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authoralokp@chromium.org <alokp@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-01-15 19:54:01 +0000
committeralokp@chromium.org <alokp@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-01-15 19:54:01 +0000
commit799b5e78c6fb3ed0da3809752bc68ca40f3c0c49 (patch)
tree2b3d2a11cffc66688d7f4b97b669145b887ca497 /gpu/demos
parentbe1578ee37b4bd74028e408da4bd0d57e3ed44fc (diff)
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Added texture wrap demo.
BUG=26099 TEST=Run texture_wrap executable. You should see three quads, each with a different texture wrapping mode. Review URL: http://codereview.chromium.org/552012 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@36394 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gpu/demos')
-rw-r--r--gpu/demos/demos.gyp11
-rw-r--r--gpu/demos/texture_wrap/main.cc64
2 files changed, 75 insertions, 0 deletions
diff --git a/gpu/demos/demos.gyp b/gpu/demos/demos.gyp
index 14845ad..5aeaade 100644
--- a/gpu/demos/demos.gyp
+++ b/gpu/demos/demos.gyp
@@ -78,6 +78,17 @@
'simple_vertex_shader/main.cc',
],
},
+ {
+ 'target_name': 'texture_wrap',
+ 'type': 'executable',
+ 'dependencies': [
+ 'app_framework',
+ '../../third_party/gles2_book/gles2_book.gyp:texture_wrap',
+ ],
+ 'sources': [
+ 'texture_wrap/main.cc',
+ ],
+ },
]
}
diff --git a/gpu/demos/texture_wrap/main.cc b/gpu/demos/texture_wrap/main.cc
new file mode 100644
index 0000000..8f240ed
--- /dev/null
+++ b/gpu/demos/texture_wrap/main.cc
@@ -0,0 +1,64 @@
+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This is an example that demonstrates the three texture
+// wrap modes available on 2D textures.
+
+#include "gpu/demos/app_framework/application.h"
+#include "third_party/gles2_book/Chapter_9/TextureWrap/TextureWrap.h"
+
+namespace gpu_demos {
+class TextureWrap : public Application {
+ public:
+ TextureWrap();
+ ~TextureWrap();
+
+ bool Init();
+
+ protected:
+ virtual void Draw(float elapsed_sec);
+
+ private:
+ ESContext context_;
+ TWUserData user_data_;
+
+ DISALLOW_COPY_AND_ASSIGN(TextureWrap);
+};
+
+TextureWrap::TextureWrap() {
+ esInitContext(&context_);
+
+ memset(&user_data_, 0, sizeof(TWUserData));
+ context_.userData = &user_data_;
+}
+
+TextureWrap::~TextureWrap() {
+ twShutDown(&context_);
+}
+
+bool TextureWrap::Init() {
+ if (!Application::InitRenderContext()) return false;
+
+ context_.width = width();
+ context_.height = height();
+ if (!twInit(&context_)) return false;
+
+ return true;
+}
+
+void TextureWrap::Draw(float /*elapsed_sec*/) {
+ twDraw(&context_);
+}
+} // namespace gpu_demos
+
+int main(int argc, char *argv[]) {
+ gpu_demos::TextureWrap app;
+ if (!app.Init()) {
+ printf("Could not init.\n");
+ return EXIT_FAILURE;
+ }
+
+ app.MainLoop();
+ return EXIT_SUCCESS;
+}