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author | gman@google.com <gman@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-08-08 19:50:29 +0000 |
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committer | gman@google.com <gman@google.com@0039d316-1c4b-4281-b951-d872f2087c98> | 2009-08-08 19:50:29 +0000 |
commit | 16f5c4de8b926dc889859cfff03c9328edb60a5c (patch) | |
tree | c6d7a6f51973164ae28ff3157f0cf6356736c1d7 /o3d/utils/cross/base64.h | |
parent | c890e98205d97b57534f2eac00618a2864d61bb5 (diff) | |
download | chromium_src-16f5c4de8b926dc889859cfff03c9328edb60a5c.zip chromium_src-16f5c4de8b926dc889859cfff03c9328edb60a5c.tar.gz chromium_src-16f5c4de8b926dc889859cfff03c9328edb60a5c.tar.bz2 |
This CL adds client.toDataURL which gets the contents
of the client area as a data url (which is a base64
encoded string of a png file)
data urls are part of the HTML5 standard and supported
by firefox, safari and chrome.
http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html#dom-canvas-todataurl
That means you can now do this
var dataURL = client.toDataURL();
// make an IMG tag display the screenshot
someImgTag.src = dataURL;
// use the IMG tag to draw into a canvas
someCanvasContext.drawImage(someImageTag, ...);
It also means there is no need for the test builds
anymore "test-dbg-d3d", "test-opt-d3d" etc as
toDataURL is part of the public API and can
therefore always be used to take screenshots
in any build.
I updated the selenium code to use it.
There are a few issues:
1) The GL version has the same limitations as taking
a screenshot before. Namely that the client area
must be on screen. We need to fix this.
2) We need to add support for origin-clean. See
https://tracker.corp.google.com/story/show/180334
Review URL: http://codereview.chromium.org/164130
git-svn-id: svn://svn.chromium.org/chrome/trunk/src@22869 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'o3d/utils/cross/base64.h')
-rw-r--r-- | o3d/utils/cross/base64.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/o3d/utils/cross/base64.h b/o3d/utils/cross/base64.h new file mode 100644 index 0000000..881f988 --- /dev/null +++ b/o3d/utils/cross/base64.h @@ -0,0 +1,56 @@ +/*
+ * Copyright 2009, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+// This file contains the declaration of functions for dealing with base64
+// encoding and decoding
+
+#ifndef O3D_UTILS_CROSS_BASE64_H_
+#define O3D_UTILS_CROSS_BASE64_H_
+
+namespace o3d {
+namespace base64 {
+
+// Returns the number of bytes needed to encode length bytes in base64.
+size_t GetEncodeLength(size_t length);
+
+// Encodes the src into base64 into the dst. The dst must have enough
+// space to hold the result.
+// Parameters:
+// src: pointer to source data.
+// length: the length of the source data
+// dst: pointer to place to store result.
+void Encode(const void* src, size_t length, void* dst);
+
+} // namespace base64
+} // namespace o3d
+
+#endif // O3D_UTILS_CROSS_BASE64_H_
+
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