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authorrch@chromium.org <rch@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-03-20 18:23:25 +0000
committerrch@chromium.org <rch@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2012-03-20 18:23:25 +0000
commit4ab20fd6d3c2397617519fba50070c329778d774 (patch)
tree4e852f22ab0502c83ff84b394ce590d16adefb69 /net/socket
parente8688892f420dcc681527c4a4623af2e26f3de2f (diff)
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Revert 127717 - Revert 118788 - Revert 113405 - Revert 113305 - Revert 113300 - Revert 112134 - Revert 112130 - Close idle connections / SPDY sessions when needed
Due to the idle connection state being held by different socket pools, it's possible for one socket pool to hold an idle socket in a lower layer socket pool. From the lower level socket pool's perspective, the socket is being "actively" used. From the higher socket pool's (including SpdySession, which is more of a connection manager) perspective, the connection is idle and can be closed if we have hit a limit. Normally this isn't a big deal, except when we have a lot of idle SPDY connections and are connecting via a proxy, so we have low connection limits through the proxy server. We address this problem by allowing lower-level socket pools to tell higher level socket pools to close a socket. Fixed ASAN test failures by removing .Times(1) and .Times(2) from CloseMultipleIdleSocketsHeldByLayeredPoolWhenNeeded unittest (this removes the tests relying on the order of std::set in CloseOneIdleConnectionInLayeredPool). ASAN is prob ably causing the memory allocator to allocate the pools differently. The std::set is ordered by LayeredPool* which is the address of the LayeredPool (willchan). Added NET_EXPORT for layered_pool class defintion to fix windows shared compile. BUG=62364, 92244, 109876, 110368 TEST= Review URL: http://codereview.chromium.org/9667016 TBR=rch@chromium.org Review URL: https://chromiumcodereview.appspot.com/9760002 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@127730 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'net/socket')
-rw-r--r--net/socket/client_socket_handle.cc19
-rw-r--r--net/socket/client_socket_handle.h5
-rw-r--r--net/socket/client_socket_pool.h21
-rw-r--r--net/socket/client_socket_pool_base.cc101
-rw-r--r--net/socket/client_socket_pool_base.h53
-rw-r--r--net/socket/client_socket_pool_base_unittest.cc223
-rw-r--r--net/socket/socks_client_socket_pool.cc27
-rw-r--r--net/socket/socks_client_socket_pool.h12
-rw-r--r--net/socket/ssl_client_socket_pool.cc33
-rw-r--r--net/socket/ssl_client_socket_pool.h10
-rw-r--r--net/socket/transport_client_socket_pool.cc12
-rw-r--r--net/socket/transport_client_socket_pool.h3
12 files changed, 33 insertions, 486 deletions
diff --git a/net/socket/client_socket_handle.cc b/net/socket/client_socket_handle.cc
index af3c78a..8cc0e90 100644
--- a/net/socket/client_socket_handle.cc
+++ b/net/socket/client_socket_handle.cc
@@ -17,8 +17,6 @@ namespace net {
ClientSocketHandle::ClientSocketHandle()
: is_initialized_(false),
- pool_(NULL),
- layered_pool_(NULL),
is_reused_(false),
ALLOW_THIS_IN_INITIALIZER_LIST(callback_(
base::Bind(&ClientSocketHandle::OnIOComplete,
@@ -54,10 +52,6 @@ void ClientSocketHandle::ResetInternal(bool cancel) {
group_name_.clear();
is_reused_ = false;
user_callback_.Reset();
- if (layered_pool_) {
- pool_->RemoveLayeredPool(layered_pool_);
- layered_pool_ = NULL;
- }
pool_ = NULL;
idle_time_ = base::TimeDelta();
init_time_ = base::TimeTicks();
@@ -81,19 +75,6 @@ LoadState ClientSocketHandle::GetLoadState() const {
return pool_->GetLoadState(group_name_, this);
}
-bool ClientSocketHandle::IsPoolStalled() const {
- return pool_->IsStalled();
-}
-
-void ClientSocketHandle::AddLayeredPool(LayeredPool* layered_pool) {
- CHECK(layered_pool);
- CHECK(!layered_pool_);
- if (pool_) {
- pool_->AddLayeredPool(layered_pool);
- layered_pool_ = layered_pool;
- }
-}
-
void ClientSocketHandle::OnIOComplete(int result) {
CompletionCallback callback = user_callback_;
user_callback_.Reset();
diff --git a/net/socket/client_socket_handle.h b/net/socket/client_socket_handle.h
index 0bdb8ac..0b9a652 100644
--- a/net/socket/client_socket_handle.h
+++ b/net/socket/client_socket_handle.h
@@ -92,10 +92,6 @@ class NET_EXPORT ClientSocketHandle {
// initialized the ClientSocketHandle.
LoadState GetLoadState() const;
- bool IsPoolStalled() const;
-
- void AddLayeredPool(LayeredPool* layered_pool);
-
// Returns true when Init() has completed successfully.
bool is_initialized() const { return is_initialized_; }
@@ -168,7 +164,6 @@ class NET_EXPORT ClientSocketHandle {
bool is_initialized_;
ClientSocketPool* pool_;
- LayeredPool* layered_pool_;
scoped_ptr<StreamSocket> socket_;
std::string group_name_;
bool is_reused_;
diff --git a/net/socket/client_socket_pool.h b/net/socket/client_socket_pool.h
index a13534a..92f0c413 100644
--- a/net/socket/client_socket_pool.h
+++ b/net/socket/client_socket_pool.h
@@ -29,17 +29,6 @@ class ClientSocketHandle;
class ClientSocketPoolHistograms;
class StreamSocket;
-// ClientSocketPools are layered. This defines an interface for lower level
-// socket pools to communicate with higher layer pools.
