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authordalecurtis@chromium.org <dalecurtis@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-08-09 21:48:31 +0000
committerdalecurtis@chromium.org <dalecurtis@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-08-09 21:48:31 +0000
commit71cdf717853b37392d333bd89636a6a59c609ea2 (patch)
treeb0ccdfbd4781c83c24fa7fe139bff637b044042d /media/base/fake_audio_render_callback.h
parent88031984f605e614c6269a13197c8cd58ce27b95 (diff)
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Switch AudioRenderSink::Callback to use AudioBus.
As titled, switches everything over to using the AudioBus class instead of const std::vector<float*>. Allows removal of lots of crufty allocations and memsets. BUG=114700 TEST=unit tests, layout tests, try bots. Nothing should change. Review URL: https://chromiumcodereview.appspot.com/10823175 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@150906 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'media/base/fake_audio_render_callback.h')
-rw-r--r--media/base/fake_audio_render_callback.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/media/base/fake_audio_render_callback.h b/media/base/fake_audio_render_callback.h
index b1a4e44..f6ce104 100644
--- a/media/base/fake_audio_render_callback.h
+++ b/media/base/fake_audio_render_callback.h
@@ -5,8 +5,6 @@
#ifndef MEDIA_BASE_FAKE_AUDIO_RENDER_CALLBACK_H_
#define MEDIA_BASE_FAKE_AUDIO_RENDER_CALLBACK_H_
-#include <vector>
-
#include "media/base/audio_renderer_sink.h"
#include "testing/gmock/include/gmock/gmock.h"
@@ -24,8 +22,7 @@ class FakeAudioRenderCallback : public AudioRendererSink::RenderCallback {
// Renders a sine wave into the provided audio data buffer. If |half_fill_|
// is set, will only fill half the buffer.
- int Render(const std::vector<float*>& audio_data, int number_of_frames,
- int audio_delay_milliseconds) OVERRIDE;
+ int Render(AudioBus* audio_bus, int audio_delay_milliseconds) OVERRIDE;
MOCK_METHOD0(OnRenderError, void());
// Toggles only filling half the requested amount during Render().