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author | dmurph@chromium.org <dmurph@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-07-23 20:39:39 +0000 |
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committer | dmurph@chromium.org <dmurph@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-07-23 20:39:39 +0000 |
commit | 65dfc60d7035875767bcddf62b9201f16126222a (patch) | |
tree | 8de0b9f97b48112b08b544d142ca7a46ca016768 /gpu/demos | |
parent | 51383d802b69967b462bf2eabd1d7b1ee879d7f7 (diff) | |
download | chromium_src-65dfc60d7035875767bcddf62b9201f16126222a.zip chromium_src-65dfc60d7035875767bcddf62b9201f16126222a.tar.gz chromium_src-65dfc60d7035875767bcddf62b9201f16126222a.tar.bz2 |
gpu in-memory program cache implementation with a memory limit + lru eviction.
Wiring:
- Added bindings for glProgramBinary, glGetProgramBinary, glProgramParameteri
- Plumbed the shader cache from gl_channel_manager to program_manager
- Program cache creation after first context is created
Refactoring:
- moved DoCompile to ProgramManager
New:
- added functionality to ShaderInfo to store if we have a possible pending cache compile
- exposed attrib_map and uniform_map in ShaderInfo for the cache
- program_cache base class with in-memory status storage
- Simple memory_program_cache implementation, stores programs with lru eviction
- Added caching logic to DoCompileShader and Link in ProgramMAnager
- MemoryProgramCache, the in-memory cache implementation
- ProgramCacheLruHelper, an O(1) lru implementation
Misc:
- A couple style fixes in modified files
Design doc: https://docs.google.com/document/d/1Vceem-nF4TCICoeGSh7OMXxfGuJEJYblGXRgN9V9hcE/edit
BUG=88572
Review URL: https://chromiumcodereview.appspot.com/10797055
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@147932 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gpu/demos')
-rw-r--r-- | gpu/demos/framework/window.cc | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/gpu/demos/framework/window.cc b/gpu/demos/framework/window.cc index d30e427..1421aae 100644 --- a/gpu/demos/framework/window.cc +++ b/gpu/demos/framework/window.cc @@ -4,6 +4,8 @@ #include "gpu/demos/framework/window.h" +#include <vector> + #include "base/bind.h" #include "base/bind_helpers.h" #include "base/memory/ref_counted.h" |