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author | phajdan.jr@chromium.org <phajdan.jr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-12-27 21:47:55 +0000 |
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committer | phajdan.jr@chromium.org <phajdan.jr@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-12-27 21:47:55 +0000 |
commit | c0716012e40ccbcac067205edcb9ad7b76507296 (patch) | |
tree | 79359da760adff38b6ae6cde931b9801ac7ac1df /gpu/GLES2 | |
parent | db174431f52fedec88dafd0f5c45ff0f101439a4 (diff) | |
download | chromium_src-c0716012e40ccbcac067205edcb9ad7b76507296.zip chromium_src-c0716012e40ccbcac067205edcb9ad7b76507296.tar.gz chromium_src-c0716012e40ccbcac067205edcb9ad7b76507296.tar.bz2 |
Extract Chromium-specific parts out of third_party/khronos/GLES2 .
BUG=161389
Review URL: https://codereview.chromium.org/11679005
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@174699 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gpu/GLES2')
-rw-r--r-- | gpu/GLES2/gl2chromium.h | 8 | ||||
-rw-r--r-- | gpu/GLES2/gl2extchromium.h | 469 |
2 files changed, 475 insertions, 2 deletions
diff --git a/gpu/GLES2/gl2chromium.h b/gpu/GLES2/gl2chromium.h index 7cc84f0..ff22141 100644 --- a/gpu/GLES2/gl2chromium.h +++ b/gpu/GLES2/gl2chromium.h @@ -6,12 +6,16 @@ // gpu/command_buffer/build_gles2_cmd_buffer.py // DO NOT EDIT! -// Because we are using both the real system GL and our own. -// emulated GL we need to use different names to avoid conflicts. +// This file contains Chromium-specific GLES2 declarations. #ifndef GPU_GLES2_GL2CHROMIUM_H_ #define GPU_GLES2_GL2CHROMIUM_H_ +#include <GLES2/gl2platform.h> +#define GL_CONTEXT_LOST 0x300E + +// Because we are using both the real system GL and our own +// emulated GL we need to use different names to avoid conflicts. #if defined(GLES2_USE_CPP_BINDINGS) #define GLES2_GET_FUN(name) gles2::GetGLContext()->name #else diff --git a/gpu/GLES2/gl2extchromium.h b/gpu/GLES2/gl2extchromium.h new file mode 100644 index 0000000..0175740 --- /dev/null +++ b/gpu/GLES2/gl2extchromium.h @@ -0,0 +1,469 @@ +// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// This file is auto-generated from +// gpu/command_buffer/build_gles2_cmd_buffer.py +// DO NOT EDIT! + +// This file contains Chromium-specific GLES2 extensions declarations. + +#ifndef GPU_GLES2_GL2EXTCHROMIUM_H_ +#define GPU_GLES2_GL2EXTCHROMIUM_H_ + +#include <GLES2/gl2chromium.h> +#ifdef __cplusplus +extern "C" { +#endif + +/* GL_CHROMIUM_iosurface */ +#ifndef GL_CHROMIUM_iosurface +#define GL_CHROMIUM_iosurface 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM( + GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId, + GLuint plane); +#endif +typedef void ( + GL_APIENTRYP PFNGLTEXIMAGEIOSURFACE2DCHROMIUMPROC) ( + GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId, + GLuint plane); +#endif /* GL_CHROMIUM_iosurface */ + +/* GL_CHROMIUM_gpu_memory_manager */ +#ifndef GL_CHROMIUM_gpu_memory_manager +#define GL_CHROMIUM_gpu_memory_manager 1 + +#ifndef GL_TEXTURE_POOL_UNMANAGED_CHROMIUM +#define GL_TEXTURE_POOL_UNMANAGED_CHROMIUM 0x6002 +#endif + +#ifndef GL_TEXTURE_POOL_CHROMIUM +#define GL_TEXTURE_POOL_CHROMIUM 0x6000 +#endif + +#ifndef GL_TEXTURE_POOL_MANAGED_CHROMIUM +#define GL_TEXTURE_POOL_MANAGED_CHROMIUM 0x6001 +#endif +#endif /* GL_CHROMIUM_gpu_memory_manager */ + +/* GL_CHROMIUM_texture_mailbox */ +#ifndef GL_CHROMIUM_texture_mailbox +#define GL_CHROMIUM_texture_mailbox 1 + +#ifndef GL_MAILBOX_SIZE_CHROMIUM +#define GL_MAILBOX_SIZE_CHROMIUM 64 +#endif +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glGenMailboxCHROMIUM(GLbyte* mailbox); +#endif +typedef void (GL_APIENTRYP PFNGLGENMAILBOXCHROMIUMPROC) (GLbyte* mailbox); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glProduceTextureCHROMIUM( + GLenum target, const GLbyte* mailbox); +#endif +typedef void ( + GL_APIENTRYP PFNGLPRODUCETEXTURECHROMIUMPROC) ( + GLenum target, const GLbyte* mailbox); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glConsumeTextureCHROMIUM( + GLenum target, const GLbyte* mailbox); +#endif +typedef void ( + GL_APIENTRYP PFNGLCONSUMETEXTURECHROMIUMPROC) ( + GLenum target, const GLbyte* mailbox); +#endif /* GL_CHROMIUM_texture_mailbox */ + +/* GL_CHROMIUM_pixel_transfer_buffer_object */ +#ifndef GL_CHROMIUM_pixel_transfer_buffer_object +#define GL_CHROMIUM_pixel_transfer_buffer_object 1 + +#ifndef GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM +#define GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM 0x88EC +#endif + +#ifndef GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM +#define GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM 0x88EF +#endif +#endif /* GL_CHROMIUM_pixel_transfer_buffer_object */ + +/* GL_CHROMIUM_map_sub */ +#ifndef GL_CHROMIUM_map_sub +#define GL_CHROMIUM_map_sub 1 + +#ifndef GL_READ_ONLY +#define GL_READ_ONLY 0x88B8 +#endif + +#ifndef GL_WRITE_ONLY +#define GL_WRITE_ONLY 0x88B9 +#endif +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void* GL_APIENTRY glMapBufferSubDataCHROMIUM( + GLuint target, GLintptr offset, GLsizeiptr size, GLenum access); +#endif +typedef void* ( + GL_APIENTRYP PFNGLMAPBUFFERSUBDATACHROMIUMPROC) ( + GLuint target, GLintptr offset, GLsizeiptr size, GLenum access); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glUnmapBufferSubDataCHROMIUM(const void* mem); +#endif +typedef void ( + GL_APIENTRYP PFNGLUNMAPBUFFERSUBDATACHROMIUMPROC) (const void* mem); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void* GL_APIENTRY glMapTexSubImage2DCHROMIUM( + GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, + GLsizei height, GLenum format, GLenum type, GLenum access); +#endif +typedef void* ( + GL_APIENTRYP PFNGLMAPTEXSUBIMAGE2DCHROMIUMPROC) ( + GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, + GLsizei height, GLenum format, GLenum type, GLenum access); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glUnmapTexSubImage2DCHROMIUM(const void* mem); +#endif +typedef void ( + GL_APIENTRYP PFNGLUNMAPTEXSUBIMAGE2DCHROMIUMPROC) (const void* mem); +#endif /* GL_CHROMIUM_map_sub */ + +/* GL_CHROMIUM_request_extension */ +#ifndef GL_CHROMIUM_request_extension +#define GL_CHROMIUM_request_extension 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL const GLchar* GL_APIENTRY glGetRequestableExtensionsCHROMIUM(); +#endif +typedef const GLchar* ( + GL_APIENTRYP PFNGLGETREQUESTABLEEXTENSIONSCHROMIUMPROC) (); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glRequestExtensionCHROMIUM(const char* extension); +#endif +typedef void ( + GL_APIENTRYP PFNGLREQUESTEXTENSIONCHROMIUMPROC) (const