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author | initial.commit <initial.commit@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-07-26 22:42:52 +0000 |
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committer | initial.commit <initial.commit@0039d316-1c4b-4281-b951-d872f2087c98> | 2008-07-26 22:42:52 +0000 |
commit | 586acc5fe142f498261f52c66862fa417c3d52d2 (patch) | |
tree | c98b3417a883f2477029c8cd5888f4078681e24e /net/base/tcp_client_socket.cc | |
parent | a814a8d55429605fe6d7045045cd25b6bf624580 (diff) | |
download | chromium_src-586acc5fe142f498261f52c66862fa417c3d52d2.zip chromium_src-586acc5fe142f498261f52c66862fa417c3d52d2.tar.gz chromium_src-586acc5fe142f498261f52c66862fa417c3d52d2.tar.bz2 |
Add net to the repository.
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@14 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'net/base/tcp_client_socket.cc')
-rw-r--r-- | net/base/tcp_client_socket.cc | 281 |
1 files changed, 281 insertions, 0 deletions
diff --git a/net/base/tcp_client_socket.cc b/net/base/tcp_client_socket.cc new file mode 100644 index 0000000..fad4f2f0 --- /dev/null +++ b/net/base/tcp_client_socket.cc @@ -0,0 +1,281 @@ +// Copyright 2008, Google Inc. +// All rights reserved. +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are +// met: +// +// * Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// * Redistributions in binary form must reproduce the above +// copyright notice, this list of conditions and the following disclaimer +// in the documentation and/or other materials provided with the +// distribution. +// * Neither the name of Google Inc. nor the names of its +// contributors may be used to endorse or promote products derived from +// this software without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +#include "net/base/tcp_client_socket.h" + +#include "net/base/net_errors.h" +#include "net/base/winsock_init.h" + +namespace net { + +//----------------------------------------------------------------------------- + +static int MapWinsockError(DWORD err) { + // There are numerous Winsock error codes, but these are the ones we thus far + // find interesting. + switch (err) { + case WSAENETDOWN: + return ERR_INTERNET_DISCONNECTED; + case WSAETIMEDOUT: + return ERR_TIMED_OUT; + case WSAECONNRESET: + case WSAENETRESET: + return ERR_CONNECTION_RESET; + case WSAECONNABORTED: + return ERR_CONNECTION_ABORTED; + case WSAECONNREFUSED: + return ERR_CONNECTION_REFUSED; + case WSAEDISCON: + return ERR_CONNECTION_CLOSED; + case WSAEHOSTUNREACH: + case WSAENETUNREACH: + return ERR_ADDRESS_UNREACHABLE; + case WSAEADDRNOTAVAIL: + return ERR_ADDRESS_INVALID; + case ERROR_SUCCESS: + return OK; + default: + return ERR_FAILED; + } +} + +//----------------------------------------------------------------------------- + +TCPClientSocket::TCPClientSocket(const AddressList& addresses) + : socket_(INVALID_SOCKET), + addresses_(addresses), + current_ai_(addresses_.head()), + wait_state_(NOT_WAITING) { + memset(&overlapped_, 0, sizeof(overlapped_)); + EnsureWinsockInit(); +} + +TCPClientSocket::~TCPClientSocket() { + Disconnect(); +} + +int TCPClientSocket::Connect(CompletionCallback* callback) { + // If already connected, then just return OK. + if (socket_ != INVALID_SOCKET) + return OK; + + const struct addrinfo* ai = current_ai_; + DCHECK(ai); + + int rv = CreateSocket(ai); + if (rv != OK) + return rv; + + if (!connect(socket_, ai->ai_addr, static_cast<int>(ai->ai_addrlen))) { + // Connected without waiting! + return OK; + } + + DWORD err = WSAGetLastError(); + if (err != WSAEWOULDBLOCK) { + LOG(ERROR) << "connect failed: " << err; + return MapWinsockError(err); + } + + overlapped_.hEvent = WSACreateEvent(); + WSAEventSelect(socket_, overlapped_.hEvent, FD_CONNECT); + + MessageLoop::current()->WatchObject(overlapped_.hEvent, this); + wait_state_ = WAITING_CONNECT; + callback_ = callback; + return ERR_IO_PENDING; +} + +int TCPClientSocket::ReconnectIgnoringLastError(CompletionCallback* callback) { + // No ignorable errors! + return ERR_FAILED; +} + +void TCPClientSocket::Disconnect() { + if (socket_ == INVALID_SOCKET) + return; + + // Make sure the message loop is not watching this object