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author | ericu@google.com <ericu@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-07-02 00:54:37 +0000 |
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committer | ericu@google.com <ericu@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-07-02 00:54:37 +0000 |
commit | 117366a1d4d1d64322d021e444a2efa0e61ca5b9 (patch) | |
tree | a1de02e4e68910742400615ac522cdf6c3ab72cc /o3d/samples/beachdemo | |
parent | 7a37de37359341143f01045aa1a0c5cb1843e252 (diff) | |
download | chromium_src-117366a1d4d1d64322d021e444a2efa0e61ca5b9.zip chromium_src-117366a1d4d1d64322d021e444a2efa0e61ca5b9.tar.gz chromium_src-117366a1d4d1d64322d021e444a2efa0e61ca5b9.tar.bz2 |
Review URL: http://codereview.chromium.org/147258
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@19795 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'o3d/samples/beachdemo')
-rw-r--r-- | o3d/samples/beachdemo/beachdemo.js | 130 |
1 files changed, 101 insertions, 29 deletions
diff --git a/o3d/samples/beachdemo/beachdemo.js b/o3d/samples/beachdemo/beachdemo.js index 8bf52be..69bd455 100644 --- a/o3d/samples/beachdemo/beachdemo.js +++ b/o3d/samples/beachdemo/beachdemo.js @@ -49,9 +49,8 @@ o3djs.require('o3djs.canvas'); o3djs.require('o3djs.fps'); o3djs.require('o3djs.debug'); o3djs.require('o3djs.particles'); +o3djs.require('o3djs.performance'); -var RENDER_TARGET_WIDTH = 256; -var RENDER_TARGET_HEIGHT = 256; var PROXY_HEIGHT = 5150; // client.root @@ -128,6 +127,9 @@ var g_skyDomeTransform; var g_waterTransform; var g_reflectionTexture; var g_refractionTexture; +var g_reflectionImage; +var g_refrectionImage; +var g_depthSurface; var g_globalParams; var g_globalClockParam; var g_clipHeightParam; @@ -180,6 +182,9 @@ var g_downloadPercent = -1; var g_showError = false; var g_sceneEffects = []; var g_sceneTexturesByURI; +var g_renderTargetWidth = 256; +var g_renderTargetHeight = 256; +var g_perfMon; var g_camera = { farPlane: 80000, @@ -1541,6 +1546,8 @@ function loadMainScene() { } } } + g_perfMon = o3djs.performance.createPerformanceMonitor( + 25, 35, increaseRenderTargetResolution, decreaseRenderTargetResolution); } try { @@ -1815,6 +1822,10 @@ function onRender(renderEvent) { // Render the FPS display. g_client.renderTree(g_fpsManager.viewInfo.root); + + if (g_perfMon) { + g_perfMon.onRender(renderEvent.elapsedTime); + } } function onAllLoadingFinished() { @@ -1843,6 +1854,82 @@ function init() { o3djs.util.makeClients(initStep2); } +function setupRenderTargets() { + var oldReflectionTexture; + var oldRefractionTexture; + var oldDepthSurface; + + if (g_reflectionTexture) { + g_mainPack.removeObject(g_reflectionSurfaceSet.renderSurface); + g_mainPack.removeObject(g_refractionSurfaceSet.renderSurface); + g_mainPack.removeObject(g_reflectionTexture); + g_mainPack.removeObject(g_refractionTexture); + g_mainPack.removeObject(g_depthSurface); + } else { + // First time only. + g_reflectionSurfaceSet = g_mainPack.createObject('RenderSurfaceSet'); + g_refractionSurfaceSet = g_mainPack.createObject('RenderSurfaceSet'); + } + + // Create Render Targets for the reflection and refraction. + g_reflectionTexture = g_mainPack.createTexture2D(g_renderTargetWidth, + g_renderTargetHeight, + g_o3d.Texture.ARGB8, 1, + true); + var reflectionSurface = g_reflectionTexture.getRenderSurface(0, g_mainPack); + g_refractionTexture = g_mainPack.createTexture2D(g_renderTargetWidth, + g_renderTargetHeight, + g_o3d.Texture.XRGB8, 1, + true); + var refractionSurface = g_refractionTexture.getRenderSurface(0, g_mainPack); + g_depthSurface = g_mainPack.createDepthStencilSurface(g_renderTargetWidth, + g_renderTargetHeight); + + // Set up the render graph to generate them. + g_reflectionSurfaceSet.renderSurface = reflectionSurface; + g_reflectionSurfaceSet.renderDepthStencilSurface = g_depthSurface; + + g_refractionSurfaceSet.renderSurface = refractionSurface; + g_refractionSurfaceSet.renderDepthStencilSurface = g_depthSurface; + + g_updateRenderTargets = true; + + if (g_waterMaterial) { // Every time after the first. + var sampler = g_waterMaterial.getParam('reflectionSampler').value; + sampler.texture = g_reflectionTexture; + sampler = g_waterMaterial.getParam('refractionSampler').value; + sampler.texture = g_refractionTexture; + g_reflectionImage.sampler.texture = g_reflectionTexture; + g_refractionImage.sampler.texture = g_refractionTexture; + } +} + +function increaseRenderTargetResolution() { + var changed; + if (g_renderTargetWidth < 2048) { + g_renderTargetWidth <<= 1; + changed = true; + } + if (g_renderTargetHeight < 2048) { + g_renderTargetHeight <<= 1; + changed = true; + } + setupRenderTargets(); +} + +function decreaseRenderTargetResolution() { + var changed; + if (g_renderTargetWidth > 256) { + g_renderTargetWidth >>= 1; + changed = true; + } + if (g_renderTargetHeight > 256) { + g_renderTargetHeight >>= 1; + changed = true; + } + setupRenderTargets(); +} + /** * Initializes O3D and loads the scene into the transform graph. * @param {Array} clientElements Array of o3d object elements. @@ -1865,20 +1952,6 @@ function initStep2(clientElements) { g_mainPack = g_client.createPack(); g_scenePack = g_client.createPack(); - // Create Render Targets for the reflection and refraction. - g_reflectionTexture = g_mainPack.createTexture2D(RENDER_TARGET_WIDTH, - RENDER_TARGET_HEIGHT, - g_o3d.Texture.ARGB8, 1, - true); - var reflectionSurface = g_reflectionTexture.getRenderSurface(0, g_mainPack); - g_refractionTexture = g_mainPack.createTexture2D(RENDER_TARGET_WIDTH, - RENDER_TARGET_HEIGHT, - g_o3d.Texture.XRGB8, 1, - true); - var refractionSurface = g_refractionTexture.getRenderSurface(0, g_mainPack); - var depthSurface = g_mainPack.createDepthStencilSurface(RENDER_TARGET_WIDTH, - RENDER_TARGET_HEIGHT); - g_mainRoot = g_mainPack.createObject('Transform'); g_baseRoot = g_scenePack.createObject('Transform'); g_baseRoot.parent = g_mainRoot; @@ -1887,14 +1960,7 @@ function initStep2(clientElements) { g_mainRoot.parent = g_client.root; g_sceneRoot.translate(0, 0, -g_waterLevel); - // Setup the render graph to generate them. - g_reflectionSurfaceSet = g_mainPack.createObject('RenderSurfaceSet'); - g_reflectionSurfaceSet.renderSurface = reflectionSurface; - g_reflectionSurfaceSet.renderDepthStencilSurface = depthSurface; - - g_refractionSurfaceSet = g_mainPack.createObject('RenderSurfaceSet'); - g_refractionSurfaceSet.renderSurface = refractionSurface; - g_refractionSurfaceSet.renderDepthStencilSurface = depthSurface; + setupRenderTargets(); // Create states to set clipping. g_reflectionClipState = g_mainPack.createObject('State'); @@ -2540,22 +2606,28 @@ function setupHud() { // Make images to show the render targets. for (var ii = 0; ii < 2; ++ii) { + var textureDisplaySquareSize = 256; var renderTargetTexture = (ii == 0) ? g_reflectionTexture : g_refractionTexture; - var scale = 1; var x = 10; - var y = 10 + ii * (g_reflectionTexture.height * scale + 10); + var y = 10 + ii * (textureDisplaySquareSize + 10); var borderSize = 2; var image; // make a back image to create a border around render target. image = new Image(g_renderTargetDisplayRoot, backTexture, true); image.transform.translate(x - borderSize, y - borderSize, -3); - image.transform.scale(renderTargetTexture.width * scale + borderSize * 2, - renderTargetTexture.height * scale + borderSize * 2, + image.transform.scale(textureDisplaySquareSize + borderSize * 2, + textureDisplaySquareSize + borderSize * 2, 1); image = new Image(g_renderTargetDisplayRoot, renderTargetTexture, true); image.transform.translate(x, y, -2); - image.transform.scale(scale, scale, 1); + image.transform.scale(textureDisplaySquareSize / g_renderTargetWidth, + textureDisplaySquareSize / g_renderTargetHeight, 1); + if (ii == 0) { + g_reflectionImage = image; + } else { + g_refractionImage = image; + } } // Make a fader plane. |