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authorapatrick@google.com <apatrick@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-11-25 00:01:32 +0000
committerapatrick@google.com <apatrick@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-11-25 00:01:32 +0000
commit96449d2cf2f37ffcab09ad8e15d9d6f3534271cb (patch)
tree7d603b2bc43bea75362248d27e54c5ce51017fdf /gpu
parentfd50fb2b7e19a6589270a02a28fb4dea5b6f38d3 (diff)
downloadchromium_src-96449d2cf2f37ffcab09ad8e15d9d6f3534271cb.zip
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Landing the GPU process and command buffer code again, this time with a DEPS file with the necessary include rules.
TEST=none BUG=none git-svn-id: svn://svn.chromium.org/chrome/trunk/src@33006 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'gpu')
-rw-r--r--gpu/DEPS4
-rw-r--r--gpu/command_buffer/build_gles2_cmd_buffer.py2577
-rw-r--r--gpu/command_buffer/client/cmd_buffer_helper.cc195
-rw-r--r--gpu/command_buffer/client/cmd_buffer_helper.h216
-rw-r--r--gpu/command_buffer/client/cmd_buffer_helper_test.cc303
-rw-r--r--gpu/command_buffer/client/fenced_allocator.cc214
-rw-r--r--gpu/command_buffer/client/fenced_allocator.h266
-rw-r--r--gpu/command_buffer/client/fenced_allocator_test.cc501
-rw-r--r--gpu/command_buffer/client/gles2_c_lib.cc16
-rw-r--r--gpu/command_buffer/client/gles2_c_lib_autogen.h504
-rw-r--r--gpu/command_buffer/client/gles2_cmd_helper.cc14
-rw-r--r--gpu/command_buffer/client/gles2_cmd_helper.h36
-rw-r--r--gpu/command_buffer/client/gles2_cmd_helper_autogen.h1143
-rw-r--r--gpu/command_buffer/client/gles2_demo.cc203
-rw-r--r--gpu/command_buffer/client/gles2_demo_c.c15
-rw-r--r--gpu/command_buffer/client/gles2_demo_c.h22
-rw-r--r--gpu/command_buffer/client/gles2_demo_cc.cc21
-rw-r--r--gpu/command_buffer/client/gles2_demo_cc.h14
-rw-r--r--gpu/command_buffer/client/gles2_implementation.cc154
-rw-r--r--gpu/command_buffer/client/gles2_implementation.h93
-rw-r--r--gpu/command_buffer/client/gles2_implementation_autogen.h684
-rw-r--r--gpu/command_buffer/client/gles2_implementation_gen.h72
-rw-r--r--gpu/command_buffer/client/gles2_lib.cc20
-rw-r--r--gpu/command_buffer/client/gles2_lib.h26
-rw-r--r--gpu/command_buffer/client/id_allocator.cc85
-rw-r--r--gpu/command_buffer/client/id_allocator.h78
-rw-r--r--gpu/command_buffer/client/id_allocator_test.cc112
-rw-r--r--gpu/command_buffer/common/GLES2/gl2.h319
-rw-r--r--gpu/command_buffer/common/GLES2/gl2platform.h29
-rw-r--r--gpu/command_buffer/common/GLES2/gl2types.h464
-rw-r--r--gpu/command_buffer/common/KHR/khrplatform.h269
-rw-r--r--gpu/command_buffer/common/bitfield_helpers.h68
-rw-r--r--gpu/command_buffer/common/bitfield_helpers_test.cc66
-rw-r--r--gpu/command_buffer/common/cmd_buffer_common.cc57
-rw-r--r--gpu/command_buffer/common/cmd_buffer_common.h269
-rw-r--r--gpu/command_buffer/common/command_buffer.h97
-rw-r--r--gpu/command_buffer/common/command_buffer_mock.h48
-rw-r--r--gpu/command_buffer/common/constants.h71
-rw-r--r--gpu/command_buffer/common/gles2_cmd_format.cc33
-rw-r--r--gpu/command_buffer/common/gles2_cmd_format.h36
-rw-r--r--gpu/command_buffer/common/gles2_cmd_format_autogen.h8278
-rw-r--r--gpu/command_buffer/common/gles2_cmd_format_test.cc17
-rw-r--r--gpu/command_buffer/common/gles2_cmd_format_test_autogen.h2758
-rw-r--r--gpu/command_buffer/common/gles2_cmd_id_test.cc372
-rw-r--r--gpu/command_buffer/common/gles2_cmd_ids.h23
-rw-r--r--gpu/command_buffer/common/gles2_cmd_ids_autogen.h188
-rw-r--r--gpu/command_buffer/common/gles2_cmd_utils.cc347
-rw-r--r--gpu/command_buffer/common/gles2_cmd_utils.h41
-rw-r--r--gpu/command_buffer/common/logging.h67
-rw-r--r--gpu/command_buffer/common/resource.cc120
-rw-r--r--gpu/command_buffer/common/resource.h229
-rw-r--r--gpu/command_buffer/common/types.h60
-rw-r--r--gpu/command_buffer/service/cmd_buffer_engine.h70
-rw-r--r--gpu/command_buffer/service/cmd_parser.cc110
-rw-r--r--gpu/command_buffer/service/cmd_parser.h115
-rw-r--r--gpu/command_buffer/service/cmd_parser_test.cc316
-rw-r--r--gpu/command_buffer/service/command_buffer_service.cc159
-rw-r--r--gpu/command_buffer/service/command_buffer_service.h93
-rw-r--r--gpu/command_buffer/service/command_buffer_service_unittest.cc185
-rw-r--r--gpu/command_buffer/service/common_decoder.cc122
-rw-r--r--gpu/command_buffer/service/common_decoder.h107
-rw-r--r--gpu/command_buffer/service/gl_utils.h58
-rw-r--r--gpu/command_buffer/service/gles2_cmd_decoder.cc950
-rw-r--r--gpu/command_buffer/service/gles2_cmd_decoder.h74
-rw-r--r--gpu/command_buffer/service/gles2_cmd_decoder_autogen.h2610
-rw-r--r--gpu/command_buffer/service/gles2_cmd_decoder_validate.h1255
-rw-r--r--gpu/command_buffer/service/gpu_processor.cc84
-rw-r--r--gpu/command_buffer/service/gpu_processor.h99
-rw-r--r--gpu/command_buffer/service/gpu_processor_mock.h40
-rw-r--r--gpu/command_buffer/service/gpu_processor_unittest.cc285
-rw-r--r--gpu/command_buffer/service/gpu_processor_win.cc80
-rw-r--r--gpu/command_buffer/service/mocks.h108
-rw-r--r--gpu/command_buffer/service/precompile.cc33
-rw-r--r--gpu/command_buffer/service/precompile.h50
-rw-r--r--gpu/command_buffer/service/resource.cc101
-rw-r--r--gpu/command_buffer/service/resource.h268
-rw-r--r--gpu/command_buffer/service/resource_test.cc127
-rw-r--r--gpu/command_buffer/service/x_utils.cc92
-rw-r--r--gpu/command_buffer/service/x_utils.h76
-rw-r--r--gpu/gpu.gyp412
-rw-r--r--gpu/gpu_plugin/gpu_plugin.cc135
-rw-r--r--gpu/gpu_plugin/gpu_plugin.h30
-rw-r--r--gpu/gpu_plugin/gpu_plugin_object.cc123
-rw-r--r--gpu/gpu_plugin/gpu_plugin_object.h133
-rw-r--r--gpu/gpu_plugin/gpu_plugin_object_factory.cc27
-rw-r--r--gpu/gpu_plugin/gpu_plugin_object_factory.h27
-rw-r--r--gpu/gpu_plugin/gpu_plugin_object_factory_unittest.cc41
-rw-r--r--gpu/gpu_plugin/gpu_plugin_object_unittest.cc319
-rw-r--r--gpu/gpu_plugin/gpu_plugin_object_win.cc62
-rw-r--r--gpu/gpu_plugin/gpu_plugin_unittest.cc302
-rw-r--r--gpu/np_utils/default_np_object.h84
-rw-r--r--gpu/np_utils/dispatched_np_object_unittest.cc403
-rw-r--r--gpu/np_utils/dynamic_np_object.cc59
-rw-r--r--gpu/np_utils/dynamic_np_object.h35
-rw-r--r--gpu/np_utils/dynamic_np_object_unittest.cc83
-rw-r--r--gpu/np_utils/np_browser.cc123
-rw-r--r--gpu/np_utils/np_browser.h95
-rw-r--r--gpu/np_utils/np_browser_mock.h50
-rw-r--r--gpu/np_utils/np_browser_stub.cc125
-rw-r--r--gpu/np_utils/np_browser_stub.h84
-rw-r--r--gpu/np_utils/np_class.h125
-rw-r--r--gpu/np_utils/np_class_unittest.cc143
-rw-r--r--gpu/np_utils/np_dispatcher.cc86
-rw-r--r--gpu/np_utils/np_dispatcher.h224
-rw-r--r--gpu/np_utils/np_dispatcher_specializations.h85
-rw-r--r--gpu/np_utils/np_headers.h11
-rw-r--r--gpu/np_utils/np_object_mock.h36
-rw-r--r--gpu/np_utils/np_object_pointer.h119
-rw-r--r--gpu/np_utils/np_object_pointer_unittest.cc220
-rw-r--r--gpu/np_utils/np_plugin_object.h50
-rw-r--r--gpu/np_utils/np_plugin_object_factory.cc30
-rw-r--r--gpu/np_utils/np_plugin_object_factory.h37
-rw-r--r--gpu/np_utils/np_plugin_object_factory_mock.h23
-rw-r--r--gpu/np_utils/np_plugin_object_mock.h26
-rw-r--r--gpu/np_utils/np_utils.cc170
-rw-r--r--gpu/np_utils/np_utils.h271
-rw-r--r--gpu/np_utils/np_utils_unittest.cc424
-rw-r--r--gpu/np_utils/webkit_browser.h117
118 files changed, 34530 insertions, 0 deletions
diff --git a/gpu/DEPS b/gpu/DEPS
new file mode 100644
index 0000000..992eb71
--- /dev/null
+++ b/gpu/DEPS
@@ -0,0 +1,4 @@
+include_rules = [
+ "+webkit/glue/plugins",
+ "+third_party/npapi",
+]
diff --git a/gpu/command_buffer/build_gles2_cmd_buffer.py b/gpu/command_buffer/build_gles2_cmd_buffer.py
new file mode 100644
index 0000000..04f9a7b
--- /dev/null
+++ b/gpu/command_buffer/build_gles2_cmd_buffer.py
@@ -0,0 +1,2577 @@
+#!/usr/bin/python
+#
+# Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+# Use of this source code is governed by a BSD-style license that can be
+# found in the LICENSE file.
+
+"""code generator for GL command buffers."""
+
+import os
+import os.path
+import sys
+import re
+from optparse import OptionParser
+
+_SIZE_OF_UINT32 = 4
+_SIZE_OF_COMMAND_HEADER = 4
+_FIRST_SPECIFIC_COMMAND_ID = 1024
+
+_LICENSE = """
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+"""
+
+# This string is copied directly out of the gl2.h file from GLES2.0
+# the reasons it is copied out instead of parsed directly are
+#
+# 1) Because order is important. The command IDs need to stay constant forever
+# so if you add a new command it needs to be added to the bottom of the list.
+#
+# 2) So we can add more commands easily that are unrelated to GLES2.0 but still
+# needed for GLES2.0 command buffers.
+#
+# Edits:
+#
+# *) Any argument that is a resourceID has been changed to GLresourceID.
+# (not pointer arguments)
+#
+_GL_FUNCTIONS = """
+GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
+GL_APICALL void GL_APIENTRY glAttachShader (GLResourceId program, GLResourceId shader);
+GL_APICALL void GL_APIENTRY glBindAttribLocation (GLResourceId program, GLuint index, const char* name);
+GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLResourceId buffer);
+GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLResourceId framebuffer);
+GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLResourceId renderbuffer);
+GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLResourceId texture);
+GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode );
+GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
+GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void* data, GLenum usage);
+GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void* data);
+GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
+GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
+GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
+GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
+GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GL_APICALL void GL_APIENTRY glCompileShader (GLResourceId shader);
+GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
+GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
+GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
+GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
+GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
+GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
+GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
+GL_APICALL void GL_APIENTRY glDeleteProgram (GLResourceId program);
+GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
+GL_APICALL void GL_APIENTRY glDeleteShader (GLResourceId shader);
+GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
+GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
+GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
+GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
+GL_APICALL void GL_APIENTRY glDetachShader (GLResourceId program, GLResourceId shader);
+GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
+GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
+GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void* indices);
+GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
+GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
+GL_APICALL void GL_APIENTRY glFinish (void);
+GL_APICALL void GL_APIENTRY glFlush (void);
+GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLResourceId renderbuffer);
+GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLResourceId texture, GLint level);
+GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
+GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
+GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
+GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
+GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
+GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
+GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLResourceId program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
+GL_APICALL void GL_APIENTRY glGetActiveUniform (GLResourceId program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
+GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLResourceId program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
+GL_APICALL int GL_APIENTRY glGetAttribLocation (GLResourceId program, const char* name);
+GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
+GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL GLenum GL_APIENTRY glGetError (void);
+GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetProgramiv (GLResourceId program, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLResourceId program, GLsizei bufsize, GLsizei* length, char* infolog);
+GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetShaderiv (GLResourceId shader, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLResourceId shader, GLsizei bufsize, GLsizei* length, char* infolog);
+GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
+GL_APICALL void GL_APIENTRY glGetShaderSource (GLResourceId shader, GLsizei bufsize, GLsizei* length, char* source);
+GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
+GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetUniformfv (GLResourceId program, GLint location, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetUniformiv (GLResourceId program, GLint location, GLint* params);
+GL_APICALL int GL_APIENTRY glGetUniformLocation (GLResourceId program, const char* name);
+GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void** pointer);
+GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
+GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLResourceId buffer);
+GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
+GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLResourceId framebuffer);
+GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLResourceId program);
+GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLResourceId renderbuffer);
+GL_APICALL GLboolean GL_APIENTRY glIsShader (GLResourceId shader);
+GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLResourceId texture);
+GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
+GL_APICALL void GL_APIENTRY glLinkProgram (GLResourceId program);
+GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels);
+GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
+GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
+GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLResourceId* shaders, GLenum binaryformat, const void* binary, GLsizei length);
+GL_APICALL void GL_APIENTRY glShaderSource (GLResourceId shader, GLsizei count, const char** string, const GLint* length);
+GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
+GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels);
+GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
+GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
+GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
+GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x);
+GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x);
+GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
+GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
+GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
+GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
+GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUseProgram (GLResourceId program);
+GL_APICALL void GL_APIENTRY glValidateProgram (GLResourceId program);
+GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
+GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
+GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr);
+GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+// Non-GL commands.
+GL_APICALL void GL_APIENTRY glSwapBuffers (void);
+"""
+
+# This table specifies types and other special data for the commands that
+# will be generated.
+#
+# type: defines which handler will be used to generate code.
+# DecoderFunc: defines which function to call in the decoder to execute the
+# corresponding GL command. If not specified the GL command will
+# be called directly.
+# cmd_args: The arguments to use for the command. This overrides generating
+# them based on the GL function arguments.
+# immediate: Whether or not to generate an immediate command for the GL
+# function. The default is if there is exactly 1 pointer argument
+# in the GL function an immediate command is generated.
+# needs_size: If true a data_size field is added to the command.
+# data_type: The type of data the command uses. For PUTn or PUT types.
+# count: The number of units per element. For PUTn or PUT types.
+
+_FUNCTION_INFO = {
+ 'BindAttribLocation': {'type': 'GLchar'},
+ 'BindBuffer': {'DecoderFunc': 'DoBindBuffer'},
+ 'BindFramebuffer': {'DecoderFunc': 'glBindFramebufferEXT'},
+ 'BindRenderbuffer': {'DecoderFunc': 'glBindRenderbufferEXT'},
+ 'BufferData': {'type': 'Data'},
+ 'BufferSubData': {'type': 'Data'},
+ 'CheckFramebufferStatus': {'DecoderFunc': 'glCheckFramebufferStatusEXT'},
+ 'ClearDepthf': {'DecoderFunc': 'glClearDepth'},
+ 'CompressedTexImage2D': {'type': 'Data'},
+ 'CompressedTexSubImage2D': {'type': 'Data'},
+ 'CreateProgram': {'type': 'Create'},
+ 'CreateShader': {'type': 'Create'},
+ 'DeleteBuffers': {'type': 'DELn'},
+ 'DeleteFramebuffers': {'type': 'DELn'},
+ 'DeleteProgram': {'DecoderFunc': 'DoDeleteProgram'},
+ 'DeleteRenderbuffers': {'type': 'DELn'},
+ 'DeleteShader': {'DecoderFunc': 'DoDeleteShader'},
+ 'DeleteTextures': {'type': 'DELn'},
+ 'DepthRangef': {'DecoderFunc': 'glDepthRange'},
+ 'DrawElements': {
+ 'type': 'Manual',
+ 'cmd_args': 'GLenum mode, GLsizei count, GLenum type, GLuint index_offset',
+ },
+ 'FramebufferRenderbuffer': {'DecoderFunc': 'glFramebufferRenderbufferEXT'},
+ 'FramebufferTexture2D': {'DecoderFunc': 'glFramebufferTexture2DEXT'},
+ 'GenerateMipmap': {'DecoderFunc': 'glGenerateMipmapEXT'},
+ 'GenBuffers': {'type': 'GENn'},
+ 'GenFramebuffers': {'type': 'GENn'},
+ 'GenRenderbuffers': {'type': 'GENn'},
+ 'GenTextures': {'type': 'GENn'},
+ 'GetActiveAttrib': {'type': 'Custom'},
+ 'GetActiveUniform': {'type': 'Custom'},
+ 'GetAttachedShaders': {'type': 'Custom'},
+ 'GetAttribLocation': {'type': 'GetGLchar'},
+ 'GetBooleanv': {'type': 'GETn'},
+ 'GetBufferParameteriv': {'type': 'GETn'},
+ 'GetError': {'type': 'Is'},
+ 'GetFloatv': {'type': 'GETn'},
+ 'GetFramebufferAttachmentParameteriv': {
+ 'type': 'GETn',
+ 'DecoderFunc': 'glGetFramebufferAttachmentParameterivEXT',
+ },
+ 'GetIntegerv': {'type': 'GETn'},
+ 'GetProgramiv': {'type': 'GETn'},
+ 'GetProgramInfoLog': {'type': 'STRn'},
+ 'GetRenderbufferParameteriv': {
+ 'type': 'GETn',
+ 'DecoderFunc': 'glGetRenderbufferParameterivEXT',
+ },
+ 'GetShaderiv': {'type': 'GETn'},
+ 'GetShaderInfoLog': {'type': 'STRn'},
+ 'GetShaderPrecisionFormat': {'type': 'Custom'},
+ 'GetShaderSource': {'type': 'STRn'},
+ 'GetTexParameterfv': {'type': 'GETn'},
+ 'GetTexParameteriv': {'type': 'GETn'},
+ 'GetUniformfv': {'type': 'Custom', 'immediate': False},
+ 'GetUniformiv': {'type': 'Custom', 'immediate': False},
+ 'GetUniformLocation': {'type': 'GetGLchar'},
+ 'GetVertexAttribfv': {'type': 'GETn'},
+ 'GetVertexAttribiv': {'type': 'GETn'},
+ 'GetVertexAttribPointerv': {'type': 'Custom', 'immediate': False},
+ 'IsBuffer': {'type': 'Is'},
+ 'IsEnabled': {'type': 'Is'},
+ 'IsFramebuffer': {'type': 'Is', 'DecoderFunc': 'glIsFramebufferEXT'},
+ 'IsProgram': {'type': 'Is'},
+ 'IsRenderbuffer': {'type': 'Is', 'DecoderFunc': 'glIsRenderbufferEXT'},
+ 'IsShader': {'type': 'Is'},
+ 'IsTexture': {'type': 'Is'},
+ 'PixelStorei': {'type': 'Custom'},
+ 'RenderbufferStorage': {'DecoderFunc': 'glRenderbufferStorageEXT'},
+ 'ReadPixels': {'type': 'Custom', 'immediate': False},
+ 'ReleaseShaderCompiler': {'type': 'Noop'},
+ 'ShaderBinary': {'type': 'Noop'},
+ 'ShaderSource': {
+ 'type': 'Manual',
+ 'immediate': True,
+ 'needs_size': True,
+ 'cmd_args':
+ 'GLuint shader, GLsizei count, const char* data',
+ },
+ 'TexImage2D': {'type': 'Data'},
+ 'TexParameterfv': {'type': 'PUT', 'data_type': 'GLfloat', 'count': 1},
+ 'TexParameteriv': {'type': 'PUT', 'data_type': 'GLint', 'count': 1},
+ 'TexSubImage2D': {'type': 'Data'},
+ 'Uniform1fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 1},
+ 'Uniform1iv': {'type': 'PUTn', 'data_type': 'GLint', 'count': 1},
+ 'Uniform2fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 2},
+ 'Uniform2iv': {'type': 'PUTn', 'data_type': 'GLint', 'count': 2},
+ 'Uniform3fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 3},
+ 'Uniform3iv': {'type': 'PUTn', 'data_type': 'GLint', 'count': 3},
+ 'Uniform4fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 4},
+ 'Uniform4iv': {'type': 'PUTn', 'data_type': 'GLint', 'count': 4},
+ 'UniformMatrix2fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 4},
+ 'UniformMatrix3fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 9},
+ 'UniformMatrix4fv': {'type': 'PUTn', 'data_type': 'GLfloat', 'count': 16},
+ 'VertexAttrib1fv': {'type': 'PUT', 'data_type': 'GLfloat', 'count': 1},
+ 'VertexAttrib2fv': {'type': 'PUT', 'data_type': 'GLfloat', 'count': 2},
+ 'VertexAttrib3fv': {'type': 'PUT', 'data_type': 'GLfloat', 'count': 3},
+ 'VertexAttrib4fv': {'type': 'PUT', 'data_type': 'GLfloat', 'count': 4},
+ 'VertexAttribPointer': {
+ 'type': 'Manual',
+ 'cmd_args': 'GLuint indx, GLint size, GLenum type, GLboolean normalized, '
+ 'GLsizei stride, GLuint offset',
+ },
+ 'SwapBuffers': {'DecoderFunc': 'DoSwapBuffers'},
+}
+
+
+class CWriter(object):
+ """Writes to a file formatting it for Google's style guidelines."""
+
+ def __init__(self, filename):
+ self.filename = filename
+ self.file = open(filename, "w")
+
+ def Write(self, string):
+ """Writes a string to a file spliting if it's > 80 characters."""
+ lines = string.splitlines()
+ num_lines = len(lines)
+ for ii in range(0, num_lines):
+ self.__WriteLine(lines[ii], ii < (num_lines - 1) or string[-1] == '\n')
+
+ def __FindSplit(self, string):
+ """Finds a place to split a string."""
+ splitter = string.find('=')
+ if splitter >= 0 and not string[splitter + 1] == '=':
+ return splitter
+ parts = string.split('(')
+ if len(parts) > 1:
+ splitter = len(parts[0])
+ for ii in range(1, len(parts)):
+ if not parts[ii - 1][-3:] == "if ":
+ return splitter
+ splitter += len(parts[ii]) + 1
+ done = False
+ end = len(string)
+ last_splitter = -1
+ while not done:
+ splitter = string[0:end].rfind(',')
+ if splitter < 0:
+ return last_splitter
+ elif splitter >= 80:
+ end = splitter
+ else:
+ return splitter
+
+ def __WriteLine(self, line, ends_with_eol):
+ """Given a signle line, writes it to a file, splitting if it's > 80 chars"""
+ if len(line) >= 80:
+ i = self.__FindSplit(line)
+ if i > 0:
+ line1 = line[0:i + 1]
+ self.file.write(line1 + '\n')
+ match = re.match("( +)", line1)
+ indent = ""
+ if match:
+ indent = match.group(1)
+ splitter = line[i]
+ if not splitter == ',':
+ indent = " " + indent
+ self.__WriteLine(indent + line[i + 1:].lstrip(), True)
+ return
+ self.file.write(line)
+ if ends_with_eol:
+ self.file.write('\n')
+
+ def Close(self):
+ """Close the file."""
+ self.file.close()
+
+
+class TypeHandler(object):
+ """This class emits code for a particular type of function."""
+
+ def __init__(self):
+ pass
+
+ def InitFunction(self, func):
+ """Add or adjust anything type specific for this function."""
+ if func.GetInfo('needs_size'):
+ func.AddCmdArg(CmdArg('data_size', 'uint32'))
+
+ def AddImmediateFunction(self, generator, func):
+ """Adds an immediate version of a function."""
+ # Generate an immediate command if there is only 1 pointer arg.
+ immediate = func.GetInfo('immediate') # can be True, False or None
+ if immediate == True or immediate == None:
+ if func.num_pointer_args == 1 or immediate:
+ generator.AddFunction(ImmediateFunction(func))
+
+ def WriteHandlerImplementation(self, func, file):
+ """Writes the handler implementation for this command."""
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ file.Write(" %s(%s);\n" %
+ (func.GetGLFunctionName(), func.MakeOriginalArgString("")))
+
+ def WriteCmdSizeTest(self, func, file):
+ """Writes the size test for a command."""
+ file.Write(" EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT\n")
+
+ def WriteFormatTest(self, func, file):
+ """Writes a format test for a command."""
+ file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
+ file.Write(" %s cmd = { 0, };\n" % func.name)
+ file.Write(" void* next_cmd = cmd.Set(\n")
+ file.Write(" &cmd")
+ args = func.GetCmdArgs()
+ value = 11
+ for arg in args:
+ file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
+ value += 1
+ file.Write(");\n")
+ value = 11
+ file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
+ func.type_handler.WriteCmdSizeTest(func, file)
+ for arg in args:
+ file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
+ (arg.type, value, arg.name))
+ value += 1
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteImmediateFormatTest(self, func, file):
+ """Writes a format test for an immediate version of a command."""
+ file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
+ file.Write(" int8 buf[256] = { 0, };\n")
+ file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
+ (func.name, func.name))
+ file.Write(" void* next_cmd = cmd.Set(\n")
+ file.Write(" &cmd")
+ args = func.GetCmdArgs()
+ value = 11
+ for arg in args:
+ file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
+ value += 1
+ file.Write(");\n")
+ value = 11
+ file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
+ func.type_handler.WriteImmediateCmdSizeTest(func, file)
+ for arg in args:
+ file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
+ (arg.type, value, arg.name))
+ value += 1
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSizeTest(self, func, file):
+ """Writes a size test for an immediate version of a command."""
+ file.Write(" // TODO(gman): Compute correct size.\n")
+ file.Write(" EXPECT_EQ(sizeof(cmd), cmd.header.size * 4);\n")
+
+ def WriteImmediateHandlerImplementation (self, func, file):
+ """Writes the handler impl for the immediate version of a command."""
+ file.Write(" // Immediate version.\n")
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ file.Write(" %s(%s);\n" %
+ (func.GetGLFunctionName(), func.MakeOriginalArgString("")))
+
+ def WriteServiceImplementation(self, func, file):
+ """Writes the service implementation for a command."""
+ file.Write(
+ "parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
+ file.Write(
+ " unsigned int arg_count, const gles2::%s& c) {\n" % func.name)
+ for arg in func.GetOriginalArgs():
+ arg.WriteGetCode(file)
+ func.WriteHandlerImplementation(file)
+ file.Write(" return parse_error::kParseNoError;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteImmediateServiceImplementation(self, func, file):
+ """Writes the service implementation for an immediate version of command."""
+ file.Write(
+ "parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
+ file.Write(
+ " unsigned int arg_count, const gles2::%s& c) {\n" % func.name)
+ for arg in func.GetOriginalArgs():
+ arg.WriteGetCode(file)
+ func.WriteHandlerImplementation(file)
+ file.Write(" return parse_error::kParseNoError;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteImmediateValidationCode(self, func, file):
+ """Writes the validation code for an immediate version of a command."""
+ pass
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Writes the GLES2 Implemention declaration."""
+ if func.can_auto_generate:
+ file.Write("%s %s(%s) {\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ file.Write(" helper_->%s(%s);\n" %
+ (func.name, func.MakeOriginalArgString("")))
+ file.Write("}\n")
+ file.Write("\n")
+ else:
+ file.Write("%s %s(%s);\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ file.Write("\n")
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Writes the GLES2 Implemention definition."""
+ if not func.can_auto_generate:
+ file.Write("%s GLES2Implementation::%s(%s) {\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ if not func.return_type == "void":
+ file.Write(" return 0;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdComputeSize(self, func, file):
+ """Writes the size computation code for the immediate version of a cmd."""
+ file.Write(" static uint32 ComputeSize(uint32 size_in_bytes) {\n")
+ file.Write(" return static_cast<uint32>(\n")
+ file.Write(" sizeof(ValueType) + // NOLINT\n")
+ file.Write(" RoundSizeToMultipleOfEntries(size_in_bytes));\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSetHeader(self, func, file):
+ """Writes the SetHeader function for the immediate version of a cmd."""
+ file.Write(" void SetHeader(uint32 size_in_bytes) {\n")
+ file.Write(" header.SetCmdByTotalSize<ValueType>(size_in_bytes);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdInit(self, func, file):
+ """Writes the Init function for the immediate version of a command."""
+ file.Write(" void Init(%s) {\n" % func.MakeTypedCmdArgString("_"))
+ file.Write(" SetHeader(0); // TODO(gman): pass in correct size\n")
+ args = func.GetCmdArgs()
+ for arg in args:
+ file.Write(" %s = _%s;\n" % (arg.name, arg.name))
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSet(self, func, file):
+ """Writes the Set function for the immediate version of a command."""
+ copy_args = func.MakeCmdArgString("_", False)
+ file.Write(" void* Set(void* cmd%s) {\n" %
+ func.MakeTypedCmdArgString("_", True))
+ file.Write(" // TODO(gman): compute correct size.\n")
+ file.Write(" const uint32 size = ComputeSize(0);\n")
+ file.Write(" static_cast<ValueType*>(cmd)->Init(%s);\n" % copy_args)
+ file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
+ "cmd, size);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdHelper(self, func, file):
+ """Writes the cmd helper definition for the immediate version of a cmd."""
+ args = func.MakeCmdArgString("")
+ file.Write(" void %s(%s) {\n" %
+ (func.name, func.MakeTypedCmdArgString("")))
+ file.Write(" const uint32 s = 0; // TODO(gman): compute correct size\n")
+ file.Write(" gles2::%s& c = "
+ "GetImmediateCmdSpaceTotalSize<gles2::%s>(s);\n" %
+ (func.name, func.name))
+ file.Write(" c.Init(%s);\n" % args)
+ file.Write(" }\n\n")
+
+
+class CustomHandler(TypeHandler):
+ """Handler for commands that are auto-generated but require minor tweaks."""
+
+ def __init__(self):
+ TypeHandler.__init__(self)
+
+ def WriteServiceImplementation(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteImmediateCmdGetTotalSize(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" uint32 total_size = 0; // TODO(gman): get correct size.")
+
+ def WriteImmediateCmdInit(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" void Init(%s) {\n" % func.MakeTypedCmdArgString("_"))
+ self.WriteImmediateCmdGetTotalSize(func, file)
+ file.Write(" SetHeader(total_size);\n")
+ args = func.GetCmdArgs()
+ for arg in args:
+ file.Write(" %s = _%s;\n" % (arg.name, arg.name))
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSet(self, func, file):
+ """Overrriden from TypeHandler."""
+ copy_args = func.MakeCmdArgString("_", False)
+ file.Write(" void* Set(void* cmd%s) {\n" %
+ func.MakeTypedCmdArgString("_", True))
+ self.WriteImmediateCmdGetTotalSize(func, file)
+ file.Write(" static_cast<ValueType*>(cmd)->Init(%s);\n" % copy_args)
+ file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
+ "cmd, total_size);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+
+class TodoHandler(CustomHandler):
+ """Handle for commands that are not yet implemented."""
+
+ def WriteImmediateFormatTest(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+
+class ManualHandler(CustomHandler):
+ """Handler for commands that must be written by hand."""
+
+ def __init__(self):
+ CustomHandler.__init__(self)
+
+ def WriteServiceImplementation(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteImmediateServiceImplementation(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteImmediateFormatTest(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("// TODO(gman): Implement test for %s\n" % func.name)
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("%s %s(%s);\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ file.Write("\n")
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteImmediateCmdGetTotalSize(self, func, file):
+ """Overrriden from TypeHandler."""
+ # TODO(gman): Move this data to _FUNCTION_INFO?
+ if func.name == 'ShaderSourceImmediate':
+ file.Write(" uint32 total_size = ComputeSize(_data_size);\n")
+ else:
+ CustomHandler.WriteImmediateCmdGetTotalSize(self, func, file)
+
+
+class DataHandler(CustomHandler):
+ """Handler for glBufferData, glBufferSubData, glTexImage2D, glTexSubImage2D,
+ glCompressedTexImage2D, glCompressedTexImageSub2D."""
+ def __init__(self):
+ CustomHandler.__init__(self)
+
+ def WriteServiceImplementation(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(
+ "parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
+ file.Write(
+ " unsigned int arg_count, const gles2::%s& c) {\n" % func.name)
+ for arg in func.GetCmdArgs():
+ arg.WriteGetCode(file)
+
+ # TODO(gman): Move this data to _FUNCTION_INFO?
+ if func.name == 'BufferData':
+ file.Write(" uint32 data_size = size;\n")
+ elif func.name == 'BufferSubData':
+ file.Write(" uint32 data_size = size;\n")
+ elif func.name == 'CompressedTexImage2D':
+ file.Write(" uint32 data_size = imageSize;\n")
+ elif func.name == 'CompressedTexSubImage2D':
+ file.Write(" uint32 data_size = imageSize;\n")
+ elif func.name == 'TexImage2D':
+ file.Write(" uint32 pixels_size = GLES2Util::ComputeImageDataSize(\n")
+ file.Write(" width, height, format, type, unpack_alignment_);\n")
+ elif func.name == 'TexSubImage2D':
+ file.Write(" uint32 pixels_size = GLES2Util::ComputeImageDataSize(\n")
+ file.Write(" width, height, format, type, unpack_alignment_);\n")
+ else:
+ file.Write(" uint32 data_size = 0; // TODO(gman): get correct size!\n")
+
+ for arg in func.GetOriginalArgs():
+ arg.WriteGetAddress(file)
+ func.WriteHandlerImplementation(file)
+ file.Write(" return parse_error::kParseNoError;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdGetTotalSize(self, func, file):
+ """Overrriden from TypeHandler."""
+ # TODO(gman): Move this data to _FUNCTION_INFO?
+ if func.name == 'BufferDataImmediate':
+ file.Write(" uint32 total_size = ComputeSize(_size);\n")
+ elif func.name == 'BufferSubDataImmediate':
+ file.Write(" uint32 total_size = ComputeSize(_size);\n")
+ elif func.name == 'CompressedTexImage2DImmediate':
+ file.Write(" uint32 total_size = ComputeSize(_imageSize);\n")
+ elif func.name == 'CompressedTexSubImage2DImmediate':
+ file.Write(" uint32 total_size = ComputeSize(_imageSize);\n")
+ elif func.name == 'TexImage2DImmediate':
+ file.Write(
+ " uint32 total_size = 0; // TODO(gman): get correct size\n")
+ elif func.name == 'TexSubImage2DImmediate':
+ file.Write(
+ " uint32 total_size = 0; // TODO(gman): get correct size\n")
+
+ def WriteImmediateCmdSizeTest(self, func, file):
+ """Overrriden from TypeHandler."""
+ # TODO(gman): Move this data to _FUNCTION_INFO?
+ if func.name == 'BufferDataImmediate':
+ file.Write(" uint32 total_size = cmd.ComputeSize(cmd.size);\n")
+ elif func.name == 'BufferSubDataImmediate':
+ file.Write(" uint32 total_size = cmd.ComputeSize(cmd.size);\n")
+ elif func.name == 'CompressedTexImage2DImmediate':
+ file.Write(" uint32 total_size = cmd.ComputeSize(cmd.imageSize);\n")
+ elif func.name == 'CompressedTexSubImage2DImmediate':
+ file.Write(" uint32 total_size = cmd.ComputeSize(cmd.imageSize);\n")
+ elif func.name == 'TexImage2DImmediate':
+ file.Write(
+ " uint32 total_size = 0; // TODO(gman): get correct size\n")
+ elif func.name == 'TexSubImage2DImmediate':
+ file.Write(
+ " uint32 total_size = 0; // TODO(gman): get correct size\n")
+ file.Write(" EXPECT_EQ(sizeof(cmd), total_size);\n")
+
+ def WriteImmediateFormatTest(self, func, file):
+ """Overrriden from TypeHandler."""
+ # TODO(gman): Remove this exception.
+ file.Write("// TODO(gman): Implement test for %s\n" % func.name)
+ return
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+
+class GENnHandler(TypeHandler):
+ """Handler for glGen___ type functions."""
+
+ def __init__(self):
+ TypeHandler.__init__(self)
+
+ def InitFunction(self, func):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteHandlerImplementation (self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ file.Write(" GenGLObjects<GL%sHelper>(n, %s);\n" %
+ (func.name, func.GetLastOriginalArg().name))
+
+ def WriteImmediateHandlerImplementation(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ file.Write(" GenGLObjects<GL%sHelper>(n, %s);\n" %
+ (func.original_name, func.GetLastOriginalArg().name))
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("%s %s(%s) {\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ file.Write(" MakeIds(%s);\n" % func.MakeOriginalArgString(""))
+ file.Write(" helper_->%sImmediate(%s);\n" %
+ (func.name, func.MakeOriginalArgString("")))
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteImmediateCmdComputeSize(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" static uint32 ComputeDataSize(GLsizei n) {\n")
+ file.Write(
+ " return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT\n")
+ file.Write(" }\n")
+ file.Write("\n")
+ file.Write(" static uint32 ComputeSize(GLsizei n) {\n")
+ file.Write(" return static_cast<uint32>(\n")
+ file.Write(" sizeof(ValueType) + ComputeDataSize(n)); // NOLINT\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSetHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" void SetHeader(GLsizei n) {\n")
+ file.Write(" header.SetCmdByTotalSize<ValueType>(ComputeSize(n));\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdInit(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ file.Write(" void Init(%s, %s _%s) {\n" %
+ (func.MakeTypedCmdArgString("_"),
+ last_arg.type, last_arg.name))
+ file.Write(" SetHeader(_n);\n")
+ args = func.GetCmdArgs()
+ for arg in args:
+ file.Write(" %s = _%s;\n" % (arg.name, arg.name))
+ file.Write(" memcpy(ImmediateDataAddress(this),\n")
+ file.Write(" _%s, ComputeDataSize(_n));\n" % last_arg.name)
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSet(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ copy_args = func.MakeCmdArgString("_", False)
+ file.Write(" void* Set(void* cmd%s, %s _%s) {\n" %
+ (func.MakeTypedCmdArgString("_", True),
+ last_arg.type, last_arg.name))
+ file.Write(" static_cast<ValueType*>(cmd)->Init(%s, _%s);\n" %
+ (copy_args, last_arg.name))
+ file.Write(" const uint32 size = ComputeSize(_n);\n")
+ file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
+ "cmd, size);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdHelper(self, func, file):
+ """Overrriden from TypeHandler."""
+ args = func.MakeOriginalArgString("")
+ file.Write(" void %s(%s) {\n" %
+ (func.name, func.MakeTypedOriginalArgString("")))
+ file.Write(" const uint32 size = gles2::%s::ComputeSize(n);\n" %
+ func.name)
+ file.Write(" gles2::%s& c = "
+ "GetImmediateCmdSpaceTotalSize<gles2::%s>(size);\n" %
+ (func.name, func.name))
+ file.Write(" c.Init(%s);\n" % args)
+ file.Write(" }\n\n")
+
+ def WriteImmediateFormatTest(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
+ file.Write(" static GLuint ids[] = { 12, 23, 34, };\n")
+ file.Write(" int8 buf[256] = { 0, };\n")
+ file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
+ (func.name, func.name))
+ file.Write(" void* next_cmd = cmd.Set(\n")
+ file.Write(" &cmd")
+ args = func.GetCmdArgs()
+ value = 11
+ for arg in args:
+ file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
+ value += 1
+ file.Write(",\n ids);\n")
+ args = func.GetCmdArgs()
+ value = 11
+ file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
+ file.Write(" EXPECT_EQ(sizeof(cmd) +\n")
+ file.Write(" RoundSizeToMultipleOfEntries(cmd.n * 4),\n")
+ file.Write(" cmd.header.size * 4); // NOLINT\n")
+ for arg in args:
+ file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
+ (arg.type, value, arg.name))
+ value += 1
+ file.Write(" // TODO(gman): Check that ids were inserted;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+
+class CreateHandler(TypeHandler):
+ """Handler for glCreate___ type functions."""
+
+ def __init__(self):
+ TypeHandler.__init__(self)
+
+ def InitFunction(self, func):
+ """Overrriden from TypeHandler."""
+ func.AddCmdArg(CmdArg("client_id", 'uint32'))
+
+ def WriteHandlerImplementation (self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" uint32 client_id = c.client_id;\n")
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ file.Write(" %sHelper(%s);\n" %
+ (func.name, func.MakeCmdArgString("")))
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("%s %s(%s) {\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ file.Write(" GLuint client_id;\n")
+ file.Write(" MakeIds(1, &client_id);\n")
+ file.Write(" helper_->%s(%s);\n" %
+ (func.name, func.MakeCmdArgString("")))
+ file.Write(" return client_id;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+
+class DELnHandler(TypeHandler):
+ """Handler for glDelete___ type functions."""
+
+ def __init__(self):
+ TypeHandler.__init__(self)
+
+ def WriteHandlerImplementation (self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ file.Write(" DeleteGLObjects<GL%sHelper>(n, %s);\n" %
+ (func.name, func.GetLastOriginalArg().name))
+
+ def WriteImmediateHandlerImplementation (self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ file.Write(" DeleteGLObjects<GL%sHelper>(n, %s);\n" %
+ (func.original_name, func.GetLastOriginalArg().name))
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("%s %s(%s) {\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ file.Write(" FreeIds(%s);\n" % func.MakeOriginalArgString(""))
+ file.Write(" helper_->%sImmediate(%s);\n" %
+ (func.name, func.MakeOriginalArgString("")))
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteImmediateCmdComputeSize(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" static uint32 ComputeDataSize(GLsizei n) {\n")
+ file.Write(
+ " return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT\n")
+ file.Write(" }\n")
+ file.Write("\n")
+ file.Write(" static uint32 ComputeSize(GLsizei n) {\n")
+ file.Write(" return static_cast<uint32>(\n")
+ file.Write(" sizeof(ValueType) + ComputeDataSize(n)); // NOLINT\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSetHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" void SetHeader(GLsizei n) {\n")
+ file.Write(" header.SetCmdByTotalSize<ValueType>(ComputeSize(n));\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdInit(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ file.Write(" void Init(%s, %s _%s) {\n" %
+ (func.MakeTypedCmdArgString("_"),
+ last_arg.type, last_arg.name))
+ file.Write(" SetHeader(_n);\n")
+ args = func.GetCmdArgs()
+ for arg in args:
+ file.Write(" %s = _%s;\n" % (arg.name, arg.name))
+ file.Write(" memcpy(ImmediateDataAddress(this),\n")
+ file.Write(" _%s, ComputeDataSize(_n));\n" % last_arg.name)
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSet(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ copy_args = func.MakeCmdArgString("_", False)
+ file.Write(" void* Set(void* cmd%s, %s _%s) {\n" %
+ (func.MakeTypedCmdArgString("_", True),
+ last_arg.type, last_arg.name))
+ file.Write(" static_cast<ValueType*>(cmd)->Init(%s, _%s);\n" %
+ (copy_args, last_arg.name))
+ file.Write(" const uint32 size = ComputeSize(_n);\n")
+ file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
+ "cmd, size);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdHelper(self, func, file):
+ """Overrriden from TypeHandler."""
+ args = func.MakeOriginalArgString("")
+ file.Write(" void %s(%s) {\n" %
+ (func.name, func.MakeTypedOriginalArgString("")))
+ file.Write(" const uint32 size = gles2::%s::ComputeSize(n);\n" %
+ func.name)
+ file.Write(" gles2::%s& c = "
+ "GetImmediateCmdSpaceTotalSize<gles2::%s>(size);\n" %
+ (func.name, func.name))
+ file.Write(" c.Init(%s);\n" % args)
+ file.Write(" }\n\n")
+
+ def WriteImmediateFormatTest(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
+ file.Write(" static GLuint ids[] = { 12, 23, 34, };\n")
+ file.Write(" int8 buf[256] = { 0, };\n")
+ file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
+ (func.name, func.name))
+ file.Write(" void* next_cmd = cmd.Set(\n")
+ file.Write(" &cmd")
+ args = func.GetCmdArgs()
+ value = 11
+ for arg in args:
+ file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
+ value += 1
+ file.Write(",\n ids);\n")
+ args = func.GetCmdArgs()
+ value = 11
+ file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
+ file.Write(" EXPECT_EQ(sizeof(cmd) +\n")
+ file.Write(" RoundSizeToMultipleOfEntries(cmd.n * 4),\n")
+ file.Write(" cmd.header.size * 4); // NOLINT\n")
+ for arg in args:
+ file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
+ (arg.type, value, arg.name))
+ value += 1
+ file.Write(" // TODO(gman): Check that ids were inserted;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+
+class GETnHandler(TypeHandler):
+ """Handler for GETn for glGetBooleanv, glGetFloatv, ... type functions."""
+
+ def __init__(self):
+ TypeHandler.__init__(self)
+
+ def AddImmediateFunction(self, generator, func):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteServiceImplementation(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(
+ "parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
+ file.Write(
+ " unsigned int arg_count, const gles2::%s& c) {\n" % func.name)
+ last_arg = func.GetLastOriginalArg()
+
+ all_but_last_args = func.GetOriginalArgs()[:-1]
+ for arg in all_but_last_args:
+ arg.WriteGetCode(file)
+
+ file.Write(" %s params;\n" % last_arg.type)
+ file.Write(" GLsizei num_values = util_.GLGetNumValuesReturned(pname);\n")
+ file.Write(" uint32 params_size = num_values * sizeof(*params);\n")
+ file.Write(" params = GetSharedMemoryAs<%s>(\n" % last_arg.type)
+ file.Write(" c.params_shm_id, c.params_shm_offset, params_size);\n")
+ func.WriteHandlerImplementation(file)
+ file.Write(" return parse_error::kParseNoError;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("%s %s(%s) {\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ all_but_last_args = func.GetOriginalArgs()[:-1]
+ arg_string = (
+ ", ".join(["%s" % arg.name for arg in all_but_last_args]))
+ file.Write(" helper_->%s(%s, shared_memory_.GetId(), 0);\n" %
+ (func.name, arg_string))
+ file.Write(" int32 token = helper_->InsertToken();\n")
+ file.Write(" helper_->WaitForToken(token);\n")
+ file.Write(" GLsizei num_values = util_.GLGetNumValuesReturned(pname);\n")
+ file.Write(" memcpy(params, shared_memory_.GetAddress(0),\n")
+ file.Write(" num_values * sizeof(*params));\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+
+class PUTHandler(TypeHandler):
+ """Handler for glTexParameter_v, glVertexAttrib_v functions."""
+
+ def __init__(self):
+ TypeHandler.__init__(self)
+
+ def WriteImmediateValidationCode(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" if (!CheckImmediateDataSize<%s>("
+ "arg_count, 1, sizeof(%s), %d)) {\n" %
+ (func.name, func.info.data_type, func.info.count))
+ file.Write(" return parse_error::kParseOutOfBounds;\n")
+ file.Write(" }\n")
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("%s %s(%s) {\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ file.Write(" helper_->%sImmediate(%s);\n" %
+ (func.name, func.MakeOriginalArgString("")))
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteImmediateCmdComputeSize(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" static uint32 ComputeDataSize() {\n")
+ file.Write(" return static_cast<uint32>(\n")
+ file.Write(" sizeof(%s) * %d); // NOLINT\n" %
+ (func.info.data_type, func.info.count))
+ file.Write(" }\n")
+ file.Write("\n")
+ file.Write(" static uint32 ComputeSize() {\n")
+ file.Write(" return static_cast<uint32>(\n")
+ file.Write(
+ " sizeof(ValueType) + ComputeDataSize()); // NOLINT\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSetHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" void SetHeader() {\n")
+ file.Write(
+ " header.SetCmdByTotalSize<ValueType>(ComputeSize());\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdInit(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ file.Write(" void Init(%s, %s _%s) {\n" %
+ (func.MakeTypedCmdArgString("_"),
+ last_arg.type, last_arg.name))
+ file.Write(" SetHeader();\n")
+ args = func.GetCmdArgs()
+ for arg in args:
+ file.Write(" %s = _%s;\n" % (arg.name, arg.name))
+ file.Write(" memcpy(ImmediateDataAddress(this),\n")
+ file.Write(" _%s, ComputeDataSize());\n" % last_arg.name)
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSet(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ copy_args = func.MakeCmdArgString("_", False)
+ file.Write(" void* Set(void* cmd%s, %s _%s) {\n" %
+ (func.MakeTypedCmdArgString("_", True),
+ last_arg.type, last_arg.name))
+ file.Write(" static_cast<ValueType*>(cmd)->Init(%s, _%s);\n" %
+ (copy_args, last_arg.name))
+ file.Write(" const uint32 size = ComputeSize();\n")
+ file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
+ "cmd, size);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdHelper(self, func, file):
+ """Overrriden from TypeHandler."""
+ args = func.MakeOriginalArgString("")
+ file.Write(" void %s(%s) {\n" %
+ (func.name, func.MakeTypedOriginalArgString("")))
+ file.Write(" const uint32 size = gles2::%s::ComputeSize();\n" %
+ func.name)
+ file.Write(" gles2::%s& c = "
+ "GetImmediateCmdSpaceTotalSize<gles2::%s>(size);\n" %
+ (func.name, func.name))
+ file.Write(" c.Init(%s);\n" % args)
+ file.Write(" }\n\n")
+
+ def WriteImmediateFormatTest(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
+ file.Write(" const int kSomeBaseValueToTestWith = 51;\n")
+ file.Write(" static %s data[] = {\n" % func.info.data_type)
+ for v in range(0, func.info.count):
+ file.Write(" static_cast<%s>(kSomeBaseValueToTestWith + %d),\n" %
+ (func.info.data_type, v))
+ file.Write(" };\n")
+ file.Write(" int8 buf[256] = { 0, };\n")
+ file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
+ (func.name, func.name))
+ file.Write(" void* next_cmd = cmd.Set(\n")
+ file.Write(" &cmd")
+ args = func.GetCmdArgs()
+ value = 11
+ for arg in args:
+ file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
+ value += 1
+ file.Write(",\n data);\n")
+ args = func.GetCmdArgs()
+ value = 11
+ file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
+ file.Write(" EXPECT_EQ(sizeof(cmd) +\n")
+ file.Write(" RoundSizeToMultipleOfEntries(sizeof(data)),\n")
+ file.Write(" cmd.header.size * 4); // NOLINT\n")
+ for arg in args:
+ file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
+ (arg.type, value, arg.name))
+ value += 1
+ file.Write(" // TODO(gman): Check that data was inserted;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+
+class PUTnHandler(TypeHandler):
+ """Handler for PUTn 'glUniform__v' type functions."""
+
+ def __init__(self):
+ TypeHandler.__init__(self)
+
+ def WriteImmediateValidationCode(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" if (!CheckImmediateDataSize<%s>("
+ "arg_count, count, sizeof(%s), %d)) {\n" %
+ (func.name, func.info.data_type, func.info.count))
+ file.Write(" return parse_error::kParseOutOfBounds;\n")
+ file.Write(" }\n")
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("%s %s(%s) {\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ file.Write(" helper_->%sImmediate(%s);\n" %
+ (func.name, func.MakeOriginalArgString("")))
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteImmediateCmdComputeSize(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" static uint32 ComputeDataSize(GLsizei count) {\n")
+ file.Write(" return static_cast<uint32>(\n")
+ file.Write(" sizeof(%s) * %d * count); // NOLINT\n" %
+ (func.info.data_type, func.info.count))
+ file.Write(" }\n")
+ file.Write("\n")
+ file.Write(" static uint32 ComputeSize(GLsizei count) {\n")
+ file.Write(" return static_cast<uint32>(\n")
+ file.Write(
+ " sizeof(ValueType) + ComputeDataSize(count)); // NOLINT\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSetHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" void SetHeader(GLsizei count) {\n")
+ file.Write(
+ " header.SetCmdByTotalSize<ValueType>(ComputeSize(count));\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdInit(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ file.Write(" void Init(%s, %s _%s) {\n" %
+ (func.MakeTypedCmdArgString("_"),
+ last_arg.type, last_arg.name))
+ file.Write(" SetHeader(_count);\n")
+ args = func.GetCmdArgs()
+ for arg in args:
+ file.Write(" %s = _%s;\n" % (arg.name, arg.name))
+ file.Write(" memcpy(ImmediateDataAddress(this),\n")
+ file.Write(" _%s, ComputeDataSize(_count));\n" % last_arg.name)
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSet(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ copy_args = func.MakeCmdArgString("_", False)
+ file.Write(" void* Set(void* cmd%s, %s _%s) {\n" %
+ (func.MakeTypedCmdArgString("_", True),
+ last_arg.type, last_arg.name))
+ file.Write(" static_cast<ValueType*>(cmd)->Init(%s, _%s);\n" %
+ (copy_args, last_arg.name))
+ file.Write(" const uint32 size = ComputeSize(_count);\n")
+ file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
+ "cmd, size);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdHelper(self, func, file):
+ """Overrriden from TypeHandler."""
+ args = func.MakeOriginalArgString("")
+ file.Write(" void %s(%s) {\n" %
+ (func.name, func.MakeTypedOriginalArgString("")))
+ file.Write(" const uint32 size = gles2::%s::ComputeSize(count);\n" %
+ func.name)
+ file.Write(" gles2::%s& c = "
+ "GetImmediateCmdSpaceTotalSize<gles2::%s>(size);\n" %
+ (func.name, func.name))
+ file.Write(" c.Init(%s);\n" % args)
+ file.Write(" }\n\n")
+
+ def WriteImmediateFormatTest(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
+ file.Write(" const int kSomeBaseValueToTestWith = 51;\n")
+ file.Write(" static %s data[] = {\n" % func.info.data_type)
+ for v in range(0, func.info.count * 2):
+ file.Write(" static_cast<%s>(kSomeBaseValueToTestWith + %d),\n" %
+ (func.info.data_type, v))
+ file.Write(" };\n")
+ file.Write(" int8 buf[256] = { 0, };\n")
+ file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
+ (func.name, func.name))
+ file.Write(" void* next_cmd = cmd.Set(\n")
+ file.Write(" &cmd")
+ args = func.GetCmdArgs()
+ value = 1
+ for arg in args:
+ file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
+ value += 1
+ file.Write(",\n data);\n")
+ args = func.GetCmdArgs()
+ value = 1
+ file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
+ file.Write(" EXPECT_EQ(sizeof(cmd) +\n")
+ file.Write(" RoundSizeToMultipleOfEntries(sizeof(data)),\n")
+ file.Write(" cmd.header.size * 4); // NOLINT\n")
+ for arg in args:
+ file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
+ (arg.type, value, arg.name))
+ value += 1
+ file.Write(" // TODO(gman): Check that data was inserted;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+
+class GLcharHandler(TypeHandler):
+ """Handler for functions that pass a single string ."""
+
+ def __init__(self):
+ TypeHandler.__init__(self)
+
+ def InitFunction(self, func):
+ """Overrriden from TypeHandler."""
+ func.AddCmdArg(CmdArg('data_size', 'uint32'))
+
+ def WriteServiceImplementation(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(
+ "parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
+ file.Write(
+ " unsigned int arg_count, const gles2::%s& c) {\n" % func.name)
+ last_arg = func.GetLastOriginalArg()
+
+ all_but_last_arg = func.GetOriginalArgs()[:-1]
+ for arg in all_but_last_arg:
+ arg.WriteGetCode(file)
+
+ file.Write(" uint32 name_size = c.data_size;\n")
+ file.Write(" const char* name = GetSharedMemoryAs<%s>(\n" %
+ last_arg.type)
+ file.Write(" c.%s_shm_id, c.%s_shm_offset, name_size);\n" %
+ (last_arg.name, last_arg.name))
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ arg_string = ", ".join(["%s" % arg.name for arg in all_but_last_arg])
+ file.Write(" String name_str(name, name_size);\n")
+ file.Write(" %s(%s, name_str.c_str());\n" %
+ (func.GetGLFunctionName(), arg_string))
+ file.Write(" return parse_error::kParseNoError;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteImmediateServiceImplementation(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(
+ "parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
+ file.Write(
+ " unsigned int arg_count, const gles2::%s& c) {\n" % func.name)
+ last_arg = func.GetLastOriginalArg()
+
+ all_but_last_arg = func.GetOriginalArgs()[:-1]
+ for arg in all_but_last_arg:
+ arg.WriteGetCode(file)
+
+ file.Write(" uint32 name_size = c.data_size;\n")
+ file.Write(
+ " const char* name = GetImmediateDataAs<const char*>(c);\n")
+ file.Write(" // TODO(gman): Make sure validate checks arg_count\n")
+ file.Write(" // covers data_size.\n")
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ arg_string = ", ".join(["%s" % arg.name for arg in all_but_last_arg])
+ file.Write(" String name_str(name, name_size);\n")
+ file.Write(" %s(%s, name_str.c_str());\n" %
+ (func.GetGLFunctionName(), arg_string))
+ file.Write(" return parse_error::kParseNoError;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("%s %s(%s) {\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ file.Write(" // TODO(gman): This needs to change to use SendString.\n")
+ file.Write(" helper_->%sImmediate(%s);\n" %
+ (func.name, func.MakeOriginalArgString("")))
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteImmediateCmdComputeSize(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" static uint32 ComputeDataSize(const char* s) {\n")
+ file.Write(" return strlen(s);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+ file.Write(" static uint32 ComputeSize(const char* s) {\n")
+ file.Write(" return static_cast<uint32>(\n")
+ file.Write(" sizeof(ValueType) + ComputeDataSize(s)); // NOLINT\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSetHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" void SetHeader(const char* s) {\n")
+ file.Write(" header.SetCmdByTotalSize<ValueType>(ComputeSize(s));\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdInit(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ file.Write(" void Init(%s) {\n" % func.MakeTypedOriginalArgString("_"))
+ file.Write(" SetHeader(_%s);\n" % last_arg.name)
+ args = func.GetCmdArgs()[:-1]
+ for arg in args:
+ file.Write(" %s = _%s;\n" % (arg.name, arg.name))
+ file.Write(" data_size = strlen(_%s);\n" % last_arg.name)
+ file.Write(" memcpy(ImmediateDataAddress(this), _%s, data_size);\n" %
+ last_arg.name)
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSet(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ file.Write(" void* Set(void* cmd%s) {\n" %
+ func.MakeTypedOriginalArgString("_", True))
+ file.Write(" static_cast<ValueType*>(cmd)->Init(%s);\n" %
+ func.MakeOriginalArgString("_"))
+ file.Write(" const uint32 size = ComputeSize(_%s);\n" % last_arg.name)
+ file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
+ "cmd, size);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdHelper(self, func, file):
+ """Overrriden from TypeHandler."""
+ args = func.MakeOriginalArgString("")
+ last_arg = func.GetLastOriginalArg()
+ file.Write(" void %s(%s) {\n" %
+ (func.name, func.MakeTypedOriginalArgString("")))
+ file.Write(" const uint32 size = gles2::%s::ComputeSize(%s);\n" %
+ (func.name, last_arg.name))
+ file.Write(" gles2::%s& c = GetImmediateCmdSpaceTotalSize<gles2::%s>("
+ "size);\n" %
+ (func.name, func.name))
+ file.Write(" c.Init(%s);\n" % args)
+ file.Write(" }\n\n")
+
+ def WriteImmediateFormatTest(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
+ file.Write(" int8 buf[256] = { 0, };\n")
+ file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
+ (func.name, func.name))
+ file.Write(" static const char* const test_str = \"test string\";\n")
+ file.Write(" void* next_cmd = cmd.Set(\n")
+ file.Write(" &cmd")
+ all_but_last_arg = func.GetCmdArgs()[:-1]
+ value = 11
+ for arg in all_but_last_arg:
+ file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
+ value += 1
+ file.Write(",\n test_str);\n")
+ value = 11
+ file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
+ file.Write(" EXPECT_EQ(sizeof(cmd) + // NOLINT\n")
+ file.Write(" RoundSizeToMultipleOfEntries(strlen(test_str)),\n")
+ file.Write(" cmd.header.size * 4);\n")
+ for arg in all_but_last_arg:
+ file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
+ (arg.type, value, arg.name))
+ value += 1
+ file.Write(" // TODO(gman): check that string got copied.\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+class GetGLcharHandler(GLcharHandler):
+ """Handler for glGetAttibLoc, glGetUniformLoc."""
+
+ def __init__(self):
+ GLcharHandler.__init__(self)
+
+ def WriteServiceImplementation(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(
+ "parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
+ file.Write(
+ " unsigned int arg_count, const gles2::%s& c) {\n" % func.name)
+ last_arg = func.GetLastOriginalArg()
+
+ all_but_last_arg = func.GetOriginalArgs()[:-1]
+ for arg in all_but_last_arg:
+ arg.WriteGetCode(file)
+
+ file.Write(" uint32 name_size = c.data_size;\n")
+ file.Write(" const char* name = GetSharedMemoryAs<%s>(\n" %
+ last_arg.type)
+ file.Write(" c.%s_shm_id, c.%s_shm_offset, name_size);\n" %
+ (last_arg.name, last_arg.name))
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ arg_string = ", ".join(["%s" % arg.name for arg in all_but_last_arg])
+ file.Write(" String name_str(name, name_size);\n")
+ file.Write(" GLint location = %s(%s, name_str.c_str());\n" %
+ (func.GetGLFunctionName(), arg_string))
+ file.Write(" DCHECK(false); // TODO: return result.\n")
+ file.Write(" return parse_error::kParseNoError;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteImmediateServiceImplementation(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(
+ "parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
+ file.Write(
+ " unsigned int arg_count, const gles2::%s& c) {\n" % func.name)
+ last_arg = func.GetLastOriginalArg()
+
+ all_but_last_arg = func.GetOriginalArgs()[:-1]
+ for arg in all_but_last_arg:
+ arg.WriteGetCode(file)
+
+ file.Write(" uint32 name_size = c.data_size;\n")
+ file.Write(
+ " const char* name = GetImmediateDataAs<const char*>(c);\n")
+ file.Write(" // TODO(gman): Make sure validate checks arg_count\n")
+ file.Write(" // covers data_size.\n")
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ arg_string = ", ".join(["%s" % arg.name for arg in all_but_last_arg])
+ file.Write(" String name_str(name, name_size);\n")
+ file.Write(" GLint location = %s(%s, name_str.c_str());\n" %
+ (func.GetGLFunctionName(), arg_string))
+ file.Write(" DCHECK(false); // TODO: return result.\n")
+ file.Write(" return parse_error::kParseNoError;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("%s %s(%s) {\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ file.Write(" // TODO(gman): This needs to change to use SendString.\n")
+ file.Write(" GLint* result = shared_memory_.GetAddressAs<GLint*>(0);\n")
+ file.Write(" DCHECK(false); // pass in shared memory\n")
+ file.Write(" helper_->%sImmediate(%s);\n" %
+ (func.name, func.MakeOriginalArgString("")))
+ file.Write(" int32 token = helper_->InsertToken();\n")
+ file.Write(" helper_->WaitForToken(token);\n")
+ file.Write(" return *result;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+ def WriteImmediateCmdComputeSize(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" static uint32 ComputeDataSize(const char* s) {\n")
+ file.Write(" return strlen(s);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+ file.Write(" static uint32 ComputeSize(const char* s) {\n")
+ file.Write(" return static_cast<uint32>(\n")
+ file.Write(" sizeof(ValueType) + ComputeDataSize(s)); // NOLINT\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSetHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(" void SetHeader(const char* s) {\n")
+ file.Write(" header.SetCmdByTotalSize<ValueType>(ComputeSize(s));\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdInit(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ file.Write(" void Init(%s) {\n" % func.MakeTypedOriginalArgString("_"))
+ file.Write(" SetHeader(_%s);\n" % last_arg.name)
+ args = func.GetCmdArgs()[:-1]
+ for arg in args:
+ file.Write(" %s = _%s;\n" % (arg.name, arg.name))
+ file.Write(" data_size = strlen(_%s);\n" % last_arg.name)
+ file.Write(" memcpy(ImmediateDataAddress(this), _%s, data_size);\n" %
+ last_arg.name)
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdSet(self, func, file):
+ """Overrriden from TypeHandler."""
+ last_arg = func.GetLastOriginalArg()
+ file.Write(" void* Set(void* cmd%s) {\n" %
+ func.MakeTypedOriginalArgString("_", True))
+ file.Write(" static_cast<ValueType*>(cmd)->Init(%s);\n" %
+ func.MakeOriginalArgString("_"))
+ file.Write(" const uint32 size = ComputeSize(_%s);\n" % last_arg.name)
+ file.Write(" return NextImmediateCmdAddressTotalSize<ValueType>("
+ "cmd, size);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteImmediateCmdHelper(self, func, file):
+ """Overrriden from TypeHandler."""
+ args = func.MakeOriginalArgString("")
+ last_arg = func.GetLastOriginalArg()
+ file.Write(" void %s(%s) {\n" %
+ (func.name, func.MakeTypedOriginalArgString("")))
+ file.Write(" const uint32 size = gles2::%s::ComputeSize(%s);\n" %
+ (func.name, last_arg.name))
+ file.Write(" gles2::%s& c = GetImmediateCmdSpaceTotalSize<gles2::%s>("
+ "size);\n" %
+ (func.name, func.name))
+ file.Write(" c.Init(%s);\n" % args)
+ file.Write(" }\n\n")
+
+ def WriteImmediateFormatTest(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("TEST(GLES2FormatTest, %s) {\n" % func.name)
+ file.Write(" int8 buf[256] = { 0, };\n")
+ file.Write(" %s& cmd = *static_cast<%s*>(static_cast<void*>(&buf));\n" %
+ (func.name, func.name))
+ file.Write(" static const char* const test_str = \"test string\";\n")
+ file.Write(" void* next_cmd = cmd.Set(\n")
+ file.Write(" &cmd")
+ all_but_last_arg = func.GetCmdArgs()[:-1]
+ value = 11
+ for arg in all_but_last_arg:
+ file.Write(",\n static_cast<%s>(%d)" % (arg.type, value))
+ value += 1
+ file.Write(",\n test_str);\n")
+ value = 11
+ file.Write(" EXPECT_EQ(%s::kCmdId, cmd.header.command);\n" % func.name)
+ file.Write(" EXPECT_EQ(sizeof(cmd) + // NOLINT\n")
+ file.Write(" RoundSizeToMultipleOfEntries(strlen(test_str)),\n")
+ file.Write(" cmd.header.size * 4);\n")
+ for arg in all_but_last_arg:
+ file.Write(" EXPECT_EQ(static_cast<%s>(%d), cmd.%s);\n" %
+ (arg.type, value, arg.name))
+ value += 1
+ file.Write(" // TODO(gman): check that string got copied.\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+
+class IsHandler(TypeHandler):
+ """Handler for glIs____ type and glGetError functions."""
+
+ def __init__(self):
+ TypeHandler.__init__(self)
+
+ def InitFunction(self, func):
+ """Overrriden from TypeHandler."""
+ func.AddCmdArg(CmdArg("result_shm_id", 'uint32'))
+ func.AddCmdArg(CmdArg("result_shm_offset", 'uint32'))
+
+ def WriteServiceImplementation(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write(
+ "parse_error::ParseError GLES2DecoderImpl::Handle%s(\n" % func.name)
+ file.Write(
+ " unsigned int arg_count, const gles2::%s& c) {\n" % func.name)
+ args = func.GetOriginalArgs()
+ for arg in args:
+ arg.WriteGetCode(file)
+
+ file.Write(" %s* result_dst = GetSharedMemoryAs<%s*>(\n" %
+ (func.return_type, func.return_type))
+ file.Write(
+ " c.result_shm_id, c.result_shm_offset, sizeof(*result_dst));\n")
+ file.Write(" parse_error::ParseError result =\n")
+ file.Write(" Validate%s(this, arg_count%s);\n" %
+ (func.name, func.MakeOriginalArgString("", True)))
+ file.Write(" if (result != parse_error::kParseNoError) {\n")
+ file.Write(" return result;\n")
+ file.Write(" }\n")
+ file.Write(" *result_dst = %s(%s);\n" %
+ (func.GetGLFunctionName(), func.MakeOriginalArgString("")))
+ file.Write(" return parse_error::kParseNoError;\n")
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("%s %s(%s) {\n" %
+ (func.return_type, func.original_name,
+ func.MakeTypedOriginalArgString("")))
+ arg_string = func.MakeOriginalArgString("")
+ comma = ""
+ if len(arg_string) > 0:
+ comma = ", "
+ file.Write(" helper_->%s(%s%sshared_memory_.GetId(), 0);\n" %
+ (func.name, arg_string, comma))
+ file.Write(" int32 token = helper_->InsertToken();\n")
+ file.Write(" helper_->WaitForToken(token);\n")
+ file.Write(" return *shared_memory_.GetAddressAs<%s*>(0);\n" %
+ func.return_type)
+ file.Write("}\n")
+ file.Write("\n")
+
+ def WriteGLES2ImplementationImpl(self, func, file):
+ """Overrriden from TypeHandler."""
+ pass
+
+
+class STRnHandler(TypeHandler):
+ """Handler for GetProgramInfoLog, GetShaderInfoLog and GetShaderSource."""
+
+ def __init__(self):
+ TypeHandler.__init__(self)
+
+ def WriteGLES2ImplementationHeader(self, func, file):
+ """Overrriden from TypeHandler."""
+ file.Write("// TODO(gman): Implement this\n")
+ TypeHandler.WriteGLES2ImplementationHeader(self, func, file)
+
+
+class FunctionInfo(object):
+ """Holds info about a function."""
+
+ def __init__(self, info, type_handler):
+ for key in info:
+ setattr(self, key, info[key])
+ self.type_handler = type_handler
+ if not 'type' in info:
+ self.type = ''
+
+
+class CmdArg(object):
+ """A class used to represent arguments at the command buffer level."""
+ cmd_type_map_ = {
+ 'GLfloat': 'float',
+ 'GLclampf': 'float',
+ }
+
+ def __init__(self, name, type):
+ self.name = name
+ self.type = type
+
+ if type in self.cmd_type_map_:
+ self.cmd_type = self.cmd_type_map_[type]
+ else:
+ self.cmd_type = 'uint32'
+
+ def WriteGetCode(self, file):
+ file.Write(" %s %s = static_cast<%s>(c.%s);\n" %
+ (self.type, self.name, self.type, self.name))
+
+
+class Argument(object):
+ """A class that represents a function argument."""
+
+ def __init__(self, name, type):
+ self.name = name
+ self.type = type
+
+ def AddCmdArgs(self, args):
+ """Adds command arguments for this argument to the given list."""
+ return args.append(CmdArg(self.name, self.type))
+
+ def WriteGetCode(self, file):
+ """Writes the code to get an argument from a command structure."""
+ file.Write(" %s %s = static_cast<%s>(c.%s);\n" %
+ (self.type, self.name, self.type, self.name))
+
+ def WriteValidationCode(self, file):
+ """Writes the validation code for an argument."""
+ pass
+
+ def WriteGetAddress(self, file):
+ """Writes the code to get the address this argument refers to."""
+ pass
+
+ def GetImmediateVersion(self):
+ """Gets the immediate version of this argument."""
+ return self
+
+
+class ImmediatePointerArgument(Argument):
+ """A class that represents an immediate argument to a function.
+
+ An immediate argument is one where the data follows the command.
+ """
+
+ def __init__(self, name, type):
+ Argument.__init__(self, name, type)
+
+ def AddCmdArgs(self, args):
+ """Overridden from Argument."""
+ pass
+
+ def WriteGetCode(self, file):
+ """Overridden from Argument."""
+ file.Write(
+ " %s %s = GetImmediateDataAs<%s>(c);\n" %
+ (self.type, self.name, self.type))
+
+ def WriteValidationCode(self, file):
+ """Overridden from Argument."""
+ file.Write(" if (%s == NULL) {\n" % self.name)
+ file.Write(" return parse_error::kParseOutOfBounds;\n")
+ file.Write(" }\n")
+
+ def GetImmediateVersion(self):
+ """Overridden from Argument."""
+ return None
+
+
+class PointerArgument(Argument):
+ """A class that represents a pointer argument to a function."""
+
+ def __init__(self, name, type):
+ Argument.__init__(self, name, type)
+
+ def AddCmdArgs(self, args):
+ """Overridden from Argument."""
+ args.append(CmdArg("%s_shm_id" % self.name, 'uint32'))
+ args.append(CmdArg("%s_shm_offset" % self.name, 'uint32'))
+
+ def WriteGetCode(self, file):
+ """Overridden from Argument."""
+ file.Write(
+ " %s %s = GetSharedMemoryAs<%s>(\n" %
+ (self.type, self.name, self.type))
+ file.Write(
+ " c.%s_shm_id, c.%s_shm_offset, 0 /* TODO(gman): size */);\n" %
+ (self.name, self.name))
+
+ def WriteGetAddress(self, file):
+ """Overridden from Argument."""
+ file.Write(
+ " %s %s = GetSharedMemoryAs<%s>(\n" %
+ (self.type, self.name, self.type))
+ file.Write(
+ " %s_shm_id, %s_shm_offset, %s_size);\n" %
+ (self.name, self.name, self.name))
+
+ def WriteValidationCode(self, file):
+ """Overridden from Argument."""
+ file.Write(" if (%s == NULL) {\n" % self.name)
+ file.Write(" return parse_error::kParseOutOfBounds;\n")
+ file.Write(" }\n")
+
+ def GetImmediateVersion(self):
+ """Overridden from Argument."""
+ return ImmediatePointerArgument(self.name, self.type)
+
+
+class ResourceIdArgument(Argument):
+ """A class that represents a resource id argument to a function."""
+
+ def __init__(self, name, type):
+ type = type.replace("GLResourceId", "GLuint")
+ Argument.__init__(self, name, type)
+
+ def WriteGetCode(self, file):
+ """Overridden from Argument."""
+ file.Write(" %s %s;\n" % (self.type, self.name))
+ file.Write(" if (!id_map_.GetServiceId(c.%s, &%s)) {\n" %
+ (self.name, self.name))
+ file.Write(" SetGLError(GL_INVALID_VALUE);\n")
+ file.Write(" return parse_error::kParseNoError;\n")
+ file.Write(" }\n")
+
+
+class Function(object):
+ """A class that represents a function."""
+
+ def __init__(self, name, info, return_type, original_args, args_for_cmds,
+ cmd_args, num_pointer_args):
+ self.name = name
+ self.original_name = name
+ self.info = info
+ self.type_handler = info.type_handler
+ self.return_type = return_type
+ self.original_args = original_args
+ self.num_pointer_args = num_pointer_args
+ self.can_auto_generate = num_pointer_args == 0 and return_type == "void"
+ self.cmd_args = cmd_args
+ self.args_for_cmds = args_for_cmds
+ self.type_handler.InitFunction(self)
+
+ def IsType(self, type_name):
+ """Returns true if function is a certain type."""
+ return self.info.type == type_name
+
+ def GetInfo(self, name):
+ """Returns a value from the function info for this function."""
+ if hasattr(self.info, name):
+ return getattr(self.info, name)
+ return None
+
+ def GetGLFunctionName(self):
+ """Gets the function to call to execute GL for this command."""
+ if self.GetInfo('DecoderFunc'):
+ return self.GetInfo('DecoderFunc')
+ return "gl%s" % self.original_name
+
+ def AddCmdArg(self, arg):
+ """Adds a cmd argument to this function."""
+ self.cmd_args.append(arg)
+
+ def GetCmdArgs(self):
+ """Gets the command args for this function."""
+ return self.cmd_args
+
+ def GetOriginalArgs(self):
+ """Gets the original arguments to this function."""
+ return self.original_args
+
+ def GetLastOriginalArg(self):
+ """Gets the last original argument to this function."""
+ return self.original_args[len(self.original_args) - 1]
+
+ def __GetArgList(self, arg_string, add_comma):
+ """Adds a comma if arg_string is not empty and add_comma is true."""
+ comma = ""
+ if add_comma and len(arg_string):
+ comma = ", "
+ return "%s%s" % (comma, arg_string)
+
+ def MakeTypedOriginalArgString(self, prefix, add_comma = False):
+ """Gets a list of arguments as they arg in GL."""
+ args = self.GetOriginalArgs()
+ arg_string = ", ".join(
+ ["%s %s%s" % (arg.type, prefix, arg.name) for arg in args])
+ return self.__GetArgList(arg_string, add_comma)
+
+ def MakeOriginalArgString(self, prefix, add_comma = False):
+ """Gets the list of arguments as they are in GL."""
+ args = self.GetOriginalArgs()
+ arg_string = ", ".join(
+ ["%s%s" % (prefix, arg.name) for arg in args])
+ return self.__GetArgList(arg_string, add_comma)
+
+ def MakeTypedCmdArgString(self, prefix, add_comma = False):
+ """Gets a typed list of arguments as they need to be for command buffers."""
+ args = self.GetCmdArgs()
+ arg_string = ", ".join(
+ ["%s %s%s" % (arg.type, prefix, arg.name) for arg in args])
+ return self.__GetArgList(arg_string, add_comma)
+
+ def MakeCmdArgString(self, prefix, add_comma = False):
+ """Gets the list of arguments as they need to be for command buffers."""
+ args = self.GetCmdArgs()
+ arg_string = ", ".join(
+ ["%s%s" % (prefix, arg.name) for arg in args])
+ return self.__GetArgList(arg_string, add_comma)
+
+ def WriteHandlerImplementation(self, file):
+ """Writes the handler implementation for this command."""
+ self.type_handler.WriteHandlerImplementation(self, file)
+
+ def WriteValidationCode(self, file):
+ """Writes the validation code for a command."""
+ pass
+
+ def WriteCmdArgFlag(self, file):
+ """Writes the cmd kArgFlags constant."""
+ file.Write(" static const cmd::ArgFlags kArgFlags = cmd::kFixed;\n")
+
+ def WriteCmdComputeSize(self, file):
+ """Writes the ComputeSize function for the command."""
+ file.Write(" static uint32 ComputeSize() {\n")
+ file.Write(
+ " return static_cast<uint32>(sizeof(ValueType)); // NOLINT\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteCmdSetHeader(self, file):
+ """Writes the cmd's SetHeader function."""
+ file.Write(" void SetHeader() {\n")
+ file.Write(" header.SetCmd<ValueType>();\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteCmdInit(self, file):
+ """Writes the cmd's Init function."""
+ file.Write(" void Init(%s) {\n" % self.MakeTypedCmdArgString("_"))
+ file.Write(" SetHeader();\n")
+ args = self.GetCmdArgs()
+ for arg in args:
+ file.Write(" %s = _%s;\n" % (arg.name, arg.name))
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteCmdSet(self, file):
+ """Writes the cmd's Set function."""
+ copy_args = self.MakeCmdArgString("_", False)
+ file.Write(" void* Set(void* cmd%s) {\n" %
+ self.MakeTypedCmdArgString("_", True))
+ file.Write(" static_cast<ValueType*>(cmd)->Init(%s);\n" % copy_args)
+ file.Write(" return NextCmdAddress<ValueType>(cmd);\n")
+ file.Write(" }\n")
+ file.Write("\n")
+
+ def WriteStruct(self, file):
+ """Writes a structure that matched the arguments to the function."""
+ file.Write("struct %s {\n" % self.name)
+ file.Write(" typedef %s ValueType;\n" % self.name)
+ file.Write(" static const CommandId kCmdId = k%s;\n" % self.name)
+ self.WriteCmdArgFlag(file)
+ file.Write("\n")
+
+ self.WriteCmdComputeSize(file)
+ self.WriteCmdSetHeader(file)
+ self.WriteCmdInit(file)
+ self.WriteCmdSet(file)
+
+ file.Write(" command_buffer::CommandHeader header;\n")
+ args = self.GetCmdArgs()
+ for arg in args:
+ file.Write(" %s %s;\n" % (arg.cmd_type, arg.name))
+ file.Write("};\n")
+ file.Write("\n")
+
+ size = len(args) * _SIZE_OF_UINT32 + _SIZE_OF_COMMAND_HEADER
+ file.Write("COMPILE_ASSERT(sizeof(%s) == %d,\n" % (self.name, size))
+ file.Write(" Sizeof_%s_is_not_%d);\n" % (self.name, size))
+ file.Write("COMPILE_ASSERT(offsetof(%s, header) == 0,\n" % self.name)
+ file.Write(" OffsetOf_%s_header_not_0);\n" % self.name)
+ offset = _SIZE_OF_COMMAND_HEADER
+ for arg in args:
+ file.Write("COMPILE_ASSERT(offsetof(%s, %s) == %d,\n" %
+ (self.name, arg.name, offset))
+ file.Write(" OffsetOf_%s_%s_not_%d);\n" %
+ (self.name, arg.name, offset))
+ offset += _SIZE_OF_UINT32
+ file.Write("\n")
+
+ def WriteCmdHelper(self, file):
+ """Writes the cmd's helper."""
+ args = self.MakeCmdArgString("")
+ file.Write(" void %s(%s) {\n" %
+ (self.name, self.MakeTypedCmdArgString("")))
+ file.Write(" gles2::%s& c = GetCmdSpace<gles2::%s>();\n" %
+ (self.name, self.name))
+ file.Write(" c.Init(%s);\n" % args)
+ file.Write(" }\n\n")
+
+ def WriteServiceImplementation(self, file):
+ """Writes the service implementation for a command."""
+ self.type_handler.WriteServiceImplementation(self, file)
+
+ def WriteGLES2ImplementationHeader(self, file):
+ """Writes the GLES2 Implemention declaration."""
+ self.type_handler.WriteGLES2ImplementationHeader(self, file)
+
+ def WriteGLES2ImplementationImpl(self, file):
+ """Writes the GLES2 Implemention definition."""
+ self.type_handler.WriteGLES2ImplementationImpl(self, file)
+
+ def WriteFormatTest(self, file):
+ """Writes the cmd's format test."""
+ self.type_handler.WriteFormatTest(self, file)
+
+
+class ImmediateFunction(Function):
+ """A class that represnets an immediate function command."""
+
+ def __init__(self, func):
+ new_args = []
+ for arg in func.GetOriginalArgs():
+ new_arg = arg.GetImmediateVersion()
+ if new_arg:
+ new_args.append(new_arg)
+
+ cmd_args = []
+ new_args_for_cmds = []
+ for arg in func.args_for_cmds:
+ new_arg = arg.GetImmediateVersion()
+ if new_arg:
+ new_args_for_cmds.append(new_arg)
+ new_arg.AddCmdArgs(cmd_args)
+
+ Function.__init__(
+ self,
+ "%sImmediate" % func.name,
+ func.info,
+ func.return_type,
+ new_args,
+ new_args_for_cmds,
+ cmd_args,
+ 0)
+ self.original_name = func.name
+
+ def WriteServiceImplementation(self, file):
+ """Overridden from Function"""
+ self.type_handler.WriteImmediateServiceImplementation(self, file)
+
+ def WriteHandlerImplementation(self, file):
+ """Overridden from Function"""
+ self.type_handler.WriteImmediateHandlerImplementation(self, file)
+
+ def WriteValidationCode(self, file):
+ """Overridden from Function"""
+ self.type_handler.WriteImmediateValidationCode(self, file)
+
+ def WriteCmdArgFlag(self, file):
+ """Overridden from Function"""
+ file.Write(" static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;\n")
+
+ def WriteCmdComputeSize(self, file):
+ """Overridden from Function"""
+ self.type_handler.WriteImmediateCmdComputeSize(self, file)
+
+ def WriteCmdSetHeader(self, file):
+ """Overridden from Function"""
+ self.type_handler.WriteImmediateCmdSetHeader(self, file)
+
+ def WriteCmdInit(self, file):
+ """Overridden from Function"""
+ self.type_handler.WriteImmediateCmdInit(self, file)
+
+ def WriteCmdSet(self, file):
+ """Overridden from Function"""
+ self.type_handler.WriteImmediateCmdSet(self, file)
+
+ def WriteCmdHelper(self, file):
+ """Overridden from Function"""
+ self.type_handler.WriteImmediateCmdHelper(self, file)
+
+ def WriteFormatTest(self, file):
+ """Overridden from Function"""
+ self.type_handler.WriteImmediateFormatTest(self, file)
+
+
+class GLGenerator(object):
+ """A class to generate GL command buffers."""
+
+ _function_re = re.compile(r'GL_APICALL(.*?)GL_APIENTRY (.*?) \((.*?)\);')
+ _non_alnum_re = re.compile(r'[^a-zA-Z0-9]')
+
+ def __init__(self, verbose):
+ self.original_functions = []
+ self.functions = []
+ self.verbose = verbose
+ self._function_info = {}
+ self._empty_type_handler = TypeHandler()
+ self._empty_function_info = FunctionInfo({}, self._empty_type_handler)
+
+ self._type_handlers = {
+ 'Create': CreateHandler(),
+ 'Custom': CustomHandler(),
+ 'Data': DataHandler(),
+ 'DELn': DELnHandler(),
+ 'GENn': GENnHandler(),
+ 'GETn': GETnHandler(),
+ 'GetGLchar': GetGLcharHandler(),
+ 'GLchar': GLcharHandler(),
+ 'Is': IsHandler(),
+ 'Manual': ManualHandler(),
+ 'PUT': PUTHandler(),
+ 'PUTn': PUTnHandler(),
+ 'STRn': STRnHandler(),
+ 'Todo': TodoHandler(),
+ }
+
+ for func_name in _FUNCTION_INFO:
+ info = _FUNCTION_INFO[func_name]
+ type = ''
+ if 'type' in info:
+ type = info['type']
+ self._function_info[func_name] = FunctionInfo(info,
+ self.GetTypeHandler(type))
+
+ def AddFunction(self, func):
+ """Adds a function."""
+ self.functions.append(func)
+
+ def GetTypeHandler(self, name):
+ """Gets a type info for the given type."""
+ if name in self._type_handlers:
+ return self._type_handlers[name]
+ return self._empty_type_handler
+
+ def GetFunctionInfo(self, name):
+ """Gets a type info for the given function name."""
+ if name in self._function_info:
+ return self._function_info[name]
+ return self._empty_function_info
+
+ def Log(self, msg):
+ """Prints something if verbose is true."""
+ if self.verbose:
+ print msg
+
+ def WriteHeader(self, file):
+ """Writes header to file"""
+ file.Write(
+ "// This file is auto-generated. DO NOT EDIT!\n"
+ "\n")
+
+ def WriteLicense(self, file):
+ """Writes the license."""
+ file.Write(_LICENSE)
+
+ def WriteNamespaceOpen(self, file):
+ """Writes the code for the namespace."""
+ file.Write("namespace command_buffer {\n")
+ file.Write("namespace gles2 {\n")
+ file.Write("\n")
+
+ def WriteNamespaceClose(self, file):
+ """Writes the code to close the namespace."""
+ file.Write("} // namespace gles2\n")
+ file.Write("} // namespace command_buffer\n")
+ file.Write("\n")
+
+ def MakeGuard(self, filename):
+ """Creates a header guard id."""
+ base = os.path.dirname(os.path.dirname(os.path.dirname(
+ os.path.dirname(os.path.dirname(os.path.abspath(__file__))))))
+ hpath = os.path.abspath(filename)[len(base) + 1:]
+ return self._non_alnum_re.sub('_', hpath).upper()
+
+ def ParseArgs(self, arg_string):
+ """Parses a function arg string."""
+ args = []
+ num_pointer_args = 0
+ parts = arg_string.split(',')
+ for arg in parts:
+ arg_parts = arg.split()
+ if len(arg_parts) == 1 and arg_parts[0] == 'void':
+ pass
+ # Is this a pointer argument?
+ elif arg.find('*') >= 0:
+ num_pointer_args += 1
+ args.append(PointerArgument(
+ arg_parts[-1],
+ " ".join(arg_parts[0:-1])))
+ # Is this a resource argument? Must come after pointer check.
+ elif arg_parts[0] == 'GLResourceId':
+ args.append(ResourceIdArgument(
+ arg_parts[-1],
+ " ".join(arg_parts[0:-1])))
+ else:
+ args.append(Argument(
+ arg_parts[-1],
+ " ".join(arg_parts[0:-1])))
+ return (args, num_pointer_args)
+
+ def ParseGLH(self, filename):
+ """Parses the GL2.h file and extracts the functions"""
+ for line in _GL_FUNCTIONS.splitlines():
+ match = self._function_re.match(line)
+ if match:
+ func_name = match.group(2)[2:]
+ func_info = self.GetFunctionInfo(func_name)
+ if func_info.type != 'Noop':
+ return_type = match.group(1).strip()
+ arg_string = match.group(3)
+ (args, num_pointer_args) = self.ParseArgs(arg_string)
+ args_for_cmds = args
+ if hasattr(func_info, 'cmd_args'):
+ (args_for_cmds, num_pointer_args) = (
+ self.ParseArgs(getattr(func_info, 'cmd_args')))
+ cmd_args = []
+ for arg in args_for_cmds:
+ arg.AddCmdArgs(cmd_args)
+ f = Function(func_name, func_info, return_type, args, args_for_cmds,
+ cmd_args, num_pointer_args)
+ self.original_functions.append(f)
+ self.AddFunction(f)
+ f.type_handler.AddImmediateFunction(self, f)
+
+ self.Log("Auto Generated Functions : %d" %
+ len([f for f in self.functions if f.can_auto_generate or
+ (not f.IsType('') and not f.IsType('Custom') and
+ not f.IsType('Todo'))]))
+
+ funcs = [f for f in self.functions if not f.can_auto_generate and
+ (f.IsType('') or f.IsType('Custom') or f.IsType('Todo'))]
+ self.Log("Non Auto Generated Functions: %d" % len(funcs))
+
+ for f in funcs:
+ self.Log(" %-10s %-20s gl%s" % (f.info.type, f.return_type, f.name))
+
+ def WriteCommandIds(self, filename):
+ """Writes the command buffer format"""
+ file = CWriter(filename)
+ self.WriteHeader(file)
+ file.Write("#define GLES2_COMMAND_LIST(OP) \\\n")
+ command_id = _FIRST_SPECIFIC_COMMAND_ID
+ for func in self.functions:
+ file.Write(" %-60s /* %d */ \\\n" % ("OP(%s)" % func.name, command_id))
+ command_id += 1
+ file.Write("\n")
+
+ file.Write("enum CommandId {\n")
+ file.Write(" kStartPoint = cmd::kLastCommonId, "
+ "// All GLES2 commands start after this.\n")
+ file.Write("#define GLES2_CMD_OP(name) k ## name,\n")
+ file.Write(" GLES2_COMMAND_LIST(GLES2_CMD_OP)\n")
+ file.Write("#undef GLES2_CMD_OP\n")
+ file.Write(" kNumCommands\n")
+ file.Write("};\n")
+ file.Write("\n")
+ file.Close()
+
+ def WriteFormat(self, filename):
+ """Writes the command buffer format"""
+ file = CWriter(filename)
+ self.WriteHeader(file)
+ file.Write("#pragma pack(push, 1)\n")
+ file.Write("\n")
+
+ for func in self.functions:
+ func.WriteStruct(file)
+
+ file.Write("#pragma pack(pop)\n")
+ file.Write("\n")
+ file.Close()
+
+ def WriteFormatTest(self, filename):
+ """Writes the command buffer format test."""
+ file = CWriter(filename)
+ self.WriteHeader(file)
+ file.Write("// This file contains unit tests for gles2 commmands\n")
+ file.Write("// It is included by gles2_cmd_format_test.cc\n")
+ file.Write("\n")
+
+ for func in self.functions:
+ func.WriteFormatTest(file)
+
+ file.Close()
+
+ def WriteCommandIdTest(self, filename):
+ """Writes the command id test."""
+ file = CWriter(filename)
+ self.WriteLicense(file)
+ file.Write("// This file contains unit tests for gles2 commmand ids\n")
+ file.Write("\n")
+ file.Write("#include \"tests/common/win/testing_common.h\"\n")
+ file.Write("#include \"gpu/command_buffer/common/gles2_cmd_format.h\"\n")
+ file.Write("\n")
+
+ self.WriteNamespaceOpen(file)
+
+ file.Write("// *** These IDs MUST NOT CHANGE!!! ***\n")
+ file.Write("// Changing them will break all client programs.\n")
+ file.Write("TEST(GLES2CommandIdTest, CommandIdsMatch) {\n")
+ command_id = 1024
+ for func in self.functions:
+ file.Write(" COMPILE_ASSERT(%s::kCmdId == %d,\n" %
+ (func.name, command_id))
+ file.Write(" GLES2_%s_kCmdId_mismatch);\n" % func.name)
+ command_id += 1
+
+ file.Write("}\n")
+
+ self.WriteNamespaceClose(file)
+
+ file.Close()
+
+ def WriteCmdHelperHeader(self, filename):
+ """Writes the gles2 command helper."""
+ file = CWriter(filename)
+
+ for func in self.functions:
+ func.WriteCmdHelper(file)
+
+ file.Close()
+
+ def WriteServiceImplementation(self, filename):
+ """Writes the service decorder implementation."""
+ file = CWriter(filename)
+ self.WriteHeader(file)
+ file.Write("// It is included by gles2_cmd_decoder.cc\n")
+ file.Write("\n")
+
+ for func in self.functions:
+ func.WriteServiceImplementation(file)
+
+ file.Close()
+
+ def WriteServiceValidation(self, filename):
+ file = CWriter(filename)
+ self.WriteLicense(file)
+ file.Write("\n")
+ self.WriteNamespaceOpen(file)
+ file.Write("namespace {\n")
+ file.Write("\n")
+ for func in self.functions:
+ file.Write("parse_error::ParseError Validate%s(\n" % func.name)
+ file.Write(" GLES2Decoder* decoder, unsigned int arg_count%s) {\n" %
+ func.MakeTypedOriginalArgString("", True))
+ for arg in func.GetOriginalArgs():
+ arg.WriteValidationCode(file)
+ func.WriteValidationCode(file)
+ file.Write(" return parse_error::kParseNoError;\n")
+ file.Write("}\n")
+ file.Write("} // anonymous namespace\n")
+ self.WriteNamespaceClose(file)
+ file.Close()
+
+ def WriteGLES2CLibImplementation(self, filename):
+ """Writes the GLES2 c lib implementation."""
+ file = CWriter(filename)
+ self.WriteHeader(file)
+ file.Write("\n")
+ file.Write("// These functions emluate GLES2 over command buffers.\n")
+ file.Write("\n")
+ file.Write("\n")
+
+ for func in self.original_functions:
+ file.Write("%s GLES2%s(%s) {\n" %
+ (func.return_type, func.name,
+ func.MakeTypedOriginalArgString("")))
+ return_string = "return "
+ if func.return_type == "void":
+ return_string = ""
+ file.Write(" %sgles2::GetGLContext()->%s(%s);\n" %
+ (return_string, func.original_name,
+ func.MakeOriginalArgString("")))
+ file.Write("}\n")
+
+ file.Write("\n")
+
+ file.Close()
+
+ def WriteGLES2ImplementationHeader(self, filename):
+ """Writes the GLES2 helper header."""
+ file = CWriter(filename)
+ self.WriteHeader(file)
+ file.Write(
+ "// This file is included by gles2_implementation.h to declare the\n")
+ file.Write("// GL api functions.\n")
+ for func in self.original_functions:
+ func.WriteGLES2ImplementationHeader(file)
+ file.Close()
+
+ def WriteGLES2ImplementationImpl(self, filename):
+ """Writes the gles2 helper implementation."""
+ file = CWriter(filename)
+ self.WriteLicense(file)
+ file.Write("\n")
+ file.Write("// A class to emluate GLES2 over command buffers.\n")
+ file.Write("\n")
+ file.Write(
+ "#include \"gpu/command_buffer/client/gles2_implementation.h\"\n")
+ file.Write("\n")
+ self.WriteNamespaceOpen(file)
+ for func in self.original_functions:
+ func.WriteGLES2ImplementationImpl(file)
+ file.Write("\n")
+
+ self.WriteNamespaceClose(file)
+ file.Close()
+
+
+def main(argv):
+ """This is the main function."""
+ parser = OptionParser()
+ parser.add_option(
+ "-g", "--generate-implementation-templates", action="store_true",
+ help="generates files that are generally hand edited..")
+ parser.add_option(
+ "--generate-command-id-tests", action="store_true",
+ help="generate tests for commands ids. Commands MUST not change ID!")
+ parser.add_option(
+ "-v", "--verbose", action="store_true",
+ help="prints more output.")
+
+ (options, args) = parser.parse_args(args=argv)
+
+ gen = GLGenerator(options.verbose)
+ gen.ParseGLH("common/GLES2/gl2.h")
+ gen.WriteCommandIds("common/gles2_cmd_ids_autogen.h")
+ gen.WriteFormat("common/gles2_cmd_format_autogen.h")
+ gen.WriteFormatTest("common/gles2_cmd_format_test_autogen.h")
+ gen.WriteGLES2ImplementationHeader("client/gles2_implementation_autogen.h")
+ gen.WriteGLES2CLibImplementation("client/gles2_c_lib_autogen.h")
+ gen.WriteCmdHelperHeader("client/gles2_cmd_helper_autogen.h")
+ gen.WriteServiceImplementation("service/gles2_cmd_decoder_autogen.h")
+
+ if options.generate_implementation_templates:
+ gen.WriteGLES2ImplementationImpl("client/gles2_implementation_gen.h")
+ gen.WriteServiceValidation("service/gles2_cmd_decoder_validate.h")
+
+ if options.generate_command_id_tests:
+ gen.WriteCommandIdTest("common/gles2_cmd_id_test.cc")
+
+
+if __name__ == '__main__':
+ main(sys.argv[1:])
+
diff --git a/gpu/command_buffer/client/cmd_buffer_helper.cc b/gpu/command_buffer/client/cmd_buffer_helper.cc
new file mode 100644
index 0000000..e8f6fef
--- /dev/null
+++ b/gpu/command_buffer/client/cmd_buffer_helper.cc
@@ -0,0 +1,195 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the implementation of the command buffer helper class.
+
+#include "gpu/command_buffer/client/cmd_buffer_helper.h"
+#include "gpu/command_buffer/common/command_buffer.h"
+#include "gpu/np_utils/np_utils.h"
+
+namespace command_buffer {
+
+using command_buffer::CommandBuffer;
+using np_utils::NPBrowser;
+using np_utils::NPInvoke;
+using np_utils::NPObjectPointer;
+
+CommandBufferHelper::CommandBufferHelper(CommandBuffer* command_buffer)
+ : command_buffer_(command_buffer),
+ entries_(NULL),
+ entry_count_(0),
+ token_(0),
+ last_token_read_(-1),
+ get_(0),
+ put_(0) {
+}
+
+bool CommandBufferHelper::Initialize() {
+ ring_buffer_ = command_buffer_->GetRingBuffer();
+ if (!ring_buffer_)
+ return false;
+
+ // Map the ring buffer into this process.
+ if (!ring_buffer_->Map(ring_buffer_->max_size()))
+ return false;
+
+ entries_ = static_cast<CommandBufferEntry*>(ring_buffer_->memory());
+ entry_count_ = command_buffer_->GetSize();
+ get_ = command_buffer_->GetGetOffset();
+ put_ = command_buffer_->GetPutOffset();
+ last_token_read_ = command_buffer_->GetToken();
+
+ return true;
+}
+
+CommandBufferHelper::~CommandBufferHelper() {
+}
+
+bool CommandBufferHelper::Flush() {
+ get_ = command_buffer_->SyncOffsets(put_);
+ return !command_buffer_->GetErrorStatus();
+}
+
+// Calls Flush() and then waits until the buffer is empty. Break early if the
+// error is set.
+bool CommandBufferHelper::Finish() {
+ do {
+ // Do not loop forever if the flush fails, meaning the command buffer reader
+ // has shutdown).
+ if (!Flush())
+ return false;
+ } while (put_ != get_);
+
+ return true;
+}
+
+// Inserts a new token into the command stream. It uses an increasing value
+// scheme so that we don't lose tokens (a token has passed if the current token
+// value is higher than that token). Calls Finish() if the token value wraps,
+// which will be rare.
+int32 CommandBufferHelper::InsertToken() {
+ // Increment token as 31-bit integer. Negative values are used to signal an
+ // error.
+ token_ = (token_ + 1) & 0x7FFFFFFF;
+ CommandBufferEntry args;
+ args.value_uint32 = token_;
+ const uint32 kSetToken = 1; // TODO(gman): add a common set of commands.
+ AddCommand(kSetToken, 1, &args);
+ if (token_ == 0) {
+ // we wrapped
+ Finish();
+ last_token_read_ = command_buffer_->GetToken();
+ DCHECK_EQ(token_, last_token_read_);
+ }
+ return token_;
+}
+
+// Waits until the current token value is greater or equal to the value passed
+// in argument.
+void CommandBufferHelper::WaitForToken(int32 token) {
+ // Return immediately if corresponding InsertToken failed.
+ if (token < 0)
+ return;
+ if (last_token_read_ >= token) return; // fast path.
+ if (token > token_) return; // we wrapped
+ Flush();
+ last_token_read_ = command_buffer_->GetToken();
+ while (last_token_read_ < token) {
+ if (get_ == put_) {
+ LOG(FATAL) << "Empty command buffer while waiting on a token.";
+ return;
+ }
+ // Do not loop forever if the flush fails, meaning the command buffer reader
+ // has shutdown.
+ if (!Flush())
+ return;
+ last_token_read_ = command_buffer_->GetToken();
+ }
+}
+
+// Waits for available entries, basically waiting until get >= put + count + 1.
+// It actually waits for contiguous entries, so it may need to wrap the buffer
+// around, adding noops. Thus this function may change the value of put_.
+// The function will return early if an error occurs, in which case the
+// available space may not be available.
+void CommandBufferHelper::WaitForAvailableEntries(int32 count) {
+ CHECK(count < entry_count_);
+ if (put_ + count > entry_count_) {
+ // There's not enough room between the current put and the end of the
+ // buffer, so we need to wrap. We will add noops all the way to the end,
+ // but we need to make sure get wraps first, actually that get is 1 or
+ // more (since put will wrap to 0 after we add the noops).
+ DCHECK_LE(1, put_);
+ Flush();
+ while (get_ > put_ || get_ == 0) {
+ // Do not loop forever if the flush fails, meaning the command buffer
+ // reader has shutdown.
+ if (!Flush())
+ return;
+ }
+ // Add the noops. By convention, a noop is a command 0 with no args.
+ // TODO(apatrick): A noop can have a size. It would be better to add a
+ // single noop with a variable size. Watch out for size limit on
+ // individual commands.
+ CommandHeader header;
+ header.size = 1;
+ header.command = 0;
+ while (put_ < entry_count_) {
+ entries_[put_++].value_header = header;
+ }
+ put_ = 0;
+ }
+ // If we have enough room, return immediatly.
+ if (count <= AvailableEntries()) return;
+ // Otherwise flush, and wait until we do have enough room.
+ Flush();
+ while (AvailableEntries() < count) {
+ // Do not loop forever if the flush fails, meaning the command buffer reader
+ // has shutdown.
+ if (!Flush())
+ return;
+ }
+}
+
+CommandBufferEntry* CommandBufferHelper::GetSpace(uint32 entries) {
+ WaitForAvailableEntries(entries);
+ CommandBufferEntry* space = &entries_[put_];
+ put_ += entries;
+ return space;
+}
+
+parse_error::ParseError CommandBufferHelper::GetParseError() {
+ int32 parse_error = command_buffer_->ResetParseError();
+ return static_cast<parse_error::ParseError>(parse_error);
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/client/cmd_buffer_helper.h b/gpu/command_buffer/client/cmd_buffer_helper.h
new file mode 100644
index 0000000..7cac568
--- /dev/null
+++ b/gpu/command_buffer/client/cmd_buffer_helper.h
@@ -0,0 +1,216 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the command buffer helper class.
+
+#ifndef GPU_COMMAND_BUFFER_CLIENT_CROSS_CMD_BUFFER_HELPER_H_
+#define GPU_COMMAND_BUFFER_CLIENT_CROSS_CMD_BUFFER_HELPER_H_
+
+#include "gpu/command_buffer/common/logging.h"
+#include "gpu/command_buffer/common/constants.h"
+#include "gpu/command_buffer/common/cmd_buffer_common.h"
+#include "gpu/command_buffer/common/command_buffer.h"
+
+namespace command_buffer {
+
+// Command buffer helper class. This class simplifies ring buffer management:
+// it will allocate the buffer, give it to the buffer interface, and let the
+// user add commands to it, while taking care of the synchronization (put and
+// get). It also provides a way to ensure commands have been executed, through
+// the token mechanism:
+//
+// helper.AddCommand(...);
+// helper.AddCommand(...);
+// int32 token = helper.InsertToken();
+// helper.AddCommand(...);
+// helper.AddCommand(...);
+// [...]
+//
+// helper.WaitForToken(token); // this doesn't return until the first two
+// // commands have been executed.
+class CommandBufferHelper {
+ public:
+ explicit CommandBufferHelper(command_buffer::CommandBuffer* command_buffer);
+ virtual ~CommandBufferHelper();
+
+ bool Initialize();
+
+ // Flushes the commands, setting the put pointer to let the buffer interface
+ // know that new commands have been added. After a flush returns, the command
+ // buffer service is aware of all pending commands and it is guaranteed to
+ // have made some progress in processing them. Returns whether the flush was
+ // successful. The flush will fail if the command buffer service has
+ // disconnected.
+ bool Flush();
+
+ // Waits until all the commands have been executed. Returns whether it
+ // was successful. The function will fail if the command buffer service has
+ // disconnected.
+ bool Finish();
+
+ // Waits until a given number of available entries are available.
+ // Parameters:
+ // count: number of entries needed. This value must be at most
+ // the size of the buffer minus one.
+ void WaitForAvailableEntries(int32 count);
+
+ // Adds a command data to the command buffer. This may wait until sufficient
+ // space is available.
+ // Parameters:
+ // entries: The command entries to add.
+ // count: The number of entries.
+ void AddCommandData(const CommandBufferEntry* entries, int32 count) {
+ WaitForAvailableEntries(count);
+ for (; count > 0; --count) {
+ entries_[put_++] = *entries++;
+ }
+ DCHECK_LE(put_, entry_count_);
+ if (put_ == entry_count_) put_ = 0;
+ }
+
+ // A typed version of AddCommandData.
+ template <typename T>
+ void AddTypedCmdData(const T& cmd) {
+ AddCommandData(reinterpret_cast<const CommandBufferEntry*>(&cmd),
+ ComputeNumEntries(sizeof(cmd)));
+ }
+
+ // Adds a command to the command buffer. This may wait until sufficient space
+ // is available.
+ // Parameters:
+ // command: the command index.
+ // arg_count: the number of arguments for the command.
+ // args: the arguments for the command (these are copied before the
+ // function returns).
+ void AddCommand(int32 command,
+ int32 arg_count,
+ const CommandBufferEntry *args) {
+ CommandHeader header;
+ header.size = arg_count + 1;
+ header.command = command;
+ WaitForAvailableEntries(header.size);
+ entries_[put_++].value_header = header;
+ for (int i = 0; i < arg_count; ++i) {
+ entries_[put_++] = args[i];
+ }
+ DCHECK_LE(put_, entry_count_);
+ if (put_ == entry_count_) put_ = 0;
+ }
+
+ // Inserts a new token into the command buffer. This token either has a value
+ // different from previously inserted tokens, or ensures that previously
+ // inserted tokens with that value have already passed through the command
+ // stream.
+ // Returns:
+ // the value of the new token or -1 if the command buffer reader has
+ // shutdown.
+ int32 InsertToken();
+
+ // Waits until the token of a particular value has passed through the command
+ // stream (i.e. commands inserted before that token have been executed).
+ // NOTE: This will call Flush if it needs to block.
+ // Parameters:
+ // the value of the token to wait for.
+ void WaitForToken(int32 token);
+
+ // Waits for a certain amount of space to be available. Returns address
+ // of space.
+ CommandBufferEntry* GetSpace(uint32 entries);
+
+ // Typed version of GetSpace. Gets enough room for the given type and returns
+ // a reference to it.
+ template <typename T>
+ T& GetCmdSpace() {
+ COMPILE_ASSERT(T::kArgFlags == cmd::kFixed, Cmd_kArgFlags_not_kFixed);
+ uint32 space_needed = ComputeNumEntries(sizeof(T));
+ void* data = GetSpace(space_needed);
+ return *reinterpret_cast<T*>(data);
+ }
+
+ // Typed version of GetSpace for immediate commands.
+ template <typename T>
+ T& GetImmediateCmdSpace(size_t data_space) {
+ COMPILE_ASSERT(T::kArgFlags == cmd::kAtLeastN, Cmd_kArgFlags_not_kAtLeastN);
+ uint32 space_needed = ComputeNumEntries(sizeof(T) + data_space);
+ void* data = GetSpace(space_needed);
+ return *reinterpret_cast<T*>(data);
+ }
+
+ // Typed version of GetSpace for immediate commands.
+ template <typename T>
+ T& GetImmediateCmdSpaceTotalSize(size_t total_space) {
+ COMPILE_ASSERT(T::kArgFlags == cmd::kAtLeastN, Cmd_kArgFlags_not_kAtLeastN);
+ uint32 space_needed = ComputeNumEntries(total_space);
+ void* data = GetSpace(space_needed);
+ return *reinterpret_cast<T*>(data);
+ }
+
+ parse_error::ParseError GetParseError();
+
+ // Common Commands
+ void Noop(uint32 skip_count) {
+ cmd::Noop& cmd = GetImmediateCmdSpace<cmd::Noop>(
+ skip_count * sizeof(CommandBufferEntry));
+ cmd.Init(skip_count);
+ }
+
+ void SetToken(uint32 token) {
+ cmd::SetToken& cmd = GetCmdSpace<cmd::SetToken>();
+ cmd.Init(token);
+ }
+
+
+ private:
+ // Waits until get changes, updating the value of get_.
+ void WaitForGetChange();
+
+ // Returns the number of available entries (they may not be contiguous).
+ int32 AvailableEntries() {
+ return (get_ - put_ - 1 + entry_count_) % entry_count_;
+ }
+
+ command_buffer::CommandBuffer* command_buffer_;
+ ::base::SharedMemory* ring_buffer_;
+ CommandBufferEntry *entries_;
+ int32 entry_count_;
+ int32 token_;
+ int32 last_token_read_;
+ int32 get_;
+ int32 put_;
+
+ friend class CommandBufferHelperTest;
+ DISALLOW_COPY_AND_ASSIGN(CommandBufferHelper);
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_CLIENT_CROSS_CMD_BUFFER_HELPER_H_
diff --git a/gpu/command_buffer/client/cmd_buffer_helper_test.cc b/gpu/command_buffer/client/cmd_buffer_helper_test.cc
new file mode 100644
index 0000000..4e2b31b
--- /dev/null
+++ b/gpu/command_buffer/client/cmd_buffer_helper_test.cc
@@ -0,0 +1,303 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// Tests for the Command Buffer Helper.
+
+#include "base/at_exit.h"
+#include "base/message_loop.h"
+#include "gpu/command_buffer/client/cmd_buffer_helper.h"
+#include "gpu/command_buffer/service/mocks.h"
+#include "gpu/command_buffer/service/command_buffer_service.h"
+#include "gpu/command_buffer/service/gpu_processor.h"
+#include "gpu/np_utils/np_object_pointer.h"
+#include "gpu/np_utils/np_browser_stub.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace command_buffer {
+
+using command_buffer::CommandBufferService;
+using command_buffer::GPUProcessor;
+using np_utils::NPCreateObject;
+using np_utils::NPObjectPointer;
+using testing::Return;
+using testing::Mock;
+using testing::Truly;
+using testing::Sequence;
+using testing::DoAll;
+using testing::Invoke;
+using testing::_;
+
+const int32 kNumCommandEntries = 10;
+const int32 kCommandBufferSizeBytes = kNumCommandEntries * sizeof(int32);
+
+// Test fixture for CommandBufferHelper test - Creates a CommandBufferHelper,
+// using a CommandBufferEngine with a mock AsyncAPIInterface for its interface
+// (calling it directly, not through the RPC mechanism).
+class CommandBufferHelperTest : public testing::Test {
+ protected:
+ virtual void SetUp() {
+ api_mock_.reset(new AsyncAPIMock);
+ // ignore noops in the mock - we don't want to inspect the internals of the
+ // helper.
+ EXPECT_CALL(*api_mock_, DoCommand(0, 0, _))
+ .WillRepeatedly(Return(parse_error::kParseNoError));
+
+ ::base::SharedMemory* ring_buffer = new ::base::SharedMemory;
+ ring_buffer->Create(std::wstring(), false, false, kCommandBufferSizeBytes);
+ ring_buffer->Map(1024);
+
+ command_buffer_.reset(new CommandBufferService);
+ command_buffer_->Initialize(ring_buffer);
+
+ parser_ = new command_buffer::CommandParser(ring_buffer->memory(),
+ kCommandBufferSizeBytes,
+ 0,
+ kCommandBufferSizeBytes,
+ 0,
+ api_mock_.get());
+
+ scoped_refptr<GPUProcessor> gpu_processor(new GPUProcessor(
+ command_buffer_.get(), NULL, parser_, 1));
+ command_buffer_->SetPutOffsetChangeCallback(NewCallback(
+ gpu_processor.get(), &GPUProcessor::ProcessCommands));
+
+ api_mock_->set_engine(gpu_processor.get());
+
+ helper_.reset(new CommandBufferHelper(command_buffer_.get()));
+ helper_->Initialize();
+ }
+
+ virtual void TearDown() {
+ // If the GPUProcessor posts any tasks, this forces them to run.
+ MessageLoop::current()->RunAllPending();
+ helper_.release();
+ }
+
+ // Adds a command to the buffer through the helper, while adding it as an
+ // expected call on the API mock.
+ void AddCommandWithExpect(parse_error::ParseError _return,
+ unsigned int command,
+ unsigned int arg_count,
+ CommandBufferEntry *args) {
+ helper_->AddCommand(command, arg_count, args);
+ EXPECT_CALL(*api_mock_, DoCommand(command, arg_count,
+ Truly(AsyncAPIMock::IsArgs(arg_count, args))))
+ .InSequence(sequence_)
+ .WillOnce(Return(_return));
+ }
+
+ // Checks that the buffer from put to put+size is free in the parser.
+ void CheckFreeSpace(CommandBufferOffset put, unsigned int size) {
+ CommandBufferOffset parser_put = parser_->put();
+ CommandBufferOffset parser_get = parser_->get();
+ CommandBufferOffset limit = put + size;
+ if (parser_get > parser_put) {
+ // "busy" buffer wraps, so "free" buffer is between put (inclusive) and
+ // get (exclusive).
+ EXPECT_LE(parser_put, put);
+ EXPECT_GT(parser_get, limit);
+ } else {
+ // "busy" buffer does not wrap, so the "free" buffer is the top side (from
+ // put to the limit) and the bottom side (from 0 to get).
+ if (put >= parser_put) {
+ // we're on the top side, check we are below the limit.
+ EXPECT_GE(kNumCommandEntries, limit);
+ } else {
+ // we're on the bottom side, check we are below get.
+ EXPECT_GT(parser_get, limit);
+ }
+ }
+ }
+
+ CommandBufferOffset get_helper_put() { return helper_->put_; }
+
+ base::AtExitManager at_exit_manager_;
+ MessageLoop message_loop_;
+ np_utils::StubNPBrowser browser_;
+ scoped_ptr<AsyncAPIMock> api_mock_;
+ scoped_ptr<CommandBufferService> command_buffer_;
+ command_buffer::CommandParser* parser_;
+ scoped_ptr<CommandBufferHelper> helper_;
+ Sequence sequence_;
+};
+
+// Checks that commands in the buffer are properly executed, and that the
+// status/error stay valid.
+TEST_F(CommandBufferHelperTest, TestCommandProcessing) {
+ // Check initial state of the engine - it should have been configured by the
+ // helper.
+ EXPECT_TRUE(parser_ != NULL);
+ EXPECT_FALSE(command_buffer_->GetErrorStatus());
+ EXPECT_EQ(parse_error::kParseNoError, command_buffer_->ResetParseError());
+ EXPECT_EQ(0u, command_buffer_->GetGetOffset());
+
+ // Add 3 commands through the helper
+ AddCommandWithExpect(parse_error::kParseNoError, 1, 0, NULL);
+
+ CommandBufferEntry args1[2];
+ args1[0].value_uint32 = 3;
+ args1[1].value_float = 4.f;
+ AddCommandWithExpect(parse_error::kParseNoError, 2, 2, args1);
+
+ CommandBufferEntry args2[2];
+ args2[0].value_uint32 = 5;
+ args2[1].value_float = 6.f;
+ AddCommandWithExpect(parse_error::kParseNoError, 3, 2, args2);
+
+ helper_->Flush();
+ // Check that the engine has work to do now.
+ EXPECT_FALSE(parser_->IsEmpty());
+
+ // Wait until it's done.
+ helper_->Finish();
+ // Check that the engine has no more work to do.
+ EXPECT_TRUE(parser_->IsEmpty());
+
+ // Check that the commands did happen.
+ Mock::VerifyAndClearExpectations(api_mock_.get());
+
+ // Check the error status.
+ EXPECT_FALSE(command_buffer_->GetErrorStatus());
+ EXPECT_EQ(parse_error::kParseNoError, command_buffer_->ResetParseError());
+}
+
+// Checks that commands in the buffer are properly executed when wrapping the
+// buffer, and that the status/error stay valid.
+TEST_F(CommandBufferHelperTest, TestCommandWrapping) {
+ // Add 5 commands of size 3 through the helper to make sure we do wrap.
+ CommandBufferEntry args1[2];
+ args1[0].value_uint32 = 3;
+ args1[1].value_float = 4.f;
+
+ for (unsigned int i = 0; i < 5; ++i) {
+ AddCommandWithExpect(parse_error::kParseNoError, i + 1, 2, args1);
+ }
+
+ helper_->Finish();
+ // Check that the commands did happen.
+ Mock::VerifyAndClearExpectations(api_mock_.get());
+
+ // Check the error status.
+ EXPECT_FALSE(command_buffer_->GetErrorStatus());
+ EXPECT_EQ(parse_error::kParseNoError, command_buffer_->ResetParseError());
+}
+
+
+// Checks that commands in the buffer are properly executed, even if they
+// generate a recoverable error. Check that the error status is properly set,
+// and reset when queried.
+TEST_F(CommandBufferHelperTest, TestRecoverableError) {
+ CommandBufferEntry args[2];
+ args[0].value_uint32 = 3;
+ args[1].value_float = 4.f;
+
+ // Create a command buffer with 3 commands, 2 of them generating errors
+ AddCommandWithExpect(parse_error::kParseNoError, 1, 2, args);
+ AddCommandWithExpect(parse_error::kParseUnknownCommand, 2, 2, args);
+ AddCommandWithExpect(parse_error::kParseInvalidArguments, 3, 2,
+ args);
+
+ helper_->Finish();
+ // Check that the commands did happen.
+ Mock::VerifyAndClearExpectations(api_mock_.get());
+
+ // Check that the error status was set to the first error.
+ EXPECT_EQ(parse_error::kParseUnknownCommand,
+ command_buffer_->ResetParseError());
+ // Check that the error status was reset after the query.
+ EXPECT_EQ(parse_error::kParseNoError, command_buffer_->ResetParseError());
+}
+
+// Checks that asking for available entries work, and that the parser
+// effectively won't use that space.
+TEST_F(CommandBufferHelperTest, TestAvailableEntries) {
+ CommandBufferEntry args[2];
+ args[0].value_uint32 = 3;
+ args[1].value_float = 4.f;
+
+ // Add 2 commands through the helper - 8 entries
+ AddCommandWithExpect(parse_error::kParseNoError, 1, 0, NULL);
+ AddCommandWithExpect(parse_error::kParseNoError, 2, 0, NULL);
+ AddCommandWithExpect(parse_error::kParseNoError, 3, 2, args);
+ AddCommandWithExpect(parse_error::kParseNoError, 4, 2, args);
+
+ // Ask for 5 entries.
+ helper_->WaitForAvailableEntries(5);
+
+ CommandBufferOffset put = get_helper_put();
+ CheckFreeSpace(put, 5);
+
+ // Add more commands.
+ AddCommandWithExpect(parse_error::kParseNoError, 5, 2, args);
+
+ // Wait until everything is done done.
+ helper_->Finish();
+
+ // Check that the commands did happen.
+ Mock::VerifyAndClearExpectations(api_mock_.get());
+
+ // Check the error status.
+ EXPECT_FALSE(command_buffer_->GetErrorStatus());
+ EXPECT_EQ(parse_error::kParseNoError, command_buffer_->ResetParseError());
+}
+
+// Checks that the InsertToken/WaitForToken work.
+TEST_F(CommandBufferHelperTest, TestToken) {
+ CommandBufferEntry args[2];
+ args[0].value_uint32 = 3;
+ args[1].value_float = 4.f;
+
+ // Add a first command.
+ AddCommandWithExpect(parse_error::kParseNoError, 3, 2, args);
+ // keep track of the buffer position.
+ CommandBufferOffset command1_put = get_helper_put();
+ int32 token = helper_->InsertToken();
+
+ EXPECT_CALL(*api_mock_.get(), DoCommand(cmd::kSetToken, 1, _))
+ .WillOnce(DoAll(Invoke(api_mock_.get(), &AsyncAPIMock::SetToken),
+ Return(parse_error::kParseNoError)));
+ // Add another command.
+ AddCommandWithExpect(parse_error::kParseNoError, 4, 2, args);
+ helper_->WaitForToken(token);
+ // check that the get pointer is beyond the first command.
+ EXPECT_LE(command1_put, command_buffer_->GetGetOffset());
+ helper_->Finish();
+
+ // Check that the commands did happen.
+ Mock::VerifyAndClearExpectations(api_mock_.get());
+
+ // Check the error status.
+ EXPECT_FALSE(command_buffer_->GetErrorStatus());
+ EXPECT_EQ(parse_error::kParseNoError, command_buffer_->ResetParseError());
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/client/fenced_allocator.cc b/gpu/command_buffer/client/fenced_allocator.cc
new file mode 100644
index 0000000..810feb5
--- /dev/null
+++ b/gpu/command_buffer/client/fenced_allocator.cc
@@ -0,0 +1,214 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the implementation of the FencedAllocator class.
+
+#include "gpu/command_buffer/client/fenced_allocator.h"
+#include <algorithm>
+#include "gpu/command_buffer/client/cmd_buffer_helper.h"
+
+namespace command_buffer {
+
+#ifndef COMPILER_MSVC
+const FencedAllocator::Offset FencedAllocator::kInvalidOffset;
+#endif
+
+FencedAllocator::~FencedAllocator() {
+ // Free blocks pending tokens.
+ for (unsigned int i = 0; i < blocks_.size(); ++i) {
+ if (blocks_[i].state == FREE_PENDING_TOKEN) {
+ i = WaitForTokenAndFreeBlock(i);
+ }
+ }
+ DCHECK_EQ(blocks_.size(), 1u);
+ DCHECK_EQ(blocks_[0].state, FREE);
+}
+
+// Looks for a non-allocated block that is big enough. Search in the FREE
+// blocks first (for direct usage), first-fit, then in the FREE_PENDING_TOKEN
+// blocks, waiting for them. The current implementation isn't smart about
+// optimizing what to wait for, just looks inside the block in order (first-fit
+// as well).
+FencedAllocator::Offset FencedAllocator::Alloc(unsigned int size) {
+ // Similarly to malloc, an allocation of 0 allocates at least 1 byte, to
+ // return different pointers every time.
+ if (size == 0) size = 1;
+
+ // Try first to allocate in a free block.
+ for (unsigned int i = 0; i < blocks_.size(); ++i) {
+ Block &block = blocks_[i];
+ if (block.state == FREE && block.size >= size) {
+ return AllocInBlock(i, size);
+ }
+ }
+
+ // No free block is available. Look for blocks pending tokens, and wait for
+ // them to be re-usable.
+ for (unsigned int i = 0; i < blocks_.size(); ++i) {
+ if (blocks_[i].state != FREE_PENDING_TOKEN)
+ continue;
+ i = WaitForTokenAndFreeBlock(i);
+ if (blocks_[i].size >= size)
+ return AllocInBlock(i, size);
+ }
+ return kInvalidOffset;
+}
+
+// Looks for the corresponding block, mark it FREE, and collapse it if
+// necessary.
+void FencedAllocator::Free(FencedAllocator::Offset offset) {
+ BlockIndex index = GetBlockByOffset(offset);
+ DCHECK_NE(blocks_[index].state, FREE);
+ blocks_[index].state = FREE;
+ CollapseFreeBlock(index);
+}
+
+// Looks for the corresponding block, mark it FREE_PENDING_TOKEN.
+void FencedAllocator::FreePendingToken(FencedAllocator::Offset offset,
+ unsigned int token) {
+ BlockIndex index = GetBlockByOffset(offset);
+ Block &block = blocks_[index];
+ block.state = FREE_PENDING_TOKEN;
+ block.token = token;
+}
+
+// Gets the max of the size of the blocks marked as free.
+unsigned int FencedAllocator::GetLargestFreeSize() {
+ unsigned int max_size = 0;
+ for (unsigned int i = 0; i < blocks_.size(); ++i) {
+ Block &block = blocks_[i];
+ if (block.state == FREE)
+ max_size = std::max(max_size, block.size);
+ }
+ return max_size;
+}
+
+// Gets the size of the largest segment of blocks that are either FREE or
+// FREE_PENDING_TOKEN.
+unsigned int FencedAllocator::GetLargestFreeOrPendingSize() {
+ unsigned int max_size = 0;
+ unsigned int current_size = 0;
+ for (unsigned int i = 0; i < blocks_.size(); ++i) {
+ Block &block = blocks_[i];
+ if (block.state == IN_USE) {
+ max_size = std::max(max_size, current_size);
+ current_size = 0;
+ } else {
+ DCHECK(block.state == FREE || block.state == FREE_PENDING_TOKEN);
+ current_size += block.size;
+ }
+ }
+ return std::max(max_size, current_size);
+}
+
+// Makes sure that:
+// - there is at least one block.
+// - there are no contiguous FREE blocks (they should have been collapsed).
+// - the successive offsets match the block sizes, and they are in order.
+bool FencedAllocator::CheckConsistency() {
+ if (blocks_.size() < 1) return false;
+ for (unsigned int i = 0; i < blocks_.size() - 1; ++i) {
+ Block &current = blocks_[i];
+ Block &next = blocks_[i + 1];
+ // This test is NOT included in the next one, because offset is unsigned.
+ if (next.offset <= current.offset)
+ return false;
+ if (next.offset != current.offset + current.size)
+ return false;
+ if (current.state == FREE && next.state == FREE)
+ return false;
+ }
+ return true;
+}
+
+// Collapse the block to the next one, then to the previous one. Provided the
+// structure is consistent, those are the only blocks eligible for collapse.
+FencedAllocator::BlockIndex FencedAllocator::CollapseFreeBlock(
+ BlockIndex index) {
+ if (index + 1 < blocks_.size()) {
+ Block &next = blocks_[index + 1];
+ if (next.state == FREE) {
+ blocks_[index].size += next.size;
+ blocks_.erase(blocks_.begin() + index + 1);
+ }
+ }
+ if (index > 0) {
+ Block &prev = blocks_[index - 1];
+ if (prev.state == FREE) {
+ prev.size += blocks_[index].size;
+ blocks_.erase(blocks_.begin() + index);
+ --index;
+ }
+ }
+ return index;
+}
+
+// Waits for the block's token, then mark the block as free, then collapse it.
+FencedAllocator::BlockIndex FencedAllocator::WaitForTokenAndFreeBlock(
+ BlockIndex index) {
+ Block &block = blocks_[index];
+ DCHECK_EQ(block.state, FREE_PENDING_TOKEN);
+ helper_->WaitForToken(block.token);
+ block.state = FREE;
+ return CollapseFreeBlock(index);
+}
+
+// If the block is exactly the requested size, simply mark it IN_USE, otherwise
+// split it and mark the first one (of the requested size) IN_USE.
+FencedAllocator::Offset FencedAllocator::AllocInBlock(BlockIndex index,
+ unsigned int size) {
+ Block &block = blocks_[index];
+ DCHECK_GE(block.size, size);
+ DCHECK_EQ(block.state, FREE);
+ Offset offset = block.offset;
+ if (block.size == size) {
+ block.state = IN_USE;
+ return offset;
+ }
+ Block newblock = { FREE, offset + size, block.size - size, kUnusedToken};
+ block.state = IN_USE;
+ block.size = size;
+ // this is the last thing being done because it may invalidate block;
+ blocks_.insert(blocks_.begin() + index + 1, newblock);
+ return offset;
+}
+
+// The blocks are in offset order, so we can do a binary search.
+FencedAllocator::BlockIndex FencedAllocator::GetBlockByOffset(Offset offset) {
+ Block templ = { IN_USE, offset, 0, kUnusedToken };
+ Container::iterator it = std::lower_bound(blocks_.begin(), blocks_.end(),
+ templ, OffsetCmp());
+ DCHECK(it != blocks_.end() && it->offset == offset);
+ return it-blocks_.begin();
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/client/fenced_allocator.h b/gpu/command_buffer/client/fenced_allocator.h
new file mode 100644
index 0000000..72bba33
--- /dev/null
+++ b/gpu/command_buffer/client/fenced_allocator.h
@@ -0,0 +1,266 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the definition of the FencedAllocator class.
