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authorapatrick@google.com <apatrick@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-11-24 19:34:24 +0000
committerapatrick@google.com <apatrick@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-11-24 19:34:24 +0000
commit97632e2039e3ec0b9342f5e7c074bf631c738a9f (patch)
tree71e51bad650961671a0aa96b433403fc5a8ff544 /gpu
parentd4edbe5e406c5773d66d65214b963ed474b34cf4 (diff)
downloadchromium_src-97632e2039e3ec0b9342f5e7c074bf631c738a9f.zip
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Branched gpu process and command buffer code into Chrome tree. Fixed up paths and other minor changes to make it work in the Chrome tree. Will remove copy from O3D tree shortly. Only works in Windows currently.
TEST=none BUG=none Review URL: http://codereview.chromium.org/436017 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@32952 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gpu')
-rw-r--r--gpu/command_buffer/build_gles2_cmd_buffer.py2577
-rw-r--r--gpu/command_buffer/client/cmd_buffer_helper.cc195
-rw-r--r--gpu/command_buffer/client/cmd_buffer_helper.h216
-rw-r--r--gpu/command_buffer/client/cmd_buffer_helper_test.cc303
-rw-r--r--gpu/command_buffer/client/fenced_allocator.cc214
-rw-r--r--gpu/command_buffer/client/fenced_allocator.h266
-rw-r--r--gpu/command_buffer/client/fenced_allocator_test.cc501
-rw-r--r--gpu/command_buffer/client/gles2_c_lib.cc16
-rw-r--r--gpu/command_buffer/client/gles2_c_lib_autogen.h504
-rw-r--r--gpu/command_buffer/client/gles2_cmd_helper.cc14
-rw-r--r--gpu/command_buffer/client/gles2_cmd_helper.h36
-rw-r--r--gpu/command_buffer/client/gles2_cmd_helper_autogen.h1143
-rw-r--r--gpu/command_buffer/client/gles2_demo.cc203
-rw-r--r--gpu/command_buffer/client/gles2_demo_c.c15
-rw-r--r--gpu/command_buffer/client/gles2_demo_c.h22
-rw-r--r--gpu/command_buffer/client/gles2_demo_cc.cc21
-rw-r--r--gpu/command_buffer/client/gles2_demo_cc.h14
-rw-r--r--gpu/command_buffer/client/gles2_implementation.cc154
-rw-r--r--gpu/command_buffer/client/gles2_implementation.h93
-rw-r--r--gpu/command_buffer/client/gles2_implementation_autogen.h684
-rw-r--r--gpu/command_buffer/client/gles2_implementation_gen.h72
-rw-r--r--gpu/command_buffer/client/gles2_lib.cc20
-rw-r--r--gpu/command_buffer/client/gles2_lib.h26
-rw-r--r--gpu/command_buffer/client/id_allocator.cc85
-rw-r--r--gpu/command_buffer/client/id_allocator.h78
-rw-r--r--gpu/command_buffer/client/id_allocator_test.cc112
-rw-r--r--gpu/command_buffer/common/GLES2/gl2.h319
-rw-r--r--gpu/command_buffer/common/GLES2/gl2platform.h29
-rw-r--r--gpu/command_buffer/common/GLES2/gl2types.h464
-rw-r--r--gpu/command_buffer/common/KHR/khrplatform.h269
-rw-r--r--gpu/command_buffer/common/bitfield_helpers.h68
-rw-r--r--gpu/command_buffer/common/bitfield_helpers_test.cc66
-rw-r--r--gpu/command_buffer/common/cmd_buffer_common.cc57
-rw-r--r--gpu/command_buffer/common/cmd_buffer_common.h269
-rw-r--r--gpu/command_buffer/common/command_buffer.h97
-rw-r--r--gpu/command_buffer/common/command_buffer_mock.h48
-rw-r--r--gpu/command_buffer/common/constants.h71
-rw-r--r--gpu/command_buffer/common/gles2_cmd_format.cc33
-rw-r--r--gpu/command_buffer/common/gles2_cmd_format.h36
-rw-r--r--gpu/command_buffer/common/gles2_cmd_format_autogen.h8278
-rw-r--r--gpu/command_buffer/common/gles2_cmd_format_test.cc17
-rw-r--r--gpu/command_buffer/common/gles2_cmd_format_test_autogen.h2758
-rw-r--r--gpu/command_buffer/common/gles2_cmd_id_test.cc372
-rw-r--r--gpu/command_buffer/common/gles2_cmd_ids.h23
-rw-r--r--gpu/command_buffer/common/gles2_cmd_ids_autogen.h188
-rw-r--r--gpu/command_buffer/common/gles2_cmd_utils.cc347
-rw-r--r--gpu/command_buffer/common/gles2_cmd_utils.h41
-rw-r--r--gpu/command_buffer/common/logging.h67
-rw-r--r--gpu/command_buffer/common/resource.cc120
-rw-r--r--gpu/command_buffer/common/resource.h229
-rw-r--r--gpu/command_buffer/common/types.h60
-rw-r--r--gpu/command_buffer/service/cmd_buffer_engine.h70
-rw-r--r--gpu/command_buffer/service/cmd_parser.cc110
-rw-r--r--gpu/command_buffer/service/cmd_parser.h115
-rw-r--r--gpu/command_buffer/service/cmd_parser_test.cc316
-rw-r--r--gpu/command_buffer/service/command_buffer_service.cc159
-rw-r--r--gpu/command_buffer/service/command_buffer_service.h93
-rw-r--r--gpu/command_buffer/service/command_buffer_service_unittest.cc185
-rw-r--r--gpu/command_buffer/service/common_decoder.cc122
-rw-r--r--gpu/command_buffer/service/common_decoder.h107
-rw-r--r--gpu/command_buffer/service/gl_utils.h58
-rw-r--r--gpu/command_buffer/service/gles2_cmd_decoder.cc950
-rw-r--r--gpu/command_buffer/service/gles2_cmd_decoder.h74
-rw-r--r--gpu/command_buffer/service/gles2_cmd_decoder_autogen.h2610
-rw-r--r--gpu/command_buffer/service/gles2_cmd_decoder_validate.h1255
-rw-r--r--gpu/command_buffer/service/gpu_processor.cc84
-rw-r--r--gpu/command_buffer/service/gpu_processor.h99
-rw-r--r--gpu/command_buffer/service/gpu_processor_mock.h40
-rw-r--r--gpu/command_buffer/service/gpu_processor_unittest.cc285
-rw-r--r--gpu/command_buffer/service/gpu_processor_win.cc80
-rw-r--r--gpu/command_buffer/service/mocks.h108
-rw-r--r--gpu/command_buffer/service/precompile.cc33
-rw-r--r--gpu/command_buffer/service/precompile.h50
-rw-r--r--gpu/command_buffer/service/resource.cc101
-rw-r--r--gpu/command_buffer/service/resource.h268
-rw-r--r--gpu/command_buffer/service/resource_test.cc127
-rw-r--r--gpu/command_buffer/service/x_utils.cc92
-rw-r--r--gpu/command_buffer/service/x_utils.h76
-rw-r--r--gpu/gpu.gyp412
-rw-r--r--gpu/gpu_plugin/gpu_plugin.cc135
-rw-r--r--gpu/gpu_plugin/gpu_plugin.h30
-rw-r--r--gpu/gpu_plugin/gpu_plugin_object.cc123
-rw-r--r--gpu/gpu_plugin/gpu_plugin_object.h133
-rw-r--r--gpu/gpu_plugin/gpu_plugin_object_factory.cc27
-rw-r--r--gpu/gpu_plugin/gpu_plugin_object_factory.h27
-rw-r--r--gpu/gpu_plugin/gpu_plugin_object_factory_unittest.cc41
-rw-r--r--gpu/gpu_plugin/gpu_plugin_object_unittest.cc319
-rw-r--r--gpu/gpu_plugin/gpu_plugin_object_win.cc62
-rw-r--r--gpu/gpu_plugin/gpu_plugin_unittest.cc302
-rw-r--r--gpu/np_utils/default_np_object.h84
-rw-r--r--gpu/np_utils/dispatched_np_object_unittest.cc403
-rw-r--r--gpu/np_utils/dynamic_np_object.cc59
-rw-r--r--gpu/np_utils/dynamic_np_object.h35
-rw-r--r--gpu/np_utils/dynamic_np_object_unittest.cc83
-rw-r--r--gpu/np_utils/np_browser.cc123
-rw-r--r--gpu/np_utils/np_browser.h95
-rw-r--r--gpu/np_utils/np_browser_mock.h50
-rw-r--r--gpu/np_utils/np_browser_stub.cc125
-rw-r--r--gpu/np_utils/np_browser_stub.h84
-rw-r--r--gpu/np_utils/np_class.h125
-rw-r--r--gpu/np_utils/np_class_unittest.cc143
-rw-r--r--gpu/np_utils/np_dispatcher.cc86
-rw-r--r--gpu/np_utils/np_dispatcher.h224
-rw-r--r--gpu/np_utils/np_dispatcher_specializations.h85
-rw-r--r--gpu/np_utils/np_headers.h11
-rw-r--r--gpu/np_utils/np_object_mock.h36
-rw-r--r--gpu/np_utils/np_object_pointer.h119
-rw-r--r--gpu/np_utils/np_object_pointer_unittest.cc220
-rw-r--r--gpu/np_utils/np_plugin_object.h50
-rw-r--r--gpu/np_utils/np_plugin_object_factory.cc30
-rw-r--r--gpu/np_utils/np_plugin_object_factory.h37
-rw-r--r--gpu/np_utils/np_plugin_object_factory_mock.h23
-rw-r--r--gpu/np_utils/np_plugin_object_mock.h26
-rw-r--r--gpu/np_utils/np_utils.cc170
-rw-r--r--gpu/np_utils/np_utils.h271
-rw-r--r--gpu/np_utils/np_utils_unittest.cc424
-rw-r--r--gpu/np_utils/webkit_browser.h117
117 files changed, 34526 insertions, 0 deletions
diff --git a/gpu/command_buffer/build_gles2_cmd_buffer.py b/gpu/command_buffer/build_gles2_cmd_buffer.py
new file mode 100644
index 0000000..04f9a7b
--- /dev/null
+++ b/gpu/command_buffer/build_gles2_cmd_buffer.py
@@ -0,0 +1,2577 @@
+#!/usr/bin/python
+#
+# Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+# Use of this source code is governed by a BSD-style license that can be
+# found in the LICENSE file.
+
+"""code generator for GL command buffers."""
+
+import os
+import os.path
+import sys
+import re
+from optparse import OptionParser
+
+_SIZE_OF_UINT32 = 4
+_SIZE_OF_COMMAND_HEADER = 4
+_FIRST_SPECIFIC_COMMAND_ID = 1024
+
+_LICENSE = """
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+"""
+
+# This string is copied directly out of the gl2.h file from GLES2.0
+# the reasons it is copied out instead of parsed directly are
+#
+# 1) Because order is important. The command IDs need to stay constant forever
+# so if you add a new command it needs to be added to the bottom of the list.
+#
+# 2) So we can add more commands easily that are unrelated to GLES2.0 but still
+# needed for GLES2.0 command buffers.
+#
+# Edits:
+#
+# *) Any argument that is a resourceID has been changed to GLresourceID.
+# (not pointer arguments)
+#
+_GL_FUNCTIONS = """
+GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
+GL_APICALL void GL_APIENTRY glAttachShader (GLResourceId program, GLResourceId shader);
+GL_APICALL void GL_APIENTRY glBindAttribLocation (GLResourceId program, GLuint index, const char* name);
+GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLResourceId buffer);
+GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLResourceId framebuffer);
+GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLResourceId renderbuffer);
+GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLResourceId texture);
+GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode );
+GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
+GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void* data, GLenum usage);
+GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void* data);
+GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
+GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
+GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
+GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
+GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GL_APICALL void GL_APIENTRY glCompileShader (GLResourceId shader);
+GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
+GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
+GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
+GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
+GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
+GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
+GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
+GL_APICALL void GL_APIENTRY glDeleteProgram (GLResourceId program);
+GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
+GL_APICALL void GL_APIENTRY glDeleteShader (GLResourceId shader);
+GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
+GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
+GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
+GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
+GL_APICALL void GL_APIENTRY glDetachShader (GLResourceId program, GLResourceId shader);
+GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
+GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
+GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void* indices);
+GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
+GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
+GL_APICALL void GL_APIENTRY glFinish (void);
+GL_APICALL void GL_APIENTRY glFlush (void);
+GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLResourceId renderbuffer);
+GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLResourceId texture, GLint level);
+GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
+GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
+GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
+GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
+GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
+GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
+GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLResourceId program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
+GL_APICALL void GL_APIENTRY glGetActiveUniform (GLResourceId program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
+GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLResourceId program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
+GL_APICALL int GL_APIENTRY glGetAttribLocation (GLResourceId program, const char* name);
+GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
+GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL GLenum GL_APIENTRY glGetError (void);
+GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetProgramiv (GLResourceId program, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLResourceId program, GLsizei bufsize, GLsizei* length, char* infolog);
+GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetShaderiv (GLResourceId shader, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLResourceId shader, GLsizei bufsize, GLsizei* length, char* infolog);
+GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
+GL_APICALL void GL_APIENTRY glGetShaderSource (GLResourceId shader, GLsizei bufsize, GLsizei* length, char* source);
+GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
+GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetUniformfv (GLResourceId program, GLint location, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetUniformiv (GLResourceId program, GLint location, GLint* params);
+GL_APICALL int GL_APIENTRY glGetUniformLocation (GLResourceId program, const char* name);
+GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void** pointer);
+GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
+GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLResourceId buffer);
+GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
+GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLResourceId framebuffer);
+GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLResourceId program);
+GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLResourceId renderbuffer);
+GL_APICALL GLboolean GL_APIENTRY glIsShader (GLResourceId shader);
+GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLResourceId texture);
+GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
+GL_APICALL void GL_APIENTRY glLinkProgram (GLResourceId program);
+GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels);
+GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
+GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
+GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLResourceId* shaders, GLenum binaryformat, const void* binary, GLsizei length);
+GL_APICALL void GL_APIENTRY glShaderSource (GLResourceId shader, GLsizei count, const char** string, const GLint* length);
+GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
+GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels);
+GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
+GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
+GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
+GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x);
+GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x);
+GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
+GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
+GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
+GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
+GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUseProgram (GLResourceId program);
+GL_APICALL void GL_APIENTRY glValidateProgram (GLResourceId program);
+GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
+GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
+GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr);
+GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+// Non-GL commands.
+GL_APICALL void GL_APIENTRY glSwapBuffers (void);
+"""
+
+# This table specifies types and other special data for the commands that
+# will be generated.
+#
+# type: defines which handler will be used to generate code.
+# DecoderFunc: defines which function to call in the decoder to execute the
+# corresponding GL command. If not specified the GL command will
+# be called directly.
+# cmd_args: The arguments to use for the command. This overrides generating
+# them based on the GL function arguments.
+# immediate: Whether or not to generate an immediate command for the GL
+# function. The default is if there is exactly 1 pointer argument
+# in the GL function an immediate command is generated.
+# needs_size: If true a data_size field is added to the command.
+# data_type: The type of data the command uses. For PUTn or PUT types.
+# count: The number of units per element. For PUTn or PUT types.
+
+_FUNCTION_INFO = {
+ 'BindAttribLocation': {'type': 'GLchar'},
+ 'BindBuffer': {'DecoderFunc': 'DoBindBuffer'},
+ 'BindFramebuffer': {'DecoderFunc': 'glBindFramebufferEXT'},
+ 'BindRenderbuffer': {'DecoderFunc': 'glBindRenderbufferEXT'},
+ 'BufferData': {'type': 'Data'},
+ 'BufferSubData': {'type': 'Data'},
+ 'CheckFramebufferStatus': {'DecoderFunc': 'glCheckFramebufferStatusEXT'},
+ 'ClearDepthf': {'DecoderFunc': 'glClearDepth'},
+ 'CompressedTexImage2D': {'type': 'Data'},
+ 'CompressedTexSubImage2D': {'type': 'Data'},
+ 'CreateProgram': {'type': 'Create'},
+ 'CreateShader': {'type': 'Create'},
+ 'DeleteBuffers': {'type': 'DELn'},
+ 'DeleteFramebuffers': {'type': 'DELn'},
+ 'DeleteProgram': {'DecoderFunc': 'DoDeleteProgram'},
+ 'DeleteRenderbuffers': {'type': 'DELn'},
+ 'DeleteShader': {'DecoderFunc': 'DoDeleteShader'},
+ 'DeleteTextures': {'type': 'DELn'},
+ 'DepthRangef': {'DecoderFunc': 'glDepthRange'},
+ 'DrawElements': {
+ 'type': 'Manual',
+ 'cmd_args': 'GLenum mode, GLsizei count, GLenum type, GLuint index_offset',
+ },
+ 'FramebufferRenderbuffer': {'DecoderFunc': 'glFramebufferRenderbufferEXT'},
+ 'FramebufferTexture2D': {'DecoderFunc': 'glFramebufferTexture2DEXT'},
+ 'GenerateMipmap': {'DecoderFunc': 'glGenerateMipmapEXT'},
+ 'GenBuffers': {'type': 'GENn'},
+ 'GenFramebuffers': {'type': 'GENn'},
+ 'GenRenderbuffers': {'type': 'GENn'},
+ 'GenTextures': {'type': 'GENn'},
+ 'GetActiveAttrib': {'type': 'Custom'},
+ 'GetActiveUniform': {'type': 'Custom'},
+ 'GetAttachedShaders': {'type': 'Custom'},
+ 'GetAttribLocation': {'type': 'GetGLchar'},
+ 'GetBooleanv': {'type': 'GETn'},
+ 'GetBufferParameteriv': {'type': 'GETn'},
+ 'GetError': {'type': 'Is'},
+ 'GetFloatv': {'type': 'GETn'},
+ 'GetFramebufferAttachmentParameteriv': {
+ 'type': 'GETn',
+ 'DecoderFunc': 'glGetFramebufferAttachmentParameterivEXT',
+ },
+ 'GetIntegerv': {'type': 'GETn'},
+ 'GetProgramiv': {'type': 'GETn'},
+ 'GetProgramInfoLog': {'type': 'STRn'},
+ 'GetRenderbufferParameteriv': {
+ 'type': 'GETn',
+ 'DecoderFunc': 'glGetRenderbufferParameterivEXT',
+ },
+ 'GetShaderiv': {'type': 'GETn'},
+ 'GetShaderInfoLog': {'type': 'STRn'},
+ 'GetShaderPrecisionFormat': {'type': 'Custom'},
+ 'GetShaderSource': {'type': 'STRn'},
+ 'GetTexParameterfv': {'type': 'GETn'},
+ 'GetTexParameteriv': {'type': 'GETn'},
+ 'GetUniformfv': {'type': 'Custom', 'immediate': False},
+ 'GetUniformiv': {'type': 'Custom', 'immediate': False},
+ 'GetUniformLocation': {'type': 'GetGLchar'},
+ 'GetVertexAttribfv': {'type': 'GETn'},
+ 'GetVertexAttribiv': {'type': 'GETn'},
+ 'GetVertexAttribPointerv': {'type': 'Custom', 'immediate': False},
+ 'IsBuffer': {'type': 'Is'},
+ 'IsEnabled': {'type': 'Is'},
+ 'IsFramebuffer': {'type': 'Is', 'DecoderFunc': 'glIsFramebufferEXT'},
+ 'IsProgram': {'type': 'Is'},
+ 'IsRenderbuffer': {'type': 'Is', 'DecoderFunc': 'glIsRenderbufferEXT'},
+ 'IsShader': {'type': 'Is'},
+ 'IsTexture': {'type': 'Is'},
+ 'PixelStorei': {'type': 'Custom'},
+ 'RenderbufferStorage': {'DecoderFunc': 'glRenderbufferStorageEXT'},
+ 'ReadPixels': {'type': 'Custom', 'immediate': False},
+ 'ReleaseShaderCompiler': {'type': 'Noop'},
+ 'ShaderBinary': {'type': 'Noop'},
+ 'ShaderSource': {
+ 'type': 'Manual',
+ 'immediate': True,
+ 'needs_size': True,
+ 'cmd_args':
+ 'GLuint shader, GLsizei count, const char* data',
+ },
+ 'TexImage2D': {'type': 'Data'},
+ 'TexParameterfv': {'type': 'PUT', 'data_type': 'GLfloat', 'count': 1},
+ 'TexParameteriv': {'type': 'PUT', 'data_type': 'GLint', 'count': 1},
+ 'TexSubImage2D': {'type': 'Data'},
+ 'Uniform1fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 1},
+ 'Uniform1iv': {'type': 'PUTn', 'data_type': 'GLint', 'count': 1},
+ 'Uniform2fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 2},
+ 'Uniform2iv': {'type': 'PUTn', 'data_type': 'GLint', 'count': 2},
+ 'Uniform3fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 3},
+ 'Uniform3iv': {'type': 'PUTn', 'data_type': 'GLint', 'count': 3},
+ 'Uniform4fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 4},
+ 'Uniform4iv': {'type': 'PUTn', 'data_type': 'GLint', 'count': 4},
+ 'UniformMatrix2fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 4},
+ 'UniformMatrix3fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 9},
+ 'UniformMatrix4fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 16},
+ 'VertexAttrib1fv': {'type': 'PUT', 'data_type': 'GLfloat', 'count': 1},
+ 'VertexAttrib2fv': {'type': 'PUT', 'data_type': 'GLfloat', 'count': 2},
+ 'VertexAttrib3fv': {'type': 'PUT', 'data_type': 'GLfloat', 'count': 3},
+ 'VertexAttrib4fv': {'type': 'PUT', 'data_type': 'GLfloat', 'count': 4},
+ 'VertexAttribPointer': {
+ 'type': 'Manual',
+ 'cmd_args': 'GLuint indx, GLint size, GLenum type, GLboolean normalized, '
+ 'GLsizei stride, GLuint offset',
+ },
+ 'SwapBuffers': {'DecoderFunc': 'DoSwapBuffers'},
+}
+
+
+class CWriter(object):
+ """Writes to a file formatting it for Google's style guidelines."""
+
+ def __init__(self, filename):
+ self.filename = filename
+ self.file = open(filename, "w")
+
+ def Write(self, string):
+ """Writes a string to a file spliting if it's > 80 characters."""
+ lines = string.splitlines()
+ num_lines = len(lines)
+ for ii in range(0, num_lines):
+ self.__WriteLine(lines[ii], ii < (num_lines - 1) or string[-1] == '\n')
+
+ def __FindSplit(self, string):
+ """Finds a place to split a string."""
+ splitter = string.find('=')
+ if splitter >= 0 and not string[splitter + 1] == '=':
+ return splitter
+ parts = string.split('(')
+ if len(parts) > 1:
+ splitter = len(parts[0])
+ for ii in range(1, len(parts)):
+ if not parts[ii - 1][-3:] == "if ":
+ return splitter
+ splitter += len(parts[ii]) + 1
+ done = False
+ end = len(string)
+ last_splitter = -1
+ while not done:
+ splitter = string[0:end].rfind(',')
+ if splitter < 0:
+ return last_splitter
+ elif splitter >= 80:
+ end = splitter
+ else:
+ return splitter
+
+ def __WriteLine(self, line, ends_with_eol):
+ """Given a signle line, writes it to a file, splitting if it's > 80 chars"""
+ if len(line) >= 80:
+ i = self.__FindSplit(line)
+ if i > 0:
+ line1 = line[0:i + 1]
+ self.file.write(line1 + '\n')
+ match = re.match("( +)", line1)
+ indent = ""
+ if match:
+ indent = match.group(1)
+ splitter = line[i]
+ if not splitter == ',':
+ indent = " " + indent
+ self.__WriteLine(indent + line[i + 1:].lstrip(), True)
+ return
+ self.file.write(line)
+ if ends_with_eol:
+ self.file.write('\n')
+
+ def Close(self):
+ """Close the file."""
+ self.file.close()
+
+
+class TypeHandler(object):
+ """This class emits code for a particular type of function."""
+
+ def __init__(self):
+ pass
+
+ def InitFunction(self, func):
+ """Add or adjust anything type specific for this function."""
+ if func.GetInfo('needs_size'):
+ func.AddCmdArg(CmdArg('data_size', 'uint32'))
+
+ def AddImmediateFunction(self, generator, func):
+ """Adds an immediate version of a function."""
+ # Generate an immediate command if there is only 1 pointer arg.
+ immediate = func.GetInfo('immediate') # can be True, False or None
+ if immediate == True or immediate == None:
+ if func.num_pointer_args == 1 or immediate:
+ generator.AddFunction(ImmediateFunction(func))
+
+ def WriteHandlerImplementation(self, func, file):
+ """Writes the handler implementation for this command."""
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ file.Write(" %s(%s);\n" %
+ (func.GetGLFunctionName(), func.MakeOriginalArgString("")))
+
+ def WriteCmdSizeTest(self, func, file):
+ """Writes the size test for a command."""
+ file.Write(" EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT\n")
+
+ def WriteFormatTest(self, func, file):
+ """Writes a format test for a command."""
+ file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
+ file.Write(" %s cmd = { 0, };\n" % func.name)
+ file.Write(" void* next_cmd = cmd.Set(\n")
+ file.Write(" &cmd")
+ args = func.GetCmdArgs()
+ value = 11
+ for arg in args:
+ file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
+ value += 1
+ file.Write(");\n")
+ value = 11
+ file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
+ func.type_handler.WriteCmdSizeTest(func, file)
+ for arg in args:
+ file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
+ (arg.type, value, arg.name))
+ value += 1
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteImmediateFormatTest(self, func, file):
+ """Writes a format test for an immediate version of a command."""
+ file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
+ file.Write(" int8 buf[256] = { 0, };\n")
+ file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
+ (func.name, func.name))
+ file.Write(" void* next_cmd = cmd.Set(\n")
+ file.Write(" &cmd")
+ args = func.GetCmdArgs()
+ value = 11
+ for arg in args:
+ file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
+ value += 1
+ file.Write(");\n")
+ value = 11
+ file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
+ func.type_handler.WriteImmediateCmdSizeTest(func, file)
+ for arg in args:
+ file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
+ (arg.type, value, arg.name))
+ value += 1
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSizeTest(self, func, file):
+ """Writes a size test for an immediate version of a command."""
+ file.Write(" // TODO(gman): Compute correct size.\n")
+ file.Write(" EXPECT_EQ(sizeof(cmd), cmd.header.size * 4);\n")
+
+ def WriteImmediateHandlerImplementation (self, func, file):
+ """Writes the handler impl for the immediate version of a command."""
+ file.Write(" // Immediate version.\n")
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ file.Write(" %s(%s);\n" %
+ (func.GetGLFunctionName(), func.MakeOriginalArgString("")))
+
+ def WriteServiceImplementation(self, func, file):
+ """Writes the service implementation for a command."""
+ file.Write(
+ "parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
+ file.Write(
+ " unsigned int arg_count, const gles2::%s& c) {\n" % func.name)
+ for arg in func.GetOriginalArgs():
+ arg.WriteGetCode(file)
+ func.WriteHandlerImplementation(file)
+ file.Write(" return parse_error::kParseNoError;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteImmediateServiceImplementation(self, func, file):
+ """Writes the service implementation for an immediate version of command."""
+ file.Write(
+ "parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
+ file.Write(
+ " unsigned int arg_count, const gles2::%s& c) {\n" % func.name)
+ for arg in func.GetOriginalArgs():
+ arg.WriteGetCode(file)
+ func.WriteHandlerImplementation(file)
+ file.Write(" return parse_error::kParseNoError;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteImmediateValidationCode(self, func, file):
+ """Writes the validation code for an immediate version of a command."""
+ pass
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Writes the GLES2 Implemention declaration."""
+ if func.can_auto_generate:
+ file.Write("%s %s(%s) {\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ file.Write(" helper_->%s(%s);\n" %
+ (func.name, func.MakeOriginalArgString("")))
+ file.Write("}\n")
+ file.Write("\n")
+ else:
+ file.Write("%s %s(%s);\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ file.Write("\n")
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Writes the GLES2 Implemention definition."""
+ if not func.can_auto_generate:
+ file.Write("%s GLES2Implementation::%s(%s) {\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ if not func.return_type == "void":
+ file.Write(" return 0;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdComputeSize(self, func, file):
+ """Writes the size computation code for the immediate version of a cmd."""
+ file.Write(" static uint32 ComputeSize(uint32 size_in_bytes) {\n")
+ file.Write(" return static_cast<uint32>(\n")
+ file.Write(" sizeof(ValueType) + // NOLINT\n")
+ file.Write(" RoundSizeToMultipleOfEntries(size_in_bytes));\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSetHeader(self, func, file):
+ """Writes the SetHeader function for the immediate version of a cmd."""
+ file.Write(" void SetHeader(uint32 size_in_bytes) {\n")
+ file.Write(" header.SetCmdByTotalSize<ValueType>(size_in_bytes);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdInit(self, func, file):
+ """Writes the Init function for the immediate version of a command."""
+ file.Write(" void Init(%s) {\n" % func.MakeTypedCmdArgString("_"))
+ file.Write(" SetHeader(0); // TODO(gman): pass in correct size\n")
+ args = func.GetCmdArgs()
+ for arg in args:
+ file.Write(" %s = _%s;\n" % (arg.name, arg.name))
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSet(self, func, file):
+ """Writes the Set function for the immediate version of a command."""
+ copy_args = func.MakeCmdArgString("_", False)
+ file.Write(" void* Set(void* cmd%s) {\n" %
+ func.MakeTypedCmdArgString("_", True))
+ file.Write(" // TODO(gman): compute correct size.\n")
+ file.Write(" const uint32 size = ComputeSize(0);\n")
+ file.Write(" static_cast<ValueType*>(cmd)->Init(%s);\n" % copy_args)
+ file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
+ "cmd, size);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdHelper(self, func, file):
+ """Writes the cmd helper definition for the immediate version of a cmd."""
+ args = func.MakeCmdArgString("")
+ file.Write(" void %s(%s) {\n" %
+ (func.name, func.MakeTypedCmdArgString("")))
+ file.Write(" const uint32 s = 0; // TODO(gman): compute correct size\n")
+ file.Write(" gles2::%s& c = "
+ "GetImmediateCmdSpaceTotalSize<gles2::%s>(s);\n" %
+ (func.name, func.name))
+ file.Write(" c.Init(%s);\n" % args)
+ file.Write(" }\n\n")
+
+
+class CustomHandler(TypeHandler):
+ """Handler for commands that are auto-generated but require minor tweaks."""
+
+ def __init__(self):
+ TypeHandler.__init__(self)
+
+ def WriteServiceImplementation(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteImmediateCmdGetTotalSize(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" uint32 total_size = 0; // TODO(gman): get correct size.")
+
+ def WriteImmediateCmdInit(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" void Init(%s) {\n" % func.MakeTypedCmdArgString("_"))
+ self.WriteImmediateCmdGetTotalSize(func, file)
+ file.Write(" SetHeader(total_size);\n")
+ args = func.GetCmdArgs()
+ for arg in args:
+ file.Write(" %s = _%s;\n" % (arg.name, arg.name))
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSet(self, func, file):
+ """Overrriden from TypeHandler."""
+ copy_args = func.MakeCmdArgString("_", False)
+ file.Write(" void* Set(void* cmd%s) {\n" %
+ func.MakeTypedCmdArgString("_", True))
+ self.WriteImmediateCmdGetTotalSize(func, file)
+ file.Write(" static_cast<ValueType*>(cmd)->Init(%s);\n" % copy_args)
+ file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
+ "cmd, total_size);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+
+class TodoHandler(CustomHandler):
+ """Handle for commands that are not yet implemented."""
+
+ def WriteImmediateFormatTest(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+
+class ManualHandler(CustomHandler):
+ """Handler for commands that must be written by hand."""
+
+ def __init__(self):
+ CustomHandler.__init__(self)
+
+ def WriteServiceImplementation(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteImmediateServiceImplementation(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteImmediateFormatTest(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("// TODO(gman): Implement test for %s\n" % func.name)
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("%s %s(%s);\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ file.Write("\n")
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteImmediateCmdGetTotalSize(self, func, file):
+ """Overrriden from TypeHandler."""
+ # TODO(gman): Move this data to _FUNCTION_INFO?
+ if func.name == 'ShaderSourceImmediate':
+ file.Write(" uint32 total_size = ComputeSize(_data_size);\n")
+ else:
+ CustomHandler.WriteImmediateCmdGetTotalSize(self, func, file)
+
+
+class DataHandler(CustomHandler):
+ """Handler for glBufferData, glBufferSubData, glTexImage2D, glTexSubImage2D,
+ glCompressedTexImage2D, glCompressedTexImageSub2D."""
+ def __init__(self):
+ CustomHandler.__init__(self)
+
+ def WriteServiceImplementation(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(
+ "parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
+ file.Write(
+ " unsigned int arg_count, const gles2::%s& c) {\n" % func.name)
+ for arg in func.GetCmdArgs():
+ arg.WriteGetCode(file)
+
+ # TODO(gman): Move this data to _FUNCTION_INFO?
+ if func.name == 'BufferData':
+ file.Write(" uint32 data_size = size;\n")
+ elif func.name == 'BufferSubData':
+ file.Write(" uint32 data_size = size;\n")
+ elif func.name == 'CompressedTexImage2D':
+ file.Write(" uint32 data_size = imageSize;\n")
+ elif func.name == 'CompressedTexSubImage2D':
+ file.Write(" uint32 data_size = imageSize;\n")
+ elif func.name == 'TexImage2D':
+ file.Write(" uint32 pixels_size = GLES2Util::ComputeImageDataSize(\n")
+ file.Write(" width, height, format, type, unpack_alignment_);\n")
+ elif func.name == 'TexSubImage2D':
+ file.Write(" uint32 pixels_size = GLES2Util::ComputeImageDataSize(\n")
+ file.Write(" width, height, format, type, unpack_alignment_);\n")
+ else:
+ file.Write(" uint32 data_size = 0; // TODO(gman): get correct size!\n")
+
+ for arg in func.GetOriginalArgs():
+ arg.WriteGetAddress(file)
+ func.WriteHandlerImplementation(file)
+ file.Write(" return parse_error::kParseNoError;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdGetTotalSize(self, func, file):
+ """Overrriden from TypeHandler."""
+ # TODO(gman): Move this data to _FUNCTION_INFO?
+ if func.name == 'BufferDataImmediate':
+ file.Write(" uint32 total_size = ComputeSize(_size);\n")
+ elif func.name == 'BufferSubDataImmediate':
+ file.Write(" uint32 total_size = ComputeSize(_size);\n")
+ elif func.name == 'CompressedTexImage2DImmediate':
+ file.Write(" uint32 total_size = ComputeSize(_imageSize);\n")
+ elif func.name == 'CompressedTexSubImage2DImmediate':
+ file.Write(" uint32 total_size = ComputeSize(_imageSize);\n")
+ elif func.name == 'TexImage2DImmediate':
+ file.Write(
+ " uint32 total_size = 0; // TODO(gman): get correct size\n")
+ elif func.name == 'TexSubImage2DImmediate':
+ file.Write(
+ " uint32 total_size = 0; // TODO(gman): get correct size\n")
+
+ def WriteImmediateCmdSizeTest(self, func, file):
+ """Overrriden from TypeHandler."""
+ # TODO(gman): Move this data to _FUNCTION_INFO?
+ if func.name == 'BufferDataImmediate':
+ file.Write(" uint32 total_size = cmd.ComputeSize(cmd.size);\n")
+ elif func.name == 'BufferSubDataImmediate':
+ file.Write(" uint32 total_size = cmd.ComputeSize(cmd.size);\n")
+ elif func.name == 'CompressedTexImage2DImmediate':
+ file.Write(" uint32 total_size = cmd.ComputeSize(cmd.imageSize);\n")
+ elif func.name == 'CompressedTexSubImage2DImmediate':
+ file.Write(" uint32 total_size = cmd.ComputeSize(cmd.imageSize);\n")
+ elif func.name == 'TexImage2DImmediate':
+ file.Write(
+ " uint32 total_size = 0; // TODO(gman): get correct size\n")
+ elif func.name == 'TexSubImage2DImmediate':
+ file.Write(
+ " uint32 total_size = 0; // TODO(gman): get correct size\n")
+ file.Write(" EXPECT_EQ(sizeof(cmd), total_size);\n")
+
+ def WriteImmediateFormatTest(self, func, file):
+ """Overrriden from TypeHandler."""
+ # TODO(gman): Remove this exception.
+ file.Write("// TODO(gman): Implement test for %s\n" % func.name)
+ return
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+
+class GENnHandler(TypeHandler):
+ """Handler for glGen___ type functions."""
+
+ def __init__(self):
+ TypeHandler.__init__(self)
+
+ def InitFunction(self, func):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteHandlerImplementation (self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ file.Write(" GenGLObjects<GL%sHelper>(n, %s);\n" %
+ (func.name, func.GetLastOriginalArg().name))
+
+ def WriteImmediateHandlerImplementation(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ file.Write(" GenGLObjects<GL%sHelper>(n, %s);\n" %
+ (func.original_name, func.GetLastOriginalArg().name))
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("%s %s(%s) {\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ file.Write(" MakeIds(%s);\n" % func.MakeOriginalArgString(""))
+ file.Write(" helper_->%sImmediate(%s);\n" %
+ (func.name, func.MakeOriginalArgString("")))
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteImmediateCmdComputeSize(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" static uint32 ComputeDataSize(GLsizei n) {\n")
+ file.Write(
+ " return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT\n")
+ file.Write(" }\n")
+ file.Write("\n")
+ file.Write(" static uint32 ComputeSize(GLsizei n) {\n")
+ file.Write(" return static_cast<uint32>(\n")
+ file.Write(" sizeof(ValueType) + ComputeDataSize(n)); // NOLINT\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSetHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" void SetHeader(GLsizei n) {\n")
+ file.Write(" header.SetCmdByTotalSize<ValueType>(ComputeSize(n));\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdInit(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ file.Write(" void Init(%s, %s _%s) {\n" %
+ (func.MakeTypedCmdArgString("_"),
+ last_arg.type, last_arg.name))
+ file.Write(" SetHeader(_n);\n")
+ args = func.GetCmdArgs()
+ for arg in args:
+ file.Write(" %s = _%s;\n" % (arg.name, arg.name))
+ file.Write(" memcpy(ImmediateDataAddress(this),\n")
+ file.Write(" _%s, ComputeDataSize(_n));\n" % last_arg.name)
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSet(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ copy_args = func.MakeCmdArgString("_", False)
+ file.Write(" void* Set(void* cmd%s, %s _%s) {\n" %
+ (func.MakeTypedCmdArgString("_", True),
+ last_arg.type, last_arg.name))
+ file.Write(" static_cast<ValueType*>(cmd)->Init(%s, _%s);\n" %
+ (copy_args, last_arg.name))
+ file.Write(" const uint32 size = ComputeSize(_n);\n")
+ file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
+ "cmd, size);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdHelper(self, func, file):
+ """Overrriden from TypeHandler."""
+ args = func.MakeOriginalArgString("")
+ file.Write(" void %s(%s) {\n" %
+ (func.name, func.MakeTypedOriginalArgString("")))
+ file.Write(" const uint32 size = gles2::%s::ComputeSize(n);\n" %
+ func.name)
+ file.Write(" gles2::%s& c = "
+ "GetImmediateCmdSpaceTotalSize<gles2::%s>(size);\n" %
+ (func.name, func.name))
+ file.Write(" c.Init(%s);\n" % args)
+ file.Write(" }\n\n")
+
+ def WriteImmediateFormatTest(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
+ file.Write(" static GLuint ids[] = { 12, 23, 34, };\n")
+ file.Write(" int8 buf[256] = { 0, };\n")
+ file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
+ (func.name, func.name))
+ file.Write(" void* next_cmd = cmd.Set(\n")
+ file.Write(" &cmd")
+ args = func.GetCmdArgs()
+ value = 11
+ for arg in args:
+ file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
+ value += 1
+ file.Write(",\n ids);\n")
+ args = func.GetCmdArgs()
+ value = 11
+ file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
+ file.Write(" EXPECT_EQ(sizeof(cmd) +\n")
+ file.Write(" RoundSizeToMultipleOfEntries(cmd.n * 4),\n")
+ file.Write(" cmd.header.size * 4); // NOLINT\n")
+ for arg in args:
+ file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
+ (arg.type, value, arg.name))
+ value += 1
+ file.Write(" // TODO(gman): Check that ids were inserted;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+
+class CreateHandler(TypeHandler):
+ """Handler for glCreate___ type functions."""
+
+ def __init__(self):
+ TypeHandler.__init__(self)
+
+ def InitFunction(self, func):
+ """Overrriden from TypeHandler."""
+ func.AddCmdArg(CmdArg("client_id", 'uint32'))
+
+ def WriteHandlerImplementation (self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" uint32 client_id = c.client_id;\n")
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ file.Write(" %sHelper(%s);\n" %
+ (func.name, func.MakeCmdArgString("")))
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("%s %s(%s) {\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ file.Write(" GLuint client_id;\n")
+ file.Write(" MakeIds(1, &client_id);\n")
+ file.Write(" helper_->%s(%s);\n" %
+ (func.name, func.MakeCmdArgString("")))
+ file.Write(" return client_id;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+
+class DELnHandler(TypeHandler):
+ """Handler for glDelete___ type functions."""
+
+ def __init__(self):
+ TypeHandler.__init__(self)
+
+ def WriteHandlerImplementation (self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ file.Write(" DeleteGLObjects<GL%sHelper>(n, %s);\n" %
+ (func.name, func.GetLastOriginalArg().name))
+
+ def WriteImmediateHandlerImplementation (self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ file.Write(" DeleteGLObjects<GL%sHelper>(n, %s);\n" %
+ (func.original_name, func.GetLastOriginalArg().name))
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("%s %s(%s) {\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ file.Write(" FreeIds(%s);\n" % func.MakeOriginalArgString(""))
+ file.Write(" helper_->%sImmediate(%s);\n" %
+ (func.name, func.MakeOriginalArgString("")))
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteImmediateCmdComputeSize(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" static uint32 ComputeDataSize(GLsizei n) {\n")
+ file.Write(
+ " return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT\n")
+ file.Write(" }\n")
+ file.Write("\n")
+ file.Write(" static uint32 ComputeSize(GLsizei n) {\n")
+ file.Write(" return static_cast<uint32>(\n")
+ file.Write(" sizeof(ValueType) + ComputeDataSize(n)); // NOLINT\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSetHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" void SetHeader(GLsizei n) {\n")
+ file.Write(" header.SetCmdByTotalSize<ValueType>(ComputeSize(n));\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdInit(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ file.Write(" void Init(%s, %s _%s) {\n" %
+ (func.MakeTypedCmdArgString("_"),
+ last_arg.type, last_arg.name))
+ file.Write(" SetHeader(_n);\n")
+ args = func.GetCmdArgs()
+ for arg in args:
+ file.Write(" %s = _%s;\n" % (arg.name, arg.name))
+ file.Write(" memcpy(ImmediateDataAddress(this),\n")
+ file.Write(" _%s, ComputeDataSize(_n));\n" % last_arg.name)
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSet(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ copy_args = func.MakeCmdArgString("_", False)
+ file.Write(" void* Set(void* cmd%s, %s _%s) {\n" %
+ (func.MakeTypedCmdArgString("_", True),
+ last_arg.type, last_arg.name))
+ file.Write(" static_cast<ValueType*>(cmd)->Init(%s, _%s);\n" %
+ (copy_args, last_arg.name))
+ file.Write(" const uint32 size = ComputeSize(_n);\n")
+ file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
+ "cmd, size);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdHelper(self, func, file):
+ """Overrriden from TypeHandler."""
+ args = func.MakeOriginalArgString("")
+ file.Write(" void %s(%s) {\n" %
+ (func.name, func.MakeTypedOriginalArgString("")))
+ file.Write(" const uint32 size = gles2::%s::ComputeSize(n);\n" %
+ func.name)
+ file.Write(" gles2::%s& c = "
+ "GetImmediateCmdSpaceTotalSize<gles2::%s>(size);\n" %
+ (func.name, func.name))
+ file.Write(" c.Init(%s);\n" % args)
+ file.Write(" }\n\n")
+
+ def WriteImmediateFormatTest(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
+ file.Write(" static GLuint ids[] = { 12, 23, 34, };\n")
+ file.Write(" int8 buf[256] = { 0, };\n")
+ file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
+ (func.name, func.name))
+ file.Write(" void* next_cmd = cmd.Set(\n")
+ file.Write(" &cmd")
+ args = func.GetCmdArgs()
+ value = 11
+ for arg in args:
+ file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
+ value += 1
+ file.Write(",\n ids);\n")
+ args = func.GetCmdArgs()
+ value = 11
+ file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
+ file.Write(" EXPECT_EQ(sizeof(cmd) +\n")
+ file.Write(" RoundSizeToMultipleOfEntries(cmd.n * 4),\n")
+ file.Write(" cmd.header.size * 4); // NOLINT\n")
+ for arg in args:
+ file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
+ (arg.type, value, arg.name))
+ value += 1
+ file.Write(" // TODO(gman): Check that ids were inserted;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+
+class GETnHandler(TypeHandler):
+ """Handler for GETn for glGetBooleanv, glGetFloatv, ... type functions."""
+
+ def __init__(self):
+ TypeHandler.__init__(self)
+
+ def AddImmediateFunction(self, generator, func):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteServiceImplementation(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(
+ "parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
+ file.Write(
+ " unsigned int arg_count, const gles2::%s& c) {\n" % func.name)
+ last_arg = func.GetLastOriginalArg()
+
+ all_but_last_args = func.GetOriginalArgs()[:-1]
+ for arg in all_but_last_args:
+ arg.WriteGetCode(file)
+
+ file.Write(" %s params;\n" % last_arg.type)
+ file.Write(" GLsizei num_values = util_.GLGetNumValuesReturned(pname);\n")
+ file.Write(" uint32 params_size = num_values * sizeof(*params);\n")
+ file.Write(" params = GetSharedMemoryAs<%s>(\n" % last_arg.type)
+ file.Write(" c.params_shm_id, c.params_shm_offset, params_size);\n")
+ func.WriteHandlerImplementation(file)
+ file.Write(" return parse_error::kParseNoError;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("%s %s(%s) {\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ all_but_last_args = func.GetOriginalArgs()[:-1]
+ arg_string = (
+ ", ".join(["%s" % arg.name for arg in all_but_last_args]))
+ file.Write(" helper_->%s(%s, shared_memory_.GetId(), 0);\n" %
+ (func.name, arg_string))
+ file.Write(" int32 token = helper_->InsertToken();\n")
+ file.Write(" helper_->WaitForToken(token);\n")
+ file.Write(" GLsizei num_values = util_.GLGetNumValuesReturned(pname);\n")
+ file.Write(" memcpy(params, shared_memory_.GetAddress(0),\n")
+ file.Write(" num_values * sizeof(*params));\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+
+class PUTHandler(TypeHandler):
+ """Handler for glTexParameter_v, glVertexAttrib_v functions."""
+
+ def __init__(self):
+ TypeHandler.__init__(self)
+
+ def WriteImmediateValidationCode(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" if (!CheckImmediateDataSize<%s>("
+ "arg_count, 1, sizeof(%s), %d)) {\n" %
+ (func.name, func.info.data_type, func.info.count))
+ file.Write(" return parse_error::kParseOutOfBounds;\n")
+ file.Write(" }\n")
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("%s %s(%s) {\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ file.Write(" helper_->%sImmediate(%s);\n" %
+ (func.name, func.MakeOriginalArgString("")))
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteImmediateCmdComputeSize(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" static uint32 ComputeDataSize() {\n")
+ file.Write(" return static_cast<uint32>(\n")
+ file.Write(" sizeof(%s) * %d); // NOLINT\n" %
+ (func.info.data_type, func.info.count))
+ file.Write(" }\n")
+ file.Write("\n")
+ file.Write(" static uint32 ComputeSize() {\n")
+ file.Write(" return static_cast<uint32>(\n")
+ file.Write(
+ " sizeof(ValueType) + ComputeDataSize()); // NOLINT\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSetHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" void SetHeader() {\n")
+ file.Write(
+ " header.SetCmdByTotalSize<ValueType>(ComputeSize());\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdInit(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ file.Write(" void Init(%s, %s _%s) {\n" %
+ (func.MakeTypedCmdArgString("_"),
+ last_arg.type, last_arg.name))
+ file.Write(" SetHeader();\n")
+ args = func.GetCmdArgs()
+ for arg in args:
+ file.Write(" %s = _%s;\n" % (arg.name, arg.name))
+ file.Write(" memcpy(ImmediateDataAddress(this),\n")
+ file.Write(" _%s, ComputeDataSize());\n" % last_arg.name)
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSet(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ copy_args = func.MakeCmdArgString("_", False)
+ file.Write(" void* Set(void* cmd%s, %s _%s) {\n" %
+ (func.MakeTypedCmdArgString("_", True),
+ last_arg.type, last_arg.name))
+ file.Write(" static_cast<ValueType*>(cmd)->Init(%s, _%s);\n" %
+ (copy_args, last_arg.name))
+ file.Write(" const uint32 size = ComputeSize();\n")
+ file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
+ "cmd, size);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdHelper(self, func, file):
+ """Overrriden from TypeHandler."""
+ args = func.MakeOriginalArgString("")
+ file.Write(" void %s(%s) {\n" %
+ (func.name, func.MakeTypedOriginalArgString("")))
+ file.Write(" const uint32 size = gles2::%s::ComputeSize();\n" %
+ func.name)
+ file.Write(" gles2::%s& c = "
+ "GetImmediateCmdSpaceTotalSize<gles2::%s>(size);\n" %
+ (func.name, func.name))
+ file.Write(" c.Init(%s);\n" % args)
+ file.Write(" }\n\n")
+
+ def WriteImmediateFormatTest(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
+ file.Write(" const int kSomeBaseValueToTestWith = 51;\n")
+ file.Write(" static %s data[] = {\n" % func.info.data_type)
+ for v in range(0, func.info.count):
+ file.Write(" static_cast<%s>(kSomeBaseValueToTestWith + %d),\n" %
+ (func.info.data_type, v))
+ file.Write(" };\n")
+ file.Write(" int8 buf[256] = { 0, };\n")
+ file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
+ (func.name, func.name))
+ file.Write(" void* next_cmd = cmd.Set(\n")
+ file.Write(" &cmd")
+ args = func.GetCmdArgs()
+ value = 11
+ for arg in args:
+ file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
+ value += 1
+ file.Write(",\n data);\n")
+ args = func.GetCmdArgs()
+ value = 11
+ file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
+ file.Write(" EXPECT_EQ(sizeof(cmd) +\n")
+ file.Write(" RoundSizeToMultipleOfEntries(sizeof(data)),\n")
+ file.Write(" cmd.header.size * 4); // NOLINT\n")
+ for arg in args:
+ file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
+ (arg.type, value, arg.name))
+ value += 1
+ file.Write(" // TODO(gman): Check that data was inserted;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+
+class PUTnHandler(TypeHandler):
+ """Handler for PUTn 'glUniform__v' type functions."""
+
+ def __init__(self):
+ TypeHandler.__init__(self)
+
+ def WriteImmediateValidationCode(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" if (!CheckImmediateDataSize<%s>("
+ "arg_count, count, sizeof(%s), %d)) {\n" %
+ (func.name, func.info.data_type, func.info.count))
+ file.Write(" return parse_error::kParseOutOfBounds;\n")
+ file.Write(" }\n")
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("%s %s(%s) {\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ file.Write(" helper_->%sImmediate(%s);\n" %
+ (func.name, func.MakeOriginalArgString("")))
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteImmediateCmdComputeSize(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" static uint32 ComputeDataSize(GLsizei count) {\n")
+ file.Write(" return static_cast<uint32>(\n")
+ file.Write(" sizeof(%s) * %d * count); // NOLINT\n" %
+ (func.info.data_type, func.info.count))
+ file.Write(" }\n")
+ file.Write("\n")
+ file.Write(" static uint32 ComputeSize(GLsizei count) {\n")
+ file.Write(" return static_cast<uint32>(\n")
+ file.Write(
+ " sizeof(ValueType) + ComputeDataSize(count)); // NOLINT\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSetHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" void SetHeader(GLsizei count) {\n")
+ file.Write(
+ " header.SetCmdByTotalSize<ValueType>(ComputeSize(count));\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdInit(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ file.Write(" void Init(%s, %s _%s) {\n" %
+ (func.MakeTypedCmdArgString("_"),
+ last_arg.type, last_arg.name))
+ file.Write(" SetHeader(_count);\n")
+ args = func.GetCmdArgs()
+ for arg in args:
+ file.Write(" %s = _%s;\n" % (arg.name, arg.name))
+ file.Write(" memcpy(ImmediateDataAddress(this),\n")
+ file.Write(" _%s, ComputeDataSize(_count));\n" % last_arg.name)
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSet(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ copy_args = func.MakeCmdArgString("_", False)
+ file.Write(" void* Set(void* cmd%s, %s _%s) {\n" %
+ (func.MakeTypedCmdArgString("_", True),
+ last_arg.type, last_arg.name))
+ file.Write(" static_cast<ValueType*>(cmd)->Init(%s, _%s);\n" %
+ (copy_args, last_arg.name))
+ file.Write(" const uint32 size = ComputeSize(_count);\n")
+ file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
+ "cmd, size);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdHelper(self, func, file):
+ """Overrriden from TypeHandler."""
+ args = func.MakeOriginalArgString("")
+ file.Write(" void %s(%s) {\n" %
+ (func.name, func.MakeTypedOriginalArgString("")))
+ file.Write(" const uint32 size = gles2::%s::ComputeSize(count);\n" %
+ func.name)
+ file.Write(" gles2::%s& c = "
+ "GetImmediateCmdSpaceTotalSize<gles2::%s>(size);\n" %
+ (func.name, func.name))
+ file.Write(" c.Init(%s);\n" % args)
+ file.Write(" }\n\n")
+
+ def WriteImmediateFormatTest(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
+ file.Write(" const int kSomeBaseValueToTestWith = 51;\n")
+ file.Write(" static %s data[] = {\n" % func.info.data_type)
+ for v in range(0, func.info.count * 2):
+ file.Write(" static_cast<%s>(kSomeBaseValueToTestWith + %d),\n" %
+ (func.info.data_type, v))
+ file.Write(" };\n")
+ file.Write(" int8 buf[256] = { 0, };\n")
+ file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
+ (func.name, func.name))
+ file.Write(" void* next_cmd = cmd.Set(\n")
+ file.Write(" &cmd")
+ args = func.GetCmdArgs()
+ value = 1
+ for arg in args:
+ file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
+ value += 1
+ file.Write(",\n data);\n")
+ args = func.GetCmdArgs()
+ value = 1
+ file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
+ file.Write(" EXPECT_EQ(sizeof(cmd) +\n")
+ file.Write(" RoundSizeToMultipleOfEntries(sizeof(data)),\n")
+ file.Write(" cmd.header.size * 4); // NOLINT\n")
+ for arg in args:
+ file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
+ (arg.type, value, arg.name))
+ value += 1
+ file.Write(" // TODO(gman): Check that data was inserted;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+
+class GLcharHandler(TypeHandler):
+ """Handler for functions that pass a single string ."""
+
+ def __init__(self):
+ TypeHandler.__init__(self)
+
+ def InitFunction(self, func):
+ """Overrriden from TypeHandler."""
+ func.AddCmdArg(CmdArg('data_size', 'uint32'))
+
+ def WriteServiceImplementation(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(
+ "parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
+ file.Write(
+ " unsigned int arg_count, const gles2::%s& c) {\n" % func.name)
+ last_arg = func.GetLastOriginalArg()
+
+ all_but_last_arg = func.GetOriginalArgs()[:-1]
+ for arg in all_but_last_arg:
+ arg.WriteGetCode(file)
+
+ file.Write(" uint32 name_size = c.data_size;\n")
+ file.Write(" const char* name = GetSharedMemoryAs<%s>(\n" %
+ last_arg.type)
+ file.Write(" c.%s_shm_id, c.%s_shm_offset, name_size);\n" %
+ (last_arg.name, last_arg.name))
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ arg_string = ", ".join(["%s" % arg.name for arg in all_but_last_arg])
+ file.Write(" String name_str(name, name_size);\n")
+ file.Write(" %s(%s, name_str.c_str());\n" %
+ (func.GetGLFunctionName(), arg_string))
+ file.Write(" return parse_error::kParseNoError;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteImmediateServiceImplementation(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(
+ "parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
+ file.Write(
+ " unsigned int arg_count, const gles2::%s& c) {\n" % func.name)
+ last_arg = func.GetLastOriginalArg()
+
+ all_but_last_arg = func.GetOriginalArgs()[:-1]
+ for arg in all_but_last_arg:
+ arg.WriteGetCode(file)
+
+ file.Write(" uint32 name_size = c.data_size;\n")
+ file.Write(
+ " const char* name = GetImmediateDataAs<const char*>(c);\n")
+ file.Write(" // TODO(gman): Make sure validate checks arg_count\n")
+ file.Write(" // covers data_size.\n")
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ arg_string = ", ".join(["%s" % arg.name for arg in all_but_last_arg])
+ file.Write(" String name_str(name, name_size);\n")
+ file.Write(" %s(%s, name_str.c_str());\n" %
+ (func.GetGLFunctionName(), arg_string))
+ file.Write(" return parse_error::kParseNoError;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("%s %s(%s) {\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ file.Write(" // TODO(gman): This needs to change to use SendString.\n")
+ file.Write(" helper_->%sImmediate(%s);\n" %
+ (func.name, func.MakeOriginalArgString("")))
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteImmediateCmdComputeSize(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" static uint32 ComputeDataSize(const char* s) {\n")
+ file.Write(" return strlen(s);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+ file.Write(" static uint32 ComputeSize(const char* s) {\n")
+ file.Write(" return static_cast<uint32>(\n")
+ file.Write(" sizeof(ValueType) + ComputeDataSize(s)); // NOLINT\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSetHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" void SetHeader(const char* s) {\n")
+ file.Write(" header.SetCmdByTotalSize<ValueType>(ComputeSize(s));\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdInit(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ file.Write(" void Init(%s) {\n" % func.MakeTypedOriginalArgString("_"))
+ file.Write(" SetHeader(_%s);\n" % last_arg.name)
+ args = func.GetCmdArgs()[:-1]
+ for arg in args:
+ file.Write(" %s = _%s;\n" % (arg.name, arg.name))
+ file.Write(" data_size = strlen(_%s);\n" % last_arg.name)
+ file.Write(" memcpy(ImmediateDataAddress(this), _%s, data_size);\n" %
+ last_arg.name)
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSet(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ file.Write(" void* Set(void* cmd%s) {\n" %
+ func.MakeTypedOriginalArgString("_", True))
+ file.Write(" static_cast<ValueType*>(cmd)->Init(%s);\n" %
+ func.MakeOriginalArgString("_"))
+ file.Write(" const uint32 size = ComputeSize(_%s);\n" % last_arg.name)
+ file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
+ "cmd, size);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdHelper(self, func, file):
+ """Overrriden from TypeHandler."""
+ args = func.MakeOriginalArgString("")
+ last_arg = func.GetLastOriginalArg()
+ file.Write(" void %s(%s) {\n" %
+ (func.name, func.MakeTypedOriginalArgString("")))
+ file.Write(" const uint32 size = gles2::%s::ComputeSize(%s);\n" %
+ (func.name, last_arg.name))
+ file.Write(" gles2::%s& c = GetImmediateCmdSpaceTotalSize<gles2::%s>("
+ "size);\n" %
+ (func.name, func.name))
+ file.Write(" c.Init(%s);\n" % args)
+ file.Write(" }\n\n")
+
+ def WriteImmediateFormatTest(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
+ file.Write(" int8 buf[256] = { 0, };\n")
+ file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
+ (func.name, func.name))
+ file.Write(" static const char* const test_str = \"test string\";\n")
+ file.Write(" void* next_cmd = cmd.Set(\n")
+ file.Write(" &cmd")
+ all_but_last_arg = func.GetCmdArgs()[:-1]
+ value = 11
+ for arg in all_but_last_arg:
+ file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
+ value += 1
+ file.Write(",\n test_str);\n")
+ value = 11
+ file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
+ file.Write(" EXPECT_EQ(sizeof(cmd) + // NOLINT\n")
+ file.Write(" RoundSizeToMultipleOfEntries(strlen(test_str)),\n")
+ file.Write(" cmd.header.size * 4);\n")
+ for arg in all_but_last_arg:
+ file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
+ (arg.type, value, arg.name))
+ value += 1
+ file.Write(" // TODO(gman): check that string got copied.\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+class GetGLcharHandler(GLcharHandler):
+ """Handler for glGetAttibLoc, glGetUniformLoc."""
+
+ def __init__(self):
+ GLcharHandler.__init__(self)
+
+ def WriteServiceImplementation(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(
+ "parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
+ file.Write(
+ " unsigned int arg_count, const gles2::%s& c) {\n" % func.name)
+ last_arg = func.GetLastOriginalArg()
+
+ all_but_last_arg = func.GetOriginalArgs()[:-1]
+ for arg in all_but_last_arg:
+ arg.WriteGetCode(file)
+
+ file.Write(" uint32 name_size = c.data_size;\n")
+ file.Write(" const char* name = GetSharedMemoryAs<%s>(\n" %
+ last_arg.type)
+ file.Write(" c.%s_shm_id, c.%s_shm_offset, name_size);\n" %
+ (last_arg.name, last_arg.name))
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ arg_string = ", ".join(["%s" % arg.name for arg in all_but_last_arg])
+ file.Write(" String name_str(name, name_size);\n")
+ file.Write(" GLint location = %s(%s, name_str.c_str());\n" %
+ (func.GetGLFunctionName(), arg_string))
+ file.Write(" DCHECK(false); // TODO: return result.\n")
+ file.Write(" return parse_error::kParseNoError;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteImmediateServiceImplementation(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(
+ "parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
+ file.Write(
+ " unsigned int arg_count, const gles2::%s& c) {\n" % func.name)
+ last_arg = func.GetLastOriginalArg()
+
+ all_but_last_arg = func.GetOriginalArgs()[:-1]
+ for arg in all_but_last_arg:
+ arg.WriteGetCode(file)
+
+ file.Write(" uint32 name_size = c.data_size;\n")
+ file.Write(
+ " const char* name = GetImmediateDataAs<const char*>(c);\n")
+ file.Write(" // TODO(gman): Make sure validate checks arg_count\n")
+ file.Write(" // covers data_size.\n")
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ arg_string = ", ".join(["%s" % arg.name for arg in all_but_last_arg])
+ file.Write(" String name_str(name, name_size);\n")
+ file.Write(" GLint location = %s(%s, name_str.c_str());\n" %
+ (func.GetGLFunctionName(), arg_string))
+ file.Write(" DCHECK(false); // TODO: return result.\n")
+ file.Write(" return parse_error::kParseNoError;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("%s %s(%s) {\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ file.Write(" // TODO(gman): This needs to change to use SendString.\n")
+ file.Write(" GLint* result = shared_memory_.GetAddressAs<GLint*>(0);\n")
+ file.Write(" DCHECK(false); // pass in shared memory\n")
+ file.Write(" helper_->%sImmediate(%s);\n" %
+ (func.name, func.MakeOriginalArgString("")))
+ file.Write(" int32 token = helper_->InsertToken();\n")
+ file.Write(" helper_->WaitForToken(token);\n")
+ file.Write(" return *result;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteImmediateCmdComputeSize(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" static uint32 ComputeDataSize(const char* s) {\n")
+ file.Write(" return strlen(s);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+ file.Write(" static uint32 ComputeSize(const char* s) {\n")
+ file.Write(" return static_cast<uint32>(\n")
+ file.Write(" sizeof(ValueType) + ComputeDataSize(s)); // NOLINT\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSetHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" void SetHeader(const char* s) {\n")
+ file.Write(" header.SetCmdByTotalSize<ValueType>(ComputeSize(s));\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdInit(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ file.Write(" void Init(%s) {\n" % func.MakeTypedOriginalArgString("_"))
+ file.Write(" SetHeader(_%s);\n" % last_arg.name)
+ args = func.GetCmdArgs()[:-1]
+ for arg in args:
+ file.Write(" %s = _%s;\n" % (arg.name, arg.name))
+ file.Write(" data_size = strlen(_%s);\n" % last_arg.name)
+ file.Write(" memcpy(ImmediateDataAddress(this), _%s, data_size);\n" %
+ last_arg.name)
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSet(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ file.Write(" void* Set(void* cmd%s) {\n" %
+ func.MakeTypedOriginalArgString("_", True))
+ file.Write(" static_cast<ValueType*>(cmd)->Init(%s);\n" %
+ func.MakeOriginalArgString("_"))
+ file.Write(" const uint32 size = ComputeSize(_%s);\n" % last_arg.name)
+ file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
+ "cmd, size);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdHelper(self, func, file):
+ """Overrriden from TypeHandler."""
+ args = func.MakeOriginalArgString("")
+ last_arg = func.GetLastOriginalArg()
+ file.Write(" void %s(%s) {\n" %
+ (func.name, func.MakeTypedOriginalArgString("")))
+ file.Write(" const uint32 size = gles2::%s::ComputeSize(%s);\n" %
+ (func.name, last_arg.name))
+ file.Write(" gles2::%s& c = GetImmediateCmdSpaceTotalSize<gles2::%s>("
+ "size);\n" %
+ (func.name, func.name))
+ file.Write(" c.Init(%s);\n" % args)
+ file.Write(" }\n\n")
+
+ def WriteImmediateFormatTest(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
+ file.Write(" int8 buf[256] = { 0, };\n")
+ file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
+ (func.name, func.name))
+ file.Write(" static const char* const test_str = \"test string\";\n")
+ file.Write(" void* next_cmd = cmd.Set(\n")
+ file.Write(" &cmd")
+ all_but_last_arg = func.GetCmdArgs()[:-1]
+ value = 11
+ for arg in all_but_last_arg:
+ file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
+ value += 1
+ file.Write(",\n test_str);\n")
+ value = 11
+ file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
+ file.Write(" EXPECT_EQ(sizeof(cmd) + // NOLINT\n")
+ file.Write(" RoundSizeToMultipleOfEntries(strlen(test_str)),\n")
+ file.Write(" cmd.header.size * 4);\n")
+ for arg in all_but_last_arg:
+ file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
+ (arg.type, value, arg.name))
+ value += 1
+ file.Write(" // TODO(gman): check that string got copied.\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+
+class IsHandler(TypeHandler):
+ """Handler for glIs____ type and glGetError functions."""
+
+ def __init__(self):
+ TypeHandler.__init__(self)
+
+ def InitFunction(self, func):
+ """Overrriden from TypeHandler."""
+ func.AddCmdArg(CmdArg("result_shm_id", 'uint32'))
+ func.AddCmdArg(CmdArg("result_shm_offset", 'uint32'))
+
+ def WriteServiceImplementation(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(
+ "parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
+ file.Write(
+ " unsigned int arg_count, const gles2::%s& c) {\n" % func.name)
+ args = func.GetOriginalArgs()
+ for arg in args:
+ arg.WriteGetCode(file)
+
+ file.Write(" %s* result_dst = GetSharedMemoryAs<%s*>(\n" %
+ (func.return_type, func.return_type))
+ file.Write(
+ " c.result_shm_id, c.result_shm_offset, sizeof(*result_dst));\n")
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ file.Write(" *result_dst = %s(%s);\n" %
+ (func.GetGLFunctionName(), func.MakeOriginalArgString("")))
+ file.Write(" return parse_error::kParseNoError;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("%s %s(%s) {\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ arg_string = func.MakeOriginalArgString("")
+ comma = ""
+ if len(arg_string) > 0:
+ comma = ", "
+ file.Write(" helper_->%s(%s%sshared_memory_.GetId(), 0);\n" %
+ (func.name, arg_string, comma))
+ file.Write(" int32 token = helper_->InsertToken();\n")
+ file.Write(" helper_->WaitForToken(token);\n")
+ file.Write(" return *shared_memory_.GetAddressAs<%s*>(0);\n" %
+ func.return_type)
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+
+class STRnHandler(TypeHandler):
+ """Handler for GetProgramInfoLog, GetShaderInfoLog and GetShaderSource."""
+
+ def __init__(self):
+ TypeHandler.__init__(self)
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("// TODO(gman): Implement this\n")
+ TypeHandler.WriteGLES2ImplementationHeader(self, func, file)
+
+
+class FunctionInfo(object):
+ """Holds info about a function."""
+
+ def __init__(self, info, type_handler):
+ for key in info:
+ setattr(self, key, info[key])
+ self.type_handler = type_handler
+ if not 'type' in info:
+ self.type = ''
+
+
+class CmdArg(object):
+ """A class used to represent arguments at the command buffer level."""
+ cmd_type_map_ = {
+ 'GLfloat': 'float',
+ 'GLclampf': 'float',
+ }
+
+ def __init__(self, name, type):
+ self.name = name
+ self.type = type
+
+ if type in self.cmd_type_map_:
+ self.cmd_type = self.cmd_type_map_[type]
+ else:
+ self.cmd_type = 'uint32'
+
+ def WriteGetCode(self, file):
+ file.Write(" %s %s = static_cast<%s>(c.%s);\n" %
+ (self.type, self.name, self.type, self.name))
+
+
+class Argument(object):
+ """A class that represents a function argument."""
+
+ def __init__(self, name, type):
+ self.name = name
+ self.type = type
+
+ def AddCmdArgs(self, args):
+ """Adds command arguments for this argument to the given list."""
+ return args.append(CmdArg(self.name, self.type))
+
+ def WriteGetCode(self, file):
+ """Writes the code to get an argument from a command structure."""
+ file.Write(" %s %s = static_cast<%s>(c.%s);\n" %
+ (self.type, self.name, self.type, self.name))
+
+ def WriteValidationCode(self, file):
+ """Writes the validation code for an argument."""
+ pass
+
+ def WriteGetAddress(self, file):
+ """Writes the code to get the address this argument refers to."""
+ pass
+
+ def GetImmediateVersion(self):
+ """Gets the immediate version of this argument."""
+ return self
+
+
+class ImmediatePointerArgument(Argument):
+ """A class that represents an immediate argument to a function.
+
+ An immediate argument is one where the data follows the command.
+ """
+
+ def __init__(self, name, type):
+ Argument.__init__(self, name, type)
+
+ def AddCmdArgs(self, args):
+ """Overridden from Argument."""
+ pass
+
+ def WriteGetCode(self, file):
+ """Overridden from Argument."""
+ file.Write(
+ " %s %s = GetImmediateDataAs<%s>(c);\n" %
+ (self.type, self.name, self.type))
+
+ def WriteValidationCode(self, file):
+ """Overridden from Argument."""
+ file.Write(" if (%s == NULL) {\n" % self.name)
+ file.Write(" return parse_error::kParseOutOfBounds;\n")
+ file.Write(" }\n")
+
+ def GetImmediateVersion(self):
+ """Overridden from Argument."""
+ return None
+
+
+class PointerArgument(Argument):
+ """A class that represents a pointer argument to a function."""
+
+ def __init__(self, name, type):
+ Argument.__init__(self, name, type)
+
+ def AddCmdArgs(self, args):
+ """Overridden from Argument."""
+ args.append(CmdArg("%s_shm_id" % self.name, 'uint32'))
+ args.append(CmdArg("%s_shm_offset" % self.name, 'uint32'))
+
+ def WriteGetCode(self, file):
+ """Overridden from Argument."""
+ file.Write(
+ " %s %s = GetSharedMemoryAs<%s>(\n" %
+ (self.type, self.name, self.type))
+ file.Write(
+ " c.%s_shm_id, c.%s_shm_offset, 0 /* TODO(gman): size */);\n" %
+ (self.name, self.name))
+
+ def WriteGetAddress(self, file):
+ """Overridden from Argument."""
+ file.Write(
+ " %s %s = GetSharedMemoryAs<%s>(\n" %
+ (self.type, self.name, self.type))
+ file.Write(
+ " %s_shm_id, %s_shm_offset, %s_size);\n" %
+ (self.name, self.name, self.name))
+
+ def WriteValidationCode(self, file):
+ """Overridden from Argument."""
+ file.Write(" if (%s == NULL) {\n" % self.name)
+ file.Write(" return parse_error::kParseOutOfBounds;\n")
+ file.Write(" }\n")
+
+ def GetImmediateVersion(self):
+ """Overridden from Argument."""
+ return ImmediatePointerArgument(self.name, self.type)
+
+
+class ResourceIdArgument(Argument):
+ """A class that represents a resource id argument to a function."""
+
+ def __init__(self, name, type):
+ type = type.replace("GLResourceId", "GLuint")
+ Argument.__init__(self, name, type)
+
+ def WriteGetCode(self, file):
+ """Overridden from Argument."""
+ file.Write(" %s %s;\n" % (self.type, self.name))
+ file.Write(" if (!id_map_.GetServiceId(c.%s, &%s)) {\n" %
+ (self.name, self.name))
+ file.Write(" SetGLError(GL_INVALID_VALUE);\n")
+ file.Write(" return parse_error::kParseNoError;\n")
+ file.Write(" }\n")
+
+
+class Function(object):
+ """A class that represents a function."""
+
+ def __init__(self, name, info, return_type, original_args, args_for_cmds,
+ cmd_args, num_pointer_args):
+ self.name = name
+ self.original_name = name
+ self.info = info
+ self.type_handler = info.type_handler
+ self.return_type = return_type
+ self.original_args = original_args
+ self.num_pointer_args = num_pointer_args
+ self.can_auto_generate = num_pointer_args == 0 and return_type == "void"
+ self.cmd_args = cmd_args
+ self.args_for_cmds = args_for_cmds
+ self.type_handler.InitFunction(self)
+
+ def IsType(self, type_name):
+ """Returns true if function is a certain type."""
+ return self.info.type == type_name
+
+ def GetInfo(self, name):
+ """Returns a value from the function info for this function."""
+ if hasattr(self.info, name):
+ return getattr(self.info, name)
+ return None
+
+ def GetGLFunctionName(self):
+ """Gets the function to call to execute GL for this command."""
+ if self.GetInfo('DecoderFunc'):
+ return self.GetInfo('DecoderFunc')
+ return "gl%s" % self.original_name
+
+ def AddCmdArg(self, arg):
+ """Adds a cmd argument to this function."""
+ self.cmd_args.append(arg)
+
+ def GetCmdArgs(self):
+ """Gets the command args for this function."""
+ return self.cmd_args
+
+ def GetOriginalArgs(self):
+ """Gets the original arguments to this function."""
+ return self.original_args
+
+ def GetLastOriginalArg(self):
+ """Gets the last original argument to this function."""
+ return self.original_args[len(self.original_args) - 1]
+
+ def __GetArgList(self, arg_string, add_comma):
+ """Adds a comma if arg_string is not empty and add_comma is true."""
+ comma = ""
+ if add_comma and len(arg_string):
+ comma = ", "
+ return "%s%s" % (comma, arg_string)
+
+ def MakeTypedOriginalArgString(self, prefix, add_comma = False):
+ """Gets a list of arguments as they arg in GL."""
+ args = self.GetOriginalArgs()
+ arg_string = ", ".join(
+ ["%s %s%s" % (arg.type, prefix, arg.name) for arg in args])
+ return self.__GetArgList(arg_string, add_comma)
+
+ def MakeOriginalArgString(self, prefix, add_comma = False):
+ """Gets the list of arguments as they are in GL."""
+ args = self.GetOriginalArgs()
+ arg_string = ", ".join(
+ ["%s%s" % (prefix, arg.name) for arg in args])
+ return self.__GetArgList(arg_string, add_comma)
+
+ def MakeTypedCmdArgString(self, prefix, add_comma = False):
+ """Gets a typed list of arguments as they need to be for command buffers."""
+ args = self.GetCmdArgs()
+ arg_string = ", ".join(
+ ["%s %s%s" % (arg.type, prefix, arg.name) for arg in args])
+ return self.__GetArgList(arg_string, add_comma)
+
+ def MakeCmdArgString(self, prefix, add_comma = False):
+ """Gets the list of arguments as they need to be for command buffers."""
+ args = self.GetCmdArgs()
+ arg_string = ", ".join(
+ ["%s%s" % (prefix, arg.name) for arg in args])
+ return self.__GetArgList(arg_string, add_comma)
+
+ def WriteHandlerImplementation(self, file):
+ """Writes the handler implementation for this command."""
+ self.type_handler.WriteHandlerImplementation(self, file)
+
+ def WriteValidationCode(self, file):
+ """Writes the validation code for a command."""
+ pass
+
+ def WriteCmdArgFlag(self, file):
+ """Writes the cmd kArgFlags constant."""
+ file.Write(" static const cmd::ArgFlags kArgFlags = cmd::kFixed;\n")
+
+ def WriteCmdComputeSize(self, file):
+ """Writes the ComputeSize function for the command."""
+ file.Write(" static uint32 ComputeSize() {\n")
+ file.Write(
+ " return static_cast<uint32>(sizeof(ValueType)); // NOLINT\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteCmdSetHeader(self, file):
+ """Writes the cmd's SetHeader function."""
+ file.Write(" void SetHeader() {\n")
+ file.Write(" header.SetCmd<ValueType>();\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteCmdInit(self, file):
+ """Writes the cmd's Init function."""
+ file.Write(" void Init(%s) {\n" % self.MakeTypedCmdArgString("_"))
+ file.Write(" SetHeader();\n")
+ args = self.GetCmdArgs()
+ for arg in args:
+ file.Write(" %s = _%s;\n" % (arg.name, arg.name))
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteCmdSet(self, file):
+ """Writes the cmd's Set function."""
+ copy_args = self.MakeCmdArgString("_", False)
+ file.Write(" void* Set(void* cmd%s) {\n" %
+ self.MakeTypedCmdArgString("_", True))
+ file.Write(" static_cast<ValueType*>(cmd)->Init(%s);\n" % copy_args)
+ file.Write(" return NextCmdAddress<ValueType>(cmd);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteStruct(self, file):
+ """Writes a structure that matched the arguments to the function."""
+ file.Write("struct %s {\n" % self.name)
+ file.Write(" typedef %s ValueType;\n" % self.name)
+ file.Write(" static const CommandId kCmdId = k%s;\n" % self.name)
+ self.WriteCmdArgFlag(file)
+ file.Write("\n")
+
+ self.WriteCmdComputeSize(file)
+ self.WriteCmdSetHeader(file)
+ self.WriteCmdInit(file)
+ self.WriteCmdSet(file)
+
+ file.Write(" command_buffer::CommandHeader header;\n")
+ args = self.GetCmdArgs()
+ for arg in args:
+ file.Write(" %s %s;\n" % (arg.cmd_type, arg.name))
+ file.Write("};\n")
+ file.Write("\n")
+
+ size = len(args) * _SIZE_OF_UINT32 + _SIZE_OF_COMMAND_HEADER
+ file.Write("COMPILE_ASSERT(sizeof(%s) == %d,\n" % (self.name, size))
+ file.Write(" Sizeof_%s_is_not_%d);\n" % (self.name, size))
+ file.Write("COMPILE_ASSERT(offsetof(%s, header) == 0,\n" % self.name)
+ file.Write(" OffsetOf_%s_header_not_0);\n" % self.name)
+ offset = _SIZE_OF_COMMAND_HEADER
+ for arg in args:
+ file.Write("COMPILE_ASSERT(offsetof(%s, %s) == %d,\n" %
+ (self.name, arg.name, offset))
+ file.Write(" OffsetOf_%s_%s_not_%d);\n" %
+ (self.name, arg.name, offset))
+ offset += _SIZE_OF_UINT32
+ file.Write("\n")
+
+ def WriteCmdHelper(self, file):
+ """Writes the cmd's helper."""
+ args = self.MakeCmdArgString("")
+ file.Write(" void %s(%s) {\n" %
+ (self.name, self.MakeTypedCmdArgString("")))
+ file.Write(" gles2::%s& c = GetCmdSpace<gles2::%s>();\n" %
+ (self.name, self.name))
+ file.Write(" c.Init(%s);\n" % args)
+ file.Write(" }\n\n")
+
+ def WriteServiceImplementation(self, file):
+ """Writes the service implementation for a command."""
+ self.type_handler.WriteServiceImplementation(self, file)
+
+ def WriteGLES2ImplementationHeader(self, file):
+ """Writes the GLES2 Implemention declaration."""
+ self.type_handler.WriteGLES2ImplementationHeader(self, file)
+
+ def WriteGLES2ImplementationImpl(self, file):
+ """Writes the GLES2 Implemention definition."""
+ self.type_handler.WriteGLES2ImplementationImpl(self, file)
+
+ def WriteFormatTest(self, file):
+ """Writes the cmd's format test."""
+ self.type_handler.WriteFormatTest(self, file)
+
+
+class ImmediateFunction(Function):
+ """A class that represnets an immediate function command."""
+
+ def __init__(self, func):
+ new_args = []
+ for arg in func.GetOriginalArgs():
+ new_arg = arg.GetImmediateVersion()
+ if new_arg:
+ new_args.append(new_arg)
+
+ cmd_args = []
+ new_args_for_cmds = []
+ for arg in func.args_for_cmds:
+ new_arg = arg.GetImmediateVersion()
+ if new_arg:
+ new_args_for_cmds.append(new_arg)
+ new_arg.AddCmdArgs(cmd_args)
+
+ Function.__init__(
+ self,
+ "%sImmediate" % func.name,
+ func.info,
+ func.return_type,
+ new_args,
+ new_args_for_cmds,
+ cmd_args,
+ 0)
+ self.original_name = func.name
+
+ def WriteServiceImplementation(self, file):
+ """Overridden from Function"""
+ self.type_handler.WriteImmediateServiceImplementation(self, file)
+
+ def WriteHandlerImplementation(self, file):
+ """Overridden from Function"""
+ self.type_handler.WriteImmediateHandlerImplementation(self, file)
+
+ def WriteValidationCode(self, file):
+ """Overridden from Function"""
+ self.type_handler.WriteImmediateValidationCode(self, file)
+
+ def WriteCmdArgFlag(self, file):
+ """Overridden from Function"""
+ file.Write(" static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;\n")
+
+ def WriteCmdComputeSize(self, file):
+ """Overridden from Function"""
+ self.type_handler.WriteImmediateCmdComputeSize(self, file)
+
+ def WriteCmdSetHeader(self, file):
+ """Overridden from Function"""
+ self.type_handler.WriteImmediateCmdSetHeader(self, file)
+
+ def WriteCmdInit(self, file):
+ """Overridden from Function"""
+ self.type_handler.WriteImmediateCmdInit(self, file)
+
+ def WriteCmdSet(self, file):
+ """Overridden from Function"""
+ self.type_handler.WriteImmediateCmdSet(self, file)
+
+ def WriteCmdHelper(self, file):
+ """Overridden from Function"""
+ self.type_handler.WriteImmediateCmdHelper(self, file)
+
+ def WriteFormatTest(self, file):
+ """Overridden from Function"""
+ self.type_handler.WriteImmediateFormatTest(self, file)
+
+
+class GLGenerator(object):
+ """A class to generate GL command buffers."""
+
+ _function_re = re.compile(r'GL_APICALL(.*?)GL_APIENTRY (.*?) \((.*?)\);')
+ _non_alnum_re = re.compile(r'[^a-zA-Z0-9]')
+
+ def __init__(self, verbose):
+ self.original_functions = []
+ self.functions = []
+ self.verbose = verbose
+ self._function_info = {}
+ self._empty_type_handler = TypeHandler()
+ self._empty_function_info = FunctionInfo({}, self._empty_type_handler)
+
+ self._type_handlers = {
+ 'Create': CreateHandler(),
+ 'Custom': CustomHandler(),
+ 'Data': DataHandler(),
+ 'DELn': DELnHandler(),
+ 'GENn': GENnHandler(),
+ 'GETn': GETnHandler(),
+ 'GetGLchar': GetGLcharHandler(),
+ 'GLchar': GLcharHandler(),
+ 'Is': IsHandler(),
+ 'Manual': ManualHandler(),
+ 'PUT': PUTHandler(),
+ 'PUTn': PUTnHandler(),
+ 'STRn': STRnHandler(),
+ 'Todo': TodoHandler(),
+ }
+
+ for func_name in _FUNCTION_INFO:
+ info = _FUNCTION_INFO[func_name]
+ type = ''
+ if 'type' in info:
+ type = info['type']
+ self._function_info[func_name] = FunctionInfo(info,
+ self.GetTypeHandler(type))
+
+ def AddFunction(self, func):
+ """Adds a function."""
+ self.functions.append(func)
+
+ def GetTypeHandler(self, name):
+ """Gets a type info for the given type."""
+ if name in self._type_handlers:
+ return self._type_handlers[name]
+ return self._empty_type_handler
+
+ def GetFunctionInfo(self, name):
+ """Gets a type info for the given function name."""
+ if name in self._function_info:
+ return self._function_info[name]
+ return self._empty_function_info
+
+ def Log(self, msg):
+ """Prints something if verbose is true."""
+ if self.verbose:
+ print msg
+
+ def WriteHeader(self, file):
+ """Writes header to file"""
+ file.Write(
+ "// This file is auto-generated. DO NOT EDIT!\n"
+ "\n")
+
+ def WriteLicense(self, file):
+ """Writes the license."""
+ file.Write(_LICENSE)
+
+ def WriteNamespaceOpen(self, file):
+ """Writes the code for the namespace."""
+ file.Write("namespace command_buffer {\n")
+ file.Write("namespace gles2 {\n")
+ file.Write("\n")
+
+ def WriteNamespaceClose(self, file):
+ """Writes the code to close the namespace."""
+ file.Write("} // namespace gles2\n")
+ file.Write("} // namespace command_buffer\n")
+ file.Write("\n")
+
+ def MakeGuard(self, filename):
+ """Creates a header guard id."""
+ base = os.path.dirname(os.path.dirname(os.path.dirname(
+ os.path.dirname(os.path.dirname(os.path.abspath(__file__))))))
+ hpath = os.path.abspath(filename)[len(base) + 1:]
+ return self._non_alnum_re.sub('_', hpath).upper()
+
+ def ParseArgs(self, arg_string):
+ """Parses a function arg string."""
+ args = []
+ num_pointer_args = 0
+ parts = arg_string.split(',')
+ for arg in parts:
+ arg_parts = arg.split()
+ if len(arg_parts) == 1 and arg_parts[0] == 'void':
+ pass
+ # Is this a pointer argument?
+ elif arg.find('*') >= 0:
+ num_pointer_args += 1
+ args.append(PointerArgument(
+ arg_parts[-1],
+ " ".join(arg_parts[0:-1])))
+ # Is this a resource argument? Must come after pointer check.
+ elif arg_parts[0] == 'GLResourceId':
+ args.append(ResourceIdArgument(
+ arg_parts[-1],
+ " ".join(arg_parts[0:-1])))
+ else:
+ args.append(Argument(
+ arg_parts[-1],
+ " ".join(arg_parts[0:-1])))
+ return (args, num_pointer_args)
+
+ def ParseGLH(self, filename):
+ """Parses the GL2.h file and extracts the functions"""
+ for line in _GL_FUNCTIONS.splitlines():
+ match = self._function_re.match(line)
+ if match:
+ func_name = match.group(2)[2:]
+ func_info = self.GetFunctionInfo(func_name)
+ if func_info.type != 'Noop':
+ return_type = match.group(1).strip()
+ arg_string = match.group(3)
+ (args, num_pointer_args) = self.ParseArgs(arg_string)
+ args_for_cmds = args
+ if hasattr(func_info, 'cmd_args'):
+ (args_for_cmds, num_pointer_args) = (
+ self.ParseArgs(getattr(func_info, 'cmd_args')))
+ cmd_args = []
+ for arg in args_for_cmds:
+ arg.AddCmdArgs(cmd_args)
+ f = Function(func_name, func_info, return_type, args, args_for_cmds,
+ cmd_args, num_pointer_args)
+ self.original_functions.append(f)
+ self.AddFunction(f)
+ f.type_handler.AddImmediateFunction(self, f)
+
+ self.Log("Auto Generated Functions : %d" %
+ len([f for f in self.functions if f.can_auto_generate or
+ (not f.IsType('') and not f.IsType('Custom') and
+ not f.IsType('Todo'))]))
+
+ funcs = [f for f in self.functions if not f.can_auto_generate and
+ (f.IsType('') or f.IsType('Custom') or f.IsType('Todo'))]
+ self.Log("Non Auto Generated Functions: %d" % len(funcs))
+
+ for f in funcs:
+ self.Log(" %-10s %-20s gl%s" % (f.info.type, f.return_type, f.name))
+
+ def WriteCommandIds(self, filename):
+ """Writes the command buffer format"""
+ file = CWriter(filename)
+ self.WriteHeader(file)
+ file.Write("#define GLES2_COMMAND_LIST(OP) \\\n")
+ command_id = _FIRST_SPECIFIC_COMMAND_ID
+ for func in self.functions:
+ file.Write(" %-60s /* %d */ \\\n" % ("OP(%s)" % func.name, command_id))
+ command_id += 1
+ file.Write("\n")
+
+ file.Write("enum CommandId {\n")
+ file.Write(" kStartPoint = cmd::kLastCommonId, "
+ "// All GLES2 commands start after this.\n")
+ file.Write("#define GLES2_CMD_OP(name) k ## name,\n")
+ file.Write(" GLES2_COMMAND_LIST(GLES2_CMD_OP)\n")
+ file.Write("#undef GLES2_CMD_OP\n")
+ file.Write(" kNumCommands\n")
+ file.Write("};\n")
+ file.Write("\n")
+ file.Close()
+
+ def WriteFormat(self, filename):
+ """Writes the command buffer format"""
+ file = CWriter(filename)
+ self.WriteHeader(file)
+ file.Write("#pragma pack(push, 1)\n")
+ file.Write("\n")
+
+ for func in self.functions:
+ func.WriteStruct(file)
+
+ file.Write("#pragma pack(pop)\n")
+ file.Write("\n")
+ file.Close()
+
+ def WriteFormatTest(self, filename):
+ """Writes the command buffer format test."""
+ file = CWriter(filename)
+ self.WriteHeader(file)
+ file.Write("// This file contains unit tests for gles2 commmands\n")
+ file.Write("// It is included by gles2_cmd_format_test.cc\n")
+ file.Write("\n")
+
+ for func in self.functions:
+ func.WriteFormatTest(file)
+
+ file.Close()
+
+ def WriteCommandIdTest(self, filename):
+ """Writes the command id test."""
+ file = CWriter(filename)
+ self.WriteLicense(file)
+ file.Write("// This file contains unit tests for gles2 commmand ids\n")
+ file.Write("\n")
+ file.Write("#include \"tests/common/win/testing_common.h\"\n")
+ file.Write("#include \"gpu/command_buffer/common/gles2_cmd_format.h\"\n")
+ file.Write("\n")
+
+ self.WriteNamespaceOpen(file)
+
+ file.Write("// *** These IDs MUST NOT CHANGE!!! ***\n")
+ file.Write("// Changing them will break all client programs.\n")
+ file.Write("TEST(GLES2CommandIdTest, CommandIdsMatch) {\n")
+ command_id = 1024
+ for func in self.functions:
+ file.Write(" COMPILE_ASSERT(%s::kCmdId == %d,\n" %
+ (func.name, command_id))
+ file.Write(" GLES2_%s_kCmdId_mismatch);\n" % func.name)
+ command_id += 1
+
+ file.Write("}\n")
+
+ self.WriteNamespaceClose(file)
+
+ file.Close()
+
+ def WriteCmdHelperHeader(self, filename):
+ """Writes the gles2 command helper."""
+ file = CWriter(filename)
+
+ for func in self.functions:
+ func.WriteCmdHelper(file)
+
+ file.Close()
+
+ def WriteServiceImplementation(self, filename):
+ """Writes the service decorder implementation."""
+ file = CWriter(filename)
+ self.WriteHeader(file)
+ file.Write("// It is included by gles2_cmd_decoder.cc\n")
+ file.Write("\n")
+
+ for func in self.functions:
+ func.WriteServiceImplementation(file)
+
+ file.Close()
+
+ def WriteServiceValidation(self, filename):
+ file = CWriter(filename)
+ self.WriteLicense(file)
+ file.Write("\n")
+ self.WriteNamespaceOpen(file)
+ file.Write("namespace {\n")
+ file.Write("\n")
+ for func in self.functions:
+ file.Write("parse_error::ParseError Validate%s(\n" % func.name)
+ file.Write(" GLES2Decoder* decoder, unsigned int arg_count%s) {\n" %
+ func.MakeTypedOriginalArgString("", True))
+ for arg in func.GetOriginalArgs():
+ arg.WriteValidationCode(file)
+ func.WriteValidationCode(file)
+ file.Write(" return parse_error::kParseNoError;\n")
+ file.Write("}\n")
+ file.Write("} // anonymous namespace\n")
+ self.WriteNamespaceClose(file)
+ file.Close()
+
+ def WriteGLES2CLibImplementation(self, filename):
+ """Writes the GLES2 c lib implementation."""
+ file = CWriter(filename)
+ self.WriteHeader(file)
+ file.Write("\n")
+ file.Write("// These functions emluate GLES2 over command buffers.\n")
+ file.Write("\n")
+ file.Write("\n")
+
+ for func in self.original_functions:
+ file.Write("%s GLES2%s(%s) {\n" %
+ (func.return_type, func.name,
+ func.MakeTypedOriginalArgString("")))
+ return_string = "return "
+ if func.return_type == "void":
+ return_string = ""
+ file.Write(" %sgles2::GetGLContext()->%s(%s);\n" %
+ (return_string, func.original_name,
+ func.MakeOriginalArgString("")))
+ file.Write("}\n")
+
+ file.Write("\n")
+
+ file.Close()
+
+ def WriteGLES2ImplementationHeader(self, filename):
+ """Writes the GLES2 helper header."""
+ file = CWriter(filename)
+ self.WriteHeader(file)
+ file.Write(
+ "// This file is included by gles2_implementation.h to declare the\n")
+ file.Write("// GL api functions.\n")
+ for func in self.original_functions:
+ func.WriteGLES2ImplementationHeader(file)
+ file.Close()
+
+ def WriteGLES2ImplementationImpl(self, filename):
+ """Writes the gles2 helper implementation."""
+ file = CWriter(filename)
+ self.WriteLicense(file)
+ file.Write("\n")
+ file.Write("// A class to emluate GLES2 over command buffers.\n")
+ file.Write("\n")
+ file.Write(
+ "#include \"gpu/command_buffer/client/gles2_implementation.h\"\n")
+ file.Write("\n")
+ self.WriteNamespaceOpen(file)
+ for func in self.original_functions:
+ func.WriteGLES2ImplementationImpl(file)
+ file.Write("\n")
+
+ self.WriteNamespaceClose(file)
+ file.Close()
+
+
+def main(argv):
+ """This is the main function."""
+ parser = OptionParser()
+ parser.add_option(
+ "-g", "--generate-implementation-templates", action="store_true",
+ help="generates files that are generally hand edited..")
+ parser.add_option(
+ "--generate-command-id-tests", action="store_true",
+ help="generate tests for commands ids. Commands MUST not change ID!")
+ parser.add_option(
+ "-v", "--verbose", action="store_true",
+ help="prints more output.")
+
+ (options, args) = parser.parse_args(args=argv)
+
+ gen = GLGenerator(options.verbose)
+ gen.ParseGLH("common/GLES2/gl2.h")
+ gen.WriteCommandIds("common/gles2_cmd_ids_autogen.h")
+ gen.WriteFormat("common/gles2_cmd_format_autogen.h")
+ gen.WriteFormatTest("common/gles2_cmd_format_test_autogen.h")
+ gen.WriteGLES2ImplementationHeader("client/gles2_implementation_autogen.h")
+ gen.WriteGLES2CLibImplementation("client/gles2_c_lib_autogen.h")
+ gen.WriteCmdHelperHeader("client/gles2_cmd_helper_autogen.h")
+ gen.WriteServiceImplementation("service/gles2_cmd_decoder_autogen.h")
+
+ if options.generate_implementation_templates:
+ gen.WriteGLES2ImplementationImpl("client/gles2_implementation_gen.h")
+ gen.WriteServiceValidation("service/gles2_cmd_decoder_validate.h")
+
+ if options.generate_command_id_tests:
+ gen.WriteCommandIdTest("common/gles2_cmd_id_test.cc")
+
+
+if __name__ == '__main__':
+ main(sys.argv[1:])
+
diff --git a/gpu/command_buffer/client/cmd_buffer_helper.cc b/gpu/command_buffer/client/cmd_buffer_helper.cc
new file mode 100644
index 0000000..e8f6fef
--- /dev/null
+++ b/gpu/command_buffer/client/cmd_buffer_helper.cc
@@ -0,0 +1,195 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the implementation of the command buffer helper class.
+
+#include "gpu/command_buffer/client/cmd_buffer_helper.h"
+#include "gpu/command_buffer/common/command_buffer.h"
+#include "gpu/np_utils/np_utils.h"
+
+namespace command_buffer {
+
+using command_buffer::CommandBuffer;
+using np_utils::NPBrowser;
+using np_utils::NPInvoke;
+using np_utils::NPObjectPointer;
+
+CommandBufferHelper::CommandBufferHelper(CommandBuffer* command_buffer)
+ : command_buffer_(command_buffer),
+ entries_(NULL),
+ entry_count_(0),
+ token_(0),
+ last_token_read_(-1),
+ get_(0),
+ put_(0) {
+}
+
+bool CommandBufferHelper::Initialize() {
+ ring_buffer_ = command_buffer_->GetRingBuffer();
+ if (!ring_buffer_)
+ return false;
+
+ // Map the ring buffer into this process.
+ if (!ring_buffer_->Map(ring_buffer_->max_size()))
+ return false;
+
+ entries_ = static_cast<CommandBufferEntry*>(ring_buffer_->memory());
+ entry_count_ = command_buffer_->GetSize();
+ get_ = command_buffer_->GetGetOffset();
+ put_ = command_buffer_->GetPutOffset();
+ last_token_read_ = command_buffer_->GetToken();
+
+ return true;
+}
+
+CommandBufferHelper::~CommandBufferHelper() {
+}
+
+bool CommandBufferHelper::Flush() {
+ get_ = command_buffer_->SyncOffsets(put_);
+ return !command_buffer_->GetErrorStatus();
+}
+
+// Calls Flush() and then waits until the buffer is empty. Break early if the
+// error is set.
+bool CommandBufferHelper::Finish() {
+ do {
+ // Do not loop forever if the flush fails, meaning the command buffer reader
+ // has shutdown).
+ if (!Flush())
+ return false;
+ } while (put_ != get_);
+
+ return true;
+}
+
+// Inserts a new token into the command stream. It uses an increasing value
+// scheme so that we don't lose tokens (a token has passed if the current token
+// value is higher than that token). Calls Finish() if the token value wraps,
+// which will be rare.
+int32 CommandBufferHelper::InsertToken() {
+ // Increment token as 31-bit integer. Negative values are used to signal an
+ // error.
+ token_ = (token_ + 1) & 0x7FFFFFFF;
+ CommandBufferEntry args;
+ args.value_uint32 = token_;
+ const uint32 kSetToken = 1; // TODO(gman): add a common set of commands.
+ AddCommand(kSetToken, 1, &args);
+ if (token_ == 0) {
+ // we wrapped
+ Finish();
+ last_token_read_ = command_buffer_->GetToken();
+ DCHECK_EQ(token_, last_token_read_);
+ }
+ return token_;
+}
+
+// Waits until the current token value is greater or equal to the value passed
+// in argument.
+void CommandBufferHelper::WaitForToken(int32 token) {
+ // Return immediately if corresponding InsertToken failed.
+ if (token < 0)
+ return;
+ if (last_token_read_ >= token) return; // fast path.
+ if (token > token_) return; // we wrapped
+ Flush();
+ last_token_read_ = command_buffer_->GetToken();
+ while (last_token_read_ < token) {
+ if (get_ == put_) {
+ LOG(FATAL) << "Empty command buffer while waiting on a token.";
+ return;
+ }
+ // Do not loop forever if the flush fails, meaning the command buffer reader
+ // has shutdown.
+ if (!Flush())
+ return;
+ last_token_read_ = command_buffer_->GetToken();
+ }
+}
+
+// Waits for available entries, basically waiting until get >= put + count + 1.
+// It actually waits for contiguous entries, so it may need to wrap the buffer
+// around, adding noops. Thus this function may change the value of put_.
+// The function will return early if an error occurs, in which case the
+// available space may not be available.
+void CommandBufferHelper::WaitForAvailableEntries(int32 count) {
+ CHECK(count < entry_count_);
+ if (put_ + count > entry_count_) {
+ // There's not enough room between the current put and the end of the
+ // buffer, so we need to wrap. We will add noops all the way to the end,
+ // but we need to make sure get wraps first, actually that get is 1 or
+ // more (since put will wrap to 0 after we add the noops).
+ DCHECK_LE(1, put_);
+ Flush();
+ while (get_ > put_ || get_ == 0) {
+ // Do not loop forever if the flush fails, meaning the command buffer
+ // reader has shutdown.
+ if (!Flush())
+ return;
+ }
+ // Add the noops. By convention, a noop is a command 0 with no args.
+ // TODO(apatrick): A noop can have a size. It would be better to add a
+ // single noop with a variable size. Watch out for size limit on
+ // individual commands.
+ CommandHeader header;
+ header.size = 1;
+ header.command = 0;
+ while (put_ < entry_count_) {
+ entries_[put_++].value_header = header;
+ }
+ put_ = 0;
+ }
+ // If we have enough room, return immediatly.
+ if (count <= AvailableEntries()) return;
+ // Otherwise flush, and wait until we do have enough room.
+ Flush();
+ while (AvailableEntries() < count) {
+ // Do not loop forever if the flush fails, meaning the command buffer reader
+ // has shutdown.
+ if (!Flush())
+ return;
+ }
+}
+
+CommandBufferEntry* CommandBufferHelper::GetSpace(uint32 entries) {
+ WaitForAvailableEntries(entries);
+ CommandBufferEntry* space = &entries_[put_];
+ put_ += entries;
+ return space;
+}
+
+parse_error::ParseError CommandBufferHelper::GetParseError() {
+ int32 parse_error = command_buffer_->ResetParseError();
+ return static_cast<parse_error::ParseError>(parse_error);
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/client/cmd_buffer_helper.h b/gpu/command_buffer/client/cmd_buffer_helper.h
new file mode 100644
index 0000000..7cac568
--- /dev/null
+++ b/gpu/command_buffer/client/cmd_buffer_helper.h
@@ -0,0 +1,216 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the command buffer helper class.
+
+#ifndef GPU_COMMAND_BUFFER_CLIENT_CROSS_CMD_BUFFER_HELPER_H_
+#define GPU_COMMAND_BUFFER_CLIENT_CROSS_CMD_BUFFER_HELPER_H_
+
+#include "gpu/command_buffer/common/logging.h"
+#include "gpu/command_buffer/common/constants.h"
+#include "gpu/command_buffer/common/cmd_buffer_common.h"
+#include "gpu/command_buffer/common/command_buffer.h"
+
+namespace command_buffer {
+
+// Command buffer helper class. This class simplifies ring buffer management:
+// it will allocate the buffer, give it to the buffer interface, and let the
+// user add commands to it, while taking care of the synchronization (put and
+// get). It also provides a way to ensure commands have been executed, through
+// the token mechanism:
+//
+// helper.AddCommand(...);
+// helper.AddCommand(...);
+// int32 token = helper.InsertToken();
+// helper.AddCommand(...);
+// helper.AddCommand(...);
+// [...]
+//
+// helper.WaitForToken(token); // this doesn't return until the first two
+// // commands have been executed.
+class CommandBufferHelper {
+ public:
+ explicit CommandBufferHelper(command_buffer::CommandBuffer* command_buffer);
+ virtual ~CommandBufferHelper();
+
+ bool Initialize();
+
+ // Flushes the commands, setting the put pointer to let the buffer interface
+ // know that new commands have been added. After a flush returns, the command
+ // buffer service is aware of all pending commands and it is guaranteed to
+ // have made some progress in processing them. Returns whether the flush was
+ // successful. The flush will fail if the command buffer service has
+ // disconnected.
+ bool Flush();
+
+ // Waits until all the commands have been executed. Returns whether it
+ // was successful. The function will fail if the command buffer service has
+ // disconnected.
+ bool Finish();
+
+ // Waits until a given number of available entries are available.
+ // Parameters:
+ // count: number of entries needed. This value must be at most
+ // the size of the buffer minus one.
+ void WaitForAvailableEntries(int32 count);
+
+ // Adds a command data to the command buffer. This may wait until sufficient
+ // space is available.
+ // Parameters:
+ // entries: The command entries to add.
+ // count: The number of entries.
+ void AddCommandData(const CommandBufferEntry* entries, int32 count) {
+ WaitForAvailableEntries(count);
+ for (; count > 0; --count) {
+ entries_[put_++] = *entries++;
+ }
+ DCHECK_LE(put_, entry_count_);
+ if (put_ == entry_count_) put_ = 0;
+ }
+
+ // A typed version of AddCommandData.
+ template <typename T>
+ void AddTypedCmdData(const T& cmd) {
+ AddCommandData(reinterpret_cast<const CommandBufferEntry*>(&cmd),
+ ComputeNumEntries(sizeof(cmd)));
+ }
+
+ // Adds a command to the command buffer. This may wait until sufficient space
+ // is available.
+ // Parameters:
+ // command: the command index.
+ // arg_count: the number of arguments for the command.
+ // args: the arguments for the command (these are copied before the
+ // function returns).
+ void AddCommand(int32 command,
+ int32 arg_count,
+ const CommandBufferEntry *args) {
+ CommandHeader header;
+ header.size = arg_count + 1;
+ header.command = command;
+ WaitForAvailableEntries(header.size);
+ entries_[put_++].value_header = header;
+ for (int i = 0; i < arg_count; ++i) {
+ entries_[put_++] = args[i];
+ }
+ DCHECK_LE(put_, entry_count_);
+ if (put_ == entry_count_) put_ = 0;
+ }
+
+ // Inserts a new token into the command buffer. This token either has a value
+ // different from previously inserted tokens, or ensures that previously
+ // inserted tokens with that value have already passed through the command
+ // stream.
+ // Returns:
+ // the value of the new token or -1 if the command buffer reader has
+ // shutdown.
+ int32 InsertToken();
+
+ // Waits until the token of a particular value has passed through the command
+ // stream (i.e. commands inserted before that token have been executed).
+ // NOTE: This will call Flush if it needs to block.
+ // Parameters:
+ // the value of the token to wait for.
+ void WaitForToken(int32 token);
+
+ // Waits for a certain amount of space to be available. Returns address
+ // of space.
+ CommandBufferEntry* GetSpace(uint32 entries);
+
+ // Typed version of GetSpace. Gets enough room for the given type and returns
+ // a reference to it.
+ template <typename T>
+ T& GetCmdSpace() {
+ COMPILE_ASSERT(T::kArgFlags == cmd::kFixed, Cmd_kArgFlags_not_kFixed);
+ uint32 space_needed = ComputeNumEntries(sizeof(T));
+ void* data = GetSpace(space_needed);
+ return *reinterpret_cast<T*>(data);
+ }
+
+ // Typed version of GetSpace for immediate commands.
+ template <typename T>
+ T& GetImmediateCmdSpace(size_t data_space) {
+ COMPILE_ASSERT(T::kArgFlags == cmd::kAtLeastN, Cmd_kArgFlags_not_kAtLeastN);
+ uint32 space_needed = ComputeNumEntries(sizeof(T) + data_space);
+ void* data = GetSpace(space_needed);
+ return *reinterpret_cast<T*>(data);
+ }
+
+ // Typed version of GetSpace for immediate commands.
+ template <typename T>
+ T& GetImmediateCmdSpaceTotalSize(size_t total_space) {
+ COMPILE_ASSERT(T::kArgFlags == cmd::kAtLeastN, Cmd_kArgFlags_not_kAtLeastN);
+ uint32 space_needed = ComputeNumEntries(total_space);
+ void* data = GetSpace(space_needed);
+ return *reinterpret_cast<T*>(data);
+ }
+
+ parse_error::ParseError GetParseError();
+
+ // Common Commands
+ void Noop(uint32 skip_count) {
+ cmd::Noop& cmd = GetImmediateCmdSpace<cmd::Noop>(
+ skip_count * sizeof(CommandBufferEntry));
+ cmd.Init(skip_count);
+ }
+
+ void SetToken(uint32 token) {
+ cmd::SetToken& cmd = GetCmdSpace<cmd::SetToken>();
+ cmd.Init(token);
+ }
+
+
+ private:
+ // Waits until get changes, updating the value of get_.
+ void WaitForGetChange();
+
+ // Returns the number of available entries (they may not be contiguous).
+ int32 AvailableEntries() {
+ return (get_ - put_ - 1 + entry_count_) % entry_count_;
+ }
+
+ command_buffer::CommandBuffer* command_buffer_;
+ ::base::SharedMemory* ring_buffer_;
+ CommandBufferEntry *entries_;
+ int32 entry_count_;
+ int32 token_;
+ int32 last_token_read_;
+ int32 get_;
+ int32 put_;
+
+ friend class CommandBufferHelperTest;
+ DISALLOW_COPY_AND_ASSIGN(CommandBufferHelper);
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_CLIENT_CROSS_CMD_BUFFER_HELPER_H_
diff --git a/gpu/command_buffer/client/cmd_buffer_helper_test.cc b/gpu/command_buffer/client/cmd_buffer_helper_test.cc
new file mode 100644
index 0000000..4e2b31b
--- /dev/null
+++ b/gpu/command_buffer/client/cmd_buffer_helper_test.cc
@@ -0,0 +1,303 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// Tests for the Command Buffer Helper.
+
+#include "base/at_exit.h"
+#include "base/message_loop.h"
+#include "gpu/command_buffer/client/cmd_buffer_helper.h"
+#include "gpu/command_buffer/service/mocks.h"
+#include "gpu/command_buffer/service/command_buffer_service.h"
+#include "gpu/command_buffer/service/gpu_processor.h"
+#include "gpu/np_utils/np_object_pointer.h"
+#include "gpu/np_utils/np_browser_stub.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace command_buffer {
+
+using command_buffer::CommandBufferService;
+using command_buffer::GPUProcessor;
+using np_utils::NPCreateObject;
+using np_utils::NPObjectPointer;
+using testing::Return;
+using testing::Mock;
+using testing::Truly;
+using testing::Sequence;
+using testing::DoAll;
+using testing::Invoke;
+using testing::_;
+
+const int32 kNumCommandEntries = 10;
+const int32 kCommandBufferSizeBytes = kNumCommandEntries * sizeof(int32);
+
+// Test fixture for CommandBufferHelper test - Creates a CommandBufferHelper,
+// using a CommandBufferEngine with a mock AsyncAPIInterface for its interface
+// (calling it directly, not through the RPC mechanism).
+class CommandBufferHelperTest : public testing::Test {
+ protected:
+ virtual void SetUp() {
+ api_mock_.reset(new AsyncAPIMock);
+ // ignore noops in the mock - we don't want to inspect the internals of the
+ // helper.
+ EXPECT_CALL(*api_mock_, DoCommand(0, 0, _))
+ .WillRepeatedly(Return(parse_error::kParseNoError));
+
+ ::base::SharedMemory* ring_buffer = new ::base::SharedMemory;
+ ring_buffer->Create(std::wstring(), false, false, kCommandBufferSizeBytes);
+ ring_buffer->Map(1024);
+
+ command_buffer_.reset(new CommandBufferService);
+ command_buffer_->Initialize(ring_buffer);
+
+ parser_ = new command_buffer::CommandParser(ring_buffer->memory(),
+ kCommandBufferSizeBytes,
+ 0,
+ kCommandBufferSizeBytes,
+ 0,
+ api_mock_.get());
+
+ scoped_refptr<GPUProcessor> gpu_processor(new GPUProcessor(
+ command_buffer_.get(), NULL, parser_, 1));
+ command_buffer_->SetPutOffsetChangeCallback(NewCallback(
+ gpu_processor.get(), &GPUProcessor::ProcessCommands));
+
+ api_mock_->set_engine(gpu_processor.get());
+
+ helper_.reset(new CommandBufferHelper(command_buffer_.get()));
+ helper_->Initialize();
+ }
+
+ virtual void TearDown() {
+ // If the GPUProcessor posts any tasks, this forces them to run.
+ MessageLoop::current()->RunAllPending();
+ helper_.release();
+ }
+
+ // Adds a command to the buffer through the helper, while adding it as an
+ // expected call on the API mock.
+ void AddCommandWithExpect(parse_error::ParseError _return,
+ unsigned int command,
+ unsigned int arg_count,
+ CommandBufferEntry *args) {
+ helper_->AddCommand(command, arg_count, args);
+ EXPECT_CALL(*api_mock_, DoCommand(command, arg_count,
+ Truly(AsyncAPIMock::IsArgs(arg_count, args))))
+ .InSequence(sequence_)
+ .WillOnce(Return(_return));
+ }
+
+ // Checks that the buffer from put to put+size is free in the parser.
+ void CheckFreeSpace(CommandBufferOffset put, unsigned int size) {
+ CommandBufferOffset parser_put = parser_->put();
+ CommandBufferOffset parser_get = parser_->get();
+ CommandBufferOffset limit = put + size;
+ if (parser_get > parser_put) {
+ // "busy" buffer wraps, so "free" buffer is between put (inclusive) and
+ // get (exclusive).
+ EXPECT_LE(parser_put, put);
+ EXPECT_GT(parser_get, limit);
+ } else {
+ // "busy" buffer does not wrap, so the "free" buffer is the top side (from
+ // put to the limit) and the bottom side (from 0 to get).
+ if (put >= parser_put) {
+ // we're on the top side, check we are below the limit.
+ EXPECT_GE(kNumCommandEntries, limit);
+ } else {
+ // we're on the bottom side, check we are below get.
+ EXPECT_GT(parser_get, limit);
+ }
+ }
+ }
+
+ CommandBufferOffset get_helper_put() { return helper_->put_; }
+
+ base::AtExitManager at_exit_manager_;
+ MessageLoop message_loop_;
+ np_utils::StubNPBrowser browser_;
+ scoped_ptr<AsyncAPIMock> api_mock_;
+ scoped_ptr<CommandBufferService> command_buffer_;
+ command_buffer::CommandParser* parser_;
+ scoped_ptr<CommandBufferHelper> helper_;
+ Sequence sequence_;
+};
+
+// Checks that commands in the buffer are properly executed, and that the
+// status/error stay valid.
+TEST_F(CommandBufferHelperTest, TestCommandProcessing) {
+ // Check initial state of the engine - it should have been configured by the
+ // helper.
+ EXPECT_TRUE(parser_ != NULL);
+ EXPECT_FALSE(command_buffer_->GetErrorStatus());
+ EXPECT_EQ(parse_error::kParseNoError, command_buffer_->ResetParseError());
+ EXPECT_EQ(0u, command_buffer_->GetGetOffset());
+
+ // Add 3 commands through the helper
+ AddCommandWithExpect(parse_error::kParseNoError, 1, 0, NULL);
+
+ CommandBufferEntry args1[2];
+ args1[0].value_uint32 = 3;
+ args1[1].value_float = 4.f;
+ AddCommandWithExpect(parse_error::kParseNoError, 2, 2, args1);
+
+ CommandBufferEntry args2[2];
+ args2[0].value_uint32 = 5;
+ args2[1].value_float = 6.f;
+ AddCommandWithExpect(parse_error::kParseNoError, 3, 2, args2);
+
+ helper_->Flush();
+ // Check that the engine has work to do now.
+ EXPECT_FALSE(parser_->IsEmpty());
+
+ // Wait until it's done.
+ helper_->Finish();
+ // Check that the engine has no more work to do.
+ EXPECT_TRUE(parser_->IsEmpty());
+
+ // Check that the commands did happen.
+ Mock::VerifyAndClearExpectations(api_mock_.get());
+
+ // Check the error status.
+ EXPECT_FALSE(command_buffer_->GetErrorStatus());
+ EXPECT_EQ(parse_error::kParseNoError, command_buffer_->ResetParseError());
+}
+
+// Checks that commands in the buffer are properly executed when wrapping the
+// buffer, and that the status/error stay valid.
+TEST_F(CommandBufferHelperTest, TestCommandWrapping) {
+ // Add 5 commands of size 3 through the helper to make sure we do wrap.
+ CommandBufferEntry args1[2];
+ args1[0].value_uint32 = 3;
+ args1[1].value_float = 4.f;
+
+ for (unsigned int i = 0; i < 5; ++i) {
+ AddCommandWithExpect(parse_error::kParseNoError, i + 1, 2, args1);
+ }
+
+ helper_->Finish();
+ // Check that the commands did happen.
+ Mock::VerifyAndClearExpectations(api_mock_.get());
+
+ // Check the error status.
+ EXPECT_FALSE(command_buffer_->GetErrorStatus());
+ EXPECT_EQ(parse_error::kParseNoError, command_buffer_->ResetParseError());
+}
+
+
+// Checks that commands in the buffer are properly executed, even if they
+// generate a recoverable error. Check that the error status is properly set,
+// and reset when queried.
+TEST_F(CommandBufferHelperTest, TestRecoverableError) {
+ CommandBufferEntry args[2];
+ args[0].value_uint32 = 3;
+ args[1].value_float = 4.f;
+
+ // Create a command buffer with 3 commands, 2 of them generating errors
+ AddCommandWithExpect(parse_error::kParseNoError, 1, 2, args);
+ AddCommandWithExpect(parse_error::kParseUnknownCommand, 2, 2, args);
+ AddCommandWithExpect(parse_error::kParseInvalidArguments, 3, 2,
+ args);
+
+ helper_->Finish();
+ // Check that the commands did happen.
+ Mock::VerifyAndClearExpectations(api_mock_.get());
+
+ // Check that the error status was set to the first error.
+ EXPECT_EQ(parse_error::kParseUnknownCommand,
+ command_buffer_->ResetParseError());
+ // Check that the error status was reset after the query.
+ EXPECT_EQ(parse_error::kParseNoError, command_buffer_->ResetParseError());
+}
+
+// Checks that asking for available entries work, and that the parser
+// effectively won't use that space.
+TEST_F(CommandBufferHelperTest, TestAvailableEntries) {
+ CommandBufferEntry args[2];
+ args[0].value_uint32 = 3;
+ args[1].value_float = 4.f;
+
+ // Add 2 commands through the helper - 8 entries
+ AddCommandWithExpect(parse_error::kParseNoError, 1, 0, NULL);
+ AddCommandWithExpect(parse_error::kParseNoError, 2, 0, NULL);
+ AddCommandWithExpect(parse_error::kParseNoError, 3, 2, args);
+ AddCommandWithExpect(parse_error::kParseNoError, 4, 2, args);
+
+ // Ask for 5 entries.
+ helper_->WaitForAvailableEntries(5);
+
+ CommandBufferOffset put = get_helper_put();
+ CheckFreeSpace(put, 5);
+
+ // Add more commands.
+ AddCommandWithExpect(parse_error::kParseNoError, 5, 2, args);
+
+ // Wait until everything is done done.
+ helper_->Finish();
+
+ // Check that the commands did happen.
+ Mock::VerifyAndClearExpectations(api_mock_.get());
+
+ // Check the error status.
+ EXPECT_FALSE(command_buffer_->GetErrorStatus());
+ EXPECT_EQ(parse_error::kParseNoError, command_buffer_->ResetParseError());
+}
+
+// Checks that the InsertToken/WaitForToken work.
+TEST_F(CommandBufferHelperTest, TestToken) {
+ CommandBufferEntry args[2];
+ args[0].value_uint32 = 3;
+ args[1].value_float = 4.f;
+
+ // Add a first command.
+ AddCommandWithExpect(parse_error::kParseNoError, 3, 2, args);
+ // keep track of the buffer position.
+ CommandBufferOffset command1_put = get_helper_put();
+ int32 token = helper_->InsertToken();
+
+ EXPECT_CALL(*api_mock_.get(), DoCommand(cmd::kSetToken, 1, _))
+ .WillOnce(DoAll(Invoke(api_mock_.get(), &AsyncAPIMock::SetToken),
+ Return(parse_error::kParseNoError)));
+ // Add another command.
+ AddCommandWithExpect(parse_error::kParseNoError, 4, 2, args);
+ helper_->WaitForToken(token);
+ // check that the get pointer is beyond the first command.
+ EXPECT_LE(command1_put, command_buffer_->GetGetOffset());
+ helper_->Finish();
+
+ // Check that the commands did happen.
+ Mock::VerifyAndClearExpectations(api_mock_.get());
+
+ // Check the error status.
+ EXPECT_FALSE(command_buffer_->GetErrorStatus());
+ EXPECT_EQ(parse_error::kParseNoError, command_buffer_->ResetParseError());
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/client/fenced_allocator.cc b/gpu/command_buffer/client/fenced_allocator.cc
new file mode 100644
index 0000000..810feb5
--- /dev/null
+++ b/gpu/command_buffer/client/fenced_allocator.cc
@@ -0,0 +1,214 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the implementation of the FencedAllocator class.
+
+#include "gpu/command_buffer/client/fenced_allocator.h"
+#include <algorithm>
+#include "gpu/command_buffer/client/cmd_buffer_helper.h"
+
+namespace command_buffer {
+
+#ifndef COMPILER_MSVC
+const FencedAllocator::Offset FencedAllocator::kInvalidOffset;
+#endif
+
+FencedAllocator::~FencedAllocator() {
+ // Free blocks pending tokens.
+ for (unsigned int i = 0; i < blocks_.size(); ++i) {
+ if (blocks_[i].state == FREE_PENDING_TOKEN) {
+ i = WaitForTokenAndFreeBlock(i);
+ }
+ }
+ DCHECK_EQ(blocks_.size(), 1u);
+ DCHECK_EQ(blocks_[0].state, FREE);
+}
+
+// Looks for a non-allocated block that is big enough. Search in the FREE
+// blocks first (for direct usage), first-fit, then in the FREE_PENDING_TOKEN
+// blocks, waiting for them. The current implementation isn't smart about
+// optimizing what to wait for, just looks inside the block in order (first-fit
+// as well).
+FencedAllocator::Offset FencedAllocator::Alloc(unsigned int size) {
+ // Similarly to malloc, an allocation of 0 allocates at least 1 byte, to
+ // return different pointers every time.
+ if (size == 0) size = 1;
+
+ // Try first to allocate in a free block.
+ for (unsigned int i = 0; i < blocks_.size(); ++i) {
+ Block &block = blocks_[i];
+ if (block.state == FREE && block.size >= size) {
+ return AllocInBlock(i, size);
+ }
+ }
+
+ // No free block is available. Look for blocks pending tokens, and wait for
+ // them to be re-usable.
+ for (unsigned int i = 0; i < blocks_.size(); ++i) {
+ if (blocks_[i].state != FREE_PENDING_TOKEN)
+ continue;
+ i = WaitForTokenAndFreeBlock(i);
+ if (blocks_[i].size >= size)
+ return AllocInBlock(i, size);
+ }
+ return kInvalidOffset;
+}
+
+// Looks for the corresponding block, mark it FREE, and collapse it if
+// necessary.
+void FencedAllocator::Free(FencedAllocator::Offset offset) {
+ BlockIndex index = GetBlockByOffset(offset);
+ DCHECK_NE(blocks_[index].state, FREE);
+ blocks_[index].state = FREE;
+ CollapseFreeBlock(index);
+}
+
+// Looks for the corresponding block, mark it FREE_PENDING_TOKEN.
+void FencedAllocator::FreePendingToken(FencedAllocator::Offset offset,
+ unsigned int token) {
+ BlockIndex index = GetBlockByOffset(offset);
+ Block &block = blocks_[index];
+ block.state = FREE_PENDING_TOKEN;
+ block.token = token;
+}
+
+// Gets the max of the size of the blocks marked as free.
+unsigned int FencedAllocator::GetLargestFreeSize() {
+ unsigned int max_size = 0;
+ for (unsigned int i = 0; i < blocks_.size(); ++i) {
+ Block &block = blocks_[i];
+ if (block.state == FREE)
+ max_size = std::max(max_size, block.size);
+ }
+ return max_size;
+}
+
+// Gets the size of the largest segment of blocks that are either FREE or
+// FREE_PENDING_TOKEN.
+unsigned int FencedAllocator::GetLargestFreeOrPendingSize() {
+ unsigned int max_size = 0;
+ unsigned int current_size = 0;
+ for (unsigned int i = 0; i < blocks_.size(); ++i) {
+ Block &block = blocks_[i];
+ if (block.state == IN_USE) {
+ max_size = std::max(max_size, current_size);
+ current_size = 0;
+ } else {
+ DCHECK(block.state == FREE || block.state == FREE_PENDING_TOKEN);
+ current_size += block.size;
+ }
+ }
+ return std::max(max_size, current_size);
+}
+
+// Makes sure that:
+// - there is at least one block.
+// - there are no contiguous FREE blocks (they should have been collapsed).
+// - the successive offsets match the block sizes, and they are in order.
+bool FencedAllocator::CheckConsistency() {
+ if (blocks_.size() < 1) return false;
+ for (unsigned int i = 0; i < blocks_.size() - 1; ++i) {
+ Block &current = blocks_[i];
+ Block &next = blocks_[i + 1];
+ // This test is NOT included in the next one, because offset is unsigned.
+ if (next.offset <= current.offset)
+ return false;
+ if (next.offset != current.offset + current.size)
+ return false;
+ if (current.state == FREE && next.state == FREE)
+ return false;
+ }
+ return true;
+}
+
+// Collapse the block to the next one, then to the previous one. Provided the
+// structure is consistent, those are the only blocks eligible for collapse.
+FencedAllocator::BlockIndex FencedAllocator::CollapseFreeBlock(
+ BlockIndex index) {
+ if (index + 1 < blocks_.size()) {
+ Block &next = blocks_[index + 1];
+ if (next.state == FREE) {
+ blocks_[index].size += next.size;
+ blocks_.erase(blocks_.begin() + index + 1);
+ }
+ }
+ if (index > 0) {
+ Block &prev = blocks_[index - 1];
+ if (prev.state == FREE) {
+ prev.size += blocks_[index].size;
+ blocks_.erase(blocks_.begin() + index);
+ --index;
+ }
+ }
+ return index;
+}
+
+// Waits for the block's token, then mark the block as free, then collapse it.
+FencedAllocator::BlockIndex FencedAllocator::WaitForTokenAndFreeBlock(
+ BlockIndex index) {
+ Block &block = blocks_[index];
+ DCHECK_EQ(block.state, FREE_PENDING_TOKEN);
+ helper_->WaitForToken(block.token);
+ block.state = FREE;
+ return CollapseFreeBlock(index);
+}
+
+// If the block is exactly the requested size, simply mark it IN_USE, otherwise
+// split it and mark the first one (of the requested size) IN_USE.
+FencedAllocator::Offset FencedAllocator::AllocInBlock(BlockIndex index,
+ unsigned int size) {
+ Block &block = blocks_[index];
+ DCHECK_GE(block.size, size);
+ DCHECK_EQ(block.state, FREE);
+ Offset offset = block.offset;
+ if (block.size == size) {
+ block.state = IN_USE;
+ return offset;
+ }
+ Block newblock = { FREE, offset + size, block.size - size, kUnusedToken};
+ block.state = IN_USE;
+ block.size = size;
+ // this is the last thing being done because it may invalidate block;
+ blocks_.insert(blocks_.begin() + index + 1, newblock);
+ return offset;
+}
+
+// The blocks are in offset order, so we can do a binary search.
+FencedAllocator::BlockIndex FencedAllocator::GetBlockByOffset(Offset offset) {
+ Block templ = { IN_USE, offset, 0, kUnusedToken };
+ Container::iterator it = std::lower_bound(blocks_.begin(), blocks_.end(),
+ templ, OffsetCmp());
+ DCHECK(it != blocks_.end() && it->offset == offset);
+ return it-blocks_.begin();
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/client/fenced_allocator.h b/gpu/command_buffer/client/fenced_allocator.h
new file mode 100644
index 0000000..72bba33
--- /dev/null
+++ b/gpu/command_buffer/client/fenced_allocator.h
@@ -0,0 +1,266 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the definition of the FencedAllocator class.
