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authorsatish@chromium.org <satish@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-12-14 07:48:49 +0000
committersatish@chromium.org <satish@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-12-14 07:48:49 +0000
commit625332e06437018bf696dce93a4b2bd2c5e0b118 (patch)
tree56e128ddf94a81b6de1f29a9eabe59f0d79346c9 /net/socket/client_socket_factory.cc
parentdc7cdcb970254f223262a66c812f240a8269ae87 (diff)
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Make members of Singleton<T> private and only visible to the singleton type. This enforces that the Singleton<T> pattern can only be used within classes which want singleton-ness.
As part of this CL I have also fixed up files which got missed in my previous CLs to use a GetInstance() method and use Singleton<T> from the source file. There are a small number of places where I have also switched to LazyInstance as that was more appropriate for types used in a single source file. BUG=65298 TEST=all existing tests should continue to pass. Review URL: http://codereview.chromium.org/5682008 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@69107 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'net/socket/client_socket_factory.cc')
-rw-r--r--net/socket/client_socket_factory.cc7
1 files changed, 5 insertions, 2 deletions
diff --git a/net/socket/client_socket_factory.cc b/net/socket/client_socket_factory.cc
index 8965630..1c998c6 100644
--- a/net/socket/client_socket_factory.cc
+++ b/net/socket/client_socket_factory.cc
@@ -4,7 +4,7 @@
#include "net/socket/client_socket_factory.h"
-#include "base/singleton.h"
+#include "base/lazy_instance.h"
#include "build/build_config.h"
#include "net/socket/client_socket_handle.h"
#if defined(OS_WIN)
@@ -71,11 +71,14 @@ class DefaultClientSocketFactory : public ClientSocketFactory {
}
};
+static base::LazyInstance<DefaultClientSocketFactory>
+ g_default_client_socket_factory(base::LINKER_INITIALIZED);
+
} // namespace
// static
ClientSocketFactory* ClientSocketFactory::GetDefaultFactory() {
- return Singleton<DefaultClientSocketFactory>::get();
+ return g_default_client_socket_factory.Pointer();
}
// static