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authordmurph@chromium.org <dmurph@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-07-18 22:53:31 +0000
committerdmurph@chromium.org <dmurph@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-07-18 22:53:31 +0000
commitbaa5a89286a0d55e331a779ee6b2f2b5161252b2 (patch)
tree379b3801ee97cd17433805dd1c8e96bae9b70b22 /gpu/command_buffer/service/gl_utils.h
parent6c8e0471391c2061644e1eb1ec2808f2d23a1bea (diff)
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Current status of patch:
- In-memory cache - maximum in memory limit (currently 6mb) - lru eviction - Cache includes saving the attribute + uniform mappings Wiring: - Added bindings for glProgramBinary and glGetProgramBinary - Plumbed the shader cache from gl_channel_manager to program_manager Refactoring: - moved the meat of DoCompile to the ProgramManager New: - added field to ShaderInfo to store if we have a possible pending cache compile - exposed attrib_map and uniform_map in ShaderInfo for the cache - program_cache base class with in-memory status storage - Simple memory_program_cache implementation, stores programs with lru eviction - Added caching logic to DoCompileShader in gles2_cmd_decoder and Link in program_manager Design doc: https://docs.google.com/document/d/1Vceem-nF4TCICoeGSh7OMXxfGuJEJYblGXRgN9V9hcE/edit BUG=88572 Review URL: https://chromiumcodereview.appspot.com/10534173 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@147328 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gpu/command_buffer/service/gl_utils.h')
-rw-r--r--gpu/command_buffer/service/gl_utils.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/gpu/command_buffer/service/gl_utils.h b/gpu/command_buffer/service/gl_utils.h
index 5788670..533cbb3 100644
--- a/gpu/command_buffer/service/gl_utils.h
+++ b/gpu/command_buffer/service/gl_utils.h
@@ -103,6 +103,11 @@
#define GL_GLEXT_PROTOTYPES 1
+// GL_OES_get_program_binary
+#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
+#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
+#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
+
// Define this for extra GL error debugging (slower).
// #define GL_ERROR_DEBUGGING
#ifdef GL_ERROR_DEBUGGING