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authordalecurtis@chromium.org <dalecurtis@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-02-01 06:26:35 +0000
committerdalecurtis@chromium.org <dalecurtis@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-02-01 06:26:35 +0000
commita73aee064eb9e3d02e872a7d57fa238f62eb5b69 (patch)
treee6cc177f2e8d04d7df616b9d34067d235d881d4b /media/audio/audio_util.cc
parent9c0f403958d441f584dd2e0ed20c49388809a809 (diff)
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Use the correct number of WaveOut buffers on XP...
Reverts a buffer size increase added in http://crrev.com/168111 and hacks added in http://crrev.com/169553 BUG=161307 TEST=Flash, HTML5 playback smoothly -- even in the background. Review URL: https://chromiumcodereview.appspot.com/12155003 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@180102 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'media/audio/audio_util.cc')
-rw-r--r--media/audio/audio_util.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/media/audio/audio_util.cc b/media/audio/audio_util.cc
index 7342801f..6085c83 100644
--- a/media/audio/audio_util.cc
+++ b/media/audio/audio_util.cc
@@ -177,7 +177,7 @@ size_t GetAudioHardwareBufferSize() {
return 128;
#elif defined(OS_WIN)
// Buffer size to use when a proper size can't be determined from the system.
- static const int kFallbackBufferSize = 4096;
+ static const int kFallbackBufferSize = 2048;
if (!CoreAudioUtil::IsSupported()) {
// Fall back to Windows Wave implementation on Windows XP or lower