summaryrefslogtreecommitdiffstats
path: root/o3d/samples/shaders/green-blue-checker.shader
diff options
context:
space:
mode:
authorgman@google.com <gman@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-07-13 19:33:26 +0000
committergman@google.com <gman@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-07-13 19:33:26 +0000
commit9bdbe9f7444baa8e26034f4fcd0f8138e50125ec (patch)
treea1a9817b509ca31f1619eced2bcb4555a220c128 /o3d/samples/shaders/green-blue-checker.shader
parente6e47fcb0b73a2f44f4ce7b4dfab83032458199d (diff)
downloadchromium_src-9bdbe9f7444baa8e26034f4fcd0f8138e50125ec.zip
chromium_src-9bdbe9f7444baa8e26034f4fcd0f8138e50125ec.tar.gz
chromium_src-9bdbe9f7444baa8e26034f4fcd0f8138e50125ec.tar.bz2
Added o3djs.material.createCheckerMaterial.
It seems pretty useful for lots of samples. Added o3djs.effect.createCheckerEffect to support that. Also put pseudoRandom into math since so many samples use it. Will consider switching samples to use it. Review URL: http://codereview.chromium.org/149509 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@20510 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'o3d/samples/shaders/green-blue-checker.shader')
-rw-r--r--o3d/samples/shaders/green-blue-checker.shader31
1 files changed, 30 insertions, 1 deletions
diff --git a/o3d/samples/shaders/green-blue-checker.shader b/o3d/samples/shaders/green-blue-checker.shader
index 02b5296..41c2436 100644
--- a/o3d/samples/shaders/green-blue-checker.shader
+++ b/o3d/samples/shaders/green-blue-checker.shader
@@ -1,4 +1,33 @@
-// @@REWRITE(insert shader-copyright)
+/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
// The 4x4 world view projection matrix.
float4x4 worldViewProjection : WORLDVIEWPROJECTION;
float4x4 worldInverseTranspose : WORLDINVERSETRANSPOSE;