summaryrefslogtreecommitdiffstats
path: root/o3d/collada_edge
diff options
context:
space:
mode:
authoryux@google.com <yux@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-08-14 21:50:31 +0000
committeryux@google.com <yux@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-08-14 21:50:31 +0000
commit8c7f229697b25ac588a9f786ad80466f141eac18 (patch)
tree497661a4ecb0ddb8cb79263d37fa13aea1a0335e /o3d/collada_edge
parent857cb0f878e570f81e6a09695ee392ec78e0e164 (diff)
downloadchromium_src-8c7f229697b25ac588a9f786ad80466f141eac18.zip
chromium_src-8c7f229697b25ac588a9f786ad80466f141eac18.tar.gz
chromium_src-8c7f229697b25ac588a9f786ad80466f141eac18.tar.bz2
Add edges in collada model to represent the outline.
This utility is independent from o3d. Input and output are all collada files. Review URL: http://codereview.chromium.org/169007 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@23467 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'o3d/collada_edge')
-rw-r--r--o3d/collada_edge/README.collada_edge25
-rw-r--r--o3d/collada_edge/collada_edge.vcproj225
-rw-r--r--o3d/collada_edge/cross/collada_edge.cpp87
-rw-r--r--o3d/collada_edge/cross/conditioner.cpp370
-rw-r--r--o3d/collada_edge/cross/conditioner.h121
-rw-r--r--o3d/collada_edge/cross/precompile.cpp32
-rw-r--r--o3d/collada_edge/cross/precompile.h54
-rw-r--r--o3d/collada_edge/cross/utility.h45
8 files changed, 959 insertions, 0 deletions
diff --git a/o3d/collada_edge/README.collada_edge b/o3d/collada_edge/README.collada_edge
new file mode 100644
index 0000000..f2f9a45
--- /dev/null
+++ b/o3d/collada_edge/README.collada_edge
@@ -0,0 +1,25 @@
+Collada_edge tool is a command line utility that could add additional edges
+to represent the outline of the model based on user's specification.
+This tool is independent from o3d.
+
+It is able to read COLLADA file as DAE text files, and then outputs a DAE
+with a different name specified by the user.
+
+In order to compile and run this tool, you need FCollada and vectormath lib
+installed.
+
+The command line arguments are as follows:
+
+Usage: ColladaEdgeConditioner <infile.dae> <outifle.dae>
+ [-sharpEdgeThreshold t]
+ [-sharpEdgeColor r,g,b]
+
+-sharpEdgeThreshold t : sharp edge threshold defined by dihedral
+ angle. Edges with a angle smaller than t
+ will be defined as a sharp edge.
+-sharpEdgeColor r,g,b : color of addtional edges.
+ default value is 1,0,0 .(no space)
+
+ColladaEdgeConditioner checks all polygon edges in <infile.dae> and add
+addtional edges to the model if normal angle of certain edge is larger
+than the pre-defined threshold. \ No newline at end of file
diff --git a/o3d/collada_edge/collada_edge.vcproj b/o3d/collada_edge/collada_edge.vcproj
new file mode 100644
index 0000000..589c442
--- /dev/null
+++ b/o3d/collada_edge/collada_edge.vcproj
@@ -0,0 +1,225 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="ColladaEdgeConditioner"
+ ProjectGUID="{F96F6A96-AA54-4D00-BD4F-BE14850D355D}"
+ RootNamespace="CheckSharpEdge"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="196613"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="FCollada\header"
+ PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderThrough=""
+ PrecompiledHeaderFile="precompile.h"
+ WarningLevel="3"
+ DebugInformationFormat="4"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="FColladaU.lib"
+ LinkIncremental="2"
+ AdditionalLibraryDirectories="FCollada\lib"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="1"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="2"
+ EnableIntrinsicFunctions="true"
+ AdditionalIncludeDirectories="..\FCollada\header"
+ PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
+ RuntimeLibrary="2"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="2"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="FColladaU.lib"
+ LinkIncremental="1"
+ AdditionalLibraryDirectories="..\FCollada\lib"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+ <File
+ RelativePath=".\cross\collada_edge.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\cross\conditioner.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\cross\precompile.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ <File
+ RelativePath=".\cross\conditioner.h"
+ >
+ </File>
+ <File
+ RelativePath=".\cross\precompile.h"
+ >
+ </File>
+ <File
+ RelativePath=".\cross\utility.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+ >
+ </Filter>
+ <File
+ RelativePath=".\ReadMe.txt"
+ >
+ </File>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/o3d/collada_edge/cross/collada_edge.cpp b/o3d/collada_edge/cross/collada_edge.cpp
new file mode 100644
index 0000000..d989476
--- /dev/null
+++ b/o3d/collada_edge/cross/collada_edge.cpp
@@ -0,0 +1,87 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+// collada_edge.cpp : Defines the entry point for the console application.
