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author | willchan@chromium.org <willchan@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-11-30 04:57:26 +0000 |
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committer | willchan@chromium.org <willchan@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2011-11-30 04:57:26 +0000 |
commit | cb8a5468be6eb5072a8e9173b554448c0d06e111 (patch) | |
tree | abeebf8ce317ef7a728d54adf3ddba342f98acd1 /net/http/http_proxy_client_socket_pool.h | |
parent | 947be23b065106512e86df8795ccdc7c2cdd0afa (diff) | |
download | chromium_src-cb8a5468be6eb5072a8e9173b554448c0d06e111.zip chromium_src-cb8a5468be6eb5072a8e9173b554448c0d06e111.tar.gz chromium_src-cb8a5468be6eb5072a8e9173b554448c0d06e111.tar.bz2 |
Close idle connections / SPDY sessions when needed.
Due to the idle connection state being held by different socket pools, it's possible for one socket pool to hold an idle socket in a lower layer socket pool. From the lower level socket pool's perspective, the socket is being "actively" used. From the higher socket pool's (including SpdySession, which is more of a connection manager) perspective, the connection is idle and can be closed if we have hit a limit.
Normally this isn't a big deal, except when we have a lot of idle SPDY connections and are connecting via a proxy, so we have low connection limits through the proxy server. We address this problem by allowing lower-level socket pools to tell higher level socket pools to close a socket.
BUG=62364,92244
TEST=none
Review URL: http://codereview.chromium.org/8340012
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@112130 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'net/http/http_proxy_client_socket_pool.h')
-rw-r--r-- | net/http/http_proxy_client_socket_pool.h | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/net/http/http_proxy_client_socket_pool.h b/net/http/http_proxy_client_socket_pool.h index 6fe83dd..31d21cb 100644 --- a/net/http/http_proxy_client_socket_pool.h +++ b/net/http/http_proxy_client_socket_pool.h @@ -167,7 +167,8 @@ class HttpProxyConnectJob : public ConnectJob { DISALLOW_COPY_AND_ASSIGN(HttpProxyConnectJob); }; -class NET_EXPORT_PRIVATE HttpProxyClientSocketPool : public ClientSocketPool { +class NET_EXPORT_PRIVATE HttpProxyClientSocketPool + : public ClientSocketPool, public LayeredPool { public: HttpProxyClientSocketPool( int max_sockets, @@ -202,6 +203,8 @@ class NET_EXPORT_PRIVATE HttpProxyClientSocketPool : public ClientSocketPool { virtual void Flush() OVERRIDE; + virtual bool IsStalled() const OVERRIDE; + virtual void CloseIdleSockets() OVERRIDE; virtual int IdleSocketCount() const OVERRIDE; @@ -213,6 +216,10 @@ class NET_EXPORT_PRIVATE HttpProxyClientSocketPool : public ClientSocketPool { const std::string& group_name, const ClientSocketHandle* handle) const OVERRIDE; + virtual void AddLayeredPool(LayeredPool* layered_pool) OVERRIDE; + + virtual void RemoveLayeredPool(LayeredPool* layered_pool) OVERRIDE; + virtual base::DictionaryValue* GetInfoAsValue( const std::string& name, const std::string& type, @@ -222,6 +229,9 @@ class NET_EXPORT_PRIVATE HttpProxyClientSocketPool : public ClientSocketPool { virtual ClientSocketPoolHistograms* histograms() const OVERRIDE; + // LayeredPool methods: + virtual bool CloseOneIdleConnection() OVERRIDE; + private: typedef ClientSocketPoolBase<HttpProxySocketParams> PoolBase; |