+
+#ifndef GPU_COMMAND_BUFFER_CLIENT_CROSS_FENCED_ALLOCATOR_H_
+#define GPU_COMMAND_BUFFER_CLIENT_CROSS_FENCED_ALLOCATOR_H_
+
+#include <vector>
+#include "base/basictypes.h"
+#include "gpu/command_buffer/common/logging.h"
+
+namespace command_buffer {
+class CommandBufferHelper;
+
+// FencedAllocator provides a mechanism to manage allocations within a fixed
+// block of memory (storing the book-keeping externally). Furthermore this
+// class allows to free data "pending" the passage of a command buffer token,
+// that is, the memory won't be reused until the command buffer has processed
+// that token.
+//
+// NOTE: Although this class is intended to be used in the command buffer
+// environment which is multi-process, this class isn't "thread safe", because
+// it isn't meant to be shared across modules. It is thread-compatible though
+// (see http://www.corp.google.com/eng/doc/cpp_primer.html#thread_safety).
+class FencedAllocator {
+ public:
+ typedef unsigned int Offset;
+ // Invalid offset, returned by Alloc in case of failure.
+ static const Offset kInvalidOffset = 0xffffffffU;
+
+ // Creates a FencedAllocator. Note that the size of the buffer is passed, but
+ // not its base address: everything is handled as offsets into the buffer.
+ FencedAllocator(unsigned int size,
+ CommandBufferHelper *helper)
+ : helper_(helper) {
+ Block block = { FREE, 0, size, kUnusedToken };
+ blocks_.push_back(block);
+ }
+
+ ~FencedAllocator();
+
+ // Allocates a block of memory. If the buffer is out of directly available
+ // memory, this function may wait until memory that was freed "pending a
+ // token" can be re-used.
+ //
+ // Parameters:
+ // size: the size of the memory block to allocate.
+ //
+ // Returns:
+ // the offset of the allocated memory block, or kInvalidOffset if out of
+ // memory.
+ Offset Alloc(unsigned int size);
+
+ // Frees a block of memory.
+ //
+ // Parameters:
+ // offset: the offset of the memory block to free.
+ void Free(Offset offset);
+
+ // Frees a block of memory, pending the passage of a token. That memory won't
+ // be re-allocated until the token has passed through the command stream.
+ //
+ // Parameters:
+ // offset: the offset of the memory block to free.
+ // token: the token value to wait for before re-using the memory.
+ void FreePendingToken(Offset offset, unsigned int token);
+
+ // Gets the size of the largest free block that is available without waiting.
+ unsigned int GetLargestFreeSize();
+
+ // Gets the size of the largest free block that can be allocated if the
+ // caller can wait. Allocating a block of this size will succeed, but may
+ // block.
+ unsigned int GetLargestFreeOrPendingSize();
+
+ // Checks for consistency inside the book-keeping structures. Used for
+ // testing.
+ bool CheckConsistency();
+
+ private:
+ // Status of a block of memory, for book-keeping.
+ enum State {
+ IN_USE,
+ FREE,
+ FREE_PENDING_TOKEN
+ };
+
+ // Book-keeping sturcture that describes a block of memory.
+ struct Block {
+ State state;
+ Offset offset;
+ unsigned int size;
+ unsigned int token; // token to wait for in the FREE_PENDING_TOKEN case.
+ };
+
+ // Comparison functor for memory block sorting.
+ class OffsetCmp {
+ public:
+ bool operator() (const Block &left, const Block &right) {
+ return left.offset < right.offset;
+ }
+ };
+
+ typedef std::vector<Block> Container;
+ typedef unsigned int BlockIndex;
+
+ static const unsigned int kUnusedToken = 0;
+
+ // Gets the index of a memory block, given its offset.
+ BlockIndex GetBlockByOffset(Offset offset);
+
+ // Collapse a free block with its neighbours if they are free. Returns the
+ // index of the collapsed block.
+ // NOTE: this will invalidate block indices.
+ BlockIndex CollapseFreeBlock(BlockIndex index);
+
+ // Waits for a FREE_PENDING_TOKEN block to be usable, and free it. Returns
+ // the new index of that block (since it may have been collapsed).
+ // NOTE: this will invalidate block indices.
+ BlockIndex WaitForTokenAndFreeBlock(BlockIndex index);
+
+ // Allocates a block of memory inside a given block, splitting it in two
+ // (unless that block is of the exact requested size).
+ // NOTE: this will invalidate block indices.
+ // Returns the offset of the allocated block (NOTE: this is different from
+ // the other functions that return a block index).
+ Offset AllocInBlock(BlockIndex index, unsigned int size);
+
+ command_buffer::CommandBufferHelper *helper_;
+ Container blocks_;
+
+ DISALLOW_IMPLICIT_CONSTRUCTORS(FencedAllocator);
+};
+
+// This class functions just like FencedAllocator, but its API uses pointers
+// instead of offsets.
+class FencedAllocatorWrapper {
+ public:
+ FencedAllocatorWrapper(unsigned int size,
+ CommandBufferHelper *helper,
+ void *base)
+ : allocator_(size, helper),
+ base_(base) { }
+
+ // Allocates a block of memory. If the buffer is out of directly available
+ // memory, this function may wait until memory that was freed "pending a
+ // token" can be re-used.
+ //
+ // Parameters:
+ // size: the size of the memory block to allocate.
+ //
+ // Returns:
+ // the pointer to the allocated memory block, or NULL if out of
+ // memory.
+ void *Alloc(unsigned int size) {
+ FencedAllocator::Offset offset = allocator_.Alloc(size);
+ return GetPointer(offset);
+ }
+
+ // Allocates a block of memory. If the buffer is out of directly available
+ // memory, this function may wait until memory that was freed "pending a
+ // token" can be re-used.
+ // This is a type-safe version of Alloc, returning a typed pointer.
+ //
+ // Parameters:
+ // count: the number of elements to allocate.
+ //
+ // Returns:
+ // the pointer to the allocated memory block, or NULL if out of
+ // memory.
+ template <typename T> T *AllocTyped(unsigned int count) {
+ return static_cast<T *>(Alloc(count * sizeof(T)));
+ }
+
+ // Frees a block of memory.
+ //
+ // Parameters:
+ // pointer: the pointer to the memory block to free.
+ void Free(void *pointer) {
+ DCHECK(pointer);
+ allocator_.Free(GetOffset(pointer));
+ }
+
+ // Frees a block of memory, pending the passage of a token. That memory won't
+ // be re-allocated until the token has passed through the command stream.
+ //
+ // Parameters:
+ // pointer: the pointer to the memory block to free.
+ // token: the token value to wait for before re-using the memory.
+ void FreePendingToken(void *pointer, unsigned int token) {
+ DCHECK(pointer);
+ allocator_.FreePendingToken(GetOffset(pointer), token);
+ }
+
+ // Gets a pointer to a memory block given the base memory and the offset.
+ // It translates FencedAllocator::kInvalidOffset to NULL.
+ void *GetPointer(FencedAllocator::Offset offset) {
+ return (offset == FencedAllocator::kInvalidOffset) ?
+ NULL : static_cast<char *>(base_) + offset;
+ }
+
+ // Gets the offset to a memory block given the base memory and the address.
+ // It translates NULL to FencedAllocator::kInvalidOffset.
+ FencedAllocator::Offset GetOffset(void *pointer) {
+ return pointer ? static_cast<char *>(pointer) - static_cast<char *>(base_) :
+ FencedAllocator::kInvalidOffset;
+ }
+
+ // Gets the size of the largest free block that is available without waiting.
+ unsigned int GetLargestFreeSize() {
+ return allocator_.GetLargestFreeSize();
+ }
+
+ // Gets the size of the largest free block that can be allocated if the
+ // caller can wait.
+ unsigned int GetLargestFreeOrPendingSize() {
+ return allocator_.GetLargestFreeOrPendingSize();
+ }
+
+ // Checks for consistency inside the book-keeping structures. Used for
+ // testing.
+ bool CheckConsistency() {
+ return allocator_.CheckConsistency();
+ }
+
+ FencedAllocator &allocator() { return allocator_; }
+
+ private:
+ FencedAllocator allocator_;
+ void *base_;
+ DISALLOW_IMPLICIT_CONSTRUCTORS(FencedAllocatorWrapper);
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_CLIENT_CROSS_FENCED_ALLOCATOR_H_
diff --git a/gpu/command_buffer/client/fenced_allocator_test.cc b/gpu/command_buffer/client/fenced_allocator_test.cc
new file mode 100644
index 0000000..dcb75bc
--- /dev/null
+++ b/gpu/command_buffer/client/fenced_allocator_test.cc
@@ -0,0 +1,501 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the tests for the FencedAllocator class.
+
+#include "base/at_exit.h"
+#include "base/message_loop.h"
+#include "gpu/command_buffer/client/cmd_buffer_helper.h"
+#include "gpu/command_buffer/client/fenced_allocator.h"
+#include "gpu/command_buffer/service/cmd_buffer_engine.h"
+#include "gpu/command_buffer/service/mocks.h"
+#include "gpu/command_buffer/service/command_buffer_service.h"
+#include "gpu/command_buffer/service/gpu_processor.h"
+#include "gpu/np_utils/np_browser_stub.h"
+#include "gpu/np_utils/np_object_pointer.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace command_buffer {
+
+using command_buffer::CommandBufferService;
+using command_buffer::GPUProcessor;
+using np_utils::NPCreateObject;
+using np_utils::NPObjectPointer;
+using testing::Return;
+using testing::Mock;
+using testing::Truly;
+using testing::Sequence;
+using testing::DoAll;
+using testing::Invoke;
+using testing::_;
+
+class BaseFencedAllocatorTest : public testing::Test {
+ protected:
+ static const unsigned int kBufferSize = 1024;
+
+ virtual void SetUp() {
+ api_mock_.reset(new AsyncAPIMock);
+ // ignore noops in the mock - we don't want to inspect the internals of the
+ // helper.
+ EXPECT_CALL(*api_mock_, DoCommand(cmd::kNoop, 0, _))
+ .WillRepeatedly(Return(parse_error::kParseNoError));
+ // Forward the SetToken calls to the engine
+ EXPECT_CALL(*api_mock_.get(), DoCommand(cmd::kSetToken, 1, _))
+ .WillRepeatedly(DoAll(Invoke(api_mock_.get(), &AsyncAPIMock::SetToken),
+ Return(parse_error::kParseNoError)));
+
+ ::base::SharedMemory* ring_buffer = new ::base::SharedMemory;
+ ring_buffer->Create(std::wstring(), false, false, 1024);
+ ring_buffer->Map(1024);
+
+ command_buffer_.reset(new CommandBufferService);
+ command_buffer_->Initialize(ring_buffer);
+
+ parser_ = new command_buffer::CommandParser(ring_buffer->memory(),
+ kBufferSize,
+ 0,
+ kBufferSize,
+ 0,
+ api_mock_.get());
+
+ scoped_refptr<GPUProcessor> gpu_processor(new GPUProcessor(
+ command_buffer_.get(), NULL, parser_, INT_MAX));
+ command_buffer_->SetPutOffsetChangeCallback(NewCallback(
+ gpu_processor.get(), &GPUProcessor::ProcessCommands));
+
+ api_mock_->set_engine(gpu_processor.get());
+
+ helper_.reset(new CommandBufferHelper(command_buffer_.get()));
+ helper_->Initialize();
+ }
+
+ virtual void TearDown() {
+ helper_.release();
+ }
+
+ base::AtExitManager at_exit_manager_;
+ MessageLoop message_loop_;
+ np_utils::StubNPBrowser browser_;
+ scoped_ptr<AsyncAPIMock> api_mock_;
+ scoped_ptr<CommandBufferService> command_buffer_;
+ command_buffer::CommandParser* parser_;
+ scoped_ptr<CommandBufferHelper> helper_;
+};
+
+#ifndef COMPILER_MSVC
+const unsigned int BaseFencedAllocatorTest::kBufferSize;
+#endif
+
+// Test fixture for FencedAllocator test - Creates a FencedAllocator, using a
+// CommandBufferHelper with a mock AsyncAPIInterface for its interface (calling
+// it directly, not through the RPC mechanism), making sure Noops are ignored
+// and SetToken are properly forwarded to the engine.
+class FencedAllocatorTest : public BaseFencedAllocatorTest {
+ protected:
+ virtual void SetUp() {
+ BaseFencedAllocatorTest::SetUp();
+ allocator_.reset(new FencedAllocator(kBufferSize, helper_.get()));
+ }
+
+ virtual void TearDown() {
+ // If the GPUProcessor posts any tasks, this forces them to run.
+ MessageLoop::current()->RunAllPending();
+
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ allocator_.release();
+
+ BaseFencedAllocatorTest::TearDown();
+ }
+
+ scoped_ptr<FencedAllocator> allocator_;
+};
+
+// Checks basic alloc and free.
+TEST_F(FencedAllocatorTest, TestBasic) {
+ allocator_->CheckConsistency();
+
+ const unsigned int kSize = 16;
+ FencedAllocator::Offset offset = allocator_->Alloc(kSize);
+ EXPECT_NE(FencedAllocator::kInvalidOffset, offset);
+ EXPECT_GE(kBufferSize, offset+kSize);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ allocator_->Free(offset);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+}
+
+// Checks out-of-memory condition.
+TEST_F(FencedAllocatorTest, TestOutOfMemory) {
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ const unsigned int kSize = 16;
+ const unsigned int kAllocCount = kBufferSize / kSize;
+ CHECK(kAllocCount * kSize == kBufferSize);
+
+ // Allocate several buffers to fill in the memory.
+ FencedAllocator::Offset offsets[kAllocCount];
+ for (unsigned int i = 0; i < kAllocCount; ++i) {
+ offsets[i] = allocator_->Alloc(kSize);
+ EXPECT_NE(FencedAllocator::kInvalidOffset, offsets[i]);
+ EXPECT_GE(kBufferSize, offsets[i]+kSize);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ }
+
+ // This allocation should fail.
+ FencedAllocator::Offset offset_failed = allocator_->Alloc(kSize);
+ EXPECT_EQ(FencedAllocator::kInvalidOffset, offset_failed);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ // Free one successful allocation, reallocate with half the size
+ allocator_->Free(offsets[0]);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ offsets[0] = allocator_->Alloc(kSize/2);
+ EXPECT_NE(FencedAllocator::kInvalidOffset, offsets[0]);
+ EXPECT_GE(kBufferSize, offsets[0]+kSize);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ // This allocation should fail as well.
+ offset_failed = allocator_->Alloc(kSize);
+ EXPECT_EQ(FencedAllocator::kInvalidOffset, offset_failed);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ // Free up everything.
+ for (unsigned int i = 0; i < kAllocCount; ++i) {
+ allocator_->Free(offsets[i]);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ }
+}
+
+// Checks the free-pending-token mechanism.
+TEST_F(FencedAllocatorTest, TestFreePendingToken) {
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ const unsigned int kSize = 16;
+ const unsigned int kAllocCount = kBufferSize / kSize;
+ CHECK(kAllocCount * kSize == kBufferSize);
+
+ // Allocate several buffers to fill in the memory.
+ FencedAllocator::Offset offsets[kAllocCount];
+ for (unsigned int i = 0; i < kAllocCount; ++i) {
+ offsets[i] = allocator_->Alloc(kSize);
+ EXPECT_NE(FencedAllocator::kInvalidOffset, offsets[i]);
+ EXPECT_GE(kBufferSize, offsets[i]+kSize);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ }
+
+ // This allocation should fail.
+ FencedAllocator::Offset offset_failed = allocator_->Alloc(kSize);
+ EXPECT_EQ(FencedAllocator::kInvalidOffset, offset_failed);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ // Free one successful allocation, pending fence.
+ int32 token = helper_.get()->InsertToken();
+ allocator_->FreePendingToken(offsets[0], token);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ // The way we hooked up the helper and engine, it won't process commands
+ // until it has to wait for something. Which means the token shouldn't have
+ // passed yet at this point.
+ EXPECT_GT(token, command_buffer_->GetToken());
+
+ // This allocation will need to reclaim the space freed above, so that should
+ // process the commands until the token is passed.
+ offsets[0] = allocator_->Alloc(kSize);
+ EXPECT_NE(FencedAllocator::kInvalidOffset, offsets[0]);
+ EXPECT_GE(kBufferSize, offsets[0]+kSize);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ // Check that the token has indeed passed.
+ EXPECT_LE(token, command_buffer_->GetToken());
+
+ // Free up everything.
+ for (unsigned int i = 0; i < kAllocCount; ++i) {
+ allocator_->Free(offsets[i]);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ }
+}
+
+// Tests GetLargestFreeSize
+TEST_F(FencedAllocatorTest, TestGetLargestFreeSize) {
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ EXPECT_EQ(kBufferSize, allocator_->GetLargestFreeSize());
+
+ FencedAllocator::Offset offset = allocator_->Alloc(kBufferSize);
+ ASSERT_NE(FencedAllocator::kInvalidOffset, offset);
+ EXPECT_EQ(0u, allocator_->GetLargestFreeSize());
+ allocator_->Free(offset);
+ EXPECT_EQ(kBufferSize, allocator_->GetLargestFreeSize());
+
+ const unsigned int kSize = 16;
+ offset = allocator_->Alloc(kSize);
+ ASSERT_NE(FencedAllocator::kInvalidOffset, offset);
+ // The following checks that the buffer is allocated "smartly" - which is
+ // dependent on the implementation. But both first-fit or best-fit would
+ // ensure that.
+ EXPECT_EQ(kBufferSize - kSize, allocator_->GetLargestFreeSize());
+
+ // Allocate 2 more buffers (now 3), and then free the first two. This is to
+ // ensure a hole. Note that this is dependent on the first-fit current
+ // implementation.
+ FencedAllocator::Offset offset1 = allocator_->Alloc(kSize);
+ ASSERT_NE(FencedAllocator::kInvalidOffset, offset1);
+ FencedAllocator::Offset offset2 = allocator_->Alloc(kSize);
+ ASSERT_NE(FencedAllocator::kInvalidOffset, offset2);
+ allocator_->Free(offset);
+ allocator_->Free(offset1);
+ EXPECT_EQ(kBufferSize - 3 * kSize, allocator_->GetLargestFreeSize());
+
+ offset = allocator_->Alloc(kBufferSize - 3 * kSize);
+ ASSERT_NE(FencedAllocator::kInvalidOffset, offset);
+ EXPECT_EQ(2 * kSize, allocator_->GetLargestFreeSize());
+
+ offset1 = allocator_->Alloc(2 * kSize);
+ ASSERT_NE(FencedAllocator::kInvalidOffset, offset1);
+ EXPECT_EQ(0u, allocator_->GetLargestFreeSize());
+
+ allocator_->Free(offset);
+ allocator_->Free(offset1);
+ allocator_->Free(offset2);
+}
+
+// Tests GetLargestFreeOrPendingSize
+TEST_F(FencedAllocatorTest, TestGetLargestFreeOrPendingSize) {
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ EXPECT_EQ(kBufferSize, allocator_->GetLargestFreeOrPendingSize());
+
+ FencedAllocator::Offset offset = allocator_->Alloc(kBufferSize);
+ ASSERT_NE(FencedAllocator::kInvalidOffset, offset);
+ EXPECT_EQ(0u, allocator_->GetLargestFreeOrPendingSize());
+ allocator_->Free(offset);
+ EXPECT_EQ(kBufferSize, allocator_->GetLargestFreeOrPendingSize());
+
+ const unsigned int kSize = 16;
+ offset = allocator_->Alloc(kSize);
+ ASSERT_NE(FencedAllocator::kInvalidOffset, offset);
+ // The following checks that the buffer is allocates "smartly" - which is
+ // dependent on the implementation. But both first-fit or best-fit would
+ // ensure that.
+ EXPECT_EQ(kBufferSize - kSize, allocator_->GetLargestFreeOrPendingSize());
+
+ // Allocate 2 more buffers (now 3), and then free the first two. This is to
+ // ensure a hole. Note that this is dependent on the first-fit current
+ // implementation.
+ FencedAllocator::Offset offset1 = allocator_->Alloc(kSize);
+ ASSERT_NE(FencedAllocator::kInvalidOffset, offset1);
+ FencedAllocator::Offset offset2 = allocator_->Alloc(kSize);
+ ASSERT_NE(FencedAllocator::kInvalidOffset, offset2);
+ allocator_->Free(offset);
+ allocator_->Free(offset1);
+ EXPECT_EQ(kBufferSize - 3 * kSize,
+ allocator_->GetLargestFreeOrPendingSize());
+
+ // Free the last one, pending a token.
+ int32 token = helper_.get()->InsertToken();
+ allocator_->FreePendingToken(offset2, token);
+
+ // Now all the buffers have been freed...
+ EXPECT_EQ(kBufferSize, allocator_->GetLargestFreeOrPendingSize());
+ // .. but one is still waiting for the token.
+ EXPECT_EQ(kBufferSize - 3 * kSize,
+ allocator_->GetLargestFreeSize());
+
+ // The way we hooked up the helper and engine, it won't process commands
+ // until it has to wait for something. Which means the token shouldn't have
+ // passed yet at this point.
+ EXPECT_GT(token, command_buffer_->GetToken());
+ // This allocation will need to reclaim the space freed above, so that should
+ // process the commands until the token is passed, but it will succeed.
+ offset = allocator_->Alloc(kBufferSize);
+ ASSERT_NE(FencedAllocator::kInvalidOffset, offset);
+ // Check that the token has indeed passed.
+ EXPECT_LE(token, command_buffer_->GetToken());
+ allocator_->Free(offset);
+
+ // Everything now has been freed...
+ EXPECT_EQ(kBufferSize, allocator_->GetLargestFreeOrPendingSize());
+ // ... for real.
+ EXPECT_EQ(kBufferSize, allocator_->GetLargestFreeSize());
+}
+
+// Test fixture for FencedAllocatorWrapper test - Creates a
+// FencedAllocatorWrapper, using a CommandBufferHelper with a mock
+// AsyncAPIInterface for its interface (calling it directly, not through the
+// RPC mechanism), making sure Noops are ignored and SetToken are properly
+// forwarded to the engine.
+class FencedAllocatorWrapperTest : public BaseFencedAllocatorTest {
+ protected:
+ virtual void SetUp() {
+ BaseFencedAllocatorTest::SetUp();
+
+ // Though allocating this buffer isn't strictly necessary, it makes
+ // allocations point to valid addresses, so they could be used for
+ // something.
+ buffer_.reset(new char[kBufferSize]);
+ allocator_.reset(new FencedAllocatorWrapper(kBufferSize, helper_.get(),
+ buffer_.get()));
+ }
+
+ virtual void TearDown() {
+ // If the GPUProcessor posts any tasks, this forces them to run.
+ MessageLoop::current()->RunAllPending();
+
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ allocator_.release();
+ buffer_.release();
+
+ BaseFencedAllocatorTest::TearDown();
+ }
+
+ scoped_ptr<FencedAllocatorWrapper> allocator_;
+ scoped_array<char> buffer_;
+};
+
+// Checks basic alloc and free.
+TEST_F(FencedAllocatorWrapperTest, TestBasic) {
+ allocator_->CheckConsistency();
+
+ const unsigned int kSize = 16;
+ void *pointer = allocator_->Alloc(kSize);
+ ASSERT_TRUE(pointer);
+ EXPECT_LE(buffer_.get(), static_cast<char *>(pointer));
+ EXPECT_GE(kBufferSize, static_cast<char *>(pointer) - buffer_.get() + kSize);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ allocator_->Free(pointer);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ char *pointer_char = allocator_->AllocTyped<char>(kSize);
+ ASSERT_TRUE(pointer_char);
+ EXPECT_LE(buffer_.get(), pointer_char);
+ EXPECT_GE(buffer_.get() + kBufferSize, pointer_char + kSize);
+ allocator_->Free(pointer_char);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ unsigned int *pointer_uint = allocator_->AllocTyped<unsigned int>(kSize);
+ ASSERT_TRUE(pointer_uint);
+ EXPECT_LE(buffer_.get(), reinterpret_cast<char *>(pointer_uint));
+ EXPECT_GE(buffer_.get() + kBufferSize,
+ reinterpret_cast<char *>(pointer_uint + kSize));
+
+ // Check that it did allocate kSize * sizeof(unsigned int). We can't tell
+ // directly, except from the remaining size.
+ EXPECT_EQ(kBufferSize - kSize * sizeof(*pointer_uint),
+ allocator_->GetLargestFreeSize());
+ allocator_->Free(pointer_uint);
+}
+
+// Checks out-of-memory condition.
+TEST_F(FencedAllocatorWrapperTest, TestOutOfMemory) {
+ allocator_->CheckConsistency();
+
+ const unsigned int kSize = 16;
+ const unsigned int kAllocCount = kBufferSize / kSize;
+ CHECK(kAllocCount * kSize == kBufferSize);
+
+ // Allocate several buffers to fill in the memory.
+ void *pointers[kAllocCount];
+ for (unsigned int i = 0; i < kAllocCount; ++i) {
+ pointers[i] = allocator_->Alloc(kSize);
+ EXPECT_TRUE(pointers[i]);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ }
+
+ // This allocation should fail.
+ void *pointer_failed = allocator_->Alloc(kSize);
+ EXPECT_FALSE(pointer_failed);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ // Free one successful allocation, reallocate with half the size
+ allocator_->Free(pointers[0]);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ pointers[0] = allocator_->Alloc(kSize/2);
+ EXPECT_TRUE(pointers[0]);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ // This allocation should fail as well.
+ pointer_failed = allocator_->Alloc(kSize);
+ EXPECT_FALSE(pointer_failed);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ // Free up everything.
+ for (unsigned int i = 0; i < kAllocCount; ++i) {
+ allocator_->Free(pointers[i]);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ }
+}
+
+// Checks the free-pending-token mechanism.
+TEST_F(FencedAllocatorWrapperTest, TestFreePendingToken) {
+ allocator_->CheckConsistency();
+
+ const unsigned int kSize = 16;
+ const unsigned int kAllocCount = kBufferSize / kSize;
+ CHECK(kAllocCount * kSize == kBufferSize);
+
+ // Allocate several buffers to fill in the memory.
+ void *pointers[kAllocCount];
+ for (unsigned int i = 0; i < kAllocCount; ++i) {
+ pointers[i] = allocator_->Alloc(kSize);
+ EXPECT_TRUE(pointers[i]);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ }
+
+ // This allocation should fail.
+ void *pointer_failed = allocator_->Alloc(kSize);
+ EXPECT_FALSE(pointer_failed);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ // Free one successful allocation, pending fence.
+ int32 token = helper_.get()->InsertToken();
+ allocator_->FreePendingToken(pointers[0], token);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+
+ // The way we hooked up the helper and engine, it won't process commands
+ // until it has to wait for something. Which means the token shouldn't have
+ // passed yet at this point.
+ EXPECT_GT(token, command_buffer_->GetToken());
+
+ // This allocation will need to reclaim the space freed above, so that should
+ // process the commands until the token is passed.
+ pointers[0] = allocator_->Alloc(kSize);
+ EXPECT_TRUE(pointers[0]);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ // Check that the token has indeed passed.
+ EXPECT_LE(token, command_buffer_->GetToken());
+
+ // Free up everything.
+ for (unsigned int i = 0; i < kAllocCount; ++i) {
+ allocator_->Free(pointers[i]);
+ EXPECT_TRUE(allocator_->CheckConsistency());
+ }
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/client/gles2_c_lib.cc b/gpu/command_buffer/client/gles2_c_lib.cc
new file mode 100644
index 0000000..d311a5d
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_c_lib.cc
@@ -0,0 +1,16 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// These functions emluate GLES2 over command buffers for C.
+
+#include "gpu/command_buffer/client/gles2_lib.h"
+
+extern "C" {
+// Include the auto-generated part of this file. We split this because it means
+// we can easily edit the non-auto generated parts right here in this file
+// instead of having to edit some template or the code generator.
+#include "gpu/command_buffer/client/gles2_c_lib_autogen.h"
+} // extern "C"
+
+
diff --git a/gpu/command_buffer/client/gles2_c_lib_autogen.h b/gpu/command_buffer/client/gles2_c_lib_autogen.h
new file mode 100644
index 0000000..c03a350
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_c_lib_autogen.h
@@ -0,0 +1,504 @@
+// This file is auto-generated. DO NOT EDIT!
+
+
+// These functions emluate GLES2 over command buffers.
+
+
+void GLES2ActiveTexture(GLenum texture) {
+ gles2::GetGLContext()->ActiveTexture(texture);
+}
+void GLES2AttachShader(GLuint program, GLuint shader) {
+ gles2::GetGLContext()->AttachShader(program, shader);
+}
+void GLES2BindAttribLocation(GLuint program, GLuint index, const char* name) {
+ gles2::GetGLContext()->BindAttribLocation(program, index, name);
+}
+void GLES2BindBuffer(GLenum target, GLuint buffer) {
+ gles2::GetGLContext()->BindBuffer(target, buffer);
+}
+void GLES2BindFramebuffer(GLenum target, GLuint framebuffer) {
+ gles2::GetGLContext()->BindFramebuffer(target, framebuffer);
+}
+void GLES2BindRenderbuffer(GLenum target, GLuint renderbuffer) {
+ gles2::GetGLContext()->BindRenderbuffer(target, renderbuffer);
+}
+void GLES2BindTexture(GLenum target, GLuint texture) {
+ gles2::GetGLContext()->BindTexture(target, texture);
+}
+void GLES2BlendColor(
+ GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+ gles2::GetGLContext()->BlendColor(red, green, blue, alpha);
+}
+void GLES2BlendEquation(GLenum mode) {
+ gles2::GetGLContext()->BlendEquation(mode);
+}
+void GLES2BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) {
+ gles2::GetGLContext()->BlendEquationSeparate(modeRGB, modeAlpha);
+}
+void GLES2BlendFunc(GLenum sfactor, GLenum dfactor) {
+ gles2::GetGLContext()->BlendFunc(sfactor, dfactor);
+}
+void GLES2BlendFuncSeparate(
+ GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) {
+ gles2::GetGLContext()->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
+}
+void GLES2BufferData(
+ GLenum target, GLsizeiptr size, const void* data, GLenum usage) {
+ gles2::GetGLContext()->BufferData(target, size, data, usage);
+}
+void GLES2BufferSubData(
+ GLenum target, GLintptr offset, GLsizeiptr size, const void* data) {
+ gles2::GetGLContext()->BufferSubData(target, offset, size, data);
+}
+GLenum GLES2CheckFramebufferStatus(GLenum target) {
+ return gles2::GetGLContext()->CheckFramebufferStatus(target);
+}
+void GLES2Clear(GLbitfield mask) {
+ gles2::GetGLContext()->Clear(mask);
+}
+void GLES2ClearColor(
+ GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+ gles2::GetGLContext()->ClearColor(red, green, blue, alpha);
+}
+void GLES2ClearDepthf(GLclampf depth) {
+ gles2::GetGLContext()->ClearDepthf(depth);
+}
+void GLES2ClearStencil(GLint s) {
+ gles2::GetGLContext()->ClearStencil(s);
+}
+void GLES2ColorMask(
+ GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
+ gles2::GetGLContext()->ColorMask(red, green, blue, alpha);
+}
+void GLES2CompileShader(GLuint shader) {
+ gles2::GetGLContext()->CompileShader(shader);
+}
+void GLES2CompressedTexImage2D(
+ GLenum target, GLint level, GLenum internalformat, GLsizei width,
+ GLsizei height, GLint border, GLsizei imageSize, const void* data) {
+ gles2::GetGLContext(
+ )->CompressedTexImage2D(
+ target, level, internalformat, width, height, border, imageSize,
+ data);
+}
+void GLES2CompressedTexSubImage2D(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format, GLsizei imageSize, const void* data) {
+ gles2::GetGLContext(
+ )->CompressedTexSubImage2D(
+ target, level, xoffset, yoffset, width, height, format, imageSize,
+ data);
+}
+void GLES2CopyTexImage2D(
+ GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
+ GLsizei width, GLsizei height, GLint border) {
+ gles2::GetGLContext(
+ )->CopyTexImage2D(
+ target, level, internalformat, x, y, width, height, border);
+}
+void GLES2CopyTexSubImage2D(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
+ GLsizei width, GLsizei height) {
+ gles2::GetGLContext(
+ )->CopyTexSubImage2D(
+ target, level, xoffset, yoffset, x, y, width, height);
+}
+GLuint GLES2CreateProgram() {
+ return gles2::GetGLContext()->CreateProgram();
+}
+GLuint GLES2CreateShader(GLenum type) {
+ return gles2::GetGLContext()->CreateShader(type);
+}
+void GLES2CullFace(GLenum mode) {
+ gles2::GetGLContext()->CullFace(mode);
+}
+void GLES2DeleteBuffers(GLsizei n, const GLuint* buffers) {
+ gles2::GetGLContext()->DeleteBuffers(n, buffers);
+}
+void GLES2DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) {
+ gles2::GetGLContext()->DeleteFramebuffers(n, framebuffers);
+}
+void GLES2DeleteProgram(GLuint program) {
+ gles2::GetGLContext()->DeleteProgram(program);
+}
+void GLES2DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) {
+ gles2::GetGLContext()->DeleteRenderbuffers(n, renderbuffers);
+}
+void GLES2DeleteShader(GLuint shader) {
+ gles2::GetGLContext()->DeleteShader(shader);
+}
+void GLES2DeleteTextures(GLsizei n, const GLuint* textures) {
+ gles2::GetGLContext()->DeleteTextures(n, textures);
+}
+void GLES2DepthFunc(GLenum func) {
+ gles2::GetGLContext()->DepthFunc(func);
+}
+void GLES2DepthMask(GLboolean flag) {
+ gles2::GetGLContext()->DepthMask(flag);
+}
+void GLES2DepthRangef(GLclampf zNear, GLclampf zFar) {
+ gles2::GetGLContext()->DepthRangef(zNear, zFar);
+}
+void GLES2DetachShader(GLuint program, GLuint shader) {
+ gles2::GetGLContext()->DetachShader(program, shader);
+}
+void GLES2Disable(GLenum cap) {
+ gles2::GetGLContext()->Disable(cap);
+}
+void GLES2DisableVertexAttribArray(GLuint index) {
+ gles2::GetGLContext()->DisableVertexAttribArray(index);
+}
+void GLES2DrawArrays(GLenum mode, GLint first, GLsizei count) {
+ gles2::GetGLContext()->DrawArrays(mode, first, count);
+}
+void GLES2DrawElements(
+ GLenum mode, GLsizei count, GLenum type, const void* indices) {
+ gles2::GetGLContext()->DrawElements(mode, count, type, indices);
+}
+void GLES2Enable(GLenum cap) {
+ gles2::GetGLContext()->Enable(cap);
+}
+void GLES2EnableVertexAttribArray(GLuint index) {
+ gles2::GetGLContext()->EnableVertexAttribArray(index);
+}
+void GLES2Finish() {
+ gles2::GetGLContext()->Finish();
+}
+void GLES2Flush() {
+ gles2::GetGLContext()->Flush();
+}
+void GLES2FramebufferRenderbuffer(
+ GLenum target, GLenum attachment, GLenum renderbuffertarget,
+ GLuint renderbuffer) {
+ gles2::GetGLContext(
+ )->FramebufferRenderbuffer(
+ target, attachment, renderbuffertarget, renderbuffer);
+}
+void GLES2FramebufferTexture2D(
+ GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
+ GLint level) {
+ gles2::GetGLContext(
+ )->FramebufferTexture2D(target, attachment, textarget, texture, level);
+}
+void GLES2FrontFace(GLenum mode) {
+ gles2::GetGLContext()->FrontFace(mode);
+}
+void GLES2GenBuffers(GLsizei n, GLuint* buffers) {
+ gles2::GetGLContext()->GenBuffers(n, buffers);
+}
+void GLES2GenerateMipmap(GLenum target) {
+ gles2::GetGLContext()->GenerateMipmap(target);
+}
+void GLES2GenFramebuffers(GLsizei n, GLuint* framebuffers) {
+ gles2::GetGLContext()->GenFramebuffers(n, framebuffers);
+}
+void GLES2GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
+ gles2::GetGLContext()->GenRenderbuffers(n, renderbuffers);
+}
+void GLES2GenTextures(GLsizei n, GLuint* textures) {
+ gles2::GetGLContext()->GenTextures(n, textures);
+}
+void GLES2GetActiveAttrib(
+ GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
+ GLenum* type, char* name) {
+ gles2::GetGLContext(
+ )->GetActiveAttrib(program, index, bufsize, length, size, type, name);
+}
+void GLES2GetActiveUniform(
+ GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
+ GLenum* type, char* name) {
+ gles2::GetGLContext(
+ )->GetActiveUniform(program, index, bufsize, length, size, type, name);
+}
+void GLES2GetAttachedShaders(
+ GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) {
+ gles2::GetGLContext()->GetAttachedShaders(program, maxcount, count, shaders);
+}
+int GLES2GetAttribLocation(GLuint program, const char* name) {
+ return gles2::GetGLContext()->GetAttribLocation(program, name);
+}
+void GLES2GetBooleanv(GLenum pname, GLboolean* params) {
+ gles2::GetGLContext()->GetBooleanv(pname, params);
+}
+void GLES2GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) {
+ gles2::GetGLContext()->GetBufferParameteriv(target, pname, params);
+}
+GLenum GLES2GetError() {
+ return gles2::GetGLContext()->GetError();
+}
+void GLES2GetFloatv(GLenum pname, GLfloat* params) {
+ gles2::GetGLContext()->GetFloatv(pname, params);
+}
+void GLES2GetFramebufferAttachmentParameteriv(
+ GLenum target, GLenum attachment, GLenum pname, GLint* params) {
+ gles2::GetGLContext(
+ )->GetFramebufferAttachmentParameteriv(
+ target, attachment, pname, params);
+}
+void GLES2GetIntegerv(GLenum pname, GLint* params) {
+ gles2::GetGLContext()->GetIntegerv(pname, params);
+}
+void GLES2GetProgramiv(GLuint program, GLenum pname, GLint* params) {
+ gles2::GetGLContext()->GetProgramiv(program, pname, params);
+}
+void GLES2GetProgramInfoLog(
+ GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) {
+ gles2::GetGLContext()->GetProgramInfoLog(program, bufsize, length, infolog);
+}
+void GLES2GetRenderbufferParameteriv(
+ GLenum target, GLenum pname, GLint* params) {
+ gles2::GetGLContext()->GetRenderbufferParameteriv(target, pname, params);
+}
+void GLES2GetShaderiv(GLuint shader, GLenum pname, GLint* params) {
+ gles2::GetGLContext()->GetShaderiv(shader, pname, params);
+}
+void GLES2GetShaderInfoLog(
+ GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) {
+ gles2::GetGLContext()->GetShaderInfoLog(shader, bufsize, length, infolog);
+}
+void GLES2GetShaderPrecisionFormat(
+ GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) {
+ gles2::GetGLContext(
+ )->GetShaderPrecisionFormat(shadertype, precisiontype, range, precision);
+}
+void GLES2GetShaderSource(
+ GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
+ gles2::GetGLContext()->GetShaderSource(shader, bufsize, length, source);
+}
+const GLubyte* GLES2GetString(GLenum name) {
+ return gles2::GetGLContext()->GetString(name);
+}
+void GLES2GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) {
+ gles2::GetGLContext()->GetTexParameterfv(target, pname, params);
+}
+void GLES2GetTexParameteriv(GLenum target, GLenum pname, GLint* params) {
+ gles2::GetGLContext()->GetTexParameteriv(target, pname, params);
+}
+void GLES2GetUniformfv(GLuint program, GLint location, GLfloat* params) {
+ gles2::GetGLContext()->GetUniformfv(program, location, params);
+}
+void GLES2GetUniformiv(GLuint program, GLint location, GLint* params) {
+ gles2::GetGLContext()->GetUniformiv(program, location, params);
+}
+int GLES2GetUniformLocation(GLuint program, const char* name) {
+ return gles2::GetGLContext()->GetUniformLocation(program, name);
+}
+void GLES2GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) {
+ gles2::GetGLContext()->GetVertexAttribfv(index, pname, params);
+}
+void GLES2GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) {
+ gles2::GetGLContext()->GetVertexAttribiv(index, pname, params);
+}
+void GLES2GetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) {
+ gles2::GetGLContext()->GetVertexAttribPointerv(index, pname, pointer);
+}
+void GLES2Hint(GLenum target, GLenum mode) {
+ gles2::GetGLContext()->Hint(target, mode);
+}
+GLboolean GLES2IsBuffer(GLuint buffer) {
+ return gles2::GetGLContext()->IsBuffer(buffer);
+}
+GLboolean GLES2IsEnabled(GLenum cap) {
+ return gles2::GetGLContext()->IsEnabled(cap);
+}
+GLboolean GLES2IsFramebuffer(GLuint framebuffer) {
+ return gles2::GetGLContext()->IsFramebuffer(framebuffer);
+}
+GLboolean GLES2IsProgram(GLuint program) {
+ return gles2::GetGLContext()->IsProgram(program);
+}
+GLboolean GLES2IsRenderbuffer(GLuint renderbuffer) {
+ return gles2::GetGLContext()->IsRenderbuffer(renderbuffer);
+}
+GLboolean GLES2IsShader(GLuint shader) {
+ return gles2::GetGLContext()->IsShader(shader);
+}
+GLboolean GLES2IsTexture(GLuint texture) {
+ return gles2::GetGLContext()->IsTexture(texture);
+}
+void GLES2LineWidth(GLfloat width) {
+ gles2::GetGLContext()->LineWidth(width);
+}
+void GLES2LinkProgram(GLuint program) {
+ gles2::GetGLContext()->LinkProgram(program);
+}
+void GLES2PixelStorei(GLenum pname, GLint param) {
+ gles2::GetGLContext()->PixelStorei(pname, param);
+}
+void GLES2PolygonOffset(GLfloat factor, GLfloat units) {
+ gles2::GetGLContext()->PolygonOffset(factor, units);
+}
+void GLES2ReadPixels(
+ GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type,
+ void* pixels) {
+ gles2::GetGLContext()->ReadPixels(x, y, width, height, format, type, pixels);
+}
+void GLES2RenderbufferStorage(
+ GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
+ gles2::GetGLContext(
+ )->RenderbufferStorage(target, internalformat, width, height);
+}
+void GLES2SampleCoverage(GLclampf value, GLboolean invert) {
+ gles2::GetGLContext()->SampleCoverage(value, invert);
+}
+void GLES2Scissor(GLint x, GLint y, GLsizei width, GLsizei height) {
+ gles2::GetGLContext()->Scissor(x, y, width, height);
+}
+void GLES2ShaderSource(
+ GLuint shader, GLsizei count, const char** string, const GLint* length) {
+ gles2::GetGLContext()->ShaderSource(shader, count, string, length);
+}
+void GLES2StencilFunc(GLenum func, GLint ref, GLuint mask) {
+ gles2::GetGLContext()->StencilFunc(func, ref, mask);
+}
+void GLES2StencilFuncSeparate(
+ GLenum face, GLenum func, GLint ref, GLuint mask) {
+ gles2::GetGLContext()->StencilFuncSeparate(face, func, ref, mask);
+}
+void GLES2StencilMask(GLuint mask) {
+ gles2::GetGLContext()->StencilMask(mask);
+}
+void GLES2StencilMaskSeparate(GLenum face, GLuint mask) {
+ gles2::GetGLContext()->StencilMaskSeparate(face, mask);
+}
+void GLES2StencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
+ gles2::GetGLContext()->StencilOp(fail, zfail, zpass);
+}
+void GLES2StencilOpSeparate(
+ GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
+ gles2::GetGLContext()->StencilOpSeparate(face, fail, zfail, zpass);
+}
+void GLES2TexImage2D(
+ GLenum target, GLint level, GLint internalformat, GLsizei width,
+ GLsizei height, GLint border, GLenum format, GLenum type,
+ const void* pixels) {
+ gles2::GetGLContext(
+ )->TexImage2D(
+ target, level, internalformat, width, height, border, format, type,
+ pixels);
+}
+void GLES2TexParameterf(GLenum target, GLenum pname, GLfloat param) {
+ gles2::GetGLContext()->TexParameterf(target, pname, param);
+}
+void GLES2TexParameterfv(GLenum target, GLenum pname, const GLfloat* params) {
+ gles2::GetGLContext()->TexParameterfv(target, pname, params);
+}
+void GLES2TexParameteri(GLenum target, GLenum pname, GLint param) {
+ gles2::GetGLContext()->TexParameteri(target, pname, param);
+}
+void GLES2TexParameteriv(GLenum target, GLenum pname, const GLint* params) {
+ gles2::GetGLContext()->TexParameteriv(target, pname, params);
+}
+void GLES2TexSubImage2D(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format, GLenum type, const void* pixels) {
+ gles2::GetGLContext(
+ )->TexSubImage2D(
+ target, level, xoffset, yoffset, width, height, format, type,
+ pixels);
+}
+void GLES2Uniform1f(GLint location, GLfloat x) {
+ gles2::GetGLContext()->Uniform1f(location, x);
+}
+void GLES2Uniform1fv(GLint location, GLsizei count, const GLfloat* v) {
+ gles2::GetGLContext()->Uniform1fv(location, count, v);
+}
+void GLES2Uniform1i(GLint location, GLint x) {
+ gles2::GetGLContext()->Uniform1i(location, x);
+}
+void GLES2Uniform1iv(GLint location, GLsizei count, const GLint* v) {
+ gles2::GetGLContext()->Uniform1iv(location, count, v);
+}
+void GLES2Uniform2f(GLint location, GLfloat x, GLfloat y) {
+ gles2::GetGLContext()->Uniform2f(location, x, y);
+}
+void GLES2Uniform2fv(GLint location, GLsizei count, const GLfloat* v) {
+ gles2::GetGLContext()->Uniform2fv(location, count, v);
+}
+void GLES2Uniform2i(GLint location, GLint x, GLint y) {
+ gles2::GetGLContext()->Uniform2i(location, x, y);
+}
+void GLES2Uniform2iv(GLint location, GLsizei count, const GLint* v) {
+ gles2::GetGLContext()->Uniform2iv(location, count, v);
+}
+void GLES2Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) {
+ gles2::GetGLContext()->Uniform3f(location, x, y, z);
+}
+void GLES2Uniform3fv(GLint location, GLsizei count, const GLfloat* v) {
+ gles2::GetGLContext()->Uniform3fv(location, count, v);
+}
+void GLES2Uniform3i(GLint location, GLint x, GLint y, GLint z) {
+ gles2::GetGLContext()->Uniform3i(location, x, y, z);
+}
+void GLES2Uniform3iv(GLint location, GLsizei count, const GLint* v) {
+ gles2::GetGLContext()->Uniform3iv(location, count, v);
+}
+void GLES2Uniform4f(
+ GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+ gles2::GetGLContext()->Uniform4f(location, x, y, z, w);
+}
+void GLES2Uniform4fv(GLint location, GLsizei count, const GLfloat* v) {
+ gles2::GetGLContext()->Uniform4fv(location, count, v);
+}
+void GLES2Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) {
+ gles2::GetGLContext()->Uniform4i(location, x, y, z, w);
+}
+void GLES2Uniform4iv(GLint location, GLsizei count, const GLint* v) {
+ gles2::GetGLContext()->Uniform4iv(location, count, v);
+}
+void GLES2UniformMatrix2fv(
+ GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+ gles2::GetGLContext()->UniformMatrix2fv(location, count, transpose, value);
+}
+void GLES2UniformMatrix3fv(
+ GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+ gles2::GetGLContext()->UniformMatrix3fv(location, count, transpose, value);
+}
+void GLES2UniformMatrix4fv(
+ GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+ gles2::GetGLContext()->UniformMatrix4fv(location, count, transpose, value);
+}
+void GLES2UseProgram(GLuint program) {
+ gles2::GetGLContext()->UseProgram(program);
+}
+void GLES2ValidateProgram(GLuint program) {
+ gles2::GetGLContext()->ValidateProgram(program);
+}
+void GLES2VertexAttrib1f(GLuint indx, GLfloat x) {
+ gles2::GetGLContext()->VertexAttrib1f(indx, x);
+}
+void GLES2VertexAttrib1fv(GLuint indx, const GLfloat* values) {
+ gles2::GetGLContext()->VertexAttrib1fv(indx, values);
+}
+void GLES2VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) {
+ gles2::GetGLContext()->VertexAttrib2f(indx, x, y);
+}
+void GLES2VertexAttrib2fv(GLuint indx, const GLfloat* values) {
+ gles2::GetGLContext()->VertexAttrib2fv(indx, values);
+}
+void GLES2VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) {
+ gles2::GetGLContext()->VertexAttrib3f(indx, x, y, z);
+}
+void GLES2VertexAttrib3fv(GLuint indx, const GLfloat* values) {
+ gles2::GetGLContext()->VertexAttrib3fv(indx, values);
+}
+void GLES2VertexAttrib4f(
+ GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+ gles2::GetGLContext()->VertexAttrib4f(indx, x, y, z, w);
+}
+void GLES2VertexAttrib4fv(GLuint indx, const GLfloat* values) {
+ gles2::GetGLContext()->VertexAttrib4fv(indx, values);
+}
+void GLES2VertexAttribPointer(
+ GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride,
+ const void* ptr) {
+ gles2::GetGLContext(
+ )->VertexAttribPointer(indx, size, type, normalized, stride, ptr);
+}
+void GLES2Viewport(GLint x, GLint y, GLsizei width, GLsizei height) {
+ gles2::GetGLContext()->Viewport(x, y, width, height);
+}
+void GLES2SwapBuffers() {
+ gles2::GetGLContext()->SwapBuffers();
+}
+
diff --git a/gpu/command_buffer/client/gles2_cmd_helper.cc b/gpu/command_buffer/client/gles2_cmd_helper.cc
new file mode 100644
index 0000000..1dff914
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_cmd_helper.cc
@@ -0,0 +1,14 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/command_buffer/client/gles2_cmd_helper.h"
+
+namespace command_buffer {
+
+// Currently this is a place holder.
+
+} // namespace command_buffer
+
+
+
diff --git a/gpu/command_buffer/client/gles2_cmd_helper.h b/gpu/command_buffer/client/gles2_cmd_helper.h
new file mode 100644
index 0000000..9a1a741
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_cmd_helper.h
@@ -0,0 +1,36 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_CMD_HELPER_H
+#define GPU_COMMAND_BUFFER_CLIENT_GLES2_CMD_HELPER_H
+
+#include "gpu/command_buffer/client/cmd_buffer_helper.h"
+#include "gpu/command_buffer/common/gles2_cmd_format.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+// A class that helps write GL command buffers.
+class GLES2CmdHelper : public CommandBufferHelper {
+ public:
+ explicit GLES2CmdHelper(command_buffer::CommandBuffer* command_buffer)
+ : CommandBufferHelper(command_buffer) {
+ }
+ virtual ~GLES2CmdHelper() {
+ }
+
+ // Include the auto-generated part of this class. We split this because it
+ // means we can easily edit the non-auto generated parts right here in this
+ // file instead of having to edit some template or the code generator.
+ #include "gpu/command_buffer/client/gles2_cmd_helper_autogen.h"
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(GLES2CmdHelper);
+};
+
+} // namespace gles2
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_CMD_HELPER_H
+
diff --git a/gpu/command_buffer/client/gles2_cmd_helper_autogen.h b/gpu/command_buffer/client/gles2_cmd_helper_autogen.h
new file mode 100644
index 0000000..1cfee5b
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_cmd_helper_autogen.h
@@ -0,0 +1,1143 @@
+ void ActiveTexture(GLenum texture) {
+ gles2::ActiveTexture& c = GetCmdSpace<gles2::ActiveTexture>();
+ c.Init(texture);
+ }
+
+ void AttachShader(GLuint program, GLuint shader) {
+ gles2::AttachShader& c = GetCmdSpace<gles2::AttachShader>();
+ c.Init(program, shader);
+ }
+
+ void BindAttribLocation(
+ GLuint program, GLuint index, uint32 name_shm_id, uint32 name_shm_offset,
+ uint32 data_size) {
+ gles2::BindAttribLocation& c = GetCmdSpace<gles2::BindAttribLocation>();
+ c.Init(program, index, name_shm_id, name_shm_offset, data_size);
+ }
+
+ void BindAttribLocationImmediate(
+ GLuint program, GLuint index, const char* name) {
+ const uint32 size = gles2::BindAttribLocationImmediate::ComputeSize(name);
+ gles2::BindAttribLocationImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::BindAttribLocationImmediate>(
+ size);
+ c.Init(program, index, name);
+ }
+
+ void BindBuffer(GLenum target, GLuint buffer) {
+ gles2::BindBuffer& c = GetCmdSpace<gles2::BindBuffer>();
+ c.Init(target, buffer);
+ }
+
+ void BindFramebuffer(GLenum target, GLuint framebuffer) {
+ gles2::BindFramebuffer& c = GetCmdSpace<gles2::BindFramebuffer>();
+ c.Init(target, framebuffer);
+ }
+
+ void BindRenderbuffer(GLenum target, GLuint renderbuffer) {
+ gles2::BindRenderbuffer& c = GetCmdSpace<gles2::BindRenderbuffer>();
+ c.Init(target, renderbuffer);
+ }
+
+ void BindTexture(GLenum target, GLuint texture) {
+ gles2::BindTexture& c = GetCmdSpace<gles2::BindTexture>();
+ c.Init(target, texture);
+ }
+
+ void BlendColor(
+ GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+ gles2::BlendColor& c = GetCmdSpace<gles2::BlendColor>();
+ c.Init(red, green, blue, alpha);
+ }
+
+ void BlendEquation(GLenum mode) {
+ gles2::BlendEquation& c = GetCmdSpace<gles2::BlendEquation>();
+ c.Init(mode);
+ }
+
+ void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) {
+ gles2::BlendEquationSeparate& c =
+ GetCmdSpace<gles2::BlendEquationSeparate>();
+ c.Init(modeRGB, modeAlpha);
+ }
+
+ void BlendFunc(GLenum sfactor, GLenum dfactor) {
+ gles2::BlendFunc& c = GetCmdSpace<gles2::BlendFunc>();
+ c.Init(sfactor, dfactor);
+ }
+
+ void BlendFuncSeparate(
+ GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) {
+ gles2::BlendFuncSeparate& c = GetCmdSpace<gles2::BlendFuncSeparate>();
+ c.Init(srcRGB, dstRGB, srcAlpha, dstAlpha);
+ }
+
+ void BufferData(
+ GLenum target, GLsizeiptr size, uint32 data_shm_id,
+ uint32 data_shm_offset, GLenum usage) {
+ gles2::BufferData& c = GetCmdSpace<gles2::BufferData>();
+ c.Init(target, size, data_shm_id, data_shm_offset, usage);
+ }
+
+ void BufferDataImmediate(GLenum target, GLsizeiptr size, GLenum usage) {
+ const uint32 s = 0; // TODO(gman): compute correct size
+ gles2::BufferDataImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::BufferDataImmediate>(s);
+ c.Init(target, size, usage);
+ }
+
+ void BufferSubData(
+ GLenum target, GLintptr offset, GLsizeiptr size, uint32 data_shm_id,
+ uint32 data_shm_offset) {
+ gles2::BufferSubData& c = GetCmdSpace<gles2::BufferSubData>();
+ c.Init(target, offset, size, data_shm_id, data_shm_offset);
+ }
+
+ void BufferSubDataImmediate(
+ GLenum target, GLintptr offset, GLsizeiptr size) {
+ const uint32 s = 0; // TODO(gman): compute correct size
+ gles2::BufferSubDataImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::BufferSubDataImmediate>(s);
+ c.Init(target, offset, size);
+ }
+
+ void CheckFramebufferStatus(GLenum target) {
+ gles2::CheckFramebufferStatus& c =
+ GetCmdSpace<gles2::CheckFramebufferStatus>();
+ c.Init(target);
+ }
+
+ void Clear(GLbitfield mask) {
+ gles2::Clear& c = GetCmdSpace<gles2::Clear>();
+ c.Init(mask);
+ }
+
+ void ClearColor(
+ GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+ gles2::ClearColor& c = GetCmdSpace<gles2::ClearColor>();
+ c.Init(red, green, blue, alpha);
+ }
+
+ void ClearDepthf(GLclampf depth) {
+ gles2::ClearDepthf& c = GetCmdSpace<gles2::ClearDepthf>();
+ c.Init(depth);
+ }
+
+ void ClearStencil(GLint s) {
+ gles2::ClearStencil& c = GetCmdSpace<gles2::ClearStencil>();
+ c.Init(s);
+ }
+
+ void ColorMask(
+ GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
+ gles2::ColorMask& c = GetCmdSpace<gles2::ColorMask>();
+ c.Init(red, green, blue, alpha);
+ }
+
+ void CompileShader(GLuint shader) {
+ gles2::CompileShader& c = GetCmdSpace<gles2::CompileShader>();
+ c.Init(shader);
+ }
+
+ void CompressedTexImage2D(
+ GLenum target, GLint level, GLenum internalformat, GLsizei width,
+ GLsizei height, GLint border, GLsizei imageSize, uint32 data_shm_id,
+ uint32 data_shm_offset) {
+ gles2::CompressedTexImage2D& c =
+ GetCmdSpace<gles2::CompressedTexImage2D>();
+ c.Init(
+ target, level, internalformat, width, height, border, imageSize,
+ data_shm_id, data_shm_offset);
+ }
+
+ void CompressedTexImage2DImmediate(
+ GLenum target, GLint level, GLenum internalformat, GLsizei width,
+ GLsizei height, GLint border, GLsizei imageSize) {
+ const uint32 s = 0; // TODO(gman): compute correct size
+ gles2::CompressedTexImage2DImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::CompressedTexImage2DImmediate>(s);
+ c.Init(target, level, internalformat, width, height, border, imageSize);
+ }
+
+ void CompressedTexSubImage2D(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format, GLsizei imageSize, uint32 data_shm_id,
+ uint32 data_shm_offset) {
+ gles2::CompressedTexSubImage2D& c =
+ GetCmdSpace<gles2::CompressedTexSubImage2D>();
+ c.Init(
+ target, level, xoffset, yoffset, width, height, format, imageSize,
+ data_shm_id, data_shm_offset);
+ }
+
+ void CompressedTexSubImage2DImmediate(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format, GLsizei imageSize) {
+ const uint32 s = 0; // TODO(gman): compute correct size
+ gles2::CompressedTexSubImage2DImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::CompressedTexSubImage2DImmediate>(
+ s);
+ c.Init(target, level, xoffset, yoffset, width, height, format, imageSize);
+ }
+
+ void CopyTexImage2D(
+ GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
+ GLsizei width, GLsizei height, GLint border) {
+ gles2::CopyTexImage2D& c = GetCmdSpace<gles2::CopyTexImage2D>();
+ c.Init(target, level, internalformat, x, y, width, height, border);
+ }
+
+ void CopyTexSubImage2D(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x,
+ GLint y, GLsizei width, GLsizei height) {
+ gles2::CopyTexSubImage2D& c = GetCmdSpace<gles2::CopyTexSubImage2D>();
+ c.Init(target, level, xoffset, yoffset, x, y, width, height);
+ }
+
+ void CreateProgram(uint32 client_id) {
+ gles2::CreateProgram& c = GetCmdSpace<gles2::CreateProgram>();
+ c.Init(client_id);
+ }
+
+ void CreateShader(GLenum type, uint32 client_id) {
+ gles2::CreateShader& c = GetCmdSpace<gles2::CreateShader>();
+ c.Init(type, client_id);
+ }
+
+ void CullFace(GLenum mode) {
+ gles2::CullFace& c = GetCmdSpace<gles2::CullFace>();
+ c.Init(mode);
+ }
+
+ void DeleteBuffers(
+ GLsizei n, uint32 buffers_shm_id, uint32 buffers_shm_offset) {
+ gles2::DeleteBuffers& c = GetCmdSpace<gles2::DeleteBuffers>();
+ c.Init(n, buffers_shm_id, buffers_shm_offset);
+ }
+
+ void DeleteBuffersImmediate(GLsizei n, const GLuint* buffers) {
+ const uint32 size = gles2::DeleteBuffersImmediate::ComputeSize(n);
+ gles2::DeleteBuffersImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::DeleteBuffersImmediate>(size);
+ c.Init(n, buffers);
+ }
+
+ void DeleteFramebuffers(
+ GLsizei n, uint32 framebuffers_shm_id, uint32 framebuffers_shm_offset) {
+ gles2::DeleteFramebuffers& c = GetCmdSpace<gles2::DeleteFramebuffers>();
+ c.Init(n, framebuffers_shm_id, framebuffers_shm_offset);
+ }
+
+ void DeleteFramebuffersImmediate(GLsizei n, const GLuint* framebuffers) {
+ const uint32 size = gles2::DeleteFramebuffersImmediate::ComputeSize(n);
+ gles2::DeleteFramebuffersImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::DeleteFramebuffersImmediate>(
+ size);
+ c.Init(n, framebuffers);
+ }
+
+ void DeleteProgram(GLuint program) {
+ gles2::DeleteProgram& c = GetCmdSpace<gles2::DeleteProgram>();
+ c.Init(program);
+ }
+
+ void DeleteRenderbuffers(
+ GLsizei n, uint32 renderbuffers_shm_id,
+ uint32 renderbuffers_shm_offset) {
+ gles2::DeleteRenderbuffers& c = GetCmdSpace<gles2::DeleteRenderbuffers>();
+ c.Init(n, renderbuffers_shm_id, renderbuffers_shm_offset);
+ }
+
+ void DeleteRenderbuffersImmediate(GLsizei n, const GLuint* renderbuffers) {
+ const uint32 size = gles2::DeleteRenderbuffersImmediate::ComputeSize(n);
+ gles2::DeleteRenderbuffersImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::DeleteRenderbuffersImmediate>(
+ size);
+ c.Init(n, renderbuffers);
+ }
+
+ void DeleteShader(GLuint shader) {
+ gles2::DeleteShader& c = GetCmdSpace<gles2::DeleteShader>();
+ c.Init(shader);
+ }
+
+ void DeleteTextures(
+ GLsizei n, uint32 textures_shm_id, uint32 textures_shm_offset) {
+ gles2::DeleteTextures& c = GetCmdSpace<gles2::DeleteTextures>();
+ c.Init(n, textures_shm_id, textures_shm_offset);
+ }
+
+ void DeleteTexturesImmediate(GLsizei n, const GLuint* textures) {
+ const uint32 size = gles2::DeleteTexturesImmediate::ComputeSize(n);
+ gles2::DeleteTexturesImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::DeleteTexturesImmediate>(size);
+ c.Init(n, textures);
+ }
+
+ void DepthFunc(GLenum func) {
+ gles2::DepthFunc& c = GetCmdSpace<gles2::DepthFunc>();
+ c.Init(func);
+ }
+
+ void DepthMask(GLboolean flag) {
+ gles2::DepthMask& c = GetCmdSpace<gles2::DepthMask>();
+ c.Init(flag);
+ }
+
+ void DepthRangef(GLclampf zNear, GLclampf zFar) {
+ gles2::DepthRangef& c = GetCmdSpace<gles2::DepthRangef>();
+ c.Init(zNear, zFar);
+ }
+
+ void DetachShader(GLuint program, GLuint shader) {
+ gles2::DetachShader& c = GetCmdSpace<gles2::DetachShader>();
+ c.Init(program, shader);
+ }
+
+ void Disable(GLenum cap) {
+ gles2::Disable& c = GetCmdSpace<gles2::Disable>();
+ c.Init(cap);
+ }
+
+ void DisableVertexAttribArray(GLuint index) {
+ gles2::DisableVertexAttribArray& c =
+ GetCmdSpace<gles2::DisableVertexAttribArray>();
+ c.Init(index);
+ }
+
+ void DrawArrays(GLenum mode, GLint first, GLsizei count) {
+ gles2::DrawArrays& c = GetCmdSpace<gles2::DrawArrays>();
+ c.Init(mode, first, count);
+ }
+
+ void DrawElements(
+ GLenum mode, GLsizei count, GLenum type, GLuint index_offset) {
+ gles2::DrawElements& c = GetCmdSpace<gles2::DrawElements>();
+ c.Init(mode, count, type, index_offset);
+ }
+
+ void Enable(GLenum cap) {
+ gles2::Enable& c = GetCmdSpace<gles2::Enable>();
+ c.Init(cap);
+ }
+
+ void EnableVertexAttribArray(GLuint index) {
+ gles2::EnableVertexAttribArray& c =
+ GetCmdSpace<gles2::EnableVertexAttribArray>();
+ c.Init(index);
+ }
+
+ void Finish() {
+ gles2::Finish& c = GetCmdSpace<gles2::Finish>();
+ c.Init();
+ }
+
+ void Flush() {
+ gles2::Flush& c = GetCmdSpace<gles2::Flush>();
+ c.Init();
+ }
+
+ void FramebufferRenderbuffer(
+ GLenum target, GLenum attachment, GLenum renderbuffertarget,
+ GLuint renderbuffer) {
+ gles2::FramebufferRenderbuffer& c =
+ GetCmdSpace<gles2::FramebufferRenderbuffer>();
+ c.Init(target, attachment, renderbuffertarget, renderbuffer);
+ }
+
+ void FramebufferTexture2D(
+ GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
+ GLint level) {
+ gles2::FramebufferTexture2D& c =
+ GetCmdSpace<gles2::FramebufferTexture2D>();
+ c.Init(target, attachment, textarget, texture, level);
+ }
+
+ void FrontFace(GLenum mode) {
+ gles2::FrontFace& c = GetCmdSpace<gles2::FrontFace>();
+ c.Init(mode);
+ }
+
+ void GenBuffers(
+ GLsizei n, uint32 buffers_shm_id, uint32 buffers_shm_offset) {
+ gles2::GenBuffers& c = GetCmdSpace<gles2::GenBuffers>();
+ c.Init(n, buffers_shm_id, buffers_shm_offset);
+ }
+
+ void GenBuffersImmediate(GLsizei n, GLuint* buffers) {
+ const uint32 size = gles2::GenBuffersImmediate::ComputeSize(n);
+ gles2::GenBuffersImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::GenBuffersImmediate>(size);
+ c.Init(n, buffers);
+ }
+
+ void GenerateMipmap(GLenum target) {
+ gles2::GenerateMipmap& c = GetCmdSpace<gles2::GenerateMipmap>();
+ c.Init(target);
+ }
+
+ void GenFramebuffers(
+ GLsizei n, uint32 framebuffers_shm_id, uint32 framebuffers_shm_offset) {
+ gles2::GenFramebuffers& c = GetCmdSpace<gles2::GenFramebuffers>();
+ c.Init(n, framebuffers_shm_id, framebuffers_shm_offset);
+ }
+
+ void GenFramebuffersImmediate(GLsizei n, GLuint* framebuffers) {
+ const uint32 size = gles2::GenFramebuffersImmediate::ComputeSize(n);
+ gles2::GenFramebuffersImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::GenFramebuffersImmediate>(size);
+ c.Init(n, framebuffers);
+ }
+
+ void GenRenderbuffers(
+ GLsizei n, uint32 renderbuffers_shm_id,
+ uint32 renderbuffers_shm_offset) {
+ gles2::GenRenderbuffers& c = GetCmdSpace<gles2::GenRenderbuffers>();
+ c.Init(n, renderbuffers_shm_id, renderbuffers_shm_offset);
+ }
+
+ void GenRenderbuffersImmediate(GLsizei n, GLuint* renderbuffers) {
+ const uint32 size = gles2::GenRenderbuffersImmediate::ComputeSize(n);
+ gles2::GenRenderbuffersImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::GenRenderbuffersImmediate>(size);
+ c.Init(n, renderbuffers);
+ }
+
+ void GenTextures(
+ GLsizei n, uint32 textures_shm_id, uint32 textures_shm_offset) {
+ gles2::GenTextures& c = GetCmdSpace<gles2::GenTextures>();
+ c.Init(n, textures_shm_id, textures_shm_offset);
+ }
+
+ void GenTexturesImmediate(GLsizei n, GLuint* textures) {
+ const uint32 size = gles2::GenTexturesImmediate::ComputeSize(n);
+ gles2::GenTexturesImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::GenTexturesImmediate>(size);
+ c.Init(n, textures);
+ }
+
+ void GetActiveAttrib(
+ GLuint program, GLuint index, GLsizei bufsize, uint32 length_shm_id,
+ uint32 length_shm_offset, uint32 size_shm_id, uint32 size_shm_offset,
+ uint32 type_shm_id, uint32 type_shm_offset, uint32 name_shm_id,
+ uint32 name_shm_offset) {
+ gles2::GetActiveAttrib& c = GetCmdSpace<gles2::GetActiveAttrib>();
+ c.Init(
+ program, index, bufsize, length_shm_id, length_shm_offset, size_shm_id,
+ size_shm_offset, type_shm_id, type_shm_offset, name_shm_id,
+ name_shm_offset);
+ }
+
+ void GetActiveUniform(
+ GLuint program, GLuint index, GLsizei bufsize, uint32 length_shm_id,
+ uint32 length_shm_offset, uint32 size_shm_id, uint32 size_shm_offset,
+ uint32 type_shm_id, uint32 type_shm_offset, uint32 name_shm_id,
+ uint32 name_shm_offset) {
+ gles2::GetActiveUniform& c = GetCmdSpace<gles2::GetActiveUniform>();
+ c.Init(
+ program, index, bufsize, length_shm_id, length_shm_offset, size_shm_id,
+ size_shm_offset, type_shm_id, type_shm_offset, name_shm_id,
+ name_shm_offset);
+ }
+
+ void GetAttachedShaders(
+ GLuint program, GLsizei maxcount, uint32 count_shm_id,
+ uint32 count_shm_offset, uint32 shaders_shm_id,
+ uint32 shaders_shm_offset) {
+ gles2::GetAttachedShaders& c = GetCmdSpace<gles2::GetAttachedShaders>();
+ c.Init(
+ program, maxcount, count_shm_id, count_shm_offset, shaders_shm_id,
+ shaders_shm_offset);
+ }
+
+ void GetAttribLocation(
+ GLuint program, uint32 name_shm_id, uint32 name_shm_offset,
+ uint32 data_size) {
+ gles2::GetAttribLocation& c = GetCmdSpace<gles2::GetAttribLocation>();
+ c.Init(program, name_shm_id, name_shm_offset, data_size);
+ }
+
+ void GetAttribLocationImmediate(GLuint program, const char* name) {
+ const uint32 size = gles2::GetAttribLocationImmediate::ComputeSize(name);
+ gles2::GetAttribLocationImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::GetAttribLocationImmediate>(size);
+ c.Init(program, name);
+ }
+
+ void GetBooleanv(
+ GLenum pname, uint32 params_shm_id, uint32 params_shm_offset) {
+ gles2::GetBooleanv& c = GetCmdSpace<gles2::GetBooleanv>();
+ c.Init(pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetBufferParameteriv(
+ GLenum target, GLenum pname, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::GetBufferParameteriv& c =
+ GetCmdSpace<gles2::GetBufferParameteriv>();
+ c.Init(target, pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetError(uint32 result_shm_id, uint32 result_shm_offset) {
+ gles2::GetError& c = GetCmdSpace<gles2::GetError>();
+ c.Init(result_shm_id, result_shm_offset);
+ }
+
+ void GetFloatv(
+ GLenum pname, uint32 params_shm_id, uint32 params_shm_offset) {
+ gles2::GetFloatv& c = GetCmdSpace<gles2::GetFloatv>();
+ c.Init(pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetFramebufferAttachmentParameteriv(
+ GLenum target, GLenum attachment, GLenum pname, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::GetFramebufferAttachmentParameteriv& c =
+ GetCmdSpace<gles2::GetFramebufferAttachmentParameteriv>();
+ c.Init(target, attachment, pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetIntegerv(
+ GLenum pname, uint32 params_shm_id, uint32 params_shm_offset) {
+ gles2::GetIntegerv& c = GetCmdSpace<gles2::GetIntegerv>();
+ c.Init(pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetProgramiv(
+ GLuint program, GLenum pname, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::GetProgramiv& c = GetCmdSpace<gles2::GetProgramiv>();
+ c.Init(program, pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetProgramInfoLog(
+ GLuint program, GLsizei bufsize, uint32 length_shm_id,
+ uint32 length_shm_offset, uint32 infolog_shm_id,
+ uint32 infolog_shm_offset) {
+ gles2::GetProgramInfoLog& c = GetCmdSpace<gles2::GetProgramInfoLog>();
+ c.Init(
+ program, bufsize, length_shm_id, length_shm_offset, infolog_shm_id,
+ infolog_shm_offset);
+ }
+
+ void GetRenderbufferParameteriv(
+ GLenum target, GLenum pname, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::GetRenderbufferParameteriv& c =
+ GetCmdSpace<gles2::GetRenderbufferParameteriv>();
+ c.Init(target, pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetShaderiv(
+ GLuint shader, GLenum pname, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::GetShaderiv& c = GetCmdSpace<gles2::GetShaderiv>();
+ c.Init(shader, pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetShaderInfoLog(
+ GLuint shader, GLsizei bufsize, uint32 length_shm_id,
+ uint32 length_shm_offset, uint32 infolog_shm_id,
+ uint32 infolog_shm_offset) {
+ gles2::GetShaderInfoLog& c = GetCmdSpace<gles2::GetShaderInfoLog>();
+ c.Init(
+ shader, bufsize, length_shm_id, length_shm_offset, infolog_shm_id,
+ infolog_shm_offset);
+ }
+
+ void GetShaderPrecisionFormat(
+ GLenum shadertype, GLenum precisiontype, uint32 range_shm_id,
+ uint32 range_shm_offset, uint32 precision_shm_id,
+ uint32 precision_shm_offset) {
+ gles2::GetShaderPrecisionFormat& c =
+ GetCmdSpace<gles2::GetShaderPrecisionFormat>();
+ c.Init(
+ shadertype, precisiontype, range_shm_id, range_shm_offset,
+ precision_shm_id, precision_shm_offset);
+ }
+
+ void GetShaderSource(
+ GLuint shader, GLsizei bufsize, uint32 length_shm_id,
+ uint32 length_shm_offset, uint32 source_shm_id,
+ uint32 source_shm_offset) {
+ gles2::GetShaderSource& c = GetCmdSpace<gles2::GetShaderSource>();
+ c.Init(
+ shader, bufsize, length_shm_id, length_shm_offset, source_shm_id,
+ source_shm_offset);
+ }
+
+ void GetString(GLenum name) {
+ gles2::GetString& c = GetCmdSpace<gles2::GetString>();
+ c.Init(name);
+ }
+
+ void GetTexParameterfv(
+ GLenum target, GLenum pname, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::GetTexParameterfv& c = GetCmdSpace<gles2::GetTexParameterfv>();
+ c.Init(target, pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetTexParameteriv(
+ GLenum target, GLenum pname, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::GetTexParameteriv& c = GetCmdSpace<gles2::GetTexParameteriv>();
+ c.Init(target, pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetUniformfv(
+ GLuint program, GLint location, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::GetUniformfv& c = GetCmdSpace<gles2::GetUniformfv>();
+ c.Init(program, location, params_shm_id, params_shm_offset);
+ }
+
+ void GetUniformiv(
+ GLuint program, GLint location, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::GetUniformiv& c = GetCmdSpace<gles2::GetUniformiv>();
+ c.Init(program, location, params_shm_id, params_shm_offset);
+ }
+
+ void GetUniformLocation(
+ GLuint program, uint32 name_shm_id, uint32 name_shm_offset,
+ uint32 data_size) {
+ gles2::GetUniformLocation& c = GetCmdSpace<gles2::GetUniformLocation>();
+ c.Init(program, name_shm_id, name_shm_offset, data_size);
+ }
+
+ void GetUniformLocationImmediate(GLuint program, const char* name) {
+ const uint32 size = gles2::GetUniformLocationImmediate::ComputeSize(name);
+ gles2::GetUniformLocationImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::GetUniformLocationImmediate>(
+ size);
+ c.Init(program, name);
+ }
+
+ void GetVertexAttribfv(
+ GLuint index, GLenum pname, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::GetVertexAttribfv& c = GetCmdSpace<gles2::GetVertexAttribfv>();
+ c.Init(index, pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetVertexAttribiv(
+ GLuint index, GLenum pname, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::GetVertexAttribiv& c = GetCmdSpace<gles2::GetVertexAttribiv>();
+ c.Init(index, pname, params_shm_id, params_shm_offset);
+ }
+
+ void GetVertexAttribPointerv(
+ GLuint index, GLenum pname, uint32 pointer_shm_id,
+ uint32 pointer_shm_offset) {
+ gles2::GetVertexAttribPointerv& c =
+ GetCmdSpace<gles2::GetVertexAttribPointerv>();
+ c.Init(index, pname, pointer_shm_id, pointer_shm_offset);
+ }
+
+ void Hint(GLenum target, GLenum mode) {
+ gles2::Hint& c = GetCmdSpace<gles2::Hint>();
+ c.Init(target, mode);
+ }
+
+ void IsBuffer(
+ GLuint buffer, uint32 result_shm_id, uint32 result_shm_offset) {
+ gles2::IsBuffer& c = GetCmdSpace<gles2::IsBuffer>();
+ c.Init(buffer, result_shm_id, result_shm_offset);
+ }
+
+ void IsEnabled(GLenum cap, uint32 result_shm_id, uint32 result_shm_offset) {
+ gles2::IsEnabled& c = GetCmdSpace<gles2::IsEnabled>();
+ c.Init(cap, result_shm_id, result_shm_offset);
+ }
+
+ void IsFramebuffer(
+ GLuint framebuffer, uint32 result_shm_id, uint32 result_shm_offset) {
+ gles2::IsFramebuffer& c = GetCmdSpace<gles2::IsFramebuffer>();
+ c.Init(framebuffer, result_shm_id, result_shm_offset);
+ }
+
+ void IsProgram(
+ GLuint program, uint32 result_shm_id, uint32 result_shm_offset) {
+ gles2::IsProgram& c = GetCmdSpace<gles2::IsProgram>();
+ c.Init(program, result_shm_id, result_shm_offset);
+ }
+
+ void IsRenderbuffer(
+ GLuint renderbuffer, uint32 result_shm_id, uint32 result_shm_offset) {
+ gles2::IsRenderbuffer& c = GetCmdSpace<gles2::IsRenderbuffer>();
+ c.Init(renderbuffer, result_shm_id, result_shm_offset);
+ }
+
+ void IsShader(
+ GLuint shader, uint32 result_shm_id, uint32 result_shm_offset) {
+ gles2::IsShader& c = GetCmdSpace<gles2::IsShader>();
+ c.Init(shader, result_shm_id, result_shm_offset);
+ }
+
+ void IsTexture(
+ GLuint texture, uint32 result_shm_id, uint32 result_shm_offset) {
+ gles2::IsTexture& c = GetCmdSpace<gles2::IsTexture>();
+ c.Init(texture, result_shm_id, result_shm_offset);
+ }
+
+ void LineWidth(GLfloat width) {
+ gles2::LineWidth& c = GetCmdSpace<gles2::LineWidth>();
+ c.Init(width);
+ }
+
+ void LinkProgram(GLuint program) {
+ gles2::LinkProgram& c = GetCmdSpace<gles2::LinkProgram>();
+ c.Init(program);
+ }
+
+ void PixelStorei(GLenum pname, GLint param) {
+ gles2::PixelStorei& c = GetCmdSpace<gles2::PixelStorei>();
+ c.Init(pname, param);
+ }
+
+ void PolygonOffset(GLfloat factor, GLfloat units) {
+ gles2::PolygonOffset& c = GetCmdSpace<gles2::PolygonOffset>();
+ c.Init(factor, units);
+ }
+
+ void ReadPixels(
+ GLint x, GLint y, GLsizei width, GLsizei height, GLenum format,
+ GLenum type, uint32 pixels_shm_id, uint32 pixels_shm_offset) {
+ gles2::ReadPixels& c = GetCmdSpace<gles2::ReadPixels>();
+ c.Init(
+ x, y, width, height, format, type, pixels_shm_id, pixels_shm_offset);
+ }
+
+ void RenderbufferStorage(
+ GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
+ gles2::RenderbufferStorage& c = GetCmdSpace<gles2::RenderbufferStorage>();
+ c.Init(target, internalformat, width, height);
+ }
+
+ void SampleCoverage(GLclampf value, GLboolean invert) {
+ gles2::SampleCoverage& c = GetCmdSpace<gles2::SampleCoverage>();
+ c.Init(value, invert);
+ }
+
+ void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) {
+ gles2::Scissor& c = GetCmdSpace<gles2::Scissor>();
+ c.Init(x, y, width, height);
+ }
+
+ void ShaderSource(
+ GLuint shader, GLsizei count, uint32 data_shm_id, uint32 data_shm_offset,
+ uint32 data_size) {
+ gles2::ShaderSource& c = GetCmdSpace<gles2::ShaderSource>();
+ c.Init(shader, count, data_shm_id, data_shm_offset, data_size);
+ }
+
+ void ShaderSourceImmediate(GLuint shader, GLsizei count, uint32 data_size) {
+ const uint32 s = 0; // TODO(gman): compute correct size
+ gles2::ShaderSourceImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::ShaderSourceImmediate>(s);
+ c.Init(shader, count, data_size);
+ }
+
+ void StencilFunc(GLenum func, GLint ref, GLuint mask) {
+ gles2::StencilFunc& c = GetCmdSpace<gles2::StencilFunc>();
+ c.Init(func, ref, mask);
+ }
+
+ void StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) {
+ gles2::StencilFuncSeparate& c = GetCmdSpace<gles2::StencilFuncSeparate>();
+ c.Init(face, func, ref, mask);
+ }
+
+ void StencilMask(GLuint mask) {
+ gles2::StencilMask& c = GetCmdSpace<gles2::StencilMask>();
+ c.Init(mask);
+ }
+
+ void StencilMaskSeparate(GLenum face, GLuint mask) {
+ gles2::StencilMaskSeparate& c = GetCmdSpace<gles2::StencilMaskSeparate>();
+ c.Init(face, mask);
+ }
+
+ void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
+ gles2::StencilOp& c = GetCmdSpace<gles2::StencilOp>();
+ c.Init(fail, zfail, zpass);
+ }
+
+ void StencilOpSeparate(
+ GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
+ gles2::StencilOpSeparate& c = GetCmdSpace<gles2::StencilOpSeparate>();
+ c.Init(face, fail, zfail, zpass);
+ }
+
+ void TexImage2D(
+ GLenum target, GLint level, GLint internalformat, GLsizei width,
+ GLsizei height, GLint border, GLenum format, GLenum type,
+ uint32 pixels_shm_id, uint32 pixels_shm_offset) {
+ gles2::TexImage2D& c = GetCmdSpace<gles2::TexImage2D>();
+ c.Init(
+ target, level, internalformat, width, height, border, format, type,
+ pixels_shm_id, pixels_shm_offset);
+ }
+
+ void TexImage2DImmediate(
+ GLenum target, GLint level, GLint internalformat, GLsizei width,
+ GLsizei height, GLint border, GLenum format, GLenum type) {
+ const uint32 s = 0; // TODO(gman): compute correct size
+ gles2::TexImage2DImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::TexImage2DImmediate>(s);
+ c.Init(target, level, internalformat, width, height, border, format, type);
+ }
+
+ void TexParameterf(GLenum target, GLenum pname, GLfloat param) {
+ gles2::TexParameterf& c = GetCmdSpace<gles2::TexParameterf>();
+ c.Init(target, pname, param);
+ }
+
+ void TexParameterfv(
+ GLenum target, GLenum pname, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::TexParameterfv& c = GetCmdSpace<gles2::TexParameterfv>();
+ c.Init(target, pname, params_shm_id, params_shm_offset);
+ }
+
+ void TexParameterfvImmediate(
+ GLenum target, GLenum pname, const GLfloat* params) {
+ const uint32 size = gles2::TexParameterfvImmediate::ComputeSize();
+ gles2::TexParameterfvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::TexParameterfvImmediate>(size);
+ c.Init(target, pname, params);
+ }
+
+ void TexParameteri(GLenum target, GLenum pname, GLint param) {
+ gles2::TexParameteri& c = GetCmdSpace<gles2::TexParameteri>();
+ c.Init(target, pname, param);
+ }
+
+ void TexParameteriv(
+ GLenum target, GLenum pname, uint32 params_shm_id,
+ uint32 params_shm_offset) {
+ gles2::TexParameteriv& c = GetCmdSpace<gles2::TexParameteriv>();
+ c.Init(target, pname, params_shm_id, params_shm_offset);
+ }
+
+ void TexParameterivImmediate(
+ GLenum target, GLenum pname, const GLint* params) {
+ const uint32 size = gles2::TexParameterivImmediate::ComputeSize();
+ gles2::TexParameterivImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::TexParameterivImmediate>(size);
+ c.Init(target, pname, params);
+ }
+
+ void TexSubImage2D(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format, GLenum type, uint32 pixels_shm_id,
+ uint32 pixels_shm_offset) {
+ gles2::TexSubImage2D& c = GetCmdSpace<gles2::TexSubImage2D>();
+ c.Init(
+ target, level, xoffset, yoffset, width, height, format, type,
+ pixels_shm_id, pixels_shm_offset);
+ }
+
+ void TexSubImage2DImmediate(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format, GLenum type) {
+ const uint32 s = 0; // TODO(gman): compute correct size
+ gles2::TexSubImage2DImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::TexSubImage2DImmediate>(s);
+ c.Init(target, level, xoffset, yoffset, width, height, format, type);
+ }
+
+ void Uniform1f(GLint location, GLfloat x) {
+ gles2::Uniform1f& c = GetCmdSpace<gles2::Uniform1f>();
+ c.Init(location, x);
+ }
+
+ void Uniform1fv(
+ GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
+ gles2::Uniform1fv& c = GetCmdSpace<gles2::Uniform1fv>();
+ c.Init(location, count, v_shm_id, v_shm_offset);
+ }
+
+ void Uniform1fvImmediate(GLint location, GLsizei count, const GLfloat* v) {
+ const uint32 size = gles2::Uniform1fvImmediate::ComputeSize(count);
+ gles2::Uniform1fvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::Uniform1fvImmediate>(size);
+ c.Init(location, count, v);
+ }
+
+ void Uniform1i(GLint location, GLint x) {
+ gles2::Uniform1i& c = GetCmdSpace<gles2::Uniform1i>();
+ c.Init(location, x);
+ }
+
+ void Uniform1iv(
+ GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
+ gles2::Uniform1iv& c = GetCmdSpace<gles2::Uniform1iv>();
+ c.Init(location, count, v_shm_id, v_shm_offset);
+ }
+
+ void Uniform1ivImmediate(GLint location, GLsizei count, const GLint* v) {
+ const uint32 size = gles2::Uniform1ivImmediate::ComputeSize(count);
+ gles2::Uniform1ivImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::Uniform1ivImmediate>(size);
+ c.Init(location, count, v);
+ }
+
+ void Uniform2f(GLint location, GLfloat x, GLfloat y) {
+ gles2::Uniform2f& c = GetCmdSpace<gles2::Uniform2f>();
+ c.Init(location, x, y);
+ }
+
+ void Uniform2fv(
+ GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
+ gles2::Uniform2fv& c = GetCmdSpace<gles2::Uniform2fv>();
+ c.Init(location, count, v_shm_id, v_shm_offset);
+ }
+
+ void Uniform2fvImmediate(GLint location, GLsizei count, const GLfloat* v) {
+ const uint32 size = gles2::Uniform2fvImmediate::ComputeSize(count);
+ gles2::Uniform2fvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::Uniform2fvImmediate>(size);
+ c.Init(location, count, v);
+ }
+
+ void Uniform2i(GLint location, GLint x, GLint y) {
+ gles2::Uniform2i& c = GetCmdSpace<gles2::Uniform2i>();
+ c.Init(location, x, y);
+ }
+
+ void Uniform2iv(
+ GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
+ gles2::Uniform2iv& c = GetCmdSpace<gles2::Uniform2iv>();
+ c.Init(location, count, v_shm_id, v_shm_offset);
+ }
+
+ void Uniform2ivImmediate(GLint location, GLsizei count, const GLint* v) {
+ const uint32 size = gles2::Uniform2ivImmediate::ComputeSize(count);
+ gles2::Uniform2ivImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::Uniform2ivImmediate>(size);
+ c.Init(location, count, v);
+ }
+
+ void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) {
+ gles2::Uniform3f& c = GetCmdSpace<gles2::Uniform3f>();
+ c.Init(location, x, y, z);
+ }
+
+ void Uniform3fv(
+ GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
+ gles2::Uniform3fv& c = GetCmdSpace<gles2::Uniform3fv>();
+ c.Init(location, count, v_shm_id, v_shm_offset);
+ }
+
+ void Uniform3fvImmediate(GLint location, GLsizei count, const GLfloat* v) {
+ const uint32 size = gles2::Uniform3fvImmediate::ComputeSize(count);
+ gles2::Uniform3fvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::Uniform3fvImmediate>(size);
+ c.Init(location, count, v);
+ }
+
+ void Uniform3i(GLint location, GLint x, GLint y, GLint z) {
+ gles2::Uniform3i& c = GetCmdSpace<gles2::Uniform3i>();
+ c.Init(location, x, y, z);
+ }
+
+ void Uniform3iv(
+ GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
+ gles2::Uniform3iv& c = GetCmdSpace<gles2::Uniform3iv>();
+ c.Init(location, count, v_shm_id, v_shm_offset);
+ }
+
+ void Uniform3ivImmediate(GLint location, GLsizei count, const GLint* v) {
+ const uint32 size = gles2::Uniform3ivImmediate::ComputeSize(count);
+ gles2::Uniform3ivImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::Uniform3ivImmediate>(size);
+ c.Init(location, count, v);
+ }
+
+ void Uniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+ gles2::Uniform4f& c = GetCmdSpace<gles2::Uniform4f>();
+ c.Init(location, x, y, z, w);
+ }
+
+ void Uniform4fv(
+ GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
+ gles2::Uniform4fv& c = GetCmdSpace<gles2::Uniform4fv>();
+ c.Init(location, count, v_shm_id, v_shm_offset);
+ }
+
+ void Uniform4fvImmediate(GLint location, GLsizei count, const GLfloat* v) {
+ const uint32 size = gles2::Uniform4fvImmediate::ComputeSize(count);
+ gles2::Uniform4fvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::Uniform4fvImmediate>(size);
+ c.Init(location, count, v);
+ }
+
+ void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) {
+ gles2::Uniform4i& c = GetCmdSpace<gles2::Uniform4i>();
+ c.Init(location, x, y, z, w);
+ }
+
+ void Uniform4iv(
+ GLint location, GLsizei count, uint32 v_shm_id, uint32 v_shm_offset) {
+ gles2::Uniform4iv& c = GetCmdSpace<gles2::Uniform4iv>();
+ c.Init(location, count, v_shm_id, v_shm_offset);
+ }
+
+ void Uniform4ivImmediate(GLint location, GLsizei count, const GLint* v) {
+ const uint32 size = gles2::Uniform4ivImmediate::ComputeSize(count);
+ gles2::Uniform4ivImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::Uniform4ivImmediate>(size);
+ c.Init(location, count, v);
+ }
+
+ void UniformMatrix2fv(
+ GLint location, GLsizei count, GLboolean transpose, uint32 value_shm_id,
+ uint32 value_shm_offset) {
+ gles2::UniformMatrix2fv& c = GetCmdSpace<gles2::UniformMatrix2fv>();
+ c.Init(location, count, transpose, value_shm_id, value_shm_offset);
+ }
+
+ void UniformMatrix2fvImmediate(
+ GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat* value) {
+ const uint32 size = gles2::UniformMatrix2fvImmediate::ComputeSize(count);
+ gles2::UniformMatrix2fvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::UniformMatrix2fvImmediate>(size);
+ c.Init(location, count, transpose, value);
+ }
+
+ void UniformMatrix3fv(
+ GLint location, GLsizei count, GLboolean transpose, uint32 value_shm_id,
+ uint32 value_shm_offset) {
+ gles2::UniformMatrix3fv& c = GetCmdSpace<gles2::UniformMatrix3fv>();
+ c.Init(location, count, transpose, value_shm_id, value_shm_offset);
+ }
+
+ void UniformMatrix3fvImmediate(
+ GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat* value) {
+ const uint32 size = gles2::UniformMatrix3fvImmediate::ComputeSize(count);
+ gles2::UniformMatrix3fvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::UniformMatrix3fvImmediate>(size);
+ c.Init(location, count, transpose, value);
+ }
+
+ void UniformMatrix4fv(
+ GLint location, GLsizei count, GLboolean transpose, uint32 value_shm_id,
+ uint32 value_shm_offset) {
+ gles2::UniformMatrix4fv& c = GetCmdSpace<gles2::UniformMatrix4fv>();
+ c.Init(location, count, transpose, value_shm_id, value_shm_offset);
+ }
+
+ void UniformMatrix4fvImmediate(
+ GLint location, GLsizei count, GLboolean transpose,
+ const GLfloat* value) {
+ const uint32 size = gles2::UniformMatrix4fvImmediate::ComputeSize(count);
+ gles2::UniformMatrix4fvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::UniformMatrix4fvImmediate>(size);
+ c.Init(location, count, transpose, value);
+ }
+
+ void UseProgram(GLuint program) {
+ gles2::UseProgram& c = GetCmdSpace<gles2::UseProgram>();
+ c.Init(program);
+ }
+
+ void ValidateProgram(GLuint program) {
+ gles2::ValidateProgram& c = GetCmdSpace<gles2::ValidateProgram>();
+ c.Init(program);
+ }
+
+ void VertexAttrib1f(GLuint indx, GLfloat x) {
+ gles2::VertexAttrib1f& c = GetCmdSpace<gles2::VertexAttrib1f>();
+ c.Init(indx, x);
+ }
+
+ void VertexAttrib1fv(
+ GLuint indx, uint32 values_shm_id, uint32 values_shm_offset) {
+ gles2::VertexAttrib1fv& c = GetCmdSpace<gles2::VertexAttrib1fv>();
+ c.Init(indx, values_shm_id, values_shm_offset);
+ }
+
+ void VertexAttrib1fvImmediate(GLuint indx, const GLfloat* values) {
+ const uint32 size = gles2::VertexAttrib1fvImmediate::ComputeSize();
+ gles2::VertexAttrib1fvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::VertexAttrib1fvImmediate>(size);
+ c.Init(indx, values);
+ }
+
+ void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) {
+ gles2::VertexAttrib2f& c = GetCmdSpace<gles2::VertexAttrib2f>();
+ c.Init(indx, x, y);
+ }
+
+ void VertexAttrib2fv(
+ GLuint indx, uint32 values_shm_id, uint32 values_shm_offset) {
+ gles2::VertexAttrib2fv& c = GetCmdSpace<gles2::VertexAttrib2fv>();
+ c.Init(indx, values_shm_id, values_shm_offset);
+ }
+
+ void VertexAttrib2fvImmediate(GLuint indx, const GLfloat* values) {
+ const uint32 size = gles2::VertexAttrib2fvImmediate::ComputeSize();
+ gles2::VertexAttrib2fvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::VertexAttrib2fvImmediate>(size);
+ c.Init(indx, values);
+ }
+
+ void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) {
+ gles2::VertexAttrib3f& c = GetCmdSpace<gles2::VertexAttrib3f>();
+ c.Init(indx, x, y, z);
+ }
+
+ void VertexAttrib3fv(
+ GLuint indx, uint32 values_shm_id, uint32 values_shm_offset) {
+ gles2::VertexAttrib3fv& c = GetCmdSpace<gles2::VertexAttrib3fv>();
+ c.Init(indx, values_shm_id, values_shm_offset);
+ }
+
+ void VertexAttrib3fvImmediate(GLuint indx, const GLfloat* values) {
+ const uint32 size = gles2::VertexAttrib3fvImmediate::ComputeSize();
+ gles2::VertexAttrib3fvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::VertexAttrib3fvImmediate>(size);
+ c.Init(indx, values);
+ }
+
+ void VertexAttrib4f(
+ GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+ gles2::VertexAttrib4f& c = GetCmdSpace<gles2::VertexAttrib4f>();
+ c.Init(indx, x, y, z, w);
+ }
+
+ void VertexAttrib4fv(
+ GLuint indx, uint32 values_shm_id, uint32 values_shm_offset) {
+ gles2::VertexAttrib4fv& c = GetCmdSpace<gles2::VertexAttrib4fv>();
+ c.Init(indx, values_shm_id, values_shm_offset);
+ }
+
+ void VertexAttrib4fvImmediate(GLuint indx, const GLfloat* values) {
+ const uint32 size = gles2::VertexAttrib4fvImmediate::ComputeSize();
+ gles2::VertexAttrib4fvImmediate& c =
+ GetImmediateCmdSpaceTotalSize<gles2::VertexAttrib4fvImmediate>(size);
+ c.Init(indx, values);
+ }
+
+ void VertexAttribPointer(
+ GLuint indx, GLint size, GLenum type, GLboolean normalized,
+ GLsizei stride, GLuint offset) {
+ gles2::VertexAttribPointer& c = GetCmdSpace<gles2::VertexAttribPointer>();
+ c.Init(indx, size, type, normalized, stride, offset);
+ }
+
+ void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) {
+ gles2::Viewport& c = GetCmdSpace<gles2::Viewport>();
+ c.Init(x, y, width, height);
+ }
+
+ void SwapBuffers() {
+ gles2::SwapBuffers& c = GetCmdSpace<gles2::SwapBuffers>();
+ c.Init();
+ }
+
diff --git a/gpu/command_buffer/client/gles2_demo.cc b/gpu/command_buffer/client/gles2_demo.cc
new file mode 100644
index 0000000..04419c3
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_demo.cc
@@ -0,0 +1,203 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file is here so other GLES2 related files can have a common set of
+// includes where appropriate.
+
+#include <windows.h>
+#include <windowsx.h>
+#include <shellapi.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include "base/ref_counted.h"
+#include "base/shared_memory.h"
+#include "base/scoped_ptr.h"
+#include "gpu/command_buffer/service/gpu_processor.h"
+#include "gpu/command_buffer/service/command_buffer_service.h"
+#include "gpu/np_utils/np_utils.h"
+#include "gpu/command_buffer/client/gles2_implementation.h"
+#include "gpu/command_buffer/client/gles2_lib.h"
+#include "gpu/command_buffer/client/gles2_demo_c.h"
+#include "gpu/command_buffer/client/gles2_demo_cc.h"
+
+using base::SharedMemory;
+using command_buffer::GPUProcessor;
+using command_buffer::CommandBufferService;
+using command_buffer::gles2::GLES2CmdHelper;
+using command_buffer::gles2::GLES2Implementation;
+
+class GLES2Demo {
+ public:
+ GLES2Demo();
+
+ bool GLES2Demo::Setup(NPP npp, void* hwnd, int32 size);
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(GLES2Demo);
+};
+
+GLES2Demo::GLES2Demo() {
+}
+
+bool GLES2Demo::Setup(NPP npp, void* hwnd, int32 size) {
+ scoped_ptr<SharedMemory> ring_buffer(new SharedMemory);
+ if (!ring_buffer->Create(std::wstring(), false, false, size)) {
+ return NULL;
+ }
+
+ if (!ring_buffer->Map(size)) {
+ return NULL;
+ }
+
+ scoped_ptr<CommandBufferService> command_buffer(new CommandBufferService);
+ if (!command_buffer->Initialize(ring_buffer.release())) {
+ return NULL;
+ }
+
+ scoped_refptr<GPUProcessor> gpu_processor(
+ new GPUProcessor(npp, command_buffer.get()));
+ if (!gpu_processor->Initialize(reinterpret_cast<HWND>(hwnd))) {
+ return NULL;
+ }
+
+ command_buffer->SetPutOffsetChangeCallback(
+ NewCallback(gpu_processor.get(), &GPUProcessor::ProcessCommands));
+
+ GLES2CmdHelper* helper = new GLES2CmdHelper(command_buffer.get());
+ if (!helper->Initialize()) {
+ // TODO(gman): cleanup.
+ return false;
+ }
+
+ size_t transfer_buffer_size = 512 * 1024;
+ int32 transfer_buffer_id =
+ command_buffer->CreateTransferBuffer(transfer_buffer_size);
+ void* transfer_buffer =
+ command_buffer->GetTransferBuffer(transfer_buffer_id);
+
+ gles2::g_gl_impl = new GLES2Implementation(helper,
+ transfer_buffer,
+ transfer_buffer_id);
+
+ return command_buffer.release() != NULL;
+}
+
+#if defined(OS_WIN)
+LRESULT CALLBACK WindowProc(
+ HWND hwnd, UINT msg, WPARAM w_param, LPARAM l_param) {
+ switch (msg) {
+ case WM_CLOSE:
+ DestroyWindow(hwnd);
+ break;
+ case WM_DESTROY:
+ PostQuitMessage(0);
+ break;
+ case WM_PAINT: {
+ GLFromCPPTestFunction();
+ GLFromCTestFunction();
+ // TODO(gman): Not sure how SwapBuffer should be exposed.
+ gles2::GetGLContext()->SwapBuffers();
+ break;
+ }
+ default:
+ return ::DefWindowProc(hwnd, msg, w_param, l_param);
+ }
+ return 0;
+}
+
+HINSTANCE GetInstance(void) {
+ HWND hwnd = GetConsoleWindow();
+ return reinterpret_cast<HINSTANCE>(GetWindowLong(hwnd, GWL_HINSTANCE));
+}
+
+void ProcessMessages(void* in_hwnd) {
+ HWND hwnd = reinterpret_cast<HWND>(in_hwnd);
+ MSG msg;
+
+ bool done = false;
+ while (!done) {
+ while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
+ if (msg.message == WM_QUIT) {
+ done = true;
+ }
+ // dispatch the message
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+ if (!done) {
+ InvalidateRect(hwnd, NULL, TRUE);
+ }
+ }
+}
+
+#endif
+
+void* SetupWindow() {
+#if defined(OS_WIN)
+ HINSTANCE instance = GetInstance();
+ WNDCLASSEX wc = {0};
+ wc.lpszClassName = L"MY_WINDOWS_CLASS";
+ wc.cbSize = sizeof(WNDCLASSEX);
+ wc.style = CS_HREDRAW | CS_VREDRAW;
+ wc.lpfnWndProc = ::WindowProc;
+ wc.cbClsExtra = 0;
+ wc.cbWndExtra = 0;
+ wc.hInstance = instance;
+ wc.hIcon = ::LoadIcon(instance, IDI_APPLICATION);
+ wc.hIconSm = NULL;
+ wc.hCursor = ::LoadCursor(instance, IDC_ARROW);
+ wc.hbrBackground = static_cast<HBRUSH>(::GetStockObject(BLACK_BRUSH));
+ wc.lpszMenuName = NULL;
+
+ if (!::RegisterClassEx(&wc))
+ return false;
+
+ // Leaving this window onscreen leads to a redraw error which makes it
+ // a hassle to debug tests in an IDE, so we place the window somewhere that
+ // won't happen.
+ HWND hwnd = ::CreateWindowExW(
+ NULL,
+ wc.lpszClassName,
+ L"",
+ WS_OVERLAPPEDWINDOW,
+ 10,
+ 0,
+ 512,
+ 512,
+ 0,
+ 0,
+ instance,
+ 0);
+
+ if (hwnd == NULL) {
+ return false;
+ }
+
+ ::ShowWindow(hwnd, SW_SHOWNORMAL);
+
+
+ return hwnd;
+#else
+#error Need code.
+#endif
+}
+
+int main(int argc, const char** argv) {
+ const int32 kCommandBufferSize = 1024 * 1024;
+ GLES2Demo* demo = new GLES2Demo();
+
+ void* hwnd = SetupWindow();
+ if (!hwnd) {
+ ::fprintf(stdout, "Could not setup window.\n");
+ return EXIT_FAILURE;
+ }
+
+ demo->Setup(NULL, hwnd, kCommandBufferSize);
+
+ ProcessMessages(hwnd);
+
+ return EXIT_SUCCESS;
+}
+
+
diff --git a/gpu/command_buffer/client/gles2_demo_c.c b/gpu/command_buffer/client/gles2_demo_c.c
new file mode 100644
index 0000000..44b2c57
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_demo_c.c
@@ -0,0 +1,15 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file is here so other GLES2 related files can have a common set of
+// includes where appropriate.
+
+#include <GLES2/gl2.h>
+#include "gpu/command_buffer/client/gles2_demo_c.h"
+
+void GLFromCTestFunction() {
+ glClear(GL_COLOR_BUFFER_BIT);
+}
+
+
diff --git a/gpu/command_buffer/client/gles2_demo_c.h b/gpu/command_buffer/client/gles2_demo_c.h
new file mode 100644
index 0000000..0cd1478
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_demo_c.h
@@ -0,0 +1,22 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// A Test that we can access GL from c.
+
+#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_DEMO_C_H
+#define GPU_COMMAND_BUFFER_CLIENT_GLES2_DEMO_C_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void GLFromCTestFunction();
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_DEMO_C_H
+
+
diff --git a/gpu/command_buffer/client/gles2_demo_cc.cc b/gpu/command_buffer/client/gles2_demo_cc.cc
new file mode 100644
index 0000000..d7a023c
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_demo_cc.cc
@@ -0,0 +1,21 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file is here so other GLES2 related files can have a common set of
+// includes where appropriate.
+
+#include <GLES2/gl2.h>
+#include "gpu/command_buffer/client/gles2_demo_cc.h"
+
+void GLFromCPPTestFunction() {
+ static bool foo = true;
+ foo = !foo;
+ glClearColor(
+ foo ? 1.0f : 0.0f,
+ foo ? 0.0f : 1.0f,
+ 1.0f,
+ 1.0f);
+}
+
+
diff --git a/gpu/command_buffer/client/gles2_demo_cc.h b/gpu/command_buffer/client/gles2_demo_cc.h
new file mode 100644
index 0000000..7f88d0e
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_demo_cc.h
@@ -0,0 +1,14 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// A Test that we can access GL from C++.
+
+#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_DEMO_CC_H
+#define GPU_COMMAND_BUFFER_CLIENT_GLES2_DEMO_CC_H
+
+void GLFromCPPTestFunction();
+
+#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_DEMO_CC_H
+
+
diff --git a/gpu/command_buffer/client/gles2_implementation.cc b/gpu/command_buffer/client/gles2_implementation.cc
new file mode 100644
index 0000000..e60e68b
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_implementation.cc
@@ -0,0 +1,154 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// A class to emluate GLES2 over command buffers.
+
+#include "gpu/command_buffer/client/gles2_implementation.h"
+// TODO(gman): remove when all functions have been implemented.
+#include "gpu/command_buffer/client/gles2_implementation_gen.h"
+#include "gpu/command_buffer/common/gles2_cmd_utils.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+GLES2Implementation::GLES2Implementation(
+ GLES2CmdHelper* helper,
+ void* transfer_buffer,
+ int transfer_buffer_id)
+ : util_(0), // TODO(gman): Get real number of compressed texture formats.
+ helper_(helper),
+ shared_memory_(transfer_buffer, transfer_buffer_id),
+ pack_alignment_(4),
+ unpack_alignment_(4) {
+}
+
+void GLES2Implementation::MakeIds(GLsizei n, GLuint* ids) {
+ for (GLsizei ii = 0; ii < n; ++ii) {
+ ids[ii] = id_allocator_.AllocateID();
+ }
+}
+
+void GLES2Implementation::FreeIds(GLsizei n, const GLuint* ids) {
+ for (GLsizei ii = 0; ii < n; ++ii) {
+ id_allocator_.FreeID(ids[ii]);
+ }
+}
+
+void GLES2Implementation::DrawElements(
+ GLenum mode, GLsizei count, GLenum type, const void* indices) {
+ helper_->DrawElements(mode, count, type, reinterpret_cast<GLuint>(indices));
+}
+
+void GLES2Implementation::VertexAttribPointer(
+ GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride,
+ const void* ptr) {
+ helper_->VertexAttribPointer(index, size, type, normalized, stride,
+ reinterpret_cast<GLuint>(ptr));
+}
+
+void GLES2Implementation::ShaderSource(
+ GLuint shader, GLsizei count, const char** string, const GLint* length) {
+ // TODO(gman): change to use buckets and check that there is enough room.
+ uint32* offsets = shared_memory_.GetAddressAs<uint32*>(0);
+ char* strings = reinterpret_cast<char*>(offsets + count);
+
+ uint32 offset = count * sizeof(*offsets);
+ for (GLsizei ii = 0; ii < count; ++ii) {
+ uint32 len = length ? length[ii] : strlen(string[ii]);
+ memcpy(strings + offset, string[ii], len);
+ offset += len;
+ offsets[ii] = offset;
+ }
+
+ helper_->ShaderSource(shader, count, shared_memory_.GetId(), 0, offset);
+ // TODO(gman): Should insert token but not wait until we need shared memory
+ // again. Really, I should implement a shared memory manager that puts
+ // things in the next unused part of shared memory and only blocks
+ // when it needs more memory.
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+}
+
+void GLES2Implementation::BufferData(
+ GLenum target, GLsizeiptr size, const void* data, GLenum usage) {
+ // TODO(gman): Switch to use buckets alwayst or at least if no room in shared
+ // memory.
+ memcpy(shared_memory_.GetAddress(0), data, size);
+ helper_->BufferData(target, size, shared_memory_.GetId(), 0, usage);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+}
+
+void GLES2Implementation::BufferSubData(
+ GLenum target, GLintptr offset, GLsizeiptr size, const void* data) {
+ // TODO(gman): Switch to use buckets alwayst or at least if no room in shared
+ // memory.
+ memcpy(shared_memory_.GetAddress(0), data, size);
+ helper_->BufferSubData(target, offset, size, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+}
+
+void GLES2Implementation::CompressedTexImage2D(
+ GLenum target, GLint level, GLenum internalformat, GLsizei width,
+ GLsizei height, GLint border, GLsizei imageSize, const void* data) {
+ // TODO(gman): Switch to use buckets alwayst or at least if no room in shared
+ // memory.
+ memcpy(shared_memory_.GetAddress(0), data, imageSize);
+ helper_->CompressedTexImage2D(
+ target, level, internalformat, width, height, border, imageSize,
+ shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+}
+
+void GLES2Implementation::CompressedTexSubImage2D(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format, GLsizei imageSize, const void* data) {
+ // TODO(gman): Switch to use buckets alwayst or at least if no room in shared
+ // memory.
+ memcpy(shared_memory_.GetAddress(0), data, imageSize);
+ helper_->CompressedTexSubImage2D(
+ target, level, xoffset, yoffset, width, height, format, imageSize,
+ shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+}
+
+void GLES2Implementation::TexImage2D(
+ GLenum target, GLint level, GLint internalformat, GLsizei width,
+ GLsizei height, GLint border, GLenum format, GLenum type,
+ const void* pixels) {
+ // TODO(gman): Switch to use buckets alwayst or at least if no room in shared
+ // memory.
+ uint32 pixels_size = GLES2Util::ComputeImageDataSize(
+ width, height, format, type, unpack_alignment_);
+ memcpy(shared_memory_.GetAddress(0), pixels, pixels_size);
+ helper_->TexImage2D(
+ target, level, internalformat, width, height, border, format, type,
+ shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+}
+
+void GLES2Implementation::TexSubImage2D(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format, GLenum type, const void* pixels) {
+ // TODO(gman): Switch to use buckets alwayst or at least if no room in shared
+ // memory.
+ uint32 pixels_size = GLES2Util::ComputeImageDataSize(
+ width, height, format, type, unpack_alignment_);
+ memcpy(shared_memory_.GetAddress(0), pixels, pixels_size);
+ helper_->TexSubImage2D(
+ target, level, xoffset, yoffset, width, height, format, type,
+ shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+}
+
+
+} // namespace gles2
+} // namespace command_buffer
+
+
diff --git a/gpu/command_buffer/client/gles2_implementation.h b/gpu/command_buffer/client/gles2_implementation.h
new file mode 100644
index 0000000..2df52ca
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_implementation.h
@@ -0,0 +1,93 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H
+#define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H
+
+#include "base/shared_memory.h"
+#include "gpu/command_buffer/common/gles2_cmd_utils.h"
+#include "gpu/command_buffer/client/gles2_cmd_helper.h"
+#include "gpu/command_buffer/client/id_allocator.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+// A class to help with shared memory.
+class SharedMemoryHelper {
+ public:
+ SharedMemoryHelper(void* address, int id)
+ : address_(address),
+ id_(id) {
+ }
+
+ unsigned int GetOffset(void* address) const {
+ return static_cast<int8*>(address) -
+ static_cast<int8*>(address_);
+ }
+
+ void* GetAddress(unsigned int offset) const {
+ return static_cast<int8*>(address_) + offset;
+ }
+
+ template <typename T>
+ T GetAddressAs(unsigned int offset) const {
+ return static_cast<T>(GetAddress(offset));
+ }
+
+ unsigned int GetId() const {
+ return id_;
+ }
+
+ private:
+ void* address_;
+ int id_;
+
+ DISALLOW_COPY_AND_ASSIGN(SharedMemoryHelper);
+};
+
+// This class emulates GLES2 over command buffers. It can be used by a client
+// program so that the program does not need deal with shared memory and command
+// buffer management. See gl2_lib.h. Note that there is a performance gain to
+// be had by changing your code to use command buffers directly by using the
+// GLES2CmdHelper but that entails changing your code to use and deal with
+// shared memory and synchronization issues.
+class GLES2Implementation {
+ public:
+ GLES2Implementation(
+ GLES2CmdHelper* helper,
+ void* transfer_buffer,
+ int transfer_buffer_id); // TODO: add size.
+
+ // Include the auto-generated part of this class. We split this because
+ // it means we can easily edit the non-auto generated parts right here in
+ // this file instead of having to edit some template or the code generator.
+ #include "gpu/command_buffer/client/gles2_implementation_autogen.h"
+
+ private:
+ // Makes a set of Ids for glGen___ functions.
+ void MakeIds(GLsizei n, GLuint* ids);
+
+ // Frees a set of Ids for glDelete___ functions.
+ void FreeIds(GLsizei n, const GLuint* ids);
+
+ GLES2Util util_;
+ GLES2CmdHelper* helper_;
+ IdAllocator id_allocator_;
+ SharedMemoryHelper shared_memory_; // TODO(gman): rename transfer_buffer_.
+
+ // pack alignment as last set by glPixelStorei
+ GLint pack_alignment_;
+
+ // unpack alignment as last set by glPixelStorei
+ GLint unpack_alignment_;
+
+ DISALLOW_COPY_AND_ASSIGN(GLES2Implementation);
+};
+
+
+} // namespace gles2
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_H
+
diff --git a/gpu/command_buffer/client/gles2_implementation_autogen.h b/gpu/command_buffer/client/gles2_implementation_autogen.h
new file mode 100644
index 0000000..940454b
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_implementation_autogen.h
@@ -0,0 +1,684 @@
+// This file is auto-generated. DO NOT EDIT!
+
+// This file is included by gles2_implementation.h to declare the
+// GL api functions.
+void ActiveTexture(GLenum texture) {
+ helper_->ActiveTexture(texture);
+}
+
+void AttachShader(GLuint program, GLuint shader) {
+ helper_->AttachShader(program, shader);
+}
+
+void BindAttribLocation(GLuint program, GLuint index, const char* name) {
+ // TODO(gman): This needs to change to use SendString.
+ helper_->BindAttribLocationImmediate(program, index, name);
+}
+
+void BindBuffer(GLenum target, GLuint buffer) {
+ helper_->BindBuffer(target, buffer);
+}
+
+void BindFramebuffer(GLenum target, GLuint framebuffer) {
+ helper_->BindFramebuffer(target, framebuffer);
+}
+
+void BindRenderbuffer(GLenum target, GLuint renderbuffer) {
+ helper_->BindRenderbuffer(target, renderbuffer);
+}
+
+void BindTexture(GLenum target, GLuint texture) {
+ helper_->BindTexture(target, texture);
+}
+
+void BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+ helper_->BlendColor(red, green, blue, alpha);
+}
+
+void BlendEquation(GLenum mode) {
+ helper_->BlendEquation(mode);
+}
+
+void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) {
+ helper_->BlendEquationSeparate(modeRGB, modeAlpha);
+}
+
+void BlendFunc(GLenum sfactor, GLenum dfactor) {
+ helper_->BlendFunc(sfactor, dfactor);
+}
+
+void BlendFuncSeparate(
+ GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) {
+ helper_->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
+}
+
+void BufferData(
+ GLenum target, GLsizeiptr size, const void* data, GLenum usage);
+
+void BufferSubData(
+ GLenum target, GLintptr offset, GLsizeiptr size, const void* data);
+
+GLenum CheckFramebufferStatus(GLenum target);
+
+void Clear(GLbitfield mask) {
+ helper_->Clear(mask);
+}
+
+void ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
+ helper_->ClearColor(red, green, blue, alpha);
+}
+
+void ClearDepthf(GLclampf depth) {
+ helper_->ClearDepthf(depth);
+}
+
+void ClearStencil(GLint s) {
+ helper_->ClearStencil(s);
+}
+
+void ColorMask(
+ GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
+ helper_->ColorMask(red, green, blue, alpha);
+}
+
+void CompileShader(GLuint shader) {
+ helper_->CompileShader(shader);
+}
+
+void CompressedTexImage2D(
+ GLenum target, GLint level, GLenum internalformat, GLsizei width,
+ GLsizei height, GLint border, GLsizei imageSize, const void* data);
+
+void CompressedTexSubImage2D(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format, GLsizei imageSize, const void* data);
+
+void CopyTexImage2D(
+ GLenum target, GLint level, GLenum internalformat, GLint x, GLint y,
+ GLsizei width, GLsizei height, GLint border) {
+ helper_->CopyTexImage2D(
+ target, level, internalformat, x, y, width, height, border);
+}
+
+void CopyTexSubImage2D(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
+ GLsizei width, GLsizei height) {
+ helper_->CopyTexSubImage2D(
+ target, level, xoffset, yoffset, x, y, width, height);
+}
+
+GLuint CreateProgram() {
+ GLuint client_id;
+ MakeIds(1, &client_id);
+ helper_->CreateProgram(client_id);
+ return client_id;
+}
+
+GLuint CreateShader(GLenum type) {
+ GLuint client_id;
+ MakeIds(1, &client_id);
+ helper_->CreateShader(type, client_id);
+ return client_id;
+}
+
+void CullFace(GLenum mode) {
+ helper_->CullFace(mode);
+}
+
+void DeleteBuffers(GLsizei n, const GLuint* buffers) {
+ FreeIds(n, buffers);
+ helper_->DeleteBuffersImmediate(n, buffers);
+}
+
+void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) {
+ FreeIds(n, framebuffers);
+ helper_->DeleteFramebuffersImmediate(n, framebuffers);
+}
+
+void DeleteProgram(GLuint program) {
+ helper_->DeleteProgram(program);
+}
+
+void DeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) {
+ FreeIds(n, renderbuffers);
+ helper_->DeleteRenderbuffersImmediate(n, renderbuffers);
+}
+
+void DeleteShader(GLuint shader) {
+ helper_->DeleteShader(shader);
+}
+
+void DeleteTextures(GLsizei n, const GLuint* textures) {
+ FreeIds(n, textures);
+ helper_->DeleteTexturesImmediate(n, textures);
+}
+
+void DepthFunc(GLenum func) {
+ helper_->DepthFunc(func);
+}
+
+void DepthMask(GLboolean flag) {
+ helper_->DepthMask(flag);
+}
+
+void DepthRangef(GLclampf zNear, GLclampf zFar) {
+ helper_->DepthRangef(zNear, zFar);
+}
+
+void DetachShader(GLuint program, GLuint shader) {
+ helper_->DetachShader(program, shader);
+}
+
+void Disable(GLenum cap) {
+ helper_->Disable(cap);
+}
+
+void DisableVertexAttribArray(GLuint index) {
+ helper_->DisableVertexAttribArray(index);
+}
+
+void DrawArrays(GLenum mode, GLint first, GLsizei count) {
+ helper_->DrawArrays(mode, first, count);
+}
+
+void DrawElements(
+ GLenum mode, GLsizei count, GLenum type, const void* indices);
+
+void Enable(GLenum cap) {
+ helper_->Enable(cap);
+}
+
+void EnableVertexAttribArray(GLuint index) {
+ helper_->EnableVertexAttribArray(index);
+}
+
+void Finish() {
+ helper_->Finish();
+}
+
+void Flush() {
+ helper_->Flush();
+}
+
+void FramebufferRenderbuffer(
+ GLenum target, GLenum attachment, GLenum renderbuffertarget,
+ GLuint renderbuffer) {
+ helper_->FramebufferRenderbuffer(
+ target, attachment, renderbuffertarget, renderbuffer);
+}
+
+void FramebufferTexture2D(
+ GLenum target, GLenum attachment, GLenum textarget, GLuint texture,
+ GLint level) {
+ helper_->FramebufferTexture2D(target, attachment, textarget, texture, level);
+}
+
+void FrontFace(GLenum mode) {
+ helper_->FrontFace(mode);
+}
+
+void GenBuffers(GLsizei n, GLuint* buffers) {
+ MakeIds(n, buffers);
+ helper_->GenBuffersImmediate(n, buffers);
+}
+
+void GenerateMipmap(GLenum target) {
+ helper_->GenerateMipmap(target);
+}
+
+void GenFramebuffers(GLsizei n, GLuint* framebuffers) {
+ MakeIds(n, framebuffers);
+ helper_->GenFramebuffersImmediate(n, framebuffers);
+}
+
+void GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
+ MakeIds(n, renderbuffers);
+ helper_->GenRenderbuffersImmediate(n, renderbuffers);
+}
+
+void GenTextures(GLsizei n, GLuint* textures) {
+ MakeIds(n, textures);
+ helper_->GenTexturesImmediate(n, textures);
+}
+
+void GetActiveAttrib(
+ GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
+ GLenum* type, char* name);
+
+void GetActiveUniform(
+ GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
+ GLenum* type, char* name);
+
+void GetAttachedShaders(
+ GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
+
+int GetAttribLocation(GLuint program, const char* name) {
+ // TODO(gman): This needs to change to use SendString.
+ GLint* result = shared_memory_.GetAddressAs<GLint*>(0);
+ DCHECK(false); // pass in shared memory
+ helper_->GetAttribLocationImmediate(program, name);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ return *result;
+}
+
+void GetBooleanv(GLenum pname, GLboolean* params) {
+ helper_->GetBooleanv(pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+void GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) {
+ helper_->GetBufferParameteriv(target, pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+GLenum GetError() {
+ helper_->GetError(shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ return *shared_memory_.GetAddressAs<GLenum*>(0);
+}
+
+void GetFloatv(GLenum pname, GLfloat* params) {
+ helper_->GetFloatv(pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+void GetFramebufferAttachmentParameteriv(
+ GLenum target, GLenum attachment, GLenum pname, GLint* params) {
+ helper_->GetFramebufferAttachmentParameteriv(
+ target, attachment, pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+void GetIntegerv(GLenum pname, GLint* params) {
+ helper_->GetIntegerv(pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+void GetProgramiv(GLuint program, GLenum pname, GLint* params) {
+ helper_->GetProgramiv(program, pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+// TODO(gman): Implement this
+void GetProgramInfoLog(
+ GLuint program, GLsizei bufsize, GLsizei* length, char* infolog);
+
+void GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) {
+ helper_->GetRenderbufferParameteriv(
+ target, pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+void GetShaderiv(GLuint shader, GLenum pname, GLint* params) {
+ helper_->GetShaderiv(shader, pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+// TODO(gman): Implement this
+void GetShaderInfoLog(
+ GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog);
+
+void GetShaderPrecisionFormat(
+ GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
+
+// TODO(gman): Implement this
+void GetShaderSource(
+ GLuint shader, GLsizei bufsize, GLsizei* length, char* source);
+
+const GLubyte* GetString(GLenum name);
+
+void GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) {
+ helper_->GetTexParameterfv(target, pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+void GetTexParameteriv(GLenum target, GLenum pname, GLint* params) {
+ helper_->GetTexParameteriv(target, pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+void GetUniformfv(GLuint program, GLint location, GLfloat* params);
+
+void GetUniformiv(GLuint program, GLint location, GLint* params);
+
+int GetUniformLocation(GLuint program, const char* name) {
+ // TODO(gman): This needs to change to use SendString.
+ GLint* result = shared_memory_.GetAddressAs<GLint*>(0);
+ DCHECK(false); // pass in shared memory
+ helper_->GetUniformLocationImmediate(program, name);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ return *result;
+}
+
+void GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) {
+ helper_->GetVertexAttribfv(index, pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+void GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) {
+ helper_->GetVertexAttribiv(index, pname, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ memcpy(params, shared_memory_.GetAddress(0),
+ num_values * sizeof(*params));
+}
+
+void GetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer);
+
+void Hint(GLenum target, GLenum mode) {
+ helper_->Hint(target, mode);
+}
+
+GLboolean IsBuffer(GLuint buffer) {
+ helper_->IsBuffer(buffer, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ return *shared_memory_.GetAddressAs<GLboolean*>(0);
+}
+
+GLboolean IsEnabled(GLenum cap) {
+ helper_->IsEnabled(cap, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ return *shared_memory_.GetAddressAs<GLboolean*>(0);
+}
+
+GLboolean IsFramebuffer(GLuint framebuffer) {
+ helper_->IsFramebuffer(framebuffer, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ return *shared_memory_.GetAddressAs<GLboolean*>(0);
+}
+
+GLboolean IsProgram(GLuint program) {
+ helper_->IsProgram(program, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ return *shared_memory_.GetAddressAs<GLboolean*>(0);
+}
+
+GLboolean IsRenderbuffer(GLuint renderbuffer) {
+ helper_->IsRenderbuffer(renderbuffer, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ return *shared_memory_.GetAddressAs<GLboolean*>(0);
+}
+
+GLboolean IsShader(GLuint shader) {
+ helper_->IsShader(shader, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ return *shared_memory_.GetAddressAs<GLboolean*>(0);
+}
+
+GLboolean IsTexture(GLuint texture) {
+ helper_->IsTexture(texture, shared_memory_.GetId(), 0);
+ int32 token = helper_->InsertToken();
+ helper_->WaitForToken(token);
+ return *shared_memory_.GetAddressAs<GLboolean*>(0);
+}
+
+void LineWidth(GLfloat width) {
+ helper_->LineWidth(width);
+}
+
+void LinkProgram(GLuint program) {
+ helper_->LinkProgram(program);
+}
+
+void PixelStorei(GLenum pname, GLint param) {
+ helper_->PixelStorei(pname, param);
+}
+
+void PolygonOffset(GLfloat factor, GLfloat units) {
+ helper_->PolygonOffset(factor, units);
+}
+
+void ReadPixels(
+ GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type,
+ void* pixels);
+
+void RenderbufferStorage(
+ GLenum target, GLenum internalformat, GLsizei width, GLsizei height) {
+ helper_->RenderbufferStorage(target, internalformat, width, height);
+}
+
+void SampleCoverage(GLclampf value, GLboolean invert) {
+ helper_->SampleCoverage(value, invert);
+}
+
+void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) {
+ helper_->Scissor(x, y, width, height);
+}
+
+void ShaderSource(
+ GLuint shader, GLsizei count, const char** string, const GLint* length);
+
+void StencilFunc(GLenum func, GLint ref, GLuint mask) {
+ helper_->StencilFunc(func, ref, mask);
+}
+
+void StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) {
+ helper_->StencilFuncSeparate(face, func, ref, mask);
+}
+
+void StencilMask(GLuint mask) {
+ helper_->StencilMask(mask);
+}
+
+void StencilMaskSeparate(GLenum face, GLuint mask) {
+ helper_->StencilMaskSeparate(face, mask);
+}
+
+void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
+ helper_->StencilOp(fail, zfail, zpass);
+}
+
+void StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
+ helper_->StencilOpSeparate(face, fail, zfail, zpass);
+}
+
+void TexImage2D(
+ GLenum target, GLint level, GLint internalformat, GLsizei width,
+ GLsizei height, GLint border, GLenum format, GLenum type,
+ const void* pixels);
+
+void TexParameterf(GLenum target, GLenum pname, GLfloat param) {
+ helper_->TexParameterf(target, pname, param);
+}
+
+void TexParameterfv(GLenum target, GLenum pname, const GLfloat* params) {
+ helper_->TexParameterfvImmediate(target, pname, params);
+}
+
+void TexParameteri(GLenum target, GLenum pname, GLint param) {
+ helper_->TexParameteri(target, pname, param);
+}
+
+void TexParameteriv(GLenum target, GLenum pname, const GLint* params) {
+ helper_->TexParameterivImmediate(target, pname, params);
+}
+
+void TexSubImage2D(
+ GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format, GLenum type, const void* pixels);
+
+void Uniform1f(GLint location, GLfloat x) {
+ helper_->Uniform1f(location, x);
+}
+
+void Uniform1fv(GLint location, GLsizei count, const GLfloat* v) {
+ helper_->Uniform1fvImmediate(location, count, v);
+}
+
+void Uniform1i(GLint location, GLint x) {
+ helper_->Uniform1i(location, x);
+}
+
+void Uniform1iv(GLint location, GLsizei count, const GLint* v) {
+ helper_->Uniform1ivImmediate(location, count, v);
+}
+
+void Uniform2f(GLint location, GLfloat x, GLfloat y) {
+ helper_->Uniform2f(location, x, y);
+}
+
+void Uniform2fv(GLint location, GLsizei count, const GLfloat* v) {
+ helper_->Uniform2fvImmediate(location, count, v);
+}
+
+void Uniform2i(GLint location, GLint x, GLint y) {
+ helper_->Uniform2i(location, x, y);
+}
+
+void Uniform2iv(GLint location, GLsizei count, const GLint* v) {
+ helper_->Uniform2ivImmediate(location, count, v);
+}
+
+void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) {
+ helper_->Uniform3f(location, x, y, z);
+}
+
+void Uniform3fv(GLint location, GLsizei count, const GLfloat* v) {
+ helper_->Uniform3fvImmediate(location, count, v);
+}
+
+void Uniform3i(GLint location, GLint x, GLint y, GLint z) {
+ helper_->Uniform3i(location, x, y, z);
+}
+
+void Uniform3iv(GLint location, GLsizei count, const GLint* v) {
+ helper_->Uniform3ivImmediate(location, count, v);
+}
+
+void Uniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+ helper_->Uniform4f(location, x, y, z, w);
+}
+
+void Uniform4fv(GLint location, GLsizei count, const GLfloat* v) {
+ helper_->Uniform4fvImmediate(location, count, v);
+}
+
+void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) {
+ helper_->Uniform4i(location, x, y, z, w);
+}
+
+void Uniform4iv(GLint location, GLsizei count, const GLint* v) {
+ helper_->Uniform4ivImmediate(location, count, v);
+}
+
+void UniformMatrix2fv(
+ GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+ helper_->UniformMatrix2fvImmediate(location, count, transpose, value);
+}
+
+void UniformMatrix3fv(
+ GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+ helper_->UniformMatrix3fvImmediate(location, count, transpose, value);
+}
+
+void UniformMatrix4fv(
+ GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
+ helper_->UniformMatrix4fvImmediate(location, count, transpose, value);
+}
+
+void UseProgram(GLuint program) {
+ helper_->UseProgram(program);
+}
+
+void ValidateProgram(GLuint program) {
+ helper_->ValidateProgram(program);
+}
+
+void VertexAttrib1f(GLuint indx, GLfloat x) {
+ helper_->VertexAttrib1f(indx, x);
+}
+
+void VertexAttrib1fv(GLuint indx, const GLfloat* values) {
+ helper_->VertexAttrib1fvImmediate(indx, values);
+}
+
+void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) {
+ helper_->VertexAttrib2f(indx, x, y);
+}
+
+void VertexAttrib2fv(GLuint indx, const GLfloat* values) {
+ helper_->VertexAttrib2fvImmediate(indx, values);
+}
+
+void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) {
+ helper_->VertexAttrib3f(indx, x, y, z);
+}
+
+void VertexAttrib3fv(GLuint indx, const GLfloat* values) {
+ helper_->VertexAttrib3fvImmediate(indx, values);
+}
+
+void VertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
+ helper_->VertexAttrib4f(indx, x, y, z, w);
+}
+
+void VertexAttrib4fv(GLuint indx, const GLfloat* values) {
+ helper_->VertexAttrib4fvImmediate(indx, values);
+}
+
+void VertexAttribPointer(
+ GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride,
+ const void* ptr);
+
+void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) {
+ helper_->Viewport(x, y, width, height);
+}
+
+void SwapBuffers() {
+ helper_->SwapBuffers();
+}
+
diff --git a/gpu/command_buffer/client/gles2_implementation_gen.h b/gpu/command_buffer/client/gles2_implementation_gen.h
new file mode 100644
index 0000000..d385f8f
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_implementation_gen.h
@@ -0,0 +1,72 @@
+
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+
+// A class to emluate GLES2 over command buffers.