+
+#ifndef GPU_COMMAND_BUFFER_CLIENT_CROSS_FENCED_ALLOCATOR_H_
+#define GPU_COMMAND_BUFFER_CLIENT_CROSS_FENCED_ALLOCATOR_H_
+
+#include <vector>
+#include "base/basictypes.h"
+#include "gpu/command_buffer/common/logging.h"
+
+namespace command_buffer {
+class CommandBufferHelper;
+
+// FencedAllocator provides a mechanism to manage allocations within a fixed
+// block of memory (storing the book-keeping externally). Furthermore this
+// class allows to free data "pending" the passage of a command buffer token,
+// that is, the memory won't be reused until the command buffer has processed
+// that token.
+//
+// NOTE: Although this class is intended to be used in the command buffer
+// environment which is multi-process, this class isn't "thread safe", because
+// it isn't meant to be shared across modules. It is thread-compatible though
+// (see http://www.corp.google.com/eng/doc/cpp_primer.html#thread_safety).
+class FencedAllocator {
+ public:
+ typedef unsigned int Offset;
+ // Invalid offset, returned by Alloc in case of failure.
+ static const Offset kInvalidOffset = 0xffffffffU;
+
+ // Creates a FencedAllocator. Note that the size of the buffer is passed, but
+ // not its base address: everything is handled as offsets into the buffer.
+ FencedAllocator(unsigned int size,
+ CommandBufferHelper *helper)
+ : helper_(helper) {
+ Block block = { FREE, 0, size, kUnusedToken };
+ blocks_.push_back(block);
+ }
+
+ ~FencedAllocator();
+
+ // Allocates a block of memory. If the buffer is out of directly available
+ // memory, this function may wait until memory that was freed "pending a
+ // token" can be re-used.
+ //
+ // Parameters:
+ // size: the size of the memory block to allocate.
+ //
+ // Returns:
+ // the offset of the allocated memory block, or kInvalidOffset if out of
+ // memory.
+ Offset Alloc(unsigned int size);
+
+ // Frees a block of memory.
+ //
+ // Parameters:
+ // offset: the offset of the memory block to free.
+ void Free(Offset offset);
+
+ // Frees a block of memory, pending the passage of a token. That memory won't
+ // be re-allocated until the token has passed through the command stream.
+ //
+ // Parameters:
+ // offset: the offset of the memory block to free.
+ // token: the token value to wait for before re-using the memory.
+ void FreePendingToken(Offset offset, unsigned int token);
+
+ // Gets the size of the largest free block that is available without waiting.
+ unsigned int GetLargestFreeSize();
+
+ // Gets the size of the largest free block that can be allocated if the
+ // caller can wait. Allocating a block of this size will succeed, but may
+ // block.
+ unsigned int GetLargestFreeOrPendingSize();
+
+ // Checks for consistency inside the book-keeping structures. Used for
+ // testing.
+ bool CheckConsistency();
+
+ private:
+ // Status of a block of memory, for book-keeping.
+ enum State {
+ IN_USE,
+ FREE,
+ FREE_PENDING_TOKEN
+ };
+
+ // Book-keeping sturcture that describes a block of memory.
+ struct Block {
+ State state;
+ Offset offset;
+ unsigned int size;
+ unsigned int token; // token to wait for in the FREE_PENDING_TOKEN case.
+ };
+
+ // Comparison functor for memory block sorting.
+ class OffsetCmp {
+ public:
+ bool operator() (const Block &left, const Block &right) {
+ return left.offset < right.offset;
+ }
+ };
+
+ typedef std::vector<Block> Container;
+ typedef unsigned int BlockIndex;
+
+ static const unsigned int kUnusedToken = 0;
+
+ // Gets the index of a memory block, given its offset.
+ BlockIndex GetBlockByOffset(Offset offset);
+
+ // Collapse a free block with its neighbours if they are free. Returns the
+ // index of the collapsed block.
+ // NOTE: this will invalidate block indices.
+ BlockIndex CollapseFreeBlock(BlockIndex index);
+
+ // Waits for a FREE_PENDING_TOKEN block to be usable, and free it. Returns
+ // the new index of that block (since it may have been collapsed).
+ // NOTE: this will invalidate block indices.
+ BlockIndex WaitForTokenAndFreeBlock(BlockIndex index);
+
+ // Allocates a block of memory inside a given block, splitting it in two
+ // (unless that block is of the exact requested size).
+ // NOTE: this will invalidate block indices.
+ // Returns the offset of the allocated block (NOTE: this is different from
+ // the other functions that return a block index).
+ Offset AllocInBlock(BlockIndex index, unsigned int size);
+
+ command_buffer::CommandBufferHelper *helper_;
+ Container blocks_;
+
+ DISALLOW_IMPLICIT_CONSTRUCTORS(FencedAllocator);
+};
+
+// This class functions just like FencedAllocator, but its API uses pointers
+// instead of offsets.
+class FencedAllocatorWrapper {
+ public:
+ FencedAllocatorWrapper(unsigned int size,
+ CommandBufferHelper *helper,
+ void *base)
+ : allocator_(size, helper),
+ base_(base) { }
+
+ // Allocates a block of memory. If the buffer is out of directly available
+ // memory, this function may wait until memory that was freed "pending a
+ // token" can be re-used.
+ //
+ // Parameters:
+ // size: the size of the memory block to allocate.
+ //
+ // Returns:
+ // the pointer to the allocated memory block, or NULL if out of
+ // memory.
+ void *Alloc(unsigned int size) {
+ FencedAllocator::Offset offset = allocator_.Alloc(size);
+ return GetPointer(offset);
+ }
+
+ // Allocates a block of memory. If the buffer is out of directly available
+ // memory, this function may wait until memory that was freed "pending a
+ // token" can be re-used.
+ // This is a type-safe version of Alloc, returning a typed pointer.
+ //
+ // Parameters:
+ // count: the number of elements to allocate.
+ //
+ // Returns:
+ // the pointer to the allocated memory block, or NULL if out of
+ // memory.
+ template <typename T> T *AllocTyped(unsigned int count) {
+ return static_cast<T *>(Alloc(count * sizeof(T)));
+ }
+
+ // Frees a block of memory.
+ //
+ // Parameters:
+ // pointer: the pointer to the memory block to free.
+ void Free(void *pointer) {
+ DCHECK(pointer);
+ allocator_.Free(GetOffset(pointer));
+ }
+
+ // Frees a block of memory, pending the passage of a token. That memory won't
+ // be re-allocated until the token has passed through the command stream.
+ //
+ // Parameters:
+ // pointer: the pointer to the memory block to free.
+ // token: the token value to wait for before re-using the memory.
+ void FreePendingToken(void *pointer, unsigned int token) {
+ DCHECK(pointer);
+ allocator_.FreePendingToken(GetOffset(pointer), token);
+ }
+
+ // Gets a pointer to a memory block given the base memory and the offset.
+ // It translates FencedAllocator::kInvalidOffset to NULL.
+ void *GetPointer(FencedAllocator::Offset offset) {
+ return (offset == FencedAllocator::kInvalidOffset) ?
+ NULL : static_cast<char *>(base_) + offset;
+ }
+
+ // Gets the offset to a memory block given the base memory and the address.
+ // It translates NULL to FencedAllocator::kInvalidOffset.
+ FencedAllocator::Offset GetOffset(void *pointer) {
+ return pointer ? static_cast<char *>(pointer) - static_cast<char *>(base_) :
+ FencedAllocator::kInvalidOffset;
+ }
+
+ // Gets the size of the largest free block that is available without waiting.
+ unsigned int GetLargestFreeSize() {
+ return allocator_.GetLargestFreeSize();
+ }
+
+ // Gets the size of the largest free block that can be allocated if the
+ // caller can wait.
+ unsigned int GetLargestFreeOrPendingSize() {
+ return allocator_.GetLargestFreeOrPendingSize();
+ }
+
+ // Checks for consistency inside the book-keeping structures. Used for
+ // testing.
+ bool CheckConsistency() {
+ return allocator_.CheckConsistency();
+ }
+
+ FencedAllocator &allocator() { return allocator_; }
+
+ private:
+ FencedAllocator allocator_;
+ void *base_;
+ DISALLOW_IMPLICIT_CONSTRUCTORS(FencedAllocatorWrapper);
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_CLIENT_CROSS_FENCED_ALLOCATOR_H_
diff --git a/gpu/command_buffer/client/fenced_allocator_test.cc b/gpu/command_buffer/client/fenced_allocator_test.cc
new file mode 100644
index 0000000..dcb75bc
--- /dev/null
+++ b/gpu/command_buffer/client/fenced_allocator_test.cc
@@ -0,0 +1,501 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the tests for the FencedAllocator class.
+
+#include "base/at_exit.h"
+#include "base/message_loop.h"
+#include "gpu/command_buffer/client/cmd_buffer_helper.h"
+#include "gpu/command_buffer/client/fenced_allocator.h"
+#include "gpu/command_buffer/service/cmd_buffer_engine.h"
+#include "gpu/command_buffer/service/mocks.h"
+#include "gpu/command_buffer/service/command_buffer_service.h"
+#include "gpu/command_buffer/service/gpu_processor.h"
+#include "gpu/np_utils/np_browser_stub.h"
+#include "gpu/np_utils/np_object_pointer.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace command_buffer {
+
+using command_buffer::CommandBufferService;
+using command_buffer::GPUProcessor;
+using np_utils::NPCreateObject;
+using np_utils::NPObjectPointer;
+using testing::Return;
+using testing::Mock;
+using testing::Truly;
+using testing::Sequence;
+using testing::DoAll;
+using testing::Invoke;
+using testing::_;
+
+class BaseFencedAllocatorTest : public testing::Test {
+ protected:
+ static const unsigned int kBufferSize = 1024;
+
+ virtual void SetUp() {
+ api_mock_.reset(new AsyncAPIMock);
+ // ignore noops in the mock - we don't want to inspect the internals of the
+ // helper.
+ EXPECT_CALL(*api_mock_, DoCommand(cmd::kNoop, 0, _))
+ .WillRepeatedly(Return(parse_error::kParseNoError));
+ // Forward the SetToken calls to the engine
+ EXPECT_CALL(*api_mock_.get(), DoCommand(cmd::kSetToken, 1, _))
+ .WillRepeatedly(DoAll(Invoke(api_mock_.get(), &AsyncAPIMock::SetToken),
+ Return(parse_error::kParseNoError)));
+
+ ::base::SharedMemory* ring_buffer = new ::base::SharedMemory;
+ ring_buffer->Create(std::wstring(), false, false, 1024);
+ ring_buffer->Map(1024);
+
+ command_buffer_.reset(new CommandBufferService);
+ command_buffer_->Initialize(ring_buffer);
+
+ parser_ = new command_buffer::CommandParser(ring_buffer->memory(),
+ kBufferSize,
+ 0,
+ kBufferSize,
+ 0,
+ api_mock_.get());
+
+ scoped_refptr<GPUProcessor> gpu_processor(new GPUProcessor(
+ command_buffer_.get(), NULL, parser_, INT_MAX));
+ command_buffer_->SetPutOffsetChangeCallback(NewCallback(
+ gpu_processor.get(), &GPUProcessor::ProcessCommands));
+
+ api_mock_->set_engine(gpu_processor.get());
+
+ helper_.reset(new CommandBufferHelper(command_buffer_.get()));
+ helper_->Initialize();
+ }
+
+ virtual void TearDown() {
+ helper_.release();
+ }
+
+ base::AtExitManager at_exit_manager_;
+ MessageLoop message_loop_;
+ np_utils::StubNPBrowser browser_;
+ scoped_ptr<AsyncAPIMock> api_mock_;
+ scoped_ptr<CommandBufferService> command_buffer_;
+ command_buffer::CommandParser* parser_;
+ scoped_ptr<CommandBufferHelper> helper_;
+};
+
+#ifndef COMPILER_MSVC
+const unsigned int BaseFencedAllocatorTest::kBufferSize;
+#endif
+
+// Test fixture for FencedAllocator test - Creates a FencedAllocator, using a
+// CommandBufferHelper with a mock AsyncAPIInterface for its interface (calling
+// it directly, not through the RPC mechanism), making sure Noops are ignored
+// and SetToken are properly forwarded to the engine.
+class FencedAllocatorTest : public BaseFencedAllocatorTest {
+ protected:
+ virtual void SetUp() {
+ BaseFencedAllocatorTest::SetUp();
+ allocator_.reset(new FencedAllocator(kBufferSize, helper_.get()));
+ }
+
+ virtual void TearDown() {
+ // If the GPUProcessor posts any tasks, this forces them to run.
+ MessageLoop::current()->RunAllPending();
+
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ allocator_.release();
+
+ BaseFencedAllocatorTest::TearDown();
+ }
+
+ scoped_ptr<FencedAllocator> allocator_;
+};
+
+// Checks basic alloc and free.
+TEST_F(FencedAllocatorTest, TestBasic) {
+ allocator_->CheckConsistency();
+
+ const unsigned int kSize = 16;
+ FencedAllocator::Offset offset = allocator_->Alloc(kSize);
+ EXPECT_NE(FencedAllocator::kInvalidOffset, offset);
+ EXPECT_GE(kBufferSize, offset+kSize);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ allocator_->Free(offset);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+}
+
+// Checks out-of-memory condition.
+TEST_F(FencedAllocatorTest, TestOutOfMemory) {
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ const unsigned int kSize = 16;
+ const unsigned int kAllocCount = kBufferSize / kSize;
+ CHECK(kAllocCount * kSize == kBufferSize);
+
+ // Allocate several buffers to fill in the memory.
+ FencedAllocator::Offset offsets[kAllocCount];
+ for (unsigned int i = 0; i < kAllocCount; ++i) {
+ offsets[i] = allocator_->Alloc(kSize);
+ EXPECT_NE(FencedAllocator::kInvalidOffset, offsets[i]);
+ EXPECT_GE(kBufferSize, offsets[i]+kSize);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ }
+
+ // This allocation should fail.
+ FencedAllocator::Offset offset_failed = allocator_->Alloc(kSize);
+ EXPECT_EQ(FencedAllocator::kInvalidOffset, offset_failed);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ // Free one successful allocation, reallocate with half the size
+ allocator_->Free(offsets[0]);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ offsets[0] = allocator_->Alloc(kSize/2);
+ EXPECT_NE(FencedAllocator::kInvalidOffset, offsets[0]);
+ EXPECT_GE(kBufferSize, offsets[0]+kSize);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ // This allocation should fail as well.
+ offset_failed = allocator_->Alloc(kSize);
+ EXPECT_EQ(FencedAllocator::kInvalidOffset, offset_failed);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ // Free up everything.
+ for (unsigned int i = 0; i < kAllocCount; ++i) {
+ allocator_->Free(offsets[i]);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ }
+}
+
+// Checks the free-pending-token mechanism.
+TEST_F(FencedAllocatorTest, TestFreePendingToken) {
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ const unsigned int kSize = 16;
+ const unsigned int kAllocCount = kBufferSize / kSize;
+ CHECK(kAllocCount * kSize == kBufferSize);
+
+ // Allocate several buffers to fill in the memory.
+ FencedAllocator::Offset offsets[kAllocCount];
+ for (unsigned int i = 0; i < kAllocCount; ++i) {
+ offsets[i] = allocator_->Alloc(kSize);
+ EXPECT_NE(FencedAllocator::kInvalidOffset, offsets[i]);
+ EXPECT_GE(kBufferSize, offsets[i]+kSize);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ }
+
+ // This allocation should fail.
+ FencedAllocator::Offset offset_failed = allocator_->Alloc(kSize);
+ EXPECT_EQ(FencedAllocator::kInvalidOffset, offset_failed);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ // Free one successful allocation, pending fence.
+ int32 token = helper_.get()->InsertToken();
+ allocator_->FreePendingToken(offsets[0], token);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ // The way we hooked up the helper and engine, it won't process commands
+ // until it has to wait for something. Which means the token shouldn't have
+ // passed yet at this point.
+ EXPECT_GT(token, command_buffer_->GetToken());
+
+ // This allocation will need to reclaim the space freed above, so that should
+ // process the commands until the token is passed.
+ offsets[0] = allocator_->Alloc(kSize);
+ EXPECT_NE(FencedAllocator::kInvalidOffset, offsets[0]);
+ EXPECT_GE(kBufferSize, offsets[0]+kSize);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ // Check that the token has indeed passed.
+ EXPECT_LE(token, command_buffer_->GetToken());
+
+ // Free up everything.
+ for (unsigned int i = 0; i < kAllocCount; ++i) {
+ allocator_->Free(offsets[i]);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ }
+}
+
+// Tests GetLargestFreeSize
+TEST_F(FencedAllocatorTest, TestGetLargestFreeSize) {
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ EXPECT_EQ(kBufferSize, allocator_->GetLargestFreeSize());
+
+ FencedAllocator::Offset offset = allocator_->Alloc(kBufferSize);
+ ASSERT_NE(FencedAllocator::kInvalidOffset, offset);
+ EXPECT_EQ(0u, allocator_->GetLargestFreeSize());
+ allocator_->Free(offset);
+ EXPECT_EQ(kBufferSize, allocator_->GetLargestFreeSize());
+
+ const unsigned int kSize = 16;
+ offset = allocator_->Alloc(kSize);
+ ASSERT_NE(FencedAllocator::kInvalidOffset, offset);
+ // The following checks that the buffer is allocated "smartly" - which is
+ // dependent on the implementation. But both first-fit or best-fit would
+ // ensure that.
+ EXPECT_EQ(kBufferSize - kSize, allocator_->GetLargestFreeSize());
+
+ // Allocate 2 more buffers (now 3), and then free the first two. This is to
+ // ensure a hole. Note that this is dependent on the first-fit current
+ // implementation.
+ FencedAllocator::Offset offset1 = allocator_->Alloc(kSize);
+ ASSERT_NE(FencedAllocator::kInvalidOffset, offset1);
+ FencedAllocator::Offset offset2 = allocator_->Alloc(kSize);
+ ASSERT_NE(FencedAllocator::kInvalidOffset, offset2);
+ allocator_->Free(offset);
+ allocator_->Free(offset1);
+ EXPECT_EQ(kBufferSize - 3 * kSize, allocator_->GetLargestFreeSize());
+
+ offset = allocator_->Alloc(kBufferSize - 3 * kSize);
+ ASSERT_NE(FencedAllocator::kInvalidOffset, offset);
+ EXPECT_EQ(2 * kSize, allocator_->GetLargestFreeSize());
+
+ offset1 = allocator_->Alloc(2 * kSize);
+ ASSERT_NE(FencedAllocator::kInvalidOffset, offset1);
+ EXPECT_EQ(0u, allocator_->GetLargestFreeSize());
+
+ allocator_->Free(offset);
+ allocator_->Free(offset1);
+ allocator_->Free(offset2);
+}
+
+// Tests GetLargestFreeOrPendingSize
+TEST_F(FencedAllocatorTest, TestGetLargestFreeOrPendingSize) {
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ EXPECT_EQ(kBufferSize, allocator_->GetLargestFreeOrPendingSize());
+
+ FencedAllocator::Offset offset = allocator_->Alloc(kBufferSize);
+ ASSERT_NE(FencedAllocator::kInvalidOffset, offset);
+ EXPECT_EQ(0u, allocator_->GetLargestFreeOrPendingSize());
+ allocator_->Free(offset);
+ EXPECT_EQ(kBufferSize, allocator_->GetLargestFreeOrPendingSize());
+
+ const unsigned int kSize = 16;
+ offset = allocator_->Alloc(kSize);
+ ASSERT_NE(FencedAllocator::kInvalidOffset, offset);
+ // The following checks that the buffer is allocates "smartly" - which is
+ // dependent on the implementation. But both first-fit or best-fit would
+ // ensure that.
+ EXPECT_EQ(kBufferSize - kSize, allocator_->GetLargestFreeOrPendingSize());
+
+ // Allocate 2 more buffers (now 3), and then free the first two. This is to
+ // ensure a hole. Note that this is dependent on the first-fit current
+ // implementation.
+ FencedAllocator::Offset offset1 = allocator_->Alloc(kSize);
+ ASSERT_NE(FencedAllocator::kInvalidOffset, offset1);
+ FencedAllocator::Offset offset2 = allocator_->Alloc(kSize);
+ ASSERT_NE(FencedAllocator::kInvalidOffset, offset2);
+ allocator_->Free(offset);
+ allocator_->Free(offset1);
+ EXPECT_EQ(kBufferSize - 3 * kSize,
+ allocator_->GetLargestFreeOrPendingSize());
+
+ // Free the last one, pending a token.
+ int32 token = helper_.get()->InsertToken();
+ allocator_->FreePendingToken(offset2, token);
+
+ // Now all the buffers have been freed...
+ EXPECT_EQ(kBufferSize, allocator_->GetLargestFreeOrPendingSize());
+ // .. but one is still waiting for the token.
+ EXPECT_EQ(kBufferSize - 3 * kSize,
+ allocator_->GetLargestFreeSize());
+
+ // The way we hooked up the helper and engine, it won't process commands
+ // until it has to wait for something. Which means the token shouldn't have
+ // passed yet at this point.
+ EXPECT_GT(token, command_buffer_->GetToken());
+ // This allocation will need to reclaim the space freed above, so that should
+ // process the commands until the token is passed, but it will succeed.
+ offset = allocator_->Alloc(kBufferSize);
+ ASSERT_NE(FencedAllocator::kInvalidOffset, offset);
+ // Check that the token has indeed passed.
+ EXPECT_LE(token, command_buffer_->GetToken());
+ allocator_->Free(offset);
+
+ // Everything now has been freed...
+ EXPECT_EQ(kBufferSize, allocator_->GetLargestFreeOrPendingSize());
+ // ... for real.
+ EXPECT_EQ(kBufferSize, allocator_->GetLargestFreeSize());
+}
+
+// Test fixture for FencedAllocatorWrapper test - Creates a
+// FencedAllocatorWrapper, using a CommandBufferHelper with a mock
+// AsyncAPIInterface for its interface (calling it directly, not through the
+// RPC mechanism), making sure Noops are ignored and SetToken are properly
+// forwarded to the engine.
+class FencedAllocatorWrapperTest : public BaseFencedAllocatorTest {
+ protected:
+ virtual void SetUp() {
+ BaseFencedAllocatorTest::SetUp();
+
+ // Though allocating this buffer isn't strictly necessary, it makes
+ // allocations point to valid addresses, so they could be used for
+ // something.
+ buffer_.reset(new char[kBufferSize]);
+ allocator_.reset(new FencedAllocatorWrapper(kBufferSize, helper_.get(),
+ buffer_.get()));
+ }
+
+ virtual void TearDown() {
+ // If the GPUProcessor posts any tasks, this forces them to run.
+ MessageLoop::current()->RunAllPending();
+
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ allocator_.release();
+ buffer_.release();
+
+ BaseFencedAllocatorTest::TearDown();
+ }
+
+ scoped_ptr<FencedAllocatorWrapper> allocator_;
+ scoped_array<char> buffer_;
+};
+
+// Checks basic alloc and free.
+TEST_F(FencedAllocatorWrapperTest, TestBasic) {
+ allocator_->CheckConsistency();
+
+ const unsigned int kSize = 16;
+ void *pointer = allocator_->Alloc(kSize);
+ ASSERT_TRUE(pointer);
+ EXPECT_LE(buffer_.get(), static_cast<char *>(pointer));
+ EXPECT_GE(kBufferSize, static_cast<char *>(pointer) - buffer_.get() + kSize);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ allocator_->Free(pointer);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ char *pointer_char = allocator_->AllocTyped<char>(kSize);
+ ASSERT_TRUE(pointer_char);
+ EXPECT_LE(buffer_.get(), pointer_char);
+ EXPECT_GE(buffer_.get() + kBufferSize, pointer_char + kSize);
+ allocator_->Free(pointer_char);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ unsigned int *pointer_uint = allocator_->AllocTyped<unsigned int>(kSize);
+ ASSERT_TRUE(pointer_uint);
+ EXPECT_LE(buffer_.get(), reinterpret_cast<char *>(pointer_uint));
+ EXPECT_GE(buffer_.get() + kBufferSize,
+ reinterpret_cast<char *>(pointer_uint + kSize));
+
+ // Check that it did allocate kSize * sizeof(unsigned int). We can't tell
+ // directly, except from the remaining size.
+ EXPECT_EQ(kBufferSize - kSize * sizeof(*pointer_uint),
+ allocator_->GetLargestFreeSize());
+ allocator_->Free(pointer_uint);
+}
+
+// Checks out-of-memory condition.
+TEST_F(FencedAllocatorWrapperTest, TestOutOfMemory) {
+ allocator_->CheckConsistency();
+
+ const unsigned int kSize = 16;
+ const unsigned int kAllocCount = kBufferSize / kSize;
+ CHECK(kAllocCount * kSize == kBufferSize);
+
+ // Allocate several buffers to fill in the memory.
+ void *pointers[kAllocCount];
+ for (unsigned int i = 0; i < kAllocCount; ++i) {
+ pointers[i] = allocator_->Alloc(kSize);
+ EXPECT_TRUE(pointers[i]);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ }
+
+ // This allocation should fail.
+ void *pointer_failed = allocator_->Alloc(kSize);
+ EXPECT_FALSE(pointer_failed);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ // Free one successful allocation, reallocate with half the size
+ allocator_->Free(pointers[0]);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ pointers[0] = allocator_->Alloc(kSize/2);
+ EXPECT_TRUE(pointers[0]);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ // This allocation should fail as well.
+ pointer_failed = allocator_->Alloc(kSize);
+ EXPECT_FALSE(pointer_failed);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ // Free up everything.
+ for (unsigned int i = 0; i < kAllocCount; ++i) {
+ allocator_->Free(pointers[i]);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ }
+}
+
+// Checks the free-pending-token mechanism.
+TEST_F(FencedAllocatorWrapperTest, TestFreePendingToken) {
+ allocator_->CheckConsistency();
+
+ const unsigned int kSize = 16;
+ const unsigned int kAllocCount = kBufferSize / kSize;
+ CHECK(kAllocCount * kSize == kBufferSize);
+
+ // Allocate several buffers to fill in the memory.
+ void *pointers[kAllocCount];
+ for (unsigned int i = 0; i < kAllocCount; ++i) {
+ pointers[i] = allocator_->Alloc(kSize);
+ EXPECT_TRUE(pointers[i]);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ }
+
+ // This allocation should fail.
+ void *pointer_failed = allocator_->Alloc(kSize);
+ EXPECT_FALSE(pointer_failed);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ // Free one successful allocation, pending fence.
+ int32 token = helper_.get()->InsertToken();
+ allocator_->FreePendingToken(pointers[0], token);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ // The way we hooked up the helper and engine, it won't process commands
+ // until it has to wait for something. Which means the token shouldn't have
+ // passed yet at this point.
+ EXPECT_GT(token, command_buffer_->GetToken());
+
+ // This allocation will need to reclaim the space freed above, so that should
+ // process the commands until the token is passed.
+ pointers[0] = allocator_->Alloc(kSize);
+ EXPECT_TRUE(pointers[0]);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ // Check that the token has indeed passed.
+ EXPECT_LE(token, command_buffer_->GetToken());
+
+ // Free up everything.
+ for (unsigned int i = 0; i < kAllocCount; ++i) {
+ allocator_->Free(pointers[i]);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ }
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/client/gles2_c_lib.cc b/gpu/command_buffer/client/gles2_c_lib.cc
new file mode 100644
index 0000000..d311a5d
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_c_lib.cc
@@ -0,0 +1,16 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// These functions emluate GLES2 over command buffers for C.
+
+#include "gpu/command_buffer/client/gles2_lib.h"
+
+extern "C" {
+// Include the auto-generated part of this file. We split this because it means
+// we can easily edit the non-auto generated parts right here in this file
+// instead of having to edit some template or the code generator.
+#include "gpu/command_buffer/client/gles2_c_lib_autogen.h"
+} // extern "C"
+
+
diff --git a/gpu/command_buffer/client/gles2_c_lib_autogen.h b/gpu/command_buffer/client/gles2_c_lib_autogen.h
new file mode 100644
index 0000000..c03a350
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_c_lib_autogen.h
@@ -0,0 +1,504 @@
+// This file is auto-generated. DO NOT EDIT!
+
+
+// These functions emluate GLES2 over command buffers.
+
+
+void GLES2ActiveTexture(GLenum texture) {
+ gles2::GetGLContext()->ActiveTexture(texture);
+}
+void GLES2AttachShader(GLuint program, GLuint shader) {
+ gles2::GetGLContext()->AttachShader(program, shader);
+}
+void GLES2BindAttribLocation(GLuint program, GLuint index, const char* name) {
+ gles2::GetGLContext()->BindAttribLocation(program, index, name);
+}
+void GLES2BindBuffer(GLenum target, GLuint buffer) {
+ gles2::GetGLContext()->BindBuffer(target, buffer);
+}
+void GLES2BindFramebuffer(GLenum target, GLuint framebuffer) {
+ gles2::GetGLContext()->BindFramebuffer(target, framebuffer);
+}
+void GLES2BindRenderbuffer(GLenum target, GLuint renderbuffer) {
+ gles2::GetGLContext()->BindRenderbuffer(target, renderbuffer);
+}
+void GLES2BindTexture(GLenum target, GLuint texture) {
+ gles2::GetGLContext()->BindTexture(target, texture);
+}
+void GLES2BlendColor(
+ GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+ gles2::GetGLContext()->BlendColor(red, green, blue, alpha);
+}
+void GLES2BlendEquation(GLenum mode) {
+ gles2::GetGLContext()->BlendEquation(mode);
+}
+void GLES2BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) {
+ gles2::GetGLContext()->BlendEquationSeparate(modeRGB, modeAlpha);
+}
+void GLES2BlendFunc(GLenum sfactor, GLenum dfactor) {
+ gles2::GetGLContext()->BlendFunc(sfactor, dfactor);
+}
+void GLES2BlendFuncSeparate(
+ GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) {
+ gles2::GetGLContext()->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
+}
+void GLES2BufferData(
+ GLenum target, GLsizeiptr size, const void* data, GLenum usage) {
+ gles2::GetGLContext()->BufferData(target, size, data, usage);
+}
+void GLES2BufferSubData(
+ GLenum target, GLintptr offset, GLsizeiptr size, const void* data) {
+ gles2::GetGLContext()->BufferSubData(target, offset, size, data);
+}
+GLenum GLES2CheckFramebufferStatus(GLenum target) {
+ return gles2::GetGLContext()->CheckFramebufferStatus(target);
+}
+void GLES2Clear(GLbitfield mask) {
+ gles2::GetGLContext()->Clear(mask);
+}
+void GLES2ClearColor(
+ GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+ gles2::GetGLContext()->ClearColor(red, green, blue, alpha);
+}
+void GLES2ClearDepthf(GLclampf depth) {
+ gles2::GetGLContext()->ClearDepthf(depth);
+}
+void GLES2ClearStencil(GLint s) {
+ gles2::GetGLContext()->ClearStencil(s);
+}
+void GLES2ColorMask(
+ GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
+ gles2::GetGLContext()->ColorMask(red, green, blue, alpha);
+}
+void GLES2CompileShader(GLuint shader) {
+ gles2::GetGLContext()->CompileShader(shader);
+}
+void GLES2CompressedTexImage2D(
+ GLenum target, GLint level, GLenum internalformat, GLsizei width,
+ GLsizei height, GLint border, GLsizei imageSize, const void* data) {
+ gles2::GetGLContext(
+ )->CompressedTexImage2D(
+ target, level, internalformat, width, height, border, imageSize,
+ data);
+}
+void GLES2CompressedTexSubImage2D(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format, GLsizei imageSize, const void* data) {
+ gles2::GetGLContext(
+ )->CompressedTexSubImage2D(
+ target, level, xoffset, yoffset, width, height, format, imageSize,
+ data);
+}
+void GLES2CopyTexImage2D(
+ GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
+ GLsizei width, GLsizei height, GLint border) {
+ gles2::GetGLContext(
+ )->CopyTexImage2D(
+ target, level, internalformat, x, y, width, height, border);
+}
+void GLES2CopyTexSubImage2D(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
+ GLsizei width, GLsizei height) {
+ gles2::GetGLContext(
+ )->CopyTexSubImage2D(
+ target, level, xoffset, yoffset, x, y, width, height);
+}
+GLuint GLES2CreateProgram() {
+ return gles2::GetGLContext()->CreateProgram();
+}
+GLuint GLES2CreateShader(GLenum type) {
+ return gles2::GetGLContext()->CreateShader(type);
+}
+void GLES2CullFace(GLenum mode) {
+ gles2::GetGLContext()->CullFace(mode);
+}
+void GLES2DeleteBuffers(GLsizei n, const GLuint* buffers) {
+ gles2::GetGLContext()->DeleteBuffers(n, buffers);
+}
+void GLES2DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) {
+ gles2::GetGLContext()->DeleteFramebuffers(n, framebuffers);
+}
+void GLES2DeleteProgram(GLuint program) {
+ gles2::GetGLContext()->DeleteProgram(program);
+}
+void GLES2DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) {
+ gles2::GetGLContext()->DeleteRenderbuffers(n, renderbuffers);
+}
+void GLES2DeleteShader(GLuint shader) {
+ gles2::GetGLContext()->DeleteShader(shader);
+}
+void GLES2DeleteTextures(GLsizei n, const GLuint* textures) {
+ gles2::GetGLContext()->DeleteTextures(n, textures);
+}
+void GLES2DepthFunc(GLenum func) {
+ gles2::GetGLContext()->DepthFunc(func);
+}
+void GLES2DepthMask(GLboolean flag) {
+ gles2::GetGLContext()->DepthMask(flag);
+}
+void GLES2DepthRangef(GLclampf zNear, GLclampf zFar) {
+ gles2::GetGLContext()->DepthRangef(zNear, zFar);
+}
+void GLES2DetachShader(GLuint program, GLuint shader) {
+ gles2::GetGLContext()->DetachShader(program, shader);
+}
+void GLES2Disable(GLenum cap) {
+ gles2::GetGLContext()->Disable(cap);
+}
+void GLES2DisableVertexAttribArray(GLuint index) {
+ gles2::GetGLContext()->DisableVertexAttribArray(index);
+}
+void GLES2DrawArrays(GLenum mode, GLint first, GLsizei count) {
+ gles2::GetGLContext()->DrawArrays(mode, first, count);
+}
+void GLES2DrawElements(
+ GLenum mode, GLsizei count, GLenum type, const void* indices) {
+ gles2::GetGLContext()->DrawElements(mode, count, type, indices);
+}
+void GLES2Enable(GLenum cap) {
+ gles2::GetGLContext()->Enable(cap);
+}
+void GLES2EnableVertexAttribArray(GLuint index) {
+ gles2::GetGLContext()->EnableVertexAttribArray(index);
+}
+void GLES2Finish() {
+ gles2::GetGLContext()->Finish();
+}
+void GLES2Flush() {
+ gles2::GetGLContext()->Flush();
+}
+void GLES2FramebufferRenderbuffer(
+ GLenum target, GLenum attachment, GLenum renderbuffertarget,
+ GLuint renderbuffer) {
+ gles2::GetGLContext(
+ )->FramebufferRenderbuffer(
+ target, attachment, renderbuffertarget, renderbuffer);
+}
+void GLES2FramebufferTexture2D(
+ GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
+ GLint level) {
+ gles2::GetGLContext(
+ )->FramebufferTexture2D(target, attachment, textarget, texture, level);
+}
+void GLES2FrontFace(GLenum mode) {
+ gles2::GetGLContext()->FrontFace(mode);
+}
+void GLES2GenBuffers(GLsizei n, GLuint* buffers) {
+ gles2::GetGLContext()->GenBuffers(n, buffers);
+}
+void GLES2GenerateMipmap(GLenum target) {
+ gles2::GetGLContext()->GenerateMipmap(target);
+}
+void GLES2GenFramebuffers(GLsizei n, GLuint* framebuffers) {
+ gles2::GetGLContext()->GenFramebuffers(n, framebuffers);
+}
+void GLES2GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
+ gles2::GetGLContext()->GenRenderbuffers(n, renderbuffers);
+}
+void GLES2GenTextures(GLsizei n, GLuint* textures) {
+ gles2::GetGLContext()->GenTextures(n, textures);
+}
+void GLES2GetActiveAttrib(
+ GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
+ GLenum* type, char* name) {
+ gles2::GetGLContext(
+ )->GetActiveAttrib(program, index, bufsize, length, size, type, name);
+}
+void GLES2GetActiveUniform(
+ GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
+ GLenum* type, char* name) {
+ gles2::GetGLContext(
+ )->GetActiveUniform(program, index, bufsize, length, size, type, name);
+}
+void GLES2GetAttachedShaders(
+ GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) {
+ gles2::GetGLContext()->GetAttachedShaders(program, maxcount, count, shaders);
+}
+int GLES2GetAttribLocation(GLuint program, const char* name) {
+ return gles2::GetGLContext()->GetAttribLocation(program, name);
+}
+void GLES2GetBooleanv(GLenum pname, GLboolean* params) {
+ gles2::GetGLContext()->GetBooleanv(pname, params);
+}
+void GLES2GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) {
+ gles2::GetGLContext()->GetBufferParameteriv(target, pname, params);
+}
+GLenum GLES2GetError() {
+ return gles2::GetGLContext()->GetError();
+}
+void GLES2GetFloatv(GLenum pname, GLfloat* params) {
+ gles2::GetGLContext()->GetFloatv(pname, params);
+}
+void GLES2GetFramebufferAttachmentParameteriv(
+ GLenum target, GLenum attachment, GLenum pname, GLint* params) {
+ gles2::GetGLContext(
+ )->GetFramebufferAttachmentParameteriv(
+ target, attachment, pname, params);
+}
+void GLES2GetIntegerv(GLenum pname, GLint* params) {
+ gles2::GetGLContext()->GetIntegerv(pname, params);
+}
+void GLES2GetProgramiv(GLuint program, GLenum pname, GLint* params) {
+ gles2::GetGLContext()->GetProgramiv(program, pname, params);
+}
+void GLES2GetProgramInfoLog(
+ GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) {
+ gles2::GetGLContext()->GetProgramInfoLog(program, bufsize, length, infolog);
+}
+void GLES2GetRenderbufferParameteriv(
+ GLenum target, GLenum pname, GLint* params) {
+ gles2::GetGLContext()->GetRenderbufferParameteriv(target, pname, params);
+}
+void GLES2GetShaderiv(GLuint shader, GLenum pname, GLint* params) {
+ gles2::GetGLContext()->GetShaderiv(shader, pname, params);
+}
+void GLES2GetShaderInfoLog(
+ GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) {
+ gles2::GetGLContext()->GetShaderInfoLog(shader, bufsize, length, infolog);
+}
+void GLES2GetShaderPrecisionFormat(
+ GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) {
+ gles2::GetGLContext(
+ )->GetShaderPrecisionFormat(shadertype, precisiontype, range, precision);
+}
+void GLES2GetShaderSource(
+ GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
+ gles2::GetGLContext()->GetShaderSource(shader, bufsize, length, source);
+}
+const GLubyte* GLES2GetString(GLenum name) {
+ return gles2::GetGLContext()->GetString(name);
+}
+void GLES2GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) {
+ gles2::GetGLContext()->GetTexParameterfv(target, pname, params);
+}
+void GLES2GetTexParameteriv(GLenum target, GLenum pname, GLint* params) {
+ gles2::GetGLContext()->GetTexParameteriv(target, pname, params);
+}
+void GLES2GetUniformfv(GLuint program, GLint location, GLfloat* params) {
+ gles2::GetGLContext()->GetUniformfv(program, location, params);
+}
+void GLES2GetUniformiv(GLuint program, GLint location, GLint* params) {
+ gles2::GetGLContext()->GetUniformiv(program, location, params);
+}
+int GLES2GetUniformLocation(GLuint program, const char* name) {
+ return gles2::GetGLContext()->GetUniformLocation(program, name);
+}
+void GLES2GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) {
+ gles2::GetGLContext()->GetVertexAttribfv(index, pname, params);
+}
+void GLES2GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) {
+ gles2::GetGLContext()->GetVertexAttribiv(index, pname, params);
+}
+void GLES2GetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) {
+ gles2::GetGLContext()->GetVertexAttribPointerv(index, pname, pointer);
+}
+void GLES2Hint(GLenum target, GLenum mode) {
+ gles2::GetGLContext()->Hint(target, mode);
+}
+GLboolean GLES2IsBuffer(GLuint buffer) {
+ return gles2::GetGLContext()->IsBuffer(buffer);
+}
+GLboolean GLES2IsEnabled(GLenum cap) {
+ return gles2::GetGLContext()->IsEnabled(cap);
+}
+GLboolean GLES2IsFramebuffer(GLuint framebuffer) {
+ return gles2::GetGLContext()->IsFramebuffer(framebuffer);
+}
+GLboolean GLES2IsProgram(GLuint program) {
+ return gles2::GetGLContext()->IsProgram(program);
+}
+GLboolean GLES2IsRenderbuffer(GLuint renderbuffer) {
+ return gles2::GetGLContext()->IsRenderbuffer(renderbuffer);
+}
+GLboolean GLES2IsShader(GLuint shader) {
+ return gles2::GetGLContext()->IsShader(shader);
+}
+GLboolean GLES2IsTexture(GLuint texture) {
+ return gles2::GetGLContext()->IsTexture(texture);
+}
+void GLES2LineWidth(GLfloat width) {
+ gles2::GetGLContext()->LineWidth(width);
+}
+void GLES2LinkProgram(GLuint program) {
+ gles2::GetGLContext()->LinkProgram(program);
+}
+void GLES2PixelStorei(GLenum pname, GLint param) {
+ gles2::GetGLContext()->PixelStorei(pname, param);
+}
+void GLES2PolygonOffset(GLfloat factor, GLfloat units) {
+ gles2::GetGLContext()->PolygonOffset(factor, units);
+}
+void GLES2ReadPixels(
+ GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type,
+ void* pixels) {
+ gles2::GetGLContext()->ReadPixels(x, y, width, height, format, type, pixels);
+}
+void GLES2RenderbufferStorage(
+ GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
+ gles2::GetGLContext(
+ )->RenderbufferStorage(target, internalformat, width, height);
+}
+void GLES2SampleCoverage(GLclampf value, GLboolean invert) {
+ gles2::GetGLContext()->SampleCoverage(value, invert);
+}
+void GLES2Scissor(GLint x, GLint y, GLsizei width, GLsizei height) {
+ gles2::GetGLContext()->Scissor(x, y, width, height);
+}
+void GLES2ShaderSource(
+ GLuint shader, GLsizei count, const char** string, const GLint* length) {
+ gles2::GetGLContext()->ShaderSource(shader, count, string, length);
+}
+void GLES2StencilFunc(GLenum func, GLint ref, GLuint mask) {
+ gles2::GetGLContext()->StencilFunc(func, ref, mask);
+}
+void GLES2StencilFuncSeparate(
+ GLenum face, GLenum func, GLint ref, GLuint mask) {
+ gles2::GetGLContext()->StencilFuncSeparate(face, func, ref, mask);
+}
+void GLES2StencilMask(GLuint mask) {
+ gles2::GetGLContext()->StencilMask(mask);
+}
+void GLES2StencilMaskSeparate(GLenum face, GLuint mask) {
+ gles2::GetGLContext()->StencilMaskSeparate(face, mask);
+}
+void GLES2StencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
+ gles2::GetGLContext()->StencilOp(fail, zfail, zpass);
+}
+void GLES2StencilOpSeparate(
+ GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
+ gles2::GetGLContext()->StencilOpSeparate(face, fail, zfail, zpass);
+}
+void GLES2TexImage2D(
+ GLenum target, GLint level, GLint internalformat, GLsizei width,
+ GLsizei height, GLint border, GLenum format, GLenum type,
+ const void* pixels) {
+ gles2::GetGLContext(
+ )->TexImage2D(
+ target, level, internalformat, width, height, border, format, type,
+ pixels);
+}
+void GLES2TexParameterf(GLenum target, GLenum pname, GLfloat param) {
+ gles2::GetGLContext()->TexParameterf(target, pname, param);
+}
+void GLES2TexParameterfv(GLenum target, GLenum pname, const GLfloat* params) {
+ gles2::GetGLContext()->TexParameterfv(target, pname, params);
+}
+void GLES2TexParameteri(GLenum target, GLenum pname, GLint param) {
+ gles2::GetGLContext()->TexParameteri(target, pname, param);
+}
+void GLES2TexParameteriv(GLenum target, GLenum pname, const GLint* params) {
+ gles2::GetGLContext()->TexParameteriv(target, pname, params);
+}
+void GLES2TexSubImage2D(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format, GLenum type, const void* pixels) {
+ gles2::GetGLContext(
+ )->TexSubImage2D(
+ target, level, xoffset, yoffset, width, height, format, type,
+ pixels);
+}
+void GLES2Uniform1f(GLint location, GLfloat x) {
+ gles2::GetGLContext()->Uniform1f(location, x);
+}
+void GLES2Uniform1fv(GLint location, GLsizei count, const GLfloat* v) {
+ gles2::GetGLContext()->Uniform1fv(location, count, v);
+}
+void GLES2Uniform1i(GLint location, GLint x) {
+ gles2::GetGLContext()->Uniform1i(location, x);
+}
+void GLES2Uniform1iv(GLint location, GLsizei count, const GLint* v) {
+ gles2::GetGLContext()->Uniform1iv(location, count, v);
+}
+void GLES2Uniform2f(GLint location, GLfloat x, GLfloat y) {
+ gles2::GetGLContext()->Uniform2f(location, x, y);
+}
+void GLES2Uniform2fv(GLint location, GLsizei count, const GLfloat* v) {
+ gles2::GetGLContext()->Uniform2fv(location, count, v);
+}
+void GLES2Uniform2i(GLint location, GLint x, GLint y) {
+ gles2::GetGLContext()->Uniform2i(location, x, y);
+}
+void GLES2Uniform2iv(GLint location, GLsizei count, const GLint* v) {
+ gles2::GetGLContext()->Uniform2iv(location, count, v);
+}
+void GLES2Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) {
+ gles2::GetGLContext()->Uniform3f(location, x, y, z);
+}
+void GLES2Uniform3fv(GLint location, GLsizei count, const GLfloat* v) {
+ gles2::GetGLContext()->Uniform3fv(location, count, v);
+}
+void GLES2Uniform3i(GLint location, GLint x, GLint y, GLint z) {
+ gles2::GetGLContext()->Uniform3i(location, x, y, z);
+}
+void GLES2Uniform3iv(GLint location, GLsizei count, const GLint* v) {
+ gles2::GetGLContext()->Uniform3iv(location, count, v);
+}
+void GLES2Uniform4f(
+ GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+ gles2::GetGLContext()->Uniform4f(location, x, y, z, w);
+}
+void GLES2Uniform4fv(GLint location, GLsizei count, const GLfloat* v) {
+ gles2::GetGLContext()->Uniform4fv(location, count, v);
+}
+void GLES2Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) {
+ gles2::GetGLContext()->Uniform4i(location, x, y, z, w);
+}
+void GLES2Uniform4iv(GLint location, GLsizei count, const GLint* v) {
+ gles2::GetGLContext()->Uniform4iv(location, count, v);
+}
+void GLES2UniformMatrix2fv(
+ GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+ gles2::GetGLContext()->UniformMatrix2fv(location, count, transpose, value);
+}
+void GLES2UniformMatrix3fv(
+ GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+ gles2::GetGLContext()->UniformMatrix3fv(location, count, transpose, value);
+}
+void GLES2UniformMatrix4fv(
+ GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+ gles2::GetGLContext()->UniformMatrix4fv(location, count, transpose, value);
+}
+void GLES2UseProgram(GLuint program) {
+ gles2::GetGLContext()->UseProgram(program);
+}
+void GLES2ValidateProgram(GLuint program) {
+ gles2::GetGLContext()->ValidateProgram(program);
+}
+void GLES2VertexAttrib1f(GLuint indx, GLfloat x) {
+ gles2::GetGLContext()->VertexAttrib1f(indx, x);
+}
+void GLES2VertexAttrib1fv(GLuint indx, const GLfloat* values) {
+ gles2::GetGLContext()->VertexAttrib1fv(indx, values);
+}
+void GLES2VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) {
+ gles2::GetGLContext()->VertexAttrib2f(indx, x, y);
+}
+void GLES2VertexAttrib2fv(GLuint indx, const GLfloat* values) {
+ gles2::GetGLContext()->VertexAttrib2fv(indx, values);
+}
+void GLES2VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) {
+ gles2::GetGLContext()->VertexAttrib3f(indx, x, y, z);
+}
+void GLES2VertexAttrib3fv(GLuint indx, const GLfloat* values) {
+ gles2::GetGLContext()->VertexAttrib3fv(indx, values);
+}
+void GLES2VertexAttrib4f(
+ GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+ gles2::GetGLContext()->VertexAttrib4f(indx, x, y, z, w);
+}
+void GLES2VertexAttrib4fv(GLuint indx, const GLfloat* values) {
+ gles2::GetGLContext()->VertexAttrib4fv(indx, values);
+}
+void GLES2VertexAttribPointer(
+ GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride,
+ const void* ptr) {
+ gles2::GetGLContext(
+ )->VertexAttribPointer(indx, size, type, normalized, stride, ptr);
+}
+void GLES2Viewport(GLint x, GLint y, GLsizei width, GLsizei height) {
+ gles2::GetGLContext()->Viewport(x, y, width, height);
+}
+void GLES2SwapBuffers() {
+ gles2::GetGLContext()->SwapBuffers();
+}
+
diff --git a/gpu/command_buffer/client/gles2_cmd_helper.cc b/gpu/command_buffer/client/gles2_cmd_helper.cc
new file mode 100644
index 0000000..1dff914
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_cmd_helper.cc
@@ -0,0 +1,14 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/command_buffer/client/gles2_cmd_helper.h"
+
+namespace command_buffer {
+
+// Currently this is a place holder.
+
+} // namespace command_buffer
+
+
+
diff --git a/gpu/command_buffer/client/gles2_cmd_helper.h b/gpu/command_buffer/client/gles2_cmd_helper.h
new file mode 100644
index 0000000..9a1a741
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_cmd_helper.h
@@ -0,0 +1,36 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_CMD_HELPER_H
+#define GPU_COMMAND_BUFFER_CLIENT_GLES2_CMD_HELPER_H
+
+#include "gpu/command_buffer/client/cmd_buffer_helper.h"
+#include "gpu/command_buffer/common/gles2_cmd_format.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+// A class that helps write GL command buffers.
+class GLES2CmdHelper : public CommandBufferHelper {
+ public:
+ explicit GLES2CmdHelper(command_buffer::CommandBuffer* command_buffer)
+ : CommandBufferHelper(command_buffer) {
+ }
+ virtual ~GLES2CmdHelper() {
+ }
+
+ // Include the auto-generated part of this class. We split this because it
+ // means we can easily edit the non-auto generated parts right here in this
+ // file instead of having to edit some template or the code generator.
+ #include "gpu/command_buffer/client/gles2_cmd_helper_autogen.h"
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(GLES2CmdHelper);
+};
+
+} // namespace gles2
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_CMD_HELPER_H
+
diff --git a/gpu/command_buffer/client/gles2_cmd_helper_autogen.h b/gpu/command_buffer/client/gles2_cmd_helper_autogen.h
new file mode 100644
index 0000000..1cfee5b
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_cmd_helper_autogen.h
@@ -0,0 +1,1143 @@
+ void ActiveTexture(GLenum texture) {
+ gles2::ActiveTexture& c = GetCmdSpace<gles2::ActiveTexture>();
+ c.Init(texture);
+ }
+
+ void AttachShader(GLuint program, GLuint shader) {
+ gles2::AttachShader& c = GetCmdSpace<gles2::AttachShader>();
+ c.Init(program, shader);
+ }
+
+ void BindAttribLocation(
+ GLuint program, GLuint index, uint32 name_shm_id, uint32 name_shm_offset,
+ uint32 data_size) {
+ gles2::BindAttribLocation& c = GetCmdSpace<gles2::BindAttribLocation>();
+ c.Init(program, index, name_shm_id, name_shm_offset, data_size);
+ }
+
+ void BindAttribLocationImmediate(
+ GLuint program, GLuint index, const char* name) {
+ const uint32 size = gles2::BindAttribLocationImmediate::ComputeSize(name);
+ gles2::BindAttribLocationImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::BindAttribLocationImmediate>(
+ size);
+ c.Init(program, index, name);
+ }
+
+ void BindBuffer(GLenum target, GLuint buffer) {
+ gles2::BindBuffer& c = GetCmdSpace<gles2::BindBuffer>();
+ c.Init(target, buffer);
+ }
+
+ void BindFramebuffer(GLenum target, GLuint framebuffer) {
+ gles2::BindFramebuffer& c = GetCmdSpace<gles2::BindFramebuffer>();
+ c.Init(target, framebuffer);
+ }
+
+ void BindRenderbuffer(GLenum target, GLuint renderbuffer) {
+ gles2::BindRenderbuffer& c = GetCmdSpace<gles2::BindRenderbuffer>();
+ c.Init(target, renderbuffer);
+ }
+
+ void BindTexture(GLenum target, GLuint texture) {
+ gles2::BindTexture& c = GetCmdSpace<gles2::BindTexture>();
+ c.Init(target, texture);
+ }
+
+ void BlendColor(
+ GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+ gles2::BlendColor& c = GetCmdSpace<gles2::BlendColor>();
+ c.Init(red, green, blue, alpha);
+ }
+
+ void BlendEquation(GLenum mode) {
+ gles2::BlendEquation& c = GetCmdSpace<gles2::BlendEquation>();
+ c.Init(mode);
+ }
+
+ void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) {
+ gles2::BlendEquationSeparate& c =
+ GetCmdSpace<gles2::BlendEquationSeparate>();
+ c.Init(modeRGB, modeAlpha);
+ }
+
+ void BlendFunc(GLenum sfactor, GLenum dfactor) {
+ gles2::BlendFunc& c = GetCmdSpace<gles2::BlendFunc>();
+ c.Init(sfactor, dfactor);
+ }
+
+ void BlendFuncSeparate(
+ GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) {
+ gles2::BlendFuncSeparate& c = GetCmdSpace<gles2::BlendFuncSeparate>();
+ c.Init(srcRGB, dstRGB, srcAlpha, dstAlpha);
+ }
+
+ void BufferData(
+ GLenum target, GLsizeiptr size, uint32 data_shm_id,
+ uint32 data_shm_offset, GLenum usage) {
+ gles2::BufferData& c = GetCmdSpace<gles2::BufferData>();
+ c.Init(target, size, data_shm_id, data_shm_offset, usage);
+ }
+
+ void BufferDataImmediate(GLenum target, GLsizeiptr size, GLenum usage) {
+ const uint32 s = 0; // TODO(gman): compute correct size
+ gles2::BufferDataImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::BufferDataImmediate>(s);
+ c.Init(target, size, usage);
+ }
+
+ void BufferSubData(
+ GLenum target, GLintptr offset, GLsizeiptr size, uint32 data_shm_id,
+ uint32 data_shm_offset) {
+ gles2::BufferSubData& c = GetCmdSpace<gles2::BufferSubData>();
+ c.Init(target, offset, size, data_shm_id, data_shm_offset);
+ }
+
+ void BufferSubDataImmediate(
+ GLenum target, GLintptr offset, GLsizeiptr size) {
+ const uint32 s = 0; // TODO(gman): compute correct size
+ gles2::BufferSubDataImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::BufferSubDataImmediate>(s);
+ c.Init(target, offset, size);
+ }
+
+ void CheckFramebufferStatus(GLenum target) {
+ gles2::CheckFramebufferStatus& c =
+ GetCmdSpace<gles2::CheckFramebufferStatus>();
+ c.Init(target);
+ }
+
+ void Clear(GLbitfield mask) {
+ gles2::Clear& c = GetCmdSpace<gles2::Clear>();
+ c.Init(mask);
+ }
+
+ void ClearColor(
+ GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+ gles2::ClearColor& c = GetCmdSpace<gles2::ClearColor>();
+ c.Init(red, green, blue, alpha);
+ }
+
+ void ClearDepthf(GLclampf depth) {
+ gles2::ClearDepthf& c = GetCmdSpace<gles2::ClearDepthf>();
+ c.Init(depth);
+ }
+
+ void ClearStencil(GLint s) {
+ gles2::ClearStencil& c = GetCmdSpace<gles2::ClearStencil>();
+ c.Init(s);
+ }
+
+ void ColorMask(
+ GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
+ gles2::ColorMask& c = GetCmdSpace<gles2::ColorMask>();
+ c.Init(red, green, blue, alpha);
+ }
+
+ void CompileShader(GLuint shader) {
+ gles2::CompileShader& c = GetCmdSpace<gles2::CompileShader>();
+ c.Init(shader);
+ }
+
+ void CompressedTexImage2D(
+ GLenum target, GLint level, GLenum internalformat, GLsizei width,
+ GLsizei height, GLint border, GLsizei imageSize, uint32 data_shm_id,
+ uint32 data_shm_offset) {
+ gles2::CompressedTexImage2D& c =
+ GetCmdSpace<gles2::CompressedTexImage2D>();
+ c.Init(
+ target, level, internalformat, width, height, border, imageSize,
+ data_shm_id, data_shm_offset);
+ }
+
+ void CompressedTexImage2DImmediate(
+ GLenum target, GLint level, GLenum internalformat, GLsizei width,
+ GLsizei height, GLint border, GLsizei imageSize) {
+ const uint32 s = 0; // TODO(gman): compute correct size
+ gles2::CompressedTexImage2DImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::CompressedTexImage2DImmediate>(s);
+ c.Init(target, level, internalformat, width, height, border, imageSize);
+ }
+
+ void CompressedTexSubImage2D(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format, GLsizei imageSize, uint32 data_shm_id,
+ uint32 data_shm_offset) {
+ gles2::CompressedTexSubImage2D& c =
+ GetCmdSpace<gles2::CompressedTexSubImage2D>();
+ c.Init(
+ target, level, xoffset, yoffset, width, height, format, imageSize,
+ data_shm_id, data_shm_offset);
+ }
+
+ void CompressedTexSubImage2DImmediate(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format, GLsizei imageSize) {
+ const uint32 s = 0; // TODO(gman): compute correct size
+ gles2::CompressedTexSubImage2DImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::CompressedTexSubImage2DImmediate>(
+ s);
+ c.Init(target, level, xoffset, yoffset, width, height, format, imageSize);
+ }
+
+ void CopyTexImage2D(
+ GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
+ GLsizei width, GLsizei height, GLint border) {
+ gles2::CopyTexImage2D& c = GetCmdSpace<gles2::CopyTexImage2D>();
+ c.Init(target, level, internalformat, x, y, width, height, border);
+ }
+
+ void CopyTexSubImage2D(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x,
+ GLint y, GLsizei width, GLsizei height) {
+ gles2::CopyTexSubImage2D& c = GetCmdSpace<gles2::CopyTexSubImage2D>();
+ c.Init(target, level, xoffset, yoffset, x, y, width, height);
+ }
+
+ void CreateProgram(uint32 client_id) {
+ gles2::CreateProgram& c = GetCmdSpace<gles2::CreateProgram>();
+ c.Init(client_id);
+ }
+
+ void CreateShader(GLenum type, uint32 client_id) {
+ gles2::CreateShader& c = GetCmdSpace<gles2::CreateShader>();
+ c.Init(type, client_id);
+ }
+
+ void CullFace(GLenum mode) {
+ gles2::CullFace& c = GetCmdSpace<gles2::CullFace>();
+ c.Init(mode);
+ }
+
+ void DeleteBuffers(
+ GLsizei n, uint32 buffers_shm_id, uint32 buffers_shm_offset) {
+ gles2::DeleteBuffers& c = GetCmdSpace<gles2::DeleteBuffers>();
+ c.Init(n, buffers_shm_id, buffers_shm_offset);
+ }
+
+ void DeleteBuffersImmediate(GLsizei n, const GLuint* buffers) {
+ const uint32 size = gles2::DeleteBuffersImmediate::ComputeSize(n);
+ gles2::DeleteBuffersImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::DeleteBuffersImmediate>(size);
+ c.Init(n, buffers);
+ }
+
+ void DeleteFramebuffers(
+ GLsizei n, uint32 framebuffers_shm_id, uint32 framebuffers_shm_offset) {
+ gles2::DeleteFramebuffers& c = GetCmdSpace<gles2::DeleteFramebuffers>();
+ c.Init(n, framebuffers_shm_id, framebuffers_shm_offset);
+ }
+
+ void DeleteFramebuffersImmediate(GLsizei n, const GLuint* framebuffers) {
+ const uint32 size = gles2::DeleteFramebuffersImmediate::ComputeSize(n);
+ gles2::DeleteFramebuffersImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::DeleteFramebuffersImmediate>(
+ size);
+ c.Init(n, framebuffers);
+ }
+
+ void DeleteProgram(GLuint program) {
+ gles2::DeleteProgram& c = GetCmdSpace<gles2::DeleteProgram>();
+ c.Init(program);
+ }
+
+ void DeleteRenderbuffers(
+ GLsizei n, uint32 renderbuffers_shm_id,
+ uint32 renderbuffers_shm_offset) {
+ gles2::DeleteRenderbuffers& c = GetCmdSpace<gles2::DeleteRenderbuffers>();
+ c.Init(n, renderbuffers_shm_id, renderbuffers_shm_offset);
+ }
+
+ void DeleteRenderbuffersImmediate(GLsizei n, const GLuint* renderbuffers) {
+ const uint32 size = gles2::DeleteRenderbuffersImmediate::ComputeSize(n);
+ gles2::DeleteRenderbuffersImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::DeleteRenderbuffersImmediate>(
+ size);
+ c.Init(n, renderbuffers);
+ }
+
+ void DeleteShader(GLuint shader) {
+ gles2::DeleteShader& c = GetCmdSpace<gles2::DeleteShader>();
+ c.Init(shader);
+ }
+
+ void DeleteTextures(
+ GLsizei n, uint32 textures_shm_id, uint32 textures_shm_offset) {
+ gles2::DeleteTextures& c = GetCmdSpace<gles2::DeleteTextures>();
+ c.Init(n, textures_shm_id, textures_shm_offset);
+ }
+
+ void DeleteTexturesImmediate(GLsizei n, const GLuint* textures) {
+ const uint32 size = gles2::DeleteTexturesImmediate::ComputeSize(n);
+ gles2::DeleteTexturesImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::DeleteTexturesImmediate>(size);
+ c.Init(n, textures);
+ }
+
+ void DepthFunc(GLenum func) {
+ gles2::DepthFunc& c = GetCmdSpace<gles2::DepthFunc>();
+ c.Init(func);
+ }
+
+ void DepthMask(GLboolean flag) {
+ gles2::DepthMask& c = GetCmdSpace<gles2::DepthMask>();
+ c.Init(flag);
+ }
+
+ void DepthRangef(GLclampf zNear, GLclampf zFar) {
+ gles2::DepthRangef& c = GetCmdSpace<gles2::DepthRangef>();
+ c.Init(zNear, zFar);
+ }
+
+ void DetachShader(GLuint program, GLuint shader) {
+ gles2::DetachShader& c = GetCmdSpace<gles2::DetachShader>();
+ c.Init(program, shader);
+ }
+
+ void Disable(GLenum cap) {
+ gles2::Disable& c = GetCmdSpace<gles2::Disable>();
+ c.Init(cap);
+ }
+
+ void DisableVertexAttribArray(GLuint index) {
+ gles2::DisableVertexAttribArray& c =
+ GetCmdSpace<gles2::DisableVertexAttribArray>();
+ c.Init(index);
+ }
+
+ void DrawArrays(GLenum mode, GLint first, GLsizei count) {
+ gles2::DrawArrays& c = GetCmdSpace<gles2::DrawArrays>();
+ c.Init(mode, first, count);
+ }
+
+ void DrawElements(
+ GLenum mode, GLsizei count, GLenum type, GLuint index_offset) {
+ gles2::DrawElements& c = GetCmdSpace<gles2::DrawElements>();
+ c.Init(mode, count, type, index_offset);
+ }
+
+ void Enable(GLenum cap) {
+ gles2::Enable& c = GetCmdSpace<gles2::Enable>();
+ c.Init(cap);
+ }
+
+ void EnableVertexAttribArray(GLuint index) {
+ gles2::EnableVertexAttribArray& c =
+ GetCmdSpace<gles2::EnableVertexAttribArray>();
+ c.Init(index);
+ }
+
+ void Finish() {
+ gles2::Finish& c = GetCmdSpace<gles2::Finish>();
+ c.Init();
+ }
+
+ void Flush() {
+ gles2::Flush& c = GetCmdSpace<gles2::Flush>();
+ c.Init();
+ }
+
+ void FramebufferRenderbuffer(
+ GLenum target, GLenum attachment, GLenum renderbuffertarget,
+ GLuint renderbuffer) {
+ gles2::FramebufferRenderbuffer& c =
+ GetCmdSpace<gles2::FramebufferRenderbuffer>();
+ c.Init(target, attachment, renderbuffertarget, renderbuffer);
+ }
+
+ void FramebufferTexture2D(
+ GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
+ GLint level) {
+ gles2::FramebufferTexture2D& c =
+ GetCmdSpace<gles2::FramebufferTexture2D>();
+ c.Init(target, attachment, textarget, texture, level);
+ }
+
+ void FrontFace(GLenum mode) {
+ gles2::FrontFace& c = GetCmdSpace<gles2::FrontFace>();
+ c.Init(mode);
+ }
+
+ void GenBuffers(
+ GLsizei n, uint32 buffers_shm_id, uint32 buffers_shm_offset) {
+ gles2::GenBuffers& c = GetCmdSpace<gles2::GenBuffers>();
+ c.Init(n, buffers_shm_id, buffers_shm_offset);
+ }
+
+ void GenBuffersImmediate(GLsizei n, GLuint* buffers) {
+ const uint32 size = gles2::GenBuffersImmediate::ComputeSize(n);
+ gles2::GenBuffersImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::GenBuffersImmediate>(size);
+ c.Init(n, buffers);
+ }
+
+ void GenerateMipmap(GLenum target) {
+ gles2::GenerateMipmap& c = GetCmdSpace<gles2::GenerateMipmap>();
+ c.Init(target);
+ }
+
+ void GenFramebuffers(
+ GLsizei n, uint32 framebuffers_shm_id, uint32 framebuffers_shm_offset) {
+ gles2::GenFramebuffers& c = GetCmdSpace<gles2::GenFramebuffers>();
+ c.Init(n, framebuffers_shm_id, framebuffers_shm_offset);
+ }
+
+ void GenFramebuffersImmediate(GLsizei n, GLuint* framebuffers) {
+ const uint32 size = gles2::GenFramebuffersImmediate::ComputeSize(n);
+ gles2::GenFramebuffersImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::GenFramebuffersImmediate>(size);
+ c.Init(n, framebuffers);
+ }
+
+ void GenRenderbuffers(
+ GLsizei n, uint32 renderbuffers_shm_id,
+ uint32 renderbuffers_shm_offset) {
+ gles2::GenRenderbuffers& c = GetCmdSpace<gles2::GenRenderbuffers>();
+ c.Init(n, renderbuffers_shm_id, renderbuffers_shm_offset);
+ }
+
+ void GenRenderbuffersImmediate(GLsizei n, GLuint* renderbuffers) {
+ const uint32 size = gles2::GenRenderbuffersImmediate::ComputeSize(n);
+ gles2::GenRenderbuffersImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::GenRenderbuffersImmediate>(size);
+ c.Init(n, renderbuffers);
+ }
+
+ void GenTextures(
+ GLsizei n, uint32 textures_shm_id, uint32 textures_shm_offset) {
+ gles2::GenTextures& c = GetCmdSpace<gles2::GenTextures>();
+ c.Init(n, textures_shm_id, textures_shm_offset);
+ }
+
+ void GenTexturesImmediate(GLsizei n, GLuint* textures) {
+ const uint32 size = gles2::GenTexturesImmediate::ComputeSize(n);
+ gles2::GenTexturesImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::GenTexturesImmediate>(size);
+ c.Init(n, textures);
+ }
+
+ void GetActiveAttrib(
+ GLuint program, GLuint index, GLsizei bufsize, uint32 length_shm_id,
+ uint32 length_shm_offset, uint32 size_shm_id, uint32 size_shm_offset,
+ uint32 type_shm_id, uint32 type_shm_offset, uint32 name_shm_id,
+ uint32 name_shm_offset) {
+ gles2::GetActiveAttrib& c = GetCmdSpace<gles2::GetActiveAttrib>();
+ c.Init(
+ program, index, bufsize, length_shm_id, length_shm_offset, size_shm_id,
+ size_shm_offset, type_shm_id, type_shm_offset, name_shm_id,
+ name_shm_offset);
+ }
+
+ void GetActiveUniform(
+ GLuint program, GLuint index, GLsizei bufsize, uint32 length_shm_id,
+ uint32 length_shm_offset, uint32 size_shm_id, uint32 size_shm_offset,
+ uint32 type_shm_id, uint32 type_shm_offset, uint32 name_shm_id,
+ uint32 name_shm_offset) {
+ gles2::GetActiveUniform& c = GetCmdSpace<gles2::GetActiveUniform>();
+ c.Init(
+ program, index, bufsize, length_shm_id, length_shm_offset, size_shm_id,
+ size_shm_offset, type_shm_id, type_shm_offset, name_shm_id,
+ name_shm_offset);
+ }
+
+ void GetAttachedShaders(
+ GLuint program, GLsizei maxcount, uint32 count_shm_id,
+ uint32 count_shm_offset, uint32 shaders_shm_id,
+ uint32 shaders_shm_offset) {
+ gles2::GetAttachedShaders& c = GetCmdSpace<gles2::GetAttachedShaders>();
+ c.Init(
+ program, maxcount, count_shm_id, count_shm_offset, shaders_shm_id,
+ shaders_shm_offset);
+ }
+
+ void GetAttribLocation(
+ GLuint program, uint32 name_shm_id, uint32 name_shm_offset,
+ uint32 data_size) {
+ gles2::GetAttribLocation& c = GetCmdSpace<gles2::GetAttribLocation>();
+ c.Init(program, name_shm_id, name_shm_offset, data_size);
+ }
+
+ void GetAttribLocationImmediate(GLuint program, const char* name) {
+ const uint32 size = gles2::GetAttribLocationImmediate::ComputeSize(name);
+ gles2::GetAttribLocationImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::GetAttribLocationImmediate>(size);
+ c.Init(program, name);
+ }
+
+ void GetBooleanv(
+ GLenum pname, uint32 params_shm_id, uint32 params_shm_offset) {
+ gles2::GetBooleanv& c = GetCmdSpace<gles2::GetBooleanv>();
+ c.Init(pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetBufferParameteriv(
+ GLenum target, GLenum pname, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::GetBufferParameteriv& c =
+ GetCmdSpace<gles2::GetBufferParameteriv>();
+ c.Init(target, pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetError(uint32 result_shm_id, uint32 result_shm_offset) {
+ gles2::GetError& c = GetCmdSpace<gles2::GetError>();
+ c.Init(result_shm_id, result_shm_offset);
+ }
+
+ void GetFloatv(
+ GLenum pname, uint32 params_shm_id, uint32 params_shm_offset) {
+ gles2::GetFloatv& c = GetCmdSpace<gles2::GetFloatv>();
+ c.Init(pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetFramebufferAttachmentParameteriv(
+ GLenum target, GLenum attachment, GLenum pname, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::GetFramebufferAttachmentParameteriv& c =
+ GetCmdSpace<gles2::GetFramebufferAttachmentParameteriv>();
+ c.Init(target, attachment, pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetIntegerv(
+ GLenum pname, uint32 params_shm_id, uint32 params_shm_offset) {
+ gles2::GetIntegerv& c = GetCmdSpace<gles2::GetIntegerv>();
+ c.Init(pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetProgramiv(
+ GLuint program, GLenum pname, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::GetProgramiv& c = GetCmdSpace<gles2::GetProgramiv>();
+ c.Init(program, pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetProgramInfoLog(
+ GLuint program, GLsizei bufsize, uint32 length_shm_id,
+ uint32 length_shm_offset, uint32 infolog_shm_id,
+ uint32 infolog_shm_offset) {
+ gles2::GetProgramInfoLog& c = GetCmdSpace<gles2::GetProgramInfoLog>();
+ c.Init(
+ program, bufsize, length_shm_id, length_shm_offset, infolog_shm_id,
+ infolog_shm_offset);
+ }
+
+ void GetRenderbufferParameteriv(
+ GLenum target, GLenum pname, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::GetRenderbufferParameteriv& c =
+ GetCmdSpace<gles2::GetRenderbufferParameteriv>();
+ c.Init(target, pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetShaderiv(
+ GLuint shader, GLenum pname, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::GetShaderiv& c = GetCmdSpace<gles2::GetShaderiv>();
+ c.Init(shader, pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetShaderInfoLog(
+ GLuint shader, GLsizei bufsize, uint32 length_shm_id,
+ uint32 length_shm_offset, uint32 infolog_shm_id,
+ uint32 infolog_shm_offset) {
+ gles2::GetShaderInfoLog& c = GetCmdSpace<gles2::GetShaderInfoLog>();
+ c.Init(
+ shader, bufsize, length_shm_id, length_shm_offset, infolog_shm_id,
+ infolog_shm_offset);
+ }
+
+ void GetShaderPrecisionFormat(
+ GLenum shadertype, GLenum precisiontype, uint32 range_shm_id,
+ uint32 range_shm_offset, uint32 precision_shm_id,
+ uint32 precision_shm_offset) {
+ gles2::GetShaderPrecisionFormat& c =
+ GetCmdSpace<gles2::GetShaderPrecisionFormat>();
+ c.Init(
+ shadertype, precisiontype, range_shm_id, range_shm_offset,
+ precision_shm_id, precision_shm_offset);
+ }
+
+ void GetShaderSource(
+ GLuint shader, GLsizei bufsize, uint32 length_shm_id,
+ uint32 length_shm_offset, uint32 source_shm_id,
+ uint32 source_shm_offset) {
+ gles2::GetShaderSource& c = GetCmdSpace<gles2::GetShaderSource>();
+ c.Init(
+ shader, bufsize, length_shm_id, length_shm_offset, source_shm_id,
+ source_shm_offset);
+ }
+
+ void GetString(GLenum name) {
+ gles2::GetString& c = GetCmdSpace<gles2::GetString>();
+ c.Init(name);
+ }
+
+ void GetTexParameterfv(
+ GLenum target, GLenum pname, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::GetTexParameterfv& c = GetCmdSpace<gles2::GetTexParameterfv>();
+ c.Init(target, pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetTexParameteriv(
+ GLenum target, GLenum pname, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::GetTexParameteriv& c = GetCmdSpace<gles2::GetTexParameteriv>();
+ c.Init(target, pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetUniformfv(
+ GLuint program, GLint location, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::GetUniformfv& c = GetCmdSpace<gles2::GetUniformfv>();
+ c.Init(program, location, params_shm_id, params_shm_offset);
+ }
+
+ void GetUniformiv(
+ GLuint program, GLint location, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::GetUniformiv& c = GetCmdSpace<gles2::GetUniformiv>();
+ c.Init(program, location, params_shm_id, params_shm_offset);
+ }
+
+ void GetUniformLocation(
+ GLuint program, uint32 name_shm_id, uint32 name_shm_offset,
+ uint32 data_size) {
+ gles2::GetUniformLocation& c = GetCmdSpace<gles2::GetUniformLocation>();
+ c.Init(program, name_shm_id, name_shm_offset, data_size);
+ }
+
+ void GetUniformLocationImmediate(GLuint program, const char* name) {
+ const uint32 size = gles2::GetUniformLocationImmediate::ComputeSize(name);
+ gles2::GetUniformLocationImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::GetUniformLocationImmediate>(
+ size);
+ c.Init(program, name);
+ }
+
+ void GetVertexAttribfv(
+ GLuint index, GLenum pname, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::GetVertexAttribfv& c = GetCmdSpace<gles2::GetVertexAttribfv>();
+ c.Init(index, pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetVertexAttribiv(
+ GLuint index, GLenum pname, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::GetVertexAttribiv& c = GetCmdSpace<gles2::GetVertexAttribiv>();
+ c.Init(index, pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetVertexAttribPointerv(
+ GLuint index, GLenum pname, uint32 pointer_shm_id,
+ uint32 pointer_shm_offset) {
+ gles2::GetVertexAttribPointerv& c =
+ GetCmdSpace<gles2::GetVertexAttribPointerv>();
+ c.Init(index, pname, pointer_shm_id, pointer_shm_offset);
+ }
+
+ void Hint(GLenum target, GLenum mode) {
+ gles2::Hint& c = GetCmdSpace<gles2::Hint>();
+ c.Init(target, mode);
+ }
+
+ void IsBuffer(
+ GLuint buffer, uint32 result_shm_id, uint32 result_shm_offset) {
+ gles2::IsBuffer& c = GetCmdSpace<gles2::IsBuffer>();
+ c.Init(buffer, result_shm_id, result_shm_offset);
+ }
+
+ void IsEnabled(GLenum cap, uint32 result_shm_id, uint32 result_shm_offset) {
+ gles2::IsEnabled& c = GetCmdSpace<gles2::IsEnabled>();
+ c.Init(cap, result_shm_id, result_shm_offset);
+ }
+
+ void IsFramebuffer(
+ GLuint framebuffer, uint32 result_shm_id, uint32 result_shm_offset) {
+ gles2::IsFramebuffer& c = GetCmdSpace<gles2::IsFramebuffer>();
+ c.Init(framebuffer, result_shm_id, result_shm_offset);
+ }
+
+ void IsProgram(
+ GLuint program, uint32 result_shm_id, uint32 result_shm_offset) {
+ gles2::IsProgram& c = GetCmdSpace<gles2::IsProgram>();
+ c.Init(program, result_shm_id, result_shm_offset);
+ }
+
+ void IsRenderbuffer(
+ GLuint renderbuffer, uint32 result_shm_id, uint32 result_shm_offset) {
+ gles2::IsRenderbuffer& c = GetCmdSpace<gles2::IsRenderbuffer>();
+ c.Init(renderbuffer, result_shm_id, result_shm_offset);
+ }
+
+ void IsShader(
+ GLuint shader, uint32 result_shm_id, uint32 result_shm_offset) {
+ gles2::IsShader& c = GetCmdSpace<gles2::IsShader>();
+ c.Init(shader, result_shm_id, result_shm_offset);
+ }
+
+ void IsTexture(
+ GLuint texture, uint32 result_shm_id, uint32 result_shm_offset) {
+ gles2::IsTexture& c = GetCmdSpace<gles2::IsTexture>();
+ c.Init(texture, result_shm_id, result_shm_offset);
+ }
+
+ void LineWidth(GLfloat width) {
+ gles2::LineWidth& c = GetCmdSpace<gles2::LineWidth>();
+ c.Init(width);
+ }
+
+ void LinkProgram(GLuint program) {
+ gles2::LinkProgram& c = GetCmdSpace<gles2::LinkProgram>();
+ c.Init(program);
+ }
+
+ void PixelStorei(GLenum pname, GLint param) {
+ gles2::PixelStorei& c = GetCmdSpace<gles2::PixelStorei>();
+ c.Init(pname, param);
+ }
+
+ void PolygonOffset(GLfloat factor, GLfloat units) {
+ gles2::PolygonOffset& c = GetCmdSpace<gles2::PolygonOffset>();
+ c.Init(factor, units);
+ }
+
+ void ReadPixels(
+ GLint x, GLint y, GLsizei width, GLsizei height, GLenum format,
+ GLenum type, uint32 pixels_shm_id, uint32 pixels_shm_offset) {
+ gles2::ReadPixels& c = GetCmdSpace<gles2::ReadPixels>();
+ c.Init(
+ x, y, width, height, format, type, pixels_shm_id, pixels_shm_offset);
+ }
+
+ void RenderbufferStorage(
+ GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
+ gles2::RenderbufferStorage& c = GetCmdSpace<gles2::RenderbufferStorage>();
+ c.Init(target, internalformat, width, height);
+ }
+
+ void SampleCoverage(GLclampf value, GLboolean invert) {
+ gles2::SampleCoverage& c = GetCmdSpace<gles2::SampleCoverage>();
+ c.Init(value, invert);
+ }
+
+ void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) {
+ gles2::Scissor& c = GetCmdSpace<gles2::Scissor>();
+ c.Init(x, y, width, height);
+ }
+
+ void ShaderSource(
+ GLuint shader, GLsizei count, uint32 data_shm_id, uint32 data_shm_offset,
+ uint32 data_size) {
+ gles2::ShaderSource& c = GetCmdSpace<gles2::ShaderSource>();
+ c.Init(shader, count, data_shm_id, data_shm_offset, data_size);
+ }
+
+ void ShaderSourceImmediate(GLuint shader, GLsizei count, uint32 data_size) {
+ const uint32 s = 0; // TODO(gman): compute correct size
+ gles2::ShaderSourceImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::ShaderSourceImmediate>(s);
+ c.Init(shader, count, data_size);
+ }
+
+ void StencilFunc(GLenum func, GLint ref, GLuint mask) {
+ gles2::StencilFunc& c = GetCmdSpace<gles2::StencilFunc>();
+ c.Init(func, ref, mask);
+ }
+
+ void StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) {
+ gles2::StencilFuncSeparate& c = GetCmdSpace<gles2::StencilFuncSeparate>();
+ c.Init(face, func, ref, mask);
+ }
+
+ void StencilMask(GLuint mask) {
+ gles2::StencilMask& c = GetCmdSpace<gles2::StencilMask>();
+ c.Init(mask);
+ }
+
+ void StencilMaskSeparate(GLenum face, GLuint mask) {
+ gles2::StencilMaskSeparate& c = GetCmdSpace<gles2::StencilMaskSeparate>();
+ c.Init(face, mask);
+ }
+
+ void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
+ gles2::StencilOp& c = GetCmdSpace<gles2::StencilOp>();
+ c.Init(fail, zfail, zpass);
+ }
+
+ void StencilOpSeparate(
+ GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
+ gles2::StencilOpSeparate& c = GetCmdSpace<gles2::StencilOpSeparate>();
+ c.Init(face, fail, zfail, zpass);
+ }
+
+ void TexImage2D(
+ GLenum target, GLint level, GLint internalformat, GLsizei width,
+ GLsizei height, GLint border, GLenum format, GLenum type,
+ uint32 pixels_shm_id, uint32 pixels_shm_offset) {
+ gles2::TexImage2D& c = GetCmdSpace<gles2::TexImage2D>();
+ c.Init(
+ target, level, internalformat, width, height, border, format, type,
+ pixels_shm_id, pixels_shm_offset);
+ }
+
+ void TexImage2DImmediate(
+ GLenum target, GLint level, GLint internalformat, GLsizei width,
+ GLsizei height, GLint border, GLenum format, GLenum type) {
+ const uint32 s = 0; // TODO(gman): compute correct size
+ gles2::TexImage2DImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::TexImage2DImmediate>(s);
+ c.Init(target, level, internalformat, width, height, border, format, type);
+ }
+
+ void TexParameterf(GLenum target, GLenum pname, GLfloat param) {
+ gles2::TexParameterf& c = GetCmdSpace<gles2::TexParameterf>();
+ c.Init(target, pname, param);
+ }
+
+ void TexParameterfv(
+ GLenum target, GLenum pname, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::TexParameterfv& c = GetCmdSpace<gles2::TexParameterfv>();
+ c.Init(target, pname, params_shm_id, params_shm_offset);
+ }
+
+ void TexParameterfvImmediate(
+ GLenum target, GLenum pname, const GLfloat* params) {
+ const uint32 size = gles2::TexParameterfvImmediate::ComputeSize();
+ gles2::TexParameterfvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::TexParameterfvImmediate>(size);
+ c.Init(target, pname, params);
+ }
+
+ void TexParameteri(GLenum target, GLenum pname, GLint param) {
+ gles2::TexParameteri& c = GetCmdSpace<gles2::TexParameteri>();
+ c.Init(target, pname, param);
+ }
+
+ void TexParameteriv(
+ GLenum target, GLenum pname, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::TexParameteriv& c = GetCmdSpace<gles2::TexParameteriv>();
+ c.Init(target, pname, params_shm_id, params_shm_offset);
+ }
+
+ void TexParameterivImmediate(
+ GLenum target, GLenum pname, const GLint* params) {
+ const uint32 size = gles2::TexParameterivImmediate::ComputeSize();
+ gles2::TexParameterivImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::TexParameterivImmediate>(size);
+ c.Init(target, pname, params);
+ }
+
+ void TexSubImage2D(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format, GLenum type, uint32 pixels_shm_id,
+ uint32 pixels_shm_offset) {
+ gles2::TexSubImage2D& c = GetCmdSpace<gles2::TexSubImage2D>();
+ c.Init(
+ target, level, xoffset, yoffset, width, height, format, type,
+ pixels_shm_id, pixels_shm_offset);
+ }
+
+ void TexSubImage2DImmediate(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format, GLenum type) {
+ const uint32 s = 0; // TODO(gman): compute correct size
+ gles2::TexSubImage2DImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::TexSubImage2DImmediate>(s);
+ c.Init(target, level, xoffset, yoffset, width, height, format, type);
+ }
+
+ void Uniform1f(GLint location, GLfloat x) {
+ gles2::Uniform1f& c = GetCmdSpace<gles2::Uniform1f>();
+ c.Init(location, x);
+ }
+
+ void Uniform1fv(
+ GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
+ gles2::Uniform1fv& c = GetCmdSpace<gles2::Uniform1fv>();
+ c.Init(location, count, v_shm_id, v_shm_offset);
+ }
+
+ void Uniform1fvImmediate(GLint location, GLsizei count, const GLfloat* v) {
+ const uint32 size = gles2::Uniform1fvImmediate::ComputeSize(count);
+ gles2::Uniform1fvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::Uniform1fvImmediate>(size);
+ c.Init(location, count, v);
+ }
+
+ void Uniform1i(GLint location, GLint x) {
+ gles2::Uniform1i& c = GetCmdSpace<gles2::Uniform1i>();
+ c.Init(location, x);
+ }
+
+ void Uniform1iv(
+ GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
+ gles2::Uniform1iv& c = GetCmdSpace<gles2::Uniform1iv>();
+ c.Init(location, count, v_shm_id, v_shm_offset);
+ }
+
+ void Uniform1ivImmediate(GLint location, GLsizei count, const GLint* v) {
+ const uint32 size = gles2::Uniform1ivImmediate::ComputeSize(count);
+ gles2::Uniform1ivImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::Uniform1ivImmediate>(size);
+ c.Init(location, count, v);
+ }
+
+ void Uniform2f(GLint location, GLfloat x, GLfloat y) {
+ gles2::Uniform2f& c = GetCmdSpace<gles2::Uniform2f>();
+ c.Init(location, x, y);
+ }
+
+ void Uniform2fv(
+ GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
+ gles2::Uniform2fv& c = GetCmdSpace<gles2::Uniform2fv>();
+ c.Init(location, count, v_shm_id, v_shm_offset);
+ }
+
+ void Uniform2fvImmediate(GLint location, GLsizei count, const GLfloat* v) {
+ const uint32 size = gles2::Uniform2fvImmediate::ComputeSize(count);
+ gles2::Uniform2fvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::Uniform2fvImmediate>(size);
+ c.Init(location, count, v);
+ }
+
+ void Uniform2i(GLint location, GLint x, GLint y) {
+ gles2::Uniform2i& c = GetCmdSpace<gles2::Uniform2i>();
+ c.Init(location, x, y);
+ }
+
+ void Uniform2iv(
+ GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
+ gles2::Uniform2iv& c = GetCmdSpace<gles2::Uniform2iv>();
+ c.Init(location, count, v_shm_id, v_shm_offset);
+ }
+
+ void Uniform2ivImmediate(GLint location, GLsizei count, const GLint* v) {
+ const uint32 size = gles2::Uniform2ivImmediate::ComputeSize(count);
+ gles2::Uniform2ivImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::Uniform2ivImmediate>(size);
+ c.Init(location, count, v);
+ }
+
+ void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) {
+ gles2::Uniform3f& c = GetCmdSpace<gles2::Uniform3f>();
+ c.Init(location, x, y, z);
+ }
+
+ void Uniform3fv(
+ GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
+ gles2::Uniform3fv& c = GetCmdSpace<gles2::Uniform3fv>();
+ c.Init(location, count, v_shm_id, v_shm_offset);
+ }
+
+ void Uniform3fvImmediate(GLint location, GLsizei count, const GLfloat* v) {
+ const uint32 size = gles2::Uniform3fvImmediate::ComputeSize(count);
+ gles2::Uniform3fvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::Uniform3fvImmediate>(size);
+ c.Init(location, count, v);
+ }
+
+ void Uniform3i(GLint location, GLint x, GLint y, GLint z) {
+ gles2::Uniform3i& c = GetCmdSpace<gles2::Uniform3i>();
+ c.Init(location, x, y, z);
+ }
+
+ void Uniform3iv(
+ GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
+ gles2::Uniform3iv& c = GetCmdSpace<gles2::Uniform3iv>();
+ c.Init(location, count, v_shm_id, v_shm_offset);
+ }
+
+ void Uniform3ivImmediate(GLint location, GLsizei count, const GLint* v) {
+ const uint32 size = gles2::Uniform3ivImmediate::ComputeSize(count);
+ gles2::Uniform3ivImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::Uniform3ivImmediate>(size);
+ c.Init(location, count, v);
+ }
+
+ void Uniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+ gles2::Uniform4f& c = GetCmdSpace<gles2::Uniform4f>();
+ c.Init(location, x, y, z, w);
+ }
+
+ void Uniform4fv(
+ GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
+ gles2::Uniform4fv& c = GetCmdSpace<gles2::Uniform4fv>();
+ c.Init(location, count, v_shm_id, v_shm_offset);
+ }
+
+ void Uniform4fvImmediate(GLint location, GLsizei count, const GLfloat* v) {
+ const uint32 size = gles2::Uniform4fvImmediate::ComputeSize(count);
+ gles2::Uniform4fvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::Uniform4fvImmediate>(size);
+ c.Init(location, count, v);
+ }
+
+ void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) {
+ gles2::Uniform4i& c = GetCmdSpace<gles2::Uniform4i>();
+ c.Init(location, x, y, z, w);
+ }
+
+ void Uniform4iv(
+ GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
+ gles2::Uniform4iv& c = GetCmdSpace<gles2::Uniform4iv>();
+ c.Init(location, count, v_shm_id, v_shm_offset);
+ }
+
+ void Uniform4ivImmediate(GLint location, GLsizei count, const GLint* v) {
+ const uint32 size = gles2::Uniform4ivImmediate::ComputeSize(count);
+ gles2::Uniform4ivImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::Uniform4ivImmediate>(size);
+ c.Init(location, count, v);
+ }
+
+ void UniformMatrix2fv(
+ GLint location, GLsizei count, GLboolean transpose, uint32 value_shm_id,
+ uint32 value_shm_offset) {
+ gles2::UniformMatrix2fv& c = GetCmdSpace<gles2::UniformMatrix2fv>();
+ c.Init(location, count, transpose, value_shm_id, value_shm_offset);
+ }
+
+ void UniformMatrix2fvImmediate(
+ GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat* value) {
+ const uint32 size = gles2::UniformMatrix2fvImmediate::ComputeSize(count);
+ gles2::UniformMatrix2fvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::UniformMatrix2fvImmediate>(size);
+ c.Init(location, count, transpose, value);
+ }
+
+ void UniformMatrix3fv(
+ GLint location, GLsizei count, GLboolean transpose, uint32 value_shm_id,
+ uint32 value_shm_offset) {
+ gles2::UniformMatrix3fv& c = GetCmdSpace<gles2::UniformMatrix3fv>();
+ c.Init(location, count, transpose, value_shm_id, value_shm_offset);
+ }
+
+ void UniformMatrix3fvImmediate(
+ GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat* value) {
+ const uint32 size = gles2::UniformMatrix3fvImmediate::ComputeSize(count);
+ gles2::UniformMatrix3fvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::UniformMatrix3fvImmediate>(size);
+ c.Init(location, count, transpose, value);
+ }
+
+ void UniformMatrix4fv(
+ GLint location, GLsizei count, GLboolean transpose, uint32 value_shm_id,
+ uint32 value_shm_offset) {
+ gles2::UniformMatrix4fv& c = GetCmdSpace<gles2::UniformMatrix4fv>();
+ c.Init(location, count, transpose, value_shm_id, value_shm_offset);
+ }
+
+ void UniformMatrix4fvImmediate(
+ GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat* value) {
+ const uint32 size = gles2::UniformMatrix4fvImmediate::ComputeSize(count);
+ gles2::UniformMatrix4fvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::UniformMatrix4fvImmediate>(size);
+ c.Init(location, count, transpose, value);
+ }
+
+ void UseProgram(GLuint program) {
+ gles2::UseProgram& c = GetCmdSpace<gles2::UseProgram>();
+ c.Init(program);
+ }
+
+ void ValidateProgram(GLuint program) {
+ gles2::ValidateProgram& c = GetCmdSpace<gles2::ValidateProgram>();
+ c.Init(program);
+ }
+
+ void VertexAttrib1f(GLuint indx, GLfloat x) {
+ gles2::VertexAttrib1f& c = GetCmdSpace<gles2::VertexAttrib1f>();
+ c.Init(indx, x);
+ }
+
+ void VertexAttrib1fv(
+ GLuint indx, uint32 values_shm_id, uint32 values_shm_offset) {
+ gles2::VertexAttrib1fv& c = GetCmdSpace<gles2::VertexAttrib1fv>();
+ c.Init(indx, values_shm_id, values_shm_offset);
+ }
+
+ void VertexAttrib1fvImmediate(GLuint indx, const GLfloat* values) {
+ const uint32 size = gles2::VertexAttrib1fvImmediate::ComputeSize();
+ gles2::VertexAttrib1fvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::VertexAttrib1fvImmediate>(size);
+ c.Init(indx, values);
+ }
+
+ void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) {
+ gles2::VertexAttrib2f& c = GetCmdSpace<gles2::VertexAttrib2f>();
+ c.Init(indx, x, y);
+ }
+
+ void VertexAttrib2fv(
+ GLuint indx, uint32 values_shm_id, uint32 values_shm_offset) {
+ gles2::VertexAttrib2fv& c = GetCmdSpace<gles2::VertexAttrib2fv>();
+ c.Init(indx, values_shm_id, values_shm_offset);
+ }
+
+ void VertexAttrib2fvImmediate(GLuint indx, const GLfloat* values) {
+ const uint32 size = gles2::VertexAttrib2fvImmediate::ComputeSize();
+ gles2::VertexAttrib2fvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::VertexAttrib2fvImmediate>(size);
+ c.Init(indx, values);
+ }
+
+ void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) {
+ gles2::VertexAttrib3f& c = GetCmdSpace<gles2::VertexAttrib3f>();
+ c.Init(indx, x, y, z);
+ }
+
+ void VertexAttrib3fv(
+ GLuint indx, uint32 values_shm_id, uint32 values_shm_offset) {
+ gles2::VertexAttrib3fv& c = GetCmdSpace<gles2::VertexAttrib3fv>();
+ c.Init(indx, values_shm_id, values_shm_offset);
+ }
+
+ void VertexAttrib3fvImmediate(GLuint indx, const GLfloat* values) {
+ const uint32 size = gles2::VertexAttrib3fvImmediate::ComputeSize();
+ gles2::VertexAttrib3fvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::VertexAttrib3fvImmediate>(size);
+ c.Init(indx, values);
+ }
+
+ void VertexAttrib4f(
+ GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+ gles2::VertexAttrib4f& c = GetCmdSpace<gles2::VertexAttrib4f>();
+ c.Init(indx, x, y, z, w);
+ }
+
+ void VertexAttrib4fv(
+ GLuint indx, uint32 values_shm_id, uint32 values_shm_offset) {
+ gles2::VertexAttrib4fv& c = GetCmdSpace<gles2::VertexAttrib4fv>();
+ c.Init(indx, values_shm_id, values_shm_offset);
+ }
+
+ void VertexAttrib4fvImmediate(GLuint indx, const GLfloat* values) {
+ const uint32 size = gles2::VertexAttrib4fvImmediate::ComputeSize();
+ gles2::VertexAttrib4fvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::VertexAttrib4fvImmediate>(size);
+ c.Init(indx, values);
+ }
+
+ void VertexAttribPointer(
+ GLuint indx, GLint size, GLenum type, GLboolean normalized,
+ GLsizei stride, GLuint offset) {
+ gles2::VertexAttribPointer& c = GetCmdSpace<gles2::VertexAttribPointer>();
+ c.Init(indx, size, type, normalized, stride, offset);
+ }
+
+ void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) {
+ gles2::Viewport& c = GetCmdSpace<gles2::Viewport>();
+ c.Init(x, y, width, height);
+ }
+
+ void SwapBuffers() {
+ gles2::SwapBuffers& c = GetCmdSpace<gles2::SwapBuffers>();
+ c.Init();
+ }
+
diff --git a/gpu/command_buffer/client/gles2_demo.cc b/gpu/command_buffer/client/gles2_demo.cc
new file mode 100644
index 0000000..04419c3
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_demo.cc
@@ -0,0 +1,203 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file is here so other GLES2 related files can have a common set of
+// includes where appropriate.
+
+#include <windows.h>
+#include <windowsx.h>
+#include <shellapi.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include "base/ref_counted.h"
+#include "base/shared_memory.h"
+#include "base/scoped_ptr.h"
+#include "gpu/command_buffer/service/gpu_processor.h"
+#include "gpu/command_buffer/service/command_buffer_service.h"
+#include "gpu/np_utils/np_utils.h"
+#include "gpu/command_buffer/client/gles2_implementation.h"
+#include "gpu/command_buffer/client/gles2_lib.h"
+#include "gpu/command_buffer/client/gles2_demo_c.h"
+#include "gpu/command_buffer/client/gles2_demo_cc.h"
+
+using base::SharedMemory;
+using command_buffer::GPUProcessor;
+using command_buffer::CommandBufferService;
+using command_buffer::gles2::GLES2CmdHelper;
+using command_buffer::gles2::GLES2Implementation;
+
+class GLES2Demo {
+ public:
+ GLES2Demo();
+
+ bool GLES2Demo::Setup(NPP npp, void* hwnd, int32 size);
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(GLES2Demo);
+};
+
+GLES2Demo::GLES2Demo() {
+}
+
+bool GLES2Demo::Setup(NPP npp, void* hwnd, int32 size) {
+ scoped_ptr<SharedMemory> ring_buffer(new SharedMemory);
+ if (!ring_buffer->Create(std::wstring(), false, false, size)) {
+ return NULL;
+ }
+
+ if (!ring_buffer->Map(size)) {
+ return NULL;
+ }
+
+ scoped_ptr<CommandBufferService> command_buffer(new CommandBufferService);
+ if (!command_buffer->Initialize(ring_buffer.release())) {
+ return NULL;
+ }
+
+ scoped_refptr<GPUProcessor> gpu_processor(
+ new GPUProcessor(npp, command_buffer.get()));
+ if (!gpu_processor->Initialize(reinterpret_cast<HWND>(hwnd))) {
+ return NULL;
+ }
+
+ command_buffer->SetPutOffsetChangeCallback(
+ NewCallback(gpu_processor.get(), &GPUProcessor::ProcessCommands));
+
+ GLES2CmdHelper* helper = new GLES2CmdHelper(command_buffer.get());
+ if (!helper->Initialize()) {
+ // TODO(gman): cleanup.
+ return false;
+ }
+
+ size_t transfer_buffer_size = 512 * 1024;
+ int32 transfer_buffer_id =
+ command_buffer->CreateTransferBuffer(transfer_buffer_size);
+ void* transfer_buffer =
+ command_buffer->GetTransferBuffer(transfer_buffer_id);
+
+ gles2::g_gl_impl = new GLES2Implementation(helper,
+ transfer_buffer,
+ transfer_buffer_id);
+
+ return command_buffer.release() != NULL;
+}
+
+#if defined(OS_WIN)
+LRESULT CALLBACK WindowProc(
+ HWND hwnd, UINT msg, WPARAM w_param, LPARAM l_param) {
+ switch (msg) {
+ case WM_CLOSE:
+ DestroyWindow(hwnd);
+ break;
+ case WM_DESTROY:
+ PostQuitMessage(0);
+ break;
+ case WM_PAINT: {
+ GLFromCPPTestFunction();
+ GLFromCTestFunction();
+ // TODO(gman): Not sure how SwapBuffer should be exposed.
+ gles2::GetGLContext()->SwapBuffers();
+ break;
+ }
+ default:
+ return ::DefWindowProc(hwnd, msg, w_param, l_param);
+ }
+ return 0;
+}
+
+HINSTANCE GetInstance(void) {
+ HWND hwnd = GetConsoleWindow();
+ return reinterpret_cast<HINSTANCE>(GetWindowLong(hwnd, GWL_HINSTANCE));
+}
+
+void ProcessMessages(void* in_hwnd) {
+ HWND hwnd = reinterpret_cast<HWND>(in_hwnd);
+ MSG msg;
+
+ bool done = false;
+ while (!done) {
+ while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
+ if (msg.message == WM_QUIT) {
+ done = true;
+ }
+ // dispatch the message
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+ if (!done) {
+ InvalidateRect(hwnd, NULL, TRUE);
+ }
+ }
+}
+
+#endif
+
+void* SetupWindow() {
+#if defined(OS_WIN)
+ HINSTANCE instance = GetInstance();
+ WNDCLASSEX wc = {0};
+ wc.lpszClassName = L"MY_WINDOWS_CLASS";
+ wc.cbSize = sizeof(WNDCLASSEX);
+ wc.style = CS_HREDRAW | CS_VREDRAW;
+ wc.lpfnWndProc = ::WindowProc;
+ wc.cbClsExtra = 0;
+ wc.cbWndExtra = 0;
+ wc.hInstance = instance;
+ wc.hIcon = ::LoadIcon(instance, IDI_APPLICATION);
+ wc.hIconSm = NULL;
+ wc.hCursor = ::LoadCursor(instance, IDC_ARROW);
+ wc.hbrBackground = static_cast<HBRUSH>(::GetStockObject(BLACK_BRUSH));
+ wc.lpszMenuName = NULL;
+
+ if (!::RegisterClassEx(&wc))
+ return false;
+
+ // Leaving this window onscreen leads to a redraw error which makes it
+ // a hassle to debug tests in an IDE, so we place the window somewhere that
+ // won't happen.
+ HWND hwnd = ::CreateWindowExW(
+ NULL,
+ wc.lpszClassName,
+ L"",
+ WS_OVERLAPPEDWINDOW,
+ 10,
+ 0,
+ 512,
+ 512,
+ 0,
+ 0,
+ instance,
+ 0);
+
+ if (hwnd == NULL) {
+ return false;
+ }
+
+ ::ShowWindow(hwnd, SW_SHOWNORMAL);
+
+
+ return hwnd;
+#else
+#error Need code.
+#endif
+}
+
+int main(int argc, const char** argv) {
+ const int32 kCommandBufferSize = 1024 * 1024;
+ GLES2Demo* demo = new GLES2Demo();
+
+ void* hwnd = SetupWindow();
+ if (!hwnd) {
+ ::fprintf(stdout, "Could not setup window.\n");
+ return EXIT_FAILURE;
+ }
+
+ demo->Setup(NULL, hwnd, kCommandBufferSize);
+
+ ProcessMessages(hwnd);
+
+ return EXIT_SUCCESS;
+}
+
+
diff --git a/gpu/command_buffer/client/gles2_demo_c.c b/gpu/command_buffer/client/gles2_demo_c.c
new file mode 100644
index 0000000..44b2c57
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_demo_c.c
@@ -0,0 +1,15 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file is here so other GLES2 related files can have a common set of
+// includes where appropriate.
+
+#include <GLES2/gl2.h>
+#include "gpu/command_buffer/client/gles2_demo_c.h"
+
+void GLFromCTestFunction() {
+ glClear(GL_COLOR_BUFFER_BIT);
+}
+
+
diff --git a/gpu/command_buffer/client/gles2_demo_c.h b/gpu/command_buffer/client/gles2_demo_c.h
new file mode 100644
index 0000000..0cd1478
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_demo_c.h
@@ -0,0 +1,22 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// A Test that we can access GL from c.
+
+#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_DEMO_C_H
+#define GPU_COMMAND_BUFFER_CLIENT_GLES2_DEMO_C_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void GLFromCTestFunction();
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_DEMO_C_H
+
+
diff --git a/gpu/command_buffer/client/gles2_demo_cc.cc b/gpu/command_buffer/client/gles2_demo_cc.cc
new file mode 100644
index 0000000..d7a023c
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_demo_cc.cc
@@ -0,0 +1,21 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file is here so other GLES2 related files can have a common set of
+// includes where appropriate.
+
+#include <GLES2/gl2.h>
+#include "gpu/command_buffer/client/gles2_demo_cc.h"
+
+void GLFromCPPTestFunction() {
+ static bool foo = true;
+ foo = !foo;
+ glClearColor(
+ foo ? 1.0f : 0.0f,
+ foo ? 0.0f : 1.0f,
+ 1.0f,
+ 1.0f);
+}
+
+
diff --git a/gpu/command_buffer/client/gles2_demo_cc.h b/gpu/command_buffer/client/gles2_demo_cc.h
new file mode 100644
index 0000000..7f88d0e
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_demo_cc.h
@@ -0,0 +1,14 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// A Test that we can access GL from C++.
+
+#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_DEMO_CC_H
+#define GPU_COMMAND_BUFFER_CLIENT_GLES2_DEMO_CC_H
+
+void GLFromCPPTestFunction();
+
+#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_DEMO_CC_H
+
+
diff --git a/gpu/command_buffer/client/gles2_implementation.cc b/gpu/command_buffer/client/gles2_implementation.cc
new file mode 100644
index 0000000..e60e68b
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_implementation.cc
@@ -0,0 +1,154 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// A class to emluate GLES2 over command buffers.
+
+#include "gpu/command_buffer/client/gles2_implementation.h"
+// TODO(gman): remove when all functions have been implemented.
+#include "gpu/command_buffer/client/gles2_implementation_gen.h"
+#include "gpu/command_buffer/common/gles2_cmd_utils.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+GLES2Implementation::GLES2Implementation(
+ GLES2CmdHelper* helper,
+ void* transfer_buffer,
+ int transfer_buffer_id)
+ : util_(0), // TODO(gman): Get real number of compressed texture formats.
+ helper_(helper),
+ shared_memory_(transfer_buffer, transfer_buffer_id),
+ pack_alignment_(4),
+ unpack_alignment_(4) {
+}
+
+void GLES2Implementation::MakeIds(GLsizei n, GLuint* ids) {
+ for (GLsizei ii = 0; ii < n; ++ii) {
+ ids[ii] = id_allocator_.AllocateID();
+ }
+}
+
+void GLES2Implementation::FreeIds(GLsizei n, const GLuint* ids) {
+ for (GLsizei ii = 0; ii < n; ++ii) {
+ id_allocator_.FreeID(ids[ii]);
+ }
+}
+
+void GLES2Implementation::DrawElements(
+ GLenum mode, GLsizei count, GLenum type, const void* indices) {
+ helper_->DrawElements(mode, count, type, reinterpret_cast<GLuint>(indices));
+}
+
+void GLES2Implementation::VertexAttribPointer(
+ GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride,
+ const void* ptr) {
+ helper_->VertexAttribPointer(index, size, type, normalized, stride,
+ reinterpret_cast<GLuint>(ptr));
+}
+
+void GLES2Implementation::ShaderSource(
+ GLuint shader, GLsizei count, const char** string, const GLint* length) {
+ // TODO(gman): change to use buckets and check that there is enough room.
+ uint32* offsets = shared_memory_.GetAddressAs<uint32*>(0);
+ char* strings = reinterpret_cast<char*>(offsets + count);
+
+ uint32 offset = count * sizeof(*offsets);
+ for (GLsizei ii = 0; ii < count; ++ii) {
+ uint32 len = length ? length[ii] : strlen(string[ii]);
+ memcpy(strings + offset, string[ii], len);
+ offset += len;
+ offsets[ii] = offset;
+ }
+
+ helper_->ShaderSource(shader, count, shared_memory_.GetId(), 0, offset);
+ // TODO(gman): Should insert token but not wait until we need shared memory
+ // again. Really, I should implement a shared memory manager that puts
+ // things in the next unused part of shared memory and only blocks
+ // when it needs more memory.
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+}
+
+void GLES2Implementation::BufferData(
+ GLenum target, GLsizeiptr size, const void* data, GLenum usage) {
+ // TODO(gman): Switch to use buckets alwayst or at least if no room in shared
+ // memory.
+ memcpy(shared_memory_.GetAddress(0), data, size);
+ helper_->BufferData(target, size, shared_memory_.GetId(), 0, usage);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+}
+
+void GLES2Implementation::BufferSubData(
+ GLenum target, GLintptr offset, GLsizeiptr size, const void* data) {
+ // TODO(gman): Switch to use buckets alwayst or at least if no room in shared
+ // memory.
+ memcpy(shared_memory_.GetAddress(0), data, size);
+ helper_->BufferSubData(target, offset, size, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+}
+
+void GLES2Implementation::CompressedTexImage2D(
+ GLenum target, GLint level, GLenum internalformat, GLsizei width,
+ GLsizei height, GLint border, GLsizei imageSize, const void* data) {
+ // TODO(gman): Switch to use buckets alwayst or at least if no room in shared
+ // memory.
+ memcpy(shared_memory_.GetAddress(0), data, imageSize);
+ helper_->CompressedTexImage2D(
+ target, level, internalformat, width, height, border, imageSize,
+ shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+}
+
+void GLES2Implementation::CompressedTexSubImage2D(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format, GLsizei imageSize, const void* data) {
+ // TODO(gman): Switch to use buckets alwayst or at least if no room in shared
+ // memory.
+ memcpy(shared_memory_.GetAddress(0), data, imageSize);
+ helper_->CompressedTexSubImage2D(
+ target, level, xoffset, yoffset, width, height, format, imageSize,
+ shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+}
+
+void GLES2Implementation::TexImage2D(
+ GLenum target, GLint level, GLint internalformat, GLsizei width,
+ GLsizei height, GLint border, GLenum format, GLenum type,
+ const void* pixels) {
+ // TODO(gman): Switch to use buckets alwayst or at least if no room in shared
+ // memory.
+ uint32 pixels_size = GLES2Util::ComputeImageDataSize(
+ width, height, format, type, unpack_alignment_);
+ memcpy(shared_memory_.GetAddress(0), pixels, pixels_size);
+ helper_->TexImage2D(
+ target, level, internalformat, width, height, border, format, type,
+ shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+}
+
+void GLES2Implementation::TexSubImage2D(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format, GLenum type, const void* pixels) {
+ // TODO(gman): Switch to use buckets alwayst or at least if no room in shared
+ // memory.
+ uint32 pixels_size = GLES2Util::ComputeImageDataSize(
+ width, height, format, type, unpack_alignment_);
+ memcpy(shared_memory_.GetAddress(0), pixels, pixels_size);
+ helper_->TexSubImage2D(
+ target, level, xoffset, yoffset, width, height, format, type,
+ shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+}
+
+
+} // namespace gles2
+} // namespace command_buffer
+
+
diff --git a/gpu/command_buffer/client/gles2_implementation.h b/gpu/command_buffer/client/gles2_implementation.h
new file mode 100644
index 0000000..2df52ca
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_implementation.h
@@ -0,0 +1,93 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H
+#define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H
+
+#include "base/shared_memory.h"
+#include "gpu/command_buffer/common/gles2_cmd_utils.h"
+#include "gpu/command_buffer/client/gles2_cmd_helper.h"
+#include "gpu/command_buffer/client/id_allocator.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+// A class to help with shared memory.
+class SharedMemoryHelper {
+ public:
+ SharedMemoryHelper(void* address, int id)
+ : address_(address),
+ id_(id) {
+ }
+
+ unsigned int GetOffset(void* address) const {
+ return static_cast<int8*>(address) -
+ static_cast<int8*>(address_);
+ }
+
+ void* GetAddress(unsigned int offset) const {
+ return static_cast<int8*>(address_) + offset;
+ }
+
+ template <typename T>
+ T GetAddressAs(unsigned int offset) const {
+ return static_cast<T>(GetAddress(offset));
+ }
+
+ unsigned int GetId() const {
+ return id_;
+ }
+
+ private:
+ void* address_;
+ int id_;
+
+ DISALLOW_COPY_AND_ASSIGN(SharedMemoryHelper);
+};
+
+// This class emulates GLES2 over command buffers. It can be used by a client
+// program so that the program does not need deal with shared memory and command
+// buffer management. See gl2_lib.h. Note that there is a performance gain to
+// be had by changing your code to use command buffers directly by using the
+// GLES2CmdHelper but that entails changing your code to use and deal with
+// shared memory and synchronization issues.
+class GLES2Implementation {
+ public:
+ GLES2Implementation(
+ GLES2CmdHelper* helper,
+ void* transfer_buffer,
+ int transfer_buffer_id); // TODO: add size.
+
+ // Include the auto-generated part of this class. We split this because
+ // it means we can easily edit the non-auto generated parts right here in
+ // this file instead of having to edit some template or the code generator.
+ #include "gpu/command_buffer/client/gles2_implementation_autogen.h"
+
+ private:
+ // Makes a set of Ids for glGen___ functions.
+ void MakeIds(GLsizei n, GLuint* ids);
+
+ // Frees a set of Ids for glDelete___ functions.
+ void FreeIds(GLsizei n, const GLuint* ids);
+
+ GLES2Util util_;
+ GLES2CmdHelper* helper_;
+ IdAllocator id_allocator_;
+ SharedMemoryHelper shared_memory_; // TODO(gman): rename transfer_buffer_.
+
+ // pack alignment as last set by glPixelStorei
+ GLint pack_alignment_;
+
+ // unpack alignment as last set by glPixelStorei
+ GLint unpack_alignment_;
+
+ DISALLOW_COPY_AND_ASSIGN(GLES2Implementation);
+};
+
+
+} // namespace gles2
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H
+
diff --git a/gpu/command_buffer/client/gles2_implementation_autogen.h b/gpu/command_buffer/client/gles2_implementation_autogen.h
new file mode 100644
index 0000000..940454b
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_implementation_autogen.h
@@ -0,0 +1,684 @@
+// This file is auto-generated. DO NOT EDIT!
+
+// This file is included by gles2_implementation.h to declare the
+// GL api functions.
+void ActiveTexture(GLenum texture) {
+ helper_->ActiveTexture(texture);
+}
+
+void AttachShader(GLuint program, GLuint shader) {
+ helper_->AttachShader(program, shader);
+}
+
+void BindAttribLocation(GLuint program, GLuint index, const char* name) {
+ // TODO(gman): This needs to change to use SendString.
+ helper_->BindAttribLocationImmediate(program, index, name);
+}
+
+void BindBuffer(GLenum target, GLuint buffer) {
+ helper_->BindBuffer(target, buffer);
+}
+
+void BindFramebuffer(GLenum target, GLuint framebuffer) {
+ helper_->BindFramebuffer(target, framebuffer);
+}
+
+void BindRenderbuffer(GLenum target, GLuint renderbuffer) {
+ helper_->BindRenderbuffer(target, renderbuffer);
+}
+
+void BindTexture(GLenum target, GLuint texture) {
+ helper_->BindTexture(target, texture);
+}
+
+void BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+ helper_->BlendColor(red, green, blue, alpha);
+}
+
+void BlendEquation(GLenum mode) {
+ helper_->BlendEquation(mode);
+}
+
+void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) {
+ helper_->BlendEquationSeparate(modeRGB, modeAlpha);
+}
+
+void BlendFunc(GLenum sfactor, GLenum dfactor) {
+ helper_->BlendFunc(sfactor, dfactor);
+}
+
+void BlendFuncSeparate(
+ GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) {
+ helper_->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
+}
+
+void BufferData(
+ GLenum target, GLsizeiptr size, const void* data, GLenum usage);
+
+void BufferSubData(
+ GLenum target, GLintptr offset, GLsizeiptr size, const void* data);
+
+GLenum CheckFramebufferStatus(GLenum target);
+
+void Clear(GLbitfield mask) {
+ helper_->Clear(mask);
+}
+
+void ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+ helper_->ClearColor(red, green, blue, alpha);
+}
+
+void ClearDepthf(GLclampf depth) {
+ helper_->ClearDepthf(depth);
+}
+
+void ClearStencil(GLint s) {
+ helper_->ClearStencil(s);
+}
+
+void ColorMask(
+ GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
+ helper_->ColorMask(red, green, blue, alpha);
+}
+
+void CompileShader(GLuint shader) {
+ helper_->CompileShader(shader);
+}
+
+void CompressedTexImage2D(
+ GLenum target, GLint level, GLenum internalformat, GLsizei width,
+ GLsizei height, GLint border, GLsizei imageSize, const void* data);
+
+void CompressedTexSubImage2D(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format, GLsizei imageSize, const void* data);
+
+void CopyTexImage2D(
+ GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
+ GLsizei width, GLsizei height, GLint border) {
+ helper_->CopyTexImage2D(
+ target, level, internalformat, x, y, width, height, border);
+}
+
+void CopyTexSubImage2D(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
+ GLsizei width, GLsizei height) {
+ helper_->CopyTexSubImage2D(
+ target, level, xoffset, yoffset, x, y, width, height);
+}
+
+GLuint CreateProgram() {
+ GLuint client_id;
+ MakeIds(1, &client_id);
+ helper_->CreateProgram(client_id);
+ return client_id;
+}
+
+GLuint CreateShader(GLenum type) {
+ GLuint client_id;
+ MakeIds(1, &client_id);
+ helper_->CreateShader(type, client_id);
+ return client_id;
+}
+
+void CullFace(GLenum mode) {
+ helper_->CullFace(mode);
+}
+
+void DeleteBuffers(GLsizei n, const GLuint* buffers) {
+ FreeIds(n, buffers);
+ helper_->DeleteBuffersImmediate(n, buffers);
+}
+
+void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) {
+ FreeIds(n, framebuffers);
+ helper_->DeleteFramebuffersImmediate(n, framebuffers);
+}
+
+void DeleteProgram(GLuint program) {
+ helper_->DeleteProgram(program);
+}
+
+void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) {
+ FreeIds(n, renderbuffers);
+ helper_->DeleteRenderbuffersImmediate(n, renderbuffers);
+}
+
+void DeleteShader(GLuint shader) {
+ helper_->DeleteShader(shader);
+}
+
+void DeleteTextures(GLsizei n, const GLuint* textures) {
+ FreeIds(n, textures);
+ helper_->DeleteTexturesImmediate(n, textures);
+}
+
+void DepthFunc(GLenum func) {
+ helper_->DepthFunc(func);
+}
+
+void DepthMask(GLboolean flag) {
+ helper_->DepthMask(flag);
+}
+
+void DepthRangef(GLclampf zNear, GLclampf zFar) {
+ helper_->DepthRangef(zNear, zFar);
+}
+
+void DetachShader(GLuint program, GLuint shader) {
+ helper_->DetachShader(program, shader);
+}
+
+void Disable(GLenum cap) {
+ helper_->Disable(cap);
+}
+
+void DisableVertexAttribArray(GLuint index) {
+ helper_->DisableVertexAttribArray(index);
+}
+
+void DrawArrays(GLenum mode, GLint first, GLsizei count) {
+ helper_->DrawArrays(mode, first, count);
+}
+
+void DrawElements(
+ GLenum mode, GLsizei count, GLenum type, const void* indices);
+
+void Enable(GLenum cap) {
+ helper_->Enable(cap);
+}
+
+void EnableVertexAttribArray(GLuint index) {
+ helper_->EnableVertexAttribArray(index);
+}
+
+void Finish() {
+ helper_->Finish();
+}
+
+void Flush() {
+ helper_->Flush();
+}
+
+void FramebufferRenderbuffer(
+ GLenum target, GLenum attachment, GLenum renderbuffertarget,
+ GLuint renderbuffer) {
+ helper_->FramebufferRenderbuffer(
+ target, attachment, renderbuffertarget, renderbuffer);
+}
+
+void FramebufferTexture2D(
+ GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
+ GLint level) {
+ helper_->FramebufferTexture2D(target, attachment, textarget, texture, level);
+}
+
+void FrontFace(GLenum mode) {
+ helper_->FrontFace(mode);
+}
+
+void GenBuffers(GLsizei n, GLuint* buffers) {
+ MakeIds(n, buffers);
+ helper_->GenBuffersImmediate(n, buffers);
+}
+
+void GenerateMipmap(GLenum target) {
+ helper_->GenerateMipmap(target);
+}
+
+void GenFramebuffers(GLsizei n, GLuint* framebuffers) {
+ MakeIds(n, framebuffers);
+ helper_->GenFramebuffersImmediate(n, framebuffers);
+}
+
+void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
+ MakeIds(n, renderbuffers);
+ helper_->GenRenderbuffersImmediate(n, renderbuffers);
+}
+
+void GenTextures(GLsizei n, GLuint* textures) {
+ MakeIds(n, textures);
+ helper_->GenTexturesImmediate(n, textures);
+}
+
+void GetActiveAttrib(
+ GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
+ GLenum* type, char* name);
+
+void GetActiveUniform(
+ GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
+ GLenum* type, char* name);
+
+void GetAttachedShaders(
+ GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
+
+int GetAttribLocation(GLuint program, const char* name) {
+ // TODO(gman): This needs to change to use SendString.
+ GLint* result = shared_memory_.GetAddressAs<GLint*>(0);
+ DCHECK(false); // pass in shared memory
+ helper_->GetAttribLocationImmediate(program, name);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ return *result;
+}
+
+void GetBooleanv(GLenum pname, GLboolean* params) {
+ helper_->GetBooleanv(pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+void GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) {
+ helper_->GetBufferParameteriv(target, pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+GLenum GetError() {
+ helper_->GetError(shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ return *shared_memory_.GetAddressAs<GLenum*>(0);
+}
+
+void GetFloatv(GLenum pname, GLfloat* params) {
+ helper_->GetFloatv(pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+void GetFramebufferAttachmentParameteriv(
+ GLenum target, GLenum attachment, GLenum pname, GLint* params) {
+ helper_->GetFramebufferAttachmentParameteriv(
+ target, attachment, pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+void GetIntegerv(GLenum pname, GLint* params) {
+ helper_->GetIntegerv(pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+void GetProgramiv(GLuint program, GLenum pname, GLint* params) {
+ helper_->GetProgramiv(program, pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+// TODO(gman): Implement this
+void GetProgramInfoLog(
+ GLuint program, GLsizei bufsize, GLsizei* length, char* infolog);
+
+void GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) {
+ helper_->GetRenderbufferParameteriv(
+ target, pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+void GetShaderiv(GLuint shader, GLenum pname, GLint* params) {
+ helper_->GetShaderiv(shader, pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+// TODO(gman): Implement this
+void GetShaderInfoLog(
+ GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog);
+
+void GetShaderPrecisionFormat(
+ GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
+
+// TODO(gman): Implement this
+void GetShaderSource(
+ GLuint shader, GLsizei bufsize, GLsizei* length, char* source);
+
+const GLubyte* GetString(GLenum name);
+
+void GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) {
+ helper_->GetTexParameterfv(target, pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) {
+ helper_->GetTexParameteriv(target, pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+void GetUniformfv(GLuint program, GLint location, GLfloat* params);
+
+void GetUniformiv(GLuint program, GLint location, GLint* params);
+
+int GetUniformLocation(GLuint program, const char* name) {
+ // TODO(gman): This needs to change to use SendString.
+ GLint* result = shared_memory_.GetAddressAs<GLint*>(0);
+ DCHECK(false); // pass in shared memory
+ helper_->GetUniformLocationImmediate(program, name);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ return *result;
+}
+
+void GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) {
+ helper_->GetVertexAttribfv(index, pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+void GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) {
+ helper_->GetVertexAttribiv(index, pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+void GetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer);
+
+void Hint(GLenum target, GLenum mode) {
+ helper_->Hint(target, mode);
+}
+
+GLboolean IsBuffer(GLuint buffer) {
+ helper_->IsBuffer(buffer, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ return *shared_memory_.GetAddressAs<GLboolean*>(0);
+}
+
+GLboolean IsEnabled(GLenum cap) {
+ helper_->IsEnabled(cap, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ return *shared_memory_.GetAddressAs<GLboolean*>(0);
+}
+
+GLboolean IsFramebuffer(GLuint framebuffer) {
+ helper_->IsFramebuffer(framebuffer, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ return *shared_memory_.GetAddressAs<GLboolean*>(0);
+}
+
+GLboolean IsProgram(GLuint program) {
+ helper_->IsProgram(program, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ return *shared_memory_.GetAddressAs<GLboolean*>(0);
+}
+
+GLboolean IsRenderbuffer(GLuint renderbuffer) {
+ helper_->IsRenderbuffer(renderbuffer, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ return *shared_memory_.GetAddressAs<GLboolean*>(0);
+}
+
+GLboolean IsShader(GLuint shader) {
+ helper_->IsShader(shader, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ return *shared_memory_.GetAddressAs<GLboolean*>(0);
+}
+
+GLboolean IsTexture(GLuint texture) {
+ helper_->IsTexture(texture, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ return *shared_memory_.GetAddressAs<GLboolean*>(0);
+}
+
+void LineWidth(GLfloat width) {
+ helper_->LineWidth(width);
+}
+
+void LinkProgram(GLuint program) {
+ helper_->LinkProgram(program);
+}
+
+void PixelStorei(GLenum pname, GLint param) {
+ helper_->PixelStorei(pname, param);
+}
+
+void PolygonOffset(GLfloat factor, GLfloat units) {
+ helper_->PolygonOffset(factor, units);
+}
+
+void ReadPixels(
+ GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type,
+ void* pixels);
+
+void RenderbufferStorage(
+ GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
+ helper_->RenderbufferStorage(target, internalformat, width, height);
+}
+
+void SampleCoverage(GLclampf value, GLboolean invert) {
+ helper_->SampleCoverage(value, invert);
+}
+
+void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) {
+ helper_->Scissor(x, y, width, height);
+}
+
+void ShaderSource(
+ GLuint shader, GLsizei count, const char** string, const GLint* length);
+
+void StencilFunc(GLenum func, GLint ref, GLuint mask) {
+ helper_->StencilFunc(func, ref, mask);
+}
+
+void StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) {
+ helper_->StencilFuncSeparate(face, func, ref, mask);
+}
+
+void StencilMask(GLuint mask) {
+ helper_->StencilMask(mask);
+}
+
+void StencilMaskSeparate(GLenum face, GLuint mask) {
+ helper_->StencilMaskSeparate(face, mask);
+}
+
+void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
+ helper_->StencilOp(fail, zfail, zpass);
+}
+
+void StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
+ helper_->StencilOpSeparate(face, fail, zfail, zpass);
+}
+
+void TexImage2D(
+ GLenum target, GLint level, GLint internalformat, GLsizei width,
+ GLsizei height, GLint border, GLenum format, GLenum type,
+ const void* pixels);
+
+void TexParameterf(GLenum target, GLenum pname, GLfloat param) {
+ helper_->TexParameterf(target, pname, param);
+}
+
+void TexParameterfv(GLenum target, GLenum pname, const GLfloat* params) {
+ helper_->TexParameterfvImmediate(target, pname, params);
+}
+
+void TexParameteri(GLenum target, GLenum pname, GLint param) {
+ helper_->TexParameteri(target, pname, param);
+}
+
+void TexParameteriv(GLenum target, GLenum pname, const GLint* params) {
+ helper_->TexParameterivImmediate(target, pname, params);
+}
+
+void TexSubImage2D(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format, GLenum type, const void* pixels);
+
+void Uniform1f(GLint location, GLfloat x) {
+ helper_->Uniform1f(location, x);
+}
+
+void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) {
+ helper_->Uniform1fvImmediate(location, count, v);
+}
+
+void Uniform1i(GLint location, GLint x) {
+ helper_->Uniform1i(location, x);
+}
+
+void Uniform1iv(GLint location, GLsizei count, const GLint* v) {
+ helper_->Uniform1ivImmediate(location, count, v);
+}
+
+void Uniform2f(GLint location, GLfloat x, GLfloat y) {
+ helper_->Uniform2f(location, x, y);
+}
+
+void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) {
+ helper_->Uniform2fvImmediate(location, count, v);
+}
+
+void Uniform2i(GLint location, GLint x, GLint y) {
+ helper_->Uniform2i(location, x, y);
+}
+
+void Uniform2iv(GLint location, GLsizei count, const GLint* v) {
+ helper_->Uniform2ivImmediate(location, count, v);
+}
+
+void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) {
+ helper_->Uniform3f(location, x, y, z);
+}
+
+void Uniform3fv(GLint location, GLsizei count, const GLfloat* v) {
+ helper_->Uniform3fvImmediate(location, count, v);
+}
+
+void Uniform3i(GLint location, GLint x, GLint y, GLint z) {
+ helper_->Uniform3i(location, x, y, z);
+}
+
+void Uniform3iv(GLint location, GLsizei count, const GLint* v) {
+ helper_->Uniform3ivImmediate(location, count, v);
+}
+
+void Uniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+ helper_->Uniform4f(location, x, y, z, w);
+}
+
+void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) {
+ helper_->Uniform4fvImmediate(location, count, v);
+}
+
+void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) {
+ helper_->Uniform4i(location, x, y, z, w);
+}
+
+void Uniform4iv(GLint location, GLsizei count, const GLint* v) {
+ helper_->Uniform4ivImmediate(location, count, v);
+}
+
+void UniformMatrix2fv(
+ GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+ helper_->UniformMatrix2fvImmediate(location, count, transpose, value);
+}
+
+void UniformMatrix3fv(
+ GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+ helper_->UniformMatrix3fvImmediate(location, count, transpose, value);
+}
+
+void UniformMatrix4fv(
+ GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+ helper_->UniformMatrix4fvImmediate(location, count, transpose, value);
+}
+
+void UseProgram(GLuint program) {
+ helper_->UseProgram(program);
+}
+
+void ValidateProgram(GLuint program) {
+ helper_->ValidateProgram(program);
+}
+
+void VertexAttrib1f(GLuint indx, GLfloat x) {
+ helper_->VertexAttrib1f(indx, x);
+}
+
+void VertexAttrib1fv(GLuint indx, const GLfloat* values) {
+ helper_->VertexAttrib1fvImmediate(indx, values);
+}
+
+void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) {
+ helper_->VertexAttrib2f(indx, x, y);
+}
+
+void VertexAttrib2fv(GLuint indx, const GLfloat* values) {
+ helper_->VertexAttrib2fvImmediate(indx, values);
+}
+
+void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) {
+ helper_->VertexAttrib3f(indx, x, y, z);
+}
+
+void VertexAttrib3fv(GLuint indx, const GLfloat* values) {
+ helper_->VertexAttrib3fvImmediate(indx, values);
+}
+
+void VertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+ helper_->VertexAttrib4f(indx, x, y, z, w);
+}
+
+void VertexAttrib4fv(GLuint indx, const GLfloat* values) {
+ helper_->VertexAttrib4fvImmediate(indx, values);
+}
+
+void VertexAttribPointer(
+ GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride,
+ const void* ptr);
+
+void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) {
+ helper_->Viewport(x, y, width, height);
+}
+
+void SwapBuffers() {
+ helper_->SwapBuffers();
+}
+
diff --git a/gpu/command_buffer/client/gles2_implementation_gen.h b/gpu/command_buffer/client/gles2_implementation_gen.h
new file mode 100644
index 0000000..d385f8f
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_implementation_gen.h
@@ -0,0 +1,72 @@
+
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+
+// A class to emluate GLES2 over command buffers.
