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authorarindam@chromium.org <arindam@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-07-14 16:49:54 +0000
committerarindam@chromium.org <arindam@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-07-14 16:49:54 +0000
commit41fe98bb5c0955a12d48527308e359ae577f09bc (patch)
tree59e259d9b7abe8d59a288dbd6eddc8aae034c75a /net/socket/socks5_client_socket.cc
parent4f26826dc91e9aa41f3adbda05f94c44581eddd8 (diff)
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SOCKS v5 implementation
The implementation is incomplete as it does not support any authentication methods and does not have a UDP layer. BUG=469 TEST=unittests (included) Review URL: http://codereview.chromium.org/150187 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@20626 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'net/socket/socks5_client_socket.cc')
-rw-r--r--net/socket/socks5_client_socket.cc430
1 files changed, 430 insertions, 0 deletions
diff --git a/net/socket/socks5_client_socket.cc b/net/socket/socks5_client_socket.cc
new file mode 100644
index 0000000..8876bb9
--- /dev/null
+++ b/net/socket/socks5_client_socket.cc
@@ -0,0 +1,430 @@
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "net/socket/socks5_client_socket.h"
+
+#include "base/basictypes.h"
+#include "build/build_config.h"
+#if defined(OS_WIN)
+#include <ws2tcpip.h>
+#elif defined(OS_POSIX)
+#include <netdb.h>
+#endif
+#include "base/compiler_specific.h"
+#include "base/trace_event.h"
+#include "net/base/io_buffer.h"
+#include "net/base/net_util.h"
+
+namespace net {
+
+const unsigned int SOCKS5ClientSocket::kGreetReadHeaderSize = 2;
+const unsigned int SOCKS5ClientSocket::kWriteHeaderSize = 10;
+const unsigned int SOCKS5ClientSocket::kReadHeaderSize = 5;
+const uint8 SOCKS5ClientSocket::kSOCKS5Version = 0x05;
+const uint8 SOCKS5ClientSocket::kTunnelCommand = 0x01;
+const uint8 SOCKS5ClientSocket::kNullByte = 0x00;
+
+COMPILE_ASSERT(sizeof(struct in_addr) == 4, incorrect_system_size_of_IPv4);
+COMPILE_ASSERT(sizeof(struct in6_addr) == 16, incorrect_system_size_of_IPv6);
+
+SOCKS5ClientSocket::SOCKS5ClientSocket(ClientSocket* transport_socket,
+ const HostResolver::RequestInfo& req_info,
+ HostResolver* host_resolver)
+ : ALLOW_THIS_IN_INITIALIZER_LIST(
+ io_callback_(this, &SOCKS5ClientSocket::OnIOComplete)),
+ transport_(transport_socket),
+ next_state_(STATE_NONE),
+ address_type_(kEndPointUnresolved),
+ user_callback_(NULL),
+ completed_handshake_(false),
+ bytes_sent_(0),
+ bytes_received_(0),
+ read_header_size(kReadHeaderSize),
+ host_resolver_(host_resolver),
+ host_request_info_(req_info) {
+}
+
+SOCKS5ClientSocket::~SOCKS5ClientSocket() {
+ Disconnect();
+}
+
+int SOCKS5ClientSocket::Connect(CompletionCallback* callback) {
+ DCHECK(transport_.get());
+ DCHECK(transport_->IsConnected());
+ DCHECK_EQ(STATE_NONE, next_state_);
+ DCHECK(!user_callback_);
+
+ // If already connected, then just return OK.
+ if (completed_handshake_)
+ return OK;
+
+ next_state_ = STATE_RESOLVE_HOST;
+
+ int rv = DoLoop(OK);
+ if (rv == ERR_IO_PENDING)
+ user_callback_ = callback;
+ return rv;
+}
+
+void SOCKS5ClientSocket::Disconnect() {
+ completed_handshake_ = false;
+ transport_->Disconnect();
+}
+
+bool SOCKS5ClientSocket::IsConnected() const {
+ return completed_handshake_ && transport_->IsConnected();
+}
+
+bool SOCKS5ClientSocket::IsConnectedAndIdle() const {
+ return completed_handshake_ && transport_->IsConnectedAndIdle();
+}
+
+// Read is called by the transport layer above to read. This can only be done
+// if the SOCKS handshake is complete.
