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author | skyostil@chromium.org <skyostil@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-09-19 13:04:11 +0000 |
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committer | skyostil@chromium.org <skyostil@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-09-19 13:04:11 +0000 |
commit | 50bcb3cb9d02bd24ad21cb95a6375a37e38aeec1 (patch) | |
tree | e33e32d293f984d7c940a22fefc96739c0314429 /gpu/command_buffer/service/feature_info.h | |
parent | 96946824b34885701dfe7fb36e035385fd859c0b (diff) | |
download | chromium_src-50bcb3cb9d02bd24ad21cb95a6375a37e38aeec1.zip chromium_src-50bcb3cb9d02bd24ad21cb95a6375a37e38aeec1.tar.gz chromium_src-50bcb3cb9d02bd24ad21cb95a6375a37e38aeec1.tar.bz2 |
gpu: Upgrade DEPTH_COMPONENT16 to DEPTH_COMPONENT24 if possible
Upgrade the DEPTH_COMPONENT16 render buffer storage format to
DEPTH_COMPONENT24 if the GLES implementation supports the OES_depth24
extension. This is done to improve content portability between desktop
and mobile, since we already do a similar mapping from DEPTH_COMPONENT16
to the unsized DEPTH_COMPONENT on desktop GL. This means that for
example WebGL content can end up relying on a higher precision depth
buffer even though it only requested DEPTH_COMPONENT16.
BUG=285400
TEST=http://www.khronos.org/registry/webgl/conformance-suites/1.0.1/webgl-conformance-tests.html on Nexus 4
Review URL: https://chromiumcodereview.appspot.com/24079010
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@224117 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gpu/command_buffer/service/feature_info.h')
-rw-r--r-- | gpu/command_buffer/service/feature_info.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/gpu/command_buffer/service/feature_info.h b/gpu/command_buffer/service/feature_info.h index 782b3a8..7d5041f 100644 --- a/gpu/command_buffer/service/feature_info.h +++ b/gpu/command_buffer/service/feature_info.h @@ -32,6 +32,7 @@ class GPU_EXPORT FeatureInfo : public base::RefCounted<FeatureInfo> { bool use_img_for_multisampled_render_to_texture; bool oes_standard_derivatives; bool oes_egl_image_external; + bool oes_depth24; bool npot_ok; bool enable_texture_float_linear; bool enable_texture_half_float_linear; |