+
+#include "gpu/command_buffer/client/gles2_implementation.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+GLenum GLES2Implementation::CheckFramebufferStatus(GLenum target) {
+ return 0;
+}
+
+void GLES2Implementation::GetActiveAttrib(
+ GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
+ GLenum* type, char* name) {
+}
+
+void GLES2Implementation::GetActiveUniform(
+ GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
+ GLenum* type, char* name) {
+}
+
+void GLES2Implementation::GetAttachedShaders(
+ GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) {
+}
+
+void GLES2Implementation::GetProgramInfoLog(
+ GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) {
+}
+
+void GLES2Implementation::GetShaderInfoLog(
+ GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) {
+}
+
+void GLES2Implementation::GetShaderPrecisionFormat(
+ GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) {
+}
+
+void GLES2Implementation::GetShaderSource(
+ GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
+}
+
+const GLubyte* GLES2Implementation::GetString(GLenum name) {
+ return 0;
+}
+
+void GLES2Implementation::GetUniformfv(
+ GLuint program, GLint location, GLfloat* params) {
+}
+
+void GLES2Implementation::GetUniformiv(
+ GLuint program, GLint location, GLint* params) {
+}
+
+void GLES2Implementation::GetVertexAttribPointerv(
+ GLuint index, GLenum pname, void** pointer) {
+}
+
+void GLES2Implementation::ReadPixels(
+ GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type,
+ void* pixels) {
+}
+
+
+} // namespace gles2
+} // namespace command_buffer
+
diff --git a/gpu/command_buffer/client/gles2_lib.cc b/gpu/command_buffer/client/gles2_lib.cc
new file mode 100644
index 0000000..681f7ad
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_lib.cc
@@ -0,0 +1,20 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/command_buffer/client/gles2_lib.h"
+
+namespace gles2 {
+
+::command_buffer::gles2::GLES2Implementation* g_gl_impl;
+
+bool InitGLES2Lib() {
+ // TODO(gman): Encapulate initalizing the GLES2 library for client apps.
+ return false;
+}
+
+} // namespace gles2
+
+
+
+
diff --git a/gpu/command_buffer/client/gles2_lib.h b/gpu/command_buffer/client/gles2_lib.h
new file mode 100644
index 0000000..589d2050
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_lib.h
@@ -0,0 +1,26 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// These functions emluate GLES2 over command buffers.
+
+#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_LIB_H
+#define GPU_COMMAND_BUFFER_CLIENT_GLES2_LIB_H
+
+#include "gpu/command_buffer/client/gles2_implementation.h"
+
+namespace gles2 {
+
+extern ::command_buffer::gles2::GLES2Implementation* g_gl_impl;
+
+inline ::command_buffer::gles2::GLES2Implementation* GetGLContext() {
+ return g_gl_impl;
+}
+
+// Initializes the GLES2 library.
+bool InitGLES2Lib();
+
+} // namespace gles2
+
+#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_LIB_H
+
diff --git a/gpu/command_buffer/client/id_allocator.cc b/gpu/command_buffer/client/id_allocator.cc
new file mode 100644
index 0000000..49104e5
--- /dev/null
+++ b/gpu/command_buffer/client/id_allocator.cc
@@ -0,0 +1,85 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the implementation of IdAllocator.
+
+#include "gpu/command_buffer/client/id_allocator.h"
+
+namespace command_buffer {
+
+IdAllocator::IdAllocator() : bitmap_(1) { bitmap_[0] = 0; }
+
+static const unsigned int kBitsPerUint32 = sizeof(Uint32) * 8; // NOLINT
+
+// Looks for the first non-full entry, and return the first free bit in that
+// entry. If all the entries are full, it will return the first bit of an entry
+// that would be appended, but doesn't actually append that entry to the vector.
+unsigned int IdAllocator::FindFirstFree() const {
+ size_t size = bitmap_.size();
+ for (unsigned int i = 0; i < size; ++i) {
+ Uint32 value = bitmap_[i];
+ if (value != 0xffffffffU) {
+ for (unsigned int j = 0; j < kBitsPerUint32; ++j) {
+ if (!(value & (1 << j))) return i * kBitsPerUint32 + j;
+ }
+ DLOG(FATAL) << "Code should not reach here.";
+ }
+ }
+ return size*kBitsPerUint32;
+}
+
+// Sets the correct bit in the proper entry, resizing the vector if needed.
+void IdAllocator::SetBit(unsigned int bit, bool value) {
+ size_t size = bitmap_.size();
+ if (bit >= size * kBitsPerUint32) {
+ size_t newsize = bit / kBitsPerUint32 + 1;
+ bitmap_.resize(newsize);
+ for (size_t i = size; i < newsize; ++i) bitmap_[i] = 0;
+ }
+ Uint32 mask = 1U << (bit % kBitsPerUint32);
+ if (value) {
+ bitmap_[bit / kBitsPerUint32] |= mask;
+ } else {
+ bitmap_[bit / kBitsPerUint32] &= ~mask;
+ }
+}
+
+// Gets the bit from the proper entry. This doesn't resize the vector, just
+// returns false if the bit is beyond the last entry.
+bool IdAllocator::GetBit(unsigned int bit) const {
+ size_t size = bitmap_.size();
+ if (bit / kBitsPerUint32 >= size) return false;
+ Uint32 mask = 1U << (bit % kBitsPerUint32);
+ return (bitmap_[bit / kBitsPerUint32] & mask) != 0;
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/client/id_allocator.h b/gpu/command_buffer/client/id_allocator.h
new file mode 100644
index 0000000..b2b14b9
--- /dev/null
+++ b/gpu/command_buffer/client/id_allocator.h
@@ -0,0 +1,78 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the definition of the IdAllocator class.
+
+#ifndef GPU_COMMAND_BUFFER_CLIENT_CROSS_ID_ALLOCATOR_H_
+#define GPU_COMMAND_BUFFER_CLIENT_CROSS_ID_ALLOCATOR_H_
+
+#include <vector>
+#include "base/basictypes.h"
+#include "gpu/command_buffer/common/types.h"
+#include "gpu/command_buffer/common/resource.h"
+
+namespace command_buffer {
+
+// A class to manage the allocation of resource IDs. It uses a bitfield stored
+// into a vector of unsigned ints.
+class IdAllocator {
+ public:
+ IdAllocator();
+
+ // Allocates a new resource ID.
+ command_buffer::ResourceId AllocateID() {
+ unsigned int bit = FindFirstFree();
+ SetBit(bit, true);
+ return bit;
+ }
+
+ // Frees a resource ID.
+ void FreeID(command_buffer::ResourceId id) {
+ SetBit(id, false);
+ }
+
+ // Checks whether or not a resource ID is in use.
+ bool InUse(command_buffer::ResourceId id) {
+ return GetBit(id);
+ }
+ private:
+ void SetBit(unsigned int bit, bool value);
+ bool GetBit(unsigned int bit) const;
+ unsigned int FindFirstFree() const;
+
+ std::vector<Uint32> bitmap_;
+ DISALLOW_COPY_AND_ASSIGN(IdAllocator);
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_CLIENT_CROSS_ID_ALLOCATOR_H_
diff --git a/gpu/command_buffer/client/id_allocator_test.cc b/gpu/command_buffer/client/id_allocator_test.cc
new file mode 100644
index 0000000..bb8d5f9b
--- /dev/null
+++ b/gpu/command_buffer/client/id_allocator_test.cc
@@ -0,0 +1,112 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file has the unit tests for the IdAllocator class.
+
+#include "gpu/command_buffer/client/id_allocator.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace command_buffer {
+
+using command_buffer::ResourceId;
+
+class IdAllocatorTest : public testing::Test {
+ protected:
+ virtual void SetUp() {}
+ virtual void TearDown() {}
+
+ IdAllocator* id_allocator() { return &id_allocator_; }
+
+ private:
+ IdAllocator id_allocator_;
+};
+
+// Checks basic functionality: AllocateID, FreeID, InUse.
+TEST_F(IdAllocatorTest, TestBasic) {
+ IdAllocator *allocator = id_allocator();
+ // Check that resource 0 is not in use
+ EXPECT_FALSE(allocator->InUse(0));
+
+ // Allocate an ID, check that it's in use.
+ ResourceId id1 = allocator->AllocateID();
+ EXPECT_TRUE(allocator->InUse(id1));
+
+ // Allocate another ID, check that it's in use, and different from the first
+ // one.
+ ResourceId id2 = allocator->AllocateID();
+ EXPECT_TRUE(allocator->InUse(id2));
+ EXPECT_NE(id1, id2);
+
+ // Free one of the IDs, check that it's not in use any more.
+ allocator->FreeID(id1);
+ EXPECT_FALSE(allocator->InUse(id1));
+
+ // Frees the other ID, check that it's not in use any more.
+ allocator->FreeID(id2);
+ EXPECT_FALSE(allocator->InUse(id2));
+}
+
+// Checks that the resource IDs are allocated conservatively, and re-used after
+// being freed.
+TEST_F(IdAllocatorTest, TestAdvanced) {
+ IdAllocator *allocator = id_allocator();
+
+ // Allocate a significant number of resources.
+ const unsigned int kNumResources = 100;
+ ResourceId ids[kNumResources];
+ for (unsigned int i = 0; i < kNumResources; ++i) {
+ ids[i] = allocator->AllocateID();
+ EXPECT_TRUE(allocator->InUse(ids[i]));
+ }
+
+ // Check that the allocation is conservative with resource IDs, that is that
+ // the resource IDs don't go over kNumResources - so that the service doesn't
+ // have to allocate too many internal structures when the resources are used.
+ for (unsigned int i = 0; i < kNumResources; ++i) {
+ EXPECT_GT(kNumResources, ids[i]);
+ }
+
+ // Check that the next resources are still free.
+ for (unsigned int i = 0; i < kNumResources; ++i) {
+ EXPECT_FALSE(allocator->InUse(kNumResources + i));
+ }
+
+ // Check that a new allocation re-uses the resource we just freed.
+ ResourceId id1 = ids[kNumResources / 2];
+ allocator->FreeID(id1);
+ EXPECT_FALSE(allocator->InUse(id1));
+ ResourceId id2 = allocator->AllocateID();
+ EXPECT_TRUE(allocator->InUse(id2));
+ EXPECT_EQ(id1, id2);
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/common/GLES2/gl2.h b/gpu/command_buffer/common/GLES2/gl2.h
new file mode 100644
index 0000000..6293ee4
--- /dev/null
+++ b/gpu/command_buffer/common/GLES2/gl2.h
@@ -0,0 +1,319 @@
+#ifndef __gl2_h_
+#define __gl2_h_
+
+/* $Revision: 8784 $ on $Date:: 2009-09-02 09:49:17 -0700 #$ */
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+#include <GLES2/gl2types.h>
+
+#ifdef __cplusplus
+#include "gpu/command_buffer/client/gles2_lib.h"
+#define GLES2_GET_FUN(name) gles2::GetGLContext()->name
+#else
+#define GLES2_GET_FUN(name) GLES2 ## name
+#endif
+
+/*-------------------------------------------------------------------------
+ * GL core functions.
+ *-----------------------------------------------------------------------*/
+#undef GL_APICALL
+#define GL_APICALL
+#undef GL_APIENTRY
+#define GL_APIENTRY
+
+#define glActiveTexture GLES2_GET_FUN(ActiveTexture)
+#define glAttachShader GLES2_GET_FUN(AttachShader)
+#define glBindAttribLocation GLES2_GET_FUN(BindAttribLocation)
+#define glBindBuffer GLES2_GET_FUN(BindBuffer)
+#define glBindFramebuffer GLES2_GET_FUN(BindFramebuffer)
+#define glBindRenderbuffer GLES2_GET_FUN(BindRenderbuffer)
+#define glBindTexture GLES2_GET_FUN(BindTexture)
+#define glBlendColor GLES2_GET_FUN(BlendColor)
+#define glBlendEquation GLES2_GET_FUN(BlendEquation)
+#define glBlendEquationSeparate GLES2_GET_FUN(BlendEquationSeparate)
+#define glBlendFunc GLES2_GET_FUN(BlendFunc)
+#define glBlendFuncSeparate GLES2_GET_FUN(BlendFuncSeparate)
+#define glBufferData GLES2_GET_FUN(BufferData)
+#define glBufferSubData GLES2_GET_FUN(BufferSubData)
+#define glCheckFramebufferStatus GLES2_GET_FUN(CheckFramebufferStatus)
+#define glClear GLES2_GET_FUN(Clear)
+#define glClearColor GLES2_GET_FUN(ClearColor)
+#define glClearDepthf GLES2_GET_FUN(ClearDepthf)
+#define glClearStencil GLES2_GET_FUN(ClearStencil)
+#define glColorMask GLES2_GET_FUN(ColorMask)
+#define glCompileShader GLES2_GET_FUN(CompileShader)
+#define glCompressedTexImage2D GLES2_GET_FUN(CompressedTexImage2D)
+#define glCompressedTexSubImage2D GLES2_GET_FUN(CompressedTexSubImage2D)
+#define glCopyTexImage2D GLES2_GET_FUN(CopyTexImage2D)
+#define glCopyTexSubImage2D GLES2_GET_FUN(CopyTexSubImage2D)
+#define glCreateProgram GLES2_GET_FUN(CreateProgram)
+#define glCreateShader GLES2_GET_FUN(CreateShader)
+#define glCullFace GLES2_GET_FUN(CullFace)
+#define glDeleteBuffers GLES2_GET_FUN(DeleteBuffers)
+#define glDeleteFramebuffers GLES2_GET_FUN(DeleteFramebuffers)
+#define glDeleteProgram GLES2_GET_FUN(DeleteProgram)
+#define glDeleteRenderbuffers GLES2_GET_FUN(DeleteRenderbuffers)
+#define glDeleteShader GLES2_GET_FUN(DeleteShader)
+#define glDeleteTextures GLES2_GET_FUN(DeleteTextures)
+#define glDepthFunc GLES2_GET_FUN(DepthFunc)
+#define glDepthMask GLES2_GET_FUN(DepthMask)
+#define glDepthRangef GLES2_GET_FUN(DepthRangef)
+#define glDetachShader GLES2_GET_FUN(DetachShader)
+#define glDisable GLES2_GET_FUN(Disable)
+#define glDisableVertexAttribArray GLES2_GET_FUN(DisableVertexAttribArray)
+#define glDrawArrays GLES2_GET_FUN(DrawArrays)
+#define glDrawElements GLES2_GET_FUN(DrawElements)
+#define glEnable GLES2_GET_FUN(Enable)
+#define glEnableVertexAttribArray GLES2_GET_FUN(EnableVertexAttribArray)
+#define glFinish GLES2_GET_FUN(Finish)
+#define glFlush GLES2_GET_FUN(Flush)
+#define glFramebufferRenderbuffer GLES2_GET_FUN(FramebufferRenderbuffer)
+#define glFramebufferTexture2D GLES2_GET_FUN(FramebufferTexture2D)
+#define glFrontFace GLES2_GET_FUN(FrontFace)
+#define glGenBuffers GLES2_GET_FUN(GenBuffers)
+#define glGenerateMipmap GLES2_GET_FUN(GenerateMipmap)
+#define glGenFramebuffers GLES2_GET_FUN(GenFramebuffers)
+#define glGenRenderbuffers GLES2_GET_FUN(GenRenderbuffers)
+#define glGenTextures GLES2_GET_FUN(GenTextures)
+#define glGetActiveAttrib GLES2_GET_FUN(GetActiveAttrib)
+#define glGetActiveUniform GLES2_GET_FUN(GetActiveUniform)
+#define glGetAttachedShaders GLES2_GET_FUN(GetAttachedShaders)
+#define glGetAttribLocation GLES2_GET_FUN(GetAttribLocation)
+#define glGetBooleanv GLES2_GET_FUN(GetBooleanv)
+#define glGetBufferParameteriv GLES2_GET_FUN(GetBufferParameteriv)
+#define glGetError GLES2_GET_FUN(GetError)
+#define glGetFloatv GLES2_GET_FUN(GetFloatv)
+#define glGetFramebufferAttachmentParameteriv GLES2_GET_FUN(GetFramebufferAttachmentParameteriv)
+#define glGetIntegerv GLES2_GET_FUN(GetIntegerv)
+#define glGetProgramiv GLES2_GET_FUN(GetProgramiv)
+#define glGetProgramInfoLog GLES2_GET_FUN(GetProgramInfoLog)
+#define glGetRenderbufferParameteriv GLES2_GET_FUN(GetRenderbufferParameteriv)
+#define glGetShaderiv GLES2_GET_FUN(GetShaderiv)
+#define glGetShaderInfoLog GLES2_GET_FUN(GetShaderInfoLog)
+#define glGetShaderPrecisionFormat GLES2_GET_FUN(GetShaderPrecisionFormat)
+#define glGetShaderSource GLES2_GET_FUN(GetShaderSource)
+#define glGetString GLES2_GET_FUN(GetString)
+#define glGetTexParameterfv GLES2_GET_FUN(GetTexParameterfv)
+#define glGetTexParameteriv GLES2_GET_FUN(GetTexParameteriv)
+#define glGetUniformfv GLES2_GET_FUN(GetUniformfv)
+#define glGetUniformiv GLES2_GET_FUN(GetUniformiv)
+#define glGetUniformLocation GLES2_GET_FUN(GetUniformLocation)
+#define glGetVertexAttribfv GLES2_GET_FUN(GetVertexAttribfv)
+#define glGetVertexAttribiv GLES2_GET_FUN(GetVertexAttribiv)
+#define glGetVertexAttribPointerv GLES2_GET_FUN(GetVertexAttribPointerv)
+#define glHint GLES2_GET_FUN(Hint)
+#define glIsBuffer GLES2_GET_FUN(IsBuffer)
+#define glIsEnabled GLES2_GET_FUN(IsEnabled)
+#define glIsFramebuffer GLES2_GET_FUN(IsFramebuffer)
+#define glIsProgram GLES2_GET_FUN(IsProgram)
+#define glIsRenderbuffer GLES2_GET_FUN(IsRenderbuffer)
+#define glIsShader GLES2_GET_FUN(IsShader)
+#define glIsTexture GLES2_GET_FUN(IsTexture)
+#define glLineWidth GLES2_GET_FUN(LineWidth)
+#define glLinkProgram GLES2_GET_FUN(LinkProgram)
+#define glPixelStorei GLES2_GET_FUN(PixelStorei)
+#define glPolygonOffset GLES2_GET_FUN(PolygonOffset)
+#define glReadPixels GLES2_GET_FUN(ReadPixels)
+#define glReleaseShaderCompiler GLES2_GET_FUN(ReleaseShaderCompiler)
+#define glRenderbufferStorage GLES2_GET_FUN(RenderbufferStorage)
+#define glSampleCoverage GLES2_GET_FUN(SampleCoverage)
+#define glScissor GLES2_GET_FUN(Scissor)
+#define glShaderBinary GLES2_GET_FUN(ShaderBinary)
+#define glShaderSource GLES2_GET_FUN(ShaderSource)
+#define glStencilFunc GLES2_GET_FUN(StencilFunc)
+#define glStencilFuncSeparate GLES2_GET_FUN(StencilFuncSeparate)
+#define glStencilMask GLES2_GET_FUN(StencilMask)
+#define glStencilMaskSeparate GLES2_GET_FUN(StencilMaskSeparate)
+#define glStencilOp GLES2_GET_FUN(StencilOp)
+#define glStencilOpSeparate GLES2_GET_FUN(StencilOpSeparate)
+#define glTexImage2D GLES2_GET_FUN(TexImage2D)
+#define glTexParameterf GLES2_GET_FUN(TexParameterf)
+#define glTexParameterfv GLES2_GET_FUN(TexParameterfv)
+#define glTexParameteri GLES2_GET_FUN(TexParameteri)
+#define glTexParameteriv GLES2_GET_FUN(TexParameteriv)
+#define glTexSubImage2D GLES2_GET_FUN(TexSubImage2D)
+#define glUniform1f GLES2_GET_FUN(Uniform1f)
+#define glUniform1fv GLES2_GET_FUN(Uniform1fv)
+#define glUniform1i GLES2_GET_FUN(Uniform1i)
+#define glUniform1iv GLES2_GET_FUN(Uniform1iv)
+#define glUniform2f GLES2_GET_FUN(Uniform2f)
+#define glUniform2fv GLES2_GET_FUN(Uniform2fv)
+#define glUniform2i GLES2_GET_FUN(Uniform2i)
+#define glUniform2iv GLES2_GET_FUN(Uniform2iv)
+#define glUniform3f GLES2_GET_FUN(Uniform3f)
+#define glUniform3fv GLES2_GET_FUN(Uniform3fv)
+#define glUniform3i GLES2_GET_FUN(Uniform3i)
+#define glUniform3iv GLES2_GET_FUN(Uniform3iv)
+#define glUniform4f GLES2_GET_FUN(Uniform4f)
+#define glUniform4fv GLES2_GET_FUN(Uniform4fv)
+#define glUniform4i GLES2_GET_FUN(Uniform4i)
+#define glUniform4iv GLES2_GET_FUN(Uniform4iv)
+#define glUniformMatrix2fv GLES2_GET_FUN(UniformMatrix2fv)
+#define glUniformMatrix3fv GLES2_GET_FUN(UniformMatrix3fv)
+#define glUniformMatrix4fv GLES2_GET_FUN(UniformMatrix4fv)
+#define glUseProgram GLES2_GET_FUN(UseProgram)
+#define glValidateProgram GLES2_GET_FUN(ValidateProgram)
+#define glVertexAttrib1f GLES2_GET_FUN(VertexAttrib1f)
+#define glVertexAttrib1fv GLES2_GET_FUN(VertexAttrib1fv)
+#define glVertexAttrib2f GLES2_GET_FUN(VertexAttrib2f)
+#define glVertexAttrib2fv GLES2_GET_FUN(VertexAttrib2fv)
+#define glVertexAttrib3f GLES2_GET_FUN(VertexAttrib3f)
+#define glVertexAttrib3fv GLES2_GET_FUN(VertexAttrib3fv)
+#define glVertexAttrib4f GLES2_GET_FUN(VertexAttrib4f)
+#define glVertexAttrib4fv GLES2_GET_FUN(VertexAttrib4fv)
+#define glVertexAttribPointer GLES2_GET_FUN(VertexAttribPointer)
+#define glViewport GLES2_GET_FUN(Viewport)
+
+#ifndef __cplusplus
+
+GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
+GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
+GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
+GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
+GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
+GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
+GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode );
+GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
+GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void* data, GLenum usage);
+GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void* data);
+GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
+GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
+GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
+GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
+GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
+GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
+GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
+GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
+GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
+GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
+GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
+GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
+GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
+GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
+GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
+GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
+GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
+GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
+GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
+GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
+GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
+GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void* indices);
+GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
+GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
+GL_APICALL void GL_APIENTRY glFinish (void);
+GL_APICALL void GL_APIENTRY glFlush (void);
+GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
+GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
+GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
+GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
+GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
+GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
+GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
+GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
+GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
+GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name);
+GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
+GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL GLenum GL_APIENTRY glGetError (void);
+GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog);
+GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog);
+GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
+GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, char* source);
+GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
+GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
+GL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const char* name);
+GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void** pointer);
+GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
+GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
+GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
+GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
+GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
+GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
+GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
+GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
+GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
+GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels);
+GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
+GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
+GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLsizei length);
+GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const char** string, const GLint* length);
+GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
+GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels);
+GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
+GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
+GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
+GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x);
+GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x);
+GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
+GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
+GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
+GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
+GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
+GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
+GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr);
+GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+
+#endif // __cplusplus
+
+#endif /* __gl2_h_ */
+
diff --git a/gpu/command_buffer/common/GLES2/gl2platform.h b/gpu/command_buffer/common/GLES2/gl2platform.h
new file mode 100644
index 0000000..3e9036c
--- /dev/null
+++ b/gpu/command_buffer/common/GLES2/gl2platform.h
@@ -0,0 +1,29 @@
+#ifndef __gl2platform_h_
+#define __gl2platform_h_
+
+/* $Revision: 7173 $ on $Date:: 2009-01-09 11:18:21 -0800 #$ */
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+/* Platform-specific types and definitions for OpenGL ES 2.X gl2.h
+ * Last modified on 2008/12/19
+ *
+ * Adopters may modify khrplatform.h and this file to suit their platform.
+ * You are encouraged to submit all modifications to the Khronos group so that
+ * they can be included in future versions of this file. Please submit changes
+ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
+ * by filing a bug against product "OpenGL-ES" component "Registry".
+ */
+
+#include <KHR/khrplatform.h>
+
+#ifndef GL_APICALL
+#define GL_APICALL KHRONOS_APICALL
+#endif
+
+#define GL_APIENTRY KHRONOS_APIENTRY
+
+#endif /* __gl2platform_h_ */
diff --git a/gpu/command_buffer/common/GLES2/gl2types.h b/gpu/command_buffer/common/GLES2/gl2types.h
new file mode 100644
index 0000000..85046d1
--- /dev/null
+++ b/gpu/command_buffer/common/GLES2/gl2types.h
@@ -0,0 +1,464 @@
+#ifndef __gl2types_h_
+#define __gl2types_h_
+
+#include <GLES2/gl2platform.h>
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+/*-------------------------------------------------------------------------
+ * Data type definitions
+ *-----------------------------------------------------------------------*/
+
+typedef void GLvoid;
+typedef unsigned int GLenum;
+typedef unsigned char GLboolean;
+typedef unsigned int GLbitfield;
+typedef khronos_int8_t GLbyte;
+typedef short GLshort;
+typedef int GLint;
+typedef int GLsizei;
+typedef khronos_uint8_t GLubyte;
+typedef unsigned short GLushort;
+typedef unsigned int GLuint;
+typedef khronos_float_t GLfloat;
+typedef khronos_float_t GLclampf;
+typedef khronos_int32_t GLfixed;
+
+/* GL types for handling large vertex buffer objects */
+typedef khronos_intptr_t GLintptr;
+typedef khronos_ssize_t GLsizeiptr;
+
+/* OpenGL ES core versions */
+#define GL_ES_VERSION_2_0 1
+
+/* ClearBufferMask */
+#define GL_DEPTH_BUFFER_BIT 0x00000100
+#define GL_STENCIL_BUFFER_BIT 0x00000400
+#define GL_COLOR_BUFFER_BIT 0x00004000
+
+/* Boolean */
+#define GL_FALSE 0
+#define GL_TRUE 1
+
+/* BeginMode */
+#define GL_POINTS 0x0000
+#define GL_LINES 0x0001
+#define GL_LINE_LOOP 0x0002
+#define GL_LINE_STRIP 0x0003
+#define GL_TRIANGLES 0x0004
+#define GL_TRIANGLE_STRIP 0x0005
+#define GL_TRIANGLE_FAN 0x0006
+
+/* AlphaFunction (not supported in ES20) */
+/* GL_NEVER */
+/* GL_LESS */
+/* GL_EQUAL */
+/* GL_LEQUAL */
+/* GL_GREATER */
+/* GL_NOTEQUAL */
+/* GL_GEQUAL */
+/* GL_ALWAYS */
+
+/* BlendingFactorDest */
+#define GL_ZERO 0
+#define GL_ONE 1
+#define GL_SRC_COLOR 0x0300
+#define GL_ONE_MINUS_SRC_COLOR 0x0301
+#define GL_SRC_ALPHA 0x0302
+#define GL_ONE_MINUS_SRC_ALPHA 0x0303
+#define GL_DST_ALPHA 0x0304
+#define GL_ONE_MINUS_DST_ALPHA 0x0305
+
+/* BlendingFactorSrc */
+/* GL_ZERO */
+/* GL_ONE */
+#define GL_DST_COLOR 0x0306
+#define GL_ONE_MINUS_DST_COLOR 0x0307
+#define GL_SRC_ALPHA_SATURATE 0x0308
+/* GL_SRC_ALPHA */
+/* GL_ONE_MINUS_SRC_ALPHA */
+/* GL_DST_ALPHA */
+/* GL_ONE_MINUS_DST_ALPHA */
+
+/* BlendEquationSeparate */
+#define GL_FUNC_ADD 0x8006
+#define GL_BLEND_EQUATION 0x8009
+#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */
+#define GL_BLEND_EQUATION_ALPHA 0x883D
+
+/* BlendSubtract */
+#define GL_FUNC_SUBTRACT 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+
+/* Separate Blend Functions */
+#define GL_BLEND_DST_RGB 0x80C8
+#define GL_BLEND_SRC_RGB 0x80C9
+#define GL_BLEND_DST_ALPHA 0x80CA
+#define GL_BLEND_SRC_ALPHA 0x80CB
+#define GL_CONSTANT_COLOR 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
+#define GL_CONSTANT_ALPHA 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
+#define GL_BLEND_COLOR 0x8005
+
+/* Buffer Objects */
+#define GL_ARRAY_BUFFER 0x8892
+#define GL_ELEMENT_ARRAY_BUFFER 0x8893
+#define GL_ARRAY_BUFFER_BINDING 0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
+
+#define GL_STREAM_DRAW 0x88E0
+#define GL_STATIC_DRAW 0x88E4
+#define GL_DYNAMIC_DRAW 0x88E8
+
+#define GL_BUFFER_SIZE 0x8764
+#define GL_BUFFER_USAGE 0x8765
+
+#define GL_CURRENT_VERTEX_ATTRIB 0x8626
+
+/* CullFaceMode */
+#define GL_FRONT 0x0404
+#define GL_BACK 0x0405
+#define GL_FRONT_AND_BACK 0x0408
+
+/* DepthFunction */
+/* GL_NEVER */
+/* GL_LESS */
+/* GL_EQUAL */
+/* GL_LEQUAL */
+/* GL_GREATER */
+/* GL_NOTEQUAL */
+/* GL_GEQUAL */
+/* GL_ALWAYS */
+
+/* EnableCap */
+#define GL_TEXTURE_2D 0x0DE1
+#define GL_CULL_FACE 0x0B44
+#define GL_BLEND 0x0BE2
+#define GL_DITHER 0x0BD0
+#define GL_STENCIL_TEST 0x0B90
+#define GL_DEPTH_TEST 0x0B71
+#define GL_SCISSOR_TEST 0x0C11
+#define GL_POLYGON_OFFSET_FILL 0x8037
+#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
+#define GL_SAMPLE_COVERAGE 0x80A0
+
+/* ErrorCode */
+#define GL_NO_ERROR 0
+#define GL_INVALID_ENUM 0x0500
+#define GL_INVALID_VALUE 0x0501
+#define GL_INVALID_OPERATION 0x0502
+#define GL_OUT_OF_MEMORY 0x0505
+
+/* FrontFaceDirection */
+#define GL_CW 0x0900
+#define GL_CCW 0x0901
+
+/* GetPName */
+#define GL_LINE_WIDTH 0x0B21
+#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
+#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
+#define GL_CULL_FACE_MODE 0x0B45
+#define GL_FRONT_FACE 0x0B46
+#define GL_DEPTH_RANGE 0x0B70
+#define GL_DEPTH_WRITEMASK 0x0B72
+#define GL_DEPTH_CLEAR_VALUE 0x0B73
+#define GL_DEPTH_FUNC 0x0B74
+#define GL_STENCIL_CLEAR_VALUE 0x0B91
+#define GL_STENCIL_FUNC 0x0B92
+#define GL_STENCIL_FAIL 0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
+#define GL_STENCIL_REF 0x0B97
+#define GL_STENCIL_VALUE_MASK 0x0B93
+#define GL_STENCIL_WRITEMASK 0x0B98
+#define GL_STENCIL_BACK_FUNC 0x8800
+#define GL_STENCIL_BACK_FAIL 0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
+#define GL_STENCIL_BACK_REF 0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
+#define GL_VIEWPORT 0x0BA2
+#define GL_SCISSOR_BOX 0x0C10
+/* GL_SCISSOR_TEST */
+#define GL_COLOR_CLEAR_VALUE 0x0C22
+#define GL_COLOR_WRITEMASK 0x0C23
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_PACK_ALIGNMENT 0x0D05
+#define GL_MAX_TEXTURE_SIZE 0x0D33
+#define GL_MAX_VIEWPORT_DIMS 0x0D3A
+#define GL_SUBPIXEL_BITS 0x0D50
+#define GL_RED_BITS 0x0D52
+#define GL_GREEN_BITS 0x0D53
+#define GL_BLUE_BITS 0x0D54
+#define GL_ALPHA_BITS 0x0D55
+#define GL_DEPTH_BITS 0x0D56
+#define GL_STENCIL_BITS 0x0D57
+#define GL_POLYGON_OFFSET_UNITS 0x2A00
+/* GL_POLYGON_OFFSET_FILL */
+#define GL_POLYGON_OFFSET_FACTOR 0x8038
+#define GL_TEXTURE_BINDING_2D 0x8069
+#define GL_SAMPLE_BUFFERS 0x80A8
+#define GL_SAMPLES 0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
+
+/* GetTextureParameter */
+/* GL_TEXTURE_MAG_FILTER */
+/* GL_TEXTURE_MIN_FILTER */
+/* GL_TEXTURE_WRAP_S */
+/* GL_TEXTURE_WRAP_T */
+
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
+
+/* HintMode */
+#define GL_DONT_CARE 0x1100
+#define GL_FASTEST 0x1101
+#define GL_NICEST 0x1102
+
+/* HintTarget */
+#define GL_GENERATE_MIPMAP_HINT 0x8192
+
+/* DataType */
+#define GL_BYTE 0x1400
+#define GL_UNSIGNED_BYTE 0x1401
+#define GL_SHORT 0x1402
+#define GL_UNSIGNED_SHORT 0x1403
+#define GL_INT 0x1404
+#define GL_UNSIGNED_INT 0x1405
+#define GL_FLOAT 0x1406
+#define GL_FIXED 0x140C
+
+/* PixelFormat */
+#define GL_DEPTH_COMPONENT 0x1902
+#define GL_ALPHA 0x1906
+#define GL_RGB 0x1907
+#define GL_RGBA 0x1908
+#define GL_LUMINANCE 0x1909
+#define GL_LUMINANCE_ALPHA 0x190A
+
+/* PixelType */
+/* GL_UNSIGNED_BYTE */
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+
+/* Shaders */
+#define GL_FRAGMENT_SHADER 0x8B30
+#define GL_VERTEX_SHADER 0x8B31
+#define GL_MAX_VERTEX_ATTRIBS 0x8869
+#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
+#define GL_MAX_VARYING_VECTORS 0x8DFC
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
+#define GL_SHADER_TYPE 0x8B4F
+#define GL_DELETE_STATUS 0x8B80
+#define GL_LINK_STATUS 0x8B82
+#define GL_VALIDATE_STATUS 0x8B83
+#define GL_ATTACHED_SHADERS 0x8B85
+#define GL_ACTIVE_UNIFORMS 0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
+#define GL_ACTIVE_ATTRIBUTES 0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
+#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
+#define GL_CURRENT_PROGRAM 0x8B8D
+
+/* StencilFunction */
+#define GL_NEVER 0x0200
+#define GL_LESS 0x0201
+#define GL_EQUAL 0x0202
+#define GL_LEQUAL 0x0203
+#define GL_GREATER 0x0204
+#define GL_NOTEQUAL 0x0205
+#define GL_GEQUAL 0x0206
+#define GL_ALWAYS 0x0207
+
+/* StencilOp */
+/* GL_ZERO */
+#define GL_KEEP 0x1E00
+#define GL_REPLACE 0x1E01
+#define GL_INCR 0x1E02
+#define GL_DECR 0x1E03
+#define GL_INVERT 0x150A
+#define GL_INCR_WRAP 0x8507
+#define GL_DECR_WRAP 0x8508
+
+/* StringName */
+#define GL_VENDOR 0x1F00
+#define GL_RENDERER 0x1F01
+#define GL_VERSION 0x1F02
+#define GL_EXTENSIONS 0x1F03
+
+/* TextureMagFilter */
+#define GL_NEAREST 0x2600
+#define GL_LINEAR 0x2601
+
+/* TextureMinFilter */
+/* GL_NEAREST */
+/* GL_LINEAR */
+#define GL_NEAREST_MIPMAP_NEAREST 0x2700
+#define GL_LINEAR_MIPMAP_NEAREST 0x2701
+#define GL_NEAREST_MIPMAP_LINEAR 0x2702
+#define GL_LINEAR_MIPMAP_LINEAR 0x2703
+
+/* TextureParameterName */
+#define GL_TEXTURE_MAG_FILTER 0x2800
+#define GL_TEXTURE_MIN_FILTER 0x2801
+#define GL_TEXTURE_WRAP_S 0x2802
+#define GL_TEXTURE_WRAP_T 0x2803
+
+/* TextureTarget */
+/* GL_TEXTURE_2D */
+#define GL_TEXTURE 0x1702
+
+#define GL_TEXTURE_CUBE_MAP 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
+
+/* TextureUnit */
+#define GL_TEXTURE0 0x84C0
+#define GL_TEXTURE1 0x84C1
+#define GL_TEXTURE2 0x84C2
+#define GL_TEXTURE3 0x84C3
+#define GL_TEXTURE4 0x84C4
+#define GL_TEXTURE5 0x84C5
+#define GL_TEXTURE6 0x84C6
+#define GL_TEXTURE7 0x84C7
+#define GL_TEXTURE8 0x84C8
+#define GL_TEXTURE9 0x84C9
+#define GL_TEXTURE10 0x84CA
+#define GL_TEXTURE11 0x84CB
+#define GL_TEXTURE12 0x84CC
+#define GL_TEXTURE13 0x84CD
+#define GL_TEXTURE14 0x84CE
+#define GL_TEXTURE15 0x84CF
+#define GL_TEXTURE16 0x84D0
+#define GL_TEXTURE17 0x84D1
+#define GL_TEXTURE18 0x84D2
+#define GL_TEXTURE19 0x84D3
+#define GL_TEXTURE20 0x84D4
+#define GL_TEXTURE21 0x84D5
+#define GL_TEXTURE22 0x84D6
+#define GL_TEXTURE23 0x84D7
+#define GL_TEXTURE24 0x84D8
+#define GL_TEXTURE25 0x84D9
+#define GL_TEXTURE26 0x84DA
+#define GL_TEXTURE27 0x84DB
+#define GL_TEXTURE28 0x84DC
+#define GL_TEXTURE29 0x84DD
+#define GL_TEXTURE30 0x84DE
+#define GL_TEXTURE31 0x84DF
+#define GL_ACTIVE_TEXTURE 0x84E0
+
+/* TextureWrapMode */
+#define GL_REPEAT 0x2901
+#define GL_CLAMP_TO_EDGE 0x812F
+#define GL_MIRRORED_REPEAT 0x8370
+
+/* Uniform Types */
+#define GL_FLOAT_VEC2 0x8B50
+#define GL_FLOAT_VEC3 0x8B51
+#define GL_FLOAT_VEC4 0x8B52
+#define GL_INT_VEC2 0x8B53
+#define GL_INT_VEC3 0x8B54
+#define GL_INT_VEC4 0x8B55
+#define GL_BOOL 0x8B56
+#define GL_BOOL_VEC2 0x8B57
+#define GL_BOOL_VEC3 0x8B58
+#define GL_BOOL_VEC4 0x8B59
+#define GL_FLOAT_MAT2 0x8B5A
+#define GL_FLOAT_MAT3 0x8B5B
+#define GL_FLOAT_MAT4 0x8B5C
+#define GL_SAMPLER_2D 0x8B5E
+#define GL_SAMPLER_CUBE 0x8B60
+
+/* Vertex Arrays */
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+
+/* Read Format */
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+
+/* Shader Source */
+#define GL_COMPILE_STATUS 0x8B81
+#define GL_INFO_LOG_LENGTH 0x8B84
+#define GL_SHADER_SOURCE_LENGTH 0x8B88
+#define GL_SHADER_COMPILER 0x8DFA
+
+/* Shader Binary */
+#define GL_SHADER_BINARY_FORMATS 0x8DF8
+#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
+
+/* Shader Precision-Specified Types */
+#define GL_LOW_FLOAT 0x8DF0
+#define GL_MEDIUM_FLOAT 0x8DF1
+#define GL_HIGH_FLOAT 0x8DF2
+#define GL_LOW_INT 0x8DF3
+#define GL_MEDIUM_INT 0x8DF4
+#define GL_HIGH_INT 0x8DF5
+
+/* Framebuffer Object. */
+#define GL_FRAMEBUFFER 0x8D40
+#define GL_RENDERBUFFER 0x8D41
+
+#define GL_RGBA4 0x8056
+#define GL_RGB5_A1 0x8057
+#define GL_RGB565 0x8D62
+#define GL_DEPTH_COMPONENT16 0x81A5
+#define GL_STENCIL_INDEX 0x1901
+#define GL_STENCIL_INDEX8 0x8D48
+
+#define GL_RENDERBUFFER_WIDTH 0x8D42
+#define GL_RENDERBUFFER_HEIGHT 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
+#define GL_RENDERBUFFER_RED_SIZE 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
+
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+
+#define GL_COLOR_ATTACHMENT0 0x8CE0
+#define GL_DEPTH_ATTACHMENT 0x8D00
+#define GL_STENCIL_ATTACHMENT 0x8D20
+
+#define GL_NONE 0
+
+#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
+#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
+
+#define GL_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_RENDERBUFFER_BINDING 0x8CA7
+#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
+
+#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
+
+#endif // __gl2types_h_
+
diff --git a/gpu/command_buffer/common/KHR/khrplatform.h b/gpu/command_buffer/common/KHR/khrplatform.h
new file mode 100644
index 0000000..8341f71b
--- /dev/null
+++ b/gpu/command_buffer/common/KHR/khrplatform.h
@@ -0,0 +1,269 @@
+#ifndef __khrplatform_h_
+#define __khrplatform_h_
+
+/*
+** Copyright (c) 2008-2009 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Khronos platform-specific types and definitions.
+ *
+ * $Revision: 7820 $ on $Date: 2009-04-03 13:46:26 -0700 (Fri, 03 Apr 2009) $
+ *
+ * Adopters may modify this file to suit their platform. Adopters are
+ * encouraged to submit platform specific modifications to the Khronos
+ * group so that they can be included in future versions of this file.
+ * Please submit changes by sending them to the public Khronos Bugzilla
+ * (http://khronos.org/bugzilla) by filing a bug against product
+ * "Khronos (general)" component "Registry".
+ *
+ * A predefined template which fills in some of the bug fields can be
+ * reached using http://tinyurl.com/khrplatform-h-bugreport, but you
+ * must create a Bugzilla login first.
+ *
+ *
+ * See the Implementer's Guidelines for information about where this file
+ * should be located on your system and for more details of its use:
+ * http://www.khronos.org/registry/implementers_guide.pdf
+ *
+ * This file should be included as
+ * #include <KHR/khrplatform.h>
+ * by Khronos client API header files that use its types and defines.
+ *
+ * The types in khrplatform.h should only be used to define API-specific types.
+ *
+ * Types defined in khrplatform.h:
+ * khronos_int8_t signed 8 bit
+ * khronos_uint8_t unsigned 8 bit
+ * khronos_int16_t signed 16 bit
+ * khronos_uint16_t unsigned 16 bit
+ * khronos_int32_t signed 32 bit
+ * khronos_uint32_t unsigned 32 bit
+ * khronos_int64_t signed 64 bit
+ * khronos_uint64_t unsigned 64 bit
+ * khronos_intptr_t signed same number of bits as a pointer
+ * khronos_uintptr_t unsigned same number of bits as a pointer
+ * khronos_ssize_t signed size
+ * khronos_usize_t unsigned size
+ * khronos_float_t signed 32 bit floating point
+ * khronos_time_ns_t unsigned 64 bit time in nanoseconds
+ * khronos_utime_nanoseconds_t unsigned time interval or absolute time in
+ * nanoseconds
+ * khronos_stime_nanoseconds_t signed time interval in nanoseconds
+ * khronos_boolean_enum_t enumerated boolean type. This should
+ * only be used as a base type when a client API's boolean type is
+ * an enum. Client APIs which use an integer or other type for
+ * booleans cannot use this as the base type for their boolean.
+ *
+ * Tokens defined in khrplatform.h:
+ *
+ * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
+ *
+ * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
+ * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
+ *
+ * Calling convention macros defined in this file:
+ * KHRONOS_APICALL
+ * KHRONOS_APIENTRY
+ * KHRONOS_APIATTRIBUTES
+ *
+ * These may be used in function prototypes as:
+ *
+ * KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
+ * int arg1,
+ * int arg2) KHRONOS_APIATTRIBUTES;
+ */
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APICALL
+ *-------------------------------------------------------------------------
+ * This precedes the return type of the function in the function prototype.
+ */
+#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
+# define KHRONOS_APICALL __declspec(dllimport)
+#elif defined (__SYMBIAN32__)
+# define KHRONOS_APICALL IMPORT_C
+#else
+# define KHRONOS_APICALL
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APIENTRY
+ *-------------------------------------------------------------------------
+ * This follows the return type of the function and precedes the function
+ * name in the function prototype.
+ */
+#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
+ /* Win32 but not WinCE */
+# define KHRONOS_APIENTRY __stdcall
+#else
+# define KHRONOS_APIENTRY
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APIATTRIBUTES
+ *-------------------------------------------------------------------------
+ * This follows the closing parenthesis of the function prototype arguments.
+ */
+#if defined (__ARMCC_2__)
+#define KHRONOS_APIATTRIBUTES __softfp
+#else
+#define KHRONOS_APIATTRIBUTES
+#endif
+
+/*-------------------------------------------------------------------------
+ * basic type definitions
+ *-----------------------------------------------------------------------*/
+#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
+
+
+/*
+ * Using <stdint.h>
+ */
+#include <stdint.h>
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(__VMS ) || defined(__sgi)
+
+/*
+ * Using <inttypes.h>
+ */
+#include <inttypes.h>
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
+
+/*
+ * Win32
+ */
+typedef __int32 khronos_int32_t;
+typedef unsigned __int32 khronos_uint32_t;
+typedef __int64 khronos_int64_t;
+typedef unsigned __int64 khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(__sun__) || defined(__digital__)
+
+/*
+ * Sun or Digital
+ */
+typedef int khronos_int32_t;
+typedef unsigned int khronos_uint32_t;
+#if defined(__arch64__) || defined(_LP64)
+typedef long int khronos_int64_t;
+typedef unsigned long int khronos_uint64_t;
+#else
+typedef long long int khronos_int64_t;
+typedef unsigned long long int khronos_uint64_t;
+#endif /* __arch64__ */
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif 0
+
+/*
+ * Hypothetical platform with no float or int64 support
+ */
+typedef int khronos_int32_t;
+typedef unsigned int khronos_uint32_t;
+#define KHRONOS_SUPPORT_INT64 0
+#define KHRONOS_SUPPORT_FLOAT 0
+
+#else
+
+/*
+ * Generic fallback
+ */
+#include <stdint.h>
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#endif
+
+
+/*
+ * Types that are (so far) the same on all platforms
+ */
+typedef signed char khronos_int8_t;
+typedef unsigned char khronos_uint8_t;
+typedef signed short int khronos_int16_t;
+typedef unsigned short int khronos_uint16_t;
+typedef signed long int khronos_intptr_t;
+typedef unsigned long int khronos_uintptr_t;
+typedef signed long int khronos_ssize_t;
+typedef unsigned long int khronos_usize_t;
+
+#if KHRONOS_SUPPORT_FLOAT
+/*
+ * Float type
+ */
+typedef float khronos_float_t;
+#endif
+
+#if KHRONOS_SUPPORT_INT64
+/* Time types
+ *
+ * These types can be used to represent a time interval in nanoseconds or
+ * an absolute Unadjusted System Time. Unadjusted System Time is the number
+ * of nanoseconds since some arbitrary system event (e.g. since the last
+ * time the system booted). The Unadjusted System Time is an unsigned
+ * 64 bit value that wraps back to 0 every 584 years. Time intervals
+ * may be either signed or unsigned.
+ */
+typedef khronos_uint64_t khronos_utime_nanoseconds_t;
+typedef khronos_int64_t khronos_stime_nanoseconds_t;
+#endif
+
+/*
+ * Dummy value used to pad enum types to 32 bits.
+ */
+#ifndef KHRONOS_MAX_ENUM
+#define KHRONOS_MAX_ENUM 0x7FFFFFFF
+#endif
+
+/*
+ * Enumerated boolean type
+ *
+ * Values other than zero should be considered to be true. Therefore
+ * comparisons should not be made against KHRONOS_TRUE.
+ */
+typedef enum {
+ KHRONOS_FALSE = 0,
+ KHRONOS_TRUE = 1,
+ KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
+} khronos_boolean_enum_t;
+
+#endif /* __khrplatform_h_ */
diff --git a/gpu/command_buffer/common/bitfield_helpers.h b/gpu/command_buffer/common/bitfield_helpers.h
new file mode 100644
index 0000000..b74374d
--- /dev/null
+++ b/gpu/command_buffer/common/bitfield_helpers.h
@@ -0,0 +1,68 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains a helper template class used to access bit fields in
+// unsigned int_ts.
+
+#ifndef GPU_COMMAND_BUFFER_COMMON_CROSS_BITFIELD_HELPERS_H_
+#define GPU_COMMAND_BUFFER_COMMON_CROSS_BITFIELD_HELPERS_H_
+
+namespace command_buffer {
+
+// Bitfield template class, used to access bit fields in unsigned int_ts.
+template<int shift, int length> class BitField {
+ public:
+ static const unsigned int kShift = shift;
+ static const unsigned int kLength = length;
+ // the following is really (1<<length)-1 but also work for length == 32
+ // without compiler warning.
+ static const unsigned int kMask = 1U + ((1U << (length-1)) - 1U) * 2U;
+
+ // Gets the value contained in this field.
+ static unsigned int Get(unsigned int container) {
+ return (container >> kShift) & kMask;
+ }
+
+ // Makes a value that can be or-ed into this field.
+ static unsigned int MakeValue(unsigned int value) {
+ return (value & kMask) << kShift;
+ }
+
+ // Changes the value of this field.
+ static void Set(unsigned int *container, unsigned int field_value) {
+ *container = (*container & ~(kMask << kShift)) | MakeValue(field_value);
+ }
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_COMMON_CROSS_BITFIELD_HELPERS_H_
diff --git a/gpu/command_buffer/common/bitfield_helpers_test.cc b/gpu/command_buffer/common/bitfield_helpers_test.cc
new file mode 100644
index 0000000..60014d2
--- /dev/null
+++ b/gpu/command_buffer/common/bitfield_helpers_test.cc
@@ -0,0 +1,66 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// Tests for the bitfield helper class.
+
+#include "gtest/gtest.h"
+#include "gpu/command_buffer/common/bitfield_helpers.h"
+
+namespace command_buffer {
+
+// Tests that BitField<>::Get returns the right bits.
+TEST(BitFieldTest, TestGet) {
+ unsigned int value = 0x12345678u;
+ EXPECT_EQ(0x8u, (BitField<0, 4>::Get(value)));
+ EXPECT_EQ(0x45u, (BitField<12, 8>::Get(value)));
+ EXPECT_EQ(0x12345678u, (BitField<0, 32>::Get(value)));
+}
+
+// Tests that BitField<>::MakeValue generates the right bits.
+TEST(BitFieldTest, TestMakeValue) {
+ EXPECT_EQ(0x00000003u, (BitField<0, 4>::MakeValue(0x3)));
+ EXPECT_EQ(0x00023000u, (BitField<12, 8>::MakeValue(0x123)));
+ EXPECT_EQ(0x87654321u, (BitField<0, 32>::MakeValue(0x87654321)));
+}
+
+// Tests that BitField<>::Set modifies the right bits.
+TEST(BitFieldTest, TestSet) {
+ unsigned int value = 0x12345678u;
+ BitField<0, 4>::Set(&value, 0x9);
+ EXPECT_EQ(0x12345679u, value);
+ BitField<12, 8>::Set(&value, 0x123);
+ EXPECT_EQ(0x12323679u, value);
+ BitField<0, 32>::Set(&value, 0x87654321);
+ EXPECT_EQ(0x87654321u, value);
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/common/cmd_buffer_common.cc b/gpu/command_buffer/common/cmd_buffer_common.cc
new file mode 100644
index 0000000..e9172eb
--- /dev/null
+++ b/gpu/command_buffer/common/cmd_buffer_common.cc
@@ -0,0 +1,57 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the binary format definition of the command buffer and
+// command buffer commands.
+
+#include "gpu/command_buffer/common/cmd_buffer_common.h"
+
+namespace command_buffer {
+namespace cmd {
+
+const char* GetCommandName(CommandId command_id) {
+ static const char* const names[] = {
+ #define COMMON_COMMAND_BUFFER_CMD_OP(name) # name,
+
+ COMMON_COMMAND_BUFFER_CMDS(COMMON_COMMAND_BUFFER_CMD_OP)
+
+ #undef COMMON_COMMAND_BUFFER_CMD_OP
+ };
+
+ int id = static_cast<int>(command_id);
+ return (id >= 0 && id < kNumCommands) ? names[id] : "*unknown-command*";
+}
+
+} // namespace cmd
+} // namespace command_buffer
+
+
diff --git a/gpu/command_buffer/common/cmd_buffer_common.h b/gpu/command_buffer/common/cmd_buffer_common.h
new file mode 100644
index 0000000..b17b135
--- /dev/null
+++ b/gpu/command_buffer/common/cmd_buffer_common.h
@@ -0,0 +1,269 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the common parts of command buffer formats.
+
+#ifndef GPU_COMMAND_BUFFER_COMMON_CROSS_CMD_BUFFER_COMMON_H_
+#define GPU_COMMAND_BUFFER_COMMON_CROSS_CMD_BUFFER_COMMON_H_
+
+#include "base/basictypes.h"
+#include "gpu/command_buffer/common/types.h"
+#include "gpu/command_buffer/common/bitfield_helpers.h"
+#include "gpu/command_buffer/common/logging.h"
+
+namespace command_buffer {
+
+namespace cmd {
+ enum ArgFlags {
+ kFixed = 0x0,
+ kAtLeastN = 0x1,
+ };
+} // namespace cmd
+
+// Computes the number of command buffer entries needed for a certain size. In
+// other words it rounds up to a multiple of entries.
+inline uint32 ComputeNumEntries(size_t size_in_bytes) {
+ return static_cast<uint32>(
+ (size_in_bytes + sizeof(uint32) - 1) / sizeof(uint32)); // NOLINT
+}
+
+// Rounds up to a multiple of entries in bytes.
+inline size_t RoundSizeToMultipleOfEntries(size_t size_in_bytes) {
+ return ComputeNumEntries(size_in_bytes) * sizeof(uint32); // NOLINT
+}
+
+// Struct that defines the command header in the command buffer.
+struct CommandHeader {
+ Uint32 size:8;
+ Uint32 command:24;
+
+ void Init(uint32 _command, uint32 _size) {
+ DCHECK_LT(_size, 256u);
+ command = _command;
+ size = _size;
+ }
+
+ // Sets the header based on the passed in command. Can not be used for
+ // variable sized commands like immediate commands or Noop.
+ template <typename T>
+ void SetCmd() {
+ COMPILE_ASSERT(T::kArgFlags == cmd::kFixed, Cmd_kArgFlags_not_kFixed);
+ Init(T::kCmdId, ComputeNumEntries(sizeof(T))); // NOLINT
+ }
+
+ // Sets the header by a size in bytes of the immediate data after the command.
+ template <typename T>
+ void SetCmdBySize(uint32 size_of_data_in_bytes) {
+ COMPILE_ASSERT(T::kArgFlags == cmd::kAtLeastN, Cmd_kArgFlags_not_kAtLeastN);
+ Init(T::kCmdId,
+ ComputeNumEntries(sizeof(T) + size_of_data_in_bytes)); // NOLINT
+ }
+
+ // Sets the header by a size in bytes.
+ template <typename T>
+ void SetCmdByTotalSize(uint32 size_in_bytes) {
+ COMPILE_ASSERT(T::kArgFlags == cmd::kAtLeastN, Cmd_kArgFlags_not_kAtLeastN);
+ DCHECK_GE(size_in_bytes, sizeof(T)); // NOLINT
+ Init(T::kCmdId, ComputeNumEntries(size_in_bytes));
+ }
+};
+
+COMPILE_ASSERT(sizeof(CommandHeader) == 4, Sizeof_CommandHeader_is_not_4);
+
+// Union that defines possible command buffer entries.
+union CommandBufferEntry {
+ CommandHeader value_header;
+ Uint32 value_uint32;
+ Int32 value_int32;
+ float value_float;
+};
+
+COMPILE_ASSERT(sizeof(CommandBufferEntry) == 4,
+ Sizeof_CommandBufferEntry_is_not_4);
+
+
+// Make sure the compiler does not add extra padding to any of the command
+// structures.
+#pragma pack(push, 1)
+
+// Gets the address of memory just after a structure in a typesafe way. This is
+// used for IMMEDIATE commands to get the address of the place to put the data.
+// Immediate command put their data direclty in the command buffer.
+// Parameters:
+// cmd: Address of command.
+template <typename T>
+void* ImmediateDataAddress(T* cmd) {
+ COMPILE_ASSERT(T::kArgFlags == cmd::kAtLeastN, Cmd_kArgFlags_not_kAtLeastN);
+ return reinterpret_cast<char*>(cmd) + sizeof(*cmd);
+}
+
+// Gets the address of the place to put the next command in a typesafe way.
+// This can only be used for fixed sized commands.
+template <typename T>
+// Parameters:
+// cmd: Address of command.
+void* NextCmdAddress(void* cmd) {
+ COMPILE_ASSERT(T::kArgFlags == cmd::kFixed, Cmd_kArgFlags_not_kFixed);
+ return reinterpret_cast<char*>(cmd) + sizeof(T);
+}
+
+// Gets the address of the place to put the next command in a typesafe way.
+// This can only be used for variable sized command like IMMEDIATE commands.
+// Parameters:
+// cmd: Address of command.
+// size_of_data_in_bytes: Size of the data for the command.
+template <typename T>
+void* NextImmediateCmdAddress(void* cmd, uint32 size_of_data_in_bytes) {
+ COMPILE_ASSERT(T::kArgFlags == cmd::kAtLeastN, Cmd_kArgFlags_not_kAtLeastN);
+ return reinterpret_cast<char*>(cmd) + sizeof(T) + // NOLINT
+ RoundSizeToMultipleOfEntries(size_of_data_in_bytes);
+}
+
+// Gets the address of the place to put the next command in a typesafe way.
+// This can only be used for variable sized command like IMMEDIATE commands.
+// Parameters:
+// cmd: Address of command.
+// size_of_cmd_in_bytes: Size of the cmd and data.
+template <typename T>
+void* NextImmediateCmdAddressTotalSize(void* cmd, uint32 total_size_in_bytes) {
+ COMPILE_ASSERT(T::kArgFlags == cmd::kAtLeastN, Cmd_kArgFlags_not_kAtLeastN);
+ DCHECK_GE(total_size_in_bytes, sizeof(T)); // NOLINT
+ return reinterpret_cast<char*>(cmd) +
+ RoundSizeToMultipleOfEntries(total_size_in_bytes);
+}
+
+struct SharedMemory {
+ void Init(uint32 _id, uint32 _offset) {
+ id = _id;
+ offset = _offset;
+ }
+
+ uint32 id;
+ uint32 offset;
+};
+
+COMPILE_ASSERT(offsetof(SharedMemory, id) == 0,
+ Offsetof_SharedMemory_id_not_0);
+COMPILE_ASSERT(offsetof(SharedMemory, offset) == 4,
+ Offsetof_SharedMemory_offset_not_4);
+
+
+namespace cmd {
+
+// This macro is used to safely and convienently expand the list of commnad
+// buffer commands in to various lists and never have them get out of sync. To
+// add a new command, add it this list, create the corresponding structure below
+// and then add a function in gapi_decoder.cc called Handle_COMMAND_NAME where
+// COMMAND_NAME is the name of your command structure.
+//
+// NOTE: THE ORDER OF THESE MUST NOT CHANGE (their id is derived by order)
+#define COMMON_COMMAND_BUFFER_CMDS(OP) \
+ OP(Noop) /* 0 */ \
+ OP(SetToken) /* 1 */ \
+
+// Common commands.
+enum CommandId {
+ #define COMMON_COMMAND_BUFFER_CMD_OP(name) k ## name,
+
+ COMMON_COMMAND_BUFFER_CMDS(COMMON_COMMAND_BUFFER_CMD_OP)
+
+ #undef COMMON_COMMAND_BUFFER_CMD_OP
+
+ kNumCommands,
+ kLastCommonId = 1023, // reserve 1024 spaces for common commands.
+};
+
+COMPILE_ASSERT(kNumCommands - 1 <= kLastCommonId, Too_many_common_commands);
+
+const char* GetCommandName(CommandId id);
+
+struct Noop {
+ typedef Noop ValueType;
+ static const CommandId kCmdId = kNoop;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ void SetHeader(uint32 skip_count) {
+ header.Init(kCmdId, skip_count + 1);
+ }
+
+ void Init(uint32 skip_count) {
+ SetHeader(skip_count);
+ }
+
+ static void* Set(void* cmd, uint32 skip_count) {
+ static_cast<ValueType*>(cmd)->Init(skip_count);
+ return NextImmediateCmdAddress<ValueType>(
+ cmd, skip_count * sizeof(CommandBufferEntry)); // NOLINT
+ }
+
+ CommandHeader header;
+};
+
+COMPILE_ASSERT(sizeof(Noop) == 4, Sizeof_Noop_is_not_4);
+COMPILE_ASSERT(offsetof(Noop, header) == 0, Offsetof_Noop_header_not_0);
+
+struct SetToken {
+ typedef SetToken ValueType;
+ static const CommandId kCmdId = kSetToken;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(uint32 _token) {
+ SetHeader();
+ token = _token;
+ }
+ static void* Set(void* cmd, uint32 token) {
+ static_cast<ValueType*>(cmd)->Init(token);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ CommandHeader header;
+ uint32 token;
+};
+
+COMPILE_ASSERT(sizeof(SetToken) == 8, Sizeof_SetToken_is_not_8);
+COMPILE_ASSERT(offsetof(SetToken, header) == 0,
+ Offsetof_SetToken_header_not_0);
+COMPILE_ASSERT(offsetof(SetToken, token) == 4,
+ Offsetof_SetToken_token_not_4);
+
+} // namespace cmd
+
+#pragma pack(pop)
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_COMMON_CROSS_CMD_BUFFER_COMMON_H_
+
diff --git a/gpu/command_buffer/common/command_buffer.h b/gpu/command_buffer/common/command_buffer.h
new file mode 100644
index 0000000..3ce841a
--- /dev/null
+++ b/gpu/command_buffer/common/command_buffer.h
@@ -0,0 +1,97 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_
+#define GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_
+
+#include "base/shared_memory.h"
+#include "base/task.h"
+
+namespace command_buffer {
+
+// Common interface for CommandBuffer implementations.
+class CommandBuffer {
+ public:
+ CommandBuffer() {
+ }
+
+ virtual ~CommandBuffer() {
+ }
+
+ // Initialize the command buffer with the given ring buffer. Takes ownership
+ // of ring buffer.
+ virtual bool Initialize(::base::SharedMemory* ring_buffer) = 0;
+
+ // Gets the shared memory ring buffer object for the command buffer.
+ virtual ::base::SharedMemory* GetRingBuffer() = 0;
+
+ virtual int32 GetSize() = 0;
+
+ // The writer calls this to update its put offset. This function returns the
+ // reader's most recent get offset. Does not return until after the put offset
+ // change callback has been invoked. Returns -1 if the put offset is invalid.
+ virtual int32 SyncOffsets(int32 put_offset) = 0;
+
+ // Returns the current get offset. This can be called from any thread.
+ virtual int32 GetGetOffset() = 0;
+
+ // Sets the current get offset. This can be called from any thread.
+ virtual void SetGetOffset(int32 get_offset) = 0;
+
+ // Returns the current put offset. This can be called from any thread.
+ virtual int32 GetPutOffset() = 0;
+
+ // Sets a callback that should be posted on another thread whenever the put
+ // offset is changed. The callback must not return until some progress has
+ // been made (unless the command buffer is empty), i.e. the
+ // get offset must have changed. It need not process the entire command
+ // buffer though. This allows concurrency between the writer and the reader
+ // while giving the writer a means of waiting for the reader to make some
+ // progress before attempting to write more to the command buffer. Avoiding
+ // the use of a synchronization primitive like a condition variable to
+ // synchronize reader and writer reduces the risk of deadlock.
+ // Takes ownership of callback. The callback is invoked on the plugin thread.
+ virtual void SetPutOffsetChangeCallback(Callback0::Type* callback) = 0;
+
+ // Create a shared memory transfer buffer and return a handle that uniquely
+ // identifies it or -1 on error.
+ virtual int32 CreateTransferBuffer(size_t size) = 0;
+
+ // Destroy a shared memory transfer buffer and recycle the handle.
+ virtual void DestroyTransferBuffer(int32 id) = 0;
+
+ // Get the shared memory associated with a handle.
+ virtual ::base::SharedMemory* GetTransferBuffer(int32 handle) = 0;
+
+ // Get the current token value. This is used for by the writer to defer
+ // changes to shared memory objects until the reader has reached a certain
+ // point in the command buffer. The reader is responsible for updating the
+ // token value, for example in response to an asynchronous set token command
+ // embedded in the command buffer. The default token value is zero.
+ virtual int32 GetToken() = 0;
+
+ // Allows the reader to update the current token value.
+ virtual void SetToken(int32 token) = 0;
+
+ // Get the current parse error and reset it to zero. Zero means no error. Non-
+ // zero means error. The default error status is zero.
+ virtual int32 ResetParseError() = 0;
+
+ // Allows the reader to set the current parse error.
+ virtual void SetParseError(int32 parse_error) = 0;
+
+ // Returns whether the command buffer is in the error state.
+ virtual bool GetErrorStatus() = 0;
+
+ // Allows the reader to set the error status. Once in an error state, the
+ // command buffer cannot recover and ceases to process commands.
+ virtual void RaiseErrorStatus() = 0;
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(CommandBuffer);
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_
diff --git a/gpu/command_buffer/common/command_buffer_mock.h b/gpu/command_buffer/common/command_buffer_mock.h
new file mode 100644
index 0000000..faa5536
--- /dev/null
+++ b/gpu/command_buffer/common/command_buffer_mock.h
@@ -0,0 +1,48 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_MOCK_H_
+#define GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_MOCK_H_
+
+#include "gpu/command_buffer/common/command_buffer.h"
+#include "testing/gmock/include/gmock/gmock.h"
+
+namespace command_buffer {
+
+// An NPObject that implements a shared memory command buffer and a synchronous
+// API to manage the put and get pointers.
+class MockCommandBuffer : public CommandBuffer {
+ public:
+ MockCommandBuffer() {
+ ON_CALL(*this, GetRingBuffer())
+ .WillByDefault(testing::Return(static_cast<::base::SharedMemory*>(NULL)));
+ ON_CALL(*this, GetTransferBuffer(testing::_))
+ .WillByDefault(testing::Return(static_cast<::base::SharedMemory*>(NULL)));
+ }
+
+ MOCK_METHOD1(Initialize, bool(::base::SharedMemory* ring_buffer));
+ MOCK_METHOD0(GetRingBuffer, ::base::SharedMemory*());
+ MOCK_METHOD0(GetSize, int32());
+ MOCK_METHOD1(SyncOffsets, int32(int32 put_offset));
+ MOCK_METHOD0(GetGetOffset, int32());
+ MOCK_METHOD1(SetGetOffset, void(int32 get_offset));
+ MOCK_METHOD0(GetPutOffset, int32());
+ MOCK_METHOD1(SetPutOffsetChangeCallback, void(Callback0::Type* callback));
+ MOCK_METHOD1(CreateTransferBuffer, int32(size_t size));
+ MOCK_METHOD1(DestroyTransferBuffer, void(int32 handle));
+ MOCK_METHOD1(GetTransferBuffer, ::base::SharedMemory*(int32 handle));
+ MOCK_METHOD0(GetToken, int32());
+ MOCK_METHOD1(SetToken, void(int32 token));
+ MOCK_METHOD0(ResetParseError, int32());
+ MOCK_METHOD1(SetParseError, void(int32 parse_erro));
+ MOCK_METHOD0(GetErrorStatus, bool());
+ MOCK_METHOD0(RaiseErrorStatus, void());
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(MockCommandBuffer);
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_MOCK_H_
diff --git a/gpu/command_buffer/common/constants.h b/gpu/command_buffer/common/constants.h
new file mode 100644
index 0000000..ee874cd
--- /dev/null
+++ b/gpu/command_buffer/common/constants.h
@@ -0,0 +1,71 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+#ifndef O3D_COMMAND_BUFFER_COMMON_CROSS_CONSTANTS_H_
+#define O3D_COMMAND_BUFFER_COMMON_CROSS_CONSTANTS_H_
+
+#include "base/basictypes.h"
+
+namespace command_buffer {
+
+typedef int32 CommandBufferOffset;
+const CommandBufferOffset kInvalidCommandBufferOffset = -1;
+
+// Status of the command buffer service. It does not process commands
+// (meaning: get will not change) unless in kParsing state.
+namespace parser_status {
+ enum ParserStatus {
+ kNotConnected, // The service is not connected - initial state.
+ kNoBuffer, // The service is connected but no buffer was set.
+ kParsing, // The service is connected, and parsing commands from the
+ // buffer.
+ kParseError, // Parsing stopped because a parse error was found.
+ };
+}
+
+namespace parse_error {
+ enum ParseError {
+ kParseNoError,
+ kParseInvalidSize,
+ kParseOutOfBounds,
+ kParseUnknownCommand,
+ kParseInvalidArguments,
+ };
+}
+
+// Invalid shared memory Id, returned by RegisterSharedMemory in case of
+// failure.
+const int32 kInvalidSharedMemoryId = -1;
+
+} // namespace command_buffer
+
+#endif // O3D_COMMAND_BUFFER_COMMON_CROSS_CONSTANTS_H_
diff --git a/gpu/command_buffer/common/gles2_cmd_format.cc b/gpu/command_buffer/common/gles2_cmd_format.cc
new file mode 100644
index 0000000..62e297d
--- /dev/null
+++ b/gpu/command_buffer/common/gles2_cmd_format.cc
@@ -0,0 +1,33 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file contains the binary format definition of the command buffer and
+// command buffer commands.
+
+// We explicitly do NOT include gles2_cmd_format.h here because client side
+// and service side have different requirements.
+#include "gpu/command_buffer/common/cmd_buffer_common.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+#include "gpu/command_buffer/common/gles2_cmd_ids_autogen.h"
+
+const char* GetCommandName(CommandId id) {
+ static const char* const names[] = {
+ #define GLES2_CMD_OP(name) "k" # name,
+
+ GLES2_COMMAND_LIST(GLES2_CMD_OP)
+
+ #undef GLES2_CMD_OP
+ };
+
+ return (static_cast<int>(id) >= 0 && static_cast<int>(id) < kNumCommands) ?
+ names[id] : "*unknown-command*";
+}
+
+} // namespace gles2
+} // namespace command_buffer
+
+
diff --git a/gpu/command_buffer/common/gles2_cmd_format.h b/gpu/command_buffer/common/gles2_cmd_format.h
new file mode 100644
index 0000000..729149d
--- /dev/null
+++ b/gpu/command_buffer/common/gles2_cmd_format.h
@@ -0,0 +1,36 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file defines the GLES2 command buffer commands.
+
+#ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_FORMAT_H
+#define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_FORMAT_H
+
+// This is here because service side code must include the system's version of
+// the GL headers where as client side code includes the Chrome version.
+#ifdef GLES2_GPU_SERVICE
+#include <GL/glew.h>
+#if defined(OS_WIN)
+#include <GL/wglew.h>
+#endif
+#else
+#include <GLES2/gl2types.h>
+#endif
+
+#include "base/basictypes.h"
+#include "gpu/command_buffer/common/types.h"
+#include "gpu/command_buffer/common/bitfield_helpers.h"
+#include "gpu/command_buffer/common/cmd_buffer_common.h"
+#include "gpu/command_buffer/common/gles2_cmd_ids.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+#include "gpu/command_buffer/common/gles2_cmd_format_autogen.h"
+
+} // namespace gles2
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_FORMAT_H
+
diff --git a/gpu/command_buffer/common/gles2_cmd_format_autogen.h b/gpu/command_buffer/common/gles2_cmd_format_autogen.h
new file mode 100644
index 0000000..e15713a
--- /dev/null
+++ b/gpu/command_buffer/common/gles2_cmd_format_autogen.h
@@ -0,0 +1,8278 @@
+// This file is auto-generated. DO NOT EDIT!
+
+#pragma pack(push, 1)
+
+struct ActiveTexture {
+ typedef ActiveTexture ValueType;
+ static const CommandId kCmdId = kActiveTexture;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _texture) {
+ SetHeader();
+ texture = _texture;
+ }
+
+ void* Set(void* cmd, GLenum _texture) {
+ static_cast<ValueType*>(cmd)->Init(_texture);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 texture;
+};
+
+COMPILE_ASSERT(sizeof(ActiveTexture) == 8,
+ Sizeof_ActiveTexture_is_not_8);
+COMPILE_ASSERT(offsetof(ActiveTexture, header) == 0,
+ OffsetOf_ActiveTexture_header_not_0);
+COMPILE_ASSERT(offsetof(ActiveTexture, texture) == 4,
+ OffsetOf_ActiveTexture_texture_not_4);
+
+struct AttachShader {
+ typedef AttachShader ValueType;
+ static const CommandId kCmdId = kAttachShader;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _program, GLuint _shader) {
+ SetHeader();
+ program = _program;
+ shader = _shader;
+ }
+
+ void* Set(void* cmd, GLuint _program, GLuint _shader) {
+ static_cast<ValueType*>(cmd)->Init(_program, _shader);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 shader;
+};
+
+COMPILE_ASSERT(sizeof(AttachShader) == 12,
+ Sizeof_AttachShader_is_not_12);
+COMPILE_ASSERT(offsetof(AttachShader, header) == 0,
+ OffsetOf_AttachShader_header_not_0);
+COMPILE_ASSERT(offsetof(AttachShader, program) == 4,
+ OffsetOf_AttachShader_program_not_4);
+COMPILE_ASSERT(offsetof(AttachShader, shader) == 8,
+ OffsetOf_AttachShader_shader_not_8);
+
+struct BindAttribLocation {
+ typedef BindAttribLocation ValueType;
+ static const CommandId kCmdId = kBindAttribLocation;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _program, GLuint _index, uint32 _name_shm_id,
+ uint32 _name_shm_offset, uint32 _data_size) {
+ SetHeader();
+ program = _program;
+ index = _index;
+ name_shm_id = _name_shm_id;
+ name_shm_offset = _name_shm_offset;
+ data_size = _data_size;
+ }
+
+ void* Set(
+ void* cmd, GLuint _program, GLuint _index, uint32 _name_shm_id,
+ uint32 _name_shm_offset, uint32 _data_size) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _program, _index, _name_shm_id, _name_shm_offset, _data_size);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 index;
+ uint32 name_shm_id;
+ uint32 name_shm_offset;
+ uint32 data_size;
+};
+
+COMPILE_ASSERT(sizeof(BindAttribLocation) == 24,
+ Sizeof_BindAttribLocation_is_not_24);
+COMPILE_ASSERT(offsetof(BindAttribLocation, header) == 0,
+ OffsetOf_BindAttribLocation_header_not_0);
+COMPILE_ASSERT(offsetof(BindAttribLocation, program) == 4,
+ OffsetOf_BindAttribLocation_program_not_4);
+COMPILE_ASSERT(offsetof(BindAttribLocation, index) == 8,
+ OffsetOf_BindAttribLocation_index_not_8);
+COMPILE_ASSERT(offsetof(BindAttribLocation, name_shm_id) == 12,
+ OffsetOf_BindAttribLocation_name_shm_id_not_12);
+COMPILE_ASSERT(offsetof(BindAttribLocation, name_shm_offset) == 16,
+ OffsetOf_BindAttribLocation_name_shm_offset_not_16);
+COMPILE_ASSERT(offsetof(BindAttribLocation, data_size) == 20,
+ OffsetOf_BindAttribLocation_data_size_not_20);
+
+struct BindAttribLocationImmediate {
+ typedef BindAttribLocationImmediate ValueType;
+ static const CommandId kCmdId = kBindAttribLocationImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(const char* s) {
+ return strlen(s);
+ }
+
+ static uint32 ComputeSize(const char* s) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(s)); // NOLINT
+ }
+
+ void SetHeader(const char* s) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(s));
+ }
+
+ void Init(GLuint _program, GLuint _index, const char* _name) {
+ SetHeader(_name);
+ program = _program;
+ index = _index;
+ data_size = strlen(_name);
+ memcpy(ImmediateDataAddress(this), _name, data_size);
+ }
+
+ void* Set(void* cmd, GLuint _program, GLuint _index, const char* _name) {
+ static_cast<ValueType*>(cmd)->Init(_program, _index, _name);
+ const uint32 size = ComputeSize(_name);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 index;
+ uint32 data_size;
+};
+
+COMPILE_ASSERT(sizeof(BindAttribLocationImmediate) == 16,
+ Sizeof_BindAttribLocationImmediate_is_not_16);
+COMPILE_ASSERT(offsetof(BindAttribLocationImmediate, header) == 0,
+ OffsetOf_BindAttribLocationImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(BindAttribLocationImmediate, program) == 4,
+ OffsetOf_BindAttribLocationImmediate_program_not_4);
+COMPILE_ASSERT(offsetof(BindAttribLocationImmediate, index) == 8,
+ OffsetOf_BindAttribLocationImmediate_index_not_8);
+COMPILE_ASSERT(offsetof(BindAttribLocationImmediate, data_size) == 12,
+ OffsetOf_BindAttribLocationImmediate_data_size_not_12);
+
+struct BindBuffer {
+ typedef BindBuffer ValueType;
+ static const CommandId kCmdId = kBindBuffer;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _target, GLuint _buffer) {
+ SetHeader();
+ target = _target;
+ buffer = _buffer;
+ }
+
+ void* Set(void* cmd, GLenum _target, GLuint _buffer) {
+ static_cast<ValueType*>(cmd)->Init(_target, _buffer);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 buffer;
+};
+
+COMPILE_ASSERT(sizeof(BindBuffer) == 12,
+ Sizeof_BindBuffer_is_not_12);
+COMPILE_ASSERT(offsetof(BindBuffer, header) == 0,
+ OffsetOf_BindBuffer_header_not_0);
+COMPILE_ASSERT(offsetof(BindBuffer, target) == 4,
+ OffsetOf_BindBuffer_target_not_4);
+COMPILE_ASSERT(offsetof(BindBuffer, buffer) == 8,
+ OffsetOf_BindBuffer_buffer_not_8);
+
+struct BindFramebuffer {
+ typedef BindFramebuffer ValueType;
+ static const CommandId kCmdId = kBindFramebuffer;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _target, GLuint _framebuffer) {
+ SetHeader();
+ target = _target;
+ framebuffer = _framebuffer;
+ }
+
+ void* Set(void* cmd, GLenum _target, GLuint _framebuffer) {
+ static_cast<ValueType*>(cmd)->Init(_target, _framebuffer);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 framebuffer;
+};
+
+COMPILE_ASSERT(sizeof(BindFramebuffer) == 12,
+ Sizeof_BindFramebuffer_is_not_12);
+COMPILE_ASSERT(offsetof(BindFramebuffer, header) == 0,
+ OffsetOf_BindFramebuffer_header_not_0);
+COMPILE_ASSERT(offsetof(BindFramebuffer, target) == 4,
+ OffsetOf_BindFramebuffer_target_not_4);
+COMPILE_ASSERT(offsetof(BindFramebuffer, framebuffer) == 8,
+ OffsetOf_BindFramebuffer_framebuffer_not_8);
+
+struct BindRenderbuffer {
+ typedef BindRenderbuffer ValueType;
+ static const CommandId kCmdId = kBindRenderbuffer;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _target, GLuint _renderbuffer) {
+ SetHeader();
+ target = _target;
+ renderbuffer = _renderbuffer;
+ }
+
+ void* Set(void* cmd, GLenum _target, GLuint _renderbuffer) {
+ static_cast<ValueType*>(cmd)->Init(_target, _renderbuffer);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 renderbuffer;
+};
+
+COMPILE_ASSERT(sizeof(BindRenderbuffer) == 12,
+ Sizeof_BindRenderbuffer_is_not_12);
+COMPILE_ASSERT(offsetof(BindRenderbuffer, header) == 0,
+ OffsetOf_BindRenderbuffer_header_not_0);
+COMPILE_ASSERT(offsetof(BindRenderbuffer, target) == 4,
+ OffsetOf_BindRenderbuffer_target_not_4);
+COMPILE_ASSERT(offsetof(BindRenderbuffer, renderbuffer) == 8,
+ OffsetOf_BindRenderbuffer_renderbuffer_not_8);
+
+struct BindTexture {
+ typedef BindTexture ValueType;
+ static const CommandId kCmdId = kBindTexture;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _target, GLuint _texture) {
+ SetHeader();
+ target = _target;
+ texture = _texture;
+ }
+
+ void* Set(void* cmd, GLenum _target, GLuint _texture) {
+ static_cast<ValueType*>(cmd)->Init(_target, _texture);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 texture;
+};
+
+COMPILE_ASSERT(sizeof(BindTexture) == 12,
+ Sizeof_BindTexture_is_not_12);
+COMPILE_ASSERT(offsetof(BindTexture, header) == 0,
+ OffsetOf_BindTexture_header_not_0);
+COMPILE_ASSERT(offsetof(BindTexture, target) == 4,
+ OffsetOf_BindTexture_target_not_4);
+COMPILE_ASSERT(offsetof(BindTexture, texture) == 8,
+ OffsetOf_BindTexture_texture_not_8);
+
+struct BlendColor {
+ typedef BlendColor ValueType;
+ static const CommandId kCmdId = kBlendColor;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLclampf _red, GLclampf _green, GLclampf _blue, GLclampf _alpha) {
+ SetHeader();
+ red = _red;
+ green = _green;
+ blue = _blue;
+ alpha = _alpha;
+ }
+
+ void* Set(
+ void* cmd, GLclampf _red, GLclampf _green, GLclampf _blue,
+ GLclampf _alpha) {
+ static_cast<ValueType*>(cmd)->Init(_red, _green, _blue, _alpha);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ float red;
+ float green;
+ float blue;
+ float alpha;
+};
+
+COMPILE_ASSERT(sizeof(BlendColor) == 20,
+ Sizeof_BlendColor_is_not_20);
+COMPILE_ASSERT(offsetof(BlendColor, header) == 0,
+ OffsetOf_BlendColor_header_not_0);
+COMPILE_ASSERT(offsetof(BlendColor, red) == 4,
+ OffsetOf_BlendColor_red_not_4);
+COMPILE_ASSERT(offsetof(BlendColor, green) == 8,
+ OffsetOf_BlendColor_green_not_8);
+COMPILE_ASSERT(offsetof(BlendColor, blue) == 12,
+ OffsetOf_BlendColor_blue_not_12);
+COMPILE_ASSERT(offsetof(BlendColor, alpha) == 16,
+ OffsetOf_BlendColor_alpha_not_16);
+
+struct BlendEquation {
+ typedef BlendEquation ValueType;
+ static const CommandId kCmdId = kBlendEquation;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _mode) {
+ SetHeader();
+ mode = _mode;
+ }
+
+ void* Set(void* cmd, GLenum _mode) {
+ static_cast<ValueType*>(cmd)->Init(_mode);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 mode;
+};
+
+COMPILE_ASSERT(sizeof(BlendEquation) == 8,
+ Sizeof_BlendEquation_is_not_8);
+COMPILE_ASSERT(offsetof(BlendEquation, header) == 0,
+ OffsetOf_BlendEquation_header_not_0);
+COMPILE_ASSERT(offsetof(BlendEquation, mode) == 4,
+ OffsetOf_BlendEquation_mode_not_4);
+
+struct BlendEquationSeparate {
+ typedef BlendEquationSeparate ValueType;
+ static const CommandId kCmdId = kBlendEquationSeparate;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _modeRGB, GLenum _modeAlpha) {
+ SetHeader();
+ modeRGB = _modeRGB;
+ modeAlpha = _modeAlpha;
+ }
+
+ void* Set(void* cmd, GLenum _modeRGB, GLenum _modeAlpha) {
+ static_cast<ValueType*>(cmd)->Init(_modeRGB, _modeAlpha);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 modeRGB;
+ uint32 modeAlpha;
+};
+
+COMPILE_ASSERT(sizeof(BlendEquationSeparate) == 12,
+ Sizeof_BlendEquationSeparate_is_not_12);
+COMPILE_ASSERT(offsetof(BlendEquationSeparate, header) == 0,
+ OffsetOf_BlendEquationSeparate_header_not_0);
+COMPILE_ASSERT(offsetof(BlendEquationSeparate, modeRGB) == 4,
+ OffsetOf_BlendEquationSeparate_modeRGB_not_4);
+COMPILE_ASSERT(offsetof(BlendEquationSeparate, modeAlpha) == 8,
+ OffsetOf_BlendEquationSeparate_modeAlpha_not_8);
+
+struct BlendFunc {
+ typedef BlendFunc ValueType;
+ static const CommandId kCmdId = kBlendFunc;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _sfactor, GLenum _dfactor) {
+ SetHeader();
+ sfactor = _sfactor;
+ dfactor = _dfactor;
+ }
+
+ void* Set(void* cmd, GLenum _sfactor, GLenum _dfactor) {
+ static_cast<ValueType*>(cmd)->Init(_sfactor, _dfactor);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 sfactor;
+ uint32 dfactor;
+};
+
+COMPILE_ASSERT(sizeof(BlendFunc) == 12,
+ Sizeof_BlendFunc_is_not_12);
+COMPILE_ASSERT(offsetof(BlendFunc, header) == 0,
+ OffsetOf_BlendFunc_header_not_0);
+COMPILE_ASSERT(offsetof(BlendFunc, sfactor) == 4,
+ OffsetOf_BlendFunc_sfactor_not_4);
+COMPILE_ASSERT(offsetof(BlendFunc, dfactor) == 8,
+ OffsetOf_BlendFunc_dfactor_not_8);
+
+struct BlendFuncSeparate {
+ typedef BlendFuncSeparate ValueType;
+ static const CommandId kCmdId = kBlendFuncSeparate;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _srcRGB, GLenum _dstRGB, GLenum _srcAlpha, GLenum _dstAlpha) {
+ SetHeader();
+ srcRGB = _srcRGB;
+ dstRGB = _dstRGB;
+ srcAlpha = _srcAlpha;
+ dstAlpha = _dstAlpha;
+ }
+
+ void* Set(
+ void* cmd, GLenum _srcRGB, GLenum _dstRGB, GLenum _srcAlpha,
+ GLenum _dstAlpha) {
+ static_cast<ValueType*>(cmd)->Init(_srcRGB, _dstRGB, _srcAlpha, _dstAlpha);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 srcRGB;
+ uint32 dstRGB;
+ uint32 srcAlpha;
+ uint32 dstAlpha;
+};
+
+COMPILE_ASSERT(sizeof(BlendFuncSeparate) == 20,
+ Sizeof_BlendFuncSeparate_is_not_20);
+COMPILE_ASSERT(offsetof(BlendFuncSeparate, header) == 0,
+ OffsetOf_BlendFuncSeparate_header_not_0);
+COMPILE_ASSERT(offsetof(BlendFuncSeparate, srcRGB) == 4,
+ OffsetOf_BlendFuncSeparate_srcRGB_not_4);
+COMPILE_ASSERT(offsetof(BlendFuncSeparate, dstRGB) == 8,
+ OffsetOf_BlendFuncSeparate_dstRGB_not_8);
+COMPILE_ASSERT(offsetof(BlendFuncSeparate, srcAlpha) == 12,
+ OffsetOf_BlendFuncSeparate_srcAlpha_not_12);
+COMPILE_ASSERT(offsetof(BlendFuncSeparate, dstAlpha) == 16,
+ OffsetOf_BlendFuncSeparate_dstAlpha_not_16);
+
+struct BufferData {
+ typedef BufferData ValueType;
+ static const CommandId kCmdId = kBufferData;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLsizeiptr _size, uint32 _data_shm_id,
+ uint32 _data_shm_offset, GLenum _usage) {
+ SetHeader();
+ target = _target;
+ size = _size;
+ data_shm_id = _data_shm_id;
+ data_shm_offset = _data_shm_offset;
+ usage = _usage;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLsizeiptr _size, uint32 _data_shm_id,
+ uint32 _data_shm_offset, GLenum _usage) {
+ static_cast<ValueType*>(
+ cmd)->Init(_target, _size, _data_shm_id, _data_shm_offset, _usage);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 size;
+ uint32 data_shm_id;
+ uint32 data_shm_offset;
+ uint32 usage;
+};
+
+COMPILE_ASSERT(sizeof(BufferData) == 24,
+ Sizeof_BufferData_is_not_24);
+COMPILE_ASSERT(offsetof(BufferData, header) == 0,
+ OffsetOf_BufferData_header_not_0);
+COMPILE_ASSERT(offsetof(BufferData, target) == 4,
+ OffsetOf_BufferData_target_not_4);
+COMPILE_ASSERT(offsetof(BufferData, size) == 8,
+ OffsetOf_BufferData_size_not_8);
+COMPILE_ASSERT(offsetof(BufferData, data_shm_id) == 12,
+ OffsetOf_BufferData_data_shm_id_not_12);
+COMPILE_ASSERT(offsetof(BufferData, data_shm_offset) == 16,
+ OffsetOf_BufferData_data_shm_offset_not_16);
+COMPILE_ASSERT(offsetof(BufferData, usage) == 20,
+ OffsetOf_BufferData_usage_not_20);
+
+struct BufferDataImmediate {
+ typedef BufferDataImmediate ValueType;
+ static const CommandId kCmdId = kBufferDataImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeSize(uint32 size_in_bytes) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + // NOLINT
+ RoundSizeToMultipleOfEntries(size_in_bytes));
+ }
+
+ void SetHeader(uint32 size_in_bytes) {
+ header.SetCmdByTotalSize<ValueType>(size_in_bytes);
+ }
+
+ void Init(GLenum _target, GLsizeiptr _size, GLenum _usage) {
+ uint32 total_size = ComputeSize(_size);
+ SetHeader(total_size);
+ target = _target;
+ size = _size;
+ usage = _usage;
+ }
+
+ void* Set(void* cmd, GLenum _target, GLsizeiptr _size, GLenum _usage) {
+ uint32 total_size = ComputeSize(_size);
+ static_cast<ValueType*>(cmd)->Init(_target, _size, _usage);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, total_size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 size;
+ uint32 usage;
+};
+
+COMPILE_ASSERT(sizeof(BufferDataImmediate) == 16,
+ Sizeof_BufferDataImmediate_is_not_16);
+COMPILE_ASSERT(offsetof(BufferDataImmediate, header) == 0,
+ OffsetOf_BufferDataImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(BufferDataImmediate, target) == 4,
+ OffsetOf_BufferDataImmediate_target_not_4);
+COMPILE_ASSERT(offsetof(BufferDataImmediate, size) == 8,
+ OffsetOf_BufferDataImmediate_size_not_8);
+COMPILE_ASSERT(offsetof(BufferDataImmediate, usage) == 12,
+ OffsetOf_BufferDataImmediate_usage_not_12);
+
+struct BufferSubData {
+ typedef BufferSubData ValueType;
+ static const CommandId kCmdId = kBufferSubData;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLintptr _offset, GLsizeiptr _size, uint32 _data_shm_id,
+ uint32 _data_shm_offset) {
+ SetHeader();
+ target = _target;
+ offset = _offset;
+ size = _size;
+ data_shm_id = _data_shm_id;
+ data_shm_offset = _data_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLintptr _offset, GLsizeiptr _size,
+ uint32 _data_shm_id, uint32 _data_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_target, _offset, _size, _data_shm_id, _data_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 offset;
+ uint32 size;
+ uint32 data_shm_id;
+ uint32 data_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(BufferSubData) == 24,
+ Sizeof_BufferSubData_is_not_24);
+COMPILE_ASSERT(offsetof(BufferSubData, header) == 0,
+ OffsetOf_BufferSubData_header_not_0);
+COMPILE_ASSERT(offsetof(BufferSubData, target) == 4,
+ OffsetOf_BufferSubData_target_not_4);
+COMPILE_ASSERT(offsetof(BufferSubData, offset) == 8,
+ OffsetOf_BufferSubData_offset_not_8);
+COMPILE_ASSERT(offsetof(BufferSubData, size) == 12,
+ OffsetOf_BufferSubData_size_not_12);
+COMPILE_ASSERT(offsetof(BufferSubData, data_shm_id) == 16,
+ OffsetOf_BufferSubData_data_shm_id_not_16);
+COMPILE_ASSERT(offsetof(BufferSubData, data_shm_offset) == 20,
+ OffsetOf_BufferSubData_data_shm_offset_not_20);
+
+struct BufferSubDataImmediate {
+ typedef BufferSubDataImmediate ValueType;
+ static const CommandId kCmdId = kBufferSubDataImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeSize(uint32 size_in_bytes) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + // NOLINT
+ RoundSizeToMultipleOfEntries(size_in_bytes));
+ }
+
+ void SetHeader(uint32 size_in_bytes) {
+ header.SetCmdByTotalSize<ValueType>(size_in_bytes);
+ }
+
+ void Init(GLenum _target, GLintptr _offset, GLsizeiptr _size) {
+ uint32 total_size = ComputeSize(_size);
+ SetHeader(total_size);
+ target = _target;
+ offset = _offset;
+ size = _size;
+ }
+
+ void* Set(void* cmd, GLenum _target, GLintptr _offset, GLsizeiptr _size) {
+ uint32 total_size = ComputeSize(_size);
+ static_cast<ValueType*>(cmd)->Init(_target, _offset, _size);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, total_size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 offset;
+ uint32 size;
+};
+
+COMPILE_ASSERT(sizeof(BufferSubDataImmediate) == 16,
+ Sizeof_BufferSubDataImmediate_is_not_16);
+COMPILE_ASSERT(offsetof(BufferSubDataImmediate, header) == 0,
+ OffsetOf_BufferSubDataImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(BufferSubDataImmediate, target) == 4,
+ OffsetOf_BufferSubDataImmediate_target_not_4);
+COMPILE_ASSERT(offsetof(BufferSubDataImmediate, offset) == 8,
+ OffsetOf_BufferSubDataImmediate_offset_not_8);
+COMPILE_ASSERT(offsetof(BufferSubDataImmediate, size) == 12,
+ OffsetOf_BufferSubDataImmediate_size_not_12);
+
+struct CheckFramebufferStatus {
+ typedef CheckFramebufferStatus ValueType;
+ static const CommandId kCmdId = kCheckFramebufferStatus;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _target) {
+ SetHeader();
+ target = _target;
+ }
+
+ void* Set(void* cmd, GLenum _target) {
+ static_cast<ValueType*>(cmd)->Init(_target);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+};
+
+COMPILE_ASSERT(sizeof(CheckFramebufferStatus) == 8,
+ Sizeof_CheckFramebufferStatus_is_not_8);
+COMPILE_ASSERT(offsetof(CheckFramebufferStatus, header) == 0,
+ OffsetOf_CheckFramebufferStatus_header_not_0);
+COMPILE_ASSERT(offsetof(CheckFramebufferStatus, target) == 4,
+ OffsetOf_CheckFramebufferStatus_target_not_4);
+
+struct Clear {
+ typedef Clear ValueType;
+ static const CommandId kCmdId = kClear;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLbitfield _mask) {
+ SetHeader();
+ mask = _mask;
+ }
+
+ void* Set(void* cmd, GLbitfield _mask) {
+ static_cast<ValueType*>(cmd)->Init(_mask);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 mask;
+};
+
+COMPILE_ASSERT(sizeof(Clear) == 8,
+ Sizeof_Clear_is_not_8);
+COMPILE_ASSERT(offsetof(Clear, header) == 0,
+ OffsetOf_Clear_header_not_0);
+COMPILE_ASSERT(offsetof(Clear, mask) == 4,
+ OffsetOf_Clear_mask_not_4);
+
+struct ClearColor {
+ typedef ClearColor ValueType;
+ static const CommandId kCmdId = kClearColor;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLclampf _red, GLclampf _green, GLclampf _blue, GLclampf _alpha) {
+ SetHeader();
+ red = _red;
+ green = _green;
+ blue = _blue;
+ alpha = _alpha;
+ }
+
+ void* Set(
+ void* cmd, GLclampf _red, GLclampf _green, GLclampf _blue,
+ GLclampf _alpha) {
+ static_cast<ValueType*>(cmd)->Init(_red, _green, _blue, _alpha);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ float red;
+ float green;
+ float blue;
+ float alpha;
+};
+
+COMPILE_ASSERT(sizeof(ClearColor) == 20,
+ Sizeof_ClearColor_is_not_20);
+COMPILE_ASSERT(offsetof(ClearColor, header) == 0,
+ OffsetOf_ClearColor_header_not_0);
+COMPILE_ASSERT(offsetof(ClearColor, red) == 4,
+ OffsetOf_ClearColor_red_not_4);
+COMPILE_ASSERT(offsetof(ClearColor, green) == 8,
+ OffsetOf_ClearColor_green_not_8);
+COMPILE_ASSERT(offsetof(ClearColor, blue) == 12,
+ OffsetOf_ClearColor_blue_not_12);
+COMPILE_ASSERT(offsetof(ClearColor, alpha) == 16,
+ OffsetOf_ClearColor_alpha_not_16);
+
+struct ClearDepthf {
+ typedef ClearDepthf ValueType;
+ static const CommandId kCmdId = kClearDepthf;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLclampf _depth) {
+ SetHeader();
+ depth = _depth;
+ }
+
+ void* Set(void* cmd, GLclampf _depth) {
+ static_cast<ValueType*>(cmd)->Init(_depth);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ float depth;
+};
+
+COMPILE_ASSERT(sizeof(ClearDepthf) == 8,
+ Sizeof_ClearDepthf_is_not_8);
+COMPILE_ASSERT(offsetof(ClearDepthf, header) == 0,
+ OffsetOf_ClearDepthf_header_not_0);
+COMPILE_ASSERT(offsetof(ClearDepthf, depth) == 4,
+ OffsetOf_ClearDepthf_depth_not_4);
+
+struct ClearStencil {
+ typedef ClearStencil ValueType;
+ static const CommandId kCmdId = kClearStencil;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLint _s) {
+ SetHeader();
+ s = _s;
+ }
+
+ void* Set(void* cmd, GLint _s) {
+ static_cast<ValueType*>(cmd)->Init(_s);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 s;
+};
+
+COMPILE_ASSERT(sizeof(ClearStencil) == 8,
+ Sizeof_ClearStencil_is_not_8);
+COMPILE_ASSERT(offsetof(ClearStencil, header) == 0,
+ OffsetOf_ClearStencil_header_not_0);
+COMPILE_ASSERT(offsetof(ClearStencil, s) == 4,
+ OffsetOf_ClearStencil_s_not_4);
+
+struct ColorMask {
+ typedef ColorMask ValueType;
+ static const CommandId kCmdId = kColorMask;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLboolean _red, GLboolean _green, GLboolean _blue, GLboolean _alpha) {
+ SetHeader();
+ red = _red;
+ green = _green;
+ blue = _blue;
+ alpha = _alpha;
+ }
+
+ void* Set(
+ void* cmd, GLboolean _red, GLboolean _green, GLboolean _blue,
+ GLboolean _alpha) {
+ static_cast<ValueType*>(cmd)->Init(_red, _green, _blue, _alpha);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 red;
+ uint32 green;
+ uint32 blue;
+ uint32 alpha;
+};
+
+COMPILE_ASSERT(sizeof(ColorMask) == 20,
+ Sizeof_ColorMask_is_not_20);
+COMPILE_ASSERT(offsetof(ColorMask, header) == 0,
+ OffsetOf_ColorMask_header_not_0);
+COMPILE_ASSERT(offsetof(ColorMask, red) == 4,
+ OffsetOf_ColorMask_red_not_4);
+COMPILE_ASSERT(offsetof(ColorMask, green) == 8,
+ OffsetOf_ColorMask_green_not_8);
+COMPILE_ASSERT(offsetof(ColorMask, blue) == 12,
+ OffsetOf_ColorMask_blue_not_12);
+COMPILE_ASSERT(offsetof(ColorMask, alpha) == 16,
+ OffsetOf_ColorMask_alpha_not_16);
+
+struct CompileShader {
+ typedef CompileShader ValueType;
+ static const CommandId kCmdId = kCompileShader;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _shader) {
+ SetHeader();
+ shader = _shader;
+ }
+
+ void* Set(void* cmd, GLuint _shader) {
+ static_cast<ValueType*>(cmd)->Init(_shader);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 shader;
+};
+
+COMPILE_ASSERT(sizeof(CompileShader) == 8,
+ Sizeof_CompileShader_is_not_8);
+COMPILE_ASSERT(offsetof(CompileShader, header) == 0,
+ OffsetOf_CompileShader_header_not_0);
+COMPILE_ASSERT(offsetof(CompileShader, shader) == 4,
+ OffsetOf_CompileShader_shader_not_4);
+
+struct CompressedTexImage2D {
+ typedef CompressedTexImage2D ValueType;
+ static const CommandId kCmdId = kCompressedTexImage2D;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLint _level, GLenum _internalformat, GLsizei _width,
+ GLsizei _height, GLint _border, GLsizei _imageSize, uint32 _data_shm_id,
+ uint32 _data_shm_offset) {
+ SetHeader();
+ target = _target;
+ level = _level;
+ internalformat = _internalformat;
+ width = _width;
+ height = _height;
+ border = _border;
+ imageSize = _imageSize;
+ data_shm_id = _data_shm_id;
+ data_shm_offset = _data_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLint _level, GLenum _internalformat,
+ GLsizei _width, GLsizei _height, GLint _border, GLsizei _imageSize,
+ uint32 _data_shm_id, uint32 _data_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _target, _level, _internalformat, _width, _height, _border,
+ _imageSize, _data_shm_id, _data_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 level;
+ uint32 internalformat;
+ uint32 width;
+ uint32 height;
+ uint32 border;
+ uint32 imageSize;
+ uint32 data_shm_id;
+ uint32 data_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(CompressedTexImage2D) == 40,
+ Sizeof_CompressedTexImage2D_is_not_40);
+COMPILE_ASSERT(offsetof(CompressedTexImage2D, header) == 0,
+ OffsetOf_CompressedTexImage2D_header_not_0);
+COMPILE_ASSERT(offsetof(CompressedTexImage2D, target) == 4,
+ OffsetOf_CompressedTexImage2D_target_not_4);
+COMPILE_ASSERT(offsetof(CompressedTexImage2D, level) == 8,
+ OffsetOf_CompressedTexImage2D_level_not_8);
+COMPILE_ASSERT(offsetof(CompressedTexImage2D, internalformat) == 12,
+ OffsetOf_CompressedTexImage2D_internalformat_not_12);
+COMPILE_ASSERT(offsetof(CompressedTexImage2D, width) == 16,
+ OffsetOf_CompressedTexImage2D_width_not_16);
+COMPILE_ASSERT(offsetof(CompressedTexImage2D, height) == 20,
+ OffsetOf_CompressedTexImage2D_height_not_20);
+COMPILE_ASSERT(offsetof(CompressedTexImage2D, border) == 24,
+ OffsetOf_CompressedTexImage2D_border_not_24);
+COMPILE_ASSERT(offsetof(CompressedTexImage2D, imageSize) == 28,
+ OffsetOf_CompressedTexImage2D_imageSize_not_28);
+COMPILE_ASSERT(offsetof(CompressedTexImage2D, data_shm_id) == 32,
+ OffsetOf_CompressedTexImage2D_data_shm_id_not_32);
+COMPILE_ASSERT(offsetof(CompressedTexImage2D, data_shm_offset) == 36,
+ OffsetOf_CompressedTexImage2D_data_shm_offset_not_36);
+
+struct CompressedTexImage2DImmediate {
+ typedef CompressedTexImage2DImmediate ValueType;
+ static const CommandId kCmdId = kCompressedTexImage2DImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeSize(uint32 size_in_bytes) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + // NOLINT
+ RoundSizeToMultipleOfEntries(size_in_bytes));
+ }
+
+ void SetHeader(uint32 size_in_bytes) {
+ header.SetCmdByTotalSize<ValueType>(size_in_bytes);
+ }
+
+ void Init(
+ GLenum _target, GLint _level, GLenum _internalformat, GLsizei _width,
+ GLsizei _height, GLint _border, GLsizei _imageSize) {
+ uint32 total_size = ComputeSize(_imageSize);
+ SetHeader(total_size);
+ target = _target;
+ level = _level;
+ internalformat = _internalformat;
+ width = _width;
+ height = _height;
+ border = _border;
+ imageSize = _imageSize;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLint _level, GLenum _internalformat,
+ GLsizei _width, GLsizei _height, GLint _border, GLsizei _imageSize) {
+ uint32 total_size = ComputeSize(_imageSize);
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _target, _level, _internalformat, _width, _height, _border,
+ _imageSize);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, total_size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 level;
+ uint32 internalformat;
+ uint32 width;
+ uint32 height;
+ uint32 border;
+ uint32 imageSize;
+};
+
+COMPILE_ASSERT(sizeof(CompressedTexImage2DImmediate) == 32,
+ Sizeof_CompressedTexImage2DImmediate_is_not_32);
+COMPILE_ASSERT(offsetof(CompressedTexImage2DImmediate, header) == 0,
+ OffsetOf_CompressedTexImage2DImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(CompressedTexImage2DImmediate, target) == 4,
+ OffsetOf_CompressedTexImage2DImmediate_target_not_4);
+COMPILE_ASSERT(offsetof(CompressedTexImage2DImmediate, level) == 8,
+ OffsetOf_CompressedTexImage2DImmediate_level_not_8);
+COMPILE_ASSERT(offsetof(CompressedTexImage2DImmediate, internalformat) == 12,
+ OffsetOf_CompressedTexImage2DImmediate_internalformat_not_12);
+COMPILE_ASSERT(offsetof(CompressedTexImage2DImmediate, width) == 16,
+ OffsetOf_CompressedTexImage2DImmediate_width_not_16);
+COMPILE_ASSERT(offsetof(CompressedTexImage2DImmediate, height) == 20,
+ OffsetOf_CompressedTexImage2DImmediate_height_not_20);
+COMPILE_ASSERT(offsetof(CompressedTexImage2DImmediate, border) == 24,
+ OffsetOf_CompressedTexImage2DImmediate_border_not_24);
+COMPILE_ASSERT(offsetof(CompressedTexImage2DImmediate, imageSize) == 28,
+ OffsetOf_CompressedTexImage2DImmediate_imageSize_not_28);
+
+struct CompressedTexSubImage2D {
+ typedef CompressedTexSubImage2D ValueType;
+ static const CommandId kCmdId = kCompressedTexSubImage2D;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
+ GLsizei _width, GLsizei _height, GLenum _format, GLsizei _imageSize,
+ uint32 _data_shm_id, uint32 _data_shm_offset) {
+ SetHeader();
+ target = _target;
+ level = _level;
+ xoffset = _xoffset;
+ yoffset = _yoffset;
+ width = _width;
+ height = _height;
+ format = _format;
+ imageSize = _imageSize;
+ data_shm_id = _data_shm_id;
+ data_shm_offset = _data_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
+ GLsizei _width, GLsizei _height, GLenum _format, GLsizei _imageSize,
+ uint32 _data_shm_id, uint32 _data_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _target, _level, _xoffset, _yoffset, _width, _height, _format,
+ _imageSize, _data_shm_id, _data_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 level;
+ uint32 xoffset;
+ uint32 yoffset;
+ uint32 width;
+ uint32 height;
+ uint32 format;
+ uint32 imageSize;
+ uint32 data_shm_id;
+ uint32 data_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(CompressedTexSubImage2D) == 44,
+ Sizeof_CompressedTexSubImage2D_is_not_44);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2D, header) == 0,
+ OffsetOf_CompressedTexSubImage2D_header_not_0);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2D, target) == 4,
+ OffsetOf_CompressedTexSubImage2D_target_not_4);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2D, level) == 8,
+ OffsetOf_CompressedTexSubImage2D_level_not_8);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2D, xoffset) == 12,
+ OffsetOf_CompressedTexSubImage2D_xoffset_not_12);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2D, yoffset) == 16,
+ OffsetOf_CompressedTexSubImage2D_yoffset_not_16);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2D, width) == 20,
+ OffsetOf_CompressedTexSubImage2D_width_not_20);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2D, height) == 24,
+ OffsetOf_CompressedTexSubImage2D_height_not_24);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2D, format) == 28,
+ OffsetOf_CompressedTexSubImage2D_format_not_28);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2D, imageSize) == 32,
+ OffsetOf_CompressedTexSubImage2D_imageSize_not_32);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2D, data_shm_id) == 36,
+ OffsetOf_CompressedTexSubImage2D_data_shm_id_not_36);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2D, data_shm_offset) == 40,
+ OffsetOf_CompressedTexSubImage2D_data_shm_offset_not_40);
+
+struct CompressedTexSubImage2DImmediate {
+ typedef CompressedTexSubImage2DImmediate ValueType;
+ static const CommandId kCmdId = kCompressedTexSubImage2DImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeSize(uint32 size_in_bytes) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + // NOLINT
+ RoundSizeToMultipleOfEntries(size_in_bytes));
+ }
+
+ void SetHeader(uint32 size_in_bytes) {
+ header.SetCmdByTotalSize<ValueType>(size_in_bytes);
+ }
+
+ void Init(
+ GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
+ GLsizei _width, GLsizei _height, GLenum _format, GLsizei _imageSize) {
+ uint32 total_size = ComputeSize(_imageSize);
+ SetHeader(total_size);
+ target = _target;
+ level = _level;
+ xoffset = _xoffset;
+ yoffset = _yoffset;
+ width = _width;
+ height = _height;
+ format = _format;
+ imageSize = _imageSize;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
+ GLsizei _width, GLsizei _height, GLenum _format, GLsizei _imageSize) {
+ uint32 total_size = ComputeSize(_imageSize);
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _target, _level, _xoffset, _yoffset, _width, _height, _format,
+ _imageSize);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, total_size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 level;
+ uint32 xoffset;
+ uint32 yoffset;
+ uint32 width;
+ uint32 height;
+ uint32 format;
+ uint32 imageSize;
+};
+
+COMPILE_ASSERT(sizeof(CompressedTexSubImage2DImmediate) == 36,
+ Sizeof_CompressedTexSubImage2DImmediate_is_not_36);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2DImmediate, header) == 0,
+ OffsetOf_CompressedTexSubImage2DImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2DImmediate, target) == 4,
+ OffsetOf_CompressedTexSubImage2DImmediate_target_not_4);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2DImmediate, level) == 8,
+ OffsetOf_CompressedTexSubImage2DImmediate_level_not_8);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2DImmediate, xoffset) == 12,
+ OffsetOf_CompressedTexSubImage2DImmediate_xoffset_not_12);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2DImmediate, yoffset) == 16,
+ OffsetOf_CompressedTexSubImage2DImmediate_yoffset_not_16);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2DImmediate, width) == 20,
+ OffsetOf_CompressedTexSubImage2DImmediate_width_not_20);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2DImmediate, height) == 24,
+ OffsetOf_CompressedTexSubImage2DImmediate_height_not_24);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2DImmediate, format) == 28,
+ OffsetOf_CompressedTexSubImage2DImmediate_format_not_28);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2DImmediate, imageSize) == 32,
+ OffsetOf_CompressedTexSubImage2DImmediate_imageSize_not_32);
+
+struct CopyTexImage2D {
+ typedef CopyTexImage2D ValueType;
+ static const CommandId kCmdId = kCopyTexImage2D;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLint _level, GLenum _internalformat, GLint _x, GLint _y,
+ GLsizei _width, GLsizei _height, GLint _border) {
+ SetHeader();
+ target = _target;
+ level = _level;
+ internalformat = _internalformat;
+ x = _x;
+ y = _y;
+ width = _width;
+ height = _height;
+ border = _border;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLint _level, GLenum _internalformat, GLint _x,
+ GLint _y, GLsizei _width, GLsizei _height, GLint _border) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _target, _level, _internalformat, _x, _y, _width, _height,
+ _border);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 level;
+ uint32 internalformat;
+ uint32 x;
+ uint32 y;
+ uint32 width;
+ uint32 height;
+ uint32 border;
+};
+
+COMPILE_ASSERT(sizeof(CopyTexImage2D) == 36,
+ Sizeof_CopyTexImage2D_is_not_36);
+COMPILE_ASSERT(offsetof(CopyTexImage2D, header) == 0,
+ OffsetOf_CopyTexImage2D_header_not_0);
+COMPILE_ASSERT(offsetof(CopyTexImage2D, target) == 4,
+ OffsetOf_CopyTexImage2D_target_not_4);
+COMPILE_ASSERT(offsetof(CopyTexImage2D, level) == 8,
+ OffsetOf_CopyTexImage2D_level_not_8);
+COMPILE_ASSERT(offsetof(CopyTexImage2D, internalformat) == 12,
+ OffsetOf_CopyTexImage2D_internalformat_not_12);
+COMPILE_ASSERT(offsetof(CopyTexImage2D, x) == 16,
+ OffsetOf_CopyTexImage2D_x_not_16);
+COMPILE_ASSERT(offsetof(CopyTexImage2D, y) == 20,
+ OffsetOf_CopyTexImage2D_y_not_20);
+COMPILE_ASSERT(offsetof(CopyTexImage2D, width) == 24,
+ OffsetOf_CopyTexImage2D_width_not_24);
+COMPILE_ASSERT(offsetof(CopyTexImage2D, height) == 28,
+ OffsetOf_CopyTexImage2D_height_not_28);
+COMPILE_ASSERT(offsetof(CopyTexImage2D, border) == 32,
+ OffsetOf_CopyTexImage2D_border_not_32);
+
+struct CopyTexSubImage2D {
+ typedef CopyTexSubImage2D ValueType;
+ static const CommandId kCmdId = kCopyTexSubImage2D;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset, GLint _x,
+ GLint _y, GLsizei _width, GLsizei _height) {
+ SetHeader();
+ target = _target;
+ level = _level;
+ xoffset = _xoffset;
+ yoffset = _yoffset;
+ x = _x;
+ y = _y;
+ width = _width;
+ height = _height;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
+ GLint _x, GLint _y, GLsizei _width, GLsizei _height) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _target, _level, _xoffset, _yoffset, _x, _y, _width, _height);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 level;
+ uint32 xoffset;
+ uint32 yoffset;
+ uint32 x;
+ uint32 y;
+ uint32 width;
+ uint32 height;
+};
+
+COMPILE_ASSERT(sizeof(CopyTexSubImage2D) == 36,
+ Sizeof_CopyTexSubImage2D_is_not_36);
+COMPILE_ASSERT(offsetof(CopyTexSubImage2D, header) == 0,
+ OffsetOf_CopyTexSubImage2D_header_not_0);
+COMPILE_ASSERT(offsetof(CopyTexSubImage2D, target) == 4,
+ OffsetOf_CopyTexSubImage2D_target_not_4);
+COMPILE_ASSERT(offsetof(CopyTexSubImage2D, level) == 8,
+ OffsetOf_CopyTexSubImage2D_level_not_8);
+COMPILE_ASSERT(offsetof(CopyTexSubImage2D, xoffset) == 12,
+ OffsetOf_CopyTexSubImage2D_xoffset_not_12);
+COMPILE_ASSERT(offsetof(CopyTexSubImage2D, yoffset) == 16,
+ OffsetOf_CopyTexSubImage2D_yoffset_not_16);
+COMPILE_ASSERT(offsetof(CopyTexSubImage2D, x) == 20,
+ OffsetOf_CopyTexSubImage2D_x_not_20);
+COMPILE_ASSERT(offsetof(CopyTexSubImage2D, y) == 24,
+ OffsetOf_CopyTexSubImage2D_y_not_24);
+COMPILE_ASSERT(offsetof(CopyTexSubImage2D, width) == 28,
+ OffsetOf_CopyTexSubImage2D_width_not_28);
+COMPILE_ASSERT(offsetof(CopyTexSubImage2D, height) == 32,
+ OffsetOf_CopyTexSubImage2D_height_not_32);
+
+struct CreateProgram {
+ typedef CreateProgram ValueType;
+ static const CommandId kCmdId = kCreateProgram;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(uint32 _client_id) {
+ SetHeader();
+ client_id = _client_id;
+ }
+
+ void* Set(void* cmd, uint32 _client_id) {
+ static_cast<ValueType*>(cmd)->Init(_client_id);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 client_id;
+};
+
+COMPILE_ASSERT(sizeof(CreateProgram) == 8,
+ Sizeof_CreateProgram_is_not_8);
+COMPILE_ASSERT(offsetof(CreateProgram, header) == 0,
+ OffsetOf_CreateProgram_header_not_0);
+COMPILE_ASSERT(offsetof(CreateProgram, client_id) == 4,
+ OffsetOf_CreateProgram_client_id_not_4);
+
+struct CreateShader {
+ typedef CreateShader ValueType;
+ static const CommandId kCmdId = kCreateShader;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _type, uint32 _client_id) {
+ SetHeader();
+ type = _type;
+ client_id = _client_id;
+ }
+
+ void* Set(void* cmd, GLenum _type, uint32 _client_id) {
+ static_cast<ValueType*>(cmd)->Init(_type, _client_id);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 type;
+ uint32 client_id;
+};
+
+COMPILE_ASSERT(sizeof(CreateShader) == 12,
+ Sizeof_CreateShader_is_not_12);
+COMPILE_ASSERT(offsetof(CreateShader, header) == 0,
+ OffsetOf_CreateShader_header_not_0);
+COMPILE_ASSERT(offsetof(CreateShader, type) == 4,
+ OffsetOf_CreateShader_type_not_4);
+COMPILE_ASSERT(offsetof(CreateShader, client_id) == 8,
+ OffsetOf_CreateShader_client_id_not_8);
+
+struct CullFace {
+ typedef CullFace ValueType;
+ static const CommandId kCmdId = kCullFace;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _mode) {
+ SetHeader();
+ mode = _mode;
+ }
+
+ void* Set(void* cmd, GLenum _mode) {
+ static_cast<ValueType*>(cmd)->Init(_mode);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 mode;
+};
+
+COMPILE_ASSERT(sizeof(CullFace) == 8,
+ Sizeof_CullFace_is_not_8);
+COMPILE_ASSERT(offsetof(CullFace, header) == 0,
+ OffsetOf_CullFace_header_not_0);
+COMPILE_ASSERT(offsetof(CullFace, mode) == 4,
+ OffsetOf_CullFace_mode_not_4);
+
+struct DeleteBuffers {
+ typedef DeleteBuffers ValueType;
+ static const CommandId kCmdId = kDeleteBuffers;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLsizei _n, uint32 _buffers_shm_id, uint32 _buffers_shm_offset) {
+ SetHeader();
+ n = _n;
+ buffers_shm_id = _buffers_shm_id;
+ buffers_shm_offset = _buffers_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLsizei _n, uint32 _buffers_shm_id,
+ uint32 _buffers_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_n, _buffers_shm_id, _buffers_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+ uint32 buffers_shm_id;
+ uint32 buffers_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(DeleteBuffers) == 16,
+ Sizeof_DeleteBuffers_is_not_16);
+COMPILE_ASSERT(offsetof(DeleteBuffers, header) == 0,
+ OffsetOf_DeleteBuffers_header_not_0);
+COMPILE_ASSERT(offsetof(DeleteBuffers, n) == 4,
+ OffsetOf_DeleteBuffers_n_not_4);
+COMPILE_ASSERT(offsetof(DeleteBuffers, buffers_shm_id) == 8,
+ OffsetOf_DeleteBuffers_buffers_shm_id_not_8);
+COMPILE_ASSERT(offsetof(DeleteBuffers, buffers_shm_offset) == 12,
+ OffsetOf_DeleteBuffers_buffers_shm_offset_not_12);
+
+struct DeleteBuffersImmediate {
+ typedef DeleteBuffersImmediate ValueType;
+ static const CommandId kCmdId = kDeleteBuffersImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei n) {
+ return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei n) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ }
+
+ void SetHeader(GLsizei n) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(n));
+ }
+
+ void Init(GLsizei _n, const GLuint* _buffers) {
+ SetHeader(_n);
+ n = _n;
+ memcpy(ImmediateDataAddress(this),
+ _buffers, ComputeDataSize(_n));
+ }
+
+ void* Set(void* cmd, GLsizei _n, const GLuint* _buffers) {
+ static_cast<ValueType*>(cmd)->Init(_n, _buffers);
+ const uint32 size = ComputeSize(_n);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+};
+
+COMPILE_ASSERT(sizeof(DeleteBuffersImmediate) == 8,
+ Sizeof_DeleteBuffersImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(DeleteBuffersImmediate, header) == 0,
+ OffsetOf_DeleteBuffersImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(DeleteBuffersImmediate, n) == 4,
+ OffsetOf_DeleteBuffersImmediate_n_not_4);
+
+struct DeleteFramebuffers {
+ typedef DeleteFramebuffers ValueType;
+ static const CommandId kCmdId = kDeleteFramebuffers;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLsizei _n, uint32 _framebuffers_shm_id,
+ uint32 _framebuffers_shm_offset) {
+ SetHeader();
+ n = _n;
+ framebuffers_shm_id = _framebuffers_shm_id;
+ framebuffers_shm_offset = _framebuffers_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLsizei _n, uint32 _framebuffers_shm_id,
+ uint32 _framebuffers_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_n, _framebuffers_shm_id, _framebuffers_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+ uint32 framebuffers_shm_id;
+ uint32 framebuffers_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(DeleteFramebuffers) == 16,
+ Sizeof_DeleteFramebuffers_is_not_16);
+COMPILE_ASSERT(offsetof(DeleteFramebuffers, header) == 0,
+ OffsetOf_DeleteFramebuffers_header_not_0);
+COMPILE_ASSERT(offsetof(DeleteFramebuffers, n) == 4,
+ OffsetOf_DeleteFramebuffers_n_not_4);
+COMPILE_ASSERT(offsetof(DeleteFramebuffers, framebuffers_shm_id) == 8,
+ OffsetOf_DeleteFramebuffers_framebuffers_shm_id_not_8);
+COMPILE_ASSERT(offsetof(DeleteFramebuffers, framebuffers_shm_offset) == 12,
+ OffsetOf_DeleteFramebuffers_framebuffers_shm_offset_not_12);
+
+struct DeleteFramebuffersImmediate {
+ typedef DeleteFramebuffersImmediate ValueType;
+ static const CommandId kCmdId = kDeleteFramebuffersImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei n) {
+ return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei n) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ }
+
+ void SetHeader(GLsizei n) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(n));
+ }
+
+ void Init(GLsizei _n, const GLuint* _framebuffers) {
+ SetHeader(_n);
+ n = _n;
+ memcpy(ImmediateDataAddress(this),
+ _framebuffers, ComputeDataSize(_n));
+ }
+
+ void* Set(void* cmd, GLsizei _n, const GLuint* _framebuffers) {
+ static_cast<ValueType*>(cmd)->Init(_n, _framebuffers);
+ const uint32 size = ComputeSize(_n);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+};
+
+COMPILE_ASSERT(sizeof(DeleteFramebuffersImmediate) == 8,
+ Sizeof_DeleteFramebuffersImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(DeleteFramebuffersImmediate, header) == 0,
+ OffsetOf_DeleteFramebuffersImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(DeleteFramebuffersImmediate, n) == 4,
+ OffsetOf_DeleteFramebuffersImmediate_n_not_4);
+
+struct DeleteProgram {
+ typedef DeleteProgram ValueType;
+ static const CommandId kCmdId = kDeleteProgram;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _program) {
+ SetHeader();
+ program = _program;
+ }
+
+ void* Set(void* cmd, GLuint _program) {
+ static_cast<ValueType*>(cmd)->Init(_program);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+};
+
+COMPILE_ASSERT(sizeof(DeleteProgram) == 8,
+ Sizeof_DeleteProgram_is_not_8);
+COMPILE_ASSERT(offsetof(DeleteProgram, header) == 0,
+ OffsetOf_DeleteProgram_header_not_0);
+COMPILE_ASSERT(offsetof(DeleteProgram, program) == 4,
+ OffsetOf_DeleteProgram_program_not_4);
+
+struct DeleteRenderbuffers {
+ typedef DeleteRenderbuffers ValueType;
+ static const CommandId kCmdId = kDeleteRenderbuffers;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLsizei _n, uint32 _renderbuffers_shm_id,
+ uint32 _renderbuffers_shm_offset) {
+ SetHeader();
+ n = _n;
+ renderbuffers_shm_id = _renderbuffers_shm_id;
+ renderbuffers_shm_offset = _renderbuffers_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLsizei _n, uint32 _renderbuffers_shm_id,
+ uint32 _renderbuffers_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_n, _renderbuffers_shm_id, _renderbuffers_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+ uint32 renderbuffers_shm_id;
+ uint32 renderbuffers_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(DeleteRenderbuffers) == 16,
+ Sizeof_DeleteRenderbuffers_is_not_16);
+COMPILE_ASSERT(offsetof(DeleteRenderbuffers, header) == 0,
+ OffsetOf_DeleteRenderbuffers_header_not_0);
+COMPILE_ASSERT(offsetof(DeleteRenderbuffers, n) == 4,
+ OffsetOf_DeleteRenderbuffers_n_not_4);
+COMPILE_ASSERT(offsetof(DeleteRenderbuffers, renderbuffers_shm_id) == 8,
+ OffsetOf_DeleteRenderbuffers_renderbuffers_shm_id_not_8);
+COMPILE_ASSERT(offsetof(DeleteRenderbuffers, renderbuffers_shm_offset) == 12,
+ OffsetOf_DeleteRenderbuffers_renderbuffers_shm_offset_not_12);
+
+struct DeleteRenderbuffersImmediate {
+ typedef DeleteRenderbuffersImmediate ValueType;
+ static const CommandId kCmdId = kDeleteRenderbuffersImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei n) {
+ return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei n) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ }
+
+ void SetHeader(GLsizei n) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(n));
+ }
+
+ void Init(GLsizei _n, const GLuint* _renderbuffers) {
+ SetHeader(_n);
+ n = _n;
+ memcpy(ImmediateDataAddress(this),
+ _renderbuffers, ComputeDataSize(_n));
+ }
+
+ void* Set(void* cmd, GLsizei _n, const GLuint* _renderbuffers) {
+ static_cast<ValueType*>(cmd)->Init(_n, _renderbuffers);
+ const uint32 size = ComputeSize(_n);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+};
+
+COMPILE_ASSERT(sizeof(DeleteRenderbuffersImmediate) == 8,
+ Sizeof_DeleteRenderbuffersImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(DeleteRenderbuffersImmediate, header) == 0,
+ OffsetOf_DeleteRenderbuffersImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(DeleteRenderbuffersImmediate, n) == 4,
+ OffsetOf_DeleteRenderbuffersImmediate_n_not_4);
+
+struct DeleteShader {
+ typedef DeleteShader ValueType;
+ static const CommandId kCmdId = kDeleteShader;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _shader) {
+ SetHeader();
+ shader = _shader;
+ }
+
+ void* Set(void* cmd, GLuint _shader) {
+ static_cast<ValueType*>(cmd)->Init(_shader);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 shader;
+};
+
+COMPILE_ASSERT(sizeof(DeleteShader) == 8,
+ Sizeof_DeleteShader_is_not_8);
+COMPILE_ASSERT(offsetof(DeleteShader, header) == 0,
+ OffsetOf_DeleteShader_header_not_0);
+COMPILE_ASSERT(offsetof(DeleteShader, shader) == 4,
+ OffsetOf_DeleteShader_shader_not_4);
+
+struct DeleteTextures {
+ typedef DeleteTextures ValueType;
+ static const CommandId kCmdId = kDeleteTextures;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLsizei _n, uint32 _textures_shm_id, uint32 _textures_shm_offset) {
+ SetHeader();
+ n = _n;
+ textures_shm_id = _textures_shm_id;
+ textures_shm_offset = _textures_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLsizei _n, uint32 _textures_shm_id,
+ uint32 _textures_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_n, _textures_shm_id, _textures_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+ uint32 textures_shm_id;
+ uint32 textures_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(DeleteTextures) == 16,
+ Sizeof_DeleteTextures_is_not_16);
+COMPILE_ASSERT(offsetof(DeleteTextures, header) == 0,
+ OffsetOf_DeleteTextures_header_not_0);
+COMPILE_ASSERT(offsetof(DeleteTextures, n) == 4,
+ OffsetOf_DeleteTextures_n_not_4);
+COMPILE_ASSERT(offsetof(DeleteTextures, textures_shm_id) == 8,
+ OffsetOf_DeleteTextures_textures_shm_id_not_8);
+COMPILE_ASSERT(offsetof(DeleteTextures, textures_shm_offset) == 12,
+ OffsetOf_DeleteTextures_textures_shm_offset_not_12);
+
+struct DeleteTexturesImmediate {
+ typedef DeleteTexturesImmediate ValueType;
+ static const CommandId kCmdId = kDeleteTexturesImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei n) {
+ return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei n) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ }
+
+ void SetHeader(GLsizei n) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(n));
+ }
+
+ void Init(GLsizei _n, const GLuint* _textures) {
+ SetHeader(_n);
+ n = _n;
+ memcpy(ImmediateDataAddress(this),
+ _textures, ComputeDataSize(_n));
+ }
+
+ void* Set(void* cmd, GLsizei _n, const GLuint* _textures) {
+ static_cast<ValueType*>(cmd)->Init(_n, _textures);
+ const uint32 size = ComputeSize(_n);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+};
+
+COMPILE_ASSERT(sizeof(DeleteTexturesImmediate) == 8,
+ Sizeof_DeleteTexturesImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(DeleteTexturesImmediate, header) == 0,
+ OffsetOf_DeleteTexturesImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(DeleteTexturesImmediate, n) == 4,
+ OffsetOf_DeleteTexturesImmediate_n_not_4);
+
+struct DepthFunc {
+ typedef DepthFunc ValueType;
+ static const CommandId kCmdId = kDepthFunc;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _func) {
+ SetHeader();
+ func = _func;
+ }
+
+ void* Set(void* cmd, GLenum _func) {
+ static_cast<ValueType*>(cmd)->Init(_func);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 func;
+};
+
+COMPILE_ASSERT(sizeof(DepthFunc) == 8,
+ Sizeof_DepthFunc_is_not_8);
+COMPILE_ASSERT(offsetof(DepthFunc, header) == 0,
+ OffsetOf_DepthFunc_header_not_0);
+COMPILE_ASSERT(offsetof(DepthFunc, func) == 4,
+ OffsetOf_DepthFunc_func_not_4);
+
+struct DepthMask {
+ typedef DepthMask ValueType;
+ static const CommandId kCmdId = kDepthMask;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLboolean _flag) {
+ SetHeader();
+ flag = _flag;
+ }
+
+ void* Set(void* cmd, GLboolean _flag) {
+ static_cast<ValueType*>(cmd)->Init(_flag);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 flag;
+};
+
+COMPILE_ASSERT(sizeof(DepthMask) == 8,
+ Sizeof_DepthMask_is_not_8);
+COMPILE_ASSERT(offsetof(DepthMask, header) == 0,
+ OffsetOf_DepthMask_header_not_0);
+COMPILE_ASSERT(offsetof(DepthMask, flag) == 4,
+ OffsetOf_DepthMask_flag_not_4);
+
+struct DepthRangef {
+ typedef DepthRangef ValueType;
+ static const CommandId kCmdId = kDepthRangef;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLclampf _zNear, GLclampf _zFar) {
+ SetHeader();
+ zNear = _zNear;
+ zFar = _zFar;
+ }
+
+ void* Set(void* cmd, GLclampf _zNear, GLclampf _zFar) {
+ static_cast<ValueType*>(cmd)->Init(_zNear, _zFar);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ float zNear;
+ float zFar;
+};
+
+COMPILE_ASSERT(sizeof(DepthRangef) == 12,
+ Sizeof_DepthRangef_is_not_12);
+COMPILE_ASSERT(offsetof(DepthRangef, header) == 0,
+ OffsetOf_DepthRangef_header_not_0);
+COMPILE_ASSERT(offsetof(DepthRangef, zNear) == 4,
+ OffsetOf_DepthRangef_zNear_not_4);
+COMPILE_ASSERT(offsetof(DepthRangef, zFar) == 8,
+ OffsetOf_DepthRangef_zFar_not_8);
+
+struct DetachShader {
+ typedef DetachShader ValueType;
+ static const CommandId kCmdId = kDetachShader;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _program, GLuint _shader) {
+ SetHeader();
+ program = _program;
+ shader = _shader;
+ }
+
+ void* Set(void* cmd, GLuint _program, GLuint _shader) {
+ static_cast<ValueType*>(cmd)->Init(_program, _shader);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 shader;
+};
+
+COMPILE_ASSERT(sizeof(DetachShader) == 12,
+ Sizeof_DetachShader_is_not_12);
+COMPILE_ASSERT(offsetof(DetachShader, header) == 0,
+ OffsetOf_DetachShader_header_not_0);
+COMPILE_ASSERT(offsetof(DetachShader, program) == 4,
+ OffsetOf_DetachShader_program_not_4);
+COMPILE_ASSERT(offsetof(DetachShader, shader) == 8,
