summaryrefslogtreecommitdiffstats
path: root/media/audio/audio_manager.h
diff options
context:
space:
mode:
authorscherkus@chromium.org <scherkus@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-08-24 23:32:33 +0000
committerscherkus@chromium.org <scherkus@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-08-24 23:32:33 +0000
commitc54fa28a44dad9ccf4c5b03b0a791f69540c16a4 (patch)
tree3008a22b3fb86afa547c589b274b306a99b1695d /media/audio/audio_manager.h
parent53a4597d56e4ca47d70a0f72901d005f0019aca3 (diff)
downloadchromium_src-c54fa28a44dad9ccf4c5b03b0a791f69540c16a4.zip
chromium_src-c54fa28a44dad9ccf4c5b03b0a791f69540c16a4.tar.gz
chromium_src-c54fa28a44dad9ccf4c5b03b0a791f69540c16a4.tar.bz2
Revert 57254 - Share one thread between all AudioOutputControllers instead of creating one per stream.
TEST=unittests BUG=39825 Review URL: http://codereview.chromium.org/3185022 TBR=sergeyu@chromium.org Review URL: http://codereview.chromium.org/3192017 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@57256 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'media/audio/audio_manager.h')
-rw-r--r--media/audio/audio_manager.h101
1 files changed, 0 insertions, 101 deletions
diff --git a/media/audio/audio_manager.h b/media/audio/audio_manager.h
deleted file mode 100644
index 2185950..0000000
--- a/media/audio/audio_manager.h
+++ /dev/null
@@ -1,101 +0,0 @@
-// Copyright (c) 2010 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef MEDIA_AUDIO_AUDIO_MANAGER_H_
-#define MEDIA_AUDIO_AUDIO_MANAGER_H_
-
-#include "base/basictypes.h"
-
-class AudioInputStream;
-class AudioOutputStream;
-class MessageLoop;
-
-// Manages all audio resources. In particular it owns the AudioOutputStream
-// objects. Provides some convenience functions that avoid the need to provide
-// iterators over the existing streams.
-class AudioManager {
- public:
- enum Format {
- AUDIO_PCM_LINEAR = 0, // PCM is 'raw' amplitude samples.
- AUDIO_PCM_LOW_LATENCY, // Linear PCM, low latency requested.
- AUDIO_MOCK, // Creates a dummy AudioOutputStream object.
- AUDIO_LAST_FORMAT // Only used for validation of format.
- };
-
- // Telephone quality sample rate, mostly for speech-only audio.
- static const uint32 kTelephoneSampleRate = 8000;
- // CD sampling rate is 44.1 KHz or conveniently 2x2x3x3x5x5x7x7.
- static const uint32 kAudioCDSampleRate = 44100;
- // Digital Audio Tape sample rate.
- static const uint32 kAudioDATSampleRate = 48000;
-
- // Returns true if the OS reports existence of audio devices. This does not
- // guarantee that the existing devices support all formats and sample rates.
- virtual bool HasAudioOutputDevices() = 0;
-
- // Returns true if the OS reports existence of audio recording devices. This
- // does not guarantee that the existing devices support all formats and
- // sample rates.
- virtual bool HasAudioInputDevices() = 0;
-
- // Factory for all the supported stream formats. The |channels| can be 1 to 5.
- // The |sample_rate| is in hertz and can be any value supported by the
- // platform. For some future formats the |sample_rate| and |bits_per_sample|
- // can take special values.
- // Returns NULL if the combination of the parameters is not supported, or if
- // we have reached some other platform specific limit.
- //
- // AUDIO_PCM_LOW_LATENCY can be passed to this method and it has two effects:
- // 1- Instead of triple buffered the audio will be double buffered.
- // 2- A low latency driver or alternative audio subsystem will be used when
- // available.
- //
- // Do not free the returned AudioOutputStream. It is owned by AudioManager.
- virtual AudioOutputStream* MakeAudioOutputStream(Format format, int channels,
- int sample_rate,
- char bits_per_sample) = 0;
-
- // Factory to create audio recording streams.
- // |channels| can be 1 or 2.
- // |sample_rate| is in hertz and can be any value supported by the platform.
- // |bits_per_sample| can be any value supported by the platform.
- // |samples_per_packet| is in hertz as well and can be 0 to |sample_rate|,
- // with 0 suggesting that the implementation use a default value for that
- // platform.
- // Returns NULL if the combination of the parameters is not supported, or if
- // we have reached some other platform specific limit.
- //
- // Do not free the returned AudioInputStream. It is owned by AudioManager.
- // When you are done with it, call |Stop()| and |Close()| to release it.
- virtual AudioInputStream* MakeAudioInputStream(Format format, int channels,
- int sample_rate,
- char bits_per_sample,
- uint32 samples_per_packet) = 0;
-
- // Muting continues playback but effectively the volume is set to zero.
- // Un-muting returns the volume to the previous level.
- virtual void MuteAll() = 0;
- virtual void UnMuteAll() = 0;
-
- // Returns message loop used for audio IO.
- virtual MessageLoop* GetMessageLoop() = 0;
-
- // Get AudioManager singleton.
- // TODO(cpu): Define threading requirements for interacting with AudioManager.
- static AudioManager* GetAudioManager();
-
- protected:
- virtual ~AudioManager() {}
-
- // Called from GetAudioManager() to initialiaze the instance.
- virtual void Init() = 0;
-
- private:
- static void Destroy(void*);
-
- // Called by GetAudioManager() to create platform-specific audio manager.
- static AudioManager* CreateAudioManager();
-};
-
-#endif // MEDIA_AUDIO_AUDIO_MANAGER_H_