-class NET_EXPORT LayeredPool {
- public:
- virtual ~LayeredPool() {}
-
- // Instructs the LayeredPool to close an idle connection. Return true if one
- // was closed.
- virtual bool CloseOneIdleConnection() = 0;
-};
-
// A ClientSocketPool is used to restrict the number of sockets open at a time.
// It also maintains a list of idle persistent sockets.
//
@@ -121,10 +110,6 @@ class NET_EXPORT ClientSocketPool {
// the pool. Does not flush any pools wrapped by |this|.
virtual void Flush() = 0;
- // Returns true if a there is currently a request blocked on the
- // per-pool (not per-host) max socket limit.
- virtual bool IsStalled() const = 0;
-
// Called to close any idle connections held by the connection manager.
virtual void CloseIdleSockets() = 0;
@@ -138,12 +123,6 @@ class NET_EXPORT ClientSocketPool {
virtual LoadState GetLoadState(const std::string& group_name,
const ClientSocketHandle* handle) const = 0;
- // Adds a LayeredPool on top of |this|.
- virtual void AddLayeredPool(LayeredPool* layered_pool) = 0;
-
- // Removes a LayeredPool from |this|.
- virtual void RemoveLayeredPool(LayeredPool* layered_pool) = 0;
-
// Retrieves information on the current state of the pool as a
// DictionaryValue. Caller takes possession of the returned value.
// If |include_nested_pools| is true, the states of any nested
diff --git a/net/socket/client_socket_pool_base.cc b/net/socket/client_socket_pool_base.cc
index b3417bf..d230ad4 100644
--- a/net/socket/client_socket_pool_base.cc
+++ b/net/socket/client_socket_pool_base.cc
@@ -207,7 +207,6 @@ ClientSocketPoolBaseHelper::~ClientSocketPoolBaseHelper() {
DCHECK(group_map_.empty());
DCHECK(pending_callback_map_.empty());
DCHECK_EQ(0, connecting_socket_count_);
- CHECK(higher_layer_pools_.empty());
NetworkChangeNotifier::RemoveIPAddressObserver(this);
}
@@ -239,18 +238,6 @@ ClientSocketPoolBaseHelper::RemoveRequestFromQueue(
return req;
}
-void ClientSocketPoolBaseHelper::AddLayeredPool(LayeredPool* pool) {
- CHECK(pool);
- CHECK(!ContainsKey(higher_layer_pools_, pool));
- higher_layer_pools_.insert(pool);
-}
-
-void ClientSocketPoolBaseHelper::RemoveLayeredPool(LayeredPool* pool) {
- CHECK(pool);
- CHECK(ContainsKey(higher_layer_pools_, pool));
- higher_layer_pools_.erase(pool);
-}
-
int ClientSocketPoolBaseHelper::RequestSocket(
const std::string& group_name,
const Request* request) {
@@ -349,46 +336,26 @@ int ClientSocketPoolBaseHelper::RequestSocketInternal(
// Can we make another active socket now?
if (!group->HasAvailableSocketSlot(max_sockets_per_group_) &&
!request->ignore_limits()) {
- // TODO(willchan): Consider whether or not we need to close a socket in a
- // higher layered group. I don't think this makes sense since we would just
- // reuse that socket then if we needed one and wouldn't make it down to this
- // layer.
request->net_log().AddEvent(
NetLog::TYPE_SOCKET_POOL_STALLED_MAX_SOCKETS_PER_GROUP, NULL);
return ERR_IO_PENDING;
}
if (ReachedMaxSocketsLimit() && !request->ignore_limits()) {
- // NOTE(mmenke): Wonder if we really need different code for each case
- // here. Only reason for them now seems to be preconnects.
if (idle_socket_count() > 0) {
- // There's an idle socket in this pool. Either that's because there's
- // still one in this group, but we got here due to preconnecting bypassing
- // idle sockets, or because there's an idle socket in another group.
bool closed = CloseOneIdleSocketExceptInGroup(group);
if (preconnecting && !closed)
return ERR_PRECONNECT_MAX_SOCKET_LIMIT;
} else {
- do {
- if (!CloseOneIdleConnectionInLayeredPool()) {
- // We could check if we really have a stalled group here, but it
- // requires a scan of all groups, so just flip a flag here, and do
- // the check later.
- request->net_log().AddEvent(
- NetLog::TYPE_SOCKET_POOL_STALLED_MAX_SOCKETS, NULL);
- return ERR_IO_PENDING;
- }
- } while (ReachedMaxSocketsLimit());
-
- // It is possible that CloseOneIdleConnectionInLayeredPool() has deleted
- // our Group (see http://crbug.com/109876), so look it up again
- // to be safe.
- group = GetOrCreateGroup(group_name);
+ // We could check if we really have a stalled group here, but it requires
+ // a scan of all groups, so just flip a flag here, and do the check later.
+ request->net_log().AddEvent(
+ NetLog::TYPE_SOCKET_POOL_STALLED_MAX_SOCKETS, NULL);
+ return ERR_IO_PENDING;
}
}
- // We couldn't find a socket to reuse, and there's space to allocate one,
- // so allocate and connect a new one.
+ // We couldn't find a socket to reuse, so allocate and connect a new one.
scoped_ptr<ConnectJob> connect_job(
connect_job_factory_->NewConnectJob(group_name, *request, this));
@@ -650,8 +617,7 @@ DictionaryValue* ClientSocketPoolBaseHelper::GetInfoAsValue(
group_dict->Set("connect_jobs", connect_jobs_list);
group_dict->SetBoolean("is_stalled",
- group->IsStalledOnPoolMaxSockets(
- max_sockets_per_group_));
+ group->IsStalled(max_sockets_per_group_));
group_dict->SetBoolean("has_backup_job", group->HasBackupJob());
all_groups_dict->SetWithoutPathExpansion(it->first, group_dict);
@@ -826,22 +792,18 @@ void ClientSocketPoolBaseHelper::CheckForStalledSocketGroups() {
// are not at the |max_sockets_per_group_| limit. Note: for requests with
// the same priority, the winner is based on group hash ordering (and not
// insertion order).
