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author | cpu@google.com <cpu@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-01-13 23:57:32 +0000 |
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committer | cpu@google.com <cpu@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-01-13 23:57:32 +0000 |
commit | 999ebd77596b7e9ee3c13fef014d3b2d6637d559 (patch) | |
tree | 7de7fe03640a512272955cf9f3274035ae7be144 /media/build | |
parent | 7cecfb2fa8bd8bb4254f8d83ad0ce5d23961f98c (diff) | |
download | chromium_src-999ebd77596b7e9ee3c13fef014d3b2d6637d559.zip chromium_src-999ebd77596b7e9ee3c13fef014d3b2d6637d559.tar.gz chromium_src-999ebd77596b7e9ee3c13fef014d3b2d6637d559.tar.bz2 |
Low level windows audio support (part 2 of 2)
- Implementation using the WaveXXXX windows API
- Unit tests for the implementation and for the previous CL that
had the sine wave simple source.
This is the harder one :) I tried to add comments to illuminate the thinking.
Review URL: http://codereview.chromium.org/17403
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@7988 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'media/build')
-rw-r--r-- | media/build/media.vcproj | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/media/build/media.vcproj b/media/build/media.vcproj index b3fb4f6..23b58cfd 100644 --- a/media/build/media.vcproj +++ b/media/build/media.vcproj @@ -165,6 +165,10 @@ Name="audio" > <File + RelativePath="..\audio\win\audio_manager_win.h" + > + </File> + <File RelativePath="..\audio\audio_output.h" > </File> @@ -172,6 +176,22 @@ RelativePath="..\audio\win\audio_output_win.cc" > </File> + <File + RelativePath="..\audio\simple_sources.h" + > + </File> + <File + RelativePath="..\audio\win\simple_sources_win.cc" + > + </File> + <File + RelativePath="..\audio\win\waveout_output_win.cc" + > + </File> + <File + RelativePath="..\audio\win\waveout_output_win.h" + > + </File> </Filter> </Files> <Globals> |