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author | alokp@chromium.org <alokp@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-05-13 20:30:51 +0000 |
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committer | alokp@chromium.org <alokp@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-05-13 20:30:51 +0000 |
commit | 2cb1fa9f537b92908693eddc4489c38ab3318225 (patch) | |
tree | a013d5d4c7b79ededaf0589a73f503f96092bcba /gpu | |
parent | f1917ed6945d79a12fe45957c46584dfe8771dbb (diff) | |
download | chromium_src-2cb1fa9f537b92908693eddc4489c38ab3318225.zip chromium_src-2cb1fa9f537b92908693eddc4489c38ab3318225.tar.gz chromium_src-2cb1fa9f537b92908693eddc4489c38ab3318225.tar.bz2 |
Revert 47182 - Added dependency on ANGLE for all platforms now that it compiles on mac and linx. Also added a GYP flag 'enable_shader_translation'. To enable shader translation define env variable: enable_shader_translation=1.
Review URL: http://codereview.chromium.org/1988011
TBR=alokp@chromium.org
Review URL: http://codereview.chromium.org/2082004
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@47185 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gpu')
-rw-r--r-- | gpu/command_buffer/service/gles2_cmd_decoder.cc | 16 | ||||
-rw-r--r-- | gpu/gpu.gyp | 52 |
2 files changed, 50 insertions, 18 deletions
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc index ef3eec0..5fa47fc 100644 --- a/gpu/command_buffer/service/gles2_cmd_decoder.cc +++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc @@ -32,7 +32,13 @@ #include "gpu/command_buffer/service/shader_manager.h" #include "gpu/command_buffer/service/texture_manager.h" #include "gpu/GLES2/gles2_command_buffer.h" + +// TODO(alokp): Remove GLES2_GPU_SERVICE_TRANSLATE_SHADER guard +// as soon as translator is ready. +//#define GLES2_GPU_SERVICE_TRANSLATE_SHADER +#if defined(GLES2_GPU_SERVICE_TRANSLATE_SHADER) #include "third_party/angle/include/GLSLANG/ShaderLang.h" +#endif // GLES2_GPU_SERVICE_TRANSLATE_SHADER #if !defined(GL_DEPTH24_STENCIL8) #define GL_DEPTH24_STENCIL8 0x88F0 @@ -1427,7 +1433,7 @@ bool GLES2DecoderImpl::Initialize(gfx::GLContext* context, // mailing list archives. glEnable(GL_VERTEX_PROGRAM_POINT_SIZE); -#if defined(GLES2_GPU_SERVICE_TRANSLATE_SHADER) && !defined(UNIT_TEST) +#if defined(GLES2_GPU_SERVICE_TRANSLATE_SHADER) // Initialize GLSL ES to GLSL translator. if (!ShInitialize()) { DLOG(ERROR) << "Could not initialize GLSL translator."; @@ -1785,7 +1791,7 @@ void GLES2DecoderImpl::Destroy() { default_context_.reset(); } -#if !defined(GLES2_GPU_SERVICE_BACKEND_NATIVE_GLES2) && !defined(UNIT_TEST) +#if !defined(GLES2_GPU_SERVICE_BACKEND_NATIVE_GLES2) #if defined(GLES2_GPU_SERVICE_TRANSLATE_SHADER) // Terminate GLSL translator. ShFinalize(); @@ -2933,7 +2939,7 @@ void GLES2DecoderImpl::DoCompileShader(GLuint client_id) { // Translate GL ES 2.0 shader to Desktop GL shader and pass that to // glShaderSource and then glCompileShader. const char* shader_src = info->source().c_str(); -#if !defined(GLES2_GPU_SERVICE_BACKEND_NATIVE_GLES2) && !defined(UNIT_TEST) +#if !defined(GLES2_GPU_SERVICE_BACKEND_NATIVE_GLES2) #if defined(GLES2_GPU_SERVICE_TRANSLATE_SHADER) int dbg_options = 0; EShLanguage language = info->shader_type() == GL_VERTEX_SHADER ? @@ -2953,7 +2959,7 @@ void GLES2DecoderImpl::DoCompileShader(GLuint client_id) { dbg_options)) { // TODO(alokp): Ask gman where to set compile-status and info-log. // May be add member variables to ShaderManager::ShaderInfo? - //const char* info_log = ShGetInfoLog(compiler); + const char* info_log = ShGetInfoLog(compiler); ShDestruct(compiler); return; } @@ -2964,7 +2970,7 @@ void GLES2DecoderImpl::DoCompileShader(GLuint client_id) { glShaderSource(info->service_id(), 1, &shader_src, NULL); glCompileShader(info->service_id()); -#if !defined(GLES2_GPU_SERVICE_BACKEND_NATIVE_GLES2) && !defined(UNIT_TEST) +#if !defined(GLES2_GPU_SERVICE_BACKEND_NATIVE_GLES2) #ifdef GLES2_GPU_SERVICE_TRANSLATE_SHADER ShDestruct(compiler); #endif // GLES2_GPU_SERVICE_TRANSLATE_SHADER diff --git a/gpu/gpu.gyp b/gpu/gpu.gyp index 683146e..dc2c87b 100644 --- a/gpu/gpu.gyp +++ b/gpu/gpu.gyp @@ -25,9 +25,6 @@ 'command_buffer/service/gl_utils.h', 'command_buffer/service/gpu_processor.h', 'command_buffer/service/gpu_processor.cc', - 'command_buffer/service/gpu_processor_linux.cc', - 'command_buffer/service/gpu_processor_mac.cc', - 'command_buffer/service/gpu_processor_win.cc', 'command_buffer/service/gpu_processor_mock.h', 'command_buffer/service/id_manager.h', 'command_buffer/service/id_manager.cc', @@ -40,7 +37,29 @@ 'command_buffer/service/texture_manager.h', 'command_buffer/service/texture_manager.cc', ], - 'enable_shader_translation%': 0, + 'conditions': [ + ['OS == "linux"', + { + 'gpu_service_source_files': [ + 'command_buffer/service/gpu_processor_linux.cc', + ], + }, + ], + ['OS == "win"', + { + 'gpu_service_source_files': [ + 'command_buffer/service/gpu_processor_win.cc', + ], + }, + ], + ['OS == "mac"', + { + 'gpu_service_source_files': [ + 'command_buffer/service/gpu_processor_mac.cc', + ], + }, + ], + ], }, 'targets': [ { @@ -260,20 +279,27 @@ 'command_buffer_service_impl', 'gl_libs', '../app/app.gyp:app_base', - '../third_party/angle/src/build_angle.gyp:translator_glsl', ], 'sources': [ '<@(gpu_service_source_files)', ], 'conditions': [ - ['OS == "linux"', { - 'dependencies': [ - '../build/linux/system.gyp:gtk', - ], - }], - ['enable_shader_translation==1', { - 'defines': ['GLES2_GPU_SERVICE_TRANSLATE_SHADER'], - }], + ['OS == "linux"', + { + 'dependencies': [ + '../build/linux/system.gyp:gtk', + ], + }, + ], + #TODO(alokp): Remove os-conditional when translator_glsl starts + #compiling on all platforms. + ['OS == "win"', + { + 'dependencies': [ + '../third_party/angle/src/build_angle.gyp:translator_glsl', + ], + }, + ], ], }, { |