-bool ClientSocketPoolBaseHelper::FindTopStalledGroup(
- Group** group,
- std::string* group_name) const {
- CHECK((group && group_name) || (!group && !group_name));
+bool ClientSocketPoolBaseHelper::FindTopStalledGroup(Group** group,
+ std::string* group_name) {
Group* top_group = NULL;
const std::string* top_group_name = NULL;
bool has_stalled_group = false;
- for (GroupMap::const_iterator i = group_map_.begin();
+ for (GroupMap::iterator i = group_map_.begin();
i != group_map_.end(); ++i) {
Group* curr_group = i->second;
const RequestQueue& queue = curr_group->pending_requests();
if (queue.empty())
continue;
- if (curr_group->IsStalledOnPoolMaxSockets(max_sockets_per_group_)) {
- if (!group)
- return true;
+ if (curr_group->IsStalled(max_sockets_per_group_)) {
has_stalled_group = true;
bool has_higher_priority = !top_group ||
curr_group->TopPendingPriority() < top_group->TopPendingPriority();
@@ -853,11 +815,8 @@ bool ClientSocketPoolBaseHelper::FindTopStalledGroup(
}
if (top_group) {
- CHECK(group);
*group = top_group;
*group_name = *top_group_name;
- } else {
- CHECK(!has_stalled_group);
}
return has_stalled_group;
}
@@ -930,25 +889,6 @@ void ClientSocketPoolBaseHelper::Flush() {
AbortAllRequests();
}
-bool ClientSocketPoolBaseHelper::IsStalled() const {
- // If we are not using |max_sockets_|, then clearly we are not stalled
- if ((handed_out_socket_count_ + connecting_socket_count_) < max_sockets_)
- return false;
- // So in order to be stalled we need to be using |max_sockets_| AND
- // we need to have a request that is actually stalled on the global
- // socket limit. To find such a request, we look for a group that
- // a has more requests that jobs AND where the number of jobs is less
- // than |max_sockets_per_group_|. (If the number of jobs is equal to
- // |max_sockets_per_group_|, then the request is stalled on the group,
- // which does not count.)
- for (GroupMap::const_iterator it = group_map_.begin();
- it != group_map_.end(); it++) {
- if (it->second->IsStalledOnPoolMaxSockets(max_sockets_per_group_))
- return true;
- }
- return false;
-}
-
void ClientSocketPoolBaseHelper::RemoveConnectJob(ConnectJob* job,
Group* group) {
CHECK_GT(connecting_socket_count_, 0);
@@ -1085,10 +1025,8 @@ bool ClientSocketPoolBaseHelper::ReachedMaxSocketsLimit() const {
return true;
}
-bool ClientSocketPoolBaseHelper::CloseOneIdleSocket() {
- if (idle_socket_count() == 0)
- return false;
- return CloseOneIdleSocketExceptInGroup(NULL);
+void ClientSocketPoolBaseHelper::CloseOneIdleSocket() {
+ CloseOneIdleSocketExceptInGroup(NULL);
}
bool ClientSocketPoolBaseHelper::CloseOneIdleSocketExceptInGroup(
@@ -1112,18 +1050,9 @@ bool ClientSocketPoolBaseHelper::CloseOneIdleSocketExceptInGroup(
}
}
- return false;
-}
+ if (!exception_group)
+ LOG(DFATAL) << "No idle socket found to close!.";
-bool ClientSocketPoolBaseHelper::CloseOneIdleConnectionInLayeredPool() {
- // This pool doesn't have any idle sockets. It's possible that a pool at a
- // higher layer is holding one of this sockets active, but it's actually idle.
- // Query the higher layers.
- for (std::set<LayeredPool*>::const_iterator it = higher_layer_pools_.begin();
- it != higher_layer_pools_.end(); ++it) {
- if ((*it)->CloseOneIdleConnection())
- return true;
- }
return false;
}
diff --git a/net/socket/client_socket_pool_base.h b/net/socket/client_socket_pool_base.h
index 832c166..f550e42 100644
--- a/net/socket/client_socket_pool_base.h
+++ b/net/socket/client_socket_pool_base.h
@@ -28,7 +28,6 @@
#include <map>
#include <set>
#include <string>
-#include <vector>
#include "base/basictypes.h"
#include "base/memory/ref_counted.h"
@@ -240,11 +239,6 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper
virtual ~ClientSocketPoolBaseHelper();
- // Adds/Removes layered pools. It is expected in the destructor that no
- // layered pools remain.
- void AddLayeredPool(LayeredPool* pool);
- void RemoveLayeredPool(LayeredPool* pool);
-
// See ClientSocketPool::RequestSocket for documentation on this function.
// ClientSocketPoolBaseHelper takes ownership of |request|, which must be
// heap allocated.
@@ -267,9 +261,6 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper
// See ClientSocketPool::Flush for documentation on this function.
void Flush();
- // See ClientSocketPool::IsStalled for documentation on this function.
- bool IsStalled() const;
-
// See ClientSocketPool::CloseIdleSockets for documentation on this function.
void CloseIdleSockets();
@@ -315,16 +306,6 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper
// sockets that timed out or can't be reused. Made public for testing.
void CleanupIdleSockets(bool force);
- // Closes one idle socket. Picks the first one encountered.
- // TODO(willchan): Consider a better algorithm for doing this. Perhaps we
- // should keep an ordered list of idle sockets, and close them in order.
- // Requires maintaining more state. It's not clear if it's worth it since
- // I'm not sure if we hit this situation often.
- bool CloseOneIdleSocket();
-
- // Checks layered pools to see if they can close an idle connection.
