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author | arindam@chromium.org <arindam@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-07-14 16:49:54 +0000 |
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committer | arindam@chromium.org <arindam@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-07-14 16:49:54 +0000 |
commit | 41fe98bb5c0955a12d48527308e359ae577f09bc (patch) | |
tree | 59e259d9b7abe8d59a288dbd6eddc8aae034c75a /net/socket/socks5_client_socket.cc | |
parent | 4f26826dc91e9aa41f3adbda05f94c44581eddd8 (diff) | |
download | chromium_src-41fe98bb5c0955a12d48527308e359ae577f09bc.zip chromium_src-41fe98bb5c0955a12d48527308e359ae577f09bc.tar.gz chromium_src-41fe98bb5c0955a12d48527308e359ae577f09bc.tar.bz2 |
SOCKS v5 implementation
The implementation is incomplete as it does not support any authentication methods and does not have a UDP layer.
BUG=469
TEST=unittests (included)
Review URL: http://codereview.chromium.org/150187
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@20626 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'net/socket/socks5_client_socket.cc')
-rw-r--r-- | net/socket/socks5_client_socket.cc | 430 |
1 files changed, 430 insertions, 0 deletions
diff --git a/net/socket/socks5_client_socket.cc b/net/socket/socks5_client_socket.cc new file mode 100644 index 0000000..8876bb9 --- /dev/null +++ b/net/socket/socks5_client_socket.cc @@ -0,0 +1,430 @@ +// Copyright (c) 2009 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "net/socket/socks5_client_socket.h" + +#include "base/basictypes.h" +#include "build/build_config.h" +#if defined(OS_WIN) +#include <ws2tcpip.h> +#elif defined(OS_POSIX) +#include <netdb.h> +#endif +#include "base/compiler_specific.h" +#include "base/trace_event.h" +#include "net/base/io_buffer.h" +#include "net/base/net_util.h" + +namespace net { + +const unsigned int SOCKS5ClientSocket::kGreetReadHeaderSize = 2; +const unsigned int SOCKS5ClientSocket::kWriteHeaderSize = 10; +const unsigned int SOCKS5ClientSocket::kReadHeaderSize = 5; +const uint8 SOCKS5ClientSocket::kSOCKS5Version = 0x05; +const uint8 SOCKS5ClientSocket::kTunnelCommand = 0x01; +const uint8 SOCKS5ClientSocket::kNullByte = 0x00; + +COMPILE_ASSERT(sizeof(struct in_addr) == 4, incorrect_system_size_of_IPv4); +COMPILE_ASSERT(sizeof(struct in6_addr) == 16, incorrect_system_size_of_IPv6); + +SOCKS5ClientSocket::SOCKS5ClientSocket(ClientSocket* transport_socket, + const HostResolver::RequestInfo& req_info, + HostResolver* host_resolver) + : ALLOW_THIS_IN_INITIALIZER_LIST( + io_callback_(this, &SOCKS5ClientSocket::OnIOComplete)), + transport_(transport_socket), + next_state_(STATE_NONE), + address_type_(kEndPointUnresolved), + user_callback_(NULL), + completed_handshake_(false), + bytes_sent_(0), + bytes_received_(0), + read_header_size(kReadHeaderSize), + host_resolver_(host_resolver), + host_request_info_(req_info) { +} + +SOCKS5ClientSocket::~SOCKS5ClientSocket() { + Disconnect(); +} + +int SOCKS5ClientSocket::Connect(CompletionCallback* callback) { + DCHECK(transport_.get()); + DCHECK(transport_->IsConnected()); + DCHECK_EQ(STATE_NONE, next_state_); + DCHECK(!user_callback_); + + // If already connected, then just return OK. + if (completed_handshake_) + return OK; + + next_state_ = STATE_RESOLVE_HOST; + + int rv = DoLoop(OK); + if (rv == ERR_IO_PENDING) + user_callback_ = callback; + return rv; +} + +void SOCKS5ClientSocket::Disconnect() { + completed_handshake_ = false; + transport_->Disconnect(); +} + +bool