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authoralokp@chromium.org <alokp@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-01-09 13:40:59 +0000
committeralokp@chromium.org <alokp@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-01-09 13:40:59 +0000
commit714be33609c9405f197c61339d8a77a91b3353da (patch)
treec9b13a41e4292c1a0b7676e9d4b745a4a679e730 /gpu
parent0ca038ddae59aab258705d47a866f93cdeaa9ad9 (diff)
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Added hello-triangle demo.
BUG=26099 TEST=Try running hello_triangle executable, you should see a red triangle Review URL: http://codereview.chromium.org/539001 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@35873 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gpu')
-rw-r--r--gpu/demos/DEPS3
-rw-r--r--gpu/demos/demos.gyp11
-rw-r--r--gpu/demos/hello_triangle/main.cc66
3 files changed, 80 insertions, 0 deletions
diff --git a/gpu/demos/DEPS b/gpu/demos/DEPS
new file mode 100644
index 0000000..74c3f98
--- /dev/null
+++ b/gpu/demos/DEPS
@@ -0,0 +1,3 @@
+include_rules = [
+ "+third_party/gles_book_examples",
+]
diff --git a/gpu/demos/demos.gyp b/gpu/demos/demos.gyp
index addfa0a..9bf55d6 100644
--- a/gpu/demos/demos.gyp
+++ b/gpu/demos/demos.gyp
@@ -23,6 +23,17 @@
'app_framework/platform.h',
],
},
+ {
+ 'target_name': 'hello_triangle',
+ 'type': 'executable',
+ 'dependencies': [
+ 'app_framework',
+ '../../third_party/gles_book_examples/gles_book_examples.gyp:hello_triangle',
+ ],
+ 'sources': [
+ 'hello_triangle/main.cc',
+ ],
+ },
]
}
diff --git a/gpu/demos/hello_triangle/main.cc b/gpu/demos/hello_triangle/main.cc
new file mode 100644
index 0000000..ef22208
--- /dev/null
+++ b/gpu/demos/hello_triangle/main.cc
@@ -0,0 +1,66 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This is a simple example that draws a single triangle with
+// a minimal vertex/fragment shader. The purpose of this
+// example is to demonstrate the basic concepts of
+// OpenGL ES 2.0 rendering.
+
+#include "gpu/demos/app_framework/application.h"
+#include "third_party/gles_book_examples/Chapter_2/Hello_Triangle/Hello_Triangle.h"
+
+namespace gpu_demos {
+class HelloTriangle : public Application {
+ public:
+ HelloTriangle();
+ ~HelloTriangle();
+
+ bool Init();
+
+ protected:
+ virtual void Draw();
+
+ private:
+ ESContext context_;
+ HTUserData user_data_;
+
+ DISALLOW_COPY_AND_ASSIGN(HelloTriangle);
+};
+
+HelloTriangle::HelloTriangle() {
+ esInitContext(&context_);
+
+ memset(&user_data_, 0, sizeof(HTUserData));
+ context_.userData = &user_data_;
+}
+
+HelloTriangle::~HelloTriangle() {
+ htShutDown(&context_);
+}
+
+bool HelloTriangle::Init() {
+ if (!Application::InitRenderContext()) return false;
+
+ context_.width = width();
+ context_.height = height();
+ if (!htInit(&context_)) return false;
+
+ return true;
+}
+
+void HelloTriangle::Draw() {
+ htDraw(&context_);
+}
+} // namespace gpu_demos
+
+int main(int argc, char *argv[]) {
+ gpu_demos::HelloTriangle app;
+ if (!app.Init()) {
+ printf("Could not init.\n");
+ return EXIT_FAILURE;
+ }
+
+ app.MainLoop();
+ return EXIT_SUCCESS;
+}