anymore. + MessageLoop::current()->WatchObject(overlapped_.hEvent, NULL); + + // This cancels any pending IO. + closesocket(socket_); + socket_ = INVALID_SOCKET; + + WSACloseEvent(overlapped_.hEvent); + overlapped_.hEvent = NULL; + + // Reset for next time. + current_ai_ = addresses_.head(); +} + +bool TCPClientSocket::IsConnected() const { + if (socket_ == INVALID_SOCKET || wait_state_ == WAITING_CONNECT) + return false; + + // Check if connection is alive. + char c; + int rv = recv(socket_, &c, 1, MSG_PEEK); + if (rv == 0) + return false; + if (rv == SOCKET_ERROR && WSAGetLastError() != WSAEWOULDBLOCK) + return false; + + return true; +} + +int TCPClientSocket::Read(char* buf, int buf_len, CompletionCallback* callback) { + DCHECK(socket_ != INVALID_SOCKET); + DCHECK(wait_state_ == NOT_WAITING); + DCHECK(!callback_); + + buffer_.len = buf_len; + buffer_.buf = buf; + + DWORD num, flags = 0; + int rv = WSARecv(socket_, &buffer_, 1, &num, &flags, &overlapped_, NULL); + if (rv == 0) + return static_cast<int>(num); + if (rv == SOCKET_ERROR && WSAGetLastError() == WSA_IO_PENDING) { + MessageLoop::current()->WatchObject(overlapped_.hEvent, this); + wait_state_ = WAITING_READ; + callback_ = callback; + return ERR_IO_PENDING; + } + return MapWinsockError(WSAGetLastError()); +} + +int TCPClientSocket::Write(const char* buf, int buf_len, CompletionCallback* callback) { + DCHECK(socket_ != INVALID_SOCKET); + DCHECK(wait_state_ == NOT_WAITING); + DCHECK(!callback_); + + buffer_.len = buf_len; + buffer_.buf = const_cast<char*>(buf); + + DWORD num; + int rv = WSASend(socket_, &buffer_, 1, &num, 0, &overlapped_, NULL); + if (rv == 0) + return static_cast<int>(num); + if (rv == SOCKET_ERROR && WSAGetLastError() == WSA_IO_PENDING) { + MessageLoop::current()->WatchObject(overlapped_.hEvent, this); + wait_state_ = WAITING_WRITE; + callback_ = callback; + return ERR_IO_PENDING; + } + return MapWinsockError(WSAGetLastError()); +} + +int TCPClientSocket::CreateSocket(const struct addrinfo* ai) { + socket_ = WSASocket(ai->ai_family, ai->ai_socktype, ai->ai_protocol, NULL, 0, + WSA_FLAG_OVERLAPPED); + if (socket_ == INVALID_SOCKET) { + LOG(ERROR) << "WSASocket failed: " << WSAGetLastError(); + return ERR_FAILED; + } + + // Configure non-blocking mode. + u_long non_blocking_mode = 1; + if (ioctlsocket(socket_, FIONBIO, &non_blocking_mode)) { + LOG(ERROR) << "ioctlsocket failed: " << WSAGetLastError(); + return ERR_FAILED; + } + + return OK; +} + +void TCPClientSocket::DoCallback(int rv) { + DCHECK(rv != ERR_IO_PENDING); + DCHECK(callback_); + + // since Run may result in Read being called, clear callback_ up front. + CompletionCallback* c = callback_; + callback_ = NULL; + c->Run(rv); +} + +void TCPClientSocket::DidCompleteConnect() { + int result; + + wait_state_ = NOT_WAITING; + + WSANETWORKEVENTS events; + WSAEnumNetworkEvents(socket_, overlapped_.hEvent, &events); + if (events.lNetworkEvents & FD_CONNECT) { + wait_state_ = NOT_WAITING; + DWORD error_code = static_cast<DWORD>(events.iErrorCode[FD_CONNECT_BIT]); + if (current_ai_->ai_next && ( + error_code == WSAEADDRNOTAVAIL || + error_code == WSAEAFNOSUPPORT || + error_code == WSAECONNREFUSED || + error_code == WSAENETUNREACH || + error_code == WSAEHOSTUNREACH || + error_code == WSAETIMEDOUT)) { + // Try using the next address. + const struct addrinfo* next = current_ai_->ai_next; + Disconnect(); + current_ai_ = next; + result = Connect(callback_); + } else { + result = MapWinsockError(error_code); + } + } else { + NOTREACHED(); + result = ERR_FAILED; + } + + if (result != ERR_IO_PENDING) + DoCallback(result); +} + +void TCPClientSocket::DidCompleteIO() { + DWORD num_bytes, flags; + BOOL ok = WSAGetOverlappedResult( + socket_, &overlapped_, &num_bytes, FALSE, &flags); + wait_state_ = NOT_WAITING; + DoCallback(ok ? num_bytes : MapWinsockError(WSAGetLastError())); +} + +void TCPClientSocket::OnObjectSignaled(HANDLE object) { + DCHECK(object == overlapped_.hEvent); + + MessageLoop::current()->WatchObject(overlapped_.hEvent, NULL); + + switch (wait_state_) { + case WAITING_CONNECT: + DidCompleteConnect(); + break; + case WAITING_READ: + case WAITING_WRITE: + DidCompleteIO(); + break; + } +} + +} // namespace net |