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authordmurph@chromium.org <dmurph@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-07-23 20:39:39 +0000
committerdmurph@chromium.org <dmurph@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-07-23 20:39:39 +0000
commit65dfc60d7035875767bcddf62b9201f16126222a (patch)
tree8de0b9f97b48112b08b544d142ca7a46ca016768 /gpu/command_buffer/service/mocks.cc
parent51383d802b69967b462bf2eabd1d7b1ee879d7f7 (diff)
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gpu in-memory program cache implementation with a memory limit + lru eviction.
Wiring: - Added bindings for glProgramBinary, glGetProgramBinary, glProgramParameteri - Plumbed the shader cache from gl_channel_manager to program_manager - Program cache creation after first context is created Refactoring: - moved DoCompile to ProgramManager New: - added functionality to ShaderInfo to store if we have a possible pending cache compile - exposed attrib_map and uniform_map in ShaderInfo for the cache - program_cache base class with in-memory status storage - Simple memory_program_cache implementation, stores programs with lru eviction - Added caching logic to DoCompileShader and Link in ProgramMAnager - MemoryProgramCache, the in-memory cache implementation - ProgramCacheLruHelper, an O(1) lru implementation Misc: - A couple style fixes in modified files Design doc: https://docs.google.com/document/d/1Vceem-nF4TCICoeGSh7OMXxfGuJEJYblGXRgN9V9hcE/edit BUG=88572 Review URL: https://chromiumcodereview.appspot.com/10797055 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@147932 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gpu/command_buffer/service/mocks.cc')
-rw-r--r--gpu/command_buffer/service/mocks.cc5
1 files changed, 4 insertions, 1 deletions
diff --git a/gpu/command_buffer/service/mocks.cc b/gpu/command_buffer/service/mocks.cc
index 46a8977..a71c019 100644
--- a/gpu/command_buffer/service/mocks.cc
+++ b/gpu/command_buffer/service/mocks.cc
@@ -1,4 +1,4 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
@@ -33,5 +33,8 @@ MockShaderTranslator::MockShaderTranslator() {}
MockShaderTranslator::~MockShaderTranslator() {}
+MockProgramCache::MockProgramCache() {}
+MockProgramCache::~MockProgramCache() {}
+
} // namespace gles2
} // namespace gpu