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authorphajdan.jr@chromium.org <phajdan.jr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-12-27 21:47:55 +0000
committerphajdan.jr@chromium.org <phajdan.jr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-12-27 21:47:55 +0000
commitc0716012e40ccbcac067205edcb9ad7b76507296 (patch)
tree79359da760adff38b6ae6cde931b9801ac7ac1df /gpu/GLES2
parentdb174431f52fedec88dafd0f5c45ff0f101439a4 (diff)
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Extract Chromium-specific parts out of third_party/khronos/GLES2 .
BUG=161389 Review URL: https://codereview.chromium.org/11679005 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@174699 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gpu/GLES2')
-rw-r--r--gpu/GLES2/gl2chromium.h8
-rw-r--r--gpu/GLES2/gl2extchromium.h469
2 files changed, 475 insertions, 2 deletions
diff --git a/gpu/GLES2/gl2chromium.h b/gpu/GLES2/gl2chromium.h
index 7cc84f0..ff22141 100644
--- a/gpu/GLES2/gl2chromium.h
+++ b/gpu/GLES2/gl2chromium.h
@@ -6,12 +6,16 @@
// gpu/command_buffer/build_gles2_cmd_buffer.py
// DO NOT EDIT!
-// Because we are using both the real system GL and our own.
-// emulated GL we need to use different names to avoid conflicts.
+// This file contains Chromium-specific GLES2 declarations.
#ifndef GPU_GLES2_GL2CHROMIUM_H_
#define GPU_GLES2_GL2CHROMIUM_H_
+#include <GLES2/gl2platform.h>
+#define GL_CONTEXT_LOST 0x300E
+
+// Because we are using both the real system GL and our own
+// emulated GL we need to use different names to avoid conflicts.
#if defined(GLES2_USE_CPP_BINDINGS)
#define GLES2_GET_FUN(name) gles2::GetGLContext()->name
#else
diff --git a/gpu/GLES2/gl2extchromium.h b/gpu/GLES2/gl2extchromium.h
new file mode 100644
index 0000000..0175740
--- /dev/null
+++ b/gpu/GLES2/gl2extchromium.h
@@ -0,0 +1,469 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file is auto-generated from
+// gpu/command_buffer/build_gles2_cmd_buffer.py
+// DO NOT EDIT!
+
+// This file contains Chromium-specific GLES2 extensions declarations.
+
+#ifndef GPU_GLES2_GL2EXTCHROMIUM_H_
+#define GPU_GLES2_GL2EXTCHROMIUM_H_
+
+#include <GLES2/gl2chromium.h>
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* GL_CHROMIUM_iosurface */
+#ifndef GL_CHROMIUM_iosurface
+#define GL_CHROMIUM_iosurface 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM(
+ GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId,
+ GLuint plane);
+#endif
+typedef void (
+ GL_APIENTRYP PFNGLTEXIMAGEIOSURFACE2DCHROMIUMPROC) (
+ GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId,
+ GLuint plane);
+#endif /* GL_CHROMIUM_iosurface */
+
+/* GL_CHROMIUM_gpu_memory_manager */
+#ifndef GL_CHROMIUM_gpu_memory_manager
+#define GL_CHROMIUM_gpu_memory_manager 1
+
+#ifndef GL_TEXTURE_POOL_UNMANAGED_CHROMIUM
+#define GL_TEXTURE_POOL_UNMANAGED_CHROMIUM 0x6002
+#endif
+
+#ifndef GL_TEXTURE_POOL_CHROMIUM
+#define GL_TEXTURE_POOL_CHROMIUM 0x6000
+#endif
+
+#ifndef GL_TEXTURE_POOL_MANAGED_CHROMIUM
+#define GL_TEXTURE_POOL_MANAGED_CHROMIUM 0x6001
+#endif
+#endif /* GL_CHROMIUM_gpu_memory_manager */
+
+/* GL_CHROMIUM_texture_mailbox */
+#ifndef GL_CHROMIUM_texture_mailbox
+#define GL_CHROMIUM_texture_mailbox 1
+
