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authorwillchan@chromium.org <willchan@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-06-22 23:26:44 +0000
committerwillchan@chromium.org <willchan@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2009-06-22 23:26:44 +0000
commitf7984fc67f3c88b6ff1c738700a8229f387d732d (patch)
tree094f6be7633d60b0413370462bf6bd04b906ac00 /net/socket/tcp_client_socket_win.h
parent8c1be4e0311d52f07fe16fc091862957757dc002 (diff)
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Move socket related files from net/base to net/socket.
Review URL: http://codereview.chromium.org/144009 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@18985 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'net/socket/tcp_client_socket_win.h')
-rw-r--r--net/socket/tcp_client_socket_win.h77
1 files changed, 77 insertions, 0 deletions
diff --git a/net/socket/tcp_client_socket_win.h b/net/socket/tcp_client_socket_win.h
new file mode 100644
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--- /dev/null
+++ b/net/socket/tcp_client_socket_win.h
@@ -0,0 +1,77 @@
+// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef NET_SOCKET_TCP_CLIENT_SOCKET_WIN_H_
+#define NET_SOCKET_TCP_CLIENT_SOCKET_WIN_H_
+
+#include <ws2tcpip.h>
+
+#include "base/object_watcher.h"
+#include "net/base/address_list.h"
+#include "net/base/completion_callback.h"
+#include "net/socket/client_socket.h"
+
+namespace net {
+
+class TCPClientSocketWin : public ClientSocket {
+ public:
+ // The IP address(es) and port number to connect to. The TCP socket will try
+ // each IP address in the list until it succeeds in establishing a
+ // connection.
+ explicit TCPClientSocketWin(const AddressList& addresses);
+
+ ~TCPClientSocketWin();
+
+ // ClientSocket methods:
+ virtual int Connect(CompletionCallback* callback);
+ virtual void Disconnect();
+ virtual bool IsConnected() const;
+ virtual bool IsConnectedAndIdle() const;
+
+ // Socket methods:
+ // Multiple outstanding requests are not supported.
+ // Full duplex mode (reading and writing at the same time) is supported
+ virtual int Read(IOBuffer* buf, int buf_len, CompletionCallback* callback);
+ virtual int Write(IOBuffer* buf, int buf_len, CompletionCallback* callback);
+
+ private:
+ class Core;
+
+ int CreateSocket(const struct addrinfo* ai);
+ void DoReadCallback(int rv);
+ void DoWriteCallback(int rv);
+ void DidCompleteConnect();
+ void DidCompleteRead();
+ void DidCompleteWrite();
+
+ SOCKET socket_;
+
+ // The list of addresses we should try in order to establish a connection.
+ AddressList addresses_;
+
+ // Where we are in above list, or NULL if all addrinfos have been tried.
+ const struct addrinfo* current_ai_;
+
+ // The various states that the socket could be in.
+ bool waiting_connect_;
+ bool waiting_read_;
+ bool waiting_write_;
+
+ // The core of the socket that can live longer than the socket itself. We pass
+ // resources to the Windows async IO functions and we have to make sure that
+ // they are not destroyed while the OS still references them.
+ scoped_refptr<Core> core_;
+
+ // External callback; called when connect or read is complete.
+ CompletionCallback* read_callback_;
+
+ // External callback; called when write is complete.
+ CompletionCallback* write_callback_;
+
+ DISALLOW_COPY_AND_ASSIGN(TCPClientSocketWin);
+};
+
+} // namespace net
+
+#endif // NET_SOCKET_TCP_CLIENT_SOCKET_WIN_H_