+#include "precompile.h"
+#include "conditioner.h"
+#include <cstdio>
+
+static const char *usage =
+"\nUsage: ColladaEdgeConditioner <infile.dae> <outifle.dae> [ options ]\n\n\
+Options:\n\
+ -sharpEdgeThreshold t : sharp edge threshold defined by dihedral \n\
+ angle. Edges with a angle smaller than t\n\
+ will be defined as a sharp edge.\n\
+ -sharpEdgeColor r,g,b : color of addtional edges.\n\
+ default value is 1,0,0 .(no space)\n\n\
+ColladaEdgeConditioner checks all polygon edges in <infile.dae> and add\n\
+addtional edges to the model if normal angle of certain edge is larger\n\
+than the pre-defined threshold.\n";
+
+int wmain(int argc, wchar_t **argv) {
+ wchar_t* input_file = NULL;
+ wchar_t* output_file = NULL;
+ Options options;
+
+ if (argc < 3) {
+ printf("%s", usage);
+ return -1;
+ }
+ int file_count = 0;
+ for (int i = 1; i < argc; i++) {
+ if (wcscmp(argv[i], L"-sharpEdgeThreshold") == 0) {
+ if (++i < argc) {
+ options.enable_soften_edge = true;
+ options.soften_edge_threshold = static_cast<float>(_wtof(argv[i]));
+ }
+ } else if (wcscmp(argv[i], L"-sharpEdgeColor") == 0) {
+ if (++i < argc) {
+ int r, g, b;
+ if (swscanf_s(argv[i], L"%d,%d,%d", &r, &g, &b) != 3) {
+ printf("Invalid -sharpEdgeColor. Should be -sharpEdgeColor=x,y,z\n");
+ return -1;
+ }
+ options.sharp_edge_color = Vector3(static_cast<float>(r),
+ static_cast<float>(g),
+ static_cast<float>(b));
+ }
+ } else if (file_count < 2) {
+ ++file_count;
+ if (file_count == 1)
+ input_file = argv[i];
+ else
+ output_file = argv[i];
+ }
+ }
+
+ bool result = Condition(input_file, output_file, options);
+ return 0;
+}
diff --git a/o3d/collada_edge/cross/conditioner.cpp b/o3d/collada_edge/cross/conditioner.cpp
new file mode 100644
index 0000000..6f8580a
--- /dev/null
+++ b/o3d/collada_edge/cross/conditioner.cpp
@@ -0,0 +1,370 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+#include "precompile.h"
+
+#include "conditioner.h"
+
+#include <cstdio>
+#include <map>
+#include <vector>
+
+const float kEpsilon = 0.001f;
+static const float kPi = 3.14159265358979f;
+FCDMaterial* edge_material = NULL;
+FCDEffect* edge_effect = NULL;
+
+// Constructor, make sure points order is unique. If x-coordinate is
+// the same, compare y-coordinate. If y value is also the same, compare z.
