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authorzmo@chromium.org <zmo@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-03-11 20:23:49 +0000
committerzmo@chromium.org <zmo@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2014-03-11 20:23:49 +0000
commit1decfef8f6b311a7df532382663670bade97c6b4 (patch)
tree5dad6a55fd165a5b7cc01f38a55e99fbe48495bb /gpu
parent94df8e60b43b5dd3489c0f023057c661cbd097a5 (diff)
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Get rid of SH_MAP_LONG_VARIABLE_NAMES.
We haven't been using it for a while, because if ANGLE detects we pass in a hash function, it will turn on hashing and ignore SH_MAP_LONG_VARIABLE_NAMES. We already got rid of this option in ANGLE. So in order to roll ANGLE, we need to get rid of it in chromium. BUG= TEST=bots R=bajones@chromium.org Review URL: https://codereview.chromium.org/195463002 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@256298 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gpu')
-rw-r--r--gpu/command_buffer/service/shader_translator.cc8
1 files changed, 3 insertions, 5 deletions
diff --git a/gpu/command_buffer/service/shader_translator.cc b/gpu/command_buffer/service/shader_translator.cc
index 855ceca..333e2c6 100644
--- a/gpu/command_buffer/service/shader_translator.cc
+++ b/gpu/command_buffer/service/shader_translator.cc
@@ -154,11 +154,9 @@ bool ShaderTranslator::Init(
int ShaderTranslator::GetCompileOptions() const {
int compile_options =
- SH_OBJECT_CODE | SH_VARIABLES |
- SH_MAP_LONG_VARIABLE_NAMES | SH_ENFORCE_PACKING_RESTRICTIONS |
- SH_LIMIT_EXPRESSION_COMPLEXITY | SH_LIMIT_CALL_STACK_DEPTH;
-
- compile_options |= SH_CLAMP_INDIRECT_ARRAY_BOUNDS;
+ SH_OBJECT_CODE | SH_VARIABLES | SH_ENFORCE_PACKING_RESTRICTIONS |
+ SH_LIMIT_EXPRESSION_COMPLEXITY | SH_LIMIT_CALL_STACK_DEPTH |
+ SH_CLAMP_INDIRECT_ARRAY_BOUNDS;
compile_options |= driver_bug_workarounds_;