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authorxians@chromium.org <xians@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-06-03 10:21:23 +0000
committerxians@chromium.org <xians@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-06-03 10:21:23 +0000
commite751e2080ef2a63f070eef83d8a8d079c3e39008 (patch)
treee62f0ce58666147fc392d99bf6246a3bfa88db28 /media/base
parent1ca262b629c6e51439db53c37cf15e40ea2475b9 (diff)
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Revert 203686 "Trying relanding this CL, the original CL passed ..."
> Trying relanding this CL, the original CL passed the try bots but failed the mac 10.7 bot, I am keeping an eye on the bots and will revert it if it fails the bot again. > > Hook up the device selection to the WebAudio live audio. > WebAudio live audio needs to pass the session_id to the browser process so that Chrome can open the correct input device for unitfied IO. > > This CL looks big because it touches quite some interfaces from the render to the browser. But the change is simple and basically adding a session_id/device_id to the classes. All the changes some together and it is very hard to break it down. > It also makes the media output code more similar to the media input code as well, and it will be easier to merge them for the future. > > TBR=henrika@chormium.org > > BUG=147327 > TEST=http://chromium.googlecode.com/svn/trunk/samples/audio/visualizer-live.html > Change the device using the camera icon on the right of the omnibox, then reload. Verify the sound is coming from the correct input device. > > Review URL: https://codereview.chromium.org/15836006 TBR=xians@chromium.org Review URL: https://codereview.chromium.org/16325002 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@203690 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'media/base')
-rw-r--r--media/base/audio_renderer_sink.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/media/base/audio_renderer_sink.h b/media/base/audio_renderer_sink.h
index b2f4ba0a..0d3c6c7 100644
--- a/media/base/audio_renderer_sink.h
+++ b/media/base/audio_renderer_sink.h
@@ -7,7 +7,6 @@
#include <vector>
#include "base/basictypes.h"
-#include "base/logging.h"
#include "base/memory/ref_counted.h"
#include "media/audio/audio_parameters.h"
#include "media/base/audio_bus.h"
@@ -42,6 +41,13 @@ class AudioRendererSink
// Sets important information about the audio stream format.
// It must be called before any of the other methods.
+ // For clients wishing to have synchronized input and output,
+ // |params| may specify |input_channels| > 0, representing a
+ // number of input channels which will be at the same sample-rate
+ // and buffer-size as the output as specified in |params|.
+ // In this case, the callback's RenderIO() method will be called instead
+ // of Render(), providing the synchronized input data at the same time as
+ // when new output data is to be rendered.
virtual void Initialize(const AudioParameters& params,
RenderCallback* callback) = 0;