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authorrsesek@chromium.org <rsesek@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-01-05 02:05:33 +0000
committerrsesek@chromium.org <rsesek@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-01-05 02:05:33 +0000
commit7de03266c2c54238fe225256c481bcea8ae5347d (patch)
tree2b3ceed2a082f093813f7602e99a5c3cb428c672 /gpu
parent2095d179cdede5b1d58a506189a9a6c3eb0b8a7b (diff)
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Revert 35500 - Added an application framework for demos. Ported hellotriangle example in OpenGL ES book to use the application framework.
BUG=26099 TEST=Try running hello_triangle executable, you should see a red triangle. Review URL: http://codereview.chromium.org/465051 TBR=alokp@chromium.org Review URL: http://codereview.chromium.org/525019 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@35505 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gpu')
-rw-r--r--gpu/demos/app_framework/application.cc161
-rw-r--r--gpu/demos/app_framework/application.h57
-rw-r--r--gpu/demos/app_framework/gles2_utils.cc67
-rw-r--r--gpu/demos/app_framework/gles2_utils.h27
-rw-r--r--gpu/demos/app_framework/platform.h23
-rw-r--r--gpu/demos/demos.gyp46
-rw-r--r--gpu/demos/hello_triangle/main.cc64
7 files changed, 0 insertions, 445 deletions
diff --git a/gpu/demos/app_framework/application.cc b/gpu/demos/app_framework/application.cc
deleted file mode 100644
index 0ae2cb9..0000000
--- a/gpu/demos/app_framework/application.cc
+++ /dev/null
@@ -1,161 +0,0 @@
-// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "gpu/demos/app_framework/application.h"
-
-#include "gpu/command_buffer/client/gles2_implementation.h"
-#include "gpu/command_buffer/client/gles2_lib.h"
-#include "gpu/command_buffer/service/command_buffer_service.h"
-#include "gpu/command_buffer/service/gpu_processor.h"
-
-using gpu::Buffer;
-using gpu::CommandBufferService;
-using gpu::GPUProcessor;
-using gpu::gles2::GLES2CmdHelper;
-using gpu::gles2::GLES2Implementation;
-
-// TODO(alokp): Implement it on mac and linux when gpu process is functional
-// on these OS'.
-#if defined(OS_WIN)
-namespace {
-static const int32 kCommandBufferSize = 1024 * 1024;
-static const int32 kTransferBufferSize = 512 * 1024;
-
-static LRESULT CALLBACK WindowProc(HWND hwnd, UINT msg,
- WPARAM w_param, LPARAM l_param) {
- LRESULT result = 0;
- switch (msg) {
- case WM_CLOSE:
- ::DestroyWindow(hwnd);
- break;
- case WM_DESTROY:
- ::PostQuitMessage(0);
- break;
- case WM_PAINT: {
- using gpu_demos::Application;
- Application* app = reinterpret_cast<Application*>(
- GetWindowLongPtr(hwnd, GWL_USERDATA));
- if (app != NULL) app->OnPaint();
- ::ValidateRect(hwnd, NULL);
- break;
- }
- default:
- result = ::DefWindowProc(hwnd, msg, w_param, l_param);
- break;
- }
- return result;
-}
-} // namespace.
-
-namespace gpu_demos {
-
-Application::Application()
- : width_(512),
- height_(512),
- window_handle_(NULL) {
-}
-
-Application::~Application() {
-}
-
-void Application::MainLoop() {
- MSG msg;
- bool done = false;
- while (!done) {
- while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
- if (msg.message == WM_QUIT) done = true;
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }
- // Message queue is empty and application has not quit yet - keep painting.
- if (!done) SendMessage(window_handle_, WM_PAINT, 0, 0);
- }
-}
-
-void Application::OnPaint() {
- Draw();
- gles2::GetGLContext()->SwapBuffers();
-}
-
-bool Application::InitRenderContext() {
- window_handle_ = CreateNativeWindow();
- if (window_handle_ == NULL) {
- return false;
- }
-
- scoped_ptr<CommandBufferService> command_buffer(new CommandBufferService);
- if (!command_buffer->Initialize(kCommandBufferSize)) {
- return false;
- }
-
- scoped_refptr<GPUProcessor> gpu_processor(
- new GPUProcessor(command_buffer.get()));
- if (!gpu_processor->Initialize(window_handle_)) {
- return false;
- }
-
- command_buffer->SetPutOffsetChangeCallback(
- NewCallback(gpu_processor.get(), &GPUProcessor::ProcessCommands));
-
- GLES2CmdHelper* helper = new GLES2CmdHelper(command_buffer.get());
- if (!helper->Initialize()) {
- // TODO(alokp): cleanup.
