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authoralokp@chromium.org <alokp@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-01-19 21:23:59 +0000
committeralokp@chromium.org <alokp@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-01-19 21:23:59 +0000
commit0192d0455dadef14e37ac526bf9902f142f3f592 (patch)
treed87dc175df20a3809eee15b9c7d0aeb9b0a5cd12 /gpu/demos/simple_texture_2d/main.cc
parentfd2a9927ec151327e710f1fca66f5620e24f98dd (diff)
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Converted all demos to use gpu::demos::Example base class.
Review URL: http://codereview.chromium.org/542120 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@36551 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gpu/demos/simple_texture_2d/main.cc')
-rw-r--r--gpu/demos/simple_texture_2d/main.cc65
1 files changed, 15 insertions, 50 deletions
diff --git a/gpu/demos/simple_texture_2d/main.cc b/gpu/demos/simple_texture_2d/main.cc
index e122f03..116f298 100644
--- a/gpu/demos/simple_texture_2d/main.cc
+++ b/gpu/demos/simple_texture_2d/main.cc
@@ -6,60 +6,25 @@
// texture image. The purpose of this example is to demonstrate
// the basics of 2D texturing
-#include "gpu/demos/app_framework/application.h"
+#include "gpu/demos/gles2_book/example.h"
#include "third_party/gles2_book/Chapter_9/Simple_Texture2D/Simple_Texture2D.h"
-namespace gpu_demos {
-class SimpleTexture2D : public Application {
- public:
- SimpleTexture2D();
- ~SimpleTexture2D();
-
- bool Init();
-
- protected:
- virtual void Draw(float elapsed_sec);
-
- private:
- ESContext context_;
- STUserData user_data_;
-
- DISALLOW_COPY_AND_ASSIGN(SimpleTexture2D);
-};
-
-SimpleTexture2D::SimpleTexture2D() {
- esInitContext(&context_);
-
- memset(&user_data_, 0, sizeof(STUserData));
- context_.userData = &user_data_;
-}
-
-SimpleTexture2D::~SimpleTexture2D() {
- stShutDown(&context_);
-}
-
-bool SimpleTexture2D::Init() {
- if (!Application::InitRenderContext()) return false;
-
- context_.width = width();
- context_.height = height();
- if (!stInit(&context_)) return false;
-
- return true;
-}
-
-void SimpleTexture2D::Draw(float /*elapsed_sec*/) {
- stDraw(&context_);
-}
-} // namespace gpu_demos
+namespace gpu {
+namespace demos {
+namespace gles2_book {
+typedef Example<STUserData,
+ stInit,
+ NoOpUpdateFunc,
+ stDraw,
+ stShutDown> SimpleTexture2D;
+} // namespace gles2_book
+} // namespace demos
+} // namespace gpu
int main(int argc, char *argv[]) {
- gpu_demos::SimpleTexture2D app;
- if (!app.Init()) {
- printf("Could not init.\n");
- return EXIT_FAILURE;
- }
+ gpu::demos::gles2_book::SimpleTexture2D demo;
+ CHECK(demo.Init());
- app.MainLoop();
+ demo.MainLoop();
return EXIT_SUCCESS;
}