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authorbrettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-03-03 05:03:22 +0000
committerbrettw@chromium.org <brettw@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-03-03 05:03:22 +0000
commit396c3a461549b02dcb830a287ac4656b2ca181e7 (patch)
treedfd70c68c3fc4aa501a8f1bf13bf4853d2f7faef /gpu/gpu_plugin
parent29a694916746e366724f7ac6f9aa0d103894f4a9 (diff)
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Make the pepper 2D flush callback actually function as advertised. It will now
get called asynchronously when the bits are actually copied to the screen, rather than synchronously from inside the paint function. This makes it useful for plugins to use the callback for rate limiting. This also adds a lot of infrastructure for running tests on pepper devices, and includes a unit test for the new flush behavior. I made the existing RenderProcess object an abstract interface and made the existing MockProcess (renamed to be more clear) implement that. This avoids a static cast that would actually crash during a unit test because some code was hardcoded to expect a RenderProcess object. This fixes base's IDMap iterator which has apparently never been used for an IDMap with ownership semantics. TEST=Unit test included BUG=none Review URL: http://codereview.chromium.org/661124 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@40490 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gpu/gpu_plugin')
-rw-r--r--gpu/gpu_plugin/gpu_plugin.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/gpu/gpu_plugin/gpu_plugin.h b/gpu/gpu_plugin/gpu_plugin.h
index b973d7cf..05c98a9 100644
--- a/gpu/gpu_plugin/gpu_plugin.h
+++ b/gpu/gpu_plugin/gpu_plugin.h
@@ -19,7 +19,7 @@ NPError API_CALL NP_GetEntryPoints(NPPluginFuncs* funcs);
#if defined(OS_POSIX) && !defined(OS_MACOSX)
NPError API_CALL NP_Initialize(NPNetscapeFuncs *browser_funcs,
- NPPluginFuncs* plugin_funcs);
+ NPPluginFuncs* plugin_funcs);
#else
NPError API_CALL NP_Initialize(NPNetscapeFuncs* browser_funcs);
#endif