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author | gman@chromium.org <gman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-10-16 19:46:06 +0000 |
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committer | gman@chromium.org <gman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-10-16 19:46:06 +0000 |
commit | a9fb79dba9a1f718aa112488f6efa773c4d296f5 (patch) | |
tree | 87b16721c4cddc6fcc1d24afffb6b1ec421e963d /gpu/command_buffer/client/gles2_interface.h | |
parent | c5531187d42e9ac48778a4314b105f6d982c52d1 (diff) | |
download | chromium_src-a9fb79dba9a1f718aa112488f6efa773c4d296f5.zip chromium_src-a9fb79dba9a1f718aa112488f6efa773c4d296f5.tar.gz chromium_src-a9fb79dba9a1f718aa112488f6efa773c4d296f5.tar.bz2 |
Make GLES2Implementation based on GLES2Interface
GLES2Interface is a pure virutal interface. It's likely
that more functions of GLES2Implementation will need have
be declared in GLES2Interface but this is a first step
BUG=155914
Review URL: https://chromiumcodereview.appspot.com/11138021
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@162216 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gpu/command_buffer/client/gles2_interface.h')
-rw-r--r-- | gpu/command_buffer/client/gles2_interface.h | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/gpu/command_buffer/client/gles2_interface.h b/gpu/command_buffer/client/gles2_interface.h new file mode 100644 index 0000000..9fe54a1 --- /dev/null +++ b/gpu/command_buffer/client/gles2_interface.h @@ -0,0 +1,29 @@ +// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_H_ +#define GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_H_ + +#include <GLES2/gl2.h> +#include "gles2_impl_export.h" + +namespace gpu { +namespace gles2 { + +// This class is the interface for all client side GL functions. +class GLES2_IMPL_EXPORT GLES2Interface { + public: + GLES2Interface(); + virtual ~GLES2Interface(); + + // Include the auto-generated part of this class. We split this because + // it means we can easily edit the non-auto generated parts right here in + // this file instead of having to edit some template or the code generator. + #include "../client/gles2_interface_autogen.h" +}; + +} // namespace gles2 +} // namespace gpu + +#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_H_ |