+ OffsetOf_DetachShader_shader_not_8);
+
+struct Disable {
+ typedef Disable ValueType;
+ static const CommandId kCmdId = kDisable;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _cap) {
+ SetHeader();
+ cap = _cap;
+ }
+
+ void* Set(void* cmd, GLenum _cap) {
+ static_cast<ValueType*>(cmd)->Init(_cap);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 cap;
+};
+
+COMPILE_ASSERT(sizeof(Disable) == 8,
+ Sizeof_Disable_is_not_8);
+COMPILE_ASSERT(offsetof(Disable, header) == 0,
+ OffsetOf_Disable_header_not_0);
+COMPILE_ASSERT(offsetof(Disable, cap) == 4,
+ OffsetOf_Disable_cap_not_4);
+
+struct DisableVertexAttribArray {
+ typedef DisableVertexAttribArray ValueType;
+ static const CommandId kCmdId = kDisableVertexAttribArray;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _index) {
+ SetHeader();
+ index = _index;
+ }
+
+ void* Set(void* cmd, GLuint _index) {
+ static_cast<ValueType*>(cmd)->Init(_index);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 index;
+};
+
+COMPILE_ASSERT(sizeof(DisableVertexAttribArray) == 8,
+ Sizeof_DisableVertexAttribArray_is_not_8);
+COMPILE_ASSERT(offsetof(DisableVertexAttribArray, header) == 0,
+ OffsetOf_DisableVertexAttribArray_header_not_0);
+COMPILE_ASSERT(offsetof(DisableVertexAttribArray, index) == 4,
+ OffsetOf_DisableVertexAttribArray_index_not_4);
+
+struct DrawArrays {
+ typedef DrawArrays ValueType;
+ static const CommandId kCmdId = kDrawArrays;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _mode, GLint _first, GLsizei _count) {
+ SetHeader();
+ mode = _mode;
+ first = _first;
+ count = _count;
+ }
+
+ void* Set(void* cmd, GLenum _mode, GLint _first, GLsizei _count) {
+ static_cast<ValueType*>(cmd)->Init(_mode, _first, _count);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 mode;
+ uint32 first;
+ uint32 count;
+};
+
+COMPILE_ASSERT(sizeof(DrawArrays) == 16,
+ Sizeof_DrawArrays_is_not_16);
+COMPILE_ASSERT(offsetof(DrawArrays, header) == 0,
+ OffsetOf_DrawArrays_header_not_0);
+COMPILE_ASSERT(offsetof(DrawArrays, mode) == 4,
+ OffsetOf_DrawArrays_mode_not_4);
+COMPILE_ASSERT(offsetof(DrawArrays, first) == 8,
+ OffsetOf_DrawArrays_first_not_8);
+COMPILE_ASSERT(offsetof(DrawArrays, count) == 12,
+ OffsetOf_DrawArrays_count_not_12);
+
+struct DrawElements {
+ typedef DrawElements ValueType;
+ static const CommandId kCmdId = kDrawElements;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _mode, GLsizei _count, GLenum _type, GLuint _index_offset) {
+ SetHeader();
+ mode = _mode;
+ count = _count;
+ type = _type;
+ index_offset = _index_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _mode, GLsizei _count, GLenum _type,
+ GLuint _index_offset) {
+ static_cast<ValueType*>(cmd)->Init(_mode, _count, _type, _index_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 mode;
+ uint32 count;
+ uint32 type;
+ uint32 index_offset;
+};
+
+COMPILE_ASSERT(sizeof(DrawElements) == 20,
+ Sizeof_DrawElements_is_not_20);
+COMPILE_ASSERT(offsetof(DrawElements, header) == 0,
+ OffsetOf_DrawElements_header_not_0);
+COMPILE_ASSERT(offsetof(DrawElements, mode) == 4,
+ OffsetOf_DrawElements_mode_not_4);
+COMPILE_ASSERT(offsetof(DrawElements, count) == 8,
+ OffsetOf_DrawElements_count_not_8);
+COMPILE_ASSERT(offsetof(DrawElements, type) == 12,
+ OffsetOf_DrawElements_type_not_12);
+COMPILE_ASSERT(offsetof(DrawElements, index_offset) == 16,
+ OffsetOf_DrawElements_index_offset_not_16);
+
+struct Enable {
+ typedef Enable ValueType;
+ static const CommandId kCmdId = kEnable;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _cap) {
+ SetHeader();
+ cap = _cap;
+ }
+
+ void* Set(void* cmd, GLenum _cap) {
+ static_cast<ValueType*>(cmd)->Init(_cap);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 cap;
+};
+
+COMPILE_ASSERT(sizeof(Enable) == 8,
+ Sizeof_Enable_is_not_8);
+COMPILE_ASSERT(offsetof(Enable, header) == 0,
+ OffsetOf_Enable_header_not_0);
+COMPILE_ASSERT(offsetof(Enable, cap) == 4,
+ OffsetOf_Enable_cap_not_4);
+
+struct EnableVertexAttribArray {
+ typedef EnableVertexAttribArray ValueType;
+ static const CommandId kCmdId = kEnableVertexAttribArray;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _index) {
+ SetHeader();
+ index = _index;
+ }
+
+ void* Set(void* cmd, GLuint _index) {
+ static_cast<ValueType*>(cmd)->Init(_index);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 index;
+};
+
+COMPILE_ASSERT(sizeof(EnableVertexAttribArray) == 8,
+ Sizeof_EnableVertexAttribArray_is_not_8);
+COMPILE_ASSERT(offsetof(EnableVertexAttribArray, header) == 0,
+ OffsetOf_EnableVertexAttribArray_header_not_0);
+COMPILE_ASSERT(offsetof(EnableVertexAttribArray, index) == 4,
+ OffsetOf_EnableVertexAttribArray_index_not_4);
+
+struct Finish {
+ typedef Finish ValueType;
+ static const CommandId kCmdId = kFinish;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init() {
+ SetHeader();
+ }
+
+ void* Set(void* cmd) {
+ static_cast<ValueType*>(cmd)->Init();
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+};
+
+COMPILE_ASSERT(sizeof(Finish) == 4,
+ Sizeof_Finish_is_not_4);
+COMPILE_ASSERT(offsetof(Finish, header) == 0,
+ OffsetOf_Finish_header_not_0);
+
+struct Flush {
+ typedef Flush ValueType;
+ static const CommandId kCmdId = kFlush;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init() {
+ SetHeader();
+ }
+
+ void* Set(void* cmd) {
+ static_cast<ValueType*>(cmd)->Init();
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+};
+
+COMPILE_ASSERT(sizeof(Flush) == 4,
+ Sizeof_Flush_is_not_4);
+COMPILE_ASSERT(offsetof(Flush, header) == 0,
+ OffsetOf_Flush_header_not_0);
+
+struct FramebufferRenderbuffer {
+ typedef FramebufferRenderbuffer ValueType;
+ static const CommandId kCmdId = kFramebufferRenderbuffer;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLenum _attachment, GLenum _renderbuffertarget,
+ GLuint _renderbuffer) {
+ SetHeader();
+ target = _target;
+ attachment = _attachment;
+ renderbuffertarget = _renderbuffertarget;
+ renderbuffer = _renderbuffer;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLenum _attachment, GLenum _renderbuffertarget,
+ GLuint _renderbuffer) {
+ static_cast<ValueType*>(
+ cmd)->Init(_target, _attachment, _renderbuffertarget, _renderbuffer);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 attachment;
+ uint32 renderbuffertarget;
+ uint32 renderbuffer;
+};
+
+COMPILE_ASSERT(sizeof(FramebufferRenderbuffer) == 20,
+ Sizeof_FramebufferRenderbuffer_is_not_20);
+COMPILE_ASSERT(offsetof(FramebufferRenderbuffer, header) == 0,
+ OffsetOf_FramebufferRenderbuffer_header_not_0);
+COMPILE_ASSERT(offsetof(FramebufferRenderbuffer, target) == 4,
+ OffsetOf_FramebufferRenderbuffer_target_not_4);
+COMPILE_ASSERT(offsetof(FramebufferRenderbuffer, attachment) == 8,
+ OffsetOf_FramebufferRenderbuffer_attachment_not_8);
+COMPILE_ASSERT(offsetof(FramebufferRenderbuffer, renderbuffertarget) == 12,
+ OffsetOf_FramebufferRenderbuffer_renderbuffertarget_not_12);
+COMPILE_ASSERT(offsetof(FramebufferRenderbuffer, renderbuffer) == 16,
+ OffsetOf_FramebufferRenderbuffer_renderbuffer_not_16);
+
+struct FramebufferTexture2D {
+ typedef FramebufferTexture2D ValueType;
+ static const CommandId kCmdId = kFramebufferTexture2D;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLenum _attachment, GLenum _textarget, GLuint _texture,
+ GLint _level) {
+ SetHeader();
+ target = _target;
+ attachment = _attachment;
+ textarget = _textarget;
+ texture = _texture;
+ level = _level;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLenum _attachment, GLenum _textarget,
+ GLuint _texture, GLint _level) {
+ static_cast<ValueType*>(
+ cmd)->Init(_target, _attachment, _textarget, _texture, _level);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 attachment;
+ uint32 textarget;
+ uint32 texture;
+ uint32 level;
+};
+
+COMPILE_ASSERT(sizeof(FramebufferTexture2D) == 24,
+ Sizeof_FramebufferTexture2D_is_not_24);
+COMPILE_ASSERT(offsetof(FramebufferTexture2D, header) == 0,
+ OffsetOf_FramebufferTexture2D_header_not_0);
+COMPILE_ASSERT(offsetof(FramebufferTexture2D, target) == 4,
+ OffsetOf_FramebufferTexture2D_target_not_4);
+COMPILE_ASSERT(offsetof(FramebufferTexture2D, attachment) == 8,
+ OffsetOf_FramebufferTexture2D_attachment_not_8);
+COMPILE_ASSERT(offsetof(FramebufferTexture2D, textarget) == 12,
+ OffsetOf_FramebufferTexture2D_textarget_not_12);
+COMPILE_ASSERT(offsetof(FramebufferTexture2D, texture) == 16,
+ OffsetOf_FramebufferTexture2D_texture_not_16);
+COMPILE_ASSERT(offsetof(FramebufferTexture2D, level) == 20,
+ OffsetOf_FramebufferTexture2D_level_not_20);
+
+struct FrontFace {
+ typedef FrontFace ValueType;
+ static const CommandId kCmdId = kFrontFace;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _mode) {
+ SetHeader();
+ mode = _mode;
+ }
+
+ void* Set(void* cmd, GLenum _mode) {
+ static_cast<ValueType*>(cmd)->Init(_mode);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 mode;
+};
+
+COMPILE_ASSERT(sizeof(FrontFace) == 8,
+ Sizeof_FrontFace_is_not_8);
+COMPILE_ASSERT(offsetof(FrontFace, header) == 0,
+ OffsetOf_FrontFace_header_not_0);
+COMPILE_ASSERT(offsetof(FrontFace, mode) == 4,
+ OffsetOf_FrontFace_mode_not_4);
+
+struct GenBuffers {
+ typedef GenBuffers ValueType;
+ static const CommandId kCmdId = kGenBuffers;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLsizei _n, uint32 _buffers_shm_id, uint32 _buffers_shm_offset) {
+ SetHeader();
+ n = _n;
+ buffers_shm_id = _buffers_shm_id;
+ buffers_shm_offset = _buffers_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLsizei _n, uint32 _buffers_shm_id,
+ uint32 _buffers_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_n, _buffers_shm_id, _buffers_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+ uint32 buffers_shm_id;
+ uint32 buffers_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GenBuffers) == 16,
+ Sizeof_GenBuffers_is_not_16);
+COMPILE_ASSERT(offsetof(GenBuffers, header) == 0,
+ OffsetOf_GenBuffers_header_not_0);
+COMPILE_ASSERT(offsetof(GenBuffers, n) == 4,
+ OffsetOf_GenBuffers_n_not_4);
+COMPILE_ASSERT(offsetof(GenBuffers, buffers_shm_id) == 8,
+ OffsetOf_GenBuffers_buffers_shm_id_not_8);
+COMPILE_ASSERT(offsetof(GenBuffers, buffers_shm_offset) == 12,
+ OffsetOf_GenBuffers_buffers_shm_offset_not_12);
+
+struct GenBuffersImmediate {
+ typedef GenBuffersImmediate ValueType;
+ static const CommandId kCmdId = kGenBuffersImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei n) {
+ return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei n) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ }
+
+ void SetHeader(GLsizei n) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(n));
+ }
+
+ void Init(GLsizei _n, GLuint* _buffers) {
+ SetHeader(_n);
+ n = _n;
+ memcpy(ImmediateDataAddress(this),
+ _buffers, ComputeDataSize(_n));
+ }
+
+ void* Set(void* cmd, GLsizei _n, GLuint* _buffers) {
+ static_cast<ValueType*>(cmd)->Init(_n, _buffers);
+ const uint32 size = ComputeSize(_n);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+};
+
+COMPILE_ASSERT(sizeof(GenBuffersImmediate) == 8,
+ Sizeof_GenBuffersImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(GenBuffersImmediate, header) == 0,
+ OffsetOf_GenBuffersImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(GenBuffersImmediate, n) == 4,
+ OffsetOf_GenBuffersImmediate_n_not_4);
+
+struct GenerateMipmap {
+ typedef GenerateMipmap ValueType;
+ static const CommandId kCmdId = kGenerateMipmap;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _target) {
+ SetHeader();
+ target = _target;
+ }
+
+ void* Set(void* cmd, GLenum _target) {
+ static_cast<ValueType*>(cmd)->Init(_target);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+};
+
+COMPILE_ASSERT(sizeof(GenerateMipmap) == 8,
+ Sizeof_GenerateMipmap_is_not_8);
+COMPILE_ASSERT(offsetof(GenerateMipmap, header) == 0,
+ OffsetOf_GenerateMipmap_header_not_0);
+COMPILE_ASSERT(offsetof(GenerateMipmap, target) == 4,
+ OffsetOf_GenerateMipmap_target_not_4);
+
+struct GenFramebuffers {
+ typedef GenFramebuffers ValueType;
+ static const CommandId kCmdId = kGenFramebuffers;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLsizei _n, uint32 _framebuffers_shm_id,
+ uint32 _framebuffers_shm_offset) {
+ SetHeader();
+ n = _n;
+ framebuffers_shm_id = _framebuffers_shm_id;
+ framebuffers_shm_offset = _framebuffers_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLsizei _n, uint32 _framebuffers_shm_id,
+ uint32 _framebuffers_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_n, _framebuffers_shm_id, _framebuffers_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+ uint32 framebuffers_shm_id;
+ uint32 framebuffers_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GenFramebuffers) == 16,
+ Sizeof_GenFramebuffers_is_not_16);
+COMPILE_ASSERT(offsetof(GenFramebuffers, header) == 0,
+ OffsetOf_GenFramebuffers_header_not_0);
+COMPILE_ASSERT(offsetof(GenFramebuffers, n) == 4,
+ OffsetOf_GenFramebuffers_n_not_4);
+COMPILE_ASSERT(offsetof(GenFramebuffers, framebuffers_shm_id) == 8,
+ OffsetOf_GenFramebuffers_framebuffers_shm_id_not_8);
+COMPILE_ASSERT(offsetof(GenFramebuffers, framebuffers_shm_offset) == 12,
+ OffsetOf_GenFramebuffers_framebuffers_shm_offset_not_12);
+
+struct GenFramebuffersImmediate {
+ typedef GenFramebuffersImmediate ValueType;
+ static const CommandId kCmdId = kGenFramebuffersImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei n) {
+ return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei n) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ }
+
+ void SetHeader(GLsizei n) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(n));
+ }
+
+ void Init(GLsizei _n, GLuint* _framebuffers) {
+ SetHeader(_n);
+ n = _n;
+ memcpy(ImmediateDataAddress(this),
+ _framebuffers, ComputeDataSize(_n));
+ }
+
+ void* Set(void* cmd, GLsizei _n, GLuint* _framebuffers) {
+ static_cast<ValueType*>(cmd)->Init(_n, _framebuffers);
+ const uint32 size = ComputeSize(_n);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+};
+
+COMPILE_ASSERT(sizeof(GenFramebuffersImmediate) == 8,
+ Sizeof_GenFramebuffersImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(GenFramebuffersImmediate, header) == 0,
+ OffsetOf_GenFramebuffersImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(GenFramebuffersImmediate, n) == 4,
+ OffsetOf_GenFramebuffersImmediate_n_not_4);
+
+struct GenRenderbuffers {
+ typedef GenRenderbuffers ValueType;
+ static const CommandId kCmdId = kGenRenderbuffers;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLsizei _n, uint32 _renderbuffers_shm_id,
+ uint32 _renderbuffers_shm_offset) {
+ SetHeader();
+ n = _n;
+ renderbuffers_shm_id = _renderbuffers_shm_id;
+ renderbuffers_shm_offset = _renderbuffers_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLsizei _n, uint32 _renderbuffers_shm_id,
+ uint32 _renderbuffers_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_n, _renderbuffers_shm_id, _renderbuffers_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+ uint32 renderbuffers_shm_id;
+ uint32 renderbuffers_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GenRenderbuffers) == 16,
+ Sizeof_GenRenderbuffers_is_not_16);
+COMPILE_ASSERT(offsetof(GenRenderbuffers, header) == 0,
+ OffsetOf_GenRenderbuffers_header_not_0);
+COMPILE_ASSERT(offsetof(GenRenderbuffers, n) == 4,
+ OffsetOf_GenRenderbuffers_n_not_4);
+COMPILE_ASSERT(offsetof(GenRenderbuffers, renderbuffers_shm_id) == 8,
+ OffsetOf_GenRenderbuffers_renderbuffers_shm_id_not_8);
+COMPILE_ASSERT(offsetof(GenRenderbuffers, renderbuffers_shm_offset) == 12,
+ OffsetOf_GenRenderbuffers_renderbuffers_shm_offset_not_12);
+
+struct GenRenderbuffersImmediate {
+ typedef GenRenderbuffersImmediate ValueType;
+ static const CommandId kCmdId = kGenRenderbuffersImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei n) {
+ return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei n) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ }
+
+ void SetHeader(GLsizei n) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(n));
+ }
+
+ void Init(GLsizei _n, GLuint* _renderbuffers) {
+ SetHeader(_n);
+ n = _n;
+ memcpy(ImmediateDataAddress(this),
+ _renderbuffers, ComputeDataSize(_n));
+ }
+
+ void* Set(void* cmd, GLsizei _n, GLuint* _renderbuffers) {
+ static_cast<ValueType*>(cmd)->Init(_n, _renderbuffers);
+ const uint32 size = ComputeSize(_n);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+};
+
+COMPILE_ASSERT(sizeof(GenRenderbuffersImmediate) == 8,
+ Sizeof_GenRenderbuffersImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(GenRenderbuffersImmediate, header) == 0,
+ OffsetOf_GenRenderbuffersImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(GenRenderbuffersImmediate, n) == 4,
+ OffsetOf_GenRenderbuffersImmediate_n_not_4);
+
+struct GenTextures {
+ typedef GenTextures ValueType;
+ static const CommandId kCmdId = kGenTextures;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLsizei _n, uint32 _textures_shm_id, uint32 _textures_shm_offset) {
+ SetHeader();
+ n = _n;
+ textures_shm_id = _textures_shm_id;
+ textures_shm_offset = _textures_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLsizei _n, uint32 _textures_shm_id,
+ uint32 _textures_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_n, _textures_shm_id, _textures_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+ uint32 textures_shm_id;
+ uint32 textures_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GenTextures) == 16,
+ Sizeof_GenTextures_is_not_16);
+COMPILE_ASSERT(offsetof(GenTextures, header) == 0,
+ OffsetOf_GenTextures_header_not_0);
+COMPILE_ASSERT(offsetof(GenTextures, n) == 4,
+ OffsetOf_GenTextures_n_not_4);
+COMPILE_ASSERT(offsetof(GenTextures, textures_shm_id) == 8,
+ OffsetOf_GenTextures_textures_shm_id_not_8);
+COMPILE_ASSERT(offsetof(GenTextures, textures_shm_offset) == 12,
+ OffsetOf_GenTextures_textures_shm_offset_not_12);
+
+struct GenTexturesImmediate {
+ typedef GenTexturesImmediate ValueType;
+ static const CommandId kCmdId = kGenTexturesImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei n) {
+ return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei n) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ }
+
+ void SetHeader(GLsizei n) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(n));
+ }
+
+ void Init(GLsizei _n, GLuint* _textures) {
+ SetHeader(_n);
+ n = _n;
+ memcpy(ImmediateDataAddress(this),
+ _textures, ComputeDataSize(_n));
+ }
+
+ void* Set(void* cmd, GLsizei _n, GLuint* _textures) {
+ static_cast<ValueType*>(cmd)->Init(_n, _textures);
+ const uint32 size = ComputeSize(_n);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+};
+
+COMPILE_ASSERT(sizeof(GenTexturesImmediate) == 8,
+ Sizeof_GenTexturesImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(GenTexturesImmediate, header) == 0,
+ OffsetOf_GenTexturesImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(GenTexturesImmediate, n) == 4,
+ OffsetOf_GenTexturesImmediate_n_not_4);
+
+struct GetActiveAttrib {
+ typedef GetActiveAttrib ValueType;
+ static const CommandId kCmdId = kGetActiveAttrib;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _program, GLuint _index, GLsizei _bufsize, uint32 _length_shm_id,
+ uint32 _length_shm_offset, uint32 _size_shm_id, uint32 _size_shm_offset,
+ uint32 _type_shm_id, uint32 _type_shm_offset, uint32 _name_shm_id,
+ uint32 _name_shm_offset) {
+ SetHeader();
+ program = _program;
+ index = _index;
+ bufsize = _bufsize;
+ length_shm_id = _length_shm_id;
+ length_shm_offset = _length_shm_offset;
+ size_shm_id = _size_shm_id;
+ size_shm_offset = _size_shm_offset;
+ type_shm_id = _type_shm_id;
+ type_shm_offset = _type_shm_offset;
+ name_shm_id = _name_shm_id;
+ name_shm_offset = _name_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _program, GLuint _index, GLsizei _bufsize,
+ uint32 _length_shm_id, uint32 _length_shm_offset, uint32 _size_shm_id,
+ uint32 _size_shm_offset, uint32 _type_shm_id, uint32 _type_shm_offset,
+ uint32 _name_shm_id, uint32 _name_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _program, _index, _bufsize, _length_shm_id, _length_shm_offset,
+ _size_shm_id, _size_shm_offset, _type_shm_id, _type_shm_offset,
+ _name_shm_id, _name_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 index;
+ uint32 bufsize;
+ uint32 length_shm_id;
+ uint32 length_shm_offset;
+ uint32 size_shm_id;
+ uint32 size_shm_offset;
+ uint32 type_shm_id;
+ uint32 type_shm_offset;
+ uint32 name_shm_id;
+ uint32 name_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetActiveAttrib) == 48,
+ Sizeof_GetActiveAttrib_is_not_48);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, header) == 0,
+ OffsetOf_GetActiveAttrib_header_not_0);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, program) == 4,
+ OffsetOf_GetActiveAttrib_program_not_4);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, index) == 8,
+ OffsetOf_GetActiveAttrib_index_not_8);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, bufsize) == 12,
+ OffsetOf_GetActiveAttrib_bufsize_not_12);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, length_shm_id) == 16,
+ OffsetOf_GetActiveAttrib_length_shm_id_not_16);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, length_shm_offset) == 20,
+ OffsetOf_GetActiveAttrib_length_shm_offset_not_20);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, size_shm_id) == 24,
+ OffsetOf_GetActiveAttrib_size_shm_id_not_24);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, size_shm_offset) == 28,
+ OffsetOf_GetActiveAttrib_size_shm_offset_not_28);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, type_shm_id) == 32,
+ OffsetOf_GetActiveAttrib_type_shm_id_not_32);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, type_shm_offset) == 36,
+ OffsetOf_GetActiveAttrib_type_shm_offset_not_36);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, name_shm_id) == 40,
+ OffsetOf_GetActiveAttrib_name_shm_id_not_40);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, name_shm_offset) == 44,
+ OffsetOf_GetActiveAttrib_name_shm_offset_not_44);
+
+struct GetActiveUniform {
+ typedef GetActiveUniform ValueType;
+ static const CommandId kCmdId = kGetActiveUniform;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _program, GLuint _index, GLsizei _bufsize, uint32 _length_shm_id,
+ uint32 _length_shm_offset, uint32 _size_shm_id, uint32 _size_shm_offset,
+ uint32 _type_shm_id, uint32 _type_shm_offset, uint32 _name_shm_id,
+ uint32 _name_shm_offset) {
+ SetHeader();
+ program = _program;
+ index = _index;
+ bufsize = _bufsize;
+ length_shm_id = _length_shm_id;
+ length_shm_offset = _length_shm_offset;
+ size_shm_id = _size_shm_id;
+ size_shm_offset = _size_shm_offset;
+ type_shm_id = _type_shm_id;
+ type_shm_offset = _type_shm_offset;
+ name_shm_id = _name_shm_id;
+ name_shm_offset = _name_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _program, GLuint _index, GLsizei _bufsize,
+ uint32 _length_shm_id, uint32 _length_shm_offset, uint32 _size_shm_id,
+ uint32 _size_shm_offset, uint32 _type_shm_id, uint32 _type_shm_offset,
+ uint32 _name_shm_id, uint32 _name_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _program, _index, _bufsize, _length_shm_id, _length_shm_offset,
+ _size_shm_id, _size_shm_offset, _type_shm_id, _type_shm_offset,
+ _name_shm_id, _name_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 index;
+ uint32 bufsize;
+ uint32 length_shm_id;
+ uint32 length_shm_offset;
+ uint32 size_shm_id;
+ uint32 size_shm_offset;
+ uint32 type_shm_id;
+ uint32 type_shm_offset;
+ uint32 name_shm_id;
+ uint32 name_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetActiveUniform) == 48,
+ Sizeof_GetActiveUniform_is_not_48);
+COMPILE_ASSERT(offsetof(GetActiveUniform, header) == 0,
+ OffsetOf_GetActiveUniform_header_not_0);
+COMPILE_ASSERT(offsetof(GetActiveUniform, program) == 4,
+ OffsetOf_GetActiveUniform_program_not_4);
+COMPILE_ASSERT(offsetof(GetActiveUniform, index) == 8,
+ OffsetOf_GetActiveUniform_index_not_8);
+COMPILE_ASSERT(offsetof(GetActiveUniform, bufsize) == 12,
+ OffsetOf_GetActiveUniform_bufsize_not_12);
+COMPILE_ASSERT(offsetof(GetActiveUniform, length_shm_id) == 16,
+ OffsetOf_GetActiveUniform_length_shm_id_not_16);
+COMPILE_ASSERT(offsetof(GetActiveUniform, length_shm_offset) == 20,
+ OffsetOf_GetActiveUniform_length_shm_offset_not_20);
+COMPILE_ASSERT(offsetof(GetActiveUniform, size_shm_id) == 24,
+ OffsetOf_GetActiveUniform_size_shm_id_not_24);
+COMPILE_ASSERT(offsetof(GetActiveUniform, size_shm_offset) == 28,
+ OffsetOf_GetActiveUniform_size_shm_offset_not_28);
+COMPILE_ASSERT(offsetof(GetActiveUniform, type_shm_id) == 32,
+ OffsetOf_GetActiveUniform_type_shm_id_not_32);
+COMPILE_ASSERT(offsetof(GetActiveUniform, type_shm_offset) == 36,
+ OffsetOf_GetActiveUniform_type_shm_offset_not_36);
+COMPILE_ASSERT(offsetof(GetActiveUniform, name_shm_id) == 40,
+ OffsetOf_GetActiveUniform_name_shm_id_not_40);
+COMPILE_ASSERT(offsetof(GetActiveUniform, name_shm_offset) == 44,
+ OffsetOf_GetActiveUniform_name_shm_offset_not_44);
+
+struct GetAttachedShaders {
+ typedef GetAttachedShaders ValueType;
+ static const CommandId kCmdId = kGetAttachedShaders;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _program, GLsizei _maxcount, uint32 _count_shm_id,
+ uint32 _count_shm_offset, uint32 _shaders_shm_id,
+ uint32 _shaders_shm_offset) {
+ SetHeader();
+ program = _program;
+ maxcount = _maxcount;
+ count_shm_id = _count_shm_id;
+ count_shm_offset = _count_shm_offset;
+ shaders_shm_id = _shaders_shm_id;
+ shaders_shm_offset = _shaders_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _program, GLsizei _maxcount, uint32 _count_shm_id,
+ uint32 _count_shm_offset, uint32 _shaders_shm_id,
+ uint32 _shaders_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _program, _maxcount, _count_shm_id, _count_shm_offset,
+ _shaders_shm_id, _shaders_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 maxcount;
+ uint32 count_shm_id;
+ uint32 count_shm_offset;
+ uint32 shaders_shm_id;
+ uint32 shaders_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetAttachedShaders) == 28,
+ Sizeof_GetAttachedShaders_is_not_28);
+COMPILE_ASSERT(offsetof(GetAttachedShaders, header) == 0,
+ OffsetOf_GetAttachedShaders_header_not_0);
+COMPILE_ASSERT(offsetof(GetAttachedShaders, program) == 4,
+ OffsetOf_GetAttachedShaders_program_not_4);
+COMPILE_ASSERT(offsetof(GetAttachedShaders, maxcount) == 8,
+ OffsetOf_GetAttachedShaders_maxcount_not_8);
+COMPILE_ASSERT(offsetof(GetAttachedShaders, count_shm_id) == 12,
+ OffsetOf_GetAttachedShaders_count_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetAttachedShaders, count_shm_offset) == 16,
+ OffsetOf_GetAttachedShaders_count_shm_offset_not_16);
+COMPILE_ASSERT(offsetof(GetAttachedShaders, shaders_shm_id) == 20,
+ OffsetOf_GetAttachedShaders_shaders_shm_id_not_20);
+COMPILE_ASSERT(offsetof(GetAttachedShaders, shaders_shm_offset) == 24,
+ OffsetOf_GetAttachedShaders_shaders_shm_offset_not_24);
+
+struct GetAttribLocation {
+ typedef GetAttribLocation ValueType;
+ static const CommandId kCmdId = kGetAttribLocation;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _program, uint32 _name_shm_id, uint32 _name_shm_offset,
+ uint32 _data_size) {
+ SetHeader();
+ program = _program;
+ name_shm_id = _name_shm_id;
+ name_shm_offset = _name_shm_offset;
+ data_size = _data_size;
+ }
+
+ void* Set(
+ void* cmd, GLuint _program, uint32 _name_shm_id, uint32 _name_shm_offset,
+ uint32 _data_size) {
+ static_cast<ValueType*>(
+ cmd)->Init(_program, _name_shm_id, _name_shm_offset, _data_size);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 name_shm_id;
+ uint32 name_shm_offset;
+ uint32 data_size;
+};
+
+COMPILE_ASSERT(sizeof(GetAttribLocation) == 20,
+ Sizeof_GetAttribLocation_is_not_20);
+COMPILE_ASSERT(offsetof(GetAttribLocation, header) == 0,
+ OffsetOf_GetAttribLocation_header_not_0);
+COMPILE_ASSERT(offsetof(GetAttribLocation, program) == 4,
+ OffsetOf_GetAttribLocation_program_not_4);
+COMPILE_ASSERT(offsetof(GetAttribLocation, name_shm_id) == 8,
+ OffsetOf_GetAttribLocation_name_shm_id_not_8);
+COMPILE_ASSERT(offsetof(GetAttribLocation, name_shm_offset) == 12,
+ OffsetOf_GetAttribLocation_name_shm_offset_not_12);
+COMPILE_ASSERT(offsetof(GetAttribLocation, data_size) == 16,
+ OffsetOf_GetAttribLocation_data_size_not_16);
+
+struct GetAttribLocationImmediate {
+ typedef GetAttribLocationImmediate ValueType;
+ static const CommandId kCmdId = kGetAttribLocationImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(const char* s) {
+ return strlen(s);
+ }
+
+ static uint32 ComputeSize(const char* s) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(s)); // NOLINT
+ }
+
+ void SetHeader(const char* s) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(s));
+ }
+
+ void Init(GLuint _program, const char* _name) {
+ SetHeader(_name);
+ program = _program;
+ data_size = strlen(_name);
+ memcpy(ImmediateDataAddress(this), _name, data_size);
+ }
+
+ void* Set(void* cmd, GLuint _program, const char* _name) {
+ static_cast<ValueType*>(cmd)->Init(_program, _name);
+ const uint32 size = ComputeSize(_name);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 data_size;
+};
+
+COMPILE_ASSERT(sizeof(GetAttribLocationImmediate) == 12,
+ Sizeof_GetAttribLocationImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(GetAttribLocationImmediate, header) == 0,
+ OffsetOf_GetAttribLocationImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(GetAttribLocationImmediate, program) == 4,
+ OffsetOf_GetAttribLocationImmediate_program_not_4);
+COMPILE_ASSERT(offsetof(GetAttribLocationImmediate, data_size) == 8,
+ OffsetOf_GetAttribLocationImmediate_data_size_not_8);
+
+struct GetBooleanv {
+ typedef GetBooleanv ValueType;
+ static const CommandId kCmdId = kGetBooleanv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _pname, uint32 _params_shm_id, uint32 _params_shm_offset) {
+ SetHeader();
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetBooleanv) == 16,
+ Sizeof_GetBooleanv_is_not_16);
+COMPILE_ASSERT(offsetof(GetBooleanv, header) == 0,
+ OffsetOf_GetBooleanv_header_not_0);
+COMPILE_ASSERT(offsetof(GetBooleanv, pname) == 4,
+ OffsetOf_GetBooleanv_pname_not_4);
+COMPILE_ASSERT(offsetof(GetBooleanv, params_shm_id) == 8,
+ OffsetOf_GetBooleanv_params_shm_id_not_8);
+COMPILE_ASSERT(offsetof(GetBooleanv, params_shm_offset) == 12,
+ OffsetOf_GetBooleanv_params_shm_offset_not_12);
+
+struct GetBufferParameteriv {
+ typedef GetBufferParameteriv ValueType;
+ static const CommandId kCmdId = kGetBufferParameteriv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ target = _target;
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_target, _pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetBufferParameteriv) == 20,
+ Sizeof_GetBufferParameteriv_is_not_20);
+COMPILE_ASSERT(offsetof(GetBufferParameteriv, header) == 0,
+ OffsetOf_GetBufferParameteriv_header_not_0);
+COMPILE_ASSERT(offsetof(GetBufferParameteriv, target) == 4,
+ OffsetOf_GetBufferParameteriv_target_not_4);
+COMPILE_ASSERT(offsetof(GetBufferParameteriv, pname) == 8,
+ OffsetOf_GetBufferParameteriv_pname_not_8);
+COMPILE_ASSERT(offsetof(GetBufferParameteriv, params_shm_id) == 12,
+ OffsetOf_GetBufferParameteriv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetBufferParameteriv, params_shm_offset) == 16,
+ OffsetOf_GetBufferParameteriv_params_shm_offset_not_16);
+
+struct GetError {
+ typedef GetError ValueType;
+ static const CommandId kCmdId = kGetError;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(uint32 _result_shm_id, uint32 _result_shm_offset) {
+ SetHeader();
+ result_shm_id = _result_shm_id;
+ result_shm_offset = _result_shm_offset;
+ }
+
+ void* Set(void* cmd, uint32 _result_shm_id, uint32 _result_shm_offset) {
+ static_cast<ValueType*>(cmd)->Init(_result_shm_id, _result_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 result_shm_id;
+ uint32 result_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetError) == 12,
+ Sizeof_GetError_is_not_12);
+COMPILE_ASSERT(offsetof(GetError, header) == 0,
+ OffsetOf_GetError_header_not_0);
+COMPILE_ASSERT(offsetof(GetError, result_shm_id) == 4,
+ OffsetOf_GetError_result_shm_id_not_4);
+COMPILE_ASSERT(offsetof(GetError, result_shm_offset) == 8,
+ OffsetOf_GetError_result_shm_offset_not_8);
+
+struct GetFloatv {
+ typedef GetFloatv ValueType;
+ static const CommandId kCmdId = kGetFloatv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _pname, uint32 _params_shm_id, uint32 _params_shm_offset) {
+ SetHeader();
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetFloatv) == 16,
+ Sizeof_GetFloatv_is_not_16);
+COMPILE_ASSERT(offsetof(GetFloatv, header) == 0,
+ OffsetOf_GetFloatv_header_not_0);
+COMPILE_ASSERT(offsetof(GetFloatv, pname) == 4,
+ OffsetOf_GetFloatv_pname_not_4);
+COMPILE_ASSERT(offsetof(GetFloatv, params_shm_id) == 8,
+ OffsetOf_GetFloatv_params_shm_id_not_8);
+COMPILE_ASSERT(offsetof(GetFloatv, params_shm_offset) == 12,
+ OffsetOf_GetFloatv_params_shm_offset_not_12);
+
+struct GetFramebufferAttachmentParameteriv {
+ typedef GetFramebufferAttachmentParameteriv ValueType;
+ static const CommandId kCmdId = kGetFramebufferAttachmentParameteriv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLenum _attachment, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ target = _target;
+ attachment = _attachment;
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLenum _attachment, GLenum _pname,
+ uint32 _params_shm_id, uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _target, _attachment, _pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 attachment;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetFramebufferAttachmentParameteriv) == 24,
+ Sizeof_GetFramebufferAttachmentParameteriv_is_not_24);
+COMPILE_ASSERT(offsetof(GetFramebufferAttachmentParameteriv, header) == 0,
+ OffsetOf_GetFramebufferAttachmentParameteriv_header_not_0);
+COMPILE_ASSERT(offsetof(GetFramebufferAttachmentParameteriv, target) == 4,
+ OffsetOf_GetFramebufferAttachmentParameteriv_target_not_4);
+COMPILE_ASSERT(offsetof(GetFramebufferAttachmentParameteriv, attachment) == 8,
+ OffsetOf_GetFramebufferAttachmentParameteriv_attachment_not_8);
+COMPILE_ASSERT(offsetof(GetFramebufferAttachmentParameteriv, pname) == 12,
+ OffsetOf_GetFramebufferAttachmentParameteriv_pname_not_12);
+COMPILE_ASSERT(
+ offsetof(GetFramebufferAttachmentParameteriv, params_shm_id) == 16,
+ OffsetOf_GetFramebufferAttachmentParameteriv_params_shm_id_not_16);
+COMPILE_ASSERT(
+ offsetof(GetFramebufferAttachmentParameteriv, params_shm_offset) == 20,
+ OffsetOf_GetFramebufferAttachmentParameteriv_params_shm_offset_not_20);
+
+struct GetIntegerv {
+ typedef GetIntegerv ValueType;
+ static const CommandId kCmdId = kGetIntegerv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _pname, uint32 _params_shm_id, uint32 _params_shm_offset) {
+ SetHeader();
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetIntegerv) == 16,
+ Sizeof_GetIntegerv_is_not_16);
+COMPILE_ASSERT(offsetof(GetIntegerv, header) == 0,
+ OffsetOf_GetIntegerv_header_not_0);
+COMPILE_ASSERT(offsetof(GetIntegerv, pname) == 4,
+ OffsetOf_GetIntegerv_pname_not_4);
+COMPILE_ASSERT(offsetof(GetIntegerv, params_shm_id) == 8,
+ OffsetOf_GetIntegerv_params_shm_id_not_8);
+COMPILE_ASSERT(offsetof(GetIntegerv, params_shm_offset) == 12,
+ OffsetOf_GetIntegerv_params_shm_offset_not_12);
+
+struct GetProgramiv {
+ typedef GetProgramiv ValueType;
+ static const CommandId kCmdId = kGetProgramiv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _program, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ program = _program;
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _program, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_program, _pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetProgramiv) == 20,
+ Sizeof_GetProgramiv_is_not_20);
+COMPILE_ASSERT(offsetof(GetProgramiv, header) == 0,
+ OffsetOf_GetProgramiv_header_not_0);
+COMPILE_ASSERT(offsetof(GetProgramiv, program) == 4,
+ OffsetOf_GetProgramiv_program_not_4);
+COMPILE_ASSERT(offsetof(GetProgramiv, pname) == 8,
+ OffsetOf_GetProgramiv_pname_not_8);
+COMPILE_ASSERT(offsetof(GetProgramiv, params_shm_id) == 12,
+ OffsetOf_GetProgramiv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetProgramiv, params_shm_offset) == 16,
+ OffsetOf_GetProgramiv_params_shm_offset_not_16);
+
+struct GetProgramInfoLog {
+ typedef GetProgramInfoLog ValueType;
+ static const CommandId kCmdId = kGetProgramInfoLog;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _program, GLsizei _bufsize, uint32 _length_shm_id,
+ uint32 _length_shm_offset, uint32 _infolog_shm_id,
+ uint32 _infolog_shm_offset) {
+ SetHeader();
+ program = _program;
+ bufsize = _bufsize;
+ length_shm_id = _length_shm_id;
+ length_shm_offset = _length_shm_offset;
+ infolog_shm_id = _infolog_shm_id;
+ infolog_shm_offset = _infolog_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _program, GLsizei _bufsize, uint32 _length_shm_id,
+ uint32 _length_shm_offset, uint32 _infolog_shm_id,
+ uint32 _infolog_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _program, _bufsize, _length_shm_id, _length_shm_offset,
+ _infolog_shm_id, _infolog_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 bufsize;
+ uint32 length_shm_id;
+ uint32 length_shm_offset;
+ uint32 infolog_shm_id;
+ uint32 infolog_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetProgramInfoLog) == 28,
+ Sizeof_GetProgramInfoLog_is_not_28);
+COMPILE_ASSERT(offsetof(GetProgramInfoLog, header) == 0,
+ OffsetOf_GetProgramInfoLog_header_not_0);
+COMPILE_ASSERT(offsetof(GetProgramInfoLog, program) == 4,
+ OffsetOf_GetProgramInfoLog_program_not_4);
+COMPILE_ASSERT(offsetof(GetProgramInfoLog, bufsize) == 8,
+ OffsetOf_GetProgramInfoLog_bufsize_not_8);
+COMPILE_ASSERT(offsetof(GetProgramInfoLog, length_shm_id) == 12,
+ OffsetOf_GetProgramInfoLog_length_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetProgramInfoLog, length_shm_offset) == 16,
+ OffsetOf_GetProgramInfoLog_length_shm_offset_not_16);
+COMPILE_ASSERT(offsetof(GetProgramInfoLog, infolog_shm_id) == 20,
+ OffsetOf_GetProgramInfoLog_infolog_shm_id_not_20);
+COMPILE_ASSERT(offsetof(GetProgramInfoLog, infolog_shm_offset) == 24,
+ OffsetOf_GetProgramInfoLog_infolog_shm_offset_not_24);
+
+struct GetRenderbufferParameteriv {
+ typedef GetRenderbufferParameteriv ValueType;
+ static const CommandId kCmdId = kGetRenderbufferParameteriv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ target = _target;
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_target, _pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetRenderbufferParameteriv) == 20,
+ Sizeof_GetRenderbufferParameteriv_is_not_20);
+COMPILE_ASSERT(offsetof(GetRenderbufferParameteriv, header) == 0,
+ OffsetOf_GetRenderbufferParameteriv_header_not_0);
+COMPILE_ASSERT(offsetof(GetRenderbufferParameteriv, target) == 4,
+ OffsetOf_GetRenderbufferParameteriv_target_not_4);
+COMPILE_ASSERT(offsetof(GetRenderbufferParameteriv, pname) == 8,
+ OffsetOf_GetRenderbufferParameteriv_pname_not_8);
+COMPILE_ASSERT(offsetof(GetRenderbufferParameteriv, params_shm_id) == 12,
+ OffsetOf_GetRenderbufferParameteriv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetRenderbufferParameteriv, params_shm_offset) == 16,
+ OffsetOf_GetRenderbufferParameteriv_params_shm_offset_not_16);
+
+struct GetShaderiv {
+ typedef GetShaderiv ValueType;
+ static const CommandId kCmdId = kGetShaderiv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _shader, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ shader = _shader;
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _shader, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_shader, _pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 shader;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetShaderiv) == 20,
+ Sizeof_GetShaderiv_is_not_20);
+COMPILE_ASSERT(offsetof(GetShaderiv, header) == 0,
+ OffsetOf_GetShaderiv_header_not_0);
+COMPILE_ASSERT(offsetof(GetShaderiv, shader) == 4,
+ OffsetOf_GetShaderiv_shader_not_4);
+COMPILE_ASSERT(offsetof(GetShaderiv, pname) == 8,
+ OffsetOf_GetShaderiv_pname_not_8);
+COMPILE_ASSERT(offsetof(GetShaderiv, params_shm_id) == 12,
+ OffsetOf_GetShaderiv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetShaderiv, params_shm_offset) == 16,
+ OffsetOf_GetShaderiv_params_shm_offset_not_16);
+
+struct GetShaderInfoLog {
+ typedef GetShaderInfoLog ValueType;
+ static const CommandId kCmdId = kGetShaderInfoLog;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _shader, GLsizei _bufsize, uint32 _length_shm_id,
+ uint32 _length_shm_offset, uint32 _infolog_shm_id,
+ uint32 _infolog_shm_offset) {
+ SetHeader();
+ shader = _shader;
+ bufsize = _bufsize;
+ length_shm_id = _length_shm_id;
+ length_shm_offset = _length_shm_offset;
+ infolog_shm_id = _infolog_shm_id;
+ infolog_shm_offset = _infolog_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _shader, GLsizei _bufsize, uint32 _length_shm_id,
+ uint32 _length_shm_offset, uint32 _infolog_shm_id,
+ uint32 _infolog_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _shader, _bufsize, _length_shm_id, _length_shm_offset,
+ _infolog_shm_id, _infolog_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 shader;
+ uint32 bufsize;
+ uint32 length_shm_id;
+ uint32 length_shm_offset;
+ uint32 infolog_shm_id;
+ uint32 infolog_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetShaderInfoLog) == 28,
+ Sizeof_GetShaderInfoLog_is_not_28);
+COMPILE_ASSERT(offsetof(GetShaderInfoLog, header) == 0,
+ OffsetOf_GetShaderInfoLog_header_not_0);
+COMPILE_ASSERT(offsetof(GetShaderInfoLog, shader) == 4,
+ OffsetOf_GetShaderInfoLog_shader_not_4);
+COMPILE_ASSERT(offsetof(GetShaderInfoLog, bufsize) == 8,
+ OffsetOf_GetShaderInfoLog_bufsize_not_8);
+COMPILE_ASSERT(offsetof(GetShaderInfoLog, length_shm_id) == 12,
+ OffsetOf_GetShaderInfoLog_length_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetShaderInfoLog, length_shm_offset) == 16,
+ OffsetOf_GetShaderInfoLog_length_shm_offset_not_16);
+COMPILE_ASSERT(offsetof(GetShaderInfoLog, infolog_shm_id) == 20,
+ OffsetOf_GetShaderInfoLog_infolog_shm_id_not_20);
+COMPILE_ASSERT(offsetof(GetShaderInfoLog, infolog_shm_offset) == 24,
+ OffsetOf_GetShaderInfoLog_infolog_shm_offset_not_24);
+
+struct GetShaderPrecisionFormat {
+ typedef GetShaderPrecisionFormat ValueType;
+ static const CommandId kCmdId = kGetShaderPrecisionFormat;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _shadertype, GLenum _precisiontype, uint32 _range_shm_id,
+ uint32 _range_shm_offset, uint32 _precision_shm_id,
+ uint32 _precision_shm_offset) {
+ SetHeader();
+ shadertype = _shadertype;
+ precisiontype = _precisiontype;
+ range_shm_id = _range_shm_id;
+ range_shm_offset = _range_shm_offset;
+ precision_shm_id = _precision_shm_id;
+ precision_shm_offset = _precision_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _shadertype, GLenum _precisiontype,
+ uint32 _range_shm_id, uint32 _range_shm_offset, uint32 _precision_shm_id,
+ uint32 _precision_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _shadertype, _precisiontype, _range_shm_id, _range_shm_offset,
+ _precision_shm_id, _precision_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 shadertype;
+ uint32 precisiontype;
+ uint32 range_shm_id;
+ uint32 range_shm_offset;
+ uint32 precision_shm_id;
+ uint32 precision_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetShaderPrecisionFormat) == 28,
+ Sizeof_GetShaderPrecisionFormat_is_not_28);
+COMPILE_ASSERT(offsetof(GetShaderPrecisionFormat, header) == 0,
+ OffsetOf_GetShaderPrecisionFormat_header_not_0);
+COMPILE_ASSERT(offsetof(GetShaderPrecisionFormat, shadertype) == 4,
+ OffsetOf_GetShaderPrecisionFormat_shadertype_not_4);
+COMPILE_ASSERT(offsetof(GetShaderPrecisionFormat, precisiontype) == 8,
+ OffsetOf_GetShaderPrecisionFormat_precisiontype_not_8);
+COMPILE_ASSERT(offsetof(GetShaderPrecisionFormat, range_shm_id) == 12,
+ OffsetOf_GetShaderPrecisionFormat_range_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetShaderPrecisionFormat, range_shm_offset) == 16,
+ OffsetOf_GetShaderPrecisionFormat_range_shm_offset_not_16);
+COMPILE_ASSERT(offsetof(GetShaderPrecisionFormat, precision_shm_id) == 20,
+ OffsetOf_GetShaderPrecisionFormat_precision_shm_id_not_20);
+COMPILE_ASSERT(offsetof(GetShaderPrecisionFormat, precision_shm_offset) == 24,
+ OffsetOf_GetShaderPrecisionFormat_precision_shm_offset_not_24);
+
+struct GetShaderSource {
+ typedef GetShaderSource ValueType;
+ static const CommandId kCmdId = kGetShaderSource;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _shader, GLsizei _bufsize, uint32 _length_shm_id,
+ uint32 _length_shm_offset, uint32 _source_shm_id,
+ uint32 _source_shm_offset) {
+ SetHeader();
+ shader = _shader;
+ bufsize = _bufsize;
+ length_shm_id = _length_shm_id;
+ length_shm_offset = _length_shm_offset;
+ source_shm_id = _source_shm_id;
+ source_shm_offset = _source_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _shader, GLsizei _bufsize, uint32 _length_shm_id,
+ uint32 _length_shm_offset, uint32 _source_shm_id,
+ uint32 _source_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _shader, _bufsize, _length_shm_id, _length_shm_offset,
+ _source_shm_id, _source_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 shader;
+ uint32 bufsize;
+ uint32 length_shm_id;
+ uint32 length_shm_offset;
+ uint32 source_shm_id;
+ uint32 source_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetShaderSource) == 28,
+ Sizeof_GetShaderSource_is_not_28);
+COMPILE_ASSERT(offsetof(GetShaderSource, header) == 0,
+ OffsetOf_GetShaderSource_header_not_0);
+COMPILE_ASSERT(offsetof(GetShaderSource, shader) == 4,
+ OffsetOf_GetShaderSource_shader_not_4);
+COMPILE_ASSERT(offsetof(GetShaderSource, bufsize) == 8,
+ OffsetOf_GetShaderSource_bufsize_not_8);
+COMPILE_ASSERT(offsetof(GetShaderSource, length_shm_id) == 12,
+ OffsetOf_GetShaderSource_length_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetShaderSource, length_shm_offset) == 16,
+ OffsetOf_GetShaderSource_length_shm_offset_not_16);
+COMPILE_ASSERT(offsetof(GetShaderSource, source_shm_id) == 20,
+ OffsetOf_GetShaderSource_source_shm_id_not_20);
+COMPILE_ASSERT(offsetof(GetShaderSource, source_shm_offset) == 24,
+ OffsetOf_GetShaderSource_source_shm_offset_not_24);
+
+struct GetString {
+ typedef GetString ValueType;
+ static const CommandId kCmdId = kGetString;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _name) {
+ SetHeader();
+ name = _name;
+ }
+
+ void* Set(void* cmd, GLenum _name) {
+ static_cast<ValueType*>(cmd)->Init(_name);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 name;
+};
+
+COMPILE_ASSERT(sizeof(GetString) == 8,
+ Sizeof_GetString_is_not_8);
+COMPILE_ASSERT(offsetof(GetString, header) == 0,
+ OffsetOf_GetString_header_not_0);
+COMPILE_ASSERT(offsetof(GetString, name) == 4,
+ OffsetOf_GetString_name_not_4);
+
+struct GetTexParameterfv {
+ typedef GetTexParameterfv ValueType;
+ static const CommandId kCmdId = kGetTexParameterfv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ target = _target;
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_target, _pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetTexParameterfv) == 20,
+ Sizeof_GetTexParameterfv_is_not_20);
+COMPILE_ASSERT(offsetof(GetTexParameterfv, header) == 0,
+ OffsetOf_GetTexParameterfv_header_not_0);
+COMPILE_ASSERT(offsetof(GetTexParameterfv, target) == 4,
+ OffsetOf_GetTexParameterfv_target_not_4);
+COMPILE_ASSERT(offsetof(GetTexParameterfv, pname) == 8,
+ OffsetOf_GetTexParameterfv_pname_not_8);
+COMPILE_ASSERT(offsetof(GetTexParameterfv, params_shm_id) == 12,
+ OffsetOf_GetTexParameterfv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetTexParameterfv, params_shm_offset) == 16,
+ OffsetOf_GetTexParameterfv_params_shm_offset_not_16);
+
+struct GetTexParameteriv {
+ typedef GetTexParameteriv ValueType;
+ static const CommandId kCmdId = kGetTexParameteriv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ target = _target;
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_target, _pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetTexParameteriv) == 20,
+ Sizeof_GetTexParameteriv_is_not_20);
+COMPILE_ASSERT(offsetof(GetTexParameteriv, header) == 0,
+ OffsetOf_GetTexParameteriv_header_not_0);
+COMPILE_ASSERT(offsetof(GetTexParameteriv, target) == 4,
+ OffsetOf_GetTexParameteriv_target_not_4);
+COMPILE_ASSERT(offsetof(GetTexParameteriv, pname) == 8,
+ OffsetOf_GetTexParameteriv_pname_not_8);
+COMPILE_ASSERT(offsetof(GetTexParameteriv, params_shm_id) == 12,
+ OffsetOf_GetTexParameteriv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetTexParameteriv, params_shm_offset) == 16,
+ OffsetOf_GetTexParameteriv_params_shm_offset_not_16);
+
+struct GetUniformfv {
+ typedef GetUniformfv ValueType;
+ static const CommandId kCmdId = kGetUniformfv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _program, GLint _location, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ program = _program;
+ location = _location;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _program, GLint _location, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_program, _location, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 location;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetUniformfv) == 20,
+ Sizeof_GetUniformfv_is_not_20);
+COMPILE_ASSERT(offsetof(GetUniformfv, header) == 0,
+ OffsetOf_GetUniformfv_header_not_0);
+COMPILE_ASSERT(offsetof(GetUniformfv, program) == 4,
+ OffsetOf_GetUniformfv_program_not_4);
+COMPILE_ASSERT(offsetof(GetUniformfv, location) == 8,
+ OffsetOf_GetUniformfv_location_not_8);
+COMPILE_ASSERT(offsetof(GetUniformfv, params_shm_id) == 12,
+ OffsetOf_GetUniformfv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetUniformfv, params_shm_offset) == 16,
+ OffsetOf_GetUniformfv_params_shm_offset_not_16);
+
+struct GetUniformiv {
+ typedef GetUniformiv ValueType;
+ static const CommandId kCmdId = kGetUniformiv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _program, GLint _location, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ program = _program;
+ location = _location;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _program, GLint _location, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_program, _location, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 location;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetUniformiv) == 20,
+ Sizeof_GetUniformiv_is_not_20);
+COMPILE_ASSERT(offsetof(GetUniformiv, header) == 0,
+ OffsetOf_GetUniformiv_header_not_0);
+COMPILE_ASSERT(offsetof(GetUniformiv, program) == 4,
+ OffsetOf_GetUniformiv_program_not_4);
+COMPILE_ASSERT(offsetof(GetUniformiv, location) == 8,
+ OffsetOf_GetUniformiv_location_not_8);
+COMPILE_ASSERT(offsetof(GetUniformiv, params_shm_id) == 12,
+ OffsetOf_GetUniformiv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetUniformiv, params_shm_offset) == 16,
+ OffsetOf_GetUniformiv_params_shm_offset_not_16);
+
+struct GetUniformLocation {
+ typedef GetUniformLocation ValueType;
+ static const CommandId kCmdId = kGetUniformLocation;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _program, uint32 _name_shm_id, uint32 _name_shm_offset,
+ uint32 _data_size) {
+ SetHeader();
+ program = _program;
+ name_shm_id = _name_shm_id;
+ name_shm_offset = _name_shm_offset;
+ data_size = _data_size;
+ }
+
+ void* Set(
+ void* cmd, GLuint _program, uint32 _name_shm_id, uint32 _name_shm_offset,
+ uint32 _data_size) {
+ static_cast<ValueType*>(
+ cmd)->Init(_program, _name_shm_id, _name_shm_offset, _data_size);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 name_shm_id;
+ uint32 name_shm_offset;
+ uint32 data_size;
+};
+
+COMPILE_ASSERT(sizeof(GetUniformLocation) == 20,
+ Sizeof_GetUniformLocation_is_not_20);
+COMPILE_ASSERT(offsetof(GetUniformLocation, header) == 0,
+ OffsetOf_GetUniformLocation_header_not_0);
+COMPILE_ASSERT(offsetof(GetUniformLocation, program) == 4,
+ OffsetOf_GetUniformLocation_program_not_4);
+COMPILE_ASSERT(offsetof(GetUniformLocation, name_shm_id) == 8,
+ OffsetOf_GetUniformLocation_name_shm_id_not_8);
+COMPILE_ASSERT(offsetof(GetUniformLocation, name_shm_offset) == 12,
+ OffsetOf_GetUniformLocation_name_shm_offset_not_12);
+COMPILE_ASSERT(offsetof(GetUniformLocation, data_size) == 16,
+ OffsetOf_GetUniformLocation_data_size_not_16);
+
+struct GetUniformLocationImmediate {
+ typedef GetUniformLocationImmediate ValueType;
+ static const CommandId kCmdId = kGetUniformLocationImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(const char* s) {
+ return strlen(s);
+ }
+
+ static uint32 ComputeSize(const char* s) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(s)); // NOLINT
+ }
+
+ void SetHeader(const char* s) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(s));
+ }
+
+ void Init(GLuint _program, const char* _name) {
+ SetHeader(_name);
+ program = _program;
+ data_size = strlen(_name);
+ memcpy(ImmediateDataAddress(this), _name, data_size);
+ }
+
+ void* Set(void* cmd, GLuint _program, const char* _name) {
+ static_cast<ValueType*>(cmd)->Init(_program, _name);
+ const uint32 size = ComputeSize(_name);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 data_size;
+};
+
+COMPILE_ASSERT(sizeof(GetUniformLocationImmediate) == 12,
+ Sizeof_GetUniformLocationImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(GetUniformLocationImmediate, header) == 0,
+ OffsetOf_GetUniformLocationImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(GetUniformLocationImmediate, program) == 4,
+ OffsetOf_GetUniformLocationImmediate_program_not_4);
+COMPILE_ASSERT(offsetof(GetUniformLocationImmediate, data_size) == 8,
+ OffsetOf_GetUniformLocationImmediate_data_size_not_8);
+
+struct GetVertexAttribfv {
+ typedef GetVertexAttribfv ValueType;
+ static const CommandId kCmdId = kGetVertexAttribfv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _index, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ index = _index;
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _index, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_index, _pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 index;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetVertexAttribfv) == 20,
+ Sizeof_GetVertexAttribfv_is_not_20);
+COMPILE_ASSERT(offsetof(GetVertexAttribfv, header) == 0,
+ OffsetOf_GetVertexAttribfv_header_not_0);
+COMPILE_ASSERT(offsetof(GetVertexAttribfv, index) == 4,
+ OffsetOf_GetVertexAttribfv_index_not_4);
+COMPILE_ASSERT(offsetof(GetVertexAttribfv, pname) == 8,
+ OffsetOf_GetVertexAttribfv_pname_not_8);
+COMPILE_ASSERT(offsetof(GetVertexAttribfv, params_shm_id) == 12,
+ OffsetOf_GetVertexAttribfv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetVertexAttribfv, params_shm_offset) == 16,
+ OffsetOf_GetVertexAttribfv_params_shm_offset_not_16);
+
+struct GetVertexAttribiv {
+ typedef GetVertexAttribiv ValueType;
+ static const CommandId kCmdId = kGetVertexAttribiv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _index, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ index = _index;
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _index, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_index, _pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 index;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetVertexAttribiv) == 20,
+ Sizeof_GetVertexAttribiv_is_not_20);
+COMPILE_ASSERT(offsetof(GetVertexAttribiv, header) == 0,
+ OffsetOf_GetVertexAttribiv_header_not_0);
+COMPILE_ASSERT(offsetof(GetVertexAttribiv, index) == 4,
+ OffsetOf_GetVertexAttribiv_index_not_4);
+COMPILE_ASSERT(offsetof(GetVertexAttribiv, pname) == 8,
+ OffsetOf_GetVertexAttribiv_pname_not_8);
+COMPILE_ASSERT(offsetof(GetVertexAttribiv, params_shm_id) == 12,
+ OffsetOf_GetVertexAttribiv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetVertexAttribiv, params_shm_offset) == 16,
+ OffsetOf_GetVertexAttribiv_params_shm_offset_not_16);
+
+struct GetVertexAttribPointerv {
+ typedef GetVertexAttribPointerv ValueType;
+ static const CommandId kCmdId = kGetVertexAttribPointerv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _index, GLenum _pname, uint32 _pointer_shm_id,
+ uint32 _pointer_shm_offset) {
+ SetHeader();
+ index = _index;
+ pname = _pname;
+ pointer_shm_id = _pointer_shm_id;
+ pointer_shm_offset = _pointer_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _index, GLenum _pname, uint32 _pointer_shm_id,
+ uint32 _pointer_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_index, _pname, _pointer_shm_id, _pointer_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 index;
+ uint32 pname;
+ uint32 pointer_shm_id;
+ uint32 pointer_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetVertexAttribPointerv) == 20,
+ Sizeof_GetVertexAttribPointerv_is_not_20);
+COMPILE_ASSERT(offsetof(GetVertexAttribPointerv, header) == 0,
+ OffsetOf_GetVertexAttribPointerv_header_not_0);
+COMPILE_ASSERT(offsetof(GetVertexAttribPointerv, index) == 4,
+ OffsetOf_GetVertexAttribPointerv_index_not_4);
+COMPILE_ASSERT(offsetof(GetVertexAttribPointerv, pname) == 8,
+ OffsetOf_GetVertexAttribPointerv_pname_not_8);
+COMPILE_ASSERT(offsetof(GetVertexAttribPointerv, pointer_shm_id) == 12,
+ OffsetOf_GetVertexAttribPointerv_pointer_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetVertexAttribPointerv, pointer_shm_offset) == 16,
+ OffsetOf_GetVertexAttribPointerv_pointer_shm_offset_not_16);
+
+struct Hint {
+ typedef Hint ValueType;
+ static const CommandId kCmdId = kHint;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _target, GLenum _mode) {
+ SetHeader();
+ target = _target;
+ mode = _mode;
+ }
+
+ void* Set(void* cmd, GLenum _target, GLenum _mode) {
+ static_cast<ValueType*>(cmd)->Init(_target, _mode);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 mode;
+};
+
+COMPILE_ASSERT(sizeof(Hint) == 12,
+ Sizeof_Hint_is_not_12);
+COMPILE_ASSERT(offsetof(Hint, header) == 0,
+ OffsetOf_Hint_header_not_0);
+COMPILE_ASSERT(offsetof(Hint, target) == 4,
+ OffsetOf_Hint_target_not_4);
+COMPILE_ASSERT(offsetof(Hint, mode) == 8,
+ OffsetOf_Hint_mode_not_8);
+
+struct IsBuffer {
+ typedef IsBuffer ValueType;
+ static const CommandId kCmdId = kIsBuffer;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _buffer, uint32 _result_shm_id, uint32 _result_shm_offset) {
+ SetHeader();
+ buffer = _buffer;
+ result_shm_id = _result_shm_id;
+ result_shm_offset = _result_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _buffer, uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_buffer, _result_shm_id, _result_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 buffer;
+ uint32 result_shm_id;
+ uint32 result_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(IsBuffer) == 16,
+ Sizeof_IsBuffer_is_not_16);
+COMPILE_ASSERT(offsetof(IsBuffer, header) == 0,
+ OffsetOf_IsBuffer_header_not_0);
+COMPILE_ASSERT(offsetof(IsBuffer, buffer) == 4,
+ OffsetOf_IsBuffer_buffer_not_4);
+COMPILE_ASSERT(offsetof(IsBuffer, result_shm_id) == 8,
+ OffsetOf_IsBuffer_result_shm_id_not_8);
+COMPILE_ASSERT(offsetof(IsBuffer, result_shm_offset) == 12,
+ OffsetOf_IsBuffer_result_shm_offset_not_12);
+
+struct IsEnabled {
+ typedef IsEnabled ValueType;
+ static const CommandId kCmdId = kIsEnabled;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _cap, uint32 _result_shm_id, uint32 _result_shm_offset) {
+ SetHeader();
+ cap = _cap;
+ result_shm_id = _result_shm_id;
+ result_shm_offset = _result_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _cap, uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_cap, _result_shm_id, _result_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 cap;
+ uint32 result_shm_id;
+ uint32 result_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(IsEnabled) == 16,
+ Sizeof_IsEnabled_is_not_16);
+COMPILE_ASSERT(offsetof(IsEnabled, header) == 0,
+ OffsetOf_IsEnabled_header_not_0);
+COMPILE_ASSERT(offsetof(IsEnabled, cap) == 4,
+ OffsetOf_IsEnabled_cap_not_4);
+COMPILE_ASSERT(offsetof(IsEnabled, result_shm_id) == 8,
+ OffsetOf_IsEnabled_result_shm_id_not_8);
+COMPILE_ASSERT(offsetof(IsEnabled, result_shm_offset) == 12,
+ OffsetOf_IsEnabled_result_shm_offset_not_12);
+
+struct IsFramebuffer {
+ typedef IsFramebuffer ValueType;
+ static const CommandId kCmdId = kIsFramebuffer;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _framebuffer, uint32 _result_shm_id, uint32 _result_shm_offset) {
+ SetHeader();
+ framebuffer = _framebuffer;
+ result_shm_id = _result_shm_id;
+ result_shm_offset = _result_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _framebuffer, uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_framebuffer, _result_shm_id, _result_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 framebuffer;
+ uint32 result_shm_id;
+ uint32 result_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(IsFramebuffer) == 16,
+ Sizeof_IsFramebuffer_is_not_16);
+COMPILE_ASSERT(offsetof(IsFramebuffer, header) == 0,
+ OffsetOf_IsFramebuffer_header_not_0);
+COMPILE_ASSERT(offsetof(IsFramebuffer, framebuffer) == 4,
+ OffsetOf_IsFramebuffer_framebuffer_not_4);
+COMPILE_ASSERT(offsetof(IsFramebuffer, result_shm_id) == 8,
+ OffsetOf_IsFramebuffer_result_shm_id_not_8);
+COMPILE_ASSERT(offsetof(IsFramebuffer, result_shm_offset) == 12,
+ OffsetOf_IsFramebuffer_result_shm_offset_not_12);
+
+struct IsProgram {
+ typedef IsProgram ValueType;
+ static const CommandId kCmdId = kIsProgram;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _program, uint32 _result_shm_id, uint32 _result_shm_offset) {
+ SetHeader();
+ program = _program;
+ result_shm_id = _result_shm_id;
+ result_shm_offset = _result_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _program, uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_program, _result_shm_id, _result_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 result_shm_id;
+ uint32 result_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(IsProgram) == 16,
+ Sizeof_IsProgram_is_not_16);
+COMPILE_ASSERT(offsetof(IsProgram, header) == 0,
+ OffsetOf_IsProgram_header_not_0);
+COMPILE_ASSERT(offsetof(IsProgram, program) == 4,
+ OffsetOf_IsProgram_program_not_4);
+COMPILE_ASSERT(offsetof(IsProgram, result_shm_id) == 8,
+ OffsetOf_IsProgram_result_shm_id_not_8);
+COMPILE_ASSERT(offsetof(IsProgram, result_shm_offset) == 12,
+ OffsetOf_IsProgram_result_shm_offset_not_12);
+
+struct IsRenderbuffer {
+ typedef IsRenderbuffer ValueType;
+ static const CommandId kCmdId = kIsRenderbuffer;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _renderbuffer, uint32 _result_shm_id, uint32 _result_shm_offset) {
+ SetHeader();
+ renderbuffer = _renderbuffer;
+ result_shm_id = _result_shm_id;
+ result_shm_offset = _result_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _renderbuffer, uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_renderbuffer, _result_shm_id, _result_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 renderbuffer;
+ uint32 result_shm_id;
+ uint32 result_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(IsRenderbuffer) == 16,
+ Sizeof_IsRenderbuffer_is_not_16);
+COMPILE_ASSERT(offsetof(IsRenderbuffer, header) == 0,
+ OffsetOf_IsRenderbuffer_header_not_0);
+COMPILE_ASSERT(offsetof(IsRenderbuffer, renderbuffer) == 4,
+ OffsetOf_IsRenderbuffer_renderbuffer_not_4);
+COMPILE_ASSERT(offsetof(IsRenderbuffer, result_shm_id) == 8,
+ OffsetOf_IsRenderbuffer_result_shm_id_not_8);
+COMPILE_ASSERT(offsetof(IsRenderbuffer, result_shm_offset) == 12,
+ OffsetOf_IsRenderbuffer_result_shm_offset_not_12);
+
+struct IsShader {
+ typedef IsShader ValueType;
+ static const CommandId kCmdId = kIsShader;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _shader, uint32 _result_shm_id, uint32 _result_shm_offset) {
+ SetHeader();
+ shader = _shader;
+ result_shm_id = _result_shm_id;
+ result_shm_offset = _result_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _shader, uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_shader, _result_shm_id, _result_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 shader;
+ uint32 result_shm_id;
+ uint32 result_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(IsShader) == 16,
+ Sizeof_IsShader_is_not_16);
+COMPILE_ASSERT(offsetof(IsShader, header) == 0,
+ OffsetOf_IsShader_header_not_0);
+COMPILE_ASSERT(offsetof(IsShader, shader) == 4,
+ OffsetOf_IsShader_shader_not_4);
+COMPILE_ASSERT(offsetof(IsShader, result_shm_id) == 8,
+ OffsetOf_IsShader_result_shm_id_not_8);
+COMPILE_ASSERT(offsetof(IsShader, result_shm_offset) == 12,
+ OffsetOf_IsShader_result_shm_offset_not_12);
+
+struct IsTexture {
+ typedef IsTexture ValueType;
+ static const CommandId kCmdId = kIsTexture;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _texture, uint32 _result_shm_id, uint32 _result_shm_offset) {
+ SetHeader();
+ texture = _texture;
+ result_shm_id = _result_shm_id;
+ result_shm_offset = _result_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _texture, uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_texture, _result_shm_id, _result_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 texture;
+ uint32 result_shm_id;
+ uint32 result_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(IsTexture) == 16,
+ Sizeof_IsTexture_is_not_16);
+COMPILE_ASSERT(offsetof(IsTexture, header) == 0,
+ OffsetOf_IsTexture_header_not_0);
+COMPILE_ASSERT(offsetof(IsTexture, texture) == 4,
+ OffsetOf_IsTexture_texture_not_4);
+COMPILE_ASSERT(offsetof(IsTexture, result_shm_id) == 8,
+ OffsetOf_IsTexture_result_shm_id_not_8);
+COMPILE_ASSERT(offsetof(IsTexture, result_shm_offset) == 12,
+ OffsetOf_IsTexture_result_shm_offset_not_12);
+
+struct LineWidth {
+ typedef LineWidth ValueType;
+ static const CommandId kCmdId = kLineWidth;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLfloat _width) {
+ SetHeader();
+ width = _width;
+ }
+
+ void* Set(void* cmd, GLfloat _width) {
+ static_cast<ValueType*>(cmd)->Init(_width);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ float width;
+};
+
+COMPILE_ASSERT(sizeof(LineWidth) == 8,
+ Sizeof_LineWidth_is_not_8);
+COMPILE_ASSERT(offsetof(LineWidth, header) == 0,
+ OffsetOf_LineWidth_header_not_0);
+COMPILE_ASSERT(offsetof(LineWidth, width) == 4,
+ OffsetOf_LineWidth_width_not_4);
+
+struct LinkProgram {
+ typedef LinkProgram ValueType;
+ static const CommandId kCmdId = kLinkProgram;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _program) {
+ SetHeader();
+ program = _program;
+ }
+
+ void* Set(void* cmd, GLuint _program) {
+ static_cast<ValueType*>(cmd)->Init(_program);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+};
+
+COMPILE_ASSERT(sizeof(LinkProgram) == 8,
+ Sizeof_LinkProgram_is_not_8);
+COMPILE_ASSERT(offsetof(LinkProgram, header) == 0,
+ OffsetOf_LinkProgram_header_not_0);
+COMPILE_ASSERT(offsetof(LinkProgram, program) == 4,
+ OffsetOf_LinkProgram_program_not_4);
+
+struct PixelStorei {
+ typedef PixelStorei ValueType;
+ static const CommandId kCmdId = kPixelStorei;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _pname, GLint _param) {
+ SetHeader();
+ pname = _pname;
+ param = _param;
+ }
+
+ void* Set(void* cmd, GLenum _pname, GLint _param) {
+ static_cast<ValueType*>(cmd)->Init(_pname, _param);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 pname;
+ uint32 param;
+};
+
+COMPILE_ASSERT(sizeof(PixelStorei) == 12,
+ Sizeof_PixelStorei_is_not_12);
+COMPILE_ASSERT(offsetof(PixelStorei, header) == 0,
+ OffsetOf_PixelStorei_header_not_0);
+COMPILE_ASSERT(offsetof(PixelStorei, pname) == 4,
+ OffsetOf_PixelStorei_pname_not_4);
+COMPILE_ASSERT(offsetof(PixelStorei, param) == 8,
+ OffsetOf_PixelStorei_param_not_8);
+
+struct PolygonOffset {
+ typedef PolygonOffset ValueType;
+ static const CommandId kCmdId = kPolygonOffset;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLfloat _factor, GLfloat _units) {
+ SetHeader();
+ factor = _factor;
+ units = _units;
+ }
+
+ void* Set(void* cmd, GLfloat _factor, GLfloat _units) {
+ static_cast<ValueType*>(cmd)->Init(_factor, _units);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ float factor;
+ float units;
+};
+
+COMPILE_ASSERT(sizeof(PolygonOffset) == 12,
+ Sizeof_PolygonOffset_is_not_12);
+COMPILE_ASSERT(offsetof(PolygonOffset, header) == 0,
+ OffsetOf_PolygonOffset_header_not_0);
+COMPILE_ASSERT(offsetof(PolygonOffset, factor) == 4,
+ OffsetOf_PolygonOffset_factor_not_4);
+COMPILE_ASSERT(offsetof(PolygonOffset, units) == 8,
+ OffsetOf_PolygonOffset_units_not_8);
+
+struct ReadPixels {
+ typedef ReadPixels ValueType;
+ static const CommandId kCmdId = kReadPixels;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _x, GLint _y, GLsizei _width, GLsizei _height, GLenum _format,
+ GLenum _type, uint32 _pixels_shm_id, uint32 _pixels_shm_offset) {
+ SetHeader();
+ x = _x;
+ y = _y;
+ width = _width;
+ height = _height;
+ format = _format;
+ type = _type;
+ pixels_shm_id = _pixels_shm_id;
+ pixels_shm_offset = _pixels_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _x, GLint _y, GLsizei _width, GLsizei _height,
+ GLenum _format, GLenum _type, uint32 _pixels_shm_id,
+ uint32 _pixels_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _x, _y, _width, _height, _format, _type, _pixels_shm_id,
+ _pixels_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 x;
+ uint32 y;
+ uint32 width;
+ uint32 height;
+ uint32 format;
+ uint32 type;
+ uint32 pixels_shm_id;
+ uint32 pixels_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(ReadPixels) == 36,
+ Sizeof_ReadPixels_is_not_36);
+COMPILE_ASSERT(offsetof(ReadPixels, header) == 0,
+ OffsetOf_ReadPixels_header_not_0);
+COMPILE_ASSERT(offsetof(ReadPixels, x) == 4,
+ OffsetOf_ReadPixels_x_not_4);
+COMPILE_ASSERT(offsetof(ReadPixels, y) == 8,
+ OffsetOf_ReadPixels_y_not_8);
+COMPILE_ASSERT(offsetof(ReadPixels, width) == 12,
+ OffsetOf_ReadPixels_width_not_12);
+COMPILE_ASSERT(offsetof(ReadPixels, height) == 16,
+ OffsetOf_ReadPixels_height_not_16);
+COMPILE_ASSERT(offsetof(ReadPixels, format) == 20,
+ OffsetOf_ReadPixels_format_not_20);
+COMPILE_ASSERT(offsetof(ReadPixels, type) == 24,
+ OffsetOf_ReadPixels_type_not_24);
+COMPILE_ASSERT(offsetof(ReadPixels, pixels_shm_id) == 28,
+ OffsetOf_ReadPixels_pixels_shm_id_not_28);
+COMPILE_ASSERT(offsetof(ReadPixels, pixels_shm_offset) == 32,
+ OffsetOf_ReadPixels_pixels_shm_offset_not_32);
+
+struct RenderbufferStorage {
+ typedef RenderbufferStorage ValueType;
+ static const CommandId kCmdId = kRenderbufferStorage;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLenum _internalformat, GLsizei _width,
+ GLsizei _height) {
+ SetHeader();
+ target = _target;
+ internalformat = _internalformat;
+ width = _width;
+ height = _height;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLenum _internalformat, GLsizei _width,
+ GLsizei _height) {
+ static_cast<ValueType*>(
+ cmd)->Init(_target, _internalformat, _width, _height);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 internalformat;
+ uint32 width;
+ uint32 height;
+};
+
+COMPILE_ASSERT(sizeof(RenderbufferStorage) == 20,
+ Sizeof_RenderbufferStorage_is_not_20);
+COMPILE_ASSERT(offsetof(RenderbufferStorage, header) == 0,
+ OffsetOf_RenderbufferStorage_header_not_0);
+COMPILE_ASSERT(offsetof(RenderbufferStorage, target) == 4,
+ OffsetOf_RenderbufferStorage_target_not_4);
+COMPILE_ASSERT(offsetof(RenderbufferStorage, internalformat) == 8,
+ OffsetOf_RenderbufferStorage_internalformat_not_8);
+COMPILE_ASSERT(offsetof(RenderbufferStorage, width) == 12,
+ OffsetOf_RenderbufferStorage_width_not_12);
+COMPILE_ASSERT(offsetof(RenderbufferStorage, height) == 16,
+ OffsetOf_RenderbufferStorage_height_not_16);
+
+struct SampleCoverage {
+ typedef SampleCoverage ValueType;
+ static const CommandId kCmdId = kSampleCoverage;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLclampf _value, GLboolean _invert) {
+ SetHeader();
+ value = _value;
+ invert = _invert;
+ }
+
+ void* Set(void* cmd, GLclampf _value, GLboolean _invert) {
+ static_cast<ValueType*>(cmd)->Init(_value, _invert);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ float value;
+ uint32 invert;
+};
+
+COMPILE_ASSERT(sizeof(SampleCoverage) == 12,
+ Sizeof_SampleCoverage_is_not_12);
+COMPILE_ASSERT(offsetof(SampleCoverage, header) == 0,
+ OffsetOf_SampleCoverage_header_not_0);
+COMPILE_ASSERT(offsetof(SampleCoverage, value) == 4,
+ OffsetOf_SampleCoverage_value_not_4);
+COMPILE_ASSERT(offsetof(SampleCoverage, invert) == 8,
+ OffsetOf_SampleCoverage_invert_not_8);
+
+struct Scissor {
+ typedef Scissor ValueType;
+ static const CommandId kCmdId = kScissor;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLint _x, GLint _y, GLsizei _width, GLsizei _height) {
+ SetHeader();
+ x = _x;
+ y = _y;
+ width = _width;
+ height = _height;
+ }
+
+ void* Set(void* cmd, GLint _x, GLint _y, GLsizei _width, GLsizei _height) {
+ static_cast<ValueType*>(cmd)->Init(_x, _y, _width, _height);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 x;
+ uint32 y;
+ uint32 width;
+ uint32 height;
+};
+
+COMPILE_ASSERT(sizeof(Scissor) == 20,
+ Sizeof_Scissor_is_not_20);
+COMPILE_ASSERT(offsetof(Scissor, header) == 0,
+ OffsetOf_Scissor_header_not_0);
+COMPILE_ASSERT(offsetof(Scissor, x) == 4,
+ OffsetOf_Scissor_x_not_4);
+COMPILE_ASSERT(offsetof(Scissor, y) == 8,
+ OffsetOf_Scissor_y_not_8);
+COMPILE_ASSERT(offsetof(Scissor, width) == 12,
+ OffsetOf_Scissor_width_not_12);
+COMPILE_ASSERT(offsetof(Scissor, height) == 16,
+ OffsetOf_Scissor_height_not_16);
+
+struct ShaderSource {
+ typedef ShaderSource ValueType;
+ static const CommandId kCmdId = kShaderSource;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _shader, GLsizei _count, uint32 _data_shm_id,
+ uint32 _data_shm_offset, uint32 _data_size) {
+ SetHeader();
+ shader = _shader;
+ count = _count;
+ data_shm_id = _data_shm_id;
+ data_shm_offset = _data_shm_offset;
+ data_size = _data_size;
+ }
+
+ void* Set(
+ void* cmd, GLuint _shader, GLsizei _count, uint32 _data_shm_id,
+ uint32 _data_shm_offset, uint32 _data_size) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _shader, _count, _data_shm_id, _data_shm_offset, _data_size);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 shader;
+ uint32 count;
+ uint32 data_shm_id;
+ uint32 data_shm_offset;
+ uint32 data_size;
+};
+
+COMPILE_ASSERT(sizeof(ShaderSource) == 24,
+ Sizeof_ShaderSource_is_not_24);
+COMPILE_ASSERT(offsetof(ShaderSource, header) == 0,
+ OffsetOf_ShaderSource_header_not_0);
+COMPILE_ASSERT(offsetof(ShaderSource, shader) == 4,
+ OffsetOf_ShaderSource_shader_not_4);
+COMPILE_ASSERT(offsetof(ShaderSource, count) == 8,
+ OffsetOf_ShaderSource_count_not_8);
+COMPILE_ASSERT(offsetof(ShaderSource, data_shm_id) == 12,
+ OffsetOf_ShaderSource_data_shm_id_not_12);
+COMPILE_ASSERT(offsetof(ShaderSource, data_shm_offset) == 16,
+ OffsetOf_ShaderSource_data_shm_offset_not_16);
+COMPILE_ASSERT(offsetof(ShaderSource, data_size) == 20,
+ OffsetOf_ShaderSource_data_size_not_20);
+
+struct ShaderSourceImmediate {
+ typedef ShaderSourceImmediate ValueType;
+ static const CommandId kCmdId = kShaderSourceImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeSize(uint32 size_in_bytes) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + // NOLINT
+ RoundSizeToMultipleOfEntries(size_in_bytes));
+ }
+
+ void SetHeader(uint32 size_in_bytes) {
+ header.SetCmdByTotalSize<ValueType>(size_in_bytes);
+ }
+
+ void Init(GLuint _shader, GLsizei _count, uint32 _data_size) {
+ uint32 total_size = ComputeSize(_data_size);
+ SetHeader(total_size);
+ shader = _shader;
+ count = _count;
+ data_size = _data_size;
+ }
+
+ void* Set(void* cmd, GLuint _shader, GLsizei _count, uint32 _data_size) {
+ uint32 total_size = ComputeSize(_data_size);
+ static_cast<ValueType*>(cmd)->Init(_shader, _count, _data_size);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, total_size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 shader;
+ uint32 count;
+ uint32 data_size;
+};
+
+COMPILE_ASSERT(sizeof(ShaderSourceImmediate) == 16,
+ Sizeof_ShaderSourceImmediate_is_not_16);
+COMPILE_ASSERT(offsetof(ShaderSourceImmediate, header) == 0,
+ OffsetOf_ShaderSourceImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(ShaderSourceImmediate, shader) == 4,
+ OffsetOf_ShaderSourceImmediate_shader_not_4);
+COMPILE_ASSERT(offsetof(ShaderSourceImmediate, count) == 8,
+ OffsetOf_ShaderSourceImmediate_count_not_8);
+COMPILE_ASSERT(offsetof(ShaderSourceImmediate, data_size) == 12,
+ OffsetOf_ShaderSourceImmediate_data_size_not_12);
+
+struct StencilFunc {
+ typedef StencilFunc ValueType;
+ static const CommandId kCmdId = kStencilFunc;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _func, GLint _ref, GLuint _mask) {
+ SetHeader();
+ func = _func;
+ ref = _ref;
+ mask = _mask;
+ }
+
+ void* Set(void* cmd, GLenum _func, GLint _ref, GLuint _mask) {
+ static_cast<ValueType*>(cmd)->Init(_func, _ref, _mask);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 func;
+ uint32 ref;
+ uint32 mask;
+};
+
+COMPILE_ASSERT(sizeof(StencilFunc) == 16,
+ Sizeof_StencilFunc_is_not_16);
+COMPILE_ASSERT(offsetof(StencilFunc, header) == 0,
+ OffsetOf_StencilFunc_header_not_0);
+COMPILE_ASSERT(offsetof(StencilFunc, func) == 4,
+ OffsetOf_StencilFunc_func_not_4);
+COMPILE_ASSERT(offsetof(StencilFunc, ref) == 8,
+ OffsetOf_StencilFunc_ref_not_8);
+COMPILE_ASSERT(offsetof(StencilFunc, mask) == 12,
+ OffsetOf_StencilFunc_mask_not_12);
+
+struct StencilFuncSeparate {
+ typedef StencilFuncSeparate ValueType;
+ static const CommandId kCmdId = kStencilFuncSeparate;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _face, GLenum _func, GLint _ref, GLuint _mask) {
+ SetHeader();
+ face = _face;
+ func = _func;
+ ref = _ref;
+ mask = _mask;
+ }
+
+ void* Set(void* cmd, GLenum _face, GLenum _func, GLint _ref, GLuint _mask) {
+ static_cast<ValueType*>(cmd)->Init(_face, _func, _ref, _mask);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 face;
+ uint32 func;
+ uint32 ref;
+ uint32 mask;
+};
+
+COMPILE_ASSERT(sizeof(StencilFuncSeparate) == 20,
+ Sizeof_StencilFuncSeparate_is_not_20);
+COMPILE_ASSERT(offsetof(StencilFuncSeparate, header) == 0,
+ OffsetOf_StencilFuncSeparate_header_not_0);
+COMPILE_ASSERT(offsetof(StencilFuncSeparate, face) == 4,
+ OffsetOf_StencilFuncSeparate_face_not_4);
+COMPILE_ASSERT(offsetof(StencilFuncSeparate, func) == 8,
+ OffsetOf_StencilFuncSeparate_func_not_8);
+COMPILE_ASSERT(offsetof(StencilFuncSeparate, ref) == 12,
+ OffsetOf_StencilFuncSeparate_ref_not_12);
+COMPILE_ASSERT(offsetof(StencilFuncSeparate, mask) == 16,
+ OffsetOf_StencilFuncSeparate_mask_not_16);
+
+struct StencilMask {
+ typedef StencilMask ValueType;
+ static const CommandId kCmdId = kStencilMask;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _mask) {
+ SetHeader();
+ mask = _mask;
+ }
+
+ void* Set(void* cmd, GLuint _mask) {
+ static_cast<ValueType*>(cmd)->Init(_mask);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 mask;
+};
+
+COMPILE_ASSERT(sizeof(StencilMask) == 8,
+ Sizeof_StencilMask_is_not_8);
+COMPILE_ASSERT(offsetof(StencilMask, header) == 0,
+ OffsetOf_StencilMask_header_not_0);
+COMPILE_ASSERT(offsetof(StencilMask, mask) == 4,
+ OffsetOf_StencilMask_mask_not_4);
+
+struct StencilMaskSeparate {
+ typedef StencilMaskSeparate ValueType;
+ static const CommandId kCmdId = kStencilMaskSeparate;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _face, GLuint _mask) {
+ SetHeader();
+ face = _face;
+ mask = _mask;
+ }
+
+ void* Set(void* cmd, GLenum _face, GLuint _mask) {
+ static_cast<ValueType*>(cmd)->Init(_face, _mask);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 face;
+ uint32 mask;
+};
+
+COMPILE_ASSERT(sizeof(StencilMaskSeparate) == 12,
+ Sizeof_StencilMaskSeparate_is_not_12);
+COMPILE_ASSERT(offsetof(StencilMaskSeparate, header) == 0,
+ OffsetOf_StencilMaskSeparate_header_not_0);
+COMPILE_ASSERT(offsetof(StencilMaskSeparate, face) == 4,
+ OffsetOf_StencilMaskSeparate_face_not_4);
+COMPILE_ASSERT(offsetof(StencilMaskSeparate, mask) == 8,
+ OffsetOf_StencilMaskSeparate_mask_not_8);
+
+struct StencilOp {
+ typedef StencilOp ValueType;
+ static const CommandId kCmdId = kStencilOp;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _fail, GLenum _zfail, GLenum _zpass) {
+ SetHeader();
+ fail = _fail;
+ zfail = _zfail;
+ zpass = _zpass;
+ }
+
+ void* Set(void* cmd, GLenum _fail, GLenum _zfail, GLenum _zpass) {
+ static_cast<ValueType*>(cmd)->Init(_fail, _zfail, _zpass);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 fail;
+ uint32 zfail;
+ uint32 zpass;
+};
+
+COMPILE_ASSERT(sizeof(StencilOp) == 16,
+ Sizeof_StencilOp_is_not_16);
+COMPILE_ASSERT(offsetof(StencilOp, header) == 0,
+ OffsetOf_StencilOp_header_not_0);
+COMPILE_ASSERT(offsetof(StencilOp, fail) == 4,
+ OffsetOf_StencilOp_fail_not_4);
+COMPILE_ASSERT(offsetof(StencilOp, zfail) == 8,
+ OffsetOf_StencilOp_zfail_not_8);
+COMPILE_ASSERT(offsetof(StencilOp, zpass) == 12,
+ OffsetOf_StencilOp_zpass_not_12);
+
+struct StencilOpSeparate {
+ typedef StencilOpSeparate ValueType;
+ static const CommandId kCmdId = kStencilOpSeparate;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _face, GLenum _fail, GLenum _zfail, GLenum _zpass) {
+ SetHeader();
+ face = _face;
+ fail = _fail;
+ zfail = _zfail;
+ zpass = _zpass;
+ }
+
+ void* Set(
+ void* cmd, GLenum _face, GLenum _fail, GLenum _zfail, GLenum _zpass) {
+ static_cast<ValueType*>(cmd)->Init(_face, _fail, _zfail, _zpass);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 face;
+ uint32 fail;
+ uint32 zfail;
+ uint32 zpass;
+};
+
+COMPILE_ASSERT(sizeof(StencilOpSeparate) == 20,
+ Sizeof_StencilOpSeparate_is_not_20);
+COMPILE_ASSERT(offsetof(StencilOpSeparate, header) == 0,
+ OffsetOf_StencilOpSeparate_header_not_0);
+COMPILE_ASSERT(offsetof(StencilOpSeparate, face) == 4,
+ OffsetOf_StencilOpSeparate_face_not_4);
+COMPILE_ASSERT(offsetof(StencilOpSeparate, fail) == 8,
+ OffsetOf_StencilOpSeparate_fail_not_8);
+COMPILE_ASSERT(offsetof(StencilOpSeparate, zfail) == 12,
+ OffsetOf_StencilOpSeparate_zfail_not_12);
+COMPILE_ASSERT(offsetof(StencilOpSeparate, zpass) == 16,
+ OffsetOf_StencilOpSeparate_zpass_not_16);
+
+struct TexImage2D {
+ typedef TexImage2D ValueType;
+ static const CommandId kCmdId = kTexImage2D;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLint _level, GLint _internalformat, GLsizei _width,
+ GLsizei _height, GLint _border, GLenum _format, GLenum _type,
+ uint32 _pixels_shm_id, uint32 _pixels_shm_offset) {
+ SetHeader();
+ target = _target;
+ level = _level;
+ internalformat = _internalformat;
+ width = _width;
+ height = _height;
+ border = _border;
+ format = _format;
+ type = _type;
+ pixels_shm_id = _pixels_shm_id;
+ pixels_shm_offset = _pixels_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLint _level, GLint _internalformat,
+ GLsizei _width, GLsizei _height, GLint _border, GLenum _format,
+ GLenum _type, uint32 _pixels_shm_id, uint32 _pixels_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _target, _level, _internalformat, _width, _height, _border, _format,
+ _type, _pixels_shm_id, _pixels_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 level;
+ uint32 internalformat;
+ uint32 width;
+ uint32 height;
+ uint32 border;
+ uint32 format;
+ uint32 type;
+ uint32 pixels_shm_id;
+ uint32 pixels_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(TexImage2D) == 44,
+ Sizeof_TexImage2D_is_not_44);
+COMPILE_ASSERT(offsetof(TexImage2D, header) == 0,
+ OffsetOf_TexImage2D_header_not_0);
+COMPILE_ASSERT(offsetof(TexImage2D, target) == 4,
+ OffsetOf_TexImage2D_target_not_4);
+COMPILE_ASSERT(offsetof(TexImage2D, level) == 8,
+ OffsetOf_TexImage2D_level_not_8);
+COMPILE_ASSERT(offsetof(TexImage2D, internalformat) == 12,
+ OffsetOf_TexImage2D_internalformat_not_12);
+COMPILE_ASSERT(offsetof(TexImage2D, width) == 16,
+ OffsetOf_TexImage2D_width_not_16);
+COMPILE_ASSERT(offsetof(TexImage2D, height) == 20,
+ OffsetOf_TexImage2D_height_not_20);
+COMPILE_ASSERT(offsetof(TexImage2D, border) == 24,
+ OffsetOf_TexImage2D_border_not_24);
+COMPILE_ASSERT(offsetof(TexImage2D, format) == 28,
+ OffsetOf_TexImage2D_format_not_28);
+COMPILE_ASSERT(offsetof(TexImage2D, type) == 32,
+ OffsetOf_TexImage2D_type_not_32);
+COMPILE_ASSERT(offsetof(TexImage2D, pixels_shm_id) == 36,
+ OffsetOf_TexImage2D_pixels_shm_id_not_36);
+COMPILE_ASSERT(offsetof(TexImage2D, pixels_shm_offset) == 40,
+ OffsetOf_TexImage2D_pixels_shm_offset_not_40);
+
+struct TexImage2DImmediate {
+ typedef TexImage2DImmediate ValueType;
+ static const CommandId kCmdId = kTexImage2DImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeSize(uint32 size_in_bytes) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + // NOLINT
+ RoundSizeToMultipleOfEntries(size_in_bytes));
+ }
+
+ void SetHeader(uint32 size_in_bytes) {
+ header.SetCmdByTotalSize<ValueType>(size_in_bytes);
+ }
+
+ void Init(
+ GLenum _target, GLint _level, GLint _internalformat, GLsizei _width,
+ GLsizei _height, GLint _border, GLenum _format, GLenum _type) {
+ uint32 total_size = 0; // TODO(gman): get correct size
+ SetHeader(total_size);
+ target = _target;
+ level = _level;
+ internalformat = _internalformat;
+ width = _width;
+ height = _height;
+ border = _border;
+ format = _format;
+ type = _type;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLint _level, GLint _internalformat,
+ GLsizei _width, GLsizei _height, GLint _border, GLenum _format,
+ GLenum _type) {
+ uint32 total_size = 0; // TODO(gman): get correct size
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _target, _level, _internalformat, _width, _height, _border, _format,
+ _type);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, total_size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 level;
+ uint32 internalformat;
+ uint32 width;
+ uint32 height;
+ uint32 border;
+ uint32 format;
+ uint32 type;
+};
+
+COMPILE_ASSERT(sizeof(TexImage2DImmediate) == 36,
+ Sizeof_TexImage2DImmediate_is_not_36);
+COMPILE_ASSERT(offsetof(TexImage2DImmediate, header) == 0,
+ OffsetOf_TexImage2DImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(TexImage2DImmediate, target) == 4,
+ OffsetOf_TexImage2DImmediate_target_not_4);
+COMPILE_ASSERT(offsetof(TexImage2DImmediate, level) == 8,
+ OffsetOf_TexImage2DImmediate_level_not_8);
+COMPILE_ASSERT(offsetof(TexImage2DImmediate, internalformat) == 12,
+ OffsetOf_TexImage2DImmediate_internalformat_not_12);
+COMPILE_ASSERT(offsetof(TexImage2DImmediate, width) == 16,
+ OffsetOf_TexImage2DImmediate_width_not_16);
+COMPILE_ASSERT(offsetof(TexImage2DImmediate, height) == 20,
+ OffsetOf_TexImage2DImmediate_height_not_20);
+COMPILE_ASSERT(offsetof(TexImage2DImmediate, border) == 24,
+ OffsetOf_TexImage2DImmediate_border_not_24);
+COMPILE_ASSERT(offsetof(TexImage2DImmediate, format) == 28,
+ OffsetOf_TexImage2DImmediate_format_not_28);
+COMPILE_ASSERT(offsetof(TexImage2DImmediate, type) == 32,
+ OffsetOf_TexImage2DImmediate_type_not_32);
+
+struct TexParameterf {
+ typedef TexParameterf ValueType;
+ static const CommandId kCmdId = kTexParameterf;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _target, GLenum _pname, GLfloat _param) {
+ SetHeader();
+ target = _target;
+ pname = _pname;
+ param = _param;
+ }
+
+ void* Set(void* cmd, GLenum _target, GLenum _pname, GLfloat _param) {
+ static_cast<ValueType*>(cmd)->Init(_target, _pname, _param);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 pname;
+ float param;
+};
+
+COMPILE_ASSERT(sizeof(TexParameterf) == 16,
+ Sizeof_TexParameterf_is_not_16);
+COMPILE_ASSERT(offsetof(TexParameterf, header) == 0,
+ OffsetOf_TexParameterf_header_not_0);
+COMPILE_ASSERT(offsetof(TexParameterf, target) == 4,
+ OffsetOf_TexParameterf_target_not_4);
+COMPILE_ASSERT(offsetof(TexParameterf, pname) == 8,
+ OffsetOf_TexParameterf_pname_not_8);
+COMPILE_ASSERT(offsetof(TexParameterf, param) == 12,
+ OffsetOf_TexParameterf_param_not_12);
+
+struct TexParameterfv {
+ typedef TexParameterfv ValueType;
+ static const CommandId kCmdId = kTexParameterfv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ target = _target;
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_target, _pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(TexParameterfv) == 20,
+ Sizeof_TexParameterfv_is_not_20);
+COMPILE_ASSERT(offsetof(TexParameterfv, header) == 0,
+ OffsetOf_TexParameterfv_header_not_0);
+COMPILE_ASSERT(offsetof(TexParameterfv, target) == 4,
+ OffsetOf_TexParameterfv_target_not_4);
+COMPILE_ASSERT(offsetof(TexParameterfv, pname) == 8,
+ OffsetOf_TexParameterfv_pname_not_8);
+COMPILE_ASSERT(offsetof(TexParameterfv, params_shm_id) == 12,
+ OffsetOf_TexParameterfv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(TexParameterfv, params_shm_offset) == 16,
+ OffsetOf_TexParameterfv_params_shm_offset_not_16);
+
+struct TexParameterfvImmediate {
+ typedef TexParameterfvImmediate ValueType;
+ static const CommandId kCmdId = kTexParameterfvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize() {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 1); // NOLINT
+ }
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize()); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize());
+ }
+
+ void Init(GLenum _target, GLenum _pname, const GLfloat* _params) {
+ SetHeader();
+ target = _target;
+ pname = _pname;
+ memcpy(ImmediateDataAddress(this),
+ _params, ComputeDataSize());
+ }
+
+ void* Set(void* cmd, GLenum _target, GLenum _pname, const GLfloat* _params) {
+ static_cast<ValueType*>(cmd)->Init(_target, _pname, _params);
+ const uint32 size = ComputeSize();
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 pname;
+};
+
+COMPILE_ASSERT(sizeof(TexParameterfvImmediate) == 12,
+ Sizeof_TexParameterfvImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(TexParameterfvImmediate, header) == 0,
+ OffsetOf_TexParameterfvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(TexParameterfvImmediate, target) == 4,
+ OffsetOf_TexParameterfvImmediate_target_not_4);
+COMPILE_ASSERT(offsetof(TexParameterfvImmediate, pname) == 8,
+ OffsetOf_TexParameterfvImmediate_pname_not_8);
+
+struct TexParameteri {
+ typedef TexParameteri ValueType;
+ static const CommandId kCmdId = kTexParameteri;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _target, GLenum _pname, GLint _param) {
+ SetHeader();
+ target = _target;
+ pname = _pname;
+ param = _param;
+ }
+
+ void* Set(void* cmd, GLenum _target, GLenum _pname, GLint _param) {
+ static_cast<ValueType*>(cmd)->Init(_target, _pname, _param);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 pname;
+ uint32 param;
+};
+
+COMPILE_ASSERT(sizeof(TexParameteri) == 16,
+ Sizeof_TexParameteri_is_not_16);
+COMPILE_ASSERT(offsetof(TexParameteri, header) == 0,
+ OffsetOf_TexParameteri_header_not_0);
+COMPILE_ASSERT(offsetof(TexParameteri, target) == 4,
+ OffsetOf_TexParameteri_target_not_4);
+COMPILE_ASSERT(offsetof(TexParameteri, pname) == 8,
+ OffsetOf_TexParameteri_pname_not_8);
+COMPILE_ASSERT(offsetof(TexParameteri, param) == 12,
+ OffsetOf_TexParameteri_param_not_12);
+
+struct TexParameteriv {
+ typedef TexParameteriv ValueType;
+ static const CommandId kCmdId = kTexParameteriv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ target = _target;
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_target, _pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(TexParameteriv) == 20,
+ Sizeof_TexParameteriv_is_not_20);
+COMPILE_ASSERT(offsetof(TexParameteriv, header) == 0,
+ OffsetOf_TexParameteriv_header_not_0);
+COMPILE_ASSERT(offsetof(TexParameteriv, target) == 4,
+ OffsetOf_TexParameteriv_target_not_4);
+COMPILE_ASSERT(offsetof(TexParameteriv, pname) == 8,
+ OffsetOf_TexParameteriv_pname_not_8);
+COMPILE_ASSERT(offsetof(TexParameteriv, params_shm_id) == 12,
+ OffsetOf_TexParameteriv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(TexParameteriv, params_shm_offset) == 16,
+ OffsetOf_TexParameteriv_params_shm_offset_not_16);
+
+struct TexParameterivImmediate {
+ typedef TexParameterivImmediate ValueType;
+ static const CommandId kCmdId = kTexParameterivImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize() {
+ return static_cast<uint32>(
+ sizeof(GLint) * 1); // NOLINT
+ }
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize()); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize());
+ }
+
+ void Init(GLenum _target, GLenum _pname, const GLint* _params) {
+ SetHeader();
+ target = _target;
+ pname = _pname;
+ memcpy(ImmediateDataAddress(this),
+ _params, ComputeDataSize());
+ }
+
+ void* Set(void* cmd, GLenum _target, GLenum _pname, const GLint* _params) {
+ static_cast<ValueType*>(cmd)->Init(_target, _pname, _params);
+ const uint32 size = ComputeSize();
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 pname;
+};
+
+COMPILE_ASSERT(sizeof(TexParameterivImmediate) == 12,
+ Sizeof_TexParameterivImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(TexParameterivImmediate, header) == 0,
+ OffsetOf_TexParameterivImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(TexParameterivImmediate, target) == 4,
+ OffsetOf_TexParameterivImmediate_target_not_4);
+COMPILE_ASSERT(offsetof(TexParameterivImmediate, pname) == 8,
+ OffsetOf_TexParameterivImmediate_pname_not_8);
+
+struct TexSubImage2D {
+ typedef TexSubImage2D ValueType;
+ static const CommandId kCmdId = kTexSubImage2D;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
+ GLsizei _width, GLsizei _height, GLenum _format, GLenum _type,
+ uint32 _pixels_shm_id, uint32 _pixels_shm_offset) {
+ SetHeader();
+ target = _target;
+ level = _level;
+ xoffset = _xoffset;
+ yoffset = _yoffset;
+ width = _width;
+ height = _height;
+ format = _format;
+ type = _type;
+ pixels_shm_id = _pixels_shm_id;
+ pixels_shm_offset = _pixels_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
+ GLsizei _width, GLsizei _height, GLenum _format, GLenum _type,
+ uint32 _pixels_shm_id, uint32 _pixels_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _target, _level, _xoffset, _yoffset, _width, _height, _format,
+ _type, _pixels_shm_id, _pixels_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 level;
+ uint32 xoffset;
+ uint32 yoffset;
+ uint32 width;
+ uint32 height;
+ uint32 format;
+ uint32 type;
+ uint32 pixels_shm_id;
+ uint32 pixels_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(TexSubImage2D) == 44,
+ Sizeof_TexSubImage2D_is_not_44);
+COMPILE_ASSERT(offsetof(TexSubImage2D, header) == 0,
+ OffsetOf_TexSubImage2D_header_not_0);
+COMPILE_ASSERT(offsetof(TexSubImage2D, target) == 4,
+ OffsetOf_TexSubImage2D_target_not_4);
+COMPILE_ASSERT(offsetof(TexSubImage2D, level) == 8,
+ OffsetOf_TexSubImage2D_level_not_8);
+COMPILE_ASSERT(offsetof(TexSubImage2D, xoffset) == 12,
+ OffsetOf_TexSubImage2D_xoffset_not_12);
+COMPILE_ASSERT(offsetof(TexSubImage2D, yoffset) == 16,
+ OffsetOf_TexSubImage2D_yoffset_not_16);
+COMPILE_ASSERT(offsetof(TexSubImage2D, width) == 20,
+ OffsetOf_TexSubImage2D_width_not_20);
+COMPILE_ASSERT(offsetof(TexSubImage2D, height) == 24,
+ OffsetOf_TexSubImage2D_height_not_24);
+COMPILE_ASSERT(offsetof(TexSubImage2D, format) == 28,
+ OffsetOf_TexSubImage2D_format_not_28);
+COMPILE_ASSERT(offsetof(TexSubImage2D, type) == 32,
+ OffsetOf_TexSubImage2D_type_not_32);
+COMPILE_ASSERT(offsetof(TexSubImage2D, pixels_shm_id) == 36,
+ OffsetOf_TexSubImage2D_pixels_shm_id_not_36);
+COMPILE_ASSERT(offsetof(TexSubImage2D, pixels_shm_offset) == 40,
+ OffsetOf_TexSubImage2D_pixels_shm_offset_not_40);
+
+struct TexSubImage2DImmediate {
+ typedef TexSubImage2DImmediate ValueType;
+ static const CommandId kCmdId = kTexSubImage2DImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeSize(uint32 size_in_bytes) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + // NOLINT
+ RoundSizeToMultipleOfEntries(size_in_bytes));
+ }
+
+ void SetHeader(uint32 size_in_bytes) {
+ header.SetCmdByTotalSize<ValueType>(size_in_bytes);
+ }
+
+ void Init(
+ GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
+ GLsizei _width, GLsizei _height, GLenum _format, GLenum _type) {
+ uint32 total_size = 0; // TODO(gman): get correct size
+ SetHeader(total_size);
+ target = _target;
+ level = _level;
+ xoffset = _xoffset;
+ yoffset = _yoffset;
+ width = _width;
+ height = _height;
+ format = _format;
+ type = _type;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
+ GLsizei _width, GLsizei _height, GLenum _format, GLenum _type) {
+ uint32 total_size = 0; // TODO(gman): get correct size
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _target, _level, _xoffset, _yoffset, _width, _height, _format,
+ _type);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, total_size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 level;
+ uint32 xoffset;
+ uint32 yoffset;
+ uint32 width;
+ uint32 height;
+ uint32 format;
+ uint32 type;
+};
+
+COMPILE_ASSERT(sizeof(TexSubImage2DImmediate) == 36,
+ Sizeof_TexSubImage2DImmediate_is_not_36);
+COMPILE_ASSERT(offsetof(TexSubImage2DImmediate, header) == 0,
+ OffsetOf_TexSubImage2DImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(TexSubImage2DImmediate, target) == 4,
+ OffsetOf_TexSubImage2DImmediate_target_not_4);
+COMPILE_ASSERT(offsetof(TexSubImage2DImmediate, level) == 8,
+ OffsetOf_TexSubImage2DImmediate_level_not_8);
+COMPILE_ASSERT(offsetof(TexSubImage2DImmediate, xoffset) == 12,
+ OffsetOf_TexSubImage2DImmediate_xoffset_not_12);
+COMPILE_ASSERT(offsetof(TexSubImage2DImmediate, yoffset) == 16,
+ OffsetOf_TexSubImage2DImmediate_yoffset_not_16);
+COMPILE_ASSERT(offsetof(TexSubImage2DImmediate, width) == 20,
+ OffsetOf_TexSubImage2DImmediate_width_not_20);
+COMPILE_ASSERT(offsetof(TexSubImage2DImmediate, height) == 24,
+ OffsetOf_TexSubImage2DImmediate_height_not_24);
+COMPILE_ASSERT(offsetof(TexSubImage2DImmediate, format) == 28,
+ OffsetOf_TexSubImage2DImmediate_format_not_28);
+COMPILE_ASSERT(offsetof(TexSubImage2DImmediate, type) == 32,
+ OffsetOf_TexSubImage2DImmediate_type_not_32);
+
+struct Uniform1f {
+ typedef Uniform1f ValueType;
+ static const CommandId kCmdId = kUniform1f;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLint _location, GLfloat _x) {
+ SetHeader();
+ location = _location;
+ x = _x;
+ }
+
+ void* Set(void* cmd, GLint _location, GLfloat _x) {
+ static_cast<ValueType*>(cmd)->Init(_location, _x);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ float x;
+};
+
+COMPILE_ASSERT(sizeof(Uniform1f) == 12,
+ Sizeof_Uniform1f_is_not_12);
+COMPILE_ASSERT(offsetof(Uniform1f, header) == 0,
+ OffsetOf_Uniform1f_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform1f, location) == 4,
+ OffsetOf_Uniform1f_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform1f, x) == 8,
+ OffsetOf_Uniform1f_x_not_8);
+
+struct Uniform1fv {
+ typedef Uniform1fv ValueType;
+ static const CommandId kCmdId = kUniform1fv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ SetHeader();
+ location = _location;
+ count = _count;
+ v_shm_id = _v_shm_id;
+ v_shm_offset = _v_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 v_shm_id;
+ uint32 v_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(Uniform1fv) == 20,
+ Sizeof_Uniform1fv_is_not_20);
+COMPILE_ASSERT(offsetof(Uniform1fv, header) == 0,
+ OffsetOf_Uniform1fv_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform1fv, location) == 4,
+ OffsetOf_Uniform1fv_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform1fv, count) == 8,
+ OffsetOf_Uniform1fv_count_not_8);
+COMPILE_ASSERT(offsetof(Uniform1fv, v_shm_id) == 12,
+ OffsetOf_Uniform1fv_v_shm_id_not_12);
+COMPILE_ASSERT(offsetof(Uniform1fv, v_shm_offset) == 16,
+ OffsetOf_Uniform1fv_v_shm_offset_not_16);
+
+struct Uniform1fvImmediate {
+ typedef Uniform1fvImmediate ValueType;
+ static const CommandId kCmdId = kUniform1fvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 1 * count); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ }
+
+ void SetHeader(GLsizei count) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
+ }
+
+ void Init(GLint _location, GLsizei _count, const GLfloat* _v) {
+ SetHeader(_count);
+ location = _location;
+ count = _count;
+ memcpy(ImmediateDataAddress(this),
+ _v, ComputeDataSize(_count));
+ }
+
+ void* Set(void* cmd, GLint _location, GLsizei _count, const GLfloat* _v) {
+ static_cast<ValueType*>(cmd)->Init(_location, _count, _v);
+ const uint32 size = ComputeSize(_count);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+};
+
+COMPILE_ASSERT(sizeof(Uniform1fvImmediate) == 12,
+ Sizeof_Uniform1fvImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(Uniform1fvImmediate, header) == 0,
+ OffsetOf_Uniform1fvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform1fvImmediate, location) == 4,
+ OffsetOf_Uniform1fvImmediate_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform1fvImmediate, count) == 8,
+ OffsetOf_Uniform1fvImmediate_count_not_8);
+
+struct Uniform1i {
+ typedef Uniform1i ValueType;
+ static const CommandId kCmdId = kUniform1i;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLint _location, GLint _x) {
+ SetHeader();
+ location = _location;
+ x = _x;
+ }
+
+ void* Set(void* cmd, GLint _location, GLint _x) {
+ static_cast<ValueType*>(cmd)->Init(_location, _x);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 x;
+};
+
+COMPILE_ASSERT(sizeof(Uniform1i) == 12,
+ Sizeof_Uniform1i_is_not_12);
+COMPILE_ASSERT(offsetof(Uniform1i, header) == 0,
+ OffsetOf_Uniform1i_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform1i, location) == 4,
+ OffsetOf_Uniform1i_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform1i, x) == 8,
+ OffsetOf_Uniform1i_x_not_8);
+
+struct Uniform1iv {
+ typedef Uniform1iv ValueType;
+ static const CommandId kCmdId = kUniform1iv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ SetHeader();
+ location = _location;
+ count = _count;
+ v_shm_id = _v_shm_id;
+ v_shm_offset = _v_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 v_shm_id;
+ uint32 v_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(Uniform1iv) == 20,
+ Sizeof_Uniform1iv_is_not_20);
+COMPILE_ASSERT(offsetof(Uniform1iv, header) == 0,
+ OffsetOf_Uniform1iv_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform1iv, location) == 4,
+ OffsetOf_Uniform1iv_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform1iv, count) == 8,
+ OffsetOf_Uniform1iv_count_not_8);
+COMPILE_ASSERT(offsetof(Uniform1iv, v_shm_id) == 12,
+ OffsetOf_Uniform1iv_v_shm_id_not_12);
+COMPILE_ASSERT(offsetof(Uniform1iv, v_shm_offset) == 16,
+ OffsetOf_Uniform1iv_v_shm_offset_not_16);
+
+struct Uniform1ivImmediate {
+ typedef Uniform1ivImmediate ValueType;
+ static const CommandId kCmdId = kUniform1ivImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(GLint) * 1 * count); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ }
+
+ void SetHeader(GLsizei count) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
+ }
+
+ void Init(GLint _location, GLsizei _count, const GLint* _v) {
+ SetHeader(_count);
+ location = _location;
+ count = _count;
+ memcpy(ImmediateDataAddress(this),
+ _v, ComputeDataSize(_count));
+ }
+
+ void* Set(void* cmd, GLint _location, GLsizei _count, const GLint* _v) {
+ static_cast<ValueType*>(cmd)->Init(_location, _count, _v);
+ const uint32 size = ComputeSize(_count);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+};
+
+COMPILE_ASSERT(sizeof(Uniform1ivImmediate) == 12,
+ Sizeof_Uniform1ivImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(Uniform1ivImmediate, header) == 0,
+ OffsetOf_Uniform1ivImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform1ivImmediate, location) == 4,
+ OffsetOf_Uniform1ivImmediate_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform1ivImmediate, count) == 8,
+ OffsetOf_Uniform1ivImmediate_count_not_8);
+
+struct Uniform2f {
+ typedef Uniform2f ValueType;
+ static const CommandId kCmdId = kUniform2f;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLint _location, GLfloat _x, GLfloat _y) {
+ SetHeader();
+ location = _location;
+ x = _x;
+ y = _y;
+ }
+
+ void* Set(void* cmd, GLint _location, GLfloat _x, GLfloat _y) {
+ static_cast<ValueType*>(cmd)->Init(_location, _x, _y);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ float x;
+ float y;
+};
+
+COMPILE_ASSERT(sizeof(Uniform2f) == 16,
+ Sizeof_Uniform2f_is_not_16);
+COMPILE_ASSERT(offsetof(Uniform2f, header) == 0,
+ OffsetOf_Uniform2f_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform2f, location) == 4,
+ OffsetOf_Uniform2f_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform2f, x) == 8,
+ OffsetOf_Uniform2f_x_not_8);
+COMPILE_ASSERT(offsetof(Uniform2f, y) == 12,
+ OffsetOf_Uniform2f_y_not_12);
+
+struct Uniform2fv {
+ typedef Uniform2fv ValueType;
+ static const CommandId kCmdId = kUniform2fv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ SetHeader();
+ location = _location;
+ count = _count;
+ v_shm_id = _v_shm_id;
+ v_shm_offset = _v_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 v_shm_id;
+ uint32 v_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(Uniform2fv) == 20,
+ Sizeof_Uniform2fv_is_not_20);
+COMPILE_ASSERT(offsetof(Uniform2fv, header) == 0,
+ OffsetOf_Uniform2fv_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform2fv, location) == 4,
+ OffsetOf_Uniform2fv_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform2fv, count) == 8,
+ OffsetOf_Uniform2fv_count_not_8);
+COMPILE_ASSERT(offsetof(Uniform2fv, v_shm_id) == 12,
+ OffsetOf_Uniform2fv_v_shm_id_not_12);
+COMPILE_ASSERT(offsetof(Uniform2fv, v_shm_offset) == 16,
+ OffsetOf_Uniform2fv_v_shm_offset_not_16);
+
+struct Uniform2fvImmediate {
+ typedef Uniform2fvImmediate ValueType;
+ static const CommandId kCmdId = kUniform2fvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 2 * count); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ }
+
+ void SetHeader(GLsizei count) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
+ }
+
+ void Init(GLint _location, GLsizei _count, const GLfloat* _v) {
+ SetHeader(_count);
+ location = _location;
+ count = _count;
+ memcpy(ImmediateDataAddress(this),
+ _v, ComputeDataSize(_count));
+ }
+
+ void* Set(void* cmd, GLint _location, GLsizei _count, const GLfloat* _v) {
+ static_cast<ValueType*>(cmd)->Init(_location, _count, _v);
+ const uint32 size = ComputeSize(_count);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+};
+
+COMPILE_ASSERT(sizeof(Uniform2fvImmediate) == 12,
+ Sizeof_Uniform2fvImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(Uniform2fvImmediate, header) == 0,
+ OffsetOf_Uniform2fvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform2fvImmediate, location) == 4,
+ OffsetOf_Uniform2fvImmediate_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform2fvImmediate, count) == 8,
+ OffsetOf_Uniform2fvImmediate_count_not_8);
+
+struct Uniform2i {
+ typedef Uniform2i ValueType;
+ static const CommandId kCmdId = kUniform2i;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLint _location, GLint _x, GLint _y) {
+ SetHeader();
+ location = _location;
+ x = _x;
+ y = _y;
+ }
+
+ void* Set(void* cmd, GLint _location, GLint _x, GLint _y) {
+ static_cast<ValueType*>(cmd)->Init(_location, _x, _y);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 x;
+ uint32 y;
+};
+
+COMPILE_ASSERT(sizeof(Uniform2i) == 16,
+ Sizeof_Uniform2i_is_not_16);
+COMPILE_ASSERT(offsetof(Uniform2i, header) == 0,
+ OffsetOf_Uniform2i_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform2i, location) == 4,
+ OffsetOf_Uniform2i_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform2i, x) == 8,
+ OffsetOf_Uniform2i_x_not_8);
+COMPILE_ASSERT(offsetof(Uniform2i, y) == 12,
+ OffsetOf_Uniform2i_y_not_12);
+
+struct Uniform2iv {
+ typedef Uniform2iv ValueType;
+ static const CommandId kCmdId = kUniform2iv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ SetHeader();
+ location = _location;
+ count = _count;
+ v_shm_id = _v_shm_id;
+ v_shm_offset = _v_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 v_shm_id;
+ uint32 v_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(Uniform2iv) == 20,
+ Sizeof_Uniform2iv_is_not_20);
+COMPILE_ASSERT(offsetof(Uniform2iv, header) == 0,
+ OffsetOf_Uniform2iv_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform2iv, location) == 4,
+ OffsetOf_Uniform2iv_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform2iv, count) == 8,
+ OffsetOf_Uniform2iv_count_not_8);
+COMPILE_ASSERT(offsetof(Uniform2iv, v_shm_id) == 12,
+ OffsetOf_Uniform2iv_v_shm_id_not_12);
+COMPILE_ASSERT(offsetof(Uniform2iv, v_shm_offset) == 16,
+ OffsetOf_Uniform2iv_v_shm_offset_not_16);
+
+struct Uniform2ivImmediate {
+ typedef Uniform2ivImmediate ValueType;
+ static const CommandId kCmdId = kUniform2ivImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(GLint) * 2 * count); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ }
+
+ void SetHeader(GLsizei count) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
+ }
+
+ void Init(GLint _location, GLsizei _count, const GLint* _v) {
+ SetHeader(_count);
+ location = _location;
+ count = _count;
+ memcpy(ImmediateDataAddress(this),
+ _v, ComputeDataSize(_count));
+ }
+
+ void* Set(void* cmd, GLint _location, GLsizei _count, const GLint* _v) {
+ static_cast<ValueType*>(cmd)->Init(_location, _count, _v);
+ const uint32 size = ComputeSize(_count);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+};
+
+COMPILE_ASSERT(sizeof(Uniform2ivImmediate) == 12,
+ Sizeof_Uniform2ivImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(Uniform2ivImmediate, header) == 0,
+ OffsetOf_Uniform2ivImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform2ivImmediate, location) == 4,
+ OffsetOf_Uniform2ivImmediate_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform2ivImmediate, count) == 8,
+ OffsetOf_Uniform2ivImmediate_count_not_8);
+
+struct Uniform3f {
+ typedef Uniform3f ValueType;
+ static const CommandId kCmdId = kUniform3f;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLint _location, GLfloat _x, GLfloat _y, GLfloat _z) {
+ SetHeader();
+ location = _location;
+ x = _x;
+ y = _y;
+ z = _z;
+ }
+
+ void* Set(void* cmd, GLint _location, GLfloat _x, GLfloat _y, GLfloat _z) {
+ static_cast<ValueType*>(cmd)->Init(_location, _x, _y, _z);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ float x;
+ float y;
+ float z;
+};
+
+COMPILE_ASSERT(sizeof(Uniform3f) == 20,
+ Sizeof_Uniform3f_is_not_20);
+COMPILE_ASSERT(offsetof(Uniform3f, header) == 0,
+ OffsetOf_Uniform3f_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform3f, location) == 4,
+ OffsetOf_Uniform3f_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform3f, x) == 8,
+ OffsetOf_Uniform3f_x_not_8);
+COMPILE_ASSERT(offsetof(Uniform3f, y) == 12,
+ OffsetOf_Uniform3f_y_not_12);
+COMPILE_ASSERT(offsetof(Uniform3f, z) == 16,
+ OffsetOf_Uniform3f_z_not_16);
+
+struct Uniform3fv {
+ typedef Uniform3fv ValueType;
+ static const CommandId kCmdId = kUniform3fv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ SetHeader();
+ location = _location;
+ count = _count;
+ v_shm_id = _v_shm_id;
+ v_shm_offset = _v_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 v_shm_id;
+ uint32 v_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(Uniform3fv) == 20,
+ Sizeof_Uniform3fv_is_not_20);
+COMPILE_ASSERT(offsetof(Uniform3fv, header) == 0,
+ OffsetOf_Uniform3fv_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform3fv, location) == 4,
+ OffsetOf_Uniform3fv_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform3fv, count) == 8,
+ OffsetOf_Uniform3fv_count_not_8);
+COMPILE_ASSERT(offsetof(Uniform3fv, v_shm_id) == 12,
+ OffsetOf_Uniform3fv_v_shm_id_not_12);
+COMPILE_ASSERT(offsetof(Uniform3fv, v_shm_offset) == 16,
+ OffsetOf_Uniform3fv_v_shm_offset_not_16);
+
+struct Uniform3fvImmediate {
+ typedef Uniform3fvImmediate ValueType;
+ static const CommandId kCmdId = kUniform3fvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 3 * count); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ }
+
+ void SetHeader(GLsizei count) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
+ }
+
+ void Init(GLint _location, GLsizei _count, const GLfloat* _v) {
+ SetHeader(_count);
+ location = _location;
+ count = _count;
+ memcpy(ImmediateDataAddress(this),
+ _v, ComputeDataSize(_count));
+ }
+
+ void* Set(void* cmd, GLint _location, GLsizei _count, const GLfloat* _v) {
+ static_cast<ValueType*>(cmd)->Init(_location, _count, _v);
+ const uint32 size = ComputeSize(_count);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+};
+
+COMPILE_ASSERT(sizeof(Uniform3fvImmediate) == 12,
+ Sizeof_Uniform3fvImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(Uniform3fvImmediate, header) == 0,
+ OffsetOf_Uniform3fvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform3fvImmediate, location) == 4,
+ OffsetOf_Uniform3fvImmediate_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform3fvImmediate, count) == 8,
+ OffsetOf_Uniform3fvImmediate_count_not_8);
+
+struct Uniform3i {
+ typedef Uniform3i ValueType;
+ static const CommandId kCmdId = kUniform3i;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLint _location, GLint _x, GLint _y, GLint _z) {
+ SetHeader();
+ location = _location;
+ x = _x;
+ y = _y;
+ z = _z;
+ }
+
+ void* Set(void* cmd, GLint _location, GLint _x, GLint _y, GLint _z) {
+ static_cast<ValueType*>(cmd)->Init(_location, _x, _y, _z);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 x;
+ uint32 y;
+ uint32 z;
+};
+
+COMPILE_ASSERT(sizeof(Uniform3i) == 20,
+ Sizeof_Uniform3i_is_not_20);
+COMPILE_ASSERT(offsetof(Uniform3i, header) == 0,
+ OffsetOf_Uniform3i_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform3i, location) == 4,
+ OffsetOf_Uniform3i_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform3i, x) == 8,
+ OffsetOf_Uniform3i_x_not_8);
+COMPILE_ASSERT(offsetof(Uniform3i, y) == 12,
+ OffsetOf_Uniform3i_y_not_12);
+COMPILE_ASSERT(offsetof(Uniform3i, z) == 16,
+ OffsetOf_Uniform3i_z_not_16);
+
+struct Uniform3iv {
+ typedef Uniform3iv ValueType;
+ static const CommandId kCmdId = kUniform3iv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ SetHeader();
+ location = _location;
+ count = _count;
+ v_shm_id = _v_shm_id;
+ v_shm_offset = _v_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 v_shm_id;
+ uint32 v_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(Uniform3iv) == 20,
+ Sizeof_Uniform3iv_is_not_20);
+COMPILE_ASSERT(offsetof(Uniform3iv, header) == 0,
+ OffsetOf_Uniform3iv_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform3iv, location) == 4,
+ OffsetOf_Uniform3iv_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform3iv, count) == 8,
+ OffsetOf_Uniform3iv_count_not_8);
+COMPILE_ASSERT(offsetof(Uniform3iv, v_shm_id) == 12,
+ OffsetOf_Uniform3iv_v_shm_id_not_12);
+COMPILE_ASSERT(offsetof(Uniform3iv, v_shm_offset) == 16,
+ OffsetOf_Uniform3iv_v_shm_offset_not_16);
+
+struct Uniform3ivImmediate {
+ typedef Uniform3ivImmediate ValueType;
+ static const CommandId kCmdId = kUniform3ivImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(GLint) * 3 * count); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ }
+
+ void SetHeader(GLsizei count) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
+ }
+
+ void Init(GLint _location, GLsizei _count, const GLint* _v) {
+ SetHeader(_count);
+ location = _location;
+ count = _count;
+ memcpy(ImmediateDataAddress(this),
+ _v, ComputeDataSize(_count));
+ }
+
+ void* Set(void* cmd, GLint _location, GLsizei _count, const GLint* _v) {
+ static_cast<ValueType*>(cmd)->Init(_location, _count, _v);
+ const uint32 size = ComputeSize(_count);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+};
+
+COMPILE_ASSERT(sizeof(Uniform3ivImmediate) == 12,
+ Sizeof_Uniform3ivImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(Uniform3ivImmediate, header) == 0,
+ OffsetOf_Uniform3ivImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform3ivImmediate, location) == 4,
+ OffsetOf_Uniform3ivImmediate_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform3ivImmediate, count) == 8,
+ OffsetOf_Uniform3ivImmediate_count_not_8);
+
+struct Uniform4f {
+ typedef Uniform4f ValueType;
+ static const CommandId kCmdId = kUniform4f;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLint _location, GLfloat _x, GLfloat _y, GLfloat _z, GLfloat _w) {
+ SetHeader();
+ location = _location;
+ x = _x;
+ y = _y;
+ z = _z;
+ w = _w;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLfloat _x, GLfloat _y, GLfloat _z,
+ GLfloat _w) {
+ static_cast<ValueType*>(cmd)->Init(_location, _x, _y, _z, _w);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ float x;
+ float y;
+ float z;
+ float w;
+};
+
+COMPILE_ASSERT(sizeof(Uniform4f) == 24,
+ Sizeof_Uniform4f_is_not_24);
+COMPILE_ASSERT(offsetof(Uniform4f, header) == 0,
+ OffsetOf_Uniform4f_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform4f, location) == 4,
+ OffsetOf_Uniform4f_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform4f, x) == 8,
+ OffsetOf_Uniform4f_x_not_8);
+COMPILE_ASSERT(offsetof(Uniform4f, y) == 12,
+ OffsetOf_Uniform4f_y_not_12);
+COMPILE_ASSERT(offsetof(Uniform4f, z) == 16,
+ OffsetOf_Uniform4f_z_not_16);
+COMPILE_ASSERT(offsetof(Uniform4f, w) == 20,
+ OffsetOf_Uniform4f_w_not_20);
+
+struct Uniform4fv {
+ typedef Uniform4fv ValueType;
+ static const CommandId kCmdId = kUniform4fv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ SetHeader();
+ location = _location;
+ count = _count;
+ v_shm_id = _v_shm_id;
+ v_shm_offset = _v_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 v_shm_id;
+ uint32 v_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(Uniform4fv) == 20,
+ Sizeof_Uniform4fv_is_not_20);
+COMPILE_ASSERT(offsetof(Uniform4fv, header) == 0,
+ OffsetOf_Uniform4fv_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform4fv, location) == 4,
+ OffsetOf_Uniform4fv_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform4fv, count) == 8,
+ OffsetOf_Uniform4fv_count_not_8);