+
+#include "gpu/command_buffer/client/gles2_implementation.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+GLenum GLES2Implementation::CheckFramebufferStatus(GLenum target) {
+ return 0;
+}
+
+void GLES2Implementation::GetActiveAttrib(
+ GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
+ GLenum* type, char* name) {
+}
+
+void GLES2Implementation::GetActiveUniform(
+ GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size,
+ GLenum* type, char* name) {
+}
+
+void GLES2Implementation::GetAttachedShaders(
+ GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) {
+}
+
+void GLES2Implementation::GetProgramInfoLog(
+ GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) {
+}
+
+void GLES2Implementation::GetShaderInfoLog(
+ GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) {
+}
+
+void GLES2Implementation::GetShaderPrecisionFormat(
+ GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) {
+}
+
+void GLES2Implementation::GetShaderSource(
+ GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
+}
+
+const GLubyte* GLES2Implementation::GetString(GLenum name) {
+ return 0;
+}
+
+void GLES2Implementation::GetUniformfv(
+ GLuint program, GLint location, GLfloat* params) {
+}
+
+void GLES2Implementation::GetUniformiv(
+ GLuint program, GLint location, GLint* params) {
+}
+
+void GLES2Implementation::GetVertexAttribPointerv(
+ GLuint index, GLenum pname, void** pointer) {
+}
+
+void GLES2Implementation::ReadPixels(
+ GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type,
+ void* pixels) {
+}
+
+
+} // namespace gles2
+} // namespace command_buffer
+
diff --git a/gpu/command_buffer/client/gles2_lib.cc b/gpu/command_buffer/client/gles2_lib.cc
new file mode 100644
index 0000000..681f7ad
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_lib.cc
@@ -0,0 +1,20 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/command_buffer/client/gles2_lib.h"
+
+namespace gles2 {
+
+::command_buffer::gles2::GLES2Implementation* g_gl_impl;
+
+bool InitGLES2Lib() {
+ // TODO(gman): Encapulate initalizing the GLES2 library for client apps.
+ return false;
+}
+
+} // namespace gles2
+
+
+
+
diff --git a/gpu/command_buffer/client/gles2_lib.h b/gpu/command_buffer/client/gles2_lib.h
new file mode 100644
index 0000000..589d2050
--- /dev/null
+++ b/gpu/command_buffer/client/gles2_lib.h
@@ -0,0 +1,26 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// These functions emluate GLES2 over command buffers.
+
+#ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_LIB_H
+#define GPU_COMMAND_BUFFER_CLIENT_GLES2_LIB_H
+
+#include "gpu/command_buffer/client/gles2_implementation.h"
+
+namespace gles2 {
+
+extern ::command_buffer::gles2::GLES2Implementation* g_gl_impl;
+
+inline ::command_buffer::gles2::GLES2Implementation* GetGLContext() {
+ return g_gl_impl;
+}
+
+// Initializes the GLES2 library.
+bool InitGLES2Lib();
+
+} // namespace gles2
+
+#endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_LIB_H
+
diff --git a/gpu/command_buffer/client/id_allocator.cc b/gpu/command_buffer/client/id_allocator.cc
new file mode 100644
index 0000000..49104e5
--- /dev/null
+++ b/gpu/command_buffer/client/id_allocator.cc
@@ -0,0 +1,85 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the implementation of IdAllocator.
+
+#include "gpu/command_buffer/client/id_allocator.h"
+
+namespace command_buffer {
+
+IdAllocator::IdAllocator() : bitmap_(1) { bitmap_[0] = 0; }
+
+static const unsigned int kBitsPerUint32 = sizeof(Uint32) * 8; // NOLINT
+
+// Looks for the first non-full entry, and return the first free bit in that
+// entry. If all the entries are full, it will return the first bit of an entry
+// that would be appended, but doesn't actually append that entry to the vector.
+unsigned int IdAllocator::FindFirstFree() const {
+ size_t size = bitmap_.size();
+ for (unsigned int i = 0; i < size; ++i) {
+ Uint32 value = bitmap_[i];
+ if (value != 0xffffffffU) {
+ for (unsigned int j = 0; j < kBitsPerUint32; ++j) {
+ if (!(value & (1 << j))) return i * kBitsPerUint32 + j;
+ }
+ DLOG(FATAL) << "Code should not reach here.";
+ }
+ }
+ return size*kBitsPerUint32;
+}
+
+// Sets the correct bit in the proper entry, resizing the vector if needed.
+void IdAllocator::SetBit(unsigned int bit, bool value) {
+ size_t size = bitmap_.size();
+ if (bit >= size * kBitsPerUint32) {
+ size_t newsize = bit / kBitsPerUint32 + 1;
+ bitmap_.resize(newsize);
+ for (size_t i = size; i < newsize; ++i) bitmap_[i] = 0;
+ }
+ Uint32 mask = 1U << (bit % kBitsPerUint32);
+ if (value) {
+ bitmap_[bit / kBitsPerUint32] |= mask;
+ } else {
+ bitmap_[bit / kBitsPerUint32] &= ~mask;
+ }
+}
+
+// Gets the bit from the proper entry. This doesn't resize the vector, just
+// returns false if the bit is beyond the last entry.
+bool IdAllocator::GetBit(unsigned int bit) const {
+ size_t size = bitmap_.size();
+ if (bit / kBitsPerUint32 >= size) return false;
+ Uint32 mask = 1U << (bit % kBitsPerUint32);
+ return (bitmap_[bit / kBitsPerUint32] & mask) != 0;
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/client/id_allocator.h b/gpu/command_buffer/client/id_allocator.h
new file mode 100644
index 0000000..b2b14b9
--- /dev/null
+++ b/gpu/command_buffer/client/id_allocator.h
@@ -0,0 +1,78 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the definition of the IdAllocator class.
+
+#ifndef GPU_COMMAND_BUFFER_CLIENT_CROSS_ID_ALLOCATOR_H_
+#define GPU_COMMAND_BUFFER_CLIENT_CROSS_ID_ALLOCATOR_H_
+
+#include <vector>
+#include "base/basictypes.h"
+#include "gpu/command_buffer/common/types.h"
+#include "gpu/command_buffer/common/resource.h"
+
+namespace command_buffer {
+
+// A class to manage the allocation of resource IDs. It uses a bitfield stored
+// into a vector of unsigned ints.
+class IdAllocator {
+ public:
+ IdAllocator();
+
+ // Allocates a new resource ID.
+ command_buffer::ResourceId AllocateID() {
+ unsigned int bit = FindFirstFree();
+ SetBit(bit, true);
+ return bit;
+ }
+
+ // Frees a resource ID.
+ void FreeID(command_buffer::ResourceId id) {
+ SetBit(id, false);
+ }
+
+ // Checks whether or not a resource ID is in use.
+ bool InUse(command_buffer::ResourceId id) {
+ return GetBit(id);
+ }
+ private:
+ void SetBit(unsigned int bit, bool value);
+ bool GetBit(unsigned int bit) const;
+ unsigned int FindFirstFree() const;
+
+ std::vector<Uint32> bitmap_;
+ DISALLOW_COPY_AND_ASSIGN(IdAllocator);
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_CLIENT_CROSS_ID_ALLOCATOR_H_
diff --git a/gpu/command_buffer/client/id_allocator_test.cc b/gpu/command_buffer/client/id_allocator_test.cc
new file mode 100644
index 0000000..bb8d5f9b
--- /dev/null
+++ b/gpu/command_buffer/client/id_allocator_test.cc
@@ -0,0 +1,112 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file has the unit tests for the IdAllocator class.
+
+#include "gpu/command_buffer/client/id_allocator.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace command_buffer {
+
+using command_buffer::ResourceId;
+
+class IdAllocatorTest : public testing::Test {
+ protected:
+ virtual void SetUp() {}
+ virtual void TearDown() {}
+
+ IdAllocator* id_allocator() { return &id_allocator_; }
+
+ private:
+ IdAllocator id_allocator_;
+};
+
+// Checks basic functionality: AllocateID, FreeID, InUse.
+TEST_F(IdAllocatorTest, TestBasic) {
+ IdAllocator *allocator = id_allocator();
+ // Check that resource 0 is not in use
+ EXPECT_FALSE(allocator->InUse(0));
+
+ // Allocate an ID, check that it's in use.
+ ResourceId id1 = allocator->AllocateID();
+ EXPECT_TRUE(allocator->InUse(id1));
+
+ // Allocate another ID, check that it's in use, and different from the first
+ // one.
+ ResourceId id2 = allocator->AllocateID();
+ EXPECT_TRUE(allocator->InUse(id2));
+ EXPECT_NE(id1, id2);
+
+ // Free one of the IDs, check that it's not in use any more.
+ allocator->FreeID(id1);
+ EXPECT_FALSE(allocator->InUse(id1));
+
+ // Frees the other ID, check that it's not in use any more.
+ allocator->FreeID(id2);
+ EXPECT_FALSE(allocator->InUse(id2));
+}
+
+// Checks that the resource IDs are allocated conservatively, and re-used after
+// being freed.
+TEST_F(IdAllocatorTest, TestAdvanced) {
+ IdAllocator *allocator = id_allocator();
+
+ // Allocate a significant number of resources.
+ const unsigned int kNumResources = 100;
+ ResourceId ids[kNumResources];
+ for (unsigned int i = 0; i < kNumResources; ++i) {
+ ids[i] = allocator->AllocateID();
+ EXPECT_TRUE(allocator->InUse(ids[i]));
+ }
+
+ // Check that the allocation is conservative with resource IDs, that is that
+ // the resource IDs don't go over kNumResources - so that the service doesn't
+ // have to allocate too many internal structures when the resources are used.
+ for (unsigned int i = 0; i < kNumResources; ++i) {
+ EXPECT_GT(kNumResources, ids[i]);
+ }
+
+ // Check that the next resources are still free.
+ for (unsigned int i = 0; i < kNumResources; ++i) {
+ EXPECT_FALSE(allocator->InUse(kNumResources + i));
+ }
+
+ // Check that a new allocation re-uses the resource we just freed.
+ ResourceId id1 = ids[kNumResources / 2];
+ allocator->FreeID(id1);
+ EXPECT_FALSE(allocator->InUse(id1));
+ ResourceId id2 = allocator->AllocateID();
+ EXPECT_TRUE(allocator->InUse(id2));
+ EXPECT_EQ(id1, id2);
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/common/GLES2/gl2.h b/gpu/command_buffer/common/GLES2/gl2.h
new file mode 100644
index 0000000..6293ee4
--- /dev/null
+++ b/gpu/command_buffer/common/GLES2/gl2.h
@@ -0,0 +1,319 @@
+#ifndef __gl2_h_
+#define __gl2_h_
+
+/* $Revision: 8784 $ on $Date:: 2009-09-02 09:49:17 -0700 #$ */
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+#include <GLES2/gl2types.h>
+
+#ifdef __cplusplus
+#include "gpu/command_buffer/client/gles2_lib.h"
+#define GLES2_GET_FUN(name) gles2::GetGLContext()->name
+#else
+#define GLES2_GET_FUN(name) GLES2 ## name
+#endif
+
+/*-------------------------------------------------------------------------
+ * GL core functions.
+ *-----------------------------------------------------------------------*/
+#undef GL_APICALL
+#define GL_APICALL
+#undef GL_APIENTRY
+#define GL_APIENTRY
+
+#define glActiveTexture GLES2_GET_FUN(ActiveTexture)
+#define glAttachShader GLES2_GET_FUN(AttachShader)
+#define glBindAttribLocation GLES2_GET_FUN(BindAttribLocation)
+#define glBindBuffer GLES2_GET_FUN(BindBuffer)
+#define glBindFramebuffer GLES2_GET_FUN(BindFramebuffer)
+#define glBindRenderbuffer GLES2_GET_FUN(BindRenderbuffer)
+#define glBindTexture GLES2_GET_FUN(BindTexture)
+#define glBlendColor GLES2_GET_FUN(BlendColor)
+#define glBlendEquation GLES2_GET_FUN(BlendEquation)
+#define glBlendEquationSeparate GLES2_GET_FUN(BlendEquationSeparate)
+#define glBlendFunc GLES2_GET_FUN(BlendFunc)
+#define glBlendFuncSeparate GLES2_GET_FUN(BlendFuncSeparate)
+#define glBufferData GLES2_GET_FUN(BufferData)
+#define glBufferSubData GLES2_GET_FUN(BufferSubData)
+#define glCheckFramebufferStatus GLES2_GET_FUN(CheckFramebufferStatus)
+#define glClear GLES2_GET_FUN(Clear)
+#define glClearColor GLES2_GET_FUN(ClearColor)
+#define glClearDepthf GLES2_GET_FUN(ClearDepthf)
+#define glClearStencil GLES2_GET_FUN(ClearStencil)
+#define glColorMask GLES2_GET_FUN(ColorMask)
+#define glCompileShader GLES2_GET_FUN(CompileShader)
+#define glCompressedTexImage2D GLES2_GET_FUN(CompressedTexImage2D)
+#define glCompressedTexSubImage2D GLES2_GET_FUN(CompressedTexSubImage2D)
+#define glCopyTexImage2D GLES2_GET_FUN(CopyTexImage2D)
+#define glCopyTexSubImage2D GLES2_GET_FUN(CopyTexSubImage2D)
+#define glCreateProgram GLES2_GET_FUN(CreateProgram)
+#define glCreateShader GLES2_GET_FUN(CreateShader)
+#define glCullFace GLES2_GET_FUN(CullFace)
+#define glDeleteBuffers GLES2_GET_FUN(DeleteBuffers)
+#define glDeleteFramebuffers GLES2_GET_FUN(DeleteFramebuffers)
+#define glDeleteProgram GLES2_GET_FUN(DeleteProgram)
+#define glDeleteRenderbuffers GLES2_GET_FUN(DeleteRenderbuffers)
+#define glDeleteShader GLES2_GET_FUN(DeleteShader)
+#define glDeleteTextures GLES2_GET_FUN(DeleteTextures)
+#define glDepthFunc GLES2_GET_FUN(DepthFunc)
+#define glDepthMask GLES2_GET_FUN(DepthMask)
+#define glDepthRangef GLES2_GET_FUN(DepthRangef)
+#define glDetachShader GLES2_GET_FUN(DetachShader)
+#define glDisable GLES2_GET_FUN(Disable)
+#define glDisableVertexAttribArray GLES2_GET_FUN(DisableVertexAttribArray)
+#define glDrawArrays GLES2_GET_FUN(DrawArrays)
+#define glDrawElements GLES2_GET_FUN(DrawElements)
+#define glEnable GLES2_GET_FUN(Enable)
+#define glEnableVertexAttribArray GLES2_GET_FUN(EnableVertexAttribArray)
+#define glFinish GLES2_GET_FUN(Finish)
+#define glFlush GLES2_GET_FUN(Flush)
+#define glFramebufferRenderbuffer GLES2_GET_FUN(FramebufferRenderbuffer)
+#define glFramebufferTexture2D GLES2_GET_FUN(FramebufferTexture2D)
+#define glFrontFace GLES2_GET_FUN(FrontFace)
+#define glGenBuffers GLES2_GET_FUN(GenBuffers)
+#define glGenerateMipmap GLES2_GET_FUN(GenerateMipmap)
+#define glGenFramebuffers GLES2_GET_FUN(GenFramebuffers)
+#define glGenRenderbuffers GLES2_GET_FUN(GenRenderbuffers)
+#define glGenTextures GLES2_GET_FUN(GenTextures)
+#define glGetActiveAttrib GLES2_GET_FUN(GetActiveAttrib)
+#define glGetActiveUniform GLES2_GET_FUN(GetActiveUniform)
+#define glGetAttachedShaders GLES2_GET_FUN(GetAttachedShaders)
+#define glGetAttribLocation GLES2_GET_FUN(GetAttribLocation)
+#define glGetBooleanv GLES2_GET_FUN(GetBooleanv)
+#define glGetBufferParameteriv GLES2_GET_FUN(GetBufferParameteriv)
+#define glGetError GLES2_GET_FUN(GetError)
+#define glGetFloatv GLES2_GET_FUN(GetFloatv)
+#define glGetFramebufferAttachmentParameteriv GLES2_GET_FUN(GetFramebufferAttachmentParameteriv)
+#define glGetIntegerv GLES2_GET_FUN(GetIntegerv)
+#define glGetProgramiv GLES2_GET_FUN(GetProgramiv)
+#define glGetProgramInfoLog GLES2_GET_FUN(GetProgramInfoLog)
+#define glGetRenderbufferParameteriv GLES2_GET_FUN(GetRenderbufferParameteriv)
+#define glGetShaderiv GLES2_GET_FUN(GetShaderiv)
+#define glGetShaderInfoLog GLES2_GET_FUN(GetShaderInfoLog)
+#define glGetShaderPrecisionFormat GLES2_GET_FUN(GetShaderPrecisionFormat)
+#define glGetShaderSource GLES2_GET_FUN(GetShaderSource)
+#define glGetString GLES2_GET_FUN(GetString)
+#define glGetTexParameterfv GLES2_GET_FUN(GetTexParameterfv)
+#define glGetTexParameteriv GLES2_GET_FUN(GetTexParameteriv)
+#define glGetUniformfv GLES2_GET_FUN(GetUniformfv)
+#define glGetUniformiv GLES2_GET_FUN(GetUniformiv)
+#define glGetUniformLocation GLES2_GET_FUN(GetUniformLocation)
+#define glGetVertexAttribfv GLES2_GET_FUN(GetVertexAttribfv)
+#define glGetVertexAttribiv GLES2_GET_FUN(GetVertexAttribiv)
+#define glGetVertexAttribPointerv GLES2_GET_FUN(GetVertexAttribPointerv)
+#define glHint GLES2_GET_FUN(Hint)
+#define glIsBuffer GLES2_GET_FUN(IsBuffer)
+#define glIsEnabled GLES2_GET_FUN(IsEnabled)
+#define glIsFramebuffer GLES2_GET_FUN(IsFramebuffer)
+#define glIsProgram GLES2_GET_FUN(IsProgram)
+#define glIsRenderbuffer GLES2_GET_FUN(IsRenderbuffer)
+#define glIsShader GLES2_GET_FUN(IsShader)
+#define glIsTexture GLES2_GET_FUN(IsTexture)
+#define glLineWidth GLES2_GET_FUN(LineWidth)
+#define glLinkProgram GLES2_GET_FUN(LinkProgram)
+#define glPixelStorei GLES2_GET_FUN(PixelStorei)
+#define glPolygonOffset GLES2_GET_FUN(PolygonOffset)
+#define glReadPixels GLES2_GET_FUN(ReadPixels)
+#define glReleaseShaderCompiler GLES2_GET_FUN(ReleaseShaderCompiler)
+#define glRenderbufferStorage GLES2_GET_FUN(RenderbufferStorage)
+#define glSampleCoverage GLES2_GET_FUN(SampleCoverage)
+#define glScissor GLES2_GET_FUN(Scissor)
+#define glShaderBinary GLES2_GET_FUN(ShaderBinary)
+#define glShaderSource GLES2_GET_FUN(ShaderSource)
+#define glStencilFunc GLES2_GET_FUN(StencilFunc)
+#define glStencilFuncSeparate GLES2_GET_FUN(StencilFuncSeparate)
+#define glStencilMask GLES2_GET_FUN(StencilMask)
+#define glStencilMaskSeparate GLES2_GET_FUN(StencilMaskSeparate)
+#define glStencilOp GLES2_GET_FUN(StencilOp)
+#define glStencilOpSeparate GLES2_GET_FUN(StencilOpSeparate)
+#define glTexImage2D GLES2_GET_FUN(TexImage2D)
+#define glTexParameterf GLES2_GET_FUN(TexParameterf)
+#define glTexParameterfv GLES2_GET_FUN(TexParameterfv)
+#define glTexParameteri GLES2_GET_FUN(TexParameteri)
+#define glTexParameteriv GLES2_GET_FUN(TexParameteriv)
+#define glTexSubImage2D GLES2_GET_FUN(TexSubImage2D)
+#define glUniform1f GLES2_GET_FUN(Uniform1f)
+#define glUniform1fv GLES2_GET_FUN(Uniform1fv)
+#define glUniform1i GLES2_GET_FUN(Uniform1i)
+#define glUniform1iv GLES2_GET_FUN(Uniform1iv)
+#define glUniform2f GLES2_GET_FUN(Uniform2f)
+#define glUniform2fv GLES2_GET_FUN(Uniform2fv)
+#define glUniform2i GLES2_GET_FUN(Uniform2i)
+#define glUniform2iv GLES2_GET_FUN(Uniform2iv)
+#define glUniform3f GLES2_GET_FUN(Uniform3f)
+#define glUniform3fv GLES2_GET_FUN(Uniform3fv)
+#define glUniform3i GLES2_GET_FUN(Uniform3i)
+#define glUniform3iv GLES2_GET_FUN(Uniform3iv)
+#define glUniform4f GLES2_GET_FUN(Uniform4f)
+#define glUniform4fv GLES2_GET_FUN(Uniform4fv)
+#define glUniform4i GLES2_GET_FUN(Uniform4i)
+#define glUniform4iv GLES2_GET_FUN(Uniform4iv)
+#define glUniformMatrix2fv GLES2_GET_FUN(UniformMatrix2fv)
+#define glUniformMatrix3fv GLES2_GET_FUN(UniformMatrix3fv)
+#define glUniformMatrix4fv GLES2_GET_FUN(UniformMatrix4fv)
+#define glUseProgram GLES2_GET_FUN(UseProgram)
+#define glValidateProgram GLES2_GET_FUN(ValidateProgram)
+#define glVertexAttrib1f GLES2_GET_FUN(VertexAttrib1f)
+#define glVertexAttrib1fv GLES2_GET_FUN(VertexAttrib1fv)
+#define glVertexAttrib2f GLES2_GET_FUN(VertexAttrib2f)
+#define glVertexAttrib2fv GLES2_GET_FUN(VertexAttrib2fv)
+#define glVertexAttrib3f GLES2_GET_FUN(VertexAttrib3f)
+#define glVertexAttrib3fv GLES2_GET_FUN(VertexAttrib3fv)
+#define glVertexAttrib4f GLES2_GET_FUN(VertexAttrib4f)
+#define glVertexAttrib4fv GLES2_GET_FUN(VertexAttrib4fv)
+#define glVertexAttribPointer GLES2_GET_FUN(VertexAttribPointer)
+#define glViewport GLES2_GET_FUN(Viewport)
+
+#ifndef __cplusplus
+
+GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
+GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
+GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
+GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
+GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
+GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
+GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
+GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode );
+GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
+GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
+GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void* data, GLenum usage);
+GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void* data);
+GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
+GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
+GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
+GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
+GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
+GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
+GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
+GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
+GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
+GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
+GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
+GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
+GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
+GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
+GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
+GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
+GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
+GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
+GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
+GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
+GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
+GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
+GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void* indices);
+GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
+GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
+GL_APICALL void GL_APIENTRY glFinish (void);
+GL_APICALL void GL_APIENTRY glFlush (void);
+GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
+GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
+GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
+GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
+GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
+GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
+GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
+GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
+GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
+GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name);
+GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
+GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL GLenum GL_APIENTRY glGetError (void);
+GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog);
+GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog);
+GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
+GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, char* source);
+GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
+GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
+GL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const char* name);
+GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
+GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
+GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void** pointer);
+GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
+GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
+GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
+GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
+GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
+GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
+GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
+GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
+GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
+GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
+GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels);
+GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
+GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
+GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLsizei length);
+GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const char** string, const GLint* length);
+GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
+GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
+GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels);
+GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
+GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
+GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels);
+GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x);
+GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x);
+GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
+GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
+GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
+GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
+GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
+GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
+GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
+GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
+GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
+GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
+GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
+GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
+GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr);
+GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+
+#endif // __cplusplus
+
+#endif /* __gl2_h_ */
+
diff --git a/gpu/command_buffer/common/GLES2/gl2platform.h b/gpu/command_buffer/common/GLES2/gl2platform.h
new file mode 100644
index 0000000..3e9036c
--- /dev/null
+++ b/gpu/command_buffer/common/GLES2/gl2platform.h
@@ -0,0 +1,29 @@
+#ifndef __gl2platform_h_
+#define __gl2platform_h_
+
+/* $Revision: 7173 $ on $Date:: 2009-01-09 11:18:21 -0800 #$ */
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+/* Platform-specific types and definitions for OpenGL ES 2.X gl2.h
+ * Last modified on 2008/12/19
+ *
+ * Adopters may modify khrplatform.h and this file to suit their platform.
+ * You are encouraged to submit all modifications to the Khronos group so that
+ * they can be included in future versions of this file. Please submit changes
+ * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
+ * by filing a bug against product "OpenGL-ES" component "Registry".
+ */
+
+#include <KHR/khrplatform.h>
+
+#ifndef GL_APICALL
+#define GL_APICALL KHRONOS_APICALL
+#endif
+
+#define GL_APIENTRY KHRONOS_APIENTRY
+
+#endif /* __gl2platform_h_ */
diff --git a/gpu/command_buffer/common/GLES2/gl2types.h b/gpu/command_buffer/common/GLES2/gl2types.h
new file mode 100644
index 0000000..85046d1
--- /dev/null
+++ b/gpu/command_buffer/common/GLES2/gl2types.h
@@ -0,0 +1,464 @@
+#ifndef __gl2types_h_
+#define __gl2types_h_
+
+#include <GLES2/gl2platform.h>
+
+/*
+ * This document is licensed under the SGI Free Software B License Version
+ * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
+ */
+
+/*-------------------------------------------------------------------------
+ * Data type definitions
+ *-----------------------------------------------------------------------*/
+
+typedef void GLvoid;
+typedef unsigned int GLenum;
+typedef unsigned char GLboolean;
+typedef unsigned int GLbitfield;
+typedef khronos_int8_t GLbyte;
+typedef short GLshort;
+typedef int GLint;
+typedef int GLsizei;
+typedef khronos_uint8_t GLubyte;
+typedef unsigned short GLushort;
+typedef unsigned int GLuint;
+typedef khronos_float_t GLfloat;
+typedef khronos_float_t GLclampf;
+typedef khronos_int32_t GLfixed;
+
+/* GL types for handling large vertex buffer objects */
+typedef khronos_intptr_t GLintptr;
+typedef khronos_ssize_t GLsizeiptr;
+
+/* OpenGL ES core versions */
+#define GL_ES_VERSION_2_0 1
+
+/* ClearBufferMask */
+#define GL_DEPTH_BUFFER_BIT 0x00000100
+#define GL_STENCIL_BUFFER_BIT 0x00000400
+#define GL_COLOR_BUFFER_BIT 0x00004000
+
+/* Boolean */
+#define GL_FALSE 0
+#define GL_TRUE 1
+
+/* BeginMode */
+#define GL_POINTS 0x0000
+#define GL_LINES 0x0001
+#define GL_LINE_LOOP 0x0002
+#define GL_LINE_STRIP 0x0003
+#define GL_TRIANGLES 0x0004
+#define GL_TRIANGLE_STRIP 0x0005
+#define GL_TRIANGLE_FAN 0x0006
+
+/* AlphaFunction (not supported in ES20) */
+/* GL_NEVER */
+/* GL_LESS */
+/* GL_EQUAL */
+/* GL_LEQUAL */
+/* GL_GREATER */
+/* GL_NOTEQUAL */
+/* GL_GEQUAL */
+/* GL_ALWAYS */
+
+/* BlendingFactorDest */
+#define GL_ZERO 0
+#define GL_ONE 1
+#define GL_SRC_COLOR 0x0300
+#define GL_ONE_MINUS_SRC_COLOR 0x0301
+#define GL_SRC_ALPHA 0x0302
+#define GL_ONE_MINUS_SRC_ALPHA 0x0303
+#define GL_DST_ALPHA 0x0304
+#define GL_ONE_MINUS_DST_ALPHA 0x0305
+
+/* BlendingFactorSrc */
+/* GL_ZERO */
+/* GL_ONE */
+#define GL_DST_COLOR 0x0306
+#define GL_ONE_MINUS_DST_COLOR 0x0307
+#define GL_SRC_ALPHA_SATURATE 0x0308
+/* GL_SRC_ALPHA */
+/* GL_ONE_MINUS_SRC_ALPHA */
+/* GL_DST_ALPHA */
+/* GL_ONE_MINUS_DST_ALPHA */
+
+/* BlendEquationSeparate */
+#define GL_FUNC_ADD 0x8006
+#define GL_BLEND_EQUATION 0x8009
+#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */
+#define GL_BLEND_EQUATION_ALPHA 0x883D
+
+/* BlendSubtract */
+#define GL_FUNC_SUBTRACT 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT 0x800B
+
+/* Separate Blend Functions */
+#define GL_BLEND_DST_RGB 0x80C8
+#define GL_BLEND_SRC_RGB 0x80C9
+#define GL_BLEND_DST_ALPHA 0x80CA
+#define GL_BLEND_SRC_ALPHA 0x80CB
+#define GL_CONSTANT_COLOR 0x8001
+#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
+#define GL_CONSTANT_ALPHA 0x8003
+#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
+#define GL_BLEND_COLOR 0x8005
+
+/* Buffer Objects */
+#define GL_ARRAY_BUFFER 0x8892
+#define GL_ELEMENT_ARRAY_BUFFER 0x8893
+#define GL_ARRAY_BUFFER_BINDING 0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
+
+#define GL_STREAM_DRAW 0x88E0
+#define GL_STATIC_DRAW 0x88E4
+#define GL_DYNAMIC_DRAW 0x88E8
+
+#define GL_BUFFER_SIZE 0x8764
+#define GL_BUFFER_USAGE 0x8765
+
+#define GL_CURRENT_VERTEX_ATTRIB 0x8626
+
+/* CullFaceMode */
+#define GL_FRONT 0x0404
+#define GL_BACK 0x0405
+#define GL_FRONT_AND_BACK 0x0408
+
+/* DepthFunction */
+/* GL_NEVER */
+/* GL_LESS */
+/* GL_EQUAL */
+/* GL_LEQUAL */
+/* GL_GREATER */
+/* GL_NOTEQUAL */
+/* GL_GEQUAL */
+/* GL_ALWAYS */
+
+/* EnableCap */
+#define GL_TEXTURE_2D 0x0DE1
+#define GL_CULL_FACE 0x0B44
+#define GL_BLEND 0x0BE2
+#define GL_DITHER 0x0BD0
+#define GL_STENCIL_TEST 0x0B90
+#define GL_DEPTH_TEST 0x0B71
+#define GL_SCISSOR_TEST 0x0C11
+#define GL_POLYGON_OFFSET_FILL 0x8037
+#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
+#define GL_SAMPLE_COVERAGE 0x80A0
+
+/* ErrorCode */
+#define GL_NO_ERROR 0
+#define GL_INVALID_ENUM 0x0500
+#define GL_INVALID_VALUE 0x0501
+#define GL_INVALID_OPERATION 0x0502
+#define GL_OUT_OF_MEMORY 0x0505
+
+/* FrontFaceDirection */
+#define GL_CW 0x0900
+#define GL_CCW 0x0901
+
+/* GetPName */
+#define GL_LINE_WIDTH 0x0B21
+#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
+#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
+#define GL_CULL_FACE_MODE 0x0B45
+#define GL_FRONT_FACE 0x0B46
+#define GL_DEPTH_RANGE 0x0B70
+#define GL_DEPTH_WRITEMASK 0x0B72
+#define GL_DEPTH_CLEAR_VALUE 0x0B73
+#define GL_DEPTH_FUNC 0x0B74
+#define GL_STENCIL_CLEAR_VALUE 0x0B91
+#define GL_STENCIL_FUNC 0x0B92
+#define GL_STENCIL_FAIL 0x0B94
+#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
+#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
+#define GL_STENCIL_REF 0x0B97
+#define GL_STENCIL_VALUE_MASK 0x0B93
+#define GL_STENCIL_WRITEMASK 0x0B98
+#define GL_STENCIL_BACK_FUNC 0x8800
+#define GL_STENCIL_BACK_FAIL 0x8801
+#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
+#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
+#define GL_STENCIL_BACK_REF 0x8CA3
+#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
+#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
+#define GL_VIEWPORT 0x0BA2
+#define GL_SCISSOR_BOX 0x0C10
+/* GL_SCISSOR_TEST */
+#define GL_COLOR_CLEAR_VALUE 0x0C22
+#define GL_COLOR_WRITEMASK 0x0C23
+#define GL_UNPACK_ALIGNMENT 0x0CF5
+#define GL_PACK_ALIGNMENT 0x0D05
+#define GL_MAX_TEXTURE_SIZE 0x0D33
+#define GL_MAX_VIEWPORT_DIMS 0x0D3A
+#define GL_SUBPIXEL_BITS 0x0D50
+#define GL_RED_BITS 0x0D52
+#define GL_GREEN_BITS 0x0D53
+#define GL_BLUE_BITS 0x0D54
+#define GL_ALPHA_BITS 0x0D55
+#define GL_DEPTH_BITS 0x0D56
+#define GL_STENCIL_BITS 0x0D57
+#define GL_POLYGON_OFFSET_UNITS 0x2A00
+/* GL_POLYGON_OFFSET_FILL */
+#define GL_POLYGON_OFFSET_FACTOR 0x8038
+#define GL_TEXTURE_BINDING_2D 0x8069
+#define GL_SAMPLE_BUFFERS 0x80A8
+#define GL_SAMPLES 0x80A9
+#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
+#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
+
+/* GetTextureParameter */
+/* GL_TEXTURE_MAG_FILTER */
+/* GL_TEXTURE_MIN_FILTER */
+/* GL_TEXTURE_WRAP_S */
+/* GL_TEXTURE_WRAP_T */
+
+#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
+#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
+
+/* HintMode */
+#define GL_DONT_CARE 0x1100
+#define GL_FASTEST 0x1101
+#define GL_NICEST 0x1102
+
+/* HintTarget */
+#define GL_GENERATE_MIPMAP_HINT 0x8192
+
+/* DataType */
+#define GL_BYTE 0x1400
+#define GL_UNSIGNED_BYTE 0x1401
+#define GL_SHORT 0x1402
+#define GL_UNSIGNED_SHORT 0x1403
+#define GL_INT 0x1404
+#define GL_UNSIGNED_INT 0x1405
+#define GL_FLOAT 0x1406
+#define GL_FIXED 0x140C
+
+/* PixelFormat */
+#define GL_DEPTH_COMPONENT 0x1902
+#define GL_ALPHA 0x1906
+#define GL_RGB 0x1907
+#define GL_RGBA 0x1908
+#define GL_LUMINANCE 0x1909
+#define GL_LUMINANCE_ALPHA 0x190A
+
+/* PixelType */
+/* GL_UNSIGNED_BYTE */
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+
+/* Shaders */
+#define GL_FRAGMENT_SHADER 0x8B30
+#define GL_VERTEX_SHADER 0x8B31
+#define GL_MAX_VERTEX_ATTRIBS 0x8869
+#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
+#define GL_MAX_VARYING_VECTORS 0x8DFC
+#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
+#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
+#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
+#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
+#define GL_SHADER_TYPE 0x8B4F
+#define GL_DELETE_STATUS 0x8B80
+#define GL_LINK_STATUS 0x8B82
+#define GL_VALIDATE_STATUS 0x8B83
+#define GL_ATTACHED_SHADERS 0x8B85
+#define GL_ACTIVE_UNIFORMS 0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
+#define GL_ACTIVE_ATTRIBUTES 0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
+#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
+#define GL_CURRENT_PROGRAM 0x8B8D
+
+/* StencilFunction */
+#define GL_NEVER 0x0200
+#define GL_LESS 0x0201
+#define GL_EQUAL 0x0202
+#define GL_LEQUAL 0x0203
+#define GL_GREATER 0x0204
+#define GL_NOTEQUAL 0x0205
+#define GL_GEQUAL 0x0206
+#define GL_ALWAYS 0x0207
+
+/* StencilOp */
+/* GL_ZERO */
+#define GL_KEEP 0x1E00
+#define GL_REPLACE 0x1E01
+#define GL_INCR 0x1E02
+#define GL_DECR 0x1E03
+#define GL_INVERT 0x150A
+#define GL_INCR_WRAP 0x8507
+#define GL_DECR_WRAP 0x8508
+
+/* StringName */
+#define GL_VENDOR 0x1F00
+#define GL_RENDERER 0x1F01
+#define GL_VERSION 0x1F02
+#define GL_EXTENSIONS 0x1F03
+
+/* TextureMagFilter */
+#define GL_NEAREST 0x2600
+#define GL_LINEAR 0x2601
+
+/* TextureMinFilter */
+/* GL_NEAREST */
+/* GL_LINEAR */
+#define GL_NEAREST_MIPMAP_NEAREST 0x2700
+#define GL_LINEAR_MIPMAP_NEAREST 0x2701
+#define GL_NEAREST_MIPMAP_LINEAR 0x2702
+#define GL_LINEAR_MIPMAP_LINEAR 0x2703
+
+/* TextureParameterName */
+#define GL_TEXTURE_MAG_FILTER 0x2800
+#define GL_TEXTURE_MIN_FILTER 0x2801
+#define GL_TEXTURE_WRAP_S 0x2802
+#define GL_TEXTURE_WRAP_T 0x2803
+
+/* TextureTarget */
+/* GL_TEXTURE_2D */
+#define GL_TEXTURE 0x1702
+
+#define GL_TEXTURE_CUBE_MAP 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
+
+/* TextureUnit */
+#define GL_TEXTURE0 0x84C0
+#define GL_TEXTURE1 0x84C1
+#define GL_TEXTURE2 0x84C2
+#define GL_TEXTURE3 0x84C3
+#define GL_TEXTURE4 0x84C4
+#define GL_TEXTURE5 0x84C5
+#define GL_TEXTURE6 0x84C6
+#define GL_TEXTURE7 0x84C7
+#define GL_TEXTURE8 0x84C8
+#define GL_TEXTURE9 0x84C9
+#define GL_TEXTURE10 0x84CA
+#define GL_TEXTURE11 0x84CB
+#define GL_TEXTURE12 0x84CC
+#define GL_TEXTURE13 0x84CD
+#define GL_TEXTURE14 0x84CE
+#define GL_TEXTURE15 0x84CF
+#define GL_TEXTURE16 0x84D0
+#define GL_TEXTURE17 0x84D1
+#define GL_TEXTURE18 0x84D2
+#define GL_TEXTURE19 0x84D3
+#define GL_TEXTURE20 0x84D4
+#define GL_TEXTURE21 0x84D5
+#define GL_TEXTURE22 0x84D6
+#define GL_TEXTURE23 0x84D7
+#define GL_TEXTURE24 0x84D8
+#define GL_TEXTURE25 0x84D9
+#define GL_TEXTURE26 0x84DA
+#define GL_TEXTURE27 0x84DB
+#define GL_TEXTURE28 0x84DC
+#define GL_TEXTURE29 0x84DD
+#define GL_TEXTURE30 0x84DE
+#define GL_TEXTURE31 0x84DF
+#define GL_ACTIVE_TEXTURE 0x84E0
+
+/* TextureWrapMode */
+#define GL_REPEAT 0x2901
+#define GL_CLAMP_TO_EDGE 0x812F
+#define GL_MIRRORED_REPEAT 0x8370
+
+/* Uniform Types */
+#define GL_FLOAT_VEC2 0x8B50
+#define GL_FLOAT_VEC3 0x8B51
+#define GL_FLOAT_VEC4 0x8B52
+#define GL_INT_VEC2 0x8B53
+#define GL_INT_VEC3 0x8B54
+#define GL_INT_VEC4 0x8B55
+#define GL_BOOL 0x8B56
+#define GL_BOOL_VEC2 0x8B57
+#define GL_BOOL_VEC3 0x8B58
+#define GL_BOOL_VEC4 0x8B59
+#define GL_FLOAT_MAT2 0x8B5A
+#define GL_FLOAT_MAT3 0x8B5B
+#define GL_FLOAT_MAT4 0x8B5C
+#define GL_SAMPLER_2D 0x8B5E
+#define GL_SAMPLER_CUBE 0x8B60
+
+/* Vertex Arrays */
+#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
+#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
+#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
+#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
+#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
+#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
+#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
+
+/* Read Format */
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
+
+/* Shader Source */
+#define GL_COMPILE_STATUS 0x8B81
+#define GL_INFO_LOG_LENGTH 0x8B84
+#define GL_SHADER_SOURCE_LENGTH 0x8B88
+#define GL_SHADER_COMPILER 0x8DFA
+
+/* Shader Binary */
+#define GL_SHADER_BINARY_FORMATS 0x8DF8
+#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
+
+/* Shader Precision-Specified Types */
+#define GL_LOW_FLOAT 0x8DF0
+#define GL_MEDIUM_FLOAT 0x8DF1
+#define GL_HIGH_FLOAT 0x8DF2
+#define GL_LOW_INT 0x8DF3
+#define GL_MEDIUM_INT 0x8DF4
+#define GL_HIGH_INT 0x8DF5
+
+/* Framebuffer Object. */
+#define GL_FRAMEBUFFER 0x8D40
+#define GL_RENDERBUFFER 0x8D41
+
+#define GL_RGBA4 0x8056
+#define GL_RGB5_A1 0x8057
+#define GL_RGB565 0x8D62
+#define GL_DEPTH_COMPONENT16 0x81A5
+#define GL_STENCIL_INDEX 0x1901
+#define GL_STENCIL_INDEX8 0x8D48
+
+#define GL_RENDERBUFFER_WIDTH 0x8D42
+#define GL_RENDERBUFFER_HEIGHT 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
+#define GL_RENDERBUFFER_RED_SIZE 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
+
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
+
+#define GL_COLOR_ATTACHMENT0 0x8CE0
+#define GL_DEPTH_ATTACHMENT 0x8D00
+#define GL_STENCIL_ATTACHMENT 0x8D20
+
+#define GL_NONE 0
+
+#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
+#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
+
+#define GL_FRAMEBUFFER_BINDING 0x8CA6
+#define GL_RENDERBUFFER_BINDING 0x8CA7
+#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
+
+#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
+
+#endif // __gl2types_h_
+
diff --git a/gpu/command_buffer/common/KHR/khrplatform.h b/gpu/command_buffer/common/KHR/khrplatform.h
new file mode 100644
index 0000000..8341f71b
--- /dev/null
+++ b/gpu/command_buffer/common/KHR/khrplatform.h
@@ -0,0 +1,269 @@
+#ifndef __khrplatform_h_
+#define __khrplatform_h_
+
+/*
+** Copyright (c) 2008-2009 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+/* Khronos platform-specific types and definitions.
+ *
+ * $Revision: 7820 $ on $Date: 2009-04-03 13:46:26 -0700 (Fri, 03 Apr 2009) $
+ *
+ * Adopters may modify this file to suit their platform. Adopters are
+ * encouraged to submit platform specific modifications to the Khronos
+ * group so that they can be included in future versions of this file.
+ * Please submit changes by sending them to the public Khronos Bugzilla
+ * (http://khronos.org/bugzilla) by filing a bug against product
+ * "Khronos (general)" component "Registry".
+ *
+ * A predefined template which fills in some of the bug fields can be
+ * reached using http://tinyurl.com/khrplatform-h-bugreport, but you
+ * must create a Bugzilla login first.
+ *
+ *
+ * See the Implementer's Guidelines for information about where this file
+ * should be located on your system and for more details of its use:
+ * http://www.khronos.org/registry/implementers_guide.pdf
+ *
+ * This file should be included as
+ * #include <KHR/khrplatform.h>
+ * by Khronos client API header files that use its types and defines.
+ *
+ * The types in khrplatform.h should only be used to define API-specific types.
+ *
+ * Types defined in khrplatform.h:
+ * khronos_int8_t signed 8 bit
+ * khronos_uint8_t unsigned 8 bit
+ * khronos_int16_t signed 16 bit
+ * khronos_uint16_t unsigned 16 bit
+ * khronos_int32_t signed 32 bit
+ * khronos_uint32_t unsigned 32 bit
+ * khronos_int64_t signed 64 bit
+ * khronos_uint64_t unsigned 64 bit
+ * khronos_intptr_t signed same number of bits as a pointer
+ * khronos_uintptr_t unsigned same number of bits as a pointer
+ * khronos_ssize_t signed size
+ * khronos_usize_t unsigned size
+ * khronos_float_t signed 32 bit floating point
+ * khronos_time_ns_t unsigned 64 bit time in nanoseconds
+ * khronos_utime_nanoseconds_t unsigned time interval or absolute time in
+ * nanoseconds
+ * khronos_stime_nanoseconds_t signed time interval in nanoseconds
+ * khronos_boolean_enum_t enumerated boolean type. This should
+ * only be used as a base type when a client API's boolean type is
+ * an enum. Client APIs which use an integer or other type for
+ * booleans cannot use this as the base type for their boolean.
+ *
+ * Tokens defined in khrplatform.h:
+ *
+ * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
+ *
+ * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
+ * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
+ *
+ * Calling convention macros defined in this file:
+ * KHRONOS_APICALL
+ * KHRONOS_APIENTRY
+ * KHRONOS_APIATTRIBUTES
+ *
+ * These may be used in function prototypes as:
+ *
+ * KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
+ * int arg1,
+ * int arg2) KHRONOS_APIATTRIBUTES;
+ */
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APICALL
+ *-------------------------------------------------------------------------
+ * This precedes the return type of the function in the function prototype.
+ */
+#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
+# define KHRONOS_APICALL __declspec(dllimport)
+#elif defined (__SYMBIAN32__)
+# define KHRONOS_APICALL IMPORT_C
+#else
+# define KHRONOS_APICALL
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APIENTRY
+ *-------------------------------------------------------------------------
+ * This follows the return type of the function and precedes the function
+ * name in the function prototype.
+ */
+#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
+ /* Win32 but not WinCE */
+# define KHRONOS_APIENTRY __stdcall
+#else
+# define KHRONOS_APIENTRY
+#endif
+
+/*-------------------------------------------------------------------------
+ * Definition of KHRONOS_APIATTRIBUTES
+ *-------------------------------------------------------------------------
+ * This follows the closing parenthesis of the function prototype arguments.
+ */
+#if defined (__ARMCC_2__)
+#define KHRONOS_APIATTRIBUTES __softfp
+#else
+#define KHRONOS_APIATTRIBUTES
+#endif
+
+/*-------------------------------------------------------------------------
+ * basic type definitions
+ *-----------------------------------------------------------------------*/
+#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
+
+
+/*
+ * Using <stdint.h>
+ */
+#include <stdint.h>
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(__VMS ) || defined(__sgi)
+
+/*
+ * Using <inttypes.h>
+ */
+#include <inttypes.h>
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
+
+/*
+ * Win32
+ */
+typedef __int32 khronos_int32_t;
+typedef unsigned __int32 khronos_uint32_t;
+typedef __int64 khronos_int64_t;
+typedef unsigned __int64 khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif defined(__sun__) || defined(__digital__)
+
+/*
+ * Sun or Digital
+ */
+typedef int khronos_int32_t;
+typedef unsigned int khronos_uint32_t;
+#if defined(__arch64__) || defined(_LP64)
+typedef long int khronos_int64_t;
+typedef unsigned long int khronos_uint64_t;
+#else
+typedef long long int khronos_int64_t;
+typedef unsigned long long int khronos_uint64_t;
+#endif /* __arch64__ */
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#elif 0
+
+/*
+ * Hypothetical platform with no float or int64 support
+ */
+typedef int khronos_int32_t;
+typedef unsigned int khronos_uint32_t;
+#define KHRONOS_SUPPORT_INT64 0
+#define KHRONOS_SUPPORT_FLOAT 0
+
+#else
+
+/*
+ * Generic fallback
+ */
+#include <stdint.h>
+typedef int32_t khronos_int32_t;
+typedef uint32_t khronos_uint32_t;
+typedef int64_t khronos_int64_t;
+typedef uint64_t khronos_uint64_t;
+#define KHRONOS_SUPPORT_INT64 1
+#define KHRONOS_SUPPORT_FLOAT 1
+
+#endif
+
+
+/*
+ * Types that are (so far) the same on all platforms
+ */
+typedef signed char khronos_int8_t;
+typedef unsigned char khronos_uint8_t;
+typedef signed short int khronos_int16_t;
+typedef unsigned short int khronos_uint16_t;
+typedef signed long int khronos_intptr_t;
+typedef unsigned long int khronos_uintptr_t;
+typedef signed long int khronos_ssize_t;
+typedef unsigned long int khronos_usize_t;
+
+#if KHRONOS_SUPPORT_FLOAT
+/*
+ * Float type
+ */
+typedef float khronos_float_t;
+#endif
+
+#if KHRONOS_SUPPORT_INT64
+/* Time types
+ *
+ * These types can be used to represent a time interval in nanoseconds or
+ * an absolute Unadjusted System Time. Unadjusted System Time is the number
+ * of nanoseconds since some arbitrary system event (e.g. since the last
+ * time the system booted). The Unadjusted System Time is an unsigned
+ * 64 bit value that wraps back to 0 every 584 years. Time intervals
+ * may be either signed or unsigned.
+ */
+typedef khronos_uint64_t khronos_utime_nanoseconds_t;
+typedef khronos_int64_t khronos_stime_nanoseconds_t;
+#endif
+
+/*
+ * Dummy value used to pad enum types to 32 bits.
+ */
+#ifndef KHRONOS_MAX_ENUM
+#define KHRONOS_MAX_ENUM 0x7FFFFFFF
+#endif
+
+/*
+ * Enumerated boolean type
+ *
+ * Values other than zero should be considered to be true. Therefore
+ * comparisons should not be made against KHRONOS_TRUE.
+ */
+typedef enum {
+ KHRONOS_FALSE = 0,
+ KHRONOS_TRUE = 1,
+ KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
+} khronos_boolean_enum_t;
+
+#endif /* __khrplatform_h_ */
diff --git a/gpu/command_buffer/common/bitfield_helpers.h b/gpu/command_buffer/common/bitfield_helpers.h
new file mode 100644
index 0000000..b74374d
--- /dev/null
+++ b/gpu/command_buffer/common/bitfield_helpers.h
@@ -0,0 +1,68 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains a helper template class used to access bit fields in
+// unsigned int_ts.
+
+#ifndef GPU_COMMAND_BUFFER_COMMON_CROSS_BITFIELD_HELPERS_H_
+#define GPU_COMMAND_BUFFER_COMMON_CROSS_BITFIELD_HELPERS_H_
+
+namespace command_buffer {
+
+// Bitfield template class, used to access bit fields in unsigned int_ts.
+template<int shift, int length> class BitField {
+ public:
+ static const unsigned int kShift = shift;
+ static const unsigned int kLength = length;
+ // the following is really (1<<length)-1 but also work for length == 32
+ // without compiler warning.
+ static const unsigned int kMask = 1U + ((1U << (length-1)) - 1U) * 2U;
+
+ // Gets the value contained in this field.
+ static unsigned int Get(unsigned int container) {
+ return (container >> kShift) & kMask;
+ }
+
+ // Makes a value that can be or-ed into this field.
+ static unsigned int MakeValue(unsigned int value) {
+ return (value & kMask) << kShift;
+ }
+
+ // Changes the value of this field.
+ static void Set(unsigned int *container, unsigned int field_value) {
+ *container = (*container & ~(kMask << kShift)) | MakeValue(field_value);
+ }
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_COMMON_CROSS_BITFIELD_HELPERS_H_
diff --git a/gpu/command_buffer/common/bitfield_helpers_test.cc b/gpu/command_buffer/common/bitfield_helpers_test.cc
new file mode 100644
index 0000000..779b540
--- /dev/null
+++ b/gpu/command_buffer/common/bitfield_helpers_test.cc
@@ -0,0 +1,66 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// Tests for the bitfield helper class.
+
+#include "testing/gtest/include/gtest/gtest.h"
+#include "gpu/command_buffer/common/bitfield_helpers.h"
+
+namespace command_buffer {
+
+// Tests that BitField<>::Get returns the right bits.
+TEST(BitFieldTest, TestGet) {
+ unsigned int value = 0x12345678u;
+ EXPECT_EQ(0x8u, (BitField<0, 4>::Get(value)));
+ EXPECT_EQ(0x45u, (BitField<12, 8>::Get(value)));
+ EXPECT_EQ(0x12345678u, (BitField<0, 32>::Get(value)));
+}
+
+// Tests that BitField<>::MakeValue generates the right bits.
+TEST(BitFieldTest, TestMakeValue) {
+ EXPECT_EQ(0x00000003u, (BitField<0, 4>::MakeValue(0x3)));
+ EXPECT_EQ(0x00023000u, (BitField<12, 8>::MakeValue(0x123)));
+ EXPECT_EQ(0x87654321u, (BitField<0, 32>::MakeValue(0x87654321)));
+}
+
+// Tests that BitField<>::Set modifies the right bits.
+TEST(BitFieldTest, TestSet) {
+ unsigned int value = 0x12345678u;
+ BitField<0, 4>::Set(&value, 0x9);
+ EXPECT_EQ(0x12345679u, value);
+ BitField<12, 8>::Set(&value, 0x123);
+ EXPECT_EQ(0x12323679u, value);
+ BitField<0, 32>::Set(&value, 0x87654321);
+ EXPECT_EQ(0x87654321u, value);
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/common/cmd_buffer_common.cc b/gpu/command_buffer/common/cmd_buffer_common.cc
new file mode 100644
index 0000000..e9172eb
--- /dev/null
+++ b/gpu/command_buffer/common/cmd_buffer_common.cc
@@ -0,0 +1,57 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the binary format definition of the command buffer and
+// command buffer commands.
+
+#include "gpu/command_buffer/common/cmd_buffer_common.h"
+
+namespace command_buffer {
+namespace cmd {
+
+const char* GetCommandName(CommandId command_id) {
+ static const char* const names[] = {
+ #define COMMON_COMMAND_BUFFER_CMD_OP(name) # name,
+
+ COMMON_COMMAND_BUFFER_CMDS(COMMON_COMMAND_BUFFER_CMD_OP)
+
+ #undef COMMON_COMMAND_BUFFER_CMD_OP
+ };
+
+ int id = static_cast<int>(command_id);
+ return (id >= 0 && id < kNumCommands) ? names[id] : "*unknown-command*";
+}
+
+} // namespace cmd
+} // namespace command_buffer
+
+
diff --git a/gpu/command_buffer/common/cmd_buffer_common.h b/gpu/command_buffer/common/cmd_buffer_common.h
new file mode 100644
index 0000000..b17b135
--- /dev/null
+++ b/gpu/command_buffer/common/cmd_buffer_common.h
@@ -0,0 +1,269 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the common parts of command buffer formats.
+
+#ifndef GPU_COMMAND_BUFFER_COMMON_CROSS_CMD_BUFFER_COMMON_H_
+#define GPU_COMMAND_BUFFER_COMMON_CROSS_CMD_BUFFER_COMMON_H_
+
+#include "base/basictypes.h"
+#include "gpu/command_buffer/common/types.h"
+#include "gpu/command_buffer/common/bitfield_helpers.h"
+#include "gpu/command_buffer/common/logging.h"
+
+namespace command_buffer {
+
+namespace cmd {
+ enum ArgFlags {
+ kFixed = 0x0,
+ kAtLeastN = 0x1,
+ };
+} // namespace cmd
+
+// Computes the number of command buffer entries needed for a certain size. In
+// other words it rounds up to a multiple of entries.
+inline uint32 ComputeNumEntries(size_t size_in_bytes) {
+ return static_cast<uint32>(
+ (size_in_bytes + sizeof(uint32) - 1) / sizeof(uint32)); // NOLINT
+}
+
+// Rounds up to a multiple of entries in bytes.
+inline size_t RoundSizeToMultipleOfEntries(size_t size_in_bytes) {
+ return ComputeNumEntries(size_in_bytes) * sizeof(uint32); // NOLINT
+}
+
+// Struct that defines the command header in the command buffer.
+struct CommandHeader {
+ Uint32 size:8;
+ Uint32 command:24;
+
+ void Init(uint32 _command, uint32 _size) {
+ DCHECK_LT(_size, 256u);
+ command = _command;
+ size = _size;
+ }
+
+ // Sets the header based on the passed in command. Can not be used for
+ // variable sized commands like immediate commands or Noop.
+ template <typename T>
+ void SetCmd() {
+ COMPILE_ASSERT(T::kArgFlags == cmd::kFixed, Cmd_kArgFlags_not_kFixed);
+ Init(T::kCmdId, ComputeNumEntries(sizeof(T))); // NOLINT
+ }
+
+ // Sets the header by a size in bytes of the immediate data after the command.
+ template <typename T>
+ void SetCmdBySize(uint32 size_of_data_in_bytes) {
+ COMPILE_ASSERT(T::kArgFlags == cmd::kAtLeastN, Cmd_kArgFlags_not_kAtLeastN);
+ Init(T::kCmdId,
+ ComputeNumEntries(sizeof(T) + size_of_data_in_bytes)); // NOLINT
+ }
+
+ // Sets the header by a size in bytes.
+ template <typename T>
+ void SetCmdByTotalSize(uint32 size_in_bytes) {
+ COMPILE_ASSERT(T::kArgFlags == cmd::kAtLeastN, Cmd_kArgFlags_not_kAtLeastN);
+ DCHECK_GE(size_in_bytes, sizeof(T)); // NOLINT
+ Init(T::kCmdId, ComputeNumEntries(size_in_bytes));
+ }
+};
+
+COMPILE_ASSERT(sizeof(CommandHeader) == 4, Sizeof_CommandHeader_is_not_4);
+
+// Union that defines possible command buffer entries.
+union CommandBufferEntry {
+ CommandHeader value_header;
+ Uint32 value_uint32;
+ Int32 value_int32;
+ float value_float;
+};
+
+COMPILE_ASSERT(sizeof(CommandBufferEntry) == 4,
+ Sizeof_CommandBufferEntry_is_not_4);
+
+
+// Make sure the compiler does not add extra padding to any of the command
+// structures.
+#pragma pack(push, 1)
+
+// Gets the address of memory just after a structure in a typesafe way. This is
+// used for IMMEDIATE commands to get the address of the place to put the data.
+// Immediate command put their data direclty in the command buffer.
+// Parameters:
+// cmd: Address of command.
+template <typename T>
+void* ImmediateDataAddress(T* cmd) {
+ COMPILE_ASSERT(T::kArgFlags == cmd::kAtLeastN, Cmd_kArgFlags_not_kAtLeastN);
+ return reinterpret_cast<char*>(cmd) + sizeof(*cmd);
+}
+
+// Gets the address of the place to put the next command in a typesafe way.
+// This can only be used for fixed sized commands.
+template <typename T>
+// Parameters:
+// cmd: Address of command.
+void* NextCmdAddress(void* cmd) {
+ COMPILE_ASSERT(T::kArgFlags == cmd::kFixed, Cmd_kArgFlags_not_kFixed);
+ return reinterpret_cast<char*>(cmd) + sizeof(T);
+}
+
+// Gets the address of the place to put the next command in a typesafe way.
+// This can only be used for variable sized command like IMMEDIATE commands.
+// Parameters:
+// cmd: Address of command.
+// size_of_data_in_bytes: Size of the data for the command.
+template <typename T>
+void* NextImmediateCmdAddress(void* cmd, uint32 size_of_data_in_bytes) {
+ COMPILE_ASSERT(T::kArgFlags == cmd::kAtLeastN, Cmd_kArgFlags_not_kAtLeastN);
+ return reinterpret_cast<char*>(cmd) + sizeof(T) + // NOLINT
+ RoundSizeToMultipleOfEntries(size_of_data_in_bytes);
+}
+
+// Gets the address of the place to put the next command in a typesafe way.
+// This can only be used for variable sized command like IMMEDIATE commands.
+// Parameters:
+// cmd: Address of command.
+// size_of_cmd_in_bytes: Size of the cmd and data.
+template <typename T>
+void* NextImmediateCmdAddressTotalSize(void* cmd, uint32 total_size_in_bytes) {
+ COMPILE_ASSERT(T::kArgFlags == cmd::kAtLeastN, Cmd_kArgFlags_not_kAtLeastN);
+ DCHECK_GE(total_size_in_bytes, sizeof(T)); // NOLINT
+ return reinterpret_cast<char*>(cmd) +
+ RoundSizeToMultipleOfEntries(total_size_in_bytes);
+}
+
+struct SharedMemory {
+ void Init(uint32 _id, uint32 _offset) {
+ id = _id;
+ offset = _offset;
+ }
+
+ uint32 id;
+ uint32 offset;
+};
+
+COMPILE_ASSERT(offsetof(SharedMemory, id) == 0,
+ Offsetof_SharedMemory_id_not_0);
+COMPILE_ASSERT(offsetof(SharedMemory, offset) == 4,
+ Offsetof_SharedMemory_offset_not_4);
+
+
+namespace cmd {
+
+// This macro is used to safely and convienently expand the list of commnad
+// buffer commands in to various lists and never have them get out of sync. To
+// add a new command, add it this list, create the corresponding structure below
+// and then add a function in gapi_decoder.cc called Handle_COMMAND_NAME where
+// COMMAND_NAME is the name of your command structure.
+//
+// NOTE: THE ORDER OF THESE MUST NOT CHANGE (their id is derived by order)
+#define COMMON_COMMAND_BUFFER_CMDS(OP) \
+ OP(Noop) /* 0 */ \
+ OP(SetToken) /* 1 */ \
+
+// Common commands.
+enum CommandId {
+ #define COMMON_COMMAND_BUFFER_CMD_OP(name) k ## name,
+
+ COMMON_COMMAND_BUFFER_CMDS(COMMON_COMMAND_BUFFER_CMD_OP)
+
+ #undef COMMON_COMMAND_BUFFER_CMD_OP
+
+ kNumCommands,
+ kLastCommonId = 1023, // reserve 1024 spaces for common commands.
+};
+
+COMPILE_ASSERT(kNumCommands - 1 <= kLastCommonId, Too_many_common_commands);
+
+const char* GetCommandName(CommandId id);
+
+struct Noop {
+ typedef Noop ValueType;
+ static const CommandId kCmdId = kNoop;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ void SetHeader(uint32 skip_count) {
+ header.Init(kCmdId, skip_count + 1);
+ }
+
+ void Init(uint32 skip_count) {
+ SetHeader(skip_count);
+ }
+
+ static void* Set(void* cmd, uint32 skip_count) {
+ static_cast<ValueType*>(cmd)->Init(skip_count);
+ return NextImmediateCmdAddress<ValueType>(
+ cmd, skip_count * sizeof(CommandBufferEntry)); // NOLINT
+ }
+
+ CommandHeader header;
+};
+
+COMPILE_ASSERT(sizeof(Noop) == 4, Sizeof_Noop_is_not_4);
+COMPILE_ASSERT(offsetof(Noop, header) == 0, Offsetof_Noop_header_not_0);
+
+struct SetToken {
+ typedef SetToken ValueType;
+ static const CommandId kCmdId = kSetToken;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(uint32 _token) {
+ SetHeader();
+ token = _token;
+ }
+ static void* Set(void* cmd, uint32 token) {
+ static_cast<ValueType*>(cmd)->Init(token);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ CommandHeader header;
+ uint32 token;
+};
+
+COMPILE_ASSERT(sizeof(SetToken) == 8, Sizeof_SetToken_is_not_8);
+COMPILE_ASSERT(offsetof(SetToken, header) == 0,
+ Offsetof_SetToken_header_not_0);
+COMPILE_ASSERT(offsetof(SetToken, token) == 4,
+ Offsetof_SetToken_token_not_4);
+
+} // namespace cmd
+
+#pragma pack(pop)
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_COMMON_CROSS_CMD_BUFFER_COMMON_H_
+
diff --git a/gpu/command_buffer/common/command_buffer.h b/gpu/command_buffer/common/command_buffer.h
new file mode 100644
index 0000000..3ce841a
--- /dev/null
+++ b/gpu/command_buffer/common/command_buffer.h
@@ -0,0 +1,97 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_
+#define GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_
+
+#include "base/shared_memory.h"
+#include "base/task.h"
+
+namespace command_buffer {
+
+// Common interface for CommandBuffer implementations.
+class CommandBuffer {
+ public:
+ CommandBuffer() {
+ }
+
+ virtual ~CommandBuffer() {
+ }
+
+ // Initialize the command buffer with the given ring buffer. Takes ownership
+ // of ring buffer.
+ virtual bool Initialize(::base::SharedMemory* ring_buffer) = 0;
+
+ // Gets the shared memory ring buffer object for the command buffer.
+ virtual ::base::SharedMemory* GetRingBuffer() = 0;
+
+ virtual int32 GetSize() = 0;
+
+ // The writer calls this to update its put offset. This function returns the
+ // reader's most recent get offset. Does not return until after the put offset
+ // change callback has been invoked. Returns -1 if the put offset is invalid.
+ virtual int32 SyncOffsets(int32 put_offset) = 0;
+
+ // Returns the current get offset. This can be called from any thread.
+ virtual int32 GetGetOffset() = 0;
+
+ // Sets the current get offset. This can be called from any thread.
+ virtual void SetGetOffset(int32 get_offset) = 0;
+
+ // Returns the current put offset. This can be called from any thread.
+ virtual int32 GetPutOffset() = 0;
+
+ // Sets a callback that should be posted on another thread whenever the put
+ // offset is changed. The callback must not return until some progress has
+ // been made (unless the command buffer is empty), i.e. the
+ // get offset must have changed. It need not process the entire command
+ // buffer though. This allows concurrency between the writer and the reader
+ // while giving the writer a means of waiting for the reader to make some
+ // progress before attempting to write more to the command buffer. Avoiding
+ // the use of a synchronization primitive like a condition variable to
+ // synchronize reader and writer reduces the risk of deadlock.
+ // Takes ownership of callback. The callback is invoked on the plugin thread.
+ virtual void SetPutOffsetChangeCallback(Callback0::Type* callback) = 0;
+
+ // Create a shared memory transfer buffer and return a handle that uniquely
+ // identifies it or -1 on error.
+ virtual int32 CreateTransferBuffer(size_t size) = 0;
+
+ // Destroy a shared memory transfer buffer and recycle the handle.
+ virtual void DestroyTransferBuffer(int32 id) = 0;
+
+ // Get the shared memory associated with a handle.
+ virtual ::base::SharedMemory* GetTransferBuffer(int32 handle) = 0;
+
+ // Get the current token value. This is used for by the writer to defer
+ // changes to shared memory objects until the reader has reached a certain
+ // point in the command buffer. The reader is responsible for updating the
+ // token value, for example in response to an asynchronous set token command
+ // embedded in the command buffer. The default token value is zero.
+ virtual int32 GetToken() = 0;
+
+ // Allows the reader to update the current token value.
+ virtual void SetToken(int32 token) = 0;
+
+ // Get the current parse error and reset it to zero. Zero means no error. Non-
+ // zero means error. The default error status is zero.
+ virtual int32 ResetParseError() = 0;
+
+ // Allows the reader to set the current parse error.
+ virtual void SetParseError(int32 parse_error) = 0;
+
+ // Returns whether the command buffer is in the error state.
+ virtual bool GetErrorStatus() = 0;
+
+ // Allows the reader to set the error status. Once in an error state, the
+ // command buffer cannot recover and ceases to process commands.
+ virtual void RaiseErrorStatus() = 0;
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(CommandBuffer);
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_
diff --git a/gpu/command_buffer/common/command_buffer_mock.h b/gpu/command_buffer/common/command_buffer_mock.h
new file mode 100644
index 0000000..faa5536
--- /dev/null
+++ b/gpu/command_buffer/common/command_buffer_mock.h
@@ -0,0 +1,48 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_MOCK_H_
+#define GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_MOCK_H_
+
+#include "gpu/command_buffer/common/command_buffer.h"
+#include "testing/gmock/include/gmock/gmock.h"
+
+namespace command_buffer {
+
+// An NPObject that implements a shared memory command buffer and a synchronous
+// API to manage the put and get pointers.
+class MockCommandBuffer : public CommandBuffer {
+ public:
+ MockCommandBuffer() {
+ ON_CALL(*this, GetRingBuffer())
+ .WillByDefault(testing::Return(static_cast<::base::SharedMemory*>(NULL)));
+ ON_CALL(*this, GetTransferBuffer(testing::_))
+ .WillByDefault(testing::Return(static_cast<::base::SharedMemory*>(NULL)));
+ }
+
+ MOCK_METHOD1(Initialize, bool(::base::SharedMemory* ring_buffer));
+ MOCK_METHOD0(GetRingBuffer, ::base::SharedMemory*());
+ MOCK_METHOD0(GetSize, int32());
+ MOCK_METHOD1(SyncOffsets, int32(int32 put_offset));
+ MOCK_METHOD0(GetGetOffset, int32());
+ MOCK_METHOD1(SetGetOffset, void(int32 get_offset));
+ MOCK_METHOD0(GetPutOffset, int32());
+ MOCK_METHOD1(SetPutOffsetChangeCallback, void(Callback0::Type* callback));
+ MOCK_METHOD1(CreateTransferBuffer, int32(size_t size));
+ MOCK_METHOD1(DestroyTransferBuffer, void(int32 handle));
+ MOCK_METHOD1(GetTransferBuffer, ::base::SharedMemory*(int32 handle));
+ MOCK_METHOD0(GetToken, int32());
+ MOCK_METHOD1(SetToken, void(int32 token));
+ MOCK_METHOD0(ResetParseError, int32());
+ MOCK_METHOD1(SetParseError, void(int32 parse_erro));
+ MOCK_METHOD0(GetErrorStatus, bool());
+ MOCK_METHOD0(RaiseErrorStatus, void());
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(MockCommandBuffer);
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_MOCK_H_
diff --git a/gpu/command_buffer/common/constants.h b/gpu/command_buffer/common/constants.h
new file mode 100644
index 0000000..ee874cd
--- /dev/null
+++ b/gpu/command_buffer/common/constants.h
@@ -0,0 +1,71 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+#ifndef O3D_COMMAND_BUFFER_COMMON_CROSS_CONSTANTS_H_
+#define O3D_COMMAND_BUFFER_COMMON_CROSS_CONSTANTS_H_
+
+#include "base/basictypes.h"
+
+namespace command_buffer {
+
+typedef int32 CommandBufferOffset;
+const CommandBufferOffset kInvalidCommandBufferOffset = -1;
+
+// Status of the command buffer service. It does not process commands
+// (meaning: get will not change) unless in kParsing state.
+namespace parser_status {
+ enum ParserStatus {
+ kNotConnected, // The service is not connected - initial state.
+ kNoBuffer, // The service is connected but no buffer was set.
+ kParsing, // The service is connected, and parsing commands from the
+ // buffer.
+ kParseError, // Parsing stopped because a parse error was found.
+ };
+}
+
+namespace parse_error {
+ enum ParseError {
+ kParseNoError,
+ kParseInvalidSize,
+ kParseOutOfBounds,
+ kParseUnknownCommand,
+ kParseInvalidArguments,
+ };
+}
+
+// Invalid shared memory Id, returned by RegisterSharedMemory in case of
+// failure.
+const int32 kInvalidSharedMemoryId = -1;
+
+} // namespace command_buffer
+
+#endif // O3D_COMMAND_BUFFER_COMMON_CROSS_CONSTANTS_H_
diff --git a/gpu/command_buffer/common/gles2_cmd_format.cc b/gpu/command_buffer/common/gles2_cmd_format.cc
new file mode 100644
index 0000000..62e297d
--- /dev/null
+++ b/gpu/command_buffer/common/gles2_cmd_format.cc
@@ -0,0 +1,33 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file contains the binary format definition of the command buffer and
+// command buffer commands.
+
+// We explicitly do NOT include gles2_cmd_format.h here because client side
+// and service side have different requirements.
+#include "gpu/command_buffer/common/cmd_buffer_common.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+#include "gpu/command_buffer/common/gles2_cmd_ids_autogen.h"
+
+const char* GetCommandName(CommandId id) {
+ static const char* const names[] = {
+ #define GLES2_CMD_OP(name) "k" # name,
+
+ GLES2_COMMAND_LIST(GLES2_CMD_OP)
+
+ #undef GLES2_CMD_OP
+ };
+
+ return (static_cast<int>(id) >= 0 && static_cast<int>(id) < kNumCommands) ?
+ names[id] : "*unknown-command*";
+}
+
+} // namespace gles2
+} // namespace command_buffer
+
+
diff --git a/gpu/command_buffer/common/gles2_cmd_format.h b/gpu/command_buffer/common/gles2_cmd_format.h
new file mode 100644
index 0000000..729149d
--- /dev/null
+++ b/gpu/command_buffer/common/gles2_cmd_format.h
@@ -0,0 +1,36 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file defines the GLES2 command buffer commands.
+
+#ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_FORMAT_H
+#define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_FORMAT_H
+
+// This is here because service side code must include the system's version of
+// the GL headers where as client side code includes the Chrome version.
+#ifdef GLES2_GPU_SERVICE
+#include <GL/glew.h>
+#if defined(OS_WIN)
+#include <GL/wglew.h>
+#endif
+#else
+#include <GLES2/gl2types.h>
+#endif
+
+#include "base/basictypes.h"
+#include "gpu/command_buffer/common/types.h"
+#include "gpu/command_buffer/common/bitfield_helpers.h"
+#include "gpu/command_buffer/common/cmd_buffer_common.h"
+#include "gpu/command_buffer/common/gles2_cmd_ids.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+#include "gpu/command_buffer/common/gles2_cmd_format_autogen.h"
+
+} // namespace gles2
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_FORMAT_H
+
diff --git a/gpu/command_buffer/common/gles2_cmd_format_autogen.h b/gpu/command_buffer/common/gles2_cmd_format_autogen.h
new file mode 100644
index 0000000..e15713a
--- /dev/null
+++ b/gpu/command_buffer/common/gles2_cmd_format_autogen.h
@@ -0,0 +1,8278 @@
+// This file is auto-generated. DO NOT EDIT!
+
+#pragma pack(push, 1)
+
+struct ActiveTexture {
+ typedef ActiveTexture ValueType;
+ static const CommandId kCmdId = kActiveTexture;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _texture) {
+ SetHeader();
+ texture = _texture;
+ }
+
+ void* Set(void* cmd, GLenum _texture) {
+ static_cast<ValueType*>(cmd)->Init(_texture);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 texture;
+};
+
+COMPILE_ASSERT(sizeof(ActiveTexture) == 8,
+ Sizeof_ActiveTexture_is_not_8);
+COMPILE_ASSERT(offsetof(ActiveTexture, header) == 0,
+ OffsetOf_ActiveTexture_header_not_0);
+COMPILE_ASSERT(offsetof(ActiveTexture, texture) == 4,
+ OffsetOf_ActiveTexture_texture_not_4);
+
+struct AttachShader {
+ typedef AttachShader ValueType;
+ static const CommandId kCmdId = kAttachShader;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _program, GLuint _shader) {
+ SetHeader();
+ program = _program;
+ shader = _shader;
+ }
+
+ void* Set(void* cmd, GLuint _program, GLuint _shader) {
+ static_cast<ValueType*>(cmd)->Init(_program, _shader);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 shader;
+};
+
+COMPILE_ASSERT(sizeof(AttachShader) == 12,
+ Sizeof_AttachShader_is_not_12);
+COMPILE_ASSERT(offsetof(AttachShader, header) == 0,
+ OffsetOf_AttachShader_header_not_0);
+COMPILE_ASSERT(offsetof(AttachShader, program) == 4,
+ OffsetOf_AttachShader_program_not_4);
+COMPILE_ASSERT(offsetof(AttachShader, shader) == 8,
+ OffsetOf_AttachShader_shader_not_8);
+
+struct BindAttribLocation {
+ typedef BindAttribLocation ValueType;
+ static const CommandId kCmdId = kBindAttribLocation;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _program, GLuint _index, uint32 _name_shm_id,
+ uint32 _name_shm_offset, uint32 _data_size) {
+ SetHeader();
+ program = _program;
+ index = _index;
+ name_shm_id = _name_shm_id;
+ name_shm_offset = _name_shm_offset;
+ data_size = _data_size;
+ }
+
+ void* Set(
+ void* cmd, GLuint _program, GLuint _index, uint32 _name_shm_id,
+ uint32 _name_shm_offset, uint32 _data_size) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _program, _index, _name_shm_id, _name_shm_offset, _data_size);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 index;
+ uint32 name_shm_id;
+ uint32 name_shm_offset;
+ uint32 data_size;
+};
+
+COMPILE_ASSERT(sizeof(BindAttribLocation) == 24,
+ Sizeof_BindAttribLocation_is_not_24);
+COMPILE_ASSERT(offsetof(BindAttribLocation, header) == 0,
+ OffsetOf_BindAttribLocation_header_not_0);
+COMPILE_ASSERT(offsetof(BindAttribLocation, program) == 4,
+ OffsetOf_BindAttribLocation_program_not_4);
+COMPILE_ASSERT(offsetof(BindAttribLocation, index) == 8,
+ OffsetOf_BindAttribLocation_index_not_8);
+COMPILE_ASSERT(offsetof(BindAttribLocation, name_shm_id) == 12,
+ OffsetOf_BindAttribLocation_name_shm_id_not_12);
+COMPILE_ASSERT(offsetof(BindAttribLocation, name_shm_offset) == 16,
+ OffsetOf_BindAttribLocation_name_shm_offset_not_16);
+COMPILE_ASSERT(offsetof(BindAttribLocation, data_size) == 20,
+ OffsetOf_BindAttribLocation_data_size_not_20);
+
+struct BindAttribLocationImmediate {
+ typedef BindAttribLocationImmediate ValueType;
+ static const CommandId kCmdId = kBindAttribLocationImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(const char* s) {
+ return strlen(s);
+ }
+
+ static uint32 ComputeSize(const char* s) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(s)); // NOLINT
+ }
+
+ void SetHeader(const char* s) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(s));
+ }
+
+ void Init(GLuint _program, GLuint _index, const char* _name) {
+ SetHeader(_name);
+ program = _program;
+ index = _index;
+ data_size = strlen(_name);
+ memcpy(ImmediateDataAddress(this), _name, data_size);
+ }
+
+ void* Set(void* cmd, GLuint _program, GLuint _index, const char* _name) {
+ static_cast<ValueType*>(cmd)->Init(_program, _index, _name);
+ const uint32 size = ComputeSize(_name);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 index;
+ uint32 data_size;
+};
+
+COMPILE_ASSERT(sizeof(BindAttribLocationImmediate) == 16,
+ Sizeof_BindAttribLocationImmediate_is_not_16);
+COMPILE_ASSERT(offsetof(BindAttribLocationImmediate, header) == 0,
+ OffsetOf_BindAttribLocationImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(BindAttribLocationImmediate, program) == 4,
+ OffsetOf_BindAttribLocationImmediate_program_not_4);
+COMPILE_ASSERT(offsetof(BindAttribLocationImmediate, index) == 8,
+ OffsetOf_BindAttribLocationImmediate_index_not_8);
+COMPILE_ASSERT(offsetof(BindAttribLocationImmediate, data_size) == 12,
+ OffsetOf_BindAttribLocationImmediate_data_size_not_12);
+
+struct BindBuffer {
+ typedef BindBuffer ValueType;
+ static const CommandId kCmdId = kBindBuffer;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _target, GLuint _buffer) {
+ SetHeader();
+ target = _target;
+ buffer = _buffer;
+ }
+
+ void* Set(void* cmd, GLenum _target, GLuint _buffer) {
+ static_cast<ValueType*>(cmd)->Init(_target, _buffer);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 buffer;
+};
+
+COMPILE_ASSERT(sizeof(BindBuffer) == 12,
+ Sizeof_BindBuffer_is_not_12);
+COMPILE_ASSERT(offsetof(BindBuffer, header) == 0,
+ OffsetOf_BindBuffer_header_not_0);
+COMPILE_ASSERT(offsetof(BindBuffer, target) == 4,
+ OffsetOf_BindBuffer_target_not_4);
+COMPILE_ASSERT(offsetof(BindBuffer, buffer) == 8,
+ OffsetOf_BindBuffer_buffer_not_8);
+
+struct BindFramebuffer {
+ typedef BindFramebuffer ValueType;
+ static const CommandId kCmdId = kBindFramebuffer;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _target, GLuint _framebuffer) {
+ SetHeader();
+ target = _target;
+ framebuffer = _framebuffer;
+ }
+
+ void* Set(void* cmd, GLenum _target, GLuint _framebuffer) {
+ static_cast<ValueType*>(cmd)->Init(_target, _framebuffer);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 framebuffer;
+};
+
+COMPILE_ASSERT(sizeof(BindFramebuffer) == 12,
+ Sizeof_BindFramebuffer_is_not_12);
+COMPILE_ASSERT(offsetof(BindFramebuffer, header) == 0,
+ OffsetOf_BindFramebuffer_header_not_0);
+COMPILE_ASSERT(offsetof(BindFramebuffer, target) == 4,
+ OffsetOf_BindFramebuffer_target_not_4);
+COMPILE_ASSERT(offsetof(BindFramebuffer, framebuffer) == 8,
+ OffsetOf_BindFramebuffer_framebuffer_not_8);
+
+struct BindRenderbuffer {
+ typedef BindRenderbuffer ValueType;
+ static const CommandId kCmdId = kBindRenderbuffer;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _target, GLuint _renderbuffer) {
+ SetHeader();
+ target = _target;
+ renderbuffer = _renderbuffer;
+ }
+
+ void* Set(void* cmd, GLenum _target, GLuint _renderbuffer) {
+ static_cast<ValueType*>(cmd)->Init(_target, _renderbuffer);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 renderbuffer;
+};
+
+COMPILE_ASSERT(sizeof(BindRenderbuffer) == 12,
+ Sizeof_BindRenderbuffer_is_not_12);
+COMPILE_ASSERT(offsetof(BindRenderbuffer, header) == 0,
+ OffsetOf_BindRenderbuffer_header_not_0);
+COMPILE_ASSERT(offsetof(BindRenderbuffer, target) == 4,
+ OffsetOf_BindRenderbuffer_target_not_4);
+COMPILE_ASSERT(offsetof(BindRenderbuffer, renderbuffer) == 8,
+ OffsetOf_BindRenderbuffer_renderbuffer_not_8);
+
+struct BindTexture {
+ typedef BindTexture ValueType;
+ static const CommandId kCmdId = kBindTexture;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _target, GLuint _texture) {
+ SetHeader();
+ target = _target;
+ texture = _texture;
+ }
+
+ void* Set(void* cmd, GLenum _target, GLuint _texture) {
+ static_cast<ValueType*>(cmd)->Init(_target, _texture);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 texture;
+};
+
+COMPILE_ASSERT(sizeof(BindTexture) == 12,
+ Sizeof_BindTexture_is_not_12);
+COMPILE_ASSERT(offsetof(BindTexture, header) == 0,
+ OffsetOf_BindTexture_header_not_0);
+COMPILE_ASSERT(offsetof(BindTexture, target) == 4,
+ OffsetOf_BindTexture_target_not_4);
+COMPILE_ASSERT(offsetof(BindTexture, texture) == 8,
+ OffsetOf_BindTexture_texture_not_8);
+
+struct BlendColor {
+ typedef BlendColor ValueType;
+ static const CommandId kCmdId = kBlendColor;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLclampf _red, GLclampf _green, GLclampf _blue, GLclampf _alpha) {
+ SetHeader();
+ red = _red;
+ green = _green;
+ blue = _blue;
+ alpha = _alpha;
+ }
+
+ void* Set(
+ void* cmd, GLclampf _red, GLclampf _green, GLclampf _blue,
+ GLclampf _alpha) {
+ static_cast<ValueType*>(cmd)->Init(_red, _green, _blue, _alpha);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ float red;
+ float green;
+ float blue;
+ float alpha;
+};
+
+COMPILE_ASSERT(sizeof(BlendColor) == 20,
+ Sizeof_BlendColor_is_not_20);
+COMPILE_ASSERT(offsetof(BlendColor, header) == 0,
+ OffsetOf_BlendColor_header_not_0);
+COMPILE_ASSERT(offsetof(BlendColor, red) == 4,
+ OffsetOf_BlendColor_red_not_4);
+COMPILE_ASSERT(offsetof(BlendColor, green) == 8,
+ OffsetOf_BlendColor_green_not_8);
+COMPILE_ASSERT(offsetof(BlendColor, blue) == 12,
+ OffsetOf_BlendColor_blue_not_12);
+COMPILE_ASSERT(offsetof(BlendColor, alpha) == 16,
+ OffsetOf_BlendColor_alpha_not_16);
+
+struct BlendEquation {
+ typedef BlendEquation ValueType;
+ static const CommandId kCmdId = kBlendEquation;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _mode) {
+ SetHeader();
+ mode = _mode;
+ }
+
+ void* Set(void* cmd, GLenum _mode) {
+ static_cast<ValueType*>(cmd)->Init(_mode);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 mode;
+};
+
+COMPILE_ASSERT(sizeof(BlendEquation) == 8,
+ Sizeof_BlendEquation_is_not_8);
+COMPILE_ASSERT(offsetof(BlendEquation, header) == 0,
+ OffsetOf_BlendEquation_header_not_0);
+COMPILE_ASSERT(offsetof(BlendEquation, mode) == 4,
+ OffsetOf_BlendEquation_mode_not_4);
+
+struct BlendEquationSeparate {
+ typedef BlendEquationSeparate ValueType;
+ static const CommandId kCmdId = kBlendEquationSeparate;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _modeRGB, GLenum _modeAlpha) {
+ SetHeader();
+ modeRGB = _modeRGB;
+ modeAlpha = _modeAlpha;
+ }
+
+ void* Set(void* cmd, GLenum _modeRGB, GLenum _modeAlpha) {
+ static_cast<ValueType*>(cmd)->Init(_modeRGB, _modeAlpha);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 modeRGB;
+ uint32 modeAlpha;
+};
+
+COMPILE_ASSERT(sizeof(BlendEquationSeparate) == 12,
+ Sizeof_BlendEquationSeparate_is_not_12);
+COMPILE_ASSERT(offsetof(BlendEquationSeparate, header) == 0,
+ OffsetOf_BlendEquationSeparate_header_not_0);
+COMPILE_ASSERT(offsetof(BlendEquationSeparate, modeRGB) == 4,
+ OffsetOf_BlendEquationSeparate_modeRGB_not_4);
+COMPILE_ASSERT(offsetof(BlendEquationSeparate, modeAlpha) == 8,
+ OffsetOf_BlendEquationSeparate_modeAlpha_not_8);
+
+struct BlendFunc {
+ typedef BlendFunc ValueType;
+ static const CommandId kCmdId = kBlendFunc;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _sfactor, GLenum _dfactor) {
+ SetHeader();
+ sfactor = _sfactor;
+ dfactor = _dfactor;
+ }
+
+ void* Set(void* cmd, GLenum _sfactor, GLenum _dfactor) {
+ static_cast<ValueType*>(cmd)->Init(_sfactor, _dfactor);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 sfactor;
+ uint32 dfactor;
+};
+
+COMPILE_ASSERT(sizeof(BlendFunc) == 12,
+ Sizeof_BlendFunc_is_not_12);
+COMPILE_ASSERT(offsetof(BlendFunc, header) == 0,
+ OffsetOf_BlendFunc_header_not_0);
+COMPILE_ASSERT(offsetof(BlendFunc, sfactor) == 4,
+ OffsetOf_BlendFunc_sfactor_not_4);
+COMPILE_ASSERT(offsetof(BlendFunc, dfactor) == 8,
+ OffsetOf_BlendFunc_dfactor_not_8);
+
+struct BlendFuncSeparate {
+ typedef BlendFuncSeparate ValueType;
+ static const CommandId kCmdId = kBlendFuncSeparate;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _srcRGB, GLenum _dstRGB, GLenum _srcAlpha, GLenum _dstAlpha) {
+ SetHeader();
+ srcRGB = _srcRGB;
+ dstRGB = _dstRGB;
+ srcAlpha = _srcAlpha;
+ dstAlpha = _dstAlpha;
+ }
+
+ void* Set(
+ void* cmd, GLenum _srcRGB, GLenum _dstRGB, GLenum _srcAlpha,
+ GLenum _dstAlpha) {
+ static_cast<ValueType*>(cmd)->Init(_srcRGB, _dstRGB, _srcAlpha, _dstAlpha);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 srcRGB;
+ uint32 dstRGB;
+ uint32 srcAlpha;
+ uint32 dstAlpha;
+};
+
+COMPILE_ASSERT(sizeof(BlendFuncSeparate) == 20,
+ Sizeof_BlendFuncSeparate_is_not_20);
+COMPILE_ASSERT(offsetof(BlendFuncSeparate, header) == 0,
+ OffsetOf_BlendFuncSeparate_header_not_0);
+COMPILE_ASSERT(offsetof(BlendFuncSeparate, srcRGB) == 4,
+ OffsetOf_BlendFuncSeparate_srcRGB_not_4);
+COMPILE_ASSERT(offsetof(BlendFuncSeparate, dstRGB) == 8,
+ OffsetOf_BlendFuncSeparate_dstRGB_not_8);
+COMPILE_ASSERT(offsetof(BlendFuncSeparate, srcAlpha) == 12,
+ OffsetOf_BlendFuncSeparate_srcAlpha_not_12);
+COMPILE_ASSERT(offsetof(BlendFuncSeparate, dstAlpha) == 16,
+ OffsetOf_BlendFuncSeparate_dstAlpha_not_16);
+
+struct BufferData {
+ typedef BufferData ValueType;
+ static const CommandId kCmdId = kBufferData;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLsizeiptr _size, uint32 _data_shm_id,
+ uint32 _data_shm_offset, GLenum _usage) {
+ SetHeader();
+ target = _target;
+ size = _size;
+ data_shm_id = _data_shm_id;
+ data_shm_offset = _data_shm_offset;
+ usage = _usage;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLsizeiptr _size, uint32 _data_shm_id,
+ uint32 _data_shm_offset, GLenum _usage) {
+ static_cast<ValueType*>(
+ cmd)->Init(_target, _size, _data_shm_id, _data_shm_offset, _usage);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 size;
+ uint32 data_shm_id;
+ uint32 data_shm_offset;
+ uint32 usage;
+};
+
+COMPILE_ASSERT(sizeof(BufferData) == 24,
+ Sizeof_BufferData_is_not_24);
+COMPILE_ASSERT(offsetof(BufferData, header) == 0,
+ OffsetOf_BufferData_header_not_0);
+COMPILE_ASSERT(offsetof(BufferData, target) == 4,
+ OffsetOf_BufferData_target_not_4);
+COMPILE_ASSERT(offsetof(BufferData, size) == 8,
+ OffsetOf_BufferData_size_not_8);
+COMPILE_ASSERT(offsetof(BufferData, data_shm_id) == 12,
+ OffsetOf_BufferData_data_shm_id_not_12);
+COMPILE_ASSERT(offsetof(BufferData, data_shm_offset) == 16,
+ OffsetOf_BufferData_data_shm_offset_not_16);
+COMPILE_ASSERT(offsetof(BufferData, usage) == 20,
+ OffsetOf_BufferData_usage_not_20);
+
+struct BufferDataImmediate {
+ typedef BufferDataImmediate ValueType;
+ static const CommandId kCmdId = kBufferDataImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeSize(uint32 size_in_bytes) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + // NOLINT
+ RoundSizeToMultipleOfEntries(size_in_bytes));
+ }
+
+ void SetHeader(uint32 size_in_bytes) {
+ header.SetCmdByTotalSize<ValueType>(size_in_bytes);
+ }
+
+ void Init(GLenum _target, GLsizeiptr _size, GLenum _usage) {
+ uint32 total_size = ComputeSize(_size);
+ SetHeader(total_size);
+ target = _target;
+ size = _size;
+ usage = _usage;
+ }
+
+ void* Set(void* cmd, GLenum _target, GLsizeiptr _size, GLenum _usage) {
+ uint32 total_size = ComputeSize(_size);
+ static_cast<ValueType*>(cmd)->Init(_target, _size, _usage);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, total_size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 size;
+ uint32 usage;
+};
+
+COMPILE_ASSERT(sizeof(BufferDataImmediate) == 16,
+ Sizeof_BufferDataImmediate_is_not_16);
+COMPILE_ASSERT(offsetof(BufferDataImmediate, header) == 0,
+ OffsetOf_BufferDataImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(BufferDataImmediate, target) == 4,
+ OffsetOf_BufferDataImmediate_target_not_4);
+COMPILE_ASSERT(offsetof(BufferDataImmediate, size) == 8,
+ OffsetOf_BufferDataImmediate_size_not_8);
+COMPILE_ASSERT(offsetof(BufferDataImmediate, usage) == 12,
+ OffsetOf_BufferDataImmediate_usage_not_12);
+
+struct BufferSubData {
+ typedef BufferSubData ValueType;
+ static const CommandId kCmdId = kBufferSubData;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLintptr _offset, GLsizeiptr _size, uint32 _data_shm_id,
+ uint32 _data_shm_offset) {
+ SetHeader();
+ target = _target;
+ offset = _offset;
+ size = _size;
+ data_shm_id = _data_shm_id;
+ data_shm_offset = _data_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLintptr _offset, GLsizeiptr _size,
+ uint32 _data_shm_id, uint32 _data_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_target, _offset, _size, _data_shm_id, _data_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 offset;
+ uint32 size;
+ uint32 data_shm_id;
+ uint32 data_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(BufferSubData) == 24,
+ Sizeof_BufferSubData_is_not_24);
+COMPILE_ASSERT(offsetof(BufferSubData, header) == 0,
+ OffsetOf_BufferSubData_header_not_0);
+COMPILE_ASSERT(offsetof(BufferSubData, target) == 4,
+ OffsetOf_BufferSubData_target_not_4);
+COMPILE_ASSERT(offsetof(BufferSubData, offset) == 8,
+ OffsetOf_BufferSubData_offset_not_8);
+COMPILE_ASSERT(offsetof(BufferSubData, size) == 12,
+ OffsetOf_BufferSubData_size_not_12);
+COMPILE_ASSERT(offsetof(BufferSubData, data_shm_id) == 16,
+ OffsetOf_BufferSubData_data_shm_id_not_16);
+COMPILE_ASSERT(offsetof(BufferSubData, data_shm_offset) == 20,
+ OffsetOf_BufferSubData_data_shm_offset_not_20);
+
+struct BufferSubDataImmediate {
+ typedef BufferSubDataImmediate ValueType;
+ static const CommandId kCmdId = kBufferSubDataImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeSize(uint32 size_in_bytes) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + // NOLINT
+ RoundSizeToMultipleOfEntries(size_in_bytes));
+ }
+
+ void SetHeader(uint32 size_in_bytes) {
+ header.SetCmdByTotalSize<ValueType>(size_in_bytes);
+ }
+
+ void Init(GLenum _target, GLintptr _offset, GLsizeiptr _size) {
+ uint32 total_size = ComputeSize(_size);
+ SetHeader(total_size);
+ target = _target;
+ offset = _offset;
+ size = _size;
+ }
+
+ void* Set(void* cmd, GLenum _target, GLintptr _offset, GLsizeiptr _size) {
+ uint32 total_size = ComputeSize(_size);
+ static_cast<ValueType*>(cmd)->Init(_target, _offset, _size);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, total_size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 offset;
+ uint32 size;
+};
+
+COMPILE_ASSERT(sizeof(BufferSubDataImmediate) == 16,
+ Sizeof_BufferSubDataImmediate_is_not_16);
+COMPILE_ASSERT(offsetof(BufferSubDataImmediate, header) == 0,
+ OffsetOf_BufferSubDataImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(BufferSubDataImmediate, target) == 4,
+ OffsetOf_BufferSubDataImmediate_target_not_4);
+COMPILE_ASSERT(offsetof(BufferSubDataImmediate, offset) == 8,
+ OffsetOf_BufferSubDataImmediate_offset_not_8);
+COMPILE_ASSERT(offsetof(BufferSubDataImmediate, size) == 12,
+ OffsetOf_BufferSubDataImmediate_size_not_12);
+
+struct CheckFramebufferStatus {
+ typedef CheckFramebufferStatus ValueType;
+ static const CommandId kCmdId = kCheckFramebufferStatus;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _target) {
+ SetHeader();
+ target = _target;
+ }
+
+ void* Set(void* cmd, GLenum _target) {
+ static_cast<ValueType*>(cmd)->Init(_target);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+};
+
+COMPILE_ASSERT(sizeof(CheckFramebufferStatus) == 8,
+ Sizeof_CheckFramebufferStatus_is_not_8);
+COMPILE_ASSERT(offsetof(CheckFramebufferStatus, header) == 0,
+ OffsetOf_CheckFramebufferStatus_header_not_0);
+COMPILE_ASSERT(offsetof(CheckFramebufferStatus, target) == 4,
+ OffsetOf_CheckFramebufferStatus_target_not_4);
+
+struct Clear {
+ typedef Clear ValueType;
+ static const CommandId kCmdId = kClear;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLbitfield _mask) {
+ SetHeader();
+ mask = _mask;
+ }
+
+ void* Set(void* cmd, GLbitfield _mask) {
+ static_cast<ValueType*>(cmd)->Init(_mask);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 mask;
+};
+
+COMPILE_ASSERT(sizeof(Clear) == 8,
+ Sizeof_Clear_is_not_8);
+COMPILE_ASSERT(offsetof(Clear, header) == 0,
+ OffsetOf_Clear_header_not_0);
+COMPILE_ASSERT(offsetof(Clear, mask) == 4,
+ OffsetOf_Clear_mask_not_4);
+
+struct ClearColor {
+ typedef ClearColor ValueType;
+ static const CommandId kCmdId = kClearColor;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLclampf _red, GLclampf _green, GLclampf _blue, GLclampf _alpha) {
+ SetHeader();
+ red = _red;
+ green = _green;
+ blue = _blue;
+ alpha = _alpha;
+ }
+
+ void* Set(
+ void* cmd, GLclampf _red, GLclampf _green, GLclampf _blue,
+ GLclampf _alpha) {
+ static_cast<ValueType*>(cmd)->Init(_red, _green, _blue, _alpha);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ float red;
+ float green;
+ float blue;
+ float alpha;
+};
+
+COMPILE_ASSERT(sizeof(ClearColor) == 20,
+ Sizeof_ClearColor_is_not_20);
+COMPILE_ASSERT(offsetof(ClearColor, header) == 0,
+ OffsetOf_ClearColor_header_not_0);
+COMPILE_ASSERT(offsetof(ClearColor, red) == 4,
+ OffsetOf_ClearColor_red_not_4);
+COMPILE_ASSERT(offsetof(ClearColor, green) == 8,
+ OffsetOf_ClearColor_green_not_8);
+COMPILE_ASSERT(offsetof(ClearColor, blue) == 12,
+ OffsetOf_ClearColor_blue_not_12);
+COMPILE_ASSERT(offsetof(ClearColor, alpha) == 16,
+ OffsetOf_ClearColor_alpha_not_16);
+
+struct ClearDepthf {
+ typedef ClearDepthf ValueType;
+ static const CommandId kCmdId = kClearDepthf;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLclampf _depth) {
+ SetHeader();
+ depth = _depth;
+ }
+
+ void* Set(void* cmd, GLclampf _depth) {
+ static_cast<ValueType*>(cmd)->Init(_depth);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ float depth;
+};
+
+COMPILE_ASSERT(sizeof(ClearDepthf) == 8,
+ Sizeof_ClearDepthf_is_not_8);
+COMPILE_ASSERT(offsetof(ClearDepthf, header) == 0,
+ OffsetOf_ClearDepthf_header_not_0);
+COMPILE_ASSERT(offsetof(ClearDepthf, depth) == 4,
+ OffsetOf_ClearDepthf_depth_not_4);
+
+struct ClearStencil {
+ typedef ClearStencil ValueType;
+ static const CommandId kCmdId = kClearStencil;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLint _s) {
+ SetHeader();
+ s = _s;
+ }
+
+ void* Set(void* cmd, GLint _s) {
+ static_cast<ValueType*>(cmd)->Init(_s);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 s;
+};
+
+COMPILE_ASSERT(sizeof(ClearStencil) == 8,
+ Sizeof_ClearStencil_is_not_8);
+COMPILE_ASSERT(offsetof(ClearStencil, header) == 0,
+ OffsetOf_ClearStencil_header_not_0);
+COMPILE_ASSERT(offsetof(ClearStencil, s) == 4,
+ OffsetOf_ClearStencil_s_not_4);
+
+struct ColorMask {
+ typedef ColorMask ValueType;
+ static const CommandId kCmdId = kColorMask;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLboolean _red, GLboolean _green, GLboolean _blue, GLboolean _alpha) {
+ SetHeader();
+ red = _red;
+ green = _green;
+ blue = _blue;
+ alpha = _alpha;
+ }
+
+ void* Set(
+ void* cmd, GLboolean _red, GLboolean _green, GLboolean _blue,
+ GLboolean _alpha) {
+ static_cast<ValueType*>(cmd)->Init(_red, _green, _blue, _alpha);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 red;
+ uint32 green;
+ uint32 blue;
+ uint32 alpha;
+};
+
+COMPILE_ASSERT(sizeof(ColorMask) == 20,
+ Sizeof_ColorMask_is_not_20);
+COMPILE_ASSERT(offsetof(ColorMask, header) == 0,
+ OffsetOf_ColorMask_header_not_0);
+COMPILE_ASSERT(offsetof(ColorMask, red) == 4,
+ OffsetOf_ColorMask_red_not_4);
+COMPILE_ASSERT(offsetof(ColorMask, green) == 8,
+ OffsetOf_ColorMask_green_not_8);
+COMPILE_ASSERT(offsetof(ColorMask, blue) == 12,
+ OffsetOf_ColorMask_blue_not_12);
+COMPILE_ASSERT(offsetof(ColorMask, alpha) == 16,
+ OffsetOf_ColorMask_alpha_not_16);
+
+struct CompileShader {
+ typedef CompileShader ValueType;
+ static const CommandId kCmdId = kCompileShader;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _shader) {
+ SetHeader();
+ shader = _shader;
+ }
+
+ void* Set(void* cmd, GLuint _shader) {
+ static_cast<ValueType*>(cmd)->Init(_shader);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 shader;
+};
+
+COMPILE_ASSERT(sizeof(CompileShader) == 8,
+ Sizeof_CompileShader_is_not_8);
+COMPILE_ASSERT(offsetof(CompileShader, header) == 0,
+ OffsetOf_CompileShader_header_not_0);
+COMPILE_ASSERT(offsetof(CompileShader, shader) == 4,
+ OffsetOf_CompileShader_shader_not_4);
+
+struct CompressedTexImage2D {
+ typedef CompressedTexImage2D ValueType;
+ static const CommandId kCmdId = kCompressedTexImage2D;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLint _level, GLenum _internalformat, GLsizei _width,
+ GLsizei _height, GLint _border, GLsizei _imageSize, uint32 _data_shm_id,
+ uint32 _data_shm_offset) {
+ SetHeader();
+ target = _target;
+ level = _level;
+ internalformat = _internalformat;
+ width = _width;
+ height = _height;
+ border = _border;
+ imageSize = _imageSize;
+ data_shm_id = _data_shm_id;
+ data_shm_offset = _data_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLint _level, GLenum _internalformat,
+ GLsizei _width, GLsizei _height, GLint _border, GLsizei _imageSize,
+ uint32 _data_shm_id, uint32 _data_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _target, _level, _internalformat, _width, _height, _border,
+ _imageSize, _data_shm_id, _data_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 level;
+ uint32 internalformat;
+ uint32 width;
+ uint32 height;
+ uint32 border;
+ uint32 imageSize;
+ uint32 data_shm_id;
+ uint32 data_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(CompressedTexImage2D) == 40,
+ Sizeof_CompressedTexImage2D_is_not_40);
+COMPILE_ASSERT(offsetof(CompressedTexImage2D, header) == 0,
+ OffsetOf_CompressedTexImage2D_header_not_0);
+COMPILE_ASSERT(offsetof(CompressedTexImage2D, target) == 4,
+ OffsetOf_CompressedTexImage2D_target_not_4);
+COMPILE_ASSERT(offsetof(CompressedTexImage2D, level) == 8,
+ OffsetOf_CompressedTexImage2D_level_not_8);
+COMPILE_ASSERT(offsetof(CompressedTexImage2D, internalformat) == 12,
+ OffsetOf_CompressedTexImage2D_internalformat_not_12);
+COMPILE_ASSERT(offsetof(CompressedTexImage2D, width) == 16,
+ OffsetOf_CompressedTexImage2D_width_not_16);
+COMPILE_ASSERT(offsetof(CompressedTexImage2D, height) == 20,
+ OffsetOf_CompressedTexImage2D_height_not_20);
+COMPILE_ASSERT(offsetof(CompressedTexImage2D, border) == 24,
+ OffsetOf_CompressedTexImage2D_border_not_24);
+COMPILE_ASSERT(offsetof(CompressedTexImage2D, imageSize) == 28,
+ OffsetOf_CompressedTexImage2D_imageSize_not_28);
+COMPILE_ASSERT(offsetof(CompressedTexImage2D, data_shm_id) == 32,
+ OffsetOf_CompressedTexImage2D_data_shm_id_not_32);
+COMPILE_ASSERT(offsetof(CompressedTexImage2D, data_shm_offset) == 36,
+ OffsetOf_CompressedTexImage2D_data_shm_offset_not_36);
+
+struct CompressedTexImage2DImmediate {
+ typedef CompressedTexImage2DImmediate ValueType;
+ static const CommandId kCmdId = kCompressedTexImage2DImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeSize(uint32 size_in_bytes) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + // NOLINT
+ RoundSizeToMultipleOfEntries(size_in_bytes));
+ }
+
+ void SetHeader(uint32 size_in_bytes) {
+ header.SetCmdByTotalSize<ValueType>(size_in_bytes);
+ }
+
+ void Init(
+ GLenum _target, GLint _level, GLenum _internalformat, GLsizei _width,
+ GLsizei _height, GLint _border, GLsizei _imageSize) {
+ uint32 total_size = ComputeSize(_imageSize);
+ SetHeader(total_size);
+ target = _target;
+ level = _level;
+ internalformat = _internalformat;
+ width = _width;
+ height = _height;
+ border = _border;
+ imageSize = _imageSize;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLint _level, GLenum _internalformat,
+ GLsizei _width, GLsizei _height, GLint _border, GLsizei _imageSize) {
+ uint32 total_size = ComputeSize(_imageSize);
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _target, _level, _internalformat, _width, _height, _border,
+ _imageSize);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, total_size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 level;
+ uint32 internalformat;
+ uint32 width;
+ uint32 height;
+ uint32 border;
+ uint32 imageSize;
+};
+
+COMPILE_ASSERT(sizeof(CompressedTexImage2DImmediate) == 32,
+ Sizeof_CompressedTexImage2DImmediate_is_not_32);
+COMPILE_ASSERT(offsetof(CompressedTexImage2DImmediate, header) == 0,
+ OffsetOf_CompressedTexImage2DImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(CompressedTexImage2DImmediate, target) == 4,
+ OffsetOf_CompressedTexImage2DImmediate_target_not_4);
+COMPILE_ASSERT(offsetof(CompressedTexImage2DImmediate, level) == 8,
+ OffsetOf_CompressedTexImage2DImmediate_level_not_8);
+COMPILE_ASSERT(offsetof(CompressedTexImage2DImmediate, internalformat) == 12,
+ OffsetOf_CompressedTexImage2DImmediate_internalformat_not_12);
+COMPILE_ASSERT(offsetof(CompressedTexImage2DImmediate, width) == 16,
+ OffsetOf_CompressedTexImage2DImmediate_width_not_16);
+COMPILE_ASSERT(offsetof(CompressedTexImage2DImmediate, height) == 20,
+ OffsetOf_CompressedTexImage2DImmediate_height_not_20);
+COMPILE_ASSERT(offsetof(CompressedTexImage2DImmediate, border) == 24,
+ OffsetOf_CompressedTexImage2DImmediate_border_not_24);
+COMPILE_ASSERT(offsetof(CompressedTexImage2DImmediate, imageSize) == 28,
+ OffsetOf_CompressedTexImage2DImmediate_imageSize_not_28);
+
+struct CompressedTexSubImage2D {
+ typedef CompressedTexSubImage2D ValueType;
+ static const CommandId kCmdId = kCompressedTexSubImage2D;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
+ GLsizei _width, GLsizei _height, GLenum _format, GLsizei _imageSize,
+ uint32 _data_shm_id, uint32 _data_shm_offset) {
+ SetHeader();
+ target = _target;
+ level = _level;
+ xoffset = _xoffset;
+ yoffset = _yoffset;
+ width = _width;
+ height = _height;
+ format = _format;
+ imageSize = _imageSize;
+ data_shm_id = _data_shm_id;
+ data_shm_offset = _data_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
+ GLsizei _width, GLsizei _height, GLenum _format, GLsizei _imageSize,
+ uint32 _data_shm_id, uint32 _data_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _target, _level, _xoffset, _yoffset, _width, _height, _format,
+ _imageSize, _data_shm_id, _data_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 level;
+ uint32 xoffset;
+ uint32 yoffset;
+ uint32 width;
+ uint32 height;
+ uint32 format;
+ uint32 imageSize;
+ uint32 data_shm_id;
+ uint32 data_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(CompressedTexSubImage2D) == 44,
+ Sizeof_CompressedTexSubImage2D_is_not_44);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2D, header) == 0,
+ OffsetOf_CompressedTexSubImage2D_header_not_0);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2D, target) == 4,
+ OffsetOf_CompressedTexSubImage2D_target_not_4);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2D, level) == 8,
+ OffsetOf_CompressedTexSubImage2D_level_not_8);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2D, xoffset) == 12,
+ OffsetOf_CompressedTexSubImage2D_xoffset_not_12);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2D, yoffset) == 16,
+ OffsetOf_CompressedTexSubImage2D_yoffset_not_16);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2D, width) == 20,
+ OffsetOf_CompressedTexSubImage2D_width_not_20);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2D, height) == 24,
+ OffsetOf_CompressedTexSubImage2D_height_not_24);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2D, format) == 28,
+ OffsetOf_CompressedTexSubImage2D_format_not_28);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2D, imageSize) == 32,
+ OffsetOf_CompressedTexSubImage2D_imageSize_not_32);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2D, data_shm_id) == 36,
+ OffsetOf_CompressedTexSubImage2D_data_shm_id_not_36);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2D, data_shm_offset) == 40,
+ OffsetOf_CompressedTexSubImage2D_data_shm_offset_not_40);
+
+struct CompressedTexSubImage2DImmediate {
+ typedef CompressedTexSubImage2DImmediate ValueType;
+ static const CommandId kCmdId = kCompressedTexSubImage2DImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeSize(uint32 size_in_bytes) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + // NOLINT
+ RoundSizeToMultipleOfEntries(size_in_bytes));
+ }
+
+ void SetHeader(uint32 size_in_bytes) {
+ header.SetCmdByTotalSize<ValueType>(size_in_bytes);
+ }
+
+ void Init(
+ GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
+ GLsizei _width, GLsizei _height, GLenum _format, GLsizei _imageSize) {
+ uint32 total_size = ComputeSize(_imageSize);
+ SetHeader(total_size);
+ target = _target;
+ level = _level;
+ xoffset = _xoffset;
+ yoffset = _yoffset;
+ width = _width;
+ height = _height;
+ format = _format;
+ imageSize = _imageSize;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
+ GLsizei _width, GLsizei _height, GLenum _format, GLsizei _imageSize) {
+ uint32 total_size = ComputeSize(_imageSize);
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _target, _level, _xoffset, _yoffset, _width, _height, _format,
+ _imageSize);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, total_size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 level;
+ uint32 xoffset;
+ uint32 yoffset;
+ uint32 width;
+ uint32 height;
+ uint32 format;
+ uint32 imageSize;
+};
+
+COMPILE_ASSERT(sizeof(CompressedTexSubImage2DImmediate) == 36,
+ Sizeof_CompressedTexSubImage2DImmediate_is_not_36);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2DImmediate, header) == 0,
+ OffsetOf_CompressedTexSubImage2DImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2DImmediate, target) == 4,
+ OffsetOf_CompressedTexSubImage2DImmediate_target_not_4);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2DImmediate, level) == 8,
+ OffsetOf_CompressedTexSubImage2DImmediate_level_not_8);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2DImmediate, xoffset) == 12,
+ OffsetOf_CompressedTexSubImage2DImmediate_xoffset_not_12);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2DImmediate, yoffset) == 16,
+ OffsetOf_CompressedTexSubImage2DImmediate_yoffset_not_16);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2DImmediate, width) == 20,
+ OffsetOf_CompressedTexSubImage2DImmediate_width_not_20);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2DImmediate, height) == 24,
+ OffsetOf_CompressedTexSubImage2DImmediate_height_not_24);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2DImmediate, format) == 28,
+ OffsetOf_CompressedTexSubImage2DImmediate_format_not_28);
+COMPILE_ASSERT(offsetof(CompressedTexSubImage2DImmediate, imageSize) == 32,
+ OffsetOf_CompressedTexSubImage2DImmediate_imageSize_not_32);
+
+struct CopyTexImage2D {
+ typedef CopyTexImage2D ValueType;
+ static const CommandId kCmdId = kCopyTexImage2D;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLint _level, GLenum _internalformat, GLint _x, GLint _y,
+ GLsizei _width, GLsizei _height, GLint _border) {
+ SetHeader();
+ target = _target;
+ level = _level;
+ internalformat = _internalformat;
+ x = _x;
+ y = _y;
+ width = _width;
+ height = _height;
+ border = _border;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLint _level, GLenum _internalformat, GLint _x,
+ GLint _y, GLsizei _width, GLsizei _height, GLint _border) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _target, _level, _internalformat, _x, _y, _width, _height,
+ _border);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 level;
+ uint32 internalformat;
+ uint32 x;
+ uint32 y;
+ uint32 width;
+ uint32 height;
+ uint32 border;
+};
+
+COMPILE_ASSERT(sizeof(CopyTexImage2D) == 36,
+ Sizeof_CopyTexImage2D_is_not_36);
+COMPILE_ASSERT(offsetof(CopyTexImage2D, header) == 0,
+ OffsetOf_CopyTexImage2D_header_not_0);
+COMPILE_ASSERT(offsetof(CopyTexImage2D, target) == 4,
+ OffsetOf_CopyTexImage2D_target_not_4);
+COMPILE_ASSERT(offsetof(CopyTexImage2D, level) == 8,
+ OffsetOf_CopyTexImage2D_level_not_8);
+COMPILE_ASSERT(offsetof(CopyTexImage2D, internalformat) == 12,
+ OffsetOf_CopyTexImage2D_internalformat_not_12);
+COMPILE_ASSERT(offsetof(CopyTexImage2D, x) == 16,
+ OffsetOf_CopyTexImage2D_x_not_16);
+COMPILE_ASSERT(offsetof(CopyTexImage2D, y) == 20,
+ OffsetOf_CopyTexImage2D_y_not_20);
+COMPILE_ASSERT(offsetof(CopyTexImage2D, width) == 24,
+ OffsetOf_CopyTexImage2D_width_not_24);
+COMPILE_ASSERT(offsetof(CopyTexImage2D, height) == 28,
+ OffsetOf_CopyTexImage2D_height_not_28);
+COMPILE_ASSERT(offsetof(CopyTexImage2D, border) == 32,
+ OffsetOf_CopyTexImage2D_border_not_32);
+
+struct CopyTexSubImage2D {
+ typedef CopyTexSubImage2D ValueType;
+ static const CommandId kCmdId = kCopyTexSubImage2D;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset, GLint _x,
+ GLint _y, GLsizei _width, GLsizei _height) {
+ SetHeader();
+ target = _target;
+ level = _level;
+ xoffset = _xoffset;
+ yoffset = _yoffset;
+ x = _x;
+ y = _y;
+ width = _width;
+ height = _height;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
+ GLint _x, GLint _y, GLsizei _width, GLsizei _height) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _target, _level, _xoffset, _yoffset, _x, _y, _width, _height);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 level;
+ uint32 xoffset;
+ uint32 yoffset;
+ uint32 x;
+ uint32 y;
+ uint32 width;
+ uint32 height;
+};
+
+COMPILE_ASSERT(sizeof(CopyTexSubImage2D) == 36,
+ Sizeof_CopyTexSubImage2D_is_not_36);
+COMPILE_ASSERT(offsetof(CopyTexSubImage2D, header) == 0,
+ OffsetOf_CopyTexSubImage2D_header_not_0);
+COMPILE_ASSERT(offsetof(CopyTexSubImage2D, target) == 4,
+ OffsetOf_CopyTexSubImage2D_target_not_4);
+COMPILE_ASSERT(offsetof(CopyTexSubImage2D, level) == 8,
+ OffsetOf_CopyTexSubImage2D_level_not_8);
+COMPILE_ASSERT(offsetof(CopyTexSubImage2D, xoffset) == 12,
+ OffsetOf_CopyTexSubImage2D_xoffset_not_12);
+COMPILE_ASSERT(offsetof(CopyTexSubImage2D, yoffset) == 16,
+ OffsetOf_CopyTexSubImage2D_yoffset_not_16);
+COMPILE_ASSERT(offsetof(CopyTexSubImage2D, x) == 20,
+ OffsetOf_CopyTexSubImage2D_x_not_20);
+COMPILE_ASSERT(offsetof(CopyTexSubImage2D, y) == 24,
+ OffsetOf_CopyTexSubImage2D_y_not_24);
+COMPILE_ASSERT(offsetof(CopyTexSubImage2D, width) == 28,
+ OffsetOf_CopyTexSubImage2D_width_not_28);
+COMPILE_ASSERT(offsetof(CopyTexSubImage2D, height) == 32,
+ OffsetOf_CopyTexSubImage2D_height_not_32);
+
+struct CreateProgram {
+ typedef CreateProgram ValueType;
+ static const CommandId kCmdId = kCreateProgram;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(uint32 _client_id) {
+ SetHeader();
+ client_id = _client_id;
+ }
+
+ void* Set(void* cmd, uint32 _client_id) {
+ static_cast<ValueType*>(cmd)->Init(_client_id);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 client_id;
+};
+
+COMPILE_ASSERT(sizeof(CreateProgram) == 8,
+ Sizeof_CreateProgram_is_not_8);
+COMPILE_ASSERT(offsetof(CreateProgram, header) == 0,
+ OffsetOf_CreateProgram_header_not_0);
+COMPILE_ASSERT(offsetof(CreateProgram, client_id) == 4,
+ OffsetOf_CreateProgram_client_id_not_4);
+
+struct CreateShader {
+ typedef CreateShader ValueType;
+ static const CommandId kCmdId = kCreateShader;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _type, uint32 _client_id) {
+ SetHeader();
+ type = _type;
+ client_id = _client_id;
+ }
+
+ void* Set(void* cmd, GLenum _type, uint32 _client_id) {
+ static_cast<ValueType*>(cmd)->Init(_type, _client_id);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 type;
+ uint32 client_id;
+};
+
+COMPILE_ASSERT(sizeof(CreateShader) == 12,
+ Sizeof_CreateShader_is_not_12);
+COMPILE_ASSERT(offsetof(CreateShader, header) == 0,
+ OffsetOf_CreateShader_header_not_0);
+COMPILE_ASSERT(offsetof(CreateShader, type) == 4,
+ OffsetOf_CreateShader_type_not_4);
+COMPILE_ASSERT(offsetof(CreateShader, client_id) == 8,
+ OffsetOf_CreateShader_client_id_not_8);
+
+struct CullFace {
+ typedef CullFace ValueType;
+ static const CommandId kCmdId = kCullFace;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _mode) {
+ SetHeader();
+ mode = _mode;
+ }
+
+ void* Set(void* cmd, GLenum _mode) {
+ static_cast<ValueType*>(cmd)->Init(_mode);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 mode;
+};
+
+COMPILE_ASSERT(sizeof(CullFace) == 8,
+ Sizeof_CullFace_is_not_8);
+COMPILE_ASSERT(offsetof(CullFace, header) == 0,
+ OffsetOf_CullFace_header_not_0);
+COMPILE_ASSERT(offsetof(CullFace, mode) == 4,
+ OffsetOf_CullFace_mode_not_4);
+
+struct DeleteBuffers {
+ typedef DeleteBuffers ValueType;
+ static const CommandId kCmdId = kDeleteBuffers;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLsizei _n, uint32 _buffers_shm_id, uint32 _buffers_shm_offset) {
+ SetHeader();
+ n = _n;
+ buffers_shm_id = _buffers_shm_id;
+ buffers_shm_offset = _buffers_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLsizei _n, uint32 _buffers_shm_id,
+ uint32 _buffers_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_n, _buffers_shm_id, _buffers_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+ uint32 buffers_shm_id;
+ uint32 buffers_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(DeleteBuffers) == 16,
+ Sizeof_DeleteBuffers_is_not_16);
+COMPILE_ASSERT(offsetof(DeleteBuffers, header) == 0,
+ OffsetOf_DeleteBuffers_header_not_0);
+COMPILE_ASSERT(offsetof(DeleteBuffers, n) == 4,
+ OffsetOf_DeleteBuffers_n_not_4);
+COMPILE_ASSERT(offsetof(DeleteBuffers, buffers_shm_id) == 8,
+ OffsetOf_DeleteBuffers_buffers_shm_id_not_8);
+COMPILE_ASSERT(offsetof(DeleteBuffers, buffers_shm_offset) == 12,
+ OffsetOf_DeleteBuffers_buffers_shm_offset_not_12);
+
+struct DeleteBuffersImmediate {
+ typedef DeleteBuffersImmediate ValueType;
+ static const CommandId kCmdId = kDeleteBuffersImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei n) {
+ return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei n) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ }
+
+ void SetHeader(GLsizei n) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(n));
+ }
+
+ void Init(GLsizei _n, const GLuint* _buffers) {
+ SetHeader(_n);
+ n = _n;
+ memcpy(ImmediateDataAddress(this),
+ _buffers, ComputeDataSize(_n));
+ }
+
+ void* Set(void* cmd, GLsizei _n, const GLuint* _buffers) {
+ static_cast<ValueType*>(cmd)->Init(_n, _buffers);
+ const uint32 size = ComputeSize(_n);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+};
+
+COMPILE_ASSERT(sizeof(DeleteBuffersImmediate) == 8,
+ Sizeof_DeleteBuffersImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(DeleteBuffersImmediate, header) == 0,
+ OffsetOf_DeleteBuffersImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(DeleteBuffersImmediate, n) == 4,
+ OffsetOf_DeleteBuffersImmediate_n_not_4);
+
+struct DeleteFramebuffers {
+ typedef DeleteFramebuffers ValueType;
+ static const CommandId kCmdId = kDeleteFramebuffers;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLsizei _n, uint32 _framebuffers_shm_id,
+ uint32 _framebuffers_shm_offset) {
+ SetHeader();
+ n = _n;
+ framebuffers_shm_id = _framebuffers_shm_id;
+ framebuffers_shm_offset = _framebuffers_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLsizei _n, uint32 _framebuffers_shm_id,
+ uint32 _framebuffers_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_n, _framebuffers_shm_id, _framebuffers_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+ uint32 framebuffers_shm_id;
+ uint32 framebuffers_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(DeleteFramebuffers) == 16,
+ Sizeof_DeleteFramebuffers_is_not_16);
+COMPILE_ASSERT(offsetof(DeleteFramebuffers, header) == 0,
+ OffsetOf_DeleteFramebuffers_header_not_0);
+COMPILE_ASSERT(offsetof(DeleteFramebuffers, n) == 4,
+ OffsetOf_DeleteFramebuffers_n_not_4);
+COMPILE_ASSERT(offsetof(DeleteFramebuffers, framebuffers_shm_id) == 8,
+ OffsetOf_DeleteFramebuffers_framebuffers_shm_id_not_8);
+COMPILE_ASSERT(offsetof(DeleteFramebuffers, framebuffers_shm_offset) == 12,
+ OffsetOf_DeleteFramebuffers_framebuffers_shm_offset_not_12);
+
+struct DeleteFramebuffersImmediate {
+ typedef DeleteFramebuffersImmediate ValueType;
+ static const CommandId kCmdId = kDeleteFramebuffersImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei n) {
+ return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei n) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ }
+
+ void SetHeader(GLsizei n) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(n));
+ }
+
+ void Init(GLsizei _n, const GLuint* _framebuffers) {
+ SetHeader(_n);
+ n = _n;
+ memcpy(ImmediateDataAddress(this),
+ _framebuffers, ComputeDataSize(_n));
+ }
+
+ void* Set(void* cmd, GLsizei _n, const GLuint* _framebuffers) {
+ static_cast<ValueType*>(cmd)->Init(_n, _framebuffers);
+ const uint32 size = ComputeSize(_n);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+};
+
+COMPILE_ASSERT(sizeof(DeleteFramebuffersImmediate) == 8,
+ Sizeof_DeleteFramebuffersImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(DeleteFramebuffersImmediate, header) == 0,
+ OffsetOf_DeleteFramebuffersImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(DeleteFramebuffersImmediate, n) == 4,
+ OffsetOf_DeleteFramebuffersImmediate_n_not_4);
+
+struct DeleteProgram {
+ typedef DeleteProgram ValueType;
+ static const CommandId kCmdId = kDeleteProgram;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _program) {
+ SetHeader();
+ program = _program;
+ }
+
+ void* Set(void* cmd, GLuint _program) {
+ static_cast<ValueType*>(cmd)->Init(_program);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+};
+
+COMPILE_ASSERT(sizeof(DeleteProgram) == 8,
+ Sizeof_DeleteProgram_is_not_8);
+COMPILE_ASSERT(offsetof(DeleteProgram, header) == 0,
+ OffsetOf_DeleteProgram_header_not_0);
+COMPILE_ASSERT(offsetof(DeleteProgram, program) == 4,
+ OffsetOf_DeleteProgram_program_not_4);
+
+struct DeleteRenderbuffers {
+ typedef DeleteRenderbuffers ValueType;
+ static const CommandId kCmdId = kDeleteRenderbuffers;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLsizei _n, uint32 _renderbuffers_shm_id,
+ uint32 _renderbuffers_shm_offset) {
+ SetHeader();
+ n = _n;
+ renderbuffers_shm_id = _renderbuffers_shm_id;
+ renderbuffers_shm_offset = _renderbuffers_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLsizei _n, uint32 _renderbuffers_shm_id,
+ uint32 _renderbuffers_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_n, _renderbuffers_shm_id, _renderbuffers_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+ uint32 renderbuffers_shm_id;
+ uint32 renderbuffers_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(DeleteRenderbuffers) == 16,
+ Sizeof_DeleteRenderbuffers_is_not_16);
+COMPILE_ASSERT(offsetof(DeleteRenderbuffers, header) == 0,
+ OffsetOf_DeleteRenderbuffers_header_not_0);
+COMPILE_ASSERT(offsetof(DeleteRenderbuffers, n) == 4,
+ OffsetOf_DeleteRenderbuffers_n_not_4);
+COMPILE_ASSERT(offsetof(DeleteRenderbuffers, renderbuffers_shm_id) == 8,
+ OffsetOf_DeleteRenderbuffers_renderbuffers_shm_id_not_8);
+COMPILE_ASSERT(offsetof(DeleteRenderbuffers, renderbuffers_shm_offset) == 12,
+ OffsetOf_DeleteRenderbuffers_renderbuffers_shm_offset_not_12);
+
+struct DeleteRenderbuffersImmediate {
+ typedef DeleteRenderbuffersImmediate ValueType;
+ static const CommandId kCmdId = kDeleteRenderbuffersImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei n) {
+ return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei n) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ }
+
+ void SetHeader(GLsizei n) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(n));
+ }
+
+ void Init(GLsizei _n, const GLuint* _renderbuffers) {
+ SetHeader(_n);
+ n = _n;
+ memcpy(ImmediateDataAddress(this),
+ _renderbuffers, ComputeDataSize(_n));
+ }
+
+ void* Set(void* cmd, GLsizei _n, const GLuint* _renderbuffers) {
+ static_cast<ValueType*>(cmd)->Init(_n, _renderbuffers);
+ const uint32 size = ComputeSize(_n);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+};
+
+COMPILE_ASSERT(sizeof(DeleteRenderbuffersImmediate) == 8,
+ Sizeof_DeleteRenderbuffersImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(DeleteRenderbuffersImmediate, header) == 0,
+ OffsetOf_DeleteRenderbuffersImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(DeleteRenderbuffersImmediate, n) == 4,
+ OffsetOf_DeleteRenderbuffersImmediate_n_not_4);
+
+struct DeleteShader {
+ typedef DeleteShader ValueType;
+ static const CommandId kCmdId = kDeleteShader;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _shader) {
+ SetHeader();
+ shader = _shader;
+ }
+
+ void* Set(void* cmd, GLuint _shader) {
+ static_cast<ValueType*>(cmd)->Init(_shader);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 shader;
+};
+
+COMPILE_ASSERT(sizeof(DeleteShader) == 8,
+ Sizeof_DeleteShader_is_not_8);
+COMPILE_ASSERT(offsetof(DeleteShader, header) == 0,
+ OffsetOf_DeleteShader_header_not_0);
+COMPILE_ASSERT(offsetof(DeleteShader, shader) == 4,
+ OffsetOf_DeleteShader_shader_not_4);
+
+struct DeleteTextures {
+ typedef DeleteTextures ValueType;
+ static const CommandId kCmdId = kDeleteTextures;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLsizei _n, uint32 _textures_shm_id, uint32 _textures_shm_offset) {
+ SetHeader();
+ n = _n;
+ textures_shm_id = _textures_shm_id;
+ textures_shm_offset = _textures_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLsizei _n, uint32 _textures_shm_id,
+ uint32 _textures_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_n, _textures_shm_id, _textures_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+ uint32 textures_shm_id;
+ uint32 textures_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(DeleteTextures) == 16,
+ Sizeof_DeleteTextures_is_not_16);
+COMPILE_ASSERT(offsetof(DeleteTextures, header) == 0,
+ OffsetOf_DeleteTextures_header_not_0);
+COMPILE_ASSERT(offsetof(DeleteTextures, n) == 4,
+ OffsetOf_DeleteTextures_n_not_4);
+COMPILE_ASSERT(offsetof(DeleteTextures, textures_shm_id) == 8,
+ OffsetOf_DeleteTextures_textures_shm_id_not_8);
+COMPILE_ASSERT(offsetof(DeleteTextures, textures_shm_offset) == 12,
+ OffsetOf_DeleteTextures_textures_shm_offset_not_12);
+
+struct DeleteTexturesImmediate {
+ typedef DeleteTexturesImmediate ValueType;
+ static const CommandId kCmdId = kDeleteTexturesImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei n) {
+ return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei n) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ }
+
+ void SetHeader(GLsizei n) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(n));
+ }
+
+ void Init(GLsizei _n, const GLuint* _textures) {
+ SetHeader(_n);
+ n = _n;
+ memcpy(ImmediateDataAddress(this),
+ _textures, ComputeDataSize(_n));
+ }
+
+ void* Set(void* cmd, GLsizei _n, const GLuint* _textures) {
+ static_cast<ValueType*>(cmd)->Init(_n, _textures);
+ const uint32 size = ComputeSize(_n);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+};
+
+COMPILE_ASSERT(sizeof(DeleteTexturesImmediate) == 8,
+ Sizeof_DeleteTexturesImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(DeleteTexturesImmediate, header) == 0,
+ OffsetOf_DeleteTexturesImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(DeleteTexturesImmediate, n) == 4,
+ OffsetOf_DeleteTexturesImmediate_n_not_4);
+
+struct DepthFunc {
+ typedef DepthFunc ValueType;
+ static const CommandId kCmdId = kDepthFunc;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _func) {
+ SetHeader();
+ func = _func;
+ }
+
+ void* Set(void* cmd, GLenum _func) {
+ static_cast<ValueType*>(cmd)->Init(_func);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 func;
+};
+
+COMPILE_ASSERT(sizeof(DepthFunc) == 8,
+ Sizeof_DepthFunc_is_not_8);
+COMPILE_ASSERT(offsetof(DepthFunc, header) == 0,
+ OffsetOf_DepthFunc_header_not_0);
+COMPILE_ASSERT(offsetof(DepthFunc, func) == 4,
+ OffsetOf_DepthFunc_func_not_4);
+
+struct DepthMask {
+ typedef DepthMask ValueType;
+ static const CommandId kCmdId = kDepthMask;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLboolean _flag) {
+ SetHeader();
+ flag = _flag;
+ }
+
+ void* Set(void* cmd, GLboolean _flag) {
+ static_cast<ValueType*>(cmd)->Init(_flag);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 flag;
+};
+
+COMPILE_ASSERT(sizeof(DepthMask) == 8,
+ Sizeof_DepthMask_is_not_8);
+COMPILE_ASSERT(offsetof(DepthMask, header) == 0,
+ OffsetOf_DepthMask_header_not_0);
+COMPILE_ASSERT(offsetof(DepthMask, flag) == 4,
+ OffsetOf_DepthMask_flag_not_4);
+
+struct DepthRangef {
+ typedef DepthRangef ValueType;
+ static const CommandId kCmdId = kDepthRangef;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLclampf _zNear, GLclampf _zFar) {
+ SetHeader();
+ zNear = _zNear;
+ zFar = _zFar;
+ }
+
+ void* Set(void* cmd, GLclampf _zNear, GLclampf _zFar) {
+ static_cast<ValueType*>(cmd)->Init(_zNear, _zFar);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ float zNear;
+ float zFar;
+};
+
+COMPILE_ASSERT(sizeof(DepthRangef) == 12,
+ Sizeof_DepthRangef_is_not_12);
+COMPILE_ASSERT(offsetof(DepthRangef, header) == 0,
+ OffsetOf_DepthRangef_header_not_0);
+COMPILE_ASSERT(offsetof(DepthRangef, zNear) == 4,
+ OffsetOf_DepthRangef_zNear_not_4);
+COMPILE_ASSERT(offsetof(DepthRangef, zFar) == 8,
+ OffsetOf_DepthRangef_zFar_not_8);
+
+struct DetachShader {
+ typedef DetachShader ValueType;
+ static const CommandId kCmdId = kDetachShader;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _program, GLuint _shader) {
+ SetHeader();
+ program = _program;
+ shader = _shader;