char* extension); +#endif /* GL_CHROMIUM_request_extension */ + +/* GL_CHROMIUM_get_error_query */ +#ifndef GL_CHROMIUM_get_error_query +#define GL_CHROMIUM_get_error_query 1 + +#ifndef GL_GET_ERROR_QUERY_CHROMIUM +#define GL_GET_ERROR_QUERY_CHROMIUM 0x84F3 +#endif +#endif /* GL_CHROMIUM_get_error_query */ + +/* GL_CHROMIUM_texture_from_image */ +#ifndef GL_CHROMIUM_texture_from_image +#define GL_CHROMIUM_texture_from_image 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glBindTexImage2DCHROMIUM( + GLenum target, GLint imageId); +#endif +typedef void ( + GL_APIENTRYP PFNGLBINDTEXIMAGE2DCHROMIUMPROC) ( + GLenum target, GLint imageId); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glReleaseTexImage2DCHROMIUM( + GLenum target, GLint imageId); +#endif +typedef void ( + GL_APIENTRYP PFNGLRELEASETEXIMAGE2DCHROMIUMPROC) ( + GLenum target, GLint imageId); +#endif /* GL_CHROMIUM_texture_from_image */ + +/* GL_CHROMIUM_rate_limit_offscreen_context */ +#ifndef GL_CHROMIUM_rate_limit_offscreen_context +#define GL_CHROMIUM_rate_limit_offscreen_context 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glRateLimitOffscreenContextCHROMIUM(); +#endif +typedef void (GL_APIENTRYP PFNGLRATELIMITOFFSCREENCONTEXTCHROMIUMPROC) (); +#endif /* GL_CHROMIUM_rate_limit_offscreen_context */ + +/* GL_CHROMIUM_post_sub_buffer */ +#ifndef GL_CHROMIUM_post_sub_buffer +#define GL_CHROMIUM_post_sub_buffer 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM( + GLint x, GLint y, GLint width, GLint height); +#endif +typedef void ( + GL_APIENTRYP PFNGLPOSTSUBBUFFERCHROMIUMPROC) ( + GLint x, GLint y, GLint width, GLint height); +#endif /* GL_CHROMIUM_post_sub_buffer */ + +/* GL_CHROMIUM_bind_uniform_location */ +#ifndef GL_CHROMIUM_bind_uniform_location +#define GL_CHROMIUM_bind_uniform_location 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM( + GLuint program, GLint location, const char* name); +#endif +typedef void ( + GL_APIENTRYP PFNGLBINDUNIFORMLOCATIONCHROMIUMPROC) ( + GLuint program, GLint location, const char* name); +#endif /* GL_CHROMIUM_bind_uniform_location */ + +/* GL_CHROMIUM_command_buffer_query */ +#ifndef GL_CHROMIUM_command_buffer_query +#define GL_CHROMIUM_command_buffer_query 1 + +#ifndef GL_COMMANDS_ISSUED_CHROMIUM +#define GL_COMMANDS_ISSUED_CHROMIUM 0x84F2 +#endif +#endif /* GL_CHROMIUM_command_buffer_query */ + +/* GL_EXT_framebuffer_multisample */ +#ifndef GL_EXT_framebuffer_multisample +#define GL_EXT_framebuffer_multisample 1 + +#ifndef GL_FRAMEBUFFER_BINDING_EXT +#define GL_FRAMEBUFFER_BINDING_EXT GL_FRAMEBUFFER_BINDING +#endif + +#ifndef GL_DRAW_FRAMEBUFFER_BINDING_EXT +#define GL_DRAW_FRAMEBUFFER_BINDING_EXT GL_DRAW_FRAMEBUFFER_BINDING +#endif + +#ifndef GL_RENDERBUFFER_BINDING_EXT +#define GL_RENDERBUFFER_BINDING_EXT GL_RENDERBUFFER_BINDING +#endif + +#ifndef GL_RENDERBUFFER_SAMPLES +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#endif + +#ifndef GL_READ_FRAMEBUFFER_EXT +#define GL_READ_FRAMEBUFFER_EXT GL_READ_FRAMEBUFFER +#endif + +#ifndef GL_RENDERBUFFER_SAMPLES_EXT +#define GL_RENDERBUFFER_SAMPLES_EXT GL_RENDERBUFFER_SAMPLES +#endif + +#ifndef GL_RENDERBUFFER_BINDING +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#endif + +#ifndef GL_READ_FRAMEBUFFER_BINDING +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#endif + +#ifndef GL_MAX_SAMPLES +#define GL_MAX_SAMPLES 0x8D57 +#endif + +#ifndef GL_READ_FRAMEBUFFER_BINDING_EXT +#define GL_READ_FRAMEBUFFER_BINDING_EXT GL_READ_FRAMEBUFFER_BINDING +#endif + +#ifndef GL_DRAW_FRAMEBUFFER_BINDING +#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 +#endif + +#ifndef GL_MAX_SAMPLES_EXT +#define GL_MAX_SAMPLES_EXT GL_MAX_SAMPLES +#endif + +#ifndef GL_DRAW_FRAMEBUFFER +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#endif + +#ifndef GL_READ_FRAMEBUFFER +#define GL_READ_FRAMEBUFFER 0x8CA8 +#endif + +#ifndef GL_DRAW_FRAMEBUFFER_EXT +#define GL_DRAW_FRAMEBUFFER_EXT GL_DRAW_FRAMEBUFFER +#endif + +#ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#endif + +#ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE // NOLINT +#endif + +#ifndef GL_FRAMEBUFFER_BINDING +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#endif +#endif /* GL_EXT_framebuffer_multisample */ + +/* GL_CHROMIUM_texture_compression_dxt3 */ +#ifndef GL_CHROMIUM_texture_compression_dxt3 +#define GL_CHROMIUM_texture_compression_dxt3 1 + +#ifndef GL_COMPRESSED_RGBA_S3TC_DXT3_EXT +#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 +#endif +#endif /* GL_CHROMIUM_texture_compression_dxt3 */ + +/* GL_CHROMIUM_texture_compression_dxt5 */ +#ifndef GL_CHROMIUM_texture_compression_dxt5 +#define GL_CHROMIUM_texture_compression_dxt5 1 + +#ifndef GL_COMPRESSED_RGBA_S3TC_DXT5_EXT +#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 +#endif +#endif /* GL_CHROMIUM_texture_compression_dxt5 */ + +/* GL_CHROMIUM_async_pixel_transfers */ +#ifndef GL_CHROMIUM_async_pixel_transfers +#define GL_CHROMIUM_async_pixel_transfers 1 + +#ifndef GL_ASYNC_PIXEL_TRANSFERS_COMPLETED_CHROMIUM +#define GL_ASYNC_PIXEL_TRANSFERS_COMPLETED_CHROMIUM 0x84F5 +#endif +#endif /* GL_CHROMIUM_async_pixel_transfers */ + +/* GL_CHROMIUM_copy_texture */ +#ifndef GL_CHROMIUM_copy_texture +#define GL_CHROMIUM_copy_texture 1 + +#ifndef GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM +#define GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM 0x9243 +#endif + +#ifndef GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM +#define GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM 0x9242 +#endif + +#ifndef GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM +#define GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM 0x9241 +#endif +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM( + GLenum target, GLenum source_id, GLenum dest_id, GLint level, + GLint internalformat); +#endif +typedef void ( + GL_APIENTRYP PFNGLCOPYTEXTURECHROMIUMPROC) ( + GLenum target, GLenum source_id, GLenum dest_id, GLint level, + GLint internalformat); +#endif /* GL_CHROMIUM_copy_texture */ + +/* GL_CHROMIUM_lose_context */ +#ifndef GL_CHROMIUM_lose_context +#define GL_CHROMIUM_lose_context 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM( + GLenum current, GLenum other); +#endif +typedef void ( + GL_APIENTRYP PFNGLLOSECONTEXTCHROMIUMPROC) (GLenum current, GLenum other); +#endif /* GL_CHROMIUM_lose_context */ + +/* GL_CHROMIUM_flipy */ +#ifndef GL_CHROMIUM_flipy +#define GL_CHROMIUM_flipy 1 + +#ifndef GL_UNPACK_FLIP_Y_CHROMIUM +#define GL_UNPACK_FLIP_Y_CHROMIUM 0x9240 +#endif +#endif /* GL_CHROMIUM_flipy */ + +/* GL_ARB_texture_rectangle */ +#ifndef GL_ARB_texture_rectangle +#define GL_ARB_texture_rectangle 1 + +#ifndef GL_SAMPLER_2D_RECT_ARB +#define GL_SAMPLER_2D_RECT_ARB 0x8B63 +#endif + +#ifndef GL_TEXTURE_BINDING_RECTANGLE_ARB +#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 +#endif + +#ifndef GL_TEXTURE_RECTANGLE_ARB +#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 +#endif +#endif /* GL_ARB_texture_rectangle */ + +/* GL_CHROMIUM_enable_feature */ +#ifndef GL_CHROMIUM_enable_feature +#define GL_CHROMIUM_enable_feature 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL GLboolean GL_APIENTRY glEnableFeatureCHROMIUM(const char* feature); +#endif +typedef GLboolean ( + GL_APIENTRYP PFNGLENABLEFEATURECHROMIUMPROC) (const char* feature); +#endif /* GL_CHROMIUM_enable_feature */ + +/* GL_CHROMIUM_command_buffer_latency_query */ +#ifndef GL_CHROMIUM_command_buffer_latency_query +#define GL_CHROMIUM_command_buffer_latency_query 1 + +#ifndef GL_LATENCY_QUERY_CHROMIUM +#define GL_LATENCY_QUERY_CHROMIUM 0x84F4 +#endif +#endif /* GL_CHROMIUM_command_buffer_latency_query */ + +/* GL_ARB_robustness */ +#ifndef GL_ARB_robustness +#define GL_ARB_robustness 1 + +#ifndef GL_GUILTY_CONTEXT_RESET_ARB +#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 +#endif + +#ifndef GL_UNKNOWN_CONTEXT_RESET_ARB +#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 +#endif + +#ifndef GL_INNOCENT_CONTEXT_RESET_ARB +#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 +#endif +#endif /* GL_ARB_robustness */ + +/* GL_EXT_framebuffer_blit */ +#ifndef GL_EXT_framebuffer_blit +#define GL_EXT_framebuffer_blit 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glBlitFramebufferEXT( + GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, + GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif +typedef void ( + GL_APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) ( + GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, + GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif /* GL_EXT_framebuffer_blit */ + +/* GL_CHROMIUM_resize */ +#ifndef GL_CHROMIUM_resize +#define GL_CHROMIUM_resize 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glResizeCHROMIUM(GLuint width, GLuint height); +#endif +typedef void ( + GL_APIENTRYP PFNGLRESIZECHROMIUMPROC) (GLuint width, GLuint height); +#endif /* GL_CHROMIUM_resize */ + +/* GL_CHROMIUM_get_multiple */ +#ifndef GL_CHROMIUM_get_multiple +#define GL_CHROMIUM_get_multiple 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glGetMultipleIntegervCHROMIUM( + const GLenum* pnames, GLuint count, GLint* results, GLsizeiptr size); +#endif +typedef void ( + GL_APIENTRYP PFNGLGETMULTIPLEINTEGERVCHROMIUMPROC) ( + const GLenum* pnames, GLuint count, GLint* results, GLsizeiptr size); +#ifdef GL_GLEXT_PROTOTYPES +GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM( + GLuint program, GLsizei bufsize, GLsizei* size, void* info); +#endif +typedef void ( + GL_APIENTRYP PFNGLGETPROGRAMINFOCHROMIUMPROC) ( + GLuint program, GLsizei bufsize, GLsizei* size, void* info); +#endif /* GL_CHROMIUM_get_multiple */ + +/* GL_CHROMIUM_front_buffer_cached */ +#ifndef GL_CHROMIUM_front_buffer_cached +#define GL_CHROMIUM_front_buffer_cached 1 +#endif /* GL_CHROMIUM_front_buffer_cached */ +#ifdef __cplusplus +} +#endif + +#endif // GPU_GLES2_GL2EXTCHROMIUM_H_ + |