- bool CloseOneIdleConnectionInLayeredPool();
-
// See ClientSocketPool::GetInfoAsValue for documentation on this function.
base::DictionaryValue* GetInfoAsValue(const std::string& name,
const std::string& type) const;
@@ -390,7 +371,7 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper
static_cast<int>(idle_sockets_.size());
}
- bool IsStalledOnPoolMaxSockets(int max_sockets_per_group) const {
+ bool IsStalled(int max_sockets_per_group) const {
return HasAvailableSocketSlot(max_sockets_per_group) &&
pending_requests_.size() > jobs_.size();
}
@@ -476,9 +457,9 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper
// Scans the group map for groups which have an available socket slot and
// at least one pending request. Returns true if any groups are stalled, and
- // if so (and if both |group| and |group_name| are not NULL), fills |group|
- // and |group_name| with data of the stalled group having highest priority.
- bool FindTopStalledGroup(Group** group, std::string* group_name) const;
+ // if so, fills |group| and |group_name| with data of the stalled group
+ // having highest priority.
+ bool FindTopStalledGroup(Group** group, std::string* group_name);
// Called when timer_ fires. This method scans the idle sockets removing
// sockets that timed out or can't be reused.
@@ -530,6 +511,13 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper
static void LogBoundConnectJobToRequest(
const NetLog::Source& connect_job_source, const Request* request);
+ // Closes one idle socket. Picks the first one encountered.
+ // TODO(willchan): Consider a better algorithm for doing this. Perhaps we
+ // should keep an ordered list of idle sockets, and close them in order.
+ // Requires maintaining more state. It's not clear if it's worth it since
+ // I'm not sure if we hit this situation often.
+ void CloseOneIdleSocket();
+
// Same as CloseOneIdleSocket() except it won't close an idle socket in
// |group|. If |group| is NULL, it is ignored. Returns true if it closed a
// socket.
@@ -594,8 +582,6 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper
// make sure that they are discarded rather than reused.
int pool_generation_number_;
- std::set<LayeredPool*> higher_layer_pools_;
-
base::WeakPtrFactory<ClientSocketPoolBaseHelper> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(ClientSocketPoolBaseHelper);
@@ -662,13 +648,6 @@ class ClientSocketPoolBase {
virtual ~ClientSocketPoolBase() {}
// These member functions simply forward to ClientSocketPoolBaseHelper.
- void AddLayeredPool(LayeredPool* pool) {
- helper_.AddLayeredPool(pool);
- }
-
- void RemoveLayeredPool(LayeredPool* pool) {
- helper_.RemoveLayeredPool(pool);
- }
// RequestSocket bundles up the parameters into a Request and then forwards to
// ClientSocketPoolBaseHelper::RequestSocket().
@@ -713,10 +692,6 @@ class ClientSocketPoolBase {
return helper_.ReleaseSocket(group_name, socket, id);
}
- void Flush() { helper_.Flush(); }
-
- bool IsStalled() const { return helper_.IsStalled(); }
-
void CloseIdleSockets() { return helper_.CloseIdleSockets(); }
int idle_socket_count() const { return helper_.idle_socket_count(); }
@@ -765,11 +740,7 @@ class ClientSocketPoolBase {
void EnableConnectBackupJobs() { helper_.EnableConnectBackupJobs(); }
- bool CloseOneIdleSocket() { return helper_.CloseOneIdleSocket(); }
-
- bool CloseOneIdleConnectionInLayeredPool() {
- return helper_.CloseOneIdleConnectionInLayeredPool();
- }
+ void Flush() { helper_.Flush(); }
private:
// This adaptor class exists to bridge the
diff --git a/net/socket/client_socket_pool_base_unittest.cc b/net/socket/client_socket_pool_base_unittest.cc
index 6c692fe..b1c1a99 100644
--- a/net/socket/client_socket_pool_base_unittest.cc
+++ b/net/socket/client_socket_pool_base_unittest.cc
@@ -4,8 +4,6 @@
#include "net/socket/client_socket_pool_base.h"
-#include <vector>
-
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/callback.h"
@@ -30,12 +28,8 @@
#include "net/socket/socket_test_util.h"
#include "net/socket/ssl_host_info.h"
#include "net/socket/stream_socket.h"
-#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
-using ::testing::Invoke;
-using ::testing::Return;
-
namespace net {
namespace {
@@ -46,18 +40,10 @@ const net::RequestPriority kDefaultPriority = MEDIUM;
class TestSocketParams : public base::RefCounted<TestSocketParams> {
public:
- TestSocketParams() : ignore_limits_(false) {}
-
- void set_ignore_limits(bool ignore_limits) {
- ignore_limits_ = ignore_limits;
- }
- bool ignore_limits() { return ignore_limits_; }
-
+ bool ignore_limits() { return false; }
private:
friend class base::RefCounted<TestSocketParams>;
~TestSocketParams() {}
-
- bool ignore_limits_;
};
typedef ClientSocketPoolBase<TestSocketParams> TestClientSocketPoolBase;
@@ -369,18 +355,12 @@ class TestConnectJobFactory
public:
explicit TestConnectJobFactory(MockClientSocketFactory* client_socket_factory)
: job_type_(TestConnectJob::kMockJob),
- job_types_(NULL),
client_socket_factory_(client_socket_factory) {}
virtual ~TestConnectJobFactory() {}
