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authorsail@chromium.org <sail@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-11-30 06:14:42 +0000
committersail@chromium.org <sail@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-11-30 06:14:42 +0000
commit83e4330078a4f27a90a87e84f5cad95e1af9bb29 (patch)
tree31b342a44cbd2c00fadd5736e187c3320de7cbb1 /net/socket/transport_client_socket_pool.h
parentad5e75b7b631547499ebded471f8d02b7b91e81c (diff)
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Revert 112130 - Close idle connections / SPDY sessions when needed.
Due to the idle connection state being held by different socket pools, it's possible for one socket pool to hold an idle socket in a lower layer socket pool. From the lower level socket pool's perspective, the socket is being "actively" used. From the higher socket pool's (including SpdySession, which is more of a connection manager) perspective, the connection is idle and can be closed if we have hit a limit. Normally this isn't a big deal, except when we have a lot of idle SPDY connections and are connecting via a proxy, so we have low connection limits through the proxy server. We address this problem by allowing lower-level socket pools to tell higher level socket pools to close a socket. BUG=62364,92244, 105839 TEST=none Review URL: http://codereview.chromium.org/8340012 TBR=willchan@chromium.org Review URL: http://codereview.chromium.org/8745007 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@112134 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'net/socket/transport_client_socket_pool.h')
-rw-r--r--net/socket/transport_client_socket_pool.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/net/socket/transport_client_socket_pool.h b/net/socket/transport_client_socket_pool.h
index e3e6f02..055fae1 100644
--- a/net/socket/transport_client_socket_pool.h
+++ b/net/socket/transport_client_socket_pool.h
@@ -165,8 +165,6 @@ class NET_EXPORT_PRIVATE TransportClientSocketPool : public ClientSocketPool {
virtual void Flush() OVERRIDE;
- virtual bool IsStalled() const OVERRIDE;
-
virtual void CloseIdleSockets() OVERRIDE;
virtual int IdleSocketCount() const OVERRIDE;
@@ -178,10 +176,6 @@ class NET_EXPORT_PRIVATE TransportClientSocketPool : public ClientSocketPool {
const std::string& group_name,
const ClientSocketHandle* handle) const OVERRIDE;
- virtual void AddLayeredPool(LayeredPool* layered_pool) OVERRIDE;
-
- virtual void RemoveLayeredPool(LayeredPool* layered_pool) OVERRIDE;
-
virtual base::DictionaryValue* GetInfoAsValue(
const std::string& name,
const std::string& type,