- return false;
- }
-
- int32 transfer_buffer_id =
- command_buffer->CreateTransferBuffer(kTransferBufferSize);
- Buffer transfer_buffer =
- command_buffer->GetTransferBuffer(transfer_buffer_id);
- if (transfer_buffer.ptr == NULL) return false;
-
- gles2::g_gl_impl = new GLES2Implementation(helper,
- transfer_buffer.size,
- transfer_buffer.ptr,
- transfer_buffer_id);
-
- return command_buffer.release() != NULL;
-}
-
-NativeWindowHandle Application::CreateNativeWindow() {
- WNDCLASS wnd_class = {0};
- HINSTANCE instance = GetModuleHandle(NULL);
- wnd_class.style = CS_OWNDC;
- wnd_class.lpfnWndProc = (WNDPROC)WindowProc;
- wnd_class.hInstance = instance;
- wnd_class.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
- wnd_class.lpszClassName = L"opengles2.0";
- if (!RegisterClass(&wnd_class)) return NULL;
-
- DWORD wnd_style = WS_VISIBLE | WS_POPUP | WS_BORDER | WS_SYSMENU | WS_CAPTION;
- RECT wnd_rect;
- wnd_rect.left = 0;
- wnd_rect.top = 0;
- wnd_rect.right = width_;
- wnd_rect.bottom = height_;
- AdjustWindowRect(&wnd_rect, wnd_style, FALSE);
-
- HWND hwnd = CreateWindow(
- wnd_class.lpszClassName,
- wnd_class.lpszClassName,
- wnd_style,
- 0,
- 0,
- wnd_rect.right - wnd_rect.left,
- wnd_rect.bottom - wnd_rect.top,
- NULL,
- NULL,
- instance,
- NULL);
- if (hwnd == NULL) return NULL;
-
- ShowWindow(hwnd, SW_SHOWNORMAL);
- // Set this to the GWL_USERDATA so that it is available to WindowProc.
- SetWindowLongPtr(hwnd, GWL_USERDATA, (LONG_PTR)this);
-
- return hwnd;
-}
-
-} // namespace gpu_demos
-#endif // defined(OS_WIN)
diff --git a/gpu/demos/app_framework/application.h b/gpu/demos/app_framework/application.h
deleted file mode 100644
index 9851c49..0000000
--- a/gpu/demos/app_framework/application.h
+++ /dev/null
@@ -1,57 +0,0 @@
-// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// Base class for gles2 applications using command buffer.
-
-#ifndef GPU_DEMOS_APP_FRAMEWORK_APPLICATION_H_
-#define GPU_DEMOS_APP_FRAMEWORK_APPLICATION_H_
-
-#include "base/at_exit.h"
-#include "base/message_loop.h"
-
-#include "gpu/demos/app_framework/platform.h"
-
-namespace gpu_demos {
-
-// Acts as a base class for GLES2 applications using command buffer.
-// The derived calls needs to call InitRenderContext() to create a render
-// surface and initialize a rendering context. Currently it only creates
-// an on-screen window. It will be extended to support pepper/nacl plugin
-// when pepper 3D api is in place.
-class Application {
- public:
- Application();
- virtual ~Application();
-
- // Enters the event processing loop.
- void MainLoop();
- void OnPaint();
-
- protected:
- // Returns the size of rendering surface.
- inline int width() const { return width_; }
- inline int height() const { return height_; }
-
- bool InitRenderContext();
-
- virtual void Draw() = 0;
-
- private:
- // Creates a native on-screen window.
- NativeWindowHandle CreateNativeWindow();
-
- int width_;
- int height_;
- NativeWindowHandle window_handle_;
-
- // The following two variables are just needed to satisfy
- // the assumption that we are running inside a browser.