void set_job_type(TestConnectJob::JobType job_type) { job_type_ = job_type; }
- void set_job_types(std::list<TestConnectJob::JobType>* job_types) {
- job_types_ = job_types;
- CHECK(!job_types_->empty());
- }
-
void set_timeout_duration(base::TimeDelta timeout_duration) {
timeout_duration_ = timeout_duration;
}
@@ -391,13 +371,7 @@ class TestConnectJobFactory
const std::string& group_name,
const TestClientSocketPoolBase::Request& request,
ConnectJob::Delegate* delegate) const {
- EXPECT_TRUE(!job_types_ || !job_types_->empty());
- TestConnectJob::JobType job_type = job_type_;
- if (job_types_ && !job_types_->empty()) {
- job_type = job_types_->front();
- job_types_->pop_front();
- }
- return new TestConnectJob(job_type,
+ return new TestConnectJob(job_type_,
group_name,
request,
timeout_duration_,
@@ -412,7 +386,6 @@ class TestConnectJobFactory
private:
TestConnectJob::JobType job_type_;
- std::list<TestConnectJob::JobType>* job_types_;
base::TimeDelta timeout_duration_;
MockClientSocketFactory* const client_socket_factory_;
@@ -474,10 +447,6 @@ class TestClientSocketPool : public ClientSocketPool {
base_.Flush();
}
- virtual bool IsStalled() const OVERRIDE {
- return base_.IsStalled();
- }
-
virtual void CloseIdleSockets() OVERRIDE {
base_.CloseIdleSockets();
}
@@ -497,14 +466,6 @@ class TestClientSocketPool : public ClientSocketPool {
return base_.GetLoadState(group_name, handle);
}
- virtual void AddLayeredPool(LayeredPool* pool) OVERRIDE {
- base_.AddLayeredPool(pool);
- }
-
- virtual void RemoveLayeredPool(LayeredPool* pool) OVERRIDE {
- base_.RemoveLayeredPool(pool);
- }
-
virtual DictionaryValue* GetInfoAsValue(
const std::string& name,
const std::string& type,
@@ -538,10 +499,6 @@ class TestClientSocketPool : public ClientSocketPool {
void EnableConnectBackupJobs() { base_.EnableConnectBackupJobs(); }
- bool CloseOneIdleConnectionInLayeredPool() {
- return base_.CloseOneIdleConnectionInLayeredPool();
- }
-
private:
TestClientSocketPoolBase base_;
@@ -1207,7 +1164,6 @@ TEST_F(ClientSocketPoolBaseTest, WaitForStalledSocketAtSocketLimit) {
ClientSocketHandle stalled_handle;
TestCompletionCallback callback;
{
- EXPECT_FALSE(pool_->IsStalled());
ClientSocketHandle handles[kDefaultMaxSockets];
for (int i = 0; i < kDefaultMaxSockets; ++i) {
TestCompletionCallback callback;
@@ -1222,7 +1178,6 @@ TEST_F(ClientSocketPoolBaseTest, WaitForStalledSocketAtSocketLimit) {
EXPECT_EQ(kDefaultMaxSockets, client_socket_factory_.allocation_count());
EXPECT_EQ(0, pool_->IdleSocketCount());
- EXPECT_FALSE(pool_->IsStalled());
// Now we will hit the socket limit.
EXPECT_EQ(ERR_IO_PENDING, stalled_handle.Init("foo",
@@ -1231,7 +1186,6 @@ TEST_F(ClientSocketPoolBaseTest, WaitForStalledSocketAtSocketLimit) {
callback.callback(),
pool_.get(),
BoundNetLog()));
- EXPECT_TRUE(pool_->IsStalled());
// Dropping out of scope will close all handles and return them to idle.
}
@@ -2051,9 +2005,9 @@ TEST_F(ClientSocketPoolBaseTest, DisableCleanupTimer) {
EXPECT_EQ(1, handle2.socket()->Write(NULL, 1, CompletionCallback()));
handle2.Reset();
- // The idle socket timeout value was set to 10 milliseconds. Wait 100
+ // The idle socket timeout value was set to 10 milliseconds. Wait 20
// milliseconds so the sockets timeout.
- base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(100));
+ base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(20));
MessageLoop::current()->RunAllPending();
ASSERT_EQ(2, pool_->IdleSocketCount());
@@ -3085,7 +3039,6 @@ TEST_F(ClientSocketPoolBaseTest, RequestSocketsHitMaxSocketLimit) {
ASSERT_TRUE(pool_->HasGroup("a"));
EXPECT_EQ(kDefaultMaxSockets - 1, pool_->NumConnectJobsInGroup("a"));
- EXPECT_FALSE(pool_->IsStalled());
ASSERT_FALSE(pool_->HasGroup("b"));
@@ -3094,7 +3047,6 @@ TEST_F(ClientSocketPoolBaseTest, RequestSocketsHitMaxSocketLimit) {
ASSERT_TRUE(pool_->HasGroup("b"));
EXPECT_EQ(1, pool_->NumConnectJobsInGroup("b"));
- EXPECT_FALSE(pool_->IsStalled());
}
TEST_F(ClientSocketPoolBaseTest, RequestSocketsCountIdleSockets) {
@@ -3413,173 +3365,6 @@ TEST_F(ClientSocketPoolBaseTest, PreconnectWithBackupJob) {
EXPECT_EQ(1, pool_->NumActiveSocketsInGroup("a"));
}
-class MockLayeredPool : public LayeredPool {
- public:
- MockLayeredPool(TestClientSocketPool* pool,
- const std::string& group_name)
- : pool_(pool),
- params_(new TestSocketParams),
- group_name_(group_name),
- can_release_connection_(true) {
- pool_->AddLayeredPool(this);
- }
-
- ~MockLayeredPool() {
- pool_->RemoveLayeredPool(this);
- }
-
- int RequestSocket(TestClientSocketPool* pool) {
- return handle_.Init(group_name_, params_, kDefaultPriority,
- callback_.callback(), pool, BoundNetLog());
- }
-
- int RequestSocketWithoutLimits(TestClientSocketPool* pool) {
- params_->set_ignore_limits(true);
- return handle_.Init(group_name_, params_, kDefaultPriority,
- callback_.callback(), pool, BoundNetLog());
- }
-
- bool ReleaseOneConnection() {
- if (!handle_.is_initialized() || !can_release_connection_) {
- return false;
- }
- handle_.socket()->Disconnect();
- handle_.Reset();
- return true;
- }
-
- void set_can_release_connection(bool can_release_connection) {
