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authoryux@google.com <yux@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-07-17 23:58:37 +0000
committeryux@google.com <yux@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2009-07-17 23:58:37 +0000
commit1056423d80de818876eee332cde2bde9618b1139 (patch)
treedc5a3cd1cec8eafa82449e76acb702a5ac18eebf /o3d/tests/selenium/sample_list.txt
parentf3db404a1c31ffc233e8b6df95d5793db61fb66d (diff)
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add ignore_edge option in test list.
Review URL: http://codereview.chromium.org/151060 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@21026 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'o3d/tests/selenium/sample_list.txt')
-rw-r--r--o3d/tests/selenium/sample_list.txt84
1 files changed, 45 insertions, 39 deletions
diff --git a/o3d/tests/selenium/sample_list.txt b/o3d/tests/selenium/sample_list.txt
index 6a8dc5d..d38cc11 100644
--- a/o3d/tests/selenium/sample_list.txt
+++ b/o3d/tests/selenium/sample_list.txt
@@ -60,72 +60,78 @@
# noticeable at the lower resolution. Be careful with using this parameter
# as it may mask other problems.
#
+# pdiff_edge_ignore_off : Turn off edge detection function in pdiff.
+# By default, it's on with a default edge detect threshold 5.
+#
+# pdiff_edge_threshold(0 to 7) : Set edge detect threshold in pdiff.
+# This threshold indicates the max number of neighbors the pixel can
+# have to be considered as edge. 0 means only ignore scattered pixels.
# NOTE! ----------------------------------------------------------------------
#
# Read the sample guidelines
# http://wiki.corp.google.com/twiki/bin/view/Main/ClientThreeDSampleGuidelines
#
#
-medium 2d screenshot pdiff_threshold(41200)
+medium 2d screenshot pdiff_threshold(200)
medium animation
large animated-scene screenshot timeout(45000) pdiff_threshold(200)
-large beachdemo/beachdemo screenshot timeout(120000) pdiff_threshold(1900) pdiff_threshold_mac(2100) downsample(1) except(*iexplore, *googlechrome)
-medium billboards screenshot pdiff_threshold(2000)
-medium bitmap-draw-image screenshot pdiff_threshold(300)
-medium canvas screenshot pdiff_threshold(4700) pdiff_threshold_mac(14600)
-medium canvas-fonts screenshot pdiff_threshold(1100) pdiff_threshold_mac(21900)
+large beachdemo/beachdemo screenshot timeout(120000) pdiff_threshold(200) pdiff_threshold_mac(2100) downsample(1) except(*iexplore, *googlechrome)
+medium billboards screenshot pdiff_threshold(200)
+medium bitmap-draw-image screenshot pdiff_threshold(200)
+medium canvas screenshot pdiff_threshold(200) pdiff_threshold_mac(14600)
+medium canvas-fonts screenshot pdiff_threshold(200) pdiff_threshold_mac(21900)
medium canvas-texturedraw
-medium checkers screenshot pdiff_threshold(1100)
+medium checkers screenshot pdiff_threshold(200)
medium convolution screenshot pdiff_threshold(200)
-medium culling screenshot pdiff_threshold(1000) downsample(1)
-medium debugging screenshot pdiff_threshold(2000) pdiff_threshold_mac(3000)
+medium culling screenshot pdiff_threshold(200) downsample(1)
+medium debugging screenshot pdiff_threshold(200) pdiff_threshold_mac(3000)
medium displayfps
-small generate-texture screenshot pdiff_threshold(30000) except(*iexplore)
-medium hellocube screenshot pdiff_threshold(1000)
-medium hellocube-colors screenshot pdiff_threshold(1000)
-medium helloworld screenshot pdiff_threshold(900)
-medium hud-2d-overlay screenshot pdiff_threshold(11300) pdiff_threshold_win(39800)
-medium instance-override screenshot pdiff_threshold(10500)
-medium instancing screenshot pdiff_threshold(14300)
+small generate-texture screenshot pdiff_threshold(200) except(*iexplore)
+medium hellocube screenshot pdiff_threshold(200)
+medium hellocube-colors screenshot pdiff_threshold(200)
+medium helloworld screenshot pdiff_threshold(200)
+medium hud-2d-overlay screenshot pdiff_threshold(200) pdiff_threshold_win(200)
+medium instance-override screenshot pdiff_threshold(200)