+Edge::Edge(Point3 p1, Point3 p2, uint32 i1, uint32 i2) {
+ bool isRightOrder = false;
+ if (fabs(p1.getX() - p2.getX()) < kEpsilon) {
+ if (fabs(p1.getY() - p2.getY()) < kEpsilon) {
+ if (p1.getZ() < p2.getZ())
+ isRightOrder = true;
+ } else {
+ if (p1.getY() < p2.getY())
+ isRightOrder = true;
+ }
+ } else {
+ if (p1.getX() < p2.getX())
+ isRightOrder = true;
+ }
+ if (isRightOrder) {
+ pts.push_back(p1);
+ pts.push_back(p2);
+ indices.push_back(i1);
+ indices.push_back(i2);
+ } else {
+ pts.push_back(p2);
+ pts.push_back(p1);
+ indices.push_back(i2);
+ indices.push_back(i1);
+ }
+}
+
+// less than operator overload, necessary function for edge-triangle map.
+bool operator<(const Edge& left, const Edge& right) {
+ // compare two edges by their actually coordinates.
+ if (dist(left.pts[0], right.pts[0]) < kEpsilon) {
+ if (fabs(left.pts[1].getX() - right.pts[1].getX()) < kEpsilon) {
+ if (fabs(left.pts[1].getY() - right.pts[1].getY()) < kEpsilon) {
+ return left.pts[1].getZ() < right.pts[1].getZ();
+ }
+ return left.pts[1].getY() < right.pts[1].getY();
+ }
+ return left.pts[1].getX() < right.pts[1].getX();
+ } else {
+ if (fabs(left.pts[0].getX() - right.pts[0].getX()) < kEpsilon) {
+ if (fabs(left.pts[0].getY() - right.pts[0].getY()) < kEpsilon) {
+ return left.pts[0].getZ() < right.pts[0].getZ();
+ }
+ return left.pts[0].getY() < right.pts[0].getY();
+ }
+ return left.pts[0].getX() < right.pts[0].getX();
+ }
+}
+
+// go through triangles who share this edge. And check whether
+// the max normal angle is larger than the threshold.
+void CheckSharpEdge(const Edge& shared_edge,
+ const std::vector<Triangle>& triangle_list,
+ std::vector<Edge>* sharp_edges, float threshold) {
+ for (size_t i = 0; i < triangle_list.size(); i++)
+ for (size_t j = i + 1; j < triangle_list.size(); j++) {
+ Triangle t1 = triangle_list[i];
+ Triangle t2 = triangle_list[j];
+ int same_vertices_count = 0;
+ // Same triangle might be stored twice to represent inner and
+ // outer faces. Check the order of indices of vertices to not
+ // mix inner and outer faces togeter.
+ std::vector<int> same_vertices_pos;
+ for (int k = 0; k < 3; k++)
+ for (int l = 0; l < 3; l++) {
+ if (dist(t1.pts[k], t2.pts[l]) < kEpsilon) {
+ same_vertices_count++;
+ same_vertices_pos.push_back(k);
+ same_vertices_pos.push_back(l);
+ }
+ }
+ if (same_vertices_count != 2)
+ continue;
+ // check the order of positions to make sure triangles are on
+ // the same face.
+ int i1 = same_vertices_pos[2] - same_vertices_pos[0];
+ int i2 = same_vertices_pos[3] - same_vertices_pos[1];
+ // if triangles are on different faces.
+ if (!(i1 * i2 == -1 || i1 * i2 == 2 || i1 * i2 == -4))
+ continue;
+
+ Vector3 v12 = t1.pts[1] - t1.pts[0];
+ Vector3 v13 = t1.pts[2] - t1.pts[0];
+ Vector3 n1 = cross(v12, v13);
+ Vector3 v22 = t2.pts[1] - t2.pts[0];
+ Vector3 v23 = t2.pts[2] - t2.pts[0];
+ Vector3 n2 = cross(v22, v23);
+ float iAngle = acos(dot(n1, n2) / (length(n1) * length(n2)));
+ iAngle = iAngle * 180 / kPi;
+ if (iAngle >= threshold) {
+ sharp_edges->push_back(shared_edge);
+ return;
+ }
+ }
+}
+
+// insert edge-triangle pair to edge triangle map.