- can_release_connection_ = can_release_connection;
- }
-
- MOCK_METHOD0(CloseOneIdleConnection, bool());
-
- private:
- TestClientSocketPool* const pool_;
- scoped_refptr<TestSocketParams> params_;
- ClientSocketHandle handle_;
- TestCompletionCallback callback_;
- const std::string group_name_;
- bool can_release_connection_;
-};
-
-TEST_F(ClientSocketPoolBaseTest, FailToCloseIdleSocketsNotHeldByLayeredPool) {
- CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup);
- connect_job_factory_->set_job_type(TestConnectJob::kMockJob);
-
- MockLayeredPool mock_layered_pool(pool_.get(), "foo");
- EXPECT_EQ(OK, mock_layered_pool.RequestSocket(pool_.get()));
- EXPECT_CALL(mock_layered_pool, CloseOneIdleConnection())
- .WillOnce(Return(false));
- EXPECT_FALSE(pool_->CloseOneIdleConnectionInLayeredPool());
-}
-
-TEST_F(ClientSocketPoolBaseTest, ForciblyCloseIdleSocketsHeldByLayeredPool) {
- CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup);
- connect_job_factory_->set_job_type(TestConnectJob::kMockJob);
-
- MockLayeredPool mock_layered_pool(pool_.get(), "foo");
- EXPECT_EQ(OK, mock_layered_pool.RequestSocket(pool_.get()));
- EXPECT_CALL(mock_layered_pool, CloseOneIdleConnection())
- .WillOnce(Invoke(&mock_layered_pool,
- &MockLayeredPool::ReleaseOneConnection));
- EXPECT_TRUE(pool_->CloseOneIdleConnectionInLayeredPool());
-}
-
-// This test exercises the codepath which caused http://crbug.com/109876
-TEST_F(ClientSocketPoolBaseTest,
- CloseIdleSocketsHeldByLayeredPoolInSameGroupWhenNeeded) {
- CreatePool(2, 2);
- std::list<TestConnectJob::JobType> job_types;
- job_types.push_back(TestConnectJob::kMockJob);
- job_types.push_back(TestConnectJob::kMockJob);
- job_types.push_back(TestConnectJob::kMockFailingJob);
- job_types.push_back(TestConnectJob::kMockJob);
- connect_job_factory_->set_job_types(&job_types);
-
- ClientSocketHandle handle1;
- TestCompletionCallback callback1;
- EXPECT_EQ(OK, handle1.Init("group1",
- params_,
- kDefaultPriority,
- callback1.callback(),
- pool_.get(),
- BoundNetLog()));
-
- MockLayeredPool mock_layered_pool(pool_.get(), "group2");
- EXPECT_EQ(OK, mock_layered_pool.RequestSocket(pool_.get()));
- EXPECT_CALL(mock_layered_pool, CloseOneIdleConnection())
- .WillRepeatedly(Invoke(&mock_layered_pool,
- &MockLayeredPool::ReleaseOneConnection));
- mock_layered_pool.set_can_release_connection(false);
-
- // This connection attempt will fail when the next request causes the
- // MockLayeredPool to delete the socket it's holding. This request is
- // needed to trigger the destruction of the "group2" Group.
- ClientSocketHandle handle3;
- TestCompletionCallback callback3;
- EXPECT_EQ(ERR_IO_PENDING, handle3.Init("group2",
- params_,
- kDefaultPriority,
- callback3.callback(),
- pool_.get(),
- BoundNetLog()));
-
- mock_layered_pool.set_can_release_connection(true);
- ClientSocketHandle handle4;
- TestCompletionCallback callback4;
- EXPECT_EQ(OK, handle4.Init("group2",
- params_,
- kDefaultPriority,
- callback4.callback(),
- pool_.get(),
- BoundNetLog()));
-}
-
-TEST_F(ClientSocketPoolBaseTest, CloseIdleSocketsHeldByLayeredPoolWhenNeeded) {
- CreatePool(1, 1);
- connect_job_factory_->set_job_type(TestConnectJob::kMockJob);
-
- MockLayeredPool mock_layered_pool(pool_.get(), "foo");
- EXPECT_EQ(OK, mock_layered_pool.RequestSocket(pool_.get()));
- EXPECT_CALL(mock_layered_pool, CloseOneIdleConnection())
- .WillOnce(Invoke(&mock_layered_pool,
- &MockLayeredPool::ReleaseOneConnection));
- ClientSocketHandle handle;
- TestCompletionCallback callback;
- EXPECT_EQ(OK, handle.Init("a",
- params_,
- kDefaultPriority,
- callback.callback(),
- pool_.get(),
- BoundNetLog()));
-}
-
-TEST_F(ClientSocketPoolBaseTest,
- CloseMultipleIdleSocketsHeldByLayeredPoolWhenNeeded) {
- CreatePool(1, 1);
- connect_job_factory_->set_job_type(TestConnectJob::kMockJob);
-
- MockLayeredPool mock_layered_pool1(pool_.get(), "foo");
- EXPECT_EQ(OK, mock_layered_pool1.RequestSocket(pool_.get()));
- EXPECT_CALL(mock_layered_pool1, CloseOneIdleConnection())
- .WillRepeatedly(Invoke(&mock_layered_pool1,
- &MockLayeredPool::ReleaseOneConnection));
- MockLayeredPool mock_layered_pool2(pool_.get(), "bar");
- EXPECT_EQ(OK, mock_layered_pool2.RequestSocketWithoutLimits(pool_.get()));
- EXPECT_CALL(mock_layered_pool2, CloseOneIdleConnection())
- .WillRepeatedly(Invoke(&mock_layered_pool2,
- &MockLayeredPool::ReleaseOneConnection));
- ClientSocketHandle handle;
- TestCompletionCallback callback;
- EXPECT_EQ(OK, handle.Init("a",
- params_,
- kDefaultPriority,
- callback.callback(),
- pool_.get(),
- BoundNetLog()));
-}
-
} // namespace
} // namespace net
diff --git a/net/socket/socks_client_socket_pool.cc b/net/socket/socks_client_socket_pool.cc
index a7c7ecb..ae963bf 100644
--- a/net/socket/socks_client_socket_pool.cc
+++ b/net/socket/socks_client_socket_pool.cc
@@ -199,16 +199,9 @@ SOCKSClientSocketPool::SOCKSClientSocketPool(
new SOCKSConnectJobFactory(transport_pool,
host_resolver,
net_log)) {
- // We should always have a |transport_pool_| except in unit tests.