+int SOCKS5ClientSocket::Read(IOBuffer* buf, int buf_len,
+ CompletionCallback* callback) {
+ DCHECK(completed_handshake_);
+ DCHECK_EQ(STATE_NONE, next_state_);
+ DCHECK(!user_callback_);
+
+ return transport_->Read(buf, buf_len, callback);
+}
+
+// Write is called by the transport layer. This can only be done if the
+// SOCKS handshake is complete.
+int SOCKS5ClientSocket::Write(IOBuffer* buf, int buf_len,
+ CompletionCallback* callback) {
+ DCHECK(completed_handshake_);
+ DCHECK_EQ(STATE_NONE, next_state_);
+ DCHECK(!user_callback_);
+
+ return transport_->Write(buf, buf_len, callback);
+}
+
+void SOCKS5ClientSocket::DoCallback(int result) {
+ DCHECK_NE(ERR_IO_PENDING, result);
+ DCHECK(user_callback_);
+
+ // Since Run() may result in Read being called,
+ // clear user_callback_ up front.
+ CompletionCallback* c = user_callback_;
+ user_callback_ = NULL;
+ DLOG(INFO) << "Finished setting up SOCKSv5 handshake";
+ c->Run(result);
+}
+
+void SOCKS5ClientSocket::OnIOComplete(int result) {
+ DCHECK_NE(STATE_NONE, next_state_);
+ int rv = DoLoop(result);
+ if (rv != ERR_IO_PENDING)
+ DoCallback(rv);
+}
+
+int SOCKS5ClientSocket::DoLoop(int last_io_result) {
+ DCHECK_NE(next_state_, STATE_NONE);
+ int rv = last_io_result;
+ do {
+ State state = next_state_;
+ next_state_ = STATE_NONE;
+ switch (state) {
+ case STATE_RESOLVE_HOST:
+ DCHECK_EQ(OK, rv);
+ rv = DoResolveHost();
+ break;
+ case STATE_RESOLVE_HOST_COMPLETE:
+ rv = DoResolveHostComplete(rv);
+ break;
+ case STATE_GREET_WRITE:
+ DCHECK_EQ(OK, rv);
+ rv = DoGreetWrite();
+ break;
+ case STATE_GREET_WRITE_COMPLETE:
+ rv = DoGreetWriteComplete(rv);
+ break;
+ case STATE_GREET_READ:
+ DCHECK_EQ(OK, rv);
+ rv = DoGreetRead();
+ break;
+ case STATE_GREET_READ_COMPLETE:
+ rv = DoGreetReadComplete(rv);
+ break;
+ case STATE_HANDSHAKE_WRITE:
+ DCHECK_EQ(OK, rv);
+ rv = DoHandshakeWrite();
+ break;
+ case STATE_HANDSHAKE_WRITE_COMPLETE:
+ rv = DoHandshakeWriteComplete(rv);
+ break;
+ case STATE_HANDSHAKE_READ:
+ DCHECK_EQ(OK, rv);
+ rv = DoHandshakeRead();
+ break;
+ case STATE_HANDSHAKE_READ_COMPLETE:
+ rv = DoHandshakeReadComplete(rv);
+ break;
+ default:
+ NOTREACHED() << "bad state";
+ rv = ERR_UNEXPECTED;
+ break;
+ }
+ } while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE);
+ return rv;
+}
+
+int SOCKS5ClientSocket::DoResolveHost() {
+ DCHECK_EQ(kEndPointUnresolved, address_type_);
+
+ next_state_ = STATE_RESOLVE_HOST_COMPLETE;
+ return host_resolver_.Resolve(host_request_info_, &addresses_, &io_callback_);
+}
+
+int SOCKS5ClientSocket::DoResolveHostComplete(int result) {
+ DCHECK_EQ(kEndPointUnresolved, address_type_);
+
+ bool ok = (result == OK);
+ next_state_ = STATE_GREET_WRITE;
+ if (ok) {
+ DCHECK(addresses_.head());
+ struct sockaddr* host_info = addresses_.head()->ai_addr;
+ if (host_info->sa_family == AF_INET) {
+ address_type_ = kEndPointResolvedIPv4;
+ } else if (host_info->sa_family == AF_INET6) {
+ address_type_ = kEndPointResolvedIPv6;
+ }
+ } else {
+ address_type_ = kEndPointFailedDomain;
+ }
+
+ buffer_.clear();
+
+ // Even if DNS resolution fails, we send OK since the server
+ // resolves the domain.