- base::AtExitManager at_exit_manager_;
- MessageLoopForUI message_loop_;
-
- DISALLOW_COPY_AND_ASSIGN(Application);
-};
-
-} // namespace gpu_demos
-#endif // GPU_DEMOS_APP_FRAMEWORK_APPLICATION_H_
diff --git a/gpu/demos/app_framework/gles2_utils.cc b/gpu/demos/app_framework/gles2_utils.cc
deleted file mode 100644
index 7e7d0e5..0000000
--- a/gpu/demos/app_framework/gles2_utils.cc
+++ /dev/null
@@ -1,67 +0,0 @@
-// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "gpu/demos/app_framework/gles2_utils.h"
-
-namespace {
-static const int kInfoBufferLength = 1024;
-} // namespace
-
-namespace gpu_demos {
-namespace gles2_utils {
-
-GLuint LoadShader(GLenum type, const char* shader_src) {
- GLuint shader = glCreateShader(type);
- if (shader == 0) return 0;
-
- // Load the shader source
- glShaderSource(shader, 1, &shader_src, NULL);
- // Compile the shader
- glCompileShader(shader);
- // Check the compile status
- GLint value;
- glGetShaderiv(shader, GL_COMPILE_STATUS, &value);
- if (value == 0) {
- char buffer[kInfoBufferLength];
- GLsizei length;
- glGetShaderInfoLog(shader, sizeof(buffer), &length, buffer);
- std::string log(buffer, length);
- DLOG(ERROR) << "Error compiling shader:" << log;
- glDeleteShader(shader);
- shader = 0;
- }
- return shader;
-}
-
-GLuint LoadProgram(const char* v_shader_src, const char* f_shader_src) {
- GLuint v_shader = LoadShader(GL_VERTEX_SHADER, v_shader_src);
- if (v_shader == 0) return 0;
-
- GLuint f_shader = LoadShader(GL_FRAGMENT_SHADER, f_shader_src);
- if (f_shader == 0) return 0;
-
- // Create the program object
- GLuint program_object = glCreateProgram();
- if (program_object == 0) return 0;
-
- // Link the program and check status.
- glAttachShader(program_object, v_shader);
- glAttachShader(program_object, f_shader);
- glLinkProgram(program_object);
- GLint linked = 0;
- glGetProgramiv(program_object, GL_LINK_STATUS, &linked);
- if (linked == 0) {
- char buffer[kInfoBufferLength];
- GLsizei length;
- glGetProgramInfoLog(program_object, sizeof(buffer), &length, buffer);
- std::string log(buffer, length);
- DLOG(ERROR) << "Error linking program:" << log;
- glDeleteProgram(program_object);
- program_object = 0;
- }
- return program_object;
-}
-
-} // namespace gles2_utils
-} // namespace gpu_demos
diff --git a/gpu/demos/app_framework/gles2_utils.h b/gpu/demos/app_framework/gles2_utils.h
deleted file mode 100644
index 147671f..0000000
--- a/gpu/demos/app_framework/gles2_utils.h
+++ /dev/null
@@ -1,27 +0,0 @@
-// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// Utility OpenGL ES 2.0 functions.
-
-#ifndef GPU_DEMOS_APP_FRAMEWORK_GLES2_UTILS_H_
-#define GPU_DEMOS_APP_FRAMEWORK_GLES2_UTILS_H_
-
-#include <GLES2/gl2.h>
-
-namespace gpu_demos {
-namespace gles2_utils {
-
-// Uploads and compiles shader source. Returns non-zero shader object id.
-// Returns 0 if an error occurs creating or compiling the shader object.
-// All errors are logged.
-extern GLuint LoadShader(GLenum type, const char* shader_src);
-
-// Uploads, compiles, and links shader program. Returns non-zero program id.
-// Returns 0 if an error occurs creating, compiling, or linking the program
-// object. All errors are logged.
-extern GLuint LoadProgram(const char* v_shader_src, const char* f_shader_src);
-
-} // namespace gles2_utils
-} // namespace gpu_demos
-#endif // GPU_DEMOS_APP_FRAMEWORK_GLES2_UTILS_H_
diff --git a/gpu/demos/app_framework/platform.h b/gpu/demos/app_framework/platform.h
deleted file mode 100644
index 602979e..0000000
--- a/gpu/demos/app_framework/platform.h
+++ /dev/null
@@ -1,23 +0,0 @@
-// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// Platform-specific types and definitions for native widget handles.