+#ifndef GL_MAILBOX_SIZE_CHROMIUM
+#define GL_MAILBOX_SIZE_CHROMIUM 64
+#endif
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGenMailboxCHROMIUM(GLbyte* mailbox);
+#endif
+typedef void (GL_APIENTRYP PFNGLGENMAILBOXCHROMIUMPROC) (GLbyte* mailbox);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glProduceTextureCHROMIUM(
+ GLenum target, const GLbyte* mailbox);
+#endif
+typedef void (
+ GL_APIENTRYP PFNGLPRODUCETEXTURECHROMIUMPROC) (
+ GLenum target, const GLbyte* mailbox);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glConsumeTextureCHROMIUM(
+ GLenum target, const GLbyte* mailbox);
+#endif
+typedef void (
+ GL_APIENTRYP PFNGLCONSUMETEXTURECHROMIUMPROC) (
+ GLenum target, const GLbyte* mailbox);
+#endif /* GL_CHROMIUM_texture_mailbox */
+
+/* GL_CHROMIUM_pixel_transfer_buffer_object */
+#ifndef GL_CHROMIUM_pixel_transfer_buffer_object
+#define GL_CHROMIUM_pixel_transfer_buffer_object 1
+
+#ifndef GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM
+#define GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM 0x88EC
+#endif
+
+#ifndef GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM
+#define GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM 0x88EF
+#endif
+#endif /* GL_CHROMIUM_pixel_transfer_buffer_object */
+
+/* GL_CHROMIUM_map_sub */
+#ifndef GL_CHROMIUM_map_sub
+#define GL_CHROMIUM_map_sub 1
+
+#ifndef GL_READ_ONLY
+#define GL_READ_ONLY 0x88B8
+#endif
+
+#ifndef GL_WRITE_ONLY
+#define GL_WRITE_ONLY 0x88B9
+#endif
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void* GL_APIENTRY glMapBufferSubDataCHROMIUM(
+ GLuint target, GLintptr offset, GLsizeiptr size, GLenum access);
+#endif
+typedef void* (
+ GL_APIENTRYP PFNGLMAPBUFFERSUBDATACHROMIUMPROC) (
+ GLuint target, GLintptr offset, GLsizeiptr size, GLenum access);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glUnmapBufferSubDataCHROMIUM(const void* mem);
+#endif
+typedef void (
+ GL_APIENTRYP PFNGLUNMAPBUFFERSUBDATACHROMIUMPROC) (const void* mem);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void* GL_APIENTRY glMapTexSubImage2DCHROMIUM(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format, GLenum type, GLenum access);
+#endif
+typedef void* (
+ GL_APIENTRYP PFNGLMAPTEXSUBIMAGE2DCHROMIUMPROC) (
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format, GLenum type, GLenum access);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glUnmapTexSubImage2DCHROMIUM(const void* mem);
+#endif
+typedef void (
+ GL_APIENTRYP PFNGLUNMAPTEXSUBIMAGE2DCHROMIUMPROC) (const void* mem);
+#endif /* GL_CHROMIUM_map_sub */
+
+/* GL_CHROMIUM_request_extension */
+#ifndef GL_CHROMIUM_request_extension
+#define GL_CHROMIUM_request_extension 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL const GLchar* GL_APIENTRY glGetRequestableExtensionsCHROMIUM();
+#endif
+typedef const GLchar* (
+ GL_APIENTRYP PFNGLGETREQUESTABLEEXTENSIONSCHROMIUMPROC) ();
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRequestExtensionCHROMIUM(const char* extension);
+#endif
+typedef void (
+ GL_APIENTRYP PFNGLREQUESTEXTENSIONCHROMIUMPROC) (const char* extension);
+#endif /* GL_CHROMIUM_request_extension */
+
+/* GL_CHROMIUM_get_error_query */
+#ifndef GL_CHROMIUM_get_error_query