SOCKS5ClientSocket::IsConnected() const { + return completed_handshake_ && transport_->IsConnected(); +} + +bool SOCKS5ClientSocket::IsConnectedAndIdle() const { + return completed_handshake_ && transport_->IsConnectedAndIdle(); +} + +// Read is called by the transport layer above to read. This can only be done +// if the SOCKS handshake is complete. +int SOCKS5ClientSocket::Read(IOBuffer* buf, int buf_len, + CompletionCallback* callback) { + DCHECK(completed_handshake_); + DCHECK_EQ(STATE_NONE, next_state_); + DCHECK(!user_callback_); + + return transport_->Read(buf, buf_len, callback); +} + +// Write is called by the transport layer. This can only be done if the +// SOCKS handshake is complete. +int SOCKS5ClientSocket::Write(IOBuffer* buf, int buf_len, + CompletionCallback* callback) { + DCHECK(completed_handshake_); + DCHECK_EQ(STATE_NONE, next_state_); + DCHECK(!user_callback_); + + return transport_->Write(buf, buf_len, callback); +} + +void SOCKS5ClientSocket::DoCallback(int result) { + DCHECK_NE(ERR_IO_PENDING, result); + DCHECK(user_callback_); + + // Since Run() may result in Read being called, + // clear user_callback_ up front. + CompletionCallback* c = user_callback_; + user_callback_ = NULL; + DLOG(INFO) << "Finished setting up SOCKSv5 handshake"; + c->Run(result); +} + +void SOCKS5ClientSocket::OnIOComplete(int result) { + DCHECK_NE(STATE_NONE, next_state_); + int rv = DoLoop(result); + if (rv != ERR_IO_PENDING) + DoCallback(rv); +} + +int SOCKS5ClientSocket::DoLoop(int last_io_result) { + DCHECK_NE(next_state_, STATE_NONE); + int rv = last_io_result; + do { + State state = next_state_; + next_state_ = STATE_NONE; + switch (state) { + case STATE_RESOLVE_HOST: + DCHECK_EQ(OK, rv); + rv = DoResolveHost(); + break; + case STATE_RESOLVE_HOST_COMPLETE: + rv = DoResolveHostComplete(rv); + break; + case STATE_GREET_WRITE: + DCHECK_EQ(OK, rv); + rv = DoGreetWrite(); + break; + case STATE_GREET_WRITE_COMPLETE: + rv = DoGreetWriteComplete(rv); + break; + case STATE_GREET_READ: + DCHECK_EQ(OK, rv); + rv = DoGreetRead(); + break; + case STATE_GREET_READ_COMPLETE: + rv = DoGreetReadComplete(rv); + break; + case STATE_HANDSHAKE_WRITE: + DCHECK_EQ(OK, rv); + rv = DoHandshakeWrite(); + break; + case STATE_HANDSHAKE_WRITE_COMPLETE: + rv = DoHandshakeWriteComplete(rv); + break; + case STATE_HANDSHAKE_READ: + DCHECK_EQ(OK, rv); + rv = DoHandshakeRead(); + break; + case STATE_HANDSHAKE_READ_COMPLETE: + rv = DoHandshakeReadComplete(rv); + break; + default: + NOTREACHED() << "bad state"; + rv = ERR_UNEXPECTED; + break; + } + } while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE); + return rv; +} + +int SOCKS5ClientSocket::DoResolveHost() { + DCHECK_EQ(kEndPointUnresolved, address_type_); + + next_state_ = STATE_RESOLVE_HOST_COMPLETE; + return host_resolver_.Resolve(host_request_info_, &addresses_, &io_callback_); +} + +int SOCKS5ClientSocket::DoResolveHostComplete(int result) { + DCHECK_EQ(kEndPointUnresolved, address_type_); + + bool ok = (result == OK); + next_state_ = STATE_GREET_WRITE; + if (ok) { + DCHECK(addresses_.head()); + struct sockaddr* host_info = addresses_.head()->ai_addr; + if (host_info->sa_family == AF_INET) { + address_type_ = kEndPointResolvedIPv4; + } else if (host_info->sa_family == AF_INET6) { + address_type_ = kEndPointResolvedIPv6; + } + } else { + address_type_ = kEndPointFailedDomain; + } + + buffer_.clear(); + + // Even if DNS resolution fails, we send OK since the server + // resolves