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author | jrummell@chromium.org <jrummell@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-06-21 09:00:20 +0000 |
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committer | jrummell@chromium.org <jrummell@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2013-06-21 09:00:20 +0000 |
commit | 2b44aea37a19a0f114750659d88858b94e4dd8ec (patch) | |
tree | 791dc35b64d650dd183e8dd4ff9ba54f7cac1f45 /media/base/audio_buffer_queue.cc | |
parent | 067433168c4d7ccf8dcfc6bacda3c50f4bcc103c (diff) | |
download | chromium_src-2b44aea37a19a0f114750659d88858b94e4dd8ec.zip chromium_src-2b44aea37a19a0f114750659d88858b94e4dd8ec.tar.gz chromium_src-2b44aea37a19a0f114750659d88858b94e4dd8ec.tar.bz2 |
Add new class AudioBufferQueue.
As part of the work to simplify the handling of audio data, adding this
class to create a queue of audio data. Using this class will come in a
subsequent CL.
BUG=248989
Review URL: https://chromiumcodereview.appspot.com/17112016
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@207761 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'media/base/audio_buffer_queue.cc')
-rw-r--r-- | media/base/audio_buffer_queue.cc | 158 |
1 files changed, 158 insertions, 0 deletions
diff --git a/media/base/audio_buffer_queue.cc b/media/base/audio_buffer_queue.cc new file mode 100644 index 0000000..3fa3775 --- /dev/null +++ b/media/base/audio_buffer_queue.cc @@ -0,0 +1,158 @@ +// Copyright 2013 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "media/base/audio_buffer_queue.h" + +#include <algorithm> + +#include "base/logging.h" +#include "media/base/audio_bus.h" +#include "media/base/buffers.h" + +namespace media { + +AudioBufferQueue::AudioBufferQueue() { Clear(); } +AudioBufferQueue::~AudioBufferQueue() {} + +void AudioBufferQueue::Clear() { + buffers_.clear(); + current_buffer_ = buffers_.begin(); + current_buffer_offset_ = 0; + frames_ = 0; + current_time_ = kNoTimestamp(); +} + +void AudioBufferQueue::Append(const scoped_refptr<AudioBuffer>& buffer_in) { + // If we have just written the first buffer, update |current_time_| to be the + // start time. + if (buffers_.empty()) { + DCHECK_EQ(frames_, 0); + current_time_ = buffer_in->timestamp(); + } + + // Add the buffer to the queue. Inserting into deque invalidates all + // iterators, so point to the first buffer. + buffers_.push_back(buffer_in); + current_buffer_ = buffers_.begin(); + + // Update the |frames_| counter since we have added frames. + frames_ += buffer_in->frame_count(); + CHECK_GT(frames_, 0); // make sure it doesn't overflow. +} + +int AudioBufferQueue::ReadFrames(int frames, AudioBus* dest) { + DCHECK_GE(dest->frames(), frames); + return InternalRead(frames, true, 0, dest); +} + +int AudioBufferQueue::PeekFrames(int frames, + int forward_offset, + AudioBus* dest) { + DCHECK_GE(dest->frames(), frames); + return InternalRead(frames, false, forward_offset, dest); +} + +void AudioBufferQueue::SeekFrames(int frames) { + // Perform seek only if we have enough bytes in the queue. + CHECK_LE(frames, frames_); + int taken = InternalRead(frames, true, 0, NULL); + DCHECK_EQ(taken, frames); +} + +int AudioBufferQueue::InternalRead(int frames, + bool advance_position, + int forward_offset, + AudioBus* dest) { + // Counts how many frames are actually read from the buffer queue. + int taken = 0; + BufferQueue::iterator current_buffer = current_buffer_; + int current_buffer_offset = current_buffer_offset_; + + int frames_to_skip = forward_offset; + while (taken < frames) { + // |current_buffer| is valid since the first time this buffer is appended + // with data. Make sure there is data to be processed. + if (current_buffer == buffers_.end()) + break; + + scoped_refptr<AudioBuffer> buffer = *current_buffer; + + int remaining_frames_in_buffer = + buffer->frame_count() - current_buffer_offset; + + if (frames_to_skip > 0) { + // If there are frames to skip, do it first. May need to skip into + // subsequent buffers. + int skipped = std::min(remaining_frames_in_buffer, frames_to_skip); + current_buffer_offset += skipped; + frames_to_skip -= skipped; + } else { + // Find the right amount to copy from the current buffer. We shall copy no + // more than |frames| frames in total and each single step copies no more + // than the current buffer size. + int copied = std::min(frames - taken, remaining_frames_in_buffer); + + // if |dest| is NULL, there's no need to copy. + if (dest) + buffer->ReadFrames(copied, current_buffer_offset, taken, dest); + + // Increase total number of frames copied, which regulates when to end + // this loop. + taken += copied; + + // We have read |copied| frames from the current buffer. Advance the + // offset. + current_buffer_offset += copied; + } + + // Has the buffer has been consumed? + if (current_buffer_offset == buffer->frame_count()) { + if (advance_position) { + // Next buffer may not have timestamp, so we need to update current + // timestamp before switching to the next buffer. + UpdateCurrentTime(current_buffer, current_buffer_offset); + } + + // If we are at the last buffer, no more data to be copied, so stop. + BufferQueue::iterator next = current_buffer + 1; + if (next == buffers_.end()) + break; + + // Advances the iterator. + current_buffer = next; + current_buffer_offset = 0; + } + } + + if (advance_position) { + // Update the appropriate values since |taken| frames have been copied out. + frames_ -= taken; + DCHECK_GE(frames_, 0); + DCHECK(current_buffer_ != buffers_.end() || frames_ == 0); + + current_buffer_ = current_buffer; + current_buffer_offset_ = current_buffer_offset; + + UpdateCurrentTime(current_buffer_, current_buffer_offset_); + + // Remove any buffers before the current buffer as there is no going + // backwards. + buffers_.erase(buffers_.begin(), current_buffer_); + } + + return taken; +} + +void AudioBufferQueue::UpdateCurrentTime(BufferQueue::iterator buffer, + int offset) { + if (buffer != buffers_.end() && (*buffer)->timestamp() != kNoTimestamp()) { + double time_offset = ((*buffer)->duration().InMicroseconds() * offset) / + static_cast<double>((*buffer)->frame_count()); + current_time_ = + (*buffer)->timestamp() + base::TimeDelta::FromMicroseconds( + static_cast<int64>(time_offset + 0.5)); + } +} + +} // namespace media |