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authorgman@google.com <gman@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-07-11 03:32:34 +0000
committergman@google.com <gman@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-07-11 03:32:34 +0000
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Document the O3D binary formats.
I just wrote up some small docs to kind of get this out of the way. If Josie wants to write a more formal doc to put on the website we can do that but at least with this it's documented. Going through it I have a minor concern. The Buffer format is fine because it spells out exactly how much data it expects. The Skin and Curve formats do not so if pass in a valid offset but an invalid length when you call Cuvre::Set(myRawData, validOffset, invalidLength) you get undefined results and possibly no errors depedning on what data it runs into. This may or may not matter as it's unlikely the user will get very far with an invalid length. The issue is just more that it's possible. Review URL: http://codereview.chromium.org/155246 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@20457 0039d316-1c4b-4281-b951-d872f2087c98
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