+#define GL_CHROMIUM_get_error_query 1
+
+#ifndef GL_GET_ERROR_QUERY_CHROMIUM
+#define GL_GET_ERROR_QUERY_CHROMIUM 0x84F3
+#endif
+#endif /* GL_CHROMIUM_get_error_query */
+
+/* GL_CHROMIUM_texture_from_image */
+#ifndef GL_CHROMIUM_texture_from_image
+#define GL_CHROMIUM_texture_from_image 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBindTexImage2DCHROMIUM(
+ GLenum target, GLint imageId);
+#endif
+typedef void (
+ GL_APIENTRYP PFNGLBINDTEXIMAGE2DCHROMIUMPROC) (
+ GLenum target, GLint imageId);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glReleaseTexImage2DCHROMIUM(
+ GLenum target, GLint imageId);
+#endif
+typedef void (
+ GL_APIENTRYP PFNGLRELEASETEXIMAGE2DCHROMIUMPROC) (
+ GLenum target, GLint imageId);
+#endif /* GL_CHROMIUM_texture_from_image */
+
+/* GL_CHROMIUM_rate_limit_offscreen_context */
+#ifndef GL_CHROMIUM_rate_limit_offscreen_context
+#define GL_CHROMIUM_rate_limit_offscreen_context 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glRateLimitOffscreenContextCHROMIUM();
+#endif
+typedef void (GL_APIENTRYP PFNGLRATELIMITOFFSCREENCONTEXTCHROMIUMPROC) ();
+#endif /* GL_CHROMIUM_rate_limit_offscreen_context */
+
+/* GL_CHROMIUM_post_sub_buffer */
+#ifndef GL_CHROMIUM_post_sub_buffer
+#define GL_CHROMIUM_post_sub_buffer 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM(
+ GLint x, GLint y, GLint width, GLint height);
+#endif
+typedef void (
+ GL_APIENTRYP PFNGLPOSTSUBBUFFERCHROMIUMPROC) (
+ GLint x, GLint y, GLint width, GLint height);
+#endif /* GL_CHROMIUM_post_sub_buffer */
+
+/* GL_CHROMIUM_bind_uniform_location */
+#ifndef GL_CHROMIUM_bind_uniform_location
+#define GL_CHROMIUM_bind_uniform_location 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM(
+ GLuint program, GLint location, const char* name);
+#endif
+typedef void (
+ GL_APIENTRYP PFNGLBINDUNIFORMLOCATIONCHROMIUMPROC) (
+ GLuint program, GLint location, const char* name);
+#endif /* GL_CHROMIUM_bind_uniform_location */
+
+/* GL_CHROMIUM_command_buffer_query */
+#ifndef GL_CHROMIUM_command_buffer_query
+#define GL_CHROMIUM_command_buffer_query 1
+
+#ifndef GL_COMMANDS_ISSUED_CHROMIUM
+#define GL_COMMANDS_ISSUED_CHROMIUM 0x84F2
+#endif
+#endif /* GL_CHROMIUM_command_buffer_query */
+
+/* GL_EXT_framebuffer_multisample */
+#ifndef GL_EXT_framebuffer_multisample
+#define GL_EXT_framebuffer_multisample 1
+
+#ifndef GL_FRAMEBUFFER_BINDING_EXT
+#define GL_FRAMEBUFFER_BINDING_EXT GL_FRAMEBUFFER_BINDING
+#endif
+
+#ifndef GL_DRAW_FRAMEBUFFER_BINDING_EXT
+#define GL_DRAW_FRAMEBUFFER_BINDING_EXT GL_DRAW_FRAMEBUFFER_BINDING
+#endif
+
+#ifndef GL_RENDERBUFFER_BINDING_EXT
+#define GL_RENDERBUFFER_BINDING_EXT GL_RENDERBUFFER_BINDING
+#endif
+
+#ifndef GL_RENDERBUFFER_SAMPLES
+#define GL_RENDERBUFFER_SAMPLES 0x8CAB
+#endif
+
+#ifndef GL_READ_FRAMEBUFFER_EXT
+#define GL_READ_FRAMEBUFFER_EXT GL_READ_FRAMEBUFFER
+#endif
+
+#ifndef GL_RENDERBUFFER_SAMPLES_EXT
+#define GL_RENDERBUFFER_SAMPLES_EXT GL_RENDERBUFFER_SAMPLES
+#endif
+
+#ifndef GL_RENDERBUFFER_BINDING
+#define GL_RENDERBUFFER_BINDING 0x8CA7
+#endif
+
+#ifndef GL_READ_FRAMEBUFFER_BINDING
+#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
+#endif
+
+#ifndef GL_MAX_SAMPLES
+#define GL_MAX_SAMPLES 0x8D57