+COMPILE_ASSERT(offsetof(Uniform4fv, v_shm_id) == 12,
+ OffsetOf_Uniform4fv_v_shm_id_not_12);
+COMPILE_ASSERT(offsetof(Uniform4fv, v_shm_offset) == 16,
+ OffsetOf_Uniform4fv_v_shm_offset_not_16);
+
+struct Uniform4fvImmediate {
+ typedef Uniform4fvImmediate ValueType;
+ static const CommandId kCmdId = kUniform4fvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 4 * count); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ }
+
+ void SetHeader(GLsizei count) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
+ }
+
+ void Init(GLint _location, GLsizei _count, const GLfloat* _v) {
+ SetHeader(_count);
+ location = _location;
+ count = _count;
+ memcpy(ImmediateDataAddress(this),
+ _v, ComputeDataSize(_count));
+ }
+
+ void* Set(void* cmd, GLint _location, GLsizei _count, const GLfloat* _v) {
+ static_cast<ValueType*>(cmd)->Init(_location, _count, _v);
+ const uint32 size = ComputeSize(_count);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+};
+
+COMPILE_ASSERT(sizeof(Uniform4fvImmediate) == 12,
+ Sizeof_Uniform4fvImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(Uniform4fvImmediate, header) == 0,
+ OffsetOf_Uniform4fvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform4fvImmediate, location) == 4,
+ OffsetOf_Uniform4fvImmediate_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform4fvImmediate, count) == 8,
+ OffsetOf_Uniform4fvImmediate_count_not_8);
+
+struct Uniform4i {
+ typedef Uniform4i ValueType;
+ static const CommandId kCmdId = kUniform4i;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLint _location, GLint _x, GLint _y, GLint _z, GLint _w) {
+ SetHeader();
+ location = _location;
+ x = _x;
+ y = _y;
+ z = _z;
+ w = _w;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLint _x, GLint _y, GLint _z, GLint _w) {
+ static_cast<ValueType*>(cmd)->Init(_location, _x, _y, _z, _w);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 x;
+ uint32 y;
+ uint32 z;
+ uint32 w;
+};
+
+COMPILE_ASSERT(sizeof(Uniform4i) == 24,
+ Sizeof_Uniform4i_is_not_24);
+COMPILE_ASSERT(offsetof(Uniform4i, header) == 0,
+ OffsetOf_Uniform4i_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform4i, location) == 4,
+ OffsetOf_Uniform4i_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform4i, x) == 8,
+ OffsetOf_Uniform4i_x_not_8);
+COMPILE_ASSERT(offsetof(Uniform4i, y) == 12,
+ OffsetOf_Uniform4i_y_not_12);
+COMPILE_ASSERT(offsetof(Uniform4i, z) == 16,
+ OffsetOf_Uniform4i_z_not_16);
+COMPILE_ASSERT(offsetof(Uniform4i, w) == 20,
+ OffsetOf_Uniform4i_w_not_20);
+
+struct Uniform4iv {
+ typedef Uniform4iv ValueType;
+ static const CommandId kCmdId = kUniform4iv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ SetHeader();
+ location = _location;
+ count = _count;
+ v_shm_id = _v_shm_id;
+ v_shm_offset = _v_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 v_shm_id;
+ uint32 v_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(Uniform4iv) == 20,
+ Sizeof_Uniform4iv_is_not_20);
+COMPILE_ASSERT(offsetof(Uniform4iv, header) == 0,
+ OffsetOf_Uniform4iv_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform4iv, location) == 4,
+ OffsetOf_Uniform4iv_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform4iv, count) == 8,
+ OffsetOf_Uniform4iv_count_not_8);
+COMPILE_ASSERT(offsetof(Uniform4iv, v_shm_id) == 12,
+ OffsetOf_Uniform4iv_v_shm_id_not_12);
+COMPILE_ASSERT(offsetof(Uniform4iv, v_shm_offset) == 16,
+ OffsetOf_Uniform4iv_v_shm_offset_not_16);
+
+struct Uniform4ivImmediate {
+ typedef Uniform4ivImmediate ValueType;
+ static const CommandId kCmdId = kUniform4ivImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(GLint) * 4 * count); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ }
+
+ void SetHeader(GLsizei count) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
+ }
+
+ void Init(GLint _location, GLsizei _count, const GLint* _v) {
+ SetHeader(_count);
+ location = _location;
+ count = _count;
+ memcpy(ImmediateDataAddress(this),
+ _v, ComputeDataSize(_count));
+ }
+
+ void* Set(void* cmd, GLint _location, GLsizei _count, const GLint* _v) {
+ static_cast<ValueType*>(cmd)->Init(_location, _count, _v);
+ const uint32 size = ComputeSize(_count);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+};
+
+COMPILE_ASSERT(sizeof(Uniform4ivImmediate) == 12,
+ Sizeof_Uniform4ivImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(Uniform4ivImmediate, header) == 0,
+ OffsetOf_Uniform4ivImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform4ivImmediate, location) == 4,
+ OffsetOf_Uniform4ivImmediate_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform4ivImmediate, count) == 8,
+ OffsetOf_Uniform4ivImmediate_count_not_8);
+
+struct UniformMatrix2fv {
+ typedef UniformMatrix2fv ValueType;
+ static const CommandId kCmdId = kUniformMatrix2fv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, GLboolean _transpose,
+ uint32 _value_shm_id, uint32 _value_shm_offset) {
+ SetHeader();
+ location = _location;
+ count = _count;
+ transpose = _transpose;
+ value_shm_id = _value_shm_id;
+ value_shm_offset = _value_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, GLboolean _transpose,
+ uint32 _value_shm_id, uint32 _value_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _location, _count, _transpose, _value_shm_id, _value_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 transpose;
+ uint32 value_shm_id;
+ uint32 value_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(UniformMatrix2fv) == 24,
+ Sizeof_UniformMatrix2fv_is_not_24);
+COMPILE_ASSERT(offsetof(UniformMatrix2fv, header) == 0,
+ OffsetOf_UniformMatrix2fv_header_not_0);
+COMPILE_ASSERT(offsetof(UniformMatrix2fv, location) == 4,
+ OffsetOf_UniformMatrix2fv_location_not_4);
+COMPILE_ASSERT(offsetof(UniformMatrix2fv, count) == 8,
+ OffsetOf_UniformMatrix2fv_count_not_8);
+COMPILE_ASSERT(offsetof(UniformMatrix2fv, transpose) == 12,
+ OffsetOf_UniformMatrix2fv_transpose_not_12);
+COMPILE_ASSERT(offsetof(UniformMatrix2fv, value_shm_id) == 16,
+ OffsetOf_UniformMatrix2fv_value_shm_id_not_16);
+COMPILE_ASSERT(offsetof(UniformMatrix2fv, value_shm_offset) == 20,
+ OffsetOf_UniformMatrix2fv_value_shm_offset_not_20);
+
+struct UniformMatrix2fvImmediate {
+ typedef UniformMatrix2fvImmediate ValueType;
+ static const CommandId kCmdId = kUniformMatrix2fvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 4 * count); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ }
+
+ void SetHeader(GLsizei count) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, GLboolean _transpose,
+ const GLfloat* _value) {
+ SetHeader(_count);
+ location = _location;
+ count = _count;
+ transpose = _transpose;
+ memcpy(ImmediateDataAddress(this),
+ _value, ComputeDataSize(_count));
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, GLboolean _transpose,
+ const GLfloat* _value) {
+ static_cast<ValueType*>(cmd)->Init(_location, _count, _transpose, _value);
+ const uint32 size = ComputeSize(_count);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 transpose;
+};
+
+COMPILE_ASSERT(sizeof(UniformMatrix2fvImmediate) == 16,
+ Sizeof_UniformMatrix2fvImmediate_is_not_16);
+COMPILE_ASSERT(offsetof(UniformMatrix2fvImmediate, header) == 0,
+ OffsetOf_UniformMatrix2fvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(UniformMatrix2fvImmediate, location) == 4,
+ OffsetOf_UniformMatrix2fvImmediate_location_not_4);
+COMPILE_ASSERT(offsetof(UniformMatrix2fvImmediate, count) == 8,
+ OffsetOf_UniformMatrix2fvImmediate_count_not_8);
+COMPILE_ASSERT(offsetof(UniformMatrix2fvImmediate, transpose) == 12,
+ OffsetOf_UniformMatrix2fvImmediate_transpose_not_12);
+
+struct UniformMatrix3fv {
+ typedef UniformMatrix3fv ValueType;
+ static const CommandId kCmdId = kUniformMatrix3fv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, GLboolean _transpose,
+ uint32 _value_shm_id, uint32 _value_shm_offset) {
+ SetHeader();
+ location = _location;
+ count = _count;
+ transpose = _transpose;
+ value_shm_id = _value_shm_id;
+ value_shm_offset = _value_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, GLboolean _transpose,
+ uint32 _value_shm_id, uint32 _value_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _location, _count, _transpose, _value_shm_id, _value_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 transpose;
+ uint32 value_shm_id;
+ uint32 value_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(UniformMatrix3fv) == 24,
+ Sizeof_UniformMatrix3fv_is_not_24);
+COMPILE_ASSERT(offsetof(UniformMatrix3fv, header) == 0,
+ OffsetOf_UniformMatrix3fv_header_not_0);
+COMPILE_ASSERT(offsetof(UniformMatrix3fv, location) == 4,
+ OffsetOf_UniformMatrix3fv_location_not_4);
+COMPILE_ASSERT(offsetof(UniformMatrix3fv, count) == 8,
+ OffsetOf_UniformMatrix3fv_count_not_8);
+COMPILE_ASSERT(offsetof(UniformMatrix3fv, transpose) == 12,
+ OffsetOf_UniformMatrix3fv_transpose_not_12);
+COMPILE_ASSERT(offsetof(UniformMatrix3fv, value_shm_id) == 16,
+ OffsetOf_UniformMatrix3fv_value_shm_id_not_16);
+COMPILE_ASSERT(offsetof(UniformMatrix3fv, value_shm_offset) == 20,
+ OffsetOf_UniformMatrix3fv_value_shm_offset_not_20);
+
+struct UniformMatrix3fvImmediate {
+ typedef UniformMatrix3fvImmediate ValueType;
+ static const CommandId kCmdId = kUniformMatrix3fvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 9 * count); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ }
+
+ void SetHeader(GLsizei count) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, GLboolean _transpose,
+ const GLfloat* _value) {
+ SetHeader(_count);
+ location = _location;
+ count = _count;
+ transpose = _transpose;
+ memcpy(ImmediateDataAddress(this),
+ _value, ComputeDataSize(_count));
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, GLboolean _transpose,
+ const GLfloat* _value) {
+ static_cast<ValueType*>(cmd)->Init(_location, _count, _transpose, _value);
+ const uint32 size = ComputeSize(_count);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 transpose;
+};
+
+COMPILE_ASSERT(sizeof(UniformMatrix3fvImmediate) == 16,
+ Sizeof_UniformMatrix3fvImmediate_is_not_16);
+COMPILE_ASSERT(offsetof(UniformMatrix3fvImmediate, header) == 0,
+ OffsetOf_UniformMatrix3fvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(UniformMatrix3fvImmediate, location) == 4,
+ OffsetOf_UniformMatrix3fvImmediate_location_not_4);
+COMPILE_ASSERT(offsetof(UniformMatrix3fvImmediate, count) == 8,
+ OffsetOf_UniformMatrix3fvImmediate_count_not_8);
+COMPILE_ASSERT(offsetof(UniformMatrix3fvImmediate, transpose) == 12,
+ OffsetOf_UniformMatrix3fvImmediate_transpose_not_12);
+
+struct UniformMatrix4fv {
+ typedef UniformMatrix4fv ValueType;
+ static const CommandId kCmdId = kUniformMatrix4fv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, GLboolean _transpose,
+ uint32 _value_shm_id, uint32 _value_shm_offset) {
+ SetHeader();
+ location = _location;
+ count = _count;
+ transpose = _transpose;
+ value_shm_id = _value_shm_id;
+ value_shm_offset = _value_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, GLboolean _transpose,
+ uint32 _value_shm_id, uint32 _value_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _location, _count, _transpose, _value_shm_id, _value_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 transpose;
+ uint32 value_shm_id;
+ uint32 value_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(UniformMatrix4fv) == 24,
+ Sizeof_UniformMatrix4fv_is_not_24);
+COMPILE_ASSERT(offsetof(UniformMatrix4fv, header) == 0,
+ OffsetOf_UniformMatrix4fv_header_not_0);
+COMPILE_ASSERT(offsetof(UniformMatrix4fv, location) == 4,
+ OffsetOf_UniformMatrix4fv_location_not_4);
+COMPILE_ASSERT(offsetof(UniformMatrix4fv, count) == 8,
+ OffsetOf_UniformMatrix4fv_count_not_8);
+COMPILE_ASSERT(offsetof(UniformMatrix4fv, transpose) == 12,
+ OffsetOf_UniformMatrix4fv_transpose_not_12);
+COMPILE_ASSERT(offsetof(UniformMatrix4fv, value_shm_id) == 16,
+ OffsetOf_UniformMatrix4fv_value_shm_id_not_16);
+COMPILE_ASSERT(offsetof(UniformMatrix4fv, value_shm_offset) == 20,
+ OffsetOf_UniformMatrix4fv_value_shm_offset_not_20);
+
+struct UniformMatrix4fvImmediate {
+ typedef UniformMatrix4fvImmediate ValueType;
+ static const CommandId kCmdId = kUniformMatrix4fvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 16 * count); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ }
+
+ void SetHeader(GLsizei count) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, GLboolean _transpose,
+ const GLfloat* _value) {
+ SetHeader(_count);
+ location = _location;
+ count = _count;
+ transpose = _transpose;
+ memcpy(ImmediateDataAddress(this),
+ _value, ComputeDataSize(_count));
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, GLboolean _transpose,
+ const GLfloat* _value) {
+ static_cast<ValueType*>(cmd)->Init(_location, _count, _transpose, _value);
+ const uint32 size = ComputeSize(_count);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 transpose;
+};
+
+COMPILE_ASSERT(sizeof(UniformMatrix4fvImmediate) == 16,
+ Sizeof_UniformMatrix4fvImmediate_is_not_16);
+COMPILE_ASSERT(offsetof(UniformMatrix4fvImmediate, header) == 0,
+ OffsetOf_UniformMatrix4fvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(UniformMatrix4fvImmediate, location) == 4,
+ OffsetOf_UniformMatrix4fvImmediate_location_not_4);
+COMPILE_ASSERT(offsetof(UniformMatrix4fvImmediate, count) == 8,
+ OffsetOf_UniformMatrix4fvImmediate_count_not_8);
+COMPILE_ASSERT(offsetof(UniformMatrix4fvImmediate, transpose) == 12,
+ OffsetOf_UniformMatrix4fvImmediate_transpose_not_12);
+
+struct UseProgram {
+ typedef UseProgram ValueType;
+ static const CommandId kCmdId = kUseProgram;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _program) {
+ SetHeader();
+ program = _program;
+ }
+
+ void* Set(void* cmd, GLuint _program) {
+ static_cast<ValueType*>(cmd)->Init(_program);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+};
+
+COMPILE_ASSERT(sizeof(UseProgram) == 8,
+ Sizeof_UseProgram_is_not_8);
+COMPILE_ASSERT(offsetof(UseProgram, header) == 0,
+ OffsetOf_UseProgram_header_not_0);
+COMPILE_ASSERT(offsetof(UseProgram, program) == 4,
+ OffsetOf_UseProgram_program_not_4);
+
+struct ValidateProgram {
+ typedef ValidateProgram ValueType;
+ static const CommandId kCmdId = kValidateProgram;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _program) {
+ SetHeader();
+ program = _program;
+ }
+
+ void* Set(void* cmd, GLuint _program) {
+ static_cast<ValueType*>(cmd)->Init(_program);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+};
+
+COMPILE_ASSERT(sizeof(ValidateProgram) == 8,
+ Sizeof_ValidateProgram_is_not_8);
+COMPILE_ASSERT(offsetof(ValidateProgram, header) == 0,
+ OffsetOf_ValidateProgram_header_not_0);
+COMPILE_ASSERT(offsetof(ValidateProgram, program) == 4,
+ OffsetOf_ValidateProgram_program_not_4);
+
+struct VertexAttrib1f {
+ typedef VertexAttrib1f ValueType;
+ static const CommandId kCmdId = kVertexAttrib1f;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _indx, GLfloat _x) {
+ SetHeader();
+ indx = _indx;
+ x = _x;
+ }
+
+ void* Set(void* cmd, GLuint _indx, GLfloat _x) {
+ static_cast<ValueType*>(cmd)->Init(_indx, _x);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+ float x;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib1f) == 12,
+ Sizeof_VertexAttrib1f_is_not_12);
+COMPILE_ASSERT(offsetof(VertexAttrib1f, header) == 0,
+ OffsetOf_VertexAttrib1f_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib1f, indx) == 4,
+ OffsetOf_VertexAttrib1f_indx_not_4);
+COMPILE_ASSERT(offsetof(VertexAttrib1f, x) == 8,
+ OffsetOf_VertexAttrib1f_x_not_8);
+
+struct VertexAttrib1fv {
+ typedef VertexAttrib1fv ValueType;
+ static const CommandId kCmdId = kVertexAttrib1fv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _indx, uint32 _values_shm_id, uint32 _values_shm_offset) {
+ SetHeader();
+ indx = _indx;
+ values_shm_id = _values_shm_id;
+ values_shm_offset = _values_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _indx, uint32 _values_shm_id,
+ uint32 _values_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_indx, _values_shm_id, _values_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+ uint32 values_shm_id;
+ uint32 values_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib1fv) == 16,
+ Sizeof_VertexAttrib1fv_is_not_16);
+COMPILE_ASSERT(offsetof(VertexAttrib1fv, header) == 0,
+ OffsetOf_VertexAttrib1fv_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib1fv, indx) == 4,
+ OffsetOf_VertexAttrib1fv_indx_not_4);
+COMPILE_ASSERT(offsetof(VertexAttrib1fv, values_shm_id) == 8,
+ OffsetOf_VertexAttrib1fv_values_shm_id_not_8);
+COMPILE_ASSERT(offsetof(VertexAttrib1fv, values_shm_offset) == 12,
+ OffsetOf_VertexAttrib1fv_values_shm_offset_not_12);
+
+struct VertexAttrib1fvImmediate {
+ typedef VertexAttrib1fvImmediate ValueType;
+ static const CommandId kCmdId = kVertexAttrib1fvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize() {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 1); // NOLINT
+ }
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize()); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize());
+ }
+
+ void Init(GLuint _indx, const GLfloat* _values) {
+ SetHeader();
+ indx = _indx;
+ memcpy(ImmediateDataAddress(this),
+ _values, ComputeDataSize());
+ }
+
+ void* Set(void* cmd, GLuint _indx, const GLfloat* _values) {
+ static_cast<ValueType*>(cmd)->Init(_indx, _values);
+ const uint32 size = ComputeSize();
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib1fvImmediate) == 8,
+ Sizeof_VertexAttrib1fvImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(VertexAttrib1fvImmediate, header) == 0,
+ OffsetOf_VertexAttrib1fvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib1fvImmediate, indx) == 4,
+ OffsetOf_VertexAttrib1fvImmediate_indx_not_4);
+
+struct VertexAttrib2f {
+ typedef VertexAttrib2f ValueType;
+ static const CommandId kCmdId = kVertexAttrib2f;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _indx, GLfloat _x, GLfloat _y) {
+ SetHeader();
+ indx = _indx;
+ x = _x;
+ y = _y;
+ }
+
+ void* Set(void* cmd, GLuint _indx, GLfloat _x, GLfloat _y) {
+ static_cast<ValueType*>(cmd)->Init(_indx, _x, _y);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+ float x;
+ float y;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib2f) == 16,
+ Sizeof_VertexAttrib2f_is_not_16);
+COMPILE_ASSERT(offsetof(VertexAttrib2f, header) == 0,
+ OffsetOf_VertexAttrib2f_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib2f, indx) == 4,
+ OffsetOf_VertexAttrib2f_indx_not_4);
+COMPILE_ASSERT(offsetof(VertexAttrib2f, x) == 8,
+ OffsetOf_VertexAttrib2f_x_not_8);
+COMPILE_ASSERT(offsetof(VertexAttrib2f, y) == 12,
+ OffsetOf_VertexAttrib2f_y_not_12);
+
+struct VertexAttrib2fv {
+ typedef VertexAttrib2fv ValueType;
+ static const CommandId kCmdId = kVertexAttrib2fv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _indx, uint32 _values_shm_id, uint32 _values_shm_offset) {
+ SetHeader();
+ indx = _indx;
+ values_shm_id = _values_shm_id;
+ values_shm_offset = _values_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _indx, uint32 _values_shm_id,
+ uint32 _values_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_indx, _values_shm_id, _values_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+ uint32 values_shm_id;
+ uint32 values_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib2fv) == 16,
+ Sizeof_VertexAttrib2fv_is_not_16);
+COMPILE_ASSERT(offsetof(VertexAttrib2fv, header) == 0,
+ OffsetOf_VertexAttrib2fv_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib2fv, indx) == 4,
+ OffsetOf_VertexAttrib2fv_indx_not_4);
+COMPILE_ASSERT(offsetof(VertexAttrib2fv, values_shm_id) == 8,
+ OffsetOf_VertexAttrib2fv_values_shm_id_not_8);
+COMPILE_ASSERT(offsetof(VertexAttrib2fv, values_shm_offset) == 12,
+ OffsetOf_VertexAttrib2fv_values_shm_offset_not_12);
+
+struct VertexAttrib2fvImmediate {
+ typedef VertexAttrib2fvImmediate ValueType;
+ static const CommandId kCmdId = kVertexAttrib2fvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize() {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 2); // NOLINT
+ }
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize()); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize());
+ }
+
+ void Init(GLuint _indx, const GLfloat* _values) {
+ SetHeader();
+ indx = _indx;
+ memcpy(ImmediateDataAddress(this),
+ _values, ComputeDataSize());
+ }
+
+ void* Set(void* cmd, GLuint _indx, const GLfloat* _values) {
+ static_cast<ValueType*>(cmd)->Init(_indx, _values);
+ const uint32 size = ComputeSize();
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib2fvImmediate) == 8,
+ Sizeof_VertexAttrib2fvImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(VertexAttrib2fvImmediate, header) == 0,
+ OffsetOf_VertexAttrib2fvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib2fvImmediate, indx) == 4,
+ OffsetOf_VertexAttrib2fvImmediate_indx_not_4);
+
+struct VertexAttrib3f {
+ typedef VertexAttrib3f ValueType;
+ static const CommandId kCmdId = kVertexAttrib3f;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _indx, GLfloat _x, GLfloat _y, GLfloat _z) {
+ SetHeader();
+ indx = _indx;
+ x = _x;
+ y = _y;
+ z = _z;
+ }
+
+ void* Set(void* cmd, GLuint _indx, GLfloat _x, GLfloat _y, GLfloat _z) {
+ static_cast<ValueType*>(cmd)->Init(_indx, _x, _y, _z);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+ float x;
+ float y;
+ float z;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib3f) == 20,
+ Sizeof_VertexAttrib3f_is_not_20);
+COMPILE_ASSERT(offsetof(VertexAttrib3f, header) == 0,
+ OffsetOf_VertexAttrib3f_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib3f, indx) == 4,
+ OffsetOf_VertexAttrib3f_indx_not_4);
+COMPILE_ASSERT(offsetof(VertexAttrib3f, x) == 8,
+ OffsetOf_VertexAttrib3f_x_not_8);
+COMPILE_ASSERT(offsetof(VertexAttrib3f, y) == 12,
+ OffsetOf_VertexAttrib3f_y_not_12);
+COMPILE_ASSERT(offsetof(VertexAttrib3f, z) == 16,
+ OffsetOf_VertexAttrib3f_z_not_16);
+
+struct VertexAttrib3fv {
+ typedef VertexAttrib3fv ValueType;
+ static const CommandId kCmdId = kVertexAttrib3fv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _indx, uint32 _values_shm_id, uint32 _values_shm_offset) {
+ SetHeader();
+ indx = _indx;
+ values_shm_id = _values_shm_id;
+ values_shm_offset = _values_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _indx, uint32 _values_shm_id,
+ uint32 _values_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_indx, _values_shm_id, _values_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+ uint32 values_shm_id;
+ uint32 values_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib3fv) == 16,
+ Sizeof_VertexAttrib3fv_is_not_16);
+COMPILE_ASSERT(offsetof(VertexAttrib3fv, header) == 0,
+ OffsetOf_VertexAttrib3fv_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib3fv, indx) == 4,
+ OffsetOf_VertexAttrib3fv_indx_not_4);
+COMPILE_ASSERT(offsetof(VertexAttrib3fv, values_shm_id) == 8,
+ OffsetOf_VertexAttrib3fv_values_shm_id_not_8);
+COMPILE_ASSERT(offsetof(VertexAttrib3fv, values_shm_offset) == 12,
+ OffsetOf_VertexAttrib3fv_values_shm_offset_not_12);
+
+struct VertexAttrib3fvImmediate {
+ typedef VertexAttrib3fvImmediate ValueType;
+ static const CommandId kCmdId = kVertexAttrib3fvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize() {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 3); // NOLINT
+ }
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize()); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize());
+ }
+
+ void Init(GLuint _indx, const GLfloat* _values) {
+ SetHeader();
+ indx = _indx;
+ memcpy(ImmediateDataAddress(this),
+ _values, ComputeDataSize());
+ }
+
+ void* Set(void* cmd, GLuint _indx, const GLfloat* _values) {
+ static_cast<ValueType*>(cmd)->Init(_indx, _values);
+ const uint32 size = ComputeSize();
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib3fvImmediate) == 8,
+ Sizeof_VertexAttrib3fvImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(VertexAttrib3fvImmediate, header) == 0,
+ OffsetOf_VertexAttrib3fvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib3fvImmediate, indx) == 4,
+ OffsetOf_VertexAttrib3fvImmediate_indx_not_4);
+
+struct VertexAttrib4f {
+ typedef VertexAttrib4f ValueType;
+ static const CommandId kCmdId = kVertexAttrib4f;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _indx, GLfloat _x, GLfloat _y, GLfloat _z, GLfloat _w) {
+ SetHeader();
+ indx = _indx;
+ x = _x;
+ y = _y;
+ z = _z;
+ w = _w;
+ }
+
+ void* Set(
+ void* cmd, GLuint _indx, GLfloat _x, GLfloat _y, GLfloat _z,
+ GLfloat _w) {
+ static_cast<ValueType*>(cmd)->Init(_indx, _x, _y, _z, _w);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+ float x;
+ float y;
+ float z;
+ float w;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib4f) == 24,
+ Sizeof_VertexAttrib4f_is_not_24);
+COMPILE_ASSERT(offsetof(VertexAttrib4f, header) == 0,
+ OffsetOf_VertexAttrib4f_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib4f, indx) == 4,
+ OffsetOf_VertexAttrib4f_indx_not_4);
+COMPILE_ASSERT(offsetof(VertexAttrib4f, x) == 8,
+ OffsetOf_VertexAttrib4f_x_not_8);
+COMPILE_ASSERT(offsetof(VertexAttrib4f, y) == 12,
+ OffsetOf_VertexAttrib4f_y_not_12);
+COMPILE_ASSERT(offsetof(VertexAttrib4f, z) == 16,
+ OffsetOf_VertexAttrib4f_z_not_16);
+COMPILE_ASSERT(offsetof(VertexAttrib4f, w) == 20,
+ OffsetOf_VertexAttrib4f_w_not_20);
+
+struct VertexAttrib4fv {
+ typedef VertexAttrib4fv ValueType;
+ static const CommandId kCmdId = kVertexAttrib4fv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _indx, uint32 _values_shm_id, uint32 _values_shm_offset) {
+ SetHeader();
+ indx = _indx;
+ values_shm_id = _values_shm_id;
+ values_shm_offset = _values_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _indx, uint32 _values_shm_id,
+ uint32 _values_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_indx, _values_shm_id, _values_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+ uint32 values_shm_id;
+ uint32 values_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib4fv) == 16,
+ Sizeof_VertexAttrib4fv_is_not_16);
+COMPILE_ASSERT(offsetof(VertexAttrib4fv, header) == 0,
+ OffsetOf_VertexAttrib4fv_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib4fv, indx) == 4,
+ OffsetOf_VertexAttrib4fv_indx_not_4);
+COMPILE_ASSERT(offsetof(VertexAttrib4fv, values_shm_id) == 8,
+ OffsetOf_VertexAttrib4fv_values_shm_id_not_8);
+COMPILE_ASSERT(offsetof(VertexAttrib4fv, values_shm_offset) == 12,
+ OffsetOf_VertexAttrib4fv_values_shm_offset_not_12);
+
+struct VertexAttrib4fvImmediate {
+ typedef VertexAttrib4fvImmediate ValueType;
+ static const CommandId kCmdId = kVertexAttrib4fvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize() {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 4); // NOLINT
+ }
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize()); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize());
+ }
+
+ void Init(GLuint _indx, const GLfloat* _values) {
+ SetHeader();
+ indx = _indx;
+ memcpy(ImmediateDataAddress(this),
+ _values, ComputeDataSize());
+ }
+
+ void* Set(void* cmd, GLuint _indx, const GLfloat* _values) {
+ static_cast<ValueType*>(cmd)->Init(_indx, _values);
+ const uint32 size = ComputeSize();
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib4fvImmediate) == 8,
+ Sizeof_VertexAttrib4fvImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(VertexAttrib4fvImmediate, header) == 0,
+ OffsetOf_VertexAttrib4fvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib4fvImmediate, indx) == 4,
+ OffsetOf_VertexAttrib4fvImmediate_indx_not_4);
+
+struct VertexAttribPointer {
+ typedef VertexAttribPointer ValueType;
+ static const CommandId kCmdId = kVertexAttribPointer;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _indx, GLint _size, GLenum _type, GLboolean _normalized,
+ GLsizei _stride, GLuint _offset) {
+ SetHeader();
+ indx = _indx;
+ size = _size;
+ type = _type;
+ normalized = _normalized;
+ stride = _stride;
+ offset = _offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _indx, GLint _size, GLenum _type, GLboolean _normalized,
+ GLsizei _stride, GLuint _offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_indx, _size, _type, _normalized, _stride, _offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+ uint32 size;
+ uint32 type;
+ uint32 normalized;
+ uint32 stride;
+ uint32 offset;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttribPointer) == 28,
+ Sizeof_VertexAttribPointer_is_not_28);
+COMPILE_ASSERT(offsetof(VertexAttribPointer, header) == 0,
+ OffsetOf_VertexAttribPointer_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttribPointer, indx) == 4,
+ OffsetOf_VertexAttribPointer_indx_not_4);
+COMPILE_ASSERT(offsetof(VertexAttribPointer, size) == 8,
+ OffsetOf_VertexAttribPointer_size_not_8);
+COMPILE_ASSERT(offsetof(VertexAttribPointer, type) == 12,
+ OffsetOf_VertexAttribPointer_type_not_12);
+COMPILE_ASSERT(offsetof(VertexAttribPointer, normalized) == 16,
+ OffsetOf_VertexAttribPointer_normalized_not_16);
+COMPILE_ASSERT(offsetof(VertexAttribPointer, stride) == 20,
+ OffsetOf_VertexAttribPointer_stride_not_20);
+COMPILE_ASSERT(offsetof(VertexAttribPointer, offset) == 24,
+ OffsetOf_VertexAttribPointer_offset_not_24);
+
+struct Viewport {
+ typedef Viewport ValueType;
+ static const CommandId kCmdId = kViewport;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLint _x, GLint _y, GLsizei _width, GLsizei _height) {
+ SetHeader();
+ x = _x;
+ y = _y;
+ width = _width;
+ height = _height;
+ }
+
+ void* Set(void* cmd, GLint _x, GLint _y, GLsizei _width, GLsizei _height) {
+ static_cast<ValueType*>(cmd)->Init(_x, _y, _width, _height);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 x;
+ uint32 y;
+ uint32 width;
+ uint32 height;
+};
+
+COMPILE_ASSERT(sizeof(Viewport) == 20,
+ Sizeof_Viewport_is_not_20);
+COMPILE_ASSERT(offsetof(Viewport, header) == 0,
+ OffsetOf_Viewport_header_not_0);
+COMPILE_ASSERT(offsetof(Viewport, x) == 4,
+ OffsetOf_Viewport_x_not_4);
+COMPILE_ASSERT(offsetof(Viewport, y) == 8,
+ OffsetOf_Viewport_y_not_8);
+COMPILE_ASSERT(offsetof(Viewport, width) == 12,
+ OffsetOf_Viewport_width_not_12);
+COMPILE_ASSERT(offsetof(Viewport, height) == 16,
+ OffsetOf_Viewport_height_not_16);
+
+struct SwapBuffers {
+ typedef SwapBuffers ValueType;
+ static const CommandId kCmdId = kSwapBuffers;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init() {
+ SetHeader();
+ }
+
+ void* Set(void* cmd) {
+ static_cast<ValueType*>(cmd)->Init();
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+};
+
+COMPILE_ASSERT(sizeof(SwapBuffers) == 4,
+ Sizeof_SwapBuffers_is_not_4);
+COMPILE_ASSERT(offsetof(SwapBuffers, header) == 0,
+ OffsetOf_SwapBuffers_header_not_0);
+
+#pragma pack(pop)
+
diff --git a/gpu/command_buffer/common/gles2_cmd_format_test.cc b/gpu/command_buffer/common/gles2_cmd_format_test.cc
new file mode 100644
index 0000000..c699a1d
--- /dev/null
+++ b/gpu/command_buffer/common/gles2_cmd_format_test.cc
@@ -0,0 +1,17 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file contains unit tests for gles2 commmands
+
+#include "testing/gtest/include/gtest/gtest.h"
+#include "gpu/command_buffer/common/gles2_cmd_format.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+#include "gpu/command_buffer/common/gles2_cmd_format_test_autogen.h"
+
+} // namespace gles2
+} // namespace command_buffer
+
diff --git a/gpu/command_buffer/common/gles2_cmd_format_test_autogen.h b/gpu/command_buffer/common/gles2_cmd_format_test_autogen.h
new file mode 100644
index 0000000..b914e07
--- /dev/null
+++ b/gpu/command_buffer/common/gles2_cmd_format_test_autogen.h
@@ -0,0 +1,2758 @@
+// This file is auto-generated. DO NOT EDIT!
+
+// This file contains unit tests for gles2 commmands
+// It is included by gles2_cmd_format_test.cc
+
+TEST(GLES2FormatTest, ActiveTexture) {
+ ActiveTexture cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11));
+ EXPECT_EQ(ActiveTexture::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.texture);
+}
+
+TEST(GLES2FormatTest, AttachShader) {
+ AttachShader cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLuint>(12));
+ EXPECT_EQ(AttachShader::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<GLuint>(12), cmd.shader);
+}
+
+TEST(GLES2FormatTest, BindAttribLocation) {
+ BindAttribLocation cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLuint>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
+ EXPECT_EQ(BindAttribLocation::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<GLuint>(12), cmd.index);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.name_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.name_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.data_size);
+}
+
+TEST(GLES2FormatTest, BindAttribLocationImmediate) {
+ int8 buf[256] = { 0, };
+ BindAttribLocationImmediate& cmd =
+ *static_cast<BindAttribLocationImmediate*>(static_cast<void*>(&buf));
+ static const char* const test_str = "test string";
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLuint>(12),
+ test_str);
+ EXPECT_EQ(BindAttribLocationImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) + // NOLINT
+ RoundSizeToMultipleOfEntries(strlen(test_str)),
+ cmd.header.size * 4);
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<GLuint>(12), cmd.index);
+ // TODO(gman): check that string got copied.
+}
+
+TEST(GLES2FormatTest, BindBuffer) {
+ BindBuffer cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLuint>(12));
+ EXPECT_EQ(BindBuffer::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLuint>(12), cmd.buffer);
+}
+
+TEST(GLES2FormatTest, BindFramebuffer) {
+ BindFramebuffer cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLuint>(12));
+ EXPECT_EQ(BindFramebuffer::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLuint>(12), cmd.framebuffer);
+}
+
+TEST(GLES2FormatTest, BindRenderbuffer) {
+ BindRenderbuffer cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLuint>(12));
+ EXPECT_EQ(BindRenderbuffer::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLuint>(12), cmd.renderbuffer);
+}
+
+TEST(GLES2FormatTest, BindTexture) {
+ BindTexture cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLuint>(12));
+ EXPECT_EQ(BindTexture::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLuint>(12), cmd.texture);
+}
+
+TEST(GLES2FormatTest, BlendColor) {
+ BlendColor cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLclampf>(11),
+ static_cast<GLclampf>(12),
+ static_cast<GLclampf>(13),
+ static_cast<GLclampf>(14));
+ EXPECT_EQ(BlendColor::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLclampf>(11), cmd.red);
+ EXPECT_EQ(static_cast<GLclampf>(12), cmd.green);
+ EXPECT_EQ(static_cast<GLclampf>(13), cmd.blue);
+ EXPECT_EQ(static_cast<GLclampf>(14), cmd.alpha);
+}
+
+TEST(GLES2FormatTest, BlendEquation) {
+ BlendEquation cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11));
+ EXPECT_EQ(BlendEquation::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.mode);
+}
+
+TEST(GLES2FormatTest, BlendEquationSeparate) {
+ BlendEquationSeparate cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12));
+ EXPECT_EQ(BlendEquationSeparate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.modeRGB);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.modeAlpha);
+}
+
+TEST(GLES2FormatTest, BlendFunc) {
+ BlendFunc cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12));
+ EXPECT_EQ(BlendFunc::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.sfactor);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.dfactor);
+}
+
+TEST(GLES2FormatTest, BlendFuncSeparate) {
+ BlendFuncSeparate cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLenum>(14));
+ EXPECT_EQ(BlendFuncSeparate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.srcRGB);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.dstRGB);
+ EXPECT_EQ(static_cast<GLenum>(13), cmd.srcAlpha);
+ EXPECT_EQ(static_cast<GLenum>(14), cmd.dstAlpha);
+}
+
+TEST(GLES2FormatTest, BufferData) {
+ BufferData cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLsizeiptr>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14),
+ static_cast<GLenum>(15));
+ EXPECT_EQ(BufferData::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLsizeiptr>(12), cmd.size);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.data_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.data_shm_offset);
+ EXPECT_EQ(static_cast<GLenum>(15), cmd.usage);
+}
+
+// TODO(gman): Implement test for BufferDataImmediate
+TEST(GLES2FormatTest, BufferSubData) {
+ BufferSubData cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLintptr>(12),
+ static_cast<GLsizeiptr>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
+ EXPECT_EQ(BufferSubData::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLintptr>(12), cmd.offset);
+ EXPECT_EQ(static_cast<GLsizeiptr>(13), cmd.size);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.data_shm_id);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.data_shm_offset);
+}
+
+// TODO(gman): Implement test for BufferSubDataImmediate
+TEST(GLES2FormatTest, CheckFramebufferStatus) {
+ CheckFramebufferStatus cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11));
+ EXPECT_EQ(CheckFramebufferStatus::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+}
+
+TEST(GLES2FormatTest, Clear) {
+ Clear cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLbitfield>(11));
+ EXPECT_EQ(Clear::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLbitfield>(11), cmd.mask);
+}
+
+TEST(GLES2FormatTest, ClearColor) {
+ ClearColor cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLclampf>(11),
+ static_cast<GLclampf>(12),
+ static_cast<GLclampf>(13),
+ static_cast<GLclampf>(14));
+ EXPECT_EQ(ClearColor::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLclampf>(11), cmd.red);
+ EXPECT_EQ(static_cast<GLclampf>(12), cmd.green);
+ EXPECT_EQ(static_cast<GLclampf>(13), cmd.blue);
+ EXPECT_EQ(static_cast<GLclampf>(14), cmd.alpha);
+}
+
+TEST(GLES2FormatTest, ClearDepthf) {
+ ClearDepthf cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLclampf>(11));
+ EXPECT_EQ(ClearDepthf::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLclampf>(11), cmd.depth);
+}
+
+TEST(GLES2FormatTest, ClearStencil) {
+ ClearStencil cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11));
+ EXPECT_EQ(ClearStencil::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.s);
+}
+
+TEST(GLES2FormatTest, ColorMask) {
+ ColorMask cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLboolean>(11),
+ static_cast<GLboolean>(12),
+ static_cast<GLboolean>(13),
+ static_cast<GLboolean>(14));
+ EXPECT_EQ(ColorMask::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLboolean>(11), cmd.red);
+ EXPECT_EQ(static_cast<GLboolean>(12), cmd.green);
+ EXPECT_EQ(static_cast<GLboolean>(13), cmd.blue);
+ EXPECT_EQ(static_cast<GLboolean>(14), cmd.alpha);
+}
+
+TEST(GLES2FormatTest, CompileShader) {
+ CompileShader cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11));
+ EXPECT_EQ(CompileShader::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.shader);
+}
+
+TEST(GLES2FormatTest, CompressedTexImage2D) {
+ CompressedTexImage2D cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLsizei>(14),
+ static_cast<GLsizei>(15),
+ static_cast<GLint>(16),
+ static_cast<GLsizei>(17),
+ static_cast<uint32>(18),
+ static_cast<uint32>(19));
+ EXPECT_EQ(CompressedTexImage2D::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.level);
+ EXPECT_EQ(static_cast<GLenum>(13), cmd.internalformat);
+ EXPECT_EQ(static_cast<GLsizei>(14), cmd.width);
+ EXPECT_EQ(static_cast<GLsizei>(15), cmd.height);
+ EXPECT_EQ(static_cast<GLint>(16), cmd.border);
+ EXPECT_EQ(static_cast<GLsizei>(17), cmd.imageSize);
+ EXPECT_EQ(static_cast<uint32>(18), cmd.data_shm_id);
+ EXPECT_EQ(static_cast<uint32>(19), cmd.data_shm_offset);
+}
+
+// TODO(gman): Implement test for CompressedTexImage2DImmediate
+TEST(GLES2FormatTest, CompressedTexSubImage2D) {
+ CompressedTexSubImage2D cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13),
+ static_cast<GLint>(14),
+ static_cast<GLsizei>(15),
+ static_cast<GLsizei>(16),
+ static_cast<GLenum>(17),
+ static_cast<GLsizei>(18),
+ static_cast<uint32>(19),
+ static_cast<uint32>(20));
+ EXPECT_EQ(CompressedTexSubImage2D::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.level);
+ EXPECT_EQ(static_cast<GLint>(13), cmd.xoffset);
+ EXPECT_EQ(static_cast<GLint>(14), cmd.yoffset);
+ EXPECT_EQ(static_cast<GLsizei>(15), cmd.width);
+ EXPECT_EQ(static_cast<GLsizei>(16), cmd.height);
+ EXPECT_EQ(static_cast<GLenum>(17), cmd.format);
+ EXPECT_EQ(static_cast<GLsizei>(18), cmd.imageSize);
+ EXPECT_EQ(static_cast<uint32>(19), cmd.data_shm_id);
+ EXPECT_EQ(static_cast<uint32>(20), cmd.data_shm_offset);
+}
+
+// TODO(gman): Implement test for CompressedTexSubImage2DImmediate
+TEST(GLES2FormatTest, CopyTexImage2D) {
+ CopyTexImage2D cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLint>(14),
+ static_cast<GLint>(15),
+ static_cast<GLsizei>(16),
+ static_cast<GLsizei>(17),
+ static_cast<GLint>(18));
+ EXPECT_EQ(CopyTexImage2D::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.level);
+ EXPECT_EQ(static_cast<GLenum>(13), cmd.internalformat);
+ EXPECT_EQ(static_cast<GLint>(14), cmd.x);
+ EXPECT_EQ(static_cast<GLint>(15), cmd.y);
+ EXPECT_EQ(static_cast<GLsizei>(16), cmd.width);
+ EXPECT_EQ(static_cast<GLsizei>(17), cmd.height);
+ EXPECT_EQ(static_cast<GLint>(18), cmd.border);
+}
+
+TEST(GLES2FormatTest, CopyTexSubImage2D) {
+ CopyTexSubImage2D cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13),
+ static_cast<GLint>(14),
+ static_cast<GLint>(15),
+ static_cast<GLint>(16),
+ static_cast<GLsizei>(17),
+ static_cast<GLsizei>(18));
+ EXPECT_EQ(CopyTexSubImage2D::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.level);
+ EXPECT_EQ(static_cast<GLint>(13), cmd.xoffset);
+ EXPECT_EQ(static_cast<GLint>(14), cmd.yoffset);
+ EXPECT_EQ(static_cast<GLint>(15), cmd.x);
+ EXPECT_EQ(static_cast<GLint>(16), cmd.y);
+ EXPECT_EQ(static_cast<GLsizei>(17), cmd.width);
+ EXPECT_EQ(static_cast<GLsizei>(18), cmd.height);
+}
+
+TEST(GLES2FormatTest, CreateProgram) {
+ CreateProgram cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<uint32>(11));
+ EXPECT_EQ(CreateProgram::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<uint32>(11), cmd.client_id);
+}
+
+TEST(GLES2FormatTest, CreateShader) {
+ CreateShader cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<uint32>(12));
+ EXPECT_EQ(CreateShader::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.type);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.client_id);
+}
+
+TEST(GLES2FormatTest, CullFace) {
+ CullFace cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11));
+ EXPECT_EQ(CullFace::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.mode);
+}
+
+TEST(GLES2FormatTest, DeleteBuffers) {
+ DeleteBuffers cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(DeleteBuffers::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.buffers_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.buffers_shm_offset);
+}
+
+TEST(GLES2FormatTest, DeleteBuffersImmediate) {
+ static GLuint ids[] = { 12, 23, 34, };
+ int8 buf[256] = { 0, };
+ DeleteBuffersImmediate& cmd =
+ *static_cast<DeleteBuffersImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ ids);
+ EXPECT_EQ(DeleteBuffersImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(cmd.n * 4),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ // TODO(gman): Check that ids were inserted;
+}
+
+TEST(GLES2FormatTest, DeleteFramebuffers) {
+ DeleteFramebuffers cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(DeleteFramebuffers::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.framebuffers_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.framebuffers_shm_offset);
+}
+
+TEST(GLES2FormatTest, DeleteFramebuffersImmediate) {
+ static GLuint ids[] = { 12, 23, 34, };
+ int8 buf[256] = { 0, };
+ DeleteFramebuffersImmediate& cmd =
+ *static_cast<DeleteFramebuffersImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ ids);
+ EXPECT_EQ(DeleteFramebuffersImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(cmd.n * 4),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ // TODO(gman): Check that ids were inserted;
+}
+
+TEST(GLES2FormatTest, DeleteProgram) {
+ DeleteProgram cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11));
+ EXPECT_EQ(DeleteProgram::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+}
+
+TEST(GLES2FormatTest, DeleteRenderbuffers) {
+ DeleteRenderbuffers cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(DeleteRenderbuffers::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.renderbuffers_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.renderbuffers_shm_offset);
+}
+
+TEST(GLES2FormatTest, DeleteRenderbuffersImmediate) {
+ static GLuint ids[] = { 12, 23, 34, };
+ int8 buf[256] = { 0, };
+ DeleteRenderbuffersImmediate& cmd =
+ *static_cast<DeleteRenderbuffersImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ ids);
+ EXPECT_EQ(DeleteRenderbuffersImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(cmd.n * 4),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ // TODO(gman): Check that ids were inserted;
+}
+
+TEST(GLES2FormatTest, DeleteShader) {
+ DeleteShader cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11));
+ EXPECT_EQ(DeleteShader::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.shader);
+}
+
+TEST(GLES2FormatTest, DeleteTextures) {
+ DeleteTextures cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(DeleteTextures::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.textures_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.textures_shm_offset);
+}
+
+TEST(GLES2FormatTest, DeleteTexturesImmediate) {
+ static GLuint ids[] = { 12, 23, 34, };
+ int8 buf[256] = { 0, };
+ DeleteTexturesImmediate& cmd =
+ *static_cast<DeleteTexturesImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ ids);
+ EXPECT_EQ(DeleteTexturesImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(cmd.n * 4),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ // TODO(gman): Check that ids were inserted;
+}
+
+TEST(GLES2FormatTest, DepthFunc) {
+ DepthFunc cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11));
+ EXPECT_EQ(DepthFunc::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.func);
+}
+
+TEST(GLES2FormatTest, DepthMask) {
+ DepthMask cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLboolean>(11));
+ EXPECT_EQ(DepthMask::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLboolean>(11), cmd.flag);
+}
+
+TEST(GLES2FormatTest, DepthRangef) {
+ DepthRangef cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLclampf>(11),
+ static_cast<GLclampf>(12));
+ EXPECT_EQ(DepthRangef::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLclampf>(11), cmd.zNear);
+ EXPECT_EQ(static_cast<GLclampf>(12), cmd.zFar);
+}
+
+TEST(GLES2FormatTest, DetachShader) {
+ DetachShader cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLuint>(12));
+ EXPECT_EQ(DetachShader::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<GLuint>(12), cmd.shader);
+}
+
+TEST(GLES2FormatTest, Disable) {
+ Disable cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11));
+ EXPECT_EQ(Disable::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.cap);
+}
+
+TEST(GLES2FormatTest, DisableVertexAttribArray) {
+ DisableVertexAttribArray cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11));
+ EXPECT_EQ(DisableVertexAttribArray::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.index);
+}
+
+TEST(GLES2FormatTest, DrawArrays) {
+ DrawArrays cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLsizei>(13));
+ EXPECT_EQ(DrawArrays::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.mode);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.first);
+ EXPECT_EQ(static_cast<GLsizei>(13), cmd.count);
+}
+
+TEST(GLES2FormatTest, DrawElements) {
+ DrawElements cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLsizei>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLuint>(14));
+ EXPECT_EQ(DrawElements::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.mode);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<GLenum>(13), cmd.type);
+ EXPECT_EQ(static_cast<GLuint>(14), cmd.index_offset);
+}
+
+TEST(GLES2FormatTest, Enable) {
+ Enable cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11));
+ EXPECT_EQ(Enable::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.cap);
+}
+
+TEST(GLES2FormatTest, EnableVertexAttribArray) {
+ EnableVertexAttribArray cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11));
+ EXPECT_EQ(EnableVertexAttribArray::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.index);
+}
+
+TEST(GLES2FormatTest, Finish) {
+ Finish cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd);
+ EXPECT_EQ(Finish::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+}
+
+TEST(GLES2FormatTest, Flush) {
+ Flush cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd);
+ EXPECT_EQ(Flush::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+}
+
+TEST(GLES2FormatTest, FramebufferRenderbuffer) {
+ FramebufferRenderbuffer cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLuint>(14));
+ EXPECT_EQ(FramebufferRenderbuffer::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.attachment);
+ EXPECT_EQ(static_cast<GLenum>(13), cmd.renderbuffertarget);
+ EXPECT_EQ(static_cast<GLuint>(14), cmd.renderbuffer);
+}
+
+TEST(GLES2FormatTest, FramebufferTexture2D) {
+ FramebufferTexture2D cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLuint>(14),
+ static_cast<GLint>(15));
+ EXPECT_EQ(FramebufferTexture2D::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.attachment);
+ EXPECT_EQ(static_cast<GLenum>(13), cmd.textarget);
+ EXPECT_EQ(static_cast<GLuint>(14), cmd.texture);
+ EXPECT_EQ(static_cast<GLint>(15), cmd.level);
+}
+
+TEST(GLES2FormatTest, FrontFace) {
+ FrontFace cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11));
+ EXPECT_EQ(FrontFace::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.mode);
+}
+
+TEST(GLES2FormatTest, GenBuffers) {
+ GenBuffers cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(GenBuffers::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.buffers_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.buffers_shm_offset);
+}
+
+TEST(GLES2FormatTest, GenBuffersImmediate) {
+ static GLuint ids[] = { 12, 23, 34, };
+ int8 buf[256] = { 0, };
+ GenBuffersImmediate& cmd =
+ *static_cast<GenBuffersImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ ids);
+ EXPECT_EQ(GenBuffersImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(cmd.n * 4),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ // TODO(gman): Check that ids were inserted;
+}
+
+TEST(GLES2FormatTest, GenerateMipmap) {
+ GenerateMipmap cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11));
+ EXPECT_EQ(GenerateMipmap::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+}
+
+TEST(GLES2FormatTest, GenFramebuffers) {
+ GenFramebuffers cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(GenFramebuffers::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.framebuffers_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.framebuffers_shm_offset);
+}
+
+TEST(GLES2FormatTest, GenFramebuffersImmediate) {
+ static GLuint ids[] = { 12, 23, 34, };
+ int8 buf[256] = { 0, };
+ GenFramebuffersImmediate& cmd =
+ *static_cast<GenFramebuffersImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ ids);
+ EXPECT_EQ(GenFramebuffersImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(cmd.n * 4),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ // TODO(gman): Check that ids were inserted;
+}
+
+TEST(GLES2FormatTest, GenRenderbuffers) {
+ GenRenderbuffers cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(GenRenderbuffers::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.renderbuffers_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.renderbuffers_shm_offset);
+}
+
+TEST(GLES2FormatTest, GenRenderbuffersImmediate) {
+ static GLuint ids[] = { 12, 23, 34, };
+ int8 buf[256] = { 0, };
+ GenRenderbuffersImmediate& cmd =
+ *static_cast<GenRenderbuffersImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ ids);
+ EXPECT_EQ(GenRenderbuffersImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(cmd.n * 4),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ // TODO(gman): Check that ids were inserted;
+}
+
+TEST(GLES2FormatTest, GenTextures) {
+ GenTextures cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(GenTextures::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.textures_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.textures_shm_offset);
+}
+
+TEST(GLES2FormatTest, GenTexturesImmediate) {
+ static GLuint ids[] = { 12, 23, 34, };
+ int8 buf[256] = { 0, };
+ GenTexturesImmediate& cmd =
+ *static_cast<GenTexturesImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ ids);
+ EXPECT_EQ(GenTexturesImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(cmd.n * 4),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ // TODO(gman): Check that ids were inserted;
+}
+
+TEST(GLES2FormatTest, GetActiveAttrib) {
+ GetActiveAttrib cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLuint>(12),
+ static_cast<GLsizei>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15),
+ static_cast<uint32>(16),
+ static_cast<uint32>(17),
+ static_cast<uint32>(18),
+ static_cast<uint32>(19),
+ static_cast<uint32>(20),
+ static_cast<uint32>(21));
+ EXPECT_EQ(GetActiveAttrib::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<GLuint>(12), cmd.index);
+ EXPECT_EQ(static_cast<GLsizei>(13), cmd.bufsize);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.length_shm_id);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.length_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(16), cmd.size_shm_id);
+ EXPECT_EQ(static_cast<uint32>(17), cmd.size_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(18), cmd.type_shm_id);
+ EXPECT_EQ(static_cast<uint32>(19), cmd.type_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(20), cmd.name_shm_id);
+ EXPECT_EQ(static_cast<uint32>(21), cmd.name_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetActiveUniform) {
+ GetActiveUniform cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLuint>(12),
+ static_cast<GLsizei>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15),
+ static_cast<uint32>(16),
+ static_cast<uint32>(17),
+ static_cast<uint32>(18),
+ static_cast<uint32>(19),
+ static_cast<uint32>(20),
+ static_cast<uint32>(21));
+ EXPECT_EQ(GetActiveUniform::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<GLuint>(12), cmd.index);
+ EXPECT_EQ(static_cast<GLsizei>(13), cmd.bufsize);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.length_shm_id);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.length_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(16), cmd.size_shm_id);
+ EXPECT_EQ(static_cast<uint32>(17), cmd.size_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(18), cmd.type_shm_id);
+ EXPECT_EQ(static_cast<uint32>(19), cmd.type_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(20), cmd.name_shm_id);
+ EXPECT_EQ(static_cast<uint32>(21), cmd.name_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetAttachedShaders) {
+ GetAttachedShaders cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15),
+ static_cast<uint32>(16));
+ EXPECT_EQ(GetAttachedShaders::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.maxcount);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.count_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.count_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.shaders_shm_id);
+ EXPECT_EQ(static_cast<uint32>(16), cmd.shaders_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetAttribLocation) {
+ GetAttribLocation cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetAttribLocation::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.name_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.name_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.data_size);
+}
+
+TEST(GLES2FormatTest, GetAttribLocationImmediate) {
+ int8 buf[256] = { 0, };
+ GetAttribLocationImmediate& cmd =
+ *static_cast<GetAttribLocationImmediate*>(static_cast<void*>(&buf));
+ static const char* const test_str = "test string";
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ test_str);
+ EXPECT_EQ(GetAttribLocationImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) + // NOLINT
+ RoundSizeToMultipleOfEntries(strlen(test_str)),
+ cmd.header.size * 4);
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ // TODO(gman): check that string got copied.
+}
+
+TEST(GLES2FormatTest, GetBooleanv) {
+ GetBooleanv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(GetBooleanv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetBufferParameteriv) {
+ GetBufferParameteriv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetBufferParameteriv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetError) {
+ GetError cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<uint32>(11),
+ static_cast<uint32>(12));
+ EXPECT_EQ(GetError::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<uint32>(11), cmd.result_shm_id);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetFloatv) {
+ GetFloatv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(GetFloatv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetFramebufferAttachmentParameteriv) {
+ GetFramebufferAttachmentParameteriv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLenum>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
+ EXPECT_EQ(GetFramebufferAttachmentParameteriv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.attachment);
+ EXPECT_EQ(static_cast<GLenum>(13), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetIntegerv) {
+ GetIntegerv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(GetIntegerv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetProgramiv) {
+ GetProgramiv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetProgramiv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetProgramInfoLog) {
+ GetProgramInfoLog cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15),
+ static_cast<uint32>(16));
+ EXPECT_EQ(GetProgramInfoLog::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.bufsize);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.length_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.length_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.infolog_shm_id);
+ EXPECT_EQ(static_cast<uint32>(16), cmd.infolog_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetRenderbufferParameteriv) {
+ GetRenderbufferParameteriv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetRenderbufferParameteriv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetShaderiv) {
+ GetShaderiv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetShaderiv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.shader);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetShaderInfoLog) {
+ GetShaderInfoLog cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15),
+ static_cast<uint32>(16));
+ EXPECT_EQ(GetShaderInfoLog::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.shader);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.bufsize);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.length_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.length_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.infolog_shm_id);
+ EXPECT_EQ(static_cast<uint32>(16), cmd.infolog_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetShaderPrecisionFormat) {
+ GetShaderPrecisionFormat cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15),
+ static_cast<uint32>(16));
+ EXPECT_EQ(GetShaderPrecisionFormat::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.shadertype);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.precisiontype);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.range_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.range_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.precision_shm_id);
+ EXPECT_EQ(static_cast<uint32>(16), cmd.precision_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetShaderSource) {
+ GetShaderSource cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15),
+ static_cast<uint32>(16));
+ EXPECT_EQ(GetShaderSource::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.shader);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.bufsize);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.length_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.length_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.source_shm_id);
+ EXPECT_EQ(static_cast<uint32>(16), cmd.source_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetString) {
+ GetString cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11));
+ EXPECT_EQ(GetString::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.name);
+}
+
+TEST(GLES2FormatTest, GetTexParameterfv) {
+ GetTexParameterfv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetTexParameterfv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetTexParameteriv) {
+ GetTexParameteriv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetTexParameteriv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetUniformfv) {
+ GetUniformfv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLint>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetUniformfv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.location);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetUniformiv) {
+ GetUniformiv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLint>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetUniformiv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.location);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetUniformLocation) {
+ GetUniformLocation cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetUniformLocation::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.name_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.name_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.data_size);
+}
+
+TEST(GLES2FormatTest, GetUniformLocationImmediate) {
+ int8 buf[256] = { 0, };
+ GetUniformLocationImmediate& cmd =
+ *static_cast<GetUniformLocationImmediate*>(static_cast<void*>(&buf));
+ static const char* const test_str = "test string";
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ test_str);
+ EXPECT_EQ(GetUniformLocationImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) + // NOLINT
+ RoundSizeToMultipleOfEntries(strlen(test_str)),
+ cmd.header.size * 4);
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ // TODO(gman): check that string got copied.
+}
+
+TEST(GLES2FormatTest, GetVertexAttribfv) {
+ GetVertexAttribfv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetVertexAttribfv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.index);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetVertexAttribiv) {
+ GetVertexAttribiv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetVertexAttribiv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.index);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetVertexAttribPointerv) {
+ GetVertexAttribPointerv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetVertexAttribPointerv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.index);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.pointer_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.pointer_shm_offset);
+}
+
+TEST(GLES2FormatTest, Hint) {
+ Hint cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12));
+ EXPECT_EQ(Hint::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.mode);
+}
+
+TEST(GLES2FormatTest, IsBuffer) {
+ IsBuffer cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(IsBuffer::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.buffer);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
+}
+
+TEST(GLES2FormatTest, IsEnabled) {
+ IsEnabled cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(IsEnabled::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.cap);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
+}
+
+TEST(GLES2FormatTest, IsFramebuffer) {
+ IsFramebuffer cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(IsFramebuffer::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.framebuffer);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
+}
+
+TEST(GLES2FormatTest, IsProgram) {
+ IsProgram cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(IsProgram::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
+}
+
+TEST(GLES2FormatTest, IsRenderbuffer) {
+ IsRenderbuffer cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(IsRenderbuffer::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.renderbuffer);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
+}
+
+TEST(GLES2FormatTest, IsShader) {
+ IsShader cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(IsShader::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.shader);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
+}
+
+TEST(GLES2FormatTest, IsTexture) {
+ IsTexture cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(IsTexture::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.texture);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
+}
+
+TEST(GLES2FormatTest, LineWidth) {
+ LineWidth cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLfloat>(11));
+ EXPECT_EQ(LineWidth::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLfloat>(11), cmd.width);
+}
+
+TEST(GLES2FormatTest, LinkProgram) {
+ LinkProgram cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11));
+ EXPECT_EQ(LinkProgram::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+}
+
+TEST(GLES2FormatTest, PixelStorei) {
+ PixelStorei cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12));
+ EXPECT_EQ(PixelStorei::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.pname);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.param);
+}
+
+TEST(GLES2FormatTest, PolygonOffset) {
+ PolygonOffset cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLfloat>(11),
+ static_cast<GLfloat>(12));
+ EXPECT_EQ(PolygonOffset::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLfloat>(11), cmd.factor);
+ EXPECT_EQ(static_cast<GLfloat>(12), cmd.units);
+}
+
+TEST(GLES2FormatTest, ReadPixels) {
+ ReadPixels cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLint>(12),
+ static_cast<GLsizei>(13),
+ static_cast<GLsizei>(14),
+ static_cast<GLenum>(15),
+ static_cast<GLenum>(16),
+ static_cast<uint32>(17),
+ static_cast<uint32>(18));
+ EXPECT_EQ(ReadPixels::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.x);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.y);
+ EXPECT_EQ(static_cast<GLsizei>(13), cmd.width);
+ EXPECT_EQ(static_cast<GLsizei>(14), cmd.height);
+ EXPECT_EQ(static_cast<GLenum>(15), cmd.format);
+ EXPECT_EQ(static_cast<GLenum>(16), cmd.type);
+ EXPECT_EQ(static_cast<uint32>(17), cmd.pixels_shm_id);
+ EXPECT_EQ(static_cast<uint32>(18), cmd.pixels_shm_offset);
+}
+
+TEST(GLES2FormatTest, RenderbufferStorage) {
+ RenderbufferStorage cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLsizei>(13),
+ static_cast<GLsizei>(14));
+ EXPECT_EQ(RenderbufferStorage::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.internalformat);
+ EXPECT_EQ(static_cast<GLsizei>(13), cmd.width);
+ EXPECT_EQ(static_cast<GLsizei>(14), cmd.height);
+}
+
+TEST(GLES2FormatTest, SampleCoverage) {
+ SampleCoverage cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLclampf>(11),
+ static_cast<GLboolean>(12));
+ EXPECT_EQ(SampleCoverage::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLclampf>(11), cmd.value);
+ EXPECT_EQ(static_cast<GLboolean>(12), cmd.invert);
+}
+
+TEST(GLES2FormatTest, Scissor) {
+ Scissor cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLint>(12),
+ static_cast<GLsizei>(13),
+ static_cast<GLsizei>(14));
+ EXPECT_EQ(Scissor::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.x);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.y);
+ EXPECT_EQ(static_cast<GLsizei>(13), cmd.width);
+ EXPECT_EQ(static_cast<GLsizei>(14), cmd.height);
+}
+
+TEST(GLES2FormatTest, ShaderSource) {
+ ShaderSource cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
+ EXPECT_EQ(ShaderSource::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.shader);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.data_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.data_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.data_size);
+}
+
+// TODO(gman): Implement test for ShaderSourceImmediate
+TEST(GLES2FormatTest, StencilFunc) {
+ StencilFunc cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLuint>(13));
+ EXPECT_EQ(StencilFunc::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.func);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.ref);
+ EXPECT_EQ(static_cast<GLuint>(13), cmd.mask);
+}
+
+TEST(GLES2FormatTest, StencilFuncSeparate) {
+ StencilFuncSeparate cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLint>(13),
+ static_cast<GLuint>(14));
+ EXPECT_EQ(StencilFuncSeparate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.face);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.func);
+ EXPECT_EQ(static_cast<GLint>(13), cmd.ref);
+ EXPECT_EQ(static_cast<GLuint>(14), cmd.mask);
+}
+
+TEST(GLES2FormatTest, StencilMask) {
+ StencilMask cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11));
+ EXPECT_EQ(StencilMask::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.mask);
+}
+
+TEST(GLES2FormatTest, StencilMaskSeparate) {
+ StencilMaskSeparate cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLuint>(12));
+ EXPECT_EQ(StencilMaskSeparate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.face);
+ EXPECT_EQ(static_cast<GLuint>(12), cmd.mask);
+}
+
+TEST(GLES2FormatTest, StencilOp) {
+ StencilOp cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLenum>(13));
+ EXPECT_EQ(StencilOp::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.fail);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.zfail);
+ EXPECT_EQ(static_cast<GLenum>(13), cmd.zpass);
+}
+
+TEST(GLES2FormatTest, StencilOpSeparate) {
+ StencilOpSeparate cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLenum>(14));
+ EXPECT_EQ(StencilOpSeparate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.face);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.fail);
+ EXPECT_EQ(static_cast<GLenum>(13), cmd.zfail);
+ EXPECT_EQ(static_cast<GLenum>(14), cmd.zpass);
+}
+
+TEST(GLES2FormatTest, TexImage2D) {
+ TexImage2D cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13),
+ static_cast<GLsizei>(14),
+ static_cast<GLsizei>(15),
+ static_cast<GLint>(16),
+ static_cast<GLenum>(17),
+ static_cast<GLenum>(18),
+ static_cast<uint32>(19),
+ static_cast<uint32>(20));
+ EXPECT_EQ(TexImage2D::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.level);
+ EXPECT_EQ(static_cast<GLint>(13), cmd.internalformat);
+ EXPECT_EQ(static_cast<GLsizei>(14), cmd.width);
+ EXPECT_EQ(static_cast<GLsizei>(15), cmd.height);
+ EXPECT_EQ(static_cast<GLint>(16), cmd.border);
+ EXPECT_EQ(static_cast<GLenum>(17), cmd.format);
+ EXPECT_EQ(static_cast<GLenum>(18), cmd.type);
+ EXPECT_EQ(static_cast<uint32>(19), cmd.pixels_shm_id);
+ EXPECT_EQ(static_cast<uint32>(20), cmd.pixels_shm_offset);
+}
+
+// TODO(gman): Implement test for TexImage2DImmediate
+TEST(GLES2FormatTest, TexParameterf) {
+ TexParameterf cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLfloat>(13));
+ EXPECT_EQ(TexParameterf::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<GLfloat>(13), cmd.param);
+}
+
+TEST(GLES2FormatTest, TexParameterfv) {
+ TexParameterfv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(TexParameterfv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, TexParameterfvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ };
+ int8 buf[256] = { 0, };
+ TexParameterfvImmediate& cmd =
+ *static_cast<TexParameterfvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ data);
+ EXPECT_EQ(TexParameterfvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, TexParameteri) {
+ TexParameteri cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLint>(13));
+ EXPECT_EQ(TexParameteri::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<GLint>(13), cmd.param);
+}
+
+TEST(GLES2FormatTest, TexParameteriv) {
+ TexParameteriv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(TexParameteriv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, TexParameterivImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLint data[] = {
+ static_cast<GLint>(kSomeBaseValueToTestWith + 0),
+ };
+ int8 buf[256] = { 0, };
+ TexParameterivImmediate& cmd =
+ *static_cast<TexParameterivImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ data);
+ EXPECT_EQ(TexParameterivImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, TexSubImage2D) {
+ TexSubImage2D cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13),
+ static_cast<GLint>(14),
+ static_cast<GLsizei>(15),
+ static_cast<GLsizei>(16),
+ static_cast<GLenum>(17),
+ static_cast<GLenum>(18),
+ static_cast<uint32>(19),
+ static_cast<uint32>(20));
+ EXPECT_EQ(TexSubImage2D::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.level);
+ EXPECT_EQ(static_cast<GLint>(13), cmd.xoffset);
+ EXPECT_EQ(static_cast<GLint>(14), cmd.yoffset);
+ EXPECT_EQ(static_cast<GLsizei>(15), cmd.width);
+ EXPECT_EQ(static_cast<GLsizei>(16), cmd.height);
+ EXPECT_EQ(static_cast<GLenum>(17), cmd.format);
+ EXPECT_EQ(static_cast<GLenum>(18), cmd.type);
+ EXPECT_EQ(static_cast<uint32>(19), cmd.pixels_shm_id);
+ EXPECT_EQ(static_cast<uint32>(20), cmd.pixels_shm_offset);
+}
+
+// TODO(gman): Implement test for TexSubImage2DImmediate
+TEST(GLES2FormatTest, Uniform1f) {
+ Uniform1f cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLfloat>(12));
+ EXPECT_EQ(Uniform1f::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLfloat>(12), cmd.x);
+}
+
+TEST(GLES2FormatTest, Uniform1fv) {
+ Uniform1fv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(Uniform1fv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
+}
+
+TEST(GLES2FormatTest, Uniform1fvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ };
+ int8 buf[256] = { 0, };
+ Uniform1fvImmediate& cmd =
+ *static_cast<Uniform1fvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ data);
+ EXPECT_EQ(Uniform1fvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(1), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, Uniform1i) {
+ Uniform1i cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLint>(12));
+ EXPECT_EQ(Uniform1i::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.x);
+}
+
+TEST(GLES2FormatTest, Uniform1iv) {
+ Uniform1iv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(Uniform1iv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
+}
+
+TEST(GLES2FormatTest, Uniform1ivImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLint data[] = {
+ static_cast<GLint>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 1),
+ };
+ int8 buf[256] = { 0, };
+ Uniform1ivImmediate& cmd =
+ *static_cast<Uniform1ivImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ data);
+ EXPECT_EQ(Uniform1ivImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(1), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, Uniform2f) {
+ Uniform2f cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLfloat>(12),
+ static_cast<GLfloat>(13));
+ EXPECT_EQ(Uniform2f::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLfloat>(12), cmd.x);
+ EXPECT_EQ(static_cast<GLfloat>(13), cmd.y);
+}
+
+TEST(GLES2FormatTest, Uniform2fv) {
+ Uniform2fv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(Uniform2fv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
+}
+
+TEST(GLES2FormatTest, Uniform2fvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
+ };
+ int8 buf[256] = { 0, };
+ Uniform2fvImmediate& cmd =
+ *static_cast<Uniform2fvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ data);
+ EXPECT_EQ(Uniform2fvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(1), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, Uniform2i) {
+ Uniform2i cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13));
+ EXPECT_EQ(Uniform2i::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.x);
+ EXPECT_EQ(static_cast<GLint>(13), cmd.y);
+}
+
+TEST(GLES2FormatTest, Uniform2iv) {
+ Uniform2iv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(Uniform2iv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
+}
+
+TEST(GLES2FormatTest, Uniform2ivImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLint data[] = {
+ static_cast<GLint>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 3),
+ };
+ int8 buf[256] = { 0, };
+ Uniform2ivImmediate& cmd =
+ *static_cast<Uniform2ivImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ data);
+ EXPECT_EQ(Uniform2ivImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(1), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, Uniform3f) {
+ Uniform3f cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLfloat>(12),
+ static_cast<GLfloat>(13),
+ static_cast<GLfloat>(14));
+ EXPECT_EQ(Uniform3f::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLfloat>(12), cmd.x);
+ EXPECT_EQ(static_cast<GLfloat>(13), cmd.y);
+ EXPECT_EQ(static_cast<GLfloat>(14), cmd.z);
+}
+
+TEST(GLES2FormatTest, Uniform3fv) {
+ Uniform3fv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(Uniform3fv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
+}
+
+TEST(GLES2FormatTest, Uniform3fvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 4),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 5),
+ };
+ int8 buf[256] = { 0, };
+ Uniform3fvImmediate& cmd =
+ *static_cast<Uniform3fvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ data);
+ EXPECT_EQ(Uniform3fvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(1), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, Uniform3i) {
+ Uniform3i cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13),
+ static_cast<GLint>(14));
+ EXPECT_EQ(Uniform3i::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.x);
+ EXPECT_EQ(static_cast<GLint>(13), cmd.y);
+ EXPECT_EQ(static_cast<GLint>(14), cmd.z);
+}
+
+TEST(GLES2FormatTest, Uniform3iv) {
+ Uniform3iv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(Uniform3iv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
+}
+
+TEST(GLES2FormatTest, Uniform3ivImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLint data[] = {
+ static_cast<GLint>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 3),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 4),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 5),
+ };
+ int8 buf[256] = { 0, };
+ Uniform3ivImmediate& cmd =
+ *static_cast<Uniform3ivImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ data);
+ EXPECT_EQ(Uniform3ivImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(1), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, Uniform4f) {
+ Uniform4f cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLfloat>(12),
+ static_cast<GLfloat>(13),
+ static_cast<GLfloat>(14),
+ static_cast<GLfloat>(15));
+ EXPECT_EQ(Uniform4f::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLfloat>(12), cmd.x);
+ EXPECT_EQ(static_cast<GLfloat>(13), cmd.y);
+ EXPECT_EQ(static_cast<GLfloat>(14), cmd.z);
+ EXPECT_EQ(static_cast<GLfloat>(15), cmd.w);
+}
+
+TEST(GLES2FormatTest, Uniform4fv) {
+ Uniform4fv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(Uniform4fv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
+}
+
+TEST(GLES2FormatTest, Uniform4fvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 4),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 5),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 6),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 7),
+ };
+ int8 buf[256] = { 0, };
+ Uniform4fvImmediate& cmd =
+ *static_cast<Uniform4fvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ data);
+ EXPECT_EQ(Uniform4fvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(1), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, Uniform4i) {
+ Uniform4i cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13),
+ static_cast<GLint>(14),
+ static_cast<GLint>(15));
+ EXPECT_EQ(Uniform4i::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.x);
+ EXPECT_EQ(static_cast<GLint>(13), cmd.y);
+ EXPECT_EQ(static_cast<GLint>(14), cmd.z);
+ EXPECT_EQ(static_cast<GLint>(15), cmd.w);
+}
+
+TEST(GLES2FormatTest, Uniform4iv) {
+ Uniform4iv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(Uniform4iv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
+}
+
+TEST(GLES2FormatTest, Uniform4ivImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLint data[] = {
+ static_cast<GLint>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 3),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 4),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 5),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 6),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 7),
+ };
+ int8 buf[256] = { 0, };
+ Uniform4ivImmediate& cmd =
+ *static_cast<Uniform4ivImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ data);
+ EXPECT_EQ(Uniform4ivImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(1), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, UniformMatrix2fv) {
+ UniformMatrix2fv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<GLboolean>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
+ EXPECT_EQ(UniformMatrix2fv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<GLboolean>(13), cmd.transpose);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.value_shm_id);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.value_shm_offset);
+}
+
+TEST(GLES2FormatTest, UniformMatrix2fvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 4),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 5),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 6),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 7),
+ };
+ int8 buf[256] = { 0, };
+ UniformMatrix2fvImmediate& cmd =
+ *static_cast<UniformMatrix2fvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ static_cast<GLboolean>(3),
+ data);
+ EXPECT_EQ(UniformMatrix2fvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(1), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
+ EXPECT_EQ(static_cast<GLboolean>(3), cmd.transpose);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, UniformMatrix3fv) {
+ UniformMatrix3fv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<GLboolean>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
+ EXPECT_EQ(UniformMatrix3fv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<GLboolean>(13), cmd.transpose);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.value_shm_id);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.value_shm_offset);
+}
+
+TEST(GLES2FormatTest, UniformMatrix3fvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 4),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 5),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 6),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 7),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 8),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 9),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 10),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 11),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 12),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 13),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 14),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 15),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 16),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 17),
+ };
+ int8 buf[256] = { 0, };
+ UniformMatrix3fvImmediate& cmd =
+ *static_cast<UniformMatrix3fvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ static_cast<GLboolean>(3),
+ data);
+ EXPECT_EQ(UniformMatrix3fvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(1), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
+ EXPECT_EQ(static_cast<GLboolean>(3), cmd.transpose);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, UniformMatrix4fv) {
+ UniformMatrix4fv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<GLboolean>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
+ EXPECT_EQ(UniformMatrix4fv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<GLboolean>(13), cmd.transpose);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.value_shm_id);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.value_shm_offset);
+}
+
+TEST(GLES2FormatTest, UniformMatrix4fvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 4),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 5),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 6),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 7),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 8),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 9),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 10),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 11),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 12),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 13),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 14),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 15),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 16),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 17),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 18),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 19),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 20),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 21),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 22),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 23),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 24),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 25),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 26),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 27),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 28),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 29),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 30),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 31),
+ };
+ int8 buf[256] = { 0, };
+ UniformMatrix4fvImmediate& cmd =
+ *static_cast<UniformMatrix4fvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ static_cast<GLboolean>(3),
+ data);
+ EXPECT_EQ(UniformMatrix4fvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(1), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
+ EXPECT_EQ(static_cast<GLboolean>(3), cmd.transpose);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, UseProgram) {
+ UseProgram cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11));
+ EXPECT_EQ(UseProgram::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+}
+
+TEST(GLES2FormatTest, ValidateProgram) {
+ ValidateProgram cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11));
+ EXPECT_EQ(ValidateProgram::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+}
+
+TEST(GLES2FormatTest, VertexAttrib1f) {
+ VertexAttrib1f cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLfloat>(12));
+ EXPECT_EQ(VertexAttrib1f::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ EXPECT_EQ(static_cast<GLfloat>(12), cmd.x);
+}
+
+TEST(GLES2FormatTest, VertexAttrib1fv) {
+ VertexAttrib1fv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(VertexAttrib1fv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.values_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.values_shm_offset);
+}
+
+TEST(GLES2FormatTest, VertexAttrib1fvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ };
+ int8 buf[256] = { 0, };
+ VertexAttrib1fvImmediate& cmd =
+ *static_cast<VertexAttrib1fvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ data);
+ EXPECT_EQ(VertexAttrib1fvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, VertexAttrib2f) {
+ VertexAttrib2f cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLfloat>(12),
+ static_cast<GLfloat>(13));
+ EXPECT_EQ(VertexAttrib2f::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ EXPECT_EQ(static_cast<GLfloat>(12), cmd.x);
+ EXPECT_EQ(static_cast<GLfloat>(13), cmd.y);
+}
+
+TEST(GLES2FormatTest, VertexAttrib2fv) {
+ VertexAttrib2fv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(VertexAttrib2fv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.values_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.values_shm_offset);
+}
+
+TEST(GLES2FormatTest, VertexAttrib2fvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ };
+ int8 buf[256] = { 0, };
+ VertexAttrib2fvImmediate& cmd =
+ *static_cast<VertexAttrib2fvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ data);
+ EXPECT_EQ(VertexAttrib2fvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, VertexAttrib3f) {
+ VertexAttrib3f cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLfloat>(12),
+ static_cast<GLfloat>(13),
+ static_cast<GLfloat>(14));
+ EXPECT_EQ(VertexAttrib3f::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ EXPECT_EQ(static_cast<GLfloat>(12), cmd.x);
+ EXPECT_EQ(static_cast<GLfloat>(13), cmd.y);
+ EXPECT_EQ(static_cast<GLfloat>(14), cmd.z);
+}
+
+TEST(GLES2FormatTest, VertexAttrib3fv) {
+ VertexAttrib3fv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(VertexAttrib3fv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.values_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.values_shm_offset);
+}
+
+TEST(GLES2FormatTest, VertexAttrib3fvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
+ };
+ int8 buf[256] = { 0, };
+ VertexAttrib3fvImmediate& cmd =
+ *static_cast<VertexAttrib3fvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ data);
+ EXPECT_EQ(VertexAttrib3fvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, VertexAttrib4f) {
+ VertexAttrib4f cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLfloat>(12),
+ static_cast<GLfloat>(13),
+ static_cast<GLfloat>(14),
+ static_cast<GLfloat>(15));
+ EXPECT_EQ(VertexAttrib4f::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ EXPECT_EQ(static_cast<GLfloat>(12), cmd.x);
+ EXPECT_EQ(static_cast<GLfloat>(13), cmd.y);
+ EXPECT_EQ(static_cast<GLfloat>(14), cmd.z);
+ EXPECT_EQ(static_cast<GLfloat>(15), cmd.w);
+}
+
+TEST(GLES2FormatTest, VertexAttrib4fv) {
+ VertexAttrib4fv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(VertexAttrib4fv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.values_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.values_shm_offset);
+}
+
+TEST(GLES2FormatTest, VertexAttrib4fvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
+ };
+ int8 buf[256] = { 0, };
+ VertexAttrib4fvImmediate& cmd =
+ *static_cast<VertexAttrib4fvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ data);
+ EXPECT_EQ(VertexAttrib4fvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, VertexAttribPointer) {
+ VertexAttribPointer cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLint>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLboolean>(14),
+ static_cast<GLsizei>(15),
+ static_cast<GLuint>(16));
+ EXPECT_EQ(VertexAttribPointer::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.size);
+ EXPECT_EQ(static_cast<GLenum>(13), cmd.type);
+ EXPECT_EQ(static_cast<GLboolean>(14), cmd.normalized);
+ EXPECT_EQ(static_cast<GLsizei>(15), cmd.stride);
+ EXPECT_EQ(static_cast<GLuint>(16), cmd.offset);
+}
+
+TEST(GLES2FormatTest, Viewport) {
+ Viewport cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLint>(12),
+ static_cast<GLsizei>(13),
+ static_cast<GLsizei>(14));
+ EXPECT_EQ(Viewport::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.x);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.y);
+ EXPECT_EQ(static_cast<GLsizei>(13), cmd.width);
+ EXPECT_EQ(static_cast<GLsizei>(14), cmd.height);
+}
+
+TEST(GLES2FormatTest, SwapBuffers) {
+ SwapBuffers cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd);
+ EXPECT_EQ(SwapBuffers::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+}
+
diff --git a/gpu/command_buffer/common/gles2_cmd_id_test.cc b/gpu/command_buffer/common/gles2_cmd_id_test.cc
new file mode 100644
index 0000000..4094cfb
--- /dev/null
+++ b/gpu/command_buffer/common/gles2_cmd_id_test.cc
@@ -0,0 +1,372 @@
+
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file contains unit tests for gles2 commmand ids
+
+#include "testing/gtest/include/gtest/gtest.h"
+#include "gpu/command_buffer/common/gles2_cmd_format.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+// *** These IDs MUST NOT CHANGE!!! ***
+// Changing them will break all client programs.
+TEST(GLES2CommandIdTest, CommandIdsMatch) {
+ COMPILE_ASSERT(ActiveTexture::kCmdId == 1024,
+ GLES2_ActiveTexture_kCmdId_mismatch);
+ COMPILE_ASSERT(AttachShader::kCmdId == 1025,
+ GLES2_AttachShader_kCmdId_mismatch);
+ COMPILE_ASSERT(BindAttribLocation::kCmdId == 1026,
+ GLES2_BindAttribLocation_kCmdId_mismatch);
+ COMPILE_ASSERT(BindAttribLocationImmediate::kCmdId == 1027,
+ GLES2_BindAttribLocationImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(BindBuffer::kCmdId == 1028,
+ GLES2_BindBuffer_kCmdId_mismatch);
+ COMPILE_ASSERT(BindFramebuffer::kCmdId == 1029,
+ GLES2_BindFramebuffer_kCmdId_mismatch);
+ COMPILE_ASSERT(BindRenderbuffer::kCmdId == 1030,
+ GLES2_BindRenderbuffer_kCmdId_mismatch);
+ COMPILE_ASSERT(BindTexture::kCmdId == 1031,
+ GLES2_BindTexture_kCmdId_mismatch);
+ COMPILE_ASSERT(BlendColor::kCmdId == 1032,
+ GLES2_BlendColor_kCmdId_mismatch);
+ COMPILE_ASSERT(BlendEquation::kCmdId == 1033,
+ GLES2_BlendEquation_kCmdId_mismatch);
+ COMPILE_ASSERT(BlendEquationSeparate::kCmdId == 1034,
+ GLES2_BlendEquationSeparate_kCmdId_mismatch);
+ COMPILE_ASSERT(BlendFunc::kCmdId == 1035,
+ GLES2_BlendFunc_kCmdId_mismatch);
+ COMPILE_ASSERT(BlendFuncSeparate::kCmdId == 1036,
+ GLES2_BlendFuncSeparate_kCmdId_mismatch);
+ COMPILE_ASSERT(BufferData::kCmdId == 1037,
+ GLES2_BufferData_kCmdId_mismatch);
+ COMPILE_ASSERT(BufferDataImmediate::kCmdId == 1038,
+ GLES2_BufferDataImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(BufferSubData::kCmdId == 1039,
+ GLES2_BufferSubData_kCmdId_mismatch);
+ COMPILE_ASSERT(BufferSubDataImmediate::kCmdId == 1040,
+ GLES2_BufferSubDataImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(CheckFramebufferStatus::kCmdId == 1041,
+ GLES2_CheckFramebufferStatus_kCmdId_mismatch);
+ COMPILE_ASSERT(Clear::kCmdId == 1042,
+ GLES2_Clear_kCmdId_mismatch);
+ COMPILE_ASSERT(ClearColor::kCmdId == 1043,
+ GLES2_ClearColor_kCmdId_mismatch);
+ COMPILE_ASSERT(ClearDepthf::kCmdId == 1044,
+ GLES2_ClearDepthf_kCmdId_mismatch);
+ COMPILE_ASSERT(ClearStencil::kCmdId == 1045,
+ GLES2_ClearStencil_kCmdId_mismatch);
+ COMPILE_ASSERT(ColorMask::kCmdId == 1046,
+ GLES2_ColorMask_kCmdId_mismatch);
+ COMPILE_ASSERT(CompileShader::kCmdId == 1047,
+ GLES2_CompileShader_kCmdId_mismatch);
+ COMPILE_ASSERT(CompressedTexImage2D::kCmdId == 1048,
+ GLES2_CompressedTexImage2D_kCmdId_mismatch);
+ COMPILE_ASSERT(CompressedTexImage2DImmediate::kCmdId == 1049,
+ GLES2_CompressedTexImage2DImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(CompressedTexSubImage2D::kCmdId == 1050,
+ GLES2_CompressedTexSubImage2D_kCmdId_mismatch);
+ COMPILE_ASSERT(CompressedTexSubImage2DImmediate::kCmdId == 1051,
+ GLES2_CompressedTexSubImage2DImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(CopyTexImage2D::kCmdId == 1052,
+ GLES2_CopyTexImage2D_kCmdId_mismatch);
+ COMPILE_ASSERT(CopyTexSubImage2D::kCmdId == 1053,
+ GLES2_CopyTexSubImage2D_kCmdId_mismatch);
+ COMPILE_ASSERT(CreateProgram::kCmdId == 1054,
+ GLES2_CreateProgram_kCmdId_mismatch);
+ COMPILE_ASSERT(CreateShader::kCmdId == 1055,
+ GLES2_CreateShader_kCmdId_mismatch);
+ COMPILE_ASSERT(CullFace::kCmdId == 1056,
+ GLES2_CullFace_kCmdId_mismatch);
+ COMPILE_ASSERT(DeleteBuffers::kCmdId == 1057,
+ GLES2_DeleteBuffers_kCmdId_mismatch);
+ COMPILE_ASSERT(DeleteBuffersImmediate::kCmdId == 1058,
+ GLES2_DeleteBuffersImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(DeleteFramebuffers::kCmdId == 1059,
+ GLES2_DeleteFramebuffers_kCmdId_mismatch);
+ COMPILE_ASSERT(DeleteFramebuffersImmediate::kCmdId == 1060,
+ GLES2_DeleteFramebuffersImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(DeleteProgram::kCmdId == 1061,
+ GLES2_DeleteProgram_kCmdId_mismatch);
+ COMPILE_ASSERT(DeleteRenderbuffers::kCmdId == 1062,
+ GLES2_DeleteRenderbuffers_kCmdId_mismatch);
+ COMPILE_ASSERT(DeleteRenderbuffersImmediate::kCmdId == 1063,
+ GLES2_DeleteRenderbuffersImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(DeleteShader::kCmdId == 1064,
+ GLES2_DeleteShader_kCmdId_mismatch);
+ COMPILE_ASSERT(DeleteTextures::kCmdId == 1065,
+ GLES2_DeleteTextures_kCmdId_mismatch);
+ COMPILE_ASSERT(DeleteTexturesImmediate::kCmdId == 1066,
+ GLES2_DeleteTexturesImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(DepthFunc::kCmdId == 1067,
+ GLES2_DepthFunc_kCmdId_mismatch);
+ COMPILE_ASSERT(DepthMask::kCmdId == 1068,
+ GLES2_DepthMask_kCmdId_mismatch);
+ COMPILE_ASSERT(DepthRangef::kCmdId == 1069,
+ GLES2_DepthRangef_kCmdId_mismatch);
+ COMPILE_ASSERT(DetachShader::kCmdId == 1070,
+ GLES2_DetachShader_kCmdId_mismatch);
+ COMPILE_ASSERT(Disable::kCmdId == 1071,
+ GLES2_Disable_kCmdId_mismatch);
+ COMPILE_ASSERT(DisableVertexAttribArray::kCmdId == 1072,
+ GLES2_DisableVertexAttribArray_kCmdId_mismatch);
+ COMPILE_ASSERT(DrawArrays::kCmdId == 1073,
+ GLES2_DrawArrays_kCmdId_mismatch);
+ COMPILE_ASSERT(DrawElements::kCmdId == 1074,
+ GLES2_DrawElements_kCmdId_mismatch);
+ COMPILE_ASSERT(Enable::kCmdId == 1075,
+ GLES2_Enable_kCmdId_mismatch);
+ COMPILE_ASSERT(EnableVertexAttribArray::kCmdId == 1076,
+ GLES2_EnableVertexAttribArray_kCmdId_mismatch);
+ COMPILE_ASSERT(Finish::kCmdId == 1077,
+ GLES2_Finish_kCmdId_mismatch);
+ COMPILE_ASSERT(Flush::kCmdId == 1078,
+ GLES2_Flush_kCmdId_mismatch);
+ COMPILE_ASSERT(FramebufferRenderbuffer::kCmdId == 1079,
+ GLES2_FramebufferRenderbuffer_kCmdId_mismatch);
+ COMPILE_ASSERT(FramebufferTexture2D::kCmdId == 1080,
+ GLES2_FramebufferTexture2D_kCmdId_mismatch);
+ COMPILE_ASSERT(FrontFace::kCmdId == 1081,
+ GLES2_FrontFace_kCmdId_mismatch);
+ COMPILE_ASSERT(GenBuffers::kCmdId == 1082,
+ GLES2_GenBuffers_kCmdId_mismatch);
+ COMPILE_ASSERT(GenBuffersImmediate::kCmdId == 1083,
+ GLES2_GenBuffersImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(GenerateMipmap::kCmdId == 1084,
+ GLES2_GenerateMipmap_kCmdId_mismatch);
+ COMPILE_ASSERT(GenFramebuffers::kCmdId == 1085,
+ GLES2_GenFramebuffers_kCmdId_mismatch);
+ COMPILE_ASSERT(GenFramebuffersImmediate::kCmdId == 1086,
+ GLES2_GenFramebuffersImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(GenRenderbuffers::kCmdId == 1087,
+ GLES2_GenRenderbuffers_kCmdId_mismatch);
+ COMPILE_ASSERT(GenRenderbuffersImmediate::kCmdId == 1088,
+ GLES2_GenRenderbuffersImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(GenTextures::kCmdId == 1089,
+ GLES2_GenTextures_kCmdId_mismatch);
+ COMPILE_ASSERT(GenTexturesImmediate::kCmdId == 1090,
+ GLES2_GenTexturesImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(GetActiveAttrib::kCmdId == 1091,
+ GLES2_GetActiveAttrib_kCmdId_mismatch);
+ COMPILE_ASSERT(GetActiveUniform::kCmdId == 1092,
+ GLES2_GetActiveUniform_kCmdId_mismatch);
+ COMPILE_ASSERT(GetAttachedShaders::kCmdId == 1093,
+ GLES2_GetAttachedShaders_kCmdId_mismatch);
+ COMPILE_ASSERT(GetAttribLocation::kCmdId == 1094,
+ GLES2_GetAttribLocation_kCmdId_mismatch);
+ COMPILE_ASSERT(GetAttribLocationImmediate::kCmdId == 1095,
+ GLES2_GetAttribLocationImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(GetBooleanv::kCmdId == 1096,
+ GLES2_GetBooleanv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetBufferParameteriv::kCmdId == 1097,
+ GLES2_GetBufferParameteriv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetError::kCmdId == 1098,
+ GLES2_GetError_kCmdId_mismatch);
+ COMPILE_ASSERT(GetFloatv::kCmdId == 1099,
+ GLES2_GetFloatv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetFramebufferAttachmentParameteriv::kCmdId == 1100,
+ GLES2_GetFramebufferAttachmentParameteriv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetIntegerv::kCmdId == 1101,
+ GLES2_GetIntegerv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetProgramiv::kCmdId == 1102,
+ GLES2_GetProgramiv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetProgramInfoLog::kCmdId == 1103,
+ GLES2_GetProgramInfoLog_kCmdId_mismatch);
+ COMPILE_ASSERT(GetRenderbufferParameteriv::kCmdId == 1104,
+ GLES2_GetRenderbufferParameteriv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetShaderiv::kCmdId == 1105,
+ GLES2_GetShaderiv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetShaderInfoLog::kCmdId == 1106,
+ GLES2_GetShaderInfoLog_kCmdId_mismatch);
+ COMPILE_ASSERT(GetShaderPrecisionFormat::kCmdId == 1107,
+ GLES2_GetShaderPrecisionFormat_kCmdId_mismatch);
+ COMPILE_ASSERT(GetShaderSource::kCmdId == 1108,
+ GLES2_GetShaderSource_kCmdId_mismatch);
+ COMPILE_ASSERT(GetString::kCmdId == 1109,
+ GLES2_GetString_kCmdId_mismatch);
+ COMPILE_ASSERT(GetTexParameterfv::kCmdId == 1110,
+ GLES2_GetTexParameterfv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetTexParameteriv::kCmdId == 1111,
+ GLES2_GetTexParameteriv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetUniformfv::kCmdId == 1112,
+ GLES2_GetUniformfv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetUniformiv::kCmdId == 1113,
+ GLES2_GetUniformiv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetUniformLocation::kCmdId == 1114,
+ GLES2_GetUniformLocation_kCmdId_mismatch);
+ COMPILE_ASSERT(GetUniformLocationImmediate::kCmdId == 1115,
+ GLES2_GetUniformLocationImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(GetVertexAttribfv::kCmdId == 1116,
+ GLES2_GetVertexAttribfv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetVertexAttribiv::kCmdId == 1117,
+ GLES2_GetVertexAttribiv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetVertexAttribPointerv::kCmdId == 1118,
+ GLES2_GetVertexAttribPointerv_kCmdId_mismatch);
+ COMPILE_ASSERT(Hint::kCmdId == 1119,
+ GLES2_Hint_kCmdId_mismatch);
+ COMPILE_ASSERT(IsBuffer::kCmdId == 1120,
+ GLES2_IsBuffer_kCmdId_mismatch);
+ COMPILE_ASSERT(IsEnabled::kCmdId == 1121,
+ GLES2_IsEnabled_kCmdId_mismatch);
+ COMPILE_ASSERT(IsFramebuffer::kCmdId == 1122,
+ GLES2_IsFramebuffer_kCmdId_mismatch);
+ COMPILE_ASSERT(IsProgram::kCmdId == 1123,
+ GLES2_IsProgram_kCmdId_mismatch);
+ COMPILE_ASSERT(IsRenderbuffer::kCmdId == 1124,
+ GLES2_IsRenderbuffer_kCmdId_mismatch);
+ COMPILE_ASSERT(IsShader::kCmdId == 1125,
+ GLES2_IsShader_kCmdId_mismatch);
+ COMPILE_ASSERT(IsTexture::kCmdId == 1126,
+ GLES2_IsTexture_kCmdId_mismatch);
+ COMPILE_ASSERT(LineWidth::kCmdId == 1127,
+ GLES2_LineWidth_kCmdId_mismatch);
+ COMPILE_ASSERT(LinkProgram::kCmdId == 1128,
+ GLES2_LinkProgram_kCmdId_mismatch);
+ COMPILE_ASSERT(PixelStorei::kCmdId == 1129,
+ GLES2_PixelStorei_kCmdId_mismatch);
+ COMPILE_ASSERT(PolygonOffset::kCmdId == 1130,
+ GLES2_PolygonOffset_kCmdId_mismatch);
+ COMPILE_ASSERT(ReadPixels::kCmdId == 1131,
+ GLES2_ReadPixels_kCmdId_mismatch);
+ COMPILE_ASSERT(RenderbufferStorage::kCmdId == 1132,
+ GLES2_RenderbufferStorage_kCmdId_mismatch);
+ COMPILE_ASSERT(SampleCoverage::kCmdId == 1133,
+ GLES2_SampleCoverage_kCmdId_mismatch);
+ COMPILE_ASSERT(Scissor::kCmdId == 1134,
+ GLES2_Scissor_kCmdId_mismatch);
+ COMPILE_ASSERT(ShaderSource::kCmdId == 1135,
+ GLES2_ShaderSource_kCmdId_mismatch);
+ COMPILE_ASSERT(ShaderSourceImmediate::kCmdId == 1136,
+ GLES2_ShaderSourceImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(StencilFunc::kCmdId == 1137,
+ GLES2_StencilFunc_kCmdId_mismatch);
+ COMPILE_ASSERT(StencilFuncSeparate::kCmdId == 1138,
+ GLES2_StencilFuncSeparate_kCmdId_mismatch);
+ COMPILE_ASSERT(StencilMask::kCmdId == 1139,
+ GLES2_StencilMask_kCmdId_mismatch);
+ COMPILE_ASSERT(StencilMaskSeparate::kCmdId == 1140,
+ GLES2_StencilMaskSeparate_kCmdId_mismatch);
+ COMPILE_ASSERT(StencilOp::kCmdId == 1141,
+ GLES2_StencilOp_kCmdId_mismatch);
+ COMPILE_ASSERT(StencilOpSeparate::kCmdId == 1142,
+ GLES2_StencilOpSeparate_kCmdId_mismatch);
+ COMPILE_ASSERT(TexImage2D::kCmdId == 1143,
+ GLES2_TexImage2D_kCmdId_mismatch);
+ COMPILE_ASSERT(TexImage2DImmediate::kCmdId == 1144,
+ GLES2_TexImage2DImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(TexParameterf::kCmdId == 1145,
+ GLES2_TexParameterf_kCmdId_mismatch);
+ COMPILE_ASSERT(TexParameterfv::kCmdId == 1146,
+ GLES2_TexParameterfv_kCmdId_mismatch);
+ COMPILE_ASSERT(TexParameterfvImmediate::kCmdId == 1147,
+ GLES2_TexParameterfvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(TexParameteri::kCmdId == 1148,
+ GLES2_TexParameteri_kCmdId_mismatch);
+ COMPILE_ASSERT(TexParameteriv::kCmdId == 1149,
+ GLES2_TexParameteriv_kCmdId_mismatch);
+ COMPILE_ASSERT(TexParameterivImmediate::kCmdId == 1150,
+ GLES2_TexParameterivImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(TexSubImage2D::kCmdId == 1151,
+ GLES2_TexSubImage2D_kCmdId_mismatch);
+ COMPILE_ASSERT(TexSubImage2DImmediate::kCmdId == 1152,
+ GLES2_TexSubImage2DImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform1f::kCmdId == 1153,
+ GLES2_Uniform1f_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform1fv::kCmdId == 1154,
+ GLES2_Uniform1fv_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform1fvImmediate::kCmdId == 1155,
+ GLES2_Uniform1fvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform1i::kCmdId == 1156,
+ GLES2_Uniform1i_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform1iv::kCmdId == 1157,
+ GLES2_Uniform1iv_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform1ivImmediate::kCmdId == 1158,
+ GLES2_Uniform1ivImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform2f::kCmdId == 1159,
+ GLES2_Uniform2f_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform2fv::kCmdId == 1160,
+ GLES2_Uniform2fv_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform2fvImmediate::kCmdId == 1161,
+ GLES2_Uniform2fvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform2i::kCmdId == 1162,
+ GLES2_Uniform2i_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform2iv::kCmdId == 1163,
+ GLES2_Uniform2iv_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform2ivImmediate::kCmdId == 1164,
+ GLES2_Uniform2ivImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform3f::kCmdId == 1165,
+ GLES2_Uniform3f_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform3fv::kCmdId == 1166,
+ GLES2_Uniform3fv_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform3fvImmediate::kCmdId == 1167,
+ GLES2_Uniform3fvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform3i::kCmdId == 1168,
+ GLES2_Uniform3i_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform3iv::kCmdId == 1169,
+ GLES2_Uniform3iv_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform3ivImmediate::kCmdId == 1170,
+ GLES2_Uniform3ivImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform4f::kCmdId == 1171,
+ GLES2_Uniform4f_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform4fv::kCmdId == 1172,
+ GLES2_Uniform4fv_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform4fvImmediate::kCmdId == 1173,
+ GLES2_Uniform4fvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform4i::kCmdId == 1174,
+ GLES2_Uniform4i_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform4iv::kCmdId == 1175,
+ GLES2_Uniform4iv_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform4ivImmediate::kCmdId == 1176,
+ GLES2_Uniform4ivImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(UniformMatrix2fv::kCmdId == 1177,
+ GLES2_UniformMatrix2fv_kCmdId_mismatch);
+ COMPILE_ASSERT(UniformMatrix2fvImmediate::kCmdId == 1178,
+ GLES2_UniformMatrix2fvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(UniformMatrix3fv::kCmdId == 1179,
+ GLES2_UniformMatrix3fv_kCmdId_mismatch);
+ COMPILE_ASSERT(UniformMatrix3fvImmediate::kCmdId == 1180,
+ GLES2_UniformMatrix3fvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(UniformMatrix4fv::kCmdId == 1181,
+ GLES2_UniformMatrix4fv_kCmdId_mismatch);
+ COMPILE_ASSERT(UniformMatrix4fvImmediate::kCmdId == 1182,
+ GLES2_UniformMatrix4fvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(UseProgram::kCmdId == 1183,
+ GLES2_UseProgram_kCmdId_mismatch);
+ COMPILE_ASSERT(ValidateProgram::kCmdId == 1184,
+ GLES2_ValidateProgram_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib1f::kCmdId == 1185,
+ GLES2_VertexAttrib1f_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib1fv::kCmdId == 1186,
+ GLES2_VertexAttrib1fv_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib1fvImmediate::kCmdId == 1187,
+ GLES2_VertexAttrib1fvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib2f::kCmdId == 1188,
+ GLES2_VertexAttrib2f_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib2fv::kCmdId == 1189,
+ GLES2_VertexAttrib2fv_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib2fvImmediate::kCmdId == 1190,
+ GLES2_VertexAttrib2fvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib3f::kCmdId == 1191,
+ GLES2_VertexAttrib3f_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib3fv::kCmdId == 1192,
+ GLES2_VertexAttrib3fv_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib3fvImmediate::kCmdId == 1193,
+ GLES2_VertexAttrib3fvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib4f::kCmdId == 1194,
+ GLES2_VertexAttrib4f_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib4fv::kCmdId == 1195,
+ GLES2_VertexAttrib4fv_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib4fvImmediate::kCmdId == 1196,
+ GLES2_VertexAttrib4fvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttribPointer::kCmdId == 1197,
+ GLES2_VertexAttribPointer_kCmdId_mismatch);
+ COMPILE_ASSERT(Viewport::kCmdId == 1198,
+ GLES2_Viewport_kCmdId_mismatch);
+ COMPILE_ASSERT(SwapBuffers::kCmdId == 1199,
+ GLES2_SwapBuffers_kCmdId_mismatch);
+}
+} // namespace gles2
+} // namespace command_buffer
+
diff --git a/gpu/command_buffer/common/gles2_cmd_ids.h b/gpu/command_buffer/common/gles2_cmd_ids.h
new file mode 100644
index 0000000..130fce9
--- /dev/null
+++ b/gpu/command_buffer/common/gles2_cmd_ids.h
@@ -0,0 +1,23 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file defines the GLES2 command buffer commands.
+
+#ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_H
+#define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_H
+
+#include "gpu/command_buffer/common/cmd_buffer_common.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+#include "gpu/command_buffer/common/gles2_cmd_ids_autogen.h"
+
+const char* GetCommandName(CommandId command_id);
+
+} // namespace gles2
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_H
+
diff --git a/gpu/command_buffer/common/gles2_cmd_ids_autogen.h b/gpu/command_buffer/common/gles2_cmd_ids_autogen.h
new file mode 100644
index 0000000..9e9d5c6
--- /dev/null
+++ b/gpu/command_buffer/common/gles2_cmd_ids_autogen.h
@@ -0,0 +1,188 @@
+// This file is auto-generated. DO NOT EDIT!
+
+#define GLES2_COMMAND_LIST(OP) \
+ OP(ActiveTexture) /* 1024 */ \
+ OP(AttachShader) /* 1025 */ \
+ OP(BindAttribLocation) /* 1026 */ \
+ OP(BindAttribLocationImmediate) /* 1027 */ \
+ OP(BindBuffer) /* 1028 */ \
+ OP(BindFramebuffer) /* 1029 */ \
+ OP(BindRenderbuffer) /* 1030 */ \
+ OP(BindTexture) /* 1031 */ \
+ OP(BlendColor) /* 1032 */ \
+ OP(BlendEquation) /* 1033 */ \
+ OP(BlendEquationSeparate) /* 1034 */ \
+ OP(BlendFunc) /* 1035 */ \
+ OP(BlendFuncSeparate) /* 1036 */ \
+ OP(BufferData) /* 1037 */ \
+ OP(BufferDataImmediate) /* 1038 */ \
+ OP(BufferSubData) /* 1039 */ \
+ OP(BufferSubDataImmediate) /* 1040 */ \
+ OP(CheckFramebufferStatus) /* 1041 */ \
+ OP(Clear) /* 1042 */ \
+ OP(ClearColor) /* 1043 */ \
+ OP(ClearDepthf) /* 1044 */ \
+ OP(ClearStencil) /* 1045 */ \
+ OP(ColorMask) /* 1046 */ \
+ OP(CompileShader) /* 1047 */ \
+ OP(CompressedTexImage2D) /* 1048 */ \
+ OP(CompressedTexImage2DImmediate) /* 1049 */ \
+ OP(CompressedTexSubImage2D) /* 1050 */ \
+ OP(CompressedTexSubImage2DImmediate) /* 1051 */ \
+ OP(CopyTexImage2D) /* 1052 */ \
+ OP(CopyTexSubImage2D) /* 1053 */ \
+ OP(CreateProgram) /* 1054 */ \
+ OP(CreateShader) /* 1055 */ \
+ OP(CullFace) /* 1056 */ \
+ OP(DeleteBuffers) /* 1057 */ \
+ OP(DeleteBuffersImmediate) /* 1058 */ \
+ OP(DeleteFramebuffers) /* 1059 */ \
+ OP(DeleteFramebuffersImmediate) /* 1060 */ \
+ OP(DeleteProgram) /* 1061 */ \
+ OP(DeleteRenderbuffers) /* 1062 */ \
+ OP(DeleteRenderbuffersImmediate) /* 1063 */ \
+ OP(DeleteShader) /* 1064 */ \
+ OP(DeleteTextures) /* 1065 */ \
+ OP(DeleteTexturesImmediate) /* 1066 */ \
+ OP(DepthFunc) /* 1067 */ \
+ OP(DepthMask) /* 1068 */ \
+ OP(DepthRangef) /* 1069 */ \
+ OP(DetachShader) /* 1070 */ \
+ OP(Disable) /* 1071 */ \
+ OP(DisableVertexAttribArray) /* 1072 */ \
+ OP(DrawArrays) /* 1073 */ \
+ OP(DrawElements) /* 1074 */ \
+ OP(Enable) /* 1075 */ \
+ OP(EnableVertexAttribArray) /* 1076 */ \
+ OP(Finish) /* 1077 */ \
+ OP(Flush) /* 1078 */ \
+ OP(FramebufferRenderbuffer) /* 1079 */ \
+ OP(FramebufferTexture2D) /* 1080 */ \
+ OP(FrontFace) /* 1081 */ \
+ OP(GenBuffers) /* 1082 */ \
+ OP(GenBuffersImmediate) /* 1083 */ \
+ OP(GenerateMipmap) /* 1084 */ \
+ OP(GenFramebuffers) /* 1085 */ \
+ OP(GenFramebuffersImmediate) /* 1086 */ \
+ OP(GenRenderbuffers) /* 1087 */ \
+ OP(GenRenderbuffersImmediate) /* 1088 */ \
+ OP(GenTextures) /* 1089 */ \
+ OP(GenTexturesImmediate) /* 1090 */ \
+ OP(GetActiveAttrib) /* 1091 */ \
+ OP(GetActiveUniform) /* 1092 */ \
+ OP(GetAttachedShaders) /* 1093 */ \
+ OP(GetAttribLocation) /* 1094 */ \
+ OP(GetAttribLocationImmediate) /* 1095 */ \
+ OP(GetBooleanv) /* 1096 */ \
+ OP(GetBufferParameteriv) /* 1097 */ \
+ OP(GetError) /* 1098 */ \
+ OP(GetFloatv) /* 1099 */ \
+ OP(GetFramebufferAttachmentParameteriv) /* 1100 */ \
+ OP(GetIntegerv) /* 1101 */ \
+ OP(GetProgramiv) /* 1102 */ \
+ OP(GetProgramInfoLog) /* 1103 */ \
+ OP(GetRenderbufferParameteriv) /* 1104 */ \
+ OP(GetShaderiv) /* 1105 */ \
+ OP(GetShaderInfoLog) /* 1106 */ \
+ OP(GetShaderPrecisionFormat) /* 1107 */ \
+ OP(GetShaderSource) /* 1108 */ \
+ OP(GetString) /* 1109 */ \
+ OP(GetTexParameterfv) /* 1110 */ \
+ OP(GetTexParameteriv) /* 1111 */ \
+ OP(GetUniformfv) /* 1112 */ \
+ OP(GetUniformiv) /* 1113 */ \
+ OP(GetUniformLocation) /* 1114 */ \
+ OP(GetUniformLocationImmediate) /* 1115 */ \
+ OP(GetVertexAttribfv) /* 1116 */ \
+ OP(GetVertexAttribiv) /* 1117 */ \
+ OP(GetVertexAttribPointerv) /* 1118 */ \
+ OP(Hint) /* 1119 */ \
+ OP(IsBuffer) /* 1120 */ \
+ OP(IsEnabled) /* 1121 */ \
+ OP(IsFramebuffer) /* 1122 */ \
+ OP(IsProgram) /* 1123 */ \
+ OP(IsRenderbuffer) /* 1124 */ \
+ OP(IsShader) /* 1125 */ \
+ OP(IsTexture) /* 1126 */ \
+ OP(LineWidth) /* 1127 */ \
+ OP(LinkProgram) /* 1128 */ \
+ OP(PixelStorei) /* 1129 */ \
+ OP(PolygonOffset) /* 1130 */ \
+ OP(ReadPixels) /* 1131 */ \
+ OP(RenderbufferStorage) /* 1132 */ \
+ OP(SampleCoverage) /* 1133 */ \
+ OP(Scissor) /* 1134 */ \
+ OP(ShaderSource) /* 1135 */ \
+ OP(ShaderSourceImmediate) /* 1136 */ \
+ OP(StencilFunc) /* 1137 */ \
+ OP(StencilFuncSeparate) /* 1138 */ \
+ OP(StencilMask) /* 1139 */ \
+ OP(StencilMaskSeparate) /* 1140 */ \
+ OP(StencilOp) /* 1141 */ \
+ OP(StencilOpSeparate) /* 1142 */ \
+ OP(TexImage2D) /* 1143 */ \
+ OP(TexImage2DImmediate) /* 1144 */ \
+ OP(TexParameterf) /* 1145 */ \
+ OP(TexParameterfv) /* 1146 */ \
+ OP(TexParameterfvImmediate) /* 1147 */ \
+ OP(TexParameteri) /* 1148 */ \
+ OP(TexParameteriv) /* 1149 */ \
+ OP(TexParameterivImmediate) /* 1150 */ \
+ OP(TexSubImage2D) /* 1151 */ \
+ OP(TexSubImage2DImmediate) /* 1152 */ \
+ OP(Uniform1f) /* 1153 */ \
+ OP(Uniform1fv) /* 1154 */ \
+ OP(Uniform1fvImmediate) /* 1155 */ \
+ OP(Uniform1i) /* 1156 */ \
+ OP(Uniform1iv) /* 1157 */ \
+ OP(Uniform1ivImmediate) /* 1158 */ \
+ OP(Uniform2f) /* 1159 */ \
+ OP(Uniform2fv) /* 1160 */ \
+ OP(Uniform2fvImmediate) /* 1161 */ \
+ OP(Uniform2i) /* 1162 */ \
+ OP(Uniform2iv) /* 1163 */ \
+ OP(Uniform2ivImmediate) /* 1164 */ \
+ OP(Uniform3f) /* 1165 */ \
+ OP(Uniform3fv) /* 1166 */ \
+ OP(Uniform3fvImmediate) /* 1167 */ \
+ OP(Uniform3i) /* 1168 */ \
+ OP(Uniform3iv) /* 1169 */ \
+ OP(Uniform3ivImmediate) /* 1170 */ \
+ OP(Uniform4f) /* 1171 */ \
+ OP(Uniform4fv) /* 1172 */ \
+ OP(Uniform4fvImmediate) /* 1173 */ \
+ OP(Uniform4i) /* 1174 */ \
+ OP(Uniform4iv) /* 1175 */ \
+ OP(Uniform4ivImmediate) /* 1176 */ \
+ OP(UniformMatrix2fv) /* 1177 */ \
+ OP(UniformMatrix2fvImmediate) /* 1178 */ \
+ OP(UniformMatrix3fv) /* 1179 */ \
+ OP(UniformMatrix3fvImmediate) /* 1180 */ \
+ OP(UniformMatrix4fv) /* 1181 */ \
+ OP(UniformMatrix4fvImmediate) /* 1182 */ \
+ OP(UseProgram) /* 1183 */ \
+ OP(ValidateProgram) /* 1184 */ \
+ OP(VertexAttrib1f) /* 1185 */ \
+ OP(VertexAttrib1fv) /* 1186 */ \
+ OP(VertexAttrib1fvImmediate) /* 1187 */ \
+ OP(VertexAttrib2f) /* 1188 */ \
+ OP(VertexAttrib2fv) /* 1189 */ \
+ OP(VertexAttrib2fvImmediate) /* 1190 */ \
+ OP(VertexAttrib3f) /* 1191 */ \
+ OP(VertexAttrib3fv) /* 1192 */ \
+ OP(VertexAttrib3fvImmediate) /* 1193 */ \
+ OP(VertexAttrib4f) /* 1194 */ \
+ OP(VertexAttrib4fv) /* 1195 */ \
+ OP(VertexAttrib4fvImmediate) /* 1196 */ \
+ OP(VertexAttribPointer) /* 1197 */ \
+ OP(Viewport) /* 1198 */ \
+ OP(SwapBuffers) /* 1199 */ \
+
+enum CommandId {
+ kStartPoint = cmd::kLastCommonId, // All GLES2 commands start after this.
+#define GLES2_CMD_OP(name) k ## name,
+ GLES2_COMMAND_LIST(GLES2_CMD_OP)
+#undef GLES2_CMD_OP
+ kNumCommands
+};
+
diff --git a/gpu/command_buffer/common/gles2_cmd_utils.cc b/gpu/command_buffer/common/gles2_cmd_utils.cc
new file mode 100644
index 0000000..9b0c20b
--- /dev/null
+++ b/gpu/command_buffer/common/gles2_cmd_utils.cc
@@ -0,0 +1,347 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file is here so other GLES2 related files can have a common set of
+// includes where appropriate.