+void InsertEdgeTrianglePair(const Edge& edge, const Triangle& triangle,
+ std::map<Edge, std::vector<Triangle>>* et_map) {
+ std::map<Edge, std::vector<Triangle>>::iterator iter1 =
+ et_map->find(edge);
+ if (iter1 == et_map->end()) {
+ std::vector<Triangle> same_edge_triangle_list;
+ same_edge_triangle_list.push_back(triangle);
+ et_map->insert(make_pair(edge, same_edge_triangle_list));
+ } else {
+ iter1->second.push_back(triangle);
+ }
+}
+
+NodeInstance* CreateInstanceTree(FCDSceneNode *node) {
+ NodeInstance *instance = new NodeInstance(node);
+ NodeInstance::NodeInstanceList &children = instance->children();
+ for (size_t i = 0; i < node->GetChildrenCount(); ++i) {
+ FCDSceneNode *child_node = node->GetChild(i);
+ NodeInstance *child_instance = CreateInstanceTree(child_node);
+ children.push_back(child_instance);
+ }
+ return instance;
+}
+
+// go through all polygons in geom_instance, and add all sharp edges
+// as a new polygon in geom. And also, add material and effect based
+// on the given sharpEdgeColor option.
+void BuildSharpEdge(FCDocument* doc, FCDGeometryInstance* geom_instance,
+ const Options& options) {
+ FCDGeometry* geom = static_cast<FCDGeometry*>(geom_instance->GetEntity());
+ if (!(geom && geom->IsMesh()))
+ return;
+ FCDGeometryMesh* mesh = geom->GetMesh();
+ FCDGeometryPolygonsTools::Triangulate(mesh);
+ FCDGeometryPolygonsTools::GenerateUniqueIndices(mesh, NULL, NULL);
+
+ size_t num_polygons = mesh->GetPolygonsCount();
+ size_t num_indices = mesh->GetFaceVertexCount();
+ if (num_polygons <= 0 || num_indices <= 0) return;
+ FCDGeometrySource* pos_source =
+ mesh->FindSourceByType(FUDaeGeometryInput::POSITION);
+ if (pos_source == NULL) return;
+ size_t num_vertices = pos_source->GetValueCount();
+ float* pos_source_data = pos_source->GetData();
+ std::vector<Point3> point_list;
+ for (size_t i = 0; i + 2 < num_vertices * 3; i += 3) {
+ Point3 point(pos_source_data[i + 0],
+ pos_source_data[i + 1],
+ pos_source_data[i + 2]);
+ point_list.push_back(point);
+ }
+
+ for (size_t p = 0; p < num_polygons; ++p) {
+ FCDGeometryPolygons* polys = mesh->GetPolygons(p);
+
+ if (polys->GetPrimitiveType() != FCDGeometryPolygons::POLYGONS)
+ continue;
+ FCDGeometryPolygonsInput* input = polys->GetInput(0);
+ size_t size = input->GetIndexCount();
+ if (size == 0) continue;
+ // meshed triangle list.
+ size_t vertices_per_primitive = 3;
+ if (size % vertices_per_primitive != 0) {
+ continue;
+ }
+ uint32* indices = input->GetIndices();
+ size_t indexCount = input->GetIndexCount();
+ // create triangle list.
+ std::vector<Triangle> triangle_list;
+ for (size_t i = 0; i + 2 < indexCount; i += 3) {
+ Triangle triangle(point_list[indices[i + 0]],
+ point_list[indices[i + 1]],
+ point_list[indices[i + 2]],
+ indices[i + 0],
+ indices[i + 1],
+ indices[i + 2]);
+ triangle_list.push_back(triangle);
+ }
+ std::map<Edge, std::vector<Triangle>> edge_triangle_map;
+ for (size_t i = 0; i < triangle_list.size(); i++) {
+ Triangle triangle = triangle_list[i];
+ Edge e1(triangle.pts[0], triangle.pts[1],
+ triangle.indices[0], triangle.indices[1]);
+ Edge e2(triangle.pts[1], triangle.pts[2],
+ triangle.indices[1], triangle.indices[2]);
+ Edge e3(triangle.pts[0], triangle.pts[2],
+ triangle.indices[0], triangle.indices[2]);
+ InsertEdgeTrianglePair(e1, triangle, &edge_triangle_map);
+ InsertEdgeTrianglePair(e2, triangle, &edge_triangle_map);
+ InsertEdgeTrianglePair(e3, triangle, &edge_triangle_map);
+ }
+ // go through the edge-triangle map.
