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author | apatrick@google.com <apatrick@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-11-24 19:34:24 +0000 |
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committer | apatrick@google.com <apatrick@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-11-24 19:34:24 +0000 |
commit | 97632e2039e3ec0b9342f5e7c074bf631c738a9f (patch) | |
tree | 71e51bad650961671a0aa96b433403fc5a8ff544 /gpu/np_utils/default_np_object.h | |
parent | d4edbe5e406c5773d66d65214b963ed474b34cf4 (diff) | |
download | chromium_src-97632e2039e3ec0b9342f5e7c074bf631c738a9f.zip chromium_src-97632e2039e3ec0b9342f5e7c074bf631c738a9f.tar.gz chromium_src-97632e2039e3ec0b9342f5e7c074bf631c738a9f.tar.bz2 |
Branched gpu process and command buffer code into Chrome tree. Fixed up paths and other minor changes to make it work in the Chrome tree. Will remove copy from O3D tree shortly. Only works in Windows currently.
TEST=none
BUG=none
Review URL: http://codereview.chromium.org/436017
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@32952 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gpu/np_utils/default_np_object.h')
-rw-r--r-- | gpu/np_utils/default_np_object.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/gpu/np_utils/default_np_object.h b/gpu/np_utils/default_np_object.h new file mode 100644 index 0000000..b3b5fc0 --- /dev/null +++ b/gpu/np_utils/default_np_object.h @@ -0,0 +1,84 @@ +// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef GPU_NP_UTILS_DEFAULT_NP_OBJECT_H_ +#define GPU_NP_UTILS_DEFAULT_NP_OBJECT_H_ + +#include "base/basictypes.h" +#include "gpu/np_utils/np_headers.h" + +namespace np_utils { + +class BaseNPDispatcher; + +// This class implements each of the functions in the NPClass interface. They +// all return error by default. Note that these are not virtual functions and +// this is not an interface. This class can be used as a mixin so that an +// NPObject class does not need to implement every NPClass function but rather +// inherits a default from DefaultNPObject. +template <typename RootClass> +class DefaultNPObject : public RootClass { + public: + void Invalidate() {} + + bool HasMethod(NPIdentifier name) { + return false; + } + + bool Invoke(NPIdentifier name, + const NPVariant* args, + uint32_t num_args, + NPVariant* result) { + return false; + } + + bool InvokeDefault(const NPVariant* args, + uint32_t num_args, + NPVariant* result) { + return false; + } + + bool HasProperty(NPIdentifier name) { + return false; + } + + bool GetProperty(NPIdentifier name, NPVariant* result) { + return false; + } + + bool SetProperty(NPIdentifier name, const NPVariant* value) { + return false; + } + + bool RemoveProperty(NPIdentifier name) { + return false; + } + + bool Enumerate(NPIdentifier** names, + uint32_t* count) { + *names = NULL; + *count = 0; + return true; + } + + bool Construct(const NPVariant* args, + uint32_t num_args, + NPVariant* result) { + return false; + } + + static BaseNPDispatcher* GetDispatcherChain() { + return NULL; + } + + protected: + DefaultNPObject() {} + virtual ~DefaultNPObject() {} + + private: + DISALLOW_COPY_AND_ASSIGN(DefaultNPObject); +}; +} // namespace np_utils + +#endif // GPU_NP_UTILS_DEFAULT_NP_OBJECT_H_ |