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authorscherkus@chromium.org <scherkus@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-03-25 19:48:58 +0000
committerscherkus@chromium.org <scherkus@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2010-03-25 19:48:58 +0000
commit8bb174c2d00c18fb682ab9bcbfa1f5f3f0ed2281 (patch)
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parentf14a342e752e219704ad67f2960fb2da6a59d72f (diff)
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Workaround for I915 graphics cards which have horrible GL shader support.
Summary: - GLEW doesn't load the GL shader functions, so we have to load them ourselves - Replace our varying vec2 with glTexCoord[0].st - Replace our uniform mat3 with manual matrix multiplication BUG=33329 TEST=try it out on anything with an I915 Review URL: http://codereview.chromium.org/1219006 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@42659 0039d316-1c4b-4281-b951-d872f2087c98
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