+ std::map<Edge, std::vector<Triangle>>::iterator iter;
+ std::vector<Edge> sharp_edges;
+ for (iter = edge_triangle_map.begin();
+ iter != edge_triangle_map.end(); iter++) {
+ if (iter->second.size() < 2)
+ continue;
+ CheckSharpEdge(iter->first, iter->second, &sharp_edges,
+ options.soften_edge_threshold);
+ }
+ if (sharp_edges.size() > 0) {
+ FCDGeometryPolygons* edge_polys = mesh->AddPolygons();
+ edge_polys->AddFaceVertexCount(sharp_edges.size() * 2);
+ edge_polys->SetPrimitiveType(FCDGeometryPolygons::LINES);
+ FCDGeometrySource* vertex_source = mesh->GetVertexSource(0);
+ FCDGeometryPolygonsInput* edge_input =
+ edge_polys->AddInput(vertex_source, 0);
+ FUDaeGeometryInput::Semantic semantic = edge_input->GetSemantic();
+ if (edge_input == NULL)
+ return;
+ FCDGeometrySource* edge_source = edge_input->GetSource();
+ if (edge_source == NULL)
+ return;
+ for (size_t i = 0; i < sharp_edges.size(); i++) {
+ edge_input->AddIndex(sharp_edges[i].indices[0]);
+ edge_input->AddIndex(sharp_edges[i].indices[1]);
+ }
+ edge_input->SetIndexCount(sharp_edges.size() * 2);
+ edge_input->SetOffset(0);
+
+ if (edge_material == NULL) {
+ // add material to material lib.
+ FCDMaterialLibrary* material_library = doc->GetMaterialLibrary();
+ FCDEffectLibrary* effect_library = doc->GetEffectLibrary();
+ edge_material =
+ static_cast<FCDMaterial*>(material_library->AddEntity());
+ edge_material->SetDaeId("o3d_hard_edge_materialID");
+ edge_material->SetName(L"o3d_hard_edge_material");
+ edge_effect = static_cast<FCDEffect*>(effect_library->AddEntity());
+ edge_effect->SetDaeId("o3d_hard_edge_effectID");
+ edge_effect->SetName(L"o3d_hard_edge_effect");
+ if (edge_effect == NULL || edge_material == NULL)
+ return;
+ edge_material->SetEffect(edge_effect);
+ FCDEffectStandard* edge_effect_profile =
+ static_cast<FCDEffectStandard*>(edge_effect->AddProfile(
+ FUDaeProfileType::COMMON));
+ edge_effect_profile->SetLightingType(FCDEffectStandard::LAMBERT);
+ edge_effect_profile->
+ SetEmissionColor(FMVector4(options.sharp_edge_color.getX(),
+ options.sharp_edge_color.getY(),
+ options.sharp_edge_color.getZ(), 1));
+ }
+ // add material instance to visual scenes lib.
+ FCDMaterialInstance* edge_material_instance =
+ geom_instance->AddMaterialInstance(edge_material, edge_polys);
+ edge_material_instance->SetSemantic(L"o3d_hard_edge_material");
+ edge_polys->SetMaterialSemantic(L"o3d_hard_edge_material");
+ }
+ }
+}
+
+// go through the collada tree and import instance. if found a
+// geometry instance, call BuildSharpEdge function.
