summaryrefslogtreecommitdiffstats
path: root/media/build
diff options
context:
space:
mode:
authorcpu@google.com <cpu@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-01-13 23:57:32 +0000
committercpu@google.com <cpu@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-01-13 23:57:32 +0000
commit999ebd77596b7e9ee3c13fef014d3b2d6637d559 (patch)
tree7de7fe03640a512272955cf9f3274035ae7be144 /media/build
parent7cecfb2fa8bd8bb4254f8d83ad0ce5d23961f98c (diff)
downloadchromium_src-999ebd77596b7e9ee3c13fef014d3b2d6637d559.zip
chromium_src-999ebd77596b7e9ee3c13fef014d3b2d6637d559.tar.gz
chromium_src-999ebd77596b7e9ee3c13fef014d3b2d6637d559.tar.bz2
Low level windows audio support (part 2 of 2)
- Implementation using the WaveXXXX windows API - Unit tests for the implementation and for the previous CL that had the sine wave simple source. This is the harder one :) I tried to add comments to illuminate the thinking. Review URL: http://codereview.chromium.org/17403 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@7988 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'media/build')
-rw-r--r--media/build/media.vcproj20
1 files changed, 20 insertions, 0 deletions
diff --git a/media/build/media.vcproj b/media/build/media.vcproj
index b3fb4f6..23b58cfd 100644
--- a/media/build/media.vcproj
+++ b/media/build/media.vcproj
@@ -165,6 +165,10 @@
Name="audio"
>
<File
+ RelativePath="..\audio\win\audio_manager_win.h"
+ >
+ </File>
+ <File
RelativePath="..\audio\audio_output.h"
>
</File>
@@ -172,6 +176,22 @@
RelativePath="..\audio\win\audio_output_win.cc"
>
</File>
+ <File
+ RelativePath="..\audio\simple_sources.h"
+ >
+ </File>
+ <File
+ RelativePath="..\audio\win\simple_sources_win.cc"
+ >
+ </File>
+ <File
+ RelativePath="..\audio\win\waveout_output_win.cc"
+ >
+ </File>
+ <File
+ RelativePath="..\audio\win\waveout_output_win.h"
+ >
+ </File>
</Filter>
</Files>
<Globals>