+medium instancing screenshot pdiff_threshold(200)
medium juggler screenshot downsample(1)
medium julia screenshot
-small multiple-views screenshot pdiff_threshold(1900)
-medium old-school-shadows screenshot pdiff_threshold(2000)
-medium particles screenshot pdiff_threshold(35500)
-medium primitives screenshot pdiff_threshold(17200) pdiff_threshold_mac(20000) colorfactor(.7)
-medium procedural-texture screenshot pdiff_threshold(1300)
-medium render-targets screenshot pdiff_threshold(1400)
-medium scatter-chart screenshot pdiff_threshold(10100) pdiff_threshold_mac(10600)
+small multiple-views screenshot pdiff_threshold(200)
+medium old-school-shadows screenshot pdiff_threshold(200)
+medium particles screenshot pdiff_threshold(200)
+medium primitives screenshot pdiff_threshold(200) pdiff_threshold_mac(20000) colorfactor(.7)
+medium procedural-texture screenshot pdiff_threshold(200)
+medium render-targets screenshot pdiff_threshold(200)
+medium scatter-chart screenshot pdiff_threshold(200) pdiff_threshold_mac(10600)
medium simple screenshot client(g_simple.client)
-medium simpletexture screenshot pdiff_threshold(5100)
-medium skinning screenshot pdiff_threshold(500)
+medium simpletexture screenshot pdiff_threshold(200)
+medium skinning screenshot pdiff_threshold(200)
medium sobel screenshot pdiff_threshold(1400)
-medium stencil_example screenshot(0) screenshot(100) screenshot(7777) pdiff_threshold(4800) pdiff_threshold_win(20800)
-medium shadow-map screenshot pdiff_threshold(10000)
-small texturesamplers screenshot pdiff_threshold(32200) pdiff_threshold_win(37100)
-medium tutorial-primitive screenshot pdiff_threshold(1200) pdiff_threshold_mac(10400)
-large vertex-shader screenshot timeout(45000) pdiff_threshold(1400) except(*iexplore)
-medium vertex-shader-animation screenshot pdiff_threshold(5100)
-medium zsorting screenshot pdiff_threshold(39500)
+medium stencil_example screenshot(0) screenshot(100) screenshot(7777) pdiff_threshold(200) pdiff_threshold_win(200)
+medium shadow-map screenshot pdiff_threshold(200)
+small texturesamplers screenshot pdiff_threshold(200) pdiff_threshold_win(200)
+medium tutorial-primitive screenshot pdiff_threshold(200) pdiff_threshold_mac(10400)
+large vertex-shader screenshot timeout(45000) pdiff_threshold(200) except(*iexplore)
+medium vertex-shader-animation screenshot pdiff_threshold(200)
+medium zsorting screenshot pdiff_threshold(200)
# box2d-3d works in browsers but for some reason times out on some configs
#large box2d-3d/box2d-3d timeout(45000) except(*googlechrome)
large simpleviewer/simpleviewer screenshot pdiff_threshold(100)
large trends/trends timeout(30000)
-medium GoogleIO-2009/step09ex screenshot pdiff_threshold(1900)
-large GoogleIO-2009/step14ex screenshot pdiff_threshold(8000) timeout(45000)
+medium GoogleIO-2009/step09ex screenshot pdiff_threshold(200)
+large GoogleIO-2009/step14ex screenshot pdiff_threshold(200) timeout(45000)
# -- tests below this line are tests for which there is a python
# function to custom run the test. As such, only the 'except' and
# pdiff_threshold options have any meaning
-small TestSampleErrorTextureSmall pdiff_threshold(2200)
-small TestSampleHelloCube_TexturesSmall pdiff_threshold(5900)
+small TestSampleErrorTextureSmall pdiff_threshold(200)
+small TestSampleHelloCube_TexturesSmall pdiff_threshold(300)
small TestSampleRefreshPageLoad_Small
-medium TestSampleCustomCamera pdiff_threshold(900) pdiff_threshold_win(5700)
+medium TestSampleCustomCamera pdiff_threshold(200) pdiff_threshold_win(200)
medium TestSamplePicking
medium TestSampleRenderMode
-medium TestSampleRotateModel pdiff_threshold(900)
-medium TestSampleShader_Test pdiff_threshold(5800) pdiff_threshold_win(26000)
+medium TestSampleRotateModel pdiff_threshold(200)
+medium TestSampleShader_Test pdiff_threshold(200) pdiff_threshold_win(200)
large TestSampleMultipleClientsLarge
large TestSamplePingPongLarge
# This test currently fails on IE as it considers localhost: to be a trusted