+ }
+
+ void* Set(void* cmd, GLuint _program, GLuint _shader) {
+ static_cast<ValueType*>(cmd)->Init(_program, _shader);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 shader;
+};
+
+COMPILE_ASSERT(sizeof(DetachShader) == 12,
+ Sizeof_DetachShader_is_not_12);
+COMPILE_ASSERT(offsetof(DetachShader, header) == 0,
+ OffsetOf_DetachShader_header_not_0);
+COMPILE_ASSERT(offsetof(DetachShader, program) == 4,
+ OffsetOf_DetachShader_program_not_4);
+COMPILE_ASSERT(offsetof(DetachShader, shader) == 8,
+ OffsetOf_DetachShader_shader_not_8);
+
+struct Disable {
+ typedef Disable ValueType;
+ static const CommandId kCmdId = kDisable;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _cap) {
+ SetHeader();
+ cap = _cap;
+ }
+
+ void* Set(void* cmd, GLenum _cap) {
+ static_cast<ValueType*>(cmd)->Init(_cap);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 cap;
+};
+
+COMPILE_ASSERT(sizeof(Disable) == 8,
+ Sizeof_Disable_is_not_8);
+COMPILE_ASSERT(offsetof(Disable, header) == 0,
+ OffsetOf_Disable_header_not_0);
+COMPILE_ASSERT(offsetof(Disable, cap) == 4,
+ OffsetOf_Disable_cap_not_4);
+
+struct DisableVertexAttribArray {
+ typedef DisableVertexAttribArray ValueType;
+ static const CommandId kCmdId = kDisableVertexAttribArray;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _index) {
+ SetHeader();
+ index = _index;
+ }
+
+ void* Set(void* cmd, GLuint _index) {
+ static_cast<ValueType*>(cmd)->Init(_index);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 index;
+};
+
+COMPILE_ASSERT(sizeof(DisableVertexAttribArray) == 8,
+ Sizeof_DisableVertexAttribArray_is_not_8);
+COMPILE_ASSERT(offsetof(DisableVertexAttribArray, header) == 0,
+ OffsetOf_DisableVertexAttribArray_header_not_0);
+COMPILE_ASSERT(offsetof(DisableVertexAttribArray, index) == 4,
+ OffsetOf_DisableVertexAttribArray_index_not_4);
+
+struct DrawArrays {
+ typedef DrawArrays ValueType;
+ static const CommandId kCmdId = kDrawArrays;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _mode, GLint _first, GLsizei _count) {
+ SetHeader();
+ mode = _mode;
+ first = _first;
+ count = _count;
+ }
+
+ void* Set(void* cmd, GLenum _mode, GLint _first, GLsizei _count) {
+ static_cast<ValueType*>(cmd)->Init(_mode, _first, _count);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 mode;
+ uint32 first;
+ uint32 count;
+};
+
+COMPILE_ASSERT(sizeof(DrawArrays) == 16,
+ Sizeof_DrawArrays_is_not_16);
+COMPILE_ASSERT(offsetof(DrawArrays, header) == 0,
+ OffsetOf_DrawArrays_header_not_0);
+COMPILE_ASSERT(offsetof(DrawArrays, mode) == 4,
+ OffsetOf_DrawArrays_mode_not_4);
+COMPILE_ASSERT(offsetof(DrawArrays, first) == 8,
+ OffsetOf_DrawArrays_first_not_8);
+COMPILE_ASSERT(offsetof(DrawArrays, count) == 12,
+ OffsetOf_DrawArrays_count_not_12);
+
+struct DrawElements {
+ typedef DrawElements ValueType;
+ static const CommandId kCmdId = kDrawElements;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _mode, GLsizei _count, GLenum _type, GLuint _index_offset) {
+ SetHeader();
+ mode = _mode;
+ count = _count;
+ type = _type;
+ index_offset = _index_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _mode, GLsizei _count, GLenum _type,
+ GLuint _index_offset) {
+ static_cast<ValueType*>(cmd)->Init(_mode, _count, _type, _index_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 mode;
+ uint32 count;
+ uint32 type;
+ uint32 index_offset;
+};
+
+COMPILE_ASSERT(sizeof(DrawElements) == 20,
+ Sizeof_DrawElements_is_not_20);
+COMPILE_ASSERT(offsetof(DrawElements, header) == 0,
+ OffsetOf_DrawElements_header_not_0);
+COMPILE_ASSERT(offsetof(DrawElements, mode) == 4,
+ OffsetOf_DrawElements_mode_not_4);
+COMPILE_ASSERT(offsetof(DrawElements, count) == 8,
+ OffsetOf_DrawElements_count_not_8);
+COMPILE_ASSERT(offsetof(DrawElements, type) == 12,
+ OffsetOf_DrawElements_type_not_12);
+COMPILE_ASSERT(offsetof(DrawElements, index_offset) == 16,
+ OffsetOf_DrawElements_index_offset_not_16);
+
+struct Enable {
+ typedef Enable ValueType;
+ static const CommandId kCmdId = kEnable;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _cap) {
+ SetHeader();
+ cap = _cap;
+ }
+
+ void* Set(void* cmd, GLenum _cap) {
+ static_cast<ValueType*>(cmd)->Init(_cap);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 cap;
+};
+
+COMPILE_ASSERT(sizeof(Enable) == 8,
+ Sizeof_Enable_is_not_8);
+COMPILE_ASSERT(offsetof(Enable, header) == 0,
+ OffsetOf_Enable_header_not_0);
+COMPILE_ASSERT(offsetof(Enable, cap) == 4,
+ OffsetOf_Enable_cap_not_4);
+
+struct EnableVertexAttribArray {
+ typedef EnableVertexAttribArray ValueType;
+ static const CommandId kCmdId = kEnableVertexAttribArray;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _index) {
+ SetHeader();
+ index = _index;
+ }
+
+ void* Set(void* cmd, GLuint _index) {
+ static_cast<ValueType*>(cmd)->Init(_index);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 index;
+};
+
+COMPILE_ASSERT(sizeof(EnableVertexAttribArray) == 8,
+ Sizeof_EnableVertexAttribArray_is_not_8);
+COMPILE_ASSERT(offsetof(EnableVertexAttribArray, header) == 0,
+ OffsetOf_EnableVertexAttribArray_header_not_0);
+COMPILE_ASSERT(offsetof(EnableVertexAttribArray, index) == 4,
+ OffsetOf_EnableVertexAttribArray_index_not_4);
+
+struct Finish {
+ typedef Finish ValueType;
+ static const CommandId kCmdId = kFinish;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init() {
+ SetHeader();
+ }
+
+ void* Set(void* cmd) {
+ static_cast<ValueType*>(cmd)->Init();
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+};
+
+COMPILE_ASSERT(sizeof(Finish) == 4,
+ Sizeof_Finish_is_not_4);
+COMPILE_ASSERT(offsetof(Finish, header) == 0,
+ OffsetOf_Finish_header_not_0);
+
+struct Flush {
+ typedef Flush ValueType;
+ static const CommandId kCmdId = kFlush;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init() {
+ SetHeader();
+ }
+
+ void* Set(void* cmd) {
+ static_cast<ValueType*>(cmd)->Init();
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+};
+
+COMPILE_ASSERT(sizeof(Flush) == 4,
+ Sizeof_Flush_is_not_4);
+COMPILE_ASSERT(offsetof(Flush, header) == 0,
+ OffsetOf_Flush_header_not_0);
+
+struct FramebufferRenderbuffer {
+ typedef FramebufferRenderbuffer ValueType;
+ static const CommandId kCmdId = kFramebufferRenderbuffer;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLenum _attachment, GLenum _renderbuffertarget,
+ GLuint _renderbuffer) {
+ SetHeader();
+ target = _target;
+ attachment = _attachment;
+ renderbuffertarget = _renderbuffertarget;
+ renderbuffer = _renderbuffer;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLenum _attachment, GLenum _renderbuffertarget,
+ GLuint _renderbuffer) {
+ static_cast<ValueType*>(
+ cmd)->Init(_target, _attachment, _renderbuffertarget, _renderbuffer);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 attachment;
+ uint32 renderbuffertarget;
+ uint32 renderbuffer;
+};
+
+COMPILE_ASSERT(sizeof(FramebufferRenderbuffer) == 20,
+ Sizeof_FramebufferRenderbuffer_is_not_20);
+COMPILE_ASSERT(offsetof(FramebufferRenderbuffer, header) == 0,
+ OffsetOf_FramebufferRenderbuffer_header_not_0);
+COMPILE_ASSERT(offsetof(FramebufferRenderbuffer, target) == 4,
+ OffsetOf_FramebufferRenderbuffer_target_not_4);
+COMPILE_ASSERT(offsetof(FramebufferRenderbuffer, attachment) == 8,
+ OffsetOf_FramebufferRenderbuffer_attachment_not_8);
+COMPILE_ASSERT(offsetof(FramebufferRenderbuffer, renderbuffertarget) == 12,
+ OffsetOf_FramebufferRenderbuffer_renderbuffertarget_not_12);
+COMPILE_ASSERT(offsetof(FramebufferRenderbuffer, renderbuffer) == 16,
+ OffsetOf_FramebufferRenderbuffer_renderbuffer_not_16);
+
+struct FramebufferTexture2D {
+ typedef FramebufferTexture2D ValueType;
+ static const CommandId kCmdId = kFramebufferTexture2D;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLenum _attachment, GLenum _textarget, GLuint _texture,
+ GLint _level) {
+ SetHeader();
+ target = _target;
+ attachment = _attachment;
+ textarget = _textarget;
+ texture = _texture;
+ level = _level;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLenum _attachment, GLenum _textarget,
+ GLuint _texture, GLint _level) {
+ static_cast<ValueType*>(
+ cmd)->Init(_target, _attachment, _textarget, _texture, _level);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 attachment;
+ uint32 textarget;
+ uint32 texture;
+ uint32 level;
+};
+
+COMPILE_ASSERT(sizeof(FramebufferTexture2D) == 24,
+ Sizeof_FramebufferTexture2D_is_not_24);
+COMPILE_ASSERT(offsetof(FramebufferTexture2D, header) == 0,
+ OffsetOf_FramebufferTexture2D_header_not_0);
+COMPILE_ASSERT(offsetof(FramebufferTexture2D, target) == 4,
+ OffsetOf_FramebufferTexture2D_target_not_4);
+COMPILE_ASSERT(offsetof(FramebufferTexture2D, attachment) == 8,
+ OffsetOf_FramebufferTexture2D_attachment_not_8);
+COMPILE_ASSERT(offsetof(FramebufferTexture2D, textarget) == 12,
+ OffsetOf_FramebufferTexture2D_textarget_not_12);
+COMPILE_ASSERT(offsetof(FramebufferTexture2D, texture) == 16,
+ OffsetOf_FramebufferTexture2D_texture_not_16);
+COMPILE_ASSERT(offsetof(FramebufferTexture2D, level) == 20,
+ OffsetOf_FramebufferTexture2D_level_not_20);
+
+struct FrontFace {
+ typedef FrontFace ValueType;
+ static const CommandId kCmdId = kFrontFace;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _mode) {
+ SetHeader();
+ mode = _mode;
+ }
+
+ void* Set(void* cmd, GLenum _mode) {
+ static_cast<ValueType*>(cmd)->Init(_mode);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 mode;
+};
+
+COMPILE_ASSERT(sizeof(FrontFace) == 8,
+ Sizeof_FrontFace_is_not_8);
+COMPILE_ASSERT(offsetof(FrontFace, header) == 0,
+ OffsetOf_FrontFace_header_not_0);
+COMPILE_ASSERT(offsetof(FrontFace, mode) == 4,
+ OffsetOf_FrontFace_mode_not_4);
+
+struct GenBuffers {
+ typedef GenBuffers ValueType;
+ static const CommandId kCmdId = kGenBuffers;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLsizei _n, uint32 _buffers_shm_id, uint32 _buffers_shm_offset) {
+ SetHeader();
+ n = _n;
+ buffers_shm_id = _buffers_shm_id;
+ buffers_shm_offset = _buffers_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLsizei _n, uint32 _buffers_shm_id,
+ uint32 _buffers_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_n, _buffers_shm_id, _buffers_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+ uint32 buffers_shm_id;
+ uint32 buffers_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GenBuffers) == 16,
+ Sizeof_GenBuffers_is_not_16);
+COMPILE_ASSERT(offsetof(GenBuffers, header) == 0,
+ OffsetOf_GenBuffers_header_not_0);
+COMPILE_ASSERT(offsetof(GenBuffers, n) == 4,
+ OffsetOf_GenBuffers_n_not_4);
+COMPILE_ASSERT(offsetof(GenBuffers, buffers_shm_id) == 8,
+ OffsetOf_GenBuffers_buffers_shm_id_not_8);
+COMPILE_ASSERT(offsetof(GenBuffers, buffers_shm_offset) == 12,
+ OffsetOf_GenBuffers_buffers_shm_offset_not_12);
+
+struct GenBuffersImmediate {
+ typedef GenBuffersImmediate ValueType;
+ static const CommandId kCmdId = kGenBuffersImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei n) {
+ return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei n) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ }
+
+ void SetHeader(GLsizei n) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(n));
+ }
+
+ void Init(GLsizei _n, GLuint* _buffers) {
+ SetHeader(_n);
+ n = _n;
+ memcpy(ImmediateDataAddress(this),
+ _buffers, ComputeDataSize(_n));
+ }
+
+ void* Set(void* cmd, GLsizei _n, GLuint* _buffers) {
+ static_cast<ValueType*>(cmd)->Init(_n, _buffers);
+ const uint32 size = ComputeSize(_n);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+};
+
+COMPILE_ASSERT(sizeof(GenBuffersImmediate) == 8,
+ Sizeof_GenBuffersImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(GenBuffersImmediate, header) == 0,
+ OffsetOf_GenBuffersImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(GenBuffersImmediate, n) == 4,
+ OffsetOf_GenBuffersImmediate_n_not_4);
+
+struct GenerateMipmap {
+ typedef GenerateMipmap ValueType;
+ static const CommandId kCmdId = kGenerateMipmap;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _target) {
+ SetHeader();
+ target = _target;
+ }
+
+ void* Set(void* cmd, GLenum _target) {
+ static_cast<ValueType*>(cmd)->Init(_target);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+};
+
+COMPILE_ASSERT(sizeof(GenerateMipmap) == 8,
+ Sizeof_GenerateMipmap_is_not_8);
+COMPILE_ASSERT(offsetof(GenerateMipmap, header) == 0,
+ OffsetOf_GenerateMipmap_header_not_0);
+COMPILE_ASSERT(offsetof(GenerateMipmap, target) == 4,
+ OffsetOf_GenerateMipmap_target_not_4);
+
+struct GenFramebuffers {
+ typedef GenFramebuffers ValueType;
+ static const CommandId kCmdId = kGenFramebuffers;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLsizei _n, uint32 _framebuffers_shm_id,
+ uint32 _framebuffers_shm_offset) {
+ SetHeader();
+ n = _n;
+ framebuffers_shm_id = _framebuffers_shm_id;
+ framebuffers_shm_offset = _framebuffers_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLsizei _n, uint32 _framebuffers_shm_id,
+ uint32 _framebuffers_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_n, _framebuffers_shm_id, _framebuffers_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+ uint32 framebuffers_shm_id;
+ uint32 framebuffers_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GenFramebuffers) == 16,
+ Sizeof_GenFramebuffers_is_not_16);
+COMPILE_ASSERT(offsetof(GenFramebuffers, header) == 0,
+ OffsetOf_GenFramebuffers_header_not_0);
+COMPILE_ASSERT(offsetof(GenFramebuffers, n) == 4,
+ OffsetOf_GenFramebuffers_n_not_4);
+COMPILE_ASSERT(offsetof(GenFramebuffers, framebuffers_shm_id) == 8,
+ OffsetOf_GenFramebuffers_framebuffers_shm_id_not_8);
+COMPILE_ASSERT(offsetof(GenFramebuffers, framebuffers_shm_offset) == 12,
+ OffsetOf_GenFramebuffers_framebuffers_shm_offset_not_12);
+
+struct GenFramebuffersImmediate {
+ typedef GenFramebuffersImmediate ValueType;
+ static const CommandId kCmdId = kGenFramebuffersImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei n) {
+ return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei n) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ }
+
+ void SetHeader(GLsizei n) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(n));
+ }
+
+ void Init(GLsizei _n, GLuint* _framebuffers) {
+ SetHeader(_n);
+ n = _n;
+ memcpy(ImmediateDataAddress(this),
+ _framebuffers, ComputeDataSize(_n));
+ }
+
+ void* Set(void* cmd, GLsizei _n, GLuint* _framebuffers) {
+ static_cast<ValueType*>(cmd)->Init(_n, _framebuffers);
+ const uint32 size = ComputeSize(_n);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+};
+
+COMPILE_ASSERT(sizeof(GenFramebuffersImmediate) == 8,
+ Sizeof_GenFramebuffersImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(GenFramebuffersImmediate, header) == 0,
+ OffsetOf_GenFramebuffersImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(GenFramebuffersImmediate, n) == 4,
+ OffsetOf_GenFramebuffersImmediate_n_not_4);
+
+struct GenRenderbuffers {
+ typedef GenRenderbuffers ValueType;
+ static const CommandId kCmdId = kGenRenderbuffers;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLsizei _n, uint32 _renderbuffers_shm_id,
+ uint32 _renderbuffers_shm_offset) {
+ SetHeader();
+ n = _n;
+ renderbuffers_shm_id = _renderbuffers_shm_id;
+ renderbuffers_shm_offset = _renderbuffers_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLsizei _n, uint32 _renderbuffers_shm_id,
+ uint32 _renderbuffers_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_n, _renderbuffers_shm_id, _renderbuffers_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+ uint32 renderbuffers_shm_id;
+ uint32 renderbuffers_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GenRenderbuffers) == 16,
+ Sizeof_GenRenderbuffers_is_not_16);
+COMPILE_ASSERT(offsetof(GenRenderbuffers, header) == 0,
+ OffsetOf_GenRenderbuffers_header_not_0);
+COMPILE_ASSERT(offsetof(GenRenderbuffers, n) == 4,
+ OffsetOf_GenRenderbuffers_n_not_4);
+COMPILE_ASSERT(offsetof(GenRenderbuffers, renderbuffers_shm_id) == 8,
+ OffsetOf_GenRenderbuffers_renderbuffers_shm_id_not_8);
+COMPILE_ASSERT(offsetof(GenRenderbuffers, renderbuffers_shm_offset) == 12,
+ OffsetOf_GenRenderbuffers_renderbuffers_shm_offset_not_12);
+
+struct GenRenderbuffersImmediate {
+ typedef GenRenderbuffersImmediate ValueType;
+ static const CommandId kCmdId = kGenRenderbuffersImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei n) {
+ return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei n) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ }
+
+ void SetHeader(GLsizei n) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(n));
+ }
+
+ void Init(GLsizei _n, GLuint* _renderbuffers) {
+ SetHeader(_n);
+ n = _n;
+ memcpy(ImmediateDataAddress(this),
+ _renderbuffers, ComputeDataSize(_n));
+ }
+
+ void* Set(void* cmd, GLsizei _n, GLuint* _renderbuffers) {
+ static_cast<ValueType*>(cmd)->Init(_n, _renderbuffers);
+ const uint32 size = ComputeSize(_n);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+};
+
+COMPILE_ASSERT(sizeof(GenRenderbuffersImmediate) == 8,
+ Sizeof_GenRenderbuffersImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(GenRenderbuffersImmediate, header) == 0,
+ OffsetOf_GenRenderbuffersImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(GenRenderbuffersImmediate, n) == 4,
+ OffsetOf_GenRenderbuffersImmediate_n_not_4);
+
+struct GenTextures {
+ typedef GenTextures ValueType;
+ static const CommandId kCmdId = kGenTextures;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLsizei _n, uint32 _textures_shm_id, uint32 _textures_shm_offset) {
+ SetHeader();
+ n = _n;
+ textures_shm_id = _textures_shm_id;
+ textures_shm_offset = _textures_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLsizei _n, uint32 _textures_shm_id,
+ uint32 _textures_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_n, _textures_shm_id, _textures_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+ uint32 textures_shm_id;
+ uint32 textures_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GenTextures) == 16,
+ Sizeof_GenTextures_is_not_16);
+COMPILE_ASSERT(offsetof(GenTextures, header) == 0,
+ OffsetOf_GenTextures_header_not_0);
+COMPILE_ASSERT(offsetof(GenTextures, n) == 4,
+ OffsetOf_GenTextures_n_not_4);
+COMPILE_ASSERT(offsetof(GenTextures, textures_shm_id) == 8,
+ OffsetOf_GenTextures_textures_shm_id_not_8);
+COMPILE_ASSERT(offsetof(GenTextures, textures_shm_offset) == 12,
+ OffsetOf_GenTextures_textures_shm_offset_not_12);
+
+struct GenTexturesImmediate {
+ typedef GenTexturesImmediate ValueType;
+ static const CommandId kCmdId = kGenTexturesImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei n) {
+ return static_cast<uint32>(sizeof(GLuint) * n); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei n) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(n)); // NOLINT
+ }
+
+ void SetHeader(GLsizei n) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(n));
+ }
+
+ void Init(GLsizei _n, GLuint* _textures) {
+ SetHeader(_n);
+ n = _n;
+ memcpy(ImmediateDataAddress(this),
+ _textures, ComputeDataSize(_n));
+ }
+
+ void* Set(void* cmd, GLsizei _n, GLuint* _textures) {
+ static_cast<ValueType*>(cmd)->Init(_n, _textures);
+ const uint32 size = ComputeSize(_n);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 n;
+};
+
+COMPILE_ASSERT(sizeof(GenTexturesImmediate) == 8,
+ Sizeof_GenTexturesImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(GenTexturesImmediate, header) == 0,
+ OffsetOf_GenTexturesImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(GenTexturesImmediate, n) == 4,
+ OffsetOf_GenTexturesImmediate_n_not_4);
+
+struct GetActiveAttrib {
+ typedef GetActiveAttrib ValueType;
+ static const CommandId kCmdId = kGetActiveAttrib;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _program, GLuint _index, GLsizei _bufsize, uint32 _length_shm_id,
+ uint32 _length_shm_offset, uint32 _size_shm_id, uint32 _size_shm_offset,
+ uint32 _type_shm_id, uint32 _type_shm_offset, uint32 _name_shm_id,
+ uint32 _name_shm_offset) {
+ SetHeader();
+ program = _program;
+ index = _index;
+ bufsize = _bufsize;
+ length_shm_id = _length_shm_id;
+ length_shm_offset = _length_shm_offset;
+ size_shm_id = _size_shm_id;
+ size_shm_offset = _size_shm_offset;
+ type_shm_id = _type_shm_id;
+ type_shm_offset = _type_shm_offset;
+ name_shm_id = _name_shm_id;
+ name_shm_offset = _name_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _program, GLuint _index, GLsizei _bufsize,
+ uint32 _length_shm_id, uint32 _length_shm_offset, uint32 _size_shm_id,
+ uint32 _size_shm_offset, uint32 _type_shm_id, uint32 _type_shm_offset,
+ uint32 _name_shm_id, uint32 _name_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _program, _index, _bufsize, _length_shm_id, _length_shm_offset,
+ _size_shm_id, _size_shm_offset, _type_shm_id, _type_shm_offset,
+ _name_shm_id, _name_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 index;
+ uint32 bufsize;
+ uint32 length_shm_id;
+ uint32 length_shm_offset;
+ uint32 size_shm_id;
+ uint32 size_shm_offset;
+ uint32 type_shm_id;
+ uint32 type_shm_offset;
+ uint32 name_shm_id;
+ uint32 name_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetActiveAttrib) == 48,
+ Sizeof_GetActiveAttrib_is_not_48);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, header) == 0,
+ OffsetOf_GetActiveAttrib_header_not_0);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, program) == 4,
+ OffsetOf_GetActiveAttrib_program_not_4);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, index) == 8,
+ OffsetOf_GetActiveAttrib_index_not_8);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, bufsize) == 12,
+ OffsetOf_GetActiveAttrib_bufsize_not_12);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, length_shm_id) == 16,
+ OffsetOf_GetActiveAttrib_length_shm_id_not_16);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, length_shm_offset) == 20,
+ OffsetOf_GetActiveAttrib_length_shm_offset_not_20);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, size_shm_id) == 24,
+ OffsetOf_GetActiveAttrib_size_shm_id_not_24);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, size_shm_offset) == 28,
+ OffsetOf_GetActiveAttrib_size_shm_offset_not_28);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, type_shm_id) == 32,
+ OffsetOf_GetActiveAttrib_type_shm_id_not_32);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, type_shm_offset) == 36,
+ OffsetOf_GetActiveAttrib_type_shm_offset_not_36);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, name_shm_id) == 40,
+ OffsetOf_GetActiveAttrib_name_shm_id_not_40);
+COMPILE_ASSERT(offsetof(GetActiveAttrib, name_shm_offset) == 44,
+ OffsetOf_GetActiveAttrib_name_shm_offset_not_44);
+
+struct GetActiveUniform {
+ typedef GetActiveUniform ValueType;
+ static const CommandId kCmdId = kGetActiveUniform;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _program, GLuint _index, GLsizei _bufsize, uint32 _length_shm_id,
+ uint32 _length_shm_offset, uint32 _size_shm_id, uint32 _size_shm_offset,
+ uint32 _type_shm_id, uint32 _type_shm_offset, uint32 _name_shm_id,
+ uint32 _name_shm_offset) {
+ SetHeader();
+ program = _program;
+ index = _index;
+ bufsize = _bufsize;
+ length_shm_id = _length_shm_id;
+ length_shm_offset = _length_shm_offset;
+ size_shm_id = _size_shm_id;
+ size_shm_offset = _size_shm_offset;
+ type_shm_id = _type_shm_id;
+ type_shm_offset = _type_shm_offset;
+ name_shm_id = _name_shm_id;
+ name_shm_offset = _name_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _program, GLuint _index, GLsizei _bufsize,
+ uint32 _length_shm_id, uint32 _length_shm_offset, uint32 _size_shm_id,
+ uint32 _size_shm_offset, uint32 _type_shm_id, uint32 _type_shm_offset,
+ uint32 _name_shm_id, uint32 _name_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _program, _index, _bufsize, _length_shm_id, _length_shm_offset,
+ _size_shm_id, _size_shm_offset, _type_shm_id, _type_shm_offset,
+ _name_shm_id, _name_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 index;
+ uint32 bufsize;
+ uint32 length_shm_id;
+ uint32 length_shm_offset;
+ uint32 size_shm_id;
+ uint32 size_shm_offset;
+ uint32 type_shm_id;
+ uint32 type_shm_offset;
+ uint32 name_shm_id;
+ uint32 name_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetActiveUniform) == 48,
+ Sizeof_GetActiveUniform_is_not_48);
+COMPILE_ASSERT(offsetof(GetActiveUniform, header) == 0,
+ OffsetOf_GetActiveUniform_header_not_0);
+COMPILE_ASSERT(offsetof(GetActiveUniform, program) == 4,
+ OffsetOf_GetActiveUniform_program_not_4);
+COMPILE_ASSERT(offsetof(GetActiveUniform, index) == 8,
+ OffsetOf_GetActiveUniform_index_not_8);
+COMPILE_ASSERT(offsetof(GetActiveUniform, bufsize) == 12,
+ OffsetOf_GetActiveUniform_bufsize_not_12);
+COMPILE_ASSERT(offsetof(GetActiveUniform, length_shm_id) == 16,
+ OffsetOf_GetActiveUniform_length_shm_id_not_16);
+COMPILE_ASSERT(offsetof(GetActiveUniform, length_shm_offset) == 20,
+ OffsetOf_GetActiveUniform_length_shm_offset_not_20);
+COMPILE_ASSERT(offsetof(GetActiveUniform, size_shm_id) == 24,
+ OffsetOf_GetActiveUniform_size_shm_id_not_24);
+COMPILE_ASSERT(offsetof(GetActiveUniform, size_shm_offset) == 28,
+ OffsetOf_GetActiveUniform_size_shm_offset_not_28);
+COMPILE_ASSERT(offsetof(GetActiveUniform, type_shm_id) == 32,
+ OffsetOf_GetActiveUniform_type_shm_id_not_32);
+COMPILE_ASSERT(offsetof(GetActiveUniform, type_shm_offset) == 36,
+ OffsetOf_GetActiveUniform_type_shm_offset_not_36);
+COMPILE_ASSERT(offsetof(GetActiveUniform, name_shm_id) == 40,
+ OffsetOf_GetActiveUniform_name_shm_id_not_40);
+COMPILE_ASSERT(offsetof(GetActiveUniform, name_shm_offset) == 44,
+ OffsetOf_GetActiveUniform_name_shm_offset_not_44);
+
+struct GetAttachedShaders {
+ typedef GetAttachedShaders ValueType;
+ static const CommandId kCmdId = kGetAttachedShaders;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _program, GLsizei _maxcount, uint32 _count_shm_id,
+ uint32 _count_shm_offset, uint32 _shaders_shm_id,
+ uint32 _shaders_shm_offset) {
+ SetHeader();
+ program = _program;
+ maxcount = _maxcount;
+ count_shm_id = _count_shm_id;
+ count_shm_offset = _count_shm_offset;
+ shaders_shm_id = _shaders_shm_id;
+ shaders_shm_offset = _shaders_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _program, GLsizei _maxcount, uint32 _count_shm_id,
+ uint32 _count_shm_offset, uint32 _shaders_shm_id,
+ uint32 _shaders_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _program, _maxcount, _count_shm_id, _count_shm_offset,
+ _shaders_shm_id, _shaders_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 maxcount;
+ uint32 count_shm_id;
+ uint32 count_shm_offset;
+ uint32 shaders_shm_id;
+ uint32 shaders_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetAttachedShaders) == 28,
+ Sizeof_GetAttachedShaders_is_not_28);
+COMPILE_ASSERT(offsetof(GetAttachedShaders, header) == 0,
+ OffsetOf_GetAttachedShaders_header_not_0);
+COMPILE_ASSERT(offsetof(GetAttachedShaders, program) == 4,
+ OffsetOf_GetAttachedShaders_program_not_4);
+COMPILE_ASSERT(offsetof(GetAttachedShaders, maxcount) == 8,
+ OffsetOf_GetAttachedShaders_maxcount_not_8);
+COMPILE_ASSERT(offsetof(GetAttachedShaders, count_shm_id) == 12,
+ OffsetOf_GetAttachedShaders_count_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetAttachedShaders, count_shm_offset) == 16,
+ OffsetOf_GetAttachedShaders_count_shm_offset_not_16);
+COMPILE_ASSERT(offsetof(GetAttachedShaders, shaders_shm_id) == 20,
+ OffsetOf_GetAttachedShaders_shaders_shm_id_not_20);
+COMPILE_ASSERT(offsetof(GetAttachedShaders, shaders_shm_offset) == 24,
+ OffsetOf_GetAttachedShaders_shaders_shm_offset_not_24);
+
+struct GetAttribLocation {
+ typedef GetAttribLocation ValueType;
+ static const CommandId kCmdId = kGetAttribLocation;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _program, uint32 _name_shm_id, uint32 _name_shm_offset,
+ uint32 _data_size) {
+ SetHeader();
+ program = _program;
+ name_shm_id = _name_shm_id;
+ name_shm_offset = _name_shm_offset;
+ data_size = _data_size;
+ }
+
+ void* Set(
+ void* cmd, GLuint _program, uint32 _name_shm_id, uint32 _name_shm_offset,
+ uint32 _data_size) {
+ static_cast<ValueType*>(
+ cmd)->Init(_program, _name_shm_id, _name_shm_offset, _data_size);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 name_shm_id;
+ uint32 name_shm_offset;
+ uint32 data_size;
+};
+
+COMPILE_ASSERT(sizeof(GetAttribLocation) == 20,
+ Sizeof_GetAttribLocation_is_not_20);
+COMPILE_ASSERT(offsetof(GetAttribLocation, header) == 0,
+ OffsetOf_GetAttribLocation_header_not_0);
+COMPILE_ASSERT(offsetof(GetAttribLocation, program) == 4,
+ OffsetOf_GetAttribLocation_program_not_4);
+COMPILE_ASSERT(offsetof(GetAttribLocation, name_shm_id) == 8,
+ OffsetOf_GetAttribLocation_name_shm_id_not_8);
+COMPILE_ASSERT(offsetof(GetAttribLocation, name_shm_offset) == 12,
+ OffsetOf_GetAttribLocation_name_shm_offset_not_12);
+COMPILE_ASSERT(offsetof(GetAttribLocation, data_size) == 16,
+ OffsetOf_GetAttribLocation_data_size_not_16);
+
+struct GetAttribLocationImmediate {
+ typedef GetAttribLocationImmediate ValueType;
+ static const CommandId kCmdId = kGetAttribLocationImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(const char* s) {
+ return strlen(s);
+ }
+
+ static uint32 ComputeSize(const char* s) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(s)); // NOLINT
+ }
+
+ void SetHeader(const char* s) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(s));
+ }
+
+ void Init(GLuint _program, const char* _name) {
+ SetHeader(_name);
+ program = _program;
+ data_size = strlen(_name);
+ memcpy(ImmediateDataAddress(this), _name, data_size);
+ }
+
+ void* Set(void* cmd, GLuint _program, const char* _name) {
+ static_cast<ValueType*>(cmd)->Init(_program, _name);
+ const uint32 size = ComputeSize(_name);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 data_size;
+};
+
+COMPILE_ASSERT(sizeof(GetAttribLocationImmediate) == 12,
+ Sizeof_GetAttribLocationImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(GetAttribLocationImmediate, header) == 0,
+ OffsetOf_GetAttribLocationImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(GetAttribLocationImmediate, program) == 4,
+ OffsetOf_GetAttribLocationImmediate_program_not_4);
+COMPILE_ASSERT(offsetof(GetAttribLocationImmediate, data_size) == 8,
+ OffsetOf_GetAttribLocationImmediate_data_size_not_8);
+
+struct GetBooleanv {
+ typedef GetBooleanv ValueType;
+ static const CommandId kCmdId = kGetBooleanv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _pname, uint32 _params_shm_id, uint32 _params_shm_offset) {
+ SetHeader();
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetBooleanv) == 16,
+ Sizeof_GetBooleanv_is_not_16);
+COMPILE_ASSERT(offsetof(GetBooleanv, header) == 0,
+ OffsetOf_GetBooleanv_header_not_0);
+COMPILE_ASSERT(offsetof(GetBooleanv, pname) == 4,
+ OffsetOf_GetBooleanv_pname_not_4);
+COMPILE_ASSERT(offsetof(GetBooleanv, params_shm_id) == 8,
+ OffsetOf_GetBooleanv_params_shm_id_not_8);
+COMPILE_ASSERT(offsetof(GetBooleanv, params_shm_offset) == 12,
+ OffsetOf_GetBooleanv_params_shm_offset_not_12);
+
+struct GetBufferParameteriv {
+ typedef GetBufferParameteriv ValueType;
+ static const CommandId kCmdId = kGetBufferParameteriv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ target = _target;
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_target, _pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetBufferParameteriv) == 20,
+ Sizeof_GetBufferParameteriv_is_not_20);
+COMPILE_ASSERT(offsetof(GetBufferParameteriv, header) == 0,
+ OffsetOf_GetBufferParameteriv_header_not_0);
+COMPILE_ASSERT(offsetof(GetBufferParameteriv, target) == 4,
+ OffsetOf_GetBufferParameteriv_target_not_4);
+COMPILE_ASSERT(offsetof(GetBufferParameteriv, pname) == 8,
+ OffsetOf_GetBufferParameteriv_pname_not_8);
+COMPILE_ASSERT(offsetof(GetBufferParameteriv, params_shm_id) == 12,
+ OffsetOf_GetBufferParameteriv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetBufferParameteriv, params_shm_offset) == 16,
+ OffsetOf_GetBufferParameteriv_params_shm_offset_not_16);
+
+struct GetError {
+ typedef GetError ValueType;
+ static const CommandId kCmdId = kGetError;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(uint32 _result_shm_id, uint32 _result_shm_offset) {
+ SetHeader();
+ result_shm_id = _result_shm_id;
+ result_shm_offset = _result_shm_offset;
+ }
+
+ void* Set(void* cmd, uint32 _result_shm_id, uint32 _result_shm_offset) {
+ static_cast<ValueType*>(cmd)->Init(_result_shm_id, _result_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 result_shm_id;
+ uint32 result_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetError) == 12,
+ Sizeof_GetError_is_not_12);
+COMPILE_ASSERT(offsetof(GetError, header) == 0,
+ OffsetOf_GetError_header_not_0);
+COMPILE_ASSERT(offsetof(GetError, result_shm_id) == 4,
+ OffsetOf_GetError_result_shm_id_not_4);
+COMPILE_ASSERT(offsetof(GetError, result_shm_offset) == 8,
+ OffsetOf_GetError_result_shm_offset_not_8);
+
+struct GetFloatv {
+ typedef GetFloatv ValueType;
+ static const CommandId kCmdId = kGetFloatv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _pname, uint32 _params_shm_id, uint32 _params_shm_offset) {
+ SetHeader();
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetFloatv) == 16,
+ Sizeof_GetFloatv_is_not_16);
+COMPILE_ASSERT(offsetof(GetFloatv, header) == 0,
+ OffsetOf_GetFloatv_header_not_0);
+COMPILE_ASSERT(offsetof(GetFloatv, pname) == 4,
+ OffsetOf_GetFloatv_pname_not_4);
+COMPILE_ASSERT(offsetof(GetFloatv, params_shm_id) == 8,
+ OffsetOf_GetFloatv_params_shm_id_not_8);
+COMPILE_ASSERT(offsetof(GetFloatv, params_shm_offset) == 12,
+ OffsetOf_GetFloatv_params_shm_offset_not_12);
+
+struct GetFramebufferAttachmentParameteriv {
+ typedef GetFramebufferAttachmentParameteriv ValueType;
+ static const CommandId kCmdId = kGetFramebufferAttachmentParameteriv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLenum _attachment, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ target = _target;
+ attachment = _attachment;
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLenum _attachment, GLenum _pname,
+ uint32 _params_shm_id, uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _target, _attachment, _pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 attachment;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetFramebufferAttachmentParameteriv) == 24,
+ Sizeof_GetFramebufferAttachmentParameteriv_is_not_24);
+COMPILE_ASSERT(offsetof(GetFramebufferAttachmentParameteriv, header) == 0,
+ OffsetOf_GetFramebufferAttachmentParameteriv_header_not_0);
+COMPILE_ASSERT(offsetof(GetFramebufferAttachmentParameteriv, target) == 4,
+ OffsetOf_GetFramebufferAttachmentParameteriv_target_not_4);
+COMPILE_ASSERT(offsetof(GetFramebufferAttachmentParameteriv, attachment) == 8,
+ OffsetOf_GetFramebufferAttachmentParameteriv_attachment_not_8);
+COMPILE_ASSERT(offsetof(GetFramebufferAttachmentParameteriv, pname) == 12,
+ OffsetOf_GetFramebufferAttachmentParameteriv_pname_not_12);
+COMPILE_ASSERT(
+ offsetof(GetFramebufferAttachmentParameteriv, params_shm_id) == 16,
+ OffsetOf_GetFramebufferAttachmentParameteriv_params_shm_id_not_16);
+COMPILE_ASSERT(
+ offsetof(GetFramebufferAttachmentParameteriv, params_shm_offset) == 20,
+ OffsetOf_GetFramebufferAttachmentParameteriv_params_shm_offset_not_20);
+
+struct GetIntegerv {
+ typedef GetIntegerv ValueType;
+ static const CommandId kCmdId = kGetIntegerv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _pname, uint32 _params_shm_id, uint32 _params_shm_offset) {
+ SetHeader();
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetIntegerv) == 16,
+ Sizeof_GetIntegerv_is_not_16);
+COMPILE_ASSERT(offsetof(GetIntegerv, header) == 0,
+ OffsetOf_GetIntegerv_header_not_0);
+COMPILE_ASSERT(offsetof(GetIntegerv, pname) == 4,
+ OffsetOf_GetIntegerv_pname_not_4);
+COMPILE_ASSERT(offsetof(GetIntegerv, params_shm_id) == 8,
+ OffsetOf_GetIntegerv_params_shm_id_not_8);
+COMPILE_ASSERT(offsetof(GetIntegerv, params_shm_offset) == 12,
+ OffsetOf_GetIntegerv_params_shm_offset_not_12);
+
+struct GetProgramiv {
+ typedef GetProgramiv ValueType;
+ static const CommandId kCmdId = kGetProgramiv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _program, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ program = _program;
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _program, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_program, _pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetProgramiv) == 20,
+ Sizeof_GetProgramiv_is_not_20);
+COMPILE_ASSERT(offsetof(GetProgramiv, header) == 0,
+ OffsetOf_GetProgramiv_header_not_0);
+COMPILE_ASSERT(offsetof(GetProgramiv, program) == 4,
+ OffsetOf_GetProgramiv_program_not_4);
+COMPILE_ASSERT(offsetof(GetProgramiv, pname) == 8,
+ OffsetOf_GetProgramiv_pname_not_8);
+COMPILE_ASSERT(offsetof(GetProgramiv, params_shm_id) == 12,
+ OffsetOf_GetProgramiv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetProgramiv, params_shm_offset) == 16,
+ OffsetOf_GetProgramiv_params_shm_offset_not_16);
+
+struct GetProgramInfoLog {
+ typedef GetProgramInfoLog ValueType;
+ static const CommandId kCmdId = kGetProgramInfoLog;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _program, GLsizei _bufsize, uint32 _length_shm_id,
+ uint32 _length_shm_offset, uint32 _infolog_shm_id,
+ uint32 _infolog_shm_offset) {
+ SetHeader();
+ program = _program;
+ bufsize = _bufsize;
+ length_shm_id = _length_shm_id;
+ length_shm_offset = _length_shm_offset;
+ infolog_shm_id = _infolog_shm_id;
+ infolog_shm_offset = _infolog_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _program, GLsizei _bufsize, uint32 _length_shm_id,
+ uint32 _length_shm_offset, uint32 _infolog_shm_id,
+ uint32 _infolog_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _program, _bufsize, _length_shm_id, _length_shm_offset,
+ _infolog_shm_id, _infolog_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 bufsize;
+ uint32 length_shm_id;
+ uint32 length_shm_offset;
+ uint32 infolog_shm_id;
+ uint32 infolog_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetProgramInfoLog) == 28,
+ Sizeof_GetProgramInfoLog_is_not_28);
+COMPILE_ASSERT(offsetof(GetProgramInfoLog, header) == 0,
+ OffsetOf_GetProgramInfoLog_header_not_0);
+COMPILE_ASSERT(offsetof(GetProgramInfoLog, program) == 4,
+ OffsetOf_GetProgramInfoLog_program_not_4);
+COMPILE_ASSERT(offsetof(GetProgramInfoLog, bufsize) == 8,
+ OffsetOf_GetProgramInfoLog_bufsize_not_8);
+COMPILE_ASSERT(offsetof(GetProgramInfoLog, length_shm_id) == 12,
+ OffsetOf_GetProgramInfoLog_length_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetProgramInfoLog, length_shm_offset) == 16,
+ OffsetOf_GetProgramInfoLog_length_shm_offset_not_16);
+COMPILE_ASSERT(offsetof(GetProgramInfoLog, infolog_shm_id) == 20,
+ OffsetOf_GetProgramInfoLog_infolog_shm_id_not_20);
+COMPILE_ASSERT(offsetof(GetProgramInfoLog, infolog_shm_offset) == 24,
+ OffsetOf_GetProgramInfoLog_infolog_shm_offset_not_24);
+
+struct GetRenderbufferParameteriv {
+ typedef GetRenderbufferParameteriv ValueType;
+ static const CommandId kCmdId = kGetRenderbufferParameteriv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ target = _target;
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_target, _pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetRenderbufferParameteriv) == 20,
+ Sizeof_GetRenderbufferParameteriv_is_not_20);
+COMPILE_ASSERT(offsetof(GetRenderbufferParameteriv, header) == 0,
+ OffsetOf_GetRenderbufferParameteriv_header_not_0);
+COMPILE_ASSERT(offsetof(GetRenderbufferParameteriv, target) == 4,
+ OffsetOf_GetRenderbufferParameteriv_target_not_4);
+COMPILE_ASSERT(offsetof(GetRenderbufferParameteriv, pname) == 8,
+ OffsetOf_GetRenderbufferParameteriv_pname_not_8);
+COMPILE_ASSERT(offsetof(GetRenderbufferParameteriv, params_shm_id) == 12,
+ OffsetOf_GetRenderbufferParameteriv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetRenderbufferParameteriv, params_shm_offset) == 16,
+ OffsetOf_GetRenderbufferParameteriv_params_shm_offset_not_16);
+
+struct GetShaderiv {
+ typedef GetShaderiv ValueType;
+ static const CommandId kCmdId = kGetShaderiv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _shader, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ shader = _shader;
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _shader, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_shader, _pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 shader;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetShaderiv) == 20,
+ Sizeof_GetShaderiv_is_not_20);
+COMPILE_ASSERT(offsetof(GetShaderiv, header) == 0,
+ OffsetOf_GetShaderiv_header_not_0);
+COMPILE_ASSERT(offsetof(GetShaderiv, shader) == 4,
+ OffsetOf_GetShaderiv_shader_not_4);
+COMPILE_ASSERT(offsetof(GetShaderiv, pname) == 8,
+ OffsetOf_GetShaderiv_pname_not_8);
+COMPILE_ASSERT(offsetof(GetShaderiv, params_shm_id) == 12,
+ OffsetOf_GetShaderiv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetShaderiv, params_shm_offset) == 16,
+ OffsetOf_GetShaderiv_params_shm_offset_not_16);
+
+struct GetShaderInfoLog {
+ typedef GetShaderInfoLog ValueType;
+ static const CommandId kCmdId = kGetShaderInfoLog;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _shader, GLsizei _bufsize, uint32 _length_shm_id,
+ uint32 _length_shm_offset, uint32 _infolog_shm_id,
+ uint32 _infolog_shm_offset) {
+ SetHeader();
+ shader = _shader;
+ bufsize = _bufsize;
+ length_shm_id = _length_shm_id;
+ length_shm_offset = _length_shm_offset;
+ infolog_shm_id = _infolog_shm_id;
+ infolog_shm_offset = _infolog_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _shader, GLsizei _bufsize, uint32 _length_shm_id,
+ uint32 _length_shm_offset, uint32 _infolog_shm_id,
+ uint32 _infolog_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _shader, _bufsize, _length_shm_id, _length_shm_offset,
+ _infolog_shm_id, _infolog_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 shader;
+ uint32 bufsize;
+ uint32 length_shm_id;
+ uint32 length_shm_offset;
+ uint32 infolog_shm_id;
+ uint32 infolog_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetShaderInfoLog) == 28,
+ Sizeof_GetShaderInfoLog_is_not_28);
+COMPILE_ASSERT(offsetof(GetShaderInfoLog, header) == 0,
+ OffsetOf_GetShaderInfoLog_header_not_0);
+COMPILE_ASSERT(offsetof(GetShaderInfoLog, shader) == 4,
+ OffsetOf_GetShaderInfoLog_shader_not_4);
+COMPILE_ASSERT(offsetof(GetShaderInfoLog, bufsize) == 8,
+ OffsetOf_GetShaderInfoLog_bufsize_not_8);
+COMPILE_ASSERT(offsetof(GetShaderInfoLog, length_shm_id) == 12,
+ OffsetOf_GetShaderInfoLog_length_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetShaderInfoLog, length_shm_offset) == 16,
+ OffsetOf_GetShaderInfoLog_length_shm_offset_not_16);
+COMPILE_ASSERT(offsetof(GetShaderInfoLog, infolog_shm_id) == 20,
+ OffsetOf_GetShaderInfoLog_infolog_shm_id_not_20);
+COMPILE_ASSERT(offsetof(GetShaderInfoLog, infolog_shm_offset) == 24,
+ OffsetOf_GetShaderInfoLog_infolog_shm_offset_not_24);
+
+struct GetShaderPrecisionFormat {
+ typedef GetShaderPrecisionFormat ValueType;
+ static const CommandId kCmdId = kGetShaderPrecisionFormat;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _shadertype, GLenum _precisiontype, uint32 _range_shm_id,
+ uint32 _range_shm_offset, uint32 _precision_shm_id,
+ uint32 _precision_shm_offset) {
+ SetHeader();
+ shadertype = _shadertype;
+ precisiontype = _precisiontype;
+ range_shm_id = _range_shm_id;
+ range_shm_offset = _range_shm_offset;
+ precision_shm_id = _precision_shm_id;
+ precision_shm_offset = _precision_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _shadertype, GLenum _precisiontype,
+ uint32 _range_shm_id, uint32 _range_shm_offset, uint32 _precision_shm_id,
+ uint32 _precision_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _shadertype, _precisiontype, _range_shm_id, _range_shm_offset,
+ _precision_shm_id, _precision_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 shadertype;
+ uint32 precisiontype;
+ uint32 range_shm_id;
+ uint32 range_shm_offset;
+ uint32 precision_shm_id;
+ uint32 precision_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetShaderPrecisionFormat) == 28,
+ Sizeof_GetShaderPrecisionFormat_is_not_28);
+COMPILE_ASSERT(offsetof(GetShaderPrecisionFormat, header) == 0,
+ OffsetOf_GetShaderPrecisionFormat_header_not_0);
+COMPILE_ASSERT(offsetof(GetShaderPrecisionFormat, shadertype) == 4,
+ OffsetOf_GetShaderPrecisionFormat_shadertype_not_4);
+COMPILE_ASSERT(offsetof(GetShaderPrecisionFormat, precisiontype) == 8,
+ OffsetOf_GetShaderPrecisionFormat_precisiontype_not_8);
+COMPILE_ASSERT(offsetof(GetShaderPrecisionFormat, range_shm_id) == 12,
+ OffsetOf_GetShaderPrecisionFormat_range_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetShaderPrecisionFormat, range_shm_offset) == 16,
+ OffsetOf_GetShaderPrecisionFormat_range_shm_offset_not_16);
+COMPILE_ASSERT(offsetof(GetShaderPrecisionFormat, precision_shm_id) == 20,
+ OffsetOf_GetShaderPrecisionFormat_precision_shm_id_not_20);
+COMPILE_ASSERT(offsetof(GetShaderPrecisionFormat, precision_shm_offset) == 24,
+ OffsetOf_GetShaderPrecisionFormat_precision_shm_offset_not_24);
+
+struct GetShaderSource {
+ typedef GetShaderSource ValueType;
+ static const CommandId kCmdId = kGetShaderSource;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _shader, GLsizei _bufsize, uint32 _length_shm_id,
+ uint32 _length_shm_offset, uint32 _source_shm_id,
+ uint32 _source_shm_offset) {
+ SetHeader();
+ shader = _shader;
+ bufsize = _bufsize;
+ length_shm_id = _length_shm_id;
+ length_shm_offset = _length_shm_offset;
+ source_shm_id = _source_shm_id;
+ source_shm_offset = _source_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _shader, GLsizei _bufsize, uint32 _length_shm_id,
+ uint32 _length_shm_offset, uint32 _source_shm_id,
+ uint32 _source_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _shader, _bufsize, _length_shm_id, _length_shm_offset,
+ _source_shm_id, _source_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 shader;
+ uint32 bufsize;
+ uint32 length_shm_id;
+ uint32 length_shm_offset;
+ uint32 source_shm_id;
+ uint32 source_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetShaderSource) == 28,
+ Sizeof_GetShaderSource_is_not_28);
+COMPILE_ASSERT(offsetof(GetShaderSource, header) == 0,
+ OffsetOf_GetShaderSource_header_not_0);
+COMPILE_ASSERT(offsetof(GetShaderSource, shader) == 4,
+ OffsetOf_GetShaderSource_shader_not_4);
+COMPILE_ASSERT(offsetof(GetShaderSource, bufsize) == 8,
+ OffsetOf_GetShaderSource_bufsize_not_8);
+COMPILE_ASSERT(offsetof(GetShaderSource, length_shm_id) == 12,
+ OffsetOf_GetShaderSource_length_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetShaderSource, length_shm_offset) == 16,
+ OffsetOf_GetShaderSource_length_shm_offset_not_16);
+COMPILE_ASSERT(offsetof(GetShaderSource, source_shm_id) == 20,
+ OffsetOf_GetShaderSource_source_shm_id_not_20);
+COMPILE_ASSERT(offsetof(GetShaderSource, source_shm_offset) == 24,
+ OffsetOf_GetShaderSource_source_shm_offset_not_24);
+
+struct GetString {
+ typedef GetString ValueType;
+ static const CommandId kCmdId = kGetString;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _name) {
+ SetHeader();
+ name = _name;
+ }
+
+ void* Set(void* cmd, GLenum _name) {
+ static_cast<ValueType*>(cmd)->Init(_name);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 name;
+};
+
+COMPILE_ASSERT(sizeof(GetString) == 8,
+ Sizeof_GetString_is_not_8);
+COMPILE_ASSERT(offsetof(GetString, header) == 0,
+ OffsetOf_GetString_header_not_0);
+COMPILE_ASSERT(offsetof(GetString, name) == 4,
+ OffsetOf_GetString_name_not_4);
+
+struct GetTexParameterfv {
+ typedef GetTexParameterfv ValueType;
+ static const CommandId kCmdId = kGetTexParameterfv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ target = _target;
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_target, _pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetTexParameterfv) == 20,
+ Sizeof_GetTexParameterfv_is_not_20);
+COMPILE_ASSERT(offsetof(GetTexParameterfv, header) == 0,
+ OffsetOf_GetTexParameterfv_header_not_0);
+COMPILE_ASSERT(offsetof(GetTexParameterfv, target) == 4,
+ OffsetOf_GetTexParameterfv_target_not_4);
+COMPILE_ASSERT(offsetof(GetTexParameterfv, pname) == 8,
+ OffsetOf_GetTexParameterfv_pname_not_8);
+COMPILE_ASSERT(offsetof(GetTexParameterfv, params_shm_id) == 12,
+ OffsetOf_GetTexParameterfv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetTexParameterfv, params_shm_offset) == 16,
+ OffsetOf_GetTexParameterfv_params_shm_offset_not_16);
+
+struct GetTexParameteriv {
+ typedef GetTexParameteriv ValueType;
+ static const CommandId kCmdId = kGetTexParameteriv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ target = _target;
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_target, _pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetTexParameteriv) == 20,
+ Sizeof_GetTexParameteriv_is_not_20);
+COMPILE_ASSERT(offsetof(GetTexParameteriv, header) == 0,
+ OffsetOf_GetTexParameteriv_header_not_0);
+COMPILE_ASSERT(offsetof(GetTexParameteriv, target) == 4,
+ OffsetOf_GetTexParameteriv_target_not_4);
+COMPILE_ASSERT(offsetof(GetTexParameteriv, pname) == 8,
+ OffsetOf_GetTexParameteriv_pname_not_8);
+COMPILE_ASSERT(offsetof(GetTexParameteriv, params_shm_id) == 12,
+ OffsetOf_GetTexParameteriv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetTexParameteriv, params_shm_offset) == 16,
+ OffsetOf_GetTexParameteriv_params_shm_offset_not_16);
+
+struct GetUniformfv {
+ typedef GetUniformfv ValueType;
+ static const CommandId kCmdId = kGetUniformfv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _program, GLint _location, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ program = _program;
+ location = _location;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _program, GLint _location, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_program, _location, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 location;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetUniformfv) == 20,
+ Sizeof_GetUniformfv_is_not_20);
+COMPILE_ASSERT(offsetof(GetUniformfv, header) == 0,
+ OffsetOf_GetUniformfv_header_not_0);
+COMPILE_ASSERT(offsetof(GetUniformfv, program) == 4,
+ OffsetOf_GetUniformfv_program_not_4);
+COMPILE_ASSERT(offsetof(GetUniformfv, location) == 8,
+ OffsetOf_GetUniformfv_location_not_8);
+COMPILE_ASSERT(offsetof(GetUniformfv, params_shm_id) == 12,
+ OffsetOf_GetUniformfv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetUniformfv, params_shm_offset) == 16,
+ OffsetOf_GetUniformfv_params_shm_offset_not_16);
+
+struct GetUniformiv {
+ typedef GetUniformiv ValueType;
+ static const CommandId kCmdId = kGetUniformiv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _program, GLint _location, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ program = _program;
+ location = _location;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _program, GLint _location, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_program, _location, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 location;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetUniformiv) == 20,
+ Sizeof_GetUniformiv_is_not_20);
+COMPILE_ASSERT(offsetof(GetUniformiv, header) == 0,
+ OffsetOf_GetUniformiv_header_not_0);
+COMPILE_ASSERT(offsetof(GetUniformiv, program) == 4,
+ OffsetOf_GetUniformiv_program_not_4);
+COMPILE_ASSERT(offsetof(GetUniformiv, location) == 8,
+ OffsetOf_GetUniformiv_location_not_8);
+COMPILE_ASSERT(offsetof(GetUniformiv, params_shm_id) == 12,
+ OffsetOf_GetUniformiv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetUniformiv, params_shm_offset) == 16,
+ OffsetOf_GetUniformiv_params_shm_offset_not_16);
+
+struct GetUniformLocation {
+ typedef GetUniformLocation ValueType;
+ static const CommandId kCmdId = kGetUniformLocation;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _program, uint32 _name_shm_id, uint32 _name_shm_offset,
+ uint32 _data_size) {
+ SetHeader();
+ program = _program;
+ name_shm_id = _name_shm_id;
+ name_shm_offset = _name_shm_offset;
+ data_size = _data_size;
+ }
+
+ void* Set(
+ void* cmd, GLuint _program, uint32 _name_shm_id, uint32 _name_shm_offset,
+ uint32 _data_size) {
+ static_cast<ValueType*>(
+ cmd)->Init(_program, _name_shm_id, _name_shm_offset, _data_size);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 name_shm_id;
+ uint32 name_shm_offset;
+ uint32 data_size;
+};
+
+COMPILE_ASSERT(sizeof(GetUniformLocation) == 20,
+ Sizeof_GetUniformLocation_is_not_20);
+COMPILE_ASSERT(offsetof(GetUniformLocation, header) == 0,
+ OffsetOf_GetUniformLocation_header_not_0);
+COMPILE_ASSERT(offsetof(GetUniformLocation, program) == 4,
+ OffsetOf_GetUniformLocation_program_not_4);
+COMPILE_ASSERT(offsetof(GetUniformLocation, name_shm_id) == 8,
+ OffsetOf_GetUniformLocation_name_shm_id_not_8);
+COMPILE_ASSERT(offsetof(GetUniformLocation, name_shm_offset) == 12,
+ OffsetOf_GetUniformLocation_name_shm_offset_not_12);
+COMPILE_ASSERT(offsetof(GetUniformLocation, data_size) == 16,
+ OffsetOf_GetUniformLocation_data_size_not_16);
+
+struct GetUniformLocationImmediate {
+ typedef GetUniformLocationImmediate ValueType;
+ static const CommandId kCmdId = kGetUniformLocationImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(const char* s) {
+ return strlen(s);
+ }
+
+ static uint32 ComputeSize(const char* s) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(s)); // NOLINT
+ }
+
+ void SetHeader(const char* s) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(s));
+ }
+
+ void Init(GLuint _program, const char* _name) {
+ SetHeader(_name);
+ program = _program;
+ data_size = strlen(_name);
+ memcpy(ImmediateDataAddress(this), _name, data_size);
+ }
+
+ void* Set(void* cmd, GLuint _program, const char* _name) {
+ static_cast<ValueType*>(cmd)->Init(_program, _name);
+ const uint32 size = ComputeSize(_name);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 data_size;
+};
+
+COMPILE_ASSERT(sizeof(GetUniformLocationImmediate) == 12,
+ Sizeof_GetUniformLocationImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(GetUniformLocationImmediate, header) == 0,
+ OffsetOf_GetUniformLocationImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(GetUniformLocationImmediate, program) == 4,
+ OffsetOf_GetUniformLocationImmediate_program_not_4);
+COMPILE_ASSERT(offsetof(GetUniformLocationImmediate, data_size) == 8,
+ OffsetOf_GetUniformLocationImmediate_data_size_not_8);
+
+struct GetVertexAttribfv {
+ typedef GetVertexAttribfv ValueType;
+ static const CommandId kCmdId = kGetVertexAttribfv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _index, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ index = _index;
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _index, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_index, _pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 index;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetVertexAttribfv) == 20,
+ Sizeof_GetVertexAttribfv_is_not_20);
+COMPILE_ASSERT(offsetof(GetVertexAttribfv, header) == 0,
+ OffsetOf_GetVertexAttribfv_header_not_0);
+COMPILE_ASSERT(offsetof(GetVertexAttribfv, index) == 4,
+ OffsetOf_GetVertexAttribfv_index_not_4);
+COMPILE_ASSERT(offsetof(GetVertexAttribfv, pname) == 8,
+ OffsetOf_GetVertexAttribfv_pname_not_8);
+COMPILE_ASSERT(offsetof(GetVertexAttribfv, params_shm_id) == 12,
+ OffsetOf_GetVertexAttribfv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetVertexAttribfv, params_shm_offset) == 16,
+ OffsetOf_GetVertexAttribfv_params_shm_offset_not_16);
+
+struct GetVertexAttribiv {
+ typedef GetVertexAttribiv ValueType;
+ static const CommandId kCmdId = kGetVertexAttribiv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _index, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ index = _index;
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _index, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_index, _pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 index;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetVertexAttribiv) == 20,
+ Sizeof_GetVertexAttribiv_is_not_20);
+COMPILE_ASSERT(offsetof(GetVertexAttribiv, header) == 0,
+ OffsetOf_GetVertexAttribiv_header_not_0);
+COMPILE_ASSERT(offsetof(GetVertexAttribiv, index) == 4,
+ OffsetOf_GetVertexAttribiv_index_not_4);
+COMPILE_ASSERT(offsetof(GetVertexAttribiv, pname) == 8,
+ OffsetOf_GetVertexAttribiv_pname_not_8);
+COMPILE_ASSERT(offsetof(GetVertexAttribiv, params_shm_id) == 12,
+ OffsetOf_GetVertexAttribiv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetVertexAttribiv, params_shm_offset) == 16,
+ OffsetOf_GetVertexAttribiv_params_shm_offset_not_16);
+
+struct GetVertexAttribPointerv {
+ typedef GetVertexAttribPointerv ValueType;
+ static const CommandId kCmdId = kGetVertexAttribPointerv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _index, GLenum _pname, uint32 _pointer_shm_id,
+ uint32 _pointer_shm_offset) {
+ SetHeader();
+ index = _index;
+ pname = _pname;
+ pointer_shm_id = _pointer_shm_id;
+ pointer_shm_offset = _pointer_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _index, GLenum _pname, uint32 _pointer_shm_id,
+ uint32 _pointer_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_index, _pname, _pointer_shm_id, _pointer_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 index;
+ uint32 pname;
+ uint32 pointer_shm_id;
+ uint32 pointer_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(GetVertexAttribPointerv) == 20,
+ Sizeof_GetVertexAttribPointerv_is_not_20);
+COMPILE_ASSERT(offsetof(GetVertexAttribPointerv, header) == 0,
+ OffsetOf_GetVertexAttribPointerv_header_not_0);
+COMPILE_ASSERT(offsetof(GetVertexAttribPointerv, index) == 4,
+ OffsetOf_GetVertexAttribPointerv_index_not_4);
+COMPILE_ASSERT(offsetof(GetVertexAttribPointerv, pname) == 8,
+ OffsetOf_GetVertexAttribPointerv_pname_not_8);
+COMPILE_ASSERT(offsetof(GetVertexAttribPointerv, pointer_shm_id) == 12,
+ OffsetOf_GetVertexAttribPointerv_pointer_shm_id_not_12);
+COMPILE_ASSERT(offsetof(GetVertexAttribPointerv, pointer_shm_offset) == 16,
+ OffsetOf_GetVertexAttribPointerv_pointer_shm_offset_not_16);
+
+struct Hint {
+ typedef Hint ValueType;
+ static const CommandId kCmdId = kHint;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _target, GLenum _mode) {
+ SetHeader();
+ target = _target;
+ mode = _mode;
+ }
+
+ void* Set(void* cmd, GLenum _target, GLenum _mode) {
+ static_cast<ValueType*>(cmd)->Init(_target, _mode);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 mode;
+};
+
+COMPILE_ASSERT(sizeof(Hint) == 12,
+ Sizeof_Hint_is_not_12);
+COMPILE_ASSERT(offsetof(Hint, header) == 0,
+ OffsetOf_Hint_header_not_0);
+COMPILE_ASSERT(offsetof(Hint, target) == 4,
+ OffsetOf_Hint_target_not_4);
+COMPILE_ASSERT(offsetof(Hint, mode) == 8,
+ OffsetOf_Hint_mode_not_8);
+
+struct IsBuffer {
+ typedef IsBuffer ValueType;
+ static const CommandId kCmdId = kIsBuffer;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _buffer, uint32 _result_shm_id, uint32 _result_shm_offset) {
+ SetHeader();
+ buffer = _buffer;
+ result_shm_id = _result_shm_id;
+ result_shm_offset = _result_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _buffer, uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_buffer, _result_shm_id, _result_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 buffer;
+ uint32 result_shm_id;
+ uint32 result_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(IsBuffer) == 16,
+ Sizeof_IsBuffer_is_not_16);
+COMPILE_ASSERT(offsetof(IsBuffer, header) == 0,
+ OffsetOf_IsBuffer_header_not_0);
+COMPILE_ASSERT(offsetof(IsBuffer, buffer) == 4,
+ OffsetOf_IsBuffer_buffer_not_4);
+COMPILE_ASSERT(offsetof(IsBuffer, result_shm_id) == 8,
+ OffsetOf_IsBuffer_result_shm_id_not_8);
+COMPILE_ASSERT(offsetof(IsBuffer, result_shm_offset) == 12,
+ OffsetOf_IsBuffer_result_shm_offset_not_12);
+
+struct IsEnabled {
+ typedef IsEnabled ValueType;
+ static const CommandId kCmdId = kIsEnabled;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _cap, uint32 _result_shm_id, uint32 _result_shm_offset) {
+ SetHeader();
+ cap = _cap;
+ result_shm_id = _result_shm_id;
+ result_shm_offset = _result_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _cap, uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_cap, _result_shm_id, _result_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 cap;
+ uint32 result_shm_id;
+ uint32 result_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(IsEnabled) == 16,
+ Sizeof_IsEnabled_is_not_16);
+COMPILE_ASSERT(offsetof(IsEnabled, header) == 0,
+ OffsetOf_IsEnabled_header_not_0);
+COMPILE_ASSERT(offsetof(IsEnabled, cap) == 4,
+ OffsetOf_IsEnabled_cap_not_4);
+COMPILE_ASSERT(offsetof(IsEnabled, result_shm_id) == 8,
+ OffsetOf_IsEnabled_result_shm_id_not_8);
+COMPILE_ASSERT(offsetof(IsEnabled, result_shm_offset) == 12,
+ OffsetOf_IsEnabled_result_shm_offset_not_12);
+
+struct IsFramebuffer {
+ typedef IsFramebuffer ValueType;
+ static const CommandId kCmdId = kIsFramebuffer;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _framebuffer, uint32 _result_shm_id, uint32 _result_shm_offset) {
+ SetHeader();
+ framebuffer = _framebuffer;
+ result_shm_id = _result_shm_id;
+ result_shm_offset = _result_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _framebuffer, uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_framebuffer, _result_shm_id, _result_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 framebuffer;
+ uint32 result_shm_id;
+ uint32 result_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(IsFramebuffer) == 16,
+ Sizeof_IsFramebuffer_is_not_16);
+COMPILE_ASSERT(offsetof(IsFramebuffer, header) == 0,
+ OffsetOf_IsFramebuffer_header_not_0);
+COMPILE_ASSERT(offsetof(IsFramebuffer, framebuffer) == 4,
+ OffsetOf_IsFramebuffer_framebuffer_not_4);
+COMPILE_ASSERT(offsetof(IsFramebuffer, result_shm_id) == 8,
+ OffsetOf_IsFramebuffer_result_shm_id_not_8);
+COMPILE_ASSERT(offsetof(IsFramebuffer, result_shm_offset) == 12,
+ OffsetOf_IsFramebuffer_result_shm_offset_not_12);
+
+struct IsProgram {
+ typedef IsProgram ValueType;
+ static const CommandId kCmdId = kIsProgram;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _program, uint32 _result_shm_id, uint32 _result_shm_offset) {
+ SetHeader();
+ program = _program;
+ result_shm_id = _result_shm_id;
+ result_shm_offset = _result_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _program, uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_program, _result_shm_id, _result_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+ uint32 result_shm_id;
+ uint32 result_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(IsProgram) == 16,
+ Sizeof_IsProgram_is_not_16);
+COMPILE_ASSERT(offsetof(IsProgram, header) == 0,
+ OffsetOf_IsProgram_header_not_0);
+COMPILE_ASSERT(offsetof(IsProgram, program) == 4,
+ OffsetOf_IsProgram_program_not_4);
+COMPILE_ASSERT(offsetof(IsProgram, result_shm_id) == 8,
+ OffsetOf_IsProgram_result_shm_id_not_8);
+COMPILE_ASSERT(offsetof(IsProgram, result_shm_offset) == 12,
+ OffsetOf_IsProgram_result_shm_offset_not_12);
+
+struct IsRenderbuffer {
+ typedef IsRenderbuffer ValueType;
+ static const CommandId kCmdId = kIsRenderbuffer;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _renderbuffer, uint32 _result_shm_id, uint32 _result_shm_offset) {
+ SetHeader();
+ renderbuffer = _renderbuffer;
+ result_shm_id = _result_shm_id;
+ result_shm_offset = _result_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _renderbuffer, uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_renderbuffer, _result_shm_id, _result_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 renderbuffer;
+ uint32 result_shm_id;
+ uint32 result_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(IsRenderbuffer) == 16,
+ Sizeof_IsRenderbuffer_is_not_16);
+COMPILE_ASSERT(offsetof(IsRenderbuffer, header) == 0,
+ OffsetOf_IsRenderbuffer_header_not_0);
+COMPILE_ASSERT(offsetof(IsRenderbuffer, renderbuffer) == 4,
+ OffsetOf_IsRenderbuffer_renderbuffer_not_4);
+COMPILE_ASSERT(offsetof(IsRenderbuffer, result_shm_id) == 8,
+ OffsetOf_IsRenderbuffer_result_shm_id_not_8);
+COMPILE_ASSERT(offsetof(IsRenderbuffer, result_shm_offset) == 12,
+ OffsetOf_IsRenderbuffer_result_shm_offset_not_12);
+
+struct IsShader {
+ typedef IsShader ValueType;
+ static const CommandId kCmdId = kIsShader;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _shader, uint32 _result_shm_id, uint32 _result_shm_offset) {
+ SetHeader();
+ shader = _shader;
+ result_shm_id = _result_shm_id;
+ result_shm_offset = _result_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _shader, uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_shader, _result_shm_id, _result_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 shader;
+ uint32 result_shm_id;
+ uint32 result_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(IsShader) == 16,
+ Sizeof_IsShader_is_not_16);
+COMPILE_ASSERT(offsetof(IsShader, header) == 0,
+ OffsetOf_IsShader_header_not_0);
+COMPILE_ASSERT(offsetof(IsShader, shader) == 4,
+ OffsetOf_IsShader_shader_not_4);
+COMPILE_ASSERT(offsetof(IsShader, result_shm_id) == 8,
+ OffsetOf_IsShader_result_shm_id_not_8);
+COMPILE_ASSERT(offsetof(IsShader, result_shm_offset) == 12,
+ OffsetOf_IsShader_result_shm_offset_not_12);
+
+struct IsTexture {
+ typedef IsTexture ValueType;
+ static const CommandId kCmdId = kIsTexture;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _texture, uint32 _result_shm_id, uint32 _result_shm_offset) {
+ SetHeader();
+ texture = _texture;
+ result_shm_id = _result_shm_id;
+ result_shm_offset = _result_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _texture, uint32 _result_shm_id,
+ uint32 _result_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_texture, _result_shm_id, _result_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 texture;
+ uint32 result_shm_id;
+ uint32 result_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(IsTexture) == 16,
+ Sizeof_IsTexture_is_not_16);
+COMPILE_ASSERT(offsetof(IsTexture, header) == 0,
+ OffsetOf_IsTexture_header_not_0);
+COMPILE_ASSERT(offsetof(IsTexture, texture) == 4,
+ OffsetOf_IsTexture_texture_not_4);
+COMPILE_ASSERT(offsetof(IsTexture, result_shm_id) == 8,
+ OffsetOf_IsTexture_result_shm_id_not_8);
+COMPILE_ASSERT(offsetof(IsTexture, result_shm_offset) == 12,
+ OffsetOf_IsTexture_result_shm_offset_not_12);
+
+struct LineWidth {
+ typedef LineWidth ValueType;
+ static const CommandId kCmdId = kLineWidth;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLfloat _width) {
+ SetHeader();
+ width = _width;
+ }
+
+ void* Set(void* cmd, GLfloat _width) {
+ static_cast<ValueType*>(cmd)->Init(_width);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ float width;
+};
+
+COMPILE_ASSERT(sizeof(LineWidth) == 8,
+ Sizeof_LineWidth_is_not_8);
+COMPILE_ASSERT(offsetof(LineWidth, header) == 0,
+ OffsetOf_LineWidth_header_not_0);
+COMPILE_ASSERT(offsetof(LineWidth, width) == 4,
+ OffsetOf_LineWidth_width_not_4);
+
+struct LinkProgram {
+ typedef LinkProgram ValueType;
+ static const CommandId kCmdId = kLinkProgram;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _program) {
+ SetHeader();
+ program = _program;
+ }
+
+ void* Set(void* cmd, GLuint _program) {
+ static_cast<ValueType*>(cmd)->Init(_program);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+};
+
+COMPILE_ASSERT(sizeof(LinkProgram) == 8,
+ Sizeof_LinkProgram_is_not_8);
+COMPILE_ASSERT(offsetof(LinkProgram, header) == 0,
+ OffsetOf_LinkProgram_header_not_0);
+COMPILE_ASSERT(offsetof(LinkProgram, program) == 4,
+ OffsetOf_LinkProgram_program_not_4);
+
+struct PixelStorei {
+ typedef PixelStorei ValueType;
+ static const CommandId kCmdId = kPixelStorei;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _pname, GLint _param) {
+ SetHeader();
+ pname = _pname;
+ param = _param;
+ }
+
+ void* Set(void* cmd, GLenum _pname, GLint _param) {
+ static_cast<ValueType*>(cmd)->Init(_pname, _param);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 pname;
+ uint32 param;
+};
+
+COMPILE_ASSERT(sizeof(PixelStorei) == 12,
+ Sizeof_PixelStorei_is_not_12);
+COMPILE_ASSERT(offsetof(PixelStorei, header) == 0,
+ OffsetOf_PixelStorei_header_not_0);
+COMPILE_ASSERT(offsetof(PixelStorei, pname) == 4,
+ OffsetOf_PixelStorei_pname_not_4);
+COMPILE_ASSERT(offsetof(PixelStorei, param) == 8,
+ OffsetOf_PixelStorei_param_not_8);
+
+struct PolygonOffset {
+ typedef PolygonOffset ValueType;
+ static const CommandId kCmdId = kPolygonOffset;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLfloat _factor, GLfloat _units) {
+ SetHeader();
+ factor = _factor;
+ units = _units;
+ }
+
+ void* Set(void* cmd, GLfloat _factor, GLfloat _units) {
+ static_cast<ValueType*>(cmd)->Init(_factor, _units);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ float factor;
+ float units;
+};
+
+COMPILE_ASSERT(sizeof(PolygonOffset) == 12,
+ Sizeof_PolygonOffset_is_not_12);
+COMPILE_ASSERT(offsetof(PolygonOffset, header) == 0,
+ OffsetOf_PolygonOffset_header_not_0);
+COMPILE_ASSERT(offsetof(PolygonOffset, factor) == 4,
+ OffsetOf_PolygonOffset_factor_not_4);
+COMPILE_ASSERT(offsetof(PolygonOffset, units) == 8,
+ OffsetOf_PolygonOffset_units_not_8);
+
+struct ReadPixels {
+ typedef ReadPixels ValueType;
+ static const CommandId kCmdId = kReadPixels;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _x, GLint _y, GLsizei _width, GLsizei _height, GLenum _format,
+ GLenum _type, uint32 _pixels_shm_id, uint32 _pixels_shm_offset) {
+ SetHeader();
+ x = _x;
+ y = _y;
+ width = _width;
+ height = _height;
+ format = _format;
+ type = _type;
+ pixels_shm_id = _pixels_shm_id;
+ pixels_shm_offset = _pixels_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _x, GLint _y, GLsizei _width, GLsizei _height,
+ GLenum _format, GLenum _type, uint32 _pixels_shm_id,
+ uint32 _pixels_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _x, _y, _width, _height, _format, _type, _pixels_shm_id,
+ _pixels_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 x;
+ uint32 y;
+ uint32 width;
+ uint32 height;
+ uint32 format;
+ uint32 type;
+ uint32 pixels_shm_id;
+ uint32 pixels_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(ReadPixels) == 36,
+ Sizeof_ReadPixels_is_not_36);
+COMPILE_ASSERT(offsetof(ReadPixels, header) == 0,
+ OffsetOf_ReadPixels_header_not_0);
+COMPILE_ASSERT(offsetof(ReadPixels, x) == 4,
+ OffsetOf_ReadPixels_x_not_4);
+COMPILE_ASSERT(offsetof(ReadPixels, y) == 8,
+ OffsetOf_ReadPixels_y_not_8);
+COMPILE_ASSERT(offsetof(ReadPixels, width) == 12,
+ OffsetOf_ReadPixels_width_not_12);
+COMPILE_ASSERT(offsetof(ReadPixels, height) == 16,
+ OffsetOf_ReadPixels_height_not_16);
+COMPILE_ASSERT(offsetof(ReadPixels, format) == 20,
+ OffsetOf_ReadPixels_format_not_20);
+COMPILE_ASSERT(offsetof(ReadPixels, type) == 24,
+ OffsetOf_ReadPixels_type_not_24);
+COMPILE_ASSERT(offsetof(ReadPixels, pixels_shm_id) == 28,
+ OffsetOf_ReadPixels_pixels_shm_id_not_28);
+COMPILE_ASSERT(offsetof(ReadPixels, pixels_shm_offset) == 32,
+ OffsetOf_ReadPixels_pixels_shm_offset_not_32);
+
+struct RenderbufferStorage {
+ typedef RenderbufferStorage ValueType;
+ static const CommandId kCmdId = kRenderbufferStorage;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLenum _internalformat, GLsizei _width,
+ GLsizei _height) {
+ SetHeader();
+ target = _target;
+ internalformat = _internalformat;
+ width = _width;
+ height = _height;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLenum _internalformat, GLsizei _width,
+ GLsizei _height) {
+ static_cast<ValueType*>(
+ cmd)->Init(_target, _internalformat, _width, _height);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 internalformat;
+ uint32 width;
+ uint32 height;
+};
+
+COMPILE_ASSERT(sizeof(RenderbufferStorage) == 20,
+ Sizeof_RenderbufferStorage_is_not_20);
+COMPILE_ASSERT(offsetof(RenderbufferStorage, header) == 0,
+ OffsetOf_RenderbufferStorage_header_not_0);
+COMPILE_ASSERT(offsetof(RenderbufferStorage, target) == 4,
+ OffsetOf_RenderbufferStorage_target_not_4);
+COMPILE_ASSERT(offsetof(RenderbufferStorage, internalformat) == 8,
+ OffsetOf_RenderbufferStorage_internalformat_not_8);
+COMPILE_ASSERT(offsetof(RenderbufferStorage, width) == 12,
+ OffsetOf_RenderbufferStorage_width_not_12);
+COMPILE_ASSERT(offsetof(RenderbufferStorage, height) == 16,
+ OffsetOf_RenderbufferStorage_height_not_16);
+
+struct SampleCoverage {
+ typedef SampleCoverage ValueType;
+ static const CommandId kCmdId = kSampleCoverage;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLclampf _value, GLboolean _invert) {
+ SetHeader();
+ value = _value;
+ invert = _invert;
+ }
+
+ void* Set(void* cmd, GLclampf _value, GLboolean _invert) {
+ static_cast<ValueType*>(cmd)->Init(_value, _invert);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ float value;
+ uint32 invert;
+};
+
+COMPILE_ASSERT(sizeof(SampleCoverage) == 12,
+ Sizeof_SampleCoverage_is_not_12);
+COMPILE_ASSERT(offsetof(SampleCoverage, header) == 0,
+ OffsetOf_SampleCoverage_header_not_0);
+COMPILE_ASSERT(offsetof(SampleCoverage, value) == 4,
+ OffsetOf_SampleCoverage_value_not_4);
+COMPILE_ASSERT(offsetof(SampleCoverage, invert) == 8,
+ OffsetOf_SampleCoverage_invert_not_8);
+
+struct Scissor {
+ typedef Scissor ValueType;
+ static const CommandId kCmdId = kScissor;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLint _x, GLint _y, GLsizei _width, GLsizei _height) {
+ SetHeader();
+ x = _x;
+ y = _y;
+ width = _width;
+ height = _height;
+ }
+
+ void* Set(void* cmd, GLint _x, GLint _y, GLsizei _width, GLsizei _height) {
+ static_cast<ValueType*>(cmd)->Init(_x, _y, _width, _height);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 x;
+ uint32 y;
+ uint32 width;
+ uint32 height;
+};
+
+COMPILE_ASSERT(sizeof(Scissor) == 20,
+ Sizeof_Scissor_is_not_20);
+COMPILE_ASSERT(offsetof(Scissor, header) == 0,
+ OffsetOf_Scissor_header_not_0);
+COMPILE_ASSERT(offsetof(Scissor, x) == 4,
+ OffsetOf_Scissor_x_not_4);
+COMPILE_ASSERT(offsetof(Scissor, y) == 8,
+ OffsetOf_Scissor_y_not_8);
+COMPILE_ASSERT(offsetof(Scissor, width) == 12,
+ OffsetOf_Scissor_width_not_12);
+COMPILE_ASSERT(offsetof(Scissor, height) == 16,
+ OffsetOf_Scissor_height_not_16);
+
+struct ShaderSource {
+ typedef ShaderSource ValueType;
+ static const CommandId kCmdId = kShaderSource;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _shader, GLsizei _count, uint32 _data_shm_id,
+ uint32 _data_shm_offset, uint32 _data_size) {
+ SetHeader();
+ shader = _shader;
+ count = _count;
+ data_shm_id = _data_shm_id;
+ data_shm_offset = _data_shm_offset;
+ data_size = _data_size;
+ }
+
+ void* Set(
+ void* cmd, GLuint _shader, GLsizei _count, uint32 _data_shm_id,
+ uint32 _data_shm_offset, uint32 _data_size) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _shader, _count, _data_shm_id, _data_shm_offset, _data_size);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 shader;
+ uint32 count;
+ uint32 data_shm_id;
+ uint32 data_shm_offset;
+ uint32 data_size;
+};
+
+COMPILE_ASSERT(sizeof(ShaderSource) == 24,
+ Sizeof_ShaderSource_is_not_24);
+COMPILE_ASSERT(offsetof(ShaderSource, header) == 0,
+ OffsetOf_ShaderSource_header_not_0);
+COMPILE_ASSERT(offsetof(ShaderSource, shader) == 4,
+ OffsetOf_ShaderSource_shader_not_4);
+COMPILE_ASSERT(offsetof(ShaderSource, count) == 8,
+ OffsetOf_ShaderSource_count_not_8);
+COMPILE_ASSERT(offsetof(ShaderSource, data_shm_id) == 12,
+ OffsetOf_ShaderSource_data_shm_id_not_12);
+COMPILE_ASSERT(offsetof(ShaderSource, data_shm_offset) == 16,
+ OffsetOf_ShaderSource_data_shm_offset_not_16);
+COMPILE_ASSERT(offsetof(ShaderSource, data_size) == 20,
+ OffsetOf_ShaderSource_data_size_not_20);
+
+struct ShaderSourceImmediate {
+ typedef ShaderSourceImmediate ValueType;
+ static const CommandId kCmdId = kShaderSourceImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeSize(uint32 size_in_bytes) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + // NOLINT
+ RoundSizeToMultipleOfEntries(size_in_bytes));
+ }
+
+ void SetHeader(uint32 size_in_bytes) {
+ header.SetCmdByTotalSize<ValueType>(size_in_bytes);
+ }
+
+ void Init(GLuint _shader, GLsizei _count, uint32 _data_size) {
+ uint32 total_size = ComputeSize(_data_size);
+ SetHeader(total_size);
+ shader = _shader;
+ count = _count;
+ data_size = _data_size;
+ }
+
+ void* Set(void* cmd, GLuint _shader, GLsizei _count, uint32 _data_size) {
+ uint32 total_size = ComputeSize(_data_size);
+ static_cast<ValueType*>(cmd)->Init(_shader, _count, _data_size);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, total_size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 shader;
+ uint32 count;
+ uint32 data_size;
+};
+
+COMPILE_ASSERT(sizeof(ShaderSourceImmediate) == 16,
+ Sizeof_ShaderSourceImmediate_is_not_16);
+COMPILE_ASSERT(offsetof(ShaderSourceImmediate, header) == 0,
+ OffsetOf_ShaderSourceImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(ShaderSourceImmediate, shader) == 4,
+ OffsetOf_ShaderSourceImmediate_shader_not_4);
+COMPILE_ASSERT(offsetof(ShaderSourceImmediate, count) == 8,
+ OffsetOf_ShaderSourceImmediate_count_not_8);
+COMPILE_ASSERT(offsetof(ShaderSourceImmediate, data_size) == 12,
+ OffsetOf_ShaderSourceImmediate_data_size_not_12);
+
+struct StencilFunc {
+ typedef StencilFunc ValueType;
+ static const CommandId kCmdId = kStencilFunc;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _func, GLint _ref, GLuint _mask) {
+ SetHeader();
+ func = _func;
+ ref = _ref;
+ mask = _mask;
+ }
+
+ void* Set(void* cmd, GLenum _func, GLint _ref, GLuint _mask) {
+ static_cast<ValueType*>(cmd)->Init(_func, _ref, _mask);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 func;
+ uint32 ref;
+ uint32 mask;
+};
+
+COMPILE_ASSERT(sizeof(StencilFunc) == 16,
+ Sizeof_StencilFunc_is_not_16);
+COMPILE_ASSERT(offsetof(StencilFunc, header) == 0,
+ OffsetOf_StencilFunc_header_not_0);
+COMPILE_ASSERT(offsetof(StencilFunc, func) == 4,
+ OffsetOf_StencilFunc_func_not_4);
+COMPILE_ASSERT(offsetof(StencilFunc, ref) == 8,
+ OffsetOf_StencilFunc_ref_not_8);
+COMPILE_ASSERT(offsetof(StencilFunc, mask) == 12,
+ OffsetOf_StencilFunc_mask_not_12);
+
+struct StencilFuncSeparate {
+ typedef StencilFuncSeparate ValueType;
+ static const CommandId kCmdId = kStencilFuncSeparate;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _face, GLenum _func, GLint _ref, GLuint _mask) {
+ SetHeader();
+ face = _face;
+ func = _func;
+ ref = _ref;
+ mask = _mask;
+ }
+
+ void* Set(void* cmd, GLenum _face, GLenum _func, GLint _ref, GLuint _mask) {
+ static_cast<ValueType*>(cmd)->Init(_face, _func, _ref, _mask);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 face;
+ uint32 func;
+ uint32 ref;
+ uint32 mask;
+};
+
+COMPILE_ASSERT(sizeof(StencilFuncSeparate) == 20,
+ Sizeof_StencilFuncSeparate_is_not_20);
+COMPILE_ASSERT(offsetof(StencilFuncSeparate, header) == 0,
+ OffsetOf_StencilFuncSeparate_header_not_0);
+COMPILE_ASSERT(offsetof(StencilFuncSeparate, face) == 4,
+ OffsetOf_StencilFuncSeparate_face_not_4);
+COMPILE_ASSERT(offsetof(StencilFuncSeparate, func) == 8,
+ OffsetOf_StencilFuncSeparate_func_not_8);
+COMPILE_ASSERT(offsetof(StencilFuncSeparate, ref) == 12,
+ OffsetOf_StencilFuncSeparate_ref_not_12);
+COMPILE_ASSERT(offsetof(StencilFuncSeparate, mask) == 16,
+ OffsetOf_StencilFuncSeparate_mask_not_16);
+
+struct StencilMask {
+ typedef StencilMask ValueType;
+ static const CommandId kCmdId = kStencilMask;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _mask) {
+ SetHeader();
+ mask = _mask;
+ }
+
+ void* Set(void* cmd, GLuint _mask) {
+ static_cast<ValueType*>(cmd)->Init(_mask);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 mask;
+};
+
+COMPILE_ASSERT(sizeof(StencilMask) == 8,
+ Sizeof_StencilMask_is_not_8);
+COMPILE_ASSERT(offsetof(StencilMask, header) == 0,
+ OffsetOf_StencilMask_header_not_0);
+COMPILE_ASSERT(offsetof(StencilMask, mask) == 4,
+ OffsetOf_StencilMask_mask_not_4);
+
+struct StencilMaskSeparate {
+ typedef StencilMaskSeparate ValueType;
+ static const CommandId kCmdId = kStencilMaskSeparate;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _face, GLuint _mask) {
+ SetHeader();
+ face = _face;
+ mask = _mask;
+ }
+
+ void* Set(void* cmd, GLenum _face, GLuint _mask) {
+ static_cast<ValueType*>(cmd)->Init(_face, _mask);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 face;
+ uint32 mask;
+};
+
+COMPILE_ASSERT(sizeof(StencilMaskSeparate) == 12,
+ Sizeof_StencilMaskSeparate_is_not_12);
+COMPILE_ASSERT(offsetof(StencilMaskSeparate, header) == 0,
+ OffsetOf_StencilMaskSeparate_header_not_0);
+COMPILE_ASSERT(offsetof(StencilMaskSeparate, face) == 4,
+ OffsetOf_StencilMaskSeparate_face_not_4);
+COMPILE_ASSERT(offsetof(StencilMaskSeparate, mask) == 8,
+ OffsetOf_StencilMaskSeparate_mask_not_8);
+
+struct StencilOp {
+ typedef StencilOp ValueType;
+ static const CommandId kCmdId = kStencilOp;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _fail, GLenum _zfail, GLenum _zpass) {
+ SetHeader();
+ fail = _fail;
+ zfail = _zfail;
+ zpass = _zpass;
+ }
+
+ void* Set(void* cmd, GLenum _fail, GLenum _zfail, GLenum _zpass) {
+ static_cast<ValueType*>(cmd)->Init(_fail, _zfail, _zpass);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 fail;
+ uint32 zfail;
+ uint32 zpass;
+};
+
+COMPILE_ASSERT(sizeof(StencilOp) == 16,
+ Sizeof_StencilOp_is_not_16);
+COMPILE_ASSERT(offsetof(StencilOp, header) == 0,
+ OffsetOf_StencilOp_header_not_0);
+COMPILE_ASSERT(offsetof(StencilOp, fail) == 4,
+ OffsetOf_StencilOp_fail_not_4);
+COMPILE_ASSERT(offsetof(StencilOp, zfail) == 8,
+ OffsetOf_StencilOp_zfail_not_8);
+COMPILE_ASSERT(offsetof(StencilOp, zpass) == 12,
+ OffsetOf_StencilOp_zpass_not_12);
+
+struct StencilOpSeparate {
+ typedef StencilOpSeparate ValueType;
+ static const CommandId kCmdId = kStencilOpSeparate;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _face, GLenum _fail, GLenum _zfail, GLenum _zpass) {
+ SetHeader();
+ face = _face;
+ fail = _fail;
+ zfail = _zfail;
+ zpass = _zpass;
+ }
+
+ void* Set(
+ void* cmd, GLenum _face, GLenum _fail, GLenum _zfail, GLenum _zpass) {
+ static_cast<ValueType*>(cmd)->Init(_face, _fail, _zfail, _zpass);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 face;
+ uint32 fail;
+ uint32 zfail;
+ uint32 zpass;
+};
+
+COMPILE_ASSERT(sizeof(StencilOpSeparate) == 20,
+ Sizeof_StencilOpSeparate_is_not_20);
+COMPILE_ASSERT(offsetof(StencilOpSeparate, header) == 0,
+ OffsetOf_StencilOpSeparate_header_not_0);
+COMPILE_ASSERT(offsetof(StencilOpSeparate, face) == 4,
+ OffsetOf_StencilOpSeparate_face_not_4);
+COMPILE_ASSERT(offsetof(StencilOpSeparate, fail) == 8,
+ OffsetOf_StencilOpSeparate_fail_not_8);
+COMPILE_ASSERT(offsetof(StencilOpSeparate, zfail) == 12,
+ OffsetOf_StencilOpSeparate_zfail_not_12);
+COMPILE_ASSERT(offsetof(StencilOpSeparate, zpass) == 16,
+ OffsetOf_StencilOpSeparate_zpass_not_16);
+
+struct TexImage2D {
+ typedef TexImage2D ValueType;
+ static const CommandId kCmdId = kTexImage2D;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLint _level, GLint _internalformat, GLsizei _width,
+ GLsizei _height, GLint _border, GLenum _format, GLenum _type,
+ uint32 _pixels_shm_id, uint32 _pixels_shm_offset) {
+ SetHeader();
+ target = _target;
+ level = _level;
+ internalformat = _internalformat;
+ width = _width;
+ height = _height;
+ border = _border;
+ format = _format;
+ type = _type;
+ pixels_shm_id = _pixels_shm_id;
+ pixels_shm_offset = _pixels_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLint _level, GLint _internalformat,
+ GLsizei _width, GLsizei _height, GLint _border, GLenum _format,
+ GLenum _type, uint32 _pixels_shm_id, uint32 _pixels_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _target, _level, _internalformat, _width, _height, _border, _format,
+ _type, _pixels_shm_id, _pixels_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 level;
+ uint32 internalformat;
+ uint32 width;
+ uint32 height;
+ uint32 border;
+ uint32 format;
+ uint32 type;
+ uint32 pixels_shm_id;
+ uint32 pixels_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(TexImage2D) == 44,
+ Sizeof_TexImage2D_is_not_44);
+COMPILE_ASSERT(offsetof(TexImage2D, header) == 0,
+ OffsetOf_TexImage2D_header_not_0);
+COMPILE_ASSERT(offsetof(TexImage2D, target) == 4,
+ OffsetOf_TexImage2D_target_not_4);
+COMPILE_ASSERT(offsetof(TexImage2D, level) == 8,
+ OffsetOf_TexImage2D_level_not_8);
+COMPILE_ASSERT(offsetof(TexImage2D, internalformat) == 12,
+ OffsetOf_TexImage2D_internalformat_not_12);
+COMPILE_ASSERT(offsetof(TexImage2D, width) == 16,
+ OffsetOf_TexImage2D_width_not_16);
+COMPILE_ASSERT(offsetof(TexImage2D, height) == 20,
+ OffsetOf_TexImage2D_height_not_20);
+COMPILE_ASSERT(offsetof(TexImage2D, border) == 24,
+ OffsetOf_TexImage2D_border_not_24);
+COMPILE_ASSERT(offsetof(TexImage2D, format) == 28,
+ OffsetOf_TexImage2D_format_not_28);
+COMPILE_ASSERT(offsetof(TexImage2D, type) == 32,
+ OffsetOf_TexImage2D_type_not_32);
+COMPILE_ASSERT(offsetof(TexImage2D, pixels_shm_id) == 36,
+ OffsetOf_TexImage2D_pixels_shm_id_not_36);
+COMPILE_ASSERT(offsetof(TexImage2D, pixels_shm_offset) == 40,
+ OffsetOf_TexImage2D_pixels_shm_offset_not_40);
+
+struct TexImage2DImmediate {
+ typedef TexImage2DImmediate ValueType;
+ static const CommandId kCmdId = kTexImage2DImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeSize(uint32 size_in_bytes) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + // NOLINT
+ RoundSizeToMultipleOfEntries(size_in_bytes));
+ }
+
+ void SetHeader(uint32 size_in_bytes) {
+ header.SetCmdByTotalSize<ValueType>(size_in_bytes);
+ }
+
+ void Init(
+ GLenum _target, GLint _level, GLint _internalformat, GLsizei _width,
+ GLsizei _height, GLint _border, GLenum _format, GLenum _type) {
+ uint32 total_size = 0; // TODO(gman): get correct size
+ SetHeader(total_size);
+ target = _target;
+ level = _level;
+ internalformat = _internalformat;
+ width = _width;
+ height = _height;
+ border = _border;
+ format = _format;
+ type = _type;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLint _level, GLint _internalformat,
+ GLsizei _width, GLsizei _height, GLint _border, GLenum _format,
+ GLenum _type) {
+ uint32 total_size = 0; // TODO(gman): get correct size
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _target, _level, _internalformat, _width, _height, _border, _format,
+ _type);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, total_size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 level;
+ uint32 internalformat;
+ uint32 width;
+ uint32 height;
+ uint32 border;
+ uint32 format;
+ uint32 type;
+};
+
+COMPILE_ASSERT(sizeof(TexImage2DImmediate) == 36,
+ Sizeof_TexImage2DImmediate_is_not_36);
+COMPILE_ASSERT(offsetof(TexImage2DImmediate, header) == 0,
+ OffsetOf_TexImage2DImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(TexImage2DImmediate, target) == 4,
+ OffsetOf_TexImage2DImmediate_target_not_4);
+COMPILE_ASSERT(offsetof(TexImage2DImmediate, level) == 8,
+ OffsetOf_TexImage2DImmediate_level_not_8);
+COMPILE_ASSERT(offsetof(TexImage2DImmediate, internalformat) == 12,
+ OffsetOf_TexImage2DImmediate_internalformat_not_12);
+COMPILE_ASSERT(offsetof(TexImage2DImmediate, width) == 16,
+ OffsetOf_TexImage2DImmediate_width_not_16);
+COMPILE_ASSERT(offsetof(TexImage2DImmediate, height) == 20,
+ OffsetOf_TexImage2DImmediate_height_not_20);
+COMPILE_ASSERT(offsetof(TexImage2DImmediate, border) == 24,
+ OffsetOf_TexImage2DImmediate_border_not_24);
+COMPILE_ASSERT(offsetof(TexImage2DImmediate, format) == 28,
+ OffsetOf_TexImage2DImmediate_format_not_28);
+COMPILE_ASSERT(offsetof(TexImage2DImmediate, type) == 32,
+ OffsetOf_TexImage2DImmediate_type_not_32);
+
+struct TexParameterf {
+ typedef TexParameterf ValueType;
+ static const CommandId kCmdId = kTexParameterf;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _target, GLenum _pname, GLfloat _param) {
+ SetHeader();
+ target = _target;
+ pname = _pname;
+ param = _param;
+ }
+
+ void* Set(void* cmd, GLenum _target, GLenum _pname, GLfloat _param) {
+ static_cast<ValueType*>(cmd)->Init(_target, _pname, _param);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 pname;
+ float param;
+};
+
+COMPILE_ASSERT(sizeof(TexParameterf) == 16,
+ Sizeof_TexParameterf_is_not_16);
+COMPILE_ASSERT(offsetof(TexParameterf, header) == 0,
+ OffsetOf_TexParameterf_header_not_0);
+COMPILE_ASSERT(offsetof(TexParameterf, target) == 4,
+ OffsetOf_TexParameterf_target_not_4);
+COMPILE_ASSERT(offsetof(TexParameterf, pname) == 8,
+ OffsetOf_TexParameterf_pname_not_8);
+COMPILE_ASSERT(offsetof(TexParameterf, param) == 12,
+ OffsetOf_TexParameterf_param_not_12);
+
+struct TexParameterfv {
+ typedef TexParameterfv ValueType;
+ static const CommandId kCmdId = kTexParameterfv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ target = _target;
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_target, _pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(TexParameterfv) == 20,
+ Sizeof_TexParameterfv_is_not_20);
+COMPILE_ASSERT(offsetof(TexParameterfv, header) == 0,
+ OffsetOf_TexParameterfv_header_not_0);
+COMPILE_ASSERT(offsetof(TexParameterfv, target) == 4,
+ OffsetOf_TexParameterfv_target_not_4);
+COMPILE_ASSERT(offsetof(TexParameterfv, pname) == 8,
+ OffsetOf_TexParameterfv_pname_not_8);
+COMPILE_ASSERT(offsetof(TexParameterfv, params_shm_id) == 12,
+ OffsetOf_TexParameterfv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(TexParameterfv, params_shm_offset) == 16,
+ OffsetOf_TexParameterfv_params_shm_offset_not_16);
+
+struct TexParameterfvImmediate {
+ typedef TexParameterfvImmediate ValueType;
+ static const CommandId kCmdId = kTexParameterfvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize() {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 1); // NOLINT
+ }
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize()); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize());
+ }
+
+ void Init(GLenum _target, GLenum _pname, const GLfloat* _params) {
+ SetHeader();
+ target = _target;
+ pname = _pname;
+ memcpy(ImmediateDataAddress(this),
+ _params, ComputeDataSize());
+ }
+
+ void* Set(void* cmd, GLenum _target, GLenum _pname, const GLfloat* _params) {
+ static_cast<ValueType*>(cmd)->Init(_target, _pname, _params);
+ const uint32 size = ComputeSize();
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 pname;
+};
+
+COMPILE_ASSERT(sizeof(TexParameterfvImmediate) == 12,
+ Sizeof_TexParameterfvImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(TexParameterfvImmediate, header) == 0,
+ OffsetOf_TexParameterfvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(TexParameterfvImmediate, target) == 4,
+ OffsetOf_TexParameterfvImmediate_target_not_4);
+COMPILE_ASSERT(offsetof(TexParameterfvImmediate, pname) == 8,
+ OffsetOf_TexParameterfvImmediate_pname_not_8);
+
+struct TexParameteri {
+ typedef TexParameteri ValueType;
+ static const CommandId kCmdId = kTexParameteri;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLenum _target, GLenum _pname, GLint _param) {
+ SetHeader();
+ target = _target;
+ pname = _pname;
+ param = _param;
+ }
+
+ void* Set(void* cmd, GLenum _target, GLenum _pname, GLint _param) {
+ static_cast<ValueType*>(cmd)->Init(_target, _pname, _param);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 pname;
+ uint32 param;
+};
+
+COMPILE_ASSERT(sizeof(TexParameteri) == 16,
+ Sizeof_TexParameteri_is_not_16);
+COMPILE_ASSERT(offsetof(TexParameteri, header) == 0,
+ OffsetOf_TexParameteri_header_not_0);
+COMPILE_ASSERT(offsetof(TexParameteri, target) == 4,
+ OffsetOf_TexParameteri_target_not_4);
+COMPILE_ASSERT(offsetof(TexParameteri, pname) == 8,
+ OffsetOf_TexParameteri_pname_not_8);
+COMPILE_ASSERT(offsetof(TexParameteri, param) == 12,
+ OffsetOf_TexParameteri_param_not_12);
+
+struct TexParameteriv {
+ typedef TexParameteriv ValueType;
+ static const CommandId kCmdId = kTexParameteriv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ SetHeader();
+ target = _target;
+ pname = _pname;
+ params_shm_id = _params_shm_id;
+ params_shm_offset = _params_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLenum _pname, uint32 _params_shm_id,
+ uint32 _params_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_target, _pname, _params_shm_id, _params_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 pname;
+ uint32 params_shm_id;
+ uint32 params_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(TexParameteriv) == 20,
+ Sizeof_TexParameteriv_is_not_20);
+COMPILE_ASSERT(offsetof(TexParameteriv, header) == 0,
+ OffsetOf_TexParameteriv_header_not_0);
+COMPILE_ASSERT(offsetof(TexParameteriv, target) == 4,
+ OffsetOf_TexParameteriv_target_not_4);
+COMPILE_ASSERT(offsetof(TexParameteriv, pname) == 8,
+ OffsetOf_TexParameteriv_pname_not_8);
+COMPILE_ASSERT(offsetof(TexParameteriv, params_shm_id) == 12,
+ OffsetOf_TexParameteriv_params_shm_id_not_12);
+COMPILE_ASSERT(offsetof(TexParameteriv, params_shm_offset) == 16,
+ OffsetOf_TexParameteriv_params_shm_offset_not_16);
+
+struct TexParameterivImmediate {
+ typedef TexParameterivImmediate ValueType;
+ static const CommandId kCmdId = kTexParameterivImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize() {
+ return static_cast<uint32>(
+ sizeof(GLint) * 1); // NOLINT
+ }
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize()); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize());
+ }
+
+ void Init(GLenum _target, GLenum _pname, const GLint* _params) {
+ SetHeader();
+ target = _target;
+ pname = _pname;
+ memcpy(ImmediateDataAddress(this),
+ _params, ComputeDataSize());
+ }
+
+ void* Set(void* cmd, GLenum _target, GLenum _pname, const GLint* _params) {
+ static_cast<ValueType*>(cmd)->Init(_target, _pname, _params);
+ const uint32 size = ComputeSize();
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 pname;
+};
+
+COMPILE_ASSERT(sizeof(TexParameterivImmediate) == 12,
+ Sizeof_TexParameterivImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(TexParameterivImmediate, header) == 0,
+ OffsetOf_TexParameterivImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(TexParameterivImmediate, target) == 4,
+ OffsetOf_TexParameterivImmediate_target_not_4);
+COMPILE_ASSERT(offsetof(TexParameterivImmediate, pname) == 8,
+ OffsetOf_TexParameterivImmediate_pname_not_8);
+
+struct TexSubImage2D {
+ typedef TexSubImage2D ValueType;
+ static const CommandId kCmdId = kTexSubImage2D;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
+ GLsizei _width, GLsizei _height, GLenum _format, GLenum _type,
+ uint32 _pixels_shm_id, uint32 _pixels_shm_offset) {
+ SetHeader();
+ target = _target;
+ level = _level;
+ xoffset = _xoffset;
+ yoffset = _yoffset;
+ width = _width;
+ height = _height;
+ format = _format;
+ type = _type;
+ pixels_shm_id = _pixels_shm_id;
+ pixels_shm_offset = _pixels_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
+ GLsizei _width, GLsizei _height, GLenum _format, GLenum _type,
+ uint32 _pixels_shm_id, uint32 _pixels_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _target, _level, _xoffset, _yoffset, _width, _height, _format,
+ _type, _pixels_shm_id, _pixels_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 level;
+ uint32 xoffset;
+ uint32 yoffset;
+ uint32 width;
+ uint32 height;
+ uint32 format;
+ uint32 type;
+ uint32 pixels_shm_id;
+ uint32 pixels_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(TexSubImage2D) == 44,
+ Sizeof_TexSubImage2D_is_not_44);
+COMPILE_ASSERT(offsetof(TexSubImage2D, header) == 0,
+ OffsetOf_TexSubImage2D_header_not_0);
+COMPILE_ASSERT(offsetof(TexSubImage2D, target) == 4,
+ OffsetOf_TexSubImage2D_target_not_4);
+COMPILE_ASSERT(offsetof(TexSubImage2D, level) == 8,
+ OffsetOf_TexSubImage2D_level_not_8);
+COMPILE_ASSERT(offsetof(TexSubImage2D, xoffset) == 12,
+ OffsetOf_TexSubImage2D_xoffset_not_12);
+COMPILE_ASSERT(offsetof(TexSubImage2D, yoffset) == 16,
+ OffsetOf_TexSubImage2D_yoffset_not_16);
+COMPILE_ASSERT(offsetof(TexSubImage2D, width) == 20,
+ OffsetOf_TexSubImage2D_width_not_20);
+COMPILE_ASSERT(offsetof(TexSubImage2D, height) == 24,
+ OffsetOf_TexSubImage2D_height_not_24);
+COMPILE_ASSERT(offsetof(TexSubImage2D, format) == 28,
+ OffsetOf_TexSubImage2D_format_not_28);
+COMPILE_ASSERT(offsetof(TexSubImage2D, type) == 32,
+ OffsetOf_TexSubImage2D_type_not_32);
+COMPILE_ASSERT(offsetof(TexSubImage2D, pixels_shm_id) == 36,
+ OffsetOf_TexSubImage2D_pixels_shm_id_not_36);
+COMPILE_ASSERT(offsetof(TexSubImage2D, pixels_shm_offset) == 40,
+ OffsetOf_TexSubImage2D_pixels_shm_offset_not_40);
+
+struct TexSubImage2DImmediate {
+ typedef TexSubImage2DImmediate ValueType;
+ static const CommandId kCmdId = kTexSubImage2DImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeSize(uint32 size_in_bytes) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + // NOLINT
+ RoundSizeToMultipleOfEntries(size_in_bytes));
+ }
+
+ void SetHeader(uint32 size_in_bytes) {
+ header.SetCmdByTotalSize<ValueType>(size_in_bytes);
+ }
+
+ void Init(
+ GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
+ GLsizei _width, GLsizei _height, GLenum _format, GLenum _type) {
+ uint32 total_size = 0; // TODO(gman): get correct size
+ SetHeader(total_size);
+ target = _target;
+ level = _level;
+ xoffset = _xoffset;
+ yoffset = _yoffset;
+ width = _width;
+ height = _height;
+ format = _format;
+ type = _type;
+ }
+
+ void* Set(
+ void* cmd, GLenum _target, GLint _level, GLint _xoffset, GLint _yoffset,
+ GLsizei _width, GLsizei _height, GLenum _format, GLenum _type) {
+ uint32 total_size = 0; // TODO(gman): get correct size
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _target, _level, _xoffset, _yoffset, _width, _height, _format,
+ _type);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, total_size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 target;
+ uint32 level;
+ uint32 xoffset;
+ uint32 yoffset;
+ uint32 width;
+ uint32 height;
+ uint32 format;
+ uint32 type;
+};
+
+COMPILE_ASSERT(sizeof(TexSubImage2DImmediate) == 36,
+ Sizeof_TexSubImage2DImmediate_is_not_36);
+COMPILE_ASSERT(offsetof(TexSubImage2DImmediate, header) == 0,
+ OffsetOf_TexSubImage2DImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(TexSubImage2DImmediate, target) == 4,
+ OffsetOf_TexSubImage2DImmediate_target_not_4);
+COMPILE_ASSERT(offsetof(TexSubImage2DImmediate, level) == 8,
+ OffsetOf_TexSubImage2DImmediate_level_not_8);
+COMPILE_ASSERT(offsetof(TexSubImage2DImmediate, xoffset) == 12,
+ OffsetOf_TexSubImage2DImmediate_xoffset_not_12);
+COMPILE_ASSERT(offsetof(TexSubImage2DImmediate, yoffset) == 16,
+ OffsetOf_TexSubImage2DImmediate_yoffset_not_16);
+COMPILE_ASSERT(offsetof(TexSubImage2DImmediate, width) == 20,
+ OffsetOf_TexSubImage2DImmediate_width_not_20);
+COMPILE_ASSERT(offsetof(TexSubImage2DImmediate, height) == 24,
+ OffsetOf_TexSubImage2DImmediate_height_not_24);
+COMPILE_ASSERT(offsetof(TexSubImage2DImmediate, format) == 28,
+ OffsetOf_TexSubImage2DImmediate_format_not_28);
+COMPILE_ASSERT(offsetof(TexSubImage2DImmediate, type) == 32,
+ OffsetOf_TexSubImage2DImmediate_type_not_32);
+
+struct Uniform1f {
+ typedef Uniform1f ValueType;
+ static const CommandId kCmdId = kUniform1f;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLint _location, GLfloat _x) {
+ SetHeader();
+ location = _location;
+ x = _x;
+ }
+
+ void* Set(void* cmd, GLint _location, GLfloat _x) {
+ static_cast<ValueType*>(cmd)->Init(_location, _x);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ float x;
+};
+
+COMPILE_ASSERT(sizeof(Uniform1f) == 12,
+ Sizeof_Uniform1f_is_not_12);
+COMPILE_ASSERT(offsetof(Uniform1f, header) == 0,
+ OffsetOf_Uniform1f_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform1f, location) == 4,
+ OffsetOf_Uniform1f_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform1f, x) == 8,
+ OffsetOf_Uniform1f_x_not_8);
+
+struct Uniform1fv {
+ typedef Uniform1fv ValueType;
+ static const CommandId kCmdId = kUniform1fv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ SetHeader();
+ location = _location;
+ count = _count;
+ v_shm_id = _v_shm_id;
+ v_shm_offset = _v_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 v_shm_id;
+ uint32 v_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(Uniform1fv) == 20,
+ Sizeof_Uniform1fv_is_not_20);
+COMPILE_ASSERT(offsetof(Uniform1fv, header) == 0,
+ OffsetOf_Uniform1fv_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform1fv, location) == 4,
+ OffsetOf_Uniform1fv_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform1fv, count) == 8,
+ OffsetOf_Uniform1fv_count_not_8);
+COMPILE_ASSERT(offsetof(Uniform1fv, v_shm_id) == 12,
+ OffsetOf_Uniform1fv_v_shm_id_not_12);
+COMPILE_ASSERT(offsetof(Uniform1fv, v_shm_offset) == 16,
+ OffsetOf_Uniform1fv_v_shm_offset_not_16);
+
+struct Uniform1fvImmediate {
+ typedef Uniform1fvImmediate ValueType;
+ static const CommandId kCmdId = kUniform1fvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 1 * count); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ }
+
+ void SetHeader(GLsizei count) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
+ }
+
+ void Init(GLint _location, GLsizei _count, const GLfloat* _v) {
+ SetHeader(_count);
+ location = _location;
+ count = _count;
+ memcpy(ImmediateDataAddress(this),
+ _v, ComputeDataSize(_count));
+ }
+
+ void* Set(void* cmd, GLint _location, GLsizei _count, const GLfloat* _v) {
+ static_cast<ValueType*>(cmd)->Init(_location, _count, _v);
+ const uint32 size = ComputeSize(_count);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+};
+
+COMPILE_ASSERT(sizeof(Uniform1fvImmediate) == 12,
+ Sizeof_Uniform1fvImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(Uniform1fvImmediate, header) == 0,
+ OffsetOf_Uniform1fvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform1fvImmediate, location) == 4,
+ OffsetOf_Uniform1fvImmediate_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform1fvImmediate, count) == 8,
+ OffsetOf_Uniform1fvImmediate_count_not_8);
+
+struct Uniform1i {
+ typedef Uniform1i ValueType;
+ static const CommandId kCmdId = kUniform1i;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLint _location, GLint _x) {
+ SetHeader();
+ location = _location;
+ x = _x;
+ }
+
+ void* Set(void* cmd, GLint _location, GLint _x) {
+ static_cast<ValueType*>(cmd)->Init(_location, _x);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 x;
+};
+
+COMPILE_ASSERT(sizeof(Uniform1i) == 12,
+ Sizeof_Uniform1i_is_not_12);
+COMPILE_ASSERT(offsetof(Uniform1i, header) == 0,
+ OffsetOf_Uniform1i_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform1i, location) == 4,
+ OffsetOf_Uniform1i_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform1i, x) == 8,
+ OffsetOf_Uniform1i_x_not_8);
+
+struct Uniform1iv {
+ typedef Uniform1iv ValueType;
+ static const CommandId kCmdId = kUniform1iv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ SetHeader();
+ location = _location;
+ count = _count;
+ v_shm_id = _v_shm_id;
+ v_shm_offset = _v_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 v_shm_id;
+ uint32 v_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(Uniform1iv) == 20,
+ Sizeof_Uniform1iv_is_not_20);
+COMPILE_ASSERT(offsetof(Uniform1iv, header) == 0,
+ OffsetOf_Uniform1iv_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform1iv, location) == 4,
+ OffsetOf_Uniform1iv_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform1iv, count) == 8,
+ OffsetOf_Uniform1iv_count_not_8);
+COMPILE_ASSERT(offsetof(Uniform1iv, v_shm_id) == 12,
+ OffsetOf_Uniform1iv_v_shm_id_not_12);
+COMPILE_ASSERT(offsetof(Uniform1iv, v_shm_offset) == 16,
+ OffsetOf_Uniform1iv_v_shm_offset_not_16);
+
+struct Uniform1ivImmediate {
+ typedef Uniform1ivImmediate ValueType;
+ static const CommandId kCmdId = kUniform1ivImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(GLint) * 1 * count); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ }
+
+ void SetHeader(GLsizei count) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
+ }
+
+ void Init(GLint _location, GLsizei _count, const GLint* _v) {
+ SetHeader(_count);
+ location = _location;
+ count = _count;
+ memcpy(ImmediateDataAddress(this),
+ _v, ComputeDataSize(_count));
+ }
+
+ void* Set(void* cmd, GLint _location, GLsizei _count, const GLint* _v) {
+ static_cast<ValueType*>(cmd)->Init(_location, _count, _v);
+ const uint32 size = ComputeSize(_count);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+};
+
+COMPILE_ASSERT(sizeof(Uniform1ivImmediate) == 12,
+ Sizeof_Uniform1ivImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(Uniform1ivImmediate, header) == 0,
+ OffsetOf_Uniform1ivImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform1ivImmediate, location) == 4,
+ OffsetOf_Uniform1ivImmediate_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform1ivImmediate, count) == 8,
+ OffsetOf_Uniform1ivImmediate_count_not_8);
+
+struct Uniform2f {
+ typedef Uniform2f ValueType;
+ static const CommandId kCmdId = kUniform2f;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLint _location, GLfloat _x, GLfloat _y) {
+ SetHeader();
+ location = _location;
+ x = _x;
+ y = _y;
+ }
+
+ void* Set(void* cmd, GLint _location, GLfloat _x, GLfloat _y) {
+ static_cast<ValueType*>(cmd)->Init(_location, _x, _y);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ float x;
+ float y;
+};
+
+COMPILE_ASSERT(sizeof(Uniform2f) == 16,
+ Sizeof_Uniform2f_is_not_16);
+COMPILE_ASSERT(offsetof(Uniform2f, header) == 0,
+ OffsetOf_Uniform2f_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform2f, location) == 4,
+ OffsetOf_Uniform2f_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform2f, x) == 8,
+ OffsetOf_Uniform2f_x_not_8);
+COMPILE_ASSERT(offsetof(Uniform2f, y) == 12,
+ OffsetOf_Uniform2f_y_not_12);
+
+struct Uniform2fv {
+ typedef Uniform2fv ValueType;
+ static const CommandId kCmdId = kUniform2fv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ SetHeader();
+ location = _location;
+ count = _count;
+ v_shm_id = _v_shm_id;
+ v_shm_offset = _v_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 v_shm_id;
+ uint32 v_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(Uniform2fv) == 20,
+ Sizeof_Uniform2fv_is_not_20);
+COMPILE_ASSERT(offsetof(Uniform2fv, header) == 0,
+ OffsetOf_Uniform2fv_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform2fv, location) == 4,
+ OffsetOf_Uniform2fv_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform2fv, count) == 8,
+ OffsetOf_Uniform2fv_count_not_8);
+COMPILE_ASSERT(offsetof(Uniform2fv, v_shm_id) == 12,
+ OffsetOf_Uniform2fv_v_shm_id_not_12);
+COMPILE_ASSERT(offsetof(Uniform2fv, v_shm_offset) == 16,
+ OffsetOf_Uniform2fv_v_shm_offset_not_16);
+
+struct Uniform2fvImmediate {
+ typedef Uniform2fvImmediate ValueType;
+ static const CommandId kCmdId = kUniform2fvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 2 * count); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ }
+
+ void SetHeader(GLsizei count) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
+ }
+
+ void Init(GLint _location, GLsizei _count, const GLfloat* _v) {
+ SetHeader(_count);
+ location = _location;
+ count = _count;
+ memcpy(ImmediateDataAddress(this),
+ _v, ComputeDataSize(_count));
+ }
+
+ void* Set(void* cmd, GLint _location, GLsizei _count, const GLfloat* _v) {
+ static_cast<ValueType*>(cmd)->Init(_location, _count, _v);
+ const uint32 size = ComputeSize(_count);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+};
+
+COMPILE_ASSERT(sizeof(Uniform2fvImmediate) == 12,
+ Sizeof_Uniform2fvImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(Uniform2fvImmediate, header) == 0,
+ OffsetOf_Uniform2fvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform2fvImmediate, location) == 4,
+ OffsetOf_Uniform2fvImmediate_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform2fvImmediate, count) == 8,
+ OffsetOf_Uniform2fvImmediate_count_not_8);
+
+struct Uniform2i {
+ typedef Uniform2i ValueType;
+ static const CommandId kCmdId = kUniform2i;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLint _location, GLint _x, GLint _y) {
+ SetHeader();
+ location = _location;
+ x = _x;
+ y = _y;
+ }
+
+ void* Set(void* cmd, GLint _location, GLint _x, GLint _y) {
+ static_cast<ValueType*>(cmd)->Init(_location, _x, _y);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 x;
+ uint32 y;
+};
+
+COMPILE_ASSERT(sizeof(Uniform2i) == 16,
+ Sizeof_Uniform2i_is_not_16);
+COMPILE_ASSERT(offsetof(Uniform2i, header) == 0,
+ OffsetOf_Uniform2i_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform2i, location) == 4,
+ OffsetOf_Uniform2i_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform2i, x) == 8,
+ OffsetOf_Uniform2i_x_not_8);
+COMPILE_ASSERT(offsetof(Uniform2i, y) == 12,
+ OffsetOf_Uniform2i_y_not_12);
+
+struct Uniform2iv {
+ typedef Uniform2iv ValueType;
+ static const CommandId kCmdId = kUniform2iv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ SetHeader();
+ location = _location;
+ count = _count;
+ v_shm_id = _v_shm_id;
+ v_shm_offset = _v_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 v_shm_id;
+ uint32 v_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(Uniform2iv) == 20,
+ Sizeof_Uniform2iv_is_not_20);
+COMPILE_ASSERT(offsetof(Uniform2iv, header) == 0,
+ OffsetOf_Uniform2iv_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform2iv, location) == 4,
+ OffsetOf_Uniform2iv_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform2iv, count) == 8,
+ OffsetOf_Uniform2iv_count_not_8);
+COMPILE_ASSERT(offsetof(Uniform2iv, v_shm_id) == 12,
+ OffsetOf_Uniform2iv_v_shm_id_not_12);
+COMPILE_ASSERT(offsetof(Uniform2iv, v_shm_offset) == 16,
+ OffsetOf_Uniform2iv_v_shm_offset_not_16);
+
+struct Uniform2ivImmediate {
+ typedef Uniform2ivImmediate ValueType;
+ static const CommandId kCmdId = kUniform2ivImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(GLint) * 2 * count); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ }
+
+ void SetHeader(GLsizei count) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
+ }
+
+ void Init(GLint _location, GLsizei _count, const GLint* _v) {
+ SetHeader(_count);
+ location = _location;
+ count = _count;
+ memcpy(ImmediateDataAddress(this),
+ _v, ComputeDataSize(_count));
+ }
+
+ void* Set(void* cmd, GLint _location, GLsizei _count, const GLint* _v) {
+ static_cast<ValueType*>(cmd)->Init(_location, _count, _v);
+ const uint32 size = ComputeSize(_count);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+};
+
+COMPILE_ASSERT(sizeof(Uniform2ivImmediate) == 12,
+ Sizeof_Uniform2ivImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(Uniform2ivImmediate, header) == 0,
+ OffsetOf_Uniform2ivImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform2ivImmediate, location) == 4,
+ OffsetOf_Uniform2ivImmediate_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform2ivImmediate, count) == 8,
+ OffsetOf_Uniform2ivImmediate_count_not_8);
+
+struct Uniform3f {
+ typedef Uniform3f ValueType;
+ static const CommandId kCmdId = kUniform3f;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLint _location, GLfloat _x, GLfloat _y, GLfloat _z) {
+ SetHeader();
+ location = _location;
+ x = _x;
+ y = _y;
+ z = _z;
+ }
+
+ void* Set(void* cmd, GLint _location, GLfloat _x, GLfloat _y, GLfloat _z) {
+ static_cast<ValueType*>(cmd)->Init(_location, _x, _y, _z);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ float x;
+ float y;
+ float z;
+};
+
+COMPILE_ASSERT(sizeof(Uniform3f) == 20,
+ Sizeof_Uniform3f_is_not_20);
+COMPILE_ASSERT(offsetof(Uniform3f, header) == 0,
+ OffsetOf_Uniform3f_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform3f, location) == 4,
+ OffsetOf_Uniform3f_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform3f, x) == 8,
+ OffsetOf_Uniform3f_x_not_8);
+COMPILE_ASSERT(offsetof(Uniform3f, y) == 12,
+ OffsetOf_Uniform3f_y_not_12);
+COMPILE_ASSERT(offsetof(Uniform3f, z) == 16,
+ OffsetOf_Uniform3f_z_not_16);
+
+struct Uniform3fv {
+ typedef Uniform3fv ValueType;
+ static const CommandId kCmdId = kUniform3fv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ SetHeader();
+ location = _location;
+ count = _count;
+ v_shm_id = _v_shm_id;
+ v_shm_offset = _v_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 v_shm_id;
+ uint32 v_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(Uniform3fv) == 20,
+ Sizeof_Uniform3fv_is_not_20);
+COMPILE_ASSERT(offsetof(Uniform3fv, header) == 0,
+ OffsetOf_Uniform3fv_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform3fv, location) == 4,
+ OffsetOf_Uniform3fv_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform3fv, count) == 8,
+ OffsetOf_Uniform3fv_count_not_8);
+COMPILE_ASSERT(offsetof(Uniform3fv, v_shm_id) == 12,
+ OffsetOf_Uniform3fv_v_shm_id_not_12);
+COMPILE_ASSERT(offsetof(Uniform3fv, v_shm_offset) == 16,
+ OffsetOf_Uniform3fv_v_shm_offset_not_16);
+
+struct Uniform3fvImmediate {
+ typedef Uniform3fvImmediate ValueType;
+ static const CommandId kCmdId = kUniform3fvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 3 * count); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ }
+
+ void SetHeader(GLsizei count) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
+ }
+
+ void Init(GLint _location, GLsizei _count, const GLfloat* _v) {
+ SetHeader(_count);
+ location = _location;
+ count = _count;
+ memcpy(ImmediateDataAddress(this),
+ _v, ComputeDataSize(_count));
+ }
+
+ void* Set(void* cmd, GLint _location, GLsizei _count, const GLfloat* _v) {
+ static_cast<ValueType*>(cmd)->Init(_location, _count, _v);
+ const uint32 size = ComputeSize(_count);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+};
+
+COMPILE_ASSERT(sizeof(Uniform3fvImmediate) == 12,
+ Sizeof_Uniform3fvImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(Uniform3fvImmediate, header) == 0,
+ OffsetOf_Uniform3fvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform3fvImmediate, location) == 4,
+ OffsetOf_Uniform3fvImmediate_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform3fvImmediate, count) == 8,
+ OffsetOf_Uniform3fvImmediate_count_not_8);
+
+struct Uniform3i {
+ typedef Uniform3i ValueType;
+ static const CommandId kCmdId = kUniform3i;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLint _location, GLint _x, GLint _y, GLint _z) {
+ SetHeader();
+ location = _location;
+ x = _x;
+ y = _y;
+ z = _z;
+ }
+
+ void* Set(void* cmd, GLint _location, GLint _x, GLint _y, GLint _z) {
+ static_cast<ValueType*>(cmd)->Init(_location, _x, _y, _z);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 x;
+ uint32 y;
+ uint32 z;
+};
+
+COMPILE_ASSERT(sizeof(Uniform3i) == 20,
+ Sizeof_Uniform3i_is_not_20);
+COMPILE_ASSERT(offsetof(Uniform3i, header) == 0,
+ OffsetOf_Uniform3i_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform3i, location) == 4,
+ OffsetOf_Uniform3i_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform3i, x) == 8,
+ OffsetOf_Uniform3i_x_not_8);
+COMPILE_ASSERT(offsetof(Uniform3i, y) == 12,
+ OffsetOf_Uniform3i_y_not_12);
+COMPILE_ASSERT(offsetof(Uniform3i, z) == 16,
+ OffsetOf_Uniform3i_z_not_16);
+
+struct Uniform3iv {
+ typedef Uniform3iv ValueType;
+ static const CommandId kCmdId = kUniform3iv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ SetHeader();
+ location = _location;
+ count = _count;
+ v_shm_id = _v_shm_id;
+ v_shm_offset = _v_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 v_shm_id;
+ uint32 v_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(Uniform3iv) == 20,
+ Sizeof_Uniform3iv_is_not_20);
+COMPILE_ASSERT(offsetof(Uniform3iv, header) == 0,
+ OffsetOf_Uniform3iv_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform3iv, location) == 4,
+ OffsetOf_Uniform3iv_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform3iv, count) == 8,
+ OffsetOf_Uniform3iv_count_not_8);
+COMPILE_ASSERT(offsetof(Uniform3iv, v_shm_id) == 12,
+ OffsetOf_Uniform3iv_v_shm_id_not_12);
+COMPILE_ASSERT(offsetof(Uniform3iv, v_shm_offset) == 16,
+ OffsetOf_Uniform3iv_v_shm_offset_not_16);
+
+struct Uniform3ivImmediate {
+ typedef Uniform3ivImmediate ValueType;
+ static const CommandId kCmdId = kUniform3ivImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(GLint) * 3 * count); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ }
+
+ void SetHeader(GLsizei count) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
+ }
+
+ void Init(GLint _location, GLsizei _count, const GLint* _v) {
+ SetHeader(_count);
+ location = _location;
+ count = _count;
+ memcpy(ImmediateDataAddress(this),
+ _v, ComputeDataSize(_count));
+ }
+
+ void* Set(void* cmd, GLint _location, GLsizei _count, const GLint* _v) {
+ static_cast<ValueType*>(cmd)->Init(_location, _count, _v);
+ const uint32 size = ComputeSize(_count);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+};
+
+COMPILE_ASSERT(sizeof(Uniform3ivImmediate) == 12,
+ Sizeof_Uniform3ivImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(Uniform3ivImmediate, header) == 0,
+ OffsetOf_Uniform3ivImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform3ivImmediate, location) == 4,
+ OffsetOf_Uniform3ivImmediate_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform3ivImmediate, count) == 8,
+ OffsetOf_Uniform3ivImmediate_count_not_8);
+
+struct Uniform4f {
+ typedef Uniform4f ValueType;
+ static const CommandId kCmdId = kUniform4f;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLint _location, GLfloat _x, GLfloat _y, GLfloat _z, GLfloat _w) {
+ SetHeader();
+ location = _location;
+ x = _x;
+ y = _y;
+ z = _z;
+ w = _w;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLfloat _x, GLfloat _y, GLfloat _z,
+ GLfloat _w) {
+ static_cast<ValueType*>(cmd)->Init(_location, _x, _y, _z, _w);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ float x;
+ float y;
+ float z;
+ float w;
+};
+
+COMPILE_ASSERT(sizeof(Uniform4f) == 24,
+ Sizeof_Uniform4f_is_not_24);
+COMPILE_ASSERT(offsetof(Uniform4f, header) == 0,
+ OffsetOf_Uniform4f_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform4f, location) == 4,
+ OffsetOf_Uniform4f_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform4f, x) == 8,
+ OffsetOf_Uniform4f_x_not_8);
+COMPILE_ASSERT(offsetof(Uniform4f, y) == 12,
+ OffsetOf_Uniform4f_y_not_12);
+COMPILE_ASSERT(offsetof(Uniform4f, z) == 16,
+ OffsetOf_Uniform4f_z_not_16);
+COMPILE_ASSERT(offsetof(Uniform4f, w) == 20,
+ OffsetOf_Uniform4f_w_not_20);
+
+struct Uniform4fv {
+ typedef Uniform4fv ValueType;
+ static const CommandId kCmdId = kUniform4fv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ SetHeader();
+ location = _location;
+ count = _count;
+ v_shm_id = _v_shm_id;
+ v_shm_offset = _v_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 v_shm_id;
+ uint32 v_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(Uniform4fv) == 20,
+ Sizeof_Uniform4fv_is_not_20);
+COMPILE_ASSERT(offsetof(Uniform4fv, header) == 0,
+ OffsetOf_Uniform4fv_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform4fv, location) == 4,
+ OffsetOf_Uniform4fv_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform4fv, count) == 8,
+ OffsetOf_Uniform4fv_count_not_8);
+COMPILE_ASSERT(offsetof(Uniform4fv, v_shm_id) == 12,
+ OffsetOf_Uniform4fv_v_shm_id_not_12);
+COMPILE_ASSERT(offsetof(Uniform4fv, v_shm_offset) == 16,
+ OffsetOf_Uniform4fv_v_shm_offset_not_16);
+
+struct Uniform4fvImmediate {
+ typedef Uniform4fvImmediate ValueType;
+ static const CommandId kCmdId = kUniform4fvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 4 * count); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ }
+
+ void SetHeader(GLsizei count) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
+ }
+
+ void Init(GLint _location, GLsizei _count, const GLfloat* _v) {
+ SetHeader(_count);
+ location = _location;
+ count = _count;
+ memcpy(ImmediateDataAddress(this),
+ _v, ComputeDataSize(_count));
+ }
+
+ void* Set(void* cmd, GLint _location, GLsizei _count, const GLfloat* _v) {
+ static_cast<ValueType*>(cmd)->Init(_location, _count, _v);
+ const uint32 size = ComputeSize(_count);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+};
+
+COMPILE_ASSERT(sizeof(Uniform4fvImmediate) == 12,
+ Sizeof_Uniform4fvImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(Uniform4fvImmediate, header) == 0,
+ OffsetOf_Uniform4fvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform4fvImmediate, location) == 4,
+ OffsetOf_Uniform4fvImmediate_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform4fvImmediate, count) == 8,
+ OffsetOf_Uniform4fvImmediate_count_not_8);
+
+struct Uniform4i {
+ typedef Uniform4i ValueType;
+ static const CommandId kCmdId = kUniform4i;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLint _location, GLint _x, GLint _y, GLint _z, GLint _w) {
+ SetHeader();
+ location = _location;
+ x = _x;
+ y = _y;
+ z = _z;
+ w = _w;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLint _x, GLint _y, GLint _z, GLint _w) {
+ static_cast<ValueType*>(cmd)->Init(_location, _x, _y, _z, _w);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 x;
+ uint32 y;
+ uint32 z;
+ uint32 w;
+};
+
+COMPILE_ASSERT(sizeof(Uniform4i) == 24,
+ Sizeof_Uniform4i_is_not_24);
+COMPILE_ASSERT(offsetof(Uniform4i, header) == 0,
+ OffsetOf_Uniform4i_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform4i, location) == 4,
+ OffsetOf_Uniform4i_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform4i, x) == 8,
+ OffsetOf_Uniform4i_x_not_8);
+COMPILE_ASSERT(offsetof(Uniform4i, y) == 12,
+ OffsetOf_Uniform4i_y_not_12);
+COMPILE_ASSERT(offsetof(Uniform4i, z) == 16,
+ OffsetOf_Uniform4i_z_not_16);
+COMPILE_ASSERT(offsetof(Uniform4i, w) == 20,
+ OffsetOf_Uniform4i_w_not_20);
+
+struct Uniform4iv {
+ typedef Uniform4iv ValueType;
+ static const CommandId kCmdId = kUniform4iv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ SetHeader();
+ location = _location;
+ count = _count;
+ v_shm_id = _v_shm_id;
+ v_shm_offset = _v_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, uint32 _v_shm_id,
+ uint32 _v_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_location, _count, _v_shm_id, _v_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 v_shm_id;
+ uint32 v_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(Uniform4iv) == 20,
+ Sizeof_Uniform4iv_is_not_20);
+COMPILE_ASSERT(offsetof(Uniform4iv, header) == 0,
+ OffsetOf_Uniform4iv_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform4iv, location) == 4,
+ OffsetOf_Uniform4iv_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform4iv, count) == 8,
+ OffsetOf_Uniform4iv_count_not_8);
+COMPILE_ASSERT(offsetof(Uniform4iv, v_shm_id) == 12,
+ OffsetOf_Uniform4iv_v_shm_id_not_12);
+COMPILE_ASSERT(offsetof(Uniform4iv, v_shm_offset) == 16,
+ OffsetOf_Uniform4iv_v_shm_offset_not_16);
+
+struct Uniform4ivImmediate {
+ typedef Uniform4ivImmediate ValueType;
+ static const CommandId kCmdId = kUniform4ivImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(GLint) * 4 * count); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ }
+
+ void SetHeader(GLsizei count) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
+ }
+
+ void Init(GLint _location, GLsizei _count, const GLint* _v) {
+ SetHeader(_count);
+ location = _location;
+ count = _count;
+ memcpy(ImmediateDataAddress(this),
+ _v, ComputeDataSize(_count));
+ }
+
+ void* Set(void* cmd, GLint _location, GLsizei _count, const GLint* _v) {
+ static_cast<ValueType*>(cmd)->Init(_location, _count, _v);
+ const uint32 size = ComputeSize(_count);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+};
+
+COMPILE_ASSERT(sizeof(Uniform4ivImmediate) == 12,
+ Sizeof_Uniform4ivImmediate_is_not_12);
+COMPILE_ASSERT(offsetof(Uniform4ivImmediate, header) == 0,
+ OffsetOf_Uniform4ivImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(Uniform4ivImmediate, location) == 4,
+ OffsetOf_Uniform4ivImmediate_location_not_4);
+COMPILE_ASSERT(offsetof(Uniform4ivImmediate, count) == 8,
+ OffsetOf_Uniform4ivImmediate_count_not_8);
+
+struct UniformMatrix2fv {
+ typedef UniformMatrix2fv ValueType;
+ static const CommandId kCmdId = kUniformMatrix2fv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, GLboolean _transpose,
+ uint32 _value_shm_id, uint32 _value_shm_offset) {
+ SetHeader();
+ location = _location;
+ count = _count;
+ transpose = _transpose;
+ value_shm_id = _value_shm_id;
+ value_shm_offset = _value_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, GLboolean _transpose,
+ uint32 _value_shm_id, uint32 _value_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _location, _count, _transpose, _value_shm_id, _value_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 transpose;
+ uint32 value_shm_id;
+ uint32 value_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(UniformMatrix2fv) == 24,
+ Sizeof_UniformMatrix2fv_is_not_24);
+COMPILE_ASSERT(offsetof(UniformMatrix2fv, header) == 0,
+ OffsetOf_UniformMatrix2fv_header_not_0);
+COMPILE_ASSERT(offsetof(UniformMatrix2fv, location) == 4,
+ OffsetOf_UniformMatrix2fv_location_not_4);
+COMPILE_ASSERT(offsetof(UniformMatrix2fv, count) == 8,
+ OffsetOf_UniformMatrix2fv_count_not_8);
+COMPILE_ASSERT(offsetof(UniformMatrix2fv, transpose) == 12,
+ OffsetOf_UniformMatrix2fv_transpose_not_12);
+COMPILE_ASSERT(offsetof(UniformMatrix2fv, value_shm_id) == 16,
+ OffsetOf_UniformMatrix2fv_value_shm_id_not_16);
+COMPILE_ASSERT(offsetof(UniformMatrix2fv, value_shm_offset) == 20,
+ OffsetOf_UniformMatrix2fv_value_shm_offset_not_20);
+
+struct UniformMatrix2fvImmediate {
+ typedef UniformMatrix2fvImmediate ValueType;
+ static const CommandId kCmdId = kUniformMatrix2fvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 4 * count); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ }
+
+ void SetHeader(GLsizei count) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, GLboolean _transpose,
+ const GLfloat* _value) {
+ SetHeader(_count);
+ location = _location;
+ count = _count;
+ transpose = _transpose;
+ memcpy(ImmediateDataAddress(this),
+ _value, ComputeDataSize(_count));
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, GLboolean _transpose,
+ const GLfloat* _value) {
+ static_cast<ValueType*>(cmd)->Init(_location, _count, _transpose, _value);
+ const uint32 size = ComputeSize(_count);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 transpose;
+};
+
+COMPILE_ASSERT(sizeof(UniformMatrix2fvImmediate) == 16,
+ Sizeof_UniformMatrix2fvImmediate_is_not_16);
+COMPILE_ASSERT(offsetof(UniformMatrix2fvImmediate, header) == 0,
+ OffsetOf_UniformMatrix2fvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(UniformMatrix2fvImmediate, location) == 4,
+ OffsetOf_UniformMatrix2fvImmediate_location_not_4);
+COMPILE_ASSERT(offsetof(UniformMatrix2fvImmediate, count) == 8,
+ OffsetOf_UniformMatrix2fvImmediate_count_not_8);
+COMPILE_ASSERT(offsetof(UniformMatrix2fvImmediate, transpose) == 12,
+ OffsetOf_UniformMatrix2fvImmediate_transpose_not_12);
+
+struct UniformMatrix3fv {
+ typedef UniformMatrix3fv ValueType;
+ static const CommandId kCmdId = kUniformMatrix3fv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, GLboolean _transpose,
+ uint32 _value_shm_id, uint32 _value_shm_offset) {
+ SetHeader();
+ location = _location;
+ count = _count;
+ transpose = _transpose;
+ value_shm_id = _value_shm_id;
+ value_shm_offset = _value_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, GLboolean _transpose,
+ uint32 _value_shm_id, uint32 _value_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _location, _count, _transpose, _value_shm_id, _value_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 transpose;
+ uint32 value_shm_id;
+ uint32 value_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(UniformMatrix3fv) == 24,
+ Sizeof_UniformMatrix3fv_is_not_24);
+COMPILE_ASSERT(offsetof(UniformMatrix3fv, header) == 0,
+ OffsetOf_UniformMatrix3fv_header_not_0);
+COMPILE_ASSERT(offsetof(UniformMatrix3fv, location) == 4,
+ OffsetOf_UniformMatrix3fv_location_not_4);
+COMPILE_ASSERT(offsetof(UniformMatrix3fv, count) == 8,
+ OffsetOf_UniformMatrix3fv_count_not_8);
+COMPILE_ASSERT(offsetof(UniformMatrix3fv, transpose) == 12,
+ OffsetOf_UniformMatrix3fv_transpose_not_12);
+COMPILE_ASSERT(offsetof(UniformMatrix3fv, value_shm_id) == 16,
+ OffsetOf_UniformMatrix3fv_value_shm_id_not_16);
+COMPILE_ASSERT(offsetof(UniformMatrix3fv, value_shm_offset) == 20,
+ OffsetOf_UniformMatrix3fv_value_shm_offset_not_20);
+
+struct UniformMatrix3fvImmediate {
+ typedef UniformMatrix3fvImmediate ValueType;
+ static const CommandId kCmdId = kUniformMatrix3fvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 9 * count); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ }
+
+ void SetHeader(GLsizei count) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, GLboolean _transpose,
+ const GLfloat* _value) {
+ SetHeader(_count);
+ location = _location;
+ count = _count;
+ transpose = _transpose;
+ memcpy(ImmediateDataAddress(this),
+ _value, ComputeDataSize(_count));
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, GLboolean _transpose,
+ const GLfloat* _value) {
+ static_cast<ValueType*>(cmd)->Init(_location, _count, _transpose, _value);
+ const uint32 size = ComputeSize(_count);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 transpose;
+};
+
+COMPILE_ASSERT(sizeof(UniformMatrix3fvImmediate) == 16,
+ Sizeof_UniformMatrix3fvImmediate_is_not_16);
+COMPILE_ASSERT(offsetof(UniformMatrix3fvImmediate, header) == 0,
+ OffsetOf_UniformMatrix3fvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(UniformMatrix3fvImmediate, location) == 4,
+ OffsetOf_UniformMatrix3fvImmediate_location_not_4);
+COMPILE_ASSERT(offsetof(UniformMatrix3fvImmediate, count) == 8,
+ OffsetOf_UniformMatrix3fvImmediate_count_not_8);
+COMPILE_ASSERT(offsetof(UniformMatrix3fvImmediate, transpose) == 12,
+ OffsetOf_UniformMatrix3fvImmediate_transpose_not_12);
+
+struct UniformMatrix4fv {
+ typedef UniformMatrix4fv ValueType;
+ static const CommandId kCmdId = kUniformMatrix4fv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, GLboolean _transpose,
+ uint32 _value_shm_id, uint32 _value_shm_offset) {
+ SetHeader();
+ location = _location;
+ count = _count;
+ transpose = _transpose;
+ value_shm_id = _value_shm_id;
+ value_shm_offset = _value_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, GLboolean _transpose,
+ uint32 _value_shm_id, uint32 _value_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(
+ _location, _count, _transpose, _value_shm_id, _value_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 transpose;
+ uint32 value_shm_id;
+ uint32 value_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(UniformMatrix4fv) == 24,
+ Sizeof_UniformMatrix4fv_is_not_24);
+COMPILE_ASSERT(offsetof(UniformMatrix4fv, header) == 0,
+ OffsetOf_UniformMatrix4fv_header_not_0);
+COMPILE_ASSERT(offsetof(UniformMatrix4fv, location) == 4,
+ OffsetOf_UniformMatrix4fv_location_not_4);
+COMPILE_ASSERT(offsetof(UniformMatrix4fv, count) == 8,
+ OffsetOf_UniformMatrix4fv_count_not_8);
+COMPILE_ASSERT(offsetof(UniformMatrix4fv, transpose) == 12,
+ OffsetOf_UniformMatrix4fv_transpose_not_12);
+COMPILE_ASSERT(offsetof(UniformMatrix4fv, value_shm_id) == 16,
+ OffsetOf_UniformMatrix4fv_value_shm_id_not_16);
+COMPILE_ASSERT(offsetof(UniformMatrix4fv, value_shm_offset) == 20,
+ OffsetOf_UniformMatrix4fv_value_shm_offset_not_20);
+
+struct UniformMatrix4fvImmediate {
+ typedef UniformMatrix4fvImmediate ValueType;
+ static const CommandId kCmdId = kUniformMatrix4fvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 16 * count); // NOLINT
+ }
+
+ static uint32 ComputeSize(GLsizei count) {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize(count)); // NOLINT
+ }
+
+ void SetHeader(GLsizei count) {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize(count));
+ }
+
+ void Init(
+ GLint _location, GLsizei _count, GLboolean _transpose,
+ const GLfloat* _value) {
+ SetHeader(_count);
+ location = _location;
+ count = _count;
+ transpose = _transpose;
+ memcpy(ImmediateDataAddress(this),
+ _value, ComputeDataSize(_count));
+ }
+
+ void* Set(
+ void* cmd, GLint _location, GLsizei _count, GLboolean _transpose,
+ const GLfloat* _value) {
+ static_cast<ValueType*>(cmd)->Init(_location, _count, _transpose, _value);
+ const uint32 size = ComputeSize(_count);
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 location;
+ uint32 count;
+ uint32 transpose;
+};
+
+COMPILE_ASSERT(sizeof(UniformMatrix4fvImmediate) == 16,
+ Sizeof_UniformMatrix4fvImmediate_is_not_16);
+COMPILE_ASSERT(offsetof(UniformMatrix4fvImmediate, header) == 0,
+ OffsetOf_UniformMatrix4fvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(UniformMatrix4fvImmediate, location) == 4,
+ OffsetOf_UniformMatrix4fvImmediate_location_not_4);
+COMPILE_ASSERT(offsetof(UniformMatrix4fvImmediate, count) == 8,
+ OffsetOf_UniformMatrix4fvImmediate_count_not_8);
+COMPILE_ASSERT(offsetof(UniformMatrix4fvImmediate, transpose) == 12,
+ OffsetOf_UniformMatrix4fvImmediate_transpose_not_12);
+
+struct UseProgram {
+ typedef UseProgram ValueType;
+ static const CommandId kCmdId = kUseProgram;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _program) {
+ SetHeader();
+ program = _program;
+ }
+
+ void* Set(void* cmd, GLuint _program) {
+ static_cast<ValueType*>(cmd)->Init(_program);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+};
+
+COMPILE_ASSERT(sizeof(UseProgram) == 8,
+ Sizeof_UseProgram_is_not_8);
+COMPILE_ASSERT(offsetof(UseProgram, header) == 0,
+ OffsetOf_UseProgram_header_not_0);
+COMPILE_ASSERT(offsetof(UseProgram, program) == 4,
+ OffsetOf_UseProgram_program_not_4);
+
+struct ValidateProgram {
+ typedef ValidateProgram ValueType;
+ static const CommandId kCmdId = kValidateProgram;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _program) {
+ SetHeader();
+ program = _program;
+ }
+
+ void* Set(void* cmd, GLuint _program) {
+ static_cast<ValueType*>(cmd)->Init(_program);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 program;
+};
+
+COMPILE_ASSERT(sizeof(ValidateProgram) == 8,
+ Sizeof_ValidateProgram_is_not_8);
+COMPILE_ASSERT(offsetof(ValidateProgram, header) == 0,
+ OffsetOf_ValidateProgram_header_not_0);
+COMPILE_ASSERT(offsetof(ValidateProgram, program) == 4,
+ OffsetOf_ValidateProgram_program_not_4);
+
+struct VertexAttrib1f {
+ typedef VertexAttrib1f ValueType;
+ static const CommandId kCmdId = kVertexAttrib1f;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _indx, GLfloat _x) {
+ SetHeader();
+ indx = _indx;
+ x = _x;
+ }
+
+ void* Set(void* cmd, GLuint _indx, GLfloat _x) {
+ static_cast<ValueType*>(cmd)->Init(_indx, _x);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+ float x;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib1f) == 12,
+ Sizeof_VertexAttrib1f_is_not_12);
+COMPILE_ASSERT(offsetof(VertexAttrib1f, header) == 0,
+ OffsetOf_VertexAttrib1f_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib1f, indx) == 4,
+ OffsetOf_VertexAttrib1f_indx_not_4);
+COMPILE_ASSERT(offsetof(VertexAttrib1f, x) == 8,
+ OffsetOf_VertexAttrib1f_x_not_8);
+
+struct VertexAttrib1fv {
+ typedef VertexAttrib1fv ValueType;
+ static const CommandId kCmdId = kVertexAttrib1fv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _indx, uint32 _values_shm_id, uint32 _values_shm_offset) {
+ SetHeader();
+ indx = _indx;
+ values_shm_id = _values_shm_id;
+ values_shm_offset = _values_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _indx, uint32 _values_shm_id,
+ uint32 _values_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_indx, _values_shm_id, _values_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+ uint32 values_shm_id;
+ uint32 values_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib1fv) == 16,
+ Sizeof_VertexAttrib1fv_is_not_16);
+COMPILE_ASSERT(offsetof(VertexAttrib1fv, header) == 0,
+ OffsetOf_VertexAttrib1fv_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib1fv, indx) == 4,
+ OffsetOf_VertexAttrib1fv_indx_not_4);
+COMPILE_ASSERT(offsetof(VertexAttrib1fv, values_shm_id) == 8,
+ OffsetOf_VertexAttrib1fv_values_shm_id_not_8);
+COMPILE_ASSERT(offsetof(VertexAttrib1fv, values_shm_offset) == 12,
+ OffsetOf_VertexAttrib1fv_values_shm_offset_not_12);
+
+struct VertexAttrib1fvImmediate {
+ typedef VertexAttrib1fvImmediate ValueType;
+ static const CommandId kCmdId = kVertexAttrib1fvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize() {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 1); // NOLINT
+ }
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize()); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize());
+ }
+
+ void Init(GLuint _indx, const GLfloat* _values) {
+ SetHeader();
+ indx = _indx;
+ memcpy(ImmediateDataAddress(this),
+ _values, ComputeDataSize());
+ }
+
+ void* Set(void* cmd, GLuint _indx, const GLfloat* _values) {
+ static_cast<ValueType*>(cmd)->Init(_indx, _values);
+ const uint32 size = ComputeSize();
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib1fvImmediate) == 8,
+ Sizeof_VertexAttrib1fvImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(VertexAttrib1fvImmediate, header) == 0,
+ OffsetOf_VertexAttrib1fvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib1fvImmediate, indx) == 4,
+ OffsetOf_VertexAttrib1fvImmediate_indx_not_4);
+
+struct VertexAttrib2f {
+ typedef VertexAttrib2f ValueType;
+ static const CommandId kCmdId = kVertexAttrib2f;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _indx, GLfloat _x, GLfloat _y) {
+ SetHeader();
+ indx = _indx;
+ x = _x;
+ y = _y;
+ }
+
+ void* Set(void* cmd, GLuint _indx, GLfloat _x, GLfloat _y) {
+ static_cast<ValueType*>(cmd)->Init(_indx, _x, _y);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+ float x;
+ float y;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib2f) == 16,
+ Sizeof_VertexAttrib2f_is_not_16);
+COMPILE_ASSERT(offsetof(VertexAttrib2f, header) == 0,
+ OffsetOf_VertexAttrib2f_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib2f, indx) == 4,
+ OffsetOf_VertexAttrib2f_indx_not_4);
+COMPILE_ASSERT(offsetof(VertexAttrib2f, x) == 8,
+ OffsetOf_VertexAttrib2f_x_not_8);
+COMPILE_ASSERT(offsetof(VertexAttrib2f, y) == 12,
+ OffsetOf_VertexAttrib2f_y_not_12);
+
+struct VertexAttrib2fv {
+ typedef VertexAttrib2fv ValueType;
+ static const CommandId kCmdId = kVertexAttrib2fv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _indx, uint32 _values_shm_id, uint32 _values_shm_offset) {
+ SetHeader();
+ indx = _indx;
+ values_shm_id = _values_shm_id;
+ values_shm_offset = _values_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _indx, uint32 _values_shm_id,
+ uint32 _values_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_indx, _values_shm_id, _values_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+ uint32 values_shm_id;
+ uint32 values_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib2fv) == 16,
+ Sizeof_VertexAttrib2fv_is_not_16);
+COMPILE_ASSERT(offsetof(VertexAttrib2fv, header) == 0,
+ OffsetOf_VertexAttrib2fv_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib2fv, indx) == 4,
+ OffsetOf_VertexAttrib2fv_indx_not_4);
+COMPILE_ASSERT(offsetof(VertexAttrib2fv, values_shm_id) == 8,
+ OffsetOf_VertexAttrib2fv_values_shm_id_not_8);
+COMPILE_ASSERT(offsetof(VertexAttrib2fv, values_shm_offset) == 12,
+ OffsetOf_VertexAttrib2fv_values_shm_offset_not_12);
+
+struct VertexAttrib2fvImmediate {
+ typedef VertexAttrib2fvImmediate ValueType;
+ static const CommandId kCmdId = kVertexAttrib2fvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize() {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 2); // NOLINT
+ }
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize()); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize());
+ }
+
+ void Init(GLuint _indx, const GLfloat* _values) {
+ SetHeader();
+ indx = _indx;
+ memcpy(ImmediateDataAddress(this),
+ _values, ComputeDataSize());
+ }
+
+ void* Set(void* cmd, GLuint _indx, const GLfloat* _values) {
+ static_cast<ValueType*>(cmd)->Init(_indx, _values);
+ const uint32 size = ComputeSize();
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib2fvImmediate) == 8,
+ Sizeof_VertexAttrib2fvImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(VertexAttrib2fvImmediate, header) == 0,
+ OffsetOf_VertexAttrib2fvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib2fvImmediate, indx) == 4,
+ OffsetOf_VertexAttrib2fvImmediate_indx_not_4);
+
+struct VertexAttrib3f {
+ typedef VertexAttrib3f ValueType;
+ static const CommandId kCmdId = kVertexAttrib3f;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _indx, GLfloat _x, GLfloat _y, GLfloat _z) {
+ SetHeader();
+ indx = _indx;
+ x = _x;
+ y = _y;
+ z = _z;
+ }
+
+ void* Set(void* cmd, GLuint _indx, GLfloat _x, GLfloat _y, GLfloat _z) {
+ static_cast<ValueType*>(cmd)->Init(_indx, _x, _y, _z);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+ float x;
+ float y;
+ float z;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib3f) == 20,
+ Sizeof_VertexAttrib3f_is_not_20);
+COMPILE_ASSERT(offsetof(VertexAttrib3f, header) == 0,
+ OffsetOf_VertexAttrib3f_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib3f, indx) == 4,
+ OffsetOf_VertexAttrib3f_indx_not_4);
+COMPILE_ASSERT(offsetof(VertexAttrib3f, x) == 8,
+ OffsetOf_VertexAttrib3f_x_not_8);
+COMPILE_ASSERT(offsetof(VertexAttrib3f, y) == 12,
+ OffsetOf_VertexAttrib3f_y_not_12);
+COMPILE_ASSERT(offsetof(VertexAttrib3f, z) == 16,
+ OffsetOf_VertexAttrib3f_z_not_16);
+
+struct VertexAttrib3fv {
+ typedef VertexAttrib3fv ValueType;
+ static const CommandId kCmdId = kVertexAttrib3fv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _indx, uint32 _values_shm_id, uint32 _values_shm_offset) {
+ SetHeader();
+ indx = _indx;
+ values_shm_id = _values_shm_id;
+ values_shm_offset = _values_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _indx, uint32 _values_shm_id,
+ uint32 _values_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_indx, _values_shm_id, _values_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+ uint32 values_shm_id;
+ uint32 values_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib3fv) == 16,
+ Sizeof_VertexAttrib3fv_is_not_16);
+COMPILE_ASSERT(offsetof(VertexAttrib3fv, header) == 0,
+ OffsetOf_VertexAttrib3fv_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib3fv, indx) == 4,
+ OffsetOf_VertexAttrib3fv_indx_not_4);
+COMPILE_ASSERT(offsetof(VertexAttrib3fv, values_shm_id) == 8,
+ OffsetOf_VertexAttrib3fv_values_shm_id_not_8);
+COMPILE_ASSERT(offsetof(VertexAttrib3fv, values_shm_offset) == 12,
+ OffsetOf_VertexAttrib3fv_values_shm_offset_not_12);
+
+struct VertexAttrib3fvImmediate {
+ typedef VertexAttrib3fvImmediate ValueType;
+ static const CommandId kCmdId = kVertexAttrib3fvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize() {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 3); // NOLINT
+ }
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize()); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize());
+ }
+
+ void Init(GLuint _indx, const GLfloat* _values) {
+ SetHeader();
+ indx = _indx;
+ memcpy(ImmediateDataAddress(this),
+ _values, ComputeDataSize());
+ }
+
+ void* Set(void* cmd, GLuint _indx, const GLfloat* _values) {
+ static_cast<ValueType*>(cmd)->Init(_indx, _values);
+ const uint32 size = ComputeSize();
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib3fvImmediate) == 8,
+ Sizeof_VertexAttrib3fvImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(VertexAttrib3fvImmediate, header) == 0,
+ OffsetOf_VertexAttrib3fvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib3fvImmediate, indx) == 4,
+ OffsetOf_VertexAttrib3fvImmediate_indx_not_4);
+
+struct VertexAttrib4f {
+ typedef VertexAttrib4f ValueType;
+ static const CommandId kCmdId = kVertexAttrib4f;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _indx, GLfloat _x, GLfloat _y, GLfloat _z, GLfloat _w) {
+ SetHeader();
+ indx = _indx;
+ x = _x;
+ y = _y;
+ z = _z;
+ w = _w;
+ }
+
+ void* Set(
+ void* cmd, GLuint _indx, GLfloat _x, GLfloat _y, GLfloat _z,
+ GLfloat _w) {
+ static_cast<ValueType*>(cmd)->Init(_indx, _x, _y, _z, _w);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+ float x;
+ float y;
+ float z;
+ float w;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib4f) == 24,
+ Sizeof_VertexAttrib4f_is_not_24);
+COMPILE_ASSERT(offsetof(VertexAttrib4f, header) == 0,
+ OffsetOf_VertexAttrib4f_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib4f, indx) == 4,
+ OffsetOf_VertexAttrib4f_indx_not_4);
+COMPILE_ASSERT(offsetof(VertexAttrib4f, x) == 8,
+ OffsetOf_VertexAttrib4f_x_not_8);
+COMPILE_ASSERT(offsetof(VertexAttrib4f, y) == 12,
+ OffsetOf_VertexAttrib4f_y_not_12);
+COMPILE_ASSERT(offsetof(VertexAttrib4f, z) == 16,
+ OffsetOf_VertexAttrib4f_z_not_16);
+COMPILE_ASSERT(offsetof(VertexAttrib4f, w) == 20,
+ OffsetOf_VertexAttrib4f_w_not_20);
+
+struct VertexAttrib4fv {
+ typedef VertexAttrib4fv ValueType;
+ static const CommandId kCmdId = kVertexAttrib4fv;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLuint _indx, uint32 _values_shm_id, uint32 _values_shm_offset) {
+ SetHeader();
+ indx = _indx;
+ values_shm_id = _values_shm_id;
+ values_shm_offset = _values_shm_offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _indx, uint32 _values_shm_id,
+ uint32 _values_shm_offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_indx, _values_shm_id, _values_shm_offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+ uint32 values_shm_id;
+ uint32 values_shm_offset;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib4fv) == 16,
+ Sizeof_VertexAttrib4fv_is_not_16);
+COMPILE_ASSERT(offsetof(VertexAttrib4fv, header) == 0,
+ OffsetOf_VertexAttrib4fv_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib4fv, indx) == 4,
+ OffsetOf_VertexAttrib4fv_indx_not_4);
+COMPILE_ASSERT(offsetof(VertexAttrib4fv, values_shm_id) == 8,
+ OffsetOf_VertexAttrib4fv_values_shm_id_not_8);
+COMPILE_ASSERT(offsetof(VertexAttrib4fv, values_shm_offset) == 12,
+ OffsetOf_VertexAttrib4fv_values_shm_offset_not_12);
+
+struct VertexAttrib4fvImmediate {
+ typedef VertexAttrib4fvImmediate ValueType;
+ static const CommandId kCmdId = kVertexAttrib4fvImmediate;
+ static const cmd::ArgFlags kArgFlags = cmd::kAtLeastN;
+
+ static uint32 ComputeDataSize() {
+ return static_cast<uint32>(
+ sizeof(GLfloat) * 4); // NOLINT
+ }
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(
+ sizeof(ValueType) + ComputeDataSize()); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmdByTotalSize<ValueType>(ComputeSize());
+ }
+
+ void Init(GLuint _indx, const GLfloat* _values) {
+ SetHeader();
+ indx = _indx;
+ memcpy(ImmediateDataAddress(this),
+ _values, ComputeDataSize());
+ }
+
+ void* Set(void* cmd, GLuint _indx, const GLfloat* _values) {
+ static_cast<ValueType*>(cmd)->Init(_indx, _values);
+ const uint32 size = ComputeSize();
+ return NextImmediateCmdAddressTotalSize<ValueType>(cmd, size);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttrib4fvImmediate) == 8,
+ Sizeof_VertexAttrib4fvImmediate_is_not_8);
+COMPILE_ASSERT(offsetof(VertexAttrib4fvImmediate, header) == 0,
+ OffsetOf_VertexAttrib4fvImmediate_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttrib4fvImmediate, indx) == 4,
+ OffsetOf_VertexAttrib4fvImmediate_indx_not_4);
+
+struct VertexAttribPointer {
+ typedef VertexAttribPointer ValueType;
+ static const CommandId kCmdId = kVertexAttribPointer;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(
+ GLuint _indx, GLint _size, GLenum _type, GLboolean _normalized,
+ GLsizei _stride, GLuint _offset) {
+ SetHeader();
+ indx = _indx;
+ size = _size;
+ type = _type;
+ normalized = _normalized;
+ stride = _stride;
+ offset = _offset;
+ }
+
+ void* Set(
+ void* cmd, GLuint _indx, GLint _size, GLenum _type, GLboolean _normalized,
+ GLsizei _stride, GLuint _offset) {
+ static_cast<ValueType*>(
+ cmd)->Init(_indx, _size, _type, _normalized, _stride, _offset);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 indx;
+ uint32 size;
+ uint32 type;
+ uint32 normalized;
+ uint32 stride;
+ uint32 offset;
+};
+
+COMPILE_ASSERT(sizeof(VertexAttribPointer) == 28,
+ Sizeof_VertexAttribPointer_is_not_28);
+COMPILE_ASSERT(offsetof(VertexAttribPointer, header) == 0,
+ OffsetOf_VertexAttribPointer_header_not_0);
+COMPILE_ASSERT(offsetof(VertexAttribPointer, indx) == 4,
+ OffsetOf_VertexAttribPointer_indx_not_4);
+COMPILE_ASSERT(offsetof(VertexAttribPointer, size) == 8,
+ OffsetOf_VertexAttribPointer_size_not_8);
+COMPILE_ASSERT(offsetof(VertexAttribPointer, type) == 12,
+ OffsetOf_VertexAttribPointer_type_not_12);
+COMPILE_ASSERT(offsetof(VertexAttribPointer, normalized) == 16,
+ OffsetOf_VertexAttribPointer_normalized_not_16);
+COMPILE_ASSERT(offsetof(VertexAttribPointer, stride) == 20,
+ OffsetOf_VertexAttribPointer_stride_not_20);
+COMPILE_ASSERT(offsetof(VertexAttribPointer, offset) == 24,
+ OffsetOf_VertexAttribPointer_offset_not_24);
+
+struct Viewport {
+ typedef Viewport ValueType;
+ static const CommandId kCmdId = kViewport;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init(GLint _x, GLint _y, GLsizei _width, GLsizei _height) {
+ SetHeader();
+ x = _x;
+ y = _y;
+ width = _width;
+ height = _height;
+ }
+
+ void* Set(void* cmd, GLint _x, GLint _y, GLsizei _width, GLsizei _height) {
+ static_cast<ValueType*>(cmd)->Init(_x, _y, _width, _height);
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+ uint32 x;
+ uint32 y;
+ uint32 width;
+ uint32 height;
+};
+
+COMPILE_ASSERT(sizeof(Viewport) == 20,
+ Sizeof_Viewport_is_not_20);
+COMPILE_ASSERT(offsetof(Viewport, header) == 0,
+ OffsetOf_Viewport_header_not_0);
+COMPILE_ASSERT(offsetof(Viewport, x) == 4,
+ OffsetOf_Viewport_x_not_4);
+COMPILE_ASSERT(offsetof(Viewport, y) == 8,
+ OffsetOf_Viewport_y_not_8);
+COMPILE_ASSERT(offsetof(Viewport, width) == 12,
+ OffsetOf_Viewport_width_not_12);
+COMPILE_ASSERT(offsetof(Viewport, height) == 16,
+ OffsetOf_Viewport_height_not_16);
+
+struct SwapBuffers {
+ typedef SwapBuffers ValueType;
+ static const CommandId kCmdId = kSwapBuffers;
+ static const cmd::ArgFlags kArgFlags = cmd::kFixed;
+
+ static uint32 ComputeSize() {
+ return static_cast<uint32>(sizeof(ValueType)); // NOLINT
+ }
+
+ void SetHeader() {
+ header.SetCmd<ValueType>();
+ }
+
+ void Init() {
+ SetHeader();
+ }
+
+ void* Set(void* cmd) {
+ static_cast<ValueType*>(cmd)->Init();
+ return NextCmdAddress<ValueType>(cmd);
+ }
+
+ command_buffer::CommandHeader header;
+};
+
+COMPILE_ASSERT(sizeof(SwapBuffers) == 4,
+ Sizeof_SwapBuffers_is_not_4);
+COMPILE_ASSERT(offsetof(SwapBuffers, header) == 0,
+ OffsetOf_SwapBuffers_header_not_0);
+
+#pragma pack(pop)
+
diff --git a/gpu/command_buffer/common/gles2_cmd_format_test.cc b/gpu/command_buffer/common/gles2_cmd_format_test.cc
new file mode 100644
index 0000000..c699a1d
--- /dev/null
+++ b/gpu/command_buffer/common/gles2_cmd_format_test.cc
@@ -0,0 +1,17 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file contains unit tests for gles2 commmands
+
+#include "testing/gtest/include/gtest/gtest.h"
+#include "gpu/command_buffer/common/gles2_cmd_format.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+#include "gpu/command_buffer/common/gles2_cmd_format_test_autogen.h"
+
+} // namespace gles2
+} // namespace command_buffer
+
diff --git a/gpu/command_buffer/common/gles2_cmd_format_test_autogen.h b/gpu/command_buffer/common/gles2_cmd_format_test_autogen.h
new file mode 100644
index 0000000..b914e07
--- /dev/null
+++ b/gpu/command_buffer/common/gles2_cmd_format_test_autogen.h
@@ -0,0 +1,2758 @@
+// This file is auto-generated. DO NOT EDIT!
+
+// This file contains unit tests for gles2 commmands
+// It is included by gles2_cmd_format_test.cc
+
+TEST(GLES2FormatTest, ActiveTexture) {
+ ActiveTexture cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11));
+ EXPECT_EQ(ActiveTexture::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.texture);
+}
+
+TEST(GLES2FormatTest, AttachShader) {
+ AttachShader cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLuint>(12));
+ EXPECT_EQ(AttachShader::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<GLuint>(12), cmd.shader);
+}
+
+TEST(GLES2FormatTest, BindAttribLocation) {
+ BindAttribLocation cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLuint>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
+ EXPECT_EQ(BindAttribLocation::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<GLuint>(12), cmd.index);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.name_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.name_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.data_size);
+}
+
+TEST(GLES2FormatTest, BindAttribLocationImmediate) {
+ int8 buf[256] = { 0, };
+ BindAttribLocationImmediate& cmd =
+ *static_cast<BindAttribLocationImmediate*>(static_cast<void*>(&buf));
+ static const char* const test_str = "test string";
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLuint>(12),
+ test_str);
+ EXPECT_EQ(BindAttribLocationImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) + // NOLINT
+ RoundSizeToMultipleOfEntries(strlen(test_str)),
+ cmd.header.size * 4);
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<GLuint>(12), cmd.index);
+ // TODO(gman): check that string got copied.
+}
+
+TEST(GLES2FormatTest, BindBuffer) {
+ BindBuffer cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLuint>(12));
+ EXPECT_EQ(BindBuffer::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLuint>(12), cmd.buffer);
+}
+
+TEST(GLES2FormatTest, BindFramebuffer) {
+ BindFramebuffer cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLuint>(12));
+ EXPECT_EQ(BindFramebuffer::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLuint>(12), cmd.framebuffer);
+}
+
+TEST(GLES2FormatTest, BindRenderbuffer) {
+ BindRenderbuffer cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLuint>(12));
+ EXPECT_EQ(BindRenderbuffer::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLuint>(12), cmd.renderbuffer);
+}
+
+TEST(GLES2FormatTest, BindTexture) {
+ BindTexture cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLuint>(12));
+ EXPECT_EQ(BindTexture::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLuint>(12), cmd.texture);
+}
+
+TEST(GLES2FormatTest, BlendColor) {
+ BlendColor cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLclampf>(11),
+ static_cast<GLclampf>(12),
+ static_cast<GLclampf>(13),
+ static_cast<GLclampf>(14));
+ EXPECT_EQ(BlendColor::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLclampf>(11), cmd.red);
+ EXPECT_EQ(static_cast<GLclampf>(12), cmd.green);
+ EXPECT_EQ(static_cast<GLclampf>(13), cmd.blue);
+ EXPECT_EQ(static_cast<GLclampf>(14), cmd.alpha);
+}
+
+TEST(GLES2FormatTest, BlendEquation) {
+ BlendEquation cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11));
+ EXPECT_EQ(BlendEquation::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.mode);
+}
+
+TEST(GLES2FormatTest, BlendEquationSeparate) {
+ BlendEquationSeparate cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12));
+ EXPECT_EQ(BlendEquationSeparate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.modeRGB);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.modeAlpha);
+}
+
+TEST(GLES2FormatTest, BlendFunc) {
+ BlendFunc cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12));
+ EXPECT_EQ(BlendFunc::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.sfactor);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.dfactor);
+}
+
+TEST(GLES2FormatTest, BlendFuncSeparate) {
+ BlendFuncSeparate cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLenum>(14));
+ EXPECT_EQ(BlendFuncSeparate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.srcRGB);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.dstRGB);
+ EXPECT_EQ(static_cast<GLenum>(13), cmd.srcAlpha);
+ EXPECT_EQ(static_cast<GLenum>(14), cmd.dstAlpha);
+}
+
+TEST(GLES2FormatTest, BufferData) {
+ BufferData cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLsizeiptr>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14),
+ static_cast<GLenum>(15));
+ EXPECT_EQ(BufferData::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLsizeiptr>(12), cmd.size);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.data_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.data_shm_offset);
+ EXPECT_EQ(static_cast<GLenum>(15), cmd.usage);
+}
+
+// TODO(gman): Implement test for BufferDataImmediate
+TEST(GLES2FormatTest, BufferSubData) {
+ BufferSubData cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLintptr>(12),
+ static_cast<GLsizeiptr>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
+ EXPECT_EQ(BufferSubData::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLintptr>(12), cmd.offset);
+ EXPECT_EQ(static_cast<GLsizeiptr>(13), cmd.size);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.data_shm_id);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.data_shm_offset);
+}
+
+// TODO(gman): Implement test for BufferSubDataImmediate
+TEST(GLES2FormatTest, CheckFramebufferStatus) {
+ CheckFramebufferStatus cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11));
+ EXPECT_EQ(CheckFramebufferStatus::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+}
+
+TEST(GLES2FormatTest, Clear) {
+ Clear cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLbitfield>(11));
+ EXPECT_EQ(Clear::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLbitfield>(11), cmd.mask);
+}
+
+TEST(GLES2FormatTest, ClearColor) {
+ ClearColor cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLclampf>(11),
+ static_cast<GLclampf>(12),
+ static_cast<GLclampf>(13),
+ static_cast<GLclampf>(14));
+ EXPECT_EQ(ClearColor::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLclampf>(11), cmd.red);
+ EXPECT_EQ(static_cast<GLclampf>(12), cmd.green);
+ EXPECT_EQ(static_cast<GLclampf>(13), cmd.blue);
+ EXPECT_EQ(static_cast<GLclampf>(14), cmd.alpha);
+}
+
+TEST(GLES2FormatTest, ClearDepthf) {
+ ClearDepthf cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLclampf>(11));
+ EXPECT_EQ(ClearDepthf::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLclampf>(11), cmd.depth);
+}
+
+TEST(GLES2FormatTest, ClearStencil) {
+ ClearStencil cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11));
+ EXPECT_EQ(ClearStencil::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.s);
+}
+
+TEST(GLES2FormatTest, ColorMask) {
+ ColorMask cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLboolean>(11),
+ static_cast<GLboolean>(12),
+ static_cast<GLboolean>(13),
+ static_cast<GLboolean>(14));
+ EXPECT_EQ(ColorMask::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLboolean>(11), cmd.red);
+ EXPECT_EQ(static_cast<GLboolean>(12), cmd.green);
+ EXPECT_EQ(static_cast<GLboolean>(13), cmd.blue);
+ EXPECT_EQ(static_cast<GLboolean>(14), cmd.alpha);
+}
+
+TEST(GLES2FormatTest, CompileShader) {
+ CompileShader cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11));
+ EXPECT_EQ(CompileShader::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.shader);
+}
+
+TEST(GLES2FormatTest, CompressedTexImage2D) {
+ CompressedTexImage2D cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLsizei>(14),
+ static_cast<GLsizei>(15),
+ static_cast<GLint>(16),
+ static_cast<GLsizei>(17),
+ static_cast<uint32>(18),
+ static_cast<uint32>(19));
+ EXPECT_EQ(CompressedTexImage2D::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.level);
+ EXPECT_EQ(static_cast<GLenum>(13), cmd.internalformat);
+ EXPECT_EQ(static_cast<GLsizei>(14), cmd.width);
+ EXPECT_EQ(static_cast<GLsizei>(15), cmd.height);
+ EXPECT_EQ(static_cast<GLint>(16), cmd.border);
+ EXPECT_EQ(static_cast<GLsizei>(17), cmd.imageSize);
+ EXPECT_EQ(static_cast<uint32>(18), cmd.data_shm_id);
+ EXPECT_EQ(static_cast<uint32>(19), cmd.data_shm_offset);
+}
+
+// TODO(gman): Implement test for CompressedTexImage2DImmediate
+TEST(GLES2FormatTest, CompressedTexSubImage2D) {
+ CompressedTexSubImage2D cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13),
+ static_cast<GLint>(14),
+ static_cast<GLsizei>(15),
+ static_cast<GLsizei>(16),
+ static_cast<GLenum>(17),
+ static_cast<GLsizei>(18),
+ static_cast<uint32>(19),
+ static_cast<uint32>(20));
+ EXPECT_EQ(CompressedTexSubImage2D::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.level);
+ EXPECT_EQ(static_cast<GLint>(13), cmd.xoffset);
+ EXPECT_EQ(static_cast<GLint>(14), cmd.yoffset);
+ EXPECT_EQ(static_cast<GLsizei>(15), cmd.width);
+ EXPECT_EQ(static_cast<GLsizei>(16), cmd.height);
+ EXPECT_EQ(static_cast<GLenum>(17), cmd.format);
+ EXPECT_EQ(static_cast<GLsizei>(18), cmd.imageSize);
+ EXPECT_EQ(static_cast<uint32>(19), cmd.data_shm_id);
+ EXPECT_EQ(static_cast<uint32>(20), cmd.data_shm_offset);
+}
+
+// TODO(gman): Implement test for CompressedTexSubImage2DImmediate
+TEST(GLES2FormatTest, CopyTexImage2D) {
+ CopyTexImage2D cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLint>(14),
+ static_cast<GLint>(15),
+ static_cast<GLsizei>(16),
+ static_cast<GLsizei>(17),
+ static_cast<GLint>(18));
+ EXPECT_EQ(CopyTexImage2D::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.level);
+ EXPECT_EQ(static_cast<GLenum>(13), cmd.internalformat);
+ EXPECT_EQ(static_cast<GLint>(14), cmd.x);
+ EXPECT_EQ(static_cast<GLint>(15), cmd.y);
+ EXPECT_EQ(static_cast<GLsizei>(16), cmd.width);
+ EXPECT_EQ(static_cast<GLsizei>(17), cmd.height);
+ EXPECT_EQ(static_cast<GLint>(18), cmd.border);
+}
+
+TEST(GLES2FormatTest, CopyTexSubImage2D) {
+ CopyTexSubImage2D cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13),
+ static_cast<GLint>(14),
+ static_cast<GLint>(15),
+ static_cast<GLint>(16),
+ static_cast<GLsizei>(17),
+ static_cast<GLsizei>(18));
+ EXPECT_EQ(CopyTexSubImage2D::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.level);
+ EXPECT_EQ(static_cast<GLint>(13), cmd.xoffset);
+ EXPECT_EQ(static_cast<GLint>(14), cmd.yoffset);
+ EXPECT_EQ(static_cast<GLint>(15), cmd.x);
+ EXPECT_EQ(static_cast<GLint>(16), cmd.y);
+ EXPECT_EQ(static_cast<GLsizei>(17), cmd.width);
+ EXPECT_EQ(static_cast<GLsizei>(18), cmd.height);
+}
+
+TEST(GLES2FormatTest, CreateProgram) {
+ CreateProgram cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<uint32>(11));
+ EXPECT_EQ(CreateProgram::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<uint32>(11), cmd.client_id);
+}
+
+TEST(GLES2FormatTest, CreateShader) {
+ CreateShader cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<uint32>(12));
+ EXPECT_EQ(CreateShader::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.type);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.client_id);
+}
+
+TEST(GLES2FormatTest, CullFace) {
+ CullFace cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11));
+ EXPECT_EQ(CullFace::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.mode);
+}
+
+TEST(GLES2FormatTest, DeleteBuffers) {
+ DeleteBuffers cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(DeleteBuffers::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.buffers_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.buffers_shm_offset);
+}
+
+TEST(GLES2FormatTest, DeleteBuffersImmediate) {
+ static GLuint ids[] = { 12, 23, 34, };
+ int8 buf[256] = { 0, };
+ DeleteBuffersImmediate& cmd =
+ *static_cast<DeleteBuffersImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ ids);
+ EXPECT_EQ(DeleteBuffersImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(cmd.n * 4),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ // TODO(gman): Check that ids were inserted;
+}
+
+TEST(GLES2FormatTest, DeleteFramebuffers) {
+ DeleteFramebuffers cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(DeleteFramebuffers::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.framebuffers_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.framebuffers_shm_offset);
+}
+
+TEST(GLES2FormatTest, DeleteFramebuffersImmediate) {
+ static GLuint ids[] = { 12, 23, 34, };
+ int8 buf[256] = { 0, };
+ DeleteFramebuffersImmediate& cmd =
+ *static_cast<DeleteFramebuffersImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ ids);
+ EXPECT_EQ(DeleteFramebuffersImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(cmd.n * 4),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ // TODO(gman): Check that ids were inserted;
+}
+
+TEST(GLES2FormatTest, DeleteProgram) {
+ DeleteProgram cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11));
+ EXPECT_EQ(DeleteProgram::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+}
+
+TEST(GLES2FormatTest, DeleteRenderbuffers) {
+ DeleteRenderbuffers cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(DeleteRenderbuffers::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.renderbuffers_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.renderbuffers_shm_offset);
+}
+
+TEST(GLES2FormatTest, DeleteRenderbuffersImmediate) {
+ static GLuint ids[] = { 12, 23, 34, };
+ int8 buf[256] = { 0, };
+ DeleteRenderbuffersImmediate& cmd =
+ *static_cast<DeleteRenderbuffersImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ ids);
+ EXPECT_EQ(DeleteRenderbuffersImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(cmd.n * 4),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ // TODO(gman): Check that ids were inserted;
+}
+
+TEST(GLES2FormatTest, DeleteShader) {
+ DeleteShader cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11));
+ EXPECT_EQ(DeleteShader::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.shader);
+}
+
+TEST(GLES2FormatTest, DeleteTextures) {
+ DeleteTextures cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(DeleteTextures::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.textures_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.textures_shm_offset);
+}
+
+TEST(GLES2FormatTest, DeleteTexturesImmediate) {
+ static GLuint ids[] = { 12, 23, 34, };
+ int8 buf[256] = { 0, };
+ DeleteTexturesImmediate& cmd =
+ *static_cast<DeleteTexturesImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ ids);
+ EXPECT_EQ(DeleteTexturesImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(cmd.n * 4),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ // TODO(gman): Check that ids were inserted;
+}
+
+TEST(GLES2FormatTest, DepthFunc) {
+ DepthFunc cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11));
+ EXPECT_EQ(DepthFunc::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.func);
+}
+
+TEST(GLES2FormatTest, DepthMask) {
+ DepthMask cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLboolean>(11));
+ EXPECT_EQ(DepthMask::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLboolean>(11), cmd.flag);
+}
+
+TEST(GLES2FormatTest, DepthRangef) {
+ DepthRangef cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLclampf>(11),
+ static_cast<GLclampf>(12));
+ EXPECT_EQ(DepthRangef::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLclampf>(11), cmd.zNear);
+ EXPECT_EQ(static_cast<GLclampf>(12), cmd.zFar);
+}
+
+TEST(GLES2FormatTest, DetachShader) {
+ DetachShader cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLuint>(12));
+ EXPECT_EQ(DetachShader::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<GLuint>(12), cmd.shader);
+}
+
+TEST(GLES2FormatTest, Disable) {
+ Disable cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11));
+ EXPECT_EQ(Disable::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.cap);
+}
+
+TEST(GLES2FormatTest, DisableVertexAttribArray) {
+ DisableVertexAttribArray cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11));
+ EXPECT_EQ(DisableVertexAttribArray::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.index);
+}
+
+TEST(GLES2FormatTest, DrawArrays) {
+ DrawArrays cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLsizei>(13));
+ EXPECT_EQ(DrawArrays::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.mode);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.first);
+ EXPECT_EQ(static_cast<GLsizei>(13), cmd.count);
+}
+
+TEST(GLES2FormatTest, DrawElements) {
+ DrawElements cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLsizei>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLuint>(14));
+ EXPECT_EQ(DrawElements::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.mode);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<GLenum>(13), cmd.type);
+ EXPECT_EQ(static_cast<GLuint>(14), cmd.index_offset);
+}
+
+TEST(GLES2FormatTest, Enable) {
+ Enable cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11));
+ EXPECT_EQ(Enable::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.cap);
+}
+
+TEST(GLES2FormatTest, EnableVertexAttribArray) {
+ EnableVertexAttribArray cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11));
+ EXPECT_EQ(EnableVertexAttribArray::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.index);
+}
+
+TEST(GLES2FormatTest, Finish) {
+ Finish cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd);
+ EXPECT_EQ(Finish::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+}
+
+TEST(GLES2FormatTest, Flush) {
+ Flush cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd);
+ EXPECT_EQ(Flush::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+}
+
+TEST(GLES2FormatTest, FramebufferRenderbuffer) {
+ FramebufferRenderbuffer cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLuint>(14));
+ EXPECT_EQ(FramebufferRenderbuffer::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.attachment);
+ EXPECT_EQ(static_cast<GLenum>(13), cmd.renderbuffertarget);
+ EXPECT_EQ(static_cast<GLuint>(14), cmd.renderbuffer);
+}
+
+TEST(GLES2FormatTest, FramebufferTexture2D) {
+ FramebufferTexture2D cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLuint>(14),
+ static_cast<GLint>(15));
+ EXPECT_EQ(FramebufferTexture2D::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.attachment);
+ EXPECT_EQ(static_cast<GLenum>(13), cmd.textarget);
+ EXPECT_EQ(static_cast<GLuint>(14), cmd.texture);
+ EXPECT_EQ(static_cast<GLint>(15), cmd.level);
+}
+
+TEST(GLES2FormatTest, FrontFace) {
+ FrontFace cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11));
+ EXPECT_EQ(FrontFace::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.mode);
+}
+
+TEST(GLES2FormatTest, GenBuffers) {
+ GenBuffers cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(GenBuffers::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.buffers_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.buffers_shm_offset);
+}
+
+TEST(GLES2FormatTest, GenBuffersImmediate) {
+ static GLuint ids[] = { 12, 23, 34, };
+ int8 buf[256] = { 0, };
+ GenBuffersImmediate& cmd =
+ *static_cast<GenBuffersImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ ids);
+ EXPECT_EQ(GenBuffersImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(cmd.n * 4),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ // TODO(gman): Check that ids were inserted;
+}
+
+TEST(GLES2FormatTest, GenerateMipmap) {
+ GenerateMipmap cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11));
+ EXPECT_EQ(GenerateMipmap::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+}
+
+TEST(GLES2FormatTest, GenFramebuffers) {
+ GenFramebuffers cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(GenFramebuffers::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.framebuffers_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.framebuffers_shm_offset);
+}
+
+TEST(GLES2FormatTest, GenFramebuffersImmediate) {
+ static GLuint ids[] = { 12, 23, 34, };
+ int8 buf[256] = { 0, };
+ GenFramebuffersImmediate& cmd =
+ *static_cast<GenFramebuffersImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ ids);
+ EXPECT_EQ(GenFramebuffersImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(cmd.n * 4),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ // TODO(gman): Check that ids were inserted;
+}
+
+TEST(GLES2FormatTest, GenRenderbuffers) {
+ GenRenderbuffers cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(GenRenderbuffers::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.renderbuffers_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.renderbuffers_shm_offset);
+}
+
+TEST(GLES2FormatTest, GenRenderbuffersImmediate) {
+ static GLuint ids[] = { 12, 23, 34, };
+ int8 buf[256] = { 0, };
+ GenRenderbuffersImmediate& cmd =
+ *static_cast<GenRenderbuffersImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ ids);
+ EXPECT_EQ(GenRenderbuffersImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(cmd.n * 4),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ // TODO(gman): Check that ids were inserted;
+}
+
+TEST(GLES2FormatTest, GenTextures) {
+ GenTextures cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(GenTextures::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.textures_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.textures_shm_offset);
+}
+
+TEST(GLES2FormatTest, GenTexturesImmediate) {
+ static GLuint ids[] = { 12, 23, 34, };
+ int8 buf[256] = { 0, };
+ GenTexturesImmediate& cmd =
+ *static_cast<GenTexturesImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLsizei>(11),
+ ids);
+ EXPECT_EQ(GenTexturesImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(cmd.n * 4),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLsizei>(11), cmd.n);
+ // TODO(gman): Check that ids were inserted;
+}
+
+TEST(GLES2FormatTest, GetActiveAttrib) {
+ GetActiveAttrib cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLuint>(12),
+ static_cast<GLsizei>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15),
+ static_cast<uint32>(16),
+ static_cast<uint32>(17),
+ static_cast<uint32>(18),
+ static_cast<uint32>(19),
+ static_cast<uint32>(20),
+ static_cast<uint32>(21));
+ EXPECT_EQ(GetActiveAttrib::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<GLuint>(12), cmd.index);
+ EXPECT_EQ(static_cast<GLsizei>(13), cmd.bufsize);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.length_shm_id);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.length_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(16), cmd.size_shm_id);
+ EXPECT_EQ(static_cast<uint32>(17), cmd.size_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(18), cmd.type_shm_id);
+ EXPECT_EQ(static_cast<uint32>(19), cmd.type_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(20), cmd.name_shm_id);
+ EXPECT_EQ(static_cast<uint32>(21), cmd.name_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetActiveUniform) {
+ GetActiveUniform cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLuint>(12),
+ static_cast<GLsizei>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15),
+ static_cast<uint32>(16),
+ static_cast<uint32>(17),
+ static_cast<uint32>(18),
+ static_cast<uint32>(19),
+ static_cast<uint32>(20),
+ static_cast<uint32>(21));
+ EXPECT_EQ(GetActiveUniform::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<GLuint>(12), cmd.index);
+ EXPECT_EQ(static_cast<GLsizei>(13), cmd.bufsize);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.length_shm_id);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.length_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(16), cmd.size_shm_id);
+ EXPECT_EQ(static_cast<uint32>(17), cmd.size_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(18), cmd.type_shm_id);
+ EXPECT_EQ(static_cast<uint32>(19), cmd.type_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(20), cmd.name_shm_id);
+ EXPECT_EQ(static_cast<uint32>(21), cmd.name_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetAttachedShaders) {
+ GetAttachedShaders cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15),
+ static_cast<uint32>(16));
+ EXPECT_EQ(GetAttachedShaders::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.maxcount);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.count_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.count_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.shaders_shm_id);
+ EXPECT_EQ(static_cast<uint32>(16), cmd.shaders_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetAttribLocation) {
+ GetAttribLocation cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetAttribLocation::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.name_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.name_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.data_size);
+}
+
+TEST(GLES2FormatTest, GetAttribLocationImmediate) {
+ int8 buf[256] = { 0, };
+ GetAttribLocationImmediate& cmd =
+ *static_cast<GetAttribLocationImmediate*>(static_cast<void*>(&buf));
+ static const char* const test_str = "test string";
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ test_str);
+ EXPECT_EQ(GetAttribLocationImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) + // NOLINT
+ RoundSizeToMultipleOfEntries(strlen(test_str)),
+ cmd.header.size * 4);
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ // TODO(gman): check that string got copied.
+}
+
+TEST(GLES2FormatTest, GetBooleanv) {
+ GetBooleanv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(GetBooleanv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetBufferParameteriv) {
+ GetBufferParameteriv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetBufferParameteriv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetError) {
+ GetError cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<uint32>(11),
+ static_cast<uint32>(12));
+ EXPECT_EQ(GetError::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<uint32>(11), cmd.result_shm_id);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetFloatv) {
+ GetFloatv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(GetFloatv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetFramebufferAttachmentParameteriv) {
+ GetFramebufferAttachmentParameteriv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLenum>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
+ EXPECT_EQ(GetFramebufferAttachmentParameteriv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.attachment);
+ EXPECT_EQ(static_cast<GLenum>(13), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetIntegerv) {
+ GetIntegerv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(GetIntegerv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetProgramiv) {
+ GetProgramiv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetProgramiv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetProgramInfoLog) {
+ GetProgramInfoLog cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15),
+ static_cast<uint32>(16));
+ EXPECT_EQ(GetProgramInfoLog::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.bufsize);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.length_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.length_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.infolog_shm_id);
+ EXPECT_EQ(static_cast<uint32>(16), cmd.infolog_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetRenderbufferParameteriv) {
+ GetRenderbufferParameteriv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetRenderbufferParameteriv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetShaderiv) {
+ GetShaderiv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetShaderiv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.shader);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetShaderInfoLog) {
+ GetShaderInfoLog cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15),
+ static_cast<uint32>(16));
+ EXPECT_EQ(GetShaderInfoLog::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.shader);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.bufsize);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.length_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.length_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.infolog_shm_id);
+ EXPECT_EQ(static_cast<uint32>(16), cmd.infolog_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetShaderPrecisionFormat) {
+ GetShaderPrecisionFormat cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15),
+ static_cast<uint32>(16));
+ EXPECT_EQ(GetShaderPrecisionFormat::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.shadertype);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.precisiontype);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.range_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.range_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.precision_shm_id);
+ EXPECT_EQ(static_cast<uint32>(16), cmd.precision_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetShaderSource) {
+ GetShaderSource cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15),
+ static_cast<uint32>(16));
+ EXPECT_EQ(GetShaderSource::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.shader);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.bufsize);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.length_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.length_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.source_shm_id);
+ EXPECT_EQ(static_cast<uint32>(16), cmd.source_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetString) {
+ GetString cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11));
+ EXPECT_EQ(GetString::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.name);
+}
+
+TEST(GLES2FormatTest, GetTexParameterfv) {
+ GetTexParameterfv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetTexParameterfv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetTexParameteriv) {
+ GetTexParameteriv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetTexParameteriv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetUniformfv) {
+ GetUniformfv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLint>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetUniformfv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.location);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetUniformiv) {
+ GetUniformiv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLint>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetUniformiv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.location);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetUniformLocation) {
+ GetUniformLocation cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetUniformLocation::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.name_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.name_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.data_size);
+}
+
+TEST(GLES2FormatTest, GetUniformLocationImmediate) {
+ int8 buf[256] = { 0, };
+ GetUniformLocationImmediate& cmd =
+ *static_cast<GetUniformLocationImmediate*>(static_cast<void*>(&buf));
+ static const char* const test_str = "test string";
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ test_str);
+ EXPECT_EQ(GetUniformLocationImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) + // NOLINT
+ RoundSizeToMultipleOfEntries(strlen(test_str)),
+ cmd.header.size * 4);
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ // TODO(gman): check that string got copied.
+}
+
+TEST(GLES2FormatTest, GetVertexAttribfv) {
+ GetVertexAttribfv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetVertexAttribfv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.index);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetVertexAttribiv) {
+ GetVertexAttribiv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetVertexAttribiv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.index);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, GetVertexAttribPointerv) {
+ GetVertexAttribPointerv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(GetVertexAttribPointerv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.index);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.pointer_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.pointer_shm_offset);
+}
+
+TEST(GLES2FormatTest, Hint) {
+ Hint cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12));
+ EXPECT_EQ(Hint::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.mode);
+}
+
+TEST(GLES2FormatTest, IsBuffer) {
+ IsBuffer cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(IsBuffer::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.buffer);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
+}
+
+TEST(GLES2FormatTest, IsEnabled) {
+ IsEnabled cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(IsEnabled::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.cap);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
+}
+
+TEST(GLES2FormatTest, IsFramebuffer) {
+ IsFramebuffer cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(IsFramebuffer::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.framebuffer);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
+}
+
+TEST(GLES2FormatTest, IsProgram) {
+ IsProgram cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(IsProgram::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
+}
+
+TEST(GLES2FormatTest, IsRenderbuffer) {
+ IsRenderbuffer cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(IsRenderbuffer::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.renderbuffer);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
+}
+
+TEST(GLES2FormatTest, IsShader) {
+ IsShader cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(IsShader::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.shader);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
+}
+
+TEST(GLES2FormatTest, IsTexture) {
+ IsTexture cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(IsTexture::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.texture);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.result_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.result_shm_offset);
+}
+
+TEST(GLES2FormatTest, LineWidth) {
+ LineWidth cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLfloat>(11));
+ EXPECT_EQ(LineWidth::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLfloat>(11), cmd.width);
+}
+
+TEST(GLES2FormatTest, LinkProgram) {
+ LinkProgram cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11));
+ EXPECT_EQ(LinkProgram::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+}
+
+TEST(GLES2FormatTest, PixelStorei) {
+ PixelStorei cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12));
+ EXPECT_EQ(PixelStorei::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.pname);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.param);
+}
+
+TEST(GLES2FormatTest, PolygonOffset) {
+ PolygonOffset cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLfloat>(11),
+ static_cast<GLfloat>(12));
+ EXPECT_EQ(PolygonOffset::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLfloat>(11), cmd.factor);
+ EXPECT_EQ(static_cast<GLfloat>(12), cmd.units);
+}
+
+TEST(GLES2FormatTest, ReadPixels) {
+ ReadPixels cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLint>(12),
+ static_cast<GLsizei>(13),
+ static_cast<GLsizei>(14),
+ static_cast<GLenum>(15),
+ static_cast<GLenum>(16),
+ static_cast<uint32>(17),
+ static_cast<uint32>(18));
+ EXPECT_EQ(ReadPixels::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.x);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.y);
+ EXPECT_EQ(static_cast<GLsizei>(13), cmd.width);
+ EXPECT_EQ(static_cast<GLsizei>(14), cmd.height);
+ EXPECT_EQ(static_cast<GLenum>(15), cmd.format);
+ EXPECT_EQ(static_cast<GLenum>(16), cmd.type);
+ EXPECT_EQ(static_cast<uint32>(17), cmd.pixels_shm_id);
+ EXPECT_EQ(static_cast<uint32>(18), cmd.pixels_shm_offset);
+}
+
+TEST(GLES2FormatTest, RenderbufferStorage) {
+ RenderbufferStorage cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLsizei>(13),
+ static_cast<GLsizei>(14));
+ EXPECT_EQ(RenderbufferStorage::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.internalformat);
+ EXPECT_EQ(static_cast<GLsizei>(13), cmd.width);
+ EXPECT_EQ(static_cast<GLsizei>(14), cmd.height);
+}
+
+TEST(GLES2FormatTest, SampleCoverage) {
+ SampleCoverage cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLclampf>(11),
+ static_cast<GLboolean>(12));
+ EXPECT_EQ(SampleCoverage::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLclampf>(11), cmd.value);
+ EXPECT_EQ(static_cast<GLboolean>(12), cmd.invert);
+}
+
+TEST(GLES2FormatTest, Scissor) {
+ Scissor cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLint>(12),
+ static_cast<GLsizei>(13),
+ static_cast<GLsizei>(14));
+ EXPECT_EQ(Scissor::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.x);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.y);
+ EXPECT_EQ(static_cast<GLsizei>(13), cmd.width);
+ EXPECT_EQ(static_cast<GLsizei>(14), cmd.height);
+}
+
+TEST(GLES2FormatTest, ShaderSource) {
+ ShaderSource cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
+ EXPECT_EQ(ShaderSource::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.shader);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.data_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.data_shm_offset);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.data_size);
+}
+
+// TODO(gman): Implement test for ShaderSourceImmediate
+TEST(GLES2FormatTest, StencilFunc) {
+ StencilFunc cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLuint>(13));
+ EXPECT_EQ(StencilFunc::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.func);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.ref);
+ EXPECT_EQ(static_cast<GLuint>(13), cmd.mask);
+}
+
+TEST(GLES2FormatTest, StencilFuncSeparate) {
+ StencilFuncSeparate cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLint>(13),
+ static_cast<GLuint>(14));
+ EXPECT_EQ(StencilFuncSeparate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.face);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.func);
+ EXPECT_EQ(static_cast<GLint>(13), cmd.ref);
+ EXPECT_EQ(static_cast<GLuint>(14), cmd.mask);
+}
+
+TEST(GLES2FormatTest, StencilMask) {
+ StencilMask cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11));
+ EXPECT_EQ(StencilMask::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.mask);
+}
+
+TEST(GLES2FormatTest, StencilMaskSeparate) {
+ StencilMaskSeparate cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLuint>(12));
+ EXPECT_EQ(StencilMaskSeparate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.face);
+ EXPECT_EQ(static_cast<GLuint>(12), cmd.mask);
+}
+
+TEST(GLES2FormatTest, StencilOp) {
+ StencilOp cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLenum>(13));
+ EXPECT_EQ(StencilOp::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.fail);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.zfail);
+ EXPECT_EQ(static_cast<GLenum>(13), cmd.zpass);
+}
+
+TEST(GLES2FormatTest, StencilOpSeparate) {
+ StencilOpSeparate cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLenum>(14));
+ EXPECT_EQ(StencilOpSeparate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.face);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.fail);
+ EXPECT_EQ(static_cast<GLenum>(13), cmd.zfail);
+ EXPECT_EQ(static_cast<GLenum>(14), cmd.zpass);
+}
+
+TEST(GLES2FormatTest, TexImage2D) {
+ TexImage2D cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13),
+ static_cast<GLsizei>(14),
+ static_cast<GLsizei>(15),
+ static_cast<GLint>(16),
+ static_cast<GLenum>(17),
+ static_cast<GLenum>(18),
+ static_cast<uint32>(19),
+ static_cast<uint32>(20));
+ EXPECT_EQ(TexImage2D::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.level);
+ EXPECT_EQ(static_cast<GLint>(13), cmd.internalformat);
+ EXPECT_EQ(static_cast<GLsizei>(14), cmd.width);
+ EXPECT_EQ(static_cast<GLsizei>(15), cmd.height);
+ EXPECT_EQ(static_cast<GLint>(16), cmd.border);
+ EXPECT_EQ(static_cast<GLenum>(17), cmd.format);
+ EXPECT_EQ(static_cast<GLenum>(18), cmd.type);
+ EXPECT_EQ(static_cast<uint32>(19), cmd.pixels_shm_id);
+ EXPECT_EQ(static_cast<uint32>(20), cmd.pixels_shm_offset);
+}
+
+// TODO(gman): Implement test for TexImage2DImmediate
+TEST(GLES2FormatTest, TexParameterf) {
+ TexParameterf cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLfloat>(13));
+ EXPECT_EQ(TexParameterf::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<GLfloat>(13), cmd.param);
+}
+
+TEST(GLES2FormatTest, TexParameterfv) {
+ TexParameterfv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(TexParameterfv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, TexParameterfvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ };
+ int8 buf[256] = { 0, };
+ TexParameterfvImmediate& cmd =
+ *static_cast<TexParameterfvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ data);
+ EXPECT_EQ(TexParameterfvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, TexParameteri) {
+ TexParameteri cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<GLint>(13));
+ EXPECT_EQ(TexParameteri::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<GLint>(13), cmd.param);
+}
+
+TEST(GLES2FormatTest, TexParameteriv) {
+ TexParameteriv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(TexParameteriv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.params_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.params_shm_offset);
+}
+
+TEST(GLES2FormatTest, TexParameterivImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLint data[] = {
+ static_cast<GLint>(kSomeBaseValueToTestWith + 0),
+ };
+ int8 buf[256] = { 0, };
+ TexParameterivImmediate& cmd =
+ *static_cast<TexParameterivImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLenum>(12),
+ data);
+ EXPECT_EQ(TexParameterivImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLenum>(12), cmd.pname);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, TexSubImage2D) {
+ TexSubImage2D cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLenum>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13),
+ static_cast<GLint>(14),
+ static_cast<GLsizei>(15),
+ static_cast<GLsizei>(16),
+ static_cast<GLenum>(17),
+ static_cast<GLenum>(18),
+ static_cast<uint32>(19),
+ static_cast<uint32>(20));
+ EXPECT_EQ(TexSubImage2D::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLenum>(11), cmd.target);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.level);
+ EXPECT_EQ(static_cast<GLint>(13), cmd.xoffset);
+ EXPECT_EQ(static_cast<GLint>(14), cmd.yoffset);
+ EXPECT_EQ(static_cast<GLsizei>(15), cmd.width);
+ EXPECT_EQ(static_cast<GLsizei>(16), cmd.height);
+ EXPECT_EQ(static_cast<GLenum>(17), cmd.format);
+ EXPECT_EQ(static_cast<GLenum>(18), cmd.type);
+ EXPECT_EQ(static_cast<uint32>(19), cmd.pixels_shm_id);
+ EXPECT_EQ(static_cast<uint32>(20), cmd.pixels_shm_offset);
+}
+
+// TODO(gman): Implement test for TexSubImage2DImmediate
+TEST(GLES2FormatTest, Uniform1f) {
+ Uniform1f cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLfloat>(12));
+ EXPECT_EQ(Uniform1f::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLfloat>(12), cmd.x);
+}
+
+TEST(GLES2FormatTest, Uniform1fv) {
+ Uniform1fv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(Uniform1fv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
+}
+
+TEST(GLES2FormatTest, Uniform1fvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ };
+ int8 buf[256] = { 0, };
+ Uniform1fvImmediate& cmd =
+ *static_cast<Uniform1fvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ data);
+ EXPECT_EQ(Uniform1fvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(1), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, Uniform1i) {
+ Uniform1i cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLint>(12));
+ EXPECT_EQ(Uniform1i::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.x);
+}
+
+TEST(GLES2FormatTest, Uniform1iv) {
+ Uniform1iv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(Uniform1iv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
+}
+
+TEST(GLES2FormatTest, Uniform1ivImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLint data[] = {
+ static_cast<GLint>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 1),
+ };
+ int8 buf[256] = { 0, };
+ Uniform1ivImmediate& cmd =
+ *static_cast<Uniform1ivImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ data);
+ EXPECT_EQ(Uniform1ivImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(1), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, Uniform2f) {
+ Uniform2f cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLfloat>(12),
+ static_cast<GLfloat>(13));
+ EXPECT_EQ(Uniform2f::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLfloat>(12), cmd.x);
+ EXPECT_EQ(static_cast<GLfloat>(13), cmd.y);
+}
+
+TEST(GLES2FormatTest, Uniform2fv) {
+ Uniform2fv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(Uniform2fv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
+}
+
+TEST(GLES2FormatTest, Uniform2fvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
+ };
+ int8 buf[256] = { 0, };
+ Uniform2fvImmediate& cmd =
+ *static_cast<Uniform2fvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ data);
+ EXPECT_EQ(Uniform2fvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(1), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, Uniform2i) {
+ Uniform2i cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13));
+ EXPECT_EQ(Uniform2i::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.x);
+ EXPECT_EQ(static_cast<GLint>(13), cmd.y);
+}
+
+TEST(GLES2FormatTest, Uniform2iv) {
+ Uniform2iv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(Uniform2iv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
+}
+
+TEST(GLES2FormatTest, Uniform2ivImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLint data[] = {
+ static_cast<GLint>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 3),
+ };
+ int8 buf[256] = { 0, };
+ Uniform2ivImmediate& cmd =
+ *static_cast<Uniform2ivImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ data);
+ EXPECT_EQ(Uniform2ivImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(1), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, Uniform3f) {
+ Uniform3f cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLfloat>(12),
+ static_cast<GLfloat>(13),
+ static_cast<GLfloat>(14));
+ EXPECT_EQ(Uniform3f::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLfloat>(12), cmd.x);
+ EXPECT_EQ(static_cast<GLfloat>(13), cmd.y);
+ EXPECT_EQ(static_cast<GLfloat>(14), cmd.z);
+}
+
+TEST(GLES2FormatTest, Uniform3fv) {
+ Uniform3fv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(Uniform3fv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
+}
+
+TEST(GLES2FormatTest, Uniform3fvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 4),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 5),
+ };
+ int8 buf[256] = { 0, };
+ Uniform3fvImmediate& cmd =
+ *static_cast<Uniform3fvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ data);
+ EXPECT_EQ(Uniform3fvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(1), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, Uniform3i) {
+ Uniform3i cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13),
+ static_cast<GLint>(14));
+ EXPECT_EQ(Uniform3i::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.x);
+ EXPECT_EQ(static_cast<GLint>(13), cmd.y);
+ EXPECT_EQ(static_cast<GLint>(14), cmd.z);
+}
+
+TEST(GLES2FormatTest, Uniform3iv) {
+ Uniform3iv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(Uniform3iv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
+}
+
+TEST(GLES2FormatTest, Uniform3ivImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLint data[] = {
+ static_cast<GLint>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 3),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 4),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 5),
+ };
+ int8 buf[256] = { 0, };
+ Uniform3ivImmediate& cmd =
+ *static_cast<Uniform3ivImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ data);
+ EXPECT_EQ(Uniform3ivImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(1), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, Uniform4f) {
+ Uniform4f cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLfloat>(12),
+ static_cast<GLfloat>(13),
+ static_cast<GLfloat>(14),
+ static_cast<GLfloat>(15));
+ EXPECT_EQ(Uniform4f::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLfloat>(12), cmd.x);
+ EXPECT_EQ(static_cast<GLfloat>(13), cmd.y);
+ EXPECT_EQ(static_cast<GLfloat>(14), cmd.z);
+ EXPECT_EQ(static_cast<GLfloat>(15), cmd.w);
+}
+
+TEST(GLES2FormatTest, Uniform4fv) {
+ Uniform4fv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(Uniform4fv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
+}
+
+TEST(GLES2FormatTest, Uniform4fvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 4),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 5),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 6),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 7),
+ };
+ int8 buf[256] = { 0, };
+ Uniform4fvImmediate& cmd =
+ *static_cast<Uniform4fvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ data);
+ EXPECT_EQ(Uniform4fvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(1), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, Uniform4i) {
+ Uniform4i cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLint>(12),
+ static_cast<GLint>(13),
+ static_cast<GLint>(14),
+ static_cast<GLint>(15));
+ EXPECT_EQ(Uniform4i::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.x);
+ EXPECT_EQ(static_cast<GLint>(13), cmd.y);
+ EXPECT_EQ(static_cast<GLint>(14), cmd.z);
+ EXPECT_EQ(static_cast<GLint>(15), cmd.w);
+}
+
+TEST(GLES2FormatTest, Uniform4iv) {
+ Uniform4iv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<uint32>(13),
+ static_cast<uint32>(14));
+ EXPECT_EQ(Uniform4iv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.v_shm_id);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.v_shm_offset);
+}
+
+TEST(GLES2FormatTest, Uniform4ivImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLint data[] = {
+ static_cast<GLint>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 3),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 4),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 5),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 6),
+ static_cast<GLint>(kSomeBaseValueToTestWith + 7),
+ };
+ int8 buf[256] = { 0, };
+ Uniform4ivImmediate& cmd =
+ *static_cast<Uniform4ivImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ data);
+ EXPECT_EQ(Uniform4ivImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(1), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, UniformMatrix2fv) {
+ UniformMatrix2fv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<GLboolean>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
+ EXPECT_EQ(UniformMatrix2fv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<GLboolean>(13), cmd.transpose);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.value_shm_id);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.value_shm_offset);
+}
+
+TEST(GLES2FormatTest, UniformMatrix2fvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 4),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 5),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 6),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 7),
+ };
+ int8 buf[256] = { 0, };
+ UniformMatrix2fvImmediate& cmd =
+ *static_cast<UniformMatrix2fvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ static_cast<GLboolean>(3),
+ data);
+ EXPECT_EQ(UniformMatrix2fvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(1), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
+ EXPECT_EQ(static_cast<GLboolean>(3), cmd.transpose);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, UniformMatrix3fv) {
+ UniformMatrix3fv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<GLboolean>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
+ EXPECT_EQ(UniformMatrix3fv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<GLboolean>(13), cmd.transpose);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.value_shm_id);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.value_shm_offset);
+}
+
+TEST(GLES2FormatTest, UniformMatrix3fvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 4),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 5),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 6),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 7),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 8),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 9),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 10),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 11),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 12),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 13),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 14),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 15),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 16),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 17),
+ };
+ int8 buf[256] = { 0, };
+ UniformMatrix3fvImmediate& cmd =
+ *static_cast<UniformMatrix3fvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ static_cast<GLboolean>(3),
+ data);
+ EXPECT_EQ(UniformMatrix3fvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(1), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
+ EXPECT_EQ(static_cast<GLboolean>(3), cmd.transpose);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, UniformMatrix4fv) {
+ UniformMatrix4fv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLsizei>(12),
+ static_cast<GLboolean>(13),
+ static_cast<uint32>(14),
+ static_cast<uint32>(15));
+ EXPECT_EQ(UniformMatrix4fv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(12), cmd.count);
+ EXPECT_EQ(static_cast<GLboolean>(13), cmd.transpose);
+ EXPECT_EQ(static_cast<uint32>(14), cmd.value_shm_id);
+ EXPECT_EQ(static_cast<uint32>(15), cmd.value_shm_offset);
+}
+
+TEST(GLES2FormatTest, UniformMatrix4fvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 4),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 5),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 6),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 7),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 8),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 9),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 10),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 11),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 12),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 13),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 14),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 15),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 16),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 17),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 18),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 19),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 20),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 21),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 22),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 23),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 24),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 25),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 26),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 27),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 28),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 29),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 30),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 31),
+ };
+ int8 buf[256] = { 0, };
+ UniformMatrix4fvImmediate& cmd =
+ *static_cast<UniformMatrix4fvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(1),
+ static_cast<GLsizei>(2),
+ static_cast<GLboolean>(3),
+ data);
+ EXPECT_EQ(UniformMatrix4fvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(1), cmd.location);
+ EXPECT_EQ(static_cast<GLsizei>(2), cmd.count);
+ EXPECT_EQ(static_cast<GLboolean>(3), cmd.transpose);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, UseProgram) {
+ UseProgram cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11));
+ EXPECT_EQ(UseProgram::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+}
+
+TEST(GLES2FormatTest, ValidateProgram) {
+ ValidateProgram cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11));
+ EXPECT_EQ(ValidateProgram::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.program);
+}
+
+TEST(GLES2FormatTest, VertexAttrib1f) {
+ VertexAttrib1f cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLfloat>(12));
+ EXPECT_EQ(VertexAttrib1f::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ EXPECT_EQ(static_cast<GLfloat>(12), cmd.x);
+}
+
+TEST(GLES2FormatTest, VertexAttrib1fv) {
+ VertexAttrib1fv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(VertexAttrib1fv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.values_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.values_shm_offset);
+}
+
+TEST(GLES2FormatTest, VertexAttrib1fvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ };
+ int8 buf[256] = { 0, };
+ VertexAttrib1fvImmediate& cmd =
+ *static_cast<VertexAttrib1fvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ data);
+ EXPECT_EQ(VertexAttrib1fvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, VertexAttrib2f) {
+ VertexAttrib2f cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLfloat>(12),
+ static_cast<GLfloat>(13));
+ EXPECT_EQ(VertexAttrib2f::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ EXPECT_EQ(static_cast<GLfloat>(12), cmd.x);
+ EXPECT_EQ(static_cast<GLfloat>(13), cmd.y);
+}
+
+TEST(GLES2FormatTest, VertexAttrib2fv) {
+ VertexAttrib2fv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(VertexAttrib2fv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.values_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.values_shm_offset);
+}
+
+TEST(GLES2FormatTest, VertexAttrib2fvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ };
+ int8 buf[256] = { 0, };
+ VertexAttrib2fvImmediate& cmd =
+ *static_cast<VertexAttrib2fvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ data);
+ EXPECT_EQ(VertexAttrib2fvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, VertexAttrib3f) {
+ VertexAttrib3f cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLfloat>(12),
+ static_cast<GLfloat>(13),
+ static_cast<GLfloat>(14));
+ EXPECT_EQ(VertexAttrib3f::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ EXPECT_EQ(static_cast<GLfloat>(12), cmd.x);
+ EXPECT_EQ(static_cast<GLfloat>(13), cmd.y);
+ EXPECT_EQ(static_cast<GLfloat>(14), cmd.z);
+}
+
+TEST(GLES2FormatTest, VertexAttrib3fv) {
+ VertexAttrib3fv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(VertexAttrib3fv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.values_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.values_shm_offset);
+}
+
+TEST(GLES2FormatTest, VertexAttrib3fvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
+ };
+ int8 buf[256] = { 0, };
+ VertexAttrib3fvImmediate& cmd =
+ *static_cast<VertexAttrib3fvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ data);
+ EXPECT_EQ(VertexAttrib3fvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, VertexAttrib4f) {
+ VertexAttrib4f cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLfloat>(12),
+ static_cast<GLfloat>(13),
+ static_cast<GLfloat>(14),
+ static_cast<GLfloat>(15));
+ EXPECT_EQ(VertexAttrib4f::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ EXPECT_EQ(static_cast<GLfloat>(12), cmd.x);
+ EXPECT_EQ(static_cast<GLfloat>(13), cmd.y);
+ EXPECT_EQ(static_cast<GLfloat>(14), cmd.z);
+ EXPECT_EQ(static_cast<GLfloat>(15), cmd.w);
+}
+
+TEST(GLES2FormatTest, VertexAttrib4fv) {
+ VertexAttrib4fv cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<uint32>(12),
+ static_cast<uint32>(13));
+ EXPECT_EQ(VertexAttrib4fv::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ EXPECT_EQ(static_cast<uint32>(12), cmd.values_shm_id);
+ EXPECT_EQ(static_cast<uint32>(13), cmd.values_shm_offset);
+}
+
+TEST(GLES2FormatTest, VertexAttrib4fvImmediate) {
+ const int kSomeBaseValueToTestWith = 51;
+ static GLfloat data[] = {
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 0),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 1),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 2),
+ static_cast<GLfloat>(kSomeBaseValueToTestWith + 3),
+ };
+ int8 buf[256] = { 0, };
+ VertexAttrib4fvImmediate& cmd =
+ *static_cast<VertexAttrib4fvImmediate*>(static_cast<void*>(&buf));
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ data);
+ EXPECT_EQ(VertexAttrib4fvImmediate::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd) +
+ RoundSizeToMultipleOfEntries(sizeof(data)),
+ cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ // TODO(gman): Check that data was inserted;
+}
+
+TEST(GLES2FormatTest, VertexAttribPointer) {
+ VertexAttribPointer cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLuint>(11),
+ static_cast<GLint>(12),
+ static_cast<GLenum>(13),
+ static_cast<GLboolean>(14),
+ static_cast<GLsizei>(15),
+ static_cast<GLuint>(16));
+ EXPECT_EQ(VertexAttribPointer::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLuint>(11), cmd.indx);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.size);
+ EXPECT_EQ(static_cast<GLenum>(13), cmd.type);
+ EXPECT_EQ(static_cast<GLboolean>(14), cmd.normalized);
+ EXPECT_EQ(static_cast<GLsizei>(15), cmd.stride);
+ EXPECT_EQ(static_cast<GLuint>(16), cmd.offset);
+}
+
+TEST(GLES2FormatTest, Viewport) {
+ Viewport cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd,
+ static_cast<GLint>(11),
+ static_cast<GLint>(12),
+ static_cast<GLsizei>(13),
+ static_cast<GLsizei>(14));
+ EXPECT_EQ(Viewport::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+ EXPECT_EQ(static_cast<GLint>(11), cmd.x);
+ EXPECT_EQ(static_cast<GLint>(12), cmd.y);
+ EXPECT_EQ(static_cast<GLsizei>(13), cmd.width);
+ EXPECT_EQ(static_cast<GLsizei>(14), cmd.height);
+}
+
+TEST(GLES2FormatTest, SwapBuffers) {
+ SwapBuffers cmd = { 0, };
+ void* next_cmd = cmd.Set(
+ &cmd);
+ EXPECT_EQ(SwapBuffers::kCmdId, cmd.header.command);
+ EXPECT_EQ(sizeof(cmd), cmd.header.size * 4); // NOLINT
+}
+
diff --git a/gpu/command_buffer/common/gles2_cmd_id_test.cc b/gpu/command_buffer/common/gles2_cmd_id_test.cc
new file mode 100644
index 0000000..4094cfb
--- /dev/null
+++ b/gpu/command_buffer/common/gles2_cmd_id_test.cc
@@ -0,0 +1,372 @@
+
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file contains unit tests for gles2 commmand ids
+
+#include "testing/gtest/include/gtest/gtest.h"
+#include "gpu/command_buffer/common/gles2_cmd_format.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+// *** These IDs MUST NOT CHANGE!!! ***
+// Changing them will break all client programs.
+TEST(GLES2CommandIdTest, CommandIdsMatch) {
+ COMPILE_ASSERT(ActiveTexture::kCmdId == 1024,
+ GLES2_ActiveTexture_kCmdId_mismatch);
+ COMPILE_ASSERT(AttachShader::kCmdId == 1025,
+ GLES2_AttachShader_kCmdId_mismatch);
+ COMPILE_ASSERT(BindAttribLocation::kCmdId == 1026,
+ GLES2_BindAttribLocation_kCmdId_mismatch);
+ COMPILE_ASSERT(BindAttribLocationImmediate::kCmdId == 1027,
+ GLES2_BindAttribLocationImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(BindBuffer::kCmdId == 1028,
+ GLES2_BindBuffer_kCmdId_mismatch);
+ COMPILE_ASSERT(BindFramebuffer::kCmdId == 1029,
+ GLES2_BindFramebuffer_kCmdId_mismatch);
+ COMPILE_ASSERT(BindRenderbuffer::kCmdId == 1030,
+ GLES2_BindRenderbuffer_kCmdId_mismatch);
+ COMPILE_ASSERT(BindTexture::kCmdId == 1031,
+ GLES2_BindTexture_kCmdId_mismatch);
+ COMPILE_ASSERT(BlendColor::kCmdId == 1032,
+ GLES2_BlendColor_kCmdId_mismatch);
+ COMPILE_ASSERT(BlendEquation::kCmdId == 1033,
+ GLES2_BlendEquation_kCmdId_mismatch);
+ COMPILE_ASSERT(BlendEquationSeparate::kCmdId == 1034,
+ GLES2_BlendEquationSeparate_kCmdId_mismatch);
+ COMPILE_ASSERT(BlendFunc::kCmdId == 1035,
+ GLES2_BlendFunc_kCmdId_mismatch);
+ COMPILE_ASSERT(BlendFuncSeparate::kCmdId == 1036,
+ GLES2_BlendFuncSeparate_kCmdId_mismatch);
+ COMPILE_ASSERT(BufferData::kCmdId == 1037,
+ GLES2_BufferData_kCmdId_mismatch);
+ COMPILE_ASSERT(BufferDataImmediate::kCmdId == 1038,
+ GLES2_BufferDataImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(BufferSubData::kCmdId == 1039,
+ GLES2_BufferSubData_kCmdId_mismatch);
+ COMPILE_ASSERT(BufferSubDataImmediate::kCmdId == 1040,
+ GLES2_BufferSubDataImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(CheckFramebufferStatus::kCmdId == 1041,
+ GLES2_CheckFramebufferStatus_kCmdId_mismatch);
+ COMPILE_ASSERT(Clear::kCmdId == 1042,
+ GLES2_Clear_kCmdId_mismatch);
+ COMPILE_ASSERT(ClearColor::kCmdId == 1043,
+ GLES2_ClearColor_kCmdId_mismatch);
+ COMPILE_ASSERT(ClearDepthf::kCmdId == 1044,
+ GLES2_ClearDepthf_kCmdId_mismatch);
+ COMPILE_ASSERT(ClearStencil::kCmdId == 1045,
+ GLES2_ClearStencil_kCmdId_mismatch);
+ COMPILE_ASSERT(ColorMask::kCmdId == 1046,
+ GLES2_ColorMask_kCmdId_mismatch);
+ COMPILE_ASSERT(CompileShader::kCmdId == 1047,
+ GLES2_CompileShader_kCmdId_mismatch);
+ COMPILE_ASSERT(CompressedTexImage2D::kCmdId == 1048,
+ GLES2_CompressedTexImage2D_kCmdId_mismatch);
+ COMPILE_ASSERT(CompressedTexImage2DImmediate::kCmdId == 1049,
+ GLES2_CompressedTexImage2DImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(CompressedTexSubImage2D::kCmdId == 1050,
+ GLES2_CompressedTexSubImage2D_kCmdId_mismatch);
+ COMPILE_ASSERT(CompressedTexSubImage2DImmediate::kCmdId == 1051,
+ GLES2_CompressedTexSubImage2DImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(CopyTexImage2D::kCmdId == 1052,
+ GLES2_CopyTexImage2D_kCmdId_mismatch);
+ COMPILE_ASSERT(CopyTexSubImage2D::kCmdId == 1053,
+ GLES2_CopyTexSubImage2D_kCmdId_mismatch);
+ COMPILE_ASSERT(CreateProgram::kCmdId == 1054,
+ GLES2_CreateProgram_kCmdId_mismatch);
+ COMPILE_ASSERT(CreateShader::kCmdId == 1055,
+ GLES2_CreateShader_kCmdId_mismatch);
+ COMPILE_ASSERT(CullFace::kCmdId == 1056,
+ GLES2_CullFace_kCmdId_mismatch);
+ COMPILE_ASSERT(DeleteBuffers::kCmdId == 1057,
+ GLES2_DeleteBuffers_kCmdId_mismatch);
+ COMPILE_ASSERT(DeleteBuffersImmediate::kCmdId == 1058,
+ GLES2_DeleteBuffersImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(DeleteFramebuffers::kCmdId == 1059,
+ GLES2_DeleteFramebuffers_kCmdId_mismatch);
+ COMPILE_ASSERT(DeleteFramebuffersImmediate::kCmdId == 1060,
+ GLES2_DeleteFramebuffersImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(DeleteProgram::kCmdId == 1061,
+ GLES2_DeleteProgram_kCmdId_mismatch);
+ COMPILE_ASSERT(DeleteRenderbuffers::kCmdId == 1062,
+ GLES2_DeleteRenderbuffers_kCmdId_mismatch);
+ COMPILE_ASSERT(DeleteRenderbuffersImmediate::kCmdId == 1063,
+ GLES2_DeleteRenderbuffersImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(DeleteShader::kCmdId == 1064,
+ GLES2_DeleteShader_kCmdId_mismatch);
+ COMPILE_ASSERT(DeleteTextures::kCmdId == 1065,
+ GLES2_DeleteTextures_kCmdId_mismatch);
+ COMPILE_ASSERT(DeleteTexturesImmediate::kCmdId == 1066,
+ GLES2_DeleteTexturesImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(DepthFunc::kCmdId == 1067,
+ GLES2_DepthFunc_kCmdId_mismatch);
+ COMPILE_ASSERT(DepthMask::kCmdId == 1068,
+ GLES2_DepthMask_kCmdId_mismatch);
+ COMPILE_ASSERT(DepthRangef::kCmdId == 1069,
+ GLES2_DepthRangef_kCmdId_mismatch);
+ COMPILE_ASSERT(DetachShader::kCmdId == 1070,
+ GLES2_DetachShader_kCmdId_mismatch);
+ COMPILE_ASSERT(Disable::kCmdId == 1071,
+ GLES2_Disable_kCmdId_mismatch);
+ COMPILE_ASSERT(DisableVertexAttribArray::kCmdId == 1072,
+ GLES2_DisableVertexAttribArray_kCmdId_mismatch);
+ COMPILE_ASSERT(DrawArrays::kCmdId == 1073,
+ GLES2_DrawArrays_kCmdId_mismatch);
+ COMPILE_ASSERT(DrawElements::kCmdId == 1074,
+ GLES2_DrawElements_kCmdId_mismatch);
+ COMPILE_ASSERT(Enable::kCmdId == 1075,
+ GLES2_Enable_kCmdId_mismatch);
+ COMPILE_ASSERT(EnableVertexAttribArray::kCmdId == 1076,
+ GLES2_EnableVertexAttribArray_kCmdId_mismatch);
+ COMPILE_ASSERT(Finish::kCmdId == 1077,
+ GLES2_Finish_kCmdId_mismatch);
+ COMPILE_ASSERT(Flush::kCmdId == 1078,
+ GLES2_Flush_kCmdId_mismatch);
+ COMPILE_ASSERT(FramebufferRenderbuffer::kCmdId == 1079,
+ GLES2_FramebufferRenderbuffer_kCmdId_mismatch);
+ COMPILE_ASSERT(FramebufferTexture2D::kCmdId == 1080,
+ GLES2_FramebufferTexture2D_kCmdId_mismatch);
+ COMPILE_ASSERT(FrontFace::kCmdId == 1081,
+ GLES2_FrontFace_kCmdId_mismatch);
+ COMPILE_ASSERT(GenBuffers::kCmdId == 1082,
+ GLES2_GenBuffers_kCmdId_mismatch);
+ COMPILE_ASSERT(GenBuffersImmediate::kCmdId == 1083,
+ GLES2_GenBuffersImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(GenerateMipmap::kCmdId == 1084,
+ GLES2_GenerateMipmap_kCmdId_mismatch);
+ COMPILE_ASSERT(GenFramebuffers::kCmdId == 1085,
+ GLES2_GenFramebuffers_kCmdId_mismatch);
+ COMPILE_ASSERT(GenFramebuffersImmediate::kCmdId == 1086,
+ GLES2_GenFramebuffersImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(GenRenderbuffers::kCmdId == 1087,
+ GLES2_GenRenderbuffers_kCmdId_mismatch);
+ COMPILE_ASSERT(GenRenderbuffersImmediate::kCmdId == 1088,
+ GLES2_GenRenderbuffersImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(GenTextures::kCmdId == 1089,
+ GLES2_GenTextures_kCmdId_mismatch);
+ COMPILE_ASSERT(GenTexturesImmediate::kCmdId == 1090,
+ GLES2_GenTexturesImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(GetActiveAttrib::kCmdId == 1091,
+ GLES2_GetActiveAttrib_kCmdId_mismatch);
+ COMPILE_ASSERT(GetActiveUniform::kCmdId == 1092,
+ GLES2_GetActiveUniform_kCmdId_mismatch);
+ COMPILE_ASSERT(GetAttachedShaders::kCmdId == 1093,
+ GLES2_GetAttachedShaders_kCmdId_mismatch);
+ COMPILE_ASSERT(GetAttribLocation::kCmdId == 1094,
+ GLES2_GetAttribLocation_kCmdId_mismatch);
+ COMPILE_ASSERT(GetAttribLocationImmediate::kCmdId == 1095,
+ GLES2_GetAttribLocationImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(GetBooleanv::kCmdId == 1096,
+ GLES2_GetBooleanv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetBufferParameteriv::kCmdId == 1097,
+ GLES2_GetBufferParameteriv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetError::kCmdId == 1098,
+ GLES2_GetError_kCmdId_mismatch);
+ COMPILE_ASSERT(GetFloatv::kCmdId == 1099,
+ GLES2_GetFloatv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetFramebufferAttachmentParameteriv::kCmdId == 1100,
+ GLES2_GetFramebufferAttachmentParameteriv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetIntegerv::kCmdId == 1101,
+ GLES2_GetIntegerv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetProgramiv::kCmdId == 1102,
+ GLES2_GetProgramiv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetProgramInfoLog::kCmdId == 1103,
+ GLES2_GetProgramInfoLog_kCmdId_mismatch);
+ COMPILE_ASSERT(GetRenderbufferParameteriv::kCmdId == 1104,
+ GLES2_GetRenderbufferParameteriv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetShaderiv::kCmdId == 1105,
+ GLES2_GetShaderiv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetShaderInfoLog::kCmdId == 1106,
+ GLES2_GetShaderInfoLog_kCmdId_mismatch);
+ COMPILE_ASSERT(GetShaderPrecisionFormat::kCmdId == 1107,
+ GLES2_GetShaderPrecisionFormat_kCmdId_mismatch);
+ COMPILE_ASSERT(GetShaderSource::kCmdId == 1108,
+ GLES2_GetShaderSource_kCmdId_mismatch);
+ COMPILE_ASSERT(GetString::kCmdId == 1109,
+ GLES2_GetString_kCmdId_mismatch);
+ COMPILE_ASSERT(GetTexParameterfv::kCmdId == 1110,
+ GLES2_GetTexParameterfv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetTexParameteriv::kCmdId == 1111,
+ GLES2_GetTexParameteriv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetUniformfv::kCmdId == 1112,
+ GLES2_GetUniformfv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetUniformiv::kCmdId == 1113,
+ GLES2_GetUniformiv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetUniformLocation::kCmdId == 1114,
+ GLES2_GetUniformLocation_kCmdId_mismatch);
+ COMPILE_ASSERT(GetUniformLocationImmediate::kCmdId == 1115,
+ GLES2_GetUniformLocationImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(GetVertexAttribfv::kCmdId == 1116,
+ GLES2_GetVertexAttribfv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetVertexAttribiv::kCmdId == 1117,
+ GLES2_GetVertexAttribiv_kCmdId_mismatch);
+ COMPILE_ASSERT(GetVertexAttribPointerv::kCmdId == 1118,
+ GLES2_GetVertexAttribPointerv_kCmdId_mismatch);
+ COMPILE_ASSERT(Hint::kCmdId == 1119,
+ GLES2_Hint_kCmdId_mismatch);
+ COMPILE_ASSERT(IsBuffer::kCmdId == 1120,
+ GLES2_IsBuffer_kCmdId_mismatch);
+ COMPILE_ASSERT(IsEnabled::kCmdId == 1121,
+ GLES2_IsEnabled_kCmdId_mismatch);
+ COMPILE_ASSERT(IsFramebuffer::kCmdId == 1122,
+ GLES2_IsFramebuffer_kCmdId_mismatch);
+ COMPILE_ASSERT(IsProgram::kCmdId == 1123,
+ GLES2_IsProgram_kCmdId_mismatch);
+ COMPILE_ASSERT(IsRenderbuffer::kCmdId == 1124,
+ GLES2_IsRenderbuffer_kCmdId_mismatch);
+ COMPILE_ASSERT(IsShader::kCmdId == 1125,
+ GLES2_IsShader_kCmdId_mismatch);
+ COMPILE_ASSERT(IsTexture::kCmdId == 1126,
+ GLES2_IsTexture_kCmdId_mismatch);
+ COMPILE_ASSERT(LineWidth::kCmdId == 1127,
+ GLES2_LineWidth_kCmdId_mismatch);
+ COMPILE_ASSERT(LinkProgram::kCmdId == 1128,
+ GLES2_LinkProgram_kCmdId_mismatch);
+ COMPILE_ASSERT(PixelStorei::kCmdId == 1129,
+ GLES2_PixelStorei_kCmdId_mismatch);
+ COMPILE_ASSERT(PolygonOffset::kCmdId == 1130,
+ GLES2_PolygonOffset_kCmdId_mismatch);
+ COMPILE_ASSERT(ReadPixels::kCmdId == 1131,
+ GLES2_ReadPixels_kCmdId_mismatch);
+ COMPILE_ASSERT(RenderbufferStorage::kCmdId == 1132,
+ GLES2_RenderbufferStorage_kCmdId_mismatch);
+ COMPILE_ASSERT(SampleCoverage::kCmdId == 1133,
+ GLES2_SampleCoverage_kCmdId_mismatch);
+ COMPILE_ASSERT(Scissor::kCmdId == 1134,
+ GLES2_Scissor_kCmdId_mismatch);
+ COMPILE_ASSERT(ShaderSource::kCmdId == 1135,
+ GLES2_ShaderSource_kCmdId_mismatch);
+ COMPILE_ASSERT(ShaderSourceImmediate::kCmdId == 1136,
+ GLES2_ShaderSourceImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(StencilFunc::kCmdId == 1137,
+ GLES2_StencilFunc_kCmdId_mismatch);
+ COMPILE_ASSERT(StencilFuncSeparate::kCmdId == 1138,
+ GLES2_StencilFuncSeparate_kCmdId_mismatch);
+ COMPILE_ASSERT(StencilMask::kCmdId == 1139,
+ GLES2_StencilMask_kCmdId_mismatch);
+ COMPILE_ASSERT(StencilMaskSeparate::kCmdId == 1140,
+ GLES2_StencilMaskSeparate_kCmdId_mismatch);
+ COMPILE_ASSERT(StencilOp::kCmdId == 1141,
+ GLES2_StencilOp_kCmdId_mismatch);
+ COMPILE_ASSERT(StencilOpSeparate::kCmdId == 1142,
+ GLES2_StencilOpSeparate_kCmdId_mismatch);
+ COMPILE_ASSERT(TexImage2D::kCmdId == 1143,
+ GLES2_TexImage2D_kCmdId_mismatch);
+ COMPILE_ASSERT(TexImage2DImmediate::kCmdId == 1144,
+ GLES2_TexImage2DImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(TexParameterf::kCmdId == 1145,
+ GLES2_TexParameterf_kCmdId_mismatch);
+ COMPILE_ASSERT(TexParameterfv::kCmdId == 1146,
+ GLES2_TexParameterfv_kCmdId_mismatch);
+ COMPILE_ASSERT(TexParameterfvImmediate::kCmdId == 1147,
+ GLES2_TexParameterfvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(TexParameteri::kCmdId == 1148,
+ GLES2_TexParameteri_kCmdId_mismatch);
+ COMPILE_ASSERT(TexParameteriv::kCmdId == 1149,
+ GLES2_TexParameteriv_kCmdId_mismatch);
+ COMPILE_ASSERT(TexParameterivImmediate::kCmdId == 1150,
+ GLES2_TexParameterivImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(TexSubImage2D::kCmdId == 1151,
+ GLES2_TexSubImage2D_kCmdId_mismatch);
+ COMPILE_ASSERT(TexSubImage2DImmediate::kCmdId == 1152,
+ GLES2_TexSubImage2DImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform1f::kCmdId == 1153,
+ GLES2_Uniform1f_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform1fv::kCmdId == 1154,
+ GLES2_Uniform1fv_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform1fvImmediate::kCmdId == 1155,
+ GLES2_Uniform1fvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform1i::kCmdId == 1156,
+ GLES2_Uniform1i_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform1iv::kCmdId == 1157,
+ GLES2_Uniform1iv_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform1ivImmediate::kCmdId == 1158,
+ GLES2_Uniform1ivImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform2f::kCmdId == 1159,
+ GLES2_Uniform2f_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform2fv::kCmdId == 1160,
+ GLES2_Uniform2fv_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform2fvImmediate::kCmdId == 1161,
+ GLES2_Uniform2fvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform2i::kCmdId == 1162,
+ GLES2_Uniform2i_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform2iv::kCmdId == 1163,
+ GLES2_Uniform2iv_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform2ivImmediate::kCmdId == 1164,
+ GLES2_Uniform2ivImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform3f::kCmdId == 1165,
+ GLES2_Uniform3f_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform3fv::kCmdId == 1166,
+ GLES2_Uniform3fv_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform3fvImmediate::kCmdId == 1167,
+ GLES2_Uniform3fvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform3i::kCmdId == 1168,
+ GLES2_Uniform3i_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform3iv::kCmdId == 1169,
+ GLES2_Uniform3iv_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform3ivImmediate::kCmdId == 1170,
+ GLES2_Uniform3ivImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform4f::kCmdId == 1171,
+ GLES2_Uniform4f_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform4fv::kCmdId == 1172,
+ GLES2_Uniform4fv_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform4fvImmediate::kCmdId == 1173,
+ GLES2_Uniform4fvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform4i::kCmdId == 1174,
+ GLES2_Uniform4i_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform4iv::kCmdId == 1175,
+ GLES2_Uniform4iv_kCmdId_mismatch);
+ COMPILE_ASSERT(Uniform4ivImmediate::kCmdId == 1176,
+ GLES2_Uniform4ivImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(UniformMatrix2fv::kCmdId == 1177,
+ GLES2_UniformMatrix2fv_kCmdId_mismatch);
+ COMPILE_ASSERT(UniformMatrix2fvImmediate::kCmdId == 1178,
+ GLES2_UniformMatrix2fvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(UniformMatrix3fv::kCmdId == 1179,
+ GLES2_UniformMatrix3fv_kCmdId_mismatch);
+ COMPILE_ASSERT(UniformMatrix3fvImmediate::kCmdId == 1180,
+ GLES2_UniformMatrix3fvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(UniformMatrix4fv::kCmdId == 1181,
+ GLES2_UniformMatrix4fv_kCmdId_mismatch);
+ COMPILE_ASSERT(UniformMatrix4fvImmediate::kCmdId == 1182,
+ GLES2_UniformMatrix4fvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(UseProgram::kCmdId == 1183,
+ GLES2_UseProgram_kCmdId_mismatch);
+ COMPILE_ASSERT(ValidateProgram::kCmdId == 1184,
+ GLES2_ValidateProgram_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib1f::kCmdId == 1185,
+ GLES2_VertexAttrib1f_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib1fv::kCmdId == 1186,
+ GLES2_VertexAttrib1fv_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib1fvImmediate::kCmdId == 1187,
+ GLES2_VertexAttrib1fvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib2f::kCmdId == 1188,
+ GLES2_VertexAttrib2f_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib2fv::kCmdId == 1189,
+ GLES2_VertexAttrib2fv_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib2fvImmediate::kCmdId == 1190,
+ GLES2_VertexAttrib2fvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib3f::kCmdId == 1191,
+ GLES2_VertexAttrib3f_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib3fv::kCmdId == 1192,
+ GLES2_VertexAttrib3fv_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib3fvImmediate::kCmdId == 1193,
+ GLES2_VertexAttrib3fvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib4f::kCmdId == 1194,
+ GLES2_VertexAttrib4f_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib4fv::kCmdId == 1195,
+ GLES2_VertexAttrib4fv_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttrib4fvImmediate::kCmdId == 1196,
+ GLES2_VertexAttrib4fvImmediate_kCmdId_mismatch);
+ COMPILE_ASSERT(VertexAttribPointer::kCmdId == 1197,
+ GLES2_VertexAttribPointer_kCmdId_mismatch);
+ COMPILE_ASSERT(Viewport::kCmdId == 1198,
+ GLES2_Viewport_kCmdId_mismatch);
+ COMPILE_ASSERT(SwapBuffers::kCmdId == 1199,
+ GLES2_SwapBuffers_kCmdId_mismatch);
+}
+} // namespace gles2
+} // namespace command_buffer
+
diff --git a/gpu/command_buffer/common/gles2_cmd_ids.h b/gpu/command_buffer/common/gles2_cmd_ids.h
new file mode 100644
index 0000000..130fce9
--- /dev/null
+++ b/gpu/command_buffer/common/gles2_cmd_ids.h
@@ -0,0 +1,23 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file defines the GLES2 command buffer commands.
+
+#ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_H
+#define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_H
+
+#include "gpu/command_buffer/common/cmd_buffer_common.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+#include "gpu/command_buffer/common/gles2_cmd_ids_autogen.h"
+
+const char* GetCommandName(CommandId command_id);
+
+} // namespace gles2
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_H
+
diff --git a/gpu/command_buffer/common/gles2_cmd_ids_autogen.h b/gpu/command_buffer/common/gles2_cmd_ids_autogen.h
new file mode 100644
index 0000000..9e9d5c6
--- /dev/null
+++ b/gpu/command_buffer/common/gles2_cmd_ids_autogen.h
@@ -0,0 +1,188 @@
+// This file is auto-generated. DO NOT EDIT!
+
+#define GLES2_COMMAND_LIST(OP) \
+ OP(ActiveTexture) /* 1024 */ \
+ OP(AttachShader) /* 1025 */ \
+ OP(BindAttribLocation) /* 1026 */ \
+ OP(BindAttribLocationImmediate) /* 1027 */ \
+ OP(BindBuffer) /* 1028 */ \
+ OP(BindFramebuffer) /* 1029 */ \
+ OP(BindRenderbuffer) /* 1030 */ \
+ OP(BindTexture) /* 1031 */ \
+ OP(BlendColor) /* 1032 */ \
+ OP(BlendEquation) /* 1033 */ \
+ OP(BlendEquationSeparate) /* 1034 */ \
+ OP(BlendFunc) /* 1035 */ \
+ OP(BlendFuncSeparate) /* 1036 */ \
+ OP(BufferData) /* 1037 */ \
+ OP(BufferDataImmediate) /* 1038 */ \
+ OP(BufferSubData) /* 1039 */ \
+ OP(BufferSubDataImmediate) /* 1040 */ \
+ OP(CheckFramebufferStatus) /* 1041 */ \
+ OP(Clear) /* 1042 */ \
+ OP(ClearColor) /* 1043 */ \
+ OP(ClearDepthf) /* 1044 */ \
+ OP(ClearStencil) /* 1045 */ \
+ OP(ColorMask) /* 1046 */ \
+ OP(CompileShader) /* 1047 */ \
+ OP(CompressedTexImage2D) /* 1048 */ \
+ OP(CompressedTexImage2DImmediate) /* 1049 */ \
+ OP(CompressedTexSubImage2D) /* 1050 */ \
+ OP(CompressedTexSubImage2DImmediate) /* 1051 */ \
+ OP(CopyTexImage2D) /* 1052 */ \
+ OP(CopyTexSubImage2D) /* 1053 */ \
+ OP(CreateProgram) /* 1054 */ \
+ OP(CreateShader) /* 1055 */ \
+ OP(CullFace) /* 1056 */ \
+ OP(DeleteBuffers) /* 1057 */ \
+ OP(DeleteBuffersImmediate) /* 1058 */ \
+ OP(DeleteFramebuffers) /* 1059 */ \
+ OP(DeleteFramebuffersImmediate) /* 1060 */ \
+ OP(DeleteProgram) /* 1061 */ \
+ OP(DeleteRenderbuffers) /* 1062 */ \
+ OP(DeleteRenderbuffersImmediate) /* 1063 */ \
+ OP(DeleteShader) /* 1064 */ \
+ OP(DeleteTextures) /* 1065 */ \
+ OP(DeleteTexturesImmediate) /* 1066 */ \
+ OP(DepthFunc) /* 1067 */ \
+ OP(DepthMask) /* 1068 */ \
+ OP(DepthRangef) /* 1069 */ \
+ OP(DetachShader) /* 1070 */ \
+ OP(Disable) /* 1071 */ \
+ OP(DisableVertexAttribArray) /* 1072 */ \
+ OP(DrawArrays) /* 1073 */ \
+ OP(DrawElements) /* 1074 */ \
+ OP(Enable) /* 1075 */ \
+ OP(EnableVertexAttribArray) /* 1076 */ \
+ OP(Finish) /* 1077 */ \
+ OP(Flush) /* 1078 */ \
+ OP(FramebufferRenderbuffer) /* 1079 */ \
+ OP(FramebufferTexture2D) /* 1080 */ \
+ OP(FrontFace) /* 1081 */ \
+ OP(GenBuffers) /* 1082 */ \
+ OP(GenBuffersImmediate) /* 1083 */ \
+ OP(GenerateMipmap) /* 1084 */ \
+ OP(GenFramebuffers) /* 1085 */ \
+ OP(GenFramebuffersImmediate) /* 1086 */ \
+ OP(GenRenderbuffers) /* 1087 */ \
+ OP(GenRenderbuffersImmediate) /* 1088 */ \
+ OP(GenTextures) /* 1089 */ \
+ OP(GenTexturesImmediate) /* 1090 */ \
+ OP(GetActiveAttrib) /* 1091 */ \
+ OP(GetActiveUniform) /* 1092 */ \
+ OP(GetAttachedShaders) /* 1093 */ \
+ OP(GetAttribLocation) /* 1094 */ \
+ OP(GetAttribLocationImmediate) /* 1095 */ \
+ OP(GetBooleanv) /* 1096 */ \
+ OP(GetBufferParameteriv) /* 1097 */ \
+ OP(GetError) /* 1098 */ \
+ OP(GetFloatv) /* 1099 */ \
+ OP(GetFramebufferAttachmentParameteriv) /* 1100 */ \
+ OP(GetIntegerv) /* 1101 */ \
+ OP(GetProgramiv) /* 1102 */ \
+ OP(GetProgramInfoLog) /* 1103 */ \
+ OP(GetRenderbufferParameteriv) /* 1104 */ \
+ OP(GetShaderiv) /* 1105 */ \
+ OP(GetShaderInfoLog) /* 1106 */ \
+ OP(GetShaderPrecisionFormat) /* 1107 */ \
+ OP(GetShaderSource) /* 1108 */ \
+ OP(GetString) /* 1109 */ \
+ OP(GetTexParameterfv) /* 1110 */ \
+ OP(GetTexParameteriv) /* 1111 */ \
+ OP(GetUniformfv) /* 1112 */ \
+ OP(GetUniformiv) /* 1113 */ \
+ OP(GetUniformLocation) /* 1114 */ \
+ OP(GetUniformLocationImmediate) /* 1115 */ \
+ OP(GetVertexAttribfv) /* 1116 */ \
+ OP(GetVertexAttribiv) /* 1117 */ \
+ OP(GetVertexAttribPointerv) /* 1118 */ \
+ OP(Hint) /* 1119 */ \
+ OP(IsBuffer) /* 1120 */ \
+ OP(IsEnabled) /* 1121 */ \
+ OP(IsFramebuffer) /* 1122 */ \
+ OP(IsProgram) /* 1123 */ \
+ OP(IsRenderbuffer) /* 1124 */ \
+ OP(IsShader) /* 1125 */ \
+ OP(IsTexture) /* 1126 */ \
+ OP(LineWidth) /* 1127 */ \
+ OP(LinkProgram) /* 1128 */ \
+ OP(PixelStorei) /* 1129 */ \
+ OP(PolygonOffset) /* 1130 */ \
+ OP(ReadPixels) /* 1131 */ \
+ OP(RenderbufferStorage) /* 1132 */ \
+ OP(SampleCoverage) /* 1133 */ \
+ OP(Scissor) /* 1134 */ \
+ OP(ShaderSource) /* 1135 */ \
+ OP(ShaderSourceImmediate) /* 1136 */ \
+ OP(StencilFunc) /* 1137 */ \
+ OP(StencilFuncSeparate) /* 1138 */ \
+ OP(StencilMask) /* 1139 */ \
+ OP(StencilMaskSeparate) /* 1140 */ \
+ OP(StencilOp) /* 1141 */ \
+ OP(StencilOpSeparate) /* 1142 */ \
+ OP(TexImage2D) /* 1143 */ \
+ OP(TexImage2DImmediate) /* 1144 */ \
+ OP(TexParameterf) /* 1145 */ \
+ OP(TexParameterfv) /* 1146 */ \
+ OP(TexParameterfvImmediate) /* 1147 */ \
+ OP(TexParameteri) /* 1148 */ \
+ OP(TexParameteriv) /* 1149 */ \
+ OP(TexParameterivImmediate) /* 1150 */ \
+ OP(TexSubImage2D) /* 1151 */ \
+ OP(TexSubImage2DImmediate) /* 1152 */ \
+ OP(Uniform1f) /* 1153 */ \
+ OP(Uniform1fv) /* 1154 */ \
+ OP(Uniform1fvImmediate) /* 1155 */ \
+ OP(Uniform1i) /* 1156 */ \
+ OP(Uniform1iv) /* 1157 */ \
+ OP(Uniform1ivImmediate) /* 1158 */ \
+ OP(Uniform2f) /* 1159 */ \
+ OP(Uniform2fv) /* 1160 */ \
+ OP(Uniform2fvImmediate) /* 1161 */ \
+ OP(Uniform2i) /* 1162 */ \
+ OP(Uniform2iv) /* 1163 */ \
+ OP(Uniform2ivImmediate) /* 1164 */ \
+ OP(Uniform3f) /* 1165 */ \
+ OP(Uniform3fv) /* 1166 */ \
+ OP(Uniform3fvImmediate) /* 1167 */ \
+ OP(Uniform3i) /* 1168 */ \
+ OP(Uniform3iv) /* 1169 */ \
+ OP(Uniform3ivImmediate) /* 1170 */ \
+ OP(Uniform4f) /* 1171 */ \
+ OP(Uniform4fv) /* 1172 */ \
+ OP(Uniform4fvImmediate) /* 1173 */ \
+ OP(Uniform4i) /* 1174 */ \
+ OP(Uniform4iv) /* 1175 */ \
+ OP(Uniform4ivImmediate) /* 1176 */ \
+ OP(UniformMatrix2fv) /* 1177 */ \
+ OP(UniformMatrix2fvImmediate) /* 1178 */ \
+ OP(UniformMatrix3fv) /* 1179 */ \
+ OP(UniformMatrix3fvImmediate) /* 1180 */ \
+ OP(UniformMatrix4fv) /* 1181 */ \
+ OP(UniformMatrix4fvImmediate) /* 1182 */ \
+ OP(UseProgram) /* 1183 */ \
+ OP(ValidateProgram) /* 1184 */ \
+ OP(VertexAttrib1f) /* 1185 */ \
+ OP(VertexAttrib1fv) /* 1186 */ \
+ OP(VertexAttrib1fvImmediate) /* 1187 */ \
+ OP(VertexAttrib2f) /* 1188 */ \
+ OP(VertexAttrib2fv) /* 1189 */ \
+ OP(VertexAttrib2fvImmediate) /* 1190 */ \
+ OP(VertexAttrib3f) /* 1191 */ \
+ OP(VertexAttrib3fv) /* 1192 */ \
+ OP(VertexAttrib3fvImmediate) /* 1193 */ \
+ OP(VertexAttrib4f) /* 1194 */ \
+ OP(VertexAttrib4fv) /* 1195 */ \
+ OP(VertexAttrib4fvImmediate) /* 1196 */ \
+ OP(VertexAttribPointer) /* 1197 */ \
+ OP(Viewport) /* 1198 */ \
+ OP(SwapBuffers) /* 1199 */ \
+
+enum CommandId {
+ kStartPoint = cmd::kLastCommonId, // All GLES2 commands start after this.
