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authorgman@chromium.org <gman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-08-12 04:10:31 +0000
committergman@chromium.org <gman@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-08-12 04:10:31 +0000
commitfb96c8e94109f7c7b975dec14954da4a639e6793 (patch)
tree13dbfbdd041aa3bc50e586b0ae633f638e3853c8 /net/net.gyp
parent0e9b97e7a7168553edb354712be77dd474306ab7 (diff)
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Fixes glAttachShader to be OpenGL ES 2.0 spec compliant.
You're not supposed to be able to attach more than one shader of the same type unlike OpenGL. TEST=unit tests BUG=none Review URL: http://codereview.chromium.org/3107007 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@55844 0039d316-1c4b-4281-b951-d872f2087c98
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