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authorskyostil@chromium.org <skyostil@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-05-24 11:48:48 +0000
committerskyostil@chromium.org <skyostil@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-05-24 11:48:48 +0000
commit79fcc80a8dad338f3dda024cada552cba16046ce (patch)
treeb88b64a5f8dacf301aa123f6eccbab98f6b08378 /gpu
parentac52a69552173821889eac0399a114c94b599401 (diff)
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android: Add basic support for Broadcom GPUs
This patch implements two GPU workarounds to make Chrome work on devices with a Broadcom GPU: 1. Enable context virtualization on to avoid a EGL_BAD_CONTEXT failure from eglCreateContext(). 2. Disable asynchronous texture uploads to avoid an "Invalid image or UNSUPPORTED OPERATION" failure from glEGLImageTargetTexture2DOES. These modifications were tested on a Samsung Galaxy Fame S6810P. BUG=179815 Review URL: https://chromiumcodereview.appspot.com/12461002 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@202062 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gpu')
-rw-r--r--gpu/command_buffer/service/async_pixel_transfer_delegate_android.cc13
1 files changed, 12 insertions, 1 deletions
diff --git a/gpu/command_buffer/service/async_pixel_transfer_delegate_android.cc b/gpu/command_buffer/service/async_pixel_transfer_delegate_android.cc
index 2d834c9..fa29cf6 100644
--- a/gpu/command_buffer/service/async_pixel_transfer_delegate_android.cc
+++ b/gpu/command_buffer/service/async_pixel_transfer_delegate_android.cc
@@ -12,6 +12,16 @@
#include "ui/gl/gl_implementation.h"
namespace gpu {
+namespace {
+
+bool IsBroadcom() {
+ const char* vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR));
+ if (vendor)
+ return std::string(vendor).find("Broadcom") != std::string::npos;
+ return false;
+}
+
+}
// We only used threaded uploads when we can:
// - Create EGLImages out of OpenGL textures (EGL_KHR_gl_texture_2D_image)
@@ -27,7 +37,8 @@ AsyncPixelTransferDelegate* AsyncPixelTransferDelegate::Create(
context->HasExtension("EGL_KHR_image") &&
context->HasExtension("EGL_KHR_image_base") &&
context->HasExtension("EGL_KHR_gl_texture_2D_image") &&
- context->HasExtension("GL_OES_EGL_image")) {
+ context->HasExtension("GL_OES_EGL_image") &&
+ !IsBroadcom()) {
return new AsyncPixelTransferDelegateEGL;
}
LOG(INFO) << "Async pixel transfers not supported";