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author | willchan@chromium.org <willchan@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-04-17 23:39:37 +0000 |
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committer | willchan@chromium.org <willchan@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-04-17 23:39:37 +0000 |
commit | 340ba394b3b34db9c805418c5e54f37e3b264bd2 (patch) | |
tree | 326844a05569dcfe82625ae63d988e1da630074e /net/base/tcp_client_socket_win.h | |
parent | f4dbdd6824257dcb211c47d4a950cc955af60953 (diff) | |
download | chromium_src-340ba394b3b34db9c805418c5e54f37e3b264bd2.zip chromium_src-340ba394b3b34db9c805418c5e54f37e3b264bd2.tar.gz chromium_src-340ba394b3b34db9c805418c5e54f37e3b264bd2.tar.bz2 |
Implement full duplex mode for windows tcp sockets.
Move tcp_client_socket.h stuff to tcp_client_socket_libevent.h and
tcp_client_socket_win.h.
Add tests.
Review URL: http://codereview.chromium.org/75030
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@13983 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'net/base/tcp_client_socket_win.h')
-rw-r--r-- | net/base/tcp_client_socket_win.h | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/net/base/tcp_client_socket_win.h b/net/base/tcp_client_socket_win.h new file mode 100644 index 0000000..63f2b93 --- /dev/null +++ b/net/base/tcp_client_socket_win.h @@ -0,0 +1,114 @@ +// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef NET_BASE_TCP_CLIENT_SOCKET_WIN_H_ +#define NET_BASE_TCP_CLIENT_SOCKET_WIN_H_ + +#include <ws2tcpip.h> + +#include "base/object_watcher.h" +#include "net/base/address_list.h" +#include "net/base/client_socket.h" +#include "net/base/completion_callback.h" + +namespace net { + +class TCPClientSocketWin : public ClientSocket { + public: + // The IP address(es) and port number to connect to. The TCP socket will try + // each IP address in the list until it succeeds in establishing a + // connection. + explicit TCPClientSocketWin(const AddressList& addresses); + + ~TCPClientSocketWin(); + + // ClientSocket methods: + virtual int Connect(CompletionCallback* callback); + virtual void Disconnect(); + virtual bool IsConnected() const; + virtual bool IsConnectedAndIdle() const; + + // Socket methods: + // Multiple outstanding requests are not supported. + // Full duplex mode (reading and writing at the same time) is supported + virtual int Read(char* buf, int buf_len, CompletionCallback* callback); + virtual int Write(const char* buf, int buf_len, CompletionCallback* callback); + + private: + class ReadDelegate : public base::ObjectWatcher::Delegate { + public: + explicit ReadDelegate(TCPClientSocketWin* tcp_socket) + : tcp_socket_(tcp_socket) { } + virtual ~ReadDelegate() { } + + // base::ObjectWatcher::Delegate methods: + virtual void OnObjectSignaled(HANDLE object); + + private: + TCPClientSocketWin* const tcp_socket_; + }; + + class WriteDelegate : public base::ObjectWatcher::Delegate { + public: + explicit WriteDelegate(TCPClientSocketWin* tcp_socket) + : tcp_socket_(tcp_socket) { } + virtual ~WriteDelegate() { } + + // base::ObjectWatcher::Delegate methods: + virtual void OnObjectSignaled(HANDLE object); + + private: + TCPClientSocketWin* const tcp_socket_; + }; + + int CreateSocket(const struct addrinfo* ai); + void DoReadCallback(int rv); + void DoWriteCallback(int rv); + void DidCompleteConnect(); + + SOCKET socket_; + + // The list of addresses we should try in order to establish a connection. + AddressList addresses_; + + // Where we are in above list, or NULL if all addrinfos have been tried. + const struct addrinfo* current_ai_; + + // The various states that the socket could be in. + bool waiting_connect_; + bool waiting_read_; + bool waiting_write_; + + // The separate OVERLAPPED variables for asynchronous operation. + // |read_overlapped_| is used for both Connect() and Read(). + // |write_overlapped_| is only used for Write(); + OVERLAPPED read_overlapped_; + OVERLAPPED write_overlapped_; + + // The buffers used in Read() and Write(). + WSABUF read_buffer_; + WSABUF write_buffer_; + + // |reader_| handles the signals from |read_watcher_|. + ReadDelegate reader_; + // |writer_| handles the signals from |write_watcher_|. + WriteDelegate writer_; + + // |read_watcher_| watches for events from Connect() and Read(). + base::ObjectWatcher read_watcher_; + // |write_watcher_| watches for events from Write(); + base::ObjectWatcher write_watcher_; + + // External callback; called when connect or read is complete. + CompletionCallback* read_callback_; + + // External callback; called when write is complete. + CompletionCallback* write_callback_; + + DISALLOW_COPY_AND_ASSIGN(TCPClientSocketWin); +}; + +} // namespace net + +#endif // NET_BASE_TCP_CLIENT_SOCKET_WIN_H_ |