+#define GLES2_CMD_OP(name) k ## name,
+ GLES2_COMMAND_LIST(GLES2_CMD_OP)
+#undef GLES2_CMD_OP
+ kNumCommands
+};
+
diff --git a/gpu/command_buffer/common/gles2_cmd_utils.cc b/gpu/command_buffer/common/gles2_cmd_utils.cc
new file mode 100644
index 0000000..9b0c20b
--- /dev/null
+++ b/gpu/command_buffer/common/gles2_cmd_utils.cc
@@ -0,0 +1,347 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file is here so other GLES2 related files can have a common set of
+// includes where appropriate.
+
+#include "gpu/command_buffer/common/gles2_cmd_utils.h"
+#include "gpu/command_buffer/common/gles2_cmd_format.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+int GLES2Util::GLGetNumValuesReturned(int id) const {
+ switch (id) {
+ // -- glGetBooleanv, glGetFloatv, glGetIntergerv
+ case GL_ACTIVE_TEXTURE:
+ return 1;
+ case GL_ALIASED_LINE_WIDTH_RANGE:
+ return 2;
+ case GL_ALIASED_POINT_SIZE_RANGE:
+ return 1;
+ case GL_ALPHA_BITS:
+ return 1;
+ case GL_ARRAY_BUFFER_BINDING:
+ return 1;
+ case GL_BLEND:
+ return 1;
+ case GL_BLEND_COLOR:
+ return 4;
+ case GL_BLEND_DST_ALPHA:
+ return 1;
+ case GL_BLEND_DST_RGB:
+ return 1;
+ case GL_BLEND_EQUATION_ALPHA:
+ return 1;
+ case GL_BLEND_EQUATION_RGB:
+ return 1;
+ case GL_BLEND_SRC_ALPHA:
+ return 1;
+ case GL_BLEND_SRC_RGB:
+ return 1;
+ case GL_BLUE_BITS:
+ return 1;
+ case GL_COLOR_CLEAR_VALUE:
+ return 4;
+ case GL_COLOR_WRITEMASK:
+ return 4;
+ case GL_COMPRESSED_TEXTURE_FORMATS:
+ return num_compressed_texture_formats_;
+ case GL_CULL_FACE:
+ return 1;
+ case GL_CULL_FACE_MODE:
+ return 1;
+ case GL_CURRENT_PROGRAM:
+ return 1;
+ case GL_DEPTH_BITS:
+ return 1;
+ case GL_DEPTH_CLEAR_VALUE:
+ return 1;
+ case GL_DEPTH_FUNC:
+ return 1;
+ case GL_DEPTH_RANGE:
+ return 2;
+ case GL_DEPTH_TEST:
+ return 1;
+ case GL_DEPTH_WRITEMASK:
+ return 1;
+ case GL_DITHER:
+ return 1;
+ case GL_ELEMENT_ARRAY_BUFFER_BINDING:
+ return 1;
+ case GL_FRAMEBUFFER_BINDING:
+ return 1;
+ case GL_FRONT_FACE:
+ return 1;
+ case GL_GENERATE_MIPMAP_HINT:
+ return 1;
+ case GL_GREEN_BITS:
+ return 1;
+ case GL_IMPLEMENTATION_COLOR_READ_FORMAT:
+ return 1;
+ case GL_IMPLEMENTATION_COLOR_READ_TYPE:
+ return 1;
+ case GL_LINE_WIDTH:
+ return 1;
+ case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
+ return 1;
+ case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
+ return 1;
+ case GL_MAX_FRAGMENT_UNIFORM_VECTORS:
+ return 1;
+ case GL_MAX_RENDERBUFFER_SIZE:
+ return 1;
+ case GL_MAX_TEXTURE_IMAGE_UNITS:
+ return 1;
+ case GL_MAX_TEXTURE_SIZE:
+ return 1;
+ case GL_MAX_VARYING_VECTORS:
+ return 1;
+ case GL_MAX_VERTEX_ATTRIBS:
+ return 1;
+ case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
+ return 1;
+ case GL_MAX_VERTEX_UNIFORM_VECTORS:
+ return 1;
+ case GL_MAX_VIEWPORT_DIMS:
+ return 2;
+ case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
+ return 1;
+ case GL_PACK_ALIGNMENT:
+ return 1;
+ case GL_POLYGON_OFFSET_FACTOR:
+ return 1;
+ case GL_POLYGON_OFFSET_FILL:
+ return 1;
+ case GL_POLYGON_OFFSET_UNITS:
+ return 1;
+ case GL_RED_BITS:
+ return 1;
+ case GL_RENDERBUFFER_BINDING:
+ return 1;
+ case GL_SAMPLE_BUFFERS:
+ return 1;
+ case GL_SAMPLE_COVERAGE_INVERT:
+ return 1;
+ case GL_SAMPLE_COVERAGE_VALUE:
+ return 1;
+ case GL_SAMPLES:
+ return 1;
+ case GL_SCISSOR_BOX:
+ return 4;
+ case GL_SCISSOR_TEST:
+ return 1;
+ case GL_SHADER_COMPILER:
+ return 1;
+ case GL_STENCIL_BACK_FAIL:
+ return 1;
+ case GL_STENCIL_BACK_FUNC:
+ return 1;
+ case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
+ return 1;
+ case GL_STENCIL_BACK_PASS_DEPTH_PASS:
+ return 1;
+ case GL_STENCIL_BACK_REF:
+ return 1;
+ case GL_STENCIL_BACK_VALUE_MASK:
+ return 1;
+ case GL_STENCIL_BACK_WRITEMASK:
+ return 1;
+ case GL_STENCIL_BITS:
+ return 1;
+ case GL_STENCIL_CLEAR_VALUE:
+ return 1;
+ case GL_STENCIL_FAIL:
+ return 1;
+ case GL_STENCIL_FUNC:
+ return 1;
+ case GL_STENCIL_PASS_DEPTH_FAIL:
+ return 1;
+ case GL_STENCIL_PASS_DEPTH_PASS:
+ return 1;
+ case GL_STENCIL_REF:
+ return 1;
+ case GL_STENCIL_TEST:
+ return 1;
+ case GL_STENCIL_VALUE_MASK:
+ return 1;
+ case GL_STENCIL_WRITEMASK:
+ return 1;
+ case GL_SUBPIXEL_BITS:
+ return 1;
+ case GL_TEXTURE_BINDING_2D:
+ return 1;
+ case GL_TEXTURE_BINDING_CUBE_MAP:
+ return 1;
+ case GL_UNPACK_ALIGNMENT:
+ return 1;
+ case GL_VIEWPORT:
+ return 4;
+
+ // -- glGetBufferParameteriv
+ case GL_BUFFER_SIZE:
+ return 1;
+ case GL_BUFFER_USAGE:
+ return 1;
+
+ // -- glGetFramebufferAttachmentParameteriv
+ case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
+ return 1;
+ case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
+ return 1;
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
+ return 1;
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
+ return 1;
+
+ // -- glGetFramebufferAttachmentParameteriv
+ case GL_DELETE_STATUS:
+ return 1;
+ case GL_LINK_STATUS:
+ return 1;
+ case GL_VALIDATE_STATUS:
+ return 1;
+ case GL_INFO_LOG_LENGTH:
+ return 1;
+ case GL_ATTACHED_SHADERS:
+ return 1;
+ case GL_ACTIVE_ATTRIBUTES:
+ return 1;
+ case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH:
+ return 1;
+ case GL_ACTIVE_UNIFORMS:
+ return 1;
+ case GL_ACTIVE_UNIFORM_MAX_LENGTH:
+ return 1;
+
+
+ // -- glGetRenderbufferAttachmentParameteriv
+ case GL_RENDERBUFFER_WIDTH:
+ return 1;
+ case GL_RENDERBUFFER_HEIGHT:
+ return 1;
+ case GL_RENDERBUFFER_INTERNAL_FORMAT:
+ return 1;
+ case GL_RENDERBUFFER_RED_SIZE:
+ return 1;
+ case GL_RENDERBUFFER_GREEN_SIZE:
+ return 1;
+ case GL_RENDERBUFFER_BLUE_SIZE:
+ return 1;
+ case GL_RENDERBUFFER_ALPHA_SIZE:
+ return 1;
+ case GL_RENDERBUFFER_DEPTH_SIZE:
+ return 1;
+ case GL_RENDERBUFFER_STENCIL_SIZE:
+ return 1;
+
+ // -- glGetShaderiv
+ case GL_SHADER_TYPE:
+ return 1;
+ // Already defined under glGetFramebufferAttachemntParameteriv.
+ // case GL_DELETE_STATUS:
+ // return 1;
+ case GL_COMPILE_STATUS:
+ return 1;
+ // Already defined under glGetFramebufferAttachemntParameteriv.
+ // case GL_INFO_LOG_LENGTH:
+ // return 1;
+ case GL_SHADER_SOURCE_LENGTH:
+ return 1;
+
+ // -- glGetTexParameterfv, glGetTexParameteriv
+ case GL_TEXTURE_MAG_FILTER:
+ return 1;
+ case GL_TEXTURE_MIN_FILTER:
+ return 1;
+ case GL_TEXTURE_WRAP_S:
+ return 1;
+ case GL_TEXTURE_WRAP_T:
+ return 1;
+
+ // -- glGetVertexAttribfv, glGetVertexAttribiv
+ case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING:
+ return 1;
+ case GL_VERTEX_ATTRIB_ARRAY_ENABLED:
+ return 1;
+ case GL_VERTEX_ATTRIB_ARRAY_SIZE:
+ return 1;
+ case GL_VERTEX_ATTRIB_ARRAY_STRIDE:
+ return 1;
+ case GL_VERTEX_ATTRIB_ARRAY_TYPE:
+ return 1;
+ case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED:
+ return 1;
+ case GL_CURRENT_VERTEX_ATTRIB:
+ return 4;
+
+ // bad enum
+ default:
+ return 0;
+ }
+}
+
+namespace {
+
+// Return the number of elements per group of a specified format.
+int ElementsPerGroup(int format, int type) {
+ switch (type) {
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ return 1;
+ default:
+ break;
+ }
+
+ switch (format) {
+ case GL_RGB:
+ return 3;
+ case GL_LUMINANCE_ALPHA:
+ return 2;
+ case GL_RGBA:
+ return 4;
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+// Return the number of bytes per element, based on the element type.
+int BytesPerElement(int type) {
+ switch (type) {
+ case GL_UNSIGNED_SHORT:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ return 2;
+ case GL_UNSIGNED_BYTE:
+ case GL_BYTE:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+} // anonymous namespace
+
+// Returns the amount of data glTexImage2D or glTexSubImage2D will access.
+uint32 GLES2Util::ComputeImageDataSize(
+ int width, int height, int format, int type, int unpack_alignment) {
+ uint32 bytes_per_group = BytesPerElement(ElementsPerGroup(format, type));
+ uint32 row_size = width * bytes_per_group;
+ if (height > 1) {
+ uint32 padded_row_size = ((row_size + unpack_alignment - 1) /
+ unpack_alignment) * unpack_alignment;
+ return height - 1 * padded_row_size + row_size;
+ }
+ return height * row_size;
+}
+
+} // namespace gles2
+} // namespace command_buffer
+
diff --git a/gpu/command_buffer/common/gles2_cmd_utils.h b/gpu/command_buffer/common/gles2_cmd_utils.h
new file mode 100644
index 0000000..9674a30
--- /dev/null
+++ b/gpu/command_buffer/common/gles2_cmd_utils.h
@@ -0,0 +1,41 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file is here so other GLES2 related files can have a common set of
+// includes where appropriate.
+
+#ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H
+#define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H
+
+#include "base/basictypes.h"
+#include "gpu/command_buffer/common/types.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+// Utilties for GLES2 support.
+class GLES2Util {
+ public:
+ explicit GLES2Util(
+ int num_compressed_texture_formats)
+ : num_compressed_texture_formats_(num_compressed_texture_formats) {
+ }
+
+ // Gets the number of values a particular id will return when a glGet
+ // function is called. If 0 is returned the id is invalid.
+ int GLGetNumValuesReturned(int id) const;
+
+ // Computes the size of image data for TexImage2D and TexSubImage2D.
+ static uint32 ComputeImageDataSize(
+ int width, int height, int format, int type, int unpack_alignment);
+
+ private:
+ int num_compressed_texture_formats_;
+};
+
+} // namespace gles2
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H
+
diff --git a/gpu/command_buffer/common/logging.h b/gpu/command_buffer/common/logging.h
new file mode 100644
index 0000000..a9bbad8
--- /dev/null
+++ b/gpu/command_buffer/common/logging.h
@@ -0,0 +1,67 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file abstracts differences in logging between NaCl and host
+// environment.
+
+#ifndef GPU_COMMAND_BUFFER_COMMON_CROSS_LOGGING_H_
+#define GPU_COMMAND_BUFFER_COMMON_CROSS_LOGGING_H_
+
+#ifndef __native_client__
+#include "base/logging.h"
+#else
+#include <sstream>
+
+// TODO: implement logging through nacl's debug service runtime if
+// available.
+#define CHECK(X) do {} while (0)
+#define CHECK_EQ(X, Y) do {} while (0)
+#define CHECK_NE(X, Y) do {} while (0)
+#define CHECK_GT(X, Y) do {} while (0)
+#define CHECK_GE(X, Y) do {} while (0)
+#define CHECK_LT(X, Y) do {} while (0)
+#define CHECK_LE(X, Y) do {} while (0)
+
+#define DCHECK(X) do {} while (0)
+#define DCHECK_EQ(X, Y) do {} while (0)
+#define DCHECK_NE(X, Y) do {} while (0)
+#define DCHECK_GT(X, Y) do {} while (0)
+#define DCHECK_GE(X, Y) do {} while (0)
+#define DCHECK_LT(X, Y) do {} while (0)
+#define DCHECK_LE(X, Y) do {} while (0)
+
+#define LOG(LEVEL) if (0) std::ostringstream()
+#define DLOG(LEVEL) if (0) std::ostringstream()
+
+#endif
+
+#endif // GPU_COMMAND_BUFFER_COMMON_CROSS_LOGGING_H_
diff --git a/gpu/command_buffer/common/resource.cc b/gpu/command_buffer/common/resource.cc
new file mode 100644
index 0000000..f3b75ec
--- /dev/null
+++ b/gpu/command_buffer/common/resource.cc
@@ -0,0 +1,120 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the implementation of the helper functions for resources.
+
+#include "gpu/command_buffer/common/resource.h"
+
+namespace command_buffer {
+
+namespace texture {
+
+// Gets the number of bytes per block for a given format.
+unsigned int GetBytesPerBlock(Format format) {
+ switch (format) {
+ case kXRGB8:
+ case kARGB8:
+ case kR32F:
+ return 4;
+ case kABGR16F:
+ return 8;
+ case kABGR32F:
+ return 16;
+ case kDXT1:
+ return 8;
+ default:
+ // TODO(petersont): Add DXT3/5 support.
+ LOG(FATAL) << "Invalid format";
+ return 1;
+ }
+}
+
+// Gets the width of a block for a given format.
+unsigned int GetBlockSizeX(Format format) {
+ switch (format) {
+ case kXRGB8:
+ case kARGB8:
+ case kABGR16F:
+ case kR32F:
+ case kABGR32F:
+ return 1;
+ case kDXT1:
+ return 4;
+ default:
+ // TODO(petersont): Add DXT3/5 support.
+ LOG(FATAL) << "Invalid format";
+ return 1;
+ }
+}
+
+// Gets the height of a block for a given format.
+unsigned int GetBlockSizeY(Format format) {
+ // NOTE: currently only supported formats use square blocks.
+ return GetBlockSizeX(format);
+}
+
+} // namespace texture
+
+namespace effect_param {
+
+// Gets the size of the data of a given parameter type.
+unsigned int GetDataSize(DataType type) {
+ switch (type) {
+ case kUnknown:
+ return 0;
+ case kFloat1:
+ return sizeof(float); // NOLINT
+ case kFloat2:
+ return sizeof(float) * 2; // NOLINT
+ case kFloat3:
+ return sizeof(float) * 3; // NOLINT
+ case kFloat4:
+ return sizeof(float) * 4; // NOLINT
+ case kMatrix4:
+ return sizeof(float) * 16; // NOLINT
+ case kInt:
+ return sizeof(int); // NOLINT
+ case kBool:
+ return sizeof(bool); // NOLINT
+ case kSampler:
+ return sizeof(ResourceId); // NOLINT
+ case kTexture:
+ return sizeof(ResourceId); // NOLINT
+ default:
+ LOG(FATAL) << "Invalid type.";
+ return 0;
+ }
+}
+
+} // namespace effect_param
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/common/resource.h b/gpu/command_buffer/common/resource.h
new file mode 100644
index 0000000..01de6a1
--- /dev/null
+++ b/gpu/command_buffer/common/resource.h
@@ -0,0 +1,229 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains definitions for resource flags, enums, and helper
+// functions.
+
+#ifndef GPU_COMMAND_BUFFER_COMMON_CROSS_RESOURCE_H_
+#define GPU_COMMAND_BUFFER_COMMON_CROSS_RESOURCE_H_
+
+#include <algorithm>
+#include "base/basictypes.h"
+#include "base/scoped_ptr.h"
+#include "gpu/command_buffer/common/types.h"
+#include "gpu/command_buffer/common/logging.h"
+
+namespace command_buffer {
+
+// A resource ID, key to the resource maps.
+typedef uint32 ResourceId;
+// Invalid resource ID.
+static const ResourceId kInvalidResource = 0xffffffffU;
+
+namespace vertex_buffer {
+// Vertex buffer flags.
+enum Flags {
+ kNone = 0x00,
+ kDynamic = 0x01, // This vertex buffer is dynamic and is expected to have
+ // its data updated often.
+};
+} // namespace vertex_buffer
+
+namespace index_buffer {
+// Index buffer flags.
+enum Flags {
+ kNone = 0x00,
+ kDynamic = 0x01, // This index buffer is dynamic and is expected to have
+ // its data updated often.
+ kIndex32Bit = 0x02, // Indices contained in this index buffer are 32 bits
+ // (unsigned int) instead of 16 bit (unsigned short).
+};
+} // namespace index_buffer
+
+namespace vertex_struct {
+// Semantics for input data.
+enum Semantic {
+ kUnknownSemantic = -1,
+ kPosition = 0,
+ kNormal,
+ kColor,
+ kTexCoord,
+ kNumSemantics
+};
+
+// Input data types.
+enum Type {
+ kFloat1,
+ kFloat2,
+ kFloat3,
+ kFloat4,
+ kUChar4N,
+ kNumTypes
+};
+} // namespace vertex_struct
+
+namespace effect_param {
+enum DataType {
+ kUnknown, // A parameter exists in the effect, but the type is not
+ // representable (e.g. MATRIX3x4).
+ kFloat1,
+ kFloat2,
+ kFloat3,
+ kFloat4,
+ kMatrix4,
+ kInt,
+ kBool,
+ kSampler,
+ kTexture,
+ kNumTypes,
+ kMake32Bit = 0x7fffffff,
+};
+COMPILE_ASSERT(sizeof(DataType) == 4, DataType_should_be_32_bits);
+
+// Gets the size of the data of a particular type.
+unsigned int GetDataSize(DataType type);
+
+// Structure describing a parameter, filled in by the
+// GAPIInterface::GetParamDesc call.
+struct Desc {
+ Uint32 size; // the total memory size needed for the complete
+ // description.
+ Uint32 name_offset; // the offset of the parameter name, relative to
+ // the beginning of the structure. May be 0 if the
+ // name doesn't fit into the memory buffer.
+ Uint32 name_size; // the size of the parameter name, including the
+ // terminating nul character. Will always be set
+ // even if the name doesn't fit into the buffer.
+ Uint32 semantic_offset; // the offset of the parameter semantic, relative
+ // to the beginning of the structure. May be 0 if
+ // the semantic doesn't fit into the memory
+ // buffer.
+ Uint32 semantic_size; // the size of the parameter semantic, including
+ // the terminating nul character. Will always be
+ // set even if the semantic doesn't fit into the
+ // buffer.
+ Uint32 num_elements; // the number of entries if the parameter is an array
+ // 0 otherwise.
+ DataType data_type; // the data type of the parameter.
+ Uint32 data_size; // the size of the parameter data, in bytes.
+};
+} // namespace effect_param
+
+namespace effect_stream {
+struct Desc {
+ Desc()
+ : semantic(vertex_struct::kUnknownSemantic),
+ semantic_index(0) {}
+ Desc(Uint32 semantic, Uint32 semantic_index)
+ : semantic(semantic),
+ semantic_index(semantic_index) {}
+ Uint32 semantic; // the semantic type
+ Uint32 semantic_index;
+};
+} // namespace effect_stream
+
+namespace texture {
+// Texture flags.
+enum Flags {
+ kNone = 0x00,
+ kDynamic = 0x01, // This texture is dynamic and is expected to have
+ // its data updated often.
+};
+
+// Texel formats.
+enum Format {
+ kUnknown,
+ kXRGB8,
+ kARGB8,
+ kABGR16F,
+ kR32F,
+ kABGR32F,
+ kDXT1
+};
+
+// Texture type.
+enum Type {
+ kTexture2d,
+ kTexture3d,
+ kTextureCube,
+};
+
+// Cube map face.
+enum Face {
+ kFacePositiveX,
+ kFaceNegativeX,
+ kFacePositiveY,
+ kFaceNegativeY,
+ kFacePositiveZ,
+ kFaceNegativeZ,
+ kFaceNone = kFacePositiveX, // For non-cube maps.
+};
+
+// Gets the number of bytes per block for a given texture format. For most
+// texture formats, a block is 1x1 texels, but DXT* formats have 4x4 blocks.
+unsigned int GetBytesPerBlock(Format format);
+// Gets the x dimension of a texel block for a given texture format. For most
+// texture formats, a block is 1x1 texels, but DXT* formats have 4x4 blocks.
+unsigned int GetBlockSizeX(Format format);
+// Gets the y dimension of a texel block for a given texture format. For most
+// texture formats, a block is 1x1 texels, but DXT* formats have 4x4 blocks.
+unsigned int GetBlockSizeY(Format format);
+// Gets the dimension of a mipmap level given the dimension of the base
+// level. Every mipmap level is half the size of the previous level, rounding
+// down.
+inline unsigned int GetMipMapDimension(unsigned int base,
+ unsigned int level) {
+ DCHECK_GT(base, 0U);
+ return std::max(1U, base >> level);
+}
+} // namespace texture
+
+namespace sampler {
+enum AddressingMode {
+ kWrap,
+ kMirrorRepeat,
+ kClampToEdge,
+ kClampToBorder,
+ kNumAddressingMode
+};
+
+enum FilteringMode {
+ kNone,
+ kPoint,
+ kLinear,
+ kNumFilteringMode
+};
+} // namespace sampler
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_COMMON_CROSS_RESOURCE_H_
diff --git a/gpu/command_buffer/common/types.h b/gpu/command_buffer/common/types.h
new file mode 100644
index 0000000..daa01cb
--- /dev/null
+++ b/gpu/command_buffer/common/types.h
@@ -0,0 +1,60 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains cross-platform basic type definitions
+
+#ifndef GPU_COMMAND_BUFFER_COMMON_CROSS_TYPES_H_
+#define GPU_COMMAND_BUFFER_COMMON_CROSS_TYPES_H_
+
+#include <build/build_config.h>
+#if !defined(COMPILER_MSVC)
+#include <stdint.h>
+#endif
+#include <string>
+
+namespace command_buffer {
+#if defined(COMPILER_MSVC)
+typedef short Int16;
+typedef unsigned short Uint16;
+typedef int Int32;
+typedef unsigned int Uint32;
+#else
+typedef int16_t Int16;
+typedef uint16_t Uint16;
+typedef int32_t Int32;
+typedef uint32_t Uint32;
+#endif
+
+typedef std::string String;
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_COMMON_CROSS_TYPES_H_
diff --git a/gpu/command_buffer/service/cmd_buffer_engine.h b/gpu/command_buffer/service/cmd_buffer_engine.h
new file mode 100644
index 0000000..74ad649
--- /dev/null
+++ b/gpu/command_buffer/service/cmd_buffer_engine.h
@@ -0,0 +1,70 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file defines the CommandBufferEngine class, providing the main loop for
+// the service, exposing the RPC API, managing the command parser.
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_CROSS_CMD_BUFFER_ENGINE_H_
+#define GPU_COMMAND_BUFFER_SERVICE_CROSS_CMD_BUFFER_ENGINE_H_
+
+#include "base/basictypes.h"
+
+namespace command_buffer {
+
+class CommandBufferEngine {
+ public:
+ CommandBufferEngine() {
+ }
+
+ virtual ~CommandBufferEngine() {
+ }
+
+ // Gets the base address of a registered shared memory buffer.
+ // Parameters:
+ // shm_id: the identifier for the shared memory buffer.
+ virtual void *GetSharedMemoryAddress(int32 shm_id) = 0;
+
+ // Gets the size of a registered shared memory buffer.
+ // Parameters:
+ // shm_id: the identifier for the shared memory buffer.
+ virtual size_t GetSharedMemorySize(int32 shm_id) = 0;
+
+ // Sets the token value.
+ virtual void set_token(int32 token) = 0;
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(CommandBufferEngine);
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_SERVICE_CROSS_CMD_BUFFER_ENGINE_H_
diff --git a/gpu/command_buffer/service/cmd_parser.cc b/gpu/command_buffer/service/cmd_parser.cc
new file mode 100644
index 0000000..019e7b2
--- /dev/null
+++ b/gpu/command_buffer/service/cmd_parser.cc
@@ -0,0 +1,110 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the implementation of the command parser.
+
+#include "gpu/command_buffer/service/precompile.h"
+#include "gpu/command_buffer/service/cmd_parser.h"
+
+namespace command_buffer {
+
+CommandParser::CommandParser(void *shm_address,
+ size_t shm_size,
+ ptrdiff_t offset,
+ size_t size,
+ CommandBufferOffset start_get,
+ AsyncAPIInterface *handler)
+ : get_(start_get),
+ put_(start_get),
+ handler_(handler) {
+ // check proper alignments.
+ DCHECK_EQ(0, (reinterpret_cast<intptr_t>(shm_address)) % 4);
+ DCHECK_EQ(0, offset % 4);
+ DCHECK_EQ(0u, size % 4);
+ // check that the command buffer fits into the memory buffer.
+ DCHECK_GE(shm_size, offset + size);
+ char * buffer_begin = static_cast<char *>(shm_address) + offset;
+ buffer_ = reinterpret_cast<CommandBufferEntry *>(buffer_begin);
+ entry_count_ = size / 4;
+}
+
+// Process one command, reading the header from the command buffer, and
+// forwarding the command index and the arguments to the handler.
+// Note that:
+// - validation needs to happen on a copy of the data (to avoid race
+// conditions). This function only validates the header, leaving the arguments
+// validation to the handler, so it can pass a reference to them.
+// - get_ is modified *after* the command has been executed.
+parse_error::ParseError CommandParser::ProcessCommand() {
+ CommandBufferOffset get = get_;
+ if (get == put_) return parse_error::kParseNoError;
+
+ CommandHeader header = buffer_[get].value_header;
+ if (header.size == 0) {
+ DLOG(INFO) << "Error: zero sized command in command buffer";
+ return parse_error::kParseInvalidSize;
+ }
+
+ if (header.size + get > entry_count_) {
+ DLOG(INFO) << "Error: get offset out of bounds";
+ return parse_error::kParseOutOfBounds;
+ }
+
+ parse_error::ParseError result = handler_->DoCommand(
+ header.command, header.size - 1, buffer_ + get);
+ // TODO(gman): If you want to log errors this is the best place to catch them.
+ // It seems like we need an official way to turn on a debug mode and
+ // get these errors.
+ if (result != parse_error::kParseNoError) {
+ ReportError(header.command, result);
+ }
+ get_ = (get + header.size) % entry_count_;
+ return result;
+}
+
+void CommandParser::ReportError(unsigned int command_id,
+ parse_error::ParseError result) {
+ DLOG(INFO) << "Error: " << result << " for Command "
+ << handler_->GetCommandName(command_id);
+}
+
+// Processes all the commands, while the buffer is not empty. Stop if an error
+// is encountered.
+parse_error::ParseError CommandParser::ProcessAllCommands() {
+ while (!IsEmpty()) {
+ parse_error::ParseError error = ProcessCommand();
+ if (error) return error;
+ }
+ return parse_error::kParseNoError;
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/service/cmd_parser.h b/gpu/command_buffer/service/cmd_parser.h
new file mode 100644
index 0000000..2209cf8
--- /dev/null
+++ b/gpu/command_buffer/service/cmd_parser.h
@@ -0,0 +1,115 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the command parser class.
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_CROSS_CMD_PARSER_H_
+#define GPU_COMMAND_BUFFER_SERVICE_CROSS_CMD_PARSER_H_
+
+#include "gpu/command_buffer/common/constants.h"
+#include "gpu/command_buffer/common/cmd_buffer_common.h"
+
+namespace command_buffer {
+
+class AsyncAPIInterface;
+
+// Command parser class. This class parses commands from a shared memory
+// buffer, to implement some asynchronous RPC mechanism.
+class CommandParser {
+ public:
+ CommandParser(void *shm_address,
+ size_t shm_size,
+ ptrdiff_t offset,
+ size_t size,
+ CommandBufferOffset start_get,
+ AsyncAPIInterface *handler);
+
+ // Gets the "get" pointer. The get pointer is an index into the command
+ // buffer considered as an array of CommandBufferEntry.
+ CommandBufferOffset get() const { return get_; }
+
+ // Sets the "put" pointer. The put pointer is an index into the command
+ // buffer considered as an array of CommandBufferEntry.
+ void set_put(CommandBufferOffset put) { put_ = put; }
+
+ // Gets the "put" pointer. The put pointer is an index into the command
+ // buffer considered as an array of CommandBufferEntry.
+ CommandBufferOffset put() const { return put_; }
+
+ // Checks whether there are commands to process.
+ bool IsEmpty() const { return put_ == get_; }
+
+ // Processes one command, updating the get pointer. This will return an error
+ // if there are no commands in the buffer.
+ parse_error::ParseError ProcessCommand();
+
+ // Processes all commands until get == put.
+ parse_error::ParseError ProcessAllCommands();
+
+ // Reports an error.
+ void ReportError(unsigned int command_id, parse_error::ParseError result);
+
+ private:
+ CommandBufferOffset get_;
+ CommandBufferOffset put_;
+ CommandBufferEntry *buffer_;
+ size_t entry_count_;
+ AsyncAPIInterface *handler_;
+};
+
+// This class defines the interface for an asynchronous API handler, that
+// is responsible for de-multiplexing commands and their arguments.
+class AsyncAPIInterface {
+ public:
+ AsyncAPIInterface() {}
+ virtual ~AsyncAPIInterface() {}
+
+ // Executes a command.
+ // Parameters:
+ // command: the command index.
+ // arg_count: the number of CommandBufferEntry arguments.
+ // cmd_data: the command data.
+ // Returns:
+ // parse_error::NO_ERROR if no error was found, one of
+ // parse_error::ParseError otherwise.
+ virtual parse_error::ParseError DoCommand(
+ unsigned int command,
+ unsigned int arg_count,
+ const void* cmd_data) = 0;
+
+ // Returns a name for a command. Useful for logging / debuging.
+ virtual const char* GetCommandName(unsigned int command_id) const = 0;
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_SERVICE_CROSS_CMD_PARSER_H_
diff --git a/gpu/command_buffer/service/cmd_parser_test.cc b/gpu/command_buffer/service/cmd_parser_test.cc
new file mode 100644
index 0000000..347eef2
--- /dev/null
+++ b/gpu/command_buffer/service/cmd_parser_test.cc
@@ -0,0 +1,316 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// Tests for the command parser.
+
+#include "gpu/command_buffer/service/precompile.h"
+
+#include "base/scoped_ptr.h"
+#include "gpu/command_buffer/service/cmd_parser.h"
+#include "gpu/command_buffer/service/mocks.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace command_buffer {
+
+using testing::Return;
+using testing::Mock;
+using testing::Truly;
+using testing::Sequence;
+using testing::_;
+
+// Test fixture for CommandParser test - Creates a mock AsyncAPIInterface, and
+// a fixed size memory buffer. Also provides a simple API to create a
+// CommandParser.
+class CommandParserTest : public testing::Test {
+ protected:
+ virtual void SetUp() {
+ api_mock_.reset(new AsyncAPIMock);
+ buffer_entry_count_ = 20;
+ buffer_.reset(new CommandBufferEntry[buffer_entry_count_]);
+ }
+ virtual void TearDown() {}
+
+ // Adds a DoCommand expectation in the mock.
+ void AddDoCommandExpect(parse_error::ParseError _return,
+ unsigned int command,
+ unsigned int arg_count,
+ CommandBufferEntry *args) {
+ EXPECT_CALL(*api_mock(), DoCommand(command, arg_count,
+ Truly(AsyncAPIMock::IsArgs(arg_count, args))))
+ .InSequence(sequence_)
+ .WillOnce(Return(_return));
+ }
+
+ // Creates a parser, with a buffer of the specified size (in entries).
+ CommandParser *MakeParser(unsigned int entry_count) {
+ size_t shm_size = buffer_entry_count_ *
+ sizeof(CommandBufferEntry); // NOLINT
+ size_t command_buffer_size = entry_count *
+ sizeof(CommandBufferEntry); // NOLINT
+ DCHECK_LE(command_buffer_size, shm_size);
+ return new CommandParser(buffer(),
+ shm_size,
+ 0,
+ command_buffer_size,
+ 0,
+ api_mock());
+ }
+
+ unsigned int buffer_entry_count() { return 20; }
+ AsyncAPIMock *api_mock() { return api_mock_.get(); }
+ CommandBufferEntry *buffer() { return buffer_.get(); }
+ private:
+ unsigned int buffer_entry_count_;
+ scoped_ptr<AsyncAPIMock> api_mock_;
+ scoped_array<CommandBufferEntry> buffer_;
+ Sequence sequence_;
+};
+
+// Tests initialization conditions.
+TEST_F(CommandParserTest, TestInit) {
+ scoped_ptr<CommandParser> parser(MakeParser(10));
+ EXPECT_EQ(0u, parser->get());
+ EXPECT_EQ(0u, parser->put());
+ EXPECT_TRUE(parser->IsEmpty());
+}
+
+// Tests simple commands.
+TEST_F(CommandParserTest, TestSimple) {
+ scoped_ptr<CommandParser> parser(MakeParser(10));
+ CommandBufferOffset put = parser->put();
+ CommandHeader header;
+
+ // add a single command, no args
+ header.size = 1;
+ header.command = 123;
+ buffer()[put++].value_header = header;
+
+ parser->set_put(put);
+ EXPECT_EQ(put, parser->put());
+
+ AddDoCommandExpect(parse_error::kParseNoError, 123, 0, NULL);
+ EXPECT_EQ(parse_error::kParseNoError, parser->ProcessCommand());
+ EXPECT_EQ(put, parser->get());
+ Mock::VerifyAndClearExpectations(api_mock());
+
+ // add a single command, 2 args
+ header.size = 3;
+ header.command = 456;
+ buffer()[put++].value_header = header;
+ buffer()[put++].value_int32 = 2134;
+ buffer()[put++].value_float = 1.f;
+
+ parser->set_put(put);
+ EXPECT_EQ(put, parser->put());
+
+ CommandBufferEntry param_array[2];
+ param_array[0].value_int32 = 2134;
+ param_array[1].value_float = 1.f;
+ AddDoCommandExpect(parse_error::kParseNoError, 456, 2, param_array);
+ EXPECT_EQ(parse_error::kParseNoError, parser->ProcessCommand());
+ EXPECT_EQ(put, parser->get());
+ Mock::VerifyAndClearExpectations(api_mock());
+}
+
+// Tests having multiple commands in the buffer.
+TEST_F(CommandParserTest, TestMultipleCommands) {
+ scoped_ptr<CommandParser> parser(MakeParser(10));
+ CommandBufferOffset put = parser->put();
+ CommandHeader header;
+
+ // add 2 commands, test with single ProcessCommand()
+ header.size = 2;
+ header.command = 789;
+ buffer()[put++].value_header = header;
+ buffer()[put++].value_int32 = 5151;
+
+ CommandBufferOffset put_cmd2 = put;
+ header.size = 2;
+ header.command = 2121;
+ buffer()[put++].value_header = header;
+ buffer()[put++].value_int32 = 3434;
+
+ parser->set_put(put);
+ EXPECT_EQ(put, parser->put());
+
+ CommandBufferEntry param_array[2];
+ param_array[0].value_int32 = 5151;
+ AddDoCommandExpect(parse_error::kParseNoError, 789, 1, param_array);
+ param_array[1].value_int32 = 3434;
+ AddDoCommandExpect(parse_error::kParseNoError, 2121, 1,
+ param_array+1);
+
+ EXPECT_EQ(parse_error::kParseNoError, parser->ProcessCommand());
+ EXPECT_EQ(put_cmd2, parser->get());
+ EXPECT_EQ(parse_error::kParseNoError, parser->ProcessCommand());
+ EXPECT_EQ(put, parser->get());
+ Mock::VerifyAndClearExpectations(api_mock());
+
+ // add 2 commands again, test with ProcessAllCommands()
+ header.size = 2;
+ header.command = 4545;
+ buffer()[put++].value_header = header;
+ buffer()[put++].value_int32 = 5656;
+
+ header.size = 2;
+ header.command = 6767;
+ buffer()[put++].value_header = header;
+ buffer()[put++].value_int32 = 7878;
+
+ parser->set_put(put);
+ EXPECT_EQ(put, parser->put());
+
+ param_array[0].value_int32 = 5656;
+ AddDoCommandExpect(parse_error::kParseNoError, 4545, 1, param_array);
+ param_array[1].value_int32 = 7878;
+ AddDoCommandExpect(parse_error::kParseNoError, 6767, 1,
+ param_array+1);
+
+ EXPECT_EQ(parse_error::kParseNoError, parser->ProcessAllCommands());
+ EXPECT_EQ(put, parser->get());
+ Mock::VerifyAndClearExpectations(api_mock());
+}
+
+// Tests that the parser will wrap correctly at the end of the buffer.
+TEST_F(CommandParserTest, TestWrap) {
+ scoped_ptr<CommandParser> parser(MakeParser(5));
+ CommandBufferOffset put = parser->put();
+ CommandHeader header;
+
+ // add 3 commands with no args (1 word each)
+ for (unsigned int i = 0; i < 3; ++i) {
+ header.size = 1;
+ header.command = i;
+ buffer()[put++].value_header = header;
+ AddDoCommandExpect(parse_error::kParseNoError, i, 0, NULL);
+ }
+ parser->set_put(put);
+ EXPECT_EQ(put, parser->put());
+ EXPECT_EQ(parse_error::kParseNoError, parser->ProcessAllCommands());
+ EXPECT_EQ(put, parser->get());
+ Mock::VerifyAndClearExpectations(api_mock());
+
+ // add 1 command with 1 arg (2 words). That should put us at the end of the
+ // buffer.
+ header.size = 2;
+ header.command = 3;
+ buffer()[put++].value_header = header;
+ buffer()[put++].value_int32 = 5;
+ CommandBufferEntry param;
+ param.value_int32 = 5;
+ AddDoCommandExpect(parse_error::kParseNoError, 3, 1, &param);
+
+ DCHECK_EQ(5u, put);
+ put = 0;
+ parser->set_put(put);
+ EXPECT_EQ(put, parser->put());
+ EXPECT_EQ(parse_error::kParseNoError, parser->ProcessAllCommands());
+ EXPECT_EQ(put, parser->get());
+ Mock::VerifyAndClearExpectations(api_mock());
+
+ // add 1 command with 1 arg (2 words).
+ header.size = 2;
+ header.command = 4;
+ buffer()[put++].value_header = header;
+ buffer()[put++].value_int32 = 6;
+ param.value_int32 = 6;
+ AddDoCommandExpect(parse_error::kParseNoError, 4, 1, &param);
+ parser->set_put(put);
+ EXPECT_EQ(put, parser->put());
+ EXPECT_EQ(parse_error::kParseNoError, parser->ProcessAllCommands());
+ EXPECT_EQ(put, parser->get());
+ Mock::VerifyAndClearExpectations(api_mock());
+}
+
+// Tests error conditions.
+TEST_F(CommandParserTest, TestError) {
+ scoped_ptr<CommandParser> parser(MakeParser(5));
+ CommandBufferOffset put = parser->put();
+ CommandHeader header;
+
+ // Generate a command with size 0.
+ header.size = 0;
+ header.command = 3;
+ buffer()[put++].value_header = header;
+
+ parser->set_put(put);
+ EXPECT_EQ(put, parser->put());
+ EXPECT_EQ(parse_error::kParseInvalidSize,
+ parser->ProcessAllCommands());
+ // check that no DoCommand call was made.
+ Mock::VerifyAndClearExpectations(api_mock());
+
+ parser.reset(MakeParser(5));
+ put = parser->put();
+
+ // Generate a command with size 6, extends beyond the end of the buffer.
+ header.size = 6;
+ header.command = 3;
+ buffer()[put++].value_header = header;
+
+ parser->set_put(put);
+ EXPECT_EQ(put, parser->put());
+ EXPECT_EQ(parse_error::kParseOutOfBounds,
+ parser->ProcessAllCommands());
+ // check that no DoCommand call was made.
+ Mock::VerifyAndClearExpectations(api_mock());
+
+ parser.reset(MakeParser(5));
+ put = parser->put();
+
+ // Generates 2 commands.
+ header.size = 1;
+ header.command = 3;
+ buffer()[put++].value_header = header;
+ CommandBufferOffset put_post_fail = put;
+ header.size = 1;
+ header.command = 4;
+ buffer()[put++].value_header = header;
+
+ parser->set_put(put);
+ EXPECT_EQ(put, parser->put());
+ // have the first command fail to parse.
+ AddDoCommandExpect(parse_error::kParseUnknownCommand, 3, 0, NULL);
+ EXPECT_EQ(parse_error::kParseUnknownCommand,
+ parser->ProcessAllCommands());
+ // check that only one command was executed, and that get reflects that
+ // correctly.
+ EXPECT_EQ(put_post_fail, parser->get());
+ Mock::VerifyAndClearExpectations(api_mock());
+ // make the second one succeed, and check that the parser recovered fine.
+ AddDoCommandExpect(parse_error::kParseNoError, 4, 0, NULL);
+ EXPECT_EQ(parse_error::kParseNoError, parser->ProcessAllCommands());
+ EXPECT_EQ(put, parser->get());
+ Mock::VerifyAndClearExpectations(api_mock());
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/service/command_buffer_service.cc b/gpu/command_buffer/service/command_buffer_service.cc
new file mode 100644
index 0000000..1ab2a9b
--- /dev/null
+++ b/gpu/command_buffer/service/command_buffer_service.cc
@@ -0,0 +1,159 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/command_buffer/service/command_buffer_service.h"
+
+using ::base::SharedMemory;
+
+namespace command_buffer {
+
+CommandBufferService::CommandBufferService()
+ : size_(0),
+ get_offset_(0),
+ put_offset_(0),
+ token_(0),
+ parse_error_(0),
+ error_status_(false) {
+ // Element zero is always NULL.
+ registered_objects_.push_back(linked_ptr<SharedMemory>());
+}
+
+CommandBufferService::~CommandBufferService() {
+}
+
+bool CommandBufferService::Initialize(::base::SharedMemory* ring_buffer) {
+ DCHECK(ring_buffer);
+
+ // Fail if already initialized.
+ if (ring_buffer_.get())
+ return false;
+
+ size_t size_in_bytes = ring_buffer->max_size();
+ size_ = size_in_bytes / sizeof(int32);
+ ring_buffer_.reset(ring_buffer);
+
+ return true;
+}
+
+SharedMemory* CommandBufferService::GetRingBuffer() {
+ return ring_buffer_.get();
+}
+
+int32 CommandBufferService::GetSize() {
+ return size_;
+}
+
+int32 CommandBufferService::SyncOffsets(int32 put_offset) {
+ if (put_offset < 0 || put_offset >= size_)
+ return -1;
+
+ put_offset_ = put_offset;
+
+ if (put_offset_change_callback_.get()) {
+ put_offset_change_callback_->Run();
+ }
+
+ return get_offset_;
+}
+
+int32 CommandBufferService::GetGetOffset() {
+ return get_offset_;
+}
+
+void CommandBufferService::SetGetOffset(int32 get_offset) {
+ DCHECK(get_offset >= 0 && get_offset < size_);
+ get_offset_ = get_offset;
+}
+
+int32 CommandBufferService::GetPutOffset() {
+ return put_offset_;
+}
+
+void CommandBufferService::SetPutOffsetChangeCallback(
+ Callback0::Type* callback) {
+ put_offset_change_callback_.reset(callback);
+}
+
+int32 CommandBufferService::CreateTransferBuffer(size_t size) {
+ linked_ptr<SharedMemory> buffer(new SharedMemory);
+ if (!buffer->Create(std::wstring(), false, false, size))
+ return -1;
+
+ if (unused_registered_object_elements_.empty()) {
+ // Check we haven't exceeded the range that fits in a 32-bit integer.
+ int32 handle = static_cast<int32>(registered_objects_.size());
+ if (handle != registered_objects_.size())
+ return -1;
+
+ registered_objects_.push_back(buffer);
+ return handle;
+ }
+
+ int32 handle = *unused_registered_object_elements_.begin();
+ unused_registered_object_elements_.erase(
+ unused_registered_object_elements_.begin());
+ DCHECK(!registered_objects_[handle].get());
+ registered_objects_[handle] = buffer;
+ return handle;
+}
+
+void CommandBufferService::DestroyTransferBuffer(int32 handle) {
+ if (handle <= 0)
+ return;
+
+ if (static_cast<size_t>(handle) >= registered_objects_.size())
+ return;
+
+ registered_objects_[handle].reset();
+ unused_registered_object_elements_.insert(handle);
+
+ // Remove all null objects from the end of the vector. This allows the vector
+ // to shrink when, for example, all objects are unregistered. Note that this
+ // loop never removes element zero, which is always NULL.
+ while (registered_objects_.size() > 1 && !registered_objects_.back().get()) {
+ registered_objects_.pop_back();
+ unused_registered_object_elements_.erase(
+ static_cast<int32>(registered_objects_.size()));
+ }
+}
+
+::base::SharedMemory* CommandBufferService::GetTransferBuffer(int32 handle) {
+ if (handle < 0)
+ return NULL;
+
+ if (static_cast<size_t>(handle) >= registered_objects_.size())
+ return NULL;
+
+ return registered_objects_[handle].get();
+}
+
+int32 CommandBufferService::GetToken() {
+ return token_;
+}
+
+void CommandBufferService::SetToken(int32 token) {
+ token_ = token;
+}
+
+int32 CommandBufferService::ResetParseError() {
+ int32 last_error = parse_error_;
+ parse_error_ = 0;
+ return last_error;
+}
+
+void CommandBufferService::SetParseError(int32 parse_error) {
+ if (parse_error_ == 0) {
+ parse_error_ = parse_error;
+ }
+}
+
+bool CommandBufferService::GetErrorStatus() {
+ return error_status_;
+}
+
+void CommandBufferService::RaiseErrorStatus() {
+ error_status_ = true;
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/service/command_buffer_service.h b/gpu/command_buffer/service/command_buffer_service.h
new file mode 100644
index 0000000..d6da953
--- /dev/null
+++ b/gpu/command_buffer/service/command_buffer_service.h
@@ -0,0 +1,93 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_H_
+#define GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_H_
+
+#include <set>
+#include <vector>
+
+#include "base/linked_ptr.h"
+#include "base/scoped_ptr.h"
+#include "base/shared_memory.h"
+#include "base/task.h"
+#include "gpu/command_buffer/common/command_buffer.h"
+#include "gpu/np_utils/default_np_object.h"
+#include "gpu/np_utils/np_dispatcher.h"
+
+namespace command_buffer {
+
+// An NPObject that implements a shared memory command buffer and a synchronous
+// API to manage the put and get pointers.
+class CommandBufferService : public CommandBuffer {
+ public:
+ CommandBufferService();
+ virtual ~CommandBufferService();
+
+ // Overrides CommandBuffer.
+ virtual bool Initialize(::base::SharedMemory* ring_buffer);
+
+ // Overrides CommandBuffer.
+ virtual ::base::SharedMemory* GetRingBuffer();
+
+ virtual int32 GetSize();
+
+ // Overrides CommandBuffer.
+ virtual int32 SyncOffsets(int32 put_offset);
+
+ // Overrides CommandBuffer.
+ virtual int32 GetGetOffset();
+
+ // Overrides CommandBuffer.
+ virtual void SetGetOffset(int32 get_offset);
+
+ // Overrides CommandBuffer.
+ virtual int32 GetPutOffset();
+
+ // Overrides CommandBuffer.
+ virtual void SetPutOffsetChangeCallback(Callback0::Type* callback);
+
+ // Overrides CommandBuffer.
+ virtual int32 CreateTransferBuffer(size_t size);
+
+ // Overrides CommandBuffer.
+ virtual void DestroyTransferBuffer(int32 id);
+
+ // Overrides CommandBuffer.
+ virtual ::base::SharedMemory* GetTransferBuffer(int32 handle);
+
+ // Overrides CommandBuffer.
+ virtual int32 GetToken();
+
+ // Overrides CommandBuffer.
+ virtual void SetToken(int32 token);
+
+ // Overrides CommandBuffer.
+ virtual int32 ResetParseError();
+
+ // Overrides CommandBuffer.
+ virtual void SetParseError(int32 parse_error);
+
+ // Overrides CommandBuffer.
+ virtual bool GetErrorStatus();
+
+ // Overrides CommandBuffer.
+ virtual void RaiseErrorStatus();
+
+ private:
+ scoped_ptr< ::base::SharedMemory> ring_buffer_;
+ int32 size_;
+ int32 get_offset_;
+ int32 put_offset_;
+ scoped_ptr<Callback0::Type> put_offset_change_callback_;
+ std::vector<linked_ptr< ::base::SharedMemory> > registered_objects_;
+ std::set<int32> unused_registered_object_elements_;
+ int32 token_;
+ int32 parse_error_;
+ bool error_status_;
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_H_
diff --git a/gpu/command_buffer/service/command_buffer_service_unittest.cc b/gpu/command_buffer/service/command_buffer_service_unittest.cc
new file mode 100644
index 0000000..2f9c1fb
--- /dev/null
+++ b/gpu/command_buffer/service/command_buffer_service_unittest.cc
@@ -0,0 +1,185 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "base/thread.h"
+#include "gpu/command_buffer/service/command_buffer_service.h"
+#include "gpu/np_utils/np_browser_mock.h"
+#include "gpu/np_utils/dynamic_np_object.h"
+#include "gpu/np_utils/np_object_mock.h"
+#include "gpu/np_utils/np_object_pointer.h"
+#include "testing/gtest/include/gtest/gtest.h"
+#include "testing/gmock/include/gmock/gmock.h"
+
+using base::SharedMemory;
+using np_utils::NPCreateObject;
+using np_utils::NPObjectPointer;
+using testing::_;
+using testing::DoAll;
+using testing::Return;
+using testing::SetArgumentPointee;
+using testing::StrictMock;
+
+namespace command_buffer {
+
+class CommandBufferServiceTest : public testing::Test {
+ protected:
+ virtual void SetUp() {
+ command_buffer_.reset(new CommandBufferService);
+ }
+
+ np_utils::MockNPBrowser mock_browser_;
+ scoped_ptr<CommandBufferService> command_buffer_;
+};
+
+TEST_F(CommandBufferServiceTest, NullRingBufferByDefault) {
+ EXPECT_TRUE(NULL == command_buffer_->GetRingBuffer());
+}
+
+TEST_F(CommandBufferServiceTest, InitializesCommandBuffer) {
+ SharedMemory* ring_buffer = new SharedMemory;
+ EXPECT_TRUE(ring_buffer->Create(std::wstring(), false, false, 1024));
+ EXPECT_TRUE(command_buffer_->Initialize(ring_buffer));
+ EXPECT_TRUE(ring_buffer == command_buffer_->GetRingBuffer());
+ EXPECT_EQ(256, command_buffer_->GetSize());
+}
+
+TEST_F(CommandBufferServiceTest, InitializeFailsSecondTime) {
+ SharedMemory* ring_buffer = new SharedMemory;
+ EXPECT_TRUE(command_buffer_->Initialize(ring_buffer));
+ EXPECT_FALSE(command_buffer_->Initialize(ring_buffer));
+}
+
+TEST_F(CommandBufferServiceTest, GetAndPutOffsetsDefaultToZero) {
+ EXPECT_EQ(0, command_buffer_->GetGetOffset());
+ EXPECT_EQ(0, command_buffer_->GetPutOffset());
+}
+
+class MockCallback : public CallbackRunner<Tuple0> {
+ public:
+ MOCK_METHOD1(RunWithParams, void(const Tuple0&));
+};
+
+TEST_F(CommandBufferServiceTest, CanSyncGetAndPutOffset) {
+ SharedMemory* ring_buffer = new SharedMemory;
+ ring_buffer->Create(std::wstring(), false, false, 1024);
+
+ EXPECT_TRUE(command_buffer_->Initialize(ring_buffer));
+
+ StrictMock<MockCallback>* put_offset_change_callback =
+ new StrictMock<MockCallback>;
+ command_buffer_->SetPutOffsetChangeCallback(put_offset_change_callback);
+
+ EXPECT_CALL(*put_offset_change_callback, RunWithParams(_));
+ EXPECT_EQ(0, command_buffer_->SyncOffsets(2));
+ EXPECT_EQ(2, command_buffer_->GetPutOffset());
+
+ EXPECT_CALL(*put_offset_change_callback, RunWithParams(_));
+ EXPECT_EQ(0, command_buffer_->SyncOffsets(4));
+ EXPECT_EQ(4, command_buffer_->GetPutOffset());
+
+ command_buffer_->SetGetOffset(2);
+ EXPECT_EQ(2, command_buffer_->GetGetOffset());
+ EXPECT_CALL(*put_offset_change_callback, RunWithParams(_));
+ EXPECT_EQ(2, command_buffer_->SyncOffsets(6));
+
+ EXPECT_EQ(-1, command_buffer_->SyncOffsets(-1));
+ EXPECT_EQ(-1, command_buffer_->SyncOffsets(1024));
+}
+
+TEST_F(CommandBufferServiceTest, ZeroHandleMapsToNull) {
+ EXPECT_TRUE(NULL == command_buffer_->GetTransferBuffer(0));
+}
+
+TEST_F(CommandBufferServiceTest, NegativeHandleMapsToNull) {
+ EXPECT_TRUE(NULL == command_buffer_->GetTransferBuffer(-1));
+}
+
+TEST_F(CommandBufferServiceTest, OutOfRangeHandleMapsToNull) {
+ EXPECT_TRUE(NULL == command_buffer_->GetTransferBuffer(1));
+}
+
+TEST_F(CommandBufferServiceTest, CanCreateTransferBuffers) {
+ int32 handle = command_buffer_->CreateTransferBuffer(1024);
+ EXPECT_EQ(1, handle);
+ SharedMemory* buffer = command_buffer_->GetTransferBuffer(handle);
+ ASSERT_TRUE(NULL != buffer);
+ EXPECT_EQ(1024, buffer->max_size());
+}
+
+TEST_F(CommandBufferServiceTest, CreateTransferBufferReturnsDistinctHandles) {
+ EXPECT_EQ(1, command_buffer_->CreateTransferBuffer(1024));
+}
+
+TEST_F(CommandBufferServiceTest,
+ CreateTransferBufferReusesUnregisteredHandles) {
+ EXPECT_EQ(1, command_buffer_->CreateTransferBuffer(1024));
+ EXPECT_EQ(2, command_buffer_->CreateTransferBuffer(1024));
+ command_buffer_->DestroyTransferBuffer(1);
+ EXPECT_EQ(1, command_buffer_->CreateTransferBuffer(1024));
+ EXPECT_EQ(3, command_buffer_->CreateTransferBuffer(1024));
+}
+
+TEST_F(CommandBufferServiceTest, CannotUnregisterHandleZero) {
+ command_buffer_->DestroyTransferBuffer(0);
+ EXPECT_TRUE(NULL == command_buffer_->GetTransferBuffer(0));
+ EXPECT_EQ(1, command_buffer_->CreateTransferBuffer(1024));
+}
+
+TEST_F(CommandBufferServiceTest, CannotUnregisterNegativeHandles) {
+ command_buffer_->DestroyTransferBuffer(-1);
+ EXPECT_EQ(1, command_buffer_->CreateTransferBuffer(1024));
+}
+
+TEST_F(CommandBufferServiceTest, CannotUnregisterUnregisteredHandles) {
+ command_buffer_->DestroyTransferBuffer(1);
+ EXPECT_EQ(1, command_buffer_->CreateTransferBuffer(1024));
+}
+
+// Testing this case specifically because there is an optimization that takes
+// a different code path in this case.
+TEST_F(CommandBufferServiceTest, UnregistersLastRegisteredHandle) {
+ EXPECT_EQ(1, command_buffer_->CreateTransferBuffer(1024));
+ command_buffer_->DestroyTransferBuffer(1);
+ EXPECT_EQ(1, command_buffer_->CreateTransferBuffer(1024));
+}
+
+// Testing this case specifically because there is an optimization that takes
+// a different code path in this case.
+TEST_F(CommandBufferServiceTest, UnregistersTwoLastRegisteredHandles) {
+ EXPECT_EQ(1, command_buffer_->CreateTransferBuffer(1024));
+ EXPECT_EQ(2, command_buffer_->CreateTransferBuffer(1024));
+ command_buffer_->DestroyTransferBuffer(2);
+ command_buffer_->DestroyTransferBuffer(1);
+ EXPECT_EQ(1, command_buffer_->CreateTransferBuffer(1024));
+}
+
+TEST_F(CommandBufferServiceTest, DefaultTokenIsZero) {
+ EXPECT_EQ(0, command_buffer_->GetToken());
+}
+
+TEST_F(CommandBufferServiceTest, CanSetToken) {
+ command_buffer_->SetToken(7);
+ EXPECT_EQ(7, command_buffer_->GetToken());
+}
+
+TEST_F(CommandBufferServiceTest, DefaultParseErrorIsNoError) {
+ EXPECT_EQ(0, command_buffer_->ResetParseError());
+}
+
+TEST_F(CommandBufferServiceTest, CanSetAndResetParseError) {
+ command_buffer_->SetParseError(1);
+ EXPECT_EQ(1, command_buffer_->ResetParseError());
+ EXPECT_EQ(0, command_buffer_->ResetParseError());
+}
+
+TEST_F(CommandBufferServiceTest, DefaultErrorStatusIsFalse) {
+ EXPECT_FALSE(command_buffer_->GetErrorStatus());
+}
+
+TEST_F(CommandBufferServiceTest, CanRaiseErrorStatus) {
+ command_buffer_->RaiseErrorStatus();
+ EXPECT_TRUE(command_buffer_->GetErrorStatus());
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/service/common_decoder.cc b/gpu/command_buffer/service/common_decoder.cc
new file mode 100644
index 0000000..22bf445
--- /dev/null
+++ b/gpu/command_buffer/service/common_decoder.cc
@@ -0,0 +1,122 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "gpu/command_buffer/service/precompile.h"
+#include "gpu/command_buffer/service/common_decoder.h"
+#include "gpu/command_buffer/service/cmd_buffer_engine.h"
+
+namespace command_buffer {
+
+void* CommonDecoder::GetAddressAndCheckSize(unsigned int shm_id,
+ unsigned int offset,
+ unsigned int size) {
+ void* shm_addr = engine_->GetSharedMemoryAddress(shm_id);
+ if (!shm_addr) return NULL;
+ size_t shm_size = engine_->GetSharedMemorySize(shm_id);
+ unsigned int end = offset + size;
+ if (end > shm_size || end < offset) {
+ return NULL;
+ }
+ return static_cast<int8 *>(shm_addr) + offset;
+}
+
+const char* CommonDecoder::GetCommonCommandName(
+ cmd::CommandId command_id) const {
+ return cmd::GetCommandName(command_id);
+}
+
+namespace {
+
+// A struct to hold info about each command.
+struct CommandInfo {
+ int arg_flags; // How to handle the arguments for this command
+ int arg_count; // How many arguments are expected for this command.
+};
+
+// A table of CommandInfo for all the commands.
+const CommandInfo g_command_info[] = {
+ #define COMMON_COMMAND_BUFFER_CMD_OP(name) { \
+ cmd::name::kArgFlags, \
+ sizeof(cmd::name) / sizeof(CommandBufferEntry) - 1, }, /* NOLINT */ \
+
+ COMMON_COMMAND_BUFFER_CMDS(COMMON_COMMAND_BUFFER_CMD_OP)
+
+ #undef COMMON_COMMAND_BUFFER_CMD_OP
+};
+
+} // anonymous namespace.
+
+// Decode command with its arguments, and call the corresponding method.
+// Note: args is a pointer to the command buffer. As such, it could be changed
+// by a (malicious) client at any time, so if validation has to happen, it
+// should operate on a copy of them.
+parse_error::ParseError CommonDecoder::DoCommonCommand(
+ unsigned int command,
+ unsigned int arg_count,
+ const void* cmd_data) {
+ if (command < arraysize(g_command_info)) {
+ const CommandInfo& info = g_command_info[command];
+ unsigned int info_arg_count = static_cast<unsigned int>(info.arg_count);
+ if ((info.arg_flags == cmd::kFixed && arg_count == info_arg_count) ||
+ (info.arg_flags == cmd::kAtLeastN && arg_count >= info_arg_count)) {
+ switch (command) {
+ #define COMMON_COMMAND_BUFFER_CMD_OP(name) \
+ case cmd::name::kCmdId: \
+ return Handle ## name( \
+ arg_count, \
+ *static_cast<const cmd::name*>(cmd_data)); \
+
+ COMMON_COMMAND_BUFFER_CMDS(COMMON_COMMAND_BUFFER_CMD_OP)
+
+ #undef COMMON_COMMAND_BUFFER_CMD_OP
+ }
+ } else {
+ return parse_error::kParseInvalidArguments;
+ }
+ }
+ return DoCommonCommand(command, arg_count, cmd_data);
+ return parse_error::kParseUnknownCommand;
+}
+
+parse_error::ParseError CommonDecoder::HandleNoop(
+ uint32 arg_count,
+ const cmd::Noop& args) {
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError CommonDecoder::HandleSetToken(
+ uint32 arg_count,
+ const cmd::SetToken& args) {
+ engine_->set_token(args.token);
+ return parse_error::kParseNoError;
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/service/common_decoder.h b/gpu/command_buffer/service/common_decoder.h
new file mode 100644
index 0000000..25d1dbe
--- /dev/null
+++ b/gpu/command_buffer/service/common_decoder.h
@@ -0,0 +1,107 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_CROSS_COMMON_DECODER_H_
+#define GPU_COMMAND_BUFFER_SERVICE_CROSS_COMMON_DECODER_H_
+
+#include "gpu/command_buffer/service/cmd_parser.h"
+
+namespace command_buffer {
+
+class CommandBufferEngine;
+
+// This class is a helper base class for implementing the common parts of the
+// o3d/gl2 command buffer decoder.
+class CommonDecoder : public AsyncAPIInterface {
+ public:
+ typedef parse_error::ParseError ParseError;
+
+ CommonDecoder() : engine_(NULL) {
+ }
+ virtual ~CommonDecoder() {
+ }
+
+ // Sets the engine, to get shared memory buffers from, and to set the token
+ // to.
+ void set_engine(CommandBufferEngine* engine) {
+ engine_ = engine;
+ }
+
+ protected:
+ // Executes a common command.
+ // Parameters:
+ // command: the command index.
+ // arg_count: the number of CommandBufferEntry arguments.
+ // cmd_data: the command data.
+ // Returns:
+ // parse_error::NO_ERROR if no error was found, one of
+ // parse_error::ParseError otherwise.
+ parse_error::ParseError DoCommonCommand(
+ unsigned int command,
+ unsigned int arg_count,
+ const void* cmd_data);
+
+ // Gets the address of shared memory data, given a shared memory ID and an
+ // offset. Also checks that the size is consistent with the shared memory
+ // size.
+ // Parameters:
+ // shm_id: the id of the shared memory buffer.
+ // offset: the offset of the data in the shared memory buffer.
+ // size: the size of the data.
+ // Returns:
+ // NULL if shm_id isn't a valid shared memory buffer ID or if the size
+ // check fails. Return a pointer to the data otherwise.
+ void* GetAddressAndCheckSize(unsigned int shm_id,
+ unsigned int offset,
+ unsigned int size);
+
+ // Gets an name for a common command.
+ const char* GetCommonCommandName(cmd::CommandId command_id) const;
+
+ private:
+ // Generate a member function prototype for each command in an automated and
+ // typesafe way.
+ #define COMMON_COMMAND_BUFFER_CMD_OP(name) \
+ parse_error::ParseError Handle ## name( \
+ unsigned int arg_count, \
+ const cmd::name& args); \
+
+ COMMON_COMMAND_BUFFER_CMDS(COMMON_COMMAND_BUFFER_CMD_OP)
+
+ #undef COMMON_COMMAND_BUFFER_CMD_OP
+
+ CommandBufferEngine* engine_;
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_SERVICE_CROSS_COMMON_DECODER_H_
+
diff --git a/gpu/command_buffer/service/gl_utils.h b/gpu/command_buffer/service/gl_utils.h
new file mode 100644
index 0000000..b9c10f5
--- /dev/null
+++ b/gpu/command_buffer/service/gl_utils.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file includes all the necessary GL headers and implements some useful
+// utilities.
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_
+#define GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_
+
+#include <GL/glew.h>
+#if defined(OS_WIN)
+#include <GL/wglew.h>
+#endif
+#include <build/build_config.h>
+
+#define GL_GLEXT_PROTOTYPES
+
+// Define this for extra GL error debugging (slower).
+// #define GL_ERROR_DEBUGGING
+#ifdef GL_ERROR_DEBUGGING
+#define CHECK_GL_ERROR() do { \
+ GLenum gl_error = glGetError(); \
+ LOG_IF(ERROR, gl_error != GL_NO_ERROR) << "GL Error :" << gl_error; \
+ } while (0)
+#else // GL_ERROR_DEBUGGING
+#define CHECK_GL_ERROR() void(0)
+#endif // GL_ERROR_DEBUGGING
+
+#endif // GPU_COMMAND_BUFFER_SERVICE_GL_UTILS_H_
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc
new file mode 100644
index 0000000..159c5c5
--- /dev/null
+++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc
@@ -0,0 +1,950 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include <vector>
+#include <string>
+#include <map>
+#include <build/build_config.h>
+#include "base/scoped_ptr.h"
+#define GLES2_GPU_SERVICE 1
+#include "gpu/command_buffer/common/gles2_cmd_format.h"
+#include "gpu/command_buffer/common/gles2_cmd_utils.h"
+#include "gpu/command_buffer/service/cmd_buffer_engine.h"
+#include "gpu/command_buffer/service/gl_utils.h"
+#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+namespace {
+
+// Returns the address of the first byte after a struct.
+template <typename T>
+const void* AddressAfterStruct(const T& pod) {
+ return reinterpret_cast<const uint8*>(&pod) + sizeof(pod);
+}
+
+// Returns the address of the frst byte after the struct.
+template <typename RETURN_TYPE, typename COMMAND_TYPE>
+RETURN_TYPE GetImmediateDataAs(const COMMAND_TYPE& pod) {
+ return static_cast<RETURN_TYPE>(const_cast<void*>(AddressAfterStruct(pod)));
+}
+
+// Returns the size in bytes of the data of an Immediate command, a command with
+// its data inline in the command buffer.
+template <typename T>
+unsigned int ImmediateDataSize(uint32 arg_count) {
+ return static_cast<unsigned int>(
+ (arg_count + 1 - ComputeNumEntries(sizeof(T))) *
+ sizeof(CommandBufferEntry)); // NOLINT
+}
+
+// Checks if there is enough immediate data.
+template<typename T>
+bool CheckImmediateDataSize(
+ unsigned int arg_count,
+ GLuint count,
+ size_t size,
+ unsigned int elements_per_unit) {
+ return ImmediateDataSize<T>(arg_count) == count * size * elements_per_unit;
+}
+
+// A struct to hold info about each command.
+struct CommandInfo {
+ int arg_flags; // How to handle the arguments for this command
+ int arg_count; // How many arguments are expected for this command.
+};
+
+// A table of CommandInfo for all the commands.
+const CommandInfo g_command_info[] = {
+ #define GLES2_CMD_OP(name) { \
+ name::kArgFlags, \
+ sizeof(name) / sizeof(CommandBufferEntry) - 1, }, /* NOLINT */ \
+
+ GLES2_COMMAND_LIST(GLES2_CMD_OP)
+
+ #undef GLES2_CMD_OP
+};
+
+// These commands convert from c calls to local os calls.
+void GLGenBuffersHelper(GLsizei n, GLuint* ids) {
+ glGenBuffersARB(n, ids);
+}
+
+void GLGenFramebuffersHelper(GLsizei n, GLuint* ids) {
+ glGenFramebuffersEXT(n, ids);
+}
+
+void GLGenRenderbuffersHelper(GLsizei n, GLuint* ids) {
+ glGenRenderbuffersEXT(n, ids);
+}
+
+void GLGenTexturesHelper(GLsizei n, GLuint* ids) {
+ glGenTextures(n, ids);
+}
+
+void GLDeleteBuffersHelper(GLsizei n, GLuint* ids) {
+ glDeleteBuffersARB(n, ids);
+}
+
+void GLDeleteFramebuffersHelper(GLsizei n, GLuint* ids) {
+ glDeleteFramebuffersEXT(n, ids);
+}
+
+void GLDeleteRenderbuffersHelper(GLsizei n, GLuint* ids) {
+ glDeleteRenderbuffersEXT(n, ids);
+}
+
+void GLDeleteTexturesHelper(GLsizei n, GLuint* ids) {
+ glDeleteTextures(n, ids);
+}
+
+namespace GLErrorBit {
+enum GLErrorBit {
+ kNoError = 0,
+ kInvalidEnum,
+ kInvalidValue,
+ kInvalidOperation,
+ kOutOfMemory,
+ kInvalidFrameBufferOperation,
+};
+}
+
+uint32 GLErrorToErrorBit(GLenum error) {
+ switch(error) {
+ case GL_INVALID_ENUM:
+ return GLErrorBit::kInvalidEnum;
+ case GL_INVALID_VALUE:
+ return GLErrorBit::kInvalidValue;
+ case GL_INVALID_OPERATION:
+ return GLErrorBit::kInvalidOperation;
+ case GL_OUT_OF_MEMORY:
+ return GLErrorBit::kOutOfMemory;
+ case GL_INVALID_FRAMEBUFFER_OPERATION:
+ return GLErrorBit::kInvalidFrameBufferOperation;
+ default:
+ DCHECK(false);
+ return GLErrorBit::kNoError;
+ }
+}
+
+GLenum GLErrorBitToGLError(uint32 error_bit) {
+ switch(error_bit) {
+ case GLErrorBit::kInvalidEnum:
+ return GL_INVALID_ENUM;
+ case GLErrorBit::kInvalidValue:
+ return GL_INVALID_VALUE;
+ case GLErrorBit::kInvalidOperation:
+ return GL_INVALID_OPERATION;
+ case GLErrorBit::kOutOfMemory:
+ return GL_OUT_OF_MEMORY;
+ case GLErrorBit::kInvalidFrameBufferOperation:
+ return GL_INVALID_FRAMEBUFFER_OPERATION;
+ default:
+ DCHECK(false);
+ return GL_NO_ERROR;
+ }
+}
+
+} // anonymous namespace.
+
+GLES2Decoder::GLES2Decoder()
+#ifdef OS_LINUX
+ : window_(NULL) {
+#endif
+#ifdef OS_WIN
+ : hwnd_(NULL) {
+#endif
+}
+
+// This class maps one set of ids to another.
+class IdMap {
+ public:
+ // Maps a client_id to a service_id. Return false if the client_id or
+ // service_id are already mapped to something else.
+ bool AddMapping(GLuint client_id, GLuint service_id);
+
+ // Unmaps a pair of ids. Returns false if the pair were not previously mapped.
+ bool RemoveMapping(GLuint client_id, GLuint service_id);
+
+ // Gets the corresponding service_id for the given client_id.
+ // Returns false if there is no corresponding service_id.
+ bool GetServiceId(GLuint client_id, GLuint* service_id);
+
+ // Gets the corresponding client_id for the given service_id.
+ // Returns false if there is no corresponding client_id.
+ bool GetClientId(GLuint service_id, GLuint* client_id);
+
+ private:
+ // TODO(gman): Replace with faster implementation.
+ typedef std::map<GLuint, GLuint> MapType;
+ MapType id_map_;
+};
+
+bool IdMap::AddMapping(GLuint client_id, GLuint service_id) {
+ std::pair<MapType::iterator, bool> result = id_map_.insert(
+ std::make_pair(client_id, service_id));
+ return result.second;
+}
+
+bool IdMap::RemoveMapping(GLuint client_id, GLuint service_id) {
+ MapType::iterator iter = id_map_.find(client_id);
+ if (iter != id_map_.end() && iter->second == service_id) {
+ id_map_.erase(iter);
+ return true;
+ }
+ return false;
+}
+
+bool IdMap::GetServiceId(GLuint client_id, GLuint* service_id) {
+ DCHECK(service_id);
+ MapType::iterator iter = id_map_.find(client_id);
+ if (iter != id_map_.end()) {
+ *service_id = iter->second;
+ return true;
+ }
+ return false;
+}
+
+bool IdMap::GetClientId(GLuint service_id, GLuint* client_id) {
+ DCHECK(client_id);
+ MapType::iterator end(id_map_.end());
+ for (MapType::iterator iter(id_map_.begin());
+ iter != end;
+ ++iter) {
+ if (iter->second == service_id) {
+ *client_id = iter->first;
+ return true;
+ }
+ }
+ return false;
+}
+
+// This class implements GLES2Decoder so we don't have to expose all the GLES2
+// cmd stuff to outside this class.
+class GLES2DecoderImpl : public GLES2Decoder {
+ public:
+ GLES2DecoderImpl();
+
+ // Overridden from AsyncAPIInterface.
+ virtual ParseError DoCommand(unsigned int command,
+ unsigned int arg_count,
+ const void* args);
+
+ // Overridden from AsyncAPIInterface.
+ virtual const char* GetCommandName(unsigned int command_id) const;
+
+ // Overridden from GLES2Decoder.
+ virtual bool Initialize();
+
+ // Overridden from GLES2Decoder.
+ virtual void Destroy();
+
+ private:
+ bool InitPlatformSpecific();
+ bool InitGlew();
+
+ // Typed version of GetAddressAndCheckSize.
+ template <typename T>
+ T GetSharedMemoryAs(unsigned int shm_id, unsigned int offset,
+ unsigned int size) {
+ return static_cast<T>(GetAddressAndCheckSize(shm_id, offset, size));
+ }
+
+ // Template to help call glGenXXX functions.
+ template <void gl_gen_function(GLsizei, GLuint*)>
+ bool GenGLObjects(GLsizei n, const GLuint* client_ids) {
+ // TODO(gman): Verify client ids are unused.
+ scoped_array<GLuint>temp(new GLuint[n]);
+ gl_gen_function(n, temp.get());
+ // TODO(gman): check for success before copying results.
+ for (GLsizei ii = 0; ii < n; ++ii) {
+ if (!id_map_.AddMapping(client_ids[ii], temp[ii])) {
+ // TODO(gman): fail.
+ }
+ }
+ return true;
+ }
+
+ // Template to help call glDeleteXXX functions.
+ template <void gl_delete_function(GLsizei, GLuint*)>
+ bool DeleteGLObjects(GLsizei n, const GLuint* client_ids) {
+ scoped_array<GLuint>temp(new GLuint[n]);
+ // TODO(gman): check for success before copying results.
+ for (GLsizei ii = 0; ii < n; ++ii) {
+ if (id_map_.GetServiceId(client_ids[ii], &temp[ii])) {
+ id_map_.RemoveMapping(client_ids[ii], temp[ii]);
+ } else {
+ temp[ii] = 0;
+ }
+ }
+ gl_delete_function(n, temp.get());
+ return true;
+ }
+
+ // Wrapper for glCreateProgram
+ void CreateProgramHelper(GLuint client_id);
+
+ // Wrapper for glCreateShader
+ void CreateShaderHelper(GLenum type, GLuint client_id);
+
+ // Wrapper for glBindBuffer since we need to track the current targets.
+ void DoBindBuffer(GLenum target, GLuint buffer);
+
+ // Wrapper for glDeleteProgram.
+ void DoDeleteProgram(GLuint program);
+
+ // Wrapper for glDeleteShader.
+ void DoDeleteShader(GLuint shader);
+
+ // Swaps the buffers (copies/renders to the current window).
+ void DoSwapBuffers();
+
+ // Gets the GLError through our wrapper.
+ GLenum GetGLError();
+
+ // Sets our wrapper for the GLError.
+ void SetGLError(GLenum error);
+
+ // Generate a member function prototype for each command in an automated and
+ // typesafe way.
+ #define GLES2_CMD_OP(name) \
+ ParseError Handle ## name( \
+ unsigned int arg_count, \
+ const gles2::name& args); \
+
+ GLES2_COMMAND_LIST(GLES2_CMD_OP)
+
+ #undef GLES2_CMD_OP
+
+ // Current GL error bits.
+ uint32 error_bits_;
+
+ // Map of client ids to GL ids.
+ IdMap id_map_;
+
+ // Util to help with GL.
+ GLES2Util util_;
+
+ // pack alignment as last set by glPixelStorei
+ GLint pack_alignment_;
+
+ // unpack alignment as last set by glPixelStorei
+ GLint unpack_alignment_;
+
+ // The currently bound array buffer. If this is 0 it is illegal to call
+ // glVertexAttribPointer.
+ GLuint bound_array_buffer_;
+
+ // The currently bound element array buffer. If this is 0 it is illegal
+ // to call glDrawElements.
+ GLuint bound_element_array_buffer_;
+
+#if defined(OS_WIN)
+ HDC device_context_;
+ HGLRC gl_context_;
+#endif
+
+ bool anti_aliased_;
+
+ DISALLOW_COPY_AND_ASSIGN(GLES2DecoderImpl);
+};
+
+GLES2Decoder* GLES2Decoder::Create() {
+ return new GLES2DecoderImpl();
+}
+
+GLES2DecoderImpl::GLES2DecoderImpl()
+ : GLES2Decoder(),
+ error_bits_(0),
+ util_(0), // TODO(gman): Set to actual num compress texture formats.
+ pack_alignment_(4),
+ unpack_alignment_(4),
+ bound_array_buffer_(0),
+ bound_element_array_buffer_(0),
+#ifdef OS_WIN
+ device_context_(NULL),
+ gl_context_(NULL),
+#endif
+ anti_aliased_(false) {
+}
+
+bool GLES2DecoderImpl::Initialize() {
+ if (!InitPlatformSpecific())
+ return false;
+ if (!InitGlew())
+ return false;
+ CHECK_GL_ERROR();
+
+ //glBindFramebuffer(0, 0);
+ return true;
+}
+
+#if defined(OS_WIN)
+namespace {
+
+const PIXELFORMATDESCRIPTOR kPixelFormatDescriptor = {
+ sizeof(kPixelFormatDescriptor), // Size of structure.
+ 1, // Default version.
+ PFD_DRAW_TO_WINDOW | // Window drawing support.
+ PFD_SUPPORT_OPENGL | // OpenGL support.
+ PFD_DOUBLEBUFFER, // Double buffering support (not stereo).
+ PFD_TYPE_RGBA, // RGBA color mode (not indexed).
+ 24, // 24 bit color mode.
+ 0, 0, 0, 0, 0, 0, // Don't set RGB bits & shifts.
+ 8, 0, // 8 bit alpha
+ 0, // No accumulation buffer.
+ 0, 0, 0, 0, // Ignore accumulation bits.
+ 24, // 24 bit z-buffer size.
+ 8, // 8-bit stencil buffer.
+ 0, // No aux buffer.
+ PFD_MAIN_PLANE, // Main drawing plane (not overlay).
+ 0, // Reserved.
+ 0, 0, 0, // Layer masks ignored.
+};
+
+LRESULT CALLBACK IntermediateWindowProc(HWND window,
+ UINT message,
+ WPARAM w_param,
+ LPARAM l_param) {
+ return ::DefWindowProc(window, message, w_param, l_param);
+}
+
+// Helper routine that returns the highest quality pixel format supported on
+// the current platform. Returns true upon success.
+bool GetWindowsPixelFormat(HWND window,
+ bool anti_aliased,
+ int* pixel_format) {
+ // We must initialize a GL context before we can determine the multi-sampling
+ // supported on the current hardware, so we create an intermediate window
+ // and context here.
+ HINSTANCE module_handle;
+ if (!::GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT |
+ GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS,
+ reinterpret_cast<wchar_t*>(IntermediateWindowProc),
+ &module_handle)) {
+ return false;
+ }
+
+ WNDCLASS intermediate_class;
+ intermediate_class.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
+ intermediate_class.lpfnWndProc = IntermediateWindowProc;
+ intermediate_class.cbClsExtra = 0;
+ intermediate_class.cbWndExtra = 0;
+ intermediate_class.hInstance = module_handle;
+ intermediate_class.hIcon = LoadIcon(NULL, IDI_APPLICATION);
+ intermediate_class.hCursor = LoadCursor(NULL, IDC_ARROW);
+ intermediate_class.hbrBackground = NULL;
+ intermediate_class.lpszMenuName = NULL;
+ intermediate_class.lpszClassName = L"Intermediate GL Window";
+
+ ATOM class_registration = ::RegisterClass(&intermediate_class);
+ if (!class_registration) {
+ return false;
+ }
+
+ HWND intermediate_window = ::CreateWindow(
+ reinterpret_cast<wchar_t*>(class_registration),
+ L"",
+ WS_OVERLAPPEDWINDOW,
+ 0, 0,
+ CW_USEDEFAULT, CW_USEDEFAULT,
+ NULL,
+ NULL,
+ NULL,
+ NULL);
+
+ if (!intermediate_window) {
+ ::UnregisterClass(reinterpret_cast<wchar_t*>(class_registration),
+ module_handle);
+ return false;
+ }
+
+ HDC intermediate_dc = ::GetDC(intermediate_window);
+ int format_index = ::ChoosePixelFormat(intermediate_dc,
+ &kPixelFormatDescriptor);
+ if (format_index == 0) {
+ DLOG(ERROR) << "Unable to get the pixel format for GL context.";
+ ::ReleaseDC(intermediate_window, intermediate_dc);
+ ::DestroyWindow(intermediate_window);
+ ::UnregisterClass(reinterpret_cast<wchar_t*>(class_registration),
+ module_handle);
+ return false;
+ }
+ if (!::SetPixelFormat(intermediate_dc, format_index,
+ &kPixelFormatDescriptor)) {
+ DLOG(ERROR) << "Unable to set the pixel format for GL context.";
+ ::ReleaseDC(intermediate_window, intermediate_dc);
+ ::DestroyWindow(intermediate_window);
+ ::UnregisterClass(reinterpret_cast<wchar_t*>(class_registration),
+ module_handle);
+ return false;
+ }
+
+ // Store the pixel format without multisampling.
+ *pixel_format = format_index;
+ HGLRC gl_context = ::wglCreateContext(intermediate_dc);
+ if (::wglMakeCurrent(intermediate_dc, gl_context)) {
+ // GL context was successfully created and applied to the window's DC.
+ // Startup GLEW, the GL extensions wrangler.
+ GLenum glew_error = ::glewInit();
+ if (glew_error == GLEW_OK) {
+ DLOG(INFO) << "Initialized GLEW " << ::glewGetString(GLEW_VERSION);
+ } else {
+ DLOG(ERROR) << "Unable to initialise GLEW : "
+ << ::glewGetErrorString(glew_error);
+ ::wglMakeCurrent(intermediate_dc, NULL);
+ ::wglDeleteContext(gl_context);
+ ::ReleaseDC(intermediate_window, intermediate_dc);
+ ::DestroyWindow(intermediate_window);
+ ::UnregisterClass(reinterpret_cast<wchar_t*>(class_registration),
+ module_handle);
+ return false;
+ }
+
+ // If the multi-sample extensions are present, query the api to determine
+ // the pixel format.
+ if (anti_aliased && WGLEW_ARB_pixel_format && WGLEW_ARB_multisample) {
+ int pixel_attributes[] = {
+ WGL_SAMPLES_ARB, 4,
+ WGL_DRAW_TO_WINDOW_ARB, GL_TRUE,
+ WGL_SUPPORT_OPENGL_ARB, GL_TRUE,
+ WGL_ACCELERATION_ARB, WGL_FULL_ACCELERATION_ARB,
+ WGL_COLOR_BITS_ARB, 24,
+ WGL_ALPHA_BITS_ARB, 8,
+ WGL_DEPTH_BITS_ARB, 24,
+ WGL_STENCIL_BITS_ARB, 8,
+ WGL_DOUBLE_BUFFER_ARB, GL_TRUE,
+ WGL_SAMPLE_BUFFERS_ARB, GL_TRUE,
+ 0, 0};
+
+ float pixel_attributes_f[] = {0, 0};
+ int msaa_pixel_format;
+ unsigned int num_formats;
+
+ // Query for the highest sampling rate supported, starting at 4x.
+ static const int kSampleCount[] = {4, 2};
+ static const int kNumSamples = 2;
+ for (int sample = 0; sample < kNumSamples; ++sample) {
+ pixel_attributes[1] = kSampleCount[sample];
+ if (GL_TRUE == ::wglChoosePixelFormatARB(intermediate_dc,
+ pixel_attributes,
+ pixel_attributes_f,
+ 1,
+ &msaa_pixel_format,
+ &num_formats)) {
+ *pixel_format = msaa_pixel_format;
+ break;
+ }
+ }
+ }
+ }
+
+ ::wglMakeCurrent(intermediate_dc, NULL);
+ ::wglDeleteContext(gl_context);
+ ::ReleaseDC(intermediate_window, intermediate_dc);
+ ::DestroyWindow(intermediate_window);
+ ::UnregisterClass(reinterpret_cast<wchar_t*>(class_registration),
+ module_handle);
+ return true;
+}
+
+} // anonymous namespace
+#endif
+
+bool GLES2DecoderImpl::InitPlatformSpecific() {
+#if defined(OS_WIN)
+ device_context_ = ::GetDC(hwnd());
+
+ int pixel_format;
+
+ if (!GetWindowsPixelFormat(hwnd(),
+ anti_aliased_,
+ &pixel_format)) {
+ DLOG(ERROR) << "Unable to determine optimal pixel format for GL context.";
+ return false;
+ }
+
+ if (!::SetPixelFormat(device_context_, pixel_format,
+ &kPixelFormatDescriptor)) {
+ DLOG(ERROR) << "Unable to set the pixel format for GL context.";
+ return false;
+ }
+
+ gl_context_ = ::wglCreateContext(device_context_);
+ if (!gl_context_) {
+ DLOG(ERROR) << "Failed to create GL context.";
+ return false;
+ }
+
+ if (!::wglMakeCurrent(device_context_, gl_context_)) {
+ DLOG(ERROR) << "Unable to make gl context current.";
+ return false;
+ }
+#elif defined(OS_LINUX)
+ DCHECK(window());
+ if (!window()->Initialize())
+ return false;
+ if (!window()->MakeCurrent())
+ return false;
+#endif
+
+ return true;
+}
+
+bool GLES2DecoderImpl::InitGlew() {
+ DLOG(INFO) << "Initializing GL and GLEW for GLES2Decoder.";
+
+ GLenum glew_error = glewInit();
+ if (glew_error != GLEW_OK) {
+ DLOG(ERROR) << "Unable to initialise GLEW : "
+ << ::glewGetErrorString(glew_error);
+ return false;
+ }
+
+ // Check to see that we can use the OpenGL vertex attribute APIs
+ // TODO(petersont): Return false if this check fails, but because some
+ // Intel hardware does not support OpenGL 2.0, yet does support all of the
+ // extensions we require, we only log an error. A future CL should change
+ // this check to ensure that all of the extension strings we require are
+ // present.
+ if (!GLEW_VERSION_2_0) {
+ DLOG(ERROR) << "GL drivers do not have OpenGL 2.0 functionality.";
+ }
+
+ bool extensions_found = true;
+ if (!GLEW_ARB_vertex_buffer_object) {
+ // NOTE: Linux NVidia drivers claim to support OpenGL 2.0 when using
+ // indirect rendering (e.g. remote X), but it is actually lying. The
+ // ARB_vertex_buffer_object functions silently no-op (!) when using
+ // indirect rendering, leading to crashes. Fortunately, in that case, the
+ // driver claims to not support ARB_vertex_buffer_object, so fail in that
+ // case.
+ DLOG(ERROR) << "GL drivers do not support vertex buffer objects.";
+ extensions_found = false;
+ }
+ if (!GLEW_EXT_framebuffer_object) {
+ DLOG(ERROR) << "GL drivers do not support framebuffer objects.";
+ extensions_found = false;
+ }
+ // Check for necessary extensions
+ if (!GLEW_VERSION_2_0 && !GLEW_EXT_stencil_two_side) {
+ DLOG(ERROR) << "Two sided stencil extension missing.";
+ extensions_found = false;
+ }
+ if (!GLEW_VERSION_1_4 && !GLEW_EXT_blend_func_separate) {
+ DLOG(ERROR) <<"Separate blend func extension missing.";
+ extensions_found = false;
+ }
+ if (!GLEW_VERSION_2_0 && !GLEW_EXT_blend_equation_separate) {
+ DLOG(ERROR) << "Separate blend function extension missing.";
+ extensions_found = false;
+ }
+ if (!extensions_found)
+ return false;
+
+ return true;
+}
+
+void GLES2DecoderImpl::Destroy() {
+#ifdef OS_LINUX
+ DCHECK(window());
+ window()->Destroy();
+#endif
+}
+
+const char* GLES2DecoderImpl::GetCommandName(unsigned int command_id) const {
+ if (command_id > kStartPoint && command_id < kNumCommands) {
+ return gles2::GetCommandName(static_cast<CommandId>(command_id));
+ }
+ return GetCommonCommandName(static_cast<cmd::CommandId>(command_id));
+}
+
+// Decode command with its arguments, and call the corresponding GL function.
+// Note: args is a pointer to the command buffer. As such, it could be changed
+// by a (malicious) client at any time, so if validation has to happen, it
+// should operate on a copy of them.
+parse_error::ParseError GLES2DecoderImpl::DoCommand(
+ unsigned int command,
+ unsigned int arg_count,
+ const void* cmd_data) {
+ unsigned int command_index = command - kStartPoint - 1;
+ if (command_index < arraysize(g_command_info)) {
+ const CommandInfo& info = g_command_info[command_index];
+ unsigned int info_arg_count = static_cast<unsigned int>(info.arg_count);
+ if ((info.arg_flags == cmd::kFixed && arg_count == info_arg_count) ||
+ (info.arg_flags == cmd::kAtLeastN && arg_count >= info_arg_count)) {
+ switch (command) {
+ #define GLES2_CMD_OP(name) \
+ case name::kCmdId: \
+ return Handle ## name( \
+ arg_count, \
+ *static_cast<const name*>(cmd_data)); \
+
+ GLES2_COMMAND_LIST(GLES2_CMD_OP)
+
+ #undef GLES2_CMD_OP
+ }
+ } else {
+ return parse_error::kParseInvalidArguments;
+ }
+ }
+ return DoCommonCommand(command, arg_count, cmd_data);
+}
+
+} // namespace gles2
+} // namespace command_buffer
+
+// This is included so the compiler will make these inline.
+#include "gpu/command_buffer/service/gles2_cmd_decoder_validate.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+void GLES2DecoderImpl::CreateProgramHelper(GLuint client_id) {
+ // TODO(gman): verify client_id is unused.
+ GLuint service_id = glCreateProgram();
+ if (service_id) {
+ id_map_.AddMapping(client_id, service_id);
+ }
+}
+
+void GLES2DecoderImpl::CreateShaderHelper(GLenum type, GLuint client_id) {
+ // TODO(gman): verify client_id is unused.
+ GLuint service_id = glCreateShader(type);
+ if (service_id) {
+ id_map_.AddMapping(client_id, service_id);
+ }
+}
+
+void GLES2DecoderImpl::DoBindBuffer(GLenum target, GLuint buffer) {
+ switch (target) {
+ case GL_ARRAY_BUFFER:
+ bound_array_buffer_ = buffer;
+ break;
+ case GL_ELEMENT_ARRAY_BUFFER:
+ bound_element_array_buffer_ = buffer;
+ break;
+ default:
+ break;
+ }
+ glBindBuffer(target, buffer);
+}
+
+void GLES2DecoderImpl::DoDeleteProgram(GLuint program) {
+ GLuint service_id;
+ if (id_map_.GetServiceId(program, &service_id)) {
+ glDeleteProgram(service_id);
+ id_map_.RemoveMapping(program, service_id);
+ }
+}
+
+void GLES2DecoderImpl::DoDeleteShader(GLuint shader) {
+ GLuint service_id;
+ if (id_map_.GetServiceId(shader, &service_id)) {
+ glDeleteProgram(service_id);
+ id_map_.RemoveMapping(shader, service_id);
+ }
+}
+
+// NOTE: If you need to know the results of SwapBuffers (like losing
+// the context) then add a new command. Do NOT make SwapBuffers synchronous.
+void GLES2DecoderImpl::DoSwapBuffers() {
+#ifdef OS_WIN
+ ::SwapBuffers(device_context_);
+#endif
+
+#ifdef OS_LINUX
+ DCHECK(window());
+ window()->SwapBuffers();
+#endif
+}
+
+GLenum GLES2DecoderImpl::GetGLError() {
+ // Check the GL error first, then our wrapped error.
+ GLenum error = glGetError();
+ if (error == GL_NO_ERROR && error_bits_ != 0) {
+ uint32 mask = 1;
+ while (mask) {
+ if ((error_bits_ & mask) != 0) {
+ error = GLErrorBitToGLError(mask);
+ break;
+ }
+ }
+ }
+
+ if (error != GL_NO_ERROR) {
+ // There was an error, clear the corresponding wrapped error.
+ error_bits_ &= ~GLErrorToErrorBit(error);
+ }
+ return error;
+}
+
+void GLES2DecoderImpl::SetGLError(GLenum error) {
+ error_bits_ |= GLErrorToErrorBit(error);
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDrawElements(
+ unsigned int arg_count, const gles2::DrawElements& c) {
+ if (bound_element_array_buffer_ != 0) {
+ GLenum mode = c.mode;
+ GLsizei count = c.count;
+ GLenum type = c.type;
+ const GLvoid* indices = reinterpret_cast<const GLvoid*>(c.index_offset);
+ glDrawElements(mode, count, type, indices);
+ } else {
+ SetGLError(GL_INVALID_VALUE);
+ }
+ return parse_error::kParseNoError;
+}
+
+namespace {
+
+// Calls glShaderSource for the various versions of the ShaderSource command.
+// Assumes that data / data_size points to a piece of memory that is in range
+// of whatever context it came from (shared memory, immediate memory, bucket
+// memory.)
+parse_error::ParseError ShaderSourceHelper(
+ GLuint shader, GLsizei count, const char* data, uint32 data_size) {
+ std::vector<std::string> strings(count);
+ scoped_array<const char*> string_pointers(new const char* [count]);
+
+ const uint32* ends = reinterpret_cast<const uint32*>(data);
+ uint32 start_offset = count * sizeof(*ends);
+ if (start_offset > data_size) {
+ return parse_error::kParseOutOfBounds;
+ }
+ for (GLsizei ii = 0; ii < count; ++ii) {
+ uint32 end_offset = ends[ii];
+ if (end_offset > data_size || end_offset < start_offset) {
+ return parse_error::kParseOutOfBounds;
+ }
+ strings[ii] = std::string(data + start_offset, end_offset - start_offset);
+ string_pointers[ii] = strings[ii].c_str();
+ }
+
+ glShaderSource(shader, count, string_pointers.get(), NULL);
+ return parse_error::kParseNoError;
+}
+
+} // anonymous namespace.
+
+parse_error::ParseError GLES2DecoderImpl::HandleShaderSource(
+ unsigned int arg_count, const gles2::ShaderSource& c) {
+ GLuint shader = c.shader;
+ GLsizei count = c.count;
+ uint32 data_size = c.data_size;
+ const char** data = GetSharedMemoryAs<const char**>(
+ c.data_shm_id, c.data_shm_offset, data_size);
+ parse_error::ParseError result =
+ ValidateShaderSource(this, arg_count, shader, count, data, NULL);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ return ShaderSourceHelper(
+ shader, count, reinterpret_cast<const char*>(data), data_size);
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleShaderSourceImmediate(
+ unsigned int arg_count, const gles2::ShaderSourceImmediate& c) {
+ GLuint shader = c.shader;
+ GLsizei count = c.count;
+ uint32 data_size = c.data_size;
+ // TODO(gman): need to check that data_size is in range for arg_count.
+ const char** data = GetImmediateDataAs<const char**>(c);
+ parse_error::ParseError result =
+ ValidateShaderSourceImmediate(
+ this, arg_count, shader, count, data, NULL);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ return ShaderSourceHelper(
+ shader, count, reinterpret_cast<const char*>(data), data_size);
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttribPointer(
+ unsigned int arg_count, const gles2::VertexAttribPointer& c) {
+ if (bound_array_buffer_ != 0) {
+ GLuint indx = c.indx;
+ GLint size = c.size;
+ GLenum type = c.type;
+ GLboolean normalized = c.normalized;
+ GLsizei stride = c.stride;
+ GLuint offset = c.offset;
+ const void* ptr = reinterpret_cast<const void*>(c.offset);
+ parse_error::ParseError result =
+ ValidateVertexAttribPointer(
+ this, arg_count, indx, size, type, normalized, stride, ptr);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttribPointer(indx, size, type, normalized, stride, ptr);
+ } else {
+ SetGLError(GL_INVALID_VALUE);
+ }
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleReadPixels(
+ unsigned int arg_count, const gles2::ReadPixels& c) {
+ // TODO(gman): Implement.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandlePixelStorei(
+ unsigned int arg_count, const gles2::PixelStorei& c) {
+ // TODO(gman): Implement.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetVertexAttribPointerv(
+ unsigned int arg_count, const gles2::GetVertexAttribPointerv& c) {
+ // TODO(gman): Implement.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetUniformiv(
+ unsigned int arg_count, const gles2::GetUniformiv& c) {
+ // TODO(gman): Implement.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetUniformfv(
+ unsigned int arg_count, const gles2::GetUniformfv& c) {
+ // TODO(gman): Implement.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetShaderPrecisionFormat(
+ unsigned int arg_count, const gles2::GetShaderPrecisionFormat& c) {
+ // TODO(gman): Implement.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetAttachedShaders(
+ unsigned int arg_count, const gles2::GetAttachedShaders& c) {
+ // TODO(gman): Implement.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetActiveUniform(
+ unsigned int arg_count, const gles2::GetActiveUniform& c) {
+ // TODO(gman): Implement.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetActiveAttrib(
+ unsigned int arg_count, const gles2::GetActiveAttrib& c) {
+ // TODO(gman): Implement.
+ return parse_error::kParseNoError;
+}
+
+// Include the auto-generated part of this file. We split this because it means
+// we can easily edit the non-auto generated parts right here in this file
+// instead of having to edit some template or the code generator.
+#include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
+
+} // namespace gles2
+} // namespace command_buffer
+
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.h b/gpu/command_buffer/service/gles2_cmd_decoder.h
new file mode 100644
index 0000000..10387c6
--- /dev/null
+++ b/gpu/command_buffer/service/gles2_cmd_decoder.h
@@ -0,0 +1,74 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file contains the GLES2Decoder class.
+
+#ifndef O3D_COMMAND_BUFFER_SERVICE_CROSS_GLES2_CMD_DECODER_H
+#define O3D_COMMAND_BUFFER_SERVICE_CROSS_GLES2_CMD_DECODER_H
+
+#include <build/build_config.h>
+#ifdef OS_WIN
+#include <windows.h>
+#endif
+#include "gpu/command_buffer/service/common_decoder.h"
+
+namespace command_buffer {
+namespace gles2 {
+
+// This class implements the AsyncAPIInterface interface, decoding GLES2
+// commands and calling GL.
+class GLES2Decoder : public CommonDecoder {
+ public:
+ typedef parse_error::ParseError ParseError;
+
+ // Creates a decoder.
+ static GLES2Decoder* Create();
+
+ virtual ~GLES2Decoder() {
+ }
+
+#if defined(OS_LINUX)
+ void set_window_wrapper(XWindowWrapper *window) {
+ window_ = window;
+ }
+ XWindowWrapper* window() const {
+ return window_;
+ }
+#elif defined(OS_WIN)
+ void set_hwnd(HWND hwnd) {
+ hwnd_ = hwnd;
+ }
+
+ HWND hwnd() const {
+ return hwnd_;
+ }
+#endif
+
+ // Initializes the graphics context.
+ // Returns:
+ // true if successful.
+ virtual bool Initialize() = 0;
+
+ // Destroys the graphics context.
+ virtual void Destroy() = 0;
+
+ protected:
+ GLES2Decoder();
+
+ private:
+#if defined(OS_LINUX)
+ XWindowWrapper *window_;
+#elif defined(OS_WIN)
+ // Handle to the GL device.
+ HWND hwnd_;
+#endif
+
+ DISALLOW_COPY_AND_ASSIGN(GLES2Decoder);
+};
+
+} // namespace gles2
+} // namespace command_buffer
+
+#endif // O3D_COMMAND_BUFFER_SERVICE_CROSS_GLES2_CMD_DECODER_H
+
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_autogen.h b/gpu/command_buffer/service/gles2_cmd_decoder_autogen.h
new file mode 100644
index 0000000..1a247fd
--- /dev/null
+++ b/gpu/command_buffer/service/gles2_cmd_decoder_autogen.h
@@ -0,0 +1,2610 @@
+// This file is auto-generated. DO NOT EDIT!
+
+// It is included by gles2_cmd_decoder.cc
+
+parse_error::ParseError GLES2DecoderImpl::HandleActiveTexture(
+ unsigned int arg_count, const gles2::ActiveTexture& c) {
+ GLenum texture = static_cast<GLenum>(c.texture);
+ parse_error::ParseError result =
+ ValidateActiveTexture(this, arg_count, texture);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glActiveTexture(texture);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleAttachShader(
+ unsigned int arg_count, const gles2::AttachShader& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLuint shader;
+ if (!id_map_.GetServiceId(c.shader, &shader)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateAttachShader(this, arg_count, program, shader);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glAttachShader(program, shader);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBindAttribLocation(
+ unsigned int arg_count, const gles2::BindAttribLocation& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLuint index = static_cast<GLuint>(c.index);
+ uint32 name_size = c.data_size;
+ const char* name = GetSharedMemoryAs<const char*>(
+ c.name_shm_id, c.name_shm_offset, name_size);
+ parse_error::ParseError result =
+ ValidateBindAttribLocation(this, arg_count, program, index, name);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ String name_str(name, name_size);
+ glBindAttribLocation(program, index, name_str.c_str());
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBindAttribLocationImmediate(
+ unsigned int arg_count, const gles2::BindAttribLocationImmediate& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLuint index = static_cast<GLuint>(c.index);
+ uint32 name_size = c.data_size;
+ const char* name = GetImmediateDataAs<const char*>(c);
+ // TODO(gman): Make sure validate checks arg_count
+ // covers data_size.
+ parse_error::ParseError result =
+ ValidateBindAttribLocationImmediate(
+ this, arg_count, program, index, name);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ String name_str(name, name_size);
+ glBindAttribLocation(program, index, name_str.c_str());
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBindBuffer(
+ unsigned int arg_count, const gles2::BindBuffer& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLuint buffer;
+ if (!id_map_.GetServiceId(c.buffer, &buffer)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateBindBuffer(this, arg_count, target, buffer);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DoBindBuffer(target, buffer);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBindFramebuffer(
+ unsigned int arg_count, const gles2::BindFramebuffer& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLuint framebuffer;
+ if (!id_map_.GetServiceId(c.framebuffer, &framebuffer)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateBindFramebuffer(this, arg_count, target, framebuffer);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBindFramebufferEXT(target, framebuffer);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBindRenderbuffer(
+ unsigned int arg_count, const gles2::BindRenderbuffer& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLuint renderbuffer;
+ if (!id_map_.GetServiceId(c.renderbuffer, &renderbuffer)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateBindRenderbuffer(this, arg_count, target, renderbuffer);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBindRenderbufferEXT(target, renderbuffer);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBindTexture(
+ unsigned int arg_count, const gles2::BindTexture& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLuint texture;
+ if (!id_map_.GetServiceId(c.texture, &texture)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateBindTexture(this, arg_count, target, texture);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBindTexture(target, texture);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBlendColor(
+ unsigned int arg_count, const gles2::BlendColor& c) {
+ GLclampf red = static_cast<GLclampf>(c.red);
+ GLclampf green = static_cast<GLclampf>(c.green);
+ GLclampf blue = static_cast<GLclampf>(c.blue);
+ GLclampf alpha = static_cast<GLclampf>(c.alpha);
+ parse_error::ParseError result =
+ ValidateBlendColor(this, arg_count, red, green, blue, alpha);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBlendColor(red, green, blue, alpha);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBlendEquation(
+ unsigned int arg_count, const gles2::BlendEquation& c) {
+ GLenum mode = static_cast<GLenum>(c.mode);
+ parse_error::ParseError result =
+ ValidateBlendEquation(this, arg_count, mode);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBlendEquation(mode);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBlendEquationSeparate(
+ unsigned int arg_count, const gles2::BlendEquationSeparate& c) {
+ GLenum modeRGB = static_cast<GLenum>(c.modeRGB);
+ GLenum modeAlpha = static_cast<GLenum>(c.modeAlpha);
+ parse_error::ParseError result =
+ ValidateBlendEquationSeparate(this, arg_count, modeRGB, modeAlpha);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBlendEquationSeparate(modeRGB, modeAlpha);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBlendFunc(
+ unsigned int arg_count, const gles2::BlendFunc& c) {
+ GLenum sfactor = static_cast<GLenum>(c.sfactor);
+ GLenum dfactor = static_cast<GLenum>(c.dfactor);
+ parse_error::ParseError result =
+ ValidateBlendFunc(this, arg_count, sfactor, dfactor);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBlendFunc(sfactor, dfactor);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBlendFuncSeparate(
+ unsigned int arg_count, const gles2::BlendFuncSeparate& c) {
+ GLenum srcRGB = static_cast<GLenum>(c.srcRGB);
+ GLenum dstRGB = static_cast<GLenum>(c.dstRGB);
+ GLenum srcAlpha = static_cast<GLenum>(c.srcAlpha);
+ GLenum dstAlpha = static_cast<GLenum>(c.dstAlpha);
+ parse_error::ParseError result =
+ ValidateBlendFuncSeparate(
+ this, arg_count, srcRGB, dstRGB, srcAlpha, dstAlpha);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBufferData(
+ unsigned int arg_count, const gles2::BufferData& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLsizeiptr size = static_cast<GLsizeiptr>(c.size);
+ uint32 data_shm_id = static_cast<uint32>(c.data_shm_id);
+ uint32 data_shm_offset = static_cast<uint32>(c.data_shm_offset);
+ GLenum usage = static_cast<GLenum>(c.usage);
+ uint32 data_size = size;
+ const void* data = GetSharedMemoryAs<const void*>(
+ data_shm_id, data_shm_offset, data_size);
+ parse_error::ParseError result =
+ ValidateBufferData(this, arg_count, target, size, data, usage);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBufferData(target, size, data, usage);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBufferDataImmediate(
+ unsigned int arg_count, const gles2::BufferDataImmediate& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLsizeiptr size = static_cast<GLsizeiptr>(c.size);
+ const void* data = GetImmediateDataAs<const void*>(c);
+ GLenum usage = static_cast<GLenum>(c.usage);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateBufferDataImmediate(this, arg_count, target, size, data, usage);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBufferData(target, size, data, usage);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBufferSubData(
+ unsigned int arg_count, const gles2::BufferSubData& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLintptr offset = static_cast<GLintptr>(c.offset);
+ GLsizeiptr size = static_cast<GLsizeiptr>(c.size);
+ uint32 data_shm_id = static_cast<uint32>(c.data_shm_id);
+ uint32 data_shm_offset = static_cast<uint32>(c.data_shm_offset);
+ uint32 data_size = size;
+ const void* data = GetSharedMemoryAs<const void*>(
+ data_shm_id, data_shm_offset, data_size);
+ parse_error::ParseError result =
+ ValidateBufferSubData(this, arg_count, target, offset, size, data);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBufferSubData(target, offset, size, data);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleBufferSubDataImmediate(
+ unsigned int arg_count, const gles2::BufferSubDataImmediate& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLintptr offset = static_cast<GLintptr>(c.offset);
+ GLsizeiptr size = static_cast<GLsizeiptr>(c.size);
+ const void* data = GetImmediateDataAs<const void*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateBufferSubDataImmediate(
+ this, arg_count, target, offset, size, data);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glBufferSubData(target, offset, size, data);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleCheckFramebufferStatus(
+ unsigned int arg_count, const gles2::CheckFramebufferStatus& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ parse_error::ParseError result =
+ ValidateCheckFramebufferStatus(this, arg_count, target);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glCheckFramebufferStatusEXT(target);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleClear(
+ unsigned int arg_count, const gles2::Clear& c) {
+ GLbitfield mask = static_cast<GLbitfield>(c.mask);
+ parse_error::ParseError result =
+ ValidateClear(this, arg_count, mask);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glClear(mask);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleClearColor(
+ unsigned int arg_count, const gles2::ClearColor& c) {
+ GLclampf red = static_cast<GLclampf>(c.red);
+ GLclampf green = static_cast<GLclampf>(c.green);
+ GLclampf blue = static_cast<GLclampf>(c.blue);
+ GLclampf alpha = static_cast<GLclampf>(c.alpha);
+ parse_error::ParseError result =
+ ValidateClearColor(this, arg_count, red, green, blue, alpha);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glClearColor(red, green, blue, alpha);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleClearDepthf(
+ unsigned int arg_count, const gles2::ClearDepthf& c) {
+ GLclampf depth = static_cast<GLclampf>(c.depth);
+ parse_error::ParseError result =
+ ValidateClearDepthf(this, arg_count, depth);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glClearDepth(depth);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleClearStencil(
+ unsigned int arg_count, const gles2::ClearStencil& c) {
+ GLint s = static_cast<GLint>(c.s);
+ parse_error::ParseError result =
+ ValidateClearStencil(this, arg_count, s);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glClearStencil(s);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleColorMask(
+ unsigned int arg_count, const gles2::ColorMask& c) {
+ GLboolean red = static_cast<GLboolean>(c.red);
+ GLboolean green = static_cast<GLboolean>(c.green);
+ GLboolean blue = static_cast<GLboolean>(c.blue);
+ GLboolean alpha = static_cast<GLboolean>(c.alpha);
+ parse_error::ParseError result =
+ ValidateColorMask(this, arg_count, red, green, blue, alpha);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glColorMask(red, green, blue, alpha);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleCompileShader(
+ unsigned int arg_count, const gles2::CompileShader& c) {
+ GLuint shader;
+ if (!id_map_.GetServiceId(c.shader, &shader)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateCompileShader(this, arg_count, shader);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glCompileShader(shader);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleCompressedTexImage2D(
+ unsigned int arg_count, const gles2::CompressedTexImage2D& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLint level = static_cast<GLint>(c.level);
+ GLenum internalformat = static_cast<GLenum>(c.internalformat);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ GLint border = static_cast<GLint>(c.border);
+ GLsizei imageSize = static_cast<GLsizei>(c.imageSize);
+ uint32 data_shm_id = static_cast<uint32>(c.data_shm_id);
+ uint32 data_shm_offset = static_cast<uint32>(c.data_shm_offset);
+ uint32 data_size = imageSize;
+ const void* data = GetSharedMemoryAs<const void*>(
+ data_shm_id, data_shm_offset, data_size);
+ parse_error::ParseError result =
+ ValidateCompressedTexImage2D(
+ this, arg_count, target, level, internalformat, width, height, border,
+ imageSize, data);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glCompressedTexImage2D(
+ target, level, internalformat, width, height, border, imageSize, data);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleCompressedTexImage2DImmediate(
+ unsigned int arg_count, const gles2::CompressedTexImage2DImmediate& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLint level = static_cast<GLint>(c.level);
+ GLenum internalformat = static_cast<GLenum>(c.internalformat);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ GLint border = static_cast<GLint>(c.border);
+ GLsizei imageSize = static_cast<GLsizei>(c.imageSize);
+ const void* data = GetImmediateDataAs<const void*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateCompressedTexImage2DImmediate(
+ this, arg_count, target, level, internalformat, width, height, border,
+ imageSize, data);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glCompressedTexImage2D(
+ target, level, internalformat, width, height, border, imageSize, data);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleCompressedTexSubImage2D(
+ unsigned int arg_count, const gles2::CompressedTexSubImage2D& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLint level = static_cast<GLint>(c.level);
+ GLint xoffset = static_cast<GLint>(c.xoffset);
+ GLint yoffset = static_cast<GLint>(c.yoffset);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ GLenum format = static_cast<GLenum>(c.format);
+ GLsizei imageSize = static_cast<GLsizei>(c.imageSize);
+ uint32 data_shm_id = static_cast<uint32>(c.data_shm_id);
+ uint32 data_shm_offset = static_cast<uint32>(c.data_shm_offset);
+ uint32 data_size = imageSize;
+ const void* data = GetSharedMemoryAs<const void*>(
+ data_shm_id, data_shm_offset, data_size);
+ parse_error::ParseError result =
+ ValidateCompressedTexSubImage2D(
+ this, arg_count, target, level, xoffset, yoffset, width, height,
+ format, imageSize, data);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glCompressedTexSubImage2D(
+ target, level, xoffset, yoffset, width, height, format, imageSize, data);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleCompressedTexSubImage2DImmediate(
+
+ unsigned int arg_count, const gles2::CompressedTexSubImage2DImmediate& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLint level = static_cast<GLint>(c.level);
+ GLint xoffset = static_cast<GLint>(c.xoffset);
+ GLint yoffset = static_cast<GLint>(c.yoffset);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ GLenum format = static_cast<GLenum>(c.format);
+ GLsizei imageSize = static_cast<GLsizei>(c.imageSize);
+ const void* data = GetImmediateDataAs<const void*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateCompressedTexSubImage2DImmediate(
+ this, arg_count, target, level, xoffset, yoffset, width, height,
+ format, imageSize, data);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glCompressedTexSubImage2D(
+ target, level, xoffset, yoffset, width, height, format, imageSize, data);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleCopyTexImage2D(
+ unsigned int arg_count, const gles2::CopyTexImage2D& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLint level = static_cast<GLint>(c.level);
+ GLenum internalformat = static_cast<GLenum>(c.internalformat);
+ GLint x = static_cast<GLint>(c.x);
+ GLint y = static_cast<GLint>(c.y);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ GLint border = static_cast<GLint>(c.border);
+ parse_error::ParseError result =
+ ValidateCopyTexImage2D(
+ this, arg_count, target, level, internalformat, x, y, width, height,
+ border);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glCopyTexImage2D(target, level, internalformat, x, y, width, height, border);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleCopyTexSubImage2D(
+ unsigned int arg_count, const gles2::CopyTexSubImage2D& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLint level = static_cast<GLint>(c.level);
+ GLint xoffset = static_cast<GLint>(c.xoffset);
+ GLint yoffset = static_cast<GLint>(c.yoffset);
+ GLint x = static_cast<GLint>(c.x);
+ GLint y = static_cast<GLint>(c.y);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ parse_error::ParseError result =
+ ValidateCopyTexSubImage2D(
+ this, arg_count, target, level, xoffset, yoffset, x, y, width,
+ height);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleCreateProgram(
+ unsigned int arg_count, const gles2::CreateProgram& c) {
+ uint32 client_id = c.client_id;
+ parse_error::ParseError result =
+ ValidateCreateProgram(this, arg_count);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ CreateProgramHelper(client_id);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleCreateShader(
+ unsigned int arg_count, const gles2::CreateShader& c) {
+ GLenum type = static_cast<GLenum>(c.type);
+ uint32 client_id = c.client_id;
+ parse_error::ParseError result =
+ ValidateCreateShader(this, arg_count, type);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ CreateShaderHelper(type, client_id);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleCullFace(
+ unsigned int arg_count, const gles2::CullFace& c) {
+ GLenum mode = static_cast<GLenum>(c.mode);
+ parse_error::ParseError result =
+ ValidateCullFace(this, arg_count, mode);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glCullFace(mode);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDeleteBuffers(
+ unsigned int arg_count, const gles2::DeleteBuffers& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ const GLuint* buffers = GetSharedMemoryAs<const GLuint*>(
+ c.buffers_shm_id, c.buffers_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateDeleteBuffers(this, arg_count, n, buffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DeleteGLObjects<GLDeleteBuffersHelper>(n, buffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDeleteBuffersImmediate(
+ unsigned int arg_count, const gles2::DeleteBuffersImmediate& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ const GLuint* buffers = GetImmediateDataAs<const GLuint*>(c);
+ parse_error::ParseError result =
+ ValidateDeleteBuffersImmediate(this, arg_count, n, buffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DeleteGLObjects<GLDeleteBuffersHelper>(n, buffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDeleteFramebuffers(
+ unsigned int arg_count, const gles2::DeleteFramebuffers& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ const GLuint* framebuffers = GetSharedMemoryAs<const GLuint*>(
+ c.framebuffers_shm_id, c.framebuffers_shm_offset, 0 /* TODO(
+ gman): size */);
+ parse_error::ParseError result =
+ ValidateDeleteFramebuffers(this, arg_count, n, framebuffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DeleteGLObjects<GLDeleteFramebuffersHelper>(n, framebuffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDeleteFramebuffersImmediate(
+ unsigned int arg_count, const gles2::DeleteFramebuffersImmediate& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ const GLuint* framebuffers = GetImmediateDataAs<const GLuint*>(c);
+ parse_error::ParseError result =
+ ValidateDeleteFramebuffersImmediate(this, arg_count, n, framebuffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DeleteGLObjects<GLDeleteFramebuffersHelper>(n, framebuffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDeleteProgram(
+ unsigned int arg_count, const gles2::DeleteProgram& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateDeleteProgram(this, arg_count, program);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DoDeleteProgram(program);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDeleteRenderbuffers(
+ unsigned int arg_count, const gles2::DeleteRenderbuffers& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ const GLuint* renderbuffers = GetSharedMemoryAs<const GLuint*>(
+ c.renderbuffers_shm_id, c.renderbuffers_shm_offset, 0 /* TODO(
+ gman): size */);
+ parse_error::ParseError result =
+ ValidateDeleteRenderbuffers(this, arg_count, n, renderbuffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DeleteGLObjects<GLDeleteRenderbuffersHelper>(n, renderbuffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDeleteRenderbuffersImmediate(
+ unsigned int arg_count, const gles2::DeleteRenderbuffersImmediate& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ const GLuint* renderbuffers = GetImmediateDataAs<const GLuint*>(c);
+ parse_error::ParseError result =
+ ValidateDeleteRenderbuffersImmediate(this, arg_count, n, renderbuffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DeleteGLObjects<GLDeleteRenderbuffersHelper>(n, renderbuffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDeleteShader(
+ unsigned int arg_count, const gles2::DeleteShader& c) {
+ GLuint shader;
+ if (!id_map_.GetServiceId(c.shader, &shader)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateDeleteShader(this, arg_count, shader);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DoDeleteShader(shader);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDeleteTextures(
+ unsigned int arg_count, const gles2::DeleteTextures& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ const GLuint* textures = GetSharedMemoryAs<const GLuint*>(
+ c.textures_shm_id, c.textures_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateDeleteTextures(this, arg_count, n, textures);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DeleteGLObjects<GLDeleteTexturesHelper>(n, textures);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDeleteTexturesImmediate(
+ unsigned int arg_count, const gles2::DeleteTexturesImmediate& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ const GLuint* textures = GetImmediateDataAs<const GLuint*>(c);
+ parse_error::ParseError result =
+ ValidateDeleteTexturesImmediate(this, arg_count, n, textures);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DeleteGLObjects<GLDeleteTexturesHelper>(n, textures);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDepthFunc(
+ unsigned int arg_count, const gles2::DepthFunc& c) {
+ GLenum func = static_cast<GLenum>(c.func);
+ parse_error::ParseError result =
+ ValidateDepthFunc(this, arg_count, func);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glDepthFunc(func);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDepthMask(
+ unsigned int arg_count, const gles2::DepthMask& c) {
+ GLboolean flag = static_cast<GLboolean>(c.flag);
+ parse_error::ParseError result =
+ ValidateDepthMask(this, arg_count, flag);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glDepthMask(flag);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDepthRangef(
+ unsigned int arg_count, const gles2::DepthRangef& c) {
+ GLclampf zNear = static_cast<GLclampf>(c.zNear);
+ GLclampf zFar = static_cast<GLclampf>(c.zFar);
+ parse_error::ParseError result =
+ ValidateDepthRangef(this, arg_count, zNear, zFar);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glDepthRange(zNear, zFar);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDetachShader(
+ unsigned int arg_count, const gles2::DetachShader& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLuint shader;
+ if (!id_map_.GetServiceId(c.shader, &shader)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateDetachShader(this, arg_count, program, shader);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glDetachShader(program, shader);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDisable(
+ unsigned int arg_count, const gles2::Disable& c) {
+ GLenum cap = static_cast<GLenum>(c.cap);
+ parse_error::ParseError result =
+ ValidateDisable(this, arg_count, cap);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glDisable(cap);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDisableVertexAttribArray(
+ unsigned int arg_count, const gles2::DisableVertexAttribArray& c) {
+ GLuint index = static_cast<GLuint>(c.index);
+ parse_error::ParseError result =
+ ValidateDisableVertexAttribArray(this, arg_count, index);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glDisableVertexAttribArray(index);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleDrawArrays(
+ unsigned int arg_count, const gles2::DrawArrays& c) {
+ GLenum mode = static_cast<GLenum>(c.mode);
+ GLint first = static_cast<GLint>(c.first);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ parse_error::ParseError result =
+ ValidateDrawArrays(this, arg_count, mode, first, count);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glDrawArrays(mode, first, count);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleEnable(
+ unsigned int arg_count, const gles2::Enable& c) {
+ GLenum cap = static_cast<GLenum>(c.cap);
+ parse_error::ParseError result =
+ ValidateEnable(this, arg_count, cap);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glEnable(cap);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleEnableVertexAttribArray(
+ unsigned int arg_count, const gles2::EnableVertexAttribArray& c) {
+ GLuint index = static_cast<GLuint>(c.index);
+ parse_error::ParseError result =
+ ValidateEnableVertexAttribArray(this, arg_count, index);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glEnableVertexAttribArray(index);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleFinish(
+ unsigned int arg_count, const gles2::Finish& c) {
+ parse_error::ParseError result =
+ ValidateFinish(this, arg_count);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glFinish();
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleFlush(
+ unsigned int arg_count, const gles2::Flush& c) {
+ parse_error::ParseError result =
+ ValidateFlush(this, arg_count);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glFlush();
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleFramebufferRenderbuffer(
+ unsigned int arg_count, const gles2::FramebufferRenderbuffer& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum attachment = static_cast<GLenum>(c.attachment);
+ GLenum renderbuffertarget = static_cast<GLenum>(c.renderbuffertarget);
+ GLuint renderbuffer;
+ if (!id_map_.GetServiceId(c.renderbuffer, &renderbuffer)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateFramebufferRenderbuffer(
+ this, arg_count, target, attachment, renderbuffertarget,
+ renderbuffer);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glFramebufferRenderbufferEXT(
+ target, attachment, renderbuffertarget, renderbuffer);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleFramebufferTexture2D(
+ unsigned int arg_count, const gles2::FramebufferTexture2D& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum attachment = static_cast<GLenum>(c.attachment);
+ GLenum textarget = static_cast<GLenum>(c.textarget);
+ GLuint texture;
+ if (!id_map_.GetServiceId(c.texture, &texture)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLint level = static_cast<GLint>(c.level);
+ parse_error::ParseError result =
+ ValidateFramebufferTexture2D(
+ this, arg_count, target, attachment, textarget, texture, level);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glFramebufferTexture2DEXT(target, attachment, textarget, texture, level);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleFrontFace(
+ unsigned int arg_count, const gles2::FrontFace& c) {
+ GLenum mode = static_cast<GLenum>(c.mode);
+ parse_error::ParseError result =
+ ValidateFrontFace(this, arg_count, mode);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glFrontFace(mode);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGenBuffers(
+ unsigned int arg_count, const gles2::GenBuffers& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ GLuint* buffers = GetSharedMemoryAs<GLuint*>(
+ c.buffers_shm_id, c.buffers_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateGenBuffers(this, arg_count, n, buffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ GenGLObjects<GLGenBuffersHelper>(n, buffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGenBuffersImmediate(
+ unsigned int arg_count, const gles2::GenBuffersImmediate& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ GLuint* buffers = GetImmediateDataAs<GLuint*>(c);
+ parse_error::ParseError result =
+ ValidateGenBuffersImmediate(this, arg_count, n, buffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ GenGLObjects<GLGenBuffersHelper>(n, buffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGenerateMipmap(
+ unsigned int arg_count, const gles2::GenerateMipmap& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ parse_error::ParseError result =
+ ValidateGenerateMipmap(this, arg_count, target);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGenerateMipmapEXT(target);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGenFramebuffers(
+ unsigned int arg_count, const gles2::GenFramebuffers& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ GLuint* framebuffers = GetSharedMemoryAs<GLuint*>(
+ c.framebuffers_shm_id, c.framebuffers_shm_offset, 0 /* TODO(
+ gman): size */);
+ parse_error::ParseError result =
+ ValidateGenFramebuffers(this, arg_count, n, framebuffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ GenGLObjects<GLGenFramebuffersHelper>(n, framebuffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGenFramebuffersImmediate(
+ unsigned int arg_count, const gles2::GenFramebuffersImmediate& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ GLuint* framebuffers = GetImmediateDataAs<GLuint*>(c);
+ parse_error::ParseError result =
+ ValidateGenFramebuffersImmediate(this, arg_count, n, framebuffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ GenGLObjects<GLGenFramebuffersHelper>(n, framebuffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGenRenderbuffers(
+ unsigned int arg_count, const gles2::GenRenderbuffers& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ GLuint* renderbuffers = GetSharedMemoryAs<GLuint*>(
+ c.renderbuffers_shm_id, c.renderbuffers_shm_offset, 0 /* TODO(
+ gman): size */);
+ parse_error::ParseError result =
+ ValidateGenRenderbuffers(this, arg_count, n, renderbuffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ GenGLObjects<GLGenRenderbuffersHelper>(n, renderbuffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGenRenderbuffersImmediate(
+ unsigned int arg_count, const gles2::GenRenderbuffersImmediate& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ GLuint* renderbuffers = GetImmediateDataAs<GLuint*>(c);
+ parse_error::ParseError result =
+ ValidateGenRenderbuffersImmediate(this, arg_count, n, renderbuffers);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ GenGLObjects<GLGenRenderbuffersHelper>(n, renderbuffers);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGenTextures(
+ unsigned int arg_count, const gles2::GenTextures& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ GLuint* textures = GetSharedMemoryAs<GLuint*>(
+ c.textures_shm_id, c.textures_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateGenTextures(this, arg_count, n, textures);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ GenGLObjects<GLGenTexturesHelper>(n, textures);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGenTexturesImmediate(
+ unsigned int arg_count, const gles2::GenTexturesImmediate& c) {
+ GLsizei n = static_cast<GLsizei>(c.n);
+ GLuint* textures = GetImmediateDataAs<GLuint*>(c);
+ parse_error::ParseError result =
+ ValidateGenTexturesImmediate(this, arg_count, n, textures);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ GenGLObjects<GLGenTexturesHelper>(n, textures);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetAttribLocation(
+ unsigned int arg_count, const gles2::GetAttribLocation& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ uint32 name_size = c.data_size;
+ const char* name = GetSharedMemoryAs<const char*>(
+ c.name_shm_id, c.name_shm_offset, name_size);
+ parse_error::ParseError result =
+ ValidateGetAttribLocation(this, arg_count, program, name);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ String name_str(name, name_size);
+ GLint location = glGetAttribLocation(program, name_str.c_str());
+ DCHECK(false); // TODO: return result.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetAttribLocationImmediate(
+ unsigned int arg_count, const gles2::GetAttribLocationImmediate& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ uint32 name_size = c.data_size;
+ const char* name = GetImmediateDataAs<const char*>(c);
+ // TODO(gman): Make sure validate checks arg_count
+ // covers data_size.