+bool ImportTreeInstances(FCDocument* doc,
+ NodeInstance *node_instance,
+ const Options& options) {
+ FCDSceneNode *node = node_instance->node();
+ // recursively import the rest of the nodes in the tree
+ const NodeInstance::NodeInstanceList &children = node_instance->children();
+ for (size_t i = 0; i < children.size(); ++i) {
+ if (!ImportTreeInstances(doc, children[i], options)) {
+ return false;
+ }
+ }
+ for (size_t i = 0; i < node->GetInstanceCount(); ++i) {
+ FCDEntityInstance* instance = node->GetInstance(i);
+ FCDCamera* camera(NULL);
+ FCDGeometryInstance* geom_instance(NULL);
+ FCDMaterialInstance* mat_instance(NULL);
+ // Import each node based on what kind of entity it is
+ switch (instance->GetEntityType()) {
+ case FCDEntity::GEOMETRY: {
+ // geometry entity
+ geom_instance = static_cast<FCDGeometryInstance*>(instance);
+ BuildSharpEdge(doc, geom_instance, options);
+ break;
+ }
+ case FCDEntity::CAMERA:
+ case FCDEntity::CONTROLLER:
+ default: break;
+ }
+ }
+ return true;
+}
+
+bool ConditionDoc(FCDocument* doc, const Options& options) {
+ // The root of the instance node tree.
+ NodeInstance* instance_root_;
+ bool status = false;
+ // Import the scene objects, starting at the root.
+ FCDSceneNode* scene = doc->GetVisualSceneInstance();
+ if (scene) {
+ instance_root_ = CreateInstanceTree(scene);
+ if (ImportTreeInstances(doc, instance_root_, options)) {
+ status = true;
+ }
+ delete instance_root_;
+ }
+ return status;
+}
+
+bool Condition(const wchar_t* in_filename, const wchar_t* out_filename,
+ const Options& options) {
+ FCollada::Initialize();
+ FCDocument* doc = FCollada::NewTopDocument();
+ bool retval = false;
+ if (doc) {
+ // Load and parse the COLLADA file.
+ if (FCollada::LoadDocumentFromFile(doc, in_filename)) {
+ doc->SetFileUrl(out_filename);
+
+ // condition it.
+ retval = ConditionDoc(doc, options);
+ if (retval) {
+ FCollada::SaveDocument(doc, out_filename);
+ }
+ } else {
+ printf("Error: couldn't open the input file.\n");
+ }
+ doc->Release();
+ } else {
+ printf("Internal error: Couldn't create FCollada document.\n");
+ }
+ FCollada::Release();
+ return retval;
+} \ No newline at end of file
diff --git a/o3d/collada_edge/cross/conditioner.h b/o3d/collada_edge/cross/conditioner.h
new file mode 100644
index 0000000..b622610
--- /dev/null
+++ b/o3d/collada_edge/cross/conditioner.h
@@ -0,0 +1,121 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+#ifndef O3D_COLLADA_EDGE_CONDITIONER_H_
+#define O3D_COLLADA_EDGE_CONDITIONER_H_
+
+#include <vector>
+#include "utility.h"
+
+struct Options {
+ // default constructor.
+ Options()
+ : enable_soften_edge(false),
+ soften_edge_threshold(0),
+ sharp_edge_color(1, 0, 0) {}
+
+ // Add edges with dihedral angle larger than soften_edge_threshold.
+ bool enable_soften_edge;
+
+ // The threshold of normal angle of edges, if angle of certain
+ // edge is larger than this threshold, it will be added into
+ // the output file.
+ float soften_edge_threshold;
+
+ // Color of extra edges.
+ Vector3 sharp_edge_color;
+};
+
+// This takes ownership of its children NodeInstances.
+class NodeInstance {
+ public:
+ typedef std::vector<NodeInstance *> NodeInstanceList;
+
+ explicit NodeInstance(FCDSceneNode *node) : node_(node) {}
+ ~NodeInstance() {
+ for (unsigned int i = 0; i < children_.size(); ++i) {
+ delete children_[i];
+ }
+ }
+
+ // Gets the Collada node associated with this node instance.
+ FCDSceneNode *node() const { return node_; }
+
+ // Gets the list of this node instance's children.
+ NodeInstanceList &children() { return children_; }
+
+ // Finds the NodeInstance representing a scene node in the direct
+ // children of this NodeInstance.
