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author | wtc@google.com <wtc@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-10-21 17:54:28 +0000 |
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committer | wtc@google.com <wtc@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-10-21 17:54:28 +0000 |
commit | 2cd713f04f510f1454a757e870fc61fdd276a826 (patch) | |
tree | 4a9aed0083cec66fd16398fcc3709c69ea0bed2d /net/base/ssl_client_socket_win.h | |
parent | e21fa4ac1597dbbf00d566c4bbeb76e547a7d301 (diff) | |
download | chromium_src-2cd713f04f510f1454a757e870fc61fdd276a826.zip chromium_src-2cd713f04f510f1454a757e870fc61fdd276a826.tar.gz chromium_src-2cd713f04f510f1454a757e870fc61fdd276a826.tar.bz2 |
We don't support SSL renegotiation yet. Add the
ERR_SSL_RENEGOTIATION_REQUESTED error code for when we
received a renegotiation request from a server.
Support the completion of an SSL handshake after we write
something. (This happens in a session resumption
handshake.)
Use the SSL configuration settings to turn on or turn off
various versions of the SSL protocol and server certificate
revocation checking.
Report all the errors of a certificate and whether revocation
checking was done in in the server_cert_status_ bitmask.
Create a new scoped_cert_chain_context.h header for the
ScopedCertChainContext class that used to be in
x509_certificate_win.cc, and use it to fix a leak of
chain_context on error paths in
SSLClientSocketWin::VerifyServerCert.
R=rvargas
BUG=3002,3003,3004
Review URL: http://codereview.chromium.org/7505
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@3664 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'net/base/ssl_client_socket_win.h')
-rw-r--r-- | net/base/ssl_client_socket_win.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/net/base/ssl_client_socket_win.h b/net/base/ssl_client_socket_win.h index 403e7f3..1d85377 100644 --- a/net/base/ssl_client_socket_win.h +++ b/net/base/ssl_client_socket_win.h @@ -117,6 +117,7 @@ class SSLClientSocketWin : public SSLClientSocket { int bytes_received_; // The number of bytes of received ciphertext. bool completed_handshake_; + bool complete_handshake_on_write_complete_; // Only used in the STATE_HANDSHAKE_READ_COMPLETE and // STATE_PAYLOAD_READ_COMPLETE states. True if a 'result' argument of OK |