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author | rch@chromium.org <rch@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-03-26 23:10:10 +0000 |
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committer | rch@chromium.org <rch@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2012-03-26 23:10:10 +0000 |
commit | f8f951d1535968dbfe3a558b0857dde0b5de8850 (patch) | |
tree | b8629d6ad3219e57011ae0340ef725e9f8005447 /net/socket/client_socket_pool_base.h | |
parent | abed3c4500a80450285a7b61038e54cc5badf75e (diff) | |
download | chromium_src-f8f951d1535968dbfe3a558b0857dde0b5de8850.zip chromium_src-f8f951d1535968dbfe3a558b0857dde0b5de8850.tar.gz chromium_src-f8f951d1535968dbfe3a558b0857dde0b5de8850.tar.bz2 |
Reverting this feature, once again. *sigh*
Revert 127893 -Revert 127730 - Revert 127717 - Revert 118788 - Revert 113405 - Revert 113305 - Revert 113300 - Revert 112134 - Revert 112130 - Close idle connections / SPDY sessions when needed
Due to the idle connection state being held by different socket pools, it's possible for one socket pool to hold an idle socket in a lower layer socket pool. From the lower level socket pool's perspective, the socket is being "actively" used. From the higher socket pool's (including SpdySession, which is more of a connection manager) perspective, the connection is idle and can be closed if we have hit a limit.
Normally this isn't a big deal, except when we have a lot of idle SPDY connections and are connecting via a proxy, so we have low connection limits through the proxy server. We address this problem by allowing lower-level socket pools to tell higher level socket pools to close a socket.
Fixed ASAN test failures by removing .Times(1) and .Times(2) from CloseMultipleIdleSocketsHeldByLayeredPoolWhenNeeded unittest (this removes the tests relying on the order of std::set in CloseOneIdleConnectionInLayeredPool). ASAN is prob
ably causing the memory allocator to allocate the pools differently. The std::set is ordered by LayeredPool* which is the address of the LayeredPool (willchan).
Added NET_EXPORT for layered_pool class defintion to fix windows shared compile.
BUG=62364, 92244, 109876, 110368, 119847
TEST=
Review URL: http://codereview.chromium.org/9809033
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@129034 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'net/socket/client_socket_pool_base.h')
-rw-r--r-- | net/socket/client_socket_pool_base.h | 53 |
1 files changed, 12 insertions, 41 deletions
diff --git a/net/socket/client_socket_pool_base.h b/net/socket/client_socket_pool_base.h index 832c166..f550e42 100644 --- a/net/socket/client_socket_pool_base.h +++ b/net/socket/client_socket_pool_base.h @@ -28,7 +28,6 @@ #include <map> #include <set> #include <string> -#include <vector> #include "base/basictypes.h" #include "base/memory/ref_counted.h" @@ -240,11 +239,6 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper virtual ~ClientSocketPoolBaseHelper(); - // Adds/Removes layered pools. It is expected in the destructor that no - // layered pools remain. - void AddLayeredPool(LayeredPool* pool); - void RemoveLayeredPool(LayeredPool* pool); - // See ClientSocketPool::RequestSocket for documentation on this function. // ClientSocketPoolBaseHelper takes ownership of |request|, which must be // heap allocated. @@ -267,9 +261,6 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper // See ClientSocketPool::Flush for documentation on this function. void Flush(); - // See ClientSocketPool::IsStalled for documentation on this function. - bool IsStalled() const; - // See ClientSocketPool::CloseIdleSockets for documentation on this function. void CloseIdleSockets(); @@ -315,16 +306,6 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper // sockets that timed out or can't be reused. Made public for testing. void CleanupIdleSockets(bool force); - // Closes one idle socket. Picks the first one encountered. - // TODO(willchan): Consider a better algorithm for doing this. Perhaps we - // should keep an ordered list of idle sockets, and close them in order. - // Requires maintaining more state. It's not clear if it's worth it since - // I'm not sure if we hit this situation often. - bool CloseOneIdleSocket(); - - // Checks layered pools to see if they can close an idle connection. - bool CloseOneIdleConnectionInLayeredPool(); - // See ClientSocketPool::GetInfoAsValue for documentation on this function. base::DictionaryValue* GetInfoAsValue(const std::string& name, const std::string& type) const; @@ -390,7 +371,7 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper static_cast<int>(idle_sockets_.size()); } - bool IsStalledOnPoolMaxSockets(int max_sockets_per_group) const { + bool IsStalled(int max_sockets_per_group) const { return HasAvailableSocketSlot(max_sockets_per_group) && pending_requests_.size() > jobs_.size(); } @@ -476,9 +457,9 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper // Scans the group map for groups which have an available socket slot and // at least one pending request. Returns true if any groups are stalled, and - // if so (and if both |group| and |group_name| are not NULL), fills |group| - // and |group_name| with data of the stalled group having highest priority. - bool FindTopStalledGroup(Group** group, std::string* group_name) const; + // if so, fills |group| and |group_name| with data of the stalled group + // having highest priority. + bool FindTopStalledGroup(Group** group, std::string* group_name); // Called when timer_ fires. This method scans the idle sockets removing // sockets that timed out or can't be reused. @@ -530,6 +511,13 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper static void LogBoundConnectJobToRequest( const NetLog::Source& connect_job_source, const Request* request); + // Closes one idle socket. Picks the first one encountered. + // TODO(willchan): Consider a better algorithm for doing this. Perhaps we + // should keep an ordered list of idle sockets, and close them in order. + // Requires maintaining more state. It's not clear if it's worth it since + // I'm not sure if we hit this situation often. + void CloseOneIdleSocket(); + // Same as CloseOneIdleSocket() except it won't close an idle socket in // |group|. If |group| is NULL, it is ignored. Returns true if it closed a // socket. @@ -594,8 +582,6 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper // make sure that they are discarded rather than reused. int pool_generation_number_; - std::set<LayeredPool*> higher_layer_pools_; - base::WeakPtrFactory<ClientSocketPoolBaseHelper> weak_factory_; DISALLOW_COPY_AND_ASSIGN(ClientSocketPoolBaseHelper); @@ -662,13 +648,6 @@ class ClientSocketPoolBase { virtual ~ClientSocketPoolBase() {} // These member functions simply forward to ClientSocketPoolBaseHelper. - void AddLayeredPool(LayeredPool* pool) { - helper_.AddLayeredPool(pool); - } - - void RemoveLayeredPool(LayeredPool* pool) { - helper_.RemoveLayeredPool(pool); - } // RequestSocket bundles up the parameters into a Request and then forwards to // ClientSocketPoolBaseHelper::RequestSocket(). @@ -713,10 +692,6 @@ class ClientSocketPoolBase { return helper_.ReleaseSocket(group_name, socket, id); } - void Flush() { helper_.Flush(); } - - bool IsStalled() const { return helper_.IsStalled(); } - void CloseIdleSockets() { return helper_.CloseIdleSockets(); } int idle_socket_count() const { return helper_.idle_socket_count(); } @@ -765,11 +740,7 @@ class ClientSocketPoolBase { void EnableConnectBackupJobs() { helper_.EnableConnectBackupJobs(); } - bool CloseOneIdleSocket() { return helper_.CloseOneIdleSocket(); } - - bool CloseOneIdleConnectionInLayeredPool() { - return helper_.CloseOneIdleConnectionInLayeredPool(); - } + void Flush() { helper_.Flush(); } private: // This adaptor class exists to bridge the |