+ parse_error::ParseError result =
+ ValidateGetAttribLocationImmediate(this, arg_count, program, name);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ String name_str(name, name_size);
+ GLint location = glGetAttribLocation(program, name_str.c_str());
+ DCHECK(false); // TODO: return result.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetBooleanv(
+ unsigned int arg_count, const gles2::GetBooleanv& c) {
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLboolean* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLboolean*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetBooleanv(this, arg_count, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetBooleanv(pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetBufferParameteriv(
+ unsigned int arg_count, const gles2::GetBufferParameteriv& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLint* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLint*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetBufferParameteriv(this, arg_count, target, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetBufferParameteriv(target, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetError(
+ unsigned int arg_count, const gles2::GetError& c) {
+ GLenum* result_dst = GetSharedMemoryAs<GLenum*>(
+ c.result_shm_id, c.result_shm_offset, sizeof(*result_dst));
+ parse_error::ParseError result =
+ ValidateGetError(this, arg_count);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ *result_dst = glGetError();
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetFloatv(
+ unsigned int arg_count, const gles2::GetFloatv& c) {
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLfloat* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLfloat*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetFloatv(this, arg_count, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetFloatv(pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetFramebufferAttachmentParameteriv(
+
+ unsigned int arg_count,
+ const gles2::GetFramebufferAttachmentParameteriv& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum attachment = static_cast<GLenum>(c.attachment);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLint* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLint*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetFramebufferAttachmentParameteriv(
+ this, arg_count, target, attachment, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetFramebufferAttachmentParameterivEXT(target, attachment, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetIntegerv(
+ unsigned int arg_count, const gles2::GetIntegerv& c) {
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLint* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLint*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetIntegerv(this, arg_count, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetIntegerv(pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetProgramiv(
+ unsigned int arg_count, const gles2::GetProgramiv& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLint* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLint*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetProgramiv(this, arg_count, program, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetProgramiv(program, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetProgramInfoLog(
+ unsigned int arg_count, const gles2::GetProgramInfoLog& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLsizei bufsize = static_cast<GLsizei>(c.bufsize);
+ GLsizei* length = GetSharedMemoryAs<GLsizei*>(
+ c.length_shm_id, c.length_shm_offset, 0 /* TODO(gman): size */);
+ char* infolog = GetSharedMemoryAs<char*>(
+ c.infolog_shm_id, c.infolog_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateGetProgramInfoLog(
+ this, arg_count, program, bufsize, length, infolog);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetProgramInfoLog(program, bufsize, length, infolog);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetRenderbufferParameteriv(
+ unsigned int arg_count, const gles2::GetRenderbufferParameteriv& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLint* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLint*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetRenderbufferParameteriv(
+ this, arg_count, target, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetRenderbufferParameterivEXT(target, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetShaderiv(
+ unsigned int arg_count, const gles2::GetShaderiv& c) {
+ GLuint shader;
+ if (!id_map_.GetServiceId(c.shader, &shader)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLint* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLint*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetShaderiv(this, arg_count, shader, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetShaderiv(shader, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetShaderInfoLog(
+ unsigned int arg_count, const gles2::GetShaderInfoLog& c) {
+ GLuint shader;
+ if (!id_map_.GetServiceId(c.shader, &shader)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLsizei bufsize = static_cast<GLsizei>(c.bufsize);
+ GLsizei* length = GetSharedMemoryAs<GLsizei*>(
+ c.length_shm_id, c.length_shm_offset, 0 /* TODO(gman): size */);
+ char* infolog = GetSharedMemoryAs<char*>(
+ c.infolog_shm_id, c.infolog_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateGetShaderInfoLog(
+ this, arg_count, shader, bufsize, length, infolog);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetShaderInfoLog(shader, bufsize, length, infolog);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetShaderSource(
+ unsigned int arg_count, const gles2::GetShaderSource& c) {
+ GLuint shader;
+ if (!id_map_.GetServiceId(c.shader, &shader)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLsizei bufsize = static_cast<GLsizei>(c.bufsize);
+ GLsizei* length = GetSharedMemoryAs<GLsizei*>(
+ c.length_shm_id, c.length_shm_offset, 0 /* TODO(gman): size */);
+ char* source = GetSharedMemoryAs<char*>(
+ c.source_shm_id, c.source_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateGetShaderSource(
+ this, arg_count, shader, bufsize, length, source);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetShaderSource(shader, bufsize, length, source);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetString(
+ unsigned int arg_count, const gles2::GetString& c) {
+ GLenum name = static_cast<GLenum>(c.name);
+ parse_error::ParseError result =
+ ValidateGetString(this, arg_count, name);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetString(name);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetTexParameterfv(
+ unsigned int arg_count, const gles2::GetTexParameterfv& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLfloat* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLfloat*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetTexParameterfv(this, arg_count, target, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetTexParameterfv(target, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetTexParameteriv(
+ unsigned int arg_count, const gles2::GetTexParameteriv& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLint* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLint*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetTexParameteriv(this, arg_count, target, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetTexParameteriv(target, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetUniformLocation(
+ unsigned int arg_count, const gles2::GetUniformLocation& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ uint32 name_size = c.data_size;
+ const char* name = GetSharedMemoryAs<const char*>(
+ c.name_shm_id, c.name_shm_offset, name_size);
+ parse_error::ParseError result =
+ ValidateGetUniformLocation(this, arg_count, program, name);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ String name_str(name, name_size);
+ GLint location = glGetUniformLocation(program, name_str.c_str());
+ DCHECK(false); // TODO: return result.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetUniformLocationImmediate(
+ unsigned int arg_count, const gles2::GetUniformLocationImmediate& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ uint32 name_size = c.data_size;
+ const char* name = GetImmediateDataAs<const char*>(c);
+ // TODO(gman): Make sure validate checks arg_count
+ // covers data_size.
+ parse_error::ParseError result =
+ ValidateGetUniformLocationImmediate(this, arg_count, program, name);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ String name_str(name, name_size);
+ GLint location = glGetUniformLocation(program, name_str.c_str());
+ DCHECK(false); // TODO: return result.
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetVertexAttribfv(
+ unsigned int arg_count, const gles2::GetVertexAttribfv& c) {
+ GLuint index = static_cast<GLuint>(c.index);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLfloat* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLfloat*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetVertexAttribfv(this, arg_count, index, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetVertexAttribfv(index, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleGetVertexAttribiv(
+ unsigned int arg_count, const gles2::GetVertexAttribiv& c) {
+ GLuint index = static_cast<GLuint>(c.index);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLint* params;
+ GLsizei num_values = util_.GLGetNumValuesReturned(pname);
+ uint32 params_size = num_values * sizeof(*params);
+ params = GetSharedMemoryAs<GLint*>(
+ c.params_shm_id, c.params_shm_offset, params_size);
+ parse_error::ParseError result =
+ ValidateGetVertexAttribiv(this, arg_count, index, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glGetVertexAttribiv(index, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleHint(
+ unsigned int arg_count, const gles2::Hint& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum mode = static_cast<GLenum>(c.mode);
+ parse_error::ParseError result =
+ ValidateHint(this, arg_count, target, mode);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glHint(target, mode);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleIsBuffer(
+ unsigned int arg_count, const gles2::IsBuffer& c) {
+ GLuint buffer;
+ if (!id_map_.GetServiceId(c.buffer, &buffer)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLboolean* result_dst = GetSharedMemoryAs<GLboolean*>(
+ c.result_shm_id, c.result_shm_offset, sizeof(*result_dst));
+ parse_error::ParseError result =
+ ValidateIsBuffer(this, arg_count, buffer);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ *result_dst = glIsBuffer(buffer);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleIsEnabled(
+ unsigned int arg_count, const gles2::IsEnabled& c) {
+ GLenum cap = static_cast<GLenum>(c.cap);
+ GLboolean* result_dst = GetSharedMemoryAs<GLboolean*>(
+ c.result_shm_id, c.result_shm_offset, sizeof(*result_dst));
+ parse_error::ParseError result =
+ ValidateIsEnabled(this, arg_count, cap);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ *result_dst = glIsEnabled(cap);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleIsFramebuffer(
+ unsigned int arg_count, const gles2::IsFramebuffer& c) {
+ GLuint framebuffer;
+ if (!id_map_.GetServiceId(c.framebuffer, &framebuffer)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLboolean* result_dst = GetSharedMemoryAs<GLboolean*>(
+ c.result_shm_id, c.result_shm_offset, sizeof(*result_dst));
+ parse_error::ParseError result =
+ ValidateIsFramebuffer(this, arg_count, framebuffer);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ *result_dst = glIsFramebufferEXT(framebuffer);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleIsProgram(
+ unsigned int arg_count, const gles2::IsProgram& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLboolean* result_dst = GetSharedMemoryAs<GLboolean*>(
+ c.result_shm_id, c.result_shm_offset, sizeof(*result_dst));
+ parse_error::ParseError result =
+ ValidateIsProgram(this, arg_count, program);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ *result_dst = glIsProgram(program);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleIsRenderbuffer(
+ unsigned int arg_count, const gles2::IsRenderbuffer& c) {
+ GLuint renderbuffer;
+ if (!id_map_.GetServiceId(c.renderbuffer, &renderbuffer)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLboolean* result_dst = GetSharedMemoryAs<GLboolean*>(
+ c.result_shm_id, c.result_shm_offset, sizeof(*result_dst));
+ parse_error::ParseError result =
+ ValidateIsRenderbuffer(this, arg_count, renderbuffer);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ *result_dst = glIsRenderbufferEXT(renderbuffer);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleIsShader(
+ unsigned int arg_count, const gles2::IsShader& c) {
+ GLuint shader;
+ if (!id_map_.GetServiceId(c.shader, &shader)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLboolean* result_dst = GetSharedMemoryAs<GLboolean*>(
+ c.result_shm_id, c.result_shm_offset, sizeof(*result_dst));
+ parse_error::ParseError result =
+ ValidateIsShader(this, arg_count, shader);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ *result_dst = glIsShader(shader);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleIsTexture(
+ unsigned int arg_count, const gles2::IsTexture& c) {
+ GLuint texture;
+ if (!id_map_.GetServiceId(c.texture, &texture)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ GLboolean* result_dst = GetSharedMemoryAs<GLboolean*>(
+ c.result_shm_id, c.result_shm_offset, sizeof(*result_dst));
+ parse_error::ParseError result =
+ ValidateIsTexture(this, arg_count, texture);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ *result_dst = glIsTexture(texture);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleLineWidth(
+ unsigned int arg_count, const gles2::LineWidth& c) {
+ GLfloat width = static_cast<GLfloat>(c.width);
+ parse_error::ParseError result =
+ ValidateLineWidth(this, arg_count, width);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glLineWidth(width);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleLinkProgram(
+ unsigned int arg_count, const gles2::LinkProgram& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateLinkProgram(this, arg_count, program);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glLinkProgram(program);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandlePolygonOffset(
+ unsigned int arg_count, const gles2::PolygonOffset& c) {
+ GLfloat factor = static_cast<GLfloat>(c.factor);
+ GLfloat units = static_cast<GLfloat>(c.units);
+ parse_error::ParseError result =
+ ValidatePolygonOffset(this, arg_count, factor, units);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glPolygonOffset(factor, units);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleRenderbufferStorage(
+ unsigned int arg_count, const gles2::RenderbufferStorage& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum internalformat = static_cast<GLenum>(c.internalformat);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ parse_error::ParseError result =
+ ValidateRenderbufferStorage(
+ this, arg_count, target, internalformat, width, height);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glRenderbufferStorageEXT(target, internalformat, width, height);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleSampleCoverage(
+ unsigned int arg_count, const gles2::SampleCoverage& c) {
+ GLclampf value = static_cast<GLclampf>(c.value);
+ GLboolean invert = static_cast<GLboolean>(c.invert);
+ parse_error::ParseError result =
+ ValidateSampleCoverage(this, arg_count, value, invert);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glSampleCoverage(value, invert);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleScissor(
+ unsigned int arg_count, const gles2::Scissor& c) {
+ GLint x = static_cast<GLint>(c.x);
+ GLint y = static_cast<GLint>(c.y);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ parse_error::ParseError result =
+ ValidateScissor(this, arg_count, x, y, width, height);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glScissor(x, y, width, height);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleStencilFunc(
+ unsigned int arg_count, const gles2::StencilFunc& c) {
+ GLenum func = static_cast<GLenum>(c.func);
+ GLint ref = static_cast<GLint>(c.ref);
+ GLuint mask = static_cast<GLuint>(c.mask);
+ parse_error::ParseError result =
+ ValidateStencilFunc(this, arg_count, func, ref, mask);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glStencilFunc(func, ref, mask);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleStencilFuncSeparate(
+ unsigned int arg_count, const gles2::StencilFuncSeparate& c) {
+ GLenum face = static_cast<GLenum>(c.face);
+ GLenum func = static_cast<GLenum>(c.func);
+ GLint ref = static_cast<GLint>(c.ref);
+ GLuint mask = static_cast<GLuint>(c.mask);
+ parse_error::ParseError result =
+ ValidateStencilFuncSeparate(this, arg_count, face, func, ref, mask);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glStencilFuncSeparate(face, func, ref, mask);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleStencilMask(
+ unsigned int arg_count, const gles2::StencilMask& c) {
+ GLuint mask = static_cast<GLuint>(c.mask);
+ parse_error::ParseError result =
+ ValidateStencilMask(this, arg_count, mask);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glStencilMask(mask);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleStencilMaskSeparate(
+ unsigned int arg_count, const gles2::StencilMaskSeparate& c) {
+ GLenum face = static_cast<GLenum>(c.face);
+ GLuint mask = static_cast<GLuint>(c.mask);
+ parse_error::ParseError result =
+ ValidateStencilMaskSeparate(this, arg_count, face, mask);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glStencilMaskSeparate(face, mask);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleStencilOp(
+ unsigned int arg_count, const gles2::StencilOp& c) {
+ GLenum fail = static_cast<GLenum>(c.fail);
+ GLenum zfail = static_cast<GLenum>(c.zfail);
+ GLenum zpass = static_cast<GLenum>(c.zpass);
+ parse_error::ParseError result =
+ ValidateStencilOp(this, arg_count, fail, zfail, zpass);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glStencilOp(fail, zfail, zpass);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleStencilOpSeparate(
+ unsigned int arg_count, const gles2::StencilOpSeparate& c) {
+ GLenum face = static_cast<GLenum>(c.face);
+ GLenum fail = static_cast<GLenum>(c.fail);
+ GLenum zfail = static_cast<GLenum>(c.zfail);
+ GLenum zpass = static_cast<GLenum>(c.zpass);
+ parse_error::ParseError result =
+ ValidateStencilOpSeparate(this, arg_count, face, fail, zfail, zpass);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glStencilOpSeparate(face, fail, zfail, zpass);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleTexImage2D(
+ unsigned int arg_count, const gles2::TexImage2D& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLint level = static_cast<GLint>(c.level);
+ GLint internalformat = static_cast<GLint>(c.internalformat);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ GLint border = static_cast<GLint>(c.border);
+ GLenum format = static_cast<GLenum>(c.format);
+ GLenum type = static_cast<GLenum>(c.type);
+ uint32 pixels_shm_id = static_cast<uint32>(c.pixels_shm_id);
+ uint32 pixels_shm_offset = static_cast<uint32>(c.pixels_shm_offset);
+ uint32 pixels_size = GLES2Util::ComputeImageDataSize(
+ width, height, format, type, unpack_alignment_);
+ const void* pixels = GetSharedMemoryAs<const void*>(
+ pixels_shm_id, pixels_shm_offset, pixels_size);
+ parse_error::ParseError result =
+ ValidateTexImage2D(
+ this, arg_count, target, level, internalformat, width, height, border,
+ format, type, pixels);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glTexImage2D(
+ target, level, internalformat, width, height, border, format, type,
+ pixels);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleTexImage2DImmediate(
+ unsigned int arg_count, const gles2::TexImage2DImmediate& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLint level = static_cast<GLint>(c.level);
+ GLint internalformat = static_cast<GLint>(c.internalformat);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ GLint border = static_cast<GLint>(c.border);
+ GLenum format = static_cast<GLenum>(c.format);
+ GLenum type = static_cast<GLenum>(c.type);
+ const void* pixels = GetImmediateDataAs<const void*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateTexImage2DImmediate(
+ this, arg_count, target, level, internalformat, width, height, border,
+ format, type, pixels);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glTexImage2D(
+ target, level, internalformat, width, height, border, format, type,
+ pixels);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleTexParameterf(
+ unsigned int arg_count, const gles2::TexParameterf& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLfloat param = static_cast<GLfloat>(c.param);
+ parse_error::ParseError result =
+ ValidateTexParameterf(this, arg_count, target, pname, param);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glTexParameterf(target, pname, param);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleTexParameterfv(
+ unsigned int arg_count, const gles2::TexParameterfv& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ const GLfloat* params = GetSharedMemoryAs<const GLfloat*>(
+ c.params_shm_id, c.params_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateTexParameterfv(this, arg_count, target, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glTexParameterfv(target, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleTexParameterfvImmediate(
+ unsigned int arg_count, const gles2::TexParameterfvImmediate& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ const GLfloat* params = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateTexParameterfvImmediate(this, arg_count, target, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glTexParameterfv(target, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleTexParameteri(
+ unsigned int arg_count, const gles2::TexParameteri& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ GLint param = static_cast<GLint>(c.param);
+ parse_error::ParseError result =
+ ValidateTexParameteri(this, arg_count, target, pname, param);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glTexParameteri(target, pname, param);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleTexParameteriv(
+ unsigned int arg_count, const gles2::TexParameteriv& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ const GLint* params = GetSharedMemoryAs<const GLint*>(
+ c.params_shm_id, c.params_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateTexParameteriv(this, arg_count, target, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glTexParameteriv(target, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleTexParameterivImmediate(
+ unsigned int arg_count, const gles2::TexParameterivImmediate& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLenum pname = static_cast<GLenum>(c.pname);
+ const GLint* params = GetImmediateDataAs<const GLint*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateTexParameterivImmediate(this, arg_count, target, pname, params);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glTexParameteriv(target, pname, params);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleTexSubImage2D(
+ unsigned int arg_count, const gles2::TexSubImage2D& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLint level = static_cast<GLint>(c.level);
+ GLint xoffset = static_cast<GLint>(c.xoffset);
+ GLint yoffset = static_cast<GLint>(c.yoffset);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ GLenum format = static_cast<GLenum>(c.format);
+ GLenum type = static_cast<GLenum>(c.type);
+ uint32 pixels_shm_id = static_cast<uint32>(c.pixels_shm_id);
+ uint32 pixels_shm_offset = static_cast<uint32>(c.pixels_shm_offset);
+ uint32 pixels_size = GLES2Util::ComputeImageDataSize(
+ width, height, format, type, unpack_alignment_);
+ const void* pixels = GetSharedMemoryAs<const void*>(
+ pixels_shm_id, pixels_shm_offset, pixels_size);
+ parse_error::ParseError result =
+ ValidateTexSubImage2D(
+ this, arg_count, target, level, xoffset, yoffset, width, height,
+ format, type, pixels);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glTexSubImage2D(
+ target, level, xoffset, yoffset, width, height, format, type, pixels);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleTexSubImage2DImmediate(
+ unsigned int arg_count, const gles2::TexSubImage2DImmediate& c) {
+ GLenum target = static_cast<GLenum>(c.target);
+ GLint level = static_cast<GLint>(c.level);
+ GLint xoffset = static_cast<GLint>(c.xoffset);
+ GLint yoffset = static_cast<GLint>(c.yoffset);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ GLenum format = static_cast<GLenum>(c.format);
+ GLenum type = static_cast<GLenum>(c.type);
+ const void* pixels = GetImmediateDataAs<const void*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateTexSubImage2DImmediate(
+ this, arg_count, target, level, xoffset, yoffset, width, height,
+ format, type, pixels);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glTexSubImage2D(
+ target, level, xoffset, yoffset, width, height, format, type, pixels);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform1f(
+ unsigned int arg_count, const gles2::Uniform1f& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLfloat x = static_cast<GLfloat>(c.x);
+ parse_error::ParseError result =
+ ValidateUniform1f(this, arg_count, location, x);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform1f(location, x);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform1fv(
+ unsigned int arg_count, const gles2::Uniform1fv& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLfloat* v = GetSharedMemoryAs<const GLfloat*>(
+ c.v_shm_id, c.v_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateUniform1fv(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform1fv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform1fvImmediate(
+ unsigned int arg_count, const gles2::Uniform1fvImmediate& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLfloat* v = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateUniform1fvImmediate(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform1fv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform1i(
+ unsigned int arg_count, const gles2::Uniform1i& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLint x = static_cast<GLint>(c.x);
+ parse_error::ParseError result =
+ ValidateUniform1i(this, arg_count, location, x);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform1i(location, x);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform1iv(
+ unsigned int arg_count, const gles2::Uniform1iv& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLint* v = GetSharedMemoryAs<const GLint*>(
+ c.v_shm_id, c.v_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateUniform1iv(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform1iv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform1ivImmediate(
+ unsigned int arg_count, const gles2::Uniform1ivImmediate& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLint* v = GetImmediateDataAs<const GLint*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateUniform1ivImmediate(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform1iv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform2f(
+ unsigned int arg_count, const gles2::Uniform2f& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLfloat x = static_cast<GLfloat>(c.x);
+ GLfloat y = static_cast<GLfloat>(c.y);
+ parse_error::ParseError result =
+ ValidateUniform2f(this, arg_count, location, x, y);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform2f(location, x, y);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform2fv(
+ unsigned int arg_count, const gles2::Uniform2fv& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLfloat* v = GetSharedMemoryAs<const GLfloat*>(
+ c.v_shm_id, c.v_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateUniform2fv(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform2fv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform2fvImmediate(
+ unsigned int arg_count, const gles2::Uniform2fvImmediate& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLfloat* v = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateUniform2fvImmediate(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform2fv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform2i(
+ unsigned int arg_count, const gles2::Uniform2i& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLint x = static_cast<GLint>(c.x);
+ GLint y = static_cast<GLint>(c.y);
+ parse_error::ParseError result =
+ ValidateUniform2i(this, arg_count, location, x, y);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform2i(location, x, y);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform2iv(
+ unsigned int arg_count, const gles2::Uniform2iv& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLint* v = GetSharedMemoryAs<const GLint*>(
+ c.v_shm_id, c.v_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateUniform2iv(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform2iv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform2ivImmediate(
+ unsigned int arg_count, const gles2::Uniform2ivImmediate& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLint* v = GetImmediateDataAs<const GLint*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateUniform2ivImmediate(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform2iv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform3f(
+ unsigned int arg_count, const gles2::Uniform3f& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLfloat x = static_cast<GLfloat>(c.x);
+ GLfloat y = static_cast<GLfloat>(c.y);
+ GLfloat z = static_cast<GLfloat>(c.z);
+ parse_error::ParseError result =
+ ValidateUniform3f(this, arg_count, location, x, y, z);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform3f(location, x, y, z);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform3fv(
+ unsigned int arg_count, const gles2::Uniform3fv& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLfloat* v = GetSharedMemoryAs<const GLfloat*>(
+ c.v_shm_id, c.v_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateUniform3fv(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform3fv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform3fvImmediate(
+ unsigned int arg_count, const gles2::Uniform3fvImmediate& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLfloat* v = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateUniform3fvImmediate(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform3fv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform3i(
+ unsigned int arg_count, const gles2::Uniform3i& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLint x = static_cast<GLint>(c.x);
+ GLint y = static_cast<GLint>(c.y);
+ GLint z = static_cast<GLint>(c.z);
+ parse_error::ParseError result =
+ ValidateUniform3i(this, arg_count, location, x, y, z);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform3i(location, x, y, z);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform3iv(
+ unsigned int arg_count, const gles2::Uniform3iv& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLint* v = GetSharedMemoryAs<const GLint*>(
+ c.v_shm_id, c.v_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateUniform3iv(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform3iv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform3ivImmediate(
+ unsigned int arg_count, const gles2::Uniform3ivImmediate& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLint* v = GetImmediateDataAs<const GLint*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateUniform3ivImmediate(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform3iv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform4f(
+ unsigned int arg_count, const gles2::Uniform4f& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLfloat x = static_cast<GLfloat>(c.x);
+ GLfloat y = static_cast<GLfloat>(c.y);
+ GLfloat z = static_cast<GLfloat>(c.z);
+ GLfloat w = static_cast<GLfloat>(c.w);
+ parse_error::ParseError result =
+ ValidateUniform4f(this, arg_count, location, x, y, z, w);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform4f(location, x, y, z, w);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform4fv(
+ unsigned int arg_count, const gles2::Uniform4fv& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLfloat* v = GetSharedMemoryAs<const GLfloat*>(
+ c.v_shm_id, c.v_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateUniform4fv(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform4fv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform4fvImmediate(
+ unsigned int arg_count, const gles2::Uniform4fvImmediate& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLfloat* v = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateUniform4fvImmediate(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform4fv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform4i(
+ unsigned int arg_count, const gles2::Uniform4i& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLint x = static_cast<GLint>(c.x);
+ GLint y = static_cast<GLint>(c.y);
+ GLint z = static_cast<GLint>(c.z);
+ GLint w = static_cast<GLint>(c.w);
+ parse_error::ParseError result =
+ ValidateUniform4i(this, arg_count, location, x, y, z, w);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform4i(location, x, y, z, w);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform4iv(
+ unsigned int arg_count, const gles2::Uniform4iv& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLint* v = GetSharedMemoryAs<const GLint*>(
+ c.v_shm_id, c.v_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateUniform4iv(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform4iv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniform4ivImmediate(
+ unsigned int arg_count, const gles2::Uniform4ivImmediate& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ const GLint* v = GetImmediateDataAs<const GLint*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateUniform4ivImmediate(this, arg_count, location, count, v);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniform4iv(location, count, v);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniformMatrix2fv(
+ unsigned int arg_count, const gles2::UniformMatrix2fv& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ GLboolean transpose = static_cast<GLboolean>(c.transpose);
+ const GLfloat* value = GetSharedMemoryAs<const GLfloat*>(
+ c.value_shm_id, c.value_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateUniformMatrix2fv(
+ this, arg_count, location, count, transpose, value);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniformMatrix2fv(location, count, transpose, value);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniformMatrix2fvImmediate(
+ unsigned int arg_count, const gles2::UniformMatrix2fvImmediate& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ GLboolean transpose = static_cast<GLboolean>(c.transpose);
+ const GLfloat* value = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateUniformMatrix2fvImmediate(
+ this, arg_count, location, count, transpose, value);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniformMatrix2fv(location, count, transpose, value);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniformMatrix3fv(
+ unsigned int arg_count, const gles2::UniformMatrix3fv& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ GLboolean transpose = static_cast<GLboolean>(c.transpose);
+ const GLfloat* value = GetSharedMemoryAs<const GLfloat*>(
+ c.value_shm_id, c.value_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateUniformMatrix3fv(
+ this, arg_count, location, count, transpose, value);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniformMatrix3fv(location, count, transpose, value);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniformMatrix3fvImmediate(
+ unsigned int arg_count, const gles2::UniformMatrix3fvImmediate& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ GLboolean transpose = static_cast<GLboolean>(c.transpose);
+ const GLfloat* value = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateUniformMatrix3fvImmediate(
+ this, arg_count, location, count, transpose, value);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniformMatrix3fv(location, count, transpose, value);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniformMatrix4fv(
+ unsigned int arg_count, const gles2::UniformMatrix4fv& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ GLboolean transpose = static_cast<GLboolean>(c.transpose);
+ const GLfloat* value = GetSharedMemoryAs<const GLfloat*>(
+ c.value_shm_id, c.value_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateUniformMatrix4fv(
+ this, arg_count, location, count, transpose, value);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniformMatrix4fv(location, count, transpose, value);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUniformMatrix4fvImmediate(
+ unsigned int arg_count, const gles2::UniformMatrix4fvImmediate& c) {
+ GLint location = static_cast<GLint>(c.location);
+ GLsizei count = static_cast<GLsizei>(c.count);
+ GLboolean transpose = static_cast<GLboolean>(c.transpose);
+ const GLfloat* value = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateUniformMatrix4fvImmediate(
+ this, arg_count, location, count, transpose, value);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUniformMatrix4fv(location, count, transpose, value);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleUseProgram(
+ unsigned int arg_count, const gles2::UseProgram& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateUseProgram(this, arg_count, program);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glUseProgram(program);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleValidateProgram(
+ unsigned int arg_count, const gles2::ValidateProgram& c) {
+ GLuint program;
+ if (!id_map_.GetServiceId(c.program, &program)) {
+ SetGLError(GL_INVALID_VALUE);
+ return parse_error::kParseNoError;
+ }
+ parse_error::ParseError result =
+ ValidateValidateProgram(this, arg_count, program);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glValidateProgram(program);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib1f(
+ unsigned int arg_count, const gles2::VertexAttrib1f& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ GLfloat x = static_cast<GLfloat>(c.x);
+ parse_error::ParseError result =
+ ValidateVertexAttrib1f(this, arg_count, indx, x);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib1f(indx, x);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib1fv(
+ unsigned int arg_count, const gles2::VertexAttrib1fv& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ const GLfloat* values = GetSharedMemoryAs<const GLfloat*>(
+ c.values_shm_id, c.values_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateVertexAttrib1fv(this, arg_count, indx, values);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib1fv(indx, values);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib1fvImmediate(
+ unsigned int arg_count, const gles2::VertexAttrib1fvImmediate& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ const GLfloat* values = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateVertexAttrib1fvImmediate(this, arg_count, indx, values);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib1fv(indx, values);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib2f(
+ unsigned int arg_count, const gles2::VertexAttrib2f& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ GLfloat x = static_cast<GLfloat>(c.x);
+ GLfloat y = static_cast<GLfloat>(c.y);
+ parse_error::ParseError result =
+ ValidateVertexAttrib2f(this, arg_count, indx, x, y);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib2f(indx, x, y);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib2fv(
+ unsigned int arg_count, const gles2::VertexAttrib2fv& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ const GLfloat* values = GetSharedMemoryAs<const GLfloat*>(
+ c.values_shm_id, c.values_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateVertexAttrib2fv(this, arg_count, indx, values);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib2fv(indx, values);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib2fvImmediate(
+ unsigned int arg_count, const gles2::VertexAttrib2fvImmediate& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ const GLfloat* values = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateVertexAttrib2fvImmediate(this, arg_count, indx, values);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib2fv(indx, values);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib3f(
+ unsigned int arg_count, const gles2::VertexAttrib3f& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ GLfloat x = static_cast<GLfloat>(c.x);
+ GLfloat y = static_cast<GLfloat>(c.y);
+ GLfloat z = static_cast<GLfloat>(c.z);
+ parse_error::ParseError result =
+ ValidateVertexAttrib3f(this, arg_count, indx, x, y, z);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib3f(indx, x, y, z);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib3fv(
+ unsigned int arg_count, const gles2::VertexAttrib3fv& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ const GLfloat* values = GetSharedMemoryAs<const GLfloat*>(
+ c.values_shm_id, c.values_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateVertexAttrib3fv(this, arg_count, indx, values);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib3fv(indx, values);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib3fvImmediate(
+ unsigned int arg_count, const gles2::VertexAttrib3fvImmediate& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ const GLfloat* values = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateVertexAttrib3fvImmediate(this, arg_count, indx, values);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib3fv(indx, values);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib4f(
+ unsigned int arg_count, const gles2::VertexAttrib4f& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ GLfloat x = static_cast<GLfloat>(c.x);
+ GLfloat y = static_cast<GLfloat>(c.y);
+ GLfloat z = static_cast<GLfloat>(c.z);
+ GLfloat w = static_cast<GLfloat>(c.w);
+ parse_error::ParseError result =
+ ValidateVertexAttrib4f(this, arg_count, indx, x, y, z, w);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib4f(indx, x, y, z, w);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib4fv(
+ unsigned int arg_count, const gles2::VertexAttrib4fv& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ const GLfloat* values = GetSharedMemoryAs<const GLfloat*>(
+ c.values_shm_id, c.values_shm_offset, 0 /* TODO(gman): size */);
+ parse_error::ParseError result =
+ ValidateVertexAttrib4fv(this, arg_count, indx, values);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib4fv(indx, values);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleVertexAttrib4fvImmediate(
+ unsigned int arg_count, const gles2::VertexAttrib4fvImmediate& c) {
+ GLuint indx = static_cast<GLuint>(c.indx);
+ const GLfloat* values = GetImmediateDataAs<const GLfloat*>(c);
+ // Immediate version.
+ parse_error::ParseError result =
+ ValidateVertexAttrib4fvImmediate(this, arg_count, indx, values);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glVertexAttrib4fv(indx, values);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleViewport(
+ unsigned int arg_count, const gles2::Viewport& c) {
+ GLint x = static_cast<GLint>(c.x);
+ GLint y = static_cast<GLint>(c.y);
+ GLsizei width = static_cast<GLsizei>(c.width);
+ GLsizei height = static_cast<GLsizei>(c.height);
+ parse_error::ParseError result =
+ ValidateViewport(this, arg_count, x, y, width, height);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ glViewport(x, y, width, height);
+ return parse_error::kParseNoError;
+}
+
+parse_error::ParseError GLES2DecoderImpl::HandleSwapBuffers(
+ unsigned int arg_count, const gles2::SwapBuffers& c) {
+ parse_error::ParseError result =
+ ValidateSwapBuffers(this, arg_count);
+ if (result != parse_error::kParseNoError) {
+ return result;
+ }
+ DoSwapBuffers();
+ return parse_error::kParseNoError;
+}
+
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_validate.h b/gpu/command_buffer/service/gles2_cmd_decoder_validate.h
new file mode 100644
index 0000000..616d3fc
--- /dev/null
+++ b/gpu/command_buffer/service/gles2_cmd_decoder_validate.h
@@ -0,0 +1,1255 @@
+
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+
+namespace command_buffer {
+namespace gles2 {
+
+namespace {
+
+parse_error::ParseError ValidateActiveTexture(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum texture) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateAttachShader(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program,
+ GLuint shader) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBindAttribLocation(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program, GLuint index,
+ const char* name) {
+ if (name == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBindAttribLocationImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program, GLuint index,
+ const char* name) {
+ if (name == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBindBuffer(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLuint buffer) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBindFramebuffer(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLuint framebuffer) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBindRenderbuffer(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLuint renderbuffer) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBindTexture(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLuint texture) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBlendColor(
+ GLES2Decoder* decoder, unsigned int arg_count, GLclampf red, GLclampf green,
+ GLclampf blue, GLclampf alpha) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBlendEquation(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum mode) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBlendEquationSeparate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum modeRGB,
+ GLenum modeAlpha) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBlendFunc(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum sfactor,
+ GLenum dfactor) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBlendFuncSeparate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum srcRGB, GLenum dstRGB,
+ GLenum srcAlpha, GLenum dstAlpha) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBufferData(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLsizeiptr size, const void* data, GLenum usage) {
+ if (data == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBufferDataImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLsizeiptr size, const void* data, GLenum usage) {
+ if (data == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBufferSubData(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLintptr offset, GLsizeiptr size, const void* data) {
+ if (data == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateBufferSubDataImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLintptr offset, GLsizeiptr size, const void* data) {
+ if (data == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateCheckFramebufferStatus(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateClear(
+ GLES2Decoder* decoder, unsigned int arg_count, GLbitfield mask) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateClearColor(
+ GLES2Decoder* decoder, unsigned int arg_count, GLclampf red, GLclampf green,
+ GLclampf blue, GLclampf alpha) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateClearDepthf(
+ GLES2Decoder* decoder, unsigned int arg_count, GLclampf depth) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateClearStencil(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint s) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateColorMask(
+ GLES2Decoder* decoder, unsigned int arg_count, GLboolean red,
+ GLboolean green, GLboolean blue, GLboolean alpha) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateCompileShader(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint shader) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateCompressedTexImage2D(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLint level,
+ GLenum internalformat, GLsizei width, GLsizei height, GLint border,
+ GLsizei imageSize, const void* data) {
+ if (data == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateCompressedTexImage2DImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLint level,
+ GLenum internalformat, GLsizei width, GLsizei height, GLint border,
+ GLsizei imageSize, const void* data) {
+ if (data == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateCompressedTexSubImage2D(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format,
+ GLsizei imageSize, const void* data) {
+ if (data == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateCompressedTexSubImage2DImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format,
+ GLsizei imageSize, const void* data) {
+ if (data == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateCopyTexImage2D(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLint level,
+ GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height,
+ GLint border) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateCopyTexSubImage2D(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width,
+ GLsizei height) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateCreateProgram(
+ GLES2Decoder* decoder, unsigned int arg_count) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateCreateShader(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum type) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateCullFace(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum mode) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDeleteBuffers(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ const GLuint* buffers) {
+ if (buffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDeleteBuffersImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ const GLuint* buffers) {
+ if (buffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDeleteFramebuffers(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ const GLuint* framebuffers) {
+ if (framebuffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDeleteFramebuffersImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ const GLuint* framebuffers) {
+ if (framebuffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDeleteProgram(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDeleteRenderbuffers(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ const GLuint* renderbuffers) {
+ if (renderbuffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDeleteRenderbuffersImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ const GLuint* renderbuffers) {
+ if (renderbuffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDeleteShader(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint shader) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDeleteTextures(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ const GLuint* textures) {
+ if (textures == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDeleteTexturesImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ const GLuint* textures) {
+ if (textures == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDepthFunc(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum func) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDepthMask(
+ GLES2Decoder* decoder, unsigned int arg_count, GLboolean flag) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDepthRangef(
+ GLES2Decoder* decoder, unsigned int arg_count, GLclampf zNear,
+ GLclampf zFar) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDetachShader(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program,
+ GLuint shader) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDisable(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum cap) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDisableVertexAttribArray(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint index) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDrawArrays(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum mode, GLint first,
+ GLsizei count) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateDrawElements(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum mode, GLsizei count,
+ GLenum type, const void* indices) {
+ if (indices == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateEnable(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum cap) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateEnableVertexAttribArray(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint index) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateFinish(
+ GLES2Decoder* decoder, unsigned int arg_count) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateFlush(
+ GLES2Decoder* decoder, unsigned int arg_count) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateFramebufferRenderbuffer(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateFramebufferTexture2D(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLenum attachment, GLenum textarget, GLuint texture, GLint level) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateFrontFace(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum mode) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGenBuffers(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ GLuint* buffers) {
+ if (buffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGenBuffersImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ GLuint* buffers) {
+ if (buffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGenerateMipmap(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGenFramebuffers(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ GLuint* framebuffers) {
+ if (framebuffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGenFramebuffersImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ GLuint* framebuffers) {
+ if (framebuffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGenRenderbuffers(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ GLuint* renderbuffers) {
+ if (renderbuffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGenRenderbuffersImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ GLuint* renderbuffers) {
+ if (renderbuffers == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGenTextures(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ GLuint* textures) {
+ if (textures == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGenTexturesImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLsizei n,
+ GLuint* textures) {
+ if (textures == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetActiveAttrib(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program, GLuint index,
+ GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) {
+ if (length == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (size == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (type == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (name == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetActiveUniform(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program, GLuint index,
+ GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) {
+ if (length == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (size == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (type == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (name == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetAttachedShaders(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program,
+ GLsizei maxcount, GLsizei* count, GLuint* shaders) {
+ if (count == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (shaders == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetAttribLocation(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program,
+ const char* name) {
+ if (name == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetAttribLocationImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program,
+ const char* name) {
+ if (name == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetBooleanv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum pname,
+ GLboolean* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetBufferParameteriv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLenum pname,
+ GLint* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetError(
+ GLES2Decoder* decoder, unsigned int arg_count) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetFloatv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum pname,
+ GLfloat* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetFramebufferAttachmentParameteriv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLenum attachment, GLenum pname, GLint* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetIntegerv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum pname,
+ GLint* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetProgramiv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program, GLenum pname,
+ GLint* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetProgramInfoLog(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program,
+ GLsizei bufsize, GLsizei* length, char* infolog) {
+ if (length == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (infolog == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetRenderbufferParameteriv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLenum pname,
+ GLint* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetShaderiv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint shader, GLenum pname,
+ GLint* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetShaderInfoLog(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint shader,
+ GLsizei bufsize, GLsizei* length, char* infolog) {
+ if (length == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (infolog == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetShaderPrecisionFormat(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum shadertype,
+ GLenum precisiontype, GLint* range, GLint* precision) {
+ if (range == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (precision == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetShaderSource(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint shader,
+ GLsizei bufsize, GLsizei* length, char* source) {
+ if (length == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (source == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetString(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum name) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetTexParameterfv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLenum pname,
+ GLfloat* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetTexParameteriv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLenum pname,
+ GLint* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetUniformfv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program,
+ GLint location, GLfloat* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetUniformiv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program,
+ GLint location, GLint* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetUniformLocation(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program,
+ const char* name) {
+ if (name == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetUniformLocationImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program,
+ const char* name) {
+ if (name == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetVertexAttribfv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint index, GLenum pname,
+ GLfloat* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetVertexAttribiv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint index, GLenum pname,
+ GLint* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateGetVertexAttribPointerv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint index, GLenum pname,
+ void** pointer) {
+ if (pointer == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateHint(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLenum mode) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateIsBuffer(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint buffer) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateIsEnabled(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum cap) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateIsFramebuffer(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint framebuffer) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateIsProgram(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateIsRenderbuffer(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint renderbuffer) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateIsShader(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint shader) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateIsTexture(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint texture) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateLineWidth(
+ GLES2Decoder* decoder, unsigned int arg_count, GLfloat width) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateLinkProgram(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidatePixelStorei(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum pname, GLint param) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidatePolygonOffset(
+ GLES2Decoder* decoder, unsigned int arg_count, GLfloat factor,
+ GLfloat units) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateReadPixels(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint x, GLint y,
+ GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels) {
+ if (pixels == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateRenderbufferStorage(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target,
+ GLenum internalformat, GLsizei width, GLsizei height) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateSampleCoverage(
+ GLES2Decoder* decoder, unsigned int arg_count, GLclampf value,
+ GLboolean invert) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateScissor(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint x, GLint y,
+ GLsizei width, GLsizei height) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateShaderSource(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint shader, GLsizei count,
+ const char** string, const GLint* length) {
+ if (string == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (length == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateShaderSourceImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint shader, GLsizei count,
+ const char** string, const GLint* length) {
+ if (string == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (length == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateStencilFunc(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum func, GLint ref,
+ GLuint mask) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateStencilFuncSeparate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum face, GLenum func,
+ GLint ref, GLuint mask) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateStencilMask(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint mask) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateStencilMaskSeparate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum face, GLuint mask) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateStencilOp(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum fail, GLenum zfail,
+ GLenum zpass) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateStencilOpSeparate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum face, GLenum fail,
+ GLenum zfail, GLenum zpass) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateTexImage2D(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLint level,
+ GLint internalformat, GLsizei width, GLsizei height, GLint border,
+ GLenum format, GLenum type, const void* pixels) {
+ if (pixels == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateTexImage2DImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLint level,
+ GLint internalformat, GLsizei width, GLsizei height, GLint border,
+ GLenum format, GLenum type, const void* pixels) {
+ if (pixels == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateTexParameterf(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLenum pname,
+ GLfloat param) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateTexParameterfv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLenum pname,
+ const GLfloat* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateTexParameterfvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLenum pname,
+ const GLfloat* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<TexParameterfvImmediate>(
+ arg_count, 1, sizeof(GLfloat), 1)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateTexParameteri(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLenum pname,
+ GLint param) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateTexParameteriv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLenum pname,
+ const GLint* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateTexParameterivImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLenum pname,
+ const GLint* params) {
+ if (params == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<TexParameterivImmediate>(
+ arg_count, 1, sizeof(GLint), 1)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateTexSubImage2D(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format,
+ GLenum type, const void* pixels) {
+ if (pixels == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateTexSubImage2DImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format,
+ GLenum type, const void* pixels) {
+ if (pixels == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform1f(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location, GLfloat x) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform1fv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLfloat* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform1fvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLfloat* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<Uniform1fvImmediate>(
+ arg_count, count, sizeof(GLfloat), 1)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform1i(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location, GLint x) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform1iv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLint* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform1ivImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLint* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<Uniform1ivImmediate>(
+ arg_count, count, sizeof(GLint), 1)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform2f(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location, GLfloat x,
+ GLfloat y) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform2fv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLfloat* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform2fvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLfloat* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<Uniform2fvImmediate>(
+ arg_count, count, sizeof(GLfloat), 2)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform2i(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location, GLint x,
+ GLint y) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform2iv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLint* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform2ivImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLint* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<Uniform2ivImmediate>(
+ arg_count, count, sizeof(GLint), 2)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform3f(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location, GLfloat x,
+ GLfloat y, GLfloat z) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform3fv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLfloat* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform3fvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLfloat* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<Uniform3fvImmediate>(
+ arg_count, count, sizeof(GLfloat), 3)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform3i(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location, GLint x,
+ GLint y, GLint z) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform3iv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLint* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform3ivImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLint* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<Uniform3ivImmediate>(
+ arg_count, count, sizeof(GLint), 3)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform4f(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location, GLfloat x,
+ GLfloat y, GLfloat z, GLfloat w) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform4fv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLfloat* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform4fvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLfloat* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<Uniform4fvImmediate>(
+ arg_count, count, sizeof(GLfloat), 4)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform4i(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location, GLint x,
+ GLint y, GLint z, GLint w) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform4iv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLint* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniform4ivImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, const GLint* v) {
+ if (v == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<Uniform4ivImmediate>(
+ arg_count, count, sizeof(GLint), 4)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniformMatrix2fv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, GLboolean transpose, const GLfloat* value) {
+ if (value == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniformMatrix2fvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, GLboolean transpose, const GLfloat* value) {
+ if (value == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<UniformMatrix2fvImmediate>(
+ arg_count, count, sizeof(GLfloat), 4)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniformMatrix3fv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, GLboolean transpose, const GLfloat* value) {
+ if (value == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniformMatrix3fvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, GLboolean transpose, const GLfloat* value) {
+ if (value == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<UniformMatrix3fvImmediate>(
+ arg_count, count, sizeof(GLfloat), 9)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniformMatrix4fv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, GLboolean transpose, const GLfloat* value) {
+ if (value == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUniformMatrix4fvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint location,
+ GLsizei count, GLboolean transpose, const GLfloat* value) {
+ if (value == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<UniformMatrix4fvImmediate>(
+ arg_count, count, sizeof(GLfloat), 16)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateUseProgram(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateValidateProgram(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint program) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib1f(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx, GLfloat x) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib1fv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx,
+ const GLfloat* values) {
+ if (values == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib1fvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx,
+ const GLfloat* values) {
+ if (values == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<VertexAttrib1fvImmediate>(
+ arg_count, 1, sizeof(GLfloat), 1)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib2f(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx, GLfloat x,
+ GLfloat y) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib2fv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx,
+ const GLfloat* values) {
+ if (values == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib2fvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx,
+ const GLfloat* values) {
+ if (values == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<VertexAttrib2fvImmediate>(
+ arg_count, 1, sizeof(GLfloat), 2)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib3f(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx, GLfloat x,
+ GLfloat y, GLfloat z) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib3fv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx,
+ const GLfloat* values) {
+ if (values == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib3fvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx,
+ const GLfloat* values) {
+ if (values == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<VertexAttrib3fvImmediate>(
+ arg_count, 1, sizeof(GLfloat), 3)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib4f(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx, GLfloat x,
+ GLfloat y, GLfloat z, GLfloat w) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib4fv(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx,
+ const GLfloat* values) {
+ if (values == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttrib4fvImmediate(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx,
+ const GLfloat* values) {
+ if (values == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ if (!CheckImmediateDataSize<VertexAttrib4fvImmediate>(
+ arg_count, 1, sizeof(GLfloat), 4)) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateVertexAttribPointer(
+ GLES2Decoder* decoder, unsigned int arg_count, GLuint indx, GLint size,
+ GLenum type, GLboolean normalized, GLsizei stride, const void* ptr) {
+ if (ptr == NULL) {
+ return parse_error::kParseOutOfBounds;
+ }
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateViewport(
+ GLES2Decoder* decoder, unsigned int arg_count, GLint x, GLint y,
+ GLsizei width, GLsizei height) {
+ return parse_error::kParseNoError;
+}
+parse_error::ParseError ValidateSwapBuffers(
+ GLES2Decoder* decoder, unsigned int arg_count) {
+ return parse_error::kParseNoError;
+}
+} // anonymous namespace
+} // namespace gles2
+} // namespace command_buffer
+
diff --git a/gpu/command_buffer/service/gpu_processor.cc b/gpu/command_buffer/service/gpu_processor.cc
new file mode 100644
index 0000000..845d5b6
--- /dev/null
+++ b/gpu/command_buffer/service/gpu_processor.cc
@@ -0,0 +1,84 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/command_buffer/service/gpu_processor.h"
+#include "gpu/np_utils/np_browser.h"
+
+using ::base::SharedMemory;
+using np_utils::NPBrowser;
+
+namespace command_buffer {
+
+GPUProcessor::~GPUProcessor() {
+}
+
+namespace {
+void InvokeProcessCommands(void* data) {
+ static_cast<GPUProcessor*>(data)->ProcessCommands();
+}
+} // namespace anonymous
+
+void GPUProcessor::ProcessCommands() {
+ if (command_buffer_->GetErrorStatus())
+ return;
+
+ parser_->set_put(command_buffer_->GetPutOffset());
+
+ int commands_processed = 0;
+ while (commands_processed < commands_per_update_ && !parser_->IsEmpty()) {
+ command_buffer::parse_error::ParseError parse_error =
+ parser_->ProcessCommand();
+ switch (parse_error) {
+ case command_buffer::parse_error::kParseUnknownCommand:
+ case command_buffer::parse_error::kParseInvalidArguments:
+ command_buffer_->SetParseError(parse_error);
+ break;
+
+ case command_buffer::parse_error::kParseInvalidSize:
+ case command_buffer::parse_error::kParseOutOfBounds:
+ command_buffer_->SetParseError(parse_error);
+ command_buffer_->RaiseErrorStatus();
+ return;
+ }
+
+ ++commands_processed;
+ }
+
+ command_buffer_->SetGetOffset(static_cast<int32>(parser_->get()));
+
+ if (!parser_->IsEmpty()) {
+ NPBrowser::get()->PluginThreadAsyncCall(npp_, InvokeProcessCommands, this);
+ }
+}
+
+void *GPUProcessor::GetSharedMemoryAddress(int32 shm_id) {
+ ::base::SharedMemory* shared_memory =
+ command_buffer_->GetTransferBuffer(shm_id);
+ if (!shared_memory)
+ return NULL;
+
+ if (!shared_memory->memory()) {
+ if (!shared_memory->Map(shared_memory->max_size()))
+ return NULL;
+ }
+
+ return shared_memory->memory();
+}
+
+// TODO(apatrick): Consolidate this with the above and return both the address
+// and size.
+size_t GPUProcessor::GetSharedMemorySize(int32 shm_id) {
+ ::base::SharedMemory* shared_memory =
+ command_buffer_->GetTransferBuffer(shm_id);
+ if (!shared_memory)
+ return 0;
+
+ return shared_memory->max_size();
+}
+
+void GPUProcessor::set_token(int32 token) {
+ command_buffer_->SetToken(token);
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/service/gpu_processor.h b/gpu/command_buffer/service/gpu_processor.h
new file mode 100644
index 0000000..786e504
--- /dev/null
+++ b/gpu/command_buffer/service/gpu_processor.h
@@ -0,0 +1,99 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_GPU_PROCESSOR_H_
+#define GPU_COMMAND_BUFFER_SERVICE_GPU_PROCESSOR_H_
+
+#include "base/ref_counted.h"
+#include "base/scoped_ptr.h"
+#include "base/shared_memory.h"
+#include "gpu/command_buffer/common/command_buffer.h"
+#include "gpu/command_buffer/service/cmd_buffer_engine.h"
+#include "gpu/command_buffer/service/cmd_parser.h"
+#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
+#include "gpu/np_utils/np_object_pointer.h"
+
+namespace command_buffer {
+
+// This class processes commands in a command buffer. It is event driven and
+// posts tasks to the current message loop to do additional work.
+class GPUProcessor : public ::base::RefCounted<GPUProcessor>,
+ public command_buffer::CommandBufferEngine {
+ public:
+ GPUProcessor(NPP npp, CommandBuffer* command_buffer);
+
+ // This constructor is for unit tests.
+ GPUProcessor(CommandBuffer* command_buffer,
+ gles2::GLES2Decoder* decoder,
+ CommandParser* parser,
+ int commands_per_update);
+
+ virtual bool Initialize(HWND hwnd);
+
+ virtual ~GPUProcessor();
+
+ virtual void Destroy();
+
+ virtual void ProcessCommands();
+
+#if defined(OS_WIN)
+ virtual bool SetWindow(HWND handle, int width, int height);
+#endif
+
+ // Implementation of CommandBufferEngine.
+
+ // Gets the base address of a registered shared memory buffer.
+ // Parameters:
+ // shm_id: the identifier for the shared memory buffer.
+ virtual void *GetSharedMemoryAddress(int32 shm_id);
+
+ // Gets the size of a registered shared memory buffer.
+ // Parameters:
+ // shm_id: the identifier for the shared memory buffer.
+ virtual size_t GetSharedMemorySize(int32 shm_id);
+
+ // Sets the token value.
+ virtual void set_token(int32 token);
+
+ private:
+ NPP npp_;
+
+ // The GPUProcessor holds a weak reference to the CommandBuffer. The
+ // CommandBuffer owns the GPUProcessor and holds a strong reference to it
+ // through the ProcessCommands callback.
+ CommandBuffer* command_buffer_;
+
+ scoped_ptr< ::base::SharedMemory> mapped_ring_buffer_;
+ int commands_per_update_;
+
+ scoped_ptr<gles2::GLES2Decoder> decoder_;
+ scoped_ptr<CommandParser> parser_;
+};
+
+} // namespace command_buffer
+
+// Callbacks to the GPUProcessor hold a reference count.
+template <typename Method>
+class CallbackStorage<command_buffer::GPUProcessor, Method> {
+ public:
+ CallbackStorage(command_buffer::GPUProcessor* obj, Method method)
+ : obj_(obj),
+ meth_(method) {
+ DCHECK(obj_);
+ obj_->AddRef();
+ }
+
+ ~CallbackStorage() {
+ obj_->Release();
+ }
+
+ protected:
+ command_buffer::GPUProcessor* obj_;
+ Method meth_;
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(CallbackStorage);
+};
+
+#endif // GPU_COMMAND_BUFFER_SERVICE_GPU_PROCESSOR_H_
diff --git a/gpu/command_buffer/service/gpu_processor_mock.h b/gpu/command_buffer/service/gpu_processor_mock.h
new file mode 100644
index 0000000..d65965f
--- /dev/null
+++ b/gpu/command_buffer/service/gpu_processor_mock.h
@@ -0,0 +1,40 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_GPU_PROCESSOR_MOCK_H_
+#define GPU_COMMAND_BUFFER_SERVICE_GPU_PROCESSOR_MOCK_H_
+
+#include "gpu/command_buffer/service/gpu_processor.h"
+#include "testing/gmock/include/gmock/gmock.h"
+
+namespace command_buffer {
+
+class MockGPUProcessor : public GPUProcessor {
+ public:
+ explicit MockGPUProcessor(CommandBuffer* command_buffer)
+ : GPUProcessor(NULL, command_buffer) {
+ }
+
+#if defined(OS_WIN)
+ MOCK_METHOD1(Initialize, bool(HWND handle));
+#endif
+
+ MOCK_METHOD0(Destroy, void());
+ MOCK_METHOD0(ProcessCommands, void());
+
+#if defined(OS_WIN)
+ MOCK_METHOD3(SetWindow, bool(HWND handle, int width, int height));
+#endif
+
+ MOCK_METHOD1(GetSharedMemoryAddress, void*(int32 shm_id));
+ MOCK_METHOD1(GetSharedMemorySize, size_t(int32 shm_id));
+ MOCK_METHOD1(set_token, void(int32 token));
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(MockGPUProcessor);
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_SERVICE_GPU_PROCESSOR_MOCK_H_
diff --git a/gpu/command_buffer/service/gpu_processor_unittest.cc b/gpu/command_buffer/service/gpu_processor_unittest.cc
new file mode 100644
index 0000000..89a9392
--- /dev/null
+++ b/gpu/command_buffer/service/gpu_processor_unittest.cc
@@ -0,0 +1,285 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "base/at_exit.h"
+#include "base/message_loop.h"
+#include "gpu/command_buffer/common/command_buffer_mock.h"
+#include "gpu/command_buffer/service/mocks.h"
+#include "gpu/command_buffer/service/gpu_processor.h"
+#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
+#include "gpu/np_utils/np_browser_mock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+#include "testing/gmock/include/gmock/gmock.h"
+
+using testing::_;
+using testing::DoAll;
+using testing::Invoke;
+using testing::NiceMock;
+using testing::Return;
+using testing::SetArgumentPointee;
+using testing::StrictMock;
+
+namespace command_buffer {
+
+const size_t kRingBufferSize = 1024;
+const size_t kRingBufferEntries = kRingBufferSize / sizeof(int32);
+
+class GPUProcessorTest : public testing::Test {
+ protected:
+ virtual void SetUp() {
+ shared_memory_.reset(new ::base::SharedMemory);
+ shared_memory_->Create(std::wstring(), false, false, kRingBufferSize);
+ shared_memory_->Map(kRingBufferSize);
+ buffer_ = static_cast<int32*>(shared_memory_->memory());
+
+ memset(buffer_, 0, kRingBufferSize);
+
+ // Don't mock PluginThreadAsyncCall. Have it schedule the task.
+ ON_CALL(mock_browser_, PluginThreadAsyncCall(_, _, _))
+ .WillByDefault(
+ Invoke(&mock_browser_,
+ &np_utils::MockNPBrowser::ConcretePluginThreadAsyncCall));
+
+ command_buffer_.reset(new MockCommandBuffer);
+ ON_CALL(*command_buffer_.get(), GetRingBuffer())
+ .WillByDefault(Return(shared_memory_.get()));
+ ON_CALL(*command_buffer_.get(), GetSize())
+ .WillByDefault(Return(kRingBufferEntries));
+
+ async_api_.reset(new StrictMock<command_buffer::AsyncAPIMock>);
+
+ decoder_ = gles2::GLES2Decoder::Create();
+
+ parser_ = new command_buffer::CommandParser(buffer_,
+ kRingBufferEntries,
+ 0,
+ kRingBufferEntries,
+ 0,
+ async_api_.get());
+
+ processor_ = new GPUProcessor(command_buffer_.get(),
+ decoder_,
+ parser_,
+ 2);
+ }
+
+ virtual void TearDown() {
+ // Ensure that any unexpected tasks posted by the GPU processor are executed
+ // in order to fail the test.
+ MessageLoop::current()->RunAllPending();
+ }
+
+ base::AtExitManager at_exit_manager;
+ MessageLoop message_loop;
+ np_utils::MockNPBrowser mock_browser_;
+ scoped_ptr<MockCommandBuffer> command_buffer_;
+ scoped_ptr<::base::SharedMemory> shared_memory_;
+ int32* buffer_;
+ command_buffer::gles2::GLES2Decoder* decoder_;
+ command_buffer::CommandParser* parser_;
+ scoped_ptr<command_buffer::AsyncAPIMock> async_api_;
+ scoped_refptr<GPUProcessor> processor_;
+};
+
+TEST_F(GPUProcessorTest, ProcessorDoesNothingIfRingBufferIsEmpty) {
+ EXPECT_CALL(*command_buffer_, GetPutOffset())
+ .WillOnce(Return(0));
+ EXPECT_CALL(*command_buffer_, SetGetOffset(0));
+
+ processor_->ProcessCommands();
+
+ EXPECT_EQ(command_buffer::parse_error::kParseNoError,
+ command_buffer_->ResetParseError());
+ EXPECT_FALSE(command_buffer_->GetErrorStatus());
+}
+
+TEST_F(GPUProcessorTest, ProcessesOneCommand) {
+ command_buffer::CommandHeader* header =
+ reinterpret_cast<command_buffer::CommandHeader*>(&buffer_[0]);
+ header[0].command = 7;
+ header[0].size = 2;
+ buffer_[1] = 123;
+
+ EXPECT_CALL(*command_buffer_, GetPutOffset())
+ .WillOnce(Return(2));
+ EXPECT_CALL(*command_buffer_, SetGetOffset(2));
+
+ EXPECT_CALL(*async_api_, DoCommand(7, 1, &buffer_[0]))
+ .WillOnce(Return(command_buffer::parse_error::kParseNoError));
+
+ processor_->ProcessCommands();
+
+ EXPECT_EQ(command_buffer::parse_error::kParseNoError,
+ command_buffer_->ResetParseError());
+ EXPECT_FALSE(command_buffer_->GetErrorStatus());
+}
+
+TEST_F(GPUProcessorTest, ProcessesTwoCommands) {
+ command_buffer::CommandHeader* header =
+ reinterpret_cast<command_buffer::CommandHeader*>(&buffer_[0]);
+ header[0].command = 7;
+ header[0].size = 2;
+ buffer_[1] = 123;
+ header[2].command = 8;
+ header[2].size = 1;
+
+ EXPECT_CALL(*command_buffer_, GetPutOffset())
+ .WillOnce(Return(3));
+ EXPECT_CALL(*command_buffer_, SetGetOffset(3));
+
+ EXPECT_CALL(*async_api_, DoCommand(7, 1, &buffer_[0]))
+ .WillOnce(Return(command_buffer::parse_error::kParseNoError));
+
+ EXPECT_CALL(*async_api_, DoCommand(8, 0, &buffer_[2]))
+ .WillOnce(Return(command_buffer::parse_error::kParseNoError));
+
+ processor_->ProcessCommands();
+}
+
+TEST_F(GPUProcessorTest, PostsTaskToFinishRemainingCommands) {
+ command_buffer::CommandHeader* header =
+ reinterpret_cast<command_buffer::CommandHeader*>(&buffer_[0]);
+ header[0].command = 7;
+ header[0].size = 2;
+ buffer_[1] = 123;
+ header[2].command = 8;
+ header[2].size = 1;
+ header[3].command = 9;
+ header[3].size = 1;
+
+ EXPECT_CALL(*command_buffer_, GetPutOffset())
+ .WillOnce(Return(4));
+
+ EXPECT_CALL(*async_api_, DoCommand(7, 1, &buffer_[0]))
+ .WillOnce(Return(command_buffer::parse_error::kParseNoError));
+
+ EXPECT_CALL(*async_api_, DoCommand(8, 0, &buffer_[2]))
+ .WillOnce(Return(command_buffer::parse_error::kParseNoError));
+
+ EXPECT_CALL(*command_buffer_, SetGetOffset(3));
+
+ processor_->ProcessCommands();
+
+ // ProcessCommands is called a second time when the pending task is run.
+
+ EXPECT_CALL(*command_buffer_, GetPutOffset())
+ .WillOnce(Return(4));
+
+ EXPECT_CALL(*async_api_, DoCommand(9, 0, &buffer_[3]))
+ .WillOnce(Return(command_buffer::parse_error::kParseNoError));
+
+ EXPECT_CALL(*command_buffer_, SetGetOffset(4));
+
+ MessageLoop::current()->RunAllPending();
+}
+
+TEST_F(GPUProcessorTest, SetsErrorCodeOnCommandBuffer) {
+ command_buffer::CommandHeader* header =
+ reinterpret_cast<command_buffer::CommandHeader*>(&buffer_[0]);
+ header[0].command = 7;
+ header[0].size = 1;
+
+ EXPECT_CALL(*command_buffer_, GetPutOffset())
+ .WillOnce(Return(1));
+ EXPECT_CALL(*command_buffer_, SetGetOffset(1));
+
+ EXPECT_CALL(*async_api_, DoCommand(7, 0, &buffer_[0]))
+ .WillOnce(Return(
+ command_buffer::parse_error::kParseUnknownCommand));
+
+ EXPECT_CALL(*command_buffer_,
+ SetParseError(command_buffer::parse_error::kParseUnknownCommand));
+
+ processor_->ProcessCommands();
+}
+
+TEST_F(GPUProcessorTest,
+ RecoverableParseErrorsAreNotClearedByFollowingSuccessfulCommands) {
+ command_buffer::CommandHeader* header =
+ reinterpret_cast<command_buffer::CommandHeader*>(&buffer_[0]);
+ header[0].command = 7;
+ header[0].size = 1;
+ header[1].command = 8;
+ header[1].size = 1;
+
+ EXPECT_CALL(*command_buffer_, GetPutOffset())
+ .WillOnce(Return(2));
+ EXPECT_CALL(*command_buffer_, SetGetOffset(2));
+
+ EXPECT_CALL(*async_api_, DoCommand(7, 0, &buffer_[0]))
+ .WillOnce(Return(
+ command_buffer::parse_error::kParseUnknownCommand));
+
+ EXPECT_CALL(*async_api_, DoCommand(8, 0, &buffer_[1]))
+ .WillOnce(Return(command_buffer::parse_error::kParseNoError));
+
+ EXPECT_CALL(*command_buffer_,
+ SetParseError(command_buffer::parse_error::kParseUnknownCommand));
+
+ processor_->ProcessCommands();
+}
+
+TEST_F(GPUProcessorTest, UnrecoverableParseErrorsRaiseTheErrorStatus) {
+ command_buffer::CommandHeader* header =
+ reinterpret_cast<command_buffer::CommandHeader*>(&buffer_[0]);
+ header[0].command = 7;
+ header[0].size = 1;
+ header[1].command = 8;
+ header[1].size = 1;
+
+ EXPECT_CALL(*command_buffer_, GetPutOffset())
+ .WillOnce(Return(2));
+
+ EXPECT_CALL(*async_api_, DoCommand(7, 0, &buffer_[0]))
+ .WillOnce(Return(command_buffer::parse_error::kParseInvalidSize));
+
+ EXPECT_CALL(*command_buffer_,
+ SetParseError(command_buffer::parse_error::kParseInvalidSize));
+
+ EXPECT_CALL(*command_buffer_, RaiseErrorStatus());
+
+ processor_->ProcessCommands();
+}
+
+TEST_F(GPUProcessorTest, ProcessCommandsDoesNothingAfterUnrecoverableError) {
+ EXPECT_CALL(*command_buffer_, GetErrorStatus())
+ .WillOnce(Return(true));
+
+ EXPECT_CALL(*command_buffer_, GetPutOffset())
+ .Times(0);
+
+ processor_->ProcessCommands();
+}
+
+TEST_F(GPUProcessorTest, CanGetAddressOfSharedMemory) {
+ EXPECT_CALL(*command_buffer_.get(), GetTransferBuffer(7))
+ .WillOnce(Return(shared_memory_.get()));
+
+ EXPECT_EQ(&buffer_[0], processor_->GetSharedMemoryAddress(7));
+}
+
+ACTION_P2(SetPointee, address, value) {
+ *address = value;
+}
+
+TEST_F(GPUProcessorTest, GetAddressOfSharedMemoryMapsMemoryIfUnmapped) {
+ EXPECT_CALL(*command_buffer_.get(), GetTransferBuffer(7))
+ .WillOnce(Return(shared_memory_.get()));
+
+ EXPECT_EQ(&buffer_[0], processor_->GetSharedMemoryAddress(7));
+}
+
+TEST_F(GPUProcessorTest, CanGetSizeOfSharedMemory) {
+ EXPECT_CALL(*command_buffer_.get(), GetTransferBuffer(7))
+ .WillOnce(Return(shared_memory_.get()));
+
+ EXPECT_EQ(kRingBufferSize, processor_->GetSharedMemorySize(7));
+}
+
+TEST_F(GPUProcessorTest, SetTokenForwardsToCommandBuffer) {
+ EXPECT_CALL(*command_buffer_, SetToken(7));
+ processor_->set_token(7);
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/service/gpu_processor_win.cc b/gpu/command_buffer/service/gpu_processor_win.cc
new file mode 100644
index 0000000..d672c12
--- /dev/null
+++ b/gpu/command_buffer/service/gpu_processor_win.cc
@@ -0,0 +1,80 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include <windows.h>
+
+#include "gpu/command_buffer/service/gpu_processor.h"
+
+using ::base::SharedMemory;
+
+namespace command_buffer {
+
+GPUProcessor::GPUProcessor(NPP npp, CommandBuffer* command_buffer)
+ : npp_(npp),
+ command_buffer_(command_buffer),
+ commands_per_update_(100) {
+ DCHECK(command_buffer);
+ decoder_.reset(gles2::GLES2Decoder::Create());
+ decoder_->set_engine(this);
+}
+
+GPUProcessor::GPUProcessor(CommandBuffer* command_buffer,
+ gles2::GLES2Decoder* decoder,
+ CommandParser* parser,
+ int commands_per_update)
+ : npp_(NULL),
+ command_buffer_(command_buffer),
+ commands_per_update_(commands_per_update) {
+ DCHECK(command_buffer);
+ decoder_.reset(decoder);
+ parser_.reset(parser);
+}
+
+bool GPUProcessor::Initialize(HWND handle) {
+ DCHECK(handle);
+
+ // Cannot reinitialize.
+ if (decoder_->hwnd() != NULL)
+ return false;
+
+ // Map the ring buffer and create the parser.
+ ::base::SharedMemory* ring_buffer = command_buffer_->GetRingBuffer();
+ if (ring_buffer) {
+ size_t size = ring_buffer->max_size();
+ if (!ring_buffer->Map(size)) {
+ return false;
+ }
+
+ void* ptr = ring_buffer->memory();
+ parser_.reset(new command_buffer::CommandParser(ptr, size, 0, size, 0,
+ decoder_.get()));
+ } else {
+ parser_.reset(new command_buffer::CommandParser(NULL, 0, 0, 0, 0,
+ decoder_.get()));
+ }
+
+ // Initialize GAPI immediately if the window handle is valid.
+ decoder_->set_hwnd(handle);
+ return decoder_->Initialize();
+}
+
+void GPUProcessor::Destroy() {
+ // Destroy GAPI if window handle has not already become invalid.
+ if (decoder_->hwnd()) {
+ decoder_->Destroy();
+ decoder_->set_hwnd(NULL);
+ }
+}
+
+bool GPUProcessor::SetWindow(HWND handle, int width, int height) {
+ if (handle == NULL) {
+ // Destroy GAPI when the window handle becomes invalid.
+ Destroy();
+ return true;
+ } else {
+ return Initialize(handle);
+ }
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/service/mocks.h b/gpu/command_buffer/service/mocks.h
new file mode 100644
index 0000000..3d85e32
--- /dev/null
+++ b/gpu/command_buffer/service/mocks.h
@@ -0,0 +1,108 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains definitions for mock objects, used for testing.
+
+// TODO: This file "manually" defines some mock objects. Using gMock
+// would be definitely preferable, unfortunately it doesn't work on Windows
+// yet.
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_CROSS_MOCKS_H_
+#define GPU_COMMAND_BUFFER_SERVICE_CROSS_MOCKS_H_
+
+#include <vector>
+#include "testing/gmock/include/gmock/gmock.h"
+#include "gpu/command_buffer/service/cmd_parser.h"
+#include "gpu/command_buffer/service/cmd_buffer_engine.h"
+
+namespace command_buffer {
+
+// Mocks an AsyncAPIInterface, using GMock.
+class AsyncAPIMock : public AsyncAPIInterface {
+ public:
+ AsyncAPIMock() {
+ testing::DefaultValue<parse_error::ParseError>::Set(
+ parse_error::kParseNoError);
+ }
+
+ // Predicate that matches args passed to DoCommand, by looking at the values.
+ class IsArgs {
+ public:
+ IsArgs(unsigned int arg_count, const void* args)
+ : arg_count_(arg_count),
+ args_(static_cast<CommandBufferEntry*>(const_cast<void*>(args))) {
+ }
+
+ bool operator() (const void* _args) const {
+ const CommandBufferEntry* args =
+ static_cast<const CommandBufferEntry*>(_args) + 1;
+ for (unsigned int i = 0; i < arg_count_; ++i) {
+ if (args[i].value_uint32 != args_[i].value_uint32) return false;
+ }
+ return true;
+ }
+
+ private:
+ unsigned int arg_count_;
+ CommandBufferEntry *args_;
+ };
+
+ MOCK_METHOD3(DoCommand, parse_error::ParseError(
+ unsigned int command,
+ unsigned int arg_count,
+ const void* cmd_data));
+
+ const char* GetCommandName(unsigned int command_id) const {
+ return "";
+ };
+
+ // Sets the engine, to forward SetToken commands to it.
+ void set_engine(CommandBufferEngine *engine) { engine_ = engine; }
+
+ // Forwards the SetToken commands to the engine.
+ void SetToken(unsigned int command,
+ unsigned int arg_count,
+ const void* _args) {
+ DCHECK(engine_);
+ DCHECK_EQ(1u, command);
+ DCHECK_EQ(1u, arg_count);
+ const CommandBufferEntry* args =
+ static_cast<const CommandBufferEntry*>(_args);
+ engine_->set_token(args[0].value_uint32);
+ }
+ private:
+ CommandBufferEngine *engine_;
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_SERVICE_CROSS_MOCKS_H_
diff --git a/gpu/command_buffer/service/precompile.cc b/gpu/command_buffer/service/precompile.cc
new file mode 100644
index 0000000..3e219b0
--- /dev/null
+++ b/gpu/command_buffer/service/precompile.cc
@@ -0,0 +1,33 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+#include "gpu/command_buffer/service/precompile.h"
diff --git a/gpu/command_buffer/service/precompile.h b/gpu/command_buffer/service/precompile.h
new file mode 100644
index 0000000..55d2b21
--- /dev/null
+++ b/gpu/command_buffer/service/precompile.h
@@ -0,0 +1,50 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains includes for common headers used by command buffer server
+// files. It is used for pre-compiled header support.
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_CROSS_PRECOMPILE_H_
+#define GPU_COMMAND_BUFFER_SERVICE_CROSS_PRECOMPILE_H_
+
+#include <build/build_config.h>
+
+#if defined(OS_WIN)
+#include <windows.h>
+#endif
+
+#include <assert.h>
+#include <algorithm>
+#include <map>
+#include <vector>
+
+#endif // O3D_CORE_CROSS_PRECOMPILE_H_
diff --git a/gpu/command_buffer/service/resource.cc b/gpu/command_buffer/service/resource.cc
new file mode 100644
index 0000000..1208d30
--- /dev/null
+++ b/gpu/command_buffer/service/resource.cc
@@ -0,0 +1,101 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the implementation of ResourceMapBase.
+
+#include "gpu/command_buffer/service/precompile.h"
+#include "gpu/command_buffer/service/resource.h"
+
+namespace command_buffer {
+
+// Assigns a resource to a resource ID, by setting it at the right location
+// into the list, resizing the list if necessary, and destroying an existing
+// resource if one existed already.
+void ResourceMapBase::Assign(ResourceId id, Resource *resource) {
+ if (id >= resources_.size()) {
+ resources_.resize(id + 1, NULL);
+ } else {
+ Resource *&entry = resources_[id];
+ if (entry) {
+ delete entry;
+ entry = NULL;
+ }
+ }
+ DCHECK(resources_[id] == NULL);
+ resources_[id] = resource;
+}
+
+// Destroys a resource contained in the map, setting its entry to NULL. If
+// necessary, this will trim the list.
+bool ResourceMapBase::Destroy(ResourceId id) {
+ if (id >= resources_.size()) {
+ return false;
+ }
+ Resource *&entry = resources_[id];
+ if (entry) {
+ delete entry;
+ entry = NULL;
+
+ // Removing the last element, we can trim the list.
+ // TODO: this may not be optimal to do every time. Investigate if it
+ // becomes an issue, and add a threshold before we resize.
+ if (id == resources_.size() - 1) {
+ size_t last_valid = resources_.max_size();
+ for (unsigned int i = id; i < resources_.size(); --i) {
+ if (resources_[i]) {
+ last_valid = i;
+ break;
+ }
+ }
+ if (last_valid == resources_.max_size()) {
+ resources_.clear();
+ } else {
+ resources_.resize(last_valid + 1);
+ }
+ }
+ return true;
+ }
+ return false;
+}
+
+// Goes over all non-NULL entries in the list, destroying them, then clears the
+// list.
+void ResourceMapBase::DestroyAllResources() {
+ for (Container::iterator i = resources_.begin(); i != resources_.end(); ++i) {
+ if (*i) {
+ delete *i;
+ }
+ }
+ resources_.clear();
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/service/resource.h b/gpu/command_buffer/service/resource.h
new file mode 100644
index 0000000..20e3038
--- /dev/null
+++ b/gpu/command_buffer/service/resource.h
@@ -0,0 +1,268 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file contains the definition for resource classes and the resource map.
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_CROSS_RESOURCE_H_
+#define GPU_COMMAND_BUFFER_SERVICE_CROSS_RESOURCE_H_
+
+#include <vector>
+#include "base/scoped_ptr.h"
+#include "gpu/command_buffer/common/resource.h"
+
+namespace command_buffer {
+
+// Base class for resources, just providing a common Destroy function.
+class Resource {
+ public:
+ Resource() {}
+ virtual ~Resource() {}
+ private:
+ DISALLOW_COPY_AND_ASSIGN(Resource);
+};
+
+// VertexBuffer class, representing a vertex buffer resource.
+class VertexBuffer: public Resource {
+ public:
+ VertexBuffer(unsigned int size, unsigned int flags)
+ : size_(size),
+ flags_(flags) {}
+ virtual ~VertexBuffer() {}
+
+ // Returns the vertex buffer flags.
+ unsigned int flags() const { return flags_; }
+ // Sets the vertex buffer flags.
+ void set_flags(unsigned int flags) { flags_ = flags; }
+ // Returns the vertex buffer size.
+ unsigned int size() const { return size_; }
+ // Sets the vertex buffer size.
+ void set_size(unsigned int size) { size_ = size; }
+ protected:
+ unsigned int size_;
+ unsigned int flags_;
+ private:
+ DISALLOW_COPY_AND_ASSIGN(VertexBuffer);
+};
+
+// IndexBuffer class, representing an index buffer resource.
+class IndexBuffer: public Resource {
+ public:
+ IndexBuffer(unsigned int size, unsigned int flags)
+ : size_(size),
+ flags_(flags) {}
+ virtual ~IndexBuffer() {}
+
+ // Returns the index buffer flags.
+ unsigned int flags() const { return flags_; }
+ // Sets the index buffer flags.
+ void set_flags(unsigned int flags) { flags_ = flags; }
+ // Returns the index buffer size.
+ unsigned int size() const { return size_; }
+ // Sets the index buffer size.
+ void set_size(unsigned int size) { size_ = size; }
+ protected:
+ unsigned int size_;
+ unsigned int flags_;
+ private:
+ DISALLOW_COPY_AND_ASSIGN(IndexBuffer);
+};
+
+// VertexStruct class, representing a vertex struct resource.
+class VertexStruct: public Resource {
+ public:
+ // The representation of an input data stream.
+ struct Element {
+ ResourceId vertex_buffer;
+ unsigned int offset;
+ unsigned int stride;
+ vertex_struct::Type type;
+ vertex_struct::Semantic semantic;
+ unsigned int semantic_index;
+ };
+
+ explicit VertexStruct(unsigned int count)
+ : count_(count),
+ elements_(new Element[count]) {
+ memset(elements_.get(), 0, count * sizeof(Element)); // NOLINT
+ }
+
+ // Returns the number of inputs in this struct.
+ unsigned int count() const { return count_; }
+ // Returns an element by index.
+ Element &GetElement(unsigned int i) {
+ DCHECK_GT(count_, i);
+ return elements_[i];
+ }
+ protected:
+ unsigned int count_;
+ scoped_array<Element> elements_;
+ private:
+ DISALLOW_COPY_AND_ASSIGN(VertexStruct);
+};
+
+// Effect class, representing an effect.
+class Effect: public Resource {
+ public:
+ Effect() {}
+ private:
+ DISALLOW_COPY_AND_ASSIGN(Effect);
+};
+
+// EffectParam class, representing an effect parameter.
+class EffectParam: public Resource {
+ public:
+ explicit EffectParam(effect_param::DataType data_type)
+ : data_type_(data_type) {
+ }
+
+ // Gets the data type of this parameter.
+ effect_param::DataType data_type() const { return data_type_; }
+ private:
+ effect_param::DataType data_type_;
+ DISALLOW_COPY_AND_ASSIGN(EffectParam);
+};
+
+// Texture class, representing a texture resource.
+class Texture: public Resource {
+ public:
+ Texture(texture::Type type,
+ unsigned int levels,
+ texture::Format format,
+ bool enable_render_surfaces,
+ unsigned int flags)
+ : type_(type),
+ levels_(levels),
+ format_(format),
+ render_surfaces_enabled_(enable_render_surfaces),
+ flags_(flags) {}
+ virtual ~Texture() {}
+
+ // Returns the type of the texture.
+ texture::Type type() const { return type_; }
+ // Returns the texture flags.
+ unsigned int flags() const { return flags_; }
+ // Returns the texture format.
+ texture::Format format() const { return format_; }
+ // Returns whether the texture supports render surfaces
+ bool render_surfaces_enabled() const { return render_surfaces_enabled_; }
+ // Returns the number of mipmap levels in the texture.
+ unsigned int levels() const { return levels_; }
+ private:
+ texture::Type type_;
+ unsigned int levels_;
+ texture::Format format_;
+ bool render_surfaces_enabled_;
+ unsigned int flags_;
+ DISALLOW_COPY_AND_ASSIGN(Texture);
+};
+
+// RenderSurface class, representing a render surface/target
+class RenderSurface: public Resource {
+ public:
+ RenderSurface() {}
+ private:
+ DISALLOW_COPY_AND_ASSIGN(RenderSurface);
+};
+
+// RenderSurface class, representing a render surface/target
+class RenderDepthStencilSurface: public Resource {
+ public:
+ RenderDepthStencilSurface() {}
+ private:
+ DISALLOW_COPY_AND_ASSIGN(RenderDepthStencilSurface);
+};
+
+
+// Texture class, representing a sampler resource.
+class Sampler: public Resource {
+ public:
+ Sampler() {}
+ private:
+ DISALLOW_COPY_AND_ASSIGN(Sampler);
+};
+
+// Base of ResourceMap. Contains most of the implementation of ResourceMap, to
+// avoid template bloat.
+class ResourceMapBase {
+ public:
+ ResourceMapBase() : resources_() {}
+ ~ResourceMapBase() {}
+
+ // Assigns a resource to a resource ID. Assigning a resource to an ID that
+ // already has an existing resource will destroy that existing resource. The
+ // map takes ownership of the resource.
+ void Assign(ResourceId id, Resource* resource);
+ // Destroys a resource.
+ bool Destroy(ResourceId id);
+ // Destroy all resources.
+ void DestroyAllResources();
+ // Gets a resource by ID.
+ Resource *Get(ResourceId id) {
+ return (id < resources_.size()) ? resources_[id] : NULL;
+ }
+ private:
+ typedef std::vector<Resource *> Container;
+ Container resources_;
+};
+
+// Resource Map class, allowing resource ID <-> Resource association. This is a
+// dense map, optimized for retrieval (O(1)).
+template<class T> class ResourceMap {
+ public:
+ ResourceMap() : container_() {}
+ ~ResourceMap() {}
+
+ // Assigns a resource to a resource ID. Assigning a resource to an ID that
+ // already has an existing resource will destroy that existing resource. The
+ // map takes ownership of the resource.
+ void Assign(ResourceId id, T* resource) {
+ container_.Assign(id, resource);
+ }
+ // Destroys a resource.
+ bool Destroy(ResourceId id) {
+ return container_.Destroy(id);
+ }
+ // Destroy all resources.
+ void DestroyAllResources() {
+ return container_.DestroyAllResources();
+ }
+ // Gets a resource by ID.
+ T *Get(ResourceId id) {
+ return static_cast<T*>(container_.Get(id));
+ }
+ private:
+ ResourceMapBase container_;
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_SERVICE_CROSS_RESOURCE_H_
diff --git a/gpu/command_buffer/service/resource_test.cc b/gpu/command_buffer/service/resource_test.cc
new file mode 100644
index 0000000..7a9438b
--- /dev/null
+++ b/gpu/command_buffer/service/resource_test.cc
@@ -0,0 +1,127 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// Tests for the ResourceMap.
+
+#include "gpu/command_buffer/service/precompile.h"
+#include "gpu/command_buffer/service/resource.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace command_buffer {
+
+// Mock resource implementation that checks for leaks.
+class ResourceMock : public Resource {
+ public:
+ ResourceMock() : Resource() {
+ ++instance_count_;
+ }
+ virtual ~ResourceMock() {
+ --instance_count_;
+ }
+
+ // Returns the instance count. The instance count is increased in the
+ // constructor and decreased in the destructor, to track leaks. The reason is
+ // that we can't mock the destructor, though we want to make sure the mock is
+ // destroyed.
+ static int instance_count() { return instance_count_; }
+ private:
+ static int instance_count_;
+ DISALLOW_COPY_AND_ASSIGN(ResourceMock);
+};
+int ResourceMock::instance_count_ = 0;
+
+// Test fixture for ResourceMap test. Creates a ResourceMap using a mock
+// Resource, and checks for ResourceMock leaks.
+class ResourceMapTest : public testing::Test {
+ protected:
+ typedef ResourceMap<ResourceMock> Map;
+ virtual void SetUp() {
+ instance_count_ = ResourceMock::instance_count();
+ map_.reset(new Map());
+ }
+ virtual void TearDown() {
+ CheckLeaks();
+ }
+
+ // Makes sure we didn't leak any ResourceMock object.
+ void CheckLeaks() {
+ EXPECT_EQ(instance_count_, ResourceMock::instance_count());
+ }
+
+ Map *map() const { return map_.get(); }
+ private:
+ int instance_count_;
+ scoped_ptr<Map> map_;
+};
+
+TEST_F(ResourceMapTest, TestMap) {
+ // check that initial mapping is empty.
+ EXPECT_EQ(NULL, map()->Get(0));
+ EXPECT_EQ(NULL, map()->Get(1));
+ EXPECT_EQ(NULL, map()->Get(392));
+
+ // create a new resource, assign it to an ID.
+ ResourceMock *resource = new ResourceMock();
+ map()->Assign(123, resource);
+ EXPECT_EQ(resource, map()->Get(123));
+
+ // Destroy the resource, making sure the object is deleted.
+ EXPECT_EQ(true, map()->Destroy(123));
+ EXPECT_EQ(false, map()->Destroy(123)); // destroying again should fail.
+ resource = NULL;
+ CheckLeaks();
+
+ // create a new resource, add it to the map, and make sure it gets deleted
+ // when we assign a new resource to that ID.
+ resource = new ResourceMock();
+ map()->Assign(1, resource);
+ resource = new ResourceMock();
+ map()->Assign(1, resource);
+ EXPECT_EQ(resource, map()->Get(1)); // check that we have the new resource.
+ EXPECT_EQ(true, map()->Destroy(1));
+ CheckLeaks();
+
+ // Adds 3 resources, then call DestroyAllResources().
+ resource = new ResourceMock();
+ map()->Assign(1, resource);
+ resource = new ResourceMock();
+ map()->Assign(2, resource);
+ resource = new ResourceMock();
+ map()->Assign(3, resource);
+ map()->DestroyAllResources();
+ EXPECT_EQ(NULL, map()->Get(1));
+ EXPECT_EQ(NULL, map()->Get(2));
+ EXPECT_EQ(NULL, map()->Get(3));
+ CheckLeaks();
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/service/x_utils.cc b/gpu/command_buffer/service/x_utils.cc
new file mode 100644
index 0000000..b9eb9d9
--- /dev/null
+++ b/gpu/command_buffer/service/x_utils.cc
@@ -0,0 +1,92 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This class implements the XWindowWrapper class.
+
+#include "gpu/command_buffer/service/precompile.h"
+#include "gpu/command_buffer/common/cross/logging.h"
+#include "gpu/command_buffer/service/linux/x_utils.h"
+
+namespace command_buffer {
+
+bool XWindowWrapper::Initialize() {
+ XWindowAttributes attributes;
+ XGetWindowAttributes(display_, window_, &attributes);
+ XVisualInfo visual_info_template;
+ visual_info_template.visualid = XVisualIDFromVisual(attributes.visual);
+ int visual_info_count = 0;
+ XVisualInfo *visual_info_list = XGetVisualInfo(display_, VisualIDMask,
+ &visual_info_template,
+ &visual_info_count);
+ DCHECK(visual_info_list);
+ DCHECK_GT(visual_info_count, 0);
+ context_ = 0;
+ for (int i = 0; i < visual_info_count; ++i) {
+ context_ = glXCreateContext(display_, visual_info_list + i, 0,
+ True);
+ if (context_) break;
+ }
+ XFree(visual_info_list);
+ if (!context_) {
+ DLOG(ERROR) << "Couldn't create GL context.";
+ return false;
+ }
+ return true;
+}
+
+bool XWindowWrapper::MakeCurrent() {
+ if (glXMakeCurrent(display_, window_, context_) != True) {
+ glXDestroyContext(display_, context_);
+ context_ = 0;
+ DLOG(ERROR) << "Couldn't make context current.";
+ return false;
+ }
+ return true;
+}
+
+void XWindowWrapper::Destroy() {
+ Bool result = glXMakeCurrent(display_, 0, 0);
+ // glXMakeCurrent isn't supposed to fail when unsetting the context, unless
+ // we have pending draws on an invalid window - which shouldn't be the case
+ // here.
+ DCHECK(result);
+ if (context_) {
+ glXDestroyContext(display_, context_);
+ context_ = 0;
+ }
+}
+
+void XWindowWrapper::SwapBuffers() {
+ glXSwapBuffers(display_, window_);
+}
+
+} // namespace command_buffer
diff --git a/gpu/command_buffer/service/x_utils.h b/gpu/command_buffer/service/x_utils.h
new file mode 100644
index 0000000..0d8c26a
--- /dev/null
+++ b/gpu/command_buffer/service/x_utils.h
@@ -0,0 +1,76 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+// This file declares the XWindowWrapper class.
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_X_UTILS_H_
+#define GPU_COMMAND_BUFFER_SERVICE_X_UTILS_H_
+
+#include <GL/glx.h>
+#include "base/basictypes.h"
+#include "gpu/command_buffer/common/cross/logging.h"
+
+namespace command_buffer {
+
+// This class is a wrapper around an X Window and associated GL context. It is
+// useful to isolate intrusive X headers, since it can be forward declared
+// (Window and GLXContext can't).
+class XWindowWrapper {
+ public:
+ XWindowWrapper(Display *display, Window window)
+ : display_(display),
+ window_(window) {
+ DCHECK(display_);
+ DCHECK(window_);
+ }
+ // Initializes the GL context.
+ bool Initialize();
+
+ // Destroys the GL context.
+ void Destroy();
+
+ // Makes the GL context current on the current thread.
+ bool MakeCurrent();
+
+ // Swaps front and back buffers.
+ void SwapBuffers();
+
+ private:
+ Display *display_;
+ Window window_;
+ GLXContext context_;
+ DISALLOW_COPY_AND_ASSIGN(XWindowWrapper);
+};
+
+} // namespace command_buffer
+
+#endif // GPU_COMMAND_BUFFER_SERVICE_X_UTILS_H_
diff --git a/gpu/gpu.gyp b/gpu/gpu.gyp
new file mode 100644
index 0000000..aa89b51
--- /dev/null
+++ b/gpu/gpu.gyp
@@ -0,0 +1,412 @@
+# Copyright (c) 2009 The Chromium Authors. All rights reserved.
+# Use of this source code is governed by a BSD-style license that can be
+# found in the LICENSE file.
+
+{
+ 'variables': {
+ 'chromium_code': 1,
+ },
+ 'includes': [
+ '../build/common.gypi',
+ ],
+ 'targets': [
+ {
+ 'target_name': 'gl_libs',
+ 'type': 'static_library',
+ 'include_dirs': [
+ '../third_party/glew/include',
+ ],
+ 'defines': [
+ 'GLEW_STATIC',
+ ],
+ 'all_dependent_settings': {
+ 'include_dirs': [
+ '../third_party/glew/include',
+ ],
+ 'defines': [
+ 'GLEW_STATIC',
+ ],
+ },
+ 'sources': [
+ '../third_party/glew/src/glew.c',
+ ],
+ 'conditions': [
+ [ 'OS=="linux"',
+ {
+ 'all_dependent_settings': {
+ 'defines': [
+ 'GL_GLEXT_PROTOTYPES',
+ ],
+ 'ldflags': [
+ '-L<(PRODUCT_DIR)',
+ ],
+ 'libraries': [
+ '-lGL',
+ '-lX11',
+ ],
+ },
+ },
+ ],
+ [ 'OS=="mac"',
+ {
+ 'direct_dependent_settings': {
+ 'libraries': [
+ '$(SDKROOT)/System/Library/Frameworks/OpenGL.framework',
+ ],
+ },
+ },
+ ],
+ [ 'OS=="win"',
+ {
+ 'all_dependent_settings': {
+ 'libraries': [
+ '-lOpenGL32.lib',
+ ],
+ },
+ },
+ ],
+ ],
+ },
+ {
+ 'target_name': 'command_buffer_common',
+ 'type': 'static_library',
+ 'include_dirs': [
+ 'command_buffer/common',
+ '..',
+ ],
+ 'all_dependent_settings': {
+ 'include_dirs': [
+ 'command_buffer/common',
+ '..',
+ ],
+ },
+ 'sources': [
+ 'command_buffer/common/bitfield_helpers.h',
+ 'command_buffer/common/cmd_buffer_common.h',
+ 'command_buffer/common/cmd_buffer_common.cc',
+ 'command_buffer/common/command_buffer.h',
+ 'command_buffer/common/command_buffer_mock.h',
+ 'command_buffer/common/gles2_cmd_ids_autogen.h',
+ 'command_buffer/common/gles2_cmd_ids.h',
+ 'command_buffer/common/gles2_cmd_format_autogen.h',
+ 'command_buffer/common/gles2_cmd_format.cc',
+ 'command_buffer/common/gles2_cmd_format.h',
+ 'command_buffer/common/gles2_cmd_utils.cc',
+ 'command_buffer/common/gles2_cmd_utils.h',
+ 'command_buffer/common/logging.h',
+ 'command_buffer/common/mocks.h',
+ 'command_buffer/common/resource.cc',
+ 'command_buffer/common/resource.h',
+ 'command_buffer/common/types.h',
+ ],
+ },
+ {
+ # Library helps make GLES2 command buffers.
+ 'target_name': 'gles2_cmd_helper',
+ 'type': 'static_library',
+ 'dependencies': [
+ 'command_buffer_common',
+ 'np_utils',
+ ],
+ 'sources': [
+ 'command_buffer/client/gles2_cmd_helper.cc',
+ 'command_buffer/client/gles2_cmd_helper.h',
+ 'command_buffer/client/gles2_cmd_helper_autogen.h',
+ ],
+ },
+ {
+ # Library emulates GLES2 using command_buffers.
+ 'target_name': 'gles2_implementation',
+ 'type': 'static_library',
+ 'dependencies': [
+ 'gles2_cmd_helper',
+ ],
+ 'sources': [
+ 'command_buffer/client/gles2_implementation_autogen.h',
+ 'command_buffer/client/gles2_implementation.cc',
+ 'command_buffer/client/gles2_implementation_gen.h',
+ 'command_buffer/client/gles2_implementation.h',
+ ],
+ },
+ {
+ # Stub to expose gles2_implementation as a namespace rather than a class
+ # so GLES2 C++ programs can work with no changes.
+ 'target_name': 'gles2_lib',
+ 'type': 'static_library',
+ 'dependencies': [
+ 'gles2_implementation',
+ ],
+ 'sources': [
+ 'command_buffer/client/gles2_lib.cc',
+ 'command_buffer/client/gles2_lib.h',
+ ],
+ },
+ {
+ # Stub to expose gles2_implemenation in C instead of C++.
+ # so GLES2 C programs can work with no changes.
+ 'target_name': 'gles2_c_lib',
+ 'type': 'static_library',
+ 'dependencies': [
+ 'gles2_lib',
+ ],
+ 'sources': [
+ 'command_buffer/client/gles2_c_lib.h',
+ 'command_buffer/client/gles2_c_lib.cc',
+ 'command_buffer/client/gles2_c_lib_autogen.h',
+ ],
+ },
+ {
+ 'target_name': 'command_buffer_common_unittests',
+ 'type': 'none',
+ 'include_dirs': [
+ 'command_buffer/common',
+ ],
+ 'dependencies': [
+ 'gles2_lib',
+ 'gles2_implementation',
+ 'gles2_cmd_helper',
+ ],
+ 'direct_dependent_settings': {
+ 'sources': [
+ 'command_buffer/common/bitfield_helpers_test.cc',
+ 'command_buffer/common/gles2_cmd_format_test.cc',
+ 'command_buffer/common/gles2_cmd_format_test_autogen.h',
+ 'command_buffer/common/gles2_cmd_id_test.cc',
+ ],
+ },
+ },
+ {
+ 'target_name': 'command_buffer_client',
+ 'type': 'static_library',
+ 'dependencies': [
+ 'command_buffer_common',
+ ],
+ 'sources': [
+ 'command_buffer/client/cmd_buffer_helper.cc',
+ 'command_buffer/client/cmd_buffer_helper.h',
+ 'command_buffer/client/fenced_allocator.cc',
+ 'command_buffer/client/fenced_allocator.h',
+ 'command_buffer/client/id_allocator.cc',
+ 'command_buffer/client/id_allocator.h',
+ ],
+ },
+ {
+ 'target_name': 'command_buffer_client_unittests',
+ 'type': 'none',
+ 'direct_dependent_settings': {
+ 'sources': [
+ 'command_buffer/client/cmd_buffer_helper_test.cc',
+ 'command_buffer/client/fenced_allocator_test.cc',
+ 'command_buffer/client/id_allocator_test.cc',
+ ],
+ },
+ },
+ {
+ 'target_name': 'command_buffer_service',
+ 'type': 'static_library',
+ 'include_dirs': [
+ '..',
+ ],
+ 'all_dependent_settings': {
+ 'include_dirs': [
+ '..',
+ ],
+ },
+ 'dependencies': [
+ 'command_buffer_common',
+ 'gl_libs',
+ ],
+ 'sources': [
+ 'command_buffer/service/common_decoder.cc',
+ 'command_buffer/service/common_decoder.h',
+ 'command_buffer/service/cmd_buffer_engine.h',
+ 'command_buffer/service/command_buffer_service.cc',
+ 'command_buffer/service/command_buffer_service.h',
+ 'command_buffer/service/cmd_parser.cc',
+ 'command_buffer/service/cmd_parser.h',
+ 'command_buffer/service/gles2_cmd_decoder.h',
+ 'command_buffer/service/gles2_cmd_decoder_validate.h',
+ 'command_buffer/service/gles2_cmd_decoder_autogen.h',
+ 'command_buffer/service/gles2_cmd_decoder.cc',
+ 'command_buffer/service/gl_utils.h',
+ 'command_buffer/service/gpu_processor.h',
+ 'command_buffer/service/gpu_processor.cc',
+ 'command_buffer/service/gpu_processor_mock.h',
+ 'command_buffer/service/mocks.h',
+ 'command_buffer/service/precompile.cc',
+ 'command_buffer/service/precompile.h',
+ 'command_buffer/service/resource.cc',
+ 'command_buffer/service/resource.h',
+ ],
+ 'conditions': [
+ ['OS == "linux"',
+ {
+ 'sources': [
+ 'command_buffer/service/linux/x_utils.cc',
+ 'command_buffer/service/linux/x_utils.h',
+ ],
+ },
+ ],
+ ['OS == "win"',
+ {
+ 'sources': [
+ 'command_buffer/service/gpu_processor_win.cc',
+ ],
+ },
+ ],
+ ],
+ },
+ {
+ 'target_name': 'command_buffer_service_unittests',
+ 'type': 'none',
+ 'direct_dependent_settings': {
+ 'sources': [
+ 'command_buffer/service/cmd_parser_test.cc',
+ 'command_buffer/service/command_buffer_service_unittest.cc',
+ 'command_buffer/service/gpu_processor_unittest.cc',
+ 'command_buffer/service/resource_test.cc',
+ ],
+ },
+ },
+ {
+ 'target_name': 'np_utils',
+ 'type': '<(library)',
+ 'dependencies': [
+ '../base/base.gyp:base',
+ ],
+ 'include_dirs': [
+ '..',
+ ],
+ 'all_dependent_settings': {
+ 'include_dirs': [
+ '..',
+ ],
+ },
+ 'sources': [
+ 'np_utils/default_np_object.h',
+ 'np_utils/dynamic_np_object.cc',
+ 'np_utils/dynamic_np_object.h',
+ 'np_utils/np_browser.cc',
+ 'np_utils/np_browser.h',
+ 'np_utils/np_browser_mock.h',
+ 'np_utils/np_browser_stub.cc',
+ 'np_utils/np_browser_stub.h',
+ 'np_utils/np_class.h',
+ 'np_utils/np_dispatcher.cc',
+ 'np_utils/np_dispatcher.h',
+ 'np_utils/np_dispatcher_specializations.h',
+ 'np_utils/np_headers.h',
+ 'np_utils/np_object_mock.h',
+ 'np_utils/np_object_pointer.h',
+ 'np_utils/np_plugin_object.h',
+ 'np_utils/np_plugin_object_mock.h',
+ 'np_utils/np_plugin_object_factory.cc',
+ 'np_utils/np_plugin_object_factory.h',
+ 'np_utils/np_plugin_object_factory_mock.h',
+ 'np_utils/np_utils.cc',
+ 'np_utils/np_utils.h',
+ 'np_utils/webkit_browser.h',
+ ],
+ },
+ {
+ 'target_name': 'np_utils_unittests',
+ 'type': 'none',
+ 'direct_dependent_settings': {
+ 'include_dirs': [
+ '..',
+ ],
+ 'sources': [
+ 'np_utils/dispatched_np_object_unittest.cc',
+ 'np_utils/dynamic_np_object_unittest.cc',
+ 'np_utils/np_class_unittest.cc',
+ 'np_utils/np_object_pointer_unittest.cc',
+ 'np_utils/np_utils_unittest.cc',
+ ],
+ },
+ },
+ {
+ 'target_name': 'gpu_plugin',
+ 'type': '<(library)',
+ 'dependencies': [
+ '../base/base.gyp:base',
+ 'command_buffer_service',
+ 'np_utils',
+ ],
+ 'include_dirs': [
+ '..',
+ ],
+ 'all_dependent_settings': {
+ 'include_dirs': [
+ '..',
+ ],
+ },
+ 'sources': [
+ 'gpu_plugin/gpu_plugin.cc',
+ 'gpu_plugin/gpu_plugin.h',
+ 'gpu_plugin/gpu_plugin_object.cc',
+ 'gpu_plugin/gpu_plugin_object.h',
+ 'gpu_plugin/gpu_plugin_object_win.cc',
+ 'gpu_plugin/gpu_plugin_object_factory.cc',
+ 'gpu_plugin/gpu_plugin_object_factory.h',
+ ],
+ },
+ {
+ 'target_name': 'gpu_plugin_unittests',
+ 'type': 'none',
+ 'direct_dependent_settings': {
+ 'include_dirs': [
+ '..',
+ ],
+ 'sources': [
+ 'gpu_plugin/gpu_plugin_unittest.cc',
+ 'gpu_plugin/gpu_plugin_object_unittest.cc',
+ 'gpu_plugin/gpu_plugin_object_factory_unittest.cc',
+ ],
+ },
+ },
+ {
+ 'target_name': 'gpu_all_unittests',
+ 'type': 'executable',
+ 'dependencies': [
+ '../testing/gmock.gyp:gmock',
+ '../testing/gmock.gyp:gmockmain',
+ '../testing/gtest.gyp:gtest',
+ 'command_buffer_client',
+ 'command_buffer_client_unittests',
+ 'command_buffer_common',
+ 'command_buffer_common_unittests',
+ 'command_buffer_service',
+ 'command_buffer_service_unittests',
+ 'gpu_plugin',
+ 'gpu_plugin_unittests',
+ 'np_utils',
+ 'np_utils_unittests',
+ ],
+ },
+ {
+ 'target_name': 'gles2_demo',
+ 'type': 'executable',
+ 'dependencies': [
+ 'command_buffer_client',
+ 'command_buffer_service',
+ 'gles2_lib',
+ 'gles2_c_lib',
+ 'gpu_plugin',
+ 'np_utils',
+ ],
+ 'sources': [
+ 'command_buffer/client/gles2_demo.cc',
+ 'command_buffer/client/gles2_demo_c.h',
+ 'command_buffer/client/gles2_demo_c.c',
+ 'command_buffer/client/gles2_demo_cc.h',
+ 'command_buffer/client/gles2_demo_cc.cc',
+ ],
+ },
+ ]
+}
+
+# Local Variables:
+# tab-width:2
+# indent-tabs-mode:nil
+# End:
+# vim: set expandtab tabstop=2 shiftwidth=2:
diff --git a/gpu/gpu_plugin/gpu_plugin.cc b/gpu/gpu_plugin/gpu_plugin.cc
new file mode 100644
index 0000000..35771fd
--- /dev/null
+++ b/gpu/gpu_plugin/gpu_plugin.cc
@@ -0,0 +1,135 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/gpu_plugin/gpu_plugin.h"
+#include "gpu/gpu_plugin/gpu_plugin_object_factory.h"
+#include "gpu/np_utils/np_browser.h"
+#include "gpu/np_utils/np_plugin_object.h"
+#include "gpu/np_utils/np_plugin_object_factory.h"
+#include "webkit/glue/plugins/nphostapi.h"
+
+using np_utils::NPBrowser;
+using np_utils::NPPluginObjectFactory;
+using np_utils::PluginObject;
+
+namespace gpu_plugin {
+
+// Definitions of NPAPI plugin entry points.
+
+namespace {
+NPBrowser* g_browser;
+GPUPluginObjectFactory g_plugin_object_factory;
+
+NPError NPP_New(NPMIMEType plugin_type, NPP instance,
+ uint16 mode, int16 argc, char* argn[],
+ char* argv[], NPSavedData* saved) {
+ if (!instance)
+ return NPERR_INVALID_INSTANCE_ERROR;
+
+ PluginObject* plugin_object =
+ NPPluginObjectFactory::get()->CreatePluginObject(instance, plugin_type);
+ if (!plugin_object)
+ return NPERR_GENERIC_ERROR;
+
+ instance->pdata = plugin_object;
+
+ NPError error = plugin_object->New(plugin_type, argc, argn, argv, saved);
+ if (error != NPERR_NO_ERROR) {
+ plugin_object->Release();
+ }
+
+ return error;
+}
+
+NPError NPP_Destroy(NPP instance, NPSavedData** saved) {
+ if (!instance)
+ return NPERR_INVALID_INSTANCE_ERROR;
+
+ PluginObject* plugin_object = static_cast<PluginObject*>(instance->pdata);
+ NPError error = plugin_object->Destroy(saved);
+
+ if (error == NPERR_NO_ERROR) {
+ plugin_object->Release();
+ }
+
+ return error;
+}
+
+NPError NPP_SetWindow(NPP instance, NPWindow* window) {
+ if (!instance)
+ return NPERR_INVALID_INSTANCE_ERROR;
+
+ PluginObject* plugin_object = static_cast<PluginObject*>(instance->pdata);
+ return plugin_object->SetWindow(window);
+}
+
+int16 NPP_HandleEvent(NPP instance, void* event) {
+ if (!instance)
+ return 0;
+
+ PluginObject* plugin_object = static_cast<PluginObject*>(instance->pdata);
+ return plugin_object->HandleEvent(static_cast<NPEvent*>(event));
+}
+
+NPError NPP_GetValue(NPP instance, NPPVariable variable, void *value) {
+ if (!instance)
+ return NPERR_INVALID_INSTANCE_ERROR;
+
+ PluginObject* plugin_object = static_cast<PluginObject*>(instance->pdata);
+ switch (variable) {
+ case NPPVpluginScriptableNPObject:
+ *reinterpret_cast<NPObject**>(value) =
+ plugin_object->GetScriptableNPObject();
+ return NPERR_NO_ERROR;
+ default:
+ return NPERR_GENERIC_ERROR;
+ }
+}
+
+NPError NPP_SetValue(NPP instance, NPNVariable variable, void *value) {
+ return NPERR_NO_ERROR;
+}
+}
+
+NPError NP_GetEntryPoints(NPPluginFuncs* funcs) {
+ funcs->newp = NPP_New;
+ funcs->destroy = NPP_Destroy;
+ funcs->setwindow = NPP_SetWindow;
+ funcs->event = NPP_HandleEvent;
+ funcs->getvalue = NPP_GetValue;
+ funcs->setvalue = NPP_SetValue;
+ return NPERR_NO_ERROR;
+}
+
+#if defined(OS_LINUX)
+NPError API_CALL NP_Initialize(NPNetscapeFuncs *browser_funcs,
+ NPPluginFuncs* plugin_funcs) {
+#else
+NPError NP_Initialize(NPNetscapeFuncs *browser_funcs) {
+#endif
+ if (!browser_funcs)
+ return NPERR_INVALID_FUNCTABLE_ERROR;
+
+ if (g_browser)
+ return NPERR_GENERIC_ERROR;
+
+#if defined(OS_LINUX)
+ NP_GetEntryPoints(plugin_funcs);
+#endif
+
+ g_browser = new NPBrowser(browser_funcs);
+
+ return NPERR_NO_ERROR;
+}
+
+NPError NP_Shutdown() {
+ if (!g_browser)
+ return NPERR_GENERIC_ERROR;
+
+ delete g_browser;
+ g_browser = NULL;
+
+ return NPERR_NO_ERROR;
+}
+} // namespace gpu_plugin
diff --git a/gpu/gpu_plugin/gpu_plugin.h b/gpu/gpu_plugin/gpu_plugin.h
new file mode 100644
index 0000000..0f90f77
--- /dev/null
+++ b/gpu/gpu_plugin/gpu_plugin.h
@@ -0,0 +1,30 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_GPU_PLUGIN_GPU_PLUGIN_H_
+#define GPU_GPU_PLUGIN_GPU_PLUGIN_H_
+
+#include "gpu/np_utils/np_headers.h"
+
+typedef struct _NPPluginFuncs NPPluginFuncs;
+typedef struct _NPNetscapeFuncs NPNetscapeFuncs;
+
+namespace gpu_plugin {
+
+// Declarations of NPAPI plugin entry points.
+
+NPError NP_GetEntryPoints(NPPluginFuncs* funcs);
+
+#if defined(OS_LINUX)
+NPError NP_Initialize(NPNetscapeFuncs *browser_funcs,
+ NPPluginFuncs* plugin_funcs);
+#else
+NPError NP_Initialize(NPNetscapeFuncs* browser_funcs);
+#endif
+
+NPError NP_Shutdown();
+
+} // namespace gpu_plugin
+
+#endif // GPU_GPU_PLUGIN_GPU_PLUGIN_H_
diff --git a/gpu/gpu_plugin/gpu_plugin_object.cc b/gpu/gpu_plugin/gpu_plugin_object.cc
new file mode 100644
index 0000000..d4ea9150
--- /dev/null
+++ b/gpu/gpu_plugin/gpu_plugin_object.cc
@@ -0,0 +1,123 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include <stdlib.h>
+
+#include "base/logging.h"
+#include "gpu/command_buffer/service/command_buffer_service.h"
+#include "gpu/command_buffer/service/gpu_processor.h"
+#include "gpu/np_utils/np_utils.h"
+#include "gpu/gpu_plugin/gpu_plugin_object.h"
+
+using ::base::SharedMemory;
+using command_buffer::CommandBuffer;
+using command_buffer::CommandBufferService;
+using command_buffer::GPUProcessor;
+using np_utils::NPBrowser;
+using np_utils::NPObjectPointer;
+
+namespace gpu_plugin {
+
+const NPUTF8 GPUPluginObject::kPluginType[] =
+ "application/vnd.google.chrome.gpu-plugin";
+
+GPUPluginObject::GPUPluginObject(NPP npp)
+ : npp_(npp),
+ status_(kWaitingForNew),
+ command_buffer_(new CommandBufferService),
+ processor_(new GPUProcessor(npp, command_buffer_.get())) {
+ memset(&window_, 0, sizeof(window_));
+}
+
+NPError GPUPluginObject::New(NPMIMEType plugin_type,
+ int16 argc,
+ char* argn[],
+ char* argv[],
+ NPSavedData* saved) {
+ if (status_ != kWaitingForNew)
+ return NPERR_GENERIC_ERROR;
+
+ status_ = kWaitingForSetWindow;
+
+ return NPERR_NO_ERROR;
+}
+
+NPError GPUPluginObject::SetWindow(NPWindow* new_window) {
+ if (status_ == kWaitingForNew || status_ == kDestroyed)
+ return NPERR_GENERIC_ERROR;
+
+ // PlatformSpecificSetWindow advances the status depending on what happens.
+ NPError error = PlatformSpecificSetWindow(new_window);
+ if (error == NPERR_NO_ERROR) {
+ window_ = *new_window;
+
+ if (event_sync_.Get()) {
+ NPInvokeVoid(npp_,
+ event_sync_,
+ "resize",
+ static_cast<int32>(window_.width),
+ static_cast<int32>(window_.height));
+ }
+ } else {
+ memset(&window_, 0, sizeof(window_));
+ }
+
+ return error;
+}
+
+int16 GPUPluginObject::HandleEvent(NPEvent* event) {
+ return 0;
+}
+
+NPError GPUPluginObject::Destroy(NPSavedData** saved) {
+ if (status_ == kWaitingForNew || status_ == kDestroyed)
+ return NPERR_GENERIC_ERROR;
+
+ if (command_buffer_.get()) {
+ command_buffer_->SetPutOffsetChangeCallback(NULL);
+ }
+
+ status_ = kDestroyed;
+
+ return NPERR_NO_ERROR;
+}
+
+void GPUPluginObject::Release() {
+ DCHECK(status_ == kWaitingForNew || status_ == kDestroyed);
+ NPBrowser::get()->ReleaseObject(this);
+}
+
+NPObject*GPUPluginObject::GetScriptableNPObject() {
+ NPBrowser::get()->RetainObject(this);
+ return this;
+}
+
+CommandBuffer* GPUPluginObject::OpenCommandBuffer() {
+ if (status_ == kInitializationSuccessful)
+ return command_buffer_.get();
+
+ // SetWindow must have been called before OpenCommandBuffer.
+ // PlatformSpecificSetWindow advances the status to
+ // kWaitingForOpenCommandBuffer.
+ if (status_ != kWaitingForOpenCommandBuffer)
+ return NULL;
+
+ scoped_ptr<SharedMemory> ring_buffer(new SharedMemory);
+ if (!ring_buffer->Create(std::wstring(), false, false, kCommandBufferSize))
+ return NULL;
+
+ if (command_buffer_->Initialize(ring_buffer.release())) {
+ if (processor_->Initialize(static_cast<HWND>(window_.window))) {
+ command_buffer_->SetPutOffsetChangeCallback(
+ NewCallback(processor_.get(),
+ &GPUProcessor::ProcessCommands));
+ status_ = kInitializationSuccessful;
+ return command_buffer_.get();
+ }
+ }
+
+ return NULL;
+}
+
+} // namespace gpu_plugin
diff --git a/gpu/gpu_plugin/gpu_plugin_object.h b/gpu/gpu_plugin/gpu_plugin_object.h
new file mode 100644
index 0000000..0602aa9
--- /dev/null
+++ b/gpu/gpu_plugin/gpu_plugin_object.h
@@ -0,0 +1,133 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_GPU_PLUGIN_GPU_PLUGIN_OBJECT_H_
+#define GPU_GPU_PLUGIN_GPU_PLUGIN_OBJECT_H_
+
+#include <string>
+
+#include "base/ref_counted.h"
+#include "base/thread.h"
+#include "gpu/command_buffer/common/command_buffer.h"
+#include "gpu/command_buffer/service/gpu_processor.h"
+#include "gpu/np_utils/default_np_object.h"
+#include "gpu/np_utils/np_dispatcher.h"
+#include "gpu/np_utils/np_headers.h"
+#include "gpu/np_utils/np_plugin_object.h"
+#include "gpu/np_utils/np_utils.h"
+
+namespace gpu_plugin {
+
+// The scriptable object for the GPU plugin.
+class GPUPluginObject : public np_utils::DefaultNPObject<NPObject>,
+ public np_utils::PluginObject {
+ public:
+ static const int32 kCommandBufferSize = 1024 * 1024;
+
+ enum Status {
+ // In the state of waiting for the named function to be called to continue
+ // the initialization sequence.
+ kWaitingForNew,
+ kWaitingForSetWindow,
+ kWaitingForOpenCommandBuffer,
+
+ // Initialization either succeeded or failed.
+ kInitializationSuccessful,
+ kInitializationFailed,
+
+ // Destroy has now been called and the plugin object cannot be used.
+ kDestroyed,
+ };
+
+ static const NPUTF8 kPluginType[];
+
+ explicit GPUPluginObject(NPP npp);
+
+ virtual NPError New(NPMIMEType plugin_type,
+ int16 argc,
+ char* argn[],
+ char* argv[],
+ NPSavedData* saved);
+
+ virtual NPError SetWindow(NPWindow* new_window);
+ const NPWindow& GetWindow() { return window_; }
+
+ virtual int16 HandleEvent(NPEvent* event);
+
+ virtual NPError Destroy(NPSavedData** saved);
+
+ virtual void Release();
+
+ virtual NPObject* GetScriptableNPObject();
+
+ // Returns the current initialization status. See Status enum.
+ int32 GetStatus() {
+ return status_;
+ }
+
+ // Get the width of the plugin window.
+ int32 GetWidth() {
+ return window_.width;
+ }
+
+ // Get the height of the plugin window.
+ int32 GetHeight() {
+ return window_.height;
+ }
+
+ // Set the object that receives notifications of GPU plugin object events
+ // such as resize and keyboard and mouse input.
+ void SetEventSync(np_utils::NPObjectPointer<NPObject> event_sync) {
+ event_sync_ = event_sync;
+ }
+
+ np_utils::NPObjectPointer<NPObject> GetEventSync() {
+ return event_sync_;
+ }
+
+ // Initializes and returns the command buffer object. Returns NULL if the
+ // command buffer cannot be initialized, for example if the plugin does not
+ // yet have a window handle.
+ command_buffer::CommandBuffer* OpenCommandBuffer();
+
+ // Set the status for testing.
+ void set_status(Status status) {
+ status_ = status;
+ }
+
+ // Replace the default command buffer for testing. Takes ownership.
+ void set_command_buffer(command_buffer::CommandBuffer*
+ command_buffer) {
+ command_buffer_.reset(command_buffer);
+ }
+
+ // Replace the default GPU processor for testing.
+ void set_gpu_processor(
+ const scoped_refptr<command_buffer::GPUProcessor>& processor) {
+ processor_ = processor;
+ }
+
+ NP_UTILS_BEGIN_DISPATCHER_CHAIN(GPUPluginObject, DefaultNPObject<NPObject>)
+ NP_UTILS_DISPATCHER(GetStatus, int32())
+ NP_UTILS_DISPATCHER(GetWidth, int32())
+ NP_UTILS_DISPATCHER(GetHeight, int32())
+ NP_UTILS_DISPATCHER(SetEventSync,
+ void(np_utils::NPObjectPointer<NPObject> sync))
+ NP_UTILS_DISPATCHER(GetEventSync, np_utils::NPObjectPointer<NPObject>())
+ NP_UTILS_END_DISPATCHER_CHAIN
+
+ private:
+ NPError PlatformSpecificSetWindow(NPWindow* new_window);
+
+ NPP npp_;
+ Status status_;
+ NPWindow window_;
+ scoped_ptr<command_buffer::CommandBuffer> command_buffer_;
+ scoped_refptr<command_buffer::GPUProcessor> processor_;
+ np_utils::NPObjectPointer<NPObject> event_sync_;
+};
+
+} // namespace gpu_plugin
+
+#endif // GPU_GPU_PLUGIN_GPU_PLUGIN_OBJECT_H_
diff --git a/gpu/gpu_plugin/gpu_plugin_object_factory.cc b/gpu/gpu_plugin/gpu_plugin_object_factory.cc
new file mode 100644
index 0000000..da9e17a
--- /dev/null
+++ b/gpu/gpu_plugin/gpu_plugin_object_factory.cc
@@ -0,0 +1,27 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/gpu_plugin/gpu_plugin_object.h"
+#include "gpu/gpu_plugin/gpu_plugin_object_factory.h"
+#include "gpu/np_utils/np_utils.h"
+
+namespace gpu_plugin {
+
+GPUPluginObjectFactory::GPUPluginObjectFactory() {
+}
+
+GPUPluginObjectFactory::~GPUPluginObjectFactory() {
+}
+
+np_utils::PluginObject* GPUPluginObjectFactory::CreatePluginObject(
+ NPP npp,
+ NPMIMEType plugin_type) {
+ if (strcmp(plugin_type, GPUPluginObject::kPluginType) == 0) {
+ return np_utils::NPCreateObject<GPUPluginObject>(npp).ToReturned();
+ }
+
+ return NULL;
+}
+
+} // namespace gpu_plugin
diff --git a/gpu/gpu_plugin/gpu_plugin_object_factory.h b/gpu/gpu_plugin/gpu_plugin_object_factory.h
new file mode 100644
index 0000000..0d1d80e
--- /dev/null
+++ b/gpu/gpu_plugin/gpu_plugin_object_factory.h
@@ -0,0 +1,27 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_GPU_PLUGIN_GPU_PLUGIN_OBJECT_FACTORY_H_
+#define GPU_GPU_PLUGIN_GPU_PLUGIN_OBJECT_FACTORY_H_
+
+#include "gpu/np_utils/np_plugin_object_factory.h"
+
+namespace gpu_plugin {
+
+// Plugin object factory for creating the GPUPluginObject.
+class GPUPluginObjectFactory : public np_utils::NPPluginObjectFactory {
+ public:
+ GPUPluginObjectFactory();
+ virtual ~GPUPluginObjectFactory();
+
+ virtual np_utils::PluginObject* CreatePluginObject(NPP npp,
+ NPMIMEType plugin_type);
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(GPUPluginObjectFactory);
+};
+
+} // namespace gpu_plugin
+
+#endif // GPU_GPU_PLUGIN_GPU_PLUGIN_OBJECT_FACTORY_H_
diff --git a/gpu/gpu_plugin/gpu_plugin_object_factory_unittest.cc b/gpu/gpu_plugin/gpu_plugin_object_factory_unittest.cc
new file mode 100644
index 0000000..298a8c5
--- /dev/null
+++ b/gpu/gpu_plugin/gpu_plugin_object_factory_unittest.cc
@@ -0,0 +1,41 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/gpu_plugin/gpu_plugin_object.h"
+#include "gpu/gpu_plugin/gpu_plugin_object_factory.h"
+#include "gpu/np_utils/np_browser_stub.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+using np_utils::PluginObject;
+
+namespace gpu_plugin {
+
+class PluginObjectFactoryTest : public testing::Test {
+ protected:
+ virtual void SetUp() {
+ factory_ = new GPUPluginObjectFactory;
+ }
+
+ virtual void TearDown() {
+ delete factory_;
+ }
+
+ np_utils::StubNPBrowser stub_browser_;
+ GPUPluginObjectFactory* factory_;
+};
+
+TEST_F(PluginObjectFactoryTest, ReturnsNullForUnknownMimeType) {
+ PluginObject* plugin_object = factory_->CreatePluginObject(
+ NULL, "application/unknown");
+ EXPECT_TRUE(NULL == plugin_object);
+}
+
+TEST_F(PluginObjectFactoryTest, CreatesGPUPlugin) {
+ PluginObject* plugin_object = factory_->CreatePluginObject(
+ NULL, const_cast<NPMIMEType>(GPUPluginObject::kPluginType));
+ EXPECT_TRUE(NULL != plugin_object);
+}
+
+} // namespace gpu_plugin
diff --git a/gpu/gpu_plugin/gpu_plugin_object_unittest.cc b/gpu/gpu_plugin/gpu_plugin_object_unittest.cc
new file mode 100644
index 0000000..b032aa0
--- /dev/null
+++ b/gpu/gpu_plugin/gpu_plugin_object_unittest.cc
@@ -0,0 +1,319 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/command_buffer/common/command_buffer_mock.h"
+#include "gpu/gpu_plugin/gpu_plugin_object.h"
+#include "gpu/command_buffer/service/gpu_processor_mock.h"
+#include "gpu/np_utils/np_browser_mock.h"
+#include "gpu/np_utils/dynamic_np_object.h"
+#include "gpu/np_utils/np_object_mock.h"
+#include "gpu/np_utils/np_object_pointer.h"
+#include "testing/gtest/include/gtest/gtest.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "webkit/glue/plugins/nphostapi.h"
+
+using ::base::SharedMemory;
+using command_buffer::GPUProcessor;
+using command_buffer::MockCommandBuffer;
+using command_buffer::MockGPUProcessor;
+using np_utils::MockNPBrowser;
+using np_utils::NPBrowser;
+using np_utils::NPObjectPointer;
+using testing::_;
+using testing::DoAll;
+using testing::Invoke;
+using testing::NotNull;
+using testing::Return;
+using testing::SetArgumentPointee;
+using testing::StrictMock;
+
+namespace gpu_plugin {
+
+class GPUPluginObjectTest : public testing::Test {
+ protected:
+ virtual void SetUp() {
+ plugin_object_ = np_utils::NPCreateObject<GPUPluginObject>(NULL);
+
+ command_buffer_ = new MockCommandBuffer;
+
+ // Takes ownership.
+ plugin_object_->set_command_buffer(command_buffer_);
+
+ processor_ = new MockGPUProcessor(command_buffer_);
+ plugin_object_->set_gpu_processor(processor_.get());
+ }
+
+ MockNPBrowser mock_browser_;
+ NPObjectPointer<GPUPluginObject> plugin_object_;
+ MockCommandBuffer* command_buffer_;
+ scoped_refptr<MockGPUProcessor> processor_;
+};
+
+namespace {
+template <typename T>
+void DeleteObject(T* object) {
+ delete object;
+}
+} // namespace anonymous
+
+
+TEST_F(GPUPluginObjectTest, CanInstantiateAndDestroyPluginObject) {
+ EXPECT_EQ(GPUPluginObject::kWaitingForNew, plugin_object_->GetStatus());
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ EXPECT_EQ(GPUPluginObject::kWaitingForSetWindow, plugin_object_->GetStatus());
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->Destroy(NULL));
+
+ EXPECT_EQ(GPUPluginObject::kDestroyed, plugin_object_->GetStatus());
+}
+
+TEST_F(GPUPluginObjectTest, DestroyFailsIfNotInitialized) {
+ EXPECT_EQ(NPERR_GENERIC_ERROR, plugin_object_->Destroy(NULL));
+}
+
+TEST_F(GPUPluginObjectTest, NewFailsIfAlreadyInitialized) {
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ EXPECT_EQ(NPERR_GENERIC_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ EXPECT_EQ(GPUPluginObject::kWaitingForSetWindow, plugin_object_->GetStatus());
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->Destroy(NULL));
+
+ EXPECT_EQ(GPUPluginObject::kDestroyed, plugin_object_->GetStatus());
+}
+
+TEST_F(GPUPluginObjectTest, NewFailsIfObjectHasPreviouslyBeenDestroyed) {
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->Destroy(NULL));
+
+ EXPECT_EQ(NPERR_GENERIC_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ EXPECT_EQ(GPUPluginObject::kDestroyed, plugin_object_->GetStatus());
+}
+
+TEST_F(GPUPluginObjectTest, WindowIsNullBeforeSetWindowCalled) {
+ NPWindow window = plugin_object_->GetWindow();
+ EXPECT_EQ(NULL, window.window);
+}
+
+TEST_F(GPUPluginObjectTest, CanSetWindow) {
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ NPWindow window = {0};
+ window.window = &window;
+ window.x = 7;
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->SetWindow(&window));
+ EXPECT_EQ(0, memcmp(&window, &plugin_object_->GetWindow(), sizeof(window)));
+ EXPECT_EQ(GPUPluginObject::kWaitingForOpenCommandBuffer,
+ plugin_object_->GetStatus());
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->Destroy(NULL));
+}
+
+TEST_F(GPUPluginObjectTest, CanGetWindowSize) {
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ NPWindow window = {0};
+ window.window = &window;
+ window.x = 10;
+ window.y = 10;
+ window.width = 100;
+ window.height = 200;
+
+ EXPECT_EQ(0, plugin_object_->GetWidth());
+ EXPECT_EQ(0, plugin_object_->GetHeight());
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->SetWindow(&window));
+ EXPECT_EQ(100, plugin_object_->GetWidth());
+ EXPECT_EQ(200, plugin_object_->GetHeight());
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->Destroy(NULL));
+}
+
+TEST_F(GPUPluginObjectTest, SetWindowFailsIfNotInitialized) {
+ NPWindow window = {0};
+ EXPECT_EQ(NPERR_GENERIC_ERROR, plugin_object_->SetWindow(&window));
+ EXPECT_EQ(GPUPluginObject::kWaitingForNew, plugin_object_->GetStatus());
+}
+
+TEST_F(GPUPluginObjectTest, CanGetScriptableNPObject) {
+ NPObject* scriptable_object = plugin_object_->GetScriptableNPObject();
+ EXPECT_EQ(plugin_object_.Get(), scriptable_object);
+ NPBrowser::get()->ReleaseObject(scriptable_object);
+}
+
+TEST_F(GPUPluginObjectTest, OpenCommandBufferReturnsInitializedCommandBuffer) {
+ EXPECT_CALL(*command_buffer_, Initialize(NotNull()))
+ .WillOnce(DoAll(Invoke(DeleteObject<SharedMemory>),
+ Return(true)));
+
+ EXPECT_CALL(*processor_.get(), Initialize(NULL))
+ .WillOnce(Return(true));
+
+ EXPECT_CALL(*command_buffer_, SetPutOffsetChangeCallback(NotNull()))
+ .WillOnce(Invoke(DeleteObject<Callback0::Type>));
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ // Set status as though SetWindow has been called. Avoids having to create a
+ // valid window handle to pass to SetWindow in tests.