+
+#include "gpu/command_buffer/common/gles2_cmd_utils.h"
+#include "gpu/command_buffer/common/gles2_cmd_format.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+int GLES2Util::GLGetNumValuesReturned(int id) const {
+ switch (id) {
+ // -- glGetBooleanv, glGetFloatv, glGetIntergerv
+ case GL_ACTIVE_TEXTURE:
+ return 1;
+ case GL_ALIASED_LINE_WIDTH_RANGE:
+ return 2;
+ case GL_ALIASED_POINT_SIZE_RANGE:
+ return 1;
+ case GL_ALPHA_BITS:
+ return 1;
+ case GL_ARRAY_BUFFER_BINDING:
+ return 1;
+ case GL_BLEND:
+ return 1;
+ case GL_BLEND_COLOR:
+ return 4;
+ case GL_BLEND_DST_ALPHA:
+ return 1;
+ case GL_BLEND_DST_RGB:
+ return 1;
+ case GL_BLEND_EQUATION_ALPHA:
+ return 1;
+ case GL_BLEND_EQUATION_RGB:
+ return 1;
+ case GL_BLEND_SRC_ALPHA:
+ return 1;
+ case GL_BLEND_SRC_RGB:
+ return 1;
+ case GL_BLUE_BITS:
+ return 1;
+ case GL_COLOR_CLEAR_VALUE:
+ return 4;
+ case GL_COLOR_WRITEMASK:
+ return 4;
+ case GL_COMPRESSED_TEXTURE_FORMATS:
+ return num_compressed_texture_formats_;
+ case GL_CULL_FACE:
+ return 1;
+ case GL_CULL_FACE_MODE:
+ return 1;
+ case GL_CURRENT_PROGRAM:
+ return 1;
+ case GL_DEPTH_BITS:
+ return 1;
+ case GL_DEPTH_CLEAR_VALUE:
+ return 1;
+ case GL_DEPTH_FUNC:
+ return 1;
+ case GL_DEPTH_RANGE:
+ return 2;
+ case GL_DEPTH_TEST:
+ return 1;
+ case GL_DEPTH_WRITEMASK:
+ return 1;
+ case GL_DITHER:
+ return 1;
+ case GL_ELEMENT_ARRAY_BUFFER_BINDING:
+ return 1;
+ case GL_FRAMEBUFFER_BINDING:
+ return 1;
+ case GL_FRONT_FACE:
+ return 1;
+ case GL_GENERATE_MIPMAP_HINT:
+ return 1;
+ case GL_GREEN_BITS:
+ return 1;
+ case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
+ return 1;
+ case GL_IMPLEMENTATION_COLOR_READ_TYPE:
+ return 1;
+ case GL_LINE_WIDTH:
+ return 1;
+ case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
+ return 1;
+ case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
+ return 1;
+ case GL_MAX_FRAGMENT_UNIFORM_VECTORS:
+ return 1;
+ case GL_MAX_RENDERBUFFER_SIZE:
+ return 1;
+ case GL_MAX_TEXTURE_IMAGE_UNITS:
+ return 1;
+ case GL_MAX_TEXTURE_SIZE:
+ return 1;
+ case GL_MAX_VARYING_VECTORS:
+ return 1;
+ case GL_MAX_VERTEX_ATTRIBS:
+ return 1;
+ case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
+ return 1;
+ case GL_MAX_VERTEX_UNIFORM_VECTORS:
+ return 1;
+ case GL_MAX_VIEWPORT_DIMS:
+ return 2;
+ case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
+ return 1;
+ case GL_PACK_ALIGNMENT:
+ return 1;
+ case GL_POLYGON_OFFSET_FACTOR:
+ return 1;
+ case GL_POLYGON_OFFSET_FILL:
+ return 1;
+ case GL_POLYGON_OFFSET_UNITS:
+ return 1;
+ case GL_RED_BITS:
+ return 1;
+ case GL_RENDERBUFFER_BINDING:
+ return 1;
+ case GL_SAMPLE_BUFFERS:
+ return 1;
+ case GL_SAMPLE_COVERAGE_INVERT:
+ return 1;
+ case GL_SAMPLE_COVERAGE_VALUE:
+ return 1;
+ case GL_SAMPLES:
+ return 1;
+ case GL_SCISSOR_BOX:
+ return 4;
+ case GL_SCISSOR_TEST:
+ return 1;
+ case GL_SHADER_COMPILER:
+ return 1;
+ case GL_STENCIL_BACK_FAIL:
+ return 1;
+ case GL_STENCIL_BACK_FUNC:
+ return 1;
+ case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
+ return 1;
+ case GL_STENCIL_BACK_PASS_DEPTH_PASS:
+ return 1;
+ case GL_STENCIL_BACK_REF:
+ return 1;
+ case GL_STENCIL_BACK_VALUE_MASK:
+ return 1;
+ case GL_STENCIL_BACK_WRITEMASK:
+ return 1;
+ case GL_STENCIL_BITS:
+ return 1;
+ case GL_STENCIL_CLEAR_VALUE:
+ return 1;
+ case GL_STENCIL_FAIL:
+ return 1;
+ case GL_STENCIL_FUNC:
+ return 1;
+ case GL_STENCIL_PASS_DEPTH_FAIL:
+ return 1;
+ case GL_STENCIL_PASS_DEPTH_PASS:
+ return 1;
+ case GL_STENCIL_REF:
+ return 1;
+ case GL_STENCIL_TEST:
+ return 1;
+ case GL_STENCIL_VALUE_MASK:
+ return 1;
+ case GL_STENCIL_WRITEMASK:
+ return 1;
+ case GL_SUBPIXEL_BITS:
+ return 1;
+ case GL_TEXTURE_BINDING_2D:
+ return 1;
+ case GL_TEXTURE_BINDING_CUBE_MAP:
+ return 1;
+ case GL_UNPACK_ALIGNMENT:
+ return 1;
+ case GL_VIEWPORT:
+ return 4;
+
+ // -- glGetBufferParameteriv
+ case GL_BUFFER_SIZE:
+ return 1;
+ case GL_BUFFER_USAGE:
+ return 1;
+
+ // -- glGetFramebufferAttachmentParameteriv
+ case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
+ return 1;
+ case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
+ return 1;
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
+ return 1;
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
+ return 1;
+
+ // -- glGetFramebufferAttachmentParameteriv
+ case GL_DELETE_STATUS:
+ return 1;
+ case GL_LINK_STATUS:
+ return 1;
+ case GL_VALIDATE_STATUS:
+ return 1;
+ case GL_INFO_LOG_LENGTH:
+ return 1;
+ case GL_ATTACHED_SHADERS:
+ return 1;
+ case GL_ACTIVE_ATTRIBUTES:
+ return 1;
+ case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH:
+ return 1;
+ case GL_ACTIVE_UNIFORMS:
+ return 1;
+ case GL_ACTIVE_UNIFORM_MAX_LENGTH:
+ return 1;
+
+
+ // -- glGetRenderbufferAttachmentParameteriv
+ case GL_RENDERBUFFER_WIDTH:
+ return 1;
+ case GL_RENDERBUFFER_HEIGHT:
+ return 1;
+ case GL_RENDERBUFFER_INTERNAL_FORMAT:
+ return 1;
+ case GL_RENDERBUFFER_RED_SIZE:
+ return 1;
+ case GL_RENDERBUFFER_GREEN_SIZE:
+ return 1;
+ case GL_RENDERBUFFER_BLUE_SIZE:
+ return 1;
+ case GL_RENDERBUFFER_ALPHA_SIZE:
+ return 1;
+ case GL_RENDERBUFFER_DEPTH_SIZE:
+ return 1;
+ case GL_RENDERBUFFER_STENCIL_SIZE:
+ return 1;
+
+ // -- glGetShaderiv
+ case GL_SHADER_TYPE:
+ return 1;
+ // Already defined under glGetFramebufferAttachemntParameteriv.
+ // case GL_DELETE_STATUS:
+ // return 1;
+ case GL_COMPILE_STATUS:
+ return 1;
+ // Already defined under glGetFramebufferAttachemntParameteriv.
+ // case GL_INFO_LOG_LENGTH:
+ // return 1;
+ case GL_SHADER_SOURCE_LENGTH:
+ return 1;
+
+ // -- glGetTexParameterfv, glGetTexParameteriv
+ case GL_TEXTURE_MAG_FILTER:
+ return 1;
+ case GL_TEXTURE_MIN_FILTER:
+ return 1;
+ case GL_TEXTURE_WRAP_S:
+ return 1;
+ case GL_TEXTURE_WRAP_T:
+ return 1;
+
+ // -- glGetVertexAttribfv, glGetVertexAttribiv
+ case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING:
+ return 1;
+ case GL_VERTEX_ATTRIB_ARRAY_ENABLED:
+ return 1;
+ case GL_VERTEX_ATTRIB_ARRAY_SIZE:
+ return 1;
+ case GL_VERTEX_ATTRIB_ARRAY_STRIDE:
+ return 1;
+ case GL_VERTEX_ATTRIB_ARRAY_TYPE:
+ return 1;
+ case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED:
+ return 1;
+ case GL_CURRENT_VERTEX_ATTRIB:
+ return 4;
+
+ // bad enum
+ default:
+ return 0;
+ }
+}
+
+namespace {
+
+// Return the number of elements per group of a specified format.
+int ElementsPerGroup(int format, int type) {
+ switch (type) {
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ return 1;
+ default:
+ break;
+ }
+
+ switch (format) {
+ case GL_RGB:
+ return 3;
+ case GL_LUMINANCE_ALPHA:
+ return 2;
+ case GL_RGBA:
+ return 4;
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+// Return the number of bytes per element, based on the element type.
+int BytesPerElement(int type) {
+ switch (type) {
+ case GL_UNSIGNED_SHORT:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ return 2;
+ case GL_UNSIGNED_BYTE:
+ case GL_BYTE:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+} // anonymous namespace
+
+// Returns the amount of data glTexImage2D or glTexSubImage2D will access.
+uint32 GLES2Util::ComputeImageDataSize(
+ int width, int height, int format, int type, int unpack_alignment) {
+ uint32 bytes_per_group = BytesPerElement(ElementsPerGroup(format, type));
+ uint32 row_size = width * bytes_per_group;
+ if (height > 1) {
+ uint32 padded_row_size = ((row_size + unpack_alignment - 1) /
+ unpack_alignment) * unpack_alignment;
+ return height - 1 * padded_row_size + row_size;
+ }
+ return height * row_size;
+}
+
+} // namespace gles2
+} // namespace command_buffer
+
diff --git a/gpu/command_buffer/common/gles2_cmd_utils.h b/gpu/command_buffer/common/gles2_cmd_utils.h
new file mode 100644
index 0000000..9674a30
--- /dev/null
+++ b/gpu/command_buffer/common/gles2_cmd_utils.h
@@ -0,0 +1,41 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file is here so other GLES2 related files can have a common set of
+// includes where appropriate.
+
+#ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H
+#define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H
+
+#include "base/basictypes.h"
+#include "gpu/command_buffer/common/types.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+// Utilties for GLES2 support.
+class GLES2Util {
+ public:
+ explicit GLES2Util(
+ int num_compressed_texture_formats)
+ : num_compressed_texture_formats_(num_compressed_texture_formats) {
+ }
+
+ // Gets the number of values a particular id will return when a glGet
+ // function is called. If 0 is returned the id is invalid.
+ int GLGetNumValuesReturned(int id) const;
+
+ // Computes the size of image data for TexImage2D and TexSubImage2D.
+ static uint32 ComputeImageDataSize(
+ int width, int height, int format, int type, int unpack_alignment);
+
+ private:
+ int num_compressed_texture_formats_;
+};
+
+} // namespace gles2
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H
+
diff --git a/gpu/command_buffer/common/logging.h b/gpu/command_buffer/common/logging.h
new file mode 100644
index 0000000..a9bbad8
--- /dev/null
+++ b/gpu/command_buffer/common/logging.h
@@ -0,0 +1,67 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file abstracts differences in logging between NaCl and host
+// environment.
+
+#ifndef GPU_COMMAND_BUFFER_COMMON_CROSS_LOGGING_H_
+#define GPU_COMMAND_BUFFER_COMMON_CROSS_LOGGING_H_
+
+#ifndef __native_client__
+#include "base/logging.h"
+#else
+#include <sstream>
+
+// TODO: implement logging through nacl's debug service runtime if
+// available.
+#define CHECK(X) do {} while (0)
+#define CHECK_EQ(X, Y) do {} while (0)
+#define CHECK_NE(X, Y) do {} while (0)
+#define CHECK_GT(X, Y) do {} while (0)
+#define CHECK_GE(X, Y) do {} while (0)
+#define CHECK_LT(X, Y) do {} while (0)
+#define CHECK_LE(X, Y) do {} while (0)
+
+#define DCHECK(X) do {} while (0)
+#define DCHECK_EQ(X, Y) do {} while (0)
+#define DCHECK_NE(X, Y) do {} while (0)
+#define DCHECK_GT(X, Y) do {} while (0)
+#define DCHECK_GE(X, Y) do {} while (0)
+#define DCHECK_LT(X, Y) do {} while (0)
+#define DCHECK_LE(X, Y) do {} while (0)
+
+#define LOG(LEVEL) if (0) std::ostringstream()
+#define DLOG(LEVEL) if (0) std::ostringstream()
+
+#endif
+
+#endif // GPU_COMMAND_BUFFER_COMMON_CROSS_LOGGING_H_
diff --git a/gpu/command_buffer/common/resource.cc b/gpu/command_buffer/common/resource.cc
new file mode 100644
index 0000000..f3b75ec
--- /dev/null
+++ b/gpu/command_buffer/common/resource.cc
@@ -0,0 +1,120 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the implementation of the helper functions for resources.
+
+#include "gpu/command_buffer/common/resource.h"
+
+namespace command_buffer {
+
+namespace texture {
+
+// Gets the number of bytes per block for a given format.
+unsigned int GetBytesPerBlock(Format format) {
+ switch (format) {
+ case kXRGB8:
+ case kARGB8:
+ case kR32F:
+ return 4;
+ case kABGR16F:
+ return 8;
+ case kABGR32F:
+ return 16;
+ case kDXT1:
+ return 8;
+ default:
+ // TODO(petersont): Add DXT3/5 support.
+ LOG(FATAL) << "Invalid format";
+ return 1;
+ }
+}
+
+// Gets the width of a block for a given format.
+unsigned int GetBlockSizeX(Format format) {
+ switch (format) {
+ case kXRGB8:
+ case kARGB8:
+ case kABGR16F:
+ case kR32F:
+ case kABGR32F:
+ return 1;
+ case kDXT1:
+ return 4;
+ default:
+ // TODO(petersont): Add DXT3/5 support.
+ LOG(FATAL) << "Invalid format";
+ return 1;
+ }
+}
+
+// Gets the height of a block for a given format.
+unsigned int GetBlockSizeY(Format format) {
+ // NOTE: currently only supported formats use square blocks.
+ return GetBlockSizeX(format);
+}
+
+} // namespace texture
+
+namespace effect_param {
+
+// Gets the size of the data of a given parameter type.
+unsigned int GetDataSize(DataType type) {
+ switch (type) {
+ case kUnknown:
+ return 0;
+ case kFloat1:
+ return sizeof(float); // NOLINT
+ case kFloat2:
+ return sizeof(float) * 2; // NOLINT
+ case kFloat3:
+ return sizeof(float) * 3; // NOLINT
+ case kFloat4:
+ return sizeof(float) * 4; // NOLINT
+ case kMatrix4:
+ return sizeof(float) * 16; // NOLINT
+ case kInt:
+ return sizeof(int); // NOLINT
+ case kBool:
+ return sizeof(bool); // NOLINT
+ case kSampler:
+ return sizeof(ResourceId); // NOLINT
+ case kTexture:
+ return sizeof(ResourceId); // NOLINT
+ default:
+ LOG(FATAL) << "Invalid type.";
+ return 0;
+ }
+}
+
+} // namespace effect_param
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/common/resource.h b/gpu/command_buffer/common/resource.h
new file mode 100644
index 0000000..01de6a1
--- /dev/null
+++ b/gpu/command_buffer/common/resource.h
@@ -0,0 +1,229 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains definitions for resource flags, enums, and helper
+// functions.
+
+#ifndef GPU_COMMAND_BUFFER_COMMON_CROSS_RESOURCE_H_
+#define GPU_COMMAND_BUFFER_COMMON_CROSS_RESOURCE_H_
+
+#include <algorithm>
+#include "base/basictypes.h"
+#include "base/scoped_ptr.h"
+#include "gpu/command_buffer/common/types.h"
+#include "gpu/command_buffer/common/logging.h"
+
+namespace command_buffer {
+
+// A resource ID, key to the resource maps.
+typedef uint32 ResourceId;
+// Invalid resource ID.
+static const ResourceId kInvalidResource = 0xffffffffU;
+
+namespace vertex_buffer {
+// Vertex buffer flags.
+enum Flags {
+ kNone = 0x00,
+ kDynamic = 0x01, // This vertex buffer is dynamic and is expected to have
+ // its data updated often.
+};
+} // namespace vertex_buffer
+
+namespace index_buffer {
+// Index buffer flags.
+enum Flags {
+ kNone = 0x00,
+ kDynamic = 0x01, // This index buffer is dynamic and is expected to have
+ // its data updated often.
+ kIndex32Bit = 0x02, // Indices contained in this index buffer are 32 bits
+ // (unsigned int) instead of 16 bit (unsigned short).
+};
+} // namespace index_buffer
+
+namespace vertex_struct {
+// Semantics for input data.
+enum Semantic {
+ kUnknownSemantic = -1,
+ kPosition = 0,
+ kNormal,
+ kColor,
+ kTexCoord,
+ kNumSemantics
+};
+
+// Input data types.
+enum Type {
+ kFloat1,
+ kFloat2,
+ kFloat3,
+ kFloat4,
+ kUChar4N,
+ kNumTypes
+};
+} // namespace vertex_struct
+
+namespace effect_param {
+enum DataType {
+ kUnknown, // A parameter exists in the effect, but the type is not
+ // representable (e.g. MATRIX3x4).
+ kFloat1,
+ kFloat2,
+ kFloat3,
+ kFloat4,
+ kMatrix4,
+ kInt,
+ kBool,
+ kSampler,
+ kTexture,
+ kNumTypes,
+ kMake32Bit = 0x7fffffff,
+};
+COMPILE_ASSERT(sizeof(DataType) == 4, DataType_should_be_32_bits);
+
+// Gets the size of the data of a particular type.
+unsigned int GetDataSize(DataType type);
+
+// Structure describing a parameter, filled in by the
+// GAPIInterface::GetParamDesc call.
+struct Desc {
+ Uint32 size; // the total memory size needed for the complete
+ // description.
+ Uint32 name_offset; // the offset of the parameter name, relative to
+ // the beginning of the structure. May be 0 if the
+ // name doesn't fit into the memory buffer.
+ Uint32 name_size; // the size of the parameter name, including the
+ // terminating nul character. Will always be set
+ // even if the name doesn't fit into the buffer.
+ Uint32 semantic_offset; // the offset of the parameter semantic, relative
+ // to the beginning of the structure. May be 0 if
+ // the semantic doesn't fit into the memory
+ // buffer.
+ Uint32 semantic_size; // the size of the parameter semantic, including
+ // the terminating nul character. Will always be
+ // set even if the semantic doesn't fit into the
+ // buffer.
+ Uint32 num_elements; // the number of entries if the parameter is an array
+ // 0 otherwise.
+ DataType data_type; // the data type of the parameter.
+ Uint32 data_size; // the size of the parameter data, in bytes.
+};
+} // namespace effect_param
+
+namespace effect_stream {
+struct Desc {
+ Desc()
+ : semantic(vertex_struct::kUnknownSemantic),
+ semantic_index(0) {}
+ Desc(Uint32 semantic, Uint32 semantic_index)
+ : semantic(semantic),
+ semantic_index(semantic_index) {}
+ Uint32 semantic; // the semantic type
+ Uint32 semantic_index;
+};
+} // namespace effect_stream
+
+namespace texture {
+// Texture flags.
+enum Flags {
+ kNone = 0x00,
+ kDynamic = 0x01, // This texture is dynamic and is expected to have
+ // its data updated often.
+};
+
+// Texel formats.
+enum Format {
+ kUnknown,
+ kXRGB8,
+ kARGB8,
+ kABGR16F,
+ kR32F,
+ kABGR32F,
+ kDXT1
+};
+
+// Texture type.
+enum Type {
+ kTexture2d,
+ kTexture3d,
+ kTextureCube,
+};
+
+// Cube map face.
+enum Face {
+ kFacePositiveX,
+ kFaceNegativeX,
+ kFacePositiveY,
+ kFaceNegativeY,
+ kFacePositiveZ,
+ kFaceNegativeZ,
+ kFaceNone = kFacePositiveX, // For non-cube maps.
+};
+
+// Gets the number of bytes per block for a given texture format. For most
+// texture formats, a block is 1x1 texels, but DXT* formats have 4x4 blocks.
+unsigned int GetBytesPerBlock(Format format);
+// Gets the x dimension of a texel block for a given texture format. For most
+// texture formats, a block is 1x1 texels, but DXT* formats have 4x4 blocks.
+unsigned int GetBlockSizeX(Format format);
+// Gets the y dimension of a texel block for a given texture format. For most
+// texture formats, a block is 1x1 texels, but DXT* formats have 4x4 blocks.
+unsigned int GetBlockSizeY(Format format);
+// Gets the dimension of a mipmap level given the dimension of the base
+// level. Every mipmap level is half the size of the previous level, rounding
+// down.
+inline unsigned int GetMipMapDimension(unsigned int base,
+ unsigned int level) {
+ DCHECK_GT(base, 0U);
+ return std::max(1U, base >> level);
+}
+} // namespace texture
+
+namespace sampler {
+enum AddressingMode {
+ kWrap,
+ kMirrorRepeat,
+ kClampToEdge,
+ kClampToBorder,
+ kNumAddressingMode
+};
+
+enum FilteringMode {
+ kNone,
+ kPoint,
+ kLinear,
+ kNumFilteringMode
+};
+} // namespace sampler
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_COMMON_CROSS_RESOURCE_H_
diff --git a/gpu/command_buffer/common/types.h b/gpu/command_buffer/common/types.h
new file mode 100644
index 0000000..daa01cb
--- /dev/null
+++ b/gpu/command_buffer/common/types.h
@@ -0,0 +1,60 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains cross-platform basic type definitions
+
+#ifndef GPU_COMMAND_BUFFER_COMMON_CROSS_TYPES_H_
+#define GPU_COMMAND_BUFFER_COMMON_CROSS_TYPES_H_
+
+#include <build/build_config.h>
+#if !defined(COMPILER_MSVC)
+#include <stdint.h>
+#endif
+#include <string>
+
+namespace command_buffer {
+#if defined(COMPILER_MSVC)
+typedef short Int16;
+typedef unsigned short Uint16;
+typedef int Int32;
+typedef unsigned int Uint32;
+#else
+typedef int16_t Int16;
+typedef uint16_t Uint16;
+typedef int32_t Int32;
+typedef uint32_t Uint32;
+#endif
+
+typedef std::string String;
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_COMMON_CROSS_TYPES_H_
diff --git a/gpu/command_buffer/service/cmd_buffer_engine.h b/gpu/command_buffer/service/cmd_buffer_engine.h
new file mode 100644
index 0000000..74ad649
--- /dev/null
+++ b/gpu/command_buffer/service/cmd_buffer_engine.h
@@ -0,0 +1,70 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file defines the CommandBufferEngine class, providing the main loop for
+// the service, exposing the RPC API, managing the command parser.
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_CROSS_CMD_BUFFER_ENGINE_H_
+#define GPU_COMMAND_BUFFER_SERVICE_CROSS_CMD_BUFFER_ENGINE_H_
+
+#include "base/basictypes.h"
+
+namespace command_buffer {
+
+class CommandBufferEngine {
+ public:
+ CommandBufferEngine() {
+ }
+
+ virtual ~CommandBufferEngine() {
+ }
+
+ // Gets the base address of a registered shared memory buffer.
+ // Parameters:
+ // shm_id: the identifier for the shared memory buffer.
+ virtual void *GetSharedMemoryAddress(int32 shm_id) = 0;
+
+ // Gets the size of a registered shared memory buffer.
+ // Parameters:
+ // shm_id: the identifier for the shared memory buffer.
+ virtual size_t GetSharedMemorySize(int32 shm_id) = 0;
+
+ // Sets the token value.
+ virtual void set_token(int32 token) = 0;
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(CommandBufferEngine);
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_SERVICE_CROSS_CMD_BUFFER_ENGINE_H_
diff --git a/gpu/command_buffer/service/cmd_parser.cc b/gpu/command_buffer/service/cmd_parser.cc
new file mode 100644
index 0000000..019e7b2
--- /dev/null
+++ b/gpu/command_buffer/service/cmd_parser.cc
@@ -0,0 +1,110 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the implementation of the command parser.
+
+#include "gpu/command_buffer/service/precompile.h"
+#include "gpu/command_buffer/service/cmd_parser.h"
+
+namespace command_buffer {
+
+CommandParser::CommandParser(void *shm_address,
+ size_t shm_size,
+ ptrdiff_t offset,
+ size_t size,
+ CommandBufferOffset start_get,
+ AsyncAPIInterface *handler)
+ : get_(start_get),
+ put_(start_get),
+ handler_(handler) {
+ // check proper alignments.
+ DCHECK_EQ(0, (reinterpret_cast<intptr_t>(shm_address)) % 4);
+ DCHECK_EQ(0, offset % 4);
+ DCHECK_EQ(0u, size % 4);
+ // check that the command buffer fits into the memory buffer.
+ DCHECK_GE(shm_size, offset + size);
+ char * buffer_begin = static_cast<char *>(shm_address) + offset;
+ buffer_ = reinterpret_cast<CommandBufferEntry *>(buffer_begin);
+ entry_count_ = size / 4;
+}
+
+// Process one command, reading the header from the command buffer, and
+// forwarding the command index and the arguments to the handler.
+// Note that:
+// - validation needs to happen on a copy of the data (to avoid race
+// conditions). This function only validates the header, leaving the arguments
+// validation to the handler, so it can pass a reference to them.
+// - get_ is modified *after* the command has been executed.
+parse_error::ParseError CommandParser::ProcessCommand() {
+ CommandBufferOffset get = get_;
+ if (get == put_) return parse_error::kParseNoError;
+
+ CommandHeader header = buffer_[get].value_header;
+ if (header.size == 0) {
+ DLOG(INFO) << "Error: zero sized command in command buffer";
+ return parse_error::kParseInvalidSize;
+ }
+
+ if (header.size + get > entry_count_) {
+ DLOG(INFO) << "Error: get offset out of bounds";
+ return parse_error::kParseOutOfBounds;
+ }
+
+ parse_error::ParseError result = handler_->DoCommand(
+ header.command, header.size - 1, buffer_ + get);
+ // TODO(gman): If you want to log errors this is the best place to catch them.
+ // It seems like we need an official way to turn on a debug mode and
+ // get these errors.
+ if (result != parse_error::kParseNoError) {
+ ReportError(header.command, result);
+ }
+ get_ = (get + header.size) % entry_count_;
+ return result;
+}
+
+void CommandParser::ReportError(unsigned int command_id,
+ parse_error::ParseError result) {
+ DLOG(INFO) << "Error: " << result << " for Command "
+ << handler_->GetCommandName(command_id);
+}
+
+// Processes all the commands, while the buffer is not empty. Stop if an error
+// is encountered.
+parse_error::ParseError CommandParser::ProcessAllCommands() {
+ while (!IsEmpty()) {
+ parse_error::ParseError error = ProcessCommand();
+ if (error) return error;
+ }
+ return parse_error::kParseNoError;
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/service/cmd_parser.h b/gpu/command_buffer/service/cmd_parser.h
new file mode 100644
index 0000000..2209cf8
--- /dev/null
+++ b/gpu/command_buffer/service/cmd_parser.h
@@ -0,0 +1,115 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the command parser class.
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_CROSS_CMD_PARSER_H_
+#define GPU_COMMAND_BUFFER_SERVICE_CROSS_CMD_PARSER_H_
+
+#include "gpu/command_buffer/common/constants.h"
+#include "gpu/command_buffer/common/cmd_buffer_common.h"
+
+namespace command_buffer {
+
+class AsyncAPIInterface;
+
+// Command parser class. This class parses commands from a shared memory
+// buffer, to implement some asynchronous RPC mechanism.
+class CommandParser {
+ public:
+ CommandParser(void *shm_address,
+ size_t shm_size,
+ ptrdiff_t offset,
+ size_t size,
+ CommandBufferOffset start_get,
+ AsyncAPIInterface *handler);
+
+ // Gets the "get" pointer. The get pointer is an index into the command
+ // buffer considered as an array of CommandBufferEntry.
+ CommandBufferOffset get() const { return get_; }
+
+ // Sets the "put" pointer. The put pointer is an index into the command
+ // buffer considered as an array of CommandBufferEntry.
+ void set_put(CommandBufferOffset put) { put_ = put; }
+
+ // Gets the "put" pointer. The put pointer is an index into the command
+ // buffer considered as an array of CommandBufferEntry.
+ CommandBufferOffset put() const { return put_; }
+
+ // Checks whether there are commands to process.
+ bool IsEmpty() const { return put_ == get_; }
+
+ // Processes one command, updating the get pointer. This will return an error
+ // if there are no commands in the buffer.
+ parse_error::ParseError ProcessCommand();
+
+ // Processes all commands until get == put.
+ parse_error::ParseError ProcessAllCommands();
+
+ // Reports an error.
+ void ReportError(unsigned int command_id, parse_error::ParseError result);
+
+ private:
+ CommandBufferOffset get_;
+ CommandBufferOffset put_;
+ CommandBufferEntry *buffer_;
+ size_t entry_count_;
+ AsyncAPIInterface *handler_;
+};
+
+// This class defines the interface for an asynchronous API handler, that
+// is responsible for de-multiplexing commands and their arguments.
+class AsyncAPIInterface {
+ public:
+ AsyncAPIInterface() {}
+ virtual ~AsyncAPIInterface() {}
+
+ // Executes a command.
+ // Parameters:
+ // command: the command index.
+ // arg_count: the number of CommandBufferEntry arguments.
+ // cmd_data: the command data.
+ // Returns:
+ // parse_error::NO_ERROR if no error was found, one of
+ // parse_error::ParseError otherwise.
+ virtual parse_error::ParseError DoCommand(
+ unsigned int command,
+ unsigned int arg_count,
+ const void* cmd_data) = 0;
+
+ // Returns a name for a command. Useful for logging / debuging.
+ virtual const char* GetCommandName(unsigned int command_id) const = 0;
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_SERVICE_CROSS_CMD_PARSER_H_
diff --git a/gpu/command_buffer/service/cmd_parser_test.cc b/gpu/command_buffer/service/cmd_parser_test.cc
new file mode 100644
index 0000000..347eef2
--- /dev/null
+++ b/gpu/command_buffer/service/cmd_parser_test.cc
@@ -0,0 +1,316 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// Tests for the command parser.
+
+#include "gpu/command_buffer/service/precompile.h"
+
+#include "base/scoped_ptr.h"
+#include "gpu/command_buffer/service/cmd_parser.h"
+#include "gpu/command_buffer/service/mocks.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace command_buffer {
+
+using testing::Return;
+using testing::Mock;
+using testing::Truly;
+using testing::Sequence;
+using testing::_;
+
+// Test fixture for CommandParser test - Creates a mock AsyncAPIInterface, and
+// a fixed size memory buffer. Also provides a simple API to create a
+// CommandParser.
+class CommandParserTest : public testing::Test {
+ protected:
+ virtual void SetUp() {
+ api_mock_.reset(new AsyncAPIMock);
+ buffer_entry_count_ = 20;
+ buffer_.reset(new CommandBufferEntry[buffer_entry_count_]);
+ }
+ virtual void TearDown() {}
+
+ // Adds a DoCommand expectation in the mock.
+ void AddDoCommandExpect(parse_error::ParseError _return,
+ unsigned int command,
+ unsigned int arg_count,
+ CommandBufferEntry *args) {
+ EXPECT_CALL(*api_mock(), DoCommand(command, arg_count,
+ Truly(AsyncAPIMock::IsArgs(arg_count, args))))
+ .InSequence(sequence_)
+ .WillOnce(Return(_return));
+ }
+
+ // Creates a parser, with a buffer of the specified size (in entries).
+ CommandParser *MakeParser(unsigned int entry_count) {
+ size_t shm_size = buffer_entry_count_ *
+ sizeof(CommandBufferEntry); // NOLINT
+ size_t command_buffer_size = entry_count *
+ sizeof(CommandBufferEntry); // NOLINT
+ DCHECK_LE(command_buffer_size, shm_size);
+ return new CommandParser(buffer(),
+ shm_size,
+ 0,
+ command_buffer_size,
+ 0,
+ api_mock());
+ }
+
+ unsigned int buffer_entry_count() { return 20; }
+ AsyncAPIMock *api_mock() { return api_mock_.get(); }
+ CommandBufferEntry *buffer() { return buffer_.get(); }
+ private:
+ unsigned int buffer_entry_count_;
+ scoped_ptr<AsyncAPIMock> api_mock_;
+ scoped_array<CommandBufferEntry> buffer_;
+ Sequence sequence_;
+};
+
+// Tests initialization conditions.
+TEST_F(CommandParserTest, TestInit) {
+ scoped_ptr<CommandParser> parser(MakeParser(10));
+ EXPECT_EQ(0u, parser->get());
+ EXPECT_EQ(0u, parser->put());
+ EXPECT_TRUE(parser->IsEmpty());
+}
+
+// Tests simple commands.
+TEST_F(CommandParserTest, TestSimple) {
+ scoped_ptr<CommandParser> parser(MakeParser(10));
+ CommandBufferOffset put = parser->put();
+ CommandHeader header;
+
+ // add a single command, no args
+ header.size = 1;
+ header.command = 123;
+ buffer()[put++].value_header = header;
+
+ parser->set_put(put);
+ EXPECT_EQ(put, parser->put());
+
+ AddDoCommandExpect(parse_error::kParseNoError, 123, 0, NULL);
+ EXPECT_EQ(parse_error::kParseNoError, parser->ProcessCommand());
+ EXPECT_EQ(put, parser->get());
+ Mock::VerifyAndClearExpectations(api_mock());
+
+ // add a single command, 2 args
+ header.size = 3;
+ header.command = 456;
+ buffer()[put++].value_header = header;
+ buffer()[put++].value_int32 = 2134;
+ buffer()[put++].value_float = 1.f;
+
+ parser->set_put(put);
+ EXPECT_EQ(put, parser->put());
+
+ CommandBufferEntry param_array[2];
+ param_array[0].value_int32 = 2134;
+ param_array[1].value_float = 1.f;
+ AddDoCommandExpect(parse_error::kParseNoError, 456, 2, param_array);
+ EXPECT_EQ(parse_error::kParseNoError, parser->ProcessCommand());
+ EXPECT_EQ(put, parser->get());
+ Mock::VerifyAndClearExpectations(api_mock());
+}
+
+// Tests having multiple commands in the buffer.
+TEST_F(CommandParserTest, TestMultipleCommands) {
+ scoped_ptr<CommandParser> parser(MakeParser(10));
+ CommandBufferOffset put = parser->put();
+ CommandHeader header;
+
+ // add 2 commands, test with single ProcessCommand()
+ header.size = 2;
+ header.command = 789;
+ buffer()[put++].value_header = header;
+ buffer()[put++].value_int32 = 5151;
+
+ CommandBufferOffset put_cmd2 = put;
+ header.size = 2;
+ header.command = 2121;
+ buffer()[put++].value_header = header;
+ buffer()[put++].value_int32 = 3434;
+
+ parser->set_put(put);
+ EXPECT_EQ(put, parser->put());
+
+ CommandBufferEntry param_array[2];
+ param_array[0].value_int32 = 5151;
+ AddDoCommandExpect(parse_error::kParseNoError, 789, 1, param_array);
+ param_array[1].value_int32 = 3434;
+ AddDoCommandExpect(parse_error::kParseNoError, 2121, 1,
+ param_array+1);
+
+ EXPECT_EQ(parse_error::kParseNoError, parser->ProcessCommand());
+ EXPECT_EQ(put_cmd2, parser->get());
+ EXPECT_EQ(parse_error::kParseNoError, parser->ProcessCommand());
+ EXPECT_EQ(put, parser->get());
+ Mock::VerifyAndClearExpectations(api_mock());
+
+ // add 2 commands again, test with ProcessAllCommands()
+ header.size = 2;
+ header.command = 4545;
+ buffer()[put++].value_header = header;
+ buffer()[put++].value_int32 = 5656;
+
+ header.size = 2;
+ header.command = 6767;
+ buffer()[put++].value_header = header;
+ buffer()[put++].value_int32 = 7878;
+
+ parser->set_put(put);
+ EXPECT_EQ(put, parser->put());
+
+ param_array[0].value_int32 = 5656;
+ AddDoCommandExpect(parse_error::kParseNoError, 4545, 1, param_array);
+ param_array[1].value_int32 = 7878;
+ AddDoCommandExpect(parse_error::kParseNoError, 6767, 1,
+ param_array+1);
+
+ EXPECT_EQ(parse_error::kParseNoError, parser->ProcessAllCommands());
+ EXPECT_EQ(put, parser->get());
+ Mock::VerifyAndClearExpectations(api_mock());
+}
+
+// Tests that the parser will wrap correctly at the end of the buffer.
+TEST_F(CommandParserTest, TestWrap) {
+ scoped_ptr<CommandParser> parser(MakeParser(5));
+ CommandBufferOffset put = parser->put();
+ CommandHeader header;
+
+ // add 3 commands with no args (1 word each)
+ for (unsigned int i = 0; i < 3; ++i) {
+ header.size = 1;
+ header.command = i;
+ buffer()[put++].value_header = header;
+ AddDoCommandExpect(parse_error::kParseNoError, i, 0, NULL);
+ }
+ parser->set_put(put);
+ EXPECT_EQ(put, parser->put());
+ EXPECT_EQ(parse_error::kParseNoError, parser->ProcessAllCommands());
+ EXPECT_EQ(put, parser->get());
+ Mock::VerifyAndClearExpectations(api_mock());
+
+ // add 1 command with 1 arg (2 words). That should put us at the end of the
+ // buffer.
+ header.size = 2;
+ header.command = 3;
+ buffer()[put++].value_header = header;
+ buffer()[put++].value_int32 = 5;
+ CommandBufferEntry param;
+ param.value_int32 = 5;
+ AddDoCommandExpect(parse_error::kParseNoError, 3, 1, &param);
+
+ DCHECK_EQ(5u, put);
+ put = 0;
+ parser->set_put(put);
+ EXPECT_EQ(put, parser->put());
+ EXPECT_EQ(parse_error::kParseNoError, parser->ProcessAllCommands());
+ EXPECT_EQ(put, parser->get());
+ Mock::VerifyAndClearExpectations(api_mock());
+
+ // add 1 command with 1 arg (2 words).
+ header.size = 2;
+ header.command = 4;
+ buffer()[put++].value_header = header;
+ buffer()[put++].value_int32 = 6;
+ param.value_int32 = 6;
+ AddDoCommandExpect(parse_error::kParseNoError, 4, 1, &param);
+ parser->set_put(put);
+ EXPECT_EQ(put, parser->put());
+ EXPECT_EQ(parse_error::kParseNoError, parser->ProcessAllCommands());
+ EXPECT_EQ(put, parser->get());
+ Mock::VerifyAndClearExpectations(api_mock());
+}
+
+// Tests error conditions.
+TEST_F(CommandParserTest, TestError) {
+ scoped_ptr<CommandParser> parser(MakeParser(5));
+ CommandBufferOffset put = parser->put();
+ CommandHeader header;
+
+ // Generate a command with size 0.
+ header.size = 0;
+ header.command = 3;
+ buffer()[put++].value_header = header;
+
+ parser->set_put(put);
+ EXPECT_EQ(put, parser->put());
+ EXPECT_EQ(parse_error::kParseInvalidSize,
+ parser->ProcessAllCommands());
+ // check that no DoCommand call was made.
+ Mock::VerifyAndClearExpectations(api_mock());
+
+ parser.reset(MakeParser(5));
+ put = parser->put();
+
+ // Generate a command with size 6, extends beyond the end of the buffer.
+ header.size = 6;
+ header.command = 3;
+ buffer()[put++].value_header = header;
+
+ parser->set_put(put);
+ EXPECT_EQ(put, parser->put());
+ EXPECT_EQ(parse_error::kParseOutOfBounds,
+ parser->ProcessAllCommands());
+ // check that no DoCommand call was made.
+ Mock::VerifyAndClearExpectations(api_mock());
+
+ parser.reset(MakeParser(5));
+ put = parser->put();
+
+ // Generates 2 commands.
+ header.size = 1;
+ header.command = 3;
+ buffer()[put++].value_header = header;
+ CommandBufferOffset put_post_fail = put;
+ header.size = 1;
+ header.command = 4;
+ buffer()[put++].value_header = header;
+
+ parser->set_put(put);
+ EXPECT_EQ(put, parser->put());
+ // have the first command fail to parse.
+ AddDoCommandExpect(parse_error::kParseUnknownCommand, 3, 0, NULL);
+ EXPECT_EQ(parse_error::kParseUnknownCommand,
+ parser->ProcessAllCommands());
+ // check that only one command was executed, and that get reflects that
+ // correctly.
+ EXPECT_EQ(put_post_fail, parser->get());
+ Mock::VerifyAndClearExpectations(api_mock());
+ // make the second one succeed, and check that the parser recovered fine.
+ AddDoCommandExpect(parse_error::kParseNoError, 4, 0, NULL);
+ EXPECT_EQ(parse_error::kParseNoError, parser->ProcessAllCommands());
+ EXPECT_EQ(put, parser->get());
+ Mock::VerifyAndClearExpectations(api_mock());
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/service/command_buffer_service.cc b/gpu/command_buffer/service/command_buffer_service.cc
new file mode 100644
index 0000000..1ab2a9b
--- /dev/null
+++ b/gpu/command_buffer/service/command_buffer_service.cc
@@ -0,0 +1,159 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/command_buffer/service/command_buffer_service.h"
+
+using ::base::SharedMemory;
+
+namespace command_buffer {
+
+CommandBufferService::CommandBufferService()
+ : size_(0),
+ get_offset_(0),
+ put_offset_(0),
+ token_(0),
+ parse_error_(0),
+ error_status_(false) {
+ // Element zero is always NULL.
+ registered_objects_.push_back(linked_ptr<SharedMemory>());
+}
+
+CommandBufferService::~CommandBufferService() {
+}
+
+bool CommandBufferService::Initialize(::base::SharedMemory* ring_buffer) {
+ DCHECK(ring_buffer);
+
+ // Fail if already initialized.
+ if (ring_buffer_.get())
+ return false;
+
+ size_t size_in_bytes = ring_buffer->max_size();
+ size_ = size_in_bytes / sizeof(int32);
+ ring_buffer_.reset(ring_buffer);
+
+ return true;
+}
+
+SharedMemory* CommandBufferService::GetRingBuffer() {
+ return ring_buffer_.get();
+}
+
+int32 CommandBufferService::GetSize() {
+ return size_;
+}
+
+int32 CommandBufferService::SyncOffsets(int32 put_offset) {
+ if (put_offset < 0 || put_offset >= size_)
+ return -1;
+
+ put_offset_ = put_offset;
+
+ if (put_offset_change_callback_.get()) {
+ put_offset_change_callback_->Run();
+ }
+
+ return get_offset_;
+}
+
+int32 CommandBufferService::GetGetOffset() {
+ return get_offset_;
+}
+
+void CommandBufferService::SetGetOffset(int32 get_offset) {
+ DCHECK(get_offset >= 0 && get_offset < size_);
+ get_offset_ = get_offset;
+}
+
+int32 CommandBufferService::GetPutOffset() {
+ return put_offset_;
+}
+
+void CommandBufferService::SetPutOffsetChangeCallback(
+ Callback0::Type* callback) {
+ put_offset_change_callback_.reset(callback);
+}
+
+int32 CommandBufferService::CreateTransferBuffer(size_t size) {
+ linked_ptr<SharedMemory> buffer(new SharedMemory);
+ if (!buffer->Create(std::wstring(), false, false, size))
+ return -1;
+
+ if (unused_registered_object_elements_.empty()) {
+ // Check we haven't exceeded the range that fits in a 32-bit integer.
+ int32 handle = static_cast<int32>(registered_objects_.size());
+ if (handle != registered_objects_.size())
+ return -1;
+
+ registered_objects_.push_back(buffer);
+ return handle;
+ }
+
+ int32 handle = *unused_registered_object_elements_.begin();
+ unused_registered_object_elements_.erase(
+ unused_registered_object_elements_.begin());
+ DCHECK(!registered_objects_[handle].get());
+ registered_objects_[handle] = buffer;
+ return handle;
+}
+
+void CommandBufferService::DestroyTransferBuffer(int32 handle) {
+ if (handle <= 0)
+ return;
+
+ if (static_cast<size_t>(handle) >= registered_objects_.size())
+ return;
+
+ registered_objects_[handle].reset();
+ unused_registered_object_elements_.insert(handle);
+
+ // Remove all null objects from the end of the vector. This allows the vector
+ // to shrink when, for example, all objects are unregistered. Note that this
+ // loop never removes element zero, which is always NULL.
+ while (registered_objects_.size() > 1 && !registered_objects_.back().get()) {
+ registered_objects_.pop_back();
+ unused_registered_object_elements_.erase(
+ static_cast<int32>(registered_objects_.size()));
+ }
+}
+
+::base::SharedMemory* CommandBufferService::GetTransferBuffer(int32 handle) {
+ if (handle < 0)
+ return NULL;
+
+ if (static_cast<size_t>(handle) >= registered_objects_.size())
+ return NULL;
+
+ return registered_objects_[handle].get();
+}
+
+int32 CommandBufferService::GetToken() {
+ return token_;
+}
+
+void CommandBufferService::SetToken(int32 token) {
+ token_ = token;
+}
+
+int32 CommandBufferService::ResetParseError() {
+ int32 last_error = parse_error_;
+ parse_error_ = 0;
+ return last_error;
+}
+
+void CommandBufferService::SetParseError(int32 parse_error) {
+ if (parse_error_ == 0) {
+ parse_error_ = parse_error;
+ }
+}
+
+bool CommandBufferService::GetErrorStatus() {
+ return error_status_;
+}
+
+void CommandBufferService::RaiseErrorStatus() {
+ error_status_ = true;
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/service/command_buffer_service.h b/gpu/command_buffer/service/command_buffer_service.h
new file mode 100644
index 0000000..d6da953
--- /dev/null
+++ b/gpu/command_buffer/service/command_buffer_service.h
@@ -0,0 +1,93 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_H_
+#define GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_H_
+
+#include <set>
+#include <vector>
+
+#include "base/linked_ptr.h"
+#include "base/scoped_ptr.h"
+#include "base/shared_memory.h"
+#include "base/task.h"
+#include "gpu/command_buffer/common/command_buffer.h"
+#include "gpu/np_utils/default_np_object.h"
+#include "gpu/np_utils/np_dispatcher.h"
+
+namespace command_buffer {
+
+// An NPObject that implements a shared memory command buffer and a synchronous
+// API to manage the put and get pointers.
+class CommandBufferService : public CommandBuffer {
+ public:
+ CommandBufferService();
+ virtual ~CommandBufferService();
+
+ // Overrides CommandBuffer.
+ virtual bool Initialize(::base::SharedMemory* ring_buffer);
+
+ // Overrides CommandBuffer.
+ virtual ::base::SharedMemory* GetRingBuffer();
+
+ virtual int32 GetSize();
+
+ // Overrides CommandBuffer.
+ virtual int32 SyncOffsets(int32 put_offset);
+
+ // Overrides CommandBuffer.
+ virtual int32 GetGetOffset();
+
+ // Overrides CommandBuffer.
+ virtual void SetGetOffset(int32 get_offset);
+
+ // Overrides CommandBuffer.
+ virtual int32 GetPutOffset();
+
+ // Overrides CommandBuffer.
+ virtual void SetPutOffsetChangeCallback(Callback0::Type* callback);
+
+ // Overrides CommandBuffer.
+ virtual int32 CreateTransferBuffer(size_t size);
+
+ // Overrides CommandBuffer.
+ virtual void DestroyTransferBuffer(int32 id);
+
+ // Overrides CommandBuffer.
+ virtual ::base::SharedMemory* GetTransferBuffer(int32 handle);
+
+ // Overrides CommandBuffer.
+ virtual int32 GetToken();
+
+ // Overrides CommandBuffer.
+ virtual void SetToken(int32 token);
+
+ // Overrides CommandBuffer.
+ virtual int32 ResetParseError();
+
+ // Overrides CommandBuffer.
+ virtual void SetParseError(int32 parse_error);
+
+ // Overrides CommandBuffer.
+ virtual bool GetErrorStatus();
+
+ // Overrides CommandBuffer.
+ virtual void RaiseErrorStatus();
+
+ private:
+ scoped_ptr< ::base::SharedMemory> ring_buffer_;
+ int32 size_;
+ int32 get_offset_;
+ int32 put_offset_;
+ scoped_ptr<Callback0::Type> put_offset_change_callback_;
+ std::vector<linked_ptr< ::base::SharedMemory> > registered_objects_;
+ std::set<int32> unused_registered_object_elements_;
+ int32 token_;
+ int32 parse_error_;
+ bool error_status_;
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_H_
diff --git a/gpu/command_buffer/service/command_buffer_service_unittest.cc b/gpu/command_buffer/service/command_buffer_service_unittest.cc
new file mode 100644
index 0000000..2f9c1fb
--- /dev/null
+++ b/gpu/command_buffer/service/command_buffer_service_unittest.cc
@@ -0,0 +1,185 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "base/thread.h"
+#include "gpu/command_buffer/service/command_buffer_service.h"
+#include "gpu/np_utils/np_browser_mock.h"
+#include "gpu/np_utils/dynamic_np_object.h"
+#include "gpu/np_utils/np_object_mock.h"
+#include "gpu/np_utils/np_object_pointer.h"
+#include "testing/gtest/include/gtest/gtest.h"
+#include "testing/gmock/include/gmock/gmock.h"
+
+using base::SharedMemory;
+using np_utils::NPCreateObject;
+using np_utils::NPObjectPointer;
+using testing::_;
+using testing::DoAll;
+using testing::Return;
+using testing::SetArgumentPointee;
+using testing::StrictMock;
+
+namespace command_buffer {
+
+class CommandBufferServiceTest : public testing::Test {
+ protected:
+ virtual void SetUp() {
+ command_buffer_.reset(new CommandBufferService);
+ }
+
+ np_utils::MockNPBrowser mock_browser_;
+ scoped_ptr<CommandBufferService> command_buffer_;
+};
+
+TEST_F(CommandBufferServiceTest, NullRingBufferByDefault) {
+ EXPECT_TRUE(NULL == command_buffer_->GetRingBuffer());
+}
+
+TEST_F(CommandBufferServiceTest, InitializesCommandBuffer) {
+ SharedMemory* ring_buffer = new SharedMemory;
+ EXPECT_TRUE(ring_buffer->Create(std::wstring(), false, false, 1024));
+ EXPECT_TRUE(command_buffer_->Initialize(ring_buffer));
+ EXPECT_TRUE(ring_buffer == command_buffer_->GetRingBuffer());
+ EXPECT_EQ(256, command_buffer_->GetSize());
+}
+
+TEST_F(CommandBufferServiceTest, InitializeFailsSecondTime) {
+ SharedMemory* ring_buffer = new SharedMemory;
+ EXPECT_TRUE(command_buffer_->Initialize(ring_buffer));
+ EXPECT_FALSE(command_buffer_->Initialize(ring_buffer));
+}
+
+TEST_F(CommandBufferServiceTest, GetAndPutOffsetsDefaultToZero) {
+ EXPECT_EQ(0, command_buffer_->GetGetOffset());
+ EXPECT_EQ(0, command_buffer_->GetPutOffset());
+}
+
+class MockCallback : public CallbackRunner<Tuple0> {
+ public:
+ MOCK_METHOD1(RunWithParams, void(const Tuple0&));
+};
+
+TEST_F(CommandBufferServiceTest, CanSyncGetAndPutOffset) {
+ SharedMemory* ring_buffer = new SharedMemory;
+ ring_buffer->Create(std::wstring(), false, false, 1024);
+
+ EXPECT_TRUE(command_buffer_->Initialize(ring_buffer));
+
+ StrictMock<MockCallback>* put_offset_change_callback =
+ new StrictMock<MockCallback>;
+ command_buffer_->SetPutOffsetChangeCallback(put_offset_change_callback);
+
+ EXPECT_CALL(*put_offset_change_callback, RunWithParams(_));
+ EXPECT_EQ(0, command_buffer_->SyncOffsets(2));
+ EXPECT_EQ(2, command_buffer_->GetPutOffset());
+
+ EXPECT_CALL(*put_offset_change_callback, RunWithParams(_));
+ EXPECT_EQ(0, command_buffer_->SyncOffsets(4));
+ EXPECT_EQ(4, command_buffer_->GetPutOffset());
+
+ command_buffer_->SetGetOffset(2);
+ EXPECT_EQ(2, command_buffer_->GetGetOffset());
+ EXPECT_CALL(*put_offset_change_callback, RunWithParams(_));
+ EXPECT_EQ(2, command_buffer_->SyncOffsets(6));
+
+ EXPECT_EQ(-1, command_buffer_->SyncOffsets(-1));
+ EXPECT_EQ(-1, command_buffer_->SyncOffsets(1024));
+}
+
+TEST_F(CommandBufferServiceTest, ZeroHandleMapsToNull) {
+ EXPECT_TRUE(NULL == command_buffer_->GetTransferBuffer(0));
+}
+
+TEST_F(CommandBufferServiceTest, NegativeHandleMapsToNull) {
+ EXPECT_TRUE(NULL == command_buffer_->GetTransferBuffer(-1));
+}
+
+TEST_F(CommandBufferServiceTest, OutOfRangeHandleMapsToNull) {
+ EXPECT_TRUE(NULL == command_buffer_->GetTransferBuffer(1));
+}
+
+TEST_F(CommandBufferServiceTest, CanCreateTransferBuffers) {
+ int32 handle = command_buffer_->CreateTransferBuffer(1024);
+ EXPECT_EQ(1, handle);
+ SharedMemory* buffer = command_buffer_->GetTransferBuffer(handle);
+ ASSERT_TRUE(NULL != buffer);
+ EXPECT_EQ(1024, buffer->max_size());
+}
+
+TEST_F(CommandBufferServiceTest, CreateTransferBufferReturnsDistinctHandles) {
+ EXPECT_EQ(1, command_buffer_->CreateTransferBuffer(1024));
+}
+
+TEST_F(CommandBufferServiceTest,
+ CreateTransferBufferReusesUnregisteredHandles) {
+ EXPECT_EQ(1, command_buffer_->CreateTransferBuffer(1024));
+ EXPECT_EQ(2, command_buffer_->CreateTransferBuffer(1024));
+ command_buffer_->DestroyTransferBuffer(1);
+ EXPECT_EQ(1, command_buffer_->CreateTransferBuffer(1024));
+ EXPECT_EQ(3, command_buffer_->CreateTransferBuffer(1024));
+}
+
+TEST_F(CommandBufferServiceTest, CannotUnregisterHandleZero) {
+ command_buffer_->DestroyTransferBuffer(0);
+ EXPECT_TRUE(NULL == command_buffer_->GetTransferBuffer(0));
+ EXPECT_EQ(1, command_buffer_->CreateTransferBuffer(1024));
+}
+
+TEST_F(CommandBufferServiceTest, CannotUnregisterNegativeHandles) {
+ command_buffer_->DestroyTransferBuffer(-1);
+ EXPECT_EQ(1, command_buffer_->CreateTransferBuffer(1024));
+}
+
+TEST_F(CommandBufferServiceTest, CannotUnregisterUnregisteredHandles) {
+ command_buffer_->DestroyTransferBuffer(1);
+ EXPECT_EQ(1, command_buffer_->CreateTransferBuffer(1024));
+}
+
+// Testing this case specifically because there is an optimization that takes
+// a different code path in this case.
+TEST_F(CommandBufferServiceTest, UnregistersLastRegisteredHandle) {
+ EXPECT_EQ(1, command_buffer_->CreateTransferBuffer(1024));
+ command_buffer_->DestroyTransferBuffer(1);
+ EXPECT_EQ(1, command_buffer_->CreateTransferBuffer(1024));
+}
+
+// Testing this case specifically because there is an optimization that takes
+// a different code path in this case.
+TEST_F(CommandBufferServiceTest, UnregistersTwoLastRegisteredHandles) {
+ EXPECT_EQ(1, command_buffer_->CreateTransferBuffer(1024));
+ EXPECT_EQ(2, command_buffer_->CreateTransferBuffer(1024));
+ command_buffer_->DestroyTransferBuffer(2);
+ command_buffer_->DestroyTransferBuffer(1);
+ EXPECT_EQ(1, command_buffer_->CreateTransferBuffer(1024));
+}
+
+TEST_F(CommandBufferServiceTest, DefaultTokenIsZero) {
+ EXPECT_EQ(0, command_buffer_->GetToken());
+}
+
+TEST_F(CommandBufferServiceTest, CanSetToken) {
+ command_buffer_->SetToken(7);
+ EXPECT_EQ(7, command_buffer_->GetToken());
+}
+
+TEST_F(CommandBufferServiceTest, DefaultParseErrorIsNoError) {
+ EXPECT_EQ(0, command_buffer_->ResetParseError());
+}
+
+TEST_F(CommandBufferServiceTest, CanSetAndResetParseError) {
+ command_buffer_->SetParseError(1);
+ EXPECT_EQ(1, command_buffer_->ResetParseError());
+ EXPECT_EQ(0, command_buffer_->ResetParseError());
+}
+
+TEST_F(CommandBufferServiceTest, DefaultErrorStatusIsFalse) {
+ EXPECT_FALSE(command_buffer_->GetErrorStatus());
+}
+
+TEST_F(CommandBufferServiceTest, CanRaiseErrorStatus) {
+ command_buffer_->RaiseErrorStatus();
+ EXPECT_TRUE(command_buffer_->GetErrorStatus());
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/service/common_decoder.cc b/gpu/command_buffer/service/common_decoder.cc
new file mode 100644
index 0000000..22bf445
--- /dev/null
+++ b/gpu/command_buffer/service/common_decoder.cc
@@ -0,0 +1,122 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "gpu/command_buffer/service/precompile.h"
+#include "gpu/command_buffer/service/common_decoder.h"
+#include "gpu/command_buffer/service/cmd_buffer_engine.h"
+
+namespace command_buffer {
+
+void* CommonDecoder::GetAddressAndCheckSize(unsigned int shm_id,
+ unsigned int offset,
+ unsigned int size) {
+ void* shm_addr = engine_->GetSharedMemoryAddress(shm_id);
+ if (!shm_addr) return NULL;
+ size_t shm_size = engine_->GetSharedMemorySize(shm_id);
+ unsigned int end = offset + size;
+ if (end > shm_size || end < offset) {
+ return NULL;
+ }
+ return static_cast<int8 *>(shm_addr) + offset;
+}
+
+const char* CommonDecoder::GetCommonCommandName(
+ cmd::CommandId command_id) const {
+ return cmd::GetCommandName(command_id);
+}
+
+namespace {
+
+// A struct to hold info about each command.
+struct CommandInfo {
+ int arg_flags; // How to handle the arguments for this command
+ int arg_count; // How many arguments are expected for this command.
+};
+
+// A table of CommandInfo for all the commands.
+const CommandInfo g_command_info[] = {
+ #define COMMON_COMMAND_BUFFER_CMD_OP(name) { \
+ cmd::name::kArgFlags, \
+ sizeof(cmd::name) / sizeof(CommandBufferEntry) - 1, }, /* NOLINT */ \
+
+ COMMON_COMMAND_BUFFER_CMDS(COMMON_COMMAND_BUFFER_CMD_OP)
+
+ #undef COMMON_COMMAND_BUFFER_CMD_OP
+};
+
+} // anonymous namespace.
+
+// Decode command with its arguments, and call the corresponding method.
+// Note: args is a pointer to the command buffer. As such, it could be changed
+// by a (malicious) client at any time, so if validation has to happen, it
+// should operate on a copy of them.
+parse_error::ParseError CommonDecoder::DoCommonCommand(
+ unsigned int command,
+ unsigned int arg_count,
+ const void* cmd_data) {
+ if (command < arraysize(g_command_info)) {
+ const CommandInfo& info = g_command_info[command];
+ unsigned int info_arg_count = static_cast<unsigned int>(info.arg_count);
+ if ((info.arg_flags == cmd::kFixed && arg_count == info_arg_count) ||
+ (info.arg_flags == cmd::kAtLeastN && arg_count >= info_arg_count)) {
+ switch (command) {
+ #define COMMON_COMMAND_BUFFER_CMD_OP(name) \
+ case cmd::name::kCmdId: \
+ return Handle ## name( \
+ arg_count, \
+ *static_cast<const cmd::name*>(cmd_data)); \
+
+ COMMON_COMMAND_BUFFER_CMDS(COMMON_COMMAND_BUFFER_CMD_OP)
+
+ #undef COMMON_COMMAND_BUFFER_CMD_OP
+ }
+ } else {
+ return parse_error::kParseInvalidArguments;
+ }
+ }
+ return DoCommonCommand(command, arg_count, cmd_data);
+ return parse_error::kParseUnknownCommand;
+}
+
+parse_error::ParseError CommonDecoder::HandleNoop(
+ uint32 arg_count,
+ const cmd::Noop& args) {
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError CommonDecoder::HandleSetToken(
+ uint32 arg_count,
+ const cmd::SetToken& args) {
+ engine_->set_token(args.token);
+ return parse_error::kParseNoError;
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/service/common_decoder.h b/gpu/command_buffer/service/common_decoder.h
new file mode 100644
index 0000000..25d1dbe
--- /dev/null
+++ b/gpu/command_buffer/service/common_decoder.h
@@ -0,0 +1,107 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_CROSS_COMMON_DECODER_H_
+#define GPU_COMMAND_BUFFER_SERVICE_CROSS_COMMON_DECODER_H_
+
+#include "gpu/command_buffer/service/cmd_parser.h"
+
+namespace command_buffer {
+
+class CommandBufferEngine;
+
+// This class is a helper base class for implementing the common parts of the
+// o3d/gl2 command buffer decoder.
+class CommonDecoder : public AsyncAPIInterface {
+ public:
+ typedef parse_error::ParseError ParseError;
+
+ CommonDecoder() : engine_(NULL) {
+ }
+ virtual ~CommonDecoder() {
+ }
+
+ // Sets the engine, to get shared memory buffers from, and to set the token
+ // to.
+ void set_engine(CommandBufferEngine* engine) {
+ engine_ = engine;
+ }
+
+ protected:
+ // Executes a common command.
+ // Parameters:
+ // command: the command index.
+ // arg_count: the number of CommandBufferEntry arguments.
+ // cmd_data: the command data.
+ // Returns:
+ // parse_error::NO_ERROR if no error was found, one of
+ // parse_error::ParseError otherwise.
+ parse_error::ParseError DoCommonCommand(
+ unsigned int command,
+ unsigned int arg_count,
+ const void* cmd_data);
+
+ // Gets the address of shared memory data, given a shared memory ID and an
+ // offset. Also checks that the size is consistent with the shared memory
+ // size.
+ // Parameters:
+ // shm_id: the id of the shared memory buffer.
+ // offset: the offset of the data in the shared memory buffer.
+ // size: the size of the data.
+ // Returns:
+ // NULL if shm_id isn't a valid shared memory buffer ID or if the size
+ // check fails. Return a pointer to the data otherwise.
+ void* GetAddressAndCheckSize(unsigned int shm_id,
+ unsigned int offset,
+ unsigned int size);
+
+ // Gets an name for a common command.
+ const char* GetCommonCommandName(cmd::CommandId command_id) const;
+
+ private:
+ // Generate a member function prototype for each command in an automated and
+ // typesafe way.
+ #define COMMON_COMMAND_BUFFER_CMD_OP(name) \
+ parse_error::ParseError Handle ## name( \
+ unsigned int arg_count, \
+ const cmd::name& args); \
+
+ COMMON_COMMAND_BUFFER_CMDS(COMMON_COMMAND_BUFFER_CMD_OP)
+
+ #undef COMMON_COMMAND_BUFFER_CMD_OP
+
+ CommandBufferEngine* engine_;
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_SERVICE_CROSS_COMMON_DECODER_H_
+
diff --git a/gpu/command_buffer/service/gl_utils.h b/gpu/command_buffer/service/gl_utils.h
new file mode 100644
index 0000000..b9c10f5
--- /dev/null
+++ b/gpu/command_buffer/service/gl_utils.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file includes all the necessary GL headers and implements some useful
+// utilities.
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_
+#define GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_
+
+#include <GL/glew.h>
+#if defined(OS_WIN)
+#include <GL/wglew.h>
+#endif
+#include <build/build_config.h>
+
+#define GL_GLEXT_PROTOTYPES
+
+// Define this for extra GL error debugging (slower).
+// #define GL_ERROR_DEBUGGING
+#ifdef GL_ERROR_DEBUGGING
+#define CHECK_GL_ERROR() do { \
+ GLenum gl_error = glGetError(); \
+ LOG_IF(ERROR, gl_error != GL_NO_ERROR) << "GL Error :" << gl_error; \
+ } while (0)
+#else // GL_ERROR_DEBUGGING
+#define CHECK_GL_ERROR() void(0)
+#endif // GL_ERROR_DEBUGGING
+
+#endif // GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc
new file mode 100644
index 0000000..159c5c5
--- /dev/null
+++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc
@@ -0,0 +1,950 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include <vector>
+#include <string>
+#include <map>
+#include <build/build_config.h>
+#include "base/scoped_ptr.h"
+#define GLES2_GPU_SERVICE 1
+#include "gpu/command_buffer/common/gles2_cmd_format.h"
+#include "gpu/command_buffer/common/gles2_cmd_utils.h"
+#include "gpu/command_buffer/service/cmd_buffer_engine.h"
+#include "gpu/command_buffer/service/gl_utils.h"
+#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+namespace {
+
+// Returns the address of the first byte after a struct.
+template <typename T>
+const void* AddressAfterStruct(const T& pod) {
+ return reinterpret_cast<const uint8*>(&pod) + sizeof(pod);
+}
+
+// Returns the address of the frst byte after the struct.
+template <typename RETURN_TYPE, typename COMMAND_TYPE>
+RETURN_TYPE GetImmediateDataAs(const COMMAND_TYPE& pod) {
+ return static_cast<RETURN_TYPE>(const_cast<void*>(AddressAfterStruct(pod)));
+}
+
+// Returns the size in bytes of the data of an Immediate command, a command with
+// its data inline in the command buffer.
+template <typename T>
+unsigned int ImmediateDataSize(uint32 arg_count) {
+ return static_cast<unsigned int>(
+ (arg_count + 1 - ComputeNumEntries(sizeof(T))) *
+ sizeof(CommandBufferEntry)); // NOLINT
+}
+
+// Checks if there is enough immediate data.
+template<typename T>
+bool CheckImmediateDataSize(
+ unsigned int arg_count,
+ GLuint count,
+ size_t size,
+ unsigned int elements_per_unit) {
+ return ImmediateDataSize<T>(arg_count) == count * size * elements_per_unit;
+}
+
+// A struct to hold info about each command.
+struct CommandInfo {
+ int arg_flags; // How to handle the arguments for this command
+ int arg_count; // How many arguments are expected for this command.
+};
+
+// A table of CommandInfo for all the commands.
+const CommandInfo g_command_info[] = {
+ #define GLES2_CMD_OP(name) { \
+ name::kArgFlags, \
+ sizeof(name) / sizeof(CommandBufferEntry) - 1, }, /* NOLINT */ \
+
+ GLES2_COMMAND_LIST(GLES2_CMD_OP)
+
+ #undef GLES2_CMD_OP
+};
+
+// These commands convert from c calls to local os calls.
+void GLGenBuffersHelper(GLsizei n, GLuint* ids) {
+ glGenBuffersARB(n, ids);
+}
+
+void GLGenFramebuffersHelper(GLsizei n, GLuint* ids) {
+ glGenFramebuffersEXT(n, ids);
+}
+
+void GLGenRenderbuffersHelper(GLsizei n, GLuint* ids) {
+ glGenRenderbuffersEXT(n, ids);
+}
+
+void GLGenTexturesHelper(GLsizei n, GLuint* ids) {
+ glGenTextures(n, ids);
+}
+
+void GLDeleteBuffersHelper(GLsizei n, GLuint* ids) {
+ glDeleteBuffersARB(n, ids);
+}
+
+void GLDeleteFramebuffersHelper(GLsizei n, GLuint* ids) {
+ glDeleteFramebuffersEXT(n, ids);
+}
+
+void GLDeleteRenderbuffersHelper(GLsizei n, GLuint* ids) {
+ glDeleteRenderbuffersEXT(n, ids);
+}
+
+void GLDeleteTexturesHelper(GLsizei n, GLuint* ids) {
+ glDeleteTextures(n, ids);
+}
+
+namespace GLErrorBit {
+enum GLErrorBit {
+ kNoError = 0,
+ kInvalidEnum,
+ kInvalidValue,
+ kInvalidOperation,
+ kOutOfMemory,
+ kInvalidFrameBufferOperation,
+};
+}
+
+uint32 GLErrorToErrorBit(GLenum error) {
+ switch(error) {
+ case GL_INVALID_ENUM:
+ return GLErrorBit::kInvalidEnum;
+ case GL_INVALID_VALUE:
+ return GLErrorBit::kInvalidValue;
+ case GL_INVALID_OPERATION:
+ return GLErrorBit::kInvalidOperation;
+ case GL_OUT_OF_MEMORY:
+ return GLErrorBit::kOutOfMemory;
+ case GL_INVALID_FRAMEBUFFER_OPERATION:
+ return GLErrorBit::kInvalidFrameBufferOperation;
+ default:
+ DCHECK(false);
+ return GLErrorBit::kNoError;
+ }
+}
+
+GLenum GLErrorBitToGLError(uint32 error_bit) {
+ switch(error_bit) {
+ case GLErrorBit::kInvalidEnum:
+ return GL_INVALID_ENUM;
+ case GLErrorBit::kInvalidValue:
+ return GL_INVALID_VALUE;
+ case GLErrorBit::kInvalidOperation:
+ return GL_INVALID_OPERATION;
+ case GLErrorBit::kOutOfMemory:
+ return GL_OUT_OF_MEMORY;
+ case GLErrorBit::kInvalidFrameBufferOperation:
+ return GL_INVALID_FRAMEBUFFER_OPERATION;
+ default:
+ DCHECK(false);
+ return GL_NO_ERROR;
+ }
+}
+
+} // anonymous namespace.
+
+GLES2Decoder::GLES2Decoder()
+#ifdef OS_LINUX
+ : window_(NULL) {
+#endif
+#ifdef OS_WIN
+ : hwnd_(NULL) {
+#endif
+}
+
+// This class maps one set of ids to another.
+class IdMap {
+ public:
+ // Maps a client_id to a service_id. Return false if the client_id or
+ // service_id are already mapped to something else.
+ bool AddMapping(GLuint client_id, GLuint service_id);
+
+ // Unmaps a pair of ids. Returns false if the pair were not previously mapped.
+ bool RemoveMapping(GLuint client_id, GLuint service_id);
+
+ // Gets the corresponding service_id for the given client_id.
+ // Returns false if there is no corresponding service_id.
+ bool GetServiceId(GLuint client_id, GLuint* service_id);
+
+ // Gets the corresponding client_id for the given service_id.
+ // Returns false if there is no corresponding client_id.
+ bool GetClientId(GLuint service_id, GLuint* client_id);
+
+ private:
+ // TODO(gman): Replace with faster implementation.
+ typedef std::map<GLuint, GLuint> MapType;
+ MapType id_map_;
+};
+
+bool IdMap::AddMapping(GLuint client_id, GLuint service_id) {
+ std::pair<MapType::iterator, bool> result = id_map_.insert(
+ std::make_pair(client_id, service_id));
+ return result.second;
+}
+
+bool IdMap::RemoveMapping(GLuint client_id, GLuint service_id) {
+ MapType::iterator iter = id_map_.find(client_id);
+ if (iter != id_map_.end() && iter->second == service_id) {
+ id_map_.erase(iter);
+ return true;
+ }
+ return false;
+}
+
+bool IdMap::GetServiceId(GLuint client_id, GLuint* service_id) {
+ DCHECK(service_id);
+ MapType::iterator iter = id_map_.find(client_id);
+ if (iter != id_map_.end()) {
+ *service_id = iter->second;
+ return true;
+ }
+ return false;
+}
+
+bool IdMap::GetClientId(GLuint service_id, GLuint* client_id) {
+ DCHECK(client_id);
+ MapType::iterator end(id_map_.end());
+ for (MapType::iterator iter(id_map_.begin());
+ iter != end;
+ ++iter) {
+ if (iter->second == service_id) {
+ *client_id = iter->first;
+ return true;
+ }
+ }
+ return false;
+}
+
+// This class implements GLES2Decoder so we don't have to expose all the GLES2
+// cmd stuff to outside this class.
+class GLES2DecoderImpl : public GLES2Decoder {
+ public:
+ GLES2DecoderImpl();
+
+ // Overridden from AsyncAPIInterface.
+ virtual ParseError DoCommand(unsigned int command,
+ unsigned int arg_count,
+ const void* args);
+
+ // Overridden from AsyncAPIInterface.
+ virtual const char* GetCommandName(unsigned int command_id) const;
+
+ // Overridden from GLES2Decoder.
+ virtual bool Initialize();
+
+ // Overridden from GLES2Decoder.
+ virtual void Destroy();
+
+ private:
+ bool InitPlatformSpecific();
+ bool InitGlew();
+
+ // Typed version of GetAddressAndCheckSize.
+ template <typename T>
+ T GetSharedMemoryAs(unsigned int shm_id, unsigned int offset,
+ unsigned int size) {
+ return static_cast<T>(GetAddressAndCheckSize(shm_id, offset, size));
+ }
+
+ // Template to help call glGenXXX functions.
+ template <void gl_gen_function(GLsizei, GLuint*)>
+ bool GenGLObjects(GLsizei n, const GLuint* client_ids) {
+ // TODO(gman): Verify client ids are unused.
+ scoped_array<GLuint>temp(new GLuint[n]);
+ gl_gen_function(n, temp.get());
+ // TODO(gman): check for success before copying results.
+ for (GLsizei ii = 0; ii < n; ++ii) {
+ if (!id_map_.AddMapping(client_ids[ii], temp[ii])) {
+ // TODO(gman): fail.
+ }
+ }
+ return true;
+ }
+
+ // Template to help call glDeleteXXX functions.
+ template <void gl_delete_function(GLsizei, GLuint*)>
+ bool DeleteGLObjects(GLsizei n, const GLuint* client_ids) {
+ scoped_array<GLuint>temp(new GLuint[n]);
+ // TODO(gman): check for success before copying results.
+ for (GLsizei ii = 0; ii < n; ++ii) {
+ if (id_map_.GetServiceId(client_ids[ii], &temp[ii])) {
+ id_map_.RemoveMapping(client_ids[ii], temp[ii]);
+ } else {
+ temp[ii] = 0;
+ }
+ }
+ gl_delete_function(n, temp.get());
+ return true;
+ }
+
+ // Wrapper for glCreateProgram
+ void CreateProgramHelper(GLuint client_id);
+
+ // Wrapper for glCreateShader
+ void CreateShaderHelper(GLenum type, GLuint client_id);
+
+ // Wrapper for glBindBuffer since we need to track the current targets.
+ void DoBindBuffer(GLenum target, GLuint buffer);
+
+ // Wrapper for glDeleteProgram.
+ void DoDeleteProgram(GLuint program);
+
+ // Wrapper for glDeleteShader.
+ void DoDeleteShader(GLuint shader);
+
+ // Swaps the buffers (copies/renders to the current window).
+ void DoSwapBuffers();
+
+ // Gets the GLError through our wrapper.
+ GLenum GetGLError();
+
+ // Sets our wrapper for the GLError.
+ void SetGLError(GLenum error);
+
+ // Generate a member function prototype for each command in an automated and
+ // typesafe way.
+ #define GLES2_CMD_OP(name) \
+ ParseError Handle ## name( \
+ unsigned int arg_count, \
+ const gles2::name& args); \
+
+ GLES2_COMMAND_LIST(GLES2_CMD_OP)
+
+ #undef GLES2_CMD_OP
+
+ // Current GL error bits.
+ uint32 error_bits_;
+
+ // Map of client ids to GL ids.
+ IdMap id_map_;
+
+ // Util to help with GL.
+ GLES2Util util_;
+
+ // pack alignment as last set by glPixelStorei
+ GLint pack_alignment_;
+
+ // unpack alignment as last set by glPixelStorei
+ GLint unpack_alignment_;
+
+ // The currently bound array buffer. If this is 0 it is illegal to call
+ // glVertexAttribPointer.
+ GLuint bound_array_buffer_;
+
+ // The currently bound element array buffer. If this is 0 it is illegal
+ // to call glDrawElements.
+ GLuint bound_element_array_buffer_;
+
+#if defined(OS_WIN)
+ HDC device_context_;
+ HGLRC gl_context_;
+#endif
+
+ bool anti_aliased_;
+
+ DISALLOW_COPY_AND_ASSIGN(GLES2DecoderImpl);
+};
+
+GLES2Decoder* GLES2Decoder::Create() {
+ return new GLES2DecoderImpl();
+}
+
+GLES2DecoderImpl::GLES2DecoderImpl()
+ : GLES2Decoder(),
+ error_bits_(0),
+ util_(0), // TODO(gman): Set to actual num compress texture formats.
+ pack_alignment_(4),
+ unpack_alignment_(4),
+ bound_array_buffer_(0),
+ bound_element_array_buffer_(0),
+#ifdef OS_WIN
+ device_context_(NULL),
+ gl_context_(NULL),
+#endif
+ anti_aliased_(false) {
+}
+
+bool GLES2DecoderImpl::Initialize() {
+ if (!InitPlatformSpecific())
+ return false;
+ if (!InitGlew())
+ return false;
+ CHECK_GL_ERROR();
+
+ //glBindFramebuffer(0, 0);
+ return true;
+}
+
+#if defined(OS_WIN)
+namespace {
+
+const PIXELFORMATDESCRIPTOR kPixelFormatDescriptor = {
+ sizeof(kPixelFormatDescriptor), // Size of structure.
+ 1, // Default version.
+ PFD_DRAW_TO_WINDOW | // Window drawing support.
+ PFD_SUPPORT_OPENGL | // OpenGL support.
+ PFD_DOUBLEBUFFER, // Double buffering support (not stereo).
+ PFD_TYPE_RGBA, // RGBA color mode (not indexed).
+ 24, // 24 bit color mode.
+ 0, 0, 0, 0, 0, 0, // Don't set RGB bits & shifts.
+ 8, 0, // 8 bit alpha
+ 0, // No accumulation buffer.
+ 0, 0, 0, 0, // Ignore accumulation bits.
+ 24, // 24 bit z-buffer size.
+ 8, // 8-bit stencil buffer.
+ 0, // No aux buffer.
+ PFD_MAIN_PLANE, // Main drawing plane (not overlay).
+ 0, // Reserved.
+ 0, 0, 0, // Layer masks ignored.
+};
+
+LRESULT CALLBACK IntermediateWindowProc(HWND window,
+ UINT message,
+ WPARAM w_param,
+ LPARAM l_param) {
+ return ::DefWindowProc(window, message, w_param, l_param);
+}
+
+// Helper routine that returns the highest quality pixel format supported on
+// the current platform. Returns true upon success.
+bool GetWindowsPixelFormat(HWND window,
+ bool anti_aliased,
+ int* pixel_format) {
+ // We must initialize a GL context before we can determine the multi-sampling
+ // supported on the current hardware, so we create an intermediate window
+ // and context here.
+ HINSTANCE module_handle;
+ if (!::GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT |
+ GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS,
+ reinterpret_cast<wchar_t*>(IntermediateWindowProc),
+ &module_handle)) {
+ return false;
+ }
+
+ WNDCLASS intermediate_class;
+ intermediate_class.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
+ intermediate_class.lpfnWndProc = IntermediateWindowProc;
+ intermediate_class.cbClsExtra = 0;
+ intermediate_class.cbWndExtra = 0;
+ intermediate_class.hInstance = module_handle;
+ intermediate_class.hIcon = LoadIcon(NULL, IDI_APPLICATION);
+ intermediate_class.hCursor = LoadCursor(NULL, IDC_ARROW);
+ intermediate_class.hbrBackground = NULL;
+ intermediate_class.lpszMenuName = NULL;
+ intermediate_class.lpszClassName = L"Intermediate GL Window";
+
+ ATOM class_registration = ::RegisterClass(&intermediate_class);
+ if (!class_registration) {
+ return false;
+ }
+
+ HWND intermediate_window = ::CreateWindow(
+ reinterpret_cast<wchar_t*>(class_registration),
+ L"",
+ WS_OVERLAPPEDWINDOW,
+ 0, 0,
+ CW_USEDEFAULT, CW_USEDEFAULT,
+ NULL,
+ NULL,
+ NULL,
+ NULL);
+
+ if (!intermediate_window) {
+ ::UnregisterClass(reinterpret_cast<wchar_t*>(class_registration),
+ module_handle);
+ return false;
+ }
+
+ HDC intermediate_dc = ::GetDC(intermediate_window);
+ int format_index = ::ChoosePixelFormat(intermediate_dc,
+ &kPixelFormatDescriptor);
+ if (format_index == 0) {
+ DLOG(ERROR) << "Unable to get the pixel format for GL context.";
+ ::ReleaseDC(intermediate_window, intermediate_dc);
+ ::DestroyWindow(intermediate_window);
+ ::UnregisterClass(reinterpret_cast<wchar_t*>(class_registration),
+ module_handle);
+ return false;
+ }
+ if (!::SetPixelFormat(intermediate_dc, format_index,
+ &kPixelFormatDescriptor)) {
+ DLOG(ERROR) << "Unable to set the pixel format for GL context.";
+ ::ReleaseDC(intermediate_window, intermediate_dc);
+ ::DestroyWindow(intermediate_window);
+ ::UnregisterClass(reinterpret_cast<wchar_t*>(class_registration),
+ module_handle);
+ return false;
+ }
+
+ // Store the pixel format without multisampling.
+ *pixel_format = format_index;
+ HGLRC gl_context = ::wglCreateContext(intermediate_dc);
+ if (::wglMakeCurrent(intermediate_dc, gl_context)) {
+ // GL context was successfully created and applied to the window's DC.
+ // Startup GLEW, the GL extensions wrangler.
+ GLenum glew_error = ::glewInit();
+ if (glew_error == GLEW_OK) {
+ DLOG(INFO) << "Initialized GLEW " << ::glewGetString(GLEW_VERSION);
+ } else {
+ DLOG(ERROR) << "Unable to initialise GLEW : "
+ << ::glewGetErrorString(glew_error);
+ ::wglMakeCurrent(intermediate_dc, NULL);
+ ::wglDeleteContext(gl_context);
+ ::ReleaseDC(intermediate_window, intermediate_dc);
+ ::DestroyWindow(intermediate_window);
+ ::UnregisterClass(reinterpret_cast<wchar_t*>(class_registration),
+ module_handle);
+ return false;
+ }
+
+ // If the multi-sample extensions are present, query the api to determine
+ // the pixel format.
+ if (anti_aliased && WGLEW_ARB_pixel_format && WGLEW_ARB_multisample) {
+ int pixel_attributes[] = {
+ WGL_SAMPLES_ARB, 4,
+ WGL_DRAW_TO_WINDOW_ARB, GL_TRUE,
+ WGL_SUPPORT_OPENGL_ARB, GL_TRUE,
+ WGL_ACCELERATION_ARB, WGL_FULL_ACCELERATION_ARB,
+ WGL_COLOR_BITS_ARB, 24,
+ WGL_ALPHA_BITS_ARB, 8,
+ WGL_DEPTH_BITS_ARB, 24,
+ WGL_STENCIL_BITS_ARB, 8,
+ WGL_DOUBLE_BUFFER_ARB, GL_TRUE,
+ WGL_SAMPLE_BUFFERS_ARB, GL_TRUE,
+ 0, 0};
+
+ float pixel_attributes_f[] = {0, 0};
+ int msaa_pixel_format;
+ unsigned int num_formats;
+
+ // Query for the highest sampling rate supported, starting at 4x.
+ static const int kSampleCount[] = {4, 2};
+ static const int kNumSamples = 2;
+ for (int sample = 0; sample < kNumSamples; ++sample) {
+ pixel_attributes[1] = kSampleCount[sample];
+ if (GL_TRUE == ::wglChoosePixelFormatARB(intermediate_dc,
+ pixel_attributes,
+ pixel_attributes_f,
+ 1,
+ &msaa_pixel_format,
+ &num_formats)) {
+ *pixel_format = msaa_pixel_format;
+ break;
+ }
+ }
+ }
+ }
+
+ ::wglMakeCurrent(intermediate_dc, NULL);
+ ::wglDeleteContext(gl_context);
+ ::ReleaseDC(intermediate_window, intermediate_dc);
+ ::DestroyWindow(intermediate_window);
+ ::UnregisterClass(reinterpret_cast<wchar_t*>(class_registration),
+ module_handle);
+ return true;
+}
+
+} // anonymous namespace
+#endif
+
+bool GLES2DecoderImpl::InitPlatformSpecific() {
+#if defined(OS_WIN)
+ device_context_ = ::GetDC(hwnd());
+
+ int pixel_format;
+
+ if (!GetWindowsPixelFormat(hwnd(),
+ anti_aliased_,
+ &pixel_format)) {
+ DLOG(ERROR) << "Unable to determine optimal pixel format for GL context.";
+ return false;
+ }
+
+ if (!::SetPixelFormat(device_context_, pixel_format,
+ &kPixelFormatDescriptor)) {
+ DLOG(ERROR) << "Unable to set the pixel format for GL context.";
+ return false;
+ }
+
+ gl_context_ = ::wglCreateContext(device_context_);
+ if (!gl_context_) {
+ DLOG(ERROR) << "Failed to create GL context.";
+ return false;
+ }
+
+ if (!::wglMakeCurrent(device_context_, gl_context_)) {
+ DLOG(ERROR) << "Unable to make gl context current.";
+ return false;
+ }
+#elif defined(OS_LINUX)
+ DCHECK(window());
+ if (!window()->Initialize())
+ return false;
+ if (!window()->MakeCurrent())
+ return false;
+#endif
+
+ return true;
+}
+
+bool GLES2DecoderImpl::InitGlew() {
+ DLOG(INFO) << "Initializing GL and GLEW for GLES2Decoder.";
+
+ GLenum glew_error = glewInit();
+ if (glew_error != GLEW_OK) {
+ DLOG(ERROR) << "Unable to initialise GLEW : "
+ << ::glewGetErrorString(glew_error);
+ return false;
+ }
+
+ // Check to see that we can use the OpenGL vertex attribute APIs
+ // TODO(petersont): Return false if this check fails, but because some
+ // Intel hardware does not support OpenGL 2.0, yet does support all of the
+ // extensions we require, we only log an error. A future CL should change
+ // this check to ensure that all of the extension strings we require are
+ // present.
+ if (!GLEW_VERSION_2_0) {
+ DLOG(ERROR) << "GL drivers do not have OpenGL 2.0 functionality.";
+ }
+
+ bool extensions_found = true;
+ if (!GLEW_ARB_vertex_buffer_object) {
+ // NOTE: Linux NVidia drivers claim to support OpenGL 2.0 when using
+ // indirect rendering (e.g. remote X), but it is actually lying. The
+ // ARB_vertex_buffer_object functions silently no-op (!) when using
+ // indirect rendering, leading to crashes. Fortunately, in that case, the
+ // driver claims to not support ARB_vertex_buffer_object, so fail in that
+ // case.
+ DLOG(ERROR) << "GL drivers do not support vertex buffer objects.";
+ extensions_found = false;
+ }
+ if (!GLEW_EXT_framebuffer_object) {
+ DLOG(ERROR) << "GL drivers do not support framebuffer objects.";
+ extensions_found = false;
+ }
+ // Check for necessary extensions
+ if (!GLEW_VERSION_2_0 && !GLEW_EXT_stencil_two_side) {
+ DLOG(ERROR) << "Two sided stencil extension missing.";
+ extensions_found = false;
+ }
+ if (!GLEW_VERSION_1_4 && !GLEW_EXT_blend_func_separate) {
+ DLOG(ERROR) <<"Separate blend func extension missing.";
+ extensions_found = false;
+ }
+ if (!GLEW_VERSION_2_0 && !GLEW_EXT_blend_equation_separate) {
+ DLOG(ERROR) << "Separate blend function extension missing.";
+ extensions_found = false;
+ }
+ if (!extensions_found)
+ return false;
+
+ return true;
+}
+
+void GLES2DecoderImpl::Destroy() {
+#ifdef OS_LINUX
+ DCHECK(window());
+ window()->Destroy();
+#endif
+}
+
+const char* GLES2DecoderImpl::GetCommandName(unsigned int command_id) const {
+ if (command_id > kStartPoint && command_id < kNumCommands) {
+ return gles2::GetCommandName(static_cast<CommandId>(command_id));
+ }
+ return GetCommonCommandName(static_cast<cmd::CommandId>(command_id));
+}
+
+// Decode command with its arguments, and call the corresponding GL function.
+// Note: args is a pointer to the command buffer. As such, it could be changed
+// by a (malicious) client at any time, so if validation has to happen, it
+// should operate on a copy of them.
+parse_error::ParseError GLES2DecoderImpl::DoCommand(
+ unsigned int command,
+ unsigned int arg_count,
+ const void* cmd_data) {
+ unsigned int command_index = command - kStartPoint - 1;
+ if (command_index < arraysize(g_command_info)) {
+ const CommandInfo& info = g_command_info[command_index];
+ unsigned int info_arg_count = static_cast<unsigned int>(info.arg_count);
+ if ((info.arg_flags == cmd::kFixed && arg_count == info_arg_count) ||
+ (info.arg_flags == cmd::kAtLeastN && arg_count >= info_arg_count)) {
+ switch (command) {
+ #define GLES2_CMD_OP(name) \
+ case name::kCmdId: \
+ return Handle ## name( \
+ arg_count, \
+ *static_cast<const name*>(cmd_data)); \
+
+ GLES2_COMMAND_LIST(GLES2_CMD_OP)
+
+ #undef GLES2_CMD_OP
+ }
+ } else {
+ return parse_error::kParseInvalidArguments;
+ }
+ }
+ return DoCommonCommand(command, arg_count, cmd_data);
+}
+
+} // namespace gles2
+} // namespace command_buffer
+
+// This is included so the compiler will make these inline.
+#include "gpu/command_buffer/service/gles2_cmd_decoder_validate.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+void GLES2DecoderImpl::CreateProgramHelper(GLuint client_id) {
+ // TODO(gman): verify client_id is unused.
+ GLuint service_id = glCreateProgram();
+ if (service_id) {
+ id_map_.AddMapping(client_id, service_id);
+ }
+}
+
+void GLES2DecoderImpl::CreateShaderHelper(GLenum type, GLuint client_id) {
+ // TODO(gman): verify client_id is unused.
+ GLuint service_id = glCreateShader(type);
+ if (service_id) {
+ id_map_.AddMapping(client_id, service_id);
+ }
+}
+
+void GLES2DecoderImpl::DoBindBuffer(GLenum target, GLuint buffer) {
+ switch (target) {
+ case GL_ARRAY_BUFFER:
+ bound_array_buffer_ = buffer;
+ break;
+ case GL_ELEMENT_ARRAY_BUFFER:
+ bound_element_array_buffer_ = buffer;
+ break;
+ default:
+ break;
+ }
+ glBindBuffer(target, buffer);
+}
+
+void GLES2DecoderImpl::DoDeleteProgram(GLuint program) {
+ GLuint service_id;
+ if (id_map_.GetServiceId(program, &service_id)) {
+ glDeleteProgram(service_id);
+ id_map_.RemoveMapping(program, service_id);
+ }
+}
+
+void GLES2DecoderImpl::DoDeleteShader(GLuint shader) {
+ GLuint service_id;
+ if (id_map_.GetServiceId(shader, &service_id)) {
+ glDeleteProgram(service_id);
+ id_map_.RemoveMapping(shader, service_id);
+ }
+}
+
+// NOTE: If you need to know the results of SwapBuffers (like losing
+// the context) then add a new command. Do NOT make SwapBuffers synchronous.
+void GLES2DecoderImpl::DoSwapBuffers() {
+#ifdef OS_WIN
+ ::SwapBuffers(device_context_);
+#endif
+
+#ifdef OS_LINUX
+ DCHECK(window());
+ window()->SwapBuffers();
+#endif
+}
+
+GLenum GLES2DecoderImpl::GetGLError() {
+ // Check the GL error first, then our wrapped error.
+ GLenum error = glGetError();
+ if (error == GL_NO_ERROR && error_bits_ != 0) {
+ uint32 mask = 1;
+ while (mask) {
+ if ((error_bits_ & mask) != 0) {
+ error = GLErrorBitToGLError(mask);
+ break;
+ }
+ }
+ }
+
+ if (error != GL_NO_ERROR) {
+ // There was an error, clear the corresponding wrapped error.
+ error_bits_ &= ~GLErrorToErrorBit(error);
+ }
+ return error;
+}
+
+void GLES2DecoderImpl::SetGLError(GLenum error) {
+ error_bits_ |= GLErrorToErrorBit(error);
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDrawElements(
+ unsigned int arg_count, const gles2::DrawElements& c) {
+ if (bound_element_array_buffer_ != 0) {
+ GLenum mode = c.mode;
+ GLsizei count = c.count;
+ GLenum type = c.type;
+ const GLvoid* indices = reinterpret_cast<const GLvoid*>(c.index_offset);
+ glDrawElements(mode, count, type, indices);
+ } else {
+ SetGLError(GL_INVALID_VALUE);
+ }
+ return parse_error::kParseNoError;
+}
+
+namespace {
+
+// Calls glShaderSource for the various versions of the ShaderSource command.
+// Assumes that data / data_size points to a piece of memory that is in range
+// of whatever context it came from (shared memory, immediate memory, bucket
+// memory.)
+parse_error::ParseError ShaderSourceHelper(
+ GLuint shader, GLsizei count, const char* data, uint32 data_size) {
+ std::vector<std::string> strings(count);
+ scoped_array<const char*> string_pointers(new const char* [count]);
+
+ const uint32* ends = reinterpret_cast<const uint32*>(data);
+ uint32 start_offset = count * sizeof(*ends);
+ if (start_offset > data_size) {
+ return parse_error::kParseOutOfBounds;
+ }
+ for (GLsizei ii = 0; ii < count; ++ii) {
+ uint32 end_offset = ends[ii];
+ if (end_offset > data_size || end_offset < start_offset) {
+ return parse_error::kParseOutOfBounds;
+ }
+ strings[ii] = std::string(data + start_offset, end_offset - start_offset);
+ string_pointers[ii] = strings[ii].c_str();
+ }
+
+ glShaderSource(shader, count, string_pointers.get(), NULL);
+ return parse_error::kParseNoError;
+}
+
+} // anonymous namespace.
+
+parse_error::ParseError GLES2DecoderImpl::HandleShaderSource(
+ unsigned int arg_count, const gles2::ShaderSource& c) {
+ GLuint shader = c.shader;
+ GLsizei count = c.count;
+ uint32 data_size = c.data_size;
+ const char** data = GetSharedMemoryAs<const char**>(
+ c.data_shm_id, c.data_shm_offset, data_size);
+ parse_error::ParseError result =
+ ValidateShaderSource(this, arg_count, shader, count, data, NULL);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ return ShaderSourceHelper(
+ shader, count, reinterpret_cast<const char*>(data), data_size);
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleShaderSourceImmediate(
+ unsigned int arg_count, const gles2::ShaderSourceImmediate& c) {
+ GLuint shader = c.shader;
+ GLsizei count = c.count;
+ uint32 data_size = c.data_size;
+ // TODO(gman): need to check that data_size is in range for arg_count.
+ const char** data = GetImmediateDataAs<const char**>(c);
+ parse_error::ParseError result =
+ ValidateShaderSourceImmediate(
+ this, arg_count, shader, count, data, NULL);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ return ShaderSourceHelper(
+ shader, count, reinterpret_cast<const char*>(data), data_size);
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttribPointer(
+ unsigned int arg_count, const gles2::VertexAttribPointer& c) {
+ if (bound_array_buffer_ != 0) {
+ GLuint indx = c.indx;
+ GLint size = c.size;
+ GLenum type = c.type;
+ GLboolean normalized = c.normalized;
+ GLsizei stride = c.stride;
+ GLuint offset = c.offset;
+ const void* ptr = reinterpret_cast<const void*>(c.offset);
+ parse_error::ParseError result =
+ ValidateVertexAttribPointer(
+ this, arg_count, indx, size, type, normalized, stride, ptr);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttribPointer(indx, size, type, normalized, stride, ptr);
+ } else {
+ SetGLError(GL_INVALID_VALUE);
+ }
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleReadPixels(
+ unsigned int arg_count, const gles2::ReadPixels& c) {
+ // TODO(gman): Implement.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandlePixelStorei(
+ unsigned int arg_count, const gles2::PixelStorei& c) {
+ // TODO(gman): Implement.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetVertexAttribPointerv(
+ unsigned int arg_count, const gles2::GetVertexAttribPointerv& c) {
+ // TODO(gman): Implement.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetUniformiv(
+ unsigned int arg_count, const gles2::GetUniformiv& c) {
+ // TODO(gman): Implement.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetUniformfv(
+ unsigned int arg_count, const gles2::GetUniformfv& c) {
+ // TODO(gman): Implement.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetShaderPrecisionFormat(
+ unsigned int arg_count, const gles2::GetShaderPrecisionFormat& c) {
+ // TODO(gman): Implement.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetAttachedShaders(
+ unsigned int arg_count, const gles2::GetAttachedShaders& c) {
+ // TODO(gman): Implement.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetActiveUniform(
+ unsigned int arg_count, const gles2::GetActiveUniform& c) {
+ // TODO(gman): Implement.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetActiveAttrib(
+ unsigned int arg_count, const gles2::GetActiveAttrib& c) {
+ // TODO(gman): Implement.
+ return parse_error::kParseNoError;
+}
+
+// Include the auto-generated part of this file. We split this because it means
+// we can easily edit the non-auto generated parts right here in this file
+// instead of having to edit some template or the code generator.
+#include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
+
+} // namespace gles2
+} // namespace command_buffer
+
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.h b/gpu/command_buffer/service/gles2_cmd_decoder.h
new file mode 100644
index 0000000..10387c6
--- /dev/null
+++ b/gpu/command_buffer/service/gles2_cmd_decoder.h
@@ -0,0 +1,74 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file contains the GLES2Decoder class.
+
+#ifndef O3D_COMMAND_BUFFER_SERVICE_CROSS_GLES2_CMD_DECODER_H
+#define O3D_COMMAND_BUFFER_SERVICE_CROSS_GLES2_CMD_DECODER_H
+
+#include <build/build_config.h>
+#ifdef OS_WIN
+#include <windows.h>
+#endif
+#include "gpu/command_buffer/service/common_decoder.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+// This class implements the AsyncAPIInterface interface, decoding GLES2
+// commands and calling GL.
+class GLES2Decoder : public CommonDecoder {
+ public:
+ typedef parse_error::ParseError ParseError;
+
+ // Creates a decoder.
+ static GLES2Decoder* Create();
+
+ virtual ~GLES2Decoder() {
+ }
+
+#if defined(OS_LINUX)
+ void set_window_wrapper(XWindowWrapper *window) {
+ window_ = window;
+ }
+ XWindowWrapper* window() const {
+ return window_;
+ }
+#elif defined(OS_WIN)
+ void set_hwnd(HWND hwnd) {
+ hwnd_ = hwnd;
+ }
+
+ HWND hwnd() const {
+ return hwnd_;
+ }
+#endif
+
+ // Initializes the graphics context.
+ // Returns:
+ // true if successful.
+ virtual bool Initialize() = 0;
+
+ // Destroys the graphics context.
+ virtual void Destroy() = 0;
+
+ protected:
+ GLES2Decoder();
+
+ private:
+#if defined(OS_LINUX)
+ XWindowWrapper *window_;
+#elif defined(OS_WIN)
+ // Handle to the GL device.
+ HWND hwnd_;
+#endif
+
+ DISALLOW_COPY_AND_ASSIGN(GLES2Decoder);
+};
+
+} // namespace gles2
+} // namespace command_buffer
+
+#endif // O3D_COMMAND_BUFFER_SERVICE_CROSS_GLES2_CMD_DECODER_H
+
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_autogen.h b/gpu/command_buffer/service/gles2_cmd_decoder_autogen.h
new file mode 100644
index 0000000..1a247fd
--- /dev/null
+++ b/gpu/command_buffer/service/gles2_cmd_decoder_autogen.h
@@ -0,0 +1,2610 @@
+// This file is auto-generated. DO NOT EDIT!
+
+// It is included by gles2_cmd_decoder.cc
+
+parse_error::ParseError GLES2DecoderImpl::HandleActiveTexture(
+ unsigned int arg_count, const gles2::ActiveTexture& c) {
+ GLenum texture = static_cast<GLenum>(c.texture);
+ parse_error::ParseError result =
+ ValidateActiveTexture(this, arg_count, texture);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glActiveTexture(texture);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleAttachShader(
+ unsigned int arg_count, const gles2::AttachShader& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLuint shader;
+ if (!id_map_.GetServiceId(c.shader, &shader)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateAttachShader(this, arg_count, program, shader);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glAttachShader(program, shader);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBindAttribLocation(
+ unsigned int arg_count, const gles2::BindAttribLocation& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLuint index = static_cast<GLuint>(c.index);
+ uint32 name_size = c.data_size;
+ const char* name = GetSharedMemoryAs<const char*>(
+ c.name_shm_id, c.name_shm_offset, name_size);
+ parse_error::ParseError result =
+ ValidateBindAttribLocation(this, arg_count, program, index, name);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ String name_str(name, name_size);
+ glBindAttribLocation(program, index, name_str.c_str());
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBindAttribLocationImmediate(
+ unsigned int arg_count, const gles2::BindAttribLocationImmediate& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLuint index = static_cast<GLuint>(c.index);
+ uint32 name_size = c.data_size;
+ const char* name = GetImmediateDataAs<const char*>(c);
+ // TODO(gman): Make sure validate checks arg_count
+ // covers data_size.
+ parse_error::ParseError result =
+ ValidateBindAttribLocationImmediate(
+ this, arg_count, program, index, name);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ String name_str(name, name_size);
+ glBindAttribLocation(program, index, name_str.c_str());
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBindBuffer(
+ unsigned int arg_count, const gles2::BindBuffer& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLuint buffer;
+ if (!id_map_.GetServiceId(c.buffer, &buffer)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateBindBuffer(this, arg_count, target, buffer);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DoBindBuffer(target, buffer);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBindFramebuffer(
+ unsigned int arg_count, const gles2::BindFramebuffer& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLuint framebuffer;
+ if (!id_map_.GetServiceId(c.framebuffer, &framebuffer)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateBindFramebuffer(this, arg_count, target, framebuffer);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBindFramebufferEXT(target, framebuffer);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBindRenderbuffer(
+ unsigned int arg_count, const gles2::BindRenderbuffer& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLuint renderbuffer;
+ if (!id_map_.GetServiceId(c.renderbuffer, &renderbuffer)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateBindRenderbuffer(this, arg_count, target, renderbuffer);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBindRenderbufferEXT(target, renderbuffer);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBindTexture(
+ unsigned int arg_count, const gles2::BindTexture& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLuint texture;
+ if (!id_map_.GetServiceId(c.texture, &texture)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateBindTexture(this, arg_count, target, texture);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBindTexture(target, texture);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBlendColor(
+ unsigned int arg_count, const gles2::BlendColor& c) {
+ GLclampf red = static_cast<GLclampf>(c.red);
+ GLclampf green = static_cast<GLclampf>(c.green);
+ GLclampf blue = static_cast<GLclampf>(c.blue);
+ GLclampf alpha = static_cast<GLclampf>(c.alpha);
+ parse_error::ParseError result =
+ ValidateBlendColor(this, arg_count, red, green, blue, alpha);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBlendColor(red, green, blue, alpha);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBlendEquation(
+ unsigned int arg_count, const gles2::BlendEquation& c) {
+ GLenum mode = static_cast<GLenum>(c.mode);
+ parse_error::ParseError result =
+ ValidateBlendEquation(this, arg_count, mode);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBlendEquation(mode);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBlendEquationSeparate(
+ unsigned int arg_count, const gles2::BlendEquationSeparate& c) {
+ GLenum modeRGB = static_cast<GLenum>(c.modeRGB);
+ GLenum modeAlpha = static_cast<GLenum>(c.modeAlpha);
+ parse_error::ParseError result =
+ ValidateBlendEquationSeparate(this, arg_count, modeRGB, modeAlpha);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBlendEquationSeparate(modeRGB, modeAlpha);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBlendFunc(
+ unsigned int arg_count, const gles2::BlendFunc& c) {
+ GLenum sfactor = static_cast<GLenum>(c.sfactor);
+ GLenum dfactor = static_cast<GLenum>(c.dfactor);
+ parse_error::ParseError result =
+ ValidateBlendFunc(this, arg_count, sfactor, dfactor);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBlendFunc(sfactor, dfactor);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBlendFuncSeparate(
+ unsigned int arg_count, const gles2::BlendFuncSeparate& c) {
+ GLenum srcRGB = static_cast<GLenum>(c.srcRGB);
+ GLenum dstRGB = static_cast<GLenum>(c.dstRGB);
+ GLenum srcAlpha = static_cast<GLenum>(c.srcAlpha);
+ GLenum dstAlpha = static_cast<GLenum>(c.dstAlpha);
+ parse_error::ParseError result =
+ ValidateBlendFuncSeparate(
+ this, arg_count, srcRGB, dstRGB, srcAlpha, dstAlpha);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBufferData(
+ unsigned int arg_count, const gles2::BufferData& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLsizeiptr size = static_cast<GLsizeiptr>(c.size);
+ uint32 data_shm_id = static_cast<uint32>(c.data_shm_id);
+ uint32 data_shm_offset = static_cast<uint32>(c.data_shm_offset);
+ GLenum usage = static_cast<GLenum>(c.usage);
+ uint32 data_size = size;
+ const void* data = GetSharedMemoryAs<const void*>(
+ data_shm_id, data_shm_offset, data_size);
+ parse_error::ParseError result =
+ ValidateBufferData(this, arg_count, target, size, data, usage);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBufferData(target, size, data, usage);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBufferDataImmediate(
+ unsigned int arg_count, const gles2::BufferDataImmediate& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLsizeiptr size = static_cast<GLsizeiptr>(c.size);
+ const void* data = GetImmediateDataAs<const void*>(c);
+ GLenum usage = static_cast<GLenum>(c.usage);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateBufferDataImmediate(this, arg_count, target, size, data, usage);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBufferData(target, size, data, usage);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBufferSubData(
+ unsigned int arg_count, const gles2::BufferSubData& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLintptr offset = static_cast<GLintptr>(c.offset);
+ GLsizeiptr size = static_cast<GLsizeiptr>(c.size);
+ uint32 data_shm_id = static_cast<uint32>(c.data_shm_id);
+ uint32 data_shm_offset = static_cast<uint32>(c.data_shm_offset);
+ uint32 data_size = size;
+ const void* data = GetSharedMemoryAs<const void*>(
+ data_shm_id, data_shm_offset, data_size);
+ parse_error::ParseError result =
+ ValidateBufferSubData(this, arg_count, target, offset, size, data);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBufferSubData(target, offset, size, data);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBufferSubDataImmediate(
+ unsigned int arg_count, const gles2::BufferSubDataImmediate& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLintptr offset = static_cast<GLintptr>(c.offset);
+ GLsizeiptr size = static_cast<GLsizeiptr>(c.size);
+ const void* data = GetImmediateDataAs<const void*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateBufferSubDataImmediate(
+ this, arg_count, target, offset, size, data);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBufferSubData(target, offset, size, data);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleCheckFramebufferStatus(
+ unsigned int arg_count, const gles2::CheckFramebufferStatus& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ parse_error::ParseError result =
+ ValidateCheckFramebufferStatus(this, arg_count, target);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glCheckFramebufferStatusEXT(target);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleClear(
+ unsigned int arg_count, const gles2::Clear& c) {
+ GLbitfield mask = static_cast<GLbitfield>(c.mask);
+ parse_error::ParseError result =
+ ValidateClear(this, arg_count, mask);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glClear(mask);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleClearColor(
+ unsigned int arg_count, const gles2::ClearColor& c) {
+ GLclampf red = static_cast<GLclampf>(c.red);
+ GLclampf green = static_cast<GLclampf>(c.green);
+ GLclampf blue = static_cast<GLclampf>(c.blue);
+ GLclampf alpha = static_cast<GLclampf>(c.alpha);
+ parse_error::ParseError result =
+ ValidateClearColor(this, arg_count, red, green, blue, alpha);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glClearColor(red, green, blue, alpha);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleClearDepthf(
+ unsigned int arg_count, const gles2::ClearDepthf& c) {
+ GLclampf depth = static_cast<GLclampf>(c.depth);
+ parse_error::ParseError result =
+ ValidateClearDepthf(this, arg_count, depth);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glClearDepth(depth);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleClearStencil(
+ unsigned int arg_count, const gles2::ClearStencil& c) {
+ GLint s = static_cast<GLint>(c.s);
+ parse_error::ParseError result =
+ ValidateClearStencil(this, arg_count, s);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glClearStencil(s);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleColorMask(
+ unsigned int arg_count, const gles2::ColorMask& c) {
+ GLboolean red = static_cast<GLboolean>(c.red);
+ GLboolean green = static_cast<GLboolean>(c.green);
+ GLboolean blue = static_cast<GLboolean>(c.blue);
+ GLboolean alpha = static_cast<GLboolean>(c.alpha);
+ parse_error::ParseError result =
+ ValidateColorMask(this, arg_count, red, green, blue, alpha);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glColorMask(red, green, blue, alpha);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleCompileShader(
+ unsigned int arg_count, const gles2::CompileShader& c) {
+ GLuint shader;
+ if (!id_map_.GetServiceId(c.shader, &shader)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateCompileShader(this, arg_count, shader);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glCompileShader(shader);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleCompressedTexImage2D(
+ unsigned int arg_count, const gles2::CompressedTexImage2D& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLint level = static_cast<GLint>(c.level);
+ GLenum internalformat = static_cast<GLenum>(c.internalformat);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ GLint border = static_cast<GLint>(c.border);
+ GLsizei imageSize = static_cast<GLsizei>(c.imageSize);
+ uint32 data_shm_id = static_cast<uint32>(c.data_shm_id);
+ uint32 data_shm_offset = static_cast<uint32>(c.data_shm_offset);
+ uint32 data_size = imageSize;
+ const void* data = GetSharedMemoryAs<const void*>(
+ data_shm_id, data_shm_offset, data_size);
+ parse_error::ParseError result =
+ ValidateCompressedTexImage2D(
+ this, arg_count, target, level, internalformat, width, height, border,
+ imageSize, data);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glCompressedTexImage2D(
+ target, level, internalformat, width, height, border, imageSize, data);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleCompressedTexImage2DImmediate(
+ unsigned int arg_count, const gles2::CompressedTexImage2DImmediate& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLint level = static_cast<GLint>(c.level);
+ GLenum internalformat = static_cast<GLenum>(c.internalformat);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ GLint border = static_cast<GLint>(c.border);
+ GLsizei imageSize = static_cast<GLsizei>(c.imageSize);
+ const void* data = GetImmediateDataAs<const void*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateCompressedTexImage2DImmediate(
+ this, arg_count, target, level, internalformat, width, height, border,
+ imageSize, data);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glCompressedTexImage2D(
+ target, level, internalformat, width, height, border, imageSize, data);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleCompressedTexSubImage2D(
+ unsigned int arg_count, const gles2::CompressedTexSubImage2D& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLint level = static_cast<GLint>(c.level);
+ GLint xoffset = static_cast<GLint>(c.xoffset);
+ GLint yoffset = static_cast<GLint>(c.yoffset);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ GLenum format = static_cast<GLenum>(c.format);
+ GLsizei imageSize = static_cast<GLsizei>(c.imageSize);
+ uint32 data_shm_id = static_cast<uint32>(c.data_shm_id);
+ uint32 data_shm_offset = static_cast<uint32>(c.data_shm_offset);
+ uint32 data_size = imageSize;
+ const void* data = GetSharedMemoryAs<const void*>(
+ data_shm_id, data_shm_offset, data_size);
+ parse_error::ParseError result =
+ ValidateCompressedTexSubImage2D(
+ this, arg_count, target, level, xoffset, yoffset, width, height,
+ format, imageSize, data);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glCompressedTexSubImage2D(
+ target, level, xoffset, yoffset, width, height, format, imageSize, data);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleCompressedTexSubImage2DImmediate(
+
+ unsigned int arg_count, const gles2::CompressedTexSubImage2DImmediate& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLint level = static_cast<GLint>(c.level);
+ GLint xoffset = static_cast<GLint>(c.xoffset);
+ GLint yoffset = static_cast<GLint>(c.yoffset);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ GLenum format = static_cast<GLenum>(c.format);
+ GLsizei imageSize = static_cast<GLsizei>(c.imageSize);
+ const void* data = GetImmediateDataAs<const void*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateCompressedTexSubImage2DImmediate(
+ this, arg_count, target, level, xoffset, yoffset, width, height,
+ format, imageSize, data);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glCompressedTexSubImage2D(
+ target, level, xoffset, yoffset, width, height, format, imageSize, data);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleCopyTexImage2D(
+ unsigned int arg_count, const gles2::CopyTexImage2D& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLint level = static_cast<GLint>(c.level);
+ GLenum internalformat = static_cast<GLenum>(c.internalformat);
+ GLint x = static_cast<GLint>(c.x);
+ GLint y = static_cast<GLint>(c.y);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ GLint border = static_cast<GLint>(c.border);
+ parse_error::ParseError result =
+ ValidateCopyTexImage2D(
+ this, arg_count, target, level, internalformat, x, y, width, height,
+ border);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glCopyTexImage2D(target, level, internalformat, x, y, width, height, border);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleCopyTexSubImage2D(
+ unsigned int arg_count, const gles2::CopyTexSubImage2D& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLint level = static_cast<GLint>(c.level);
+ GLint xoffset = static_cast<GLint>(c.xoffset);
+ GLint yoffset = static_cast<GLint>(c.yoffset);
+ GLint x = static_cast<GLint>(c.x);
+ GLint y = static_cast<GLint>(c.y);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ parse_error::ParseError result =
+ ValidateCopyTexSubImage2D(
+ this, arg_count, target, level, xoffset, yoffset, x, y, width,
+ height);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleCreateProgram(
+ unsigned int arg_count, const gles2::CreateProgram& c) {
+ uint32 client_id = c.client_id;
+ parse_error::ParseError result =
+ ValidateCreateProgram(this, arg_count);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ CreateProgramHelper(client_id);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleCreateShader(
+ unsigned int arg_count, const gles2::CreateShader& c) {
+ GLenum type = static_cast<GLenum>(c.type);
+ uint32 client_id = c.client_id;
+ parse_error::ParseError result =
+ ValidateCreateShader(this, arg_count, type);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ CreateShaderHelper(type, client_id);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleCullFace(
+ unsigned int arg_count, const gles2::CullFace& c) {
+ GLenum mode = static_cast<GLenum>(c.mode);
+ parse_error::ParseError result =
+ ValidateCullFace(this, arg_count, mode);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glCullFace(mode);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDeleteBuffers(
+ unsigned int arg_count, const gles2::DeleteBuffers& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ const GLuint* buffers = GetSharedMemoryAs<const GLuint*>(
+ c.buffers_shm_id, c.buffers_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateDeleteBuffers(this, arg_count, n, buffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DeleteGLObjects<GLDeleteBuffersHelper>(n, buffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDeleteBuffersImmediate(
+ unsigned int arg_count, const gles2::DeleteBuffersImmediate& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ const GLuint* buffers = GetImmediateDataAs<const GLuint*>(c);
+ parse_error::ParseError result =
+ ValidateDeleteBuffersImmediate(this, arg_count, n, buffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DeleteGLObjects<GLDeleteBuffersHelper>(n, buffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDeleteFramebuffers(
+ unsigned int arg_count, const gles2::DeleteFramebuffers& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ const GLuint* framebuffers = GetSharedMemoryAs<const GLuint*>(
+ c.framebuffers_shm_id, c.framebuffers_shm_offset, 0 /* TODO(
+ gman): size */);
+ parse_error::ParseError result =
+ ValidateDeleteFramebuffers(this, arg_count, n, framebuffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DeleteGLObjects<GLDeleteFramebuffersHelper>(n, framebuffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDeleteFramebuffersImmediate(
+ unsigned int arg_count, const gles2::DeleteFramebuffersImmediate& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ const GLuint* framebuffers = GetImmediateDataAs<const GLuint*>(c);
+ parse_error::ParseError result =
+ ValidateDeleteFramebuffersImmediate(this, arg_count, n, framebuffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DeleteGLObjects<GLDeleteFramebuffersHelper>(n, framebuffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDeleteProgram(
+ unsigned int arg_count, const gles2::DeleteProgram& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateDeleteProgram(this, arg_count, program);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DoDeleteProgram(program);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDeleteRenderbuffers(
+ unsigned int arg_count, const gles2::DeleteRenderbuffers& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ const GLuint* renderbuffers = GetSharedMemoryAs<const GLuint*>(
+ c.renderbuffers_shm_id, c.renderbuffers_shm_offset, 0 /* TODO(
+ gman): size */);
+ parse_error::ParseError result =
+ ValidateDeleteRenderbuffers(this, arg_count, n, renderbuffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DeleteGLObjects<GLDeleteRenderbuffersHelper>(n, renderbuffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDeleteRenderbuffersImmediate(
+ unsigned int arg_count, const gles2::DeleteRenderbuffersImmediate& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ const GLuint* renderbuffers = GetImmediateDataAs<const GLuint*>(c);
+ parse_error::ParseError result =
+ ValidateDeleteRenderbuffersImmediate(this, arg_count, n, renderbuffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DeleteGLObjects<GLDeleteRenderbuffersHelper>(n, renderbuffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDeleteShader(
+ unsigned int arg_count, const gles2::DeleteShader& c) {
+ GLuint shader;
+ if (!id_map_.GetServiceId(c.shader, &shader)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateDeleteShader(this, arg_count, shader);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DoDeleteShader(shader);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDeleteTextures(
+ unsigned int arg_count, const gles2::DeleteTextures& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ const GLuint* textures = GetSharedMemoryAs<const GLuint*>(
+ c.textures_shm_id, c.textures_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateDeleteTextures(this, arg_count, n, textures);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DeleteGLObjects<GLDeleteTexturesHelper>(n, textures);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDeleteTexturesImmediate(
+ unsigned int arg_count, const gles2::DeleteTexturesImmediate& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ const GLuint* textures = GetImmediateDataAs<const GLuint*>(c);
+ parse_error::ParseError result =
+ ValidateDeleteTexturesImmediate(this, arg_count, n, textures);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DeleteGLObjects<GLDeleteTexturesHelper>(n, textures);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDepthFunc(
+ unsigned int arg_count, const gles2::DepthFunc& c) {
+ GLenum func = static_cast<GLenum>(c.func);
+ parse_error::ParseError result =
+ ValidateDepthFunc(this, arg_count, func);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glDepthFunc(func);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDepthMask(
+ unsigned int arg_count, const gles2::DepthMask& c) {
+ GLboolean flag = static_cast<GLboolean>(c.flag);
+ parse_error::ParseError result =
+ ValidateDepthMask(this, arg_count, flag);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glDepthMask(flag);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDepthRangef(
+ unsigned int arg_count, const gles2::DepthRangef& c) {
+ GLclampf zNear = static_cast<GLclampf>(c.zNear);
+ GLclampf zFar = static_cast<GLclampf>(c.zFar);
+ parse_error::ParseError result =
+ ValidateDepthRangef(this, arg_count, zNear, zFar);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glDepthRange(zNear, zFar);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDetachShader(
+ unsigned int arg_count, const gles2::DetachShader& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLuint shader;
+ if (!id_map_.GetServiceId(c.shader, &shader)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateDetachShader(this, arg_count, program, shader);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glDetachShader(program, shader);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDisable(
+ unsigned int arg_count, const gles2::Disable& c) {
+ GLenum cap = static_cast<GLenum>(c.cap);
+ parse_error::ParseError result =
+ ValidateDisable(this, arg_count, cap);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glDisable(cap);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDisableVertexAttribArray(
+ unsigned int arg_count, const gles2::DisableVertexAttribArray& c) {
+ GLuint index = static_cast<GLuint>(c.index);
+ parse_error::ParseError result =
+ ValidateDisableVertexAttribArray(this, arg_count, index);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glDisableVertexAttribArray(index);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDrawArrays(
+ unsigned int arg_count, const gles2::DrawArrays& c) {
+ GLenum mode = static_cast<GLenum>(c.mode);
+ GLint first = static_cast<GLint>(c.first);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ parse_error::ParseError result =
+ ValidateDrawArrays(this, arg_count, mode, first, count);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glDrawArrays(mode, first, count);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleEnable(
+ unsigned int arg_count, const gles2::Enable& c) {
+ GLenum cap = static_cast<GLenum>(c.cap);
+ parse_error::ParseError result =
+ ValidateEnable(this, arg_count, cap);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glEnable(cap);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleEnableVertexAttribArray(
+ unsigned int arg_count, const gles2::EnableVertexAttribArray& c) {
+ GLuint index = static_cast<GLuint>(c.index);
+ parse_error::ParseError result =
+ ValidateEnableVertexAttribArray(this, arg_count, index);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glEnableVertexAttribArray(index);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleFinish(
+ unsigned int arg_count, const gles2::Finish& c) {
+ parse_error::ParseError result =
+ ValidateFinish(this, arg_count);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glFinish();
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleFlush(
+ unsigned int arg_count, const gles2::Flush& c) {
+ parse_error::ParseError result =
+ ValidateFlush(this, arg_count);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glFlush();
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleFramebufferRenderbuffer(
+ unsigned int arg_count, const gles2::FramebufferRenderbuffer& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum attachment = static_cast<GLenum>(c.attachment);
+ GLenum renderbuffertarget = static_cast<GLenum>(c.renderbuffertarget);
+ GLuint renderbuffer;
+ if (!id_map_.GetServiceId(c.renderbuffer, &renderbuffer)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateFramebufferRenderbuffer(
+ this, arg_count, target, attachment, renderbuffertarget,
+ renderbuffer);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glFramebufferRenderbufferEXT(
+ target, attachment, renderbuffertarget, renderbuffer);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleFramebufferTexture2D(
+ unsigned int arg_count, const gles2::FramebufferTexture2D& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum attachment = static_cast<GLenum>(c.attachment);
+ GLenum textarget = static_cast<GLenum>(c.textarget);
+ GLuint texture;
+ if (!id_map_.GetServiceId(c.texture, &texture)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLint level = static_cast<GLint>(c.level);
+ parse_error::ParseError result =
+ ValidateFramebufferTexture2D(
+ this, arg_count, target, attachment, textarget, texture, level);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glFramebufferTexture2DEXT(target, attachment, textarget, texture, level);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleFrontFace(
+ unsigned int arg_count, const gles2::FrontFace& c) {
+ GLenum mode = static_cast<GLenum>(c.mode);
+ parse_error::ParseError result =
+ ValidateFrontFace(this, arg_count, mode);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glFrontFace(mode);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGenBuffers(
+ unsigned int arg_count, const gles2::GenBuffers& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ GLuint* buffers = GetSharedMemoryAs<GLuint*>(
+ c.buffers_shm_id, c.buffers_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateGenBuffers(this, arg_count, n, buffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ GenGLObjects<GLGenBuffersHelper>(n, buffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGenBuffersImmediate(
+ unsigned int arg_count, const gles2::GenBuffersImmediate& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ GLuint* buffers = GetImmediateDataAs<GLuint*>(c);
+ parse_error::ParseError result =
+ ValidateGenBuffersImmediate(this, arg_count, n, buffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ GenGLObjects<GLGenBuffersHelper>(n, buffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGenerateMipmap(
+ unsigned int arg_count, const gles2::GenerateMipmap& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ parse_error::ParseError result =
+ ValidateGenerateMipmap(this, arg_count, target);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGenerateMipmapEXT(target);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGenFramebuffers(
+ unsigned int arg_count, const gles2::GenFramebuffers& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ GLuint* framebuffers = GetSharedMemoryAs<GLuint*>(
+ c.framebuffers_shm_id, c.framebuffers_shm_offset, 0 /* TODO(
+ gman): size */);
+ parse_error::ParseError result =
+ ValidateGenFramebuffers(this, arg_count, n, framebuffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ GenGLObjects<GLGenFramebuffersHelper>(n, framebuffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGenFramebuffersImmediate(
+ unsigned int arg_count, const gles2::GenFramebuffersImmediate& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ GLuint* framebuffers = GetImmediateDataAs<GLuint*>(c);
+ parse_error::ParseError result =
+ ValidateGenFramebuffersImmediate(this, arg_count, n, framebuffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ GenGLObjects<GLGenFramebuffersHelper>(n, framebuffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGenRenderbuffers(
+ unsigned int arg_count, const gles2::GenRenderbuffers& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ GLuint* renderbuffers = GetSharedMemoryAs<GLuint*>(
+ c.renderbuffers_shm_id, c.renderbuffers_shm_offset, 0 /* TODO(
+ gman): size */);
+ parse_error::ParseError result =
+ ValidateGenRenderbuffers(this, arg_count, n, renderbuffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ GenGLObjects<GLGenRenderbuffersHelper>(n, renderbuffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGenRenderbuffersImmediate(
+ unsigned int arg_count, const gles2::GenRenderbuffersImmediate& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ GLuint* renderbuffers = GetImmediateDataAs<GLuint*>(c);
+ parse_error::ParseError result =
+ ValidateGenRenderbuffersImmediate(this, arg_count, n, renderbuffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ GenGLObjects<GLGenRenderbuffersHelper>(n, renderbuffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGenTextures(
+ unsigned int arg_count, const gles2::GenTextures& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ GLuint* textures = GetSharedMemoryAs<GLuint*>(
+ c.textures_shm_id, c.textures_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateGenTextures(this, arg_count, n, textures);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ GenGLObjects<GLGenTexturesHelper>(n, textures);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGenTexturesImmediate(
+ unsigned int arg_count, const gles2::GenTexturesImmediate& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ GLuint* textures = GetImmediateDataAs<GLuint*>(c);
+ parse_error::ParseError result =
+ ValidateGenTexturesImmediate(this, arg_count, n, textures);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ GenGLObjects<GLGenTexturesHelper>(n, textures);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetAttribLocation(
+ unsigned int arg_count, const gles2::GetAttribLocation& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ uint32 name_size = c.data_size;
+ const char* name = GetSharedMemoryAs<const char*>(
+ c.name_shm_id, c.name_shm_offset, name_size);
+ parse_error::ParseError result =
+ ValidateGetAttribLocation(this, arg_count, program, name);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ String name_str(name, name_size);
+ GLint location = glGetAttribLocation(program, name_str.c_str());
+ DCHECK(false); // TODO: return result.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetAttribLocationImmediate(
+ unsigned int arg_count, const gles2::GetAttribLocationImmediate& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ uint32 name_size = c.data_size;
+ const char* name = GetImmediateDataAs<const char*>(c);
+ // TODO(gman): Make sure validate checks arg_count
+ // covers data_size.