-
-#ifndef GPU_DEMOS_APP_FRAMEWORK_PLATFORM_H_
-#define GPU_DEMOS_APP_FRAMEWORK_PLATFORM_H_
-
-#ifdef _WINDOWS
-#include <windows.h>
-#endif // _WINDOWS
-
-#include "build/build_config.h"
-
-namespace gpu_demos {
-
-#if defined(OS_WIN)
-typedef HWND NativeWindowHandle;
-#endif // defined(OS_WIN)
-
-} // namespace gpu_demos
-#endif // GPU_DEMOS_APP_FRAMEWORK_PLATFORM_H_
diff --git a/gpu/demos/demos.gyp b/gpu/demos/demos.gyp
deleted file mode 100644
index 26cedea..0000000
--- a/gpu/demos/demos.gyp
+++ /dev/null
@@ -1,46 +0,0 @@
-# Copyright (c) 2009 The Chromium Authors. All rights reserved.
-# Use of this source code is governed by a BSD-style license that can be
-# found in the LICENSE file.
-
-{
- 'variables': {
- 'chromium_code': 1,
- },
- 'includes': [
- '../../build/common.gypi',
- ],
- 'targets': [
- {
- 'target_name': 'app_framework',
- 'type': 'static_library',
- 'dependencies': [
- '../gpu.gyp:command_buffer_client',
- '../gpu.gyp:command_buffer_service',
- ],
- 'sources': [
- 'app_framework/application.cc',
- 'app_framework/application.h',
- 'app_framework/gles2_utils.cc',
- 'app_framework/gles2_utils.h',
- 'app_framework/platform.h',
- ],
- },
- {
- 'target_name': 'hello_triangle',
- 'type': 'executable',
- 'dependencies': [
- 'app_framework',
- '../../third_party/gles_book_examples/gles_book_examples.gyp:hello_triangle',
- ],
- 'sources': [
- 'hello_triangle/main.cc',
- ],
- },
- ]
-}
-
-# Local Variables:
-# tab-width:2
-# indent-tabs-mode:nil
-# End:
-# vim: set expandtab tabstop=2 shiftwidth=2:
diff --git a/gpu/demos/hello_triangle/main.cc b/gpu/demos/hello_triangle/main.cc
deleted file mode 100644
index 124e491..0000000
--- a/gpu/demos/hello_triangle/main.cc
+++ /dev/null
@@ -1,64 +0,0 @@
-// Copyright (c) 2009 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// This is a simple example that draws a single triangle with
-// a minimal vertex/fragment shader. The purpose of this
-// example is to demonstrate the basic concepts of
-// OpenGL ES 2.0 rendering.
-
-#include "gpu/demos/app_framework/application.h"
-#include "third_party/gles_book_examples/Chapter_2/Hello_Triangle/Hello_Triangle.h"
-
-namespace gpu_demos {
-class HelloTriangle : public Application {
- public:
- HelloTriangle();
- ~HelloTriangle();
-
- bool Init();
-
- protected:
- virtual void Draw();
-
- private:
- ESContext context_;
- HTUserData user_data_;
-};
-
-HelloTriangle::HelloTriangle() {
- esInitContext(&context_);
-
- memset(&user_data_, 0, sizeof(HTUserData));
- context_.userData = &user_data_;
-}
-
-HelloTriangle::~HelloTriangle() {
- htShutDown(&context_);
-}
-
-bool HelloTriangle::Init() {
- if (!Application::InitRenderContext()) return false;
-
- context_.width = width();
- context_.height = height();
- if (!htInit(&context_)) return false;
-
- return true;
-}
-
-void HelloTriangle::Draw() {
- htDraw(&context_);
-}
-} // namespace gpu_demos
-
-int main(int argc, char *argv[]) {
- gpu_demos::HelloTriangle app;
- if (!app.Init()) {
- printf("Could not init.\n");
- return EXIT_FAILURE;
- }
-
- app.MainLoop();
- return EXIT_SUCCESS;
-}