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author | hclam@chromium.org <hclam@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-09-17 12:49:26 +0000 |
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committer | hclam@chromium.org <hclam@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2010-09-17 12:49:26 +0000 |
commit | e65efc1a7a29d16b3baa0839ecc88c26663d88af (patch) | |
tree | 2075dbaf6e60fc1f2eaf4c35459b9366e104fdb9 /media/video | |
parent | 9b98f084607bc1e9185be7f29b52f1e4c0fa498d (diff) | |
download | chromium_src-e65efc1a7a29d16b3baa0839ecc88c26663d88af.zip chromium_src-e65efc1a7a29d16b3baa0839ecc88c26663d88af.tar.gz chromium_src-e65efc1a7a29d16b3baa0839ecc88c26663d88af.tar.bz2 |
Implement FakeGlVideoDecodeEngine using FakeGlVideoDecodeContext
Defines UploadToVideoFrame in VideoDecodeContext.
FakeGlVideoDecodeEngine now uses FakeGlVideoDecodeContext to video frame
allocation and uploading.
BUG=53714
TEST=Tree is green
Review URL: http://codereview.chromium.org/3312022
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@59785 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'media/video')
-rw-r--r-- | media/video/ffmpeg_video_decode_engine.cc | 1 | ||||
-rw-r--r-- | media/video/ffmpeg_video_decode_engine.h | 1 | ||||
-rw-r--r-- | media/video/ffmpeg_video_decode_engine_unittest.cc | 8 | ||||
-rw-r--r-- | media/video/omx_video_decode_engine.cc | 1 | ||||
-rw-r--r-- | media/video/omx_video_decode_engine.h | 1 | ||||
-rw-r--r-- | media/video/video_decode_context.h | 28 | ||||
-rw-r--r-- | media/video/video_decode_engine.h | 17 |
7 files changed, 47 insertions, 10 deletions
diff --git a/media/video/ffmpeg_video_decode_engine.cc b/media/video/ffmpeg_video_decode_engine.cc index 75be752..7a8181b 100644 --- a/media/video/ffmpeg_video_decode_engine.cc +++ b/media/video/ffmpeg_video_decode_engine.cc @@ -35,6 +35,7 @@ FFmpegVideoDecodeEngine::~FFmpegVideoDecodeEngine() { void FFmpegVideoDecodeEngine::Initialize( MessageLoop* message_loop, VideoDecodeEngine::EventHandler* event_handler, + VideoDecodeContext* context, const VideoCodecConfig& config) { allocator_.reset(new FFmpegVideoAllocator()); diff --git a/media/video/ffmpeg_video_decode_engine.h b/media/video/ffmpeg_video_decode_engine.h index bc1e033..a7ce4e4 100644 --- a/media/video/ffmpeg_video_decode_engine.h +++ b/media/video/ffmpeg_video_decode_engine.h @@ -28,6 +28,7 @@ class FFmpegVideoDecodeEngine : public VideoDecodeEngine { // Implementation of the VideoDecodeEngine Interface. virtual void Initialize(MessageLoop* message_loop, VideoDecodeEngine::EventHandler* event_handler, + VideoDecodeContext* context, const VideoCodecConfig& config); virtual void ConsumeVideoSample(scoped_refptr<Buffer> buffer); virtual void ProduceVideoFrame(scoped_refptr<VideoFrame> frame); diff --git a/media/video/ffmpeg_video_decode_engine_unittest.cc b/media/video/ffmpeg_video_decode_engine_unittest.cc index 7db2f55..9f737ba 100644 --- a/media/video/ffmpeg_video_decode_engine_unittest.cc +++ b/media/video/ffmpeg_video_decode_engine_unittest.cc @@ -91,7 +91,7 @@ class FFmpegVideoDecodeEngineTest : public testing::Test, config_.height = kHeight; EXPECT_CALL(*this, OnInitializeComplete(_)) .WillOnce(SaveInitializeResult(this)); - test_engine_->Initialize(MessageLoop::current(), this, config_); + test_engine_->Initialize(MessageLoop::current(), this, NULL, config_); EXPECT_TRUE(info_.success); } @@ -143,7 +143,7 @@ TEST_F(FFmpegVideoDecodeEngineTest, Initialize_FindDecoderFails) { config_.height = kHeight; EXPECT_CALL(*this, OnInitializeComplete(_)) .WillOnce(SaveInitializeResult(this)); - test_engine_->Initialize(MessageLoop::current(), this, config_); + test_engine_->Initialize(MessageLoop::current(), this, NULL, config_); EXPECT_FALSE(info_.success); } @@ -165,7 +165,7 @@ TEST_F(FFmpegVideoDecodeEngineTest, Initialize_InitThreadFails) { config_.height = kHeight; EXPECT_CALL(*this, OnInitializeComplete(_)) .WillOnce(SaveInitializeResult(this)); - test_engine_->Initialize(MessageLoop::current(), this, config_); + test_engine_->Initialize(MessageLoop::current(), this, NULL, config_); EXPECT_FALSE(info_.success); } @@ -188,7 +188,7 @@ TEST_F(FFmpegVideoDecodeEngineTest, Initialize_OpenDecoderFails) { config_.height = kHeight; EXPECT_CALL(*this, OnInitializeComplete(_)) .WillOnce(SaveInitializeResult(this)); - test_engine_->Initialize(MessageLoop::current(), this, config_); + test_engine_->Initialize(MessageLoop::current(), this, NULL, config_); EXPECT_FALSE(info_.success); } diff --git a/media/video/omx_video_decode_engine.cc b/media/video/omx_video_decode_engine.cc index e1bcc7f..0df0f1e 100644 --- a/media/video/omx_video_decode_engine.cc +++ b/media/video/omx_video_decode_engine.cc @@ -82,6 +82,7 @@ static void ResetParamHeader(const OmxVideoDecodeEngine& dec, T* param) { void OmxVideoDecodeEngine::Initialize( MessageLoop* message_loop, VideoDecodeEngine::EventHandler* event_handler, + VideoDecodeContext* context, const VideoCodecConfig& config) { DCHECK_EQ(message_loop, MessageLoop::current()); diff --git a/media/video/omx_video_decode_engine.h b/media/video/omx_video_decode_engine.h index 8347eed..c5b3882 100644 --- a/media/video/omx_video_decode_engine.h +++ b/media/video/omx_video_decode_engine.h @@ -28,6 +28,7 @@ class OmxVideoDecodeEngine : public VideoDecodeEngine { // Implementation of the VideoDecodeEngine Interface. virtual void Initialize(MessageLoop* message_loop, VideoDecodeEngine::EventHandler* event_handler, + VideoDecodeContext* context, const VideoCodecConfig& config); virtual void ConsumeVideoSample(scoped_refptr<Buffer> buffer); virtual void ProduceVideoFrame(scoped_refptr<VideoFrame> frame); diff --git a/media/video/video_decode_context.h b/media/video/video_decode_context.h index 795b136..f768a0a 100644 --- a/media/video/video_decode_context.h +++ b/media/video/video_decode_context.h @@ -20,6 +20,13 @@ class VideoFrame; // 1. Provides access to hardware video decoding device. // 2. Allocate VideoFrame objects that are used to carry the decoded video // frames. +// 3. Upload a device specific buffer to some common VideoFrame storage types. +// In many cases a VideoDecodeEngine provides its own buffer, these buffer +// are usually device specific and a conversion step is needed. Instead of +// handling these many cases in the renderer a VideoDecodeContext is used +// to convert the device specific buffer to a common storage format, e.g. +// GL textures or system memory. This way we keep the device specific code +// in the VideoDecodeEngine and VideoDecodeContext pair. class VideoDecodeContext { public: virtual ~VideoDecodeContext() {}; @@ -45,11 +52,30 @@ class VideoDecodeContext { // could be destroyed. virtual void ReleaseAllVideoFrames() = 0; + // Upload a device specific buffer to a video frame. The video frame was + // allocated via AllocateVideoFrames(). + // This method is used if a VideoDecodeEngine cannot write directly to a + // VideoFrame, e.g. upload should be done on a different thread, the subsystem + // require some special treatment to generate a VideoFrame. The goal is to + // keep VideoDecodeEngine a reusable component and also adapt to different + // system by having a different VideoDecodeContext. + // + // |frame| is a VideoFrame allocated via AllocateVideoFrames(). + // + // |buffer| is of type void*, it is of an internal type in VideoDecodeEngine + // that points to the buffer that contains the video frame. + // Implementor should know how to handle it. + // + // |task| is executed if the operation was completed successfully. + // TODO(hclam): Rename this to ConvertToVideoFrame(). + virtual void UploadToVideoFrame(void* buffer, scoped_refptr<VideoFrame> frame, + Task* task) = 0; + // Destroy this context asynchronously. When the operation is done |task| // is called. // // ReleaseVideoFrames() need to be called with all the video frames allocated - // before making this call. + // before making this call. virtual void Destroy(Task* task) = 0; }; diff --git a/media/video/video_decode_engine.h b/media/video/video_decode_engine.h index 8736890..f9381a2 100644 --- a/media/video/video_decode_engine.h +++ b/media/video/video_decode_engine.h @@ -12,6 +12,7 @@ namespace media { class Buffer; +class VideoDecodeContext; enum VideoCodec { kCodecH264, @@ -116,13 +117,19 @@ class VideoDecodeEngine { virtual ~VideoDecodeEngine() {} - // Initialized the engine with specified configuration. |message_loop| could - // be NULL if every operation is synchronous. Engine should call the - // EventHandler::OnInitializeDone() no matter finished successfully or not. - // TODO(jiesun): remove message_loop and create thread inside openmax engine? - // or create thread in GpuVideoDecoder and pass message loop here? + // Initialize the engine with specified configuration. + // + // |decode_context| is used for allocation of VideoFrame. + // It is important that |decode_context| is called only on |message_loop|. + // + // TODO(hclam): Currently refactoring code to use VideoDecodeContext so + // |context| may be NULL in some cases. + // + // Engine should call EventHandler::OnInitializeDone() whether the + // initialization operation finished successfully or not. virtual void Initialize(MessageLoop* message_loop, EventHandler* event_handler, + VideoDecodeContext* context, const VideoCodecConfig& config) = 0; // Uninitialize the engine. Engine should destroy all resources and call |