+ parse_error::ParseError result =
+ ValidateGetAttribLocationImmediate(this, arg_count, program, name);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ String name_str(name, name_size);
+ GLint location = glGetAttribLocation(program, name_str.c_str());
+ DCHECK(false); // TODO: return result.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetBooleanv(
+ unsigned int arg_count, const gles2::GetBooleanv& c) {
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLboolean* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLboolean*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetBooleanv(this, arg_count, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetBooleanv(pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetBufferParameteriv(
+ unsigned int arg_count, const gles2::GetBufferParameteriv& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLint* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLint*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetBufferParameteriv(this, arg_count, target, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetBufferParameteriv(target, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetError(
+ unsigned int arg_count, const gles2::GetError& c) {
+ GLenum* result_dst = GetSharedMemoryAs<GLenum*>(
+ c.result_shm_id, c.result_shm_offset, sizeof(*result_dst));
+ parse_error::ParseError result =
+ ValidateGetError(this, arg_count);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ *result_dst = glGetError();
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetFloatv(
+ unsigned int arg_count, const gles2::GetFloatv& c) {
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLfloat* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLfloat*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetFloatv(this, arg_count, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetFloatv(pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetFramebufferAttachmentParameteriv(
+
+ unsigned int arg_count,
+ const gles2::GetFramebufferAttachmentParameteriv& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum attachment = static_cast<GLenum>(c.attachment);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLint* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLint*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetFramebufferAttachmentParameteriv(
+ this, arg_count, target, attachment, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetFramebufferAttachmentParameterivEXT(target, attachment, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetIntegerv(
+ unsigned int arg_count, const gles2::GetIntegerv& c) {
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLint* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLint*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetIntegerv(this, arg_count, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetIntegerv(pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetProgramiv(
+ unsigned int arg_count, const gles2::GetProgramiv& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLint* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLint*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetProgramiv(this, arg_count, program, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetProgramiv(program, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetProgramInfoLog(
+ unsigned int arg_count, const gles2::GetProgramInfoLog& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLsizei bufsize = static_cast<GLsizei>(c.bufsize);
+ GLsizei* length = GetSharedMemoryAs<GLsizei*>(
+ c.length_shm_id, c.length_shm_offset, 0 /* TODO(gman): size */);
+ char* infolog = GetSharedMemoryAs<char*>(
+ c.infolog_shm_id, c.infolog_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateGetProgramInfoLog(
+ this, arg_count, program, bufsize, length, infolog);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetProgramInfoLog(program, bufsize, length, infolog);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetRenderbufferParameteriv(
+ unsigned int arg_count, const gles2::GetRenderbufferParameteriv& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLint* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLint*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetRenderbufferParameteriv(
+ this, arg_count, target, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetRenderbufferParameterivEXT(target, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetShaderiv(
+ unsigned int arg_count, const gles2::GetShaderiv& c) {
+ GLuint shader;
+ if (!id_map_.GetServiceId(c.shader, &shader)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLint* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLint*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetShaderiv(this, arg_count, shader, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetShaderiv(shader, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetShaderInfoLog(
+ unsigned int arg_count, const gles2::GetShaderInfoLog& c) {
+ GLuint shader;
+ if (!id_map_.GetServiceId(c.shader, &shader)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLsizei bufsize = static_cast<GLsizei>(c.bufsize);
+ GLsizei* length = GetSharedMemoryAs<GLsizei*>(
+ c.length_shm_id, c.length_shm_offset, 0 /* TODO(gman): size */);
+ char* infolog = GetSharedMemoryAs<char*>(
+ c.infolog_shm_id, c.infolog_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateGetShaderInfoLog(
+ this, arg_count, shader, bufsize, length, infolog);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetShaderInfoLog(shader, bufsize, length, infolog);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetShaderSource(
+ unsigned int arg_count, const gles2::GetShaderSource& c) {
+ GLuint shader;
+ if (!id_map_.GetServiceId(c.shader, &shader)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLsizei bufsize = static_cast<GLsizei>(c.bufsize);
+ GLsizei* length = GetSharedMemoryAs<GLsizei*>(
+ c.length_shm_id, c.length_shm_offset, 0 /* TODO(gman): size */);
+ char* source = GetSharedMemoryAs<char*>(
+ c.source_shm_id, c.source_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateGetShaderSource(
+ this, arg_count, shader, bufsize, length, source);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetShaderSource(shader, bufsize, length, source);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetString(
+ unsigned int arg_count, const gles2::GetString& c) {
+ GLenum name = static_cast<GLenum>(c.name);
+ parse_error::ParseError result =
+ ValidateGetString(this, arg_count, name);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetString(name);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetTexParameterfv(
+ unsigned int arg_count, const gles2::GetTexParameterfv& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLfloat* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLfloat*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetTexParameterfv(this, arg_count, target, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetTexParameterfv(target, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetTexParameteriv(
+ unsigned int arg_count, const gles2::GetTexParameteriv& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLint* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLint*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetTexParameteriv(this, arg_count, target, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetTexParameteriv(target, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetUniformLocation(
+ unsigned int arg_count, const gles2::GetUniformLocation& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ uint32 name_size = c.data_size;
+ const char* name = GetSharedMemoryAs<const char*>(
+ c.name_shm_id, c.name_shm_offset, name_size);
+ parse_error::ParseError result =
+ ValidateGetUniformLocation(this, arg_count, program, name);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ String name_str(name, name_size);
+ GLint location = glGetUniformLocation(program, name_str.c_str());
+ DCHECK(false); // TODO: return result.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetUniformLocationImmediate(
+ unsigned int arg_count, const gles2::GetUniformLocationImmediate& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ uint32 name_size = c.data_size;
+ const char* name = GetImmediateDataAs<const char*>(c);
+ // TODO(gman): Make sure validate checks arg_count
+ // covers data_size.
+ parse_error::ParseError result =
+ ValidateGetUniformLocationImmediate(this, arg_count, program, name);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ String name_str(name, name_size);
+ GLint location = glGetUniformLocation(program, name_str.c_str());
+ DCHECK(false); // TODO: return result.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetVertexAttribfv(
+ unsigned int arg_count, const gles2::GetVertexAttribfv& c) {
+ GLuint index = static_cast<GLuint>(c.index);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLfloat* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLfloat*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetVertexAttribfv(this, arg_count, index, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetVertexAttribfv(index, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetVertexAttribiv(
+ unsigned int arg_count, const gles2::GetVertexAttribiv& c) {
+ GLuint index = static_cast<GLuint>(c.index);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLint* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLint*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetVertexAttribiv(this, arg_count, index, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetVertexAttribiv(index, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleHint(
+ unsigned int arg_count, const gles2::Hint& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum mode = static_cast<GLenum>(c.mode);
+ parse_error::ParseError result =
+ ValidateHint(this, arg_count, target, mode);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glHint(target, mode);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleIsBuffer(
+ unsigned int arg_count, const gles2::IsBuffer& c) {
+ GLuint buffer;
+ if (!id_map_.GetServiceId(c.buffer, &buffer)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLboolean* result_dst = GetSharedMemoryAs<GLboolean*>(
+ c.result_shm_id, c.result_shm_offset, sizeof(*result_dst));
+ parse_error::ParseError result =
+ ValidateIsBuffer(this, arg_count, buffer);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ *result_dst = glIsBuffer(buffer);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleIsEnabled(
+ unsigned int arg_count, const gles2::IsEnabled& c) {
+ GLenum cap = static_cast<GLenum>(c.cap);
+ GLboolean* result_dst = GetSharedMemoryAs<GLboolean*>(
+ c.result_shm_id, c.result_shm_offset, sizeof(*result_dst));
+ parse_error::ParseError result =
+ ValidateIsEnabled(this, arg_count, cap);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ *result_dst = glIsEnabled(cap);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleIsFramebuffer(
+ unsigned int arg_count, const gles2::IsFramebuffer& c) {
+ GLuint framebuffer;
+ if (!id_map_.GetServiceId(c.framebuffer, &framebuffer)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLboolean* result_dst = GetSharedMemoryAs<GLboolean*>(
+ c.result_shm_id, c.result_shm_offset, sizeof(*result_dst));
+ parse_error::ParseError result =
+ ValidateIsFramebuffer(this, arg_count, framebuffer);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ *result_dst = glIsFramebufferEXT(framebuffer);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleIsProgram(
+ unsigned int arg_count, const gles2::IsProgram& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLboolean* result_dst = GetSharedMemoryAs<GLboolean*>(
+ c.result_shm_id, c.result_shm_offset, sizeof(*result_dst));
+ parse_error::ParseError result =
+ ValidateIsProgram(this, arg_count, program);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ *result_dst = glIsProgram(program);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleIsRenderbuffer(
+ unsigned int arg_count, const gles2::IsRenderbuffer& c) {
+ GLuint renderbuffer;
+ if (!id_map_.GetServiceId(c.renderbuffer, &renderbuffer)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLboolean* result_dst = GetSharedMemoryAs<GLboolean*>(
+ c.result_shm_id, c.result_shm_offset, sizeof(*result_dst));
+ parse_error::ParseError result =
+ ValidateIsRenderbuffer(this, arg_count, renderbuffer);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ *result_dst = glIsRenderbufferEXT(renderbuffer);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleIsShader(
+ unsigned int arg_count, const gles2::IsShader& c) {
+ GLuint shader;
+ if (!id_map_.GetServiceId(c.shader, &shader)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLboolean* result_dst = GetSharedMemoryAs<GLboolean*>(
+ c.result_shm_id, c.result_shm_offset, sizeof(*result_dst));
+ parse_error::ParseError result =
+ ValidateIsShader(this, arg_count, shader);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ *result_dst = glIsShader(shader);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleIsTexture(
+ unsigned int arg_count, const gles2::IsTexture& c) {
+ GLuint texture;
+ if (!id_map_.GetServiceId(c.texture, &texture)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLboolean* result_dst = GetSharedMemoryAs<GLboolean*>(
+ c.result_shm_id, c.result_shm_offset, sizeof(*result_dst));
+ parse_error::ParseError result =
+ ValidateIsTexture(this, arg_count, texture);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ *result_dst = glIsTexture(texture);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleLineWidth(
+ unsigned int arg_count, const gles2::LineWidth& c) {
+ GLfloat width = static_cast<GLfloat>(c.width);
+ parse_error::ParseError result =
+ ValidateLineWidth(this, arg_count, width);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glLineWidth(width);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleLinkProgram(
+ unsigned int arg_count, const gles2::LinkProgram& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateLinkProgram(this, arg_count, program);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glLinkProgram(program);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandlePolygonOffset(
+ unsigned int arg_count, const gles2::PolygonOffset& c) {
+ GLfloat factor = static_cast<GLfloat>(c.factor);
+ GLfloat units = static_cast<GLfloat>(c.units);
+ parse_error::ParseError result =
+ ValidatePolygonOffset(this, arg_count, factor, units);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glPolygonOffset(factor, units);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleRenderbufferStorage(
+ unsigned int arg_count, const gles2::RenderbufferStorage& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum internalformat = static_cast<GLenum>(c.internalformat);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ parse_error::ParseError result =
+ ValidateRenderbufferStorage(
+ this, arg_count, target, internalformat, width, height);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glRenderbufferStorageEXT(target, internalformat, width, height);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleSampleCoverage(
+ unsigned int arg_count, const gles2::SampleCoverage& c) {
+ GLclampf value = static_cast<GLclampf>(c.value);
+ GLboolean invert = static_cast<GLboolean>(c.invert);
+ parse_error::ParseError result =
+ ValidateSampleCoverage(this, arg_count, value, invert);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glSampleCoverage(value, invert);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleScissor(
+ unsigned int arg_count, const gles2::Scissor& c) {
+ GLint x = static_cast<GLint>(c.x);
+ GLint y = static_cast<GLint>(c.y);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ parse_error::ParseError result =
+ ValidateScissor(this, arg_count, x, y, width, height);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glScissor(x, y, width, height);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleStencilFunc(
+ unsigned int arg_count, const gles2::StencilFunc& c) {
+ GLenum func = static_cast<GLenum>(c.func);
+ GLint ref = static_cast<GLint>(c.ref);
+ GLuint mask = static_cast<GLuint>(c.mask);
+ parse_error::ParseError result =
+ ValidateStencilFunc(this, arg_count, func, ref, mask);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glStencilFunc(func, ref, mask);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleStencilFuncSeparate(
+ unsigned int arg_count, const gles2::StencilFuncSeparate& c) {
+ GLenum face = static_cast<GLenum>(c.face);
+ GLenum func = static_cast<GLenum>(c.func);
+ GLint ref = static_cast<GLint>(c.ref);
+ GLuint mask = static_cast<GLuint>(c.mask);
+ parse_error::ParseError result =
+ ValidateStencilFuncSeparate(this, arg_count, face, func, ref, mask);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glStencilFuncSeparate(face, func, ref, mask);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleStencilMask(
+ unsigned int arg_count, const gles2::StencilMask& c) {
+ GLuint mask = static_cast<GLuint>(c.mask);
+ parse_error::ParseError result =
+ ValidateStencilMask(this, arg_count, mask);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glStencilMask(mask);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleStencilMaskSeparate(
+ unsigned int arg_count, const gles2::StencilMaskSeparate& c) {
+ GLenum face = static_cast<GLenum>(c.face);
+ GLuint mask = static_cast<GLuint>(c.mask);
+ parse_error::ParseError result =
+ ValidateStencilMaskSeparate(this, arg_count, face, mask);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glStencilMaskSeparate(face, mask);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleStencilOp(
+ unsigned int arg_count, const gles2::StencilOp& c) {
+ GLenum fail = static_cast<GLenum>(c.fail);
+ GLenum zfail = static_cast<GLenum>(c.zfail);
+ GLenum zpass = static_cast<GLenum>(c.zpass);
+ parse_error::ParseError result =
+ ValidateStencilOp(this, arg_count, fail, zfail, zpass);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glStencilOp(fail, zfail, zpass);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleStencilOpSeparate(
+ unsigned int arg_count, const gles2::StencilOpSeparate& c) {
+ GLenum face = static_cast<GLenum>(c.face);
+ GLenum fail = static_cast<GLenum>(c.fail);
+ GLenum zfail = static_cast<GLenum>(c.zfail);
+ GLenum zpass = static_cast<GLenum>(c.zpass);
+ parse_error::ParseError result =
+ ValidateStencilOpSeparate(this, arg_count, face, fail, zfail, zpass);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glStencilOpSeparate(face, fail, zfail, zpass);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleTexImage2D(
+ unsigned int arg_count, const gles2::TexImage2D& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLint level = static_cast<GLint>(c.level);
+ GLint internalformat = static_cast<GLint>(c.internalformat);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ GLint border = static_cast<GLint>(c.border);
+ GLenum format = static_cast<GLenum>(c.format);
+ GLenum type = static_cast<GLenum>(c.type);
+ uint32 pixels_shm_id = static_cast<uint32>(c.pixels_shm_id);
+ uint32 pixels_shm_offset = static_cast<uint32>(c.pixels_shm_offset);
+ uint32 pixels_size = GLES2Util::ComputeImageDataSize(
+ width, height, format, type, unpack_alignment_);
+ const void* pixels = GetSharedMemoryAs<const void*>(
+ pixels_shm_id, pixels_shm_offset, pixels_size);
+ parse_error::ParseError result =
+ ValidateTexImage2D(
+ this, arg_count, target, level, internalformat, width, height, border,
+ format, type, pixels);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glTexImage2D(
+ target, level, internalformat, width, height, border, format, type,
+ pixels);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleTexImage2DImmediate(
+ unsigned int arg_count, const gles2::TexImage2DImmediate& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLint level = static_cast<GLint>(c.level);
+ GLint internalformat = static_cast<GLint>(c.internalformat);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ GLint border = static_cast<GLint>(c.border);
+ GLenum format = static_cast<GLenum>(c.format);
+ GLenum type = static_cast<GLenum>(c.type);
+ const void* pixels = GetImmediateDataAs<const void*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateTexImage2DImmediate(
+ this, arg_count, target, level, internalformat, width, height, border,
+ format, type, pixels);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glTexImage2D(
+ target, level, internalformat, width, height, border, format, type,
+ pixels);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleTexParameterf(
+ unsigned int arg_count, const gles2::TexParameterf& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLfloat param = static_cast<GLfloat>(c.param);
+ parse_error::ParseError result =
+ ValidateTexParameterf(this, arg_count, target, pname, param);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glTexParameterf(target, pname, param);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleTexParameterfv(
+ unsigned int arg_count, const gles2::TexParameterfv& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ const GLfloat* params = GetSharedMemoryAs<const GLfloat*>(
+ c.params_shm_id, c.params_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateTexParameterfv(this, arg_count, target, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glTexParameterfv(target, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleTexParameterfvImmediate(
+ unsigned int arg_count, const gles2::TexParameterfvImmediate& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ const GLfloat* params = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateTexParameterfvImmediate(this, arg_count, target, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glTexParameterfv(target, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleTexParameteri(
+ unsigned int arg_count, const gles2::TexParameteri& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLint param = static_cast<GLint>(c.param);
+ parse_error::ParseError result =
+ ValidateTexParameteri(this, arg_count, target, pname, param);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glTexParameteri(target, pname, param);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleTexParameteriv(
+ unsigned int arg_count, const gles2::TexParameteriv& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ const GLint* params = GetSharedMemoryAs<const GLint*>(
+ c.params_shm_id, c.params_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateTexParameteriv(this, arg_count, target, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glTexParameteriv(target, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleTexParameterivImmediate(
+ unsigned int arg_count, const gles2::TexParameterivImmediate& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ const GLint* params = GetImmediateDataAs<const GLint*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateTexParameterivImmediate(this, arg_count, target, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glTexParameteriv(target, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleTexSubImage2D(
+ unsigned int arg_count, const gles2::TexSubImage2D& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLint level = static_cast<GLint>(c.level);
+ GLint xoffset = static_cast<GLint>(c.xoffset);
+ GLint yoffset = static_cast<GLint>(c.yoffset);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ GLenum format = static_cast<GLenum>(c.format);
+ GLenum type = static_cast<GLenum>(c.type);
+ uint32 pixels_shm_id = static_cast<uint32>(c.pixels_shm_id);
+ uint32 pixels_shm_offset = static_cast<uint32>(c.pixels_shm_offset);
+ uint32 pixels_size = GLES2Util::ComputeImageDataSize(
+ width, height, format, type, unpack_alignment_);
+ const void* pixels = GetSharedMemoryAs<const void*>(
+ pixels_shm_id, pixels_shm_offset, pixels_size);
+ parse_error::ParseError result =
+ ValidateTexSubImage2D(
+ this, arg_count, target, level, xoffset, yoffset, width, height,
+ format, type, pixels);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glTexSubImage2D(
+ target, level, xoffset, yoffset, width, height, format, type, pixels);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleTexSubImage2DImmediate(
+ unsigned int arg_count, const gles2::TexSubImage2DImmediate& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLint level = static_cast<GLint>(c.level);
+ GLint xoffset = static_cast<GLint>(c.xoffset);
+ GLint yoffset = static_cast<GLint>(c.yoffset);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ GLenum format = static_cast<GLenum>(c.format);
+ GLenum type = static_cast<GLenum>(c.type);
+ const void* pixels = GetImmediateDataAs<const void*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateTexSubImage2DImmediate(
+ this, arg_count, target, level, xoffset, yoffset, width, height,
+ format, type, pixels);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glTexSubImage2D(
+ target, level, xoffset, yoffset, width, height, format, type, pixels);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform1f(
+ unsigned int arg_count, const gles2::Uniform1f& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLfloat x = static_cast<GLfloat>(c.x);
+ parse_error::ParseError result =
+ ValidateUniform1f(this, arg_count, location, x);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform1f(location, x);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform1fv(
+ unsigned int arg_count, const gles2::Uniform1fv& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLfloat* v = GetSharedMemoryAs<const GLfloat*>(
+ c.v_shm_id, c.v_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateUniform1fv(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform1fv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform1fvImmediate(
+ unsigned int arg_count, const gles2::Uniform1fvImmediate& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLfloat* v = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateUniform1fvImmediate(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform1fv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform1i(
+ unsigned int arg_count, const gles2::Uniform1i& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLint x = static_cast<GLint>(c.x);
+ parse_error::ParseError result =
+ ValidateUniform1i(this, arg_count, location, x);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform1i(location, x);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform1iv(
+ unsigned int arg_count, const gles2::Uniform1iv& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLint* v = GetSharedMemoryAs<const GLint*>(
+ c.v_shm_id, c.v_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateUniform1iv(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform1iv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform1ivImmediate(
+ unsigned int arg_count, const gles2::Uniform1ivImmediate& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLint* v = GetImmediateDataAs<const GLint*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateUniform1ivImmediate(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform1iv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform2f(
+ unsigned int arg_count, const gles2::Uniform2f& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLfloat x = static_cast<GLfloat>(c.x);
+ GLfloat y = static_cast<GLfloat>(c.y);
+ parse_error::ParseError result =
+ ValidateUniform2f(this, arg_count, location, x, y);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform2f(location, x, y);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform2fv(
+ unsigned int arg_count, const gles2::Uniform2fv& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLfloat* v = GetSharedMemoryAs<const GLfloat*>(
+ c.v_shm_id, c.v_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateUniform2fv(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform2fv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform2fvImmediate(
+ unsigned int arg_count, const gles2::Uniform2fvImmediate& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLfloat* v = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateUniform2fvImmediate(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform2fv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform2i(
+ unsigned int arg_count, const gles2::Uniform2i& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLint x = static_cast<GLint>(c.x);
+ GLint y = static_cast<GLint>(c.y);
+ parse_error::ParseError result =
+ ValidateUniform2i(this, arg_count, location, x, y);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform2i(location, x, y);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform2iv(
+ unsigned int arg_count, const gles2::Uniform2iv& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLint* v = GetSharedMemoryAs<const GLint*>(
+ c.v_shm_id, c.v_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateUniform2iv(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform2iv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform2ivImmediate(
+ unsigned int arg_count, const gles2::Uniform2ivImmediate& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLint* v = GetImmediateDataAs<const GLint*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateUniform2ivImmediate(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform2iv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform3f(
+ unsigned int arg_count, const gles2::Uniform3f& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLfloat x = static_cast<GLfloat>(c.x);
+ GLfloat y = static_cast<GLfloat>(c.y);
+ GLfloat z = static_cast<GLfloat>(c.z);
+ parse_error::ParseError result =
+ ValidateUniform3f(this, arg_count, location, x, y, z);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform3f(location, x, y, z);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform3fv(
+ unsigned int arg_count, const gles2::Uniform3fv& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLfloat* v = GetSharedMemoryAs<const GLfloat*>(
+ c.v_shm_id, c.v_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateUniform3fv(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform3fv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform3fvImmediate(
+ unsigned int arg_count, const gles2::Uniform3fvImmediate& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLfloat* v = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateUniform3fvImmediate(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform3fv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform3i(
+ unsigned int arg_count, const gles2::Uniform3i& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLint x = static_cast<GLint>(c.x);
+ GLint y = static_cast<GLint>(c.y);
+ GLint z = static_cast<GLint>(c.z);
+ parse_error::ParseError result =
+ ValidateUniform3i(this, arg_count, location, x, y, z);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform3i(location, x, y, z);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform3iv(
+ unsigned int arg_count, const gles2::Uniform3iv& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLint* v = GetSharedMemoryAs<const GLint*>(
+ c.v_shm_id, c.v_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateUniform3iv(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform3iv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform3ivImmediate(
+ unsigned int arg_count, const gles2::Uniform3ivImmediate& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLint* v = GetImmediateDataAs<const GLint*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateUniform3ivImmediate(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform3iv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform4f(
+ unsigned int arg_count, const gles2::Uniform4f& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLfloat x = static_cast<GLfloat>(c.x);
+ GLfloat y = static_cast<GLfloat>(c.y);
+ GLfloat z = static_cast<GLfloat>(c.z);
+ GLfloat w = static_cast<GLfloat>(c.w);
+ parse_error::ParseError result =
+ ValidateUniform4f(this, arg_count, location, x, y, z, w);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform4f(location, x, y, z, w);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform4fv(
+ unsigned int arg_count, const gles2::Uniform4fv& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLfloat* v = GetSharedMemoryAs<const GLfloat*>(
+ c.v_shm_id, c.v_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateUniform4fv(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform4fv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform4fvImmediate(
+ unsigned int arg_count, const gles2::Uniform4fvImmediate& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLfloat* v = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateUniform4fvImmediate(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform4fv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform4i(
+ unsigned int arg_count, const gles2::Uniform4i& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLint x = static_cast<GLint>(c.x);
+ GLint y = static_cast<GLint>(c.y);
+ GLint z = static_cast<GLint>(c.z);
+ GLint w = static_cast<GLint>(c.w);
+ parse_error::ParseError result =
+ ValidateUniform4i(this, arg_count, location, x, y, z, w);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform4i(location, x, y, z, w);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform4iv(
+ unsigned int arg_count, const gles2::Uniform4iv& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLint* v = GetSharedMemoryAs<const GLint*>(
+ c.v_shm_id, c.v_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateUniform4iv(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform4iv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform4ivImmediate(
+ unsigned int arg_count, const gles2::Uniform4ivImmediate& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLint* v = GetImmediateDataAs<const GLint*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateUniform4ivImmediate(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform4iv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniformMatrix2fv(
+ unsigned int arg_count, const gles2::UniformMatrix2fv& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ GLboolean transpose = static_cast<GLboolean>(c.transpose);
+ const GLfloat* value = GetSharedMemoryAs<const GLfloat*>(
+ c.value_shm_id, c.value_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateUniformMatrix2fv(
+ this, arg_count, location, count, transpose, value);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniformMatrix2fv(location, count, transpose, value);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniformMatrix2fvImmediate(
+ unsigned int arg_count, const gles2::UniformMatrix2fvImmediate& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ GLboolean transpose = static_cast<GLboolean>(c.transpose);
+ const GLfloat* value = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateUniformMatrix2fvImmediate(
+ this, arg_count, location, count, transpose, value);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniformMatrix2fv(location, count, transpose, value);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniformMatrix3fv(
+ unsigned int arg_count, const gles2::UniformMatrix3fv& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ GLboolean transpose = static_cast<GLboolean>(c.transpose);
+ const GLfloat* value = GetSharedMemoryAs<const GLfloat*>(
+ c.value_shm_id, c.value_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateUniformMatrix3fv(
+ this, arg_count, location, count, transpose, value);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniformMatrix3fv(location, count, transpose, value);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniformMatrix3fvImmediate(
+ unsigned int arg_count, const gles2::UniformMatrix3fvImmediate& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ GLboolean transpose = static_cast<GLboolean>(c.transpose);
+ const GLfloat* value = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateUniformMatrix3fvImmediate(
+ this, arg_count, location, count, transpose, value);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniformMatrix3fv(location, count, transpose, value);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniformMatrix4fv(
+ unsigned int arg_count, const gles2::UniformMatrix4fv& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ GLboolean transpose = static_cast<GLboolean>(c.transpose);
+ const GLfloat* value = GetSharedMemoryAs<const GLfloat*>(
+ c.value_shm_id, c.value_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateUniformMatrix4fv(
+ this, arg_count, location, count, transpose, value);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniformMatrix4fv(location, count, transpose, value);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniformMatrix4fvImmediate(
+ unsigned int arg_count, const gles2::UniformMatrix4fvImmediate& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ GLboolean transpose = static_cast<GLboolean>(c.transpose);
+ const GLfloat* value = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateUniformMatrix4fvImmediate(
+ this, arg_count, location, count, transpose, value);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniformMatrix4fv(location, count, transpose, value);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUseProgram(
+ unsigned int arg_count, const gles2::UseProgram& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateUseProgram(this, arg_count, program);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUseProgram(program);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleValidateProgram(
+ unsigned int arg_count, const gles2::ValidateProgram& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateValidateProgram(this, arg_count, program);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glValidateProgram(program);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib1f(
+ unsigned int arg_count, const gles2::VertexAttrib1f& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ GLfloat x = static_cast<GLfloat>(c.x);
+ parse_error::ParseError result =
+ ValidateVertexAttrib1f(this, arg_count, indx, x);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib1f(indx, x);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib1fv(
+ unsigned int arg_count, const gles2::VertexAttrib1fv& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ const GLfloat* values = GetSharedMemoryAs<const GLfloat*>(
+ c.values_shm_id, c.values_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateVertexAttrib1fv(this, arg_count, indx, values);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib1fv(indx, values);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib1fvImmediate(
+ unsigned int arg_count, const gles2::VertexAttrib1fvImmediate& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ const GLfloat* values = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateVertexAttrib1fvImmediate(this, arg_count, indx, values);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib1fv(indx, values);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib2f(
+ unsigned int arg_count, const gles2::VertexAttrib2f& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ GLfloat x = static_cast<GLfloat>(c.x);
+ GLfloat y = static_cast<GLfloat>(c.y);
+ parse_error::ParseError result =
+ ValidateVertexAttrib2f(this, arg_count, indx, x, y);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib2f(indx, x, y);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib2fv(
+ unsigned int arg_count, const gles2::VertexAttrib2fv& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ const GLfloat* values = GetSharedMemoryAs<const GLfloat*>(
+ c.values_shm_id, c.values_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateVertexAttrib2fv(this, arg_count, indx, values);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib2fv(indx, values);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib2fvImmediate(
+ unsigned int arg_count, const gles2::VertexAttrib2fvImmediate& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ const GLfloat* values = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateVertexAttrib2fvImmediate(this, arg_count, indx, values);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib2fv(indx, values);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib3f(
+ unsigned int arg_count, const gles2::VertexAttrib3f& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ GLfloat x = static_cast<GLfloat>(c.x);
+ GLfloat y = static_cast<GLfloat>(c.y);
+ GLfloat z = static_cast<GLfloat>(c.z);
+ parse_error::ParseError result =
+ ValidateVertexAttrib3f(this, arg_count, indx, x, y, z);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib3f(indx, x, y, z);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib3fv(
+ unsigned int arg_count, const gles2::VertexAttrib3fv& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ const GLfloat* values = GetSharedMemoryAs<const GLfloat*>(
+ c.values_shm_id, c.values_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateVertexAttrib3fv(this, arg_count, indx, values);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib3fv(indx, values);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib3fvImmediate(
+ unsigned int arg_count, const gles2::VertexAttrib3fvImmediate& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ const GLfloat* values = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateVertexAttrib3fvImmediate(this, arg_count, indx, values);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib3fv(indx, values);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib4f(
+ unsigned int arg_count, const gles2::VertexAttrib4f& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ GLfloat x = static_cast<GLfloat>(c.x);
+ GLfloat y = static_cast<GLfloat>(c.y);
+ GLfloat z = static_cast<GLfloat>(c.z);
+ GLfloat w = static_cast<GLfloat>(c.w);
+ parse_error::ParseError result =
+ ValidateVertexAttrib4f(this, arg_count, indx, x, y, z, w);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib4f(indx, x, y, z, w);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib4fv(
+ unsigned int arg_count, const gles2::VertexAttrib4fv& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ const GLfloat* values = GetSharedMemoryAs<const GLfloat*>(
+ c.values_shm_id, c.values_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateVertexAttrib4fv(this, arg_count, indx, values);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib4fv(indx, values);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib4fvImmediate(
+ unsigned int arg_count, const gles2::VertexAttrib4fvImmediate& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ const GLfloat* values = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateVertexAttrib4fvImmediate(this, arg_count, indx, values);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib4fv(indx, values);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleViewport(
+ unsigned int arg_count, const gles2::Viewport& c) {
+ GLint x = static_cast<GLint>(c.x);
+ GLint y = static_cast<GLint>(c.y);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ parse_error::ParseError result =
+ ValidateViewport(this, arg_count, x, y, width, height);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glViewport(x, y, width, height);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleSwapBuffers(
+ unsigned int arg_count, const gles2::SwapBuffers& c) {
+ parse_error::ParseError result =
+ ValidateSwapBuffers(this, arg_count);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DoSwapBuffers();
+ return parse_error::kParseNoError;
+}
+
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_validate.h b/gpu/command_buffer/service/gles2_cmd_decoder_validate.h
new file mode 100644
index 0000000..616d3fc
--- /dev/null
+++ b/gpu/command_buffer/service/gles2_cmd_decoder_validate.h
@@ -0,0 +1,1255 @@
+
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+
+namespace command_buffer {
+namespace gles2 {
+
+namespace {
+
+parse_error::ParseError ValidateActiveTexture(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum texture) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateAttachShader(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program,
+ GLuint shader) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBindAttribLocation(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program, GLuint index,
+ const char* name) {
+ if (name == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBindAttribLocationImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program, GLuint index,
+ const char* name) {
+ if (name == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBindBuffer(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLuint buffer) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBindFramebuffer(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLuint framebuffer) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBindRenderbuffer(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLuint renderbuffer) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBindTexture(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLuint texture) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBlendColor(
+ GLES2Decoder* decoder, unsigned int arg_count, GLclampf red, GLclampf green,
+ GLclampf blue, GLclampf alpha) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBlendEquation(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum mode) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBlendEquationSeparate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum modeRGB,
+ GLenum modeAlpha) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBlendFunc(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum sfactor,
+ GLenum dfactor) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBlendFuncSeparate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum srcRGB, GLenum dstRGB,
+ GLenum srcAlpha, GLenum dstAlpha) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBufferData(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLsizeiptr size, const void* data, GLenum usage) {
+ if (data == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBufferDataImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLsizeiptr size, const void* data, GLenum usage) {
+ if (data == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBufferSubData(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLintptr offset, GLsizeiptr size, const void* data) {
+ if (data == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBufferSubDataImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLintptr offset, GLsizeiptr size, const void* data) {
+ if (data == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateCheckFramebufferStatus(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateClear(
+ GLES2Decoder* decoder, unsigned int arg_count, GLbitfield mask) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateClearColor(
+ GLES2Decoder* decoder, unsigned int arg_count, GLclampf red, GLclampf green,
+ GLclampf blue, GLclampf alpha) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateClearDepthf(
+ GLES2Decoder* decoder, unsigned int arg_count, GLclampf depth) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateClearStencil(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint s) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateColorMask(
+ GLES2Decoder* decoder, unsigned int arg_count, GLboolean red,
+ GLboolean green, GLboolean blue, GLboolean alpha) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateCompileShader(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint shader) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateCompressedTexImage2D(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLint level,
+ GLenum internalformat, GLsizei width, GLsizei height, GLint border,
+ GLsizei imageSize, const void* data) {
+ if (data == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateCompressedTexImage2DImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLint level,
+ GLenum internalformat, GLsizei width, GLsizei height, GLint border,
+ GLsizei imageSize, const void* data) {
+ if (data == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateCompressedTexSubImage2D(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format,
+ GLsizei imageSize, const void* data) {
+ if (data == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateCompressedTexSubImage2DImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format,
+ GLsizei imageSize, const void* data) {
+ if (data == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateCopyTexImage2D(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLint level,
+ GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height,
+ GLint border) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateCopyTexSubImage2D(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width,
+ GLsizei height) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateCreateProgram(
+ GLES2Decoder* decoder, unsigned int arg_count) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateCreateShader(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum type) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateCullFace(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum mode) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDeleteBuffers(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ const GLuint* buffers) {
+ if (buffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDeleteBuffersImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ const GLuint* buffers) {
+ if (buffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDeleteFramebuffers(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ const GLuint* framebuffers) {
+ if (framebuffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDeleteFramebuffersImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ const GLuint* framebuffers) {
+ if (framebuffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDeleteProgram(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDeleteRenderbuffers(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ const GLuint* renderbuffers) {
+ if (renderbuffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDeleteRenderbuffersImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ const GLuint* renderbuffers) {
+ if (renderbuffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDeleteShader(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint shader) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDeleteTextures(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ const GLuint* textures) {
+ if (textures == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDeleteTexturesImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ const GLuint* textures) {
+ if (textures == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDepthFunc(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum func) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDepthMask(
+ GLES2Decoder* decoder, unsigned int arg_count, GLboolean flag) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDepthRangef(
+ GLES2Decoder* decoder, unsigned int arg_count, GLclampf zNear,
+ GLclampf zFar) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDetachShader(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program,
+ GLuint shader) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDisable(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum cap) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDisableVertexAttribArray(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint index) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDrawArrays(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum mode, GLint first,
+ GLsizei count) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDrawElements(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum mode, GLsizei count,
+ GLenum type, const void* indices) {
+ if (indices == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateEnable(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum cap) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateEnableVertexAttribArray(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint index) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateFinish(
+ GLES2Decoder* decoder, unsigned int arg_count) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateFlush(
+ GLES2Decoder* decoder, unsigned int arg_count) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateFramebufferRenderbuffer(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateFramebufferTexture2D(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLenum attachment, GLenum textarget, GLuint texture, GLint level) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateFrontFace(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum mode) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGenBuffers(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ GLuint* buffers) {
+ if (buffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGenBuffersImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ GLuint* buffers) {
+ if (buffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGenerateMipmap(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGenFramebuffers(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ GLuint* framebuffers) {
+ if (framebuffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGenFramebuffersImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ GLuint* framebuffers) {
+ if (framebuffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGenRenderbuffers(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ GLuint* renderbuffers) {
+ if (renderbuffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGenRenderbuffersImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ GLuint* renderbuffers) {
+ if (renderbuffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGenTextures(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ GLuint* textures) {
+ if (textures == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGenTexturesImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ GLuint* textures) {
+ if (textures == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetActiveAttrib(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program, GLuint index,
+ GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) {
+ if (length == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (size == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (type == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (name == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetActiveUniform(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program, GLuint index,
+ GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) {
+ if (length == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (size == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (type == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (name == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetAttachedShaders(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program,
+ GLsizei maxcount, GLsizei* count, GLuint* shaders) {
+ if (count == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (shaders == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetAttribLocation(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program,
+ const char* name) {
+ if (name == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetAttribLocationImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program,
+ const char* name) {
+ if (name == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetBooleanv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum pname,
+ GLboolean* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetBufferParameteriv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLenum pname,
+ GLint* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetError(
+ GLES2Decoder* decoder, unsigned int arg_count) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetFloatv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum pname,
+ GLfloat* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetFramebufferAttachmentParameteriv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLenum attachment, GLenum pname, GLint* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetIntegerv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum pname,
+ GLint* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetProgramiv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program, GLenum pname,
+ GLint* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetProgramInfoLog(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program,
+ GLsizei bufsize, GLsizei* length, char* infolog) {
+ if (length == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (infolog == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetRenderbufferParameteriv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLenum pname,
+ GLint* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetShaderiv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint shader, GLenum pname,
+ GLint* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetShaderInfoLog(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint shader,
+ GLsizei bufsize, GLsizei* length, char* infolog) {
+ if (length == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (infolog == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetShaderPrecisionFormat(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum shadertype,
+ GLenum precisiontype, GLint* range, GLint* precision) {
+ if (range == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (precision == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetShaderSource(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint shader,
+ GLsizei bufsize, GLsizei* length, char* source) {
+ if (length == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (source == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetString(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum name) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetTexParameterfv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLenum pname,
+ GLfloat* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetTexParameteriv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLenum pname,
+ GLint* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetUniformfv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program,
+ GLint location, GLfloat* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetUniformiv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program,
+ GLint location, GLint* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetUniformLocation(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program,
+ const char* name) {
+ if (name == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetUniformLocationImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program,
+ const char* name) {
+ if (name == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetVertexAttribfv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint index, GLenum pname,
+ GLfloat* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetVertexAttribiv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint index, GLenum pname,
+ GLint* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetVertexAttribPointerv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint index, GLenum pname,
+ void** pointer) {
+ if (pointer == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateHint(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLenum mode) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateIsBuffer(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint buffer) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateIsEnabled(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum cap) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateIsFramebuffer(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint framebuffer) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateIsProgram(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateIsRenderbuffer(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint renderbuffer) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateIsShader(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint shader) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateIsTexture(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint texture) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateLineWidth(
+ GLES2Decoder* decoder, unsigned int arg_count, GLfloat width) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateLinkProgram(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidatePixelStorei(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum pname, GLint param) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidatePolygonOffset(
+ GLES2Decoder* decoder, unsigned int arg_count, GLfloat factor,
+ GLfloat units) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateReadPixels(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint x, GLint y,
+ GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels) {
+ if (pixels == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateRenderbufferStorage(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLenum internalformat, GLsizei width, GLsizei height) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateSampleCoverage(
+ GLES2Decoder* decoder, unsigned int arg_count, GLclampf value,
+ GLboolean invert) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateScissor(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint x, GLint y,
+ GLsizei width, GLsizei height) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateShaderSource(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint shader, GLsizei count,
+ const char** string, const GLint* length) {
+ if (string == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (length == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateShaderSourceImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint shader, GLsizei count,
+ const char** string, const GLint* length) {
+ if (string == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (length == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateStencilFunc(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum func, GLint ref,
+ GLuint mask) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateStencilFuncSeparate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum face, GLenum func,
+ GLint ref, GLuint mask) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateStencilMask(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint mask) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateStencilMaskSeparate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum face, GLuint mask) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateStencilOp(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum fail, GLenum zfail,
+ GLenum zpass) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateStencilOpSeparate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum face, GLenum fail,
+ GLenum zfail, GLenum zpass) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateTexImage2D(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLint level,
+ GLint internalformat, GLsizei width, GLsizei height, GLint border,
+ GLenum format, GLenum type, const void* pixels) {
+ if (pixels == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateTexImage2DImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLint level,
+ GLint internalformat, GLsizei width, GLsizei height, GLint border,
+ GLenum format, GLenum type, const void* pixels) {
+ if (pixels == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateTexParameterf(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLenum pname,
+ GLfloat param) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateTexParameterfv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLenum pname,
+ const GLfloat* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateTexParameterfvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLenum pname,
+ const GLfloat* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<TexParameterfvImmediate>(
+ arg_count, 1, sizeof(GLfloat), 1)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateTexParameteri(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLenum pname,
+ GLint param) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateTexParameteriv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLenum pname,
+ const GLint* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateTexParameterivImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLenum pname,
+ const GLint* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<TexParameterivImmediate>(
+ arg_count, 1, sizeof(GLint), 1)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateTexSubImage2D(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format,
+ GLenum type, const void* pixels) {
+ if (pixels == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateTexSubImage2DImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format,
+ GLenum type, const void* pixels) {
+ if (pixels == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform1f(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location, GLfloat x) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform1fv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLfloat* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform1fvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLfloat* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<Uniform1fvImmediate>(
+ arg_count, count, sizeof(GLfloat), 1)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform1i(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location, GLint x) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform1iv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLint* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform1ivImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLint* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<Uniform1ivImmediate>(
+ arg_count, count, sizeof(GLint), 1)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform2f(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location, GLfloat x,
+ GLfloat y) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform2fv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLfloat* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform2fvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLfloat* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<Uniform2fvImmediate>(
+ arg_count, count, sizeof(GLfloat), 2)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform2i(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location, GLint x,
+ GLint y) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform2iv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLint* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform2ivImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLint* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<Uniform2ivImmediate>(
+ arg_count, count, sizeof(GLint), 2)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform3f(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location, GLfloat x,
+ GLfloat y, GLfloat z) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform3fv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLfloat* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform3fvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLfloat* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<Uniform3fvImmediate>(
+ arg_count, count, sizeof(GLfloat), 3)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform3i(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location, GLint x,
+ GLint y, GLint z) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform3iv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLint* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform3ivImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLint* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<Uniform3ivImmediate>(
+ arg_count, count, sizeof(GLint), 3)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform4f(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location, GLfloat x,
+ GLfloat y, GLfloat z, GLfloat w) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform4fv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLfloat* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform4fvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLfloat* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<Uniform4fvImmediate>(
+ arg_count, count, sizeof(GLfloat), 4)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform4i(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location, GLint x,
+ GLint y, GLint z, GLint w) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform4iv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLint* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform4ivImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLint* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<Uniform4ivImmediate>(
+ arg_count, count, sizeof(GLint), 4)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniformMatrix2fv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, GLboolean transpose, const GLfloat* value) {
+ if (value == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniformMatrix2fvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, GLboolean transpose, const GLfloat* value) {
+ if (value == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<UniformMatrix2fvImmediate>(
+ arg_count, count, sizeof(GLfloat), 4)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniformMatrix3fv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, GLboolean transpose, const GLfloat* value) {
+ if (value == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniformMatrix3fvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, GLboolean transpose, const GLfloat* value) {
+ if (value == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<UniformMatrix3fvImmediate>(
+ arg_count, count, sizeof(GLfloat), 9)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniformMatrix4fv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, GLboolean transpose, const GLfloat* value) {
+ if (value == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniformMatrix4fvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, GLboolean transpose, const GLfloat* value) {
+ if (value == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<UniformMatrix4fvImmediate>(
+ arg_count, count, sizeof(GLfloat), 16)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUseProgram(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateValidateProgram(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib1f(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx, GLfloat x) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib1fv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx,
+ const GLfloat* values) {
+ if (values == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib1fvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx,
+ const GLfloat* values) {
+ if (values == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<VertexAttrib1fvImmediate>(
+ arg_count, 1, sizeof(GLfloat), 1)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib2f(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx, GLfloat x,
+ GLfloat y) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib2fv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx,
+ const GLfloat* values) {
+ if (values == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib2fvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx,
+ const GLfloat* values) {
+ if (values == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<VertexAttrib2fvImmediate>(
+ arg_count, 1, sizeof(GLfloat), 2)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib3f(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx, GLfloat x,
+ GLfloat y, GLfloat z) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib3fv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx,
+ const GLfloat* values) {
+ if (values == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib3fvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx,
+ const GLfloat* values) {
+ if (values == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<VertexAttrib3fvImmediate>(
+ arg_count, 1, sizeof(GLfloat), 3)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib4f(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx, GLfloat x,
+ GLfloat y, GLfloat z, GLfloat w) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib4fv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx,
+ const GLfloat* values) {
+ if (values == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib4fvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx,
+ const GLfloat* values) {
+ if (values == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<VertexAttrib4fvImmediate>(
+ arg_count, 1, sizeof(GLfloat), 4)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttribPointer(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx, GLint size,
+ GLenum type, GLboolean normalized, GLsizei stride, const void* ptr) {
+ if (ptr == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateViewport(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint x, GLint y,
+ GLsizei width, GLsizei height) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateSwapBuffers(
+ GLES2Decoder* decoder, unsigned int arg_count) {
+ return parse_error::kParseNoError;
+}
+} // anonymous namespace
+} // namespace gles2
+} // namespace command_buffer
+
diff --git a/gpu/command_buffer/service/gpu_processor.cc b/gpu/command_buffer/service/gpu_processor.cc
new file mode 100644
index 0000000..845d5b6
--- /dev/null
+++ b/gpu/command_buffer/service/gpu_processor.cc
@@ -0,0 +1,84 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/command_buffer/service/gpu_processor.h"
+#include "gpu/np_utils/np_browser.h"
+
+using ::base::SharedMemory;
+using np_utils::NPBrowser;
+
+namespace command_buffer {
+
+GPUProcessor::~GPUProcessor() {
+}
+
+namespace {
+void InvokeProcessCommands(void* data) {
+ static_cast<GPUProcessor*>(data)->ProcessCommands();
+}
+} // namespace anonymous
+
+void GPUProcessor::ProcessCommands() {
+ if (command_buffer_->GetErrorStatus())
+ return;
+
+ parser_->set_put(command_buffer_->GetPutOffset());
+
+ int commands_processed = 0;
+ while (commands_processed < commands_per_update_ && !parser_->IsEmpty()) {
+ command_buffer::parse_error::ParseError parse_error =
+ parser_->ProcessCommand();
+ switch (parse_error) {
+ case command_buffer::parse_error::kParseUnknownCommand:
+ case command_buffer::parse_error::kParseInvalidArguments:
+ command_buffer_->SetParseError(parse_error);
+ break;
+
+ case command_buffer::parse_error::kParseInvalidSize:
+ case command_buffer::parse_error::kParseOutOfBounds:
+ command_buffer_->SetParseError(parse_error);
+ command_buffer_->RaiseErrorStatus();
+ return;
+ }
+
+ ++commands_processed;
+ }
+
+ command_buffer_->SetGetOffset(static_cast<int32>(parser_->get()));
+
+ if (!parser_->IsEmpty()) {
+ NPBrowser::get()->PluginThreadAsyncCall(npp_, InvokeProcessCommands, this);
+ }
+}
+
+void *GPUProcessor::GetSharedMemoryAddress(int32 shm_id) {
+ ::base::SharedMemory* shared_memory =
+ command_buffer_->GetTransferBuffer(shm_id);
+ if (!shared_memory)
+ return NULL;
+
+ if (!shared_memory->memory()) {
+ if (!shared_memory->Map(shared_memory->max_size()))
+ return NULL;
+ }
+
+ return shared_memory->memory();
+}
+
+// TODO(apatrick): Consolidate this with the above and return both the address
+// and size.
+size_t GPUProcessor::GetSharedMemorySize(int32 shm_id) {
+ ::base::SharedMemory* shared_memory =
+ command_buffer_->GetTransferBuffer(shm_id);
+ if (!shared_memory)
+ return 0;
+
+ return shared_memory->max_size();
+}
+
+void GPUProcessor::set_token(int32 token) {
+ command_buffer_->SetToken(token);
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/service/gpu_processor.h b/gpu/command_buffer/service/gpu_processor.h
new file mode 100644
index 0000000..786e504
--- /dev/null
+++ b/gpu/command_buffer/service/gpu_processor.h
@@ -0,0 +1,99 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_GPU_PROCESSOR_H_
+#define GPU_COMMAND_BUFFER_SERVICE_GPU_PROCESSOR_H_
+
+#include "base/ref_counted.h"
+#include "base/scoped_ptr.h"
+#include "base/shared_memory.h"
+#include "gpu/command_buffer/common/command_buffer.h"
+#include "gpu/command_buffer/service/cmd_buffer_engine.h"
+#include "gpu/command_buffer/service/cmd_parser.h"
+#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
+#include "gpu/np_utils/np_object_pointer.h"
+
+namespace command_buffer {
+
+// This class processes commands in a command buffer. It is event driven and
+// posts tasks to the current message loop to do additional work.
+class GPUProcessor : public ::base::RefCounted<GPUProcessor>,
+ public command_buffer::CommandBufferEngine {
+ public:
+ GPUProcessor(NPP npp, CommandBuffer* command_buffer);
+
+ // This constructor is for unit tests.
+ GPUProcessor(CommandBuffer* command_buffer,
+ gles2::GLES2Decoder* decoder,
+ CommandParser* parser,
+ int commands_per_update);
+
+ virtual bool Initialize(HWND hwnd);
+
+ virtual ~GPUProcessor();
+
+ virtual void Destroy();
+
+ virtual void ProcessCommands();
+
+#if defined(OS_WIN)
+ virtual bool SetWindow(HWND handle, int width, int height);
+#endif
+
+ // Implementation of CommandBufferEngine.
+
+ // Gets the base address of a registered shared memory buffer.
+ // Parameters:
+ // shm_id: the identifier for the shared memory buffer.
+ virtual void *GetSharedMemoryAddress(int32 shm_id);
+
+ // Gets the size of a registered shared memory buffer.
+ // Parameters:
+ // shm_id: the identifier for the shared memory buffer.
+ virtual size_t GetSharedMemorySize(int32 shm_id);
+
+ // Sets the token value.
+ virtual void set_token(int32 token);
+
+ private:
+ NPP npp_;
+
+ // The GPUProcessor holds a weak reference to the CommandBuffer. The
+ // CommandBuffer owns the GPUProcessor and holds a strong reference to it
+ // through the ProcessCommands callback.
+ CommandBuffer* command_buffer_;
+
+ scoped_ptr< ::base::SharedMemory> mapped_ring_buffer_;
+ int commands_per_update_;
+
+ scoped_ptr<gles2::GLES2Decoder> decoder_;
+ scoped_ptr<CommandParser> parser_;
+};
+
+} // namespace command_buffer
+
+// Callbacks to the GPUProcessor hold a reference count.
+template <typename Method>
+class CallbackStorage<command_buffer::GPUProcessor, Method> {
+ public:
+ CallbackStorage(command_buffer::GPUProcessor* obj, Method method)
+ : obj_(obj),
+ meth_(method) {
+ DCHECK(obj_);
+ obj_->AddRef();
+ }
+
+ ~CallbackStorage() {
+ obj_->Release();
+ }
+
+ protected:
+ command_buffer::GPUProcessor* obj_;
+ Method meth_;
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(CallbackStorage);
+};
+
+#endif // GPU_COMMAND_BUFFER_SERVICE_GPU_PROCESSOR_H_
diff --git a/gpu/command_buffer/service/gpu_processor_mock.h b/gpu/command_buffer/service/gpu_processor_mock.h
new file mode 100644
index 0000000..d65965f
--- /dev/null
+++ b/gpu/command_buffer/service/gpu_processor_mock.h
@@ -0,0 +1,40 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_GPU_PROCESSOR_MOCK_H_
+#define GPU_COMMAND_BUFFER_SERVICE_GPU_PROCESSOR_MOCK_H_
+
+#include "gpu/command_buffer/service/gpu_processor.h"
+#include "testing/gmock/include/gmock/gmock.h"
+
+namespace command_buffer {
+
+class MockGPUProcessor : public GPUProcessor {
+ public:
+ explicit MockGPUProcessor(CommandBuffer* command_buffer)
+ : GPUProcessor(NULL, command_buffer) {
+ }
+
+#if defined(OS_WIN)
+ MOCK_METHOD1(Initialize, bool(HWND handle));
+#endif
+
+ MOCK_METHOD0(Destroy, void());
+ MOCK_METHOD0(ProcessCommands, void());
+
+#if defined(OS_WIN)
+ MOCK_METHOD3(SetWindow, bool(HWND handle, int width, int height));
+#endif
+
+ MOCK_METHOD1(GetSharedMemoryAddress, void*(int32 shm_id));
+ MOCK_METHOD1(GetSharedMemorySize, size_t(int32 shm_id));
+ MOCK_METHOD1(set_token, void(int32 token));
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(MockGPUProcessor);
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_SERVICE_GPU_PROCESSOR_MOCK_H_
diff --git a/gpu/command_buffer/service/gpu_processor_unittest.cc b/gpu/command_buffer/service/gpu_processor_unittest.cc
new file mode 100644
index 0000000..89a9392
--- /dev/null
+++ b/gpu/command_buffer/service/gpu_processor_unittest.cc
@@ -0,0 +1,285 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "base/at_exit.h"
+#include "base/message_loop.h"
+#include "gpu/command_buffer/common/command_buffer_mock.h"
+#include "gpu/command_buffer/service/mocks.h"
+#include "gpu/command_buffer/service/gpu_processor.h"
+#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
+#include "gpu/np_utils/np_browser_mock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+#include "testing/gmock/include/gmock/gmock.h"
+
+using testing::_;
+using testing::DoAll;
+using testing::Invoke;
+using testing::NiceMock;
+using testing::Return;
+using testing::SetArgumentPointee;
+using testing::StrictMock;
+
+namespace command_buffer {
+
+const size_t kRingBufferSize = 1024;
+const size_t kRingBufferEntries = kRingBufferSize / sizeof(int32);
+
+class GPUProcessorTest : public testing::Test {
+ protected:
+ virtual void SetUp() {
+ shared_memory_.reset(new ::base::SharedMemory);
+ shared_memory_->Create(std::wstring(), false, false, kRingBufferSize);
+ shared_memory_->Map(kRingBufferSize);
+ buffer_ = static_cast<int32*>(shared_memory_->memory());
+
+ memset(buffer_, 0, kRingBufferSize);
+
+ // Don't mock PluginThreadAsyncCall. Have it schedule the task.
+ ON_CALL(mock_browser_, PluginThreadAsyncCall(_, _, _))
+ .WillByDefault(
+ Invoke(&mock_browser_,
+ &np_utils::MockNPBrowser::ConcretePluginThreadAsyncCall));
+
+ command_buffer_.reset(new MockCommandBuffer);
+ ON_CALL(*command_buffer_.get(), GetRingBuffer())
+ .WillByDefault(Return(shared_memory_.get()));
+ ON_CALL(*command_buffer_.get(), GetSize())
+ .WillByDefault(Return(kRingBufferEntries));
+
+ async_api_.reset(new StrictMock<command_buffer::AsyncAPIMock>);
+
+ decoder_ = gles2::GLES2Decoder::Create();
+
+ parser_ = new command_buffer::CommandParser(buffer_,
+ kRingBufferEntries,
+ 0,
+ kRingBufferEntries,
+ 0,
+ async_api_.get());
+
+ processor_ = new GPUProcessor(command_buffer_.get(),
+ decoder_,
+ parser_,
+ 2);
+ }
+
+ virtual void TearDown() {
+ // Ensure that any unexpected tasks posted by the GPU processor are executed
+ // in order to fail the test.
+ MessageLoop::current()->RunAllPending();
+ }
+
+ base::AtExitManager at_exit_manager;
+ MessageLoop message_loop;
+ np_utils::MockNPBrowser mock_browser_;
+ scoped_ptr<MockCommandBuffer> command_buffer_;
+ scoped_ptr<::base::SharedMemory> shared_memory_;
+ int32* buffer_;
+ command_buffer::gles2::GLES2Decoder* decoder_;
+ command_buffer::CommandParser* parser_;
+ scoped_ptr<command_buffer::AsyncAPIMock> async_api_;
+ scoped_refptr<GPUProcessor> processor_;
+};
+
+TEST_F(GPUProcessorTest, ProcessorDoesNothingIfRingBufferIsEmpty) {
+ EXPECT_CALL(*command_buffer_, GetPutOffset())
+ .WillOnce(Return(0));
+ EXPECT_CALL(*command_buffer_, SetGetOffset(0));
+
+ processor_->ProcessCommands();
+
+ EXPECT_EQ(command_buffer::parse_error::kParseNoError,
+ command_buffer_->ResetParseError());
+ EXPECT_FALSE(command_buffer_->GetErrorStatus());
+}
+
+TEST_F(GPUProcessorTest, ProcessesOneCommand) {
+ command_buffer::CommandHeader* header =
+ reinterpret_cast<command_buffer::CommandHeader*>(&buffer_[0]);
+ header[0].command = 7;
+ header[0].size = 2;
+ buffer_[1] = 123;
+
+ EXPECT_CALL(*command_buffer_, GetPutOffset())
+ .WillOnce(Return(2));
+ EXPECT_CALL(*command_buffer_, SetGetOffset(2));
+
+ EXPECT_CALL(*async_api_, DoCommand(7, 1, &buffer_[0]))
+ .WillOnce(Return(command_buffer::parse_error::kParseNoError));
+
+ processor_->ProcessCommands();
+
+ EXPECT_EQ(command_buffer::parse_error::kParseNoError,
+ command_buffer_->ResetParseError());
+ EXPECT_FALSE(command_buffer_->GetErrorStatus());
+}
+
+TEST_F(GPUProcessorTest, ProcessesTwoCommands) {
+ command_buffer::CommandHeader* header =
+ reinterpret_cast<command_buffer::CommandHeader*>(&buffer_[0]);
+ header[0].command = 7;
+ header[0].size = 2;
+ buffer_[1] = 123;
+ header[2].command = 8;
+ header[2].size = 1;
+
+ EXPECT_CALL(*command_buffer_, GetPutOffset())
+ .WillOnce(Return(3));
+ EXPECT_CALL(*command_buffer_, SetGetOffset(3));
+
+ EXPECT_CALL(*async_api_, DoCommand(7, 1, &buffer_[0]))
+ .WillOnce(Return(command_buffer::parse_error::kParseNoError));
+
+ EXPECT_CALL(*async_api_, DoCommand(8, 0, &buffer_[2]))
+ .WillOnce(Return(command_buffer::parse_error::kParseNoError));
+
+ processor_->ProcessCommands();
+}
+
+TEST_F(GPUProcessorTest, PostsTaskToFinishRemainingCommands) {
+ command_buffer::CommandHeader* header =
+ reinterpret_cast<command_buffer::CommandHeader*>(&buffer_[0]);
+ header[0].command = 7;
+ header[0].size = 2;
+ buffer_[1] = 123;
+ header[2].command = 8;
+ header[2].size = 1;
+ header[3].command = 9;
+ header[3].size = 1;
+
+ EXPECT_CALL(*command_buffer_, GetPutOffset())
+ .WillOnce(Return(4));
+
+ EXPECT_CALL(*async_api_, DoCommand(7, 1, &buffer_[0]))
+ .WillOnce(Return(command_buffer::parse_error::kParseNoError));
+
+ EXPECT_CALL(*async_api_, DoCommand(8, 0, &buffer_[2]))
+ .WillOnce(Return(command_buffer::parse_error::kParseNoError));
+
+ EXPECT_CALL(*command_buffer_, SetGetOffset(3));
+
+ processor_->ProcessCommands();
+
+ // ProcessCommands is called a second time when the pending task is run.
+
+ EXPECT_CALL(*command_buffer_, GetPutOffset())
+ .WillOnce(Return(4));
+
+ EXPECT_CALL(*async_api_, DoCommand(9, 0, &buffer_[3]))
+ .WillOnce(Return(command_buffer::parse_error::kParseNoError));
+
+ EXPECT_CALL(*command_buffer_, SetGetOffset(4));
+
+ MessageLoop::current()->RunAllPending();
+}
+
+TEST_F(GPUProcessorTest, SetsErrorCodeOnCommandBuffer) {
+ command_buffer::CommandHeader* header =
+ reinterpret_cast<command_buffer::CommandHeader*>(&buffer_[0]);
+ header[0].command = 7;
+ header[0].size = 1;
+
+ EXPECT_CALL(*command_buffer_, GetPutOffset())
+ .WillOnce(Return(1));
+ EXPECT_CALL(*command_buffer_, SetGetOffset(1));
+
+ EXPECT_CALL(*async_api_, DoCommand(7, 0, &buffer_[0]))
+ .WillOnce(Return(
+ command_buffer::parse_error::kParseUnknownCommand));
+
+ EXPECT_CALL(*command_buffer_,
+ SetParseError(command_buffer::parse_error::kParseUnknownCommand));
+
+ processor_->ProcessCommands();
+}
+
+TEST_F(GPUProcessorTest,
+ RecoverableParseErrorsAreNotClearedByFollowingSuccessfulCommands) {
+ command_buffer::CommandHeader* header =
+ reinterpret_cast<command_buffer::CommandHeader*>(&buffer_[0]);
+ header[0].command = 7;
+ header[0].size = 1;
+ header[1].command = 8;
+ header[1].size = 1;
+
+ EXPECT_CALL(*command_buffer_, GetPutOffset())
+ .WillOnce(Return(2));
+ EXPECT_CALL(*command_buffer_, SetGetOffset(2));
+
+ EXPECT_CALL(*async_api_, DoCommand(7, 0, &buffer_[0]))
+ .WillOnce(Return(
+ command_buffer::parse_error::kParseUnknownCommand));
+
+ EXPECT_CALL(*async_api_, DoCommand(8, 0, &buffer_[1]))
+ .WillOnce(Return(command_buffer::parse_error::kParseNoError));
+
+ EXPECT_CALL(*command_buffer_,
+ SetParseError(command_buffer::parse_error::kParseUnknownCommand));
+
+ processor_->ProcessCommands();
+}
+
+TEST_F(GPUProcessorTest, UnrecoverableParseErrorsRaiseTheErrorStatus) {
+ command_buffer::CommandHeader* header =
+ reinterpret_cast<command_buffer::CommandHeader*>(&buffer_[0]);
+ header[0].command = 7;
+ header[0].size = 1;
+ header[1].command = 8;
+ header[1].size = 1;
+
+ EXPECT_CALL(*command_buffer_, GetPutOffset())
+ .WillOnce(Return(2));
+
+ EXPECT_CALL(*async_api_, DoCommand(7, 0, &buffer_[0]))
+ .WillOnce(Return(command_buffer::parse_error::kParseInvalidSize));
+
+ EXPECT_CALL(*command_buffer_,
+ SetParseError(command_buffer::parse_error::kParseInvalidSize));
+
+ EXPECT_CALL(*command_buffer_, RaiseErrorStatus());
+
+ processor_->ProcessCommands();
+}
+
+TEST_F(GPUProcessorTest, ProcessCommandsDoesNothingAfterUnrecoverableError) {
+ EXPECT_CALL(*command_buffer_, GetErrorStatus())
+ .WillOnce(Return(true));
+
+ EXPECT_CALL(*command_buffer_, GetPutOffset())
+ .Times(0);
+
+ processor_->ProcessCommands();
+}
+
+TEST_F(GPUProcessorTest, CanGetAddressOfSharedMemory) {
+ EXPECT_CALL(*command_buffer_.get(), GetTransferBuffer(7))
+ .WillOnce(Return(shared_memory_.get()));
+
+ EXPECT_EQ(&buffer_[0], processor_->GetSharedMemoryAddress(7));
+}
+
+ACTION_P2(SetPointee, address, value) {
+ *address = value;
+}
+
+TEST_F(GPUProcessorTest, GetAddressOfSharedMemoryMapsMemoryIfUnmapped) {
+ EXPECT_CALL(*command_buffer_.get(), GetTransferBuffer(7))
+ .WillOnce(Return(shared_memory_.get()));
+
+ EXPECT_EQ(&buffer_[0], processor_->GetSharedMemoryAddress(7));
+}
+
+TEST_F(GPUProcessorTest, CanGetSizeOfSharedMemory) {
+ EXPECT_CALL(*command_buffer_.get(), GetTransferBuffer(7))
+ .WillOnce(Return(shared_memory_.get()));
+
+ EXPECT_EQ(kRingBufferSize, processor_->GetSharedMemorySize(7));
+}
+
+TEST_F(GPUProcessorTest, SetTokenForwardsToCommandBuffer) {
+ EXPECT_CALL(*command_buffer_, SetToken(7));
+ processor_->set_token(7);
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/service/gpu_processor_win.cc b/gpu/command_buffer/service/gpu_processor_win.cc
new file mode 100644
index 0000000..d672c12
--- /dev/null
+++ b/gpu/command_buffer/service/gpu_processor_win.cc
@@ -0,0 +1,80 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include <windows.h>
+
+#include "gpu/command_buffer/service/gpu_processor.h"
+
+using ::base::SharedMemory;
+
+namespace command_buffer {
+
+GPUProcessor::GPUProcessor(NPP npp, CommandBuffer* command_buffer)
+ : npp_(npp),
+ command_buffer_(command_buffer),
+ commands_per_update_(100) {
+ DCHECK(command_buffer);
+ decoder_.reset(gles2::GLES2Decoder::Create());
+ decoder_->set_engine(this);
+}
+
+GPUProcessor::GPUProcessor(CommandBuffer* command_buffer,
+ gles2::GLES2Decoder* decoder,
+ CommandParser* parser,
+ int commands_per_update)
+ : npp_(NULL),
+ command_buffer_(command_buffer),
+ commands_per_update_(commands_per_update) {
+ DCHECK(command_buffer);
+ decoder_.reset(decoder);
+ parser_.reset(parser);
+}
+
+bool GPUProcessor::Initialize(HWND handle) {
+ DCHECK(handle);
+
+ // Cannot reinitialize.
+ if (decoder_->hwnd() != NULL)
+ return false;
+
+ // Map the ring buffer and create the parser.
+ ::base::SharedMemory* ring_buffer = command_buffer_->GetRingBuffer();
+ if (ring_buffer) {
+ size_t size = ring_buffer->max_size();
+ if (!ring_buffer->Map(size)) {
+ return false;
+ }
+
+ void* ptr = ring_buffer->memory();
+ parser_.reset(new command_buffer::CommandParser(ptr, size, 0, size, 0,
+ decoder_.get()));
+ } else {
+ parser_.reset(new command_buffer::CommandParser(NULL, 0, 0, 0, 0,
+ decoder_.get()));
+ }
+
+ // Initialize GAPI immediately if the window handle is valid.
+ decoder_->set_hwnd(handle);
+ return decoder_->Initialize();
+}
+
+void GPUProcessor::Destroy() {
+ // Destroy GAPI if window handle has not already become invalid.
+ if (decoder_->hwnd()) {
+ decoder_->Destroy();
+ decoder_->set_hwnd(NULL);
+ }
+}
+
+bool GPUProcessor::SetWindow(HWND handle, int width, int height) {
+ if (handle == NULL) {
+ // Destroy GAPI when the window handle becomes invalid.
+ Destroy();
+ return true;
+ } else {
+ return Initialize(handle);
+ }
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/service/mocks.h b/gpu/command_buffer/service/mocks.h
new file mode 100644
index 0000000..dbfb160
--- /dev/null
+++ b/gpu/command_buffer/service/mocks.h
@@ -0,0 +1,108 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains definitions for mock objects, used for testing.
+
+// TODO: This file "manually" defines some mock objects. Using gMock
+// would be definitely preferable, unfortunately it doesn't work on Windows
+// yet.
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_CROSS_MOCKS_H_
+#define GPU_COMMAND_BUFFER_SERVICE_CROSS_MOCKS_H_
+
+#include <vector>
+#include "gmock/gmock.h"
+#include "gpu/command_buffer/service/cmd_parser.h"
+#include "gpu/command_buffer/service/cmd_buffer_engine.h"
+
+namespace command_buffer {
+
+// Mocks an AsyncAPIInterface, using GMock.
+class AsyncAPIMock : public AsyncAPIInterface {
+ public:
+ AsyncAPIMock() {
+ testing::DefaultValue<parse_error::ParseError>::Set(
+ parse_error::kParseNoError);
+ }
+
+ // Predicate that matches args passed to DoCommand, by looking at the values.
+ class IsArgs {
+ public:
+ IsArgs(unsigned int arg_count, const void* args)
+ : arg_count_(arg_count),
+ args_(static_cast<CommandBufferEntry*>(const_cast<void*>(args))) {
+ }
+
+ bool operator() (const void* _args) const {
+ const CommandBufferEntry* args =
+ static_cast<const CommandBufferEntry*>(_args) + 1;
+ for (unsigned int i = 0; i < arg_count_; ++i) {
+ if (args[i].value_uint32 != args_[i].value_uint32) return false;
+ }
+ return true;
+ }
+
+ private:
+ unsigned int arg_count_;
+ CommandBufferEntry *args_;
+ };
+
+ MOCK_METHOD3(DoCommand, parse_error::ParseError(
+ unsigned int command,
+ unsigned int arg_count,
+ const void* cmd_data));
+
+ const char* GetCommandName(unsigned int command_id) const {
+ return "";
+ };
+
+ // Sets the engine, to forward SetToken commands to it.
+ void set_engine(CommandBufferEngine *engine) { engine_ = engine; }
+
+ // Forwards the SetToken commands to the engine.
+ void SetToken(unsigned int command,
+ unsigned int arg_count,
+ const void* _args) {
+ DCHECK(engine_);
+ DCHECK_EQ(1u, command);
+ DCHECK_EQ(1u, arg_count);
+ const CommandBufferEntry* args =
+ static_cast<const CommandBufferEntry*>(_args);
+ engine_->set_token(args[0].value_uint32);
+ }
+ private:
+ CommandBufferEngine *engine_;
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_SERVICE_CROSS_MOCKS_H_
diff --git a/gpu/command_buffer/service/precompile.cc b/gpu/command_buffer/service/precompile.cc
new file mode 100644
index 0000000..3e219b0
--- /dev/null
+++ b/gpu/command_buffer/service/precompile.cc
@@ -0,0 +1,33 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+#include "gpu/command_buffer/service/precompile.h"
diff --git a/gpu/command_buffer/service/precompile.h b/gpu/command_buffer/service/precompile.h
new file mode 100644
index 0000000..55d2b21
--- /dev/null
+++ b/gpu/command_buffer/service/precompile.h
@@ -0,0 +1,50 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains includes for common headers used by command buffer server
+// files. It is used for pre-compiled header support.
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_CROSS_PRECOMPILE_H_
+#define GPU_COMMAND_BUFFER_SERVICE_CROSS_PRECOMPILE_H_
+
+#include <build/build_config.h>
+
+#if defined(OS_WIN)
+#include <windows.h>
+#endif
+
+#include <assert.h>
+#include <algorithm>
+#include <map>
+#include <vector>
+
+#endif // O3D_CORE_CROSS_PRECOMPILE_H_
diff --git a/gpu/command_buffer/service/resource.cc b/gpu/command_buffer/service/resource.cc
new file mode 100644
index 0000000..1208d30
--- /dev/null
+++ b/gpu/command_buffer/service/resource.cc
@@ -0,0 +1,101 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the implementation of ResourceMapBase.
+
+#include "gpu/command_buffer/service/precompile.h"
+#include "gpu/command_buffer/service/resource.h"
+
+namespace command_buffer {
+
+// Assigns a resource to a resource ID, by setting it at the right location
+// into the list, resizing the list if necessary, and destroying an existing
+// resource if one existed already.
+void ResourceMapBase::Assign(ResourceId id, Resource *resource) {
+ if (id >= resources_.size()) {
+ resources_.resize(id + 1, NULL);
+ } else {
+ Resource *&entry = resources_[id];
+ if (entry) {
+ delete entry;
+ entry = NULL;
+ }
+ }
+ DCHECK(resources_[id] == NULL);
+ resources_[id] = resource;
+}
+
+// Destroys a resource contained in the map, setting its entry to NULL. If
+// necessary, this will trim the list.
+bool ResourceMapBase::Destroy(ResourceId id) {
+ if (id >= resources_.size()) {
+ return false;
+ }
+ Resource *&entry = resources_[id];
+ if (entry) {
+ delete entry;
+ entry = NULL;
+
+ // Removing the last element, we can trim the list.
+ // TODO: this may not be optimal to do every time. Investigate if it
+ // becomes an issue, and add a threshold before we resize.
+ if (id == resources_.size() - 1) {
+ size_t last_valid = resources_.max_size();
+ for (unsigned int i = id; i < resources_.size(); --i) {
+ if (resources_[i]) {
+ last_valid = i;
+ break;
+ }
+ }
+ if (last_valid == resources_.max_size()) {
+ resources_.clear();
+ } else {
+ resources_.resize(last_valid + 1);
+ }
+ }
+ return true;
+ }
+ return false;
+}
+
+// Goes over all non-NULL entries in the list, destroying them, then clears the
+// list.
+void ResourceMapBase::DestroyAllResources() {
+ for (Container::iterator i = resources_.begin(); i != resources_.end(); ++i) {
+ if (*i) {
+ delete *i;
+ }
+ }
+ resources_.clear();
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/service/resource.h b/gpu/command_buffer/service/resource.h
new file mode 100644
index 0000000..20e3038
--- /dev/null
+++ b/gpu/command_buffer/service/resource.h
@@ -0,0 +1,268 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the definition for resource classes and the resource map.
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_CROSS_RESOURCE_H_
+#define GPU_COMMAND_BUFFER_SERVICE_CROSS_RESOURCE_H_
+
+#include <vector>
+#include "base/scoped_ptr.h"
+#include "gpu/command_buffer/common/resource.h"
+
+namespace command_buffer {
+
+// Base class for resources, just providing a common Destroy function.
+class Resource {
+ public:
+ Resource() {}
+ virtual ~Resource() {}
+ private:
+ DISALLOW_COPY_AND_ASSIGN(Resource);
+};
+
+// VertexBuffer class, representing a vertex buffer resource.
+class VertexBuffer: public Resource {
+ public:
+ VertexBuffer(unsigned int size, unsigned int flags)
+ : size_(size),
+ flags_(flags) {}
+ virtual ~VertexBuffer() {}
+
+ // Returns the vertex buffer flags.
+ unsigned int flags() const { return flags_; }
+ // Sets the vertex buffer flags.
+ void set_flags(unsigned int flags) { flags_ = flags; }
+ // Returns the vertex buffer size.
+ unsigned int size() const { return size_; }
+ // Sets the vertex buffer size.
+ void set_size(unsigned int size) { size_ = size; }
+ protected:
+ unsigned int size_;
+ unsigned int flags_;
+ private:
+ DISALLOW_COPY_AND_ASSIGN(VertexBuffer);
+};
+
+// IndexBuffer class, representing an index buffer resource.
+class IndexBuffer: public Resource {
+ public:
+ IndexBuffer(unsigned int size, unsigned int flags)
+ : size_(size),
+ flags_(flags) {}
+ virtual ~IndexBuffer() {}
+
+ // Returns the index buffer flags.
+ unsigned int flags() const { return flags_; }
+ // Sets the index buffer flags.
+ void set_flags(unsigned int flags) { flags_ = flags; }
+ // Returns the index buffer size.
+ unsigned int size() const { return size_; }
+ // Sets the index buffer size.
+ void set_size(unsigned int size) { size_ = size; }
+ protected:
+ unsigned int size_;
+ unsigned int flags_;
+ private:
+ DISALLOW_COPY_AND_ASSIGN(IndexBuffer);
+};
+
+// VertexStruct class, representing a vertex struct resource.
+class VertexStruct: public Resource {
+ public:
+ // The representation of an input data stream.
+ struct Element {
+ ResourceId vertex_buffer;
+ unsigned int offset;
+ unsigned int stride;
+ vertex_struct::Type type;
+ vertex_struct::Semantic semantic;
+ unsigned int semantic_index;
+ };
+
+ explicit VertexStruct(unsigned int count)
+ : count_(count),
+ elements_(new Element[count]) {
+ memset(elements_.get(), 0, count * sizeof(Element)); // NOLINT
+ }
+
+ // Returns the number of inputs in this struct.
+ unsigned int count() const { return count_; }
+ // Returns an element by index.
+ Element &GetElement(unsigned int i) {
+ DCHECK_GT(count_, i);
+ return elements_[i];
+ }
+ protected:
+ unsigned int count_;
+ scoped_array<Element> elements_;
+ private:
+ DISALLOW_COPY_AND_ASSIGN(VertexStruct);
+};
+
+// Effect class, representing an effect.
+class Effect: public Resource {
+ public:
+ Effect() {}
+ private:
+ DISALLOW_COPY_AND_ASSIGN(Effect);
+};
+
+// EffectParam class, representing an effect parameter.
+class EffectParam: public Resource {
+ public:
+ explicit EffectParam(effect_param::DataType data_type)
+ : data_type_(data_type) {
+ }
+
+ // Gets the data type of this parameter.
+ effect_param::DataType data_type() const { return data_type_; }
+ private:
+ effect_param::DataType data_type_;
+ DISALLOW_COPY_AND_ASSIGN(EffectParam);
+};
+
+// Texture class, representing a texture resource.
+class Texture: public Resource {
+ public:
+ Texture(texture::Type type,
+ unsigned int levels,
+ texture::Format format,
+ bool enable_render_surfaces,
+ unsigned int flags)
+ : type_(type),
+ levels_(levels),
+ format_(format),
+ render_surfaces_enabled_(enable_render_surfaces),
+ flags_(flags) {}
+ virtual ~Texture() {}
+
+ // Returns the type of the texture.
+ texture::Type type() const { return type_; }
+ // Returns the texture flags.
+ unsigned int flags() const { return flags_; }
+ // Returns the texture format.
+ texture::Format format() const { return format_; }
+ // Returns whether the texture supports render surfaces
+ bool render_surfaces_enabled() const { return render_surfaces_enabled_; }
+ // Returns the number of mipmap levels in the texture.
+ unsigned int levels() const { return levels_; }
+ private:
+ texture::Type type_;
+ unsigned int levels_;
+ texture::Format format_;
+ bool render_surfaces_enabled_;
+ unsigned int flags_;
+ DISALLOW_COPY_AND_ASSIGN(Texture);
+};
+
+// RenderSurface class, representing a render surface/target
+class RenderSurface: public Resource {
+ public:
+ RenderSurface() {}
+ private:
+ DISALLOW_COPY_AND_ASSIGN(RenderSurface);
+};
+
+// RenderSurface class, representing a render surface/target
+class RenderDepthStencilSurface: public Resource {
+ public:
+ RenderDepthStencilSurface() {}
+ private:
+ DISALLOW_COPY_AND_ASSIGN(RenderDepthStencilSurface);
+};
+
+
+// Texture class, representing a sampler resource.
+class Sampler: public Resource {
+ public:
+ Sampler() {}
+ private:
+ DISALLOW_COPY_AND_ASSIGN(Sampler);
+};
+
+// Base of ResourceMap. Contains most of the implementation of ResourceMap, to
+// avoid template bloat.
+class ResourceMapBase {
+ public:
+ ResourceMapBase() : resources_() {}
+ ~ResourceMapBase() {}
+
+ // Assigns a resource to a resource ID. Assigning a resource to an ID that
+ // already has an existing resource will destroy that existing resource. The
+ // map takes ownership of the resource.
+ void Assign(ResourceId id, Resource* resource);
+ // Destroys a resource.
+ bool Destroy(ResourceId id);
+ // Destroy all resources.
+ void DestroyAllResources();
+ // Gets a resource by ID.
+ Resource *Get(ResourceId id) {
+ return (id < resources_.size()) ? resources_[id] : NULL;
+ }
+ private:
+ typedef std::vector<Resource *> Container;
+ Container resources_;
+};
+
+// Resource Map class, allowing resource ID <-> Resource association. This is a
+// dense map, optimized for retrieval (O(1)).
+template<class T> class ResourceMap {
+ public:
+ ResourceMap() : container_() {}
+ ~ResourceMap() {}
+
+ // Assigns a resource to a resource ID. Assigning a resource to an ID that
+ // already has an existing resource will destroy that existing resource. The
+ // map takes ownership of the resource.
+ void Assign(ResourceId id, T* resource) {
+ container_.Assign(id, resource);
+ }
+ // Destroys a resource.
+ bool Destroy(ResourceId id) {
+ return container_.Destroy(id);
+ }
+ // Destroy all resources.
+ void DestroyAllResources() {
+ return container_.DestroyAllResources();
+ }
+ // Gets a resource by ID.
+ T *Get(ResourceId id) {
+ return static_cast<T*>(container_.Get(id));
+ }
+ private:
+ ResourceMapBase container_;
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_SERVICE_CROSS_RESOURCE_H_
diff --git a/gpu/command_buffer/service/resource_test.cc b/gpu/command_buffer/service/resource_test.cc
new file mode 100644
index 0000000..7a9438b
--- /dev/null
+++ b/gpu/command_buffer/service/resource_test.cc
@@ -0,0 +1,127 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// Tests for the ResourceMap.
+
+#include "gpu/command_buffer/service/precompile.h"
+#include "gpu/command_buffer/service/resource.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace command_buffer {
+
+// Mock resource implementation that checks for leaks.
+class ResourceMock : public Resource {
+ public:
+ ResourceMock() : Resource() {
+ ++instance_count_;
+ }
+ virtual ~ResourceMock() {
+ --instance_count_;
+ }
+
+ // Returns the instance count. The instance count is increased in the
+ // constructor and decreased in the destructor, to track leaks. The reason is
+ // that we can't mock the destructor, though we want to make sure the mock is
+ // destroyed.
+ static int instance_count() { return instance_count_; }
+ private:
+ static int instance_count_;
+ DISALLOW_COPY_AND_ASSIGN(ResourceMock);
+};
+int ResourceMock::instance_count_ = 0;
+
+// Test fixture for ResourceMap test. Creates a ResourceMap using a mock
+// Resource, and checks for ResourceMock leaks.
+class ResourceMapTest : public testing::Test {
+ protected:
+ typedef ResourceMap<ResourceMock> Map;
+ virtual void SetUp() {
+ instance_count_ = ResourceMock::instance_count();
+ map_.reset(new Map());
+ }
+ virtual void TearDown() {
+ CheckLeaks();
+ }
+
+ // Makes sure we didn't leak any ResourceMock object.
+ void CheckLeaks() {
+ EXPECT_EQ(instance_count_, ResourceMock::instance_count());
+ }
+
+ Map *map() const { return map_.get(); }
+ private:
+ int instance_count_;
+ scoped_ptr<Map> map_;
+};
+
+TEST_F(ResourceMapTest, TestMap) {
+ // check that initial mapping is empty.
+ EXPECT_EQ(NULL, map()->Get(0));
+ EXPECT_EQ(NULL, map()->Get(1));
+ EXPECT_EQ(NULL, map()->Get(392));
+
+ // create a new resource, assign it to an ID.
+ ResourceMock *resource = new ResourceMock();
+ map()->Assign(123, resource);
+ EXPECT_EQ(resource, map()->Get(123));
+
+ // Destroy the resource, making sure the object is deleted.
+ EXPECT_EQ(true, map()->Destroy(123));
+ EXPECT_EQ(false, map()->Destroy(123)); // destroying again should fail.
+ resource = NULL;
+ CheckLeaks();
+
+ // create a new resource, add it to the map, and make sure it gets deleted
+ // when we assign a new resource to that ID.
+ resource = new ResourceMock();
+ map()->Assign(1, resource);
+ resource = new ResourceMock();
+ map()->Assign(1, resource);
+ EXPECT_EQ(resource, map()->Get(1)); // check that we have the new resource.
+ EXPECT_EQ(true, map()->Destroy(1));
+ CheckLeaks();
+
+ // Adds 3 resources, then call DestroyAllResources().
+ resource = new ResourceMock();
+ map()->Assign(1, resource);
+ resource = new ResourceMock();
+ map()->Assign(2, resource);
+ resource = new ResourceMock();
+ map()->Assign(3, resource);
+ map()->DestroyAllResources();
+ EXPECT_EQ(NULL, map()->Get(1));
+ EXPECT_EQ(NULL, map()->Get(2));
+ EXPECT_EQ(NULL, map()->Get(3));
+ CheckLeaks();
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/service/x_utils.cc b/gpu/command_buffer/service/x_utils.cc
new file mode 100644
index 0000000..b9eb9d9
--- /dev/null
+++ b/gpu/command_buffer/service/x_utils.cc
@@ -0,0 +1,92 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This class implements the XWindowWrapper class.
+
+#include "gpu/command_buffer/service/precompile.h"
+#include "gpu/command_buffer/common/cross/logging.h"
+#include "gpu/command_buffer/service/linux/x_utils.h"
+
+namespace command_buffer {
+
+bool XWindowWrapper::Initialize() {
+ XWindowAttributes attributes;
+ XGetWindowAttributes(display_, window_, &attributes);
+ XVisualInfo visual_info_template;
+ visual_info_template.visualid = XVisualIDFromVisual(attributes.visual);
+ int visual_info_count = 0;
+ XVisualInfo *visual_info_list = XGetVisualInfo(display_, VisualIDMask,
+ &visual_info_template,
+ &visual_info_count);
+ DCHECK(visual_info_list);
+ DCHECK_GT(visual_info_count, 0);
+ context_ = 0;
+ for (int i = 0; i < visual_info_count; ++i) {
+ context_ = glXCreateContext(display_, visual_info_list + i, 0,
+ True);
+ if (context_) break;
+ }
+ XFree(visual_info_list);
+ if (!context_) {
+ DLOG(ERROR) << "Couldn't create GL context.";
+ return false;
+ }
+ return true;
+}
+
+bool XWindowWrapper::MakeCurrent() {
+ if (glXMakeCurrent(display_, window_, context_) != True) {
+ glXDestroyContext(display_, context_);
+ context_ = 0;
+ DLOG(ERROR) << "Couldn't make context current.";
+ return false;
+ }
+ return true;
+}
+
+void XWindowWrapper::Destroy() {
+ Bool result = glXMakeCurrent(display_, 0, 0);
+ // glXMakeCurrent isn't supposed to fail when unsetting the context, unless
+ // we have pending draws on an invalid window - which shouldn't be the case
+ // here.
+ DCHECK(result);
+ if (context_) {
+ glXDestroyContext(display_, context_);
+ context_ = 0;
+ }
+}
+
+void XWindowWrapper::SwapBuffers() {
+ glXSwapBuffers(display_, window_);
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/service/x_utils.h b/gpu/command_buffer/service/x_utils.h
new file mode 100644
index 0000000..0d8c26a
--- /dev/null
+++ b/gpu/command_buffer/service/x_utils.h
@@ -0,0 +1,76 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file declares the XWindowWrapper class.
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_X_UTILS_H_
+#define GPU_COMMAND_BUFFER_SERVICE_X_UTILS_H_
+
+#include <GL/glx.h>
+#include "base/basictypes.h"
+#include "gpu/command_buffer/common/cross/logging.h"
+
+namespace command_buffer {
+
+// This class is a wrapper around an X Window and associated GL context. It is
+// useful to isolate intrusive X headers, since it can be forward declared
+// (Window and GLXContext can't).
+class XWindowWrapper {
+ public:
+ XWindowWrapper(Display *display, Window window)
+ : display_(display),
+ window_(window) {
+ DCHECK(display_);
+ DCHECK(window_);
+ }
+ // Initializes the GL context.
+ bool Initialize();
+
+ // Destroys the GL context.
+ void Destroy();
+
+ // Makes the GL context current on the current thread.
+ bool MakeCurrent();
+
+ // Swaps front and back buffers.
+ void SwapBuffers();
+
+ private:
+ Display *display_;
+ Window window_;
+ GLXContext context_;
+ DISALLOW_COPY_AND_ASSIGN(XWindowWrapper);
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_SERVICE_X_UTILS_H_
diff --git a/gpu/gpu.gyp b/gpu/gpu.gyp
new file mode 100644
index 0000000..aa89b51
--- /dev/null
+++ b/gpu/gpu.gyp
@@ -0,0 +1,412 @@
+# Copyright (c) 2009 The Chromium Authors. All rights reserved.
+# Use of this source code is governed by a BSD-style license that can be
+# found in the LICENSE file.
+
+{
+ 'variables': {
+ 'chromium_code': 1,
+ },
+ 'includes': [
+ '../build/common.gypi',
+ ],
+ 'targets': [
+ {
+ 'target_name': 'gl_libs',
+ 'type': 'static_library',
+ 'include_dirs': [
+ '../third_party/glew/include',
+ ],
+ 'defines': [
+ 'GLEW_STATIC',
+ ],
+ 'all_dependent_settings': {
+ 'include_dirs': [
+ '../third_party/glew/include',
+ ],
+ 'defines': [
+ 'GLEW_STATIC',
+ ],
+ },
+ 'sources': [
+ '../third_party/glew/src/glew.c',
+ ],
+ 'conditions': [
+ [ 'OS=="linux"',
+ {
+ 'all_dependent_settings': {
+ 'defines': [
+ 'GL_GLEXT_PROTOTYPES',
+ ],
+ 'ldflags': [
+ '-L<(PRODUCT_DIR)',
+ ],
+ 'libraries': [
+ '-lGL',
+ '-lX11',
+ ],
+ },
+ },
+ ],
+ [ 'OS=="mac"',
+ {
+ 'direct_dependent_settings': {
+ 'libraries': [
+ '$(SDKROOT)/System/Library/Frameworks/OpenGL.framework',
+ ],
+ },
+ },
+ ],
+ [ 'OS=="win"',
+ {
+ 'all_dependent_settings': {
+ 'libraries': [
+ '-lOpenGL32.lib',
+ ],
+ },
+ },
+ ],
+ ],
+ },
+ {
+ 'target_name': 'command_buffer_common',
+ 'type': 'static_library',
+ 'include_dirs': [
+ 'command_buffer/common',
+ '..',
+ ],
+ 'all_dependent_settings': {
+ 'include_dirs': [
+ 'command_buffer/common',
+ '..',
+ ],
+ },
+ 'sources': [
+ 'command_buffer/common/bitfield_helpers.h',
+ 'command_buffer/common/cmd_buffer_common.h',
+ 'command_buffer/common/cmd_buffer_common.cc',
+ 'command_buffer/common/command_buffer.h',
+ 'command_buffer/common/command_buffer_mock.h',
+ 'command_buffer/common/gles2_cmd_ids_autogen.h',
+ 'command_buffer/common/gles2_cmd_ids.h',
+ 'command_buffer/common/gles2_cmd_format_autogen.h',
+ 'command_buffer/common/gles2_cmd_format.cc',
+ 'command_buffer/common/gles2_cmd_format.h',
+ 'command_buffer/common/gles2_cmd_utils.cc',
+ 'command_buffer/common/gles2_cmd_utils.h',
+ 'command_buffer/common/logging.h',
+ 'command_buffer/common/mocks.h',
+ 'command_buffer/common/resource.cc',
+ 'command_buffer/common/resource.h',
+ 'command_buffer/common/types.h',
+ ],
+ },
+ {
+ # Library helps make GLES2 command buffers.
+ 'target_name': 'gles2_cmd_helper',
+ 'type': 'static_library',
+ 'dependencies': [
+ 'command_buffer_common',
+ 'np_utils',
+ ],
+ 'sources': [
+ 'command_buffer/client/gles2_cmd_helper.cc',
+ 'command_buffer/client/gles2_cmd_helper.h',
+ 'command_buffer/client/gles2_cmd_helper_autogen.h',
+ ],
+ },
+ {
+ # Library emulates GLES2 using command_buffers.
+ 'target_name': 'gles2_implementation',
+ 'type': 'static_library',
+ 'dependencies': [
+ 'gles2_cmd_helper',
+ ],
+ 'sources': [
+ 'command_buffer/client/gles2_implementation_autogen.h',
+ 'command_buffer/client/gles2_implementation.cc',
+ 'command_buffer/client/gles2_implementation_gen.h',
+ 'command_buffer/client/gles2_implementation.h',
+ ],
+ },
+ {
+ # Stub to expose gles2_implementation as a namespace rather than a class
+ # so GLES2 C++ programs can work with no changes.
+ 'target_name': 'gles2_lib',
+ 'type': 'static_library',
+ 'dependencies': [
+ 'gles2_implementation',
+ ],
+ 'sources': [
+ 'command_buffer/client/gles2_lib.cc',
+ 'command_buffer/client/gles2_lib.h',
+ ],
+ },
+ {
+ # Stub to expose gles2_implemenation in C instead of C++.
+ # so GLES2 C programs can work with no changes.
+ 'target_name': 'gles2_c_lib',
+ 'type': 'static_library',
+ 'dependencies': [
+ 'gles2_lib',
+ ],
+ 'sources': [
+ 'command_buffer/client/gles2_c_lib.h',
+ 'command_buffer/client/gles2_c_lib.cc',
+ 'command_buffer/client/gles2_c_lib_autogen.h',
+ ],
+ },
+ {
+ 'target_name': 'command_buffer_common_unittests',
+ 'type': 'none',
+ 'include_dirs': [
+ 'command_buffer/common',
+ ],
+ 'dependencies': [
+ 'gles2_lib',
+ 'gles2_implementation',
+ 'gles2_cmd_helper',
+ ],
+ 'direct_dependent_settings': {
+ 'sources': [
+ 'command_buffer/common/bitfield_helpers_test.cc',
+ 'command_buffer/common/gles2_cmd_format_test.cc',
+ 'command_buffer/common/gles2_cmd_format_test_autogen.h',
+ 'command_buffer/common/gles2_cmd_id_test.cc',
+ ],
+ },
+ },
+ {
+ 'target_name': 'command_buffer_client',
+ 'type': 'static_library',
+ 'dependencies': [
+ 'command_buffer_common',
+ ],
+ 'sources': [
+ 'command_buffer/client/cmd_buffer_helper.cc',
+ 'command_buffer/client/cmd_buffer_helper.h',
+ 'command_buffer/client/fenced_allocator.cc',
+ 'command_buffer/client/fenced_allocator.h',
+ 'command_buffer/client/id_allocator.cc',
+ 'command_buffer/client/id_allocator.h',
+ ],
+ },
+ {
+ 'target_name': 'command_buffer_client_unittests',
+ 'type': 'none',
+ 'direct_dependent_settings': {
+ 'sources': [
+ 'command_buffer/client/cmd_buffer_helper_test.cc',
+ 'command_buffer/client/fenced_allocator_test.cc',
+ 'command_buffer/client/id_allocator_test.cc',
+ ],
+ },
+ },
+ {
+ 'target_name': 'command_buffer_service',
+ 'type': 'static_library',
+ 'include_dirs': [
+ '..',
+ ],
+ 'all_dependent_settings': {
+ 'include_dirs': [
+ '..',
+ ],
+ },
+ 'dependencies': [
+ 'command_buffer_common',
+ 'gl_libs',
+ ],
+ 'sources': [
+ 'command_buffer/service/common_decoder.cc',
+ 'command_buffer/service/common_decoder.h',
+ 'command_buffer/service/cmd_buffer_engine.h',
+ 'command_buffer/service/command_buffer_service.cc',
+ 'command_buffer/service/command_buffer_service.h',
+ 'command_buffer/service/cmd_parser.cc',
+ 'command_buffer/service/cmd_parser.h',
+ 'command_buffer/service/gles2_cmd_decoder.h',
+ 'command_buffer/service/gles2_cmd_decoder_validate.h',
+ 'command_buffer/service/gles2_cmd_decoder_autogen.h',
+ 'command_buffer/service/gles2_cmd_decoder.cc',
+ 'command_buffer/service/gl_utils.h',
+ 'command_buffer/service/gpu_processor.h',
+ 'command_buffer/service/gpu_processor.cc',
+ 'command_buffer/service/gpu_processor_mock.h',
+ 'command_buffer/service/mocks.h',
+ 'command_buffer/service/precompile.cc',
+ 'command_buffer/service/precompile.h',
+ 'command_buffer/service/resource.cc',
+ 'command_buffer/service/resource.h',
+ ],
+ 'conditions': [
+ ['OS == "linux"',
+ {
+ 'sources': [
+ 'command_buffer/service/linux/x_utils.cc',
+ 'command_buffer/service/linux/x_utils.h',
+ ],
+ },
+ ],
+ ['OS == "win"',
+ {
+ 'sources': [
+ 'command_buffer/service/gpu_processor_win.cc',
+ ],
+ },
+ ],
+ ],
+ },
+ {
+ 'target_name': 'command_buffer_service_unittests',
+ 'type': 'none',
+ 'direct_dependent_settings': {
+ 'sources': [
+ 'command_buffer/service/cmd_parser_test.cc',
+ 'command_buffer/service/command_buffer_service_unittest.cc',
+ 'command_buffer/service/gpu_processor_unittest.cc',
+ 'command_buffer/service/resource_test.cc',
+ ],
+ },
+ },
+ {
+ 'target_name': 'np_utils',
+ 'type': '<(library)',
+ 'dependencies': [
+ '../base/base.gyp:base',
+ ],
+ 'include_dirs': [
+ '..',
+ ],
+ 'all_dependent_settings': {
+ 'include_dirs': [
+ '..',
+ ],
+ },
+ 'sources': [
+ 'np_utils/default_np_object.h',
+ 'np_utils/dynamic_np_object.cc',
+ 'np_utils/dynamic_np_object.h',
+ 'np_utils/np_browser.cc',
+ 'np_utils/np_browser.h',
+ 'np_utils/np_browser_mock.h',
+ 'np_utils/np_browser_stub.cc',
+ 'np_utils/np_browser_stub.h',
+ 'np_utils/np_class.h',
+ 'np_utils/np_dispatcher.cc',
+ 'np_utils/np_dispatcher.h',
+ 'np_utils/np_dispatcher_specializations.h',
+ 'np_utils/np_headers.h',
+ 'np_utils/np_object_mock.h',
+ 'np_utils/np_object_pointer.h',
+ 'np_utils/np_plugin_object.h',
+ 'np_utils/np_plugin_object_mock.h',
+ 'np_utils/np_plugin_object_factory.cc',
+ 'np_utils/np_plugin_object_factory.h',
+ 'np_utils/np_plugin_object_factory_mock.h',
+ 'np_utils/np_utils.cc',
+ 'np_utils/np_utils.h',
+ 'np_utils/webkit_browser.h',
+ ],
+ },
+ {
+ 'target_name': 'np_utils_unittests',
+ 'type': 'none',
+ 'direct_dependent_settings': {
+ 'include_dirs': [
+ '..',
+ ],
+ 'sources': [
+ 'np_utils/dispatched_np_object_unittest.cc',
+ 'np_utils/dynamic_np_object_unittest.cc',
+ 'np_utils/np_class_unittest.cc',
+ 'np_utils/np_object_pointer_unittest.cc',
+ 'np_utils/np_utils_unittest.cc',
+ ],
+ },
+ },
+ {
+ 'target_name': 'gpu_plugin',
+ 'type': '<(library)',
+ 'dependencies': [
+ '../base/base.gyp:base',
+ 'command_buffer_service',
+ 'np_utils',
+ ],
+ 'include_dirs': [
+ '..',
+ ],
+ 'all_dependent_settings': {
+ 'include_dirs': [
+ '..',
+ ],
+ },
+ 'sources': [
+ 'gpu_plugin/gpu_plugin.cc',
+ 'gpu_plugin/gpu_plugin.h',
+ 'gpu_plugin/gpu_plugin_object.cc',
+ 'gpu_plugin/gpu_plugin_object.h',
+ 'gpu_plugin/gpu_plugin_object_win.cc',
+ 'gpu_plugin/gpu_plugin_object_factory.cc',
+ 'gpu_plugin/gpu_plugin_object_factory.h',
+ ],
+ },
+ {
+ 'target_name': 'gpu_plugin_unittests',
+ 'type': 'none',
+ 'direct_dependent_settings': {
+ 'include_dirs': [
+ '..',
+ ],
+ 'sources': [
+ 'gpu_plugin/gpu_plugin_unittest.cc',
+ 'gpu_plugin/gpu_plugin_object_unittest.cc',
+ 'gpu_plugin/gpu_plugin_object_factory_unittest.cc',
+ ],
+ },
+ },
+ {
+ 'target_name': 'gpu_all_unittests',
+ 'type': 'executable',
+ 'dependencies': [
+ '../testing/gmock.gyp:gmock',
+ '../testing/gmock.gyp:gmockmain',
+ '../testing/gtest.gyp:gtest',
+ 'command_buffer_client',
+ 'command_buffer_client_unittests',
+ 'command_buffer_common',
+ 'command_buffer_common_unittests',
+ 'command_buffer_service',
+ 'command_buffer_service_unittests',
+ 'gpu_plugin',
+ 'gpu_plugin_unittests',
+ 'np_utils',
+ 'np_utils_unittests',
+ ],
+ },
+ {
+ 'target_name': 'gles2_demo',
+ 'type': 'executable',
+ 'dependencies': [
+ 'command_buffer_client',
+ 'command_buffer_service',
+ 'gles2_lib',
+ 'gles2_c_lib',
+ 'gpu_plugin',
+ 'np_utils',
+ ],
+ 'sources': [
+ 'command_buffer/client/gles2_demo.cc',
+ 'command_buffer/client/gles2_demo_c.h',
+ 'command_buffer/client/gles2_demo_c.c',
+ 'command_buffer/client/gles2_demo_cc.h',
+ 'command_buffer/client/gles2_demo_cc.cc',
+ ],
+ },
+ ]
+}
+
+# Local Variables:
+# tab-width:2
+# indent-tabs-mode:nil
+# End:
+# vim: set expandtab tabstop=2 shiftwidth=2:
diff --git a/gpu/gpu_plugin/gpu_plugin.cc b/gpu/gpu_plugin/gpu_plugin.cc
new file mode 100644
index 0000000..35771fd
--- /dev/null
+++ b/gpu/gpu_plugin/gpu_plugin.cc
@@ -0,0 +1,135 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/gpu_plugin/gpu_plugin.h"
+#include "gpu/gpu_plugin/gpu_plugin_object_factory.h"
+#include "gpu/np_utils/np_browser.h"
+#include "gpu/np_utils/np_plugin_object.h"
+#include "gpu/np_utils/np_plugin_object_factory.h"
+#include "webkit/glue/plugins/nphostapi.h"
+
+using np_utils::NPBrowser;
+using np_utils::NPPluginObjectFactory;
+using np_utils::PluginObject;
+
+namespace gpu_plugin {
+
+// Definitions of NPAPI plugin entry points.
+
+namespace {
+NPBrowser* g_browser;
+GPUPluginObjectFactory g_plugin_object_factory;
+
+NPError NPP_New(NPMIMEType plugin_type, NPP instance,
+ uint16 mode, int16 argc, char* argn[],
+ char* argv[], NPSavedData* saved) {
+ if (!instance)
+ return NPERR_INVALID_INSTANCE_ERROR;
+
+ PluginObject* plugin_object =
+ NPPluginObjectFactory::get()->CreatePluginObject(instance, plugin_type);
+ if (!plugin_object)
+ return NPERR_GENERIC_ERROR;
+
+ instance->pdata = plugin_object;
+
+ NPError error = plugin_object->New(plugin_type, argc, argn, argv, saved);
+ if (error != NPERR_NO_ERROR) {
+ plugin_object->Release();
+ }
+
+ return error;
+}
+
+NPError NPP_Destroy(NPP instance, NPSavedData** saved) {
+ if (!instance)
+ return NPERR_INVALID_INSTANCE_ERROR;
+
+ PluginObject* plugin_object = static_cast<PluginObject*>(instance->pdata);
+ NPError error = plugin_object->Destroy(saved);
+
+ if (error == NPERR_NO_ERROR) {
+ plugin_object->Release();
+ }
+
+ return error;
+}
+
+NPError NPP_SetWindow(NPP instance, NPWindow* window) {
+ if (!instance)
+ return NPERR_INVALID_INSTANCE_ERROR;
+
+ PluginObject* plugin_object = static_cast<PluginObject*>(instance->pdata);
+ return plugin_object->SetWindow(window);
+}
+
+int16 NPP_HandleEvent(NPP instance, void* event) {
+ if (!instance)
+ return 0;
+
+ PluginObject* plugin_object = static_cast<PluginObject*>(instance->pdata);
+ return plugin_object->HandleEvent(static_cast<NPEvent*>(event));
+}
+
+NPError NPP_GetValue(NPP instance, NPPVariable variable, void *value) {
+ if (!instance)
+ return NPERR_INVALID_INSTANCE_ERROR;
+
+ PluginObject* plugin_object = static_cast<PluginObject*>(instance->pdata);
+ switch (variable) {
+ case NPPVpluginScriptableNPObject:
+ *reinterpret_cast<NPObject**>(value) =
+ plugin_object->GetScriptableNPObject();
+ return NPERR_NO_ERROR;
+ default:
+ return NPERR_GENERIC_ERROR;
+ }
+}
+
+NPError NPP_SetValue(NPP instance, NPNVariable variable, void *value) {
+ return NPERR_NO_ERROR;
+}
+}
+
+NPError NP_GetEntryPoints(NPPluginFuncs* funcs) {
+ funcs->newp = NPP_New;
+ funcs->destroy = NPP_Destroy;
+ funcs->setwindow = NPP_SetWindow;
+ funcs->event = NPP_HandleEvent;
+ funcs->getvalue = NPP_GetValue;
+ funcs->setvalue = NPP_SetValue;
+ return NPERR_NO_ERROR;
+}
+
+#if defined(OS_LINUX)
+NPError API_CALL NP_Initialize(NPNetscapeFuncs *browser_funcs,
+ NPPluginFuncs* plugin_funcs) {
+#else
+NPError NP_Initialize(NPNetscapeFuncs *browser_funcs) {
+#endif
+ if (!browser_funcs)
+ return NPERR_INVALID_FUNCTABLE_ERROR;
+
+ if (g_browser)
+ return NPERR_GENERIC_ERROR;
+
+#if defined(OS_LINUX)
+ NP_GetEntryPoints(plugin_funcs);
+#endif
+
+ g_browser = new NPBrowser(browser_funcs);
+
+ return NPERR_NO_ERROR;
+}
+
+NPError NP_Shutdown() {
+ if (!g_browser)
+ return NPERR_GENERIC_ERROR;
+
+ delete g_browser;
+ g_browser = NULL;
+
+ return NPERR_NO_ERROR;
+}
+} // namespace gpu_plugin
diff --git a/gpu/gpu_plugin/gpu_plugin.h b/gpu/gpu_plugin/gpu_plugin.h
new file mode 100644
index 0000000..0f90f77
--- /dev/null
+++ b/gpu/gpu_plugin/gpu_plugin.h
@@ -0,0 +1,30 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_GPU_PLUGIN_GPU_PLUGIN_H_
+#define GPU_GPU_PLUGIN_GPU_PLUGIN_H_
+
+#include "gpu/np_utils/np_headers.h"
+
+typedef struct _NPPluginFuncs NPPluginFuncs;
+typedef struct _NPNetscapeFuncs NPNetscapeFuncs;
+
+namespace gpu_plugin {
+
+// Declarations of NPAPI plugin entry points.
+
+NPError NP_GetEntryPoints(NPPluginFuncs* funcs);
+
+#if defined(OS_LINUX)
+NPError NP_Initialize(NPNetscapeFuncs *browser_funcs,
+ NPPluginFuncs* plugin_funcs);
+#else
+NPError NP_Initialize(NPNetscapeFuncs* browser_funcs);
+#endif
+
+NPError NP_Shutdown();
+
+} // namespace gpu_plugin
+
+#endif // GPU_GPU_PLUGIN_GPU_PLUGIN_H_
diff --git a/gpu/gpu_plugin/gpu_plugin_object.cc b/gpu/gpu_plugin/gpu_plugin_object.cc
new file mode 100644
index 0000000..d4ea9150
--- /dev/null
+++ b/gpu/gpu_plugin/gpu_plugin_object.cc
@@ -0,0 +1,123 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include <stdlib.h>
+
+#include "base/logging.h"
+#include "gpu/command_buffer/service/command_buffer_service.h"
+#include "gpu/command_buffer/service/gpu_processor.h"
+#include "gpu/np_utils/np_utils.h"
+#include "gpu/gpu_plugin/gpu_plugin_object.h"
+
+using ::base::SharedMemory;
+using command_buffer::CommandBuffer;
+using command_buffer::CommandBufferService;
+using command_buffer::GPUProcessor;
+using np_utils::NPBrowser;
+using np_utils::NPObjectPointer;
+
+namespace gpu_plugin {
+
+const NPUTF8 GPUPluginObject::kPluginType[] =
+ "application/vnd.google.chrome.gpu-plugin";
+
+GPUPluginObject::GPUPluginObject(NPP npp)
+ : npp_(npp),
+ status_(kWaitingForNew),
+ command_buffer_(new CommandBufferService),
+ processor_(new GPUProcessor(npp, command_buffer_.get())) {
+ memset(&window_, 0, sizeof(window_));
+}
+
+NPError GPUPluginObject::New(NPMIMEType plugin_type,
+ int16 argc,
+ char* argn[],
+ char* argv[],
+ NPSavedData* saved) {
+ if (status_ != kWaitingForNew)
+ return NPERR_GENERIC_ERROR;
+
+ status_ = kWaitingForSetWindow;
+
+ return NPERR_NO_ERROR;
+}
+
+NPError GPUPluginObject::SetWindow(NPWindow* new_window) {
+ if (status_ == kWaitingForNew || status_ == kDestroyed)
+ return NPERR_GENERIC_ERROR;
+
+ // PlatformSpecificSetWindow advances the status depending on what happens.
+ NPError error = PlatformSpecificSetWindow(new_window);
+ if (error == NPERR_NO_ERROR) {
+ window_ = *new_window;
+
+ if (event_sync_.Get()) {
+ NPInvokeVoid(npp_,
+ event_sync_,
+ "resize",
+ static_cast<int32>(window_.width),
+ static_cast<int32>(window_.height));
+ }
+ } else {
+ memset(&window_, 0, sizeof(window_));
+ }
+
+ return error;
+}
+
+int16 GPUPluginObject::HandleEvent(NPEvent* event) {
+ return 0;
+}
+
+NPError GPUPluginObject::Destroy(NPSavedData** saved) {
+ if (status_ == kWaitingForNew || status_ == kDestroyed)
+ return NPERR_GENERIC_ERROR;
+
+ if (command_buffer_.get()) {
+ command_buffer_->SetPutOffsetChangeCallback(NULL);
+ }
+
+ status_ = kDestroyed;
+
+ return NPERR_NO_ERROR;
+}
+
+void GPUPluginObject::Release() {
+ DCHECK(status_ == kWaitingForNew || status_ == kDestroyed);
+ NPBrowser::get()->ReleaseObject(this);
+}
+
+NPObject*GPUPluginObject::GetScriptableNPObject() {
+ NPBrowser::get()->RetainObject(this);
+ return this;
+}
+
+CommandBuffer* GPUPluginObject::OpenCommandBuffer() {
+ if (status_ == kInitializationSuccessful)
+ return command_buffer_.get();
+
+ // SetWindow must have been called before OpenCommandBuffer.
+ // PlatformSpecificSetWindow advances the status to
+ // kWaitingForOpenCommandBuffer.
+ if (status_ != kWaitingForOpenCommandBuffer)
+ return NULL;
+
+ scoped_ptr<SharedMemory> ring_buffer(new SharedMemory);
+ if (!ring_buffer->Create(std::wstring(), false, false, kCommandBufferSize))
+ return NULL;
+
+ if (command_buffer_->Initialize(ring_buffer.release())) {
+ if (processor_->Initialize(static_cast<HWND>(window_.window))) {
+ command_buffer_->SetPutOffsetChangeCallback(
+ NewCallback(processor_.get(),
+ &GPUProcessor::ProcessCommands));
+ status_ = kInitializationSuccessful;
+ return command_buffer_.get();
+ }
+ }
+
+ return NULL;
+}
+
+} // namespace gpu_plugin
diff --git a/gpu/gpu_plugin/gpu_plugin_object.h b/gpu/gpu_plugin/gpu_plugin_object.h
new file mode 100644
index 0000000..0602aa9
--- /dev/null
+++ b/gpu/gpu_plugin/gpu_plugin_object.h
@@ -0,0 +1,133 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_GPU_PLUGIN_GPU_PLUGIN_OBJECT_H_
+#define GPU_GPU_PLUGIN_GPU_PLUGIN_OBJECT_H_
+
+#include <string>
+
+#include "base/ref_counted.h"
+#include "base/thread.h"
+#include "gpu/command_buffer/common/command_buffer.h"
+#include "gpu/command_buffer/service/gpu_processor.h"
+#include "gpu/np_utils/default_np_object.h"
+#include "gpu/np_utils/np_dispatcher.h"
+#include "gpu/np_utils/np_headers.h"
+#include "gpu/np_utils/np_plugin_object.h"
+#include "gpu/np_utils/np_utils.h"
+
+namespace gpu_plugin {
+
+// The scriptable object for the GPU plugin.
+class GPUPluginObject : public np_utils::DefaultNPObject<NPObject>,
+ public np_utils::PluginObject {
+ public:
+ static const int32 kCommandBufferSize = 1024 * 1024;
+
+ enum Status {
+ // In the state of waiting for the named function to be called to continue
+ // the initialization sequence.
+ kWaitingForNew,
+ kWaitingForSetWindow,
+ kWaitingForOpenCommandBuffer,
+
+ // Initialization either succeeded or failed.
+ kInitializationSuccessful,
+ kInitializationFailed,
+
+ // Destroy has now been called and the plugin object cannot be used.
+ kDestroyed,
+ };
+
+ static const NPUTF8 kPluginType[];
+
+ explicit GPUPluginObject(NPP npp);
+
+ virtual NPError New(NPMIMEType plugin_type,
+ int16 argc,
+ char* argn[],
+ char* argv[],
+ NPSavedData* saved);
+
+ virtual NPError SetWindow(NPWindow* new_window);
+ const NPWindow& GetWindow() { return window_; }
+
+ virtual int16 HandleEvent(NPEvent* event);
+
+ virtual NPError Destroy(NPSavedData** saved);
+
+ virtual void Release();
+
+ virtual NPObject* GetScriptableNPObject();
+
+ // Returns the current initialization status. See Status enum.
+ int32 GetStatus() {
+ return status_;
+ }
+
+ // Get the width of the plugin window.
+ int32 GetWidth() {
+ return window_.width;
+ }
+
+ // Get the height of the plugin window.
+ int32 GetHeight() {
+ return window_.height;
+ }
+
+ // Set the object that receives notifications of GPU plugin object events
+ // such as resize and keyboard and mouse input.
+ void SetEventSync(np_utils::NPObjectPointer<NPObject> event_sync) {
+ event_sync_ = event_sync;
+ }
+
+ np_utils::NPObjectPointer<NPObject> GetEventSync() {
+ return event_sync_;
+ }
+
+ // Initializes and returns the command buffer object. Returns NULL if the
+ // command buffer cannot be initialized, for example if the plugin does not
+ // yet have a window handle.
+ command_buffer::CommandBuffer* OpenCommandBuffer();
+
+ // Set the status for testing.
+ void set_status(Status status) {
+ status_ = status;
+ }
+
+ // Replace the default command buffer for testing. Takes ownership.
+ void set_command_buffer(command_buffer::CommandBuffer*
+ command_buffer) {
+ command_buffer_.reset(command_buffer);
+ }
+
+ // Replace the default GPU processor for testing.
+ void set_gpu_processor(
+ const scoped_refptr<command_buffer::GPUProcessor>& processor) {
+ processor_ = processor;
+ }
+
+ NP_UTILS_BEGIN_DISPATCHER_CHAIN(GPUPluginObject, DefaultNPObject<NPObject>)
+ NP_UTILS_DISPATCHER(GetStatus, int32())
+ NP_UTILS_DISPATCHER(GetWidth, int32())
+ NP_UTILS_DISPATCHER(GetHeight, int32())
+ NP_UTILS_DISPATCHER(SetEventSync,
+ void(np_utils::NPObjectPointer<NPObject> sync))
+ NP_UTILS_DISPATCHER(GetEventSync, np_utils::NPObjectPointer<NPObject>())
+ NP_UTILS_END_DISPATCHER_CHAIN
+
+ private:
+ NPError PlatformSpecificSetWindow(NPWindow* new_window);
+
+ NPP npp_;
+ Status status_;
+ NPWindow window_;
+ scoped_ptr<command_buffer::CommandBuffer> command_buffer_;
+ scoped_refptr<command_buffer::GPUProcessor> processor_;
+ np_utils::NPObjectPointer<NPObject> event_sync_;
+};
+
+} // namespace gpu_plugin
+
+#endif // GPU_GPU_PLUGIN_GPU_PLUGIN_OBJECT_H_
diff --git a/gpu/gpu_plugin/gpu_plugin_object_factory.cc b/gpu/gpu_plugin/gpu_plugin_object_factory.cc
new file mode 100644
index 0000000..da9e17a
--- /dev/null
+++ b/gpu/gpu_plugin/gpu_plugin_object_factory.cc
@@ -0,0 +1,27 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/gpu_plugin/gpu_plugin_object.h"
+#include "gpu/gpu_plugin/gpu_plugin_object_factory.h"
+#include "gpu/np_utils/np_utils.h"
+
+namespace gpu_plugin {
+
+GPUPluginObjectFactory::GPUPluginObjectFactory() {
+}
+
+GPUPluginObjectFactory::~GPUPluginObjectFactory() {
+}
+
+np_utils::PluginObject* GPUPluginObjectFactory::CreatePluginObject(
+ NPP npp,
+ NPMIMEType plugin_type) {
+ if (strcmp(plugin_type, GPUPluginObject::kPluginType) == 0) {
+ return np_utils::NPCreateObject<GPUPluginObject>(npp).ToReturned();
+ }
+
+ return NULL;
+}
+
+} // namespace gpu_plugin
diff --git a/gpu/gpu_plugin/gpu_plugin_object_factory.h b/gpu/gpu_plugin/gpu_plugin_object_factory.h
new file mode 100644
index 0000000..0d1d80e
--- /dev/null
+++ b/gpu/gpu_plugin/gpu_plugin_object_factory.h
@@ -0,0 +1,27 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_GPU_PLUGIN_GPU_PLUGIN_OBJECT_FACTORY_H_
+#define GPU_GPU_PLUGIN_GPU_PLUGIN_OBJECT_FACTORY_H_
+
+#include "gpu/np_utils/np_plugin_object_factory.h"
+
+namespace gpu_plugin {
+
+// Plugin object factory for creating the GPUPluginObject.
+class GPUPluginObjectFactory : public np_utils::NPPluginObjectFactory {
+ public:
+ GPUPluginObjectFactory();
+ virtual ~GPUPluginObjectFactory();
+
+ virtual np_utils::PluginObject* CreatePluginObject(NPP npp,
+ NPMIMEType plugin_type);
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(GPUPluginObjectFactory);
+};
+
+} // namespace gpu_plugin
+
+#endif // GPU_GPU_PLUGIN_GPU_PLUGIN_OBJECT_FACTORY_H_
diff --git a/gpu/gpu_plugin/gpu_plugin_object_factory_unittest.cc b/gpu/gpu_plugin/gpu_plugin_object_factory_unittest.cc
new file mode 100644
index 0000000..298a8c5
--- /dev/null
+++ b/gpu/gpu_plugin/gpu_plugin_object_factory_unittest.cc
@@ -0,0 +1,41 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/gpu_plugin/gpu_plugin_object.h"
+#include "gpu/gpu_plugin/gpu_plugin_object_factory.h"
+#include "gpu/np_utils/np_browser_stub.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+using np_utils::PluginObject;
+
+namespace gpu_plugin {
+
+class PluginObjectFactoryTest : public testing::Test {
+ protected:
+ virtual void SetUp() {
+ factory_ = new GPUPluginObjectFactory;
+ }
+
+ virtual void TearDown() {
+ delete factory_;
+ }
+
+ np_utils::StubNPBrowser stub_browser_;
+ GPUPluginObjectFactory* factory_;
+};
+
+TEST_F(PluginObjectFactoryTest, ReturnsNullForUnknownMimeType) {
+ PluginObject* plugin_object = factory_->CreatePluginObject(
+ NULL, "application/unknown");
+ EXPECT_TRUE(NULL == plugin_object);
+}
+
+TEST_F(PluginObjectFactoryTest, CreatesGPUPlugin) {
+ PluginObject* plugin_object = factory_->CreatePluginObject(
+ NULL, const_cast<NPMIMEType>(GPUPluginObject::kPluginType));
+ EXPECT_TRUE(NULL != plugin_object);
+}
+
+} // namespace gpu_plugin
diff --git a/gpu/gpu_plugin/gpu_plugin_object_unittest.cc b/gpu/gpu_plugin/gpu_plugin_object_unittest.cc
new file mode 100644
index 0000000..b032aa0
--- /dev/null
+++ b/gpu/gpu_plugin/gpu_plugin_object_unittest.cc
@@ -0,0 +1,319 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/command_buffer/common/command_buffer_mock.h"
+#include "gpu/gpu_plugin/gpu_plugin_object.h"
+#include "gpu/command_buffer/service/gpu_processor_mock.h"
+#include "gpu/np_utils/np_browser_mock.h"
+#include "gpu/np_utils/dynamic_np_object.h"
+#include "gpu/np_utils/np_object_mock.h"
+#include "gpu/np_utils/np_object_pointer.h"
+#include "testing/gtest/include/gtest/gtest.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "webkit/glue/plugins/nphostapi.h"
+
+using ::base::SharedMemory;
+using command_buffer::GPUProcessor;
+using command_buffer::MockCommandBuffer;
+using command_buffer::MockGPUProcessor;
+using np_utils::MockNPBrowser;
+using np_utils::NPBrowser;
+using np_utils::NPObjectPointer;
+using testing::_;
+using testing::DoAll;
+using testing::Invoke;
+using testing::NotNull;
+using testing::Return;
+using testing::SetArgumentPointee;
+using testing::StrictMock;
+
+namespace gpu_plugin {
+
+class GPUPluginObjectTest : public testing::Test {
+ protected:
+ virtual void SetUp() {
+ plugin_object_ = np_utils::NPCreateObject<GPUPluginObject>(NULL);
+
+ command_buffer_ = new MockCommandBuffer;
+
+ // Takes ownership.
+ plugin_object_->set_command_buffer(command_buffer_);
+
+ processor_ = new MockGPUProcessor(command_buffer_);
+ plugin_object_->set_gpu_processor(processor_.get());
+ }
+
+ MockNPBrowser mock_browser_;
+ NPObjectPointer<GPUPluginObject> plugin_object_;
+ MockCommandBuffer* command_buffer_;
+ scoped_refptr<MockGPUProcessor> processor_;
+};
+
+namespace {
+template <typename T>
+void DeleteObject(T* object) {
+ delete object;
+}
+} // namespace anonymous
+
+
+TEST_F(GPUPluginObjectTest, CanInstantiateAndDestroyPluginObject) {
+ EXPECT_EQ(GPUPluginObject::kWaitingForNew, plugin_object_->GetStatus());
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ EXPECT_EQ(GPUPluginObject::kWaitingForSetWindow, plugin_object_->GetStatus());
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->Destroy(NULL));
+
+ EXPECT_EQ(GPUPluginObject::kDestroyed, plugin_object_->GetStatus());
+}
+
+TEST_F(GPUPluginObjectTest, DestroyFailsIfNotInitialized) {
+ EXPECT_EQ(NPERR_GENERIC_ERROR, plugin_object_->Destroy(NULL));
+}
+
+TEST_F(GPUPluginObjectTest, NewFailsIfAlreadyInitialized) {
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ EXPECT_EQ(NPERR_GENERIC_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ EXPECT_EQ(GPUPluginObject::kWaitingForSetWindow, plugin_object_->GetStatus());
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->Destroy(NULL));
+
+ EXPECT_EQ(GPUPluginObject::kDestroyed, plugin_object_->GetStatus());
+}
+
+TEST_F(GPUPluginObjectTest, NewFailsIfObjectHasPreviouslyBeenDestroyed) {
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->Destroy(NULL));
+
+ EXPECT_EQ(NPERR_GENERIC_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ EXPECT_EQ(GPUPluginObject::kDestroyed, plugin_object_->GetStatus());
+}
+
+TEST_F(GPUPluginObjectTest, WindowIsNullBeforeSetWindowCalled) {
+ NPWindow window = plugin_object_->GetWindow();
+ EXPECT_EQ(NULL, window.window);
+}
+
+TEST_F(GPUPluginObjectTest, CanSetWindow) {
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ NPWindow window = {0};
+ window.window = &window;
+ window.x = 7;
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->SetWindow(&window));
+ EXPECT_EQ(0, memcmp(&window, &plugin_object_->GetWindow(), sizeof(window)));
+ EXPECT_EQ(GPUPluginObject::kWaitingForOpenCommandBuffer,
+ plugin_object_->GetStatus());
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->Destroy(NULL));
+}
+
+TEST_F(GPUPluginObjectTest, CanGetWindowSize) {
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ NPWindow window = {0};
+ window.window = &window;
+ window.x = 10;
+ window.y = 10;
+ window.width = 100;
+ window.height = 200;
+
+ EXPECT_EQ(0, plugin_object_->GetWidth());
+ EXPECT_EQ(0, plugin_object_->GetHeight());
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->SetWindow(&window));
+ EXPECT_EQ(100, plugin_object_->GetWidth());
+ EXPECT_EQ(200, plugin_object_->GetHeight());
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->Destroy(NULL));
+}
+
+TEST_F(GPUPluginObjectTest, SetWindowFailsIfNotInitialized) {
+ NPWindow window = {0};
+ EXPECT_EQ(NPERR_GENERIC_ERROR, plugin_object_->SetWindow(&window));
+ EXPECT_EQ(GPUPluginObject::kWaitingForNew, plugin_object_->GetStatus());
+}
+
+TEST_F(GPUPluginObjectTest, CanGetScriptableNPObject) {
+ NPObject* scriptable_object = plugin_object_->GetScriptableNPObject();
+ EXPECT_EQ(plugin_object_.Get(), scriptable_object);
+ NPBrowser::get()->ReleaseObject(scriptable_object);
+}
+
+TEST_F(GPUPluginObjectTest, OpenCommandBufferReturnsInitializedCommandBuffer) {
+ EXPECT_CALL(*command_buffer_, Initialize(NotNull()))
+ .WillOnce(DoAll(Invoke(DeleteObject<SharedMemory>),
+ Return(true)));
+
+ EXPECT_CALL(*processor_.get(), Initialize(NULL))
+ .WillOnce(Return(true));
+
+ EXPECT_CALL(*command_buffer_, SetPutOffsetChangeCallback(NotNull()))
+ .WillOnce(Invoke(DeleteObject<Callback0::Type>));
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ // Set status as though SetWindow has been called. Avoids having to create a
+ // valid window handle to pass to SetWindow in tests.
