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author | backer@chromium.org <backer@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-06-08 13:41:41 +0000 |
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committer | backer@chromium.org <backer@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-06-08 13:41:41 +0000 |
commit | dc3c97ec7e333e87ec32c11f40f3a8cbbdc4efaf (patch) | |
tree | 8d60d85bd01c830eacd327d17f93004b28e62ec2 /gpu/command_buffer/service/gpu_scheduler.h | |
parent | 10d3c4d936e49ac43cac59b1a855899d7c2968a9 (diff) | |
download | chromium_src-dc3c97ec7e333e87ec32c11f40f3a8cbbdc4efaf.zip chromium_src-dc3c97ec7e333e87ec32c11f40f3a8cbbdc4efaf.tar.gz chromium_src-dc3c97ec7e333e87ec32c11f40f3a8cbbdc4efaf.tar.bz2 |
Plumbing: Cache the resize callback so that we can call it later.
I am working towards having two surfaces that the GpuScheduler alternates between on SwapBuffers. Each surface should be resized once it is the backbuffer (via SwapBuffers). By caching the resize callback, I can (a) resize of the backbuffer immediately when the callback is initiated from the GLES2Decoder and (b) resize the frontbuffer once it becomes the backbuffer after a SwapBuffers.
BUG=none
TEST=none (should be no-op on all platforms)
Review URL: http://codereview.chromium.org/6982060
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@88327 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gpu/command_buffer/service/gpu_scheduler.h')
-rw-r--r-- | gpu/command_buffer/service/gpu_scheduler.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/gpu/command_buffer/service/gpu_scheduler.h b/gpu/command_buffer/service/gpu_scheduler.h index b49713f..7f74734 100644 --- a/gpu/command_buffer/service/gpu_scheduler.h +++ b/gpu/command_buffer/service/gpu_scheduler.h @@ -160,6 +160,10 @@ class GpuScheduler : public CommandBufferEngine { void ScheduleProcessCommands(); // Called via a callback just before we are supposed to call the + // user's resize callback. + void WillResize(gfx::Size size); + + // Called via a callback just before we are supposed to call the // user's swap buffers callback. void WillSwapBuffers(); void ProcessCommands(); @@ -186,6 +190,7 @@ class GpuScheduler : public CommandBufferEngine { #endif ScopedRunnableMethodFactory<GpuScheduler> method_factory_; + scoped_ptr<Callback1<gfx::Size>::Type> wrapped_resize_callback_; scoped_ptr<Callback0::Type> wrapped_swap_buffers_callback_; scoped_ptr<Callback0::Type> command_processed_callback_; }; |