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author | xians@chromium.org <xians@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-10-04 22:38:30 +0000 |
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committer | xians@chromium.org <xians@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-10-04 22:38:30 +0000 |
commit | 980a50c7853059caf68b475ae8637dc35f199f82 (patch) | |
tree | 426f5fe68780a407d247a2cd4fb22ae737f38c14 /media/audio/mac | |
parent | 19005b7e8f675a339af6327563fd72775ae592f7 (diff) | |
download | chromium_src-980a50c7853059caf68b475ae8637dc35f199f82.zip chromium_src-980a50c7853059caf68b475ae8637dc35f199f82.tar.gz chromium_src-980a50c7853059caf68b475ae8637dc35f199f82.tar.bz2 |
Adding delay estimation to input audio.
On linux, snd_pcm_delay API will be used to get the delay value from ALSA;
On mac, the AudioQueue implementation will just use the buffer size as delay value since we may not use this impl for recording;
the low-latency AudioUnits implementation will use some AudioUnitGetProperty() API to get the accurate delay value from the driver;
On windows, for the Wave implementation, based on the tests we do, it should be OK to use the buffer size as the delay value;
for the to-be-implemented core audio implementation, we will see what is the appropriate way to get the delay there.
Review URL: http://codereview.chromium.org/8068005
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@104002 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'media/audio/mac')
-rw-r--r-- | media/audio/mac/audio_input_mac.cc | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/media/audio/mac/audio_input_mac.cc b/media/audio/mac/audio_input_mac.cc index 3efe86c..e96277f 100644 --- a/media/audio/mac/audio_input_mac.cc +++ b/media/audio/mac/audio_input_mac.cc @@ -1,4 +1,4 @@ -// Copyright (c) 2010 The Chromium Authors. All rights reserved. +// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. @@ -159,6 +159,7 @@ void PCMQueueInAudioInputStream::HandleInputBuffer( if (audio_buffer->mAudioDataByteSize) callback_->OnData(this, reinterpret_cast<const uint8*>(audio_buffer->mAudioData), + audio_buffer->mAudioDataByteSize, audio_buffer->mAudioDataByteSize); // Recycle the buffer. OSStatus err = QueueNextBuffer(audio_buffer); |