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authorhclam@chromium.org <hclam@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-02-20 05:02:56 +0000
committerhclam@chromium.org <hclam@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-02-20 05:02:56 +0000
commit6f56d48b6d12eb675aeb78c503cc72c100b243f3 (patch)
tree36b0b18addb8543521297401ccd88f69f712f6fd /media
parentf8fae18a398d4925bd59e80e81890c12195146cc (diff)
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Audio related IPC messages and handlers from browser to
renderer 1. Added 4 IPC messages and corresponding handlers for audio: - RequestAudioPacket(int stream_id) Browser process is hungry for audio packet, notify renderer process to provide more. - NotifyAudioStreamCreated(int stream_id, SharedMemoryHandler buffer, int len) Notify stream created event and provide buffer for filling in the future. - NotifyAudioStreamStateChanged(int stream_id, enum state, nt info) The internal state of the audio stream has chagned, notify renderer process of the change. int info provides additional information of the change, e.g. platform specific error code. - NotifyAudioStreamVolume(int stream_id, double left, double right) Notify the current volume for the audio stream. 2. Added methods to RenderView for creating audio streams and delegate audio related requests to browser process with IPC. Now the registration and bookkeeping of AudioRendererImpl happens in RenderView (see audio_renderers_). The reason being that the code is almost just an base::IDMap that doesn't worth creating a new class. Review URL: http://codereview.chromium.org/20410 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@10078 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'media')
-rw-r--r--media/audio/audio_output.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/media/audio/audio_output.h b/media/audio/audio_output.h
index 12ef3d99..8f95a70 100644
--- a/media/audio/audio_output.h
+++ b/media/audio/audio_output.h
@@ -41,6 +41,12 @@
// a given AudioOutputStream might or might not talk directly to hardware.
class AudioOutputStream {
public:
+ enum State {
+ STATE_STARTED = 0, // The output stream is started.
+ STATE_PAUSED, // The output stream is paused.
+ STATE_ERROR, // The output stream is in error state.
+ };
+
// Audio sources must implement AudioSourceCallback. This interface will be
// called in a random thread which very likely is a high priority thread. Do
// not rely on using this thread TLS or make calls that alter the thread