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author | darin@google.com <darin@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-08-06 23:57:07 +0000 |
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committer | darin@google.com <darin@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-08-06 23:57:07 +0000 |
commit | e1e0626250c6accd6e72168636630ce2aedf4953 (patch) | |
tree | 0b6206aac9e8140eba48f6bb1e261926d448f1eb /net/base/client_socket_pool.cc | |
parent | 78b02d540d5d4ee753b319b4811842273be9d509 (diff) | |
download | chromium_src-e1e0626250c6accd6e72168636630ce2aedf4953.zip chromium_src-e1e0626250c6accd6e72168636630ce2aedf4953.tar.gz chromium_src-e1e0626250c6accd6e72168636630ce2aedf4953.tar.bz2 |
Rename HttpConnection to ClientSocketHandle, and rename HttpConnectionManager to ClientSocketPool.
The max number of sockets per group is now a constructor argument to ClientSocketPool.
I also changed the API on the pool to take ClientSocketHandle pointers. The former SocketHandle typedef is now a private ClientSocketPtr typedef for use within the implementation of ClientSocketPool.
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@471 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'net/base/client_socket_pool.cc')
-rw-r--r-- | net/base/client_socket_pool.cc | 209 |
1 files changed, 209 insertions, 0 deletions
diff --git a/net/base/client_socket_pool.cc b/net/base/client_socket_pool.cc new file mode 100644 index 0000000..fb81dce --- /dev/null +++ b/net/base/client_socket_pool.cc @@ -0,0 +1,209 @@ +// Copyright 2008, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#include "net/base/client_socket_pool.h" + +#include "base/message_loop.h" +#include "net/base/client_socket.h" +#include "net/base/client_socket_handle.h" +#include "net/base/net_errors.h" + +namespace { + +// The timeout value, in seconds, used to clean up disconnected idle sockets. +const int kCleanupInterval = 5; + +} // namespace + +namespace net { + +ClientSocketPool::ClientSocketPool(int max_sockets_per_group) + : timer_(TimeDelta::FromSeconds(kCleanupInterval)), + idle_socket_count_(0), + max_sockets_per_group_(max_sockets_per_group) { + timer_.set_task(this); +} + +ClientSocketPool::~ClientSocketPool() { + timer_.set_task(NULL); + + // Clean up any idle sockets. Assert that we have no remaining active sockets + // or pending requests. They should have all been cleaned up prior to the + // manager being destroyed. + + CloseIdleSockets(); + DCHECK(group_map_.empty()); +} + +int ClientSocketPool::RequestSocket(ClientSocketHandle* handle, + CompletionCallback* callback) { + Group& group = group_map_[handle->group_name_]; + + // Can we make another active socket now? + if (group.active_socket_count == max_sockets_per_group_) { + Request r; + r.handle = handle; + DCHECK(callback); + r.callback = callback; + group.pending_requests.push_back(r); + return ERR_IO_PENDING; + } + + // OK, we are going to activate one. + group.active_socket_count++; + + // Use idle sockets in LIFO order because they're more likely to be + // still connected. + while (!group.idle_sockets.empty()) { + ClientSocketPtr* ptr = group.idle_sockets.back(); + group.idle_sockets.pop_back(); + DecrementIdleCount(); + if ((*ptr)->IsConnected()) { + // We found one we can reuse! + handle->socket_ = ptr; + return OK; + } + delete ptr; + } + + handle->socket_ = new ClientSocketPtr(); + return OK; +} + +void ClientSocketPool::CancelRequest(ClientSocketHandle* handle) { + Group& group = group_map_[handle->group_name_]; + + // In order for us to be canceling a pending request, we must have active + // sockets equaling the limit. NOTE: The correctness of the code doesn't + // require this assertion. + DCHECK(group.active_socket_count == max_sockets_per_group_); + + // Search pending_requests for matching handle. + std::deque<Request>::iterator it = group.pending_requests.begin(); + for (; it != group.pending_requests.end(); ++it) { + if (it->handle == handle) { + group.pending_requests.erase(it); + break; + } + } +} + +void ClientSocketPool::ReleaseSocket(ClientSocketHandle* handle) { + // Run this asynchronously to allow the caller to finish before we let + // another to begin doing work. This also avoids nasty recursion issues. + // NOTE: We cannot refer to the handle argument after this method returns. + MessageLoop::current()->PostTask(FROM_HERE, NewRunnableMethod( + this, &ClientSocketPool::DoReleaseSocket, handle->group_name_, + handle->socket_)); +} + +void ClientSocketPool::CloseIdleSockets() { + MaybeCloseIdleSockets(false); +} + +void ClientSocketPool::MaybeCloseIdleSockets( + bool only_if_disconnected) { + if (idle_socket_count_ == 0) + return; + + GroupMap::iterator i = group_map_.begin(); + while (i != group_map_.end()) { + Group& group = i->second; + + std::deque<ClientSocketPtr*>::iterator j = group.idle_sockets.begin(); + while (j != group.idle_sockets.end()) { + if (!only_if_disconnected || !(*j)->get()->IsConnected()) { + delete *j; + j = group.idle_sockets.erase(j); + DecrementIdleCount(); + } else { + ++j; + } + } + + // Delete group if no longer needed. + if (group.active_socket_count == 0 && group.idle_sockets.empty()) { + DCHECK(group.pending_requests.empty()); + group_map_.erase(i++); + } else { + ++i; + } + } +} + +void ClientSocketPool::IncrementIdleCount() { + if (++idle_socket_count_ == 1) + timer_.Start(); +} + +void ClientSocketPool::DecrementIdleCount() { + if (--idle_socket_count_ == 0) + timer_.Stop(); +} + +void ClientSocketPool::DoReleaseSocket(const std::string& group_name, + ClientSocketPtr* ptr) { + GroupMap::iterator i = group_map_.find(group_name); + DCHECK(i != group_map_.end()); + + Group& group = i->second; + + DCHECK(group.active_socket_count > 0); + group.active_socket_count--; + + bool can_reuse = ptr->get() && (*ptr)->IsConnected(); + if (can_reuse) { + group.idle_sockets.push_back(ptr); + IncrementIdleCount(); + } else { + delete ptr; + } + + // Process one pending request. + if (!group.pending_requests.empty()) { + Request r = group.pending_requests.front(); + group.pending_requests.pop_front(); + int rv = RequestSocket(r.handle, NULL); + DCHECK(rv == OK); + r.callback->Run(rv); + return; + } + + // Delete group if no longer needed. + if (group.active_socket_count == 0 && group.idle_sockets.empty()) { + DCHECK(group.pending_requests.empty()); + group_map_.erase(i); + } +} + +void ClientSocketPool::Run() { + MaybeCloseIdleSockets(true); +} + +} // namespace net |