+#endif
+
+#ifndef GL_READ_FRAMEBUFFER_BINDING_EXT
+#define GL_READ_FRAMEBUFFER_BINDING_EXT GL_READ_FRAMEBUFFER_BINDING
+#endif
+
+#ifndef GL_DRAW_FRAMEBUFFER_BINDING
+#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
+#endif
+
+#ifndef GL_MAX_SAMPLES_EXT
+#define GL_MAX_SAMPLES_EXT GL_MAX_SAMPLES
+#endif
+
+#ifndef GL_DRAW_FRAMEBUFFER
+#define GL_DRAW_FRAMEBUFFER 0x8CA9
+#endif
+
+#ifndef GL_READ_FRAMEBUFFER
+#define GL_READ_FRAMEBUFFER 0x8CA8
+#endif
+
+#ifndef GL_DRAW_FRAMEBUFFER_EXT
+#define GL_DRAW_FRAMEBUFFER_EXT GL_DRAW_FRAMEBUFFER
+#endif
+
+#ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
+#endif
+
+#ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE // NOLINT
+#endif
+
+#ifndef GL_FRAMEBUFFER_BINDING
+#define GL_FRAMEBUFFER_BINDING 0x8CA6
+#endif
+#endif /* GL_EXT_framebuffer_multisample */
+
+/* GL_CHROMIUM_texture_compression_dxt3 */
+#ifndef GL_CHROMIUM_texture_compression_dxt3
+#define GL_CHROMIUM_texture_compression_dxt3 1
+
+#ifndef GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
+#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
+#endif
+#endif /* GL_CHROMIUM_texture_compression_dxt3 */
+
+/* GL_CHROMIUM_texture_compression_dxt5 */
+#ifndef GL_CHROMIUM_texture_compression_dxt5
+#define GL_CHROMIUM_texture_compression_dxt5 1
+
+#ifndef GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
+#endif
+#endif /* GL_CHROMIUM_texture_compression_dxt5 */
+
+/* GL_CHROMIUM_async_pixel_transfers */
+#ifndef GL_CHROMIUM_async_pixel_transfers
+#define GL_CHROMIUM_async_pixel_transfers 1
+
+#ifndef GL_ASYNC_PIXEL_TRANSFERS_COMPLETED_CHROMIUM
+#define GL_ASYNC_PIXEL_TRANSFERS_COMPLETED_CHROMIUM 0x84F5
+#endif
+#endif /* GL_CHROMIUM_async_pixel_transfers */
+
+/* GL_CHROMIUM_copy_texture */
+#ifndef GL_CHROMIUM_copy_texture
+#define GL_CHROMIUM_copy_texture 1
+
+#ifndef GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM
+#define GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM 0x9243
+#endif
+
+#ifndef GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM
+#define GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM 0x9242
+#endif
+
+#ifndef GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM
+#define GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM 0x9241
+#endif
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM(
+ GLenum target, GLenum source_id, GLenum dest_id, GLint level,
+ GLint internalformat);
+#endif
+typedef void (
+ GL_APIENTRYP PFNGLCOPYTEXTURECHROMIUMPROC) (
+ GLenum target, GLenum source_id, GLenum dest_id, GLint level,
+ GLint internalformat);
+#endif /* GL_CHROMIUM_copy_texture */
+
+/* GL_CHROMIUM_lose_context */
+#ifndef GL_CHROMIUM_lose_context
+#define GL_CHROMIUM_lose_context 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM(
+ GLenum current, GLenum other);
+#endif
+typedef void (
+ GL_APIENTRYP PFNGLLOSECONTEXTCHROMIUMPROC) (GLenum current, GLenum other);
+#endif /* GL_CHROMIUM_lose_context */
+
+/* GL_CHROMIUM_flipy */
+#ifndef GL_CHROMIUM_flipy
+#define GL_CHROMIUM_flipy 1
+
+#ifndef GL_UNPACK_FLIP_Y_CHROMIUM
+#define GL_UNPACK_FLIP_Y_CHROMIUM 0x9240
+#endif
+#endif /* GL_CHROMIUM_flipy */
+
+/* GL_ARB_texture_rectangle */
+#ifndef GL_ARB_texture_rectangle