+ plugin_object_->set_status(GPUPluginObject::kWaitingForOpenCommandBuffer);
+
+ EXPECT_EQ(command_buffer_, plugin_object_->OpenCommandBuffer());
+
+ // Calling OpenCommandBuffer again just returns the existing command buffer.
+ EXPECT_EQ(command_buffer_, plugin_object_->OpenCommandBuffer());
+
+ EXPECT_EQ(GPUPluginObject::kInitializationSuccessful,
+ plugin_object_->GetStatus());
+
+ EXPECT_CALL(*command_buffer_, SetPutOffsetChangeCallback(NULL));
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->Destroy(NULL));
+}
+
+TEST_F(GPUPluginObjectTest, OpenCommandBufferReturnsNullIfWindowNotReady) {
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ // Set status as though SetWindow has not been called.
+ plugin_object_->set_status(GPUPluginObject::kWaitingForSetWindow);
+
+ EXPECT_TRUE(NULL == plugin_object_->OpenCommandBuffer());
+
+ EXPECT_EQ(GPUPluginObject::kWaitingForSetWindow, plugin_object_->GetStatus());
+}
+
+
+TEST_F(GPUPluginObjectTest,
+ OpenCommandBufferReturnsNullIfCommandBufferCannotInitialize) {
+ EXPECT_CALL(*command_buffer_, Initialize(NotNull()))
+ .WillOnce(DoAll(Invoke(DeleteObject<SharedMemory>),
+ Return(false)));
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ // Set status as though SetWindow has been called. Avoids having to create a
+ // valid window handle to pass to SetWindow in tests.
+ plugin_object_->set_status(GPUPluginObject::kWaitingForOpenCommandBuffer);
+
+ EXPECT_TRUE(NULL == plugin_object_->OpenCommandBuffer());
+
+ EXPECT_EQ(GPUPluginObject::kWaitingForOpenCommandBuffer,
+ plugin_object_->GetStatus());
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->Destroy(NULL));
+}
+
+TEST_F(GPUPluginObjectTest,
+ OpenCommandBufferReturnsNullIGPUProcessorCannotInitialize) {
+ EXPECT_CALL(*command_buffer_, Initialize(NotNull()))
+ .WillOnce(DoAll(Invoke(DeleteObject<SharedMemory>),
+ Return(true)));
+
+ EXPECT_CALL(*processor_.get(), Initialize(NULL))
+ .WillOnce(Return(false));
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ // Set status as though SetWindow has been called. Avoids having to create a
+ // valid window handle to pass to SetWindow in tests.
+ plugin_object_->set_status(GPUPluginObject::kWaitingForOpenCommandBuffer);
+
+ EXPECT_TRUE(NULL == plugin_object_->OpenCommandBuffer());
+
+ EXPECT_EQ(GPUPluginObject::kWaitingForOpenCommandBuffer,
+ plugin_object_->GetStatus());
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->Destroy(NULL));
+}
+
+class MockEventSync : public np_utils::DefaultNPObject<NPObject> {
+ public:
+ explicit MockEventSync(NPP npp) {
+ }
+
+ MOCK_METHOD2(Resize, void(int32 width, int32 height));
+
+ NP_UTILS_BEGIN_DISPATCHER_CHAIN(MockEventSync, DefaultNPObject<NPObject>)
+ NP_UTILS_DISPATCHER(Resize, void(int32 width, int32 height))
+ NP_UTILS_END_DISPATCHER_CHAIN
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(MockEventSync);
+};
+
+TEST_F(GPUPluginObjectTest, SendsResizeEventOnSetWindow) {
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ NPObjectPointer<MockEventSync> event_sync =
+ np_utils::NPCreateObject<MockEventSync>(NULL);
+ plugin_object_->SetEventSync(event_sync);
+
+ EXPECT_CALL(*event_sync.Get(), Resize(100, 200));
+
+ NPWindow window = {0};
+ window.window = &window;
+ window.x = 10;
+ window.y = 10;
+ window.width = 100;
+ window.height = 200;
+
+ plugin_object_->SetWindow(&window);
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->Destroy(NULL));
+}
+
+} // namespace gpu_plugin
diff --git a/gpu/gpu_plugin/gpu_plugin_object_win.cc b/gpu/gpu_plugin/gpu_plugin_object_win.cc
new file mode 100644
index 0000000..31c6393
--- /dev/null
+++ b/gpu/gpu_plugin/gpu_plugin_object_win.cc
@@ -0,0 +1,62 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include <windows.h>
+
+#include "gpu/command_buffer/service/gpu_processor.h"
+#include "gpu/gpu_plugin/gpu_plugin_object.h"
+
+namespace gpu_plugin {
+
+namespace {
+const LPCTSTR kPluginObjectProperty = TEXT("GPUPluginObject");
+const LPCTSTR kOriginalWindowProc = TEXT("GPUPluginObjectOriginalWindowProc");
+
+LRESULT CALLBACK WindowProc(HWND handle,
+ UINT message,
+ WPARAM w_param,
+ LPARAM l_param) {
+ return ::DefWindowProc(handle, message, w_param, l_param);
+}
+} // namespace anonymous
+
+NPError GPUPluginObject::PlatformSpecificSetWindow(NPWindow* new_window) {
+ // Detach properties from old window and restore the original window proc.
+ if (window_.window) {
+ HWND handle = reinterpret_cast<HWND>(window_.window);
+ ::RemoveProp(handle, kPluginObjectProperty);
+
+ LONG original_window_proc = reinterpret_cast<LONG>(
+ ::GetProp(handle, kOriginalWindowProc));
+ ::SetWindowLong(handle, GWL_WNDPROC,
+ original_window_proc);
+ ::RemoveProp(handle, kOriginalWindowProc);
+ }
+
+ // Attach properties to new window and set a new window proc.
+ if (new_window->window) {
+ HWND handle = reinterpret_cast<HWND>(new_window->window);
+ ::SetProp(handle,
+ kPluginObjectProperty,
+ reinterpret_cast<HANDLE>(this));
+
+ LONG original_window_proc = ::GetWindowLong(handle, GWL_WNDPROC);
+ ::SetProp(handle,
+ kOriginalWindowProc,
+ reinterpret_cast<HANDLE>(original_window_proc));
+ ::SetWindowLong(handle, GWL_WNDPROC,
+ reinterpret_cast<LONG>(WindowProc));
+
+ status_ = kWaitingForOpenCommandBuffer;
+ } else {
+ status_ = kWaitingForSetWindow;
+ if (processor_) {
+ processor_->Destroy();
+ }
+ }
+
+ return NPERR_NO_ERROR;
+}
+
+} // namespace gpu_plugin
diff --git a/gpu/gpu_plugin/gpu_plugin_unittest.cc b/gpu/gpu_plugin/gpu_plugin_unittest.cc
new file mode 100644
index 0000000..ea1bb5f
--- /dev/null
+++ b/gpu/gpu_plugin/gpu_plugin_unittest.cc
@@ -0,0 +1,302 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/gpu_plugin/gpu_plugin.h"
+#include "gpu/gpu_plugin/gpu_plugin_object.h"
+#include "gpu/np_utils/np_object_mock.h"
+#include "gpu/np_utils/np_plugin_object_factory_mock.h"
+#include "gpu/np_utils/np_plugin_object_mock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+#include "webkit/glue/plugins/nphostapi.h"
+
+#if defined(OS_LINUX)
+#define INITIALIZE_PLUGIN_FUNCS , &plugin_funcs_
+#else
+#define INITIALIZE_PLUGIN_FUNCS
+#endif
+
+using np_utils::MockPluginObject;
+using np_utils::PluginObject;
+using testing::_;
+using testing::DoAll;
+using testing::NiceMock;
+using testing::Return;
+using testing::SetArgumentPointee;
+using testing::StrictMock;
+
+namespace gpu_plugin {
+
+class GPUPluginTest : public testing::Test {
+ protected:
+ virtual void SetUp() {
+ memset(&npp_, 0, sizeof(npp_));
+ memset(&browser_funcs_, 0, sizeof(browser_funcs_));
+ memset(&plugin_funcs_, 0, sizeof(plugin_funcs_));
+
+ plugin_object_factory_ = new StrictMock<np_utils::MockPluginObjectFactory>;
+
+ np_class_ = np_utils::NPGetClass<StrictMock<np_utils::MockNPObject> >();
+ }
+
+ virtual void TearDown() {
+ delete plugin_object_factory_;
+ }
+
+ NPP_t npp_;
+ NPNetscapeFuncs browser_funcs_;
+ NPPluginFuncs plugin_funcs_;
+ np_utils::MockPluginObjectFactory* plugin_object_factory_;
+ const NPClass* np_class_;
+};
+
+TEST_F(GPUPluginTest, GetEntryPointsSetsNeededFunctionPointers) {
+#if defined(OS_LINUX)
+ NPError error = gpu_plugin::NP_Initialize(&browser_funcs_,
+ &plugin_funcs_);
+ gpu_plugin::NP_Shutdown();
+#else
+ NPError error = gpu_plugin::NP_GetEntryPoints(&plugin_funcs_);
+#endif
+
+ EXPECT_EQ(NPERR_NO_ERROR, error);
+ EXPECT_TRUE(NULL != plugin_funcs_.newp);
+ EXPECT_TRUE(NULL != plugin_funcs_.destroy);
+ EXPECT_TRUE(NULL != plugin_funcs_.setwindow);
+ EXPECT_TRUE(NULL != plugin_funcs_.event);
+ EXPECT_TRUE(NULL != plugin_funcs_.getvalue);
+ EXPECT_TRUE(NULL != plugin_funcs_.setvalue);
+}
+
+TEST_F(GPUPluginTest, CanInitializeAndShutdownPlugin) {
+ EXPECT_EQ(NPERR_NO_ERROR,
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS));
+ EXPECT_EQ(NPERR_NO_ERROR, gpu_plugin::NP_Shutdown());
+}
+
+TEST_F(GPUPluginTest, InitializeFailsIfBrowserFuncsIsNull) {
+ EXPECT_EQ(NPERR_INVALID_FUNCTABLE_ERROR,
+ gpu_plugin::NP_Initialize(NULL INITIALIZE_PLUGIN_FUNCS));
+}
+
+TEST_F(GPUPluginTest, InitializeFailsIfAlreadyInitialized) {
+ EXPECT_EQ(NPERR_NO_ERROR,
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS));
+ EXPECT_EQ(NPERR_GENERIC_ERROR,
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS));
+ EXPECT_EQ(NPERR_NO_ERROR, gpu_plugin::NP_Shutdown());
+}
+
+TEST_F(GPUPluginTest, ShutdownFailsIfNotInitialized) {
+ EXPECT_EQ(NPERR_GENERIC_ERROR, gpu_plugin::NP_Shutdown());
+}
+
+TEST_F(GPUPluginTest, NewReturnsErrorForInvalidInstance) {
+ gpu_plugin::NP_GetEntryPoints(&plugin_funcs_);
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS);
+
+ EXPECT_EQ(NPERR_INVALID_INSTANCE_ERROR, plugin_funcs_.newp(
+ const_cast<NPMIMEType>(GPUPluginObject::kPluginType),
+ NULL, 0, 0, NULL, NULL, NULL));
+
+ gpu_plugin::NP_Shutdown();
+}
+
+TEST_F(GPUPluginTest, GetValueReturnsErrorForInvalidInstance) {
+ gpu_plugin::NP_GetEntryPoints(&plugin_funcs_);
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS);
+
+ int* result = NULL;
+ EXPECT_EQ(NPERR_INVALID_INSTANCE_ERROR, plugin_funcs_.getvalue(
+ NULL, NPPVjavaClass, &result));
+
+ gpu_plugin::NP_Shutdown();
+}
+
+TEST_F(GPUPluginTest, DestroyReturnsErrorForInvalidInstance) {
+ gpu_plugin::NP_GetEntryPoints(&plugin_funcs_);
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS);
+
+ EXPECT_EQ(NPERR_INVALID_INSTANCE_ERROR, plugin_funcs_.destroy(NULL, NULL));
+
+ gpu_plugin::NP_Shutdown();
+}
+
+TEST_F(GPUPluginTest, SetWindowReturnsErrorForInvalidInstance) {
+ gpu_plugin::NP_GetEntryPoints(&plugin_funcs_);
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS);
+
+ EXPECT_EQ(NPERR_INVALID_INSTANCE_ERROR, plugin_funcs_.setwindow(NULL, NULL));
+
+ gpu_plugin::NP_Shutdown();
+}
+
+TEST_F(GPUPluginTest, HandleEventReturnsFalseForInvalidInstance) {
+ gpu_plugin::NP_GetEntryPoints(&plugin_funcs_);
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS);
+
+ EXPECT_EQ(0, plugin_funcs_.event(NULL, NULL));
+
+ gpu_plugin::NP_Shutdown();
+}
+
+TEST_F(GPUPluginTest, NewCreatesAPluginObjectAndInitializesIt) {
+ StrictMock<np_utils::MockPluginObject> plugin_object;
+
+ EXPECT_CALL(*plugin_object_factory_, CreatePluginObject(
+ &npp_, const_cast<NPMIMEType>(GPUPluginObject::kPluginType)))
+ .WillOnce(Return(&plugin_object));
+
+ NPObject scriptable_object;
+
+ EXPECT_CALL(plugin_object, New(
+ const_cast<NPMIMEType>(GPUPluginObject::kPluginType),
+ 0, NULL, NULL, NULL))
+ .WillOnce(Return(NPERR_NO_ERROR));
+
+ EXPECT_CALL(plugin_object, GetScriptableNPObject())
+ .WillOnce(Return(&scriptable_object));
+
+ EXPECT_CALL(plugin_object, Destroy(static_cast<NPSavedData**>(NULL)))
+ .WillOnce(Return(NPERR_NO_ERROR));
+
+ EXPECT_CALL(plugin_object, Release());
+
+ gpu_plugin::NP_GetEntryPoints(&plugin_funcs_);
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS);
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_funcs_.newp(
+ const_cast<NPMIMEType>(GPUPluginObject::kPluginType),
+ &npp_, 0, 0, NULL, NULL, NULL));
+
+ NPObject* result;
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_funcs_.getvalue(
+ &npp_, NPPVpluginScriptableNPObject, &result));
+ EXPECT_EQ(&scriptable_object, result);
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_funcs_.destroy(&npp_, NULL));
+
+ gpu_plugin::NP_Shutdown();
+}
+
+TEST_F(GPUPluginTest, NewFailsIfPluginObjectFactoryFails) {
+ EXPECT_CALL(*plugin_object_factory_, CreatePluginObject(
+ &npp_, const_cast<NPMIMEType>(GPUPluginObject::kPluginType)))
+ .WillOnce(Return(static_cast<PluginObject*>(NULL)));
+
+ gpu_plugin::NP_GetEntryPoints(&plugin_funcs_);
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS);
+
+ EXPECT_EQ(NPERR_GENERIC_ERROR, plugin_funcs_.newp(
+ const_cast<NPMIMEType>(GPUPluginObject::kPluginType),
+ &npp_, 0, 0, NULL, NULL, NULL));
+
+ gpu_plugin::NP_Shutdown();
+}
+
+TEST_F(GPUPluginTest, SetWindowForwardsToPluginObject) {
+ StrictMock<MockPluginObject> plugin_object;
+
+ EXPECT_CALL(*plugin_object_factory_, CreatePluginObject(
+ &npp_, const_cast<NPMIMEType>(GPUPluginObject::kPluginType)))
+ .WillOnce(Return(&plugin_object));
+
+ EXPECT_CALL(plugin_object, New(
+ const_cast<NPMIMEType>(GPUPluginObject::kPluginType),
+ 0, NULL, NULL, NULL))
+ .WillOnce(Return(NPERR_NO_ERROR));
+
+ NPWindow window = {0};
+
+ EXPECT_CALL(plugin_object, SetWindow(&window))
+ .WillOnce(Return(NPERR_NO_ERROR));
+
+ EXPECT_CALL(plugin_object, Destroy(static_cast<NPSavedData**>(NULL)))
+ .WillOnce(Return(NPERR_NO_ERROR));
+
+ EXPECT_CALL(plugin_object, Release());
+
+ gpu_plugin::NP_GetEntryPoints(&plugin_funcs_);
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS);
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_funcs_.newp(
+ const_cast<NPMIMEType>(GPUPluginObject::kPluginType),
+ &npp_, 0, 0, NULL, NULL, NULL));
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_funcs_.setwindow(&npp_, &window));
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_funcs_.destroy(&npp_, NULL));
+
+ gpu_plugin::NP_Shutdown();
+}
+
+TEST_F(GPUPluginTest, HandleEventForwardsToPluginObject) {
+ StrictMock<MockPluginObject> plugin_object;
+
+ EXPECT_CALL(*plugin_object_factory_, CreatePluginObject(
+ &npp_, const_cast<NPMIMEType>(GPUPluginObject::kPluginType)))
+ .WillOnce(Return(&plugin_object));
+
+ EXPECT_CALL(plugin_object, New(
+ const_cast<NPMIMEType>(GPUPluginObject::kPluginType),
+ 0, NULL, NULL, NULL))
+ .WillOnce(Return(NPERR_NO_ERROR));
+
+ NPEvent event = {0};
+
+ EXPECT_CALL(plugin_object, HandleEvent(&event))
+ .WillOnce(Return(7));
+
+ EXPECT_CALL(plugin_object, Destroy(static_cast<NPSavedData**>(NULL)))
+ .WillOnce(Return(NPERR_NO_ERROR));
+
+ EXPECT_CALL(plugin_object, Release());
+
+ gpu_plugin::NP_GetEntryPoints(&plugin_funcs_);
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS);
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_funcs_.newp(
+ const_cast<NPMIMEType>(GPUPluginObject::kPluginType),
+ &npp_, 0, 0, NULL, NULL, NULL));
+
+ EXPECT_EQ(7, plugin_funcs_.event(&npp_, &event));
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_funcs_.destroy(&npp_, NULL));
+
+ gpu_plugin::NP_Shutdown();
+}
+
+TEST_F(GPUPluginTest, GetValueReturnsErrorForUnknownVariable) {
+ StrictMock<MockPluginObject> plugin_object;
+
+ EXPECT_CALL(*plugin_object_factory_, CreatePluginObject(
+ &npp_, const_cast<NPMIMEType>(GPUPluginObject::kPluginType)))
+ .WillOnce(Return(&plugin_object));
+
+ EXPECT_CALL(plugin_object, New(
+ const_cast<NPMIMEType>(GPUPluginObject::kPluginType),
+ 0, NULL, NULL, NULL))
+ .WillOnce(Return(NPERR_NO_ERROR));
+
+ EXPECT_CALL(plugin_object, Destroy(static_cast<NPSavedData**>(NULL)))
+ .WillOnce(Return(NPERR_NO_ERROR));
+
+ EXPECT_CALL(plugin_object, Release());
+
+ gpu_plugin::NP_GetEntryPoints(&plugin_funcs_);
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS);
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_funcs_.newp(
+ const_cast<NPMIMEType>(GPUPluginObject::kPluginType),
+ &npp_, 0, 0, NULL, NULL, NULL));
+
+ int* result = NULL;
+ EXPECT_EQ(NPERR_GENERIC_ERROR, plugin_funcs_.getvalue(
+ &npp_, NPPVjavaClass, &result));
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_funcs_.destroy(&npp_, NULL));
+
+ gpu_plugin::NP_Shutdown();
+}
+
+} // namespace gpu_plugin
diff --git a/gpu/np_utils/default_np_object.h b/gpu/np_utils/default_np_object.h
new file mode 100644
index 0000000..b3b5fc0
--- /dev/null
+++ b/gpu/np_utils/default_np_object.h
@@ -0,0 +1,84 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_DEFAULT_NP_OBJECT_H_
+#define GPU_NP_UTILS_DEFAULT_NP_OBJECT_H_
+
+#include "base/basictypes.h"
+#include "gpu/np_utils/np_headers.h"
+
+namespace np_utils {
+
+class BaseNPDispatcher;
+
+// This class implements each of the functions in the NPClass interface. They
+// all return error by default. Note that these are not virtual functions and
+// this is not an interface. This class can be used as a mixin so that an
+// NPObject class does not need to implement every NPClass function but rather
+// inherits a default from DefaultNPObject.
+template <typename RootClass>
+class DefaultNPObject : public RootClass {
+ public:
+ void Invalidate() {}
+
+ bool HasMethod(NPIdentifier name) {
+ return false;
+ }
+
+ bool Invoke(NPIdentifier name,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ return false;
+ }
+
+ bool InvokeDefault(const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ return false;
+ }
+
+ bool HasProperty(NPIdentifier name) {
+ return false;
+ }
+
+ bool GetProperty(NPIdentifier name, NPVariant* result) {
+ return false;
+ }
+
+ bool SetProperty(NPIdentifier name, const NPVariant* value) {
+ return false;
+ }
+
+ bool RemoveProperty(NPIdentifier name) {
+ return false;
+ }
+
+ bool Enumerate(NPIdentifier** names,
+ uint32_t* count) {
+ *names = NULL;
+ *count = 0;
+ return true;
+ }
+
+ bool Construct(const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ return false;
+ }
+
+ static BaseNPDispatcher* GetDispatcherChain() {
+ return NULL;
+ }
+
+ protected:
+ DefaultNPObject() {}
+ virtual ~DefaultNPObject() {}
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(DefaultNPObject);
+};
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_DEFAULT_NP_OBJECT_H_
diff --git a/gpu/np_utils/dispatched_np_object_unittest.cc b/gpu/np_utils/dispatched_np_object_unittest.cc
new file mode 100644
index 0000000..19d5a2b
--- /dev/null
+++ b/gpu/np_utils/dispatched_np_object_unittest.cc
@@ -0,0 +1,403 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include <string>
+
+#include "gpu/np_utils/default_np_object.h"
+#include "gpu/np_utils/np_browser_stub.h"
+#include "gpu/np_utils/np_dispatcher.h"
+#include "gpu/np_utils/np_object_mock.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+using testing::Return;
+using testing::StrictMock;
+
+namespace np_utils {
+
+// This mock class has a dispatcher chain with an entry for each mocked
+// function. The tests that follow that invoking an NPAPI method calls the
+// corresponding mocked member function.
+class MockDispatchedNPObject : public DefaultNPObject<NPObject> {
+ public:
+ explicit MockDispatchedNPObject(NPP npp) {
+ }
+
+ MOCK_METHOD0(VoidReturnNoParams, void());
+ MOCK_METHOD1(VoidReturnBoolParam, void(bool));
+ MOCK_METHOD1(VoidReturnIntParam, void(int));
+ MOCK_METHOD1(VoidReturnFloatParam, void(float));
+ MOCK_METHOD1(VoidReturnDoubleParam, void(double));
+ MOCK_METHOD1(VoidReturnStringParam, void(std::string));
+ MOCK_METHOD1(VoidReturnObjectParam, void(NPObjectPointer<NPObject>));
+ MOCK_METHOD2(VoidReturnTwoParams, void(bool, int));
+ MOCK_METHOD0(Overloaded, void());
+ MOCK_METHOD1(Overloaded, void(bool));
+ MOCK_METHOD1(Overloaded, void(std::string));
+ MOCK_METHOD0(BoolReturn, bool());
+ MOCK_METHOD0(IntReturn, int());
+ MOCK_METHOD0(FloatReturn, float());
+ MOCK_METHOD0(DoubleReturn, double());
+ MOCK_METHOD0(StringReturn, std::string());
+ MOCK_METHOD0(ObjectReturn, NPObjectPointer<NPObject>());
+
+ NP_UTILS_BEGIN_DISPATCHER_CHAIN(MockDispatchedNPObject, DefaultNPObject<NPObject>)
+ NP_UTILS_DISPATCHER(VoidReturnNoParams, void())
+ NP_UTILS_DISPATCHER(VoidReturnBoolParam, void(bool))
+ NP_UTILS_DISPATCHER(VoidReturnIntParam, void(int))
+ NP_UTILS_DISPATCHER(VoidReturnFloatParam, void(float))
+ NP_UTILS_DISPATCHER(VoidReturnDoubleParam, void(double))
+ NP_UTILS_DISPATCHER(VoidReturnStringParam, void(std::string))
+ NP_UTILS_DISPATCHER(VoidReturnObjectParam, void(NPObjectPointer<NPObject>))
+ NP_UTILS_DISPATCHER(VoidReturnTwoParams, void(bool, int))
+ NP_UTILS_DISPATCHER(Overloaded, void())
+ NP_UTILS_DISPATCHER(Overloaded, void(bool))
+ NP_UTILS_DISPATCHER(Overloaded, void(std::string))
+ NP_UTILS_DISPATCHER(BoolReturn, bool())
+ NP_UTILS_DISPATCHER(IntReturn, int())
+ NP_UTILS_DISPATCHER(FloatReturn, float())
+ NP_UTILS_DISPATCHER(DoubleReturn, double())
+ NP_UTILS_DISPATCHER(StringReturn, std::string())
+ NP_UTILS_DISPATCHER(ObjectReturn, NPObjectPointer<NPObject>());
+ NP_UTILS_END_DISPATCHER_CHAIN
+};
+
+class DispatchedNPObjectTest : public testing::Test {
+ protected:
+ virtual void SetUp() {
+ object_ = NPCreateObject<StrictMock<MockDispatchedNPObject> >(NULL);
+ passed_object_ = NPCreateObject<MockNPObject>(NULL);
+
+ for (int i = 0; i != arraysize(args_); ++i) {
+ NULL_TO_NPVARIANT(args_[i]);
+ }
+ NULL_TO_NPVARIANT(result_);
+ }
+
+ StubNPBrowser stub_browser_;
+ NPVariant args_[3];
+ NPVariant result_;
+ NPObjectPointer<MockDispatchedNPObject> object_;
+ NPObjectPointer<NPObject> passed_object_;
+};
+
+TEST_F(DispatchedNPObjectTest, CannotInvokeMissingFunction) {
+ EXPECT_FALSE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("missing"),
+ NULL,
+ 0,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeVoidReturnNoParams) {
+ EXPECT_CALL(*object_, VoidReturnNoParams());
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnNoParams"),
+ NULL,
+ 0,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest,
+ CannotInvokeVoidReturnNoParamsWithTooManyParams) {
+ EXPECT_FALSE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnNoParams"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeVoidReturnIntParam) {
+ EXPECT_CALL(*object_, VoidReturnIntParam(7));
+
+ INT32_TO_NPVARIANT(7, args_[0]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnIntParam"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeVoidReturnBoolParam) {
+ EXPECT_CALL(*object_, VoidReturnBoolParam(true));
+
+ BOOLEAN_TO_NPVARIANT(true, args_[0]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnBoolParam"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeVoidReturnFloatParamWithDoubleParam) {
+ EXPECT_CALL(*object_, VoidReturnFloatParam(7.0f));
+
+ DOUBLE_TO_NPVARIANT(7.0, args_[0]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnFloatParam"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeVoidReturnFloatParamWithIntParam) {
+ EXPECT_CALL(*object_, VoidReturnFloatParam(7.0f));
+
+ INT32_TO_NPVARIANT(7, args_[0]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnFloatParam"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeVoidReturnDoubleParamWithDoubleParam) {
+ EXPECT_CALL(*object_, VoidReturnDoubleParam(7.0));
+
+ DOUBLE_TO_NPVARIANT(7.0, args_[0]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnDoubleParam"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeVoidReturnDoubleParamWithIntParam) {
+ EXPECT_CALL(*object_, VoidReturnDoubleParam(7.0f));
+
+ INT32_TO_NPVARIANT(7, args_[0]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnDoubleParam"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeVoidReturnStringParam) {
+ EXPECT_CALL(*object_, VoidReturnStringParam(std::string("hello")));
+
+ STRINGZ_TO_NPVARIANT("hello", args_[0]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnStringParam"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeVoidReturnObjectParamWithObject) {
+ EXPECT_CALL(*object_, VoidReturnObjectParam(passed_object_));
+
+ OBJECT_TO_NPVARIANT(passed_object_.Get(), args_[0]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnObjectParam"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeVoidReturnObjectParamWithNull) {
+ EXPECT_CALL(
+ *object_,
+ VoidReturnObjectParam(NPObjectPointer<NPObject>()));
+
+ NULL_TO_NPVARIANT(args_[0]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnObjectParam"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeVoidReturnTwoParams) {
+ EXPECT_CALL(*object_, VoidReturnTwoParams(false, 7));
+
+ BOOLEAN_TO_NPVARIANT(false, args_[0]);
+ INT32_TO_NPVARIANT(7, args_[1]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnTwoParams"),
+ args_,
+ 2,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeOverloadedWithNoParams) {
+ EXPECT_CALL(*object_, Overloaded());
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("overloaded"),
+ NULL,
+ 0,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeOverloadedWithOneStringParam) {
+ EXPECT_CALL(*object_, Overloaded(std::string("hello")));
+
+ STRINGZ_TO_NPVARIANT("hello", args_[0]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("overloaded"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeOverloadedWithOneBoolParam) {
+ EXPECT_CALL(*object_, Overloaded(true));
+
+ BOOLEAN_TO_NPVARIANT(true, args_[0]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("overloaded"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeBoolReturn) {
+ EXPECT_CALL(*object_, BoolReturn()).WillOnce(Return(true));
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("boolReturn"),
+ NULL,
+ 0,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_BOOLEAN(result_));
+ EXPECT_TRUE(NPVARIANT_TO_BOOLEAN(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeIntReturn) {
+ EXPECT_CALL(*object_, IntReturn()).WillOnce(Return(7));
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("intReturn"),
+ NULL,
+ 0,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_INT32(result_));
+ EXPECT_EQ(7, NPVARIANT_TO_INT32(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeFloatReturn) {
+ EXPECT_CALL(*object_, FloatReturn()).WillOnce(Return(7.0f));
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("floatReturn"),
+ NULL,
+ 0,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_DOUBLE(result_));
+ EXPECT_EQ(7.0, NPVARIANT_TO_DOUBLE(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeDoubleReturn) {
+ EXPECT_CALL(*object_, DoubleReturn()).WillOnce(Return(7.0));
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("doubleReturn"),
+ NULL,
+ 0,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_DOUBLE(result_));
+ EXPECT_EQ(7.0, NPVARIANT_TO_DOUBLE(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeStringReturn) {
+ EXPECT_CALL(*object_, StringReturn()).WillOnce(Return(std::string("hello")));
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("stringReturn"),
+ NULL,
+ 0,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_STRING(result_));
+
+ NPString& str = NPVARIANT_TO_STRING(result_);
+ EXPECT_EQ(std::string("hello"),
+ std::string(str.UTF8Characters, str.UTF8Length));
+
+ // Callee is responsible for releasing string.
+ NPBrowser::get()->ReleaseVariantValue(&result_);
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeObjectReturnWithObject) {
+ EXPECT_CALL(*object_, ObjectReturn()).WillOnce(Return(passed_object_));
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("objectReturn"),
+ NULL,
+ 0,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_OBJECT(result_));
+ EXPECT_EQ(passed_object_.Get(), NPVARIANT_TO_OBJECT(result_));
+
+ NPBrowser::get()->ReleaseVariantValue(&result_);
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeObjectReturnWithNull) {
+ EXPECT_CALL(*object_, ObjectReturn())
+ .WillOnce(Return(NPObjectPointer<NPObject>()));
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("objectReturn"),
+ NULL,
+ 0,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_NULL(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, HasMethodReturnsTrueIfMatchingMemberVariable) {
+ EXPECT_TRUE(object_->HasMethod(
+ NPBrowser::get()->GetStringIdentifier("objectReturn")));
+}
+
+TEST_F(DispatchedNPObjectTest, HasMethodReturnsTrueIfNoMatchingMemberVariable) {
+ EXPECT_FALSE(object_->HasMethod(
+ NPBrowser::get()->GetStringIdentifier("missing")));
+}
+
+TEST_F(DispatchedNPObjectTest, EnumeratesAllAvailableMethods) {
+ NPIdentifier* names;
+ uint32_t num_names;
+ ASSERT_TRUE(object_->Enumerate(&names, &num_names));
+
+ // Don't compare all of them; this test would need to change every time new
+ // dispatchers were added to the test NPObject class. Just compare the first
+ // registered (last in the dispatcher chain) and that more than one is
+ // returned.
+ EXPECT_GT(num_names, 1u);
+ EXPECT_EQ(NPBrowser::get()->GetStringIdentifier("voidReturnNoParams"),
+ names[num_names - 1]);
+
+ NPBrowser::get()->MemFree(names);
+}
+
+} // namespace np_utils
diff --git a/gpu/np_utils/dynamic_np_object.cc b/gpu/np_utils/dynamic_np_object.cc
new file mode 100644
index 0000000..e037fdc
--- /dev/null
+++ b/gpu/np_utils/dynamic_np_object.cc
@@ -0,0 +1,59 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/np_utils/dynamic_np_object.h"
+
+namespace np_utils {
+
+DynamicNPObject::DynamicNPObject(NPP npp) {
+}
+
+void DynamicNPObject::Invalidate() {
+ for (PropertyMap::iterator it = properties_.begin();
+ it != properties_.end();
+ ++it) {
+ it->second.Invalidate();
+ }
+}
+
+bool DynamicNPObject::HasProperty(NPIdentifier name) {
+ PropertyMap::iterator it = properties_.find(name);
+ return it != properties_.end();
+}
+
+bool DynamicNPObject::GetProperty(NPIdentifier name, NPVariant* result) {
+ PropertyMap::iterator it = properties_.find(name);
+ if (it == properties_.end())
+ return false;
+
+ it->second.CopyTo(result);
+ return true;
+}
+
+bool DynamicNPObject::SetProperty(NPIdentifier name, const NPVariant* value) {
+ properties_[name] = *value;
+ return true;
+}
+
+bool DynamicNPObject::RemoveProperty(NPIdentifier name) {
+ properties_.erase(name);
+ return false;
+}
+
+bool DynamicNPObject::Enumerate(NPIdentifier** names, uint32_t* count) {
+ *names = static_cast<NPIdentifier*>(
+ NPBrowser::get()->MemAlloc(properties_.size() * sizeof(*names)));
+ *count = properties_.size();
+
+ int i = 0;
+ for (PropertyMap::iterator it = properties_.begin();
+ it != properties_.end();
+ ++it) {
+ (*names)[i] = it->first;
+ ++i;
+ }
+
+ return true;
+}
+} // namespace np_utils
diff --git a/gpu/np_utils/dynamic_np_object.h b/gpu/np_utils/dynamic_np_object.h
new file mode 100644
index 0000000..2b63e78
--- /dev/null
+++ b/gpu/np_utils/dynamic_np_object.h
@@ -0,0 +1,35 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_DYNAMIC_NP_OBJECT_H_
+#define GPU_NP_UTILS_DYNAMIC_NP_OBJECT_H_
+
+#include <map>
+
+#include "gpu/np_utils/default_np_object.h"
+#include "gpu/np_utils/np_utils.h"
+
+namespace np_utils {
+
+// NPObjects of this type have a dictionary of property name / variant pairs
+// that can be changed at runtime through NPAPI.
+class DynamicNPObject : public DefaultNPObject<NPObject> {
+ public:
+ explicit DynamicNPObject(NPP npp);
+
+ void Invalidate();
+ bool HasProperty(NPIdentifier name);
+ bool GetProperty(NPIdentifier name, NPVariant* result);
+ bool SetProperty(NPIdentifier name, const NPVariant* value);
+ bool RemoveProperty(NPIdentifier name);
+ bool Enumerate(NPIdentifier** names, uint32_t* count);
+
+ private:
+ typedef std::map<NPIdentifier, SmartNPVariant> PropertyMap;
+ PropertyMap properties_;
+ DISALLOW_COPY_AND_ASSIGN(DynamicNPObject);
+};
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_DYNAMIC_NP_OBJECT_H_
diff --git a/gpu/np_utils/dynamic_np_object_unittest.cc b/gpu/np_utils/dynamic_np_object_unittest.cc
new file mode 100644
index 0000000..d58e963
--- /dev/null
+++ b/gpu/np_utils/dynamic_np_object_unittest.cc
@@ -0,0 +1,83 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include <string>
+
+#include "gpu/np_utils/dynamic_np_object.h"
+#include "gpu/np_utils/np_browser_stub.h"
+#include "gpu/np_utils/np_utils.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+using testing::Return;
+using testing::StrictMock;
+
+namespace np_utils {
+
+class NPDynamicNPObjectTest : public testing::Test {
+ protected:
+ virtual void SetUp() {
+ object_ = NPCreateObject<DynamicNPObject>(NULL);
+ }
+
+ StubNPBrowser stub_browser_;
+ NPObjectPointer<DynamicNPObject> object_;
+};
+
+TEST_F(NPDynamicNPObjectTest, HasPropertyReturnsFalseForMissingProperty) {
+ EXPECT_FALSE(NPHasProperty(NULL, object_, "missing"));
+}
+
+TEST_F(NPDynamicNPObjectTest, GetPropertyReturnsFalseForMissingProperty) {
+ int32 r;
+ EXPECT_FALSE(NPGetProperty(NULL, object_, "missing", &r));
+}
+
+TEST_F(NPDynamicNPObjectTest, CanSetProperty) {
+ EXPECT_TRUE(NPSetProperty(NULL, object_, "foo", 7));
+ int32 r;
+ EXPECT_TRUE(NPHasProperty(NULL, object_, "foo"));
+ EXPECT_TRUE(NPGetProperty(NULL, object_, "foo", &r));
+ EXPECT_EQ(7, r);
+}
+
+TEST_F(NPDynamicNPObjectTest, CanRemoveProperty) {
+ EXPECT_TRUE(NPSetProperty(NULL, object_, "foo", 7));
+ EXPECT_TRUE(NPHasProperty(NULL, object_, "foo"));
+ EXPECT_FALSE(NPRemoveProperty(NULL, object_, "foo"));
+ EXPECT_FALSE(NPHasProperty(NULL, object_, "foo"));
+ int32 r;
+ EXPECT_FALSE(NPGetProperty(NULL, object_, "foo", &r));
+}
+
+TEST_F(NPDynamicNPObjectTest, CanEnumerateProperties) {
+ EXPECT_TRUE(NPSetProperty(NULL, object_, "foo", 7));
+
+ NPIdentifier* names;
+ uint32 num_names;
+ EXPECT_TRUE(object_->_class->enumerate(object_.Get(), &names, &num_names));
+
+ EXPECT_EQ(1, num_names);
+ EXPECT_EQ(NPBrowser::get()->GetStringIdentifier("foo"), names[0]);
+
+ NPBrowser::get()->MemFree(names);
+}
+
+// Properties should not be
+TEST_F(NPDynamicNPObjectTest, InvalidateNullsObjectProperties) {
+ EXPECT_EQ(1, object_->referenceCount);
+ {
+ EXPECT_TRUE(NPSetProperty(NULL, object_, "foo", object_));
+ EXPECT_TRUE(NPHasProperty(NULL, object_, "foo"));
+ object_->_class->invalidate(object_.Get());
+ EXPECT_TRUE(NPHasProperty(NULL, object_, "foo"));
+ NPObjectPointer<DynamicNPObject> r;
+ EXPECT_TRUE(NPGetProperty(NULL, object_, "foo", &r));
+ EXPECT_TRUE(NULL == r.Get());
+ }
+ // Invalidate did not release object
+ EXPECT_EQ(2, object_->referenceCount);
+ NPBrowser::get()->ReleaseObject(object_.Get());
+}
+} // namespace np_utils
diff --git a/gpu/np_utils/np_browser.cc b/gpu/np_utils/np_browser.cc
new file mode 100644
index 0000000..d0d703c
--- /dev/null
+++ b/gpu/np_utils/np_browser.cc
@@ -0,0 +1,123 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/np_utils/np_browser.h"
+#include "base/logging.h"
+#include "webkit/glue/plugins/nphostapi.h"
+
+namespace np_utils {
+
+NPBrowser* NPBrowser::browser_;
+
+NPBrowser::NPBrowser(NPNetscapeFuncs* funcs)
+ : netscape_funcs_(funcs) {
+ // Make this the first browser in the linked list.
+ previous_browser_ = browser_;
+ browser_ = this;
+}
+
+NPBrowser::~NPBrowser() {
+ // Remove this browser from the linked list.
+ DCHECK(browser_ == this);
+ browser_ = previous_browser_;
+}
+
+NPIdentifier NPBrowser::GetStringIdentifier(const NPUTF8* name) {
+ return netscape_funcs_->getstringidentifier(name);
+}
+
+void* NPBrowser::MemAlloc(size_t size) {
+ return netscape_funcs_->memalloc(size);
+}
+
+void NPBrowser::MemFree(void* p) {
+ netscape_funcs_->memfree(p);
+}
+
+NPObject* NPBrowser::CreateObject(NPP npp, const NPClass* cl) {
+ return netscape_funcs_->createobject(npp, const_cast<NPClass*>(cl));
+}
+
+NPObject* NPBrowser::RetainObject(NPObject* object) {
+ return netscape_funcs_->retainobject(object);
+}
+
+void NPBrowser::ReleaseObject(NPObject* object) {
+ netscape_funcs_->releaseobject(object);
+}
+
+void NPBrowser::ReleaseVariantValue(NPVariant* variant) {
+ netscape_funcs_->releasevariantvalue(variant);
+}
+
+bool NPBrowser::HasProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name) {
+ return netscape_funcs_->hasproperty(npp, object, name);
+}
+
+bool NPBrowser::GetProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ NPVariant* result) {
+ return netscape_funcs_->getproperty(npp, object, name, result);
+}
+
+bool NPBrowser::SetProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* result) {
+ return netscape_funcs_->setproperty(npp, object, name, result);
+}
+
+bool NPBrowser::RemoveProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name) {
+ return netscape_funcs_->removeproperty(npp, object, name);
+}
+
+bool NPBrowser::HasMethod(NPP npp,
+ NPObject* object,
+ NPIdentifier name) {
+ return netscape_funcs_->hasmethod(npp, object, name);
+}
+
+bool NPBrowser::Invoke(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ return netscape_funcs_->invoke(npp, object, name, args, num_args, result);
+}
+
+NPObject* NPBrowser::GetWindowNPObject(NPP npp) {
+ NPObject* window;
+ if (NPERR_NO_ERROR == netscape_funcs_->getvalue(npp,
+ NPNVWindowNPObject,
+ &window)) {
+ return window;
+ } else {
+ return NULL;
+ }
+}
+
+void NPBrowser::PluginThreadAsyncCall(NPP npp,
+ PluginThreadAsyncCallProc callback,
+ void* data) {
+ netscape_funcs_->pluginthreadasynccall(npp, callback, data);
+}
+
+uint32 NPBrowser::ScheduleTimer(NPP npp,
+ uint32 interval,
+ bool repeat,
+ TimerProc callback) {
+ return netscape_funcs_->scheduletimer(npp, interval, repeat, callback);
+}
+
+void NPBrowser::UnscheduleTimer(NPP npp, uint32 timer_id) {
+ netscape_funcs_->unscheduletimer(npp, timer_id);
+}
+
+} // namespace np_utils
diff --git a/gpu/np_utils/np_browser.h b/gpu/np_utils/np_browser.h
new file mode 100644
index 0000000..e46bf38
--- /dev/null
+++ b/gpu/np_utils/np_browser.h
@@ -0,0 +1,95 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_BROWSER_H_
+#define GPU_NP_UTILS_NP_BROWSER_H_
+
+#include "base/basictypes.h"
+#include "gpu/np_utils/np_headers.h"
+
+typedef struct _NPNetscapeFuncs NPNetscapeFuncs;
+
+namespace np_utils {
+
+// This class exposes the functions provided by the browser to a plugin (the
+// ones prefixed NPN_).
+class NPBrowser {
+ public:
+ explicit NPBrowser(NPNetscapeFuncs* funcs);
+ virtual ~NPBrowser();
+
+ static NPBrowser* get() {
+ return browser_;
+ }
+
+ // Standard functions from NPNetscapeFuncs.
+
+ virtual NPIdentifier GetStringIdentifier(const NPUTF8* name);
+
+ virtual void* MemAlloc(size_t size);
+
+ virtual void MemFree(void* p);
+
+ virtual NPObject* CreateObject(NPP npp, const NPClass* cl);
+
+ virtual NPObject* RetainObject(NPObject* object);
+
+ virtual void ReleaseObject(NPObject* object);
+
+ virtual void ReleaseVariantValue(NPVariant* variant);
+
+ virtual bool HasProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name);
+
+ virtual bool GetProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ NPVariant* result);
+
+ virtual bool SetProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* result);
+
+ virtual bool RemoveProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name);
+
+ virtual bool HasMethod(NPP npp,
+ NPObject* object,
+ NPIdentifier name);
+
+ virtual bool Invoke(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result);
+
+ virtual NPObject* GetWindowNPObject(NPP npp);
+
+ typedef void (*PluginThreadAsyncCallProc)(void* data);
+ virtual void PluginThreadAsyncCall(NPP npp,
+ PluginThreadAsyncCallProc callback,
+ void* data);
+
+ typedef void (*TimerProc)(NPP npp, uint32 timer_id);
+ virtual uint32 ScheduleTimer(NPP npp,
+ uint32 interval,
+ bool repeat,
+ TimerProc callback);
+
+ virtual void UnscheduleTimer(NPP npp, uint32 timer_id);
+
+ private:
+ static NPBrowser* browser_;
+ NPBrowser* previous_browser_;
+ NPNetscapeFuncs* netscape_funcs_;
+ DISALLOW_COPY_AND_ASSIGN(NPBrowser);
+};
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_BROWSER_H_
diff --git a/gpu/np_utils/np_browser_mock.h b/gpu/np_utils/np_browser_mock.h
new file mode 100644
index 0000000..c5361c7
--- /dev/null
+++ b/gpu/np_utils/np_browser_mock.h
@@ -0,0 +1,50 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_BROWSER_MOCK_H_
+#define GPU_NP_UTILS_NP_BROWSER_MOCK_H_
+
+#include "gpu/np_utils/np_browser_stub.h"
+#include "testing/gmock/include/gmock/gmock.h"
+
+namespace np_utils {
+
+// This mocks certain member functions of the stub browser. Those relating
+// to identifiers, memory management, reference counting and forwarding to
+// NPObjects are deliberately not mocked so the mock browser can be used as
+// normal for these calls.
+class MockNPBrowser : public StubNPBrowser {
+ public:
+ NPObject* ConcreteCreateObject(NPP npp, const NPClass* cl) {
+ return StubNPBrowser::CreateObject(npp, cl);
+ }
+
+ MockNPBrowser() {
+ // Do not mock CreateObject by default but allow it to be mocked so object
+ // creation can be intercepted.
+ ON_CALL(*this, CreateObject(testing::_, testing::_))
+ .WillByDefault(testing::Invoke(this,
+ &MockNPBrowser::ConcreteCreateObject));
+ }
+
+ void ConcretePluginThreadAsyncCall(NPP npp,
+ PluginThreadAsyncCallProc callback,
+ void* data) {
+ return StubNPBrowser::PluginThreadAsyncCall(npp, callback, data);
+ }
+
+ MOCK_METHOD2(CreateObject, NPObject*(NPP npp, const NPClass* cl));
+ MOCK_METHOD1(GetWindowNPObject, NPObject*(NPP cpp));
+ MOCK_METHOD3(PluginThreadAsyncCall,
+ void(NPP npp, PluginThreadAsyncCallProc callback, void* data));
+ MOCK_METHOD4(ScheduleTimer, uint32(NPP npp,
+ uint32 interval,
+ bool repeat,
+ TimerProc callback));
+ MOCK_METHOD2(UnscheduleTimer, void(NPP npp, uint32 timer_id));
+};
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_BROWSER_MOCK_H_
diff --git a/gpu/np_utils/np_browser_stub.cc b/gpu/np_utils/np_browser_stub.cc
new file mode 100644
index 0000000..2e1c757
--- /dev/null
+++ b/gpu/np_utils/np_browser_stub.cc
@@ -0,0 +1,125 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/np_utils/np_browser_stub.h"
+#include "base/logging.h"
+#include "base/message_loop.h"
+
+namespace np_utils {
+
+StubNPBrowser::StubNPBrowser() : NPBrowser(NULL) {
+}
+
+StubNPBrowser::~StubNPBrowser() {
+}
+
+NPIdentifier StubNPBrowser::GetStringIdentifier(const NPUTF8* name) {
+ static std::set<std::string> names;
+ std::set<std::string>::iterator it = names.find(name);
+ if (it == names.end()) {
+ it = names.insert(name).first;
+ }
+ return const_cast<NPUTF8*>((*it).c_str());
+}
+
+void* StubNPBrowser::MemAlloc(size_t size) {
+ return malloc(size);
+}
+
+void StubNPBrowser::MemFree(void* p) {
+ free(p);
+}
+
+NPObject* StubNPBrowser::CreateObject(NPP npp, const NPClass* cl) {
+ NPObject* object = cl->allocate(npp, const_cast<NPClass*>(cl));
+ object->referenceCount = 1;
+ object->_class = const_cast<NPClass*>(cl);
+ return object;
+}
+
+NPObject* StubNPBrowser::RetainObject(NPObject* object) {
+ ++object->referenceCount;
+ return object;
+}
+
+void StubNPBrowser::ReleaseObject(NPObject* object) {
+ DCHECK_GE(object->referenceCount, 0u);
+ --object->referenceCount;
+ if (object->referenceCount == 0) {
+ object->_class->deallocate(object);
+ }
+}
+
+void StubNPBrowser::ReleaseVariantValue(NPVariant* variant) {
+ if (NPVARIANT_IS_STRING(*variant)) {
+ MemFree(const_cast<NPUTF8*>(variant->value.stringValue.UTF8Characters));
+ } else if (NPVARIANT_IS_OBJECT(*variant)) {
+ ReleaseObject(NPVARIANT_TO_OBJECT(*variant));
+ }
+}
+
+bool StubNPBrowser::HasProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name) {
+ return object->_class->hasProperty(object, name);
+}
+
+bool StubNPBrowser::GetProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ NPVariant* result) {
+ return object->_class->getProperty(object, name, result);
+}
+
+bool StubNPBrowser::SetProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* result) {
+ return object->_class->setProperty(object, name, result);
+}
+
+bool StubNPBrowser::RemoveProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name) {
+ return object->_class->removeProperty(object, name);
+}
+
+bool StubNPBrowser::HasMethod(NPP npp,
+ NPObject* object,
+ NPIdentifier name) {
+ return object->_class->hasMethod(object, name);
+}
+
+bool StubNPBrowser::Invoke(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ return object->_class->invoke(object, name, args, num_args, result);
+}
+
+NPObject* StubNPBrowser::GetWindowNPObject(NPP npp) {
+ return NULL;
+}
+
+void StubNPBrowser::PluginThreadAsyncCall(
+ NPP npp,
+ PluginThreadAsyncCallProc callback,
+ void* data) {
+ MessageLoop::current()->PostTask(FROM_HERE,
+ NewRunnableFunction(callback, data));
+}
+
+uint32 StubNPBrowser::ScheduleTimer(NPP npp,
+ uint32 interval,
+ bool repeat,
+ TimerProc callback) {
+ return 0;
+}
+
+void StubNPBrowser::UnscheduleTimer(NPP npp, uint32 timer_id) {
+}
+
+} // namespace np_utils
diff --git a/gpu/np_utils/np_browser_stub.h b/gpu/np_utils/np_browser_stub.h
new file mode 100644
index 0000000..f208b7b
--- /dev/null
+++ b/gpu/np_utils/np_browser_stub.h
@@ -0,0 +1,84 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_BROWSER_STUB_H_
+#define GPU_NP_UTILS_NP_BROWSER_STUB_H_
+
+#include <set>
+#include <string>
+
+#include "gpu/np_utils/np_browser.h"
+
+namespace np_utils {
+
+// Simple implementation of subset of the NPN functions for testing.
+class StubNPBrowser : public NPBrowser {
+ public:
+ StubNPBrowser();
+ virtual ~StubNPBrowser();
+
+ // Standard functions from NPNetscapeFuncs.
+
+ virtual NPIdentifier GetStringIdentifier(const NPUTF8* name);
+
+ virtual void* MemAlloc(size_t size);
+
+ virtual void MemFree(void* p);
+
+ virtual NPObject* CreateObject(NPP npp, const NPClass* cl);
+
+ virtual NPObject* RetainObject(NPObject* object);
+
+ virtual void ReleaseObject(NPObject* object);
+
+ virtual void ReleaseVariantValue(NPVariant* variant);
+
+ virtual bool HasProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name);
+
+ virtual bool GetProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ NPVariant* result);
+
+ virtual bool SetProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* result);
+
+ virtual bool RemoveProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name);
+
+ virtual bool HasMethod(NPP npp,
+ NPObject* object,
+ NPIdentifier name);
+ virtual bool Invoke(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result);
+
+ virtual NPObject* GetWindowNPObject(NPP npp);
+
+ virtual void PluginThreadAsyncCall(NPP npp,
+ PluginThreadAsyncCallProc callback,
+ void* data);
+
+ virtual uint32 ScheduleTimer(NPP npp,
+ uint32 interval,
+ bool repeat,
+ TimerProc callback);
+
+ virtual void UnscheduleTimer(NPP npp, uint32 timer_id);
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(StubNPBrowser);
+};
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_BROWSER_STUB_H_
diff --git a/gpu/np_utils/np_class.h b/gpu/np_utils/np_class.h
new file mode 100644
index 0000000..21d1d4b
--- /dev/null
+++ b/gpu/np_utils/np_class.h
@@ -0,0 +1,125 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_CLASS_H_
+#define GPU_NP_UTILS_NP_CLASS_H_
+
+#include "gpu/np_utils/np_object_pointer.h"
+#include "gpu/np_utils/np_headers.h"
+
+// This file implements NPGetClass<T>. This function returns an NPClass
+// that can be used to instantiate an NPObject subclass T. The NPClass
+// function pointers will invoke the most derived corresponding member
+// functions in T.
+
+namespace np_utils {
+
+namespace np_class_impl {
+ // This template version of the NPClass allocate function creates a subclass
+ // of BaseNPObject.
+ template <typename NPObjectType>
+ static NPObject* Allocate(NPP npp, NPClass*) {
+ return new NPObjectType(npp);
+ }
+
+ // These implementations of the NPClass functions forward to the virtual
+ // functions in DefaultNPObject.
+ template <typename NPObjectType>
+ static void Deallocate(NPObject* object) {
+ delete static_cast<NPObjectType*>(object);
+ }
+
+ template <typename NPObjectType>
+ static void Invalidate(NPObject* object) {
+ return static_cast<NPObjectType*>(object)->Invalidate();
+ }
+
+ template <typename NPObjectType>
+ static bool HasMethod(NPObject* object, NPIdentifier name) {
+ return static_cast<NPObjectType*>(object)->HasMethod(name);
+ }
+
+ template <typename NPObjectType>
+ static bool Invoke(NPObject* object,
+ NPIdentifier name,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ return static_cast<NPObjectType*>(object)->Invoke(
+ name, args, num_args, result);
+ }
+
+ template <typename NPObjectType>
+ static bool InvokeDefault(NPObject* object,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ return static_cast<NPObjectType*>(object)->InvokeDefault(
+ args, num_args, result);
+ }
+
+ template <typename NPObjectType>
+ static bool HasProperty(NPObject* object, NPIdentifier name) {
+ return static_cast<NPObjectType*>(object)->HasProperty(name);
+ }
+
+ template <typename NPObjectType>
+ static bool GetProperty(NPObject* object,
+ NPIdentifier name,
+ NPVariant* result) {
+ return static_cast<NPObjectType*>(object)->GetProperty(name, result);
+ }
+
+ template <typename NPObjectType>
+ static bool SetProperty(NPObject* object,
+ NPIdentifier name,
+ const NPVariant* value) {
+ return static_cast<NPObjectType*>(object)->SetProperty(name, value);
+ }
+
+ template <typename NPObjectType>
+ static bool RemoveProperty(NPObject* object, NPIdentifier name) {
+ return static_cast<NPObjectType*>(object)->RemoveProperty(name);
+ }
+
+ template <typename NPObjectType>
+ static bool Enumerate(NPObject* object,
+ NPIdentifier** names,
+ uint32_t* count) {
+ return static_cast<NPObjectType*>(object)->Enumerate(names, count);
+ };
+
+ template <typename NPObjectType>
+ static bool Construct(NPObject* object,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ return static_cast<NPObjectType*>(object)->Construct(
+ args, num_args, result);
+ }
+} // namespace np_class_impl;
+
+template <typename NPObjectType>
+const NPClass* NPGetClass() {
+ static const NPClass np_class = {
+ NP_CLASS_STRUCT_VERSION,
+ np_class_impl::Allocate<NPObjectType>,
+ np_class_impl::Deallocate<NPObjectType>,
+ np_class_impl::Invalidate<NPObjectType>,
+ np_class_impl::HasMethod<NPObjectType>,
+ np_class_impl::Invoke<NPObjectType>,
+ np_class_impl::InvokeDefault<NPObjectType>,
+ np_class_impl::HasProperty<NPObjectType>,
+ np_class_impl::GetProperty<NPObjectType>,
+ np_class_impl::SetProperty<NPObjectType>,
+ np_class_impl::RemoveProperty<NPObjectType>,
+ np_class_impl::Enumerate<NPObjectType>,
+ np_class_impl::Construct<NPObjectType>,
+ };
+ return &np_class;
+};
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_CLASS_H_
diff --git a/gpu/np_utils/np_class_unittest.cc b/gpu/np_utils/np_class_unittest.cc
new file mode 100644
index 0000000..0e7807f
--- /dev/null
+++ b/gpu/np_utils/np_class_unittest.cc
@@ -0,0 +1,143 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/np_utils/np_class.h"
+#include "gpu/np_utils/np_object_mock.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+using testing::StrictMock;
+
+namespace np_utils {
+
+class NPClassTest : public testing::Test {
+ protected:
+ virtual void SetUp() {
+ np_class = NPGetClass<StrictMock<MockNPObject> >();
+
+ // Dummy identifier is never used with real NPAPI so it can point to
+ // anything.
+ identifier = this;
+ }
+
+ virtual void TearDown() {
+ }
+
+ NPP_t npp_;
+ const NPClass* np_class;
+ NPIdentifier identifier;
+ NPVariant args[3];
+ NPVariant result;
+};
+
+TEST_F(NPClassTest, AllocateAndDeallocateObject) {
+ MockNPObject* object = static_cast<MockNPObject*>(
+ np_class->allocate(&npp_, const_cast<NPClass*>(np_class)));
+ EXPECT_TRUE(NULL != object);
+
+ np_class->deallocate(object);
+}
+
+TEST_F(NPClassTest, InvalidateForwards) {
+ MockNPObject* object = static_cast<MockNPObject*>(
+ np_class->allocate(&npp_, const_cast<NPClass*>(np_class)));
+
+ EXPECT_CALL(*object, Invalidate());
+ np_class->invalidate(object);
+
+ np_class->deallocate(object);
+}
+
+TEST_F(NPClassTest, HasMethodForwards) {
+ MockNPObject* object = static_cast<MockNPObject*>(
+ np_class->allocate(&npp_, const_cast<NPClass*>(np_class)));
+
+ EXPECT_CALL(*object, HasMethod(identifier));
+ np_class->hasMethod(object, identifier);
+
+ np_class->deallocate(object);
+}
+
+TEST_F(NPClassTest, InvokeForwards) {
+ MockNPObject* object = static_cast<MockNPObject*>(
+ np_class->allocate(&npp_, const_cast<NPClass*>(np_class)));
+
+ EXPECT_CALL(*object, Invoke(identifier, args, 3, &result));
+ np_class->invoke(object, identifier, args, 3, &result);
+
+ np_class->deallocate(object);
+}
+
+TEST_F(NPClassTest, InvokeDefaultForwards) {
+ MockNPObject* object = static_cast<MockNPObject*>(
+ np_class->allocate(&npp_, const_cast<NPClass*>(np_class)));
+
+ EXPECT_CALL(*object, InvokeDefault(args, 3, &result));
+ np_class->invokeDefault(object, args, 3, &result);
+
+ np_class->deallocate(object);
+}
+
+TEST_F(NPClassTest, HasPropertyForwards) {
+ MockNPObject* object = static_cast<MockNPObject*>(
+ np_class->allocate(&npp_, const_cast<NPClass*>(np_class)));
+
+ EXPECT_CALL(*object, HasProperty(identifier));
+ np_class->hasProperty(object, identifier);
+
+ np_class->deallocate(object);
+}
+
+TEST_F(NPClassTest, GetPropertyForwards) {
+ MockNPObject* object = static_cast<MockNPObject*>(
+ np_class->allocate(&npp_, const_cast<NPClass*>(np_class)));
+
+ EXPECT_CALL(*object, GetProperty(identifier, &result));
+ np_class->getProperty(object, identifier, &result);
+
+ np_class->deallocate(object);
+}
+
+TEST_F(NPClassTest, SetPropertyForwards) {
+ MockNPObject* object = static_cast<MockNPObject*>(
+ np_class->allocate(&npp_, const_cast<NPClass*>(np_class)));
+
+ EXPECT_CALL(*object, SetProperty(identifier, &result));
+ np_class->setProperty(object, identifier, &result);
+
+ np_class->deallocate(object);
+}
+
+TEST_F(NPClassTest, RemovePropertyForwards) {
+ MockNPObject* object = static_cast<MockNPObject*>(
+ np_class->allocate(&npp_, const_cast<NPClass*>(np_class)));
+
+ EXPECT_CALL(*object, RemoveProperty(identifier));
+ np_class->removeProperty(object, identifier);
+
+ np_class->deallocate(object);
+}
+
+TEST_F(NPClassTest, EnumerateForwards) {
+ MockNPObject* object = static_cast<MockNPObject*>(
+ np_class->allocate(&npp_, const_cast<NPClass*>(np_class)));
+
+ NPIdentifier* identifier = NULL;
+ uint32_t count;
+ EXPECT_CALL(*object, Enumerate(&identifier, &count));
+ np_class->enumerate(object, &identifier, &count);
+
+ np_class->deallocate(object);
+}
+
+TEST_F(NPClassTest, ConstructForwards) {
+ MockNPObject* object = static_cast<MockNPObject*>(
+ np_class->allocate(&npp_, const_cast<NPClass*>(np_class)));
+
+ EXPECT_CALL(*object, Construct(args, 3, &result));
+ np_class->construct(object, args, 3, &result);
+
+ np_class->deallocate(object);
+}
+} // namespace np_utils
diff --git a/gpu/np_utils/np_dispatcher.cc b/gpu/np_utils/np_dispatcher.cc
new file mode 100644
index 0000000..63293c0
--- /dev/null
+++ b/gpu/np_utils/np_dispatcher.cc
@@ -0,0 +1,86 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/np_utils/np_dispatcher.h"
+
+namespace np_utils {
+
+bool DispatcherHasMethodHelper(BaseNPDispatcher* chain,
+ NPObject* object,
+ NPIdentifier name) {
+ for (BaseNPDispatcher* dispatcher = chain;
+ dispatcher;
+ dispatcher = dispatcher->next()) {
+ if (dispatcher->name() == name) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+bool DispatcherInvokeHelper(BaseNPDispatcher* chain,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ VOID_TO_NPVARIANT(*result);
+
+ for (BaseNPDispatcher* dispatcher = chain;
+ dispatcher;
+ dispatcher = dispatcher->next()) {
+ if (dispatcher->name() == name &&
+ dispatcher->num_args() == static_cast<int>(num_args)) {
+ if (dispatcher->Invoke(object, args, num_args, result))
+ return true;
+ }
+ }
+
+ return false;
+}
+
+bool DispatcherEnumerateHelper(BaseNPDispatcher* chain,
+ NPObject* object,
+ NPIdentifier** names,
+ uint32_t* num_names) {
+ // Count the number of names.
+ *num_names = 0;
+ for (BaseNPDispatcher* dispatcher = chain;
+ dispatcher;
+ dispatcher = dispatcher->next()) {
+ ++(*num_names);
+ }
+
+ // Copy names into the array.
+ *names = static_cast<NPIdentifier*>(
+ NPBrowser::get()->MemAlloc((*num_names) * sizeof(**names)));
+ int i = 0;
+ for (BaseNPDispatcher* dispatcher = chain;
+ dispatcher;
+ dispatcher = dispatcher->next()) {
+ (*names)[i] = dispatcher->name();
+ ++i;
+ }
+
+ return true;
+}
+
+BaseNPDispatcher::BaseNPDispatcher(BaseNPDispatcher* next, const NPUTF8* name)
+ : next_(next) {
+ // Convert first character to lower case if it is the ASCII range.
+ // TODO(apatrick): do this correctly for non-ASCII characters.
+ std::string java_script_style_name(name);
+ if (isupper(java_script_style_name[0])) {
+ java_script_style_name[0] = tolower(java_script_style_name[0]);
+ }
+
+ name_ = NPBrowser::get()->GetStringIdentifier(
+ java_script_style_name.c_str());
+}
+
+BaseNPDispatcher::~BaseNPDispatcher() {
+}
+
+} // namespace np_utils
diff --git a/gpu/np_utils/np_dispatcher.h b/gpu/np_utils/np_dispatcher.h
new file mode 100644
index 0000000..ff6bed5
--- /dev/null
+++ b/gpu/np_utils/np_dispatcher.h
@@ -0,0 +1,224 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_DISPATCHER_H_
+#define GPU_NP_UTILS_NP_DISPATCHER_H_
+
+#include <string>
+
+#include "gpu/np_utils/np_utils.h"
+#include "gpu/np_utils/np_headers.h"
+
+// Dispatchers make regular member functions available as NPObject methods.
+// Usage:
+//
+// class MyNPObject : public DefaultNPObject<NPObject> {
+// public:
+// int MyMethod(bool a, float b);
+// NP_UTILS_BEGIN_DISPATCHER_CHAIN(MyNPObject, DispatchedNPObject)
+// NP_UTILS_DISPATCHER(MyMethod, int(bool, float))
+// NP_UTILS_END_DISPATCHER_CHAIN
+// };
+//
+// Multiple member functions may be listed in the dispatcher chain. Inheritance
+// is supported. The following types are supported as return types and parameter
+// types:
+// * bool
+// * int
+// * float
+// * double
+// * std::string
+// * NPObject*
+//
+
+// These macros are used to make dispatcher chains.
+#define NP_UTILS_NP_UTILS_DISPATCHER_JOIN2(a, b) a ## b
+#define NP_UTILS_DISPATCHER_JOIN(a, b) NP_UTILS_NP_UTILS_DISPATCHER_JOIN2(a, b)
+#define NP_UTILS_DISPATCHER_UNIQUE \
+ NP_UTILS_DISPATCHER_JOIN(dispatcher, __LINE__)
+
+#define NP_UTILS_BEGIN_DISPATCHER_CHAIN(Class, BaseClass) \
+ static ::np_utils::BaseNPDispatcher* GetDispatcherChain() { \
+ typedef Class ThisClass; \
+ ::np_utils::BaseNPDispatcher* top_dispatcher = \
+ BaseClass::GetDispatcherChain(); \
+
+#define NP_UTILS_DISPATCHER(name, Signature) \
+ static ::np_utils::NPDispatcher<ThisClass, Signature> \
+ NP_UTILS_DISPATCHER_UNIQUE( \
+ top_dispatcher, \
+ #name, \
+ &ThisClass::name); \
+ top_dispatcher = &NP_UTILS_DISPATCHER_UNIQUE; \
+
+#define NP_UTILS_END_DISPATCHER_CHAIN \
+ return top_dispatcher; \
+ } \
+ bool HasMethod(NPIdentifier name) { \
+ return ::np_utils::DispatcherHasMethodHelper( \
+ GetDispatcherChain(), this, name); \
+ } \
+ bool Invoke(NPIdentifier name, \
+ const NPVariant* args, \
+ uint32_t num_args, \
+ NPVariant* result) { \
+ return ::np_utils::DispatcherInvokeHelper(GetDispatcherChain(), \
+ this, \
+ name, \
+ args, \
+ num_args, \
+ result); \
+ } \
+ bool Enumerate(NPIdentifier** names, uint32_t* num_names) { \
+ return ::np_utils::DispatcherEnumerateHelper(GetDispatcherChain(), \
+ this, \
+ names, \
+ num_names); \
+ } \
+
+namespace np_utils {
+
+class BaseNPDispatcher {
+ public:
+ BaseNPDispatcher(BaseNPDispatcher* next, const NPUTF8* name);
+
+ virtual ~BaseNPDispatcher();
+
+ BaseNPDispatcher* next() const {
+ return next_;
+ }
+
+ NPIdentifier name() const {
+ return name_;
+ }
+
+ virtual int num_args() const = 0;
+
+ virtual bool Invoke(NPObject* object,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) = 0;
+
+ private:
+ BaseNPDispatcher* next_;
+ NPIdentifier name_;
+ DISALLOW_COPY_AND_ASSIGN(BaseNPDispatcher);
+};
+
+bool DispatcherHasMethodHelper(BaseNPDispatcher* chain,
+ NPObject* object,
+ NPIdentifier name);
+
+bool DispatcherInvokeHelper(BaseNPDispatcher* chain,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result);
+
+bool DispatcherEnumerateHelper(BaseNPDispatcher* chain,
+ NPObject* object,
+ NPIdentifier** names,
+ uint32_t* num_names);
+
+// This class should never be instantiated. It is always specialized. Attempting
+// to instantiate it results in a compilation error. This might mean an
+// attempt to instantiate a dispatcher with more parameters than have been
+// specialized for. See the specialization code below.
+template <typename NPObjectType, typename FunctionType>
+struct NPDispatcher {
+};
+
+#define TO_NPVARIANT(index) \
+ T##index n##index; \
+ if (!NPVariantToValue(&n##index, args[index])) \
+ return false; \
+
+#define NUM_PARAMS 0
+#define PARAM_TYPENAMES
+#define PARAM_TYPES
+#define PARAM_NAMES
+#define PARAM_DECLS // NOLINT
+
+#define PARAM_TO_NVPARIANT_CONVERSIONS \
+
+#include "gpu/np_utils/np_dispatcher_specializations.h" // NOLINT
+
+
+#define NUM_PARAMS 1
+#define PARAM_TYPENAMES , typename T0
+#define PARAM_TYPES T0
+#define PARAM_NAMES n0
+#define PARAM_DECLS T0 n0; // NOLINT
+
+#define PARAM_TO_NVPARIANT_CONVERSIONS \
+ TO_NPVARIANT(0); \
+
+#include "gpu/np_utils/np_dispatcher_specializations.h" // NOLINT
+
+
+#define NUM_PARAMS 2
+#define PARAM_TYPENAMES , typename T0, typename T1
+#define PARAM_TYPES T0, T1
+#define PARAM_NAMES n0, n1
+#define PARAM_DECLS T0 n0; T1 n1; // NOLINT
+
+#define PARAM_TO_NVPARIANT_CONVERSIONS \
+ TO_NPVARIANT(0); \
+ TO_NPVARIANT(1); \
+
+#include "gpu/np_utils/np_dispatcher_specializations.h" // NOLINT
+
+
+#define NUM_PARAMS 3
+#define PARAM_TYPENAMES , typename T0, typename T1, typename T2
+#define PARAM_TYPES T0, T1, T2
+#define PARAM_NAMES n0, n1, n2
+#define PARAM_DECLS T0 n0; T1 n1; T2 n2; // NOLINT
+
+#define PARAM_TO_NVPARIANT_CONVERSIONS \
+ TO_NPVARIANT(0); \
+ TO_NPVARIANT(1); \
+ TO_NPVARIANT(2); \
+
+#include "gpu/np_utils/np_dispatcher_specializations.h" // NOLINT
+
+
+#define NUM_PARAMS 4
+#define PARAM_TYPENAMES , typename T0, typename T1, typename T2, typename T3
+#define PARAM_TYPES T0, T1, T2, T3
+#define PARAM_NAMES n0, n1, n2, n3
+#define PARAM_DECLS T0 n0; T1 n1; T2 n2; T3 n3; // NOLINT
+
+#define PARAM_TO_NVPARIANT_CONVERSIONS \
+ TO_NPVARIANT(0); \
+ TO_NPVARIANT(1); \
+ TO_NPVARIANT(2); \
+ TO_NPVARIANT(3); \
+
+#include "gpu/np_utils/np_dispatcher_specializations.h" // NOLINT
+
+
+#define NUM_PARAMS 5
+#define PARAM_TYPENAMES , typename T0, typename T1, typename T2, typename T3, \
+ typename T4
+#define PARAM_TYPES T0, T1, T2, T3, T4
+#define PARAM_NAMES n0, n1, n2, n3, n4
+#define PARAM_DECLS T0 n0; T1 n1; T2 n2; T3 n3; T4 n4; // NOLINT
+
+#define PARAM_TO_NVPARIANT_CONVERSIONS \
+ TO_NPVARIANT(0); \
+ TO_NPVARIANT(1); \
+ TO_NPVARIANT(2); \
+ TO_NPVARIANT(3); \
+ TO_NPVARIANT(4); \
+
+#include "gpu/np_utils/np_dispatcher_specializations.h" // NOLINT
+
+
+#undef TO_NPVARIANT
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_DISPATCHER_H_
diff --git a/gpu/np_utils/np_dispatcher_specializations.h b/gpu/np_utils/np_dispatcher_specializations.h
new file mode 100644
index 0000000..62fb8c4
--- /dev/null
+++ b/gpu/np_utils/np_dispatcher_specializations.h
@@ -0,0 +1,85 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// There is deliberately no header guard here. This file is included multiple
+// times, once for each dispatcher specialiation arity. Do not include this
+// file directly. Include np_dispatcher.h instead.
+
+template <typename NPObjectType PARAM_TYPENAMES>
+class NPDispatcher<NPObjectType, void(PARAM_TYPES)>
+ : public BaseNPDispatcher {
+ typedef void (NPObjectType::*FunctionType)(PARAM_TYPES);
+ public:
+ NPDispatcher(BaseNPDispatcher* next,
+ const NPUTF8* name,
+ FunctionType function)
+ : BaseNPDispatcher(next, name),
+ function_(function) {
+ }
+
+ virtual bool Invoke(NPObject* object,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ VOID_TO_NPVARIANT(*result);
+
+ if (num_args != NUM_PARAMS)
+ return false;
+
+ PARAM_TO_NVPARIANT_CONVERSIONS
+
+ (static_cast<NPObjectType*>(object)->*function_)(PARAM_NAMES);
+ return true;
+ }
+
+ virtual int num_args() const {
+ return NUM_PARAMS;
+ }
+
+ private:
+ FunctionType function_;
+};
+
+template <typename NPObjectType, typename R PARAM_TYPENAMES>
+class NPDispatcher<NPObjectType, R(PARAM_TYPES)>
+ : public BaseNPDispatcher {
+ typedef R (NPObjectType::*FunctionType)(PARAM_TYPES);
+ public:
+ NPDispatcher(BaseNPDispatcher* next,
+ const NPUTF8* name,
+ FunctionType function)
+ : BaseNPDispatcher(next, name),
+ function_(function) {
+ }
+
+ virtual bool Invoke(NPObject* object,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ VOID_TO_NPVARIANT(*result);
+
+ if (num_args != NUM_PARAMS)
+ return false;
+
+ PARAM_TO_NVPARIANT_CONVERSIONS
+
+ ValueToNPVariant(
+ (static_cast<NPObjectType*>(object)->*function_)(PARAM_NAMES), result);
+ return true;
+ }
+
+ virtual int num_args() const {
+ return NUM_PARAMS;
+ }
+
+ private:
+ FunctionType function_;
+};
+
+#undef NUM_PARAMS
+#undef PARAM_TYPENAMES
+#undef PARAM_TYPES
+#undef PARAM_NAMES
+#undef PARAM_DECLS
+#undef PARAM_TO_NVPARIANT_CONVERSIONS
diff --git a/gpu/np_utils/np_headers.h b/gpu/np_utils/np_headers.h
new file mode 100644
index 0000000..cd4d8f9
--- /dev/null
+++ b/gpu/np_utils/np_headers.h
@@ -0,0 +1,11 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_HEADERS_H_
+#define GPU_NP_UTILS_NP_HEADERS_H_
+
+#include "third_party/npapi/bindings/npapi.h"
+#include "third_party/npapi/bindings/npruntime.h"
+
+#endif // GPU_NP_UTILS_NP_HEADERS_H_
diff --git a/gpu/np_utils/np_object_mock.h b/gpu/np_utils/np_object_mock.h
new file mode 100644
index 0000000..99d1ff6
--- /dev/null
+++ b/gpu/np_utils/np_object_mock.h
@@ -0,0 +1,36 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_OBJECT_MOCK_H_
+#define GPU_NP_UTILS_NP_OBJECT_MOCK_H_
+
+#include "gpu/np_utils/np_browser.h"
+#include "testing/gmock/include/gmock/gmock.h"
+
+namespace np_utils {
+
+class MockNPObject : public NPObject {
+ public:
+ explicit MockNPObject(NPP npp) {
+ }
+
+ MOCK_METHOD0(Invalidate, void());
+ MOCK_METHOD1(HasMethod, bool(NPIdentifier));
+ MOCK_METHOD4(Invoke,
+ bool(NPIdentifier, const NPVariant*, uint32_t, NPVariant*));
+ MOCK_METHOD3(InvokeDefault, bool(const NPVariant*, uint32_t, NPVariant*));
+ MOCK_METHOD1(HasProperty, bool(NPIdentifier));
+ MOCK_METHOD2(GetProperty, bool(NPIdentifier, NPVariant*));
+ MOCK_METHOD2(SetProperty, bool(NPIdentifier, const NPVariant*));
+ MOCK_METHOD1(RemoveProperty, bool(NPIdentifier));
+ MOCK_METHOD2(Enumerate, bool(NPIdentifier**, uint32_t*));
+ MOCK_METHOD3(Construct, bool(const NPVariant*, uint32_t, NPVariant*));
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(MockNPObject);
+};
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_OBJECT_MOCK_H_
diff --git a/gpu/np_utils/np_object_pointer.h b/gpu/np_utils/np_object_pointer.h
new file mode 100644
index 0000000..44286a7
--- /dev/null
+++ b/gpu/np_utils/np_object_pointer.h
@@ -0,0 +1,119 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_OBJECT_POINTER_H_
+#define GPU_NP_UTILS_NP_OBJECT_POINTER_H_
+
+#include "base/logging.h"
+#include "gpu/np_utils/np_browser.h"
+#include "gpu/np_utils/np_headers.h"
+
+namespace np_utils {
+
+// Smart pointer for NPObjects that automatically handles reference counting.
+template <typename NPObjectType>
+class NPObjectPointer {
+ public:
+ NPObjectPointer() : object_(NULL) {}
+
+ NPObjectPointer(const NPObjectPointer& rhs) : object_(rhs.object_) {
+ Retain();
+ }
+
+ explicit NPObjectPointer(NPObjectType* p) : object_(p) {
+ Retain();
+ }
+
+ template <typename RHS>
+ NPObjectPointer(const NPObjectPointer<RHS>& rhs) : object_(rhs.Get()) {
+ Retain();
+ }
+
+ ~NPObjectPointer() {
+ Release();
+ }
+
+ NPObjectPointer& operator=(const NPObjectPointer& rhs) {
+ if (object_ == rhs.Get())
+ return *this;
+
+ Release();
+ object_ = rhs.object_;
+ Retain();
+ return *this;
+ }
+
+ template <typename RHS>
+ NPObjectPointer& operator=(const NPObjectPointer<RHS>& rhs) {
+ if (object_ == rhs.Get())
+ return *this;
+
+ Release();
+ object_ = rhs.Get();
+ Retain();
+ return *this;
+ }
+
+ template <class RHS>
+ bool operator==(const NPObjectPointer<RHS>& rhs) const {
+ return object_ == rhs.Get();
+ }
+
+ template <class RHS>
+ bool operator!=(const NPObjectPointer<RHS>& rhs) const {
+ return object_ != rhs.Get();
+ }
+
+ // The NPObject convention for returning an NPObject pointer from a function
+ // is that the caller is responsible for releasing the reference count.
+ static NPObjectPointer FromReturned(NPObjectType* p) {
+ NPObjectPointer pointer(p);
+ pointer.Release();
+ return pointer;
+ }
+
+ // The NPObject convention for returning an NPObject pointer from a function
+ // is that the caller is responsible for releasing the reference count.
+ NPObjectType* ToReturned() const {
+ Retain();
+ return object_;
+ }
+
+ NPObjectType* Get() const {
+ return object_;
+ }
+
+ NPObjectType* operator->() const {
+ return object_;
+ }
+
+ NPObjectType& operator*() const {
+ return *object_;
+ }
+
+ private:
+ void Retain() const {
+ if (object_) {
+ NPBrowser::get()->RetainObject(object_);
+ }
+ }
+
+ void Release() const {
+ if (object_) {
+ NPBrowser::get()->ReleaseObject(object_);
+ }
+ }
+
+ NPObjectType* object_;
+};
+
+// For test diagnostics.
+template <typename NPObjectType>
+std::ostream& operator<<(std::ostream& stream,
+ const NPObjectPointer<NPObjectType>& pointer) {
+ return stream << pointer.Get();
+}
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_OBJECT_POINTER_H_
diff --git a/gpu/np_utils/np_object_pointer_unittest.cc b/gpu/np_utils/np_object_pointer_unittest.cc
new file mode 100644
index 0000000..1e48453
--- /dev/null
+++ b/gpu/np_utils/np_object_pointer_unittest.cc
@@ -0,0 +1,220 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/np_utils/np_class.h"
+#include "gpu/np_utils/np_object_mock.h"
+#include "gpu/np_utils/np_browser_stub.h"
+#include "gpu/np_utils/np_object_pointer.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+using testing::Return;
+using testing::StrictMock;
+
+namespace np_utils {
+
+class DerivedNPObject : public MockNPObject {
+ public:
+ explicit DerivedNPObject(NPP npp) : MockNPObject(npp) {
+ }
+};
+
+class NPObjectPointerTest : public testing::Test {
+ protected:
+ virtual void SetUp() {
+ np_class_ = NPGetClass<StrictMock<MockNPObject> >();
+
+ raw_pointer_ = static_cast<MockNPObject*>(
+ NPBrowser::get()->CreateObject(NULL, np_class_));
+
+ raw_derived_pointer_ = static_cast<DerivedNPObject*>(
+ NPBrowser::get()->CreateObject(NULL, np_class_));
+ }
+
+ virtual void TearDown() {
+ NPBrowser::get()->ReleaseObject(raw_pointer_);
+ NPBrowser::get()->ReleaseObject(raw_derived_pointer_);
+ }
+
+ StubNPBrowser stub_browser_;
+ const NPClass* np_class_;
+ MockNPObject* raw_pointer_;
+ DerivedNPObject* raw_derived_pointer_;
+};
+
+TEST_F(NPObjectPointerTest, PointerIsNullByDefault) {
+ NPObjectPointer<MockNPObject> p;
+ ASSERT_TRUE(NULL == p.Get());
+}
+
+TEST_F(NPObjectPointerTest, PointerCanBeExplicitlyConstructedFromRawPointer) {
+ EXPECT_EQ(1, raw_pointer_->referenceCount);
+ {
+ NPObjectPointer<MockNPObject> p(raw_pointer_);
+ ASSERT_TRUE(raw_pointer_ == p.Get());
+ EXPECT_EQ(2, raw_pointer_->referenceCount);
+ }
+ EXPECT_EQ(1, raw_pointer_->referenceCount);
+}
+
+TEST_F(NPObjectPointerTest,
+ PointerCanBeExplicitlyConstructedFromNullRawPointer) {
+ NPObjectPointer<MockNPObject> p(NULL);
+ ASSERT_TRUE(NULL == p.Get());
+}
+
+TEST_F(NPObjectPointerTest, PointerCanBeCopyConstructed) {
+ NPObjectPointer<MockNPObject> p1(raw_pointer_);
+ EXPECT_EQ(2, raw_pointer_->referenceCount);
+ {
+ NPObjectPointer<MockNPObject> p2(p1);
+ ASSERT_TRUE(raw_pointer_ == p2.Get());
+ EXPECT_EQ(3, raw_pointer_->referenceCount);
+ }
+ EXPECT_EQ(2, raw_pointer_->referenceCount);
+}
+
+TEST_F(NPObjectPointerTest, PointerCanBeConstructedFromDerived) {
+ NPObjectPointer<DerivedNPObject> p1(raw_derived_pointer_);
+ EXPECT_EQ(2, raw_derived_pointer_->referenceCount);
+ {
+ NPObjectPointer<MockNPObject> p2(p1);
+ ASSERT_TRUE(raw_derived_pointer_ == p2.Get());
+ EXPECT_EQ(3, raw_derived_pointer_->referenceCount);
+ }
+ EXPECT_EQ(2, raw_derived_pointer_->referenceCount);
+}
+
+TEST_F(NPObjectPointerTest,
+ PointerCanBeCopyConstructedFromNull) {
+ NPObjectPointer<MockNPObject> p(NULL);
+ ASSERT_TRUE(NULL == p.Get());
+}
+
+TEST_F(NPObjectPointerTest, PointerCanBeAssigned) {
+ NPObjectPointer<MockNPObject> p1(raw_pointer_);
+ EXPECT_EQ(2, raw_pointer_->referenceCount);
+ {
+ NPObjectPointer<MockNPObject> p2;
+ p2 = p1;
+ ASSERT_TRUE(raw_pointer_ == p2.Get());
+ EXPECT_EQ(3, raw_pointer_->referenceCount);
+
+ p2 = NPObjectPointer<MockNPObject>();
+ ASSERT_TRUE(NULL == p2.Get());
+ EXPECT_EQ(2, raw_pointer_->referenceCount);
+
+ p2 = p1;
+ ASSERT_TRUE(raw_pointer_ == p2.Get());
+ EXPECT_EQ(3, raw_pointer_->referenceCount);
+ }
+ EXPECT_EQ(2, raw_pointer_->referenceCount);
+}
+
+TEST_F(NPObjectPointerTest, PointerCanBeAssignedToSelf) {
+ NPObjectPointer<MockNPObject> p(raw_pointer_);
+ NPBrowser::get()->ReleaseObject(raw_pointer_);
+ EXPECT_EQ(1, raw_pointer_->referenceCount);
+ p = p;
+ EXPECT_EQ(1, raw_pointer_->referenceCount);
+ NPBrowser::get()->RetainObject(raw_pointer_);
+}
+
+TEST_F(NPObjectPointerTest, PointerCanBeAssignedDerived) {
+ NPObjectPointer<DerivedNPObject> p1(raw_derived_pointer_);
+ EXPECT_EQ(2, raw_derived_pointer_->referenceCount);
+ {
+ NPObjectPointer<MockNPObject> p2;
+ p2 = p1;
+ ASSERT_TRUE(raw_derived_pointer_ == p2.Get());
+ EXPECT_EQ(3, raw_derived_pointer_->referenceCount);
+
+ p2 = NPObjectPointer<MockNPObject>();
+ ASSERT_TRUE(NULL == p2.Get());
+ EXPECT_EQ(2, raw_derived_pointer_->referenceCount);
+
+ p2 = p1;
+ ASSERT_TRUE(raw_derived_pointer_ == p2.Get());
+ EXPECT_EQ(3, raw_derived_pointer_->referenceCount);
+ }
+ EXPECT_EQ(2, raw_derived_pointer_->referenceCount);
+}
+
+TEST_F(NPObjectPointerTest, DerivedPointerCanBeAssignedToSelf) {
+ NPObjectPointer<MockNPObject> p1(raw_derived_pointer_);
+ NPObjectPointer<DerivedNPObject> p2(raw_derived_pointer_);
+ NPBrowser::get()->ReleaseObject(raw_derived_pointer_);
+ NPBrowser::get()->ReleaseObject(raw_derived_pointer_);
+ EXPECT_EQ(1, raw_derived_pointer_->referenceCount);
+ p1 = p2;
+ EXPECT_EQ(1, raw_derived_pointer_->referenceCount);
+ NPBrowser::get()->RetainObject(raw_derived_pointer_);
+ NPBrowser::get()->RetainObject(raw_derived_pointer_);
+}
+
+TEST_F(NPObjectPointerTest, CanComparePointersForEqual) {
+ NPObjectPointer<MockNPObject> p1(raw_pointer_);
+ NPObjectPointer<DerivedNPObject> p2(raw_derived_pointer_);
+ EXPECT_TRUE(p1 == p1);
+ EXPECT_FALSE(p1 == p2);
+ EXPECT_FALSE(p2 == p1);
+ EXPECT_FALSE(p1 == NPObjectPointer<MockNPObject>());
+}
+
+TEST_F(NPObjectPointerTest, CanComparePointersForNotEqual) {
+ NPObjectPointer<MockNPObject> p1(raw_pointer_);
+ NPObjectPointer<DerivedNPObject> p2(raw_derived_pointer_);
+ EXPECT_FALSE(p1 != p1);
+ EXPECT_TRUE(p1 != p2);
+ EXPECT_TRUE(p2 != p1);
+ EXPECT_TRUE(p1 != NPObjectPointer<MockNPObject>());
+}
+
+TEST_F(NPObjectPointerTest, ArrowOperatorCanBeUsedToAccessNPObjectMembers) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("hello");
+
+ EXPECT_CALL(*raw_pointer_, HasProperty(name)).WillOnce(Return(true));
+
+ NPObjectPointer<MockNPObject> p(raw_pointer_);
+ EXPECT_TRUE(p->HasProperty(name));
+}
+
+TEST_F(NPObjectPointerTest, StarOperatorReturnsNPObjectReference) {
+ NPObjectPointer<MockNPObject> p(raw_pointer_);
+ EXPECT_EQ(raw_pointer_, &*p);
+}
+
+TEST_F(NPObjectPointerTest, PointerCanBeConstructedFromReturnedNPObject) {
+ NPBrowser::get()->RetainObject(raw_pointer_);
+ EXPECT_EQ(2, raw_pointer_->referenceCount);
+ {
+ NPObjectPointer<MockNPObject> p(
+ NPObjectPointer<MockNPObject>::FromReturned(raw_pointer_));
+ EXPECT_EQ(2, raw_pointer_->referenceCount);
+ }
+ EXPECT_EQ(1, raw_pointer_->referenceCount);
+}
+
+TEST_F(NPObjectPointerTest, PointerCanBeConstructedFromReturnedNullNPObject) {
+ NPObjectPointer<MockNPObject> p(
+ NPObjectPointer<MockNPObject>::FromReturned(NULL));
+ EXPECT_TRUE(NULL == p.Get());
+}
+
+TEST_F(NPObjectPointerTest, PointerCanBeReturnedAsARawNPObject) {
+ NPObjectPointer<MockNPObject> p(raw_pointer_);
+ EXPECT_EQ(raw_pointer_, p.ToReturned());
+
+ // Check reference count is incremented before return for caller.
+ EXPECT_EQ(3, raw_pointer_->referenceCount);
+
+ NPBrowser::get()->ReleaseObject(raw_pointer_);
+}
+
+TEST_F(NPObjectPointerTest, NULLPointerCanBeReturnedAsARawNPObject) {
+ NPObjectPointer<MockNPObject> p;
+ EXPECT_TRUE(NULL == p.ToReturned());
+}
+
+} // namespace np_utils
diff --git a/gpu/np_utils/np_plugin_object.h b/gpu/np_utils/np_plugin_object.h
new file mode 100644
index 0000000..ad578e4
--- /dev/null
+++ b/gpu/np_utils/np_plugin_object.h
@@ -0,0 +1,50 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_PLUGIN_OBJECT_H_
+#define GPU_NP_UTILS_NP_PLUGIN_OBJECT_H_
+
+#include "gpu/np_utils/np_object_pointer.h"
+#include "gpu/np_utils/np_headers.h"
+
+namespace np_utils {
+
+// Interface for a plugin instance. The NPP plugin calls forwards to an instance
+// of this interface.
+class PluginObject {
+ public:
+ // Initialize this object.
+ virtual NPError New(NPMIMEType plugin_type,
+ int16 argc,
+ char* argn[],
+ char* argv[],
+ NPSavedData* saved) = 0;
+
+ virtual NPError SetWindow(NPWindow* new_window) = 0;
+
+ virtual int16 HandleEvent(NPEvent* event) = 0;
+
+ // Uninitialize but do not deallocate the object. Release will be called to
+ // deallocate if Destroy succeeds.
+ virtual NPError Destroy(NPSavedData** saved) = 0;
+
+ // Deallocate this object. This object is invalid after this returns.
+ virtual void Release() = 0;
+
+ virtual NPObject* GetScriptableNPObject() = 0;
+
+ protected:
+ PluginObject() {
+ }
+
+ virtual ~PluginObject() {
+ }
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(PluginObject);
+};
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_PLUGIN_OBJECT_H_
diff --git a/gpu/np_utils/np_plugin_object_factory.cc b/gpu/np_utils/np_plugin_object_factory.cc
new file mode 100644
index 0000000..7eedcc8
--- /dev/null
+++ b/gpu/np_utils/np_plugin_object_factory.cc
@@ -0,0 +1,30 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/gpu_plugin/gpu_plugin_object_factory.h"
+#include "base/logging.h"
+
+namespace np_utils {
+
+NPPluginObjectFactory* NPPluginObjectFactory::factory_;
+
+PluginObject* NPPluginObjectFactory::CreatePluginObject(
+ NPP npp,
+ NPMIMEType plugin_type) {
+ return NULL;
+}
+
+NPPluginObjectFactory::NPPluginObjectFactory() {
+ // Make this the first factory in the linked list.
+ previous_factory_ = factory_;
+ factory_ = this;
+}
+
+NPPluginObjectFactory::~NPPluginObjectFactory() {
+ // Remove this factory from the linked list.
+ DCHECK(factory_ == this);
+ factory_ = previous_factory_;
+}
+
+} // namespace np_utils
diff --git a/gpu/np_utils/np_plugin_object_factory.h b/gpu/np_utils/np_plugin_object_factory.h
new file mode 100644
index 0000000..969f5a3
--- /dev/null
+++ b/gpu/np_utils/np_plugin_object_factory.h
@@ -0,0 +1,37 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_PLUGIN_OBJECT_FACTORY_H_
+#define GPU_NP_UTILS_NP_PLUGIN_OBJECT_FACTORY_H_
+
+#include "base/basictypes.h"
+#include "gpu/np_utils/np_headers.h"
+
+namespace np_utils {
+
+class PluginObject;
+
+// Mockable factory base class used to create instances of PluginObject based on
+// plugin mime type.
+class NPPluginObjectFactory {
+ public:
+ virtual PluginObject* CreatePluginObject(NPP npp, NPMIMEType plugin_type);
+
+ static NPPluginObjectFactory* get() {
+ return factory_;
+ }
+
+ protected:
+ NPPluginObjectFactory();
+ virtual ~NPPluginObjectFactory();
+
+ private:
+ static NPPluginObjectFactory* factory_;
+ NPPluginObjectFactory* previous_factory_;
+ DISALLOW_COPY_AND_ASSIGN(NPPluginObjectFactory);
+};
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_PLUGIN_OBJECT_FACTORY_H_
diff --git a/gpu/np_utils/np_plugin_object_factory_mock.h b/gpu/np_utils/np_plugin_object_factory_mock.h
new file mode 100644
index 0000000..a09205c
--- /dev/null
+++ b/gpu/np_utils/np_plugin_object_factory_mock.h
@@ -0,0 +1,23 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_PLUGIN_OBJECT_FACTORY_MOCK_H_
+#define GPU_NP_UTILS_NP_PLUGIN_OBJECT_FACTORY_MOCK_H_
+
+#include "gpu/np_utils/np_plugin_object_factory.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace np_utils {
+
+// Mockable factory used to create instances of PluginObject based on plugin
+// mime type.
+class MockPluginObjectFactory : public NPPluginObjectFactory {
+ public:
+ MOCK_METHOD2(CreatePluginObject, PluginObject*(NPP, NPMIMEType));
+};
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_PLUGIN_OBJECT_FACTORY_MOCK_H_
diff --git a/gpu/np_utils/np_plugin_object_mock.h b/gpu/np_utils/np_plugin_object_mock.h
new file mode 100644
index 0000000..342b22c
--- /dev/null
+++ b/gpu/np_utils/np_plugin_object_mock.h
@@ -0,0 +1,26 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_PLUGIN_OBJECT_MOCK_H_
+#define GPU_NP_UTILS_NP_PLUGIN_OBJECT_MOCK_H_
+
+#include "gpu/np_utils/np_plugin_object.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace np_utils {
+
+class MockPluginObject : public PluginObject {
+ public:
+ MOCK_METHOD5(New, NPError(NPMIMEType, int16, char*[], char*[], NPSavedData*));
+ MOCK_METHOD1(SetWindow, NPError(NPWindow*));
+ MOCK_METHOD1(HandleEvent, int16(NPEvent*));
+ MOCK_METHOD1(Destroy, NPError(NPSavedData**));
+ MOCK_METHOD0(Release, void());
+ MOCK_METHOD0(GetScriptableNPObject, NPObject*());
+};
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_PLUGIN_OBJECT_MOCK_H_
diff --git a/gpu/np_utils/np_utils.cc b/gpu/np_utils/np_utils.cc
new file mode 100644
index 0000000..d6a15a4
--- /dev/null
+++ b/gpu/np_utils/np_utils.cc
@@ -0,0 +1,170 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/np_utils/np_utils.h"
+
+namespace np_utils {
+
+bool NPVariantToValue(bool* value, const NPVariant& variant) {
+ if (NPVARIANT_IS_BOOLEAN(variant)) {
+ *value = NPVARIANT_TO_BOOLEAN(variant);
+ return true;
+ }
+
+ return false;
+}
+
+bool NPVariantToValue(int32* value, const NPVariant& variant) {
+ if (NPVARIANT_IS_INT32(variant)) {
+ *value = NPVARIANT_TO_INT32(variant);
+ return true;
+ }
+
+ return false;
+}
+
+bool NPVariantToValue(float* value, const NPVariant& variant) {
+ if (NPVARIANT_IS_DOUBLE(variant)) {
+ *value = static_cast<float>(NPVARIANT_TO_DOUBLE(variant));
+ return true;
+ } else if (NPVARIANT_IS_INT32(variant)) {
+ *value = static_cast<float>(NPVARIANT_TO_INT32(variant));
+ return true;
+ }
+
+ return false;
+}
+
+bool NPVariantToValue(double* value, const NPVariant& variant) {
+ if (NPVARIANT_IS_DOUBLE(variant)) {
+ *value = NPVARIANT_TO_DOUBLE(variant);
+ return true;
+ } else if (NPVARIANT_IS_INT32(variant)) {
+ *value = NPVARIANT_TO_INT32(variant);
+ return true;
+ }
+
+ return false;
+}
+
+bool NPVariantToValue(std::string* value, const NPVariant& variant) {
+ if (NPVARIANT_IS_STRING(variant)) {
+ const NPString& str = NPVARIANT_TO_STRING(variant);
+ *value = std::string(str.UTF8Characters, str.UTF8Length);
+ return true;
+ }
+
+ return false;
+}
+
+void ValueToNPVariant(bool value, NPVariant* variant) {
+ BOOLEAN_TO_NPVARIANT(value, *variant);
+}
+
+void ValueToNPVariant(int32 value, NPVariant* variant) {
+ INT32_TO_NPVARIANT(value, *variant);
+}
+
+void ValueToNPVariant(float value, NPVariant* variant) {
+ DOUBLE_TO_NPVARIANT(value, *variant);
+}
+
+void ValueToNPVariant(double value, NPVariant* variant) {
+ DOUBLE_TO_NPVARIANT(value, *variant);
+}
+
+void ValueToNPVariant(const std::string& value, NPVariant* variant) {
+ NPUTF8* p = static_cast<NPUTF8*>(NPBrowser::get()->MemAlloc(value.length()));
+ memcpy(p, value.c_str(), value.length());
+ STRINGN_TO_NPVARIANT(p, value.length(), *variant);
+}
+
+SmartNPVariant::SmartNPVariant() {
+ VOID_TO_NPVARIANT(*this);
+}
+
+SmartNPVariant::SmartNPVariant(const SmartNPVariant& rhs) {
+ rhs.CopyTo(this);
+}
+
+SmartNPVariant::SmartNPVariant(const NPVariant& rhs) {
+ static_cast<const SmartNPVariant&>(rhs).CopyTo(this);
+}
+
+SmartNPVariant::~SmartNPVariant() {
+ Release();
+}
+
+SmartNPVariant& SmartNPVariant::operator=(const SmartNPVariant& rhs) {
+ Release();
+ rhs.CopyTo(this);
+ return *this;
+}
+
+SmartNPVariant& SmartNPVariant::operator=(const NPVariant& rhs) {
+ Release();
+ static_cast<const SmartNPVariant&>(rhs).CopyTo(this);
+ return *this;
+}
+
+bool SmartNPVariant::IsVoid() const {
+ return NPVARIANT_IS_VOID(*this);
+}
+
+void SmartNPVariant::Release() {
+ NPBrowser::get()->ReleaseVariantValue(this);
+ VOID_TO_NPVARIANT(*this);
+}
+
+void SmartNPVariant::Invalidate() {
+ if (NPVARIANT_IS_OBJECT(*this)) {
+ NULL_TO_NPVARIANT(*this);
+ }
+}
+
+void SmartNPVariant::CopyTo(NPVariant* rhs) const {
+ if (NPVARIANT_IS_OBJECT(*this)) {
+ NPObject* object = NPVARIANT_TO_OBJECT(*this);
+ OBJECT_TO_NPVARIANT(object, *rhs);
+ NPBrowser::get()->RetainObject(object);
+ } else if (NPVARIANT_IS_STRING(*this)) {
+ NPUTF8* copy = static_cast<NPUTF8*>(NPBrowser::get()->MemAlloc(
+ value.stringValue.UTF8Length));
+ memcpy(copy,
+ value.stringValue.UTF8Characters,
+ value.stringValue.UTF8Length);
+ STRINGN_TO_NPVARIANT(copy, value.stringValue.UTF8Length, *rhs);
+ } else {
+ memcpy(rhs, this, sizeof(*rhs));
+ }
+}
+
+bool NPHasMethod(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name) {
+ return NPBrowser::get()->HasMethod(
+ npp,
+ object.Get(),
+ NPBrowser::get()->GetStringIdentifier(name));
+}
+
+bool NPHasProperty(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name) {
+ return NPBrowser::get()->HasProperty(
+ npp,
+ object.Get(),
+ NPBrowser::get()->GetStringIdentifier(name));
+}
+
+bool NPRemoveProperty(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name) {
+ return NPBrowser::get()->RemoveProperty(
+ npp,
+ object.Get(),
+ NPBrowser::get()->GetStringIdentifier(name));
+}
+
+} // namespace np_utils
diff --git a/gpu/np_utils/np_utils.h b/gpu/np_utils/np_utils.h
new file mode 100644
index 0000000..5c7e3b7
--- /dev/null
+++ b/gpu/np_utils/np_utils.h
@@ -0,0 +1,271 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_UTILS_H_
+#define GPU_NP_UTILS_NP_UTILS_H_
+
+#include <string>
+
+#include "gpu/np_utils/np_browser.h"
+#include "gpu/np_utils/np_class.h"
+#include "gpu/np_utils/np_object_pointer.h"
+#include "gpu/np_utils/np_headers.h"
+
+namespace np_utils {
+
+// Convert NPVariant to C++ type. Returns whether the conversion was successful.
+bool NPVariantToValue(bool* value, const NPVariant& variant);
+bool NPVariantToValue(int32* value, const NPVariant& variant);
+bool NPVariantToValue(float* value, const NPVariant& variant);
+bool NPVariantToValue(double* value, const NPVariant& variant);
+bool NPVariantToValue(std::string* value, const NPVariant& variant);
+
+template <typename T>
+bool NPVariantToValue(NPObjectPointer<T>* value,
+ const NPVariant& variant) {
+ if (NPVARIANT_IS_NULL(variant)) {
+ *value = NPObjectPointer<T>();
+ return true;
+ } else if (NPVARIANT_IS_OBJECT(variant)) {
+ NPObject* object = NPVARIANT_TO_OBJECT(variant);
+ if (object->_class == NPGetClass<T>()) {
+ *value = NPObjectPointer<T>(static_cast<T*>(
+ NPVARIANT_TO_OBJECT(variant)));
+ return true;
+ }
+ }
+
+ return false;
+}
+
+// Specialization for NPObject does not check for mismatched NPClass.
+template <>
+inline bool NPVariantToValue(NPObjectPointer<NPObject>* value,
+ const NPVariant& variant) {
+ if (NPVARIANT_IS_NULL(variant)) {
+ *value = NPObjectPointer<NPObject>();
+ return true;
+ } else if (NPVARIANT_IS_OBJECT(variant)) {
+ *value = NPObjectPointer<NPObject>(NPVARIANT_TO_OBJECT(variant));
+ return true;
+ }
+
+ return false;
+}
+
+// Convert C++ type to NPVariant.
+void ValueToNPVariant(bool value, NPVariant* variant);
+void ValueToNPVariant(int32 value, NPVariant* variant);
+void ValueToNPVariant(float value, NPVariant* variant);
+void ValueToNPVariant(double value, NPVariant* variant);
+void ValueToNPVariant(const std::string& value, NPVariant* variant);
+
+template <typename T>
+void ValueToNPVariant(const NPObjectPointer<T>& value,
+ NPVariant* variant) {
+ if (value.Get()) {
+ NPBrowser::get()->RetainObject(value.Get());
+ OBJECT_TO_NPVARIANT(value.Get(), *variant);
+ } else {
+ NULL_TO_NPVARIANT(*variant);
+ }
+}
+
+// NPVariant that automatically manages lifetime of string and object variants.
+class SmartNPVariant : public NPVariant {
+ public:
+ SmartNPVariant();
+ SmartNPVariant(const SmartNPVariant& rhs);
+ explicit SmartNPVariant(const NPVariant& rhs);
+
+ template <typename T>
+ explicit SmartNPVariant(const T& v) {
+ ValueToNPVariant(v, this);
+ }
+
+ ~SmartNPVariant();
+
+ SmartNPVariant& operator=(const SmartNPVariant& rhs);
+ SmartNPVariant& operator=(const NPVariant& rhs);
+
+ template <typename T>
+ bool GetValue(T* v) const {
+ return NPVariantToValue(v, *this);
+ }
+
+ bool IsVoid() const;
+
+ template <typename T>
+ void SetValue(const T& v) {
+ Release();
+ ValueToNPVariant(v, this);
+ }
+
+ void CopyTo(NPVariant* target) const;
+
+ // Sets the variant to void.
+ void Release();
+
+ // Called when an NPObject is invalidated to clear any references to other
+ // NPObjects. Does not release the object as it might no longer be valid.
+ void Invalidate();
+};
+
+// These allow a method to be invoked with automatic conversion of C++
+// types to variants for arguments and return values.
+
+bool NPHasMethod(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name);
+
+inline bool NPInvokeVoid(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name) {
+ SmartNPVariant result;
+ return NPBrowser::get()->Invoke(
+ npp,
+ object.Get(),
+ NPBrowser::get()->GetStringIdentifier(name),
+ NULL, 0,
+ &result);
+}
+
+template<typename R>
+bool NPInvoke(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name,
+ R* r) {
+ SmartNPVariant result;
+ if (NPBrowser::get()->Invoke(
+ npp,
+ object.Get(),
+ NPBrowser::get()->GetStringIdentifier(name),
+ NULL, 0,
+ &result)) {
+ return result.GetValue(r);
+ }
+ return false;
+}
+
+template<typename P0>
+bool NPInvokeVoid(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name,
+ P0 p0) {
+ SmartNPVariant args[1];
+ args[0].SetValue(p0);
+ SmartNPVariant result;
+ return NPBrowser::get()->Invoke(
+ npp,
+ object.Get(),
+ NPBrowser::get()->GetStringIdentifier(name),
+ &args[0], 1,
+ &result);
+}
+
+template<typename R, typename P0>
+bool NPInvoke(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name,
+ P0 p0,
+ R* r) {
+ SmartNPVariant args[1];
+ args[0].SetValue(p0);
+ SmartNPVariant result;
+ if (NPBrowser::get()->Invoke(
+ npp,
+ object.Get(),
+ NPBrowser::get()->GetStringIdentifier(name),
+ &args[0], 1,
+ &result)) {
+ return result.GetValue(r);
+ }
+ return false;
+}
+
+template<typename P0, typename P1>
+bool NPInvokeVoid(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name,
+ P0 p0, P1 p1) {
+ SmartNPVariant args[2];
+ args[0].SetValue(p0);
+ args[1].SetValue(p1);
+ SmartNPVariant result;
+ return NPBrowser::get()->Invoke(
+ npp,
+ object.Get(),
+ NPBrowser::get()->GetStringIdentifier(name),
+ &args[0], 2,
+ &result);
+}
+
+template<typename R, typename P0, typename P1>
+bool NPInvoke(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name,
+ P0 p0, P1 p1,
+ R* r) {
+ SmartNPVariant args[2];
+ args[0].SetValue(p0);
+ args[1].SetValue(p1);
+ SmartNPVariant result;
+ if (NPBrowser::get()->Invoke(
+ npp,
+ object.Get(),
+ NPBrowser::get()->GetStringIdentifier(name),
+ &args[0], 2,
+ &result)) {
+ return result.GetValue(r);
+ }
+ return false;
+}
+
+bool NPHasProperty(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name);
+
+template <typename T>
+bool NPGetProperty(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name,
+ T* value) {
+ SmartNPVariant result;
+ if (NPBrowser::get()->GetProperty(npp,
+ object.Get(),
+ NPBrowser::get()->GetStringIdentifier(name),
+ &result)) {
+ return result.GetValue(value);
+ }
+ return false;
+}
+
+template <typename T>
+bool NPSetProperty(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name,
+ const T& value) {
+ SmartNPVariant variant(value);
+ return NPBrowser::get()->SetProperty(
+ npp,
+ object.Get(),
+ NPBrowser::get()->GetStringIdentifier(name),
+ &variant);
+}
+
+bool NPRemoveProperty(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name);
+
+template <typename NPObjectType>
+NPObjectPointer<NPObjectType> NPCreateObject(NPP npp) {
+ const NPClass* np_class = NPGetClass<NPObjectType>();
+ NPObjectType* object = static_cast<NPObjectType*>(
+ NPBrowser::get()->CreateObject(npp, np_class));
+ return NPObjectPointer<NPObjectType>::FromReturned(object);
+}
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_UTILS_H_
diff --git a/gpu/np_utils/np_utils_unittest.cc b/gpu/np_utils/np_utils_unittest.cc
new file mode 100644
index 0000000..ceb87ad
--- /dev/null
+++ b/gpu/np_utils/np_utils_unittest.cc
@@ -0,0 +1,424 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/np_utils/np_object_mock.h"
+#include "gpu/np_utils/np_browser_stub.h"
+#include "gpu/np_utils/np_utils.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+using testing::_;
+using testing::DoAll;
+using testing::MakeMatcher;
+using testing::Matcher;
+using testing::Pointee;
+using testing::Return;
+using testing::SetArgumentPointee;
+using testing::StrictMock;
+
+namespace np_utils {
+
+class NPUtilsTest : public testing::Test {
+ protected:
+ StubNPBrowser stub_browser_;
+ NPP_t npp_;
+ NPVariant variant_;
+};
+
+TEST_F(NPUtilsTest, TestBoolNPVariantToValue) {
+ bool v;
+
+ BOOLEAN_TO_NPVARIANT(false, variant_);
+ EXPECT_TRUE(NPVariantToValue(&v, variant_));
+ EXPECT_FALSE(v);
+
+ BOOLEAN_TO_NPVARIANT(true, variant_);
+ EXPECT_TRUE(NPVariantToValue(&v, variant_));
+ EXPECT_TRUE(v);
+
+ INT32_TO_NPVARIANT(7, variant_);
+ EXPECT_FALSE(NPVariantToValue(&v, variant_));
+}
+
+TEST_F(NPUtilsTest, TestIntNPVariantToValue) {
+ INT32_TO_NPVARIANT(7, variant_);
+
+ int v1;
+ EXPECT_TRUE(NPVariantToValue(&v1, variant_));
+ EXPECT_EQ(7, v1);
+
+ float v2;
+ EXPECT_TRUE(NPVariantToValue(&v2, variant_));
+ EXPECT_EQ(7.0f, v2);
+
+ double v3;
+ EXPECT_TRUE(NPVariantToValue(&v3, variant_));
+ EXPECT_EQ(7.0, v3);
+
+ BOOLEAN_TO_NPVARIANT(false, variant_);
+ EXPECT_FALSE(NPVariantToValue(&v1, variant_));
+}
+
+TEST_F(NPUtilsTest, TestFloatNPVariantToValue) {
+ float v;
+
+ DOUBLE_TO_NPVARIANT(7.0, variant_);
+ EXPECT_TRUE(NPVariantToValue(&v, variant_));
+ EXPECT_EQ(7.0f, v);
+
+ BOOLEAN_TO_NPVARIANT(false, variant_);
+ EXPECT_FALSE(NPVariantToValue(&v, variant_));
+}
+
+TEST_F(NPUtilsTest, TestDoubleNPVariantToValue) {
+ double v;
+
+ DOUBLE_TO_NPVARIANT(7.0, variant_);
+ EXPECT_TRUE(NPVariantToValue(&v, variant_));
+ EXPECT_EQ(7.0, v);
+
+ BOOLEAN_TO_NPVARIANT(false, variant_);
+ EXPECT_FALSE(NPVariantToValue(&v, variant_));
+}
+
+TEST_F(NPUtilsTest, TestStringNPVariantToValue) {
+ std::string v;
+
+ STRINGZ_TO_NPVARIANT("hello", variant_);
+ EXPECT_TRUE(NPVariantToValue(&v, variant_));
+ EXPECT_EQ(std::string("hello"), v);
+
+ BOOLEAN_TO_NPVARIANT(false, variant_);
+ EXPECT_FALSE(NPVariantToValue(&v, variant_));
+}
+
+TEST_F(NPUtilsTest, TestObjectNPVariantToValue) {
+ NPObjectPointer<NPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+ NPObjectPointer<NPObject> v;
+
+ OBJECT_TO_NPVARIANT(object.Get(), variant_);
+ EXPECT_TRUE(NPVariantToValue(&v, variant_));
+ EXPECT_EQ(object, v);
+
+ BOOLEAN_TO_NPVARIANT(false, variant_);
+ EXPECT_FALSE(NPVariantToValue(&v, variant_));
+}
+
+TEST_F(NPUtilsTest, TestNullNPVariantToValue) {
+ NPObjectPointer<NPObject> v;
+
+ NULL_TO_NPVARIANT(variant_);
+ EXPECT_TRUE(NPVariantToValue(&v, variant_));
+ EXPECT_TRUE(NPObjectPointer<NPObject>() == v);
+
+ BOOLEAN_TO_NPVARIANT(false, variant_);
+ EXPECT_FALSE(NPVariantToValue(&v, variant_));
+}
+
+TEST_F(NPUtilsTest, TestDerivedObjectNPVariantToValue) {
+ NPObjectPointer<NPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+ NPObjectPointer<StrictMock<MockNPObject> > v;
+
+ OBJECT_TO_NPVARIANT(object.Get(), variant_);
+ EXPECT_TRUE(NPVariantToValue(&v, variant_));
+ EXPECT_EQ(object, v);
+}
+
+TEST_F(NPUtilsTest,
+ TestDerivedObjectNPVariantToValueFailsIfValueHasDifferentType) {
+ NPObjectPointer<NPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+ NPObjectPointer<MockNPObject> v;
+
+ OBJECT_TO_NPVARIANT(object.Get(), variant_);
+ EXPECT_FALSE(NPVariantToValue(&v, variant_));
+}
+
+TEST_F(NPUtilsTest, TestBoolValueToNPVariant) {
+ ValueToNPVariant(true, &variant_);
+ EXPECT_TRUE(NPVARIANT_IS_BOOLEAN(variant_));
+ EXPECT_TRUE(NPVARIANT_TO_BOOLEAN(variant_));
+
+ ValueToNPVariant(false, &variant_);
+ EXPECT_TRUE(NPVARIANT_IS_BOOLEAN(variant_));
+ EXPECT_FALSE(NPVARIANT_TO_BOOLEAN(variant_));
+}
+
+TEST_F(NPUtilsTest, TestIntValueToNPVariant) {
+ ValueToNPVariant(7, &variant_);
+ EXPECT_TRUE(NPVARIANT_IS_INT32(variant_));
+ EXPECT_EQ(7, NPVARIANT_TO_INT32(variant_));
+}
+
+TEST_F(NPUtilsTest, TestFloatValueToNPVariant) {
+ ValueToNPVariant(7.0f, &variant_);
+ EXPECT_TRUE(NPVARIANT_IS_DOUBLE(variant_));
+ EXPECT_EQ(7.0, NPVARIANT_TO_DOUBLE(variant_));
+}
+
+TEST_F(NPUtilsTest, TestDoubleValueToNPVariant) {
+ ValueToNPVariant(7.0, &variant_);
+ EXPECT_TRUE(NPVARIANT_IS_DOUBLE(variant_));
+ EXPECT_EQ(7.0, NPVARIANT_TO_DOUBLE(variant_));
+}
+
+TEST_F(NPUtilsTest, TestStringValueToNPVariant) {
+ ValueToNPVariant(std::string("hello"), &variant_);
+ EXPECT_TRUE(NPVARIANT_IS_STRING(variant_));
+ EXPECT_EQ(std::string("hello"),
+ std::string(variant_.value.stringValue.UTF8Characters,
+ variant_.value.stringValue.UTF8Length));
+}
+
+TEST_F(NPUtilsTest, TestObjectValueToNPVariant) {
+ NPObjectPointer<NPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ ValueToNPVariant(object, &variant_);
+ EXPECT_TRUE(NPVARIANT_IS_OBJECT(variant_));
+ EXPECT_EQ(object.Get(), NPVARIANT_TO_OBJECT(variant_));
+
+ NPBrowser::get()->ReleaseVariantValue(&variant_);
+}
+
+TEST_F(NPUtilsTest, TestNullValueToNPVariant) {
+ ValueToNPVariant(NPObjectPointer<NPObject>(), &variant_);
+ EXPECT_TRUE(NPVARIANT_IS_NULL(variant_));
+}
+
+TEST_F(NPUtilsTest, CanCopyObjectSmartVariant) {
+ NPObjectPointer<NPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+ EXPECT_EQ(1, object->referenceCount);
+ {
+ SmartNPVariant v1(object);
+ EXPECT_EQ(2, object->referenceCount);
+ {
+ SmartNPVariant v2(v1);
+ EXPECT_EQ(3, object->referenceCount);
+ }
+ EXPECT_EQ(2, object->referenceCount);
+ }
+ EXPECT_EQ(1, object->referenceCount);
+}
+
+TEST_F(NPUtilsTest, CanCopyStringSmartVariant) {
+ SmartNPVariant v1(std::string("hello"));
+ SmartNPVariant v2(v1);
+ std::string r;
+ EXPECT_TRUE(NPVariantToValue(&r, v2));
+ EXPECT_EQ(std::string("hello"), r);
+ EXPECT_NE(v1.value.stringValue.UTF8Characters,
+ v2.value.stringValue.UTF8Characters);
+}
+
+TEST_F(NPUtilsTest, CanReleaseSmartVariant) {
+ SmartNPVariant variant(std::string("hello"));
+ EXPECT_FALSE(variant.IsVoid());
+ variant.Release();
+ EXPECT_TRUE(variant.IsVoid());
+}
+
+template <typename T>
+class VariantMatcher : public testing::MatcherInterface<const NPVariant&> {
+ public:
+ explicit VariantMatcher(const T& value) : value_(value) {
+ }
+
+ virtual bool Matches(const NPVariant& variant) const {
+ T other_value;
+ return NPVariantToValue(&other_value, variant) && other_value == value_;
+ }
+
+ virtual void DescribeTo(::std::ostream* os) const {
+ *os << "equals " << value_;
+ }
+
+ virtual void DescribeNegationTo(::std::ostream* os) const {
+ *os << "does not equal " << value_;
+ }
+
+ private:
+ T value_;
+};
+
+template <typename T>
+Matcher<const NPVariant&> VariantMatches(const T& value) {
+ return MakeMatcher(new VariantMatcher<T>(value));
+}
+
+TEST_F(NPUtilsTest, CanDetermineIfObjectHasMethod) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ EXPECT_CALL(*object, HasMethod(name))
+ .WillOnce(Return(true));
+
+ EXPECT_TRUE(NPHasMethod(NULL, object, "foo"));
+}
+
+TEST_F(NPUtilsTest, CanInvokeVoidMethodWithNativeTypes) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ VOID_TO_NPVARIANT(variant_);
+
+ EXPECT_CALL(*object, Invoke(name, Pointee(VariantMatches<int32>(7)), 1, _))
+ .WillOnce(DoAll(SetArgumentPointee<3>(variant_),
+ Return(true)));
+
+ EXPECT_TRUE(NPInvokeVoid(NULL, object, "foo", 7));
+}
+
+TEST_F(NPUtilsTest, InvokeVoidMethodCanFail) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ VOID_TO_NPVARIANT(variant_);
+
+ EXPECT_CALL(*object, Invoke(name, Pointee(VariantMatches<int32>(7)), 1, _))
+ .WillOnce(DoAll(SetArgumentPointee<3>(variant_),
+ Return(false)));
+
+ EXPECT_FALSE(NPInvokeVoid(NULL, object, "foo", 7));
+}
+
+TEST_F(NPUtilsTest, CanInvokeNonVoidMethodWithNativeTypes) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ DOUBLE_TO_NPVARIANT(1.5, variant_);
+
+ EXPECT_CALL(*object, Invoke(name, Pointee(VariantMatches<int32>(7)), 1, _))
+ .WillOnce(DoAll(SetArgumentPointee<3>(variant_),
+ Return(true)));
+
+ double r;
+ EXPECT_TRUE(NPInvoke(NULL, object, "foo", 7, &r));
+ EXPECT_EQ(1.5, r);
+}
+
+TEST_F(NPUtilsTest, InvokeNonVoidMethodCanFail) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ DOUBLE_TO_NPVARIANT(1.5, variant_);
+
+ EXPECT_CALL(*object, Invoke(name, Pointee(VariantMatches<int32>(7)), 1, _))
+ .WillOnce(DoAll(SetArgumentPointee<3>(variant_),
+ Return(false)));
+
+ double r;
+ EXPECT_FALSE(NPInvoke(NULL, object, "foo", 7, &r));
+}
+
+TEST_F(NPUtilsTest, InvokeNonVoidMethodFailsIfResultIsIncompatible) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ DOUBLE_TO_NPVARIANT(1.5, variant_);
+
+ EXPECT_CALL(*object, Invoke(name, Pointee(VariantMatches<int32>(7)), 1, _))
+ .WillOnce(DoAll(SetArgumentPointee<3>(variant_),
+ Return(true)));
+
+ int r;
+ EXPECT_FALSE(NPInvoke(NULL, object, "foo", 7, &r));
+}
+
+TEST_F(NPUtilsTest, CanDetermineIfObjectHasProperty) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ EXPECT_CALL(*object, HasProperty(name))
+ .WillOnce(Return(true));
+
+ EXPECT_TRUE(NPHasProperty(NULL, object, "foo"));
+}
+
+TEST_F(NPUtilsTest, CanGetPropertyValue) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ DOUBLE_TO_NPVARIANT(1.5, variant_);
+
+ EXPECT_CALL(*object, GetProperty(name, _))
+ .WillOnce(DoAll(SetArgumentPointee<1>(variant_),
+ Return(true)));
+
+ double r;
+ EXPECT_TRUE(NPGetProperty(NULL, object, "foo", &r));
+}
+
+TEST_F(NPUtilsTest, NPGetPropertyReportsFailureIfResultTypeIsDifferent) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ DOUBLE_TO_NPVARIANT(1.5, variant_);
+
+ EXPECT_CALL(*object, GetProperty(name, _))
+ .WillOnce(DoAll(SetArgumentPointee<1>(variant_),
+ Return(true)));
+
+ bool r;
+ EXPECT_FALSE(NPGetProperty(NULL, object, "foo", &r));
+}
+
+TEST_F(NPUtilsTest, NPGetPropertyReportsFailureFromGetProperty) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ EXPECT_CALL(*object, GetProperty(name, _))
+ .WillOnce(Return(false));
+
+ double r;
+ EXPECT_FALSE(NPGetProperty(NULL, object, "foo", &r));
+}
+
+TEST_F(NPUtilsTest, CanSetPropertyValue) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ EXPECT_CALL(*object, SetProperty(name, Pointee(VariantMatches(1.5))))
+ .WillOnce(Return(true));
+
+ EXPECT_TRUE(NPSetProperty(NULL, object, "foo", 1.5));
+}
+
+TEST_F(NPUtilsTest, NPSetPropertyReportsFailureFromSetProperty) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ EXPECT_CALL(*object, SetProperty(name, Pointee(VariantMatches(1.5))))
+ .WillOnce(Return(false));
+
+ EXPECT_FALSE(NPSetProperty(NULL, object, "foo", 1.5));
+}
+
+TEST_F(NPUtilsTest, CanRemovePropertyValue) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ EXPECT_CALL(*object, RemoveProperty(name))
+ .WillOnce(Return(true));
+
+ EXPECT_TRUE(NPRemoveProperty(NULL, object, "foo"));
+}
+
+} // namespace np_utils
diff --git a/gpu/np_utils/webkit_browser.h b/gpu/np_utils/webkit_browser.h
new file mode 100644
index 0000000..6b57d05
--- /dev/null
+++ b/gpu/np_utils/webkit_browser.h
@@ -0,0 +1,117 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_WEBKIT_BROWSER_H_
+#define GPU_NP_UTILS_WEBKIT_BROWSER_H_
+
+// TODO(apatrick): This does not belong in np_utils. np_utils should not be
+// dependent on WebKit (and it isn't - that's why the member functions are
+// inline).
+
+#include <stdlib.h>
+
+#include "gpu/np_utils/np_browser.h"
+#include "WebKit/api/public/WebBindings.h"
+
+typedef struct _NPNetscapeFuncs NPNetscapeFuncs;
+typedef struct _NPChromiumFuncs NPChromiumFuncs;
+
+namespace np_utils {
+
+// This class implements NPBrowser for the WebKit WebBindings.
+class WebKitBrowser : public NPBrowser {
+ public:
+ WebKitBrowser(): NPBrowser(NULL) {
+ }
+
+ // Standard functions from NPNetscapeFuncs.
+
+ virtual NPIdentifier GetStringIdentifier(const NPUTF8* name) {
+ return WebKit::WebBindings::getStringIdentifier(name);
+ }
+
+ virtual void* MemAlloc(size_t size) {
+ return malloc(size);
+ }
+
+ virtual void MemFree(void* p) {
+ free(p);
+ }
+
+ virtual NPObject* CreateObject(NPP npp, const NPClass* cl) {
+ return WebKit::WebBindings::createObject(npp, const_cast<NPClass*>(cl));
+ }
+
+ virtual NPObject* RetainObject(NPObject* object) {
+ return WebKit::WebBindings::retainObject(object);
+ }
+
+ virtual void ReleaseObject(NPObject* object) {
+ WebKit::WebBindings::releaseObject(object);
+ }
+
+ virtual void ReleaseVariantValue(NPVariant* variant) {
+ WebKit::WebBindings::releaseVariantValue(variant);
+ }
+
+ virtual bool HasProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name) {
+ return WebKit::WebBindings::hasProperty(npp, object, name);
+ }
+
+ virtual bool GetProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ NPVariant* result) {
+ return WebKit::WebBindings::getProperty(npp, object, name, result);
+ }
+
+ virtual bool SetProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* result) {
+ return WebKit::WebBindings::setProperty(npp, object, name, result);
+ }
+
+ virtual bool RemoveProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name) {
+ return WebKit::WebBindings::removeProperty(npp, object, name);
+ }
+
+ virtual bool HasMethod(NPP npp,
+ NPObject* object,
+ NPIdentifier name) {
+ return WebKit::WebBindings::hasMethod(npp, object, name);
+ }
+
+ virtual bool Invoke(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ return WebKit::WebBindings::invoke(npp, object, name, args, num_args,
+ result);
+ }
+
+ virtual NPObject* GetWindowNPObject(NPP npp) {
+ NPObject* window;
+ if (NPERR_NO_ERROR == NPN_GetValue(npp,
+ NPNVWindowNPObject,
+ &window)) {
+ return window;
+ } else {
+ return NULL;
+ }
+ }
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(WebKitBrowser);
+};
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_WEBKIT_BROWSER_H_