+ plugin_object_->set_status(GPUPluginObject::kWaitingForOpenCommandBuffer);
+
+ EXPECT_EQ(command_buffer_, plugin_object_->OpenCommandBuffer());
+
+ // Calling OpenCommandBuffer again just returns the existing command buffer.
+ EXPECT_EQ(command_buffer_, plugin_object_->OpenCommandBuffer());
+
+ EXPECT_EQ(GPUPluginObject::kInitializationSuccessful,
+ plugin_object_->GetStatus());
+
+ EXPECT_CALL(*command_buffer_, SetPutOffsetChangeCallback(NULL));
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->Destroy(NULL));
+}
+
+TEST_F(GPUPluginObjectTest, OpenCommandBufferReturnsNullIfWindowNotReady) {
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ // Set status as though SetWindow has not been called.
+ plugin_object_->set_status(GPUPluginObject::kWaitingForSetWindow);
+
+ EXPECT_TRUE(NULL == plugin_object_->OpenCommandBuffer());
+
+ EXPECT_EQ(GPUPluginObject::kWaitingForSetWindow, plugin_object_->GetStatus());
+}
+
+
+TEST_F(GPUPluginObjectTest,
+ OpenCommandBufferReturnsNullIfCommandBufferCannotInitialize) {
+ EXPECT_CALL(*command_buffer_, Initialize(NotNull()))
+ .WillOnce(DoAll(Invoke(DeleteObject<SharedMemory>),
+ Return(false)));
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ // Set status as though SetWindow has been called. Avoids having to create a
+ // valid window handle to pass to SetWindow in tests.
+ plugin_object_->set_status(GPUPluginObject::kWaitingForOpenCommandBuffer);
+
+ EXPECT_TRUE(NULL == plugin_object_->OpenCommandBuffer());
+
+ EXPECT_EQ(GPUPluginObject::kWaitingForOpenCommandBuffer,
+ plugin_object_->GetStatus());
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->Destroy(NULL));
+}
+
+TEST_F(GPUPluginObjectTest,
+ OpenCommandBufferReturnsNullIGPUProcessorCannotInitialize) {
+ EXPECT_CALL(*command_buffer_, Initialize(NotNull()))
+ .WillOnce(DoAll(Invoke(DeleteObject<SharedMemory>),
+ Return(true)));
+
+ EXPECT_CALL(*processor_.get(), Initialize(NULL))
+ .WillOnce(Return(false));
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ // Set status as though SetWindow has been called. Avoids having to create a
+ // valid window handle to pass to SetWindow in tests.
+ plugin_object_->set_status(GPUPluginObject::kWaitingForOpenCommandBuffer);
+
+ EXPECT_TRUE(NULL == plugin_object_->OpenCommandBuffer());
+
+ EXPECT_EQ(GPUPluginObject::kWaitingForOpenCommandBuffer,
+ plugin_object_->GetStatus());
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->Destroy(NULL));
+}
+
+class MockEventSync : public np_utils::DefaultNPObject<NPObject> {
+ public:
+ explicit MockEventSync(NPP npp) {
+ }
+
+ MOCK_METHOD2(Resize, void(int32 width, int32 height));
+
+ NP_UTILS_BEGIN_DISPATCHER_CHAIN(MockEventSync, DefaultNPObject<NPObject>)
+ NP_UTILS_DISPATCHER(Resize, void(int32 width, int32 height))
+ NP_UTILS_END_DISPATCHER_CHAIN
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(MockEventSync);
+};
+
+TEST_F(GPUPluginObjectTest, SendsResizeEventOnSetWindow) {
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->New("application/foo",
+ 0,
+ NULL,
+ NULL,
+ NULL));
+
+ NPObjectPointer<MockEventSync> event_sync =
+ np_utils::NPCreateObject<MockEventSync>(NULL);
+ plugin_object_->SetEventSync(event_sync);
+
+ EXPECT_CALL(*event_sync.Get(), Resize(100, 200));
+
+ NPWindow window = {0};
+ window.window = &window;
+ window.x = 10;
+ window.y = 10;
+ window.width = 100;
+ window.height = 200;
+
+ plugin_object_->SetWindow(&window);
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_object_->Destroy(NULL));
+}
+
+} // namespace gpu_plugin
diff --git a/gpu/gpu_plugin/gpu_plugin_object_win.cc b/gpu/gpu_plugin/gpu_plugin_object_win.cc
new file mode 100644
index 0000000..31c6393
--- /dev/null
+++ b/gpu/gpu_plugin/gpu_plugin_object_win.cc
@@ -0,0 +1,62 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include <windows.h>
+
+#include "gpu/command_buffer/service/gpu_processor.h"
+#include "gpu/gpu_plugin/gpu_plugin_object.h"
+
+namespace gpu_plugin {
+
+namespace {
+const LPCTSTR kPluginObjectProperty = TEXT("GPUPluginObject");
+const LPCTSTR kOriginalWindowProc = TEXT("GPUPluginObjectOriginalWindowProc");
+
+LRESULT CALLBACK WindowProc(HWND handle,
+ UINT message,
+ WPARAM w_param,
+ LPARAM l_param) {
+ return ::DefWindowProc(handle, message, w_param, l_param);
+}
+} // namespace anonymous
+
+NPError GPUPluginObject::PlatformSpecificSetWindow(NPWindow* new_window) {
+ // Detach properties from old window and restore the original window proc.
+ if (window_.window) {
+ HWND handle = reinterpret_cast<HWND>(window_.window);
+ ::RemoveProp(handle, kPluginObjectProperty);
+
+ LONG original_window_proc = reinterpret_cast<LONG>(
+ ::GetProp(handle, kOriginalWindowProc));
+ ::SetWindowLong(handle, GWL_WNDPROC,
+ original_window_proc);
+ ::RemoveProp(handle, kOriginalWindowProc);
+ }
+
+ // Attach properties to new window and set a new window proc.
+ if (new_window->window) {
+ HWND handle = reinterpret_cast<HWND>(new_window->window);
+ ::SetProp(handle,
+ kPluginObjectProperty,
+ reinterpret_cast<HANDLE>(this));
+
+ LONG original_window_proc = ::GetWindowLong(handle, GWL_WNDPROC);
+ ::SetProp(handle,
+ kOriginalWindowProc,
+ reinterpret_cast<HANDLE>(original_window_proc));
+ ::SetWindowLong(handle, GWL_WNDPROC,
+ reinterpret_cast<LONG>(WindowProc));
+
+ status_ = kWaitingForOpenCommandBuffer;
+ } else {
+ status_ = kWaitingForSetWindow;
+ if (processor_) {
+ processor_->Destroy();
+ }
+ }
+
+ return NPERR_NO_ERROR;
+}
+
+} // namespace gpu_plugin
diff --git a/gpu/gpu_plugin/gpu_plugin_unittest.cc b/gpu/gpu_plugin/gpu_plugin_unittest.cc
new file mode 100644
index 0000000..ea1bb5f
--- /dev/null
+++ b/gpu/gpu_plugin/gpu_plugin_unittest.cc
@@ -0,0 +1,302 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/gpu_plugin/gpu_plugin.h"
+#include "gpu/gpu_plugin/gpu_plugin_object.h"
+#include "gpu/np_utils/np_object_mock.h"
+#include "gpu/np_utils/np_plugin_object_factory_mock.h"
+#include "gpu/np_utils/np_plugin_object_mock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+#include "webkit/glue/plugins/nphostapi.h"
+
+#if defined(OS_LINUX)
+#define INITIALIZE_PLUGIN_FUNCS , &plugin_funcs_
+#else
+#define INITIALIZE_PLUGIN_FUNCS
+#endif
+
+using np_utils::MockPluginObject;
+using np_utils::PluginObject;
+using testing::_;
+using testing::DoAll;
+using testing::NiceMock;
+using testing::Return;
+using testing::SetArgumentPointee;
+using testing::StrictMock;
+
+namespace gpu_plugin {
+
+class GPUPluginTest : public testing::Test {
+ protected:
+ virtual void SetUp() {
+ memset(&npp_, 0, sizeof(npp_));
+ memset(&browser_funcs_, 0, sizeof(browser_funcs_));
+ memset(&plugin_funcs_, 0, sizeof(plugin_funcs_));
+
+ plugin_object_factory_ = new StrictMock<np_utils::MockPluginObjectFactory>;
+
+ np_class_ = np_utils::NPGetClass<StrictMock<np_utils::MockNPObject> >();
+ }
+
+ virtual void TearDown() {
+ delete plugin_object_factory_;
+ }
+
+ NPP_t npp_;
+ NPNetscapeFuncs browser_funcs_;
+ NPPluginFuncs plugin_funcs_;
+ np_utils::MockPluginObjectFactory* plugin_object_factory_;
+ const NPClass* np_class_;
+};
+
+TEST_F(GPUPluginTest, GetEntryPointsSetsNeededFunctionPointers) {
+#if defined(OS_LINUX)
+ NPError error = gpu_plugin::NP_Initialize(&browser_funcs_,
+ &plugin_funcs_);
+ gpu_plugin::NP_Shutdown();
+#else
+ NPError error = gpu_plugin::NP_GetEntryPoints(&plugin_funcs_);
+#endif
+
+ EXPECT_EQ(NPERR_NO_ERROR, error);
+ EXPECT_TRUE(NULL != plugin_funcs_.newp);
+ EXPECT_TRUE(NULL != plugin_funcs_.destroy);
+ EXPECT_TRUE(NULL != plugin_funcs_.setwindow);
+ EXPECT_TRUE(NULL != plugin_funcs_.event);
+ EXPECT_TRUE(NULL != plugin_funcs_.getvalue);
+ EXPECT_TRUE(NULL != plugin_funcs_.setvalue);
+}
+
+TEST_F(GPUPluginTest, CanInitializeAndShutdownPlugin) {
+ EXPECT_EQ(NPERR_NO_ERROR,
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS));
+ EXPECT_EQ(NPERR_NO_ERROR, gpu_plugin::NP_Shutdown());
+}
+
+TEST_F(GPUPluginTest, InitializeFailsIfBrowserFuncsIsNull) {
+ EXPECT_EQ(NPERR_INVALID_FUNCTABLE_ERROR,
+ gpu_plugin::NP_Initialize(NULL INITIALIZE_PLUGIN_FUNCS));
+}
+
+TEST_F(GPUPluginTest, InitializeFailsIfAlreadyInitialized) {
+ EXPECT_EQ(NPERR_NO_ERROR,
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS));
+ EXPECT_EQ(NPERR_GENERIC_ERROR,
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS));
+ EXPECT_EQ(NPERR_NO_ERROR, gpu_plugin::NP_Shutdown());
+}
+
+TEST_F(GPUPluginTest, ShutdownFailsIfNotInitialized) {
+ EXPECT_EQ(NPERR_GENERIC_ERROR, gpu_plugin::NP_Shutdown());
+}
+
+TEST_F(GPUPluginTest, NewReturnsErrorForInvalidInstance) {
+ gpu_plugin::NP_GetEntryPoints(&plugin_funcs_);
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS);
+
+ EXPECT_EQ(NPERR_INVALID_INSTANCE_ERROR, plugin_funcs_.newp(
+ const_cast<NPMIMEType>(GPUPluginObject::kPluginType),
+ NULL, 0, 0, NULL, NULL, NULL));
+
+ gpu_plugin::NP_Shutdown();
+}
+
+TEST_F(GPUPluginTest, GetValueReturnsErrorForInvalidInstance) {
+ gpu_plugin::NP_GetEntryPoints(&plugin_funcs_);
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS);
+
+ int* result = NULL;
+ EXPECT_EQ(NPERR_INVALID_INSTANCE_ERROR, plugin_funcs_.getvalue(
+ NULL, NPPVjavaClass, &result));
+
+ gpu_plugin::NP_Shutdown();
+}
+
+TEST_F(GPUPluginTest, DestroyReturnsErrorForInvalidInstance) {
+ gpu_plugin::NP_GetEntryPoints(&plugin_funcs_);
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS);
+
+ EXPECT_EQ(NPERR_INVALID_INSTANCE_ERROR, plugin_funcs_.destroy(NULL, NULL));
+
+ gpu_plugin::NP_Shutdown();
+}
+
+TEST_F(GPUPluginTest, SetWindowReturnsErrorForInvalidInstance) {
+ gpu_plugin::NP_GetEntryPoints(&plugin_funcs_);
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS);
+
+ EXPECT_EQ(NPERR_INVALID_INSTANCE_ERROR, plugin_funcs_.setwindow(NULL, NULL));
+
+ gpu_plugin::NP_Shutdown();
+}
+
+TEST_F(GPUPluginTest, HandleEventReturnsFalseForInvalidInstance) {
+ gpu_plugin::NP_GetEntryPoints(&plugin_funcs_);
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS);
+
+ EXPECT_EQ(0, plugin_funcs_.event(NULL, NULL));
+
+ gpu_plugin::NP_Shutdown();
+}
+
+TEST_F(GPUPluginTest, NewCreatesAPluginObjectAndInitializesIt) {
+ StrictMock<np_utils::MockPluginObject> plugin_object;
+
+ EXPECT_CALL(*plugin_object_factory_, CreatePluginObject(
+ &npp_, const_cast<NPMIMEType>(GPUPluginObject::kPluginType)))
+ .WillOnce(Return(&plugin_object));
+
+ NPObject scriptable_object;
+
+ EXPECT_CALL(plugin_object, New(
+ const_cast<NPMIMEType>(GPUPluginObject::kPluginType),
+ 0, NULL, NULL, NULL))
+ .WillOnce(Return(NPERR_NO_ERROR));
+
+ EXPECT_CALL(plugin_object, GetScriptableNPObject())
+ .WillOnce(Return(&scriptable_object));
+
+ EXPECT_CALL(plugin_object, Destroy(static_cast<NPSavedData**>(NULL)))
+ .WillOnce(Return(NPERR_NO_ERROR));
+
+ EXPECT_CALL(plugin_object, Release());
+
+ gpu_plugin::NP_GetEntryPoints(&plugin_funcs_);
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS);
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_funcs_.newp(
+ const_cast<NPMIMEType>(GPUPluginObject::kPluginType),
+ &npp_, 0, 0, NULL, NULL, NULL));
+
+ NPObject* result;
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_funcs_.getvalue(
+ &npp_, NPPVpluginScriptableNPObject, &result));
+ EXPECT_EQ(&scriptable_object, result);
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_funcs_.destroy(&npp_, NULL));
+
+ gpu_plugin::NP_Shutdown();
+}
+
+TEST_F(GPUPluginTest, NewFailsIfPluginObjectFactoryFails) {
+ EXPECT_CALL(*plugin_object_factory_, CreatePluginObject(
+ &npp_, const_cast<NPMIMEType>(GPUPluginObject::kPluginType)))
+ .WillOnce(Return(static_cast<PluginObject*>(NULL)));
+
+ gpu_plugin::NP_GetEntryPoints(&plugin_funcs_);
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS);
+
+ EXPECT_EQ(NPERR_GENERIC_ERROR, plugin_funcs_.newp(
+ const_cast<NPMIMEType>(GPUPluginObject::kPluginType),
+ &npp_, 0, 0, NULL, NULL, NULL));
+
+ gpu_plugin::NP_Shutdown();
+}
+
+TEST_F(GPUPluginTest, SetWindowForwardsToPluginObject) {
+ StrictMock<MockPluginObject> plugin_object;
+
+ EXPECT_CALL(*plugin_object_factory_, CreatePluginObject(
+ &npp_, const_cast<NPMIMEType>(GPUPluginObject::kPluginType)))
+ .WillOnce(Return(&plugin_object));
+
+ EXPECT_CALL(plugin_object, New(
+ const_cast<NPMIMEType>(GPUPluginObject::kPluginType),
+ 0, NULL, NULL, NULL))
+ .WillOnce(Return(NPERR_NO_ERROR));
+
+ NPWindow window = {0};
+
+ EXPECT_CALL(plugin_object, SetWindow(&window))
+ .WillOnce(Return(NPERR_NO_ERROR));
+
+ EXPECT_CALL(plugin_object, Destroy(static_cast<NPSavedData**>(NULL)))
+ .WillOnce(Return(NPERR_NO_ERROR));
+
+ EXPECT_CALL(plugin_object, Release());
+
+ gpu_plugin::NP_GetEntryPoints(&plugin_funcs_);
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS);
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_funcs_.newp(
+ const_cast<NPMIMEType>(GPUPluginObject::kPluginType),
+ &npp_, 0, 0, NULL, NULL, NULL));
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_funcs_.setwindow(&npp_, &window));
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_funcs_.destroy(&npp_, NULL));
+
+ gpu_plugin::NP_Shutdown();
+}
+
+TEST_F(GPUPluginTest, HandleEventForwardsToPluginObject) {
+ StrictMock<MockPluginObject> plugin_object;
+
+ EXPECT_CALL(*plugin_object_factory_, CreatePluginObject(
+ &npp_, const_cast<NPMIMEType>(GPUPluginObject::kPluginType)))
+ .WillOnce(Return(&plugin_object));
+
+ EXPECT_CALL(plugin_object, New(
+ const_cast<NPMIMEType>(GPUPluginObject::kPluginType),
+ 0, NULL, NULL, NULL))
+ .WillOnce(Return(NPERR_NO_ERROR));
+
+ NPEvent event = {0};
+
+ EXPECT_CALL(plugin_object, HandleEvent(&event))
+ .WillOnce(Return(7));
+
+ EXPECT_CALL(plugin_object, Destroy(static_cast<NPSavedData**>(NULL)))
+ .WillOnce(Return(NPERR_NO_ERROR));
+
+ EXPECT_CALL(plugin_object, Release());
+
+ gpu_plugin::NP_GetEntryPoints(&plugin_funcs_);
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS);
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_funcs_.newp(
+ const_cast<NPMIMEType>(GPUPluginObject::kPluginType),
+ &npp_, 0, 0, NULL, NULL, NULL));
+
+ EXPECT_EQ(7, plugin_funcs_.event(&npp_, &event));
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_funcs_.destroy(&npp_, NULL));
+
+ gpu_plugin::NP_Shutdown();
+}
+
+TEST_F(GPUPluginTest, GetValueReturnsErrorForUnknownVariable) {
+ StrictMock<MockPluginObject> plugin_object;
+
+ EXPECT_CALL(*plugin_object_factory_, CreatePluginObject(
+ &npp_, const_cast<NPMIMEType>(GPUPluginObject::kPluginType)))
+ .WillOnce(Return(&plugin_object));
+
+ EXPECT_CALL(plugin_object, New(
+ const_cast<NPMIMEType>(GPUPluginObject::kPluginType),
+ 0, NULL, NULL, NULL))
+ .WillOnce(Return(NPERR_NO_ERROR));
+
+ EXPECT_CALL(plugin_object, Destroy(static_cast<NPSavedData**>(NULL)))
+ .WillOnce(Return(NPERR_NO_ERROR));
+
+ EXPECT_CALL(plugin_object, Release());
+
+ gpu_plugin::NP_GetEntryPoints(&plugin_funcs_);
+ gpu_plugin::NP_Initialize(&browser_funcs_ INITIALIZE_PLUGIN_FUNCS);
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_funcs_.newp(
+ const_cast<NPMIMEType>(GPUPluginObject::kPluginType),
+ &npp_, 0, 0, NULL, NULL, NULL));
+
+ int* result = NULL;
+ EXPECT_EQ(NPERR_GENERIC_ERROR, plugin_funcs_.getvalue(
+ &npp_, NPPVjavaClass, &result));
+
+ EXPECT_EQ(NPERR_NO_ERROR, plugin_funcs_.destroy(&npp_, NULL));
+
+ gpu_plugin::NP_Shutdown();
+}
+
+} // namespace gpu_plugin
diff --git a/gpu/np_utils/default_np_object.h b/gpu/np_utils/default_np_object.h
new file mode 100644
index 0000000..b3b5fc0
--- /dev/null
+++ b/gpu/np_utils/default_np_object.h
@@ -0,0 +1,84 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_DEFAULT_NP_OBJECT_H_
+#define GPU_NP_UTILS_DEFAULT_NP_OBJECT_H_
+
+#include "base/basictypes.h"
+#include "gpu/np_utils/np_headers.h"
+
+namespace np_utils {
+
+class BaseNPDispatcher;
+
+// This class implements each of the functions in the NPClass interface. They
+// all return error by default. Note that these are not virtual functions and
+// this is not an interface. This class can be used as a mixin so that an
+// NPObject class does not need to implement every NPClass function but rather
+// inherits a default from DefaultNPObject.
+template <typename RootClass>
+class DefaultNPObject : public RootClass {
+ public:
+ void Invalidate() {}
+
+ bool HasMethod(NPIdentifier name) {
+ return false;
+ }
+
+ bool Invoke(NPIdentifier name,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ return false;
+ }
+
+ bool InvokeDefault(const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ return false;
+ }
+
+ bool HasProperty(NPIdentifier name) {
+ return false;
+ }
+
+ bool GetProperty(NPIdentifier name, NPVariant* result) {
+ return false;
+ }
+
+ bool SetProperty(NPIdentifier name, const NPVariant* value) {
+ return false;
+ }
+
+ bool RemoveProperty(NPIdentifier name) {
+ return false;
+ }
+
+ bool Enumerate(NPIdentifier** names,
+ uint32_t* count) {
+ *names = NULL;
+ *count = 0;
+ return true;
+ }
+
+ bool Construct(const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ return false;
+ }
+
+ static BaseNPDispatcher* GetDispatcherChain() {
+ return NULL;
+ }
+
+ protected:
+ DefaultNPObject() {}
+ virtual ~DefaultNPObject() {}
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(DefaultNPObject);
+};
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_DEFAULT_NP_OBJECT_H_
diff --git a/gpu/np_utils/dispatched_np_object_unittest.cc b/gpu/np_utils/dispatched_np_object_unittest.cc
new file mode 100644
index 0000000..19d5a2b
--- /dev/null
+++ b/gpu/np_utils/dispatched_np_object_unittest.cc
@@ -0,0 +1,403 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include <string>
+
+#include "gpu/np_utils/default_np_object.h"
+#include "gpu/np_utils/np_browser_stub.h"
+#include "gpu/np_utils/np_dispatcher.h"
+#include "gpu/np_utils/np_object_mock.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+using testing::Return;
+using testing::StrictMock;
+
+namespace np_utils {
+
+// This mock class has a dispatcher chain with an entry for each mocked
+// function. The tests that follow that invoking an NPAPI method calls the
+// corresponding mocked member function.
+class MockDispatchedNPObject : public DefaultNPObject<NPObject> {
+ public:
+ explicit MockDispatchedNPObject(NPP npp) {
+ }
+
+ MOCK_METHOD0(VoidReturnNoParams, void());
+ MOCK_METHOD1(VoidReturnBoolParam, void(bool));
+ MOCK_METHOD1(VoidReturnIntParam, void(int));
+ MOCK_METHOD1(VoidReturnFloatParam, void(float));
+ MOCK_METHOD1(VoidReturnDoubleParam, void(double));
+ MOCK_METHOD1(VoidReturnStringParam, void(std::string));
+ MOCK_METHOD1(VoidReturnObjectParam, void(NPObjectPointer<NPObject>));
+ MOCK_METHOD2(VoidReturnTwoParams, void(bool, int));
+ MOCK_METHOD0(Overloaded, void());
+ MOCK_METHOD1(Overloaded, void(bool));
+ MOCK_METHOD1(Overloaded, void(std::string));
+ MOCK_METHOD0(BoolReturn, bool());
+ MOCK_METHOD0(IntReturn, int());
+ MOCK_METHOD0(FloatReturn, float());
+ MOCK_METHOD0(DoubleReturn, double());
+ MOCK_METHOD0(StringReturn, std::string());
+ MOCK_METHOD0(ObjectReturn, NPObjectPointer<NPObject>());
+
+ NP_UTILS_BEGIN_DISPATCHER_CHAIN(MockDispatchedNPObject, DefaultNPObject<NPObject>)
+ NP_UTILS_DISPATCHER(VoidReturnNoParams, void())
+ NP_UTILS_DISPATCHER(VoidReturnBoolParam, void(bool))
+ NP_UTILS_DISPATCHER(VoidReturnIntParam, void(int))
+ NP_UTILS_DISPATCHER(VoidReturnFloatParam, void(float))
+ NP_UTILS_DISPATCHER(VoidReturnDoubleParam, void(double))
+ NP_UTILS_DISPATCHER(VoidReturnStringParam, void(std::string))
+ NP_UTILS_DISPATCHER(VoidReturnObjectParam, void(NPObjectPointer<NPObject>))
+ NP_UTILS_DISPATCHER(VoidReturnTwoParams, void(bool, int))
+ NP_UTILS_DISPATCHER(Overloaded, void())
+ NP_UTILS_DISPATCHER(Overloaded, void(bool))
+ NP_UTILS_DISPATCHER(Overloaded, void(std::string))
+ NP_UTILS_DISPATCHER(BoolReturn, bool())
+ NP_UTILS_DISPATCHER(IntReturn, int())
+ NP_UTILS_DISPATCHER(FloatReturn, float())
+ NP_UTILS_DISPATCHER(DoubleReturn, double())
+ NP_UTILS_DISPATCHER(StringReturn, std::string())
+ NP_UTILS_DISPATCHER(ObjectReturn, NPObjectPointer<NPObject>());
+ NP_UTILS_END_DISPATCHER_CHAIN
+};
+
+class DispatchedNPObjectTest : public testing::Test {
+ protected:
+ virtual void SetUp() {
+ object_ = NPCreateObject<StrictMock<MockDispatchedNPObject> >(NULL);
+ passed_object_ = NPCreateObject<MockNPObject>(NULL);
+
+ for (int i = 0; i != arraysize(args_); ++i) {
+ NULL_TO_NPVARIANT(args_[i]);
+ }
+ NULL_TO_NPVARIANT(result_);
+ }
+
+ StubNPBrowser stub_browser_;
+ NPVariant args_[3];
+ NPVariant result_;
+ NPObjectPointer<MockDispatchedNPObject> object_;
+ NPObjectPointer<NPObject> passed_object_;
+};
+
+TEST_F(DispatchedNPObjectTest, CannotInvokeMissingFunction) {
+ EXPECT_FALSE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("missing"),
+ NULL,
+ 0,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeVoidReturnNoParams) {
+ EXPECT_CALL(*object_, VoidReturnNoParams());
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnNoParams"),
+ NULL,
+ 0,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest,
+ CannotInvokeVoidReturnNoParamsWithTooManyParams) {
+ EXPECT_FALSE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnNoParams"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeVoidReturnIntParam) {
+ EXPECT_CALL(*object_, VoidReturnIntParam(7));
+
+ INT32_TO_NPVARIANT(7, args_[0]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnIntParam"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeVoidReturnBoolParam) {
+ EXPECT_CALL(*object_, VoidReturnBoolParam(true));
+
+ BOOLEAN_TO_NPVARIANT(true, args_[0]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnBoolParam"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeVoidReturnFloatParamWithDoubleParam) {
+ EXPECT_CALL(*object_, VoidReturnFloatParam(7.0f));
+
+ DOUBLE_TO_NPVARIANT(7.0, args_[0]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnFloatParam"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeVoidReturnFloatParamWithIntParam) {
+ EXPECT_CALL(*object_, VoidReturnFloatParam(7.0f));
+
+ INT32_TO_NPVARIANT(7, args_[0]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnFloatParam"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeVoidReturnDoubleParamWithDoubleParam) {
+ EXPECT_CALL(*object_, VoidReturnDoubleParam(7.0));
+
+ DOUBLE_TO_NPVARIANT(7.0, args_[0]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnDoubleParam"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeVoidReturnDoubleParamWithIntParam) {
+ EXPECT_CALL(*object_, VoidReturnDoubleParam(7.0f));
+
+ INT32_TO_NPVARIANT(7, args_[0]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnDoubleParam"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeVoidReturnStringParam) {
+ EXPECT_CALL(*object_, VoidReturnStringParam(std::string("hello")));
+
+ STRINGZ_TO_NPVARIANT("hello", args_[0]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnStringParam"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeVoidReturnObjectParamWithObject) {
+ EXPECT_CALL(*object_, VoidReturnObjectParam(passed_object_));
+
+ OBJECT_TO_NPVARIANT(passed_object_.Get(), args_[0]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnObjectParam"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeVoidReturnObjectParamWithNull) {
+ EXPECT_CALL(
+ *object_,
+ VoidReturnObjectParam(NPObjectPointer<NPObject>()));
+
+ NULL_TO_NPVARIANT(args_[0]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnObjectParam"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeVoidReturnTwoParams) {
+ EXPECT_CALL(*object_, VoidReturnTwoParams(false, 7));
+
+ BOOLEAN_TO_NPVARIANT(false, args_[0]);
+ INT32_TO_NPVARIANT(7, args_[1]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("voidReturnTwoParams"),
+ args_,
+ 2,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeOverloadedWithNoParams) {
+ EXPECT_CALL(*object_, Overloaded());
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("overloaded"),
+ NULL,
+ 0,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeOverloadedWithOneStringParam) {
+ EXPECT_CALL(*object_, Overloaded(std::string("hello")));
+
+ STRINGZ_TO_NPVARIANT("hello", args_[0]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("overloaded"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeOverloadedWithOneBoolParam) {
+ EXPECT_CALL(*object_, Overloaded(true));
+
+ BOOLEAN_TO_NPVARIANT(true, args_[0]);
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("overloaded"),
+ args_,
+ 1,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_VOID(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeBoolReturn) {
+ EXPECT_CALL(*object_, BoolReturn()).WillOnce(Return(true));
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("boolReturn"),
+ NULL,
+ 0,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_BOOLEAN(result_));
+ EXPECT_TRUE(NPVARIANT_TO_BOOLEAN(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeIntReturn) {
+ EXPECT_CALL(*object_, IntReturn()).WillOnce(Return(7));
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("intReturn"),
+ NULL,
+ 0,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_INT32(result_));
+ EXPECT_EQ(7, NPVARIANT_TO_INT32(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeFloatReturn) {
+ EXPECT_CALL(*object_, FloatReturn()).WillOnce(Return(7.0f));
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("floatReturn"),
+ NULL,
+ 0,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_DOUBLE(result_));
+ EXPECT_EQ(7.0, NPVARIANT_TO_DOUBLE(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeDoubleReturn) {
+ EXPECT_CALL(*object_, DoubleReturn()).WillOnce(Return(7.0));
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("doubleReturn"),
+ NULL,
+ 0,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_DOUBLE(result_));
+ EXPECT_EQ(7.0, NPVARIANT_TO_DOUBLE(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeStringReturn) {
+ EXPECT_CALL(*object_, StringReturn()).WillOnce(Return(std::string("hello")));
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("stringReturn"),
+ NULL,
+ 0,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_STRING(result_));
+
+ NPString& str = NPVARIANT_TO_STRING(result_);
+ EXPECT_EQ(std::string("hello"),
+ std::string(str.UTF8Characters, str.UTF8Length));
+
+ // Callee is responsible for releasing string.
+ NPBrowser::get()->ReleaseVariantValue(&result_);
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeObjectReturnWithObject) {
+ EXPECT_CALL(*object_, ObjectReturn()).WillOnce(Return(passed_object_));
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("objectReturn"),
+ NULL,
+ 0,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_OBJECT(result_));
+ EXPECT_EQ(passed_object_.Get(), NPVARIANT_TO_OBJECT(result_));
+
+ NPBrowser::get()->ReleaseVariantValue(&result_);
+}
+
+TEST_F(DispatchedNPObjectTest, CanInvokeObjectReturnWithNull) {
+ EXPECT_CALL(*object_, ObjectReturn())
+ .WillOnce(Return(NPObjectPointer<NPObject>()));
+
+ EXPECT_TRUE(object_->Invoke(
+ NPBrowser::get()->GetStringIdentifier("objectReturn"),
+ NULL,
+ 0,
+ &result_));
+ EXPECT_TRUE(NPVARIANT_IS_NULL(result_));
+}
+
+TEST_F(DispatchedNPObjectTest, HasMethodReturnsTrueIfMatchingMemberVariable) {
+ EXPECT_TRUE(object_->HasMethod(
+ NPBrowser::get()->GetStringIdentifier("objectReturn")));
+}
+
+TEST_F(DispatchedNPObjectTest, HasMethodReturnsTrueIfNoMatchingMemberVariable) {
+ EXPECT_FALSE(object_->HasMethod(
+ NPBrowser::get()->GetStringIdentifier("missing")));
+}
+
+TEST_F(DispatchedNPObjectTest, EnumeratesAllAvailableMethods) {
+ NPIdentifier* names;
+ uint32_t num_names;
+ ASSERT_TRUE(object_->Enumerate(&names, &num_names));
+
+ // Don't compare all of them; this test would need to change every time new
+ // dispatchers were added to the test NPObject class. Just compare the first
+ // registered (last in the dispatcher chain) and that more than one is
+ // returned.
+ EXPECT_GT(num_names, 1u);
+ EXPECT_EQ(NPBrowser::get()->GetStringIdentifier("voidReturnNoParams"),
+ names[num_names - 1]);
+
+ NPBrowser::get()->MemFree(names);
+}
+
+} // namespace np_utils
diff --git a/gpu/np_utils/dynamic_np_object.cc b/gpu/np_utils/dynamic_np_object.cc
new file mode 100644
index 0000000..e037fdc
--- /dev/null
+++ b/gpu/np_utils/dynamic_np_object.cc
@@ -0,0 +1,59 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/np_utils/dynamic_np_object.h"
+
+namespace np_utils {
+
+DynamicNPObject::DynamicNPObject(NPP npp) {
+}
+
+void DynamicNPObject::Invalidate() {
+ for (PropertyMap::iterator it = properties_.begin();
+ it != properties_.end();
+ ++it) {
+ it->second.Invalidate();
+ }
+}
+
+bool DynamicNPObject::HasProperty(NPIdentifier name) {
+ PropertyMap::iterator it = properties_.find(name);
+ return it != properties_.end();
+}
+
+bool DynamicNPObject::GetProperty(NPIdentifier name, NPVariant* result) {
+ PropertyMap::iterator it = properties_.find(name);
+ if (it == properties_.end())
+ return false;
+
+ it->second.CopyTo(result);
+ return true;
+}
+
+bool DynamicNPObject::SetProperty(NPIdentifier name, const NPVariant* value) {
+ properties_[name] = *value;
+ return true;
+}
+
+bool DynamicNPObject::RemoveProperty(NPIdentifier name) {
+ properties_.erase(name);
+ return false;
+}
+
+bool DynamicNPObject::Enumerate(NPIdentifier** names, uint32_t* count) {
+ *names = static_cast<NPIdentifier*>(
+ NPBrowser::get()->MemAlloc(properties_.size() * sizeof(*names)));
+ *count = properties_.size();
+
+ int i = 0;
+ for (PropertyMap::iterator it = properties_.begin();
+ it != properties_.end();
+ ++it) {
+ (*names)[i] = it->first;
+ ++i;
+ }
+
+ return true;
+}
+} // namespace np_utils
diff --git a/gpu/np_utils/dynamic_np_object.h b/gpu/np_utils/dynamic_np_object.h
new file mode 100644
index 0000000..2b63e78
--- /dev/null
+++ b/gpu/np_utils/dynamic_np_object.h
@@ -0,0 +1,35 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_DYNAMIC_NP_OBJECT_H_
+#define GPU_NP_UTILS_DYNAMIC_NP_OBJECT_H_
+
+#include <map>
+
+#include "gpu/np_utils/default_np_object.h"
+#include "gpu/np_utils/np_utils.h"
+
+namespace np_utils {
+
+// NPObjects of this type have a dictionary of property name / variant pairs
+// that can be changed at runtime through NPAPI.
+class DynamicNPObject : public DefaultNPObject<NPObject> {
+ public:
+ explicit DynamicNPObject(NPP npp);
+
+ void Invalidate();
+ bool HasProperty(NPIdentifier name);
+ bool GetProperty(NPIdentifier name, NPVariant* result);
+ bool SetProperty(NPIdentifier name, const NPVariant* value);
+ bool RemoveProperty(NPIdentifier name);
+ bool Enumerate(NPIdentifier** names, uint32_t* count);
+
+ private:
+ typedef std::map<NPIdentifier, SmartNPVariant> PropertyMap;
+ PropertyMap properties_;
+ DISALLOW_COPY_AND_ASSIGN(DynamicNPObject);
+};
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_DYNAMIC_NP_OBJECT_H_
diff --git a/gpu/np_utils/dynamic_np_object_unittest.cc b/gpu/np_utils/dynamic_np_object_unittest.cc
new file mode 100644
index 0000000..d58e963
--- /dev/null
+++ b/gpu/np_utils/dynamic_np_object_unittest.cc
@@ -0,0 +1,83 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include <string>
+
+#include "gpu/np_utils/dynamic_np_object.h"
+#include "gpu/np_utils/np_browser_stub.h"
+#include "gpu/np_utils/np_utils.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+using testing::Return;
+using testing::StrictMock;
+
+namespace np_utils {
+
+class NPDynamicNPObjectTest : public testing::Test {
+ protected:
+ virtual void SetUp() {
+ object_ = NPCreateObject<DynamicNPObject>(NULL);
+ }
+
+ StubNPBrowser stub_browser_;
+ NPObjectPointer<DynamicNPObject> object_;
+};
+
+TEST_F(NPDynamicNPObjectTest, HasPropertyReturnsFalseForMissingProperty) {
+ EXPECT_FALSE(NPHasProperty(NULL, object_, "missing"));
+}
+
+TEST_F(NPDynamicNPObjectTest, GetPropertyReturnsFalseForMissingProperty) {
+ int32 r;
+ EXPECT_FALSE(NPGetProperty(NULL, object_, "missing", &r));
+}
+
+TEST_F(NPDynamicNPObjectTest, CanSetProperty) {
+ EXPECT_TRUE(NPSetProperty(NULL, object_, "foo", 7));
+ int32 r;
+ EXPECT_TRUE(NPHasProperty(NULL, object_, "foo"));
+ EXPECT_TRUE(NPGetProperty(NULL, object_, "foo", &r));
+ EXPECT_EQ(7, r);
+}
+
+TEST_F(NPDynamicNPObjectTest, CanRemoveProperty) {
+ EXPECT_TRUE(NPSetProperty(NULL, object_, "foo", 7));
+ EXPECT_TRUE(NPHasProperty(NULL, object_, "foo"));
+ EXPECT_FALSE(NPRemoveProperty(NULL, object_, "foo"));
+ EXPECT_FALSE(NPHasProperty(NULL, object_, "foo"));
+ int32 r;
+ EXPECT_FALSE(NPGetProperty(NULL, object_, "foo", &r));
+}
+
+TEST_F(NPDynamicNPObjectTest, CanEnumerateProperties) {
+ EXPECT_TRUE(NPSetProperty(NULL, object_, "foo", 7));
+
+ NPIdentifier* names;
+ uint32 num_names;
+ EXPECT_TRUE(object_->_class->enumerate(object_.Get(), &names, &num_names));
+
+ EXPECT_EQ(1, num_names);
+ EXPECT_EQ(NPBrowser::get()->GetStringIdentifier("foo"), names[0]);
+
+ NPBrowser::get()->MemFree(names);
+}
+
+// Properties should not be
+TEST_F(NPDynamicNPObjectTest, InvalidateNullsObjectProperties) {
+ EXPECT_EQ(1, object_->referenceCount);
+ {
+ EXPECT_TRUE(NPSetProperty(NULL, object_, "foo", object_));
+ EXPECT_TRUE(NPHasProperty(NULL, object_, "foo"));
+ object_->_class->invalidate(object_.Get());
+ EXPECT_TRUE(NPHasProperty(NULL, object_, "foo"));
+ NPObjectPointer<DynamicNPObject> r;
+ EXPECT_TRUE(NPGetProperty(NULL, object_, "foo", &r));
+ EXPECT_TRUE(NULL == r.Get());
+ }
+ // Invalidate did not release object
+ EXPECT_EQ(2, object_->referenceCount);
+ NPBrowser::get()->ReleaseObject(object_.Get());
+}
+} // namespace np_utils
diff --git a/gpu/np_utils/np_browser.cc b/gpu/np_utils/np_browser.cc
new file mode 100644
index 0000000..d0d703c
--- /dev/null
+++ b/gpu/np_utils/np_browser.cc
@@ -0,0 +1,123 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/np_utils/np_browser.h"
+#include "base/logging.h"
+#include "webkit/glue/plugins/nphostapi.h"
+
+namespace np_utils {
+
+NPBrowser* NPBrowser::browser_;
+
+NPBrowser::NPBrowser(NPNetscapeFuncs* funcs)
+ : netscape_funcs_(funcs) {
+ // Make this the first browser in the linked list.
+ previous_browser_ = browser_;
+ browser_ = this;
+}
+
+NPBrowser::~NPBrowser() {
+ // Remove this browser from the linked list.
+ DCHECK(browser_ == this);
+ browser_ = previous_browser_;
+}
+
+NPIdentifier NPBrowser::GetStringIdentifier(const NPUTF8* name) {
+ return netscape_funcs_->getstringidentifier(name);
+}
+
+void* NPBrowser::MemAlloc(size_t size) {
+ return netscape_funcs_->memalloc(size);
+}
+
+void NPBrowser::MemFree(void* p) {
+ netscape_funcs_->memfree(p);
+}
+
+NPObject* NPBrowser::CreateObject(NPP npp, const NPClass* cl) {
+ return netscape_funcs_->createobject(npp, const_cast<NPClass*>(cl));
+}
+
+NPObject* NPBrowser::RetainObject(NPObject* object) {
+ return netscape_funcs_->retainobject(object);
+}
+
+void NPBrowser::ReleaseObject(NPObject* object) {
+ netscape_funcs_->releaseobject(object);
+}
+
+void NPBrowser::ReleaseVariantValue(NPVariant* variant) {
+ netscape_funcs_->releasevariantvalue(variant);
+}
+
+bool NPBrowser::HasProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name) {
+ return netscape_funcs_->hasproperty(npp, object, name);
+}
+
+bool NPBrowser::GetProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ NPVariant* result) {
+ return netscape_funcs_->getproperty(npp, object, name, result);
+}
+
+bool NPBrowser::SetProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* result) {
+ return netscape_funcs_->setproperty(npp, object, name, result);
+}
+
+bool NPBrowser::RemoveProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name) {
+ return netscape_funcs_->removeproperty(npp, object, name);
+}
+
+bool NPBrowser::HasMethod(NPP npp,
+ NPObject* object,
+ NPIdentifier name) {
+ return netscape_funcs_->hasmethod(npp, object, name);
+}
+
+bool NPBrowser::Invoke(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ return netscape_funcs_->invoke(npp, object, name, args, num_args, result);
+}
+
+NPObject* NPBrowser::GetWindowNPObject(NPP npp) {
+ NPObject* window;
+ if (NPERR_NO_ERROR == netscape_funcs_->getvalue(npp,
+ NPNVWindowNPObject,
+ &window)) {
+ return window;
+ } else {
+ return NULL;
+ }
+}
+
+void NPBrowser::PluginThreadAsyncCall(NPP npp,
+ PluginThreadAsyncCallProc callback,
+ void* data) {
+ netscape_funcs_->pluginthreadasynccall(npp, callback, data);
+}
+
+uint32 NPBrowser::ScheduleTimer(NPP npp,
+ uint32 interval,
+ bool repeat,
+ TimerProc callback) {
+ return netscape_funcs_->scheduletimer(npp, interval, repeat, callback);
+}
+
+void NPBrowser::UnscheduleTimer(NPP npp, uint32 timer_id) {
+ netscape_funcs_->unscheduletimer(npp, timer_id);
+}
+
+} // namespace np_utils
diff --git a/gpu/np_utils/np_browser.h b/gpu/np_utils/np_browser.h
new file mode 100644
index 0000000..e46bf38
--- /dev/null
+++ b/gpu/np_utils/np_browser.h
@@ -0,0 +1,95 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_BROWSER_H_
+#define GPU_NP_UTILS_NP_BROWSER_H_
+
+#include "base/basictypes.h"
+#include "gpu/np_utils/np_headers.h"
+
+typedef struct _NPNetscapeFuncs NPNetscapeFuncs;
+
+namespace np_utils {
+
+// This class exposes the functions provided by the browser to a plugin (the
+// ones prefixed NPN_).
+class NPBrowser {
+ public:
+ explicit NPBrowser(NPNetscapeFuncs* funcs);
+ virtual ~NPBrowser();
+
+ static NPBrowser* get() {
+ return browser_;
+ }
+
+ // Standard functions from NPNetscapeFuncs.
+
+ virtual NPIdentifier GetStringIdentifier(const NPUTF8* name);
+
+ virtual void* MemAlloc(size_t size);
+
+ virtual void MemFree(void* p);
+
+ virtual NPObject* CreateObject(NPP npp, const NPClass* cl);
+
+ virtual NPObject* RetainObject(NPObject* object);
+
+ virtual void ReleaseObject(NPObject* object);
+
+ virtual void ReleaseVariantValue(NPVariant* variant);
+
+ virtual bool HasProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name);
+
+ virtual bool GetProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ NPVariant* result);
+
+ virtual bool SetProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* result);
+
+ virtual bool RemoveProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name);
+
+ virtual bool HasMethod(NPP npp,
+ NPObject* object,
+ NPIdentifier name);
+
+ virtual bool Invoke(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result);
+
+ virtual NPObject* GetWindowNPObject(NPP npp);
+
+ typedef void (*PluginThreadAsyncCallProc)(void* data);
+ virtual void PluginThreadAsyncCall(NPP npp,
+ PluginThreadAsyncCallProc callback,
+ void* data);
+
+ typedef void (*TimerProc)(NPP npp, uint32 timer_id);
+ virtual uint32 ScheduleTimer(NPP npp,
+ uint32 interval,
+ bool repeat,
+ TimerProc callback);
+
+ virtual void UnscheduleTimer(NPP npp, uint32 timer_id);
+
+ private:
+ static NPBrowser* browser_;
+ NPBrowser* previous_browser_;
+ NPNetscapeFuncs* netscape_funcs_;
+ DISALLOW_COPY_AND_ASSIGN(NPBrowser);
+};
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_BROWSER_H_
diff --git a/gpu/np_utils/np_browser_mock.h b/gpu/np_utils/np_browser_mock.h
new file mode 100644
index 0000000..c5361c7
--- /dev/null
+++ b/gpu/np_utils/np_browser_mock.h
@@ -0,0 +1,50 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_BROWSER_MOCK_H_
+#define GPU_NP_UTILS_NP_BROWSER_MOCK_H_
+
+#include "gpu/np_utils/np_browser_stub.h"
+#include "testing/gmock/include/gmock/gmock.h"
+
+namespace np_utils {
+
+// This mocks certain member functions of the stub browser. Those relating
+// to identifiers, memory management, reference counting and forwarding to
+// NPObjects are deliberately not mocked so the mock browser can be used as
+// normal for these calls.
+class MockNPBrowser : public StubNPBrowser {
+ public:
+ NPObject* ConcreteCreateObject(NPP npp, const NPClass* cl) {
+ return StubNPBrowser::CreateObject(npp, cl);
+ }
+
+ MockNPBrowser() {
+ // Do not mock CreateObject by default but allow it to be mocked so object
+ // creation can be intercepted.
+ ON_CALL(*this, CreateObject(testing::_, testing::_))
+ .WillByDefault(testing::Invoke(this,
+ &MockNPBrowser::ConcreteCreateObject));
+ }
+
+ void ConcretePluginThreadAsyncCall(NPP npp,
+ PluginThreadAsyncCallProc callback,
+ void* data) {
+ return StubNPBrowser::PluginThreadAsyncCall(npp, callback, data);
+ }
+
+ MOCK_METHOD2(CreateObject, NPObject*(NPP npp, const NPClass* cl));
+ MOCK_METHOD1(GetWindowNPObject, NPObject*(NPP cpp));
+ MOCK_METHOD3(PluginThreadAsyncCall,
+ void(NPP npp, PluginThreadAsyncCallProc callback, void* data));
+ MOCK_METHOD4(ScheduleTimer, uint32(NPP npp,
+ uint32 interval,
+ bool repeat,
+ TimerProc callback));
+ MOCK_METHOD2(UnscheduleTimer, void(NPP npp, uint32 timer_id));
+};
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_BROWSER_MOCK_H_
diff --git a/gpu/np_utils/np_browser_stub.cc b/gpu/np_utils/np_browser_stub.cc
new file mode 100644
index 0000000..2e1c757
--- /dev/null
+++ b/gpu/np_utils/np_browser_stub.cc
@@ -0,0 +1,125 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/np_utils/np_browser_stub.h"
+#include "base/logging.h"
+#include "base/message_loop.h"
+
+namespace np_utils {
+
+StubNPBrowser::StubNPBrowser() : NPBrowser(NULL) {
+}
+
+StubNPBrowser::~StubNPBrowser() {
+}
+
+NPIdentifier StubNPBrowser::GetStringIdentifier(const NPUTF8* name) {
+ static std::set<std::string> names;
+ std::set<std::string>::iterator it = names.find(name);
+ if (it == names.end()) {
+ it = names.insert(name).first;
+ }
+ return const_cast<NPUTF8*>((*it).c_str());
+}
+
+void* StubNPBrowser::MemAlloc(size_t size) {
+ return malloc(size);
+}
+
+void StubNPBrowser::MemFree(void* p) {
+ free(p);
+}
+
+NPObject* StubNPBrowser::CreateObject(NPP npp, const NPClass* cl) {
+ NPObject* object = cl->allocate(npp, const_cast<NPClass*>(cl));
+ object->referenceCount = 1;
+ object->_class = const_cast<NPClass*>(cl);
+ return object;
+}
+
+NPObject* StubNPBrowser::RetainObject(NPObject* object) {
+ ++object->referenceCount;
+ return object;
+}
+
+void StubNPBrowser::ReleaseObject(NPObject* object) {
+ DCHECK_GE(object->referenceCount, 0u);
+ --object->referenceCount;
+ if (object->referenceCount == 0) {
+ object->_class->deallocate(object);
+ }
+}
+
+void StubNPBrowser::ReleaseVariantValue(NPVariant* variant) {
+ if (NPVARIANT_IS_STRING(*variant)) {
+ MemFree(const_cast<NPUTF8*>(variant->value.stringValue.UTF8Characters));
+ } else if (NPVARIANT_IS_OBJECT(*variant)) {
+ ReleaseObject(NPVARIANT_TO_OBJECT(*variant));
+ }
+}
+
+bool StubNPBrowser::HasProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name) {
+ return object->_class->hasProperty(object, name);
+}
+
+bool StubNPBrowser::GetProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ NPVariant* result) {
+ return object->_class->getProperty(object, name, result);
+}
+
+bool StubNPBrowser::SetProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* result) {
+ return object->_class->setProperty(object, name, result);
+}
+
+bool StubNPBrowser::RemoveProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name) {
+ return object->_class->removeProperty(object, name);
+}
+
+bool StubNPBrowser::HasMethod(NPP npp,
+ NPObject* object,
+ NPIdentifier name) {
+ return object->_class->hasMethod(object, name);
+}
+
+bool StubNPBrowser::Invoke(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ return object->_class->invoke(object, name, args, num_args, result);
+}
+
+NPObject* StubNPBrowser::GetWindowNPObject(NPP npp) {
+ return NULL;
+}
+
+void StubNPBrowser::PluginThreadAsyncCall(
+ NPP npp,
+ PluginThreadAsyncCallProc callback,
+ void* data) {
+ MessageLoop::current()->PostTask(FROM_HERE,
+ NewRunnableFunction(callback, data));
+}
+
+uint32 StubNPBrowser::ScheduleTimer(NPP npp,
+ uint32 interval,
+ bool repeat,
+ TimerProc callback) {
+ return 0;
+}
+
+void StubNPBrowser::UnscheduleTimer(NPP npp, uint32 timer_id) {
+}
+
+} // namespace np_utils
diff --git a/gpu/np_utils/np_browser_stub.h b/gpu/np_utils/np_browser_stub.h
new file mode 100644
index 0000000..f208b7b
--- /dev/null
+++ b/gpu/np_utils/np_browser_stub.h
@@ -0,0 +1,84 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_BROWSER_STUB_H_
+#define GPU_NP_UTILS_NP_BROWSER_STUB_H_
+
+#include <set>
+#include <string>
+
+#include "gpu/np_utils/np_browser.h"
+
+namespace np_utils {
+
+// Simple implementation of subset of the NPN functions for testing.
+class StubNPBrowser : public NPBrowser {
+ public:
+ StubNPBrowser();
+ virtual ~StubNPBrowser();
+
+ // Standard functions from NPNetscapeFuncs.
+
+ virtual NPIdentifier GetStringIdentifier(const NPUTF8* name);
+
+ virtual void* MemAlloc(size_t size);
+
+ virtual void MemFree(void* p);
+
+ virtual NPObject* CreateObject(NPP npp, const NPClass* cl);
+
+ virtual NPObject* RetainObject(NPObject* object);
+
+ virtual void ReleaseObject(NPObject* object);
+
+ virtual void ReleaseVariantValue(NPVariant* variant);
+
+ virtual bool HasProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name);
+
+ virtual bool GetProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ NPVariant* result);
+
+ virtual bool SetProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* result);
+
+ virtual bool RemoveProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name);
+
+ virtual bool HasMethod(NPP npp,
+ NPObject* object,
+ NPIdentifier name);
+ virtual bool Invoke(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result);
+
+ virtual NPObject* GetWindowNPObject(NPP npp);
+
+ virtual void PluginThreadAsyncCall(NPP npp,
+ PluginThreadAsyncCallProc callback,
+ void* data);
+
+ virtual uint32 ScheduleTimer(NPP npp,
+ uint32 interval,
+ bool repeat,
+ TimerProc callback);
+
+ virtual void UnscheduleTimer(NPP npp, uint32 timer_id);
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(StubNPBrowser);
+};
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_BROWSER_STUB_H_
diff --git a/gpu/np_utils/np_class.h b/gpu/np_utils/np_class.h
new file mode 100644
index 0000000..21d1d4b
--- /dev/null
+++ b/gpu/np_utils/np_class.h
@@ -0,0 +1,125 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_CLASS_H_
+#define GPU_NP_UTILS_NP_CLASS_H_
+
+#include "gpu/np_utils/np_object_pointer.h"
+#include "gpu/np_utils/np_headers.h"
+
+// This file implements NPGetClass<T>. This function returns an NPClass
+// that can be used to instantiate an NPObject subclass T. The NPClass
+// function pointers will invoke the most derived corresponding member
+// functions in T.
+
+namespace np_utils {
+
+namespace np_class_impl {
+ // This template version of the NPClass allocate function creates a subclass
+ // of BaseNPObject.
+ template <typename NPObjectType>
+ static NPObject* Allocate(NPP npp, NPClass*) {
+ return new NPObjectType(npp);
+ }
+
+ // These implementations of the NPClass functions forward to the virtual
+ // functions in DefaultNPObject.
+ template <typename NPObjectType>
+ static void Deallocate(NPObject* object) {
+ delete static_cast<NPObjectType*>(object);
+ }
+
+ template <typename NPObjectType>
+ static void Invalidate(NPObject* object) {
+ return static_cast<NPObjectType*>(object)->Invalidate();
+ }
+
+ template <typename NPObjectType>
+ static bool HasMethod(NPObject* object, NPIdentifier name) {
+ return static_cast<NPObjectType*>(object)->HasMethod(name);
+ }
+
+ template <typename NPObjectType>
+ static bool Invoke(NPObject* object,
+ NPIdentifier name,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ return static_cast<NPObjectType*>(object)->Invoke(
+ name, args, num_args, result);
+ }
+
+ template <typename NPObjectType>
+ static bool InvokeDefault(NPObject* object,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ return static_cast<NPObjectType*>(object)->InvokeDefault(
+ args, num_args, result);
+ }
+
+ template <typename NPObjectType>
+ static bool HasProperty(NPObject* object, NPIdentifier name) {
+ return static_cast<NPObjectType*>(object)->HasProperty(name);
+ }
+
+ template <typename NPObjectType>
+ static bool GetProperty(NPObject* object,
+ NPIdentifier name,
+ NPVariant* result) {
+ return static_cast<NPObjectType*>(object)->GetProperty(name, result);
+ }
+
+ template <typename NPObjectType>
+ static bool SetProperty(NPObject* object,
+ NPIdentifier name,
+ const NPVariant* value) {
+ return static_cast<NPObjectType*>(object)->SetProperty(name, value);
+ }
+
+ template <typename NPObjectType>
+ static bool RemoveProperty(NPObject* object, NPIdentifier name) {
+ return static_cast<NPObjectType*>(object)->RemoveProperty(name);
+ }
+
+ template <typename NPObjectType>
+ static bool Enumerate(NPObject* object,
+ NPIdentifier** names,
+ uint32_t* count) {
+ return static_cast<NPObjectType*>(object)->Enumerate(names, count);
+ };
+
+ template <typename NPObjectType>
+ static bool Construct(NPObject* object,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ return static_cast<NPObjectType*>(object)->Construct(
+ args, num_args, result);
+ }
+} // namespace np_class_impl;
+
+template <typename NPObjectType>
+const NPClass* NPGetClass() {
+ static const NPClass np_class = {
+ NP_CLASS_STRUCT_VERSION,
+ np_class_impl::Allocate<NPObjectType>,
+ np_class_impl::Deallocate<NPObjectType>,
+ np_class_impl::Invalidate<NPObjectType>,
+ np_class_impl::HasMethod<NPObjectType>,
+ np_class_impl::Invoke<NPObjectType>,
+ np_class_impl::InvokeDefault<NPObjectType>,
+ np_class_impl::HasProperty<NPObjectType>,
+ np_class_impl::GetProperty<NPObjectType>,
+ np_class_impl::SetProperty<NPObjectType>,
+ np_class_impl::RemoveProperty<NPObjectType>,
+ np_class_impl::Enumerate<NPObjectType>,
+ np_class_impl::Construct<NPObjectType>,
+ };
+ return &np_class;
+};
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_CLASS_H_
diff --git a/gpu/np_utils/np_class_unittest.cc b/gpu/np_utils/np_class_unittest.cc
new file mode 100644
index 0000000..0e7807f
--- /dev/null
+++ b/gpu/np_utils/np_class_unittest.cc
@@ -0,0 +1,143 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/np_utils/np_class.h"
+#include "gpu/np_utils/np_object_mock.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+using testing::StrictMock;
+
+namespace np_utils {
+
+class NPClassTest : public testing::Test {
+ protected:
+ virtual void SetUp() {
+ np_class = NPGetClass<StrictMock<MockNPObject> >();
+
+ // Dummy identifier is never used with real NPAPI so it can point to
+ // anything.
+ identifier = this;
+ }
+
+ virtual void TearDown() {
+ }
+
+ NPP_t npp_;
+ const NPClass* np_class;
+ NPIdentifier identifier;
+ NPVariant args[3];
+ NPVariant result;
+};
+
+TEST_F(NPClassTest, AllocateAndDeallocateObject) {
+ MockNPObject* object = static_cast<MockNPObject*>(
+ np_class->allocate(&npp_, const_cast<NPClass*>(np_class)));
+ EXPECT_TRUE(NULL != object);
+
+ np_class->deallocate(object);
+}
+
+TEST_F(NPClassTest, InvalidateForwards) {
+ MockNPObject* object = static_cast<MockNPObject*>(
+ np_class->allocate(&npp_, const_cast<NPClass*>(np_class)));
+
+ EXPECT_CALL(*object, Invalidate());
+ np_class->invalidate(object);
+
+ np_class->deallocate(object);
+}
+
+TEST_F(NPClassTest, HasMethodForwards) {
+ MockNPObject* object = static_cast<MockNPObject*>(
+ np_class->allocate(&npp_, const_cast<NPClass*>(np_class)));
+
+ EXPECT_CALL(*object, HasMethod(identifier));
+ np_class->hasMethod(object, identifier);
+
+ np_class->deallocate(object);
+}
+
+TEST_F(NPClassTest, InvokeForwards) {
+ MockNPObject* object = static_cast<MockNPObject*>(
+ np_class->allocate(&npp_, const_cast<NPClass*>(np_class)));
+
+ EXPECT_CALL(*object, Invoke(identifier, args, 3, &result));
+ np_class->invoke(object, identifier, args, 3, &result);
+
+ np_class->deallocate(object);
+}
+
+TEST_F(NPClassTest, InvokeDefaultForwards) {
+ MockNPObject* object = static_cast<MockNPObject*>(
+ np_class->allocate(&npp_, const_cast<NPClass*>(np_class)));
+
+ EXPECT_CALL(*object, InvokeDefault(args, 3, &result));
+ np_class->invokeDefault(object, args, 3, &result);
+
+ np_class->deallocate(object);
+}
+
+TEST_F(NPClassTest, HasPropertyForwards) {
+ MockNPObject* object = static_cast<MockNPObject*>(
+ np_class->allocate(&npp_, const_cast<NPClass*>(np_class)));
+
+ EXPECT_CALL(*object, HasProperty(identifier));
+ np_class->hasProperty(object, identifier);
+
+ np_class->deallocate(object);
+}
+
+TEST_F(NPClassTest, GetPropertyForwards) {
+ MockNPObject* object = static_cast<MockNPObject*>(
+ np_class->allocate(&npp_, const_cast<NPClass*>(np_class)));
+
+ EXPECT_CALL(*object, GetProperty(identifier, &result));
+ np_class->getProperty(object, identifier, &result);
+
+ np_class->deallocate(object);
+}
+
+TEST_F(NPClassTest, SetPropertyForwards) {
+ MockNPObject* object = static_cast<MockNPObject*>(
+ np_class->allocate(&npp_, const_cast<NPClass*>(np_class)));
+
+ EXPECT_CALL(*object, SetProperty(identifier, &result));
+ np_class->setProperty(object, identifier, &result);
+
+ np_class->deallocate(object);
+}
+
+TEST_F(NPClassTest, RemovePropertyForwards) {
+ MockNPObject* object = static_cast<MockNPObject*>(
+ np_class->allocate(&npp_, const_cast<NPClass*>(np_class)));
+
+ EXPECT_CALL(*object, RemoveProperty(identifier));
+ np_class->removeProperty(object, identifier);
+
+ np_class->deallocate(object);
+}
+
+TEST_F(NPClassTest, EnumerateForwards) {
+ MockNPObject* object = static_cast<MockNPObject*>(
+ np_class->allocate(&npp_, const_cast<NPClass*>(np_class)));
+
+ NPIdentifier* identifier = NULL;
+ uint32_t count;
+ EXPECT_CALL(*object, Enumerate(&identifier, &count));
+ np_class->enumerate(object, &identifier, &count);
+
+ np_class->deallocate(object);
+}
+
+TEST_F(NPClassTest, ConstructForwards) {
+ MockNPObject* object = static_cast<MockNPObject*>(
+ np_class->allocate(&npp_, const_cast<NPClass*>(np_class)));
+
+ EXPECT_CALL(*object, Construct(args, 3, &result));
+ np_class->construct(object, args, 3, &result);
+
+ np_class->deallocate(object);
+}
+} // namespace np_utils
diff --git a/gpu/np_utils/np_dispatcher.cc b/gpu/np_utils/np_dispatcher.cc
new file mode 100644
index 0000000..63293c0
--- /dev/null
+++ b/gpu/np_utils/np_dispatcher.cc
@@ -0,0 +1,86 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/np_utils/np_dispatcher.h"
+
+namespace np_utils {
+
+bool DispatcherHasMethodHelper(BaseNPDispatcher* chain,
+ NPObject* object,
+ NPIdentifier name) {
+ for (BaseNPDispatcher* dispatcher = chain;
+ dispatcher;
+ dispatcher = dispatcher->next()) {
+ if (dispatcher->name() == name) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+bool DispatcherInvokeHelper(BaseNPDispatcher* chain,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ VOID_TO_NPVARIANT(*result);
+
+ for (BaseNPDispatcher* dispatcher = chain;
+ dispatcher;
+ dispatcher = dispatcher->next()) {
+ if (dispatcher->name() == name &&
+ dispatcher->num_args() == static_cast<int>(num_args)) {
+ if (dispatcher->Invoke(object, args, num_args, result))
+ return true;
+ }
+ }
+
+ return false;
+}
+
+bool DispatcherEnumerateHelper(BaseNPDispatcher* chain,
+ NPObject* object,
+ NPIdentifier** names,
+ uint32_t* num_names) {
+ // Count the number of names.
+ *num_names = 0;
+ for (BaseNPDispatcher* dispatcher = chain;
+ dispatcher;
+ dispatcher = dispatcher->next()) {
+ ++(*num_names);
+ }
+
+ // Copy names into the array.
+ *names = static_cast<NPIdentifier*>(
+ NPBrowser::get()->MemAlloc((*num_names) * sizeof(**names)));
+ int i = 0;
+ for (BaseNPDispatcher* dispatcher = chain;
+ dispatcher;
+ dispatcher = dispatcher->next()) {
+ (*names)[i] = dispatcher->name();
+ ++i;
+ }
+
+ return true;
+}
+
+BaseNPDispatcher::BaseNPDispatcher(BaseNPDispatcher* next, const NPUTF8* name)
+ : next_(next) {
+ // Convert first character to lower case if it is the ASCII range.
+ // TODO(apatrick): do this correctly for non-ASCII characters.
+ std::string java_script_style_name(name);
+ if (isupper(java_script_style_name[0])) {
+ java_script_style_name[0] = tolower(java_script_style_name[0]);
+ }
+
+ name_ = NPBrowser::get()->GetStringIdentifier(
+ java_script_style_name.c_str());
+}
+
+BaseNPDispatcher::~BaseNPDispatcher() {
+}
+
+} // namespace np_utils
diff --git a/gpu/np_utils/np_dispatcher.h b/gpu/np_utils/np_dispatcher.h
new file mode 100644
index 0000000..ff6bed5
--- /dev/null
+++ b/gpu/np_utils/np_dispatcher.h
@@ -0,0 +1,224 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_DISPATCHER_H_
+#define GPU_NP_UTILS_NP_DISPATCHER_H_
+
+#include <string>
+
+#include "gpu/np_utils/np_utils.h"
+#include "gpu/np_utils/np_headers.h"
+
+// Dispatchers make regular member functions available as NPObject methods.
+// Usage:
+//
+// class MyNPObject : public DefaultNPObject<NPObject> {
+// public:
+// int MyMethod(bool a, float b);
+// NP_UTILS_BEGIN_DISPATCHER_CHAIN(MyNPObject, DispatchedNPObject)
+// NP_UTILS_DISPATCHER(MyMethod, int(bool, float))
+// NP_UTILS_END_DISPATCHER_CHAIN
+// };
+//
+// Multiple member functions may be listed in the dispatcher chain. Inheritance
+// is supported. The following types are supported as return types and parameter
+// types:
+// * bool
+// * int
+// * float
+// * double
+// * std::string
+// * NPObject*
+//
+
+// These macros are used to make dispatcher chains.
+#define NP_UTILS_NP_UTILS_DISPATCHER_JOIN2(a, b) a ## b
+#define NP_UTILS_DISPATCHER_JOIN(a, b) NP_UTILS_NP_UTILS_DISPATCHER_JOIN2(a, b)
+#define NP_UTILS_DISPATCHER_UNIQUE \
+ NP_UTILS_DISPATCHER_JOIN(dispatcher, __LINE__)
+
+#define NP_UTILS_BEGIN_DISPATCHER_CHAIN(Class, BaseClass) \
+ static ::np_utils::BaseNPDispatcher* GetDispatcherChain() { \
+ typedef Class ThisClass; \
+ ::np_utils::BaseNPDispatcher* top_dispatcher = \
+ BaseClass::GetDispatcherChain(); \
+
+#define NP_UTILS_DISPATCHER(name, Signature) \
+ static ::np_utils::NPDispatcher<ThisClass, Signature> \
+ NP_UTILS_DISPATCHER_UNIQUE( \
+ top_dispatcher, \
+ #name, \
+ &ThisClass::name); \
+ top_dispatcher = &NP_UTILS_DISPATCHER_UNIQUE; \
+
+#define NP_UTILS_END_DISPATCHER_CHAIN \
+ return top_dispatcher; \
+ } \
+ bool HasMethod(NPIdentifier name) { \
+ return ::np_utils::DispatcherHasMethodHelper( \
+ GetDispatcherChain(), this, name); \
+ } \
+ bool Invoke(NPIdentifier name, \
+ const NPVariant* args, \
+ uint32_t num_args, \
+ NPVariant* result) { \
+ return ::np_utils::DispatcherInvokeHelper(GetDispatcherChain(), \
+ this, \
+ name, \
+ args, \
+ num_args, \
+ result); \
+ } \
+ bool Enumerate(NPIdentifier** names, uint32_t* num_names) { \
+ return ::np_utils::DispatcherEnumerateHelper(GetDispatcherChain(), \
+ this, \
+ names, \
+ num_names); \
+ } \
+
+namespace np_utils {
+
+class BaseNPDispatcher {
+ public:
+ BaseNPDispatcher(BaseNPDispatcher* next, const NPUTF8* name);
+
+ virtual ~BaseNPDispatcher();
+
+ BaseNPDispatcher* next() const {
+ return next_;
+ }
+
+ NPIdentifier name() const {
+ return name_;
+ }
+
+ virtual int num_args() const = 0;
+
+ virtual bool Invoke(NPObject* object,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) = 0;
+
+ private:
+ BaseNPDispatcher* next_;
+ NPIdentifier name_;
+ DISALLOW_COPY_AND_ASSIGN(BaseNPDispatcher);
+};
+
+bool DispatcherHasMethodHelper(BaseNPDispatcher* chain,
+ NPObject* object,
+ NPIdentifier name);
+
+bool DispatcherInvokeHelper(BaseNPDispatcher* chain,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result);
+
+bool DispatcherEnumerateHelper(BaseNPDispatcher* chain,
+ NPObject* object,
+ NPIdentifier** names,
+ uint32_t* num_names);
+
+// This class should never be instantiated. It is always specialized. Attempting
+// to instantiate it results in a compilation error. This might mean an
+// attempt to instantiate a dispatcher with more parameters than have been
+// specialized for. See the specialization code below.
+template <typename NPObjectType, typename FunctionType>
+struct NPDispatcher {
+};
+
+#define TO_NPVARIANT(index) \
+ T##index n##index; \
+ if (!NPVariantToValue(&n##index, args[index])) \
+ return false; \
+
+#define NUM_PARAMS 0
+#define PARAM_TYPENAMES
+#define PARAM_TYPES
+#define PARAM_NAMES
+#define PARAM_DECLS // NOLINT
+
+#define PARAM_TO_NVPARIANT_CONVERSIONS \
+
+#include "gpu/np_utils/np_dispatcher_specializations.h" // NOLINT
+
+
+#define NUM_PARAMS 1
+#define PARAM_TYPENAMES , typename T0
+#define PARAM_TYPES T0
+#define PARAM_NAMES n0
+#define PARAM_DECLS T0 n0; // NOLINT
+
+#define PARAM_TO_NVPARIANT_CONVERSIONS \
+ TO_NPVARIANT(0); \
+
+#include "gpu/np_utils/np_dispatcher_specializations.h" // NOLINT
+
+
+#define NUM_PARAMS 2
+#define PARAM_TYPENAMES , typename T0, typename T1
+#define PARAM_TYPES T0, T1
+#define PARAM_NAMES n0, n1
+#define PARAM_DECLS T0 n0; T1 n1; // NOLINT
+
+#define PARAM_TO_NVPARIANT_CONVERSIONS \
+ TO_NPVARIANT(0); \
+ TO_NPVARIANT(1); \
+
+#include "gpu/np_utils/np_dispatcher_specializations.h" // NOLINT
+
+
+#define NUM_PARAMS 3
+#define PARAM_TYPENAMES , typename T0, typename T1, typename T2
+#define PARAM_TYPES T0, T1, T2
+#define PARAM_NAMES n0, n1, n2
+#define PARAM_DECLS T0 n0; T1 n1; T2 n2; // NOLINT
+
+#define PARAM_TO_NVPARIANT_CONVERSIONS \
+ TO_NPVARIANT(0); \
+ TO_NPVARIANT(1); \
+ TO_NPVARIANT(2); \
+
+#include "gpu/np_utils/np_dispatcher_specializations.h" // NOLINT
+
+
+#define NUM_PARAMS 4
+#define PARAM_TYPENAMES , typename T0, typename T1, typename T2, typename T3
+#define PARAM_TYPES T0, T1, T2, T3
+#define PARAM_NAMES n0, n1, n2, n3
+#define PARAM_DECLS T0 n0; T1 n1; T2 n2; T3 n3; // NOLINT
+
+#define PARAM_TO_NVPARIANT_CONVERSIONS \
+ TO_NPVARIANT(0); \
+ TO_NPVARIANT(1); \
+ TO_NPVARIANT(2); \
+ TO_NPVARIANT(3); \
+
+#include "gpu/np_utils/np_dispatcher_specializations.h" // NOLINT
+
+
+#define NUM_PARAMS 5
+#define PARAM_TYPENAMES , typename T0, typename T1, typename T2, typename T3, \
+ typename T4
+#define PARAM_TYPES T0, T1, T2, T3, T4
+#define PARAM_NAMES n0, n1, n2, n3, n4
+#define PARAM_DECLS T0 n0; T1 n1; T2 n2; T3 n3; T4 n4; // NOLINT
+
+#define PARAM_TO_NVPARIANT_CONVERSIONS \
+ TO_NPVARIANT(0); \
+ TO_NPVARIANT(1); \
+ TO_NPVARIANT(2); \
+ TO_NPVARIANT(3); \
+ TO_NPVARIANT(4); \
+
+#include "gpu/np_utils/np_dispatcher_specializations.h" // NOLINT
+
+
+#undef TO_NPVARIANT
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_DISPATCHER_H_
diff --git a/gpu/np_utils/np_dispatcher_specializations.h b/gpu/np_utils/np_dispatcher_specializations.h
new file mode 100644
index 0000000..62fb8c4
--- /dev/null
+++ b/gpu/np_utils/np_dispatcher_specializations.h
@@ -0,0 +1,85 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// There is deliberately no header guard here. This file is included multiple
+// times, once for each dispatcher specialiation arity. Do not include this
+// file directly. Include np_dispatcher.h instead.
+
+template <typename NPObjectType PARAM_TYPENAMES>
+class NPDispatcher<NPObjectType, void(PARAM_TYPES)>
+ : public BaseNPDispatcher {
+ typedef void (NPObjectType::*FunctionType)(PARAM_TYPES);
+ public:
+ NPDispatcher(BaseNPDispatcher* next,
+ const NPUTF8* name,
+ FunctionType function)
+ : BaseNPDispatcher(next, name),
+ function_(function) {
+ }
+
+ virtual bool Invoke(NPObject* object,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ VOID_TO_NPVARIANT(*result);
+
+ if (num_args != NUM_PARAMS)
+ return false;
+
+ PARAM_TO_NVPARIANT_CONVERSIONS
+
+ (static_cast<NPObjectType*>(object)->*function_)(PARAM_NAMES);
+ return true;
+ }
+
+ virtual int num_args() const {
+ return NUM_PARAMS;
+ }
+
+ private:
+ FunctionType function_;
+};
+
+template <typename NPObjectType, typename R PARAM_TYPENAMES>
+class NPDispatcher<NPObjectType, R(PARAM_TYPES)>
+ : public BaseNPDispatcher {
+ typedef R (NPObjectType::*FunctionType)(PARAM_TYPES);
+ public:
+ NPDispatcher(BaseNPDispatcher* next,
+ const NPUTF8* name,
+ FunctionType function)
+ : BaseNPDispatcher(next, name),
+ function_(function) {
+ }
+
+ virtual bool Invoke(NPObject* object,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ VOID_TO_NPVARIANT(*result);
+
+ if (num_args != NUM_PARAMS)
+ return false;
+
+ PARAM_TO_NVPARIANT_CONVERSIONS
+
+ ValueToNPVariant(
+ (static_cast<NPObjectType*>(object)->*function_)(PARAM_NAMES), result);
+ return true;
+ }
+
+ virtual int num_args() const {
+ return NUM_PARAMS;
+ }
+
+ private:
+ FunctionType function_;
+};
+
+#undef NUM_PARAMS
+#undef PARAM_TYPENAMES
+#undef PARAM_TYPES
+#undef PARAM_NAMES
+#undef PARAM_DECLS
+#undef PARAM_TO_NVPARIANT_CONVERSIONS
diff --git a/gpu/np_utils/np_headers.h b/gpu/np_utils/np_headers.h
new file mode 100644
index 0000000..cd4d8f9
--- /dev/null
+++ b/gpu/np_utils/np_headers.h
@@ -0,0 +1,11 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_HEADERS_H_
+#define GPU_NP_UTILS_NP_HEADERS_H_
+
+#include "third_party/npapi/bindings/npapi.h"
+#include "third_party/npapi/bindings/npruntime.h"
+
+#endif // GPU_NP_UTILS_NP_HEADERS_H_
diff --git a/gpu/np_utils/np_object_mock.h b/gpu/np_utils/np_object_mock.h
new file mode 100644
index 0000000..99d1ff6
--- /dev/null
+++ b/gpu/np_utils/np_object_mock.h
@@ -0,0 +1,36 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_OBJECT_MOCK_H_
+#define GPU_NP_UTILS_NP_OBJECT_MOCK_H_
+
+#include "gpu/np_utils/np_browser.h"
+#include "testing/gmock/include/gmock/gmock.h"
+
+namespace np_utils {
+
+class MockNPObject : public NPObject {
+ public:
+ explicit MockNPObject(NPP npp) {
+ }
+
+ MOCK_METHOD0(Invalidate, void());
+ MOCK_METHOD1(HasMethod, bool(NPIdentifier));
+ MOCK_METHOD4(Invoke,
+ bool(NPIdentifier, const NPVariant*, uint32_t, NPVariant*));
+ MOCK_METHOD3(InvokeDefault, bool(const NPVariant*, uint32_t, NPVariant*));
+ MOCK_METHOD1(HasProperty, bool(NPIdentifier));
+ MOCK_METHOD2(GetProperty, bool(NPIdentifier, NPVariant*));
+ MOCK_METHOD2(SetProperty, bool(NPIdentifier, const NPVariant*));
+ MOCK_METHOD1(RemoveProperty, bool(NPIdentifier));
+ MOCK_METHOD2(Enumerate, bool(NPIdentifier**, uint32_t*));
+ MOCK_METHOD3(Construct, bool(const NPVariant*, uint32_t, NPVariant*));
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(MockNPObject);
+};
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_OBJECT_MOCK_H_
diff --git a/gpu/np_utils/np_object_pointer.h b/gpu/np_utils/np_object_pointer.h
new file mode 100644
index 0000000..44286a7
--- /dev/null
+++ b/gpu/np_utils/np_object_pointer.h
@@ -0,0 +1,119 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_OBJECT_POINTER_H_
+#define GPU_NP_UTILS_NP_OBJECT_POINTER_H_
+
+#include "base/logging.h"
+#include "gpu/np_utils/np_browser.h"
+#include "gpu/np_utils/np_headers.h"
+
+namespace np_utils {
+
+// Smart pointer for NPObjects that automatically handles reference counting.
+template <typename NPObjectType>
+class NPObjectPointer {
+ public:
+ NPObjectPointer() : object_(NULL) {}
+
+ NPObjectPointer(const NPObjectPointer& rhs) : object_(rhs.object_) {
+ Retain();
+ }
+
+ explicit NPObjectPointer(NPObjectType* p) : object_(p) {
+ Retain();
+ }
+
+ template <typename RHS>
+ NPObjectPointer(const NPObjectPointer<RHS>& rhs) : object_(rhs.Get()) {
+ Retain();
+ }
+
+ ~NPObjectPointer() {
+ Release();
+ }
+
+ NPObjectPointer& operator=(const NPObjectPointer& rhs) {
+ if (object_ == rhs.Get())
+ return *this;
+
+ Release();
+ object_ = rhs.object_;
+ Retain();
+ return *this;
+ }
+
+ template <typename RHS>
+ NPObjectPointer& operator=(const NPObjectPointer<RHS>& rhs) {
+ if (object_ == rhs.Get())
+ return *this;
+
+ Release();
+ object_ = rhs.Get();
+ Retain();
+ return *this;
+ }
+
+ template <class RHS>
+ bool operator==(const NPObjectPointer<RHS>& rhs) const {
+ return object_ == rhs.Get();
+ }
+
+ template <class RHS>
+ bool operator!=(const NPObjectPointer<RHS>& rhs) const {
+ return object_ != rhs.Get();
+ }
+
+ // The NPObject convention for returning an NPObject pointer from a function
+ // is that the caller is responsible for releasing the reference count.
+ static NPObjectPointer FromReturned(NPObjectType* p) {
+ NPObjectPointer pointer(p);
+ pointer.Release();
+ return pointer;
+ }
+
+ // The NPObject convention for returning an NPObject pointer from a function
+ // is that the caller is responsible for releasing the reference count.
+ NPObjectType* ToReturned() const {
+ Retain();
+ return object_;
+ }
+
+ NPObjectType* Get() const {
+ return object_;
+ }
+
+ NPObjectType* operator->() const {
+ return object_;
+ }
+
+ NPObjectType& operator*() const {
+ return *object_;
+ }
+
+ private:
+ void Retain() const {
+ if (object_) {
+ NPBrowser::get()->RetainObject(object_);
+ }
+ }
+
+ void Release() const {
+ if (object_) {
+ NPBrowser::get()->ReleaseObject(object_);
+ }
+ }
+
+ NPObjectType* object_;
+};
+
+// For test diagnostics.
+template <typename NPObjectType>
+std::ostream& operator<<(std::ostream& stream,
+ const NPObjectPointer<NPObjectType>& pointer) {
+ return stream << pointer.Get();
+}
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_OBJECT_POINTER_H_
diff --git a/gpu/np_utils/np_object_pointer_unittest.cc b/gpu/np_utils/np_object_pointer_unittest.cc
new file mode 100644
index 0000000..1e48453
--- /dev/null
+++ b/gpu/np_utils/np_object_pointer_unittest.cc
@@ -0,0 +1,220 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/np_utils/np_class.h"
+#include "gpu/np_utils/np_object_mock.h"
+#include "gpu/np_utils/np_browser_stub.h"
+#include "gpu/np_utils/np_object_pointer.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+using testing::Return;
+using testing::StrictMock;
+
+namespace np_utils {
+
+class DerivedNPObject : public MockNPObject {
+ public:
+ explicit DerivedNPObject(NPP npp) : MockNPObject(npp) {
+ }
+};
+
+class NPObjectPointerTest : public testing::Test {
+ protected:
+ virtual void SetUp() {
+ np_class_ = NPGetClass<StrictMock<MockNPObject> >();
+
+ raw_pointer_ = static_cast<MockNPObject*>(
+ NPBrowser::get()->CreateObject(NULL, np_class_));
+
+ raw_derived_pointer_ = static_cast<DerivedNPObject*>(
+ NPBrowser::get()->CreateObject(NULL, np_class_));
+ }
+
+ virtual void TearDown() {
+ NPBrowser::get()->ReleaseObject(raw_pointer_);
+ NPBrowser::get()->ReleaseObject(raw_derived_pointer_);
+ }
+
+ StubNPBrowser stub_browser_;
+ const NPClass* np_class_;
+ MockNPObject* raw_pointer_;
+ DerivedNPObject* raw_derived_pointer_;
+};
+
+TEST_F(NPObjectPointerTest, PointerIsNullByDefault) {
+ NPObjectPointer<MockNPObject> p;
+ ASSERT_TRUE(NULL == p.Get());
+}
+
+TEST_F(NPObjectPointerTest, PointerCanBeExplicitlyConstructedFromRawPointer) {
+ EXPECT_EQ(1, raw_pointer_->referenceCount);
+ {
+ NPObjectPointer<MockNPObject> p(raw_pointer_);
+ ASSERT_TRUE(raw_pointer_ == p.Get());
+ EXPECT_EQ(2, raw_pointer_->referenceCount);
+ }
+ EXPECT_EQ(1, raw_pointer_->referenceCount);
+}
+
+TEST_F(NPObjectPointerTest,
+ PointerCanBeExplicitlyConstructedFromNullRawPointer) {
+ NPObjectPointer<MockNPObject> p(NULL);
+ ASSERT_TRUE(NULL == p.Get());
+}
+
+TEST_F(NPObjectPointerTest, PointerCanBeCopyConstructed) {
+ NPObjectPointer<MockNPObject> p1(raw_pointer_);
+ EXPECT_EQ(2, raw_pointer_->referenceCount);
+ {
+ NPObjectPointer<MockNPObject> p2(p1);
+ ASSERT_TRUE(raw_pointer_ == p2.Get());
+ EXPECT_EQ(3, raw_pointer_->referenceCount);
+ }
+ EXPECT_EQ(2, raw_pointer_->referenceCount);
+}
+
+TEST_F(NPObjectPointerTest, PointerCanBeConstructedFromDerived) {
+ NPObjectPointer<DerivedNPObject> p1(raw_derived_pointer_);
+ EXPECT_EQ(2, raw_derived_pointer_->referenceCount);
+ {
+ NPObjectPointer<MockNPObject> p2(p1);
+ ASSERT_TRUE(raw_derived_pointer_ == p2.Get());
+ EXPECT_EQ(3, raw_derived_pointer_->referenceCount);
+ }
+ EXPECT_EQ(2, raw_derived_pointer_->referenceCount);
+}
+
+TEST_F(NPObjectPointerTest,
+ PointerCanBeCopyConstructedFromNull) {
+ NPObjectPointer<MockNPObject> p(NULL);
+ ASSERT_TRUE(NULL == p.Get());
+}
+
+TEST_F(NPObjectPointerTest, PointerCanBeAssigned) {
+ NPObjectPointer<MockNPObject> p1(raw_pointer_);
+ EXPECT_EQ(2, raw_pointer_->referenceCount);
+ {
+ NPObjectPointer<MockNPObject> p2;
+ p2 = p1;
+ ASSERT_TRUE(raw_pointer_ == p2.Get());
+ EXPECT_EQ(3, raw_pointer_->referenceCount);
+
+ p2 = NPObjectPointer<MockNPObject>();
+ ASSERT_TRUE(NULL == p2.Get());
+ EXPECT_EQ(2, raw_pointer_->referenceCount);
+
+ p2 = p1;
+ ASSERT_TRUE(raw_pointer_ == p2.Get());
+ EXPECT_EQ(3, raw_pointer_->referenceCount);
+ }
+ EXPECT_EQ(2, raw_pointer_->referenceCount);
+}
+
+TEST_F(NPObjectPointerTest, PointerCanBeAssignedToSelf) {
+ NPObjectPointer<MockNPObject> p(raw_pointer_);
+ NPBrowser::get()->ReleaseObject(raw_pointer_);
+ EXPECT_EQ(1, raw_pointer_->referenceCount);
+ p = p;
+ EXPECT_EQ(1, raw_pointer_->referenceCount);
+ NPBrowser::get()->RetainObject(raw_pointer_);
+}
+
+TEST_F(NPObjectPointerTest, PointerCanBeAssignedDerived) {
+ NPObjectPointer<DerivedNPObject> p1(raw_derived_pointer_);
+ EXPECT_EQ(2, raw_derived_pointer_->referenceCount);
+ {
+ NPObjectPointer<MockNPObject> p2;
+ p2 = p1;
+ ASSERT_TRUE(raw_derived_pointer_ == p2.Get());
+ EXPECT_EQ(3, raw_derived_pointer_->referenceCount);
+
+ p2 = NPObjectPointer<MockNPObject>();
+ ASSERT_TRUE(NULL == p2.Get());
+ EXPECT_EQ(2, raw_derived_pointer_->referenceCount);
+
+ p2 = p1;
+ ASSERT_TRUE(raw_derived_pointer_ == p2.Get());
+ EXPECT_EQ(3, raw_derived_pointer_->referenceCount);
+ }
+ EXPECT_EQ(2, raw_derived_pointer_->referenceCount);
+}
+
+TEST_F(NPObjectPointerTest, DerivedPointerCanBeAssignedToSelf) {
+ NPObjectPointer<MockNPObject> p1(raw_derived_pointer_);
+ NPObjectPointer<DerivedNPObject> p2(raw_derived_pointer_);
+ NPBrowser::get()->ReleaseObject(raw_derived_pointer_);
+ NPBrowser::get()->ReleaseObject(raw_derived_pointer_);
+ EXPECT_EQ(1, raw_derived_pointer_->referenceCount);
+ p1 = p2;
+ EXPECT_EQ(1, raw_derived_pointer_->referenceCount);
+ NPBrowser::get()->RetainObject(raw_derived_pointer_);
+ NPBrowser::get()->RetainObject(raw_derived_pointer_);
+}
+
+TEST_F(NPObjectPointerTest, CanComparePointersForEqual) {
+ NPObjectPointer<MockNPObject> p1(raw_pointer_);
+ NPObjectPointer<DerivedNPObject> p2(raw_derived_pointer_);
+ EXPECT_TRUE(p1 == p1);
+ EXPECT_FALSE(p1 == p2);
+ EXPECT_FALSE(p2 == p1);
+ EXPECT_FALSE(p1 == NPObjectPointer<MockNPObject>());
+}
+
+TEST_F(NPObjectPointerTest, CanComparePointersForNotEqual) {
+ NPObjectPointer<MockNPObject> p1(raw_pointer_);
+ NPObjectPointer<DerivedNPObject> p2(raw_derived_pointer_);
+ EXPECT_FALSE(p1 != p1);
+ EXPECT_TRUE(p1 != p2);
+ EXPECT_TRUE(p2 != p1);
+ EXPECT_TRUE(p1 != NPObjectPointer<MockNPObject>());
+}
+
+TEST_F(NPObjectPointerTest, ArrowOperatorCanBeUsedToAccessNPObjectMembers) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("hello");
+
+ EXPECT_CALL(*raw_pointer_, HasProperty(name)).WillOnce(Return(true));
+
+ NPObjectPointer<MockNPObject> p(raw_pointer_);
+ EXPECT_TRUE(p->HasProperty(name));
+}
+
+TEST_F(NPObjectPointerTest, StarOperatorReturnsNPObjectReference) {
+ NPObjectPointer<MockNPObject> p(raw_pointer_);
+ EXPECT_EQ(raw_pointer_, &*p);
+}
+
+TEST_F(NPObjectPointerTest, PointerCanBeConstructedFromReturnedNPObject) {
+ NPBrowser::get()->RetainObject(raw_pointer_);
+ EXPECT_EQ(2, raw_pointer_->referenceCount);
+ {
+ NPObjectPointer<MockNPObject> p(
+ NPObjectPointer<MockNPObject>::FromReturned(raw_pointer_));
+ EXPECT_EQ(2, raw_pointer_->referenceCount);
+ }
+ EXPECT_EQ(1, raw_pointer_->referenceCount);
+}
+
+TEST_F(NPObjectPointerTest, PointerCanBeConstructedFromReturnedNullNPObject) {
+ NPObjectPointer<MockNPObject> p(
+ NPObjectPointer<MockNPObject>::FromReturned(NULL));
+ EXPECT_TRUE(NULL == p.Get());
+}
+
+TEST_F(NPObjectPointerTest, PointerCanBeReturnedAsARawNPObject) {
+ NPObjectPointer<MockNPObject> p(raw_pointer_);
+ EXPECT_EQ(raw_pointer_, p.ToReturned());
+
+ // Check reference count is incremented before return for caller.
+ EXPECT_EQ(3, raw_pointer_->referenceCount);
+
+ NPBrowser::get()->ReleaseObject(raw_pointer_);
+}
+
+TEST_F(NPObjectPointerTest, NULLPointerCanBeReturnedAsARawNPObject) {
+ NPObjectPointer<MockNPObject> p;
+ EXPECT_TRUE(NULL == p.ToReturned());
+}
+
+} // namespace np_utils
diff --git a/gpu/np_utils/np_plugin_object.h b/gpu/np_utils/np_plugin_object.h
new file mode 100644
index 0000000..ad578e4
--- /dev/null
+++ b/gpu/np_utils/np_plugin_object.h
@@ -0,0 +1,50 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_PLUGIN_OBJECT_H_
+#define GPU_NP_UTILS_NP_PLUGIN_OBJECT_H_
+
+#include "gpu/np_utils/np_object_pointer.h"
+#include "gpu/np_utils/np_headers.h"
+
+namespace np_utils {
+
+// Interface for a plugin instance. The NPP plugin calls forwards to an instance
+// of this interface.
+class PluginObject {
+ public:
+ // Initialize this object.
+ virtual NPError New(NPMIMEType plugin_type,
+ int16 argc,
+ char* argn[],
+ char* argv[],
+ NPSavedData* saved) = 0;
+
+ virtual NPError SetWindow(NPWindow* new_window) = 0;
+
+ virtual int16 HandleEvent(NPEvent* event) = 0;
+
+ // Uninitialize but do not deallocate the object. Release will be called to
+ // deallocate if Destroy succeeds.
+ virtual NPError Destroy(NPSavedData** saved) = 0;
+
+ // Deallocate this object. This object is invalid after this returns.
+ virtual void Release() = 0;
+
+ virtual NPObject* GetScriptableNPObject() = 0;
+
+ protected:
+ PluginObject() {
+ }
+
+ virtual ~PluginObject() {
+ }
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(PluginObject);
+};
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_PLUGIN_OBJECT_H_
diff --git a/gpu/np_utils/np_plugin_object_factory.cc b/gpu/np_utils/np_plugin_object_factory.cc
new file mode 100644
index 0000000..7eedcc8
--- /dev/null
+++ b/gpu/np_utils/np_plugin_object_factory.cc
@@ -0,0 +1,30 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/gpu_plugin/gpu_plugin_object_factory.h"
+#include "base/logging.h"
+
+namespace np_utils {
+
+NPPluginObjectFactory* NPPluginObjectFactory::factory_;
+
+PluginObject* NPPluginObjectFactory::CreatePluginObject(
+ NPP npp,
+ NPMIMEType plugin_type) {
+ return NULL;
+}
+
+NPPluginObjectFactory::NPPluginObjectFactory() {
+ // Make this the first factory in the linked list.
+ previous_factory_ = factory_;
+ factory_ = this;
+}
+
+NPPluginObjectFactory::~NPPluginObjectFactory() {
+ // Remove this factory from the linked list.
+ DCHECK(factory_ == this);
+ factory_ = previous_factory_;
+}
+
+} // namespace np_utils
diff --git a/gpu/np_utils/np_plugin_object_factory.h b/gpu/np_utils/np_plugin_object_factory.h
new file mode 100644
index 0000000..969f5a3
--- /dev/null
+++ b/gpu/np_utils/np_plugin_object_factory.h
@@ -0,0 +1,37 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_PLUGIN_OBJECT_FACTORY_H_
+#define GPU_NP_UTILS_NP_PLUGIN_OBJECT_FACTORY_H_
+
+#include "base/basictypes.h"
+#include "gpu/np_utils/np_headers.h"
+
+namespace np_utils {
+
+class PluginObject;
+
+// Mockable factory base class used to create instances of PluginObject based on
+// plugin mime type.
+class NPPluginObjectFactory {
+ public:
+ virtual PluginObject* CreatePluginObject(NPP npp, NPMIMEType plugin_type);
+
+ static NPPluginObjectFactory* get() {
+ return factory_;
+ }
+
+ protected:
+ NPPluginObjectFactory();
+ virtual ~NPPluginObjectFactory();
+
+ private:
+ static NPPluginObjectFactory* factory_;
+ NPPluginObjectFactory* previous_factory_;
+ DISALLOW_COPY_AND_ASSIGN(NPPluginObjectFactory);
+};
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_PLUGIN_OBJECT_FACTORY_H_
diff --git a/gpu/np_utils/np_plugin_object_factory_mock.h b/gpu/np_utils/np_plugin_object_factory_mock.h
new file mode 100644
index 0000000..a09205c
--- /dev/null
+++ b/gpu/np_utils/np_plugin_object_factory_mock.h
@@ -0,0 +1,23 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_PLUGIN_OBJECT_FACTORY_MOCK_H_
+#define GPU_NP_UTILS_NP_PLUGIN_OBJECT_FACTORY_MOCK_H_
+
+#include "gpu/np_utils/np_plugin_object_factory.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace np_utils {
+
+// Mockable factory used to create instances of PluginObject based on plugin
+// mime type.
+class MockPluginObjectFactory : public NPPluginObjectFactory {
+ public:
+ MOCK_METHOD2(CreatePluginObject, PluginObject*(NPP, NPMIMEType));
+};
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_PLUGIN_OBJECT_FACTORY_MOCK_H_
diff --git a/gpu/np_utils/np_plugin_object_mock.h b/gpu/np_utils/np_plugin_object_mock.h
new file mode 100644
index 0000000..342b22c
--- /dev/null
+++ b/gpu/np_utils/np_plugin_object_mock.h
@@ -0,0 +1,26 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_PLUGIN_OBJECT_MOCK_H_
+#define GPU_NP_UTILS_NP_PLUGIN_OBJECT_MOCK_H_
+
+#include "gpu/np_utils/np_plugin_object.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace np_utils {
+
+class MockPluginObject : public PluginObject {
+ public:
+ MOCK_METHOD5(New, NPError(NPMIMEType, int16, char*[], char*[], NPSavedData*));
+ MOCK_METHOD1(SetWindow, NPError(NPWindow*));
+ MOCK_METHOD1(HandleEvent, int16(NPEvent*));
+ MOCK_METHOD1(Destroy, NPError(NPSavedData**));
+ MOCK_METHOD0(Release, void());
+ MOCK_METHOD0(GetScriptableNPObject, NPObject*());
+};
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_PLUGIN_OBJECT_MOCK_H_
diff --git a/gpu/np_utils/np_utils.cc b/gpu/np_utils/np_utils.cc
new file mode 100644
index 0000000..d6a15a4
--- /dev/null
+++ b/gpu/np_utils/np_utils.cc
@@ -0,0 +1,170 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/np_utils/np_utils.h"
+
+namespace np_utils {
+
+bool NPVariantToValue(bool* value, const NPVariant& variant) {
+ if (NPVARIANT_IS_BOOLEAN(variant)) {
+ *value = NPVARIANT_TO_BOOLEAN(variant);
+ return true;
+ }
+
+ return false;
+}
+
+bool NPVariantToValue(int32* value, const NPVariant& variant) {
+ if (NPVARIANT_IS_INT32(variant)) {
+ *value = NPVARIANT_TO_INT32(variant);
+ return true;
+ }
+
+ return false;
+}
+
+bool NPVariantToValue(float* value, const NPVariant& variant) {
+ if (NPVARIANT_IS_DOUBLE(variant)) {
+ *value = static_cast<float>(NPVARIANT_TO_DOUBLE(variant));
+ return true;
+ } else if (NPVARIANT_IS_INT32(variant)) {
+ *value = static_cast<float>(NPVARIANT_TO_INT32(variant));
+ return true;
+ }
+
+ return false;
+}
+
+bool NPVariantToValue(double* value, const NPVariant& variant) {
+ if (NPVARIANT_IS_DOUBLE(variant)) {
+ *value = NPVARIANT_TO_DOUBLE(variant);
+ return true;
+ } else if (NPVARIANT_IS_INT32(variant)) {
+ *value = NPVARIANT_TO_INT32(variant);
+ return true;
+ }
+
+ return false;
+}
+
+bool NPVariantToValue(std::string* value, const NPVariant& variant) {
+ if (NPVARIANT_IS_STRING(variant)) {
+ const NPString& str = NPVARIANT_TO_STRING(variant);
+ *value = std::string(str.UTF8Characters, str.UTF8Length);
+ return true;
+ }
+
+ return false;
+}
+
+void ValueToNPVariant(bool value, NPVariant* variant) {
+ BOOLEAN_TO_NPVARIANT(value, *variant);
+}
+
+void ValueToNPVariant(int32 value, NPVariant* variant) {
+ INT32_TO_NPVARIANT(value, *variant);
+}
+
+void ValueToNPVariant(float value, NPVariant* variant) {
+ DOUBLE_TO_NPVARIANT(value, *variant);
+}
+
+void ValueToNPVariant(double value, NPVariant* variant) {
+ DOUBLE_TO_NPVARIANT(value, *variant);
+}
+
+void ValueToNPVariant(const std::string& value, NPVariant* variant) {
+ NPUTF8* p = static_cast<NPUTF8*>(NPBrowser::get()->MemAlloc(value.length()));
+ memcpy(p, value.c_str(), value.length());
+ STRINGN_TO_NPVARIANT(p, value.length(), *variant);
+}
+
+SmartNPVariant::SmartNPVariant() {
+ VOID_TO_NPVARIANT(*this);
+}
+
+SmartNPVariant::SmartNPVariant(const SmartNPVariant& rhs) {
+ rhs.CopyTo(this);
+}
+
+SmartNPVariant::SmartNPVariant(const NPVariant& rhs) {
+ static_cast<const SmartNPVariant&>(rhs).CopyTo(this);
+}
+
+SmartNPVariant::~SmartNPVariant() {
+ Release();
+}
+
+SmartNPVariant& SmartNPVariant::operator=(const SmartNPVariant& rhs) {
+ Release();
+ rhs.CopyTo(this);
+ return *this;
+}
+
+SmartNPVariant& SmartNPVariant::operator=(const NPVariant& rhs) {
+ Release();
+ static_cast<const SmartNPVariant&>(rhs).CopyTo(this);
+ return *this;
+}
+
+bool SmartNPVariant::IsVoid() const {
+ return NPVARIANT_IS_VOID(*this);
+}
+
+void SmartNPVariant::Release() {
+ NPBrowser::get()->ReleaseVariantValue(this);
+ VOID_TO_NPVARIANT(*this);
+}
+
+void SmartNPVariant::Invalidate() {
+ if (NPVARIANT_IS_OBJECT(*this)) {
+ NULL_TO_NPVARIANT(*this);
+ }
+}
+
+void SmartNPVariant::CopyTo(NPVariant* rhs) const {
+ if (NPVARIANT_IS_OBJECT(*this)) {
+ NPObject* object = NPVARIANT_TO_OBJECT(*this);
+ OBJECT_TO_NPVARIANT(object, *rhs);
+ NPBrowser::get()->RetainObject(object);
+ } else if (NPVARIANT_IS_STRING(*this)) {
+ NPUTF8* copy = static_cast<NPUTF8*>(NPBrowser::get()->MemAlloc(
+ value.stringValue.UTF8Length));
+ memcpy(copy,
+ value.stringValue.UTF8Characters,
+ value.stringValue.UTF8Length);
+ STRINGN_TO_NPVARIANT(copy, value.stringValue.UTF8Length, *rhs);
+ } else {
+ memcpy(rhs, this, sizeof(*rhs));
+ }
+}
+
+bool NPHasMethod(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name) {
+ return NPBrowser::get()->HasMethod(
+ npp,
+ object.Get(),
+ NPBrowser::get()->GetStringIdentifier(name));
+}
+
+bool NPHasProperty(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name) {
+ return NPBrowser::get()->HasProperty(
+ npp,
+ object.Get(),
+ NPBrowser::get()->GetStringIdentifier(name));
+}
+
+bool NPRemoveProperty(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name) {
+ return NPBrowser::get()->RemoveProperty(
+ npp,
+ object.Get(),
+ NPBrowser::get()->GetStringIdentifier(name));
+}
+
+} // namespace np_utils
diff --git a/gpu/np_utils/np_utils.h b/gpu/np_utils/np_utils.h
new file mode 100644
index 0000000..5c7e3b7
--- /dev/null
+++ b/gpu/np_utils/np_utils.h
@@ -0,0 +1,271 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_NP_UTILS_H_
+#define GPU_NP_UTILS_NP_UTILS_H_
+
+#include <string>
+
+#include "gpu/np_utils/np_browser.h"
+#include "gpu/np_utils/np_class.h"
+#include "gpu/np_utils/np_object_pointer.h"
+#include "gpu/np_utils/np_headers.h"
+
+namespace np_utils {
+
+// Convert NPVariant to C++ type. Returns whether the conversion was successful.
+bool NPVariantToValue(bool* value, const NPVariant& variant);
+bool NPVariantToValue(int32* value, const NPVariant& variant);
+bool NPVariantToValue(float* value, const NPVariant& variant);
+bool NPVariantToValue(double* value, const NPVariant& variant);
+bool NPVariantToValue(std::string* value, const NPVariant& variant);
+
+template <typename T>
+bool NPVariantToValue(NPObjectPointer<T>* value,
+ const NPVariant& variant) {
+ if (NPVARIANT_IS_NULL(variant)) {
+ *value = NPObjectPointer<T>();
+ return true;
+ } else if (NPVARIANT_IS_OBJECT(variant)) {
+ NPObject* object = NPVARIANT_TO_OBJECT(variant);
+ if (object->_class == NPGetClass<T>()) {
+ *value = NPObjectPointer<T>(static_cast<T*>(
+ NPVARIANT_TO_OBJECT(variant)));
+ return true;
+ }
+ }
+
+ return false;
+}
+
+// Specialization for NPObject does not check for mismatched NPClass.
+template <>
+inline bool NPVariantToValue(NPObjectPointer<NPObject>* value,
+ const NPVariant& variant) {
+ if (NPVARIANT_IS_NULL(variant)) {
+ *value = NPObjectPointer<NPObject>();
+ return true;
+ } else if (NPVARIANT_IS_OBJECT(variant)) {
+ *value = NPObjectPointer<NPObject>(NPVARIANT_TO_OBJECT(variant));
+ return true;
+ }
+
+ return false;
+}
+
+// Convert C++ type to NPVariant.
+void ValueToNPVariant(bool value, NPVariant* variant);
+void ValueToNPVariant(int32 value, NPVariant* variant);
+void ValueToNPVariant(float value, NPVariant* variant);
+void ValueToNPVariant(double value, NPVariant* variant);
+void ValueToNPVariant(const std::string& value, NPVariant* variant);
+
+template <typename T>
+void ValueToNPVariant(const NPObjectPointer<T>& value,
+ NPVariant* variant) {
+ if (value.Get()) {
+ NPBrowser::get()->RetainObject(value.Get());
+ OBJECT_TO_NPVARIANT(value.Get(), *variant);
+ } else {
+ NULL_TO_NPVARIANT(*variant);
+ }
+}
+
+// NPVariant that automatically manages lifetime of string and object variants.
+class SmartNPVariant : public NPVariant {
+ public:
+ SmartNPVariant();
+ SmartNPVariant(const SmartNPVariant& rhs);
+ explicit SmartNPVariant(const NPVariant& rhs);
+
+ template <typename T>
+ explicit SmartNPVariant(const T& v) {
+ ValueToNPVariant(v, this);
+ }
+
+ ~SmartNPVariant();
+
+ SmartNPVariant& operator=(const SmartNPVariant& rhs);
+ SmartNPVariant& operator=(const NPVariant& rhs);
+
+ template <typename T>
+ bool GetValue(T* v) const {
+ return NPVariantToValue(v, *this);
+ }
+
+ bool IsVoid() const;
+
+ template <typename T>
+ void SetValue(const T& v) {
+ Release();
+ ValueToNPVariant(v, this);
+ }
+
+ void CopyTo(NPVariant* target) const;
+
+ // Sets the variant to void.
+ void Release();
+
+ // Called when an NPObject is invalidated to clear any references to other
+ // NPObjects. Does not release the object as it might no longer be valid.
+ void Invalidate();
+};
+
+// These allow a method to be invoked with automatic conversion of C++
+// types to variants for arguments and return values.
+
+bool NPHasMethod(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name);
+
+inline bool NPInvokeVoid(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name) {
+ SmartNPVariant result;
+ return NPBrowser::get()->Invoke(
+ npp,
+ object.Get(),
+ NPBrowser::get()->GetStringIdentifier(name),
+ NULL, 0,
+ &result);
+}
+
+template<typename R>
+bool NPInvoke(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name,
+ R* r) {
+ SmartNPVariant result;
+ if (NPBrowser::get()->Invoke(
+ npp,
+ object.Get(),
+ NPBrowser::get()->GetStringIdentifier(name),
+ NULL, 0,
+ &result)) {
+ return result.GetValue(r);
+ }
+ return false;
+}
+
+template<typename P0>
+bool NPInvokeVoid(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name,
+ P0 p0) {
+ SmartNPVariant args[1];
+ args[0].SetValue(p0);
+ SmartNPVariant result;
+ return NPBrowser::get()->Invoke(
+ npp,
+ object.Get(),
+ NPBrowser::get()->GetStringIdentifier(name),
+ &args[0], 1,
+ &result);
+}
+
+template<typename R, typename P0>
+bool NPInvoke(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name,
+ P0 p0,
+ R* r) {
+ SmartNPVariant args[1];
+ args[0].SetValue(p0);
+ SmartNPVariant result;
+ if (NPBrowser::get()->Invoke(
+ npp,
+ object.Get(),
+ NPBrowser::get()->GetStringIdentifier(name),
+ &args[0], 1,
+ &result)) {
+ return result.GetValue(r);
+ }
+ return false;
+}
+
+template<typename P0, typename P1>
+bool NPInvokeVoid(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name,
+ P0 p0, P1 p1) {
+ SmartNPVariant args[2];
+ args[0].SetValue(p0);
+ args[1].SetValue(p1);
+ SmartNPVariant result;
+ return NPBrowser::get()->Invoke(
+ npp,
+ object.Get(),
+ NPBrowser::get()->GetStringIdentifier(name),
+ &args[0], 2,
+ &result);
+}
+
+template<typename R, typename P0, typename P1>
+bool NPInvoke(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name,
+ P0 p0, P1 p1,
+ R* r) {
+ SmartNPVariant args[2];
+ args[0].SetValue(p0);
+ args[1].SetValue(p1);
+ SmartNPVariant result;
+ if (NPBrowser::get()->Invoke(
+ npp,
+ object.Get(),
+ NPBrowser::get()->GetStringIdentifier(name),
+ &args[0], 2,
+ &result)) {
+ return result.GetValue(r);
+ }
+ return false;
+}
+
+bool NPHasProperty(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name);
+
+template <typename T>
+bool NPGetProperty(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name,
+ T* value) {
+ SmartNPVariant result;
+ if (NPBrowser::get()->GetProperty(npp,
+ object.Get(),
+ NPBrowser::get()->GetStringIdentifier(name),
+ &result)) {
+ return result.GetValue(value);
+ }
+ return false;
+}
+
+template <typename T>
+bool NPSetProperty(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name,
+ const T& value) {
+ SmartNPVariant variant(value);
+ return NPBrowser::get()->SetProperty(
+ npp,
+ object.Get(),
+ NPBrowser::get()->GetStringIdentifier(name),
+ &variant);
+}
+
+bool NPRemoveProperty(NPP npp,
+ const NPObjectPointer<NPObject>& object,
+ const NPUTF8* name);
+
+template <typename NPObjectType>
+NPObjectPointer<NPObjectType> NPCreateObject(NPP npp) {
+ const NPClass* np_class = NPGetClass<NPObjectType>();
+ NPObjectType* object = static_cast<NPObjectType*>(
+ NPBrowser::get()->CreateObject(npp, np_class));
+ return NPObjectPointer<NPObjectType>::FromReturned(object);
+}
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_NP_UTILS_H_
diff --git a/gpu/np_utils/np_utils_unittest.cc b/gpu/np_utils/np_utils_unittest.cc
new file mode 100644
index 0000000..ceb87ad
--- /dev/null
+++ b/gpu/np_utils/np_utils_unittest.cc
@@ -0,0 +1,424 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/np_utils/np_object_mock.h"
+#include "gpu/np_utils/np_browser_stub.h"
+#include "gpu/np_utils/np_utils.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+using testing::_;
+using testing::DoAll;
+using testing::MakeMatcher;
+using testing::Matcher;
+using testing::Pointee;
+using testing::Return;
+using testing::SetArgumentPointee;
+using testing::StrictMock;
+
+namespace np_utils {
+
+class NPUtilsTest : public testing::Test {
+ protected:
+ StubNPBrowser stub_browser_;
+ NPP_t npp_;
+ NPVariant variant_;
+};
+
+TEST_F(NPUtilsTest, TestBoolNPVariantToValue) {
+ bool v;
+
+ BOOLEAN_TO_NPVARIANT(false, variant_);
+ EXPECT_TRUE(NPVariantToValue(&v, variant_));
+ EXPECT_FALSE(v);
+
+ BOOLEAN_TO_NPVARIANT(true, variant_);
+ EXPECT_TRUE(NPVariantToValue(&v, variant_));
+ EXPECT_TRUE(v);
+
+ INT32_TO_NPVARIANT(7, variant_);
+ EXPECT_FALSE(NPVariantToValue(&v, variant_));
+}
+
+TEST_F(NPUtilsTest, TestIntNPVariantToValue) {
+ INT32_TO_NPVARIANT(7, variant_);
+
+ int v1;
+ EXPECT_TRUE(NPVariantToValue(&v1, variant_));
+ EXPECT_EQ(7, v1);
+
+ float v2;
+ EXPECT_TRUE(NPVariantToValue(&v2, variant_));
+ EXPECT_EQ(7.0f, v2);
+
+ double v3;
+ EXPECT_TRUE(NPVariantToValue(&v3, variant_));
+ EXPECT_EQ(7.0, v3);
+
+ BOOLEAN_TO_NPVARIANT(false, variant_);
+ EXPECT_FALSE(NPVariantToValue(&v1, variant_));
+}
+
+TEST_F(NPUtilsTest, TestFloatNPVariantToValue) {
+ float v;
+
+ DOUBLE_TO_NPVARIANT(7.0, variant_);
+ EXPECT_TRUE(NPVariantToValue(&v, variant_));
+ EXPECT_EQ(7.0f, v);
+
+ BOOLEAN_TO_NPVARIANT(false, variant_);
+ EXPECT_FALSE(NPVariantToValue(&v, variant_));
+}
+
+TEST_F(NPUtilsTest, TestDoubleNPVariantToValue) {
+ double v;
+
+ DOUBLE_TO_NPVARIANT(7.0, variant_);
+ EXPECT_TRUE(NPVariantToValue(&v, variant_));
+ EXPECT_EQ(7.0, v);
+
+ BOOLEAN_TO_NPVARIANT(false, variant_);
+ EXPECT_FALSE(NPVariantToValue(&v, variant_));
+}
+
+TEST_F(NPUtilsTest, TestStringNPVariantToValue) {
+ std::string v;
+
+ STRINGZ_TO_NPVARIANT("hello", variant_);
+ EXPECT_TRUE(NPVariantToValue(&v, variant_));
+ EXPECT_EQ(std::string("hello"), v);
+
+ BOOLEAN_TO_NPVARIANT(false, variant_);
+ EXPECT_FALSE(NPVariantToValue(&v, variant_));
+}
+
+TEST_F(NPUtilsTest, TestObjectNPVariantToValue) {
+ NPObjectPointer<NPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+ NPObjectPointer<NPObject> v;
+
+ OBJECT_TO_NPVARIANT(object.Get(), variant_);
+ EXPECT_TRUE(NPVariantToValue(&v, variant_));
+ EXPECT_EQ(object, v);
+
+ BOOLEAN_TO_NPVARIANT(false, variant_);
+ EXPECT_FALSE(NPVariantToValue(&v, variant_));
+}
+
+TEST_F(NPUtilsTest, TestNullNPVariantToValue) {
+ NPObjectPointer<NPObject> v;
+
+ NULL_TO_NPVARIANT(variant_);
+ EXPECT_TRUE(NPVariantToValue(&v, variant_));
+ EXPECT_TRUE(NPObjectPointer<NPObject>() == v);
+
+ BOOLEAN_TO_NPVARIANT(false, variant_);
+ EXPECT_FALSE(NPVariantToValue(&v, variant_));
+}
+
+TEST_F(NPUtilsTest, TestDerivedObjectNPVariantToValue) {
+ NPObjectPointer<NPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+ NPObjectPointer<StrictMock<MockNPObject> > v;
+
+ OBJECT_TO_NPVARIANT(object.Get(), variant_);
+ EXPECT_TRUE(NPVariantToValue(&v, variant_));
+ EXPECT_EQ(object, v);
+}
+
+TEST_F(NPUtilsTest,
+ TestDerivedObjectNPVariantToValueFailsIfValueHasDifferentType) {
+ NPObjectPointer<NPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+ NPObjectPointer<MockNPObject> v;
+
+ OBJECT_TO_NPVARIANT(object.Get(), variant_);
+ EXPECT_FALSE(NPVariantToValue(&v, variant_));
+}
+
+TEST_F(NPUtilsTest, TestBoolValueToNPVariant) {
+ ValueToNPVariant(true, &variant_);
+ EXPECT_TRUE(NPVARIANT_IS_BOOLEAN(variant_));
+ EXPECT_TRUE(NPVARIANT_TO_BOOLEAN(variant_));
+
+ ValueToNPVariant(false, &variant_);
+ EXPECT_TRUE(NPVARIANT_IS_BOOLEAN(variant_));
+ EXPECT_FALSE(NPVARIANT_TO_BOOLEAN(variant_));
+}
+
+TEST_F(NPUtilsTest, TestIntValueToNPVariant) {
+ ValueToNPVariant(7, &variant_);
+ EXPECT_TRUE(NPVARIANT_IS_INT32(variant_));
+ EXPECT_EQ(7, NPVARIANT_TO_INT32(variant_));
+}
+
+TEST_F(NPUtilsTest, TestFloatValueToNPVariant) {
+ ValueToNPVariant(7.0f, &variant_);
+ EXPECT_TRUE(NPVARIANT_IS_DOUBLE(variant_));
+ EXPECT_EQ(7.0, NPVARIANT_TO_DOUBLE(variant_));
+}
+
+TEST_F(NPUtilsTest, TestDoubleValueToNPVariant) {
+ ValueToNPVariant(7.0, &variant_);
+ EXPECT_TRUE(NPVARIANT_IS_DOUBLE(variant_));
+ EXPECT_EQ(7.0, NPVARIANT_TO_DOUBLE(variant_));
+}
+
+TEST_F(NPUtilsTest, TestStringValueToNPVariant) {
+ ValueToNPVariant(std::string("hello"), &variant_);
+ EXPECT_TRUE(NPVARIANT_IS_STRING(variant_));
+ EXPECT_EQ(std::string("hello"),
+ std::string(variant_.value.stringValue.UTF8Characters,
+ variant_.value.stringValue.UTF8Length));
+}
+
+TEST_F(NPUtilsTest, TestObjectValueToNPVariant) {
+ NPObjectPointer<NPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ ValueToNPVariant(object, &variant_);
+ EXPECT_TRUE(NPVARIANT_IS_OBJECT(variant_));
+ EXPECT_EQ(object.Get(), NPVARIANT_TO_OBJECT(variant_));
+
+ NPBrowser::get()->ReleaseVariantValue(&variant_);
+}
+
+TEST_F(NPUtilsTest, TestNullValueToNPVariant) {
+ ValueToNPVariant(NPObjectPointer<NPObject>(), &variant_);
+ EXPECT_TRUE(NPVARIANT_IS_NULL(variant_));
+}
+
+TEST_F(NPUtilsTest, CanCopyObjectSmartVariant) {
+ NPObjectPointer<NPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+ EXPECT_EQ(1, object->referenceCount);
+ {
+ SmartNPVariant v1(object);
+ EXPECT_EQ(2, object->referenceCount);
+ {
+ SmartNPVariant v2(v1);
+ EXPECT_EQ(3, object->referenceCount);
+ }
+ EXPECT_EQ(2, object->referenceCount);
+ }
+ EXPECT_EQ(1, object->referenceCount);
+}
+
+TEST_F(NPUtilsTest, CanCopyStringSmartVariant) {
+ SmartNPVariant v1(std::string("hello"));
+ SmartNPVariant v2(v1);
+ std::string r;
+ EXPECT_TRUE(NPVariantToValue(&r, v2));
+ EXPECT_EQ(std::string("hello"), r);
+ EXPECT_NE(v1.value.stringValue.UTF8Characters,
+ v2.value.stringValue.UTF8Characters);
+}
+
+TEST_F(NPUtilsTest, CanReleaseSmartVariant) {
+ SmartNPVariant variant(std::string("hello"));
+ EXPECT_FALSE(variant.IsVoid());
+ variant.Release();
+ EXPECT_TRUE(variant.IsVoid());
+}
+
+template <typename T>
+class VariantMatcher : public testing::MatcherInterface<const NPVariant&> {
+ public:
+ explicit VariantMatcher(const T& value) : value_(value) {
+ }
+
+ virtual bool Matches(const NPVariant& variant) const {
+ T other_value;
+ return NPVariantToValue(&other_value, variant) && other_value == value_;
+ }
+
+ virtual void DescribeTo(::std::ostream* os) const {
+ *os << "equals " << value_;
+ }
+
+ virtual void DescribeNegationTo(::std::ostream* os) const {
+ *os << "does not equal " << value_;
+ }
+
+ private:
+ T value_;
+};
+
+template <typename T>
+Matcher<const NPVariant&> VariantMatches(const T& value) {
+ return MakeMatcher(new VariantMatcher<T>(value));
+}
+
+TEST_F(NPUtilsTest, CanDetermineIfObjectHasMethod) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ EXPECT_CALL(*object, HasMethod(name))
+ .WillOnce(Return(true));
+
+ EXPECT_TRUE(NPHasMethod(NULL, object, "foo"));
+}
+
+TEST_F(NPUtilsTest, CanInvokeVoidMethodWithNativeTypes) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ VOID_TO_NPVARIANT(variant_);
+
+ EXPECT_CALL(*object, Invoke(name, Pointee(VariantMatches<int32>(7)), 1, _))
+ .WillOnce(DoAll(SetArgumentPointee<3>(variant_),
+ Return(true)));
+
+ EXPECT_TRUE(NPInvokeVoid(NULL, object, "foo", 7));
+}
+
+TEST_F(NPUtilsTest, InvokeVoidMethodCanFail) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ VOID_TO_NPVARIANT(variant_);
+
+ EXPECT_CALL(*object, Invoke(name, Pointee(VariantMatches<int32>(7)), 1, _))
+ .WillOnce(DoAll(SetArgumentPointee<3>(variant_),
+ Return(false)));
+
+ EXPECT_FALSE(NPInvokeVoid(NULL, object, "foo", 7));
+}
+
+TEST_F(NPUtilsTest, CanInvokeNonVoidMethodWithNativeTypes) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ DOUBLE_TO_NPVARIANT(1.5, variant_);
+
+ EXPECT_CALL(*object, Invoke(name, Pointee(VariantMatches<int32>(7)), 1, _))
+ .WillOnce(DoAll(SetArgumentPointee<3>(variant_),
+ Return(true)));
+
+ double r;
+ EXPECT_TRUE(NPInvoke(NULL, object, "foo", 7, &r));
+ EXPECT_EQ(1.5, r);
+}
+
+TEST_F(NPUtilsTest, InvokeNonVoidMethodCanFail) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ DOUBLE_TO_NPVARIANT(1.5, variant_);
+
+ EXPECT_CALL(*object, Invoke(name, Pointee(VariantMatches<int32>(7)), 1, _))
+ .WillOnce(DoAll(SetArgumentPointee<3>(variant_),
+ Return(false)));
+
+ double r;
+ EXPECT_FALSE(NPInvoke(NULL, object, "foo", 7, &r));
+}
+
+TEST_F(NPUtilsTest, InvokeNonVoidMethodFailsIfResultIsIncompatible) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ DOUBLE_TO_NPVARIANT(1.5, variant_);
+
+ EXPECT_CALL(*object, Invoke(name, Pointee(VariantMatches<int32>(7)), 1, _))
+ .WillOnce(DoAll(SetArgumentPointee<3>(variant_),
+ Return(true)));
+
+ int r;
+ EXPECT_FALSE(NPInvoke(NULL, object, "foo", 7, &r));
+}
+
+TEST_F(NPUtilsTest, CanDetermineIfObjectHasProperty) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ EXPECT_CALL(*object, HasProperty(name))
+ .WillOnce(Return(true));
+
+ EXPECT_TRUE(NPHasProperty(NULL, object, "foo"));
+}
+
+TEST_F(NPUtilsTest, CanGetPropertyValue) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ DOUBLE_TO_NPVARIANT(1.5, variant_);
+
+ EXPECT_CALL(*object, GetProperty(name, _))
+ .WillOnce(DoAll(SetArgumentPointee<1>(variant_),
+ Return(true)));
+
+ double r;
+ EXPECT_TRUE(NPGetProperty(NULL, object, "foo", &r));
+}
+
+TEST_F(NPUtilsTest, NPGetPropertyReportsFailureIfResultTypeIsDifferent) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ DOUBLE_TO_NPVARIANT(1.5, variant_);
+
+ EXPECT_CALL(*object, GetProperty(name, _))
+ .WillOnce(DoAll(SetArgumentPointee<1>(variant_),
+ Return(true)));
+
+ bool r;
+ EXPECT_FALSE(NPGetProperty(NULL, object, "foo", &r));
+}
+
+TEST_F(NPUtilsTest, NPGetPropertyReportsFailureFromGetProperty) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ EXPECT_CALL(*object, GetProperty(name, _))
+ .WillOnce(Return(false));
+
+ double r;
+ EXPECT_FALSE(NPGetProperty(NULL, object, "foo", &r));
+}
+
+TEST_F(NPUtilsTest, CanSetPropertyValue) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ EXPECT_CALL(*object, SetProperty(name, Pointee(VariantMatches(1.5))))
+ .WillOnce(Return(true));
+
+ EXPECT_TRUE(NPSetProperty(NULL, object, "foo", 1.5));
+}
+
+TEST_F(NPUtilsTest, NPSetPropertyReportsFailureFromSetProperty) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ EXPECT_CALL(*object, SetProperty(name, Pointee(VariantMatches(1.5))))
+ .WillOnce(Return(false));
+
+ EXPECT_FALSE(NPSetProperty(NULL, object, "foo", 1.5));
+}
+
+TEST_F(NPUtilsTest, CanRemovePropertyValue) {
+ NPIdentifier name = NPBrowser::get()->GetStringIdentifier("foo");
+ NPObjectPointer<MockNPObject> object =
+ NPCreateObject<StrictMock<MockNPObject> >(NULL);
+
+ EXPECT_CALL(*object, RemoveProperty(name))
+ .WillOnce(Return(true));
+
+ EXPECT_TRUE(NPRemoveProperty(NULL, object, "foo"));
+}
+
+} // namespace np_utils
diff --git a/gpu/np_utils/webkit_browser.h b/gpu/np_utils/webkit_browser.h
new file mode 100644
index 0000000..6b57d05
--- /dev/null
+++ b/gpu/np_utils/webkit_browser.h
@@ -0,0 +1,117 @@
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_NP_UTILS_WEBKIT_BROWSER_H_
+#define GPU_NP_UTILS_WEBKIT_BROWSER_H_
+
+// TODO(apatrick): This does not belong in np_utils. np_utils should not be
+// dependent on WebKit (and it isn't - that's why the member functions are
+// inline).
+
+#include <stdlib.h>
+
+#include "gpu/np_utils/np_browser.h"
+#include "WebKit/api/public/WebBindings.h"
+
+typedef struct _NPNetscapeFuncs NPNetscapeFuncs;
+typedef struct _NPChromiumFuncs NPChromiumFuncs;
+
+namespace np_utils {
+
+// This class implements NPBrowser for the WebKit WebBindings.
+class WebKitBrowser : public NPBrowser {
+ public:
+ WebKitBrowser(): NPBrowser(NULL) {
+ }
+
+ // Standard functions from NPNetscapeFuncs.
+
+ virtual NPIdentifier GetStringIdentifier(const NPUTF8* name) {
+ return WebKit::WebBindings::getStringIdentifier(name);
+ }
+
+ virtual void* MemAlloc(size_t size) {
+ return malloc(size);
+ }
+
+ virtual void MemFree(void* p) {
+ free(p);
+ }
+
+ virtual NPObject* CreateObject(NPP npp, const NPClass* cl) {
+ return WebKit::WebBindings::createObject(npp, const_cast<NPClass*>(cl));
+ }
+
+ virtual NPObject* RetainObject(NPObject* object) {
+ return WebKit::WebBindings::retainObject(object);
+ }
+
+ virtual void ReleaseObject(NPObject* object) {
+ WebKit::WebBindings::releaseObject(object);
+ }
+
+ virtual void ReleaseVariantValue(NPVariant* variant) {
+ WebKit::WebBindings::releaseVariantValue(variant);
+ }
+
+ virtual bool HasProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name) {
+ return WebKit::WebBindings::hasProperty(npp, object, name);
+ }
+
+ virtual bool GetProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ NPVariant* result) {
+ return WebKit::WebBindings::getProperty(npp, object, name, result);
+ }
+
+ virtual bool SetProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* result) {
+ return WebKit::WebBindings::setProperty(npp, object, name, result);
+ }
+
+ virtual bool RemoveProperty(NPP npp,
+ NPObject* object,
+ NPIdentifier name) {
+ return WebKit::WebBindings::removeProperty(npp, object, name);
+ }
+
+ virtual bool HasMethod(NPP npp,
+ NPObject* object,
+ NPIdentifier name) {
+ return WebKit::WebBindings::hasMethod(npp, object, name);
+ }
+
+ virtual bool Invoke(NPP npp,
+ NPObject* object,
+ NPIdentifier name,
+ const NPVariant* args,
+ uint32_t num_args,
+ NPVariant* result) {
+ return WebKit::WebBindings::invoke(npp, object, name, args, num_args,
+ result);
+ }
+
+ virtual NPObject* GetWindowNPObject(NPP npp) {
+ NPObject* window;
+ if (NPERR_NO_ERROR == NPN_GetValue(npp,
+ NPNVWindowNPObject,
+ &window)) {
+ return window;
+ } else {
+ return NULL;
+ }
+ }
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(WebKitBrowser);
+};
+
+} // namespace np_utils
+
+#endif // GPU_NP_UTILS_WEBKIT_BROWSER_H_