- if (transport_pool_)
- transport_pool_->AddLayeredPool(this);
}
-SOCKSClientSocketPool::~SOCKSClientSocketPool() {
- // We should always have a |transport_pool_| except in unit tests.
- if (transport_pool_)
- transport_pool_->RemoveLayeredPool(this);
-}
+SOCKSClientSocketPool::~SOCKSClientSocketPool() {}
int SOCKSClientSocketPool::RequestSocket(
const std::string& group_name, const void* socket_params,
@@ -246,10 +239,6 @@ void SOCKSClientSocketPool::Flush() {
base_.Flush();
}
-bool SOCKSClientSocketPool::IsStalled() const {
- return base_.IsStalled() || transport_pool_->IsStalled();
-}
-
void SOCKSClientSocketPool::CloseIdleSockets() {
base_.CloseIdleSockets();
}
@@ -268,14 +257,6 @@ LoadState SOCKSClientSocketPool::GetLoadState(
return base_.GetLoadState(group_name, handle);
}
-void SOCKSClientSocketPool::AddLayeredPool(LayeredPool* layered_pool) {
- base_.AddLayeredPool(layered_pool);
-}
-
-void SOCKSClientSocketPool::RemoveLayeredPool(LayeredPool* layered_pool) {
- base_.RemoveLayeredPool(layered_pool);
-}
-
DictionaryValue* SOCKSClientSocketPool::GetInfoAsValue(
const std::string& name,
const std::string& type,
@@ -299,10 +280,4 @@ ClientSocketPoolHistograms* SOCKSClientSocketPool::histograms() const {
return base_.histograms();
};
-bool SOCKSClientSocketPool::CloseOneIdleConnection() {
- if (base_.CloseOneIdleSocket())
- return true;
- return base_.CloseOneIdleConnectionInLayeredPool();
-}
-
} // namespace net
diff --git a/net/socket/socks_client_socket_pool.h b/net/socket/socks_client_socket_pool.h
index 8583d96..3fc7df6 100644
--- a/net/socket/socks_client_socket_pool.h
+++ b/net/socket/socks_client_socket_pool.h
@@ -105,8 +105,7 @@ class SOCKSConnectJob : public ConnectJob {
DISALLOW_COPY_AND_ASSIGN(SOCKSConnectJob);
};
-class NET_EXPORT_PRIVATE SOCKSClientSocketPool
- : public ClientSocketPool, public LayeredPool {
+class NET_EXPORT_PRIVATE SOCKSClientSocketPool : public ClientSocketPool {
public:
SOCKSClientSocketPool(
int max_sockets,
@@ -140,8 +139,6 @@ class NET_EXPORT_PRIVATE SOCKSClientSocketPool
virtual void Flush() OVERRIDE;
- virtual bool IsStalled() const OVERRIDE;
-
virtual void CloseIdleSockets() OVERRIDE;
virtual int IdleSocketCount() const OVERRIDE;
@@ -153,10 +150,6 @@ class NET_EXPORT_PRIVATE SOCKSClientSocketPool
const std::string& group_name,
const ClientSocketHandle* handle) const OVERRIDE;
- virtual void AddLayeredPool(LayeredPool* layered_pool) OVERRIDE;
-
- virtual void RemoveLayeredPool(LayeredPool* layered_pool) OVERRIDE;
-
virtual base::DictionaryValue* GetInfoAsValue(
const std::string& name,
const std::string& type,
@@ -166,9 +159,6 @@ class NET_EXPORT_PRIVATE SOCKSClientSocketPool
virtual ClientSocketPoolHistograms* histograms() const OVERRIDE;
- // LayeredPool implementation.
