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author | ericroman@google.com <ericroman@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-07-18 07:31:04 +0000 |
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committer | ericroman@google.com <ericroman@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-07-18 07:31:04 +0000 |
commit | a2c2fb9ff48cd37dbed258dca5b40461c92b71a8 (patch) | |
tree | 4526d3db799c1e1f49b1f5387d8d8b267f006a5a /net/socket | |
parent | eb5f5505a0b430c27f64c44f4928a0a50faf5f3d (diff) | |
download | chromium_src-a2c2fb9ff48cd37dbed258dca5b40461c92b71a8.zip chromium_src-a2c2fb9ff48cd37dbed258dca5b40461c92b71a8.tar.gz chromium_src-a2c2fb9ff48cd37dbed258dca5b40461c92b71a8.tar.bz2 |
Add synchronous-mode operation to MockHostResolver; this helps clarify some tests, which were using caching to get synchronous resolutions.TEST=existingBUG=NONE (addresses a TODO however).
Review URL: http://codereview.chromium.org/155620
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@21052 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'net/socket')
-rw-r--r-- | net/socket/tcp_client_socket_pool_unittest.cc | 43 |
1 files changed, 28 insertions, 15 deletions
diff --git a/net/socket/tcp_client_socket_pool_unittest.cc b/net/socket/tcp_client_socket_pool_unittest.cc index b5cce2c..d81137d 100644 --- a/net/socket/tcp_client_socket_pool_unittest.cc +++ b/net/socket/tcp_client_socket_pool_unittest.cc @@ -228,9 +228,6 @@ class TCPClientSocketPoolTest : public testing::Test { pool_(new TCPClientSocketPool(kMaxSocketsPerGroup, host_resolver_, &client_socket_factory_)) { - // We enable caching on the mock host-resolver (it is off by default), - // because some of the tests in this file expect it. - host_resolver_->Reset(NULL, 100, 60000); } virtual void SetUp() { @@ -281,8 +278,9 @@ TEST_F(TCPClientSocketPoolTest, InitConnectionFailure) { EXPECT_EQ(ERR_IO_PENDING, req.handle.Init("a", info, 5, &req)); EXPECT_EQ(ERR_CONNECTION_FAILED, req.WaitForResult()); - // HostCache caches it, so MockFailingClientSocket will cause Init() to - // synchronously fail. + + // Make the host resolutions complete synchronously this time. + host_resolver_->set_synchronous_mode(true); EXPECT_EQ(ERR_CONNECTION_FAILED, req.handle.Init("a", info, 5, &req)); } @@ -301,7 +299,10 @@ TEST_F(TCPClientSocketPoolTest, PendingRequests) { EXPECT_EQ(ERR_IO_PENDING, rv); EXPECT_EQ(OK, reqs[0]->WaitForResult()); - // Rest of them finish synchronously, since they're in the HostCache. + // Make all subsequent host resolutions complete synchronously. + host_resolver_->set_synchronous_mode(true); + + // Rest of them finish synchronously. for (int i = 1; i < kMaxSocketsPerGroup; ++i) { rv = reqs[i]->handle.Init("a", info, 5, reqs[i].get()); EXPECT_EQ(OK, rv); @@ -362,7 +363,10 @@ TEST_F(TCPClientSocketPoolTest, PendingRequests_NoKeepAlive) { EXPECT_EQ(ERR_IO_PENDING, rv); EXPECT_EQ(OK, reqs[0]->WaitForResult()); - // Rest of them finish synchronously, since they're in the HostCache. + // Make all subsequent host resolutions complete synchronously. + host_resolver_->set_synchronous_mode(true); + + // Rest of them finish synchronously. for (int i = 1; i < kMaxSocketsPerGroup; ++i) { rv = reqs[i]->handle.Init("a", info, 5, reqs[i].get()); EXPECT_EQ(OK, rv); @@ -444,13 +448,15 @@ TEST_F(TCPClientSocketPoolTest, ConnectCancelConnect) { TestCompletionCallback callback2; EXPECT_EQ(ERR_IO_PENDING, handle.Init("a", info, 5, &callback2)); + host_resolver_->set_synchronous_mode(true); // At this point, handle has two ConnectingSockets out for it. Due to the - // host cache, the host resolution for both will return in the same loop of - // the MessageLoop. The client socket is a pending socket, so the Connect() - // will asynchronously complete on the next loop of the MessageLoop. That - // means that the first ConnectingSocket will enter OnIOComplete, and then the - // second one will. If the first one is not cancelled, it will advance the - // load state, and then the second one will crash. + // setting the mock resolver into synchronous mode, the host resolution for + // both will return in the same loop of the MessageLoop. The client socket + // is a pending socket, so the Connect() will asynchronously complete on the + // next loop of the MessageLoop. That means that the first + // ConnectingSocket will enter OnIOComplete, and then the second one will. + // If the first one is not cancelled, it will advance the load state, and + // then the second one will crash. EXPECT_EQ(OK, callback2.WaitForResult()); EXPECT_FALSE(callback.have_result()); @@ -472,7 +478,10 @@ TEST_F(TCPClientSocketPoolTest, CancelRequest) { EXPECT_EQ(ERR_IO_PENDING, rv); EXPECT_EQ(OK, reqs[0]->WaitForResult()); - // Rest of them finish synchronously, since they're in the HostCache. + // Make all subsequent host resolutions complete synchronously. + host_resolver_->set_synchronous_mode(true); + + // Rest of them finish synchronously. for (int i = 1; i < kMaxSocketsPerGroup; ++i) { rv = reqs[i]->handle.Init("a", info, 5, reqs[i].get()); EXPECT_EQ(OK, rv); @@ -529,7 +538,7 @@ TEST_F(TCPClientSocketPoolTest, CancelRequest) { class RequestSocketCallback : public CallbackRunner< Tuple1<int> > { public: - RequestSocketCallback(ClientSocketHandle* handle) + explicit RequestSocketCallback(ClientSocketHandle* handle) : handle_(handle), within_callback_(false) {} @@ -563,6 +572,10 @@ TEST_F(TCPClientSocketPoolTest, RequestTwice) { "a", HostResolver::RequestInfo("www.google.com", 80), 0, &callback); ASSERT_EQ(ERR_IO_PENDING, rv); + // The callback is going to request "www.google.com". We want it to complete + // synchronously this time. + host_resolver_->set_synchronous_mode(true); + EXPECT_EQ(OK, callback.WaitForResult()); handle.Reset(); |