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authorgman@google.com <gman@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-07-20 19:21:35 +0000
committergman@google.com <gman@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-07-20 19:21:35 +0000
commit756ac71a81a5be5e4e1b23c2734b5631848fe0fc (patch)
tree68fbc1816ae4233f2258edc08ae3a0588393a477 /o3d/plugin/idl/state_set.idl
parentd900c2c753c9eb478a0229a21b31983ce00cc5d7 (diff)
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The compiled version of the o3djs libs WORK!
Sadly there is some really strange voodoo to make it work. util.js was using document.getElementsByTagName('script') and it was not returning all the scripts. Lots of dump() lines later the voodoo of calling document.getElementsByTagName('script').length (the length is important) in some place earlier in the code fixes the issue. Also, added the copyright to the compiled file Added parameter docs Review URL: http://codereview.chromium.org/159049 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@21085 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'o3d/plugin/idl/state_set.idl')
-rw-r--r--o3d/plugin/idl/state_set.idl2
1 files changed, 2 insertions, 0 deletions
diff --git a/o3d/plugin/idl/state_set.idl b/o3d/plugin/idl/state_set.idl
index 050c6b8..3c767ed 100644
--- a/o3d/plugin/idl/state_set.idl
+++ b/o3d/plugin/idl/state_set.idl
@@ -35,6 +35,8 @@ namespace o3d {
A StateSet is a render node that sets render states of all of its
children. You can make this a parent of a part of the render graph to set
render states in a more global way.
+
+ @o3dparameter state ParamState The State the defines what states to set.
%]
[nocpp, include="core/cross/state_set.h"] class StateSet
: RenderNode {