the domain. + return OK; +} + +const char kSOCKS5GreetWriteData[] = { 0x05, 0x01, 0x00 }; // no authentication +const char kSOCKS5GreetReadData[] = { 0x05, 0x00 }; + +int SOCKS5ClientSocket::DoGreetWrite() { + if (buffer_.empty()) { + buffer_ = std::string(kSOCKS5GreetWriteData, + arraysize(kSOCKS5GreetWriteData)); + bytes_sent_ = 0; + } + + next_state_ = STATE_GREET_WRITE_COMPLETE; + size_t handshake_buf_len = buffer_.size() - bytes_sent_; + handshake_buf_ = new IOBuffer(handshake_buf_len); + memcpy(handshake_buf_->data(), &buffer_.data()[bytes_sent_], + handshake_buf_len); + return transport_->Write(handshake_buf_, handshake_buf_len, &io_callback_); +} + +int SOCKS5ClientSocket::DoGreetWriteComplete(int result) { + if (result < 0) + return result; + + bytes_sent_ += result; + if (bytes_sent_ == buffer_.size()) { + buffer_.clear(); + bytes_received_ = 0; + next_state_ = STATE_GREET_READ; + } else { + next_state_ = STATE_GREET_WRITE; + } + return OK; +} + +int SOCKS5ClientSocket::DoGreetRead() { + next_state_ = STATE_GREET_READ_COMPLETE; + size_t handshake_buf_len = kGreetReadHeaderSize - bytes_received_; + handshake_buf_ = new IOBuffer(handshake_buf_len); + return transport_->Read(handshake_buf_, handshake_buf_len, &io_callback_); +} + +int SOCKS5ClientSocket::DoGreetReadComplete(int result) { + if (result < 0) + return result; + + if (result == 0) + return ERR_CONNECTION_CLOSED; // Unexpected socket close + + bytes_received_ += result; + buffer_.append(handshake_buf_->data(), result); + if (bytes_received_ < kGreetReadHeaderSize) { + next_state_ = STATE_GREET_READ; + return OK; + } + + // Got the greet data. + if (buffer_[0] != kSOCKS5Version || buffer_[1] != 0x00) + return ERR_INVALID_RESPONSE; // Unknown error + + buffer_.clear(); + next_state_ = STATE_HANDSHAKE_WRITE; + return OK; +} + +int SOCKS5ClientSocket::BuildHandshakeWriteBuffer(std::string* handshake) + const { + DCHECK_NE(kEndPointUnresolved, address_type_); + DCHECK(handshake->empty()); + + handshake->push_back(kSOCKS5Version); + handshake->push_back(kTunnelCommand); // Connect command + handshake->push_back(kNullByte); // Reserved null + + handshake->push_back(address_type_); // The type of connection + if (address_type_ == kEndPointFailedDomain) { + if(256 <= host_request_info_.hostname().size()) + return ERR_ADDRESS_INVALID; + + // First add the size of the hostname, followed by the hostname. + handshake->push_back(static_cast<unsigned char>( + host_request_info_.hostname().size())); + handshake->append(host_request_info_.hostname()); + + } else if (address_type_ == kEndPointResolvedIPv4) { + struct sockaddr_in* ipv4_host = + reinterpret_cast<struct sockaddr_in*>(addresses_.head()->ai_addr); + handshake->append(reinterpret_cast<char*>(&ipv4_host->sin_addr), + sizeof(ipv4_host->sin_addr)); + + } else if (address_type_ == kEndPointResolvedIPv6) { + struct sockaddr_in6* ipv6_host = + reinterpret_cast<struct sockaddr_in6*>(addresses_.head()->ai_addr); + handshake->append(reinterpret_cast<char*>(&ipv6_host->sin6_addr), + sizeof(ipv6_host->sin6_addr)); + + } else { + NOTREACHED(); + } + + uint16 nw_port = htons(host_request_info_.port()); + handshake->append(reinterpret_cast<char*>(&nw_port), sizeof(nw_port)); + return OK; +} + +// Writes the SOCKS handshake data to the underlying socket connection. +int SOCKS5ClientSocket::DoHandshakeWrite() { + next_state_ = STATE_HANDSHAKE_WRITE_COMPLETE; + + if (buffer_.empty()) { + int rv = BuildHandshakeWriteBuffer(&buffer_); + if (rv != OK) + return rv; + bytes_sent_ = 0; + } + + int handshake_buf_len = buffer_.size() - bytes_sent_; + DCHECK_LT(0, handshake_buf_len); + handshake_buf_ = new IOBuffer(handshake_buf_len); + memcpy(handshake_buf_->data(), &buffer_[bytes_sent_], + handshake_buf_len); + return transport_->Write(handshake_buf_, handshake_buf_len, &io_callback_); +} + +int SOCKS5ClientSocket::DoHandshakeWriteComplete(int result) { + DCHECK_NE(kEndPointUnresolved, address_type_); + + if (result < 0) + return result; + + // We ignore the case when result is 0, since the underlying Write + // may return spurious writes while waiting on the socket. + + bytes_sent_ += result; + if (bytes_sent_ == buffer_.size()) { + next_state_ = STATE_HANDSHAKE_READ; + buffer_.clear(); + } else if (bytes_sent_ < buffer_.size()) { + next_state_ = STATE_HANDSHAKE_WRITE; + } else { + NOTREACHED(); + } + + return OK; +} + +int SOCKS5ClientSocket::DoHandshakeRead() { + DCHECK_NE(kEndPointUnresolved, address_type_); + + next_state_ = STATE_HANDSHAKE_READ_COMPLETE; + + if (buffer_.empty()) { + bytes_received_ = 0; + read_header_size = kReadHeaderSize; + } + + int handshake_buf_len = read_header_size - bytes_received_; + handshake_buf_ = new IOBuffer(handshake_buf_len); + return transport_->Read(handshake_buf_, handshake_buf_len, &io_callback_); +} + +int SOCKS5ClientSocket::DoHandshakeReadComplete(int result) { + DCHECK_NE(kEndPointUnresolved, address_type_); + + if (result < 0) + return result; + + // The underlying socket closed unexpectedly. + if (result == 0) + return ERR_CONNECTION_CLOSED; + + buffer_.append(handshake_buf_->data(), result); + bytes_received_ += result; + + // When the first few bytes are read, check how many more are required + // and accordingly increase them + if (bytes_received_ == kReadHeaderSize) { + // TODO(arindam): add error codes to net/error_list.h + if (buffer_[0] != kSOCKS5Version || buffer_[2] != kNullByte) + return ERR_INVALID_RESPONSE; + if (buffer_[1] != 0x00) + return ERR_FAILED; + + // We check the type of IP/Domain the server returns and accordingly + // increase the size of the response. For domains, we need to read the + // size of the domain, so the initial request size is upto the domain + // size. Since for IPv4/IPv6 the size is fixed and hence no 'size' is + // read, we substract 1 byte from the additional request size. + SocksEndPointAddressType address_type = + static_cast<SocksEndPointAddressType>(buffer_[3]); + if (address_type == kEndPointFailedDomain) + read_header_size += static_cast<uint8>(buffer_[4]); + else if (address_type == kEndPointResolvedIPv4) + read_header_size += sizeof(struct in_addr) - 1; + else if (address_type == kEndPointResolvedIPv6) + read_header_size += sizeof(struct in6_addr) - 1; + else + return ERR_INVALID_RESPONSE; + + read_header_size += 2; // for the port. + next_state_ = STATE_HANDSHAKE_READ; + return OK; + } + + // When the final bytes are read, setup handshake. We ignore the rest + // of the response since they represent the SOCKSv5 endpoint and have + // no use when doing a tunnel connection. + if (bytes_received_ == read_header_size) { + completed_handshake_ = true; + buffer_.clear(); + next_state_ = STATE_NONE; + return OK; + } + + next_state_ = STATE_HANDSHAKE_READ; + return OK; +} + +#if defined(OS_LINUX) +int SOCKS5ClientSocket::GetPeerName(struct sockaddr* name, + socklen_t* namelen) { + return transport_->GetPeerName(name, namelen); +} +#endif + +} // namespace net + |