+ NodeInstance *FindNodeShallow(FCDSceneNode *node) {
+ for (unsigned int i = 0; i < children_.size(); ++i) {
+ NodeInstance *child = children_[i];
+ if (child->node() == node) return child;
+ }
+ return NULL;
+ }
+
+ // Finds the NodeInstance representing a scene node in the sub-tree
+ // starting at this NodeInstance.
+ NodeInstance *FindNodeInTree(FCDSceneNode *node);
+
+ private:
+ FCDSceneNode *node_;
+ std::vector<NodeInstance *> children_;
+};
+
+// Edge class is used in detect sharp edge process. It stores two points
+// in a specific order, and it serves as key class in edge-triangle map.
+struct Edge {
+ Edge(Point3 p1, Point3 p2, uint32 i1, uint32 i2);
+ std::vector<Point3> pts;
+ std::vector<uint32> indices;
+};
+
+// Triangle class is used in detect sharp edge process.
+struct Triangle {
+ Triangle(Point3 p1, Point3 p2, Point3 p3,
+ uint32 i1, uint32 i2, uint32 i3) {
+ pts.push_back(p1);
+ pts.push_back(p2);
+ pts.push_back(p3);
+ indices.push_back(i1);
+ indices.push_back(i2);
+ indices.push_back(i3);
+ }
+ std::vector<Point3> pts;
+ std::vector<uint32> indices;
+};
+
+// Conditions the given file to emphasize the sharp edges.
+// Returns false on failure, and writes the relevant erros to stderr.
+bool Condition(const wchar_t* in_filename, const wchar_t* out_filename,
+ const Options& options);
+
+#endif \ No newline at end of file
diff --git a/o3d/collada_edge/cross/precompile.cpp b/o3d/collada_edge/cross/precompile.cpp
new file mode 100644
index 0000000..258d08b
--- /dev/null
+++ b/o3d/collada_edge/cross/precompile.cpp
@@ -0,0 +1,32 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "precompile.h" \ No newline at end of file
diff --git a/o3d/collada_edge/cross/precompile.h b/o3d/collada_edge/cross/precompile.h
new file mode 100644
index 0000000..e5d1b51
--- /dev/null
+++ b/o3d/collada_edge/cross/precompile.h
@@ -0,0 +1,54 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef O3D_COLLADA_EDGE_PRECOMPILE_H_
+#define O3D_COLLADA_EDGE_PRECOMPILE_H_
+
+#include <stdio.h>
+#include <tchar.h>
+
+#include "FCollada.h"
+#include "FCDocument/FCDocument.h"
+#include "FCDocument/FCDEffect.h"
+#include "FCDocument/FCDEffectStandard.h"
+#include "FCDocument/FCDSceneNode.h"
+#include "FCDocument/FCDGeometry.h"
+#include "FCDocument/FCDGeometryInstance.h"
+#include "FCDocument/FCDGeometryMesh.h"
+#include "FCDocument/FCDGeometryPolygons.h"
+#include "FCDocument/FCDGeometryPolygonsInput.h"
+#include "FCDocument/FCDGeometryPolygonsTools.h"
+#include "FCDocument/FCDGeometrySource.h"
+#include "FCDocument/FCDLibrary.h"
+#include "FCDocument/FCDMaterial.h"
+#include "FCDocument/FCDMaterialInstance.h"
+
+#endif \ No newline at end of file
diff --git a/o3d/collada_edge/cross/utility.h b/o3d/collada_edge/cross/utility.h
new file mode 100644
index 0000000..2345338
--- /dev/null
+++ b/o3d/collada_edge/cross/utility.h
@@ -0,0 +1,45 @@
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef O3D_COLLADA_EDGE_UTILITY_H_
+#define O3D_COLLADA_EDGE_UTILITY_H_
+
+#include "..\vectormath\vectormathlibrary\include\vectormath\scalar\cpp\vectormath_aos.h" // NOLINT"
+
+// Point
+//
+typedef Vectormath::Aos::Point3 Point3;
+
+// 3d-vector
+//
+typedef Vectormath::Aos::Vector3 Vector3;
+
+#endif \ No newline at end of file