summaryrefslogtreecommitdiffstats
path: root/gpu
diff options
context:
space:
mode:
authordongseong.hwang <dongseong.hwang@intel.com>2014-11-21 11:54:41 -0800
committerCommit bot <commit-bot@chromium.org>2014-11-21 19:55:06 +0000
commitdf36f0aebe453bdbe842c85b331f6f07a24255a2 (patch)
tree3d6b3ea41bac35f900724fec1747c0e29c3daa23 /gpu
parentb2a77c768f3c6402eec83d2d0af1915fbf7f1d31 (diff)
downloadchromium_src-df36f0aebe453bdbe842c85b331f6f07a24255a2.zip
chromium_src-df36f0aebe453bdbe842c85b331f6f07a24255a2.tar.gz
chromium_src-df36f0aebe453bdbe842c85b331f6f07a24255a2.tar.bz2
gpu: fix CopyTextureCHROMIUM for immutable texture.
We cannot use glCopyTexImage2D on the texture which is allocated by glTexStorage2D [1] [1] https://www.opengl.org/registry/specs/ARB/texture_storage.txt The fast path uses glCopyTexSubImage2D instead of glCopyTexImage2D. In addition, optimize CopyTextureCHROMIUM for GL_TEXTURE_RECTANGLE_ARB, which is often used by the compositor, so make CopyTextureCHROMIUM use the fast path. Review URL: https://codereview.chromium.org/744713002 Cr-Commit-Position: refs/heads/master@{#305268}
Diffstat (limited to 'gpu')
-rw-r--r--gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc18
-rw-r--r--gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc37
2 files changed, 42 insertions, 13 deletions
diff --git a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc
index ffb9370..49bba9b 100644
--- a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc
+++ b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc
@@ -218,7 +218,6 @@ void DoCopyTexImage2D(const gpu::gles2::GLES2Decoder* decoder,
GLuint source_id,
GLuint dest_id,
GLint dest_level,
- GLenum dest_internal_format,
GLsizei width,
GLsizei height,
GLuint framebuffer) {
@@ -231,14 +230,8 @@ void DoCopyTexImage2D(const gpu::gles2::GLES2Decoder* decoder,
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glCopyTexImage2D(GL_TEXTURE_2D,
- dest_level,
- dest_internal_format,
- 0 /* x */,
- 0 /* y */,
- width,
- height,
- 0 /* border */);
+ glCopyTexSubImage2D(GL_TEXTURE_2D, dest_level, 0 /* xoffset */,
+ 0 /* yoffset */, 0 /* x */, 0 /* y */, width, height);
}
decoder->RestoreTextureState(source_id);
@@ -332,16 +325,15 @@ void CopyTextureCHROMIUMResourceManager::DoCopyTexture(
bool source_format_contain_superset_of_dest_format =
source_internal_format == dest_internal_format ||
(source_internal_format == GL_RGBA && dest_internal_format == GL_RGB);
- // GL_TEXTURE_RECTANGLE_ARB on FBO is supported by OpenGL, not GLES2,
- // so restrict this to GL_TEXTURE_2D.
- if (source_target == GL_TEXTURE_2D && !flip_y && !premultiply_alpha_change &&
+ bool source_target_allowed = source_target == GL_TEXTURE_2D ||
+ source_target == GL_TEXTURE_RECTANGLE_ARB;
+ if (source_target_allowed && !flip_y && !premultiply_alpha_change &&
source_format_contain_superset_of_dest_format) {
DoCopyTexImage2D(decoder,
source_target,
source_id,
dest_id,
dest_level,
- dest_internal_format,
width,
height,
framebuffer_);
diff --git a/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc b/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc
index 2c44e1a..a8cbb66 100644
--- a/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc
+++ b/gpu/command_buffer/tests/gl_copy_texture_CHROMIUM_unittest.cc
@@ -76,6 +76,43 @@ TEST_F(GLCopyTextureCHROMIUMTest, Basic) {
EXPECT_TRUE(GL_NO_ERROR == glGetError());
}
+TEST_F(GLCopyTextureCHROMIUMTest, ImmutableTexture) {
+ if (!GLTestHelper::HasExtension("GL_EXT_texture_storage")) {
+ LOG(INFO) << "GL_EXT_texture_storage not supported. Skipping test...";
+ return;
+ }
+
+ uint8 pixels[1 * 4] = {255u, 0u, 0u, 255u};
+
+ glBindTexture(GL_TEXTURE_2D, textures_[0]);
+ glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8_OES, 1, 1);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE,
+ pixels);
+
+ glBindTexture(GL_TEXTURE_2D, textures_[1]);
+ glTexStorage2DEXT(GL_TEXTURE_2D, 1, GL_RGBA8_OES, 1, 1);
+ glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
+ textures_[1], 0);
+ EXPECT_TRUE(glGetError() == GL_NO_ERROR);
+
+ glCopyTextureCHROMIUM(GL_TEXTURE_2D, textures_[0], textures_[1], 0, GL_RGBA,
+ GL_UNSIGNED_BYTE);
+ EXPECT_TRUE(glGetError() == GL_NO_ERROR);
+
+ // Check the FB is still bound.
+ GLint value = 0;
+ glGetIntegerv(GL_FRAMEBUFFER_BINDING, &value);
+ GLuint fb_id = value;
+ EXPECT_EQ(framebuffer_id_, fb_id);
+
+ // Check that FB is complete.
+ EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
+ glCheckFramebufferStatus(GL_FRAMEBUFFER));
+
+ GLTestHelper::CheckPixels(0, 0, 1, 1, 0, pixels);
+ EXPECT_TRUE(GL_NO_ERROR == glGetError());
+}
+
TEST_F(GLCopyTextureCHROMIUMTest, InternalFormat) {
GLint src_formats[] = {GL_ALPHA, GL_RGB, GL_RGBA,
GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_BGRA_EXT};