+ return OK;
+}
+
+const char kSOCKS5GreetWriteData[] = { 0x05, 0x01, 0x00 }; // no authentication
+const char kSOCKS5GreetReadData[] = { 0x05, 0x00 };
+
+int SOCKS5ClientSocket::DoGreetWrite() {
+ if (buffer_.empty()) {
+ buffer_ = std::string(kSOCKS5GreetWriteData,
+ arraysize(kSOCKS5GreetWriteData));
+ bytes_sent_ = 0;
+ }
+
+ next_state_ = STATE_GREET_WRITE_COMPLETE;
+ size_t handshake_buf_len = buffer_.size() - bytes_sent_;
+ handshake_buf_ = new IOBuffer(handshake_buf_len);
+ memcpy(handshake_buf_->data(), &buffer_.data()[bytes_sent_],
+ handshake_buf_len);
+ return transport_->Write(handshake_buf_, handshake_buf_len, &io_callback_);
+}
+
+int SOCKS5ClientSocket::DoGreetWriteComplete(int result) {
+ if (result < 0)
+ return result;
+
+ bytes_sent_ += result;
+ if (bytes_sent_ == buffer_.size()) {
+ buffer_.clear();
+ bytes_received_ = 0;
+ next_state_ = STATE_GREET_READ;
+ } else {
+ next_state_ = STATE_GREET_WRITE;
+ }
+ return OK;
+}
+
+int SOCKS5ClientSocket::DoGreetRead() {
+ next_state_ = STATE_GREET_READ_COMPLETE;
+ size_t handshake_buf_len = kGreetReadHeaderSize - bytes_received_;
+ handshake_buf_ = new IOBuffer(handshake_buf_len);
+ return transport_->Read(handshake_buf_, handshake_buf_len, &io_callback_);
+}
+
+int SOCKS5ClientSocket::DoGreetReadComplete(int result) {
+ if (result < 0)
+ return result;
+
+ if (result == 0)
+ return ERR_CONNECTION_CLOSED; // Unexpected socket close
+
+ bytes_received_ += result;
+ buffer_.append(handshake_buf_->data(), result);
+ if (bytes_received_ < kGreetReadHeaderSize) {
+ next_state_ = STATE_GREET_READ;
+ return OK;
+ }
+
+ // Got the greet data.
+ if (buffer_[0] != kSOCKS5Version || buffer_[1] != 0x00)
+ return ERR_INVALID_RESPONSE; // Unknown error
+
+ buffer_.clear();
+ next_state_ = STATE_HANDSHAKE_WRITE;
+ return OK;
+}
+
+int SOCKS5ClientSocket::BuildHandshakeWriteBuffer(std::string* handshake)
+ const {
+ DCHECK_NE(kEndPointUnresolved, address_type_);
+ DCHECK(handshake->empty());
+
+ handshake->push_back(kSOCKS5Version);
+ handshake->push_back(kTunnelCommand); // Connect command
+ handshake->push_back(kNullByte); // Reserved null
+
+ handshake->push_back(address_type_); // The type of connection
+ if (address_type_ == kEndPointFailedDomain) {
+ if(256 <= host_request_info_.hostname().size())
+ return ERR_ADDRESS_INVALID;
+
+ // First add the size of the hostname, followed by the hostname.
+ handshake->push_back(static_cast<unsigned char>(
+ host_request_info_.hostname().size()));
+ handshake->append(host_request_info_.hostname());
+
+ } else if (address_type_ == kEndPointResolvedIPv4) {
+ struct sockaddr_in* ipv4_host =
+ reinterpret_cast<struct sockaddr_in*>(addresses_.head()->ai_addr);
+ handshake->append(reinterpret_cast<char*>(&ipv4_host->sin_addr),
+ sizeof(ipv4_host->sin_addr));
+
+ } else if (address_type_ == kEndPointResolvedIPv6) {
+ struct sockaddr_in6* ipv6_host =
+ reinterpret_cast<struct sockaddr_in6*>(addresses_.head()->ai_addr);
+ handshake->append(reinterpret_cast<char*>(&ipv6_host->sin6_addr),
+ sizeof(ipv6_host->sin6_addr));
+
+ } else {
+ NOTREACHED();
+ }
+
+ uint16 nw_port = htons(host_request_info_.port());
+ handshake->append(reinterpret_cast<char*>(&nw_port), sizeof(nw_port));
+ return OK;
+}
+
+// Writes the SOCKS handshake data to the underlying socket connection.
