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author | dalecurtis@chromium.org <dalecurtis@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-08-09 21:48:31 +0000 |
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committer | dalecurtis@chromium.org <dalecurtis@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-08-09 21:48:31 +0000 |
commit | 71cdf717853b37392d333bd89636a6a59c609ea2 (patch) | |
tree | b0ccdfbd4781c83c24fa7fe139bff637b044042d /media/base/fake_audio_render_callback.h | |
parent | 88031984f605e614c6269a13197c8cd58ce27b95 (diff) | |
download | chromium_src-71cdf717853b37392d333bd89636a6a59c609ea2.zip chromium_src-71cdf717853b37392d333bd89636a6a59c609ea2.tar.gz chromium_src-71cdf717853b37392d333bd89636a6a59c609ea2.tar.bz2 |
Switch AudioRenderSink::Callback to use AudioBus.
As titled, switches everything over to using the AudioBus
class instead of const std::vector<float*>. Allows removal
of lots of crufty allocations and memsets.
BUG=114700
TEST=unit tests, layout tests, try bots. Nothing should change.
Review URL: https://chromiumcodereview.appspot.com/10823175
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@150906 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'media/base/fake_audio_render_callback.h')
-rw-r--r-- | media/base/fake_audio_render_callback.h | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/media/base/fake_audio_render_callback.h b/media/base/fake_audio_render_callback.h index b1a4e44..f6ce104 100644 --- a/media/base/fake_audio_render_callback.h +++ b/media/base/fake_audio_render_callback.h @@ -5,8 +5,6 @@ #ifndef MEDIA_BASE_FAKE_AUDIO_RENDER_CALLBACK_H_ #define MEDIA_BASE_FAKE_AUDIO_RENDER_CALLBACK_H_ -#include <vector> - #include "media/base/audio_renderer_sink.h" #include "testing/gmock/include/gmock/gmock.h" @@ -24,8 +22,7 @@ class FakeAudioRenderCallback : public AudioRendererSink::RenderCallback { // Renders a sine wave into the provided audio data buffer. If |half_fill_| // is set, will only fill half the buffer. - int Render(const std::vector<float*>& audio_data, int number_of_frames, - int audio_delay_milliseconds) OVERRIDE; + int Render(AudioBus* audio_bus, int audio_delay_milliseconds) OVERRIDE; MOCK_METHOD0(OnRenderError, void()); // Toggles only filling half the requested amount during Render(). |