+#define GL_ARB_texture_rectangle 1
+
+#ifndef GL_SAMPLER_2D_RECT_ARB
+#define GL_SAMPLER_2D_RECT_ARB 0x8B63
+#endif
+
+#ifndef GL_TEXTURE_BINDING_RECTANGLE_ARB
+#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
+#endif
+
+#ifndef GL_TEXTURE_RECTANGLE_ARB
+#define GL_TEXTURE_RECTANGLE_ARB 0x84F5
+#endif
+#endif /* GL_ARB_texture_rectangle */
+
+/* GL_CHROMIUM_enable_feature */
+#ifndef GL_CHROMIUM_enable_feature
+#define GL_CHROMIUM_enable_feature 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL GLboolean GL_APIENTRY glEnableFeatureCHROMIUM(const char* feature);
+#endif
+typedef GLboolean (
+ GL_APIENTRYP PFNGLENABLEFEATURECHROMIUMPROC) (const char* feature);
+#endif /* GL_CHROMIUM_enable_feature */
+
+/* GL_CHROMIUM_command_buffer_latency_query */
+#ifndef GL_CHROMIUM_command_buffer_latency_query
+#define GL_CHROMIUM_command_buffer_latency_query 1
+
+#ifndef GL_LATENCY_QUERY_CHROMIUM
+#define GL_LATENCY_QUERY_CHROMIUM 0x84F4
+#endif
+#endif /* GL_CHROMIUM_command_buffer_latency_query */
+
+/* GL_ARB_robustness */
+#ifndef GL_ARB_robustness
+#define GL_ARB_robustness 1
+
+#ifndef GL_GUILTY_CONTEXT_RESET_ARB
+#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
+#endif
+
+#ifndef GL_UNKNOWN_CONTEXT_RESET_ARB
+#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
+#endif
+
+#ifndef GL_INNOCENT_CONTEXT_RESET_ARB
+#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
+#endif
+#endif /* GL_ARB_robustness */
+
+/* GL_EXT_framebuffer_blit */
+#ifndef GL_EXT_framebuffer_blit
+#define GL_EXT_framebuffer_blit 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glBlitFramebufferEXT(
+ GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
+ GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif
+typedef void (
+ GL_APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (
+ GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0,
+ GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+#endif /* GL_EXT_framebuffer_blit */
+
+/* GL_CHROMIUM_resize */
+#ifndef GL_CHROMIUM_resize
+#define GL_CHROMIUM_resize 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glResizeCHROMIUM(GLuint width, GLuint height);
+#endif
+typedef void (
+ GL_APIENTRYP PFNGLRESIZECHROMIUMPROC) (GLuint width, GLuint height);
+#endif /* GL_CHROMIUM_resize */
+
+/* GL_CHROMIUM_get_multiple */
+#ifndef GL_CHROMIUM_get_multiple
+#define GL_CHROMIUM_get_multiple 1
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetMultipleIntegervCHROMIUM(
+ const GLenum* pnames, GLuint count, GLint* results, GLsizeiptr size);
+#endif
+typedef void (
+ GL_APIENTRYP PFNGLGETMULTIPLEINTEGERVCHROMIUMPROC) (
+ const GLenum* pnames, GLuint count, GLint* results, GLsizeiptr size);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM(
+ GLuint program, GLsizei bufsize, GLsizei* size, void* info);
+#endif
+typedef void (
+ GL_APIENTRYP PFNGLGETPROGRAMINFOCHROMIUMPROC) (
+ GLuint program, GLsizei bufsize, GLsizei* size, void* info);
+#endif /* GL_CHROMIUM_get_multiple */
+
+/* GL_CHROMIUM_front_buffer_cached */
+#ifndef GL_CHROMIUM_front_buffer_cached
+#define GL_CHROMIUM_front_buffer_cached 1
+#endif /* GL_CHROMIUM_front_buffer_cached */
+#ifdef __cplusplus
+}
+#endif
+
+#endif // GPU_GLES2_GL2EXTCHROMIUM_H_
+