+int SOCKS5ClientSocket::DoHandshakeWrite() {
+ next_state_ = STATE_HANDSHAKE_WRITE_COMPLETE;
+
+ if (buffer_.empty()) {
+ int rv = BuildHandshakeWriteBuffer(&buffer_);
+ if (rv != OK)
+ return rv;
+ bytes_sent_ = 0;
+ }
+
+ int handshake_buf_len = buffer_.size() - bytes_sent_;
+ DCHECK_LT(0, handshake_buf_len);
+ handshake_buf_ = new IOBuffer(handshake_buf_len);
+ memcpy(handshake_buf_->data(), &buffer_[bytes_sent_],
+ handshake_buf_len);
+ return transport_->Write(handshake_buf_, handshake_buf_len, &io_callback_);
+}
+
+int SOCKS5ClientSocket::DoHandshakeWriteComplete(int result) {
+ DCHECK_NE(kEndPointUnresolved, address_type_);
+
+ if (result < 0)
+ return result;
+
+ // We ignore the case when result is 0, since the underlying Write
+ // may return spurious writes while waiting on the socket.
+
+ bytes_sent_ += result;
+ if (bytes_sent_ == buffer_.size()) {
+ next_state_ = STATE_HANDSHAKE_READ;
+ buffer_.clear();
+ } else if (bytes_sent_ < buffer_.size()) {
+ next_state_ = STATE_HANDSHAKE_WRITE;
+ } else {
+ NOTREACHED();
+ }
+
+ return OK;
+}
+
+int SOCKS5ClientSocket::DoHandshakeRead() {
+ DCHECK_NE(kEndPointUnresolved, address_type_);
+
+ next_state_ = STATE_HANDSHAKE_READ_COMPLETE;
+
+ if (buffer_.empty()) {
+ bytes_received_ = 0;
+ read_header_size = kReadHeaderSize;
+ }
+
+ int handshake_buf_len = read_header_size - bytes_received_;
+ handshake_buf_ = new IOBuffer(handshake_buf_len);
+ return transport_->Read(handshake_buf_, handshake_buf_len, &io_callback_);
+}
+
+int SOCKS5ClientSocket::DoHandshakeReadComplete(int result) {
+ DCHECK_NE(kEndPointUnresolved, address_type_);
+
+ if (result < 0)
+ return result;
+
+ // The underlying socket closed unexpectedly.
+ if (result == 0)
+ return ERR_CONNECTION_CLOSED;
+
+ buffer_.append(handshake_buf_->data(), result);
+ bytes_received_ += result;
+
+ // When the first few bytes are read, check how many more are required
+ // and accordingly increase them
+ if (bytes_received_ == kReadHeaderSize) {
+ // TODO(arindam): add error codes to net/error_list.h
+ if (buffer_[0] != kSOCKS5Version || buffer_[2] != kNullByte)
+ return ERR_INVALID_RESPONSE;
+ if (buffer_[1] != 0x00)
+ return ERR_FAILED;
+
+ // We check the type of IP/Domain the server returns and accordingly
+ // increase the size of the response. For domains, we need to read the
+ // size of the domain, so the initial request size is upto the domain
+ // size. Since for IPv4/IPv6 the size is fixed and hence no 'size' is
+ // read, we substract 1 byte from the additional request size.
+ SocksEndPointAddressType address_type =
+ static_cast<SocksEndPointAddressType>(buffer_[3]);
+ if (address_type == kEndPointFailedDomain)
+ read_header_size += static_cast<uint8>(buffer_[4]);
+ else if (address_type == kEndPointResolvedIPv4)
+ read_header_size += sizeof(struct in_addr) - 1;
+ else if (address_type == kEndPointResolvedIPv6)
+ read_header_size += sizeof(struct in6_addr) - 1;
+ else
+ return ERR_INVALID_RESPONSE;
+
+ read_header_size += 2; // for the port.
+ next_state_ = STATE_HANDSHAKE_READ;
+ return OK;
+ }
+
+ // When the final bytes are read, setup handshake. We ignore the rest
+ // of the response since they represent the SOCKSv5 endpoint and have
+ // no use when doing a tunnel connection.
+ if (bytes_received_ == read_header_size) {
+ completed_handshake_ = true;
+ buffer_.clear();
+ next_state_ = STATE_NONE;
+ return OK;
+ }
+
+ next_state_ = STATE_HANDSHAKE_READ;
+ return OK;
+}
+
+#if defined(OS_LINUX)
+int SOCKS5ClientSocket::GetPeerName(struct sockaddr* name,
+ socklen_t* namelen) {
+ return transport_->GetPeerName(name, namelen);
+}
+#endif
+
+} // namespace net
+