- virtual bool CloseOneIdleConnection() OVERRIDE;
-
private:
typedef ClientSocketPoolBase<SOCKSSocketParams> PoolBase;
diff --git a/net/socket/ssl_client_socket_pool.cc b/net/socket/ssl_client_socket_pool.cc
index 53a84c0..0c96546 100644
--- a/net/socket/ssl_client_socket_pool.cc
+++ b/net/socket/ssl_client_socket_pool.cc
@@ -479,21 +479,9 @@ SSLClientSocketPool::SSLClientSocketPool(
ssl_config_service_(ssl_config_service) {
if (ssl_config_service_)
ssl_config_service_->AddObserver(this);
- if (transport_pool_)
- transport_pool_->AddLayeredPool(this);
- if (socks_pool_)
- socks_pool_->AddLayeredPool(this);
- if (http_proxy_pool_)
- http_proxy_pool_->AddLayeredPool(this);
}
SSLClientSocketPool::~SSLClientSocketPool() {
- if (http_proxy_pool_)
- http_proxy_pool_->RemoveLayeredPool(this);
- if (socks_pool_)
- socks_pool_->RemoveLayeredPool(this);
- if (transport_pool_)
- transport_pool_->RemoveLayeredPool(this);
if (ssl_config_service_)
ssl_config_service_->RemoveObserver(this);
}
@@ -546,13 +534,6 @@ void SSLClientSocketPool::Flush() {
base_.Flush();
}
-bool SSLClientSocketPool::IsStalled() const {
- return base_.IsStalled() ||
- (transport_pool_ && transport_pool_->IsStalled()) ||
- (socks_pool_ && socks_pool_->IsStalled()) ||
- (http_proxy_pool_ && http_proxy_pool_->IsStalled());
-}
-
void SSLClientSocketPool::CloseIdleSockets() {
base_.CloseIdleSockets();
}
@@ -571,14 +552,6 @@ LoadState SSLClientSocketPool::GetLoadState(
return base_.GetLoadState(group_name, handle);
}
-void SSLClientSocketPool::AddLayeredPool(LayeredPool* layered_pool) {
- base_.AddLayeredPool(layered_pool);
-}
-
-void SSLClientSocketPool::RemoveLayeredPool(LayeredPool* layered_pool) {
- base_.RemoveLayeredPool(layered_pool);
-}
-
DictionaryValue* SSLClientSocketPool::GetInfoAsValue(
const std::string& name,
const std::string& type,
@@ -618,10 +591,4 @@ void SSLClientSocketPool::OnSSLConfigChanged() {
Flush();
}
-bool SSLClientSocketPool::CloseOneIdleConnection() {
- if (base_.CloseOneIdleSocket())
- return true;
- return base_.CloseOneIdleConnectionInLayeredPool();
-}
-
} // namespace net
diff --git a/net/socket/ssl_client_socket_pool.h b/net/socket/ssl_client_socket_pool.h
index 730f0e3..bd667ff 100644
--- a/net/socket/ssl_client_socket_pool.h
+++ b/net/socket/ssl_client_socket_pool.h
@@ -166,7 +166,6 @@ class SSLConnectJob : public ConnectJob {
class NET_EXPORT_PRIVATE SSLClientSocketPool
: public ClientSocketPool,
- public LayeredPool,
public SSLConfigService::Observer {
public:
// Only the pools that will be used are required. i.e. if you never
@@ -212,8 +211,6 @@ class NET_EXPORT_PRIVATE SSLClientSocketPool
virtual void Flush() OVERRIDE;
- virtual bool IsStalled() const OVERRIDE;
-
virtual void CloseIdleSockets() OVERRIDE;
virtual int IdleSocketCount() const OVERRIDE;
@@ -225,10 +222,6 @@ class NET_EXPORT_PRIVATE SSLClientSocketPool
const std::string& group_name,
const ClientSocketHandle* handle) const OVERRIDE;
- virtual void AddLayeredPool(LayeredPool* layered_pool) OVERRIDE;
-
- virtual void RemoveLayeredPool(LayeredPool* layered_pool) OVERRIDE;
-
virtual base::DictionaryValue* GetInfoAsValue(
const std::string& name,
const std::string& type,
@@ -238,9 +231,6 @@ class NET_EXPORT_PRIVATE SSLClientSocketPool
virtual ClientSocketPoolHistograms* histograms() const OVERRIDE;
- // LayeredPool implementation.
- virtual bool CloseOneIdleConnection() OVERRIDE;
-
private:
typedef ClientSocketPoolBase<SSLSocketParams> PoolBase;
diff --git a/net/socket/transport_client_socket_pool.cc b/net/socket/transport_client_socket_pool.cc
index a00e810..d11099f 100644
--- a/net/socket/transport_client_socket_pool.cc
+++ b/net/socket/transport_client_socket_pool.cc
@@ -449,10 +449,6 @@ void TransportClientSocketPool::Flush() {
base_.Flush();
}
-bool TransportClientSocketPool::IsStalled() const {
- return base_.IsStalled();
-}
-
void TransportClientSocketPool::CloseIdleSockets() {
base_.CloseIdleSockets();
}
@@ -471,14 +467,6 @@ LoadState TransportClientSocketPool::GetLoadState(
return base_.GetLoadState(group_name, handle);
}
-void TransportClientSocketPool::AddLayeredPool(LayeredPool* layered_pool) {
- base_.AddLayeredPool(layered_pool);
-}
-
-void TransportClientSocketPool::RemoveLayeredPool(LayeredPool* layered_pool) {
- base_.RemoveLayeredPool(layered_pool);
-}
-
DictionaryValue* TransportClientSocketPool::GetInfoAsValue(
const std::string& name,
const std::string& type,
diff --git a/net/socket/transport_client_socket_pool.h b/net/socket/transport_client_socket_pool.h
index ef3f6fa..a4b4143 100644
--- a/net/socket/transport_client_socket_pool.h
+++ b/net/socket/transport_client_socket_pool.h
@@ -157,7 +157,6 @@ class NET_EXPORT_PRIVATE TransportClientSocketPool : public ClientSocketPool {
StreamSocket* socket,
int id) OVERRIDE;
virtual void Flush() OVERRIDE;
- virtual bool IsStalled() const OVERRIDE;
virtual void CloseIdleSockets() OVERRIDE;
virtual int IdleSocketCount() const OVERRIDE;
virtual int IdleSocketCountInGroup(
@@ -165,8 +164,6 @@ class NET_EXPORT_PRIVATE TransportClientSocketPool : public ClientSocketPool {
virtual LoadState GetLoadState(
const std::string& group_name,
const ClientSocketHandle* handle) const OVERRIDE;
- virtual void AddLayeredPool(LayeredPool* layered_pool) OVERRIDE;
- virtual void RemoveLayeredPool(LayeredPool* layered_pool) OVERRIDE;
virtual base::DictionaryValue* GetInfoAsValue(
const std::string& name,
const std::string& type,