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author | scottmg@chromium.org <scottmg@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-03-07 16:53:16 +0000 |
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committer | scottmg@chromium.org <scottmg@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-03-07 16:53:16 +0000 |
commit | d5cc7198356bdfa3945e7a61f964d8c9ac77070f (patch) | |
tree | 61bb3b104e2ba6acaba0ddc062b5fa263a8ab697 /native_client_sdk | |
parent | d815b6b8043a7114cbb0bf97beba8778c08d7e6f (diff) | |
download | chromium_src-d5cc7198356bdfa3945e7a61f964d8c9ac77070f.zip chromium_src-d5cc7198356bdfa3945e7a61f964d8c9ac77070f.tar.gz chromium_src-d5cc7198356bdfa3945e7a61f964d8c9ac77070f.tar.bz2 |
Rename NaCl/pepper gamepad interface from _dev to stable
Following API review, and revisions here:
https://chromiumcodereview.appspot.com/9405033/. This change is just the
mechanical renames and bump of version number to 1.0.
BUG=112879, 115119
Review URL: http://codereview.chromium.org/9566022
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@125399 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'native_client_sdk')
-rw-r--r-- | native_client_sdk/src/examples/gamepad/gamepad.cc | 10 | ||||
-rw-r--r-- | native_client_sdk/src/examples/gamepad/gamepad.h | 4 |
2 files changed, 7 insertions, 7 deletions
diff --git a/native_client_sdk/src/examples/gamepad/gamepad.cc b/native_client_sdk/src/examples/gamepad/gamepad.cc index 9ee653e..4fc70f9 100644 --- a/native_client_sdk/src/examples/gamepad/gamepad.cc +++ b/native_client_sdk/src/examples/gamepad/gamepad.cc @@ -10,7 +10,7 @@ #include <cmath> #include <cstring> #include <string> -#include "ppapi/c/dev/ppb_gamepad_dev.h" +#include "ppapi/c/ppb_gamepad.h" #include "ppapi/cpp/completion_callback.h" #include "ppapi/cpp/var.h" @@ -35,8 +35,8 @@ Gamepad::Gamepad(PP_Instance instance) quit_(false) { pp::Module* module = pp::Module::Get(); assert(module); - gamepad_ = static_cast<const PPB_Gamepad_Dev*>( - module->GetBrowserInterface(PPB_GAMEPAD_DEV_INTERFACE)); + gamepad_ = static_cast<const PPB_Gamepad*>( + module->GetBrowserInterface(PPB_GAMEPAD_INTERFACE)); assert(gamepad_); } @@ -84,7 +84,7 @@ void Gamepad::Paint() { FillRect(pixel_buffer_, 0, 0, width(), height(), 0xfff0f0f0); // Get current gamepad data. - PP_GamepadsSampleData_Dev gamepad_data; + PP_GamepadsSampleData gamepad_data; gamepad_->Sample(pp_instance(), &gamepad_data); // Draw the current state for each connected gamepad. @@ -92,7 +92,7 @@ void Gamepad::Paint() { int width2 = width() / gamepad_data.length / 2; int height2 = height() / 2; int offset = width2 * 2 * p; - PP_GamepadSampleData_Dev& pad = gamepad_data.items[p]; + PP_GamepadSampleData& pad = gamepad_data.items[p]; if (!pad.connected) continue; diff --git a/native_client_sdk/src/examples/gamepad/gamepad.h b/native_client_sdk/src/examples/gamepad/gamepad.h index e5a5e3a..4c9f367 100644 --- a/native_client_sdk/src/examples/gamepad/gamepad.h +++ b/native_client_sdk/src/examples/gamepad/gamepad.h @@ -7,7 +7,7 @@ #include <map> #include <vector> -#include "ppapi/c/dev/ppb_gamepad_dev.h" +#include "ppapi/c/ppb_gamepad.h" #include "ppapi/cpp/graphics_2d.h" #include "ppapi/cpp/image_data.h" #include "ppapi/cpp/instance.h" @@ -70,7 +70,7 @@ class Gamepad : public pp::Instance { pp::Graphics2D* graphics_2d_context_; pp::ImageData* pixel_buffer_; - const PPB_Gamepad_Dev* gamepad_; + const PPB_Gamepad